khanat-ressources-NeL/leveldesign/game_element/test_sky/fo_mainland_sp.sky
2013-07-24 21:45:31 +02:00

334 lines
15 KiB
XML

<?xml version="1.0"?>
<FORM Revision="" State="modified">
<STRUCT>
<ARRAY Name="Objects">
<STRUCT Name="sky_dome">
<STRUCT Name="StdVersion">
<ATOM Name="ShapeName" Value="fo_sky_dome"/>
<ATOM Name="TransparencyPriority" Value="0"/>
<STRUCT Name="ConstantColor0">
<ATOM Name="MapName" Value="fo_sp_stars_dome_appear.TGA"/>
<ATOM Name="ColorMode" Value="BitmapColor"/>
</STRUCT>
<STRUCT Name="ConstantColor2">
<ATOM Name="MapName" Value="fo_sp_stars_dome_appear.TGA"/>
<ATOM Name="ColorMode" Value="BitmapColor"/>
</STRUCT>
<STRUCT Name="ConstantColor3">
<ATOM Name="MapName" Value="fo_sp_sun_dome_appear.TGA"/>
<ATOM Name="ColorMode" Value="BitmapColor"/>
</STRUCT>
<STRUCT Name="ColorGradient">
<ATOM Name="TargetTextureStage" Value="2"/>
<ARRAY Name="WeatherToGradient">
<ATOM Value="fo_sp_sky_dome_gradient_fair.tga"/>
<ATOM Value="fo_sp_sky_dome_gradient_fair.tga"/>
<ATOM Value="fo_sp_sky_dome_gradient_fair.tga"/>
<ATOM Value="fo_sp_sky_dome_gradient_clouds.tga"/>
<ATOM Value="fo_sp_sky_dome_gradient_clouds.tga"/>
<ATOM Value="fo_sp_sky_dome_gradient_storm.tga"/>
</ARRAY>
</STRUCT>
<ATOM Name="RefColor" Value="DiffuseColor"/>
<ATOM Name="PannerU0" Value="0.5"/>
<ATOM Name="PannerV0" Value="0.5"/>
<ATOM Name="PannerU1" Value="0.5"/>
<ATOM Name="PannerV1" Value="0.5"/>
</STRUCT>
<STRUCT Name="FallbackPass0">
<ATOM Name="ShapeName" Value="fo_sky_dome_fallbackpass0"/>
<ATOM Name="TransparencyPriority" Value="0"/>
<STRUCT Name="ConstantColor0">
<ATOM Name="MapName" Value="fo_sp_stars_dome_appear.TGA"/>
<ATOM Name="ColorMode" Value="BitmapColor"/>
</STRUCT>
<STRUCT Name="ConstantColor1">
<ATOM Name="ColorMode" Value="Unused"/>
</STRUCT>
<STRUCT Name="ConstantColor2">
<ATOM Name="ColorMode" Value="Unused"/>
</STRUCT>
<STRUCT Name="ConstantColor3">
<ATOM Name="ColorMode" Value="Unused"/>
</STRUCT>
<STRUCT Name="ColorGradient">
<ATOM Name="TargetTextureStage" Value="1"/>
<ARRAY Name="WeatherToGradient">
<ATOM Value="fo_sp_sky_dome_gradient_fair.tga"/>
<ATOM Value="fo_sp_sky_dome_gradient_fair.tga"/>
<ATOM Value="fo_sp_sky_dome_gradient_fair.tga"/>
<ATOM Value="fo_sp_sky_dome_gradient_clouds.tga"/>
<ATOM Value="fo_sp_sky_dome_gradient_clouds.tga"/>
<ATOM Value="fo_sp_sky_dome_gradient_storm.tga"/>
</ARRAY>
</STRUCT>
<ATOM Name="RefColor" Value="DiffuseColor"/>
<ATOM Name="PannerU0" Value="0.5"/>
<ATOM Name="PannerV0" Value="0.5"/>
</STRUCT>
</STRUCT>
<STRUCT Name="clouds_dome_altitude">
<STRUCT Name="StdVersion">
<ATOM Name="ShapeName" Value="fo_clouds_dome_altitude"/>
<ATOM Name="TransparencyPriority" Value="2"/>
<STRUCT Name="DiffuseColor">
<ATOM Name="ColorMode" Value="0"/>
</STRUCT>
<STRUCT Name="ConstantColor0">
<ATOM Name="MapName" Value="fo_sp_clouds_dome_altitude_appear.TGA"/>
<ATOM Name="ColorMode" Value="BitmapColor"/>
</STRUCT>
<STRUCT Name="ColorGradient">
<ATOM Name="TargetTextureStage" Value="0"/>
</STRUCT>
<ATOM Name="RefColor" Value="Constant0"/>
<ATOM Name="PannerU0" Value="4"/>
<ATOM Name="PannerU1" Value="2"/>
</STRUCT>
<STRUCT Name="FallbackPass0">
<ATOM Name="ShapeName" Value="fo_clouds_dome_altitude_fallbackpass0"/>
<ATOM Name="TransparencyPriority" Value="2"/>
<STRUCT Name="DiffuseColor">
<ATOM Name="ColorMode" Value="0"/>
</STRUCT>
<STRUCT Name="ConstantColor0">
<ATOM Name="MapName" Value="fo_sp_clouds_dome_altitude_appear.TGA"/>
<ATOM Name="ColorMode" Value="BitmapColor"/>
</STRUCT>
<STRUCT Name="ColorGradient">
<ATOM Name="TargetTextureStage" Value="0"/>
</STRUCT>
<ATOM Name="RefColor" Value="Constant0"/>
<ATOM Name="PannerU0" Value="4"/>
<ATOM Name="PannerU1" Value="2"/>
</STRUCT>
</STRUCT>
<STRUCT Name="clouds_dome_light">
<STRUCT Name="StdVersion">
<ATOM Name="ShapeName" Value="fo_clouds_dome_light"/>
<ATOM Name="TransparencyPriority" Value="1"/>
<STRUCT Name="DiffuseColor">
<ATOM Name="ColorMode" Value="0"/>
</STRUCT>
<STRUCT Name="ConstantColor0">
<ATOM Name="MapName" Value="fo_sp_clouds_dome_light_appear.TGA"/>
<ATOM Name="ColorMode" Value="BitmapColor"/>
</STRUCT>
<STRUCT Name="ConstantColor2">
<ATOM Name="MapName" Value="fo_sp_clouds_dome_light_appear.TGA"/>
<ATOM Name="ColorMode" Value="BitmapColor"/>
</STRUCT>
<STRUCT Name="ColorGradient">
<ATOM Name="TargetTextureStage" Value="0"/>
</STRUCT>
<ATOM Name="RefColor" Value="Constant0"/>
<ATOM Name="PannerU0" Value="4"/>
<ATOM Name="PannerU1" Value="2"/>
</STRUCT>
<STRUCT Name="FallbackPass0">
<ATOM Name="ShapeName" Value="fo_clouds_dome_light_fallbackpass0"/>
<ATOM Name="TransparencyPriority" Value="1"/>
<STRUCT Name="DiffuseColor">
<ATOM Name="ColorMode" Value="0"/>
</STRUCT>
<STRUCT Name="ConstantColor0">
<ATOM Name="MapName" Value="fo_sp_clouds_dome_light_appear_fallback.tga"/>
<ATOM Name="ColorMode" Value="BitmapColor"/>
</STRUCT>
<STRUCT Name="ConstantColor2">
<ATOM Name="MapName" Value="fo_sp_clouds_dome_light_appear.TGA"/>
<ATOM Name="ColorMode" Value="BitmapColor"/>
</STRUCT>
<STRUCT Name="ColorGradient">
<ATOM Name="TargetTextureStage" Value="0"/>
</STRUCT>
<ATOM Name="RefColor" Value="Constant0"/>
<ATOM Name="PannerU0" Value="4"/>
<ATOM Name="PannerU1" Value="2"/>
</STRUCT>
</STRUCT>
<STRUCT Name="clouds_dome_heavy">
<STRUCT Name="StdVersion">
<ATOM Name="ShapeName" Value="fo_clouds_dome_heavy"/>
<ATOM Name="TransparencyPriority" Value="2"/>
<STRUCT Name="DiffuseColor">
<ATOM Name="MapName" Value="fo_sp_clouds_dome_heavy_appear.TGA"/>
<ATOM Name="ColorMode" Value="BitmapColor"/>
</STRUCT>
<STRUCT Name="ConstantColor0">
<ATOM Name="MapName" Value="fo_sp_clouds_dome_heavy_appear.TGA"/>
<ATOM Name="ColorMode" Value="BitmapColor"/>
</STRUCT>
<STRUCT Name="ConstantColor1">
<ATOM Name="MapName" Value="fo_sp_clouds_dome_heavy_appear.TGA"/>
<ATOM Name="ColorMode" Value="BitmapColor"/>
</STRUCT>
<STRUCT Name="ColorGradient">
<ATOM Name="TargetTextureStage" Value="0"/>
</STRUCT>
<ATOM Name="RefColor" Value="DiffuseColor"/>
<ATOM Name="PannerU0" Value="2"/>
<ATOM Name="PannerU1" Value="0.1"/>
<ATOM Name="PannerU3" Value="4"/>
</STRUCT>
<STRUCT Name="FallbackPass0">
<ATOM Name="ShapeName" Value="fo_clouds_dome_heavy_fallbackpass0"/>
<ATOM Name="TransparencyPriority" Value="2"/>
<STRUCT Name="DiffuseColor">
<ATOM Name="MapName" Value="fo_sp_clouds_dome_heavy_appear.TGA"/>
<ATOM Name="ColorMode" Value="BitmapColor"/>
</STRUCT>
<STRUCT Name="ConstantColor0">
<ATOM Name="MapName" Value="fo_sp_clouds_dome_heavy_appear.TGA"/>
<ATOM Name="ColorMode" Value="BitmapColor"/>
</STRUCT>
<STRUCT Name="ConstantColor1">
<ATOM Name="MapName" Value="fo_sp_clouds_dome_heavy_appear.TGA"/>
<ATOM Name="ColorMode" Value="BitmapColor"/>
</STRUCT>
<STRUCT Name="ColorGradient">
<ATOM Name="TargetTextureStage" Value="0"/>
</STRUCT>
<ATOM Name="RefColor" Value="DiffuseColor"/>
<ATOM Name="PannerU0" Value="2"/>
<ATOM Name="PannerU1" Value="0.1"/>
<ATOM Name="PannerU3" Value="4"/>
</STRUCT>
</STRUCT>
<STRUCT Name="horizom_dome">
<STRUCT Name="StdVersion">
<ATOM Name="ShapeName" Value="fo_horizon_dome"/>
<ATOM Name="TransparencyPriority" Value="2"/>
<STRUCT Name="DiffuseColor">
<ATOM Name="ColorMode" Value="Unused"/>
</STRUCT>
<STRUCT Name="ConstantColor0">
<ATOM Name="ColorMode" Value="FogColor"/>
</STRUCT>
<STRUCT Name="ConstantColor1">
<ATOM Name="MapName" Value="fo_sp_fog_color.tga"/>
<ATOM Name="ColorMode" Value="FogColor"/>
</STRUCT>
<ATOM Name="RefColor" Value="None"/>
<ATOM Name="PannerU0" Value="0"/>
<ATOM Name="OffsetFactorV0" Value="1"/>
<ATOM Name="OffsetVBitmap1" Value="fo_sp_fog_dome_appear.tga"/>
<ATOM Name="OffsetFactorU1" Value="1"/>
<ATOM Name="OffsetFactorV1" Value="2"/>
</STRUCT>
</STRUCT>
<STRUCT Name="sun">
<STRUCT Name="StdVersion">
<ATOM Name="ShapeName" Value="fo_sky_ps_sun"/>
<ATOM Name="TransparencyPriority" Value="2"/>
<STRUCT Name="DiffuseColor">
<ATOM Name="MapName" Value="fo_sp_sun_ps_appear.tga"/>
<ATOM Name="ColorMode" Value="BitmapColor"/>
</STRUCT>
<ATOM Name="RefColor" Value="DiffuseColor"/>
<ATOM Name="UserParam0" Value="fo_sp_sun_ps_up0.tga"/>
<ATOM Name="UserParam1" Value="fo_sp_sun_ps_up1.tga"/>
</STRUCT>
</STRUCT>
<STRUCT Name="moon01">
<STRUCT Name="StdVersion">
<ATOM Name="ShapeName" Value="fo_sky_ps_moon01"/>
<ATOM Name="TransparencyPriority" Value="0"/>
<STRUCT Name="DiffuseColor">
<ATOM Name="MapName" Value="fo_sp_moon_ps_appear.tga"/>
<ATOM Name="ColorMode" Value="BitmapColor"/>
</STRUCT>
<ATOM Name="RefColor" Value="DiffuseColor"/>
<ATOM Name="PannerU0" Value="0"/>
<ATOM Name="PannerU1" Value="0"/>
<ATOM Name="UserParam0" Value="fo_sp_moon01_ps_up.tga"/>
<ATOM Name="UserParam1" Value="fo_sp_moon01_ps_up.tga"/>
<ATOM Name="UserParam2" Value="fo_sp_moon01_ps_up.tga"/>
</STRUCT>
</STRUCT>
<STRUCT Name="moon02">
<STRUCT Name="StdVersion">
<ATOM Name="ShapeName" Value="fo_sky_ps_moon02"/>
<ATOM Name="TransparencyPriority" Value="0"/>
<STRUCT Name="DiffuseColor">
<ATOM Name="MapName" Value="fo_sp_moon_ps_appear.tga"/>
<ATOM Name="ColorMode" Value="BitmapColor"/>
</STRUCT>
<ATOM Name="RefColor" Value="DiffuseColor"/>
<ATOM Name="PannerU0" Value="0"/>
<ATOM Name="PannerU1" Value="0"/>
<ATOM Name="UserParam0" Value="fo_sp_moon02_ps_up.tga"/>
</STRUCT>
</STRUCT>
<STRUCT Name="moon03">
<STRUCT Name="StdVersion">
<ATOM Name="ShapeName" Value="fo_sky_ps_moon03"/>
<ATOM Name="TransparencyPriority" Value="0"/>
<STRUCT Name="DiffuseColor">
<ATOM Name="MapName" Value="fo_sp_moon_ps_appear.tga"/>
<ATOM Name="ColorMode" Value="BitmapColor"/>
</STRUCT>
<ATOM Name="RefColor" Value="DiffuseColor"/>
<ATOM Name="PannerU0" Value="0"/>
<ATOM Name="PannerU1" Value="0"/>
<ATOM Name="UserParam0" Value="fo_sp_moon03_ps_up.tga"/>
<ATOM Name="UserParam1" Value="fo_sp_moon03_ps_up.tga"/>
<ATOM Name="UserParam2" Value="fo_sp_moon03_ps_up.tga"/>
</STRUCT>
</STRUCT>
<STRUCT Name="lightning">
<STRUCT Name="StdVersion">
<ATOM Name="ShapeName" Value="fo_sky_ps_lighting01"/>
<ATOM Name="TransparencyPriority" Value="3"/>
<STRUCT Name="DiffuseColor">
<ATOM Name="ColorMode" Value="Unused"/>
</STRUCT>
<STRUCT Name="ParticleEmitters">
<ATOM Name="MapName" Value="fo_sp_lightning_ps_appear.tga"/>
<ATOM Name="ColorMode" Value="BitmapColor"/>
</STRUCT>
<STRUCT Name="ConstantColor0">
<ATOM Name="ColorMode" Value="0"/>
</STRUCT>
<ATOM Name="RefColor" Value="ParticleEmittersColors"/>
</STRUCT>
<ATOM Name="VisibleInEnvMap" Value="false"/>
</STRUCT>
<STRUCT Name="shootingstar">
<STRUCT Name="StdVersion">
<ATOM Name="ShapeName" Value="fo_sky_ps_shootingstar01"/>
<ATOM Name="TransparencyPriority" Value="3"/>
<STRUCT Name="DiffuseColor">
<ATOM Name="MapName" Value="fo_sp_stars_dome_appear.TGA"/>
<ATOM Name="ColorMode" Value="Unused"/>
</STRUCT>
<STRUCT Name="ParticleEmitters">
<ATOM Name="MapName" Value="fo_sp_stars_dome_appear.TGA"/>
<ATOM Name="ColorMode" Value="BitmapColor"/>
</STRUCT>
<ATOM Name="RefColor" Value="ParticleEmittersColors"/>
</STRUCT>
<ATOM Name="VisibleInEnvMap" Value="false"/>
</STRUCT>
<STRUCT>
<STRUCT Name="StdVersion">
<ATOM Name="ShapeName" Value="fo_sun_flare"/>
<ATOM Name="TransparencyPriority" Value="4"/>
<STRUCT Name="DiffuseColor">
<ATOM Name="MapName" Value="fo_sp_sun_flare_appear.tga"/>
<ATOM Name="ColorMode" Value="BitmapColor"/>
</STRUCT>
</STRUCT>
</STRUCT>
</ARRAY>
<ATOM Name="InstanceGroupName" Value="fo_sky_dome.ig"/>
<ATOM Name="AnimationName" Value="fo_sky_dome.anim"/>
<ATOM Name="AnimLengthInSeconds" Value="3"/>
<ATOM Name="FogColorBitmap" Value="fo_sp_fog_color.tga"/>
</STRUCT>
<STRUCT/>
<STRUCT/>
<STRUCT/>
<STRUCT/>
<LOG></LOG>
</FORM>