khanat-ressources-NeL/translation/translated/clause_en.txt
2014-02-08 01:02:28 +01:00

14914 lines
498 KiB
Text

// HASH_VALUE 115AE2F9FE16AF36
// INDEX 0
abandon_team_mission_refused [&CHK& only leaders can abandon a team mission.]
// HASH_VALUE 2058940820589408
// INDEX 1
answer_bye [Bye!]
// HASH_VALUE EB607BB057654376
// INDEX 2
answer_group_no [We're not interested.]
// HASH_VALUE 26088A921AA46CDA
// INDEX 3
answer_next [Tell me more.]
// HASH_VALUE 0D01B7865CD6D875
// INDEX 4
answer_no [I'm not interested.]
// HASH_VALUE 68D0B43C68D0B43C
// INDEX 5
answer_ok [Ok]
// HASH_VALUE 5AC7D348C9C59A67
// INDEX 6
answer_skip [Don't bother me...]
// HASH_VALUE 54CC38B516B97D37
// INDEX 7
aura_effect_begin [&SPL&You begin to feel the effects of $p$ power.]
// HASH_VALUE D4C718CA93A9EA16
// INDEX 8
aura_effect_end [&SPL&$p$ effects have ended.]
// HASH_VALUE 694E87CD6AED5153
// INDEX 9
auto_loot_level_too_low [&ITMF&For your mission, you need a material of higher quality.]
// HASH_VALUE C14D027B9E339C8E
// INDEX 10
auto_loot_success_pl [&ITM&You obtain $nb$ $i.p$ of quality $level$ for your mission]
// HASH_VALUE 7ED43BDC5A843768
// INDEX 11
auto_loot_success_1 [&ITM&You obtain one $i$ of quality $level$ for your mission]
// HASH_VALUE C0C50D83B2B3A213
// INDEX 12
bag_full [&CHK&Your inventory is full, you have $qty$ items on it.]
// HASH_VALUE A311BB058A5A510D
// INDEX 13
cant_craft_engaged_melee [&CHK&You can't craft when you are engaged in melee combat! Crafting action aborted!]
/* OLD VALUE : [&CHK&You died during crafting! Crafting action aborted!] */
// HASH_VALUE 6D764E33CD023BCF
// INDEX 14
cant_craft_when_dead [&CHKCB&You died during crafting! Crafting action aborted!]
/* OLD VALUE : [&CHK&You can't forage when you are engaged in melee combat! Forage action aborted!] */
// HASH_VALUE 72CD33D628B28C6C
// INDEX 15
cant_forage_engaged_in_melee [&CHKCB&You can't forage when you are engaged in melee combat! Forage action aborted!]
// HASH_VALUE 2D8846EF67EA72DE
// INDEX 16
cant_found_item [&CHK&item in slot $i$ was not found.]
/* OLD VALUE : [&CHK&Can't find all selected raw material in bag! Crafting action aborted! Please report this bug with exact sentence used. Thanks!] */
// HASH_VALUE 18A636A6B9CC85FA
// INDEX 17
cant_found_rm [&CHK&Not all of the selected raw materials could be found in your inventory! Your craft action has failed!]
// HASH_VALUE 0FC939A9D8E4E344
// INDEX 18
cant_lock_rm [&CHK&Can't reserve all raw material you chose for crafting! Some of this is certainly already reserved for other usage. Crafting action aborted!]
// HASH_VALUE 9770173F396A80B1
// INDEX 19
combat_actor_critical_hit [&SPLM&You perform a critical strike on $e$.]
// HASH_VALUE 1CD02238A5E30B82
// INDEX 20
combat_actor_fumble [&MISM&You fumble.]
// HASH_VALUE 5820C03D8C955563
// INDEX 21
combat_actor_hit_p [&DGM&You inflict $damage$ damage points on $e.da$ $e$.]
// HASH_VALUE E88C9069792EE842
// INDEX 22
combat_actor_hit_1 [&DGM&You inflict one damage point on $e$.]
// HASH_VALUE A663B03947583BC7
// INDEX 23
combat_actor_hit_0 [&DGM&You hit $e$ but do no damage.]
// HASH_VALUE B18CCA02ABF53E0F
// INDEX 24
combat_actor_hit_pm [&DGM&You inflict $damage$ ($maxDamage$) damage points on $e.da$ $e$.]
// HASH_VALUE E5F7DAFB96FBF12D
// INDEX 25
combat_actor_hit_1m [&DGM&You inflict one damage ($maxDamage$) point on $e.da$ $e$.]
// HASH_VALUE 8C91B1083C2C51C0
// INDEX 26
combat_actor_hit_0m [&DGM&You hit $e.da$ $e$ but do no damage ($maxDamage$).]
// HASH_VALUE 691EE4C8DD06F57E
// INDEX 27
combat_actor_hit_test_loc_p [&DGM&You hit $e.da$ $e$'s $b$ for $damage$ points of damage.]
// HASH_VALUE 3CED546482A0581E
// INDEX 28
combat_actor_hit_test_loc_1 [&DGM&You hit $e.da$ $e$'s $b$ for 1 point of damage.]
// HASH_VALUE 1160546641604C14
// INDEX 29
combat_actor_hit_test_loc_0 [&DGM&You hit $e.da$ $e$'s $b$ but inflict no damage.]
// HASH_VALUE FEA05E2CAEAF8F49
// INDEX 30
combat_actor_hit_test_loc_pm [&DGM&You hit $e.da$ $e$'s $b$ for $damage$ ($maxDamage$) points of damage.]
// HASH_VALUE 67C01904CE7DA5E1
// INDEX 31
combat_actor_hit_test_loc_1m [&DGM&You hit $e.da$ $e$'s $b$ for 1 ($maxDamage$) point of damage.]
// HASH_VALUE E9761D07A28C799D
// INDEX 32
combat_actor_hit_test_loc_0m [&DGM&You hit $e.da$ $e$'s $b$ but inflict no damage ($maxDamage$).]
// HASH_VALUE 34031C657DC7EE3A
// INDEX 33
combat_actor_hit_self_p [&DG&You hit yourself for $damage$ damage points.]
// HASH_VALUE 1E8A8F86A40181BC
// INDEX 34
combat_actor_hit_self_1 [&DG&You hit yourself for 1 damage point.]
// HASH_VALUE 0B8D9182DA0778C5
// INDEX 35
combat_actor_hit_self_0 [&DG&You hit yourself but do no damage.]
// HASH_VALUE D91B3A79CE35FA0B
// INDEX 36
combat_actor_hit_self_pm [&DG&You hit yourself for $damage$ ($maxDamage$) damage points.]
// HASH_VALUE 8205E2F5B052B252
// INDEX 37
combat_actor_hit_self_1m [&DG&You hit yourself for 1 ($maxDamage$) damage point.]
// HASH_VALUE A7A6A654BC9FF526
// INDEX 38
combat_actor_hit_self_0m [&DG&You hit yourself but do no damage ($maxDamage$).]
// HASH_VALUE 1442AA2613623F2D
// INDEX 39
combat_actor_miss [&MISM&You miss $e$.]
// HASH_VALUE D914CC905688C4CD
// INDEX 40
combat_attack_actor [&SYS&You attack $e$.]
// HASH_VALUE A7144FB9585735D9
// INDEX 41
combat_attack_defender [&SYS&$e$ attacks you.]
// HASH_VALUE D2582C61D9E56ECB
// INDEX 42
combat_attack_spectator [&SYS&$actor$ attacks $defender$.]
/* OLD VALUE : [&CHK&You cannot use a combat action yet.] */
// HASH_VALUE F949A843EAF793D8
// INDEX 43
combat_use_action_yet [&CHKCB&You cannot use a combat action yet.]
// HASH_VALUE DABF9DFA7B5C9C7E
// INDEX 44
combat_defender_critical_hit [&SPL&$e$ performs a critical strike on you.]
// HASH_VALUE DE25E69897B46248
// INDEX 45
combat_defender_fumble [&MIS&$e$ fumbles.]
// HASH_VALUE 36806918F1670446
// INDEX 46
combat_defender_hit [&DG&$e.da$ $e$ hits you for $damage$ damage.]
// HASH_VALUE AACC95D96F6724CA
// INDEX 47
combat_defender_hit_0 [&DG&$e.da$ $e$ hits you but does no damage.]
// HASH_VALUE 1C7009A1231F4D14
// INDEX 48
combat_defender_hit_m [&DG&$e.da$ $e$ hits you for $damage$ ($maxDamage$) damage.]
// HASH_VALUE 0CC21A4BD7BF6E55
// INDEX 49
combat_defender_hit_0m [&DG&$e.da$ $e$ hits you but does no damage ($maxDamage$).]
// HASH_VALUE 535F12821D1D85FC
// INDEX 50
combat_defender_hit_loc [&DG&$e.da$ $e$ hits your $b$ for $damage$ damage.]
// HASH_VALUE 57DF245052CE88F6
// INDEX 51
combat_defender_hit_loc_0 [&DG&$e.da$ $e$ hits your $b$ but does no damage.]
// HASH_VALUE 35874C19DDA2AAC8
// INDEX 52
combat_defender_hit_loc_m [&DG&$e.da$ $e$ hits your $b$ for $damage$ ($maxDamage$) damage.]
// HASH_VALUE B80B51D92AE45197
// INDEX 53
combat_defender_hit_loc_0m [&DG&$e.da$ $e$ hits your $b$ but does no damage ($maxDamage$).]
// HASH_VALUE 44D737E5C1B70FDF
// INDEX 54
combat_defender_miss [&MIS&$e$ misses you.]
// HASH_VALUE 92E35B280FE20F56
// INDEX 55
combat_disarm_attacker [&SPLM&You have disarmed $p$.]
/* OLD VALUE : [&SPL&$e.pa$ $e$ disarmed you.] */
// HASH_VALUE D0745C0EC02372EA
// INDEX 56
combat_disarm_defender [&SPL&$e.da$ $e$ disarmed you.]
/* OLD VALUE : [&CHK&$p$ has no weapon equipped, so you cannot disarm him.] */
// HASH_VALUE 3DB8188698C45AAC
// INDEX 57
combat_disarm_no_item_m [&CHKCB&$p$ has no weapon equipped, so you cannot disarm him.]
/* OLD VALUE : [&CHK&$p$ has no weapon equipped, so you cannot disarm her.] */
// HASH_VALUE 3D09088698C45AAC
// INDEX 58
combat_disarm_no_item_f [&CHKCB&$p$ has no weapon equipped, so you cannot disarm her.]
// HASH_VALUE DDD0034DCFC55395
// INDEX 59
combat_dmg_shield_attacker [&DMG&$defender.da$ $defender$'s damage shield inflicts you $damage$ damage points and $defender.da$ $defender$ gains $drain$ hit points.]
// HASH_VALUE 071A593D75F11B89
// INDEX 60
combat_dmg_shield_attacker_0 [&DMG&$defender.da$ $defender$'s damage shield inflicts you $damage$ damage points.]
// HASH_VALUE 40426A0895678EF5
// INDEX 61
combat_dmg_shield_defender [&DGM&Your damage shield inflicts $damage$ damage points to $attacker.da$ $attacker$ and you gain $drain$ hit points.]
// HASH_VALUE 77D8ABE18FAFEAAC
// INDEX 62
combat_dmg_shield_defender_0 [&DGM&Your damage shield inflicts $damage$ damage points to $attacker.da$ $attacker$.]
// HASH_VALUE 0E1C19DE2B4C10D7
// INDEX 63
combat_dmg_shield_spectators [&SYS&$defender.da$ $defender$'s damage shield inflicts $damage$ damage points to $attacker.da$ $attacker$ and $defender.da$ $defender$ gains $drain$ hit points.]
// HASH_VALUE 38666FCED178D8CB
// INDEX 64
combat_dmg_shield_spectators_0 [&SYS&$defender.da$ $defender$'s damage shield inflicts $damage$ damage points to $attacker.da$ $attacker$.]
// HASH_VALUE DE4D81FBA29B0367
// INDEX 65
combat_dodge_attacker [&MISM&$e.da$ $e$ has dodged your attack.]
// HASH_VALUE 6D9478308B850F0E
// INDEX 66
combat_dodge_defender [&MIS&You dodged $e.da$ $e$'s attack.]
// HASH_VALUE F0E9E63A42DDCDB0
// INDEX 67
combat_dodge_spectator [&SYS&$defender.ia$ $defender$ has dodged $actor.ia$ $actor$'s attack.]
// HASH_VALUE 86A6FF298F608D3E
// INDEX 68
combat_feint_actor [&SPLM&You make a successful feint against $e.da$ $e$.]
/* OLD VALUE : [&CHK&$e.da$ $e$ is not attacking you in melee combat, you cannot feint.] */
// HASH_VALUE 13AE3224FB3634EC
// INDEX 69
combat_feint_invalid [&CHKCB&$e.da$ $e$ is not attacking you in melee combat, you cannot feint.]
// HASH_VALUE 9AA1471F6E02D01E
// INDEX 70
combat_feint_target [&SPL&$e.da$ $e$ makes a successful feint against you.]
/* OLD VALUE : [&CHK&Invalid target.] */
// HASH_VALUE D644DC3DDCAC7746
// INDEX 71
combat_invalid_target [&CHKCB&Invalid target.]
// HASH_VALUE 145434DE5617EB25
// INDEX 72
combat_leave_actor [&SYS&You stop attacking $e$.]
// HASH_VALUE 4DF620FCA2B18B21
// INDEX 73
combat_leave_defender [&SYS&$e$ leaves combat.]
// HASH_VALUE 278A11DB6FFB873F
// INDEX 74
combat_leave_spectator [&SYS&$actor$ stops attacking $defender$.]
// HASH_VALUE 97CF3AFC62DDBB23
// INDEX 75
combat_lose_sap_actor [&SPLM&You make $e.da$ $e$ lose $i$ sap points.]
// HASH_VALUE 5691EA11F667E08B
// INDEX 76
combat_lose_sap_self [&SPL&You make yourself lose $i$ sap points.]
// HASH_VALUE 368B6E2F0F28AA10
// INDEX 77
combat_lose_sap_self_spectators_c [&SPLM&$c.da$ $c$ makes itself lose $i$ sap points.]
// HASH_VALUE 5FA767337944F0D2
// INDEX 78
combat_lose_sap_self_spectators_bm [&SPLM&$b.da$ $b$ makes himself lose $i$ sap points.]
// HASH_VALUE 5FA77B2F7944F0D2
// INDEX 79
combat_lose_sap_self_spectators_bf [&SPLM&$b.da$ $b$ makes herself lose $i$ sap points.]
// HASH_VALUE 4735CDAC8F6B2F5D
// INDEX 80
combat_lose_sap_self_spectators_pm [&SPLM&$p$ makes himself lose $i$ sap points.]
// HASH_VALUE 4786BDAC8F6B2F5D
// INDEX 81
combat_lose_sap_self_spectators_pf [&SPLM&$p$ makes herself lose $i$ sap points.]
// HASH_VALUE 093A4FB8C6D7FE97
// INDEX 82
combat_lose_sap_spectators [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ lose $i$ sap points.]
// HASH_VALUE 48AB0C449333B304
// INDEX 83
combat_lose_sap_target [&SPL&$e.da$ $e$ makes you lose $i$ sap points.]
// HASH_VALUE 96EBD26EBD976C32
// INDEX 84
combat_lose_sta_actor [&SPLM&You make $e.da$ $e$ lose $i$ stamina points.]
// HASH_VALUE 4454260D63C9A9F8
// INDEX 85
combat_lose_sta_self [&SPL&You make yourself lose $i$ stamina points.]
// HASH_VALUE 91451F3E0E444282
// INDEX 86
combat_lose_sta_self_spectators_c [&SPLM&$c.da$ $c$ makes itself lose $i$ stamina points.]
// HASH_VALUE 4D6AA32FE6A6B93F
// INDEX 87
combat_lose_sta_self_spectators_bm [&SPLM&$b.da$ $b$ makes himself lose $i$ stamina points.]
// HASH_VALUE 4D6AB72BE6A6B93F
// INDEX 88
combat_lose_sta_self_spectators_bf [&SPLM&$b.da$ $b$ makes herself lose $i$ stamina points.]
// HASH_VALUE 5225BD5E1892E418
// INDEX 89
combat_lose_sta_self_spectators_pm [&SPLM&$p$ makes himself lose $i$ stamina points.]
// HASH_VALUE 5276AD5E1892E418
// INDEX 90
combat_lose_sta_self_spectators_pf [&SPLM&$p$ makes herself lose $i$ stamina points.]
// HASH_VALUE 769C1825B49A3A93
// INDEX 91
combat_lose_sta_spectators [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ lose $i$ stamina points.]
// HASH_VALUE 47C7A4B6EEED6413
// INDEX 92
combat_lose_sta_target [&SPL&$e.da$ $e$ makes you lose $i$ stamina points.]
// HASH_VALUE EA049A7C4270877D
// INDEX 93
combat_miss_attacker [&MISM& You made a mess of $e.da$ $e$.]
// HASH_VALUE 41EF34667ACF17FC
// INDEX 94
combat_miss_defender [&MIS&$e.da$ $e$ misses you.]
// HASH_VALUE E46B16546B4B7950
// INDEX 95
combat_miss_spectator [&SYS&$actor.ia$ $actor$ misses $defender.ia$ $defender$.]
/* OLD VALUE : [&CHK&You can only enter combat with your enemies.] */
// HASH_VALUE 03CD866FDC2E194C
// INDEX 96
combat_not_an_enemy [&CHKCB&You can only enter combat with your enemies.]
/* OLD VALUE : [&CHK&You cannot fight with this item in your hand.] */
// HASH_VALUE A1A6C0C20719B205
// INDEX 97
combat_not_a_weapon [&CHKCB&You cannot fight with this item in your hand.]
/* OLD VALUE : [&CHK&You do not have enough stamina for this action.] */
// HASH_VALUE ACD625ADDAE9A3C8
// INDEX 98
combat_not_enough_sta [&CHKCB&You do not have enough stamina for this action.]
// HASH_VALUE EF2C8C8635DA5321
// INDEX 99
combat_parry_attacker [&MISM&$e.da$ $e$ has parried your attack.]
// HASH_VALUE D009F73217819B1D
// INDEX 100
combat_parry_defender [&MIS&You parry $e.da$ $e$'s attack.]
// HASH_VALUE 2C6F364889B81D9A
// INDEX 101
combat_parry_spectator [&SYS&$defender.ia$ $defender$ has parried $actor.ia$ $actor$'s attack.]
// HASH_VALUE C16D683C17C1A5A3
// INDEX 102
combat_proc_vampirism_attackers_n [&ISE&Start of life drain effect, your weapon gives you $drain$ hit points from $defender.da$ $defender$.]
// HASH_VALUE DE31F3B610524DB7
// INDEX 103
combat_proc_vampirism_defenders_n [&ISE&The weapon of $attacker.da$ $attacker$ gives them $drain$ of your hit points.]
// HASH_VALUE 5FFB755B9B29FACA
// INDEX 104
combat_proc_vampirism_spectators_n [&ISE&The weapon of $attacker.da$ $attacker$ gives them $drain$ of the hit points of $defender.da$ $defender$.]
// HASH_VALUE 9618A760F8545813
// INDEX 105
combat_spectator_critical_hit [&SYS&$actor$ performs a critical strike on $defender$.]
// HASH_VALUE 11533B4F213792D7
// INDEX 106
combat_spectator_fumble [&MIS&$actor$ fumbles.]
// HASH_VALUE 48BBB29740BAB6C8
// INDEX 107
combat_spectator_hit [&SYS&$actor.da$ $actor$ hits $defender.da$ $defender$ for $damage$ damage.]
// HASH_VALUE 4903EA6C04C69ED8
// INDEX 108
combat_spectator_hit_0 [&SYS&$actor.da$ $actor$ hits $defender.da$ $defender$ but does no damage.]
// HASH_VALUE ECA710965A52E853
// INDEX 109
combat_spectator_hit_m [&SYS&$actor.da$ $actor$ hits $defender.da$ $defender$ for $damage$ ($maxDamage$) damage.]
// HASH_VALUE FDBB0FCB5CEC235D
// INDEX 110
combat_spectator_hit_0m [&SYS&$actor.da$ $actor$ hits $defender.da$ $defender$ but does no damage ($maxDamage$).]
// HASH_VALUE B95C572B74CEB393
// INDEX 111
combat_spectator_hit_self_creature [&DGM&$e$ hits itself for $damage$ damage.]
// HASH_VALUE BDDC69F9A97FB68D
// INDEX 112
combat_spectator_hit_self_creature_0 [&DGM&$e$ hits itself but does no damage.]
// HASH_VALUE BDA447EFF01FFAC1
// INDEX 113
combat_spectator_hit_self_bot_m [&DGM&$p$ hits himself for $damage$ damage.]
// HASH_VALUE BDA447F4EF1FFAC1
// INDEX 114
combat_spectator_hit_self_bot_f [&DGM&$p$ hits herself for $damage$ damage.]
// HASH_VALUE BEEC7FC4B42BE2D1
// INDEX 115
combat_spectator_hit_self_bot_0_m [&DGM&$p$ hits himself but does no damage.]
// HASH_VALUE BEEC7FC9B32BE2D1
// INDEX 116
combat_spectator_hit_self_bot_0_f [&DGM&$p$ hits herself but does no damage.]
// HASH_VALUE BDA447EFF01FFAC1
// INDEX 117
combat_spectator_hit_self_player_m [&DGM&$p$ hits himself for $damage$ damage.]
// HASH_VALUE BDA447F4EF1FFAC1
// INDEX 118
combat_spectator_hit_self_player_f [&DGM&$p$ hits herself for $damage$ damage.]
// HASH_VALUE BEEC7FC4B42BE2D1
// INDEX 119
combat_spectator_hit_self_player_0_m [&DGM&$p$ hits himself but does no damage.]
// HASH_VALUE BEEC7FC9B32BE2D1
// INDEX 120
combat_spectator_hit_self_player_0_f [&DGM&$p$ hits herself but does no damage.]
// HASH_VALUE 3E395872D6E466DC
// INDEX 121
combat_spectator_miss [&SYS&$actor$ misses $defender$.]
// HASH_VALUE DE1E19C9B6CA5B99
// INDEX 122
craft_sentence_incorrect [&CHK&Craft sentence is incorrect! Crafting action aborted!]
// HASH_VALUE 92432416CD440ACF
// INDEX 123
death_killer [&SYS&You have killed $e.da$ $e$.]
// HASH_VALUE E1B74FEDD9972758
// INDEX 124
death_self_kill [&SYS&You killed yourself.]
// HASH_VALUE 12F34469C1DC6615
// INDEX 125
death_self_kill_spectators_c [&SYS&$c.da$ $c$ killed itself.]
// HASH_VALUE 50D42C5E364C431B
// INDEX 126
death_self_kill_spectators_bm [&SYS&$b.da$ $b$ killed himself.]
// HASH_VALUE 50D4405A364C431B
// INDEX 127
death_self_kill_spectators_bf [&SYS&$b.da$ $b$ killed herself.]
// HASH_VALUE 9F96ECD4A5BA661D
// INDEX 128
death_self_kill_spectators_pm [&SYS&$p$ killed himself.]
// HASH_VALUE 9FE7DCD4A5BA661D
// INDEX 129
death_self_kill_spectators_pf [&SYS&$p$ killed herself.]
// HASH_VALUE B4EA1596FC2915EC
// INDEX 130
death_spectators [&SYS&$victim.da$ $victim$ have been killed by $killer.da$ $killer$.]
// HASH_VALUE 1F0F5F0F6544E34D
// INDEX 131
death_victim_0 [&SYS&You have been killed.]
// HASH_VALUE B115AC73257ABB38
// INDEX 132
death_victim [&SYS&You have been killed by $e.da$ $e$.]
// HASH_VALUE 9AFB4E732C5A1973
// INDEX 133
default_crafted_items_talkmenu [I crafted the items.]
// HASH_VALUE 26705AA388F543A8
// INDEX 134
default_crafted_item_talkmenu [I crafted $crafted.da$ $crafted$.]
// HASH_VALUE 3FB582FBC9A29A1B
// INDEX 135
default_did_it_talkmenu [I did it...]
// HASH_VALUE 44975E9DC62AA0BF
// INDEX 136
default_found_rms_talkmenu [I found the raw materials.]
// HASH_VALUE C905534309A52C34
// INDEX 137
default_found_rm_talkmenu [I found $rawmat.ia$ $rawmat$.]
// HASH_VALUE 649C941C24584080
// INDEX 138
default_give_1_item_menu [Give $i$]
// HASH_VALUE 2B922F77D9F977A9
// INDEX 139
default_killed_creatures_group_talkmenu [We killed the creatures.]
// HASH_VALUE 6A29CFEACCA5A05D
// INDEX 140
default_killed_creatures_talkmenu [I killed the creatures.]
// HASH_VALUE A8509690A4608A62
// INDEX 141
default_killed_creature_group_talkmenu [We killed $target.ia$ $target$.]
// HASH_VALUE D6D8660394F6AA1C
// INDEX 142
default_killed_creature_talkmenu [I killed $killed.ia$ $killed$.]
// HASH_VALUE 286915706A108B5A
// INDEX 143
default_killed_species_talkmenu [I killed $species.da$ $species.p$.]
// HASH_VALUE 99C6B74F166A8F4B
// INDEX 144
default_progress_talkmenu [I progressed in $s$.]
// HASH_VALUE 9BA1BF690986BB7E
// INDEX 145
default_sent_me_name_talkmenu [$previous$ sent me...]
// HASH_VALUE 9BA1BF690986BB7E
// INDEX 146
default_sent_me_talkmenu [$previous$ sent me...]
// HASH_VALUE 9BA1F7710986BB7E
// INDEX 147
default_sent_us_talkmenu [$previous$ sent us...]
// HASH_VALUE C56864ECF398B0B8
// INDEX 148
default_talk_to_bot_name [Talk to $bn$]
// HASH_VALUE 200D017ED9DC99B5
// INDEX 149
effect_bleed_begin [&DG&Your wounds are bleeding massively.]
// HASH_VALUE 32FCB645E027C400
// INDEX 150
effect_bleed_begin_actor [&SYS&$e.da$ $e$ wounds are bleeding massively.]
// HASH_VALUE 4486285BC76197A7
// INDEX 151
effect_bleed_ended [&DG&You are no longer bleeding.]
// HASH_VALUE AEC5CDC6C724E640
// INDEX 152
effect_bleed_ended_actor [&SYS&$e.da$ $e$ is no longer bleeding.]
// HASH_VALUE 7C736998AFDCF3E2
// INDEX 153
effect_bleed_lose_hp [&DG&You are bleeding and lose $i$ hit points.]
// HASH_VALUE 0B534E55E97D732C
// INDEX 154
effect_bleed_lose_hp_actor [&SYS&$e.da$ $e$ is bleeding and loses $i$ hit points.]
// HASH_VALUE D8F3BE9B391CC83D
// INDEX 155
effect_blind_begin_creator_m [&SYS&$e.da$ $e$ is blinded and now runs the risk of failing in his actions.]
// HASH_VALUE D8F3BA97391CC83D
// INDEX 156
effect_blind_begin_creator_f [&SYS&$e.da$ $e$ is blinded and now runs the risk of failing in her actions.]
// HASH_VALUE 9302BAD555206F42
// INDEX 157
effect_blind_begin_spectators_m [&SYS&$actor.da$ $actor$ has blinded $target.da$ $target$ who now runs the risk of failing in his actions.]
// HASH_VALUE 9302BAD555206F42
// INDEX 158
effect_blind_begin_spectators_f [&SYS&$actor.da$ $actor$ has blinded $target.da$ $target$ who now runs the risk of failing in his actions.]
// HASH_VALUE 7ED92644591ABC1E
// INDEX 159
effect_blind_begin_target [&SPL&$e.da$ $e$ has blinded you, you now run the risk of failing in your actions.]
// HASH_VALUE 2C85CDCFC8242E07
// INDEX 160
effect_blind_end_creator [&SYS&$e.da$ $e$ is no longer blinded.]
// HASH_VALUE 2C85CDCFC8242E07
// INDEX 161
effect_blind_end_spectators [&SYS&$e.da$ $e$ is no longer blinded.]
// HASH_VALUE 5EF8341E86D07810
// INDEX 162
effect_blind_end_target [&SPL&You are no longer blinded.]
// HASH_VALUE E69FE50F3293E27C
// INDEX 163
effect_blind_self_begin_actor [&SPLM&You have blinded yourself and stand a greater chance of failing in your actions.]
// HASH_VALUE 60DAF91BA149EDBF
// INDEX 164
effect_blind_self_begin_spectators_creature [&SYS&$c.da$ $c$ has blinded itself and stands a greater chance of failing in its actions.]
// HASH_VALUE 0B9706315D0A1DEB
// INDEX 165
effect_blind_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ has blinded himself and stands a greater chance of failing in his actions.]
// HASH_VALUE 0B9706305C5B0DEB
// INDEX 166
effect_blind_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ has blinded herself and stands a greater chance of failing in her actions.]
// HASH_VALUE D87AF17AA12B1DEC
// INDEX 167
effect_blind_self_begin_spectator_player_m [&SYS&$p$ has blinded himself and stands a greater chance of failing in his actions.]
// HASH_VALUE D87AED76E2EB1DEC
// INDEX 168
effect_blind_self_begin_spectator_player_f [&SYS&$p$ has blinded herself and stands a greater chance of failing in her actions.]
/* OLD VALUE : [&SYS&$e.da$ $e$ incurs a penalty on combat skills.] */
// HASH_VALUE D507DA9DBF88DC71
// INDEX 169
effect_debuff_combat_begin_creator [&SYS&$e.da$ $e$ gets a penalty on his combat skills.]
/* OLD VALUE : [&SYS&$target.da$ $target$ now incurs a penalty on combat skills.] */
// HASH_VALUE 6E0E4E2351788F06
// INDEX 170
effect_debuff_combat_begin_spectators [&SYS&$target.da$ $target$ is now getting a penalty on his combat skills.]
/* OLD VALUE : [&SPL&You incur a penalty on combat skills.] */
// HASH_VALUE 5AF489F1063318D1
// INDEX 171
effect_debuff_combat_begin_target [&SPL&You get a penalty on your combat skills.]
// HASH_VALUE E53B0B9D2AACCDD8
// INDEX 172
effect_debuff_combat_end_creator [&SYS&$e.da$ $e$'s combat skills are no longer subject to penalty.]
// HASH_VALUE E53B0B9D2AACCDD8
// INDEX 173
effect_debuff_combat_end_spectators [&SYS&$e.da$ $e$'s combat skills are no longer subject to penalty.]
// HASH_VALUE 1C698638330A0DB4
// INDEX 174
effect_debuff_combat_end_target [&SPL&Your combat skills are no longer subject to penalty.]
/* OLD VALUE : [&SPL&You now incur a penalty on combat sills.] */
// HASH_VALUE B2BF22E3ECDC6268
// INDEX 175
effect_debuff_combat_self_begin_actor [&SPL&You are now getting a penalty on your combat sills.]
/* OLD VALUE : [&SYS&$c.da$ $c$ now incurs a penalty on combat skills.] */
// HASH_VALUE 27F8506606FCA2C5
// INDEX 176
effect_debuff_combat_self_begin_spectators_creature [&SYS&$c.da$ $c$ is now getting a penalty on its combat skills.]
/* OLD VALUE : [&SYS&$b.da$ $b$ now incurs a penalty on combat skills.] */
// HASH_VALUE 27F8506606EC72C4
// INDEX 177
effect_debuff_combat_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ is now getting a penalty on his combat skills.]
/* OLD VALUE : [&SYS&$b.da$ $b$ now incurs a penalty on combat skills.] */
// HASH_VALUE 27F8506606DC62C4
// INDEX 178
effect_debuff_combat_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ is now getting a penalty on her combat skills.]
/* OLD VALUE : [&SYS&$p$ now incurs a penalty on combat skills.] */
// HASH_VALUE 639CC11A1A797E59
// INDEX 179
effect_debuff_combat_self_begin_spectator_player_m [&SYS&$p$ is now getting a penalty on his combat skills.]
/* OLD VALUE : [&SYS&$p$ now incurs a penalty on combat skills.] */
// HASH_VALUE 639CC11ADA397E59
// INDEX 180
effect_debuff_combat_self_begin_spectator_player_f [&SYS&$p$ is now getting a penalty on her combat skills.]
/* OLD VALUE : [&SYS&$e.da$ $e$ now incurs a penalty on defence.] */
// HASH_VALUE CDC283FCB570825E
// INDEX 181
effect_debuff_defense_begin_creator [&SYS&$e.da$ $e$ is now getting a penalty on his defence.]
/* OLD VALUE : [&SYS&$target.da$ $target$ now incurs a penalty on defence.] */
// HASH_VALUE 926839688111EA93
// INDEX 182
effect_debuff_defense_begin_spectators [&SYS&$target.da$ $target$ is now getting a penalty on his defence.]
/* OLD VALUE : [&SPL&now incurs a penalty on defence.] */
// HASH_VALUE 7584A2F0B2D1CBB5
// INDEX 183
effect_debuff_defense_begin_target [&SPL&is now getting a penalty on his defence.]
// HASH_VALUE A0DB5C8F34581953
// INDEX 184
effect_debuff_defense_end_creator [&SYS&$e.da$ $e$ 's defence is no longer subject to penalty.]
/* OLD VALUE : [&SYS&$e.da$ $e$'s defence us no longer subject to penalty.] */
// HASH_VALUE 9C46502B4A3E9206
// INDEX 185
effect_debuff_defense_end_spectators [&SYS&$e.da$ $e$'s defence is no longer subject to penalty.]
// HASH_VALUE D374CBC6539CD2E2
// INDEX 186
effect_debuff_defense_end_target [&SPL&Your defence is no longer subject to penalty.]
/* OLD VALUE : [&SPL&You now incur a penalty on defence.] */
// HASH_VALUE 996A37D2A4D595F2
// INDEX 187
effect_debuff_defense_self_begin_actor [&SPL&You are now getting a penalty on your defence.]
/* OLD VALUE : [&SYS&$c.da$ $c$ now incurs a penalty on its defence.] */
// HASH_VALUE CDC283FCB550A65F
// INDEX 188
effect_debuff_defense_self_begin_spectators_creature [&SYS&$c.da$ $c$ is now getting a penalty on its defence.]
/* OLD VALUE : [&SYS&$b.da$ $b$ now incurs a penalty on his defence.] */
// HASH_VALUE CDC283FCB540765E
// INDEX 189
effect_debuff_defense_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ is now getting a penalty on his defence.]
/* OLD VALUE : [&SYS&$b.da$ $b$ now incurs a penalty on her defence.] */
// HASH_VALUE CDC283FCB530665E
// INDEX 190
effect_debuff_defense_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ is now getting a penalty on her defence.]
/* OLD VALUE : [&SYS&$p$ now incur a penalty on his defence.] */
// HASH_VALUE 866618D56B86E5F0
// INDEX 191
effect_debuff_defense_self_begin_spectator_player_m [&SYS&$p$ is now getting a penalty on his defence.]
/* OLD VALUE : [&SYS&$p$ now incur a penalty on her defence.] */
// HASH_VALUE 866618D52B46E5F0
// INDEX 192
effect_debuff_defense_self_begin_spectator_player_f [&SYS&$p$ is now getting a penalty on her defence.]
/* OLD VALUE : [&SYS&$e.da$ $e$ now incurs a penalty on dodging.] */
// HASH_VALUE 4DA2ABFCB590AE59
// INDEX 193
effect_debuff_dodge_begin_creator [&SYS&$e.da$ $e$ is now getting a penalty on his dodging.]
/* OLD VALUE : [&SYS&$target.da$ $target$ now incurs a penalty on dodging.] */
// HASH_VALUE 1468396A44C1F291
// INDEX 194
effect_debuff_dodge_begin_spectators [&SYS&$target.da$ $target$ is now getting a penalty on his dodging.]
/* OLD VALUE : [&SPL&You now incur a penalty on dodging.] */
// HASH_VALUE 996A3FDD63F58DFC
// INDEX 195
effect_debuff_dodge_begin_target [&SPL&You are now getting a penalty on your dodging.]
/* OLD VALUE : [&SYS&$e.da$ $e$ now incurs a penalty on dodging.] */
// HASH_VALUE 4DA2ABFCB590AE59
// INDEX 196
effect_debuff_dodge_end_creator [&SYS&$e.da$ $e$ is now getting a penalty on his dodging.]
// HASH_VALUE 1E46502D0DEE9A04
// INDEX 197
effect_debuff_dodge_end_spectators [&SYS&$e.da$ $e$'s dodging is no longer subject to penalty.]
// HASH_VALUE 5574CBC8164CDAE0
// INDEX 198
effect_debuff_dodge_end_target [&SPL&Your dodging is no longer subject to penalty.]
/* OLD VALUE : [&SYS&You now incur a penalty on dodging.] */
// HASH_VALUE 5AFA3FDD63F58DFC
// INDEX 199
effect_debuff_dodge_self_begin_actor [&SYS&You are now getting a penalty on your dodging.]
/* OLD VALUE : [&SYS&$c.da$ $c$ now incurs a penalty on dodging.] */
// HASH_VALUE 4DA2ABFCB570D25A
// INDEX 200
effect_debuff_dodge_self_begin_spectators_creature [&SYS&$c.da$ $c$ is now getting a penalty on its dodging.]
/* OLD VALUE : [&SYS&$b.da$ $b$ now incurs a penalty on dodging.] */
// HASH_VALUE 4DA2ABFCB560A259
// INDEX 201
effect_debuff_dodge_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ is now getting a penalty on his dodging.]
/* OLD VALUE : [&SYS&$b.da$ $b$ now incurs a penalty on dodging.] */
// HASH_VALUE 4DA2ABFCB5509259
// INDEX 202
effect_debuff_dodge_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ is now getting a penalty on her dodging.]
/* OLD VALUE : [&SYS&$p$ now incurs a penalty on dodging.] */
// HASH_VALUE 060618D5EB36D1F2
// INDEX 203
effect_debuff_dodge_self_begin_spectator_player_m [&SYS&$p$ is now getting a penalty on his dodging.]
/* OLD VALUE : [&SYS&$p$ now incurs a penalty on dodging.] */
// HASH_VALUE 060618D5ABF6D1F2
// INDEX 204
effect_debuff_dodge_self_begin_spectator_player_f [&SYS&$p$ is now getting a penalty on her dodging.]
// HASH_VALUE 76CD28E30320DA1C
// INDEX 205
effect_dot_begin_creator_m [&SYS& TODO.]
// HASH_VALUE 76CD28E30320DA1C
// INDEX 206
effect_dot_begin_creator_f [&SYS& TODO.]
// HASH_VALUE E791BCA77E1BDF87
// INDEX 207
effect_dot_begin_spectators_m [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ stink horribly, any living beings nearby will suffer from the stench.]
// HASH_VALUE E791BCA77E1BDF87
// INDEX 208
effect_dot_begin_spectators_f [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ stink horribly, any living beings nearby will suffer from the stench.]
// HASH_VALUE 76CD28E30320DA1C
// INDEX 209
effect_dot_begin_target [&SYS& TODO.]
// HASH_VALUE 14100F98C8C49722
// INDEX 210
effect_dot_end_creator [&SYS&$e.da$ $e$ no longer stinks.]
// HASH_VALUE 14100F98C8C49722
// INDEX 211
effect_dot_end_spectators [&SYS&$e.da$ $e$ no longer stinks.]
// HASH_VALUE 0B3267D9EB575F52
// INDEX 212
effect_dot_end_target [&SPL&You no longer stink.]
// HASH_VALUE F66ADBF47E37D2ED
// INDEX 213
effect_dot_lose_hp [&SPL&$e.da$ $e$ stinks so much that you feel sick and lose $i$ hit points.]
// HASH_VALUE 62A7CB9D5E128798
// INDEX 214
effect_dot_lose_hp_actor [&SPL&You stink so much that $e.da$ $e$ feels sick and loses $i$ hit points.]
// HASH_VALUE 775F7D7FD545B834
// INDEX 215
effect_dot_self_begin_actor [&SPLM&You make yourself stink and any living beings nearby will suffer from the stench.]
// HASH_VALUE 2E6283E5185D8171
// INDEX 216
effect_dot_self_begin_spectators_creature [&SYS&$c.da$ $c$ has made itself stink, any living beings nearby will suffer from the stench.]
// HASH_VALUE 7DD34ACC733E8CE9
// INDEX 217
effect_dot_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ has made himself stink, any living beings nearby will suffer from the stench.]
// HASH_VALUE BE934ACC733E8CE9
// INDEX 218
effect_dot_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ has made herself stink, any living beings nearby will suffer from the stench.]
// HASH_VALUE D08B5CD26CE614B1
// INDEX 219
effect_dot_self_begin_spectator_player_m [&SYS&$p$ has made himself stink, any living beings nearby will suffer from the stench.]
// HASH_VALUE CF8B5CD26CE614B6
// INDEX 220
effect_dot_self_begin_spectator_player_f [&SYS&$p$ has made herself stink, any living beings nearby will suffer from the stench.]
// HASH_VALUE 3A9382D15A9EEA29
// INDEX 221
effect_fear_begin_creator [&SYS&$e.da$ $e$ is paralysed with fear and can no longer act.]
// HASH_VALUE 533225F5AB2D50E8
// INDEX 222
effect_fear_begin_spectators [&SYS&$actor.da$ $actor$ terrorizes $target.da$ $target$ who can no longer attack.]
// HASH_VALUE 2A32EB168830457C
// INDEX 223
effect_fear_begin_target [&SPL&$e.da$ $e$ has terrorized you, you can no longer act.]
// HASH_VALUE 20DE278B154F1A1A
// INDEX 224
effect_fear_end_creator_m [&SYS&$e.da$ $e$ recovers his composure and can act again.]
// HASH_VALUE E09E278B154F1A1A
// INDEX 225
effect_fear_end_creator_f [&SYS&$e.da$ $e$ recovers her composure and can act again.]
/* OLD VALUE : [&SYS&$e.da$ $e$ regains its composure and is ready again for action.] */
// HASH_VALUE 30EFE060DB292DA6
// INDEX 226
effect_fear_end_spectators [&SYS&$e.da$ $e$ regains its composure and is ready for action again .]
// HASH_VALUE 127DC88358B2CF82
// INDEX 227
effect_fear_end_target [&SPL&You regain your composure and are ready for action again.]
// HASH_VALUE C1B185F962EEC106
// INDEX 228
effect_fear_self_begin_actor [&SPL&You are terrorized and can no longer act.]
// HASH_VALUE D0F3024AECC27BE8
// INDEX 229
effect_fear_self_begin_spectators_creature [&SYS&$c.da$ $c$ is terrorized and can no longer act.]
// HASH_VALUE D0F3024AECB277E8
// INDEX 230
effect_fear_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ is terrorized and can no longer act.]
// HASH_VALUE D0F3024AECB277E8
// INDEX 231
effect_fear_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ is terrorized and can no longer act.]
// HASH_VALUE 4A6051B234880CFC
// INDEX 232
effect_fear_self_begin_spectator_player_m [&SYS&$p$ is terrorized and can no longer act.]
// HASH_VALUE 4A6051B234880CFC
// INDEX 233
effect_fear_self_begin_spectator_player_f [&SYS&$p$ is terrorized and can no longer act.]
// HASH_VALUE 405C6B848BADBE4A
// INDEX 234
effect_invulnerability_begin_creator [&SYS&$e.da$ $e$ is invulnerable but can no longer perform any actions.]
/* OLD VALUE : [&SYS&$actor.da$ $actor$ has made $target.da$ $target$ invulnerable who can no longer perform any actions.] */
// HASH_VALUE 55DA01426C053FC2
// INDEX 235
effect_invulnerability_begin_spectators [&SYS&$actor.da$ $actor$ has made $target.da$ $target$ invulnerable, this one can no longer perform any actions.]
// HASH_VALUE 8F7AC142BB118F5F
// INDEX 236
effect_invulnerability_begin_target [&SPLM&$e.da$ $e$ has made you invulnerable but you can no longer perform any actions.]
// HASH_VALUE 6A27920A57B6CF23
// INDEX 237
effect_invulnerability_end_creator [&SYS&$e.da$ $e$ is no longer invulnerable and can act again.]
// HASH_VALUE 5A894AC9D26E8663
// INDEX 238
effect_invulnerability_end_spectators [&SYS&$e.da$ $e$ is longer invulnerable and can act again.]
// HASH_VALUE F3CAD2C590F6292E
// INDEX 239
effect_invulnerability_end_target [&SPLM&You are no longer invulnerable and can act again.]
/* OLD VALUE : [&SPLM&You are invulnerable though can no longer perform actions.] */
// HASH_VALUE 4E37D2C9DAA8822A
// INDEX 240
effect_invulnerability_self_begin_actor [&SPLM&You are invulnerable but you can no longer perform actions.]
/* OLD VALUE : [&SYS&$c.da$ $c$ is invulnerable though can no longer perform actions.] */
// HASH_VALUE E2667E834E6D23D2
// INDEX 241
effect_invulnerability_self_begin_spectators_creature [&SYS&$c.da$ $c$ is invulnerable but can no longer perform actions.]
/* OLD VALUE : [&SYS&$b.da$ $b$ is invulnerable though can no longer perform actions.] */
// HASH_VALUE E2667E834E5D1FD2
// INDEX 242
effect_invulnerability_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ is invulnerable but can no longer perform actions.]
/* OLD VALUE : [&SYS&$b.da$ $b$ is invulnerable though can no longer perform actions.] */
// HASH_VALUE E2667E834E5D1FD2
// INDEX 243
effect_invulnerability_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ is invulnerable but can no longer perform actions.]
/* OLD VALUE : [&SYS&$p$ is invulnerable though can no longer perform actions.] */
// HASH_VALUE 11553837E92CB644
// INDEX 244
effect_invulnerability_self_begin_spectator_player_m [&SYS&$p$ is invulnerable but can no longer perform actions.]
/* OLD VALUE : [&SYS&$p$ is invulnerable though can no longer perform actions.] */
// HASH_VALUE 11553837E92CB644
// INDEX 245
effect_invulnerability_self_begin_spectator_player_f [&SYS&$p$ is invulnerable but can no longer perform actions.]
/* OLD VALUE : [&SYS&$e.da$ $e$ has gone mad and may target himself instead of his opponent.] */
// HASH_VALUE D97602EA0EFFA4A1
// INDEX 246
effect_madness_begin_creator_m [&SYS&$e.da$ $e$ has gone mad and may aim at himself instead of his opponent.]
/* OLD VALUE : [&SYS&$e.da$ $e$ has gone mad and may target herself instead of her opponent.] */
// HASH_VALUE D976FEE60E5094A1
// INDEX 247
effect_madness_begin_creator_f [&SYS&$e.da$ $e$ has gone mad and may aim at herself instead of her opponent.]
// HASH_VALUE 3789FD57DC6D3DD1
// INDEX 248
effect_madness_begin_spectators [&SYS&$target.da$ $target$ has been made mad by $actor.da$ $actor$.]
/* OLD VALUE : [&SPL&$e.da$ $e$ has made you mad. You may now target your offensive spells on yourself.] */
// HASH_VALUE 2DFB80EB62AA2ACF
// INDEX 249
effect_madness_begin_target [&SPL&$e.da$ $e$ has made you mad. You may now aim at yourself with offensive spells.]
// HASH_VALUE 74CB5A37658924AE
// INDEX 250
effect_madness_end_creator [&SYS&$e.da$ $e$ is no longer struck by madness.]
// HASH_VALUE 74CB5A37658924AE
// INDEX 251
effect_madness_end_spectators [&SYS&$e.da$ $e$ is no longer struck by madness.]
// HASH_VALUE 367F0D747B4BFC84
// INDEX 252
effect_madness_end_target [&SPL&You are no longer struck by madness.]
// HASH_VALUE 0CA7F39DEB046035
// INDEX 253
effect_madness_self_begin_actor [&SPL&VYou have made yourself mad.]
// HASH_VALUE 43E407E04C6CF8F6
// INDEX 254
effect_madness_self_begin_spectators_creature [&SYS&$c.da$ $c$ has made itself mad and may now attack itself or cast its spells on itself.]
// HASH_VALUE 857E948A088F75D8
// INDEX 255
effect_madness_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ has made himself mad and may now attack himself or cast his spells on himself.]
// HASH_VALUE C67F748F078F75D8
// INDEX 256
effect_madness_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ has made herself mad and may now attack herself or cast her spells on herself.]
// HASH_VALUE 77B45321B68DD0D5
// INDEX 257
effect_madness_self_begin_spectator_player_m [&SYS&$p$ has made himself mad and may now attack himself or cast his spells on himself.]
// HASH_VALUE 7734671DB68DD0DA
// INDEX 258
effect_madness_self_begin_spectator_player_f [&SYS&$p$ has made herself mad and may now attack herself or cast her spells on herself.]
// HASH_VALUE 90E262781514691C
// INDEX 259
effect_mezz_begin_creator [&SYS&$e.da$ $e$ is now mesmerized and cannot act or move.]
// HASH_VALUE 3A4DAC51CE8678FB
// INDEX 260
effect_mezz_begin_spectators [&SYS&$target.da$ $target$ has been mesmerized by $actor.da$ $actor$ and can no longer act or move.]
// HASH_VALUE 030B8C31E952EFA7
// INDEX 261
effect_mezz_begin_target [&SYS&$e.da$ $e$ has mesmerized you and you can no longer act or move.]
// HASH_VALUE 6D56D1CED5FAEF53
// INDEX 262
effect_mezz_end_creator [&SYS&$e.da$ $e$ is no longer mesmerized.]
// HASH_VALUE 6D56D1CED5FAEF53
// INDEX 263
effect_mezz_end_spectators [&SYS&$e.da$ $e$ is no longer mesmerized.]
// HASH_VALUE 9EE8147B19958C1D
// INDEX 264
effect_mezz_end_target [&SPL&You are no longer mesmerized.]
// HASH_VALUE 26501ACAAD06908A
// INDEX 265
effect_mezz_self_begin_actor [&SPLM&You mesmerized yourself and can no longer act or move.]
// HASH_VALUE 6A355606D22D4A77
// INDEX 266
effect_mezz_self_begin_spectators_creature [&SYS&$c.da$ $c$ mesmerized itself and can no longer act or move.]
// HASH_VALUE E891A4E5B39AEA82
// INDEX 267
effect_mezz_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ mesmerized himself and can no longer act or move.]
// HASH_VALUE E891A4E5B39AFE7E
// INDEX 268
effect_mezz_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ mesmerized herself and can no longer act or move.]
// HASH_VALUE BDE9BED0D758755C
// INDEX 269
effect_mezz_self_begin_spectator_player_m [&SYS&$p$ mesmerized himself and can no longer act or move.]
// HASH_VALUE BDE9BED0D7A9655C
// INDEX 270
effect_mezz_self_begin_spectator_player_f [&SYS&$p$ mesmerized herself and can no longer act or move.]
// HASH_VALUE 1B74C009E350B319
// INDEX 271
effect_poison_begin [&SPL&You are poisoned.]
// HASH_VALUE 831F3461426417DF
// INDEX 272
effect_poison_begin_caster [&SYS&$e.da$ $e$ is poisoned.]
// HASH_VALUE 204934210C347C19
// INDEX 273
effect_poison_ends [&SPL&You are no longer poisoned.]
// HASH_VALUE 6C15F9D4C8541E3D
// INDEX 274
effect_poison_ends_caster [&SYS&$e.da$ $e$ is no longer poisoned.]
// HASH_VALUE 3A3322443E155CD1
// INDEX 275
effect_poison_lose_hp [&DG&You lose $i$ hit points because of the poison flowing in your veins.]
/* OLD VALUE : [&SYS&$e.da$ $e$ is suffering poison effects and loses $i$ hit points.] */
// HASH_VALUE 35210498797C47C5
// INDEX 276
effect_poison_lose_hp_caster [&SYS&$e.da$ $e$ is suffering from the poison effects and loses $i$ hit points.]
// HASH_VALUE C54C91E6E7A6F3F0
// INDEX 277
effect_root_begin_creator [&SYS&$e.da$ $e$ is now rooted and cannot move.]
// HASH_VALUE 415B6B7E79F8ACE3
// INDEX 278
effect_root_begin_spectators [&SYS&$target.da$ $target$ has been rooted by $actor.da$ $actor$ and can no longer move.]
// HASH_VALUE 16DA87F9584EC129
// INDEX 279
effect_root_begin_target [&SPL&$e.da$ $e$ has rooted you and you can no longer move.]
// HASH_VALUE 9E75D1D549546ED9
// INDEX 280
effect_root_end_creator [&SYS&$e.da$ $e$ is no longer rooted.]
// HASH_VALUE 9E75D1D549546ED9
// INDEX 281
effect_root_end_spectators [&SYS&$e.da$ $e$ is no longer rooted.]
// HASH_VALUE 9E594C21D5509F0F
// INDEX 282
effect_root_end_target [&SPL&You are no longer rooted.]
// HASH_VALUE C94547245BD4241F
// INDEX 283
effect_root_self_begin_actor [&SPLM&You rooted yourself and can no longer move.]
// HASH_VALUE 60B64A616B9D4318
// INDEX 284
effect_root_self_begin_spectators_creature [&SYS&$c.da$ $c$ rooted itself and can no longer move.]
// HASH_VALUE A2C20A623CC4514F
// INDEX 285
effect_root_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ rooted himself and can no longer move.]
// HASH_VALUE A2C21E5E3CC4514F
// INDEX 286
effect_root_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ rooted herself and can no longer move.]
// HASH_VALUE 897FB1EF7AF1A947
// INDEX 287
effect_root_self_begin_spectator_player_m [&SYS&$p$ rooted himself and can no longer move.]
// HASH_VALUE 89D0A1EF7AF1A947
// INDEX 288
effect_root_self_begin_spectator_player_f [&SYS&$p$ rooted herself and can no longer move.]
/* OLD VALUE : [&SPLM&You have slowed $e.da$ $e$'s attacks.] */
// HASH_VALUE 3E1CB5C77C2BEB2A
// INDEX 289
effect_slow_attacks_begin_creator [&SPLM&You have slowed $e.da$ $e$'s attacks down.]
/* OLD VALUE : [&SYS&$actor.da$ $actor$ has slowed $target.da$ $target$'s attacks.] */
// HASH_VALUE 7790FB4A4A13B391
// INDEX 290
effect_slow_attacks_begin_spectators [&SYS&$actor.da$ $actor$ has slowed $target.da$ $target$'s attacks down.]
/* OLD VALUE : [&SPL&$e.da$ $e$ has slowed your attacks.] */
// HASH_VALUE B48D323195BB387A
// INDEX 291
effect_slow_attacks_begin_target [&SPL&$e.da$ $e$ has slowed down your attacks.]
/* OLD VALUE : [&SYS&$e.da$ $e$'s attacks are no longer slowed.] */
// HASH_VALUE 98D511722ADD50EF
// INDEX 292
effect_slow_attacks_end_creator [&SYS&$e.da$ $e$'s attacks are no longer slowed down.]
/* OLD VALUE : [&SYS&$e.da$ $e$'s attacks are no longer slowed.] */
// HASH_VALUE 98D511722ADD50EF
// INDEX 293
effect_slow_attacks_end_spectators [&SYS&$e.da$ $e$'s attacks are no longer slowed down.]
/* OLD VALUE : [&SPL&Your attacks are no longer slowed.] */
// HASH_VALUE CF038C0D333B90CB
// INDEX 294
effect_slow_attacks_end_target [&SPL&Your attacks are no longer slowed down.]
// HASH_VALUE AD4FF48BAD35B783
// INDEX 295
effect_slow_attacks_self_begin_actor [&SPLM&You slow down your own attacks.]
// HASH_VALUE 6BB3C25621D63BA5
// INDEX 296
effect_slow_attacks_self_begin_spectators_creature [&SYS&$c.da$ $c$ slows down its own attacks.]
// HASH_VALUE 2BB3C25621C6379A
// INDEX 297
effect_slow_attacks_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ slows down his own attacks.]
// HASH_VALUE 2BB3C25621C63396
// INDEX 298
effect_slow_attacks_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ slows down her own attacks.]
// HASH_VALUE 4A5E81878287D366
// INDEX 299
effect_slow_attacks_self_begin_spectator_player_m [&SYS&$p$ slows down his own attacks.]
// HASH_VALUE 4A5E81878277C366
// INDEX 300
effect_slow_attacks_self_begin_spectator_player_f [&SYS&$p$ slows down her own attacks.]
/* OLD VALUE : [&SPLM&You have slowed $e.da$ $e$.] */
// HASH_VALUE AA0EAC55192FF5B5
// INDEX 301
effect_slow_move_begin_actor [&SPLM&You have slowed $e.da$ $e$ down.]
/* OLD VALUE : [&SYS&$actor.da$ $actor$ has slowed $target.da$ $target$.] */
// HASH_VALUE 1AABB8C8AFFB75D4
// INDEX 302
effect_slow_move_begin_spectator [&SYS&$actor.da$ $actor$ has slowed $target.da$ $target$ down.]
/* OLD VALUE : [&SPL&$e.da$ $e$ has slowed you.] */
// HASH_VALUE 0C66C5C68990AB2C
// INDEX 303
effect_slow_move_begin_target [&SPL&$e.da$ $e$ has slowed you down.]
/* OLD VALUE : [&SYS&$e.da$ $e$ is no longer slowed.] */
// HASH_VALUE 1B75D106E49B2F3D
// INDEX 304
effect_slow_move_end_actor [&SYS&$e.da$ $e$ is no longer slowed down.]
/* OLD VALUE : [&SYS&$e.da$ $e$ is no longer slowed.] */
// HASH_VALUE 1B75D106E49B2F3D
// INDEX 305
effect_slow_move_end_spectator [&SYS&$e.da$ $e$ is no longer slowed down.]
/* OLD VALUE : [&SPL&You are no longer slowed.] */
// HASH_VALUE 9E6B05951C34670F
// INDEX 306
effect_slow_move_end_target [&SPL&You are no longer slowed down.]
// HASH_VALUE A5DA5F6E5532BE4F
// INDEX 307
effect_slow_move_self_begin_creator [&SPLM&You slow yourself down.]
// HASH_VALUE D40509E1C8441D23
// INDEX 308
effect_slow_move_self_begin_spectators_creature [&SYS&$c.da$ $c$ slows himself down.]
// HASH_VALUE D40509E1C8341923
// INDEX 309
effect_slow_move_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ slows himself down.]
// HASH_VALUE D40509E6C7341923
// INDEX 310
effect_slow_move_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ slows herself down.]
// HASH_VALUE 9378AC1E10A0432F
// INDEX 311
effect_slow_move_self_begin_spectator_player_m [&SYS&$p$ slows himself down.]
// HASH_VALUE 9378C01A10A0432F
// INDEX 312
effect_slow_move_self_begin_spectator_player_f [&SYS&$p$ slows herself down.]
// HASH_VALUE 4632033CA4B15BB3
// INDEX 313
effect_stench_begin_creator_m [&SYS&$e.da$ $e$ stinks so much that it makes most living beings sick.]
// HASH_VALUE 4632033CA4B15BB3
// INDEX 314
effect_stench_begin_creator_f [&SYS&$e.da$ $e$ stinks so much that it makes most living beings sick.]
// HASH_VALUE E791BCA77E1BDF87
// INDEX 315
effect_stench_begin_spectators_m [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ stink horribly, any living beings nearby will suffer from the stench.]
// HASH_VALUE E791BCA77E1BDF87
// INDEX 316
effect_stench_begin_spectators_f [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ stink horribly, any living beings nearby will suffer from the stench.]
// HASH_VALUE C2229E9ECDDD413B
// INDEX 317
effect_stench_begin_target [&SPL&$e.da$ $e$ makes you stink horribly, any living beings nearby will suffer from the stench.]
// HASH_VALUE 14100F98C8C49722
// INDEX 318
effect_stench_end_creator [&SYS&$e.da$ $e$ no longer stinks.]
// HASH_VALUE 14100F98C8C49722
// INDEX 319
effect_stench_end_spectators [&SYS&$e.da$ $e$ no longer stinks.]
// HASH_VALUE 0B3267D9EB575F52
// INDEX 320
effect_stench_end_target [&SPL&You no longer stink.]
// HASH_VALUE F66ADBF47E37D2ED
// INDEX 321
effect_stench_lose_hp [&SPL&$e.da$ $e$ stinks so much that you feel sick and lose $i$ hit points.]
// HASH_VALUE 62A7CB9D5E128798
// INDEX 322
effect_stench_lose_hp_actor [&SPL&You stink so much that $e.da$ $e$ feels sick and loses $i$ hit points.]
// HASH_VALUE 775F7D7FD545B834
// INDEX 323
effect_stench_self_begin_actor [&SPLM&You make yourself stink and any living beings nearby will suffer from the stench.]
// HASH_VALUE 2E6283E5185D8171
// INDEX 324
effect_stench_self_begin_spectators_creature [&SYS&$c.da$ $c$ has made itself stink, any living beings nearby will suffer from the stench.]
// HASH_VALUE 7DD34ACC733E8CE9
// INDEX 325
effect_stench_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ has made himself stink, any living beings nearby will suffer from the stench.]
// HASH_VALUE BE934ACC733E8CE9
// INDEX 326
effect_stench_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ has made herself stink, any living beings nearby will suffer from the stench.]
// HASH_VALUE D08B5CD26CE614B1
// INDEX 327
effect_stench_self_begin_spectator_player_m [&SYS&$p$ has made himself stink, any living beings nearby will suffer from the stench.]
// HASH_VALUE BB2F70CF415B25CD
// INDEX 328
effect_stench_self_begin_spectator_player_f [&SYS&$p$ has made herself stink, >any living beings nearby will suffer from the stench.]
// HASH_VALUE 5CE43D24C6AD0236
// INDEX 329
effect_stun_begin_actor [&SPLM&You stun $e.da$ $e$.]
// HASH_VALUE B3CC0F4D30909A5B
// INDEX 330
effect_stun_begin_spectator [&SYS&$actor.da$ $actor$ has stunned $target.da$ $target$.]
// HASH_VALUE 2BC4EC60B946B336
// INDEX 331
effect_stun_begin_target [&SPL&$e.da$ $e$ has stunned you.]
// HASH_VALUE 2C85F5CFCBA57207
// INDEX 332
effect_stun_end_actor [&SYS&$e.da$ $e$ is no longer stunned.]
// HASH_VALUE 2C85F5CFCBA57207
// INDEX 333
effect_stun_end_spectator [&SYS&$e.da$ $e$ is no longer stunned.]
// HASH_VALUE E0F86426CAD07810
// INDEX 334
effect_stun_end_target [&SPL&You are no longer stunned.]
// HASH_VALUE E298777EA0FF6F8D
// INDEX 335
effect_stun_self_begin_actor [&SPLM&You have stunned yourself.]
// HASH_VALUE EC3685CC8706BF26
// INDEX 336
effect_stun_self_begin_spectator_creature [&SYS&$c.da$ $c$ has stunned itself.]
// HASH_VALUE 77BA9DC50A958F25
// INDEX 337
effect_stun_self_begin_spectator_npc_m [&SYS&$b.da$ $b$ has stunned himself.]
// HASH_VALUE 77BA9DC50AE67F25
// INDEX 338
effect_stun_self_begin_spectator_npc_f [&SYS&$b.da$ $b$ has stunned herself.]
// HASH_VALUE 62C73C2717199694
// INDEX 339
effect_stun_self_begin_spectator_player_m [&SYS&$p$ has stunned himself.]
// HASH_VALUE 62C73C2758D99694
// INDEX 340
effect_stun_self_begin_spectator_player_f [&SYS&$p$ has stunned herself.]
// HASH_VALUE 642BDF25E0791E2F
// INDEX 341
egs_answer_where [&ZON&You are in the continent $c$ in the region $r$ in place $p$.]
// HASH_VALUE 8EF55A8BBB70D5A6
// INDEX 342
egs_answer_where_no_place [&ZON&You are in the continent $c$ in the region $r$.]
// HASH_VALUE 1F9357DE6AF09E3E
// INDEX 343
egs_enter_continent [&ZON&You have entered $p$.]
// HASH_VALUE 1F9357DE6AF09E3E
// INDEX 344
egs_enter_place [&ZON&You have entered $p$.]
// HASH_VALUE C2F0180647F53254
// INDEX 345
egs_leave_continent [&ZON&You have left $p$.]
// HASH_VALUE C2F0180647F53254
// INDEX 346
egs_leave_place [&ZON&You have left $p$.]
/* OLD VALUE : [&CHK&You do not have enough hit points to cast this spell.] */
// HASH_VALUE E4ACF290F9855CCF
// INDEX 347
egs_magic_lack_hp [&CHKCB&You do not have enough hit points to cast this spell.]
/* OLD VALUE : [&CHK&You do not have enough sap load/money/dappers to cast this spell.] */
// HASH_VALUE 6A14F29C46CB13C5
// INDEX 348
egs_magic_lack_money [&CHKCB&You do not have enough sap load/money/dappers to cast this spell.]
/* OLD VALUE : [&CHK&You do not have enough sap points to cast this spell.] */
// HASH_VALUE E4ACF28CF7365CCF
// INDEX 349
egs_magic_lack_sap [&CHKCB&You do not have enough sap points to cast this spell.]
/* OLD VALUE : [&EMT&$a$ seems like he is about to do something, but isn't sure what.] */
// HASH_VALUE 17BF070DA0CC0FE1
// INDEX 350
emote_absentminded_nobody_m [&EMT&$a$ looks like he is about to do something, but doesn't know what.]
/* OLD VALUE : [&EMT&$a$ seems like she is about to do something, but isn't sure what.] */
// HASH_VALUE 787CF0A7FFF0A282
// INDEX 351
emote_absentminded_nobody_f [&EMT&$a$ looks like she is about to do something, but doesn't know what.]
// HASH_VALUE 55EE516314073404
// INDEX 352
emote_absentminded_self [&EMT&$a$ forgot something. Just doesn't know what.]
// HASH_VALUE 1253D6BA421765DF
// INDEX 353
emote_absentminded_target [&EMT&$a$ forgot, $t$.]
/* OLD VALUE : [&EMT&$a$ needs someone to adventure with!] */
// HASH_VALUE DCBA90FD5A892B16
// INDEX 354
emote_adventurous_nobody [&EMT&$a$ looks for someone with whom to go off in search of adventure!]
// HASH_VALUE 2636118EC619BF88
// INDEX 355
emote_adventurous_self [&EMT&$a$ is off on another adventure!]
/* OLD VALUE : [&EMT&$a$ wants to go adventuring with $t$.] */
// HASH_VALUE A575F25385478828
// INDEX 356
emote_adventurous_target [&EMT&$a$ wants to go off in search of adventure with $t$.]
// HASH_VALUE 046DB18B13BB678E
// INDEX 357
emote_aggressive_nobody [&EMT&$a$ looks ready to start something.]
// HASH_VALUE 0056788621FA3E90
// INDEX 358
emote_aggressive_self [&EMT&$a$ isn't in the mood to back down.]
/* OLD VALUE : [&EMT&$a$ gets in $t$'s face.] */
// HASH_VALUE B290A1DCE3C9E84F
// INDEX 359
emote_aggressive_target [&EMT&$a$ stares at $t$ with an aggressive look.]
/* OLD VALUE : [&EMT&$a$ appears to be agreeable.] */
// HASH_VALUE 5C1477DBBA84822B
// INDEX 360
emote_agree_nobody [&EMT&$a$ seems to agree.]
/* OLD VALUE : [&EMT&$a$ agrees with himself, so there's no argument.] */
// HASH_VALUE 2C14F8A9320780A2
// INDEX 361
emote_agree_self_m [&EMT&$a$ knows he is right, so why argue.]
/* OLD VALUE : [&EMT&$a$ agrees with herself, so there's no argument.] */
// HASH_VALUE 5D9A51F1A4AB7391
// INDEX 362
emote_agree_self_f [&EMT&$a$ knows she is right, so why argue.]
// HASH_VALUE 1EE5D7EB72D64DFF
// INDEX 363
emote_agree_target [&EMT&$a$ agrees with $t$.]
/* OLD VALUE : [&EMT&$a$ puts everyone on alert.] */
// HASH_VALUE 62651FEA18A0B24A
// INDEX 364
emote_alert_nobody [&EMT&$a$ warns everybody.]
/* OLD VALUE : [&EMT&$a$ notifies himself of something important.] */
// HASH_VALUE 7D59198F9B4A7088
// INDEX 365
emote_alert_self_m [&EMT&$a$ remembers something important.]
/* OLD VALUE : [&EMT&$a$ notifies herself of something important.] */
// HASH_VALUE 7D59198F9B4A7088
// INDEX 366
emote_alert_self_f [&EMT&$a$ remembers something important.]
// HASH_VALUE 02F2FB907FE7FBDE
// INDEX 367
emote_alert_target [&EMT&$a$ alerts $t$.]
/* OLD VALUE : [&EMT&$a$ provides for everyone.] */
// HASH_VALUE 95D76047C3E9CB25
// INDEX 368
emote_altruist_nobody [&EMT&$a$ has plenty for everyone.]
/* OLD VALUE : [&EMT&$a$ shares liberally without taking any for himself.] */
// HASH_VALUE A81164B3049FD6B8
// INDEX 369
emote_altruist_self_m [&EMT&$a$ shares freely without keeping anything for himself.]
/* OLD VALUE : [&EMT&$a$ shares liberally without taking any for herself.] */
// HASH_VALUE A81164B304F0C6B8
// INDEX 370
emote_altruist_self_f [&EMT&$a$ shares freely without keeping anything for herself.]
/* OLD VALUE : [&EMT&$a$ is impressed at $t$'s generous nature.] */
// HASH_VALUE 7826559EE45EFCFB
// INDEX 371
emote_altruist_target [&EMT&$a$ is impressed by $t$'s generous nature.]
// HASH_VALUE E4C808250A7CC559
// INDEX 372
emote_amazed_nobody [&EMT&$a$ looks around, amazed.]
/* OLD VALUE : [&EMT&$a$ ends up amazing himself.] */
// HASH_VALUE 5E5454D4A5C9662B
// INDEX 373
emote_amazed_self_m [&EMT&$a$ amazes himself.]
/* OLD VALUE : [&EMT&$a$ ends up amazing herself.] */
// HASH_VALUE 5EA544D4A5C9662B
// INDEX 374
emote_amazed_self_f [&EMT&$a$ amazes herself.]
// HASH_VALUE 0098574956C6ECBC
// INDEX 375
emote_amazed_target [&EMT&$a$ finds $t$ never fails to amaze.]
// HASH_VALUE A418A539C9F49263
// INDEX 376
emote_ambivalent_nobody [&EMT&$a$ doesn't have a preference.]
/* OLD VALUE : [&EMT&$a$ could go either way.] */
// HASH_VALUE 53132C0C77532BF0
// INDEX 377
emote_ambivalent_self [&EMT&$a$ can go either way.]
/* OLD VALUE : [&EMT&$a$ indicates to $t$ it doesn't really matter.] */
// HASH_VALUE 5A0698F16CB2CD42
// INDEX 378
emote_ambivalent_target [&EMT&$a$ tells $t$ that it doesn't really matter.]
// HASH_VALUE AE2FD0CFC6B44735
// INDEX 379
emote_amused_nobody [&EMT&$a$ is amused.]
// HASH_VALUE 635454D4A5C96624
// INDEX 380
emote_amused_self_m [&EMT&$a$ amuses himself.]
// HASH_VALUE 63A544D4A5C96624
// INDEX 381
emote_amused_self_f [&EMT&$a$ amuses herself.]
// HASH_VALUE 914EDB28F594673C
// INDEX 382
emote_amused_target [&EMT&$a$ finds $t$ amusing.]
// HASH_VALUE 22A7C086FBF5F770
// INDEX 383
emote_angry_nobody [&EMT&$a$ frowns, clearly angry.]
// HASH_VALUE A858EFAA92A119C4
// INDEX 384
emote_angry_self_m [&EMT&$a$ can't believe he did that, and is so angry at himself.]
// HASH_VALUE 6F4E44719EB1FF44
// INDEX 385
emote_angry_self_f [&EMT&$a$ can't believe she did that, and is so angry at herself.]
// HASH_VALUE C1230B0CB725BE72
// INDEX 386
emote_angry_target [&EMT&$a$ is quite angry at $t$.]
// HASH_VALUE B167DFE5010703CD
// INDEX 387
emote_annoyed_nobody [&EMT&$a$ is annoyed.]
// HASH_VALUE 7A825DA55F6088D9
// INDEX 388
emote_annoyed_self_m [&EMT&$a$ annoys everyone, including himself.]
// HASH_VALUE 7A825DA55FB178D9
// INDEX 389
emote_annoyed_self_f [&EMT&$a$ annoys everyone, including herself.]
/* OLD VALUE : [&EMT&$a$ is annoyed at $t$.] */
// HASH_VALUE AE33DF337643632E
// INDEX 390
emote_annoyed_target [&EMT&$a$ is annoyed by $t$.]
// HASH_VALUE 134284B390EC915F
// INDEX 391
emote_apathetic_nobody [&EMT&$a$ doesn't care.]
/* OLD VALUE : [&EMT&$a$ attempts to muster up some caring feelings, and fails.] */
// HASH_VALUE CA1B16F55D1ACE47
// INDEX 392
emote_apathetic_self [&EMT&$a$ tries really hard to care, and fails.]
// HASH_VALUE BCBE6895C42360A0
// INDEX 393
emote_apathetic_target [&EMT&$a$ knows how $t$ feels, just doesn't seem to care much.]
// HASH_VALUE 6234D22C4DA7BA21
// INDEX 394
emote_approve_nobody [&EMT&$a$ approves. Thumbs up!]
/* OLD VALUE : [&EMT&$a$ gives himself a seal of approval.] */
// HASH_VALUE 1BC72C84CB70381D
// INDEX 395
emote_approve_self_m [&EMT&$a$ looks around for something to approve of but there is only himself, that will do!.]
/* OLD VALUE : [&EMT&$a$ gives herself a seal of approval.] */
// HASH_VALUE 1BC72C84CBC1281D
// INDEX 396
emote_approve_self_f [&EMT&$a$ looks around for something to approve of but there is only herself, that will do!.]
// HASH_VALUE A793032AF5E0AF6A
// INDEX 397
emote_approve_target_m [&EMT&$a$ gives $t$ his approval.]
// HASH_VALUE A793032AF5E0AB66
// INDEX 398
emote_approve_target_f [&EMT&$a$ gives $t$ her approval.]
// HASH_VALUE 58D4590D3A2CC8AF
// INDEX 399
emote_arrogant_nobody [&EMT&$a$ can't believe people can be so arrogant.]
/* OLD VALUE : [&EMT&$a$ is unstoppable.] */
// HASH_VALUE BDB4B534476A47C3
// INDEX 400
emote_arrogant_self [&EMT&$a$'s scorn cannot be channelled.]
/* OLD VALUE : [&EMT&$a$ detects a bit of arrogance in $t$, perhaps?] */
// HASH_VALUE 66FF45921573EE5A
// INDEX 401
emote_arrogant_target [&EMT&$a$ detects a bit of arrogance on $t$'s part, perhaps?]
// HASH_VALUE 005384949435765C
// INDEX 402
emote_ashamed_nobody [&EMT&$a$ is ashamed of all of you!]
// HASH_VALUE 7E88041C04808F62
// INDEX 403
emote_ashamed_self_m [&EMT&$a$ is ashamed of himself.]
// HASH_VALUE 7E88181804808F62
// INDEX 404
emote_ashamed_self_f [&EMT&$a$ is ashamed of herself.]
// HASH_VALUE AE33DF27F3E32B3B
// INDEX 405
emote_ashamed_target [&EMT&$a$ is ashamed of $t$.]
// HASH_VALUE E712D0F95E94931A
// INDEX 406
emote_belligerent_nobody [&EMT&$a$ looks ready for a fight.]
// HASH_VALUE 3494BAC40B7DE560
// INDEX 407
emote_belligerent_self_m [&EMT&$a$ is in obvious disagreement with himself.]
// HASH_VALUE 7554BAC40B7DE560
// INDEX 408
emote_belligerent_self_f [&EMT&$a$ is in obvious disagreement with herself.]
/* OLD VALUE : [&EMT&$a$ finds $t$ has a belligerent temperament.] */
// HASH_VALUE 076E7911E6B7A83D
// INDEX 409
emote_belligerent_target [&EMT&$a$ thinks $t$ has a belligerent temperament.]
// HASH_VALUE AE2F08CF47A43736
// INDEX 410
emote_bitter_nobody [&EMT&$a$ is bitter.]
// HASH_VALUE DF451FD6C755864B
// INDEX 411
emote_bitter_self [&EMT&$a$ smiles bitterly.]
// HASH_VALUE 6F0985FA0AB387A5
// INDEX 412
emote_bitter_target [&EMT&$a$ isn't bitter, $t$, why do you ask?]
// HASH_VALUE DAE4BA9896248E4D
// INDEX 413
emote_bloodthirsty_nobody [&EMT&$a$ charges.]
/* OLD VALUE : [&EMT&$a$ isn't afraid of a little blood, in fact, prefers it.] */
// HASH_VALUE 7EF122575F396F89
// INDEX 414
emote_bloodthirsty_self [&EMT&$a$ isn't frightened by the sight of blood, in fact, likes it.]
/* OLD VALUE : [&EMT&$a$ wonders when $t$ got bloodthirsty.] */
// HASH_VALUE 4C70C31AC1CEB0E8
// INDEX 415
emote_bloodthirsty_target [&EMT&$a$ wonders since when $t$ is so bloodthirsty.]
// HASH_VALUE 4CF5D2CE56756EFC
// INDEX 416
emote_bored_nobody [&EMT&$a$ is bored]
// HASH_VALUE 5A0F3F8524B73CCD
// INDEX 417
emote_bored_self_m [&EMT&$a$ is bored with what he is doing.]
// HASH_VALUE 98CB8CA9207B34DE
// INDEX 418
emote_bored_self_f [&EMT&$a$ is bored with what she is doing.]
/* OLD VALUE : [&EMT&$a$ considers $t$ boring.] */
// HASH_VALUE 123280D9FAB1C264
// INDEX 419
emote_bored_target [&EMT&$a$ thinks $t$ is boring.]
// HASH_VALUE 5302442506D9DE52
// INDEX 420
emote_bow_nobody [&EMT&$a$ bows respectfully.]
/* OLD VALUE : [&EMT&$a$ bows at no one in particular, but ends up touching his toes.] */
// HASH_VALUE C858EDF908A04D4E
// INDEX 421
emote_bow_self_m [&EMT&$a$ bows to no one in particular, but ends up touching his toes.]
/* OLD VALUE : [&EMT&$a$ bows at no one in particular, but ends up touching her toes.] */
// HASH_VALUE C858EDF908903D4E
// INDEX 422
emote_bow_self_f [&EMT&$a$ bows to no one in particular, but ends up touching her toes.]
// HASH_VALUE 5353C6BA12D728EB
// INDEX 423
emote_bow_target [&EMT&$a$ bows to $t$.]
// HASH_VALUE D7DD222F934AFD0E
// INDEX 424
emote_brave_nobody [&EMT&$a$ gives everyone a speech, encouraging them to be brave.]
// HASH_VALUE CD7EC92F895A9352
// INDEX 425
emote_brave_self_m [&EMT&$a$ gathers up all his courage.]
// HASH_VALUE CD6EB92F895A9352
// INDEX 426
emote_brave_self_f [&EMT&$a$ gathers up all her courage.]
// HASH_VALUE 7F3338344B65D35F
// INDEX 427
emote_brave_target [&EMT&$a$ thinks $t$ is very brave.]
/* OLD VALUE : [&EMT&$a$ bubbles over with enthusiasm, which seems catching.] */
// HASH_VALUE 0CD8B896AA1760D6
// INDEX 428
emote_bubbly_nobody [&EMT&$a$ bubbles over with enthusiasm, which seems infectious.]
/* OLD VALUE : [&EMT&$a$ pours bubbly on himself. Oops.] */
// HASH_VALUE AE2F24D6C2836736
// INDEX 429
emote_bubbly_self_m [&EMT&$a$ is bubbly.]
/* OLD VALUE : [&EMT&$a$ pours bubbly on herself. Oops.] */
// HASH_VALUE AE2F24D6C2836736
// INDEX 430
emote_bubbly_self_f [&EMT&$a$ is bubbly.]
// HASH_VALUE DB7A5B42A9F0F37D
// INDEX 431
emote_bubbly_target [&EMT&$a$ is amused at how bubbly $t$ is.]
// HASH_VALUE D5D3C4020D7CA570
// INDEX 432
emote_burp_nobody [&EMT&$a$ burps loudly.]
// HASH_VALUE 5697A8EDEB9C9A2D
// INDEX 433
emote_burp_self [&EMT&$a$ burps.]
/* OLD VALUE : [&EMT&$a$ excuses $t$. That was a loud one!] */
// HASH_VALUE 6B89678CF0CE2272
// INDEX 434
emote_burp_target [&EMT&$a$ apologizes to $t$ for burping. That was a loud one!]
// HASH_VALUE C3BA2F94A7B0787F
// INDEX 435
emote_calmdown_nobody [&EMT&$a$ attempts to calm everyone down.]
/* OLD VALUE : [&EMT&$a$ calms down. No sense getting worked up.] */
// HASH_VALUE 602CDF56FE80A9DA
// INDEX 436
emote_calmdown_self [&EMT&$a$ calms down. There's nothing to be annoyed by.]
/* OLD VALUE : [&EMT&$a$ looks concerned at $t$ and tells them to calm down.] */
// HASH_VALUE 7645B8197FEEAE32
// INDEX 437
emote_calmdown_target [&EMT&$a$ worries about $t$ and tells them to calm down.]
// HASH_VALUE 1003432D4588DF46
// INDEX 438
emote_calm_nobody [&EMT&$a$ radiates serenity.]
/* OLD VALUE : [&EMT&$a$ is perfectly tranquil and calm.] */
// HASH_VALUE E98A817CA13B0BE3
// INDEX 439
emote_calm_self [&EMT&$a$ is perfectly calm and peaceful.]
/* OLD VALUE : [&EMT&$a$ tries to calm $t$.] */
// HASH_VALUE E033F629BA00EF66
// INDEX 440
emote_calm_target [&EMT&$a$ tries to calm $t$ down.]
// HASH_VALUE 8039B876725B24D4
// INDEX 441
emote_careful_nobody [&EMT&$a$ thinks caution is needed here.]
/* OLD VALUE : [&EMT&$a$ proceeds, carefully.] */
// HASH_VALUE BA85F733D08894FD
// INDEX 442
emote_careful_self [&EMT&$a$ carries on, but is more careful this time.]
/* OLD VALUE : [&EMT&$a$ warns $t$ to be careful.] */
// HASH_VALUE 23799FCDB9746E1F
// INDEX 443
emote_careful_target [&EMT&$a$ asks $t$ to be careful.]
/* OLD VALUE : [&EMT&$a$ thinks someone was careless, but isn't naming names.] */
// HASH_VALUE 786B104009D839D5
// INDEX 444
emote_careless_nobody [&EMT&$a$ thinks someone is careless, but doesn't name anybody.]
// HASH_VALUE 93634C1576C9F74C
// INDEX 445
emote_careless_self [&EMT&$a$ shrugs carelessly.]
// HASH_VALUE D0A1AE6B3BC81CFE
// INDEX 446
emote_careless_target [&EMT&$a$ wants to know how $t$ could be so careless.]
/* OLD VALUE : [&EMT&$a$ looks around casually.] */
// HASH_VALUE E389F59259E46261
// INDEX 447
emote_casual_nobody [&EMT&$a$ looks around nonchalantly.]
/* OLD VALUE : [&EMT&$a$ hangs out.] */
// HASH_VALUE 9347E0868815DB6C
// INDEX 448
emote_casual_self [&EMT&$a$ is just hanging about.]
/* OLD VALUE : [&EMT&$a$ asks $t$ what's up.] */
// HASH_VALUE FFA908C736AAE640
// INDEX 449
emote_casual_target [&EMT&$a$ asks $t$ if there's anything new.]
// HASH_VALUE 41A464F02E2C6BB2
// INDEX 450
emote_chaotic_nobody [&EMT&$a$ finds all of this rather chaotic.]
/* OLD VALUE : [&EMT&$a$ revels in the chaos he has made.] */
// HASH_VALUE 3E9F36F349FB4076
// INDEX 451
emote_chaotic_self_m [&EMT&$a$ revels in the chaos he has created.]
/* OLD VALUE : [&EMT&$a$ revels in the chaos she has made.] */
// HASH_VALUE A08E8E989BFC3061
// INDEX 452
emote_chaotic_self_f [&EMT&$a$ revels in the chaos she has created.]
/* OLD VALUE : [&EMT&$a$ wonders if $t$ finds things just as chaotic as he does.] */
// HASH_VALUE A286305EF279201A
// INDEX 453
emote_chaotic_target_m [&EMT&$a$ wonders if $t$ finds things as chaotic as he does.]
/* OLD VALUE : [&EMT&$a$ wonders if $t$ finds things just as chaotic as she does.] */
// HASH_VALUE EFDBF8683035351D
// INDEX 454
emote_chaotic_target_f [&EMT&$a$ wonders if $t$ finds things as chaotic as she does.]
// HASH_VALUE 959638CB7F072B2A
// INDEX 455
emote_cheer_nobody [&EMT&$a$ cheers everyone on.]
// HASH_VALUE 24B29FBA01D771D0
// INDEX 456
emote_cheer_self [&EMT&$a$ cheers. Yay!]
// HASH_VALUE 7F9E30B1A241A26E
// INDEX 457
emote_cheer_target [&EMT&$a$ cheers $t$ on. Go $t$!]
/* OLD VALUE : [&EMT&$a$ surveys the scene with a clinical air.] */
// HASH_VALUE 49DEC957D18009A4
// INDEX 458
emote_clinical_nobody [&EMT&$a$ considers the scene with a clinical look.]
// HASH_VALUE 1843E21F86B4534D
// INDEX 459
emote_clinical_self_m [&EMT&$a$ examines himself.]
// HASH_VALUE 1743E21F86B45352
// INDEX 460
emote_clinical_self_f [&EMT&$a$ examines herself.]
/* OLD VALUE : [&EMT&$a$ observes $t$ taking notes.] */
// HASH_VALUE B194A0BEB2002F92
// INDEX 461
emote_clinical_target [&EMT&$a$ observes $t$ while taking notes.]
// HASH_VALUE 0F26D4EEA2718F28
// INDEX 462
emote_cold_nobody [&EMT&$a$ stares coldly.]
/* OLD VALUE : [&EMT&$a$ is cold as ice.] */
// HASH_VALUE AE330018C45F5F2D
// INDEX 463
emote_cold_self [&EMT&$a$ is as cold as ice.]
/* OLD VALUE : [&EMT&$a$ eyes $t$ coldly.] */
// HASH_VALUE 6BD2D7268FA275E3
// INDEX 464
emote_cold_target [&EMT&$a$ looks at $t$ coldly.]
// HASH_VALUE E3B66C2DF56AA75F
// INDEX 465
emote_compassionate_nobody [&EMT&$a$ smiles sympathetically.]
// HASH_VALUE 5077641084FC8F66
// INDEX 466
emote_compassionate_self_m [&EMT&$a$ takes care of himself.]
// HASH_VALUE 5077780C84FC8F66
// INDEX 467
emote_compassionate_self_f [&EMT&$a$ takes care of herself.]
/* OLD VALUE : [&EMT&$a$ shows great compassion to $t$.] */
// HASH_VALUE CC608AC04D2B3898
// INDEX 468
emote_compassionate_target [&EMT&$a$ shows great compassion towards $t$.]
/* OLD VALUE : [&EMT&$a$ glances around, feeling superior.] */
// HASH_VALUE 03DE74F8202A98D5
// INDEX 469
emote_condescending_nobody [&EMT&$a$ casts a superior glance around.]
/* OLD VALUE : [&EMT&$a$ doesn't like condescending people.] */
// HASH_VALUE 3C5DA06F72EB73D6
// INDEX 470
emote_condescending_self [&EMT&$a$ doesn't like patronizing people.]
/* OLD VALUE : [&EMT&$a$ speaks very slowly at $t$.] */
// HASH_VALUE 701A0943B229B308
// INDEX 471
emote_condescending_target [&EMT&$a$ speaks disdainfully to $t$.]
// HASH_VALUE 27A7BC8E07CA9A74
// INDEX 472
emote_confident_nobody [&EMT&$a$ struts about confidently.]
// HASH_VALUE 3EB8C162A36EC439
// INDEX 473
emote_confident_self_m [&EMT&$a$ has all the confidence he needs.]
// HASH_VALUE AB0C85B2E07EC442
// INDEX 474
emote_confident_self_f [&EMT&$a$ has all the confidence she needs.]
/* OLD VALUE : [&EMT&$a$ has full confidence in $t$.] */
// HASH_VALUE 9EC43BDC4CBC4652
// INDEX 475
emote_confident_target [&EMT&$a$ fully trusts $t$.]
/* OLD VALUE : [&EMT&$a$ ponders for a while, but ends up confused anyway.] */
// HASH_VALUE 62F581DBDA198861
// INDEX 476
emote_confused_nobody [&EMT&$a$ thinks for a moment, but ends up confused anyway.]
// HASH_VALUE 7FFCB5723FDE9440
// INDEX 477
emote_confused_self_m [&EMT&$a$ has managed to confuse himself.]
// HASH_VALUE 7F4DA5723FDE9440
// INDEX 478
emote_confused_self_f [&EMT&$a$ has managed to confuse herself.]
/* OLD VALUE : [&EMT&$a$ admits $t$ has him confused.] */
// HASH_VALUE 82AC483E73CB7E82
// INDEX 479
emote_confused_target_m [&EMT&$a$ admits that $t$ confused him.]
/* OLD VALUE : [&EMT&$a$ admits $t$ has her confused.] */
// HASH_VALUE 81AC483E73CB7E87
// INDEX 480
emote_confused_target_f [&EMT&$a$ admits that $t$ confused her.]
/* OLD VALUE : [&EMT&$a$ scowls contemptuously.] */
// HASH_VALUE 15E25425B5E90F50
// INDEX 481
emote_contemptuous_nobody [&EMT&$a$ scowls scornfully.]
/* OLD VALUE : [&EMT&$a$ holds everything in contempt.] */
// HASH_VALUE 6766CB21D2389629
// INDEX 482
emote_contemptuous_self [&EMT&$a$ despises everything.]
/* OLD VALUE : [&EMT&$a$ holds $t$ in bitter contempt.] */
// HASH_VALUE 6B62BF565C1A4628
// INDEX 483
emote_contemptuous_target [&EMT&$a$ despises $t$ profoundly.]
/* OLD VALUE : [&EMT&$a$ is content.] */
// HASH_VALUE C86F02208605E64E
// INDEX 484
emote_content_nobody [&EMT&$a$ is happy.]
/* OLD VALUE : [&EMT&$a$ relaxes, and wouldn't change a thing.] */
// HASH_VALUE 6291A675F685BC30
// INDEX 485
emote_content_self [&EMT&$a$ relaxes, and wouldn't change a thing for all the water in Tryker.]
/* OLD VALUE : [&EMT&$a$ sighs contentedly at $t$.] */
// HASH_VALUE 9409E0817396AF58
// INDEX 486
emote_content_target [&EMT&$a$ smiles contentedly at $t$.]
/* OLD VALUE : [&EMT&$a$ goes first, as an example of courage.] */
// HASH_VALUE 319FE17FFE5F0386
// INDEX 487
emote_courageous_nobody [&EMT&$a$ goes first, to display courage.]
// HASH_VALUE 0BBFF92F8919BB57
// INDEX 488
emote_courageous_self_m [&EMT&$a$ summons up all his courage.]
// HASH_VALUE 0BAFE92F8919BB57
// INDEX 489
emote_courageous_self_f [&EMT&$a$ summons up all her courage.]
/* OLD VALUE : [&EMT&$a$ is inspired by the courageousness of $t$.] */
// HASH_VALUE D8B91D48081A0A87
// INDEX 490
emote_courageous_target [&EMT&$a$ is inspired by $t$'s courage.]
/* OLD VALUE : [&EMT&$a$ bows deeply.] */
// HASH_VALUE 25CEC0441AB99E69
// INDEX 491
emote_courtly_nobody [&EMT&$a$ bows in a courtly manner.]
/* OLD VALUE : [&EMT&$a$ proceeds in a regal fashion.] */
// HASH_VALUE 019EE48955704787
// INDEX 492
emote_courtly_self [&EMT&$a$ proceeds in a courtly manner.]
/* OLD VALUE : [&EMT&$a$ flourishes at $t$ in a most courtly bow.] */
// HASH_VALUE 4CF43C971F47230A
// INDEX 493
emote_courtly_target [&EMT&$a$ bows to $t$ in a most courtly manner.]
// HASH_VALUE A2D55C8CF574BAD4
// INDEX 494
emote_coward_nobody [&EMT&$a$ isn't a coward.]
// HASH_VALUE B2AD0A7E6876355A
// INDEX 495
emote_coward_self [&EMT&$a$ trembles, and looks for something to hide behind.]
// HASH_VALUE 1332FB1B04E2FFD8
// INDEX 496
emote_coward_target [&EMT&$a$ calls $t$ a coward.]
// HASH_VALUE 02772BCD1316C2DF
// INDEX 497
emote_crazy_nobody [&EMT&$a$ goes crazy.]
// HASH_VALUE F02AB8CE251A63E0
// INDEX 498
emote_crazy_self [&EMT&$a$ is crazy, but everyone knows it.]
// HASH_VALUE A593ABD9C7F58A2D
// INDEX 499
emote_crazy_target [&EMT&$a$ believes $t$ is crazy.]
// HASH_VALUE 469039A832B350C6
// INDEX 500
emote_crude_nobody [&EMT&$a$ makes a crude gesture to everyone.]
/* OLD VALUE : [&EMT&$a$ makes a few crude comments to himself.] */
// HASH_VALUE 06FF01128F61F5E8
// INDEX 501
emote_crude_self_m [&EMT&$a$ makes a few crude comments about himself.]
/* OLD VALUE : [&EMT&$a$ makes a few crude comments to herself.] */
// HASH_VALUE 05FF01128F61F5ED
// INDEX 502
emote_crude_self_f [&EMT&$a$ makes a few crude comments about herself.]
/* OLD VALUE : [&EMT&$a$ makes a crude gesture at $t$.] */
// HASH_VALUE C69AA43A571C3F85
// INDEX 503
emote_crude_target [&EMT&$a$ makes a crude gesture to $t$.]
/* OLD VALUE : [&EMT&$a$ narrows his eyes, unleashing an unusual amount of cruelty.] */
// HASH_VALUE DD032B492651C4F3
// INDEX 504
emote_cruel_nobody_m [&EMT&$a$ screws up his eyes, revealing an unusual expression of cruelty.]
/* OLD VALUE : [&EMT&$a$ narrows her eyes, unleashing an unusual amount of cruelty.] */
// HASH_VALUE DD032B492651C0EF
// INDEX 505
emote_cruel_nobody_f [&EMT&$a$ screws up her eyes, revealing an unusual expression of cruelty.]
/* OLD VALUE : [&EMT&$a$ teases, torments, and taunts. How cruel!] */
// HASH_VALUE 1991F6D035936DFF
// INDEX 506
emote_cruel_self [&EMT&$a$ teases, torments, and provokes. How cruel!]
/* OLD VALUE : [&EMT&$a$ taunts $t$ cruelly.] */
// HASH_VALUE E521DCA1D799A232
// INDEX 507
emote_cruel_target [&EMT&$a$ provokes $t$ with cruelty.]
// HASH_VALUE B1581FDB80481FCF
// INDEX 508
emote_curious_nobody [&EMT&$a$ is curious.]
// HASH_VALUE 017DE16CB79744D4
// INDEX 509
emote_curious_self_m [&EMT&$a$ wonders about himself sometimes.]
// HASH_VALUE 017DF568B79744D4
// INDEX 510
emote_curious_self_f [&EMT&$a$ wonders about herself sometimes.]
/* OLD VALUE : [&EMT&$a$ is curious of $t$.] */
// HASH_VALUE 7FA9E7CF56D76121
// INDEX 511
emote_curious_target [&EMT&$a$ is intrigued by $t$.]
/* OLD VALUE : [&EMT&$a$ generally has a low opinion of the nature of homins.] */
// HASH_VALUE B1E7CFCF80072FCF
// INDEX 512
emote_cynical_nobody [&EMT&$a$ is cynical.]
/* OLD VALUE : [&EMT&$a$ reaches new levels of cynicism.] */
// HASH_VALUE 494141C0CD910CF7
// INDEX 513
emote_cynical_self [&EMT&$a$ is proud to reach new levels of cynicsm.]
/* OLD VALUE : [&EMT&$a$ doesn't quite trust $t$.] */
// HASH_VALUE A277F0FE4B617A79
// INDEX 514
emote_cynical_target [&EMT&$a$ doesn't really trust $t$.]
/* OLD VALUE : [&EMT&$a$ only looks dainty, trust him.] */
// HASH_VALUE C33EB47A9A7562F8
// INDEX 515
emote_dainty_nobody_m [&EMT&$a$ looks dainty and trustworthy.]
/* OLD VALUE : [&EMT&$a$ only looks dainty, trust her.] */
// HASH_VALUE C33EB47A9A7562F8
// INDEX 516
emote_dainty_nobody_f [&EMT&$a$ looks dainty and trustworthy.]
/* OLD VALUE : [&EMT&$a$ fusses about in a dainty fashion.] */
// HASH_VALUE AA2DA13399B40EE1
// INDEX 517
emote_dainty_self [&EMT&$a$ bustles in a delicate manner.]
/* OLD VALUE : [&EMT&$a$ wonders how a dainty creature like $t$ can kill something so big.] */
// HASH_VALUE C9222C288C51CF4A
// INDEX 518
emote_dainty_target [&EMT&$a$ wonders how such a dainty creature as $t$ can kill something so big.]
/* OLD VALUE : [&EMT&$a$ gets this party started!] */
// HASH_VALUE 2647031E733A767F
// INDEX 519
emote_dance_nobody [&EMT&$a$ gets the party started!]
// HASH_VALUE 1203442C54966532
// INDEX 520
emote_dance_self [&EMT&$a$ is poetry in motion.]
/* OLD VALUE : [&EMT&$a$ extends a hand. Would $t$ like to dance?] */
// HASH_VALUE 512E503B048A5B65
// INDEX 521
emote_dance_target [&EMT&$a$ bashfully asks $t$ dance?]
/* OLD VALUE : [&EMT&$a$ is put on the defensive.] */
// HASH_VALUE 8F74F42114C27A28
// INDEX 522
emote_defensive_nobody [&EMT&$a$ is on the defensive.]
// HASH_VALUE 5C14DF94D6647652
// INDEX 523
emote_defensive_self_m [&EMT&$a$ defends himself.]
// HASH_VALUE 9DD4DF94D6647652
// INDEX 524
emote_defensive_self_f [&EMT&$a$ defends herself.]
/* OLD VALUE : [&EMT&$a$ gets defensive at $t$.] */
// HASH_VALUE F1C9D54472E97A74
// INDEX 525
emote_defensive_target [&EMT&$a$ gets defensive towards $t$.]
// HASH_VALUE 7FA4D8F850816D4F
// INDEX 526
emote_depressed_nobody [&EMT&$a$ is depressed.]
// HASH_VALUE 24748082DC648F25
// INDEX 527
emote_depressed_self [&EMT&$a$ could use a good listener.]
// HASH_VALUE BAF9B44687D5724C
// INDEX 528
emote_depressed_target_m [&EMT&$a$ asks $t$ if he is depressed.]
// HASH_VALUE E90F8CEF1BE52A81
// INDEX 529
emote_depressed_target_f [&EMT&$a$ asks $t$ if she is depressed.]
// HASH_VALUE 6429B84ED80813DB
// INDEX 530
emote_desire_nobody_m [&EMT&$a$ figures out what he wants.]
// HASH_VALUE B02FBC489569B620
// INDEX 531
emote_desire_nobody_f [&EMT&$a$ figures out what she wants.]
// HASH_VALUE 6EC23E63A0CF3C28
// INDEX 532
emote_desire_self_m [&EMT&$a$ knows what he wants, and isn't afraid to go get it.]
// HASH_VALUE 01E71F9BC49E8CF4
// INDEX 533
emote_desire_self_f [&EMT&$a$ knows what she wants, and isn't afraid to go get it.]
// HASH_VALUE D6C6AA45821E74E5
// INDEX 534
emote_desire_target_m [&EMT&$a$ knows what he wants, and it happens to be $t$.]
// HASH_VALUE 1295A723047F7F8E
// INDEX 535
emote_desire_target_f [&EMT&$a$ knows what she wants, and it happens to be $t$.]
// HASH_VALUE 1644E00FB789AB56
// INDEX 536
emote_despaired_nobody [&EMT&$a$ is filled with despair.]
/* OLD VALUE : [&EMT&$a$ despairs; things couldn't get worse.] */
// HASH_VALUE E285C215416DEC9F
// INDEX 537
emote_despaired_self [&EMT&$a$ gives up hope, could things get any worse.]
// HASH_VALUE 812E38AA383602EB
// INDEX 538
emote_despaired_target [&EMT&$a$ lets $t$ know things are hopeless.]
/* OLD VALUE : [&EMT&$a$ looks ready to destroy something.] */
// HASH_VALUE 077F56E20F2BBC9C
// INDEX 539
emote_destructive_nobody [&EMT&$a$ looks ready to destroy everything.]
/* OLD VALUE : [&EMT&$a$ throws things around, raises a fuss, and is in a destructive mood.] */
// HASH_VALUE BEB93215A18DDF51
// INDEX 540
emote_destructive_self [&EMT&$a$ throws things around, becomes agitated, and is in a destructive mood.]
/* OLD VALUE : [&EMT&$a$ warns $t$ to stay back.] */
// HASH_VALUE E10F78F294BD1439
// INDEX 541
emote_destructive_target [&EMT&$a$ warns $t$ with a destructive attitude.]
/* OLD VALUE : [&EMT&$a$ faces certain death. Onward!] */
// HASH_VALUE FB8ED982D57E1A86
// INDEX 542
emote_die_nobody [&EMT&$a$ faces certain death. Forward!]
// HASH_VALUE 47D05A12BB1CB84B
// INDEX 543
emote_die_self_m [&EMT&$a$ wants to have a little fun before he dies.]
// HASH_VALUE 942522167AD8CD4E
// INDEX 544
emote_die_self_f [&EMT&$a$ wants to have a little fun before she dies.]
/* OLD VALUE : [&EMT&$a$ checks $t$'s expiration date.] */
// HASH_VALUE D83A8C6A616F587D
// INDEX 545
emote_die_target [&EMT&$a$ informs $t$ of his coming death.]
/* OLD VALUE : [&EMT&$a$ maintains composure.] */
// HASH_VALUE 010723CD4E333FE5
// INDEX 546
emote_dignified_nobody [&EMT&$a$ stays calm.]
/* OLD VALUE : [&EMT&$a$ acts dignified, regardless of the situation at hand.] */
// HASH_VALUE E3F1067AD5084CB5
// INDEX 547
emote_dignified_self [&EMT&$a$ acts with dignity, regardless of the situation.]
/* OLD VALUE : [&EMT&$a$ notes the dignified manner $t$ carries himself and acts accordingly.] */
// HASH_VALUE 0B4EAEB71E3C60FD
// INDEX 548
emote_dignified_target_m [&EMT&$a$ notices the dignified attitude of $t$.]
/* OLD VALUE : [&EMT&$a$ notes the dignified manner $t$ carries herself and acts accordingly.] */
// HASH_VALUE 0B4EAEB71E3C60FD
// INDEX 549
emote_dignified_target_f [&EMT&$a$ notices the dignified attitude of $t$.]
/* OLD VALUE : [&EMT&$a$ believes some diplomacy would help here.] */
// HASH_VALUE 8393D1BA232097EF
// INDEX 550
emote_diplomatic_nobody [&EMT&$a$ wouldn't say no to a little diplomacy.]
/* OLD VALUE : [&EMT&$a$ engages in diplomacy with himself. Surprisingly, all parties come to an agreement.] */
// HASH_VALUE F6FC0C9FF3BAEF15
// INDEX 551
emote_diplomatic_self_m [&EMT&$a$ embarks on a diplomatic discussion with himself. Surprisingly, all parties come to an agreement.]
/* OLD VALUE : [&EMT&$a$ engages in diplomacy with herself. Surprisingly, all parties come to an agreement.] */
// HASH_VALUE 37BC0C9FF3BAEF15
// INDEX 552
emote_diplomatic_self_f [&EMT&$a$ embarks on a diplomatic discussion with herself. Surprisingly, all parties come to an agreement.]
/* OLD VALUE : [&EMT&$a$ engages in diplomatic relations with $t$.] */
// HASH_VALUE 1D4C51E4680F5CB0
// INDEX 553
emote_diplomatic_target [&EMT&$a$ starts diplomatic relations with $t$.]
/* OLD VALUE : [&EMT&$a$ is clearly disappointed.] */
// HASH_VALUE D1A35C22CB888775
// INDEX 554
emote_disappointed_nobody [&EMT&$a$ is really disappointed.]
// HASH_VALUE 63E39E5B6F41FDE8
// INDEX 555
emote_disappointed_self_m [&EMT&$a$ is disappointed in himself, and sighs.]
// HASH_VALUE 63E39E5B6F92EDE8
// INDEX 556
emote_disappointed_self_f [&EMT&$a$ is disappointed in herself, and sighs.]
/* OLD VALUE : [&EMT&$a$ lowers his head, disappointed at $t$.] */
// HASH_VALUE 471F65AFCD3A078A
// INDEX 557
emote_disappointed_target_m [&EMT&$a$ bows his head, disappointed in $t$.]
/* OLD VALUE : [&EMT&$a$ lowers her head, disappointed at $t$.] */
// HASH_VALUE 471F65AECC3A078A
// INDEX 558
emote_disappointed_target_f [&EMT&$a$ bows her head, disappointed in $t$.]
// HASH_VALUE 66774C0BC8459F25
// INDEX 559
emote_discreet_nobody [&EMT&$a$ looks about discreetly.]
// HASH_VALUE 317E988BD5DE4C43
// INDEX 560
emote_discreet_self [&EMT&$a$ is the very soul of discretion.]
// HASH_VALUE A289BFFC4B042E2B
// INDEX 561
emote_discreet_target [&EMT&$a$ asks $t$ to be discreet.]
/* OLD VALUE : [&EMT&$a$ rolls his eyes.] */
// HASH_VALUE F18F6D9E2F402BC4
// INDEX 562
emote_disdainful_nobody_m [&EMT&$a$ is disappointed with the audience.]
/* OLD VALUE : [&EMT&$a$ rolls her eyes.] */
// HASH_VALUE F18F6D9E2F402BC4
// INDEX 563
emote_disdainful_nobody_f [&EMT&$a$ is disappointed with the audience.]
/* OLD VALUE : [&EMT&$a$ knows you all are beneath him.] */
// HASH_VALUE 9D84DBFB74ECC245
// INDEX 564
emote_disdainful_self_m [&EMT&$a$ believes you are all unworthy of him.]
/* OLD VALUE : [&EMT&$a$ knows you all are beneath her.] */
// HASH_VALUE 9C84DBFB74ECC24A
// INDEX 565
emote_disdainful_self_f [&EMT&$a$ believes you are all unworthy of her.]
/* OLD VALUE : [&EMT&$a$ glares at $t$ distainfully.] */
// HASH_VALUE 59FA317C87B56E75
// INDEX 566
emote_disdainful_target [&EMT&$a$ stares at $t$ disdainfully.]
/* OLD VALUE : [&EMT&$a$ is just plain disgruntled.] */
// HASH_VALUE 5A8EC4EA557607CD
// INDEX 567
emote_disgruntled_nobody [&EMT&$a$ is in a stinker of a bad mood.]
/* OLD VALUE : [&EMT&$a$ grumbles a lot, but proceeds.] */
// HASH_VALUE BEDF539390FE38D9
// INDEX 568
emote_disgruntled_self [&EMT&$a$ grouches while shuffling along.]
/* OLD VALUE : [&EMT&$a$ is disgruntled at $t$.] */
// HASH_VALUE AF52C0ECA2802A2B
// INDEX 569
emote_disgruntled_target [&EMT&$a$ is mad at $t$.]
// HASH_VALUE 7FB4D8088DB17D4F
// INDEX 570
emote_disgusted_nobody [&EMT&$a$ is disgusted.]
// HASH_VALUE D1E8280998294A61
// INDEX 571
emote_disgusted_self_m [&EMT&$a$ is disgusted at himself.]
// HASH_VALUE 12A8280998294A61
// INDEX 572
emote_disgusted_self_f [&EMT&$a$ is disgusted at herself.]
// HASH_VALUE 7F9917DB52B74D1C
// INDEX 573
emote_disgusted_target [&EMT&$a$ is disgusted at $t$.]
/* OLD VALUE : [&EMT&$a$ isn't quite as hopeful as he used to be.] */
// HASH_VALUE A5871B1ECAF9497C
// INDEX 574
emote_disillusioned_nobody_m [&EMT&$a$ lost all his illusions.]
/* OLD VALUE : [&EMT&$a$ isn't quite as hopeful as she used to be.] */
// HASH_VALUE A4871B1ECAF9497B
// INDEX 575
emote_disillusioned_nobody_f [&EMT&$a$ lost all her illusions.]
// HASH_VALUE AA3ED58A9825078F
// INDEX 576
emote_disillusioned_self [&EMT&$a$ is completely disillusioned.]
/* OLD VALUE : [&EMT&$a$ has his illusions shattered by $t$.] */
// HASH_VALUE 1542DB2DF8230739
// INDEX 577
emote_disillusioned_target_m [&EMT&$a$ disillusioned $t$.]
/* OLD VALUE : [&EMT&$a$ has her illusions shattered by $t$.] */
// HASH_VALUE 1542DB2DF8230739
// INDEX 578
emote_disillusioned_target_f [&EMT&$a$ disillusioned $t$.]
/* OLD VALUE : [&EMT&$a$ is dismayed. This wasn't how things were supposed to go.] */
// HASH_VALUE 6714FB72182B435D
// INDEX 579
emote_dismayed_nobody [&EMT&$a$ is dismayed. This wasn't supposed to go like this.]
/* OLD VALUE : [&EMT&$a$ is dismayed at himself. This was not what he was expecting.] */
// HASH_VALUE 733A0DAB429BDC51
// INDEX 580
emote_dismayed_self_m [&EMT&$a$ is dismayed by his own behaviour. This was not what he was expecting.]
/* OLD VALUE : [&EMT&$a$ is dismayed at herself. This was not what she was expecting.] */
// HASH_VALUE 06BA1156562DA113
// INDEX 581
emote_dismayed_self_f [&EMT&$a$ is dismayed by her own behaviour. This was not what she was expecting.]
/* OLD VALUE : [&EMT&$a$ looks dismayed at $t$.] */
// HASH_VALUE E93AE6A6E1665BE1
// INDEX 582
emote_dismayed_target [&EMT&$a$ seems dismayed by $t$'s behaviour.]
/* OLD VALUE : [&EMT&$a$ turns round and round and..] */
// HASH_VALUE 60E85C1838359720
// INDEX 583
emote_disoriented_nobody [&EMT&$a$ spins round in circles.]
// HASH_VALUE 590F1BF9A0299941
// INDEX 584
emote_disoriented_self [&EMT&$a$ looks in every direction, but is lost.]
// HASH_VALUE 2066D1792C91F120
// INDEX 585
emote_disoriented_target [&EMT&$a$ finds $t$'s instructions a bit disorienting.]
/* OLD VALUE : [&EMT&$a$ gazes off into the middle distance.] */
// HASH_VALUE 860D813007359784
// INDEX 586
emote_distracted_nobody [&EMT&$a$ gazes vacantly into the blue.]
/* OLD VALUE : [&EMT&$a$ isn't paying attention right now, can you come back later?] */
// HASH_VALUE 86EA883094796A8C
// INDEX 587
emote_distracted_self [&EMT&$a$ isn't thinking clearly right now, can you come back later?]
// HASH_VALUE 5783BF310FB17E13
// INDEX 588
emote_distracted_target [&EMT&$a$ is distracted by $t$.]
// HASH_VALUE 03EEFCD332E95331
// INDEX 589
emote_doubtful_nobody [&EMT&$a$ doubts it.]
// HASH_VALUE 3CFE80940998D043
// INDEX 590
emote_doubtful_self [&EMT&$a$ isn't quite sure about things.]
/* OLD VALUE : [&EMT&$a$ doesn't believe $t$.] */
// HASH_VALUE 132384D44900BE71
// INDEX 591
emote_doubtful_target [&EMT&$a$ questions $t$'s words.]
/* OLD VALUE : [&EMT&$a$ strikes a pose.] */
// HASH_VALUE 5097D4FBA271832A
// INDEX 592
emote_dramatic_nobody [&EMT&$a$ starts posing.]
// HASH_VALUE F852660C52CDB8E3
// INDEX 593
emote_dramatic_self_m [&EMT&$a$ would make a great actor, don't you think?]
// HASH_VALUE C586670054CD9422
// INDEX 594
emote_dramatic_self_f [&EMT&$a$ would make a great actress, don't you think?]
// HASH_VALUE 165418CC37C59E25
// INDEX 595
emote_dramatic_target [&EMT&$a$ puts on a show for $t$.]
/* OLD VALUE : [&EMT&$a$ stares off into the distance.] */
// HASH_VALUE 860D813007359784
// INDEX 596
emote_dreamy_nobody [&EMT&$a$ gazes vacantly into the blue.]
/* OLD VALUE : [&EMT&$a$ has a dreamy look about him.] */
// HASH_VALUE A426CB1F8640C26A
// INDEX 597
emote_dreamy_self_m [&EMT&$a$ looks at him dreamily.]
/* OLD VALUE : [&EMT&$a$ has a dreamy look about her.] */
// HASH_VALUE A326CB1F8640C26F
// INDEX 598
emote_dreamy_self_f [&EMT&$a$ looks at her dreamily.]
// HASH_VALUE 17021819B3919E68
// INDEX 599
emote_dreamy_target [&EMT&$a$ gazes dreamily at $t$.]
/* OLD VALUE : [&EMT&$a$ hiccups and gets another drink.] */
// HASH_VALUE C755CD4FC56ACCE2
// INDEX 600
emote_drunk_nobody [&EMT&$a$ knows they have reached their limit, so gets another drink.]
/* OLD VALUE : [&EMT&$a$ staggers around, possibly drunk.] */
// HASH_VALUE 006DA35256BE44E4
// INDEX 601
emote_drunk_self [&EMT&$a$ staggers along, possibly drunk.]
/* OLD VALUE : [&EMT&$a$ hands $t$ another drink.] */
// HASH_VALUE 6F0DE42BF4BB6E8C
// INDEX 602
emote_drunk_target [&EMT&$a$ offers another drink to $t$.]
/* OLD VALUE : [&EMT&$a$ will do his duty.] */
// HASH_VALUE 7EECB0991878EDDD
// INDEX 603
emote_dutiful_nobody_m [&EMT&$a$ will fulfill his obligations.]
/* OLD VALUE : [&EMT&$a$ will do her duty.] */
// HASH_VALUE 7EECB0981778EDDD
// INDEX 604
emote_dutiful_nobody_f [&EMT&$a$ will fulfill her obligations.]
/* OLD VALUE : [&EMT&$a$ is unswavering in dedication to his duty.] */
// HASH_VALUE F8333C73F22CA15A
// INDEX 605
emote_dutiful_self_m [&EMT&$a$ will carry out his duty to the best of his ability.]
/* OLD VALUE : [&EMT&$a$ is unswavering in dedication to her duty.] */
// HASH_VALUE F8131C73F22CA15A
// INDEX 606
emote_dutiful_self_f [&EMT&$a$ will carry out her duty to the best of her ability.]
/* OLD VALUE : [&EMT&$a$ follows $t$, as is his duty.] */
// HASH_VALUE A714814FA6DC43BD
// INDEX 607
emote_dutiful_target_m [&EMT&$a$ follows $t$, as if it were his duty.]
/* OLD VALUE : [&EMT&$a$ follows $t$, as is her duty.] */
// HASH_VALUE A714814FA6CC33BD
// INDEX 608
emote_dutiful_target_f [&EMT&$a$ follows $t$, as if it were her duty.]
/* OLD VALUE : [&EMT&$a$ is eager and ready!] */
// HASH_VALUE 8E99F13F5349E31E
// INDEX 609
emote_eager_nobody [&EMT&$a$ is enthusiastic and ready!]
/* OLD VALUE : [&EMT&$a$ is self motivated.] */
// HASH_VALUE C3E300CB0D98334A
// INDEX 610
emote_eager_self [&EMT&$a$ is very motivated.]
/* OLD VALUE : [&EMT&$a$ nods eagerly at $t$.] */
// HASH_VALUE 2827334F47759230
// INDEX 611
emote_eager_target [&EMT&$a$ shows enthusiasm to $t$.]
/* OLD VALUE : [&EMT&$a$ looks intent.] */
// HASH_VALUE 5CD44BE812C19A5B
// INDEX 612
emote_earnest_nobody [&EMT&$a$ seems attentive.]
/* OLD VALUE : [&EMT&$a$ expresses the importance of being earnest.] */
// HASH_VALUE 985B3519CE95C027
// INDEX 613
emote_earnest_self [&EMT&$a$ stresses the importance of being attentive.]
/* OLD VALUE : [&EMT&$a$ eyes $t$ seriously.] */
// HASH_VALUE 2558E75235DB821D
// INDEX 614
emote_earnest_target [&EMT&$a$ stares earnestly at $t$.]
/* OLD VALUE : [&EMT&$a$ couldn't be happier.] */
// HASH_VALUE 7D53EC4D94E99722
// INDEX 615
emote_ecstatic_nobody [&EMT&$a$ is having a wicked time.]
/* OLD VALUE : [&EMT&$a$ is so happy with himself!] */
// HASH_VALUE D7E7B0F858FA8766
// INDEX 616
emote_ecstatic_self_m [&EMT&$a$ doubles up with laughter!]
/* OLD VALUE : [&EMT&$a$ is so happy with herself!] */
// HASH_VALUE D7E7B0F858FA8766
// INDEX 617
emote_ecstatic_self_f [&EMT&$a$ doubles up with laughter!]
/* OLD VALUE : [&EMT&$a$ is so very happy for $t$!] */
// HASH_VALUE FF9D3152A3901A85
// INDEX 618
emote_ecstatic_target [&EMT&$a$ and $t$ kill themselves laughing!]
/* OLD VALUE : [&EMT&$a$ watches his ego soar.] */
// HASH_VALUE 4058ADFD6CDA5E2B
// INDEX 619
emote_egoistic_nobody_m [&EMT&$a$ hopes his ego isn't writing cheques his talent can't cash.]
/* OLD VALUE : [&EMT&$a$ watches her ego soar.] */
// HASH_VALUE 4058ADFD6CDA5E2B
// INDEX 620
emote_egoistic_nobody_f [&EMT&$a$ hopes his ego isn't writing cheques his talent can't cash.]
/* OLD VALUE : [&EMT&$a$ believes in himself, and his ego.] */
// HASH_VALUE DA92C8B034BFE729
// INDEX 621
emote_egoistic_self_m [&EMT&$a$ believes in himself, and in his ego.]
/* OLD VALUE : [&EMT&$a$ believes in herself, and her ego.] */
// HASH_VALUE DA92C8B0353FE729
// INDEX 622
emote_egoistic_self_f [&EMT&$a$ believes in herself, and in her ego.]
/* OLD VALUE : [&EMT&$a$ pumps up $t$'s ego, not that he needs it.] */
// HASH_VALUE 07CE19D23A41E3B7
// INDEX 623
emote_egoistic_target_m [&EMT&$a$ indulges $t$'s ego, not that he needs it.]
/* OLD VALUE : [&EMT&$a$ pumps up $t$'s ego, not that she needs it.] */
// HASH_VALUE 0740F90CA927A7B8
// INDEX 624
emote_egoistic_target_f [&EMT&$a$ indulges $t$'s ego, not that she needs it.]
// HASH_VALUE E646EBE590E74E29
// INDEX 625
emote_embarrassed_nobody [&EMT&$a$ blushes, embarassed.]
/* OLD VALUE : [&EMT&$a$ embarasses himself.] */
// HASH_VALUE 828774FDF2605B14
// INDEX 626
emote_embarrassed_self_m [&EMT&$a$ is embarassed.]
/* OLD VALUE : [&EMT&$a$ embarasses herself.] */
// HASH_VALUE 828774FDF2605B14
// INDEX 627
emote_embarrassed_self_f [&EMT&$a$ is embarassed.]
// HASH_VALUE 0223681AF2646A72
// INDEX 628
emote_embarrassed_target [&EMT&$a$ is embarrassed by $t$.]
/* OLD VALUE : [&EMT&$a$ is overcome with emotion.] */
// HASH_VALUE 170300103A18B36B
// INDEX 629
emote_emotional_nobody [&EMT&$a$ is seized with emotion.]
// HASH_VALUE E7A2F41CF9B59F70
// INDEX 630
emote_emotional_self [&EMT&$a$ could use some comfort.]
// HASH_VALUE 6773E6291370AE1C
// INDEX 631
emote_emotional_target [&EMT&$a$ tries to comfort $t$.]
// HASH_VALUE 9C121A2388107F59
// INDEX 632
emote_emotionless_nobody [&EMT&$a$ shows no emotion.]
/* OLD VALUE : [&EMT&$a$ remains emotionless. There's nothing to be said or done.] */
// HASH_VALUE F9863D391B075947
// INDEX 633
emote_emotionless_self [&EMT&$a$ remains emotionless. There's nothing to be said or done anymore.]
/* OLD VALUE : [&EMT&$a$ looks vacantly at $t$.] */
// HASH_VALUE 2AC91177C3074EEC
// INDEX 634
emote_emotionless_target [&EMT&$a$ stares at $t$ absent-mindedly.]
/* OLD VALUE : [&EMT&$a$ looks ready to listen.] */
// HASH_VALUE 8338CF331396EBDE
// INDEX 635
emote_emphatic_nobody [&EMT&$a$ is ready to listen.]
/* OLD VALUE : [&EMT&$a$ is willing to lend an empahatic ear, knowing how you feel.] */
// HASH_VALUE C9DA69541CF4900C
// INDEX 636
emote_emphatic_self [&EMT&$a$ is willing to listen to you sympathetically, knowing how you feel.]
/* OLD VALUE : [&EMT&$a$ empathizes with $t$. "I know just how you feel."] */
// HASH_VALUE 1457DD7C85C4D917
// INDEX 637
emote_emphatic_target [&EMT&$a$ sympathizes with $t$. "I know just how you feel."]
/* OLD VALUE : [&EMT&$a$ finds the situation encouraging.] */
// HASH_VALUE 031292A2A2513712
// INDEX 638
emote_encouraging_nobody [&EMT&$a$ thinks the situation is encouraging.]
// HASH_VALUE 7F66B80075705F14
// INDEX 639
emote_encouraging_self [&EMT&$a$ is encouraged.]
// HASH_VALUE 0AC554D3F595C6DF
// INDEX 640
emote_encouraging_target [&EMT&$a$ encourages $t$.]
// HASH_VALUE 0344301809351321
// INDEX 641
emote_enraged_nobody [&EMT&$a$ is furious, watch out.]
/* OLD VALUE : [&EMT&$a$ fumes, enraged.] */
// HASH_VALUE D9C43F22F3C55FF4
// INDEX 642
emote_enraged_self [&EMT&$a$ steams with rage.]
/* OLD VALUE : [&EMT&$a$ seethes with rage at $t$.] */
// HASH_VALUE 7EBA8796C6496B2C
// INDEX 643
emote_enraged_target [&EMT&$a$ steams with rage against $t$.]
/* OLD VALUE : [&EMT&$a$ looks enthusiastic.] */
// HASH_VALUE 56E658285302172C
// INDEX 644
emote_enthusiastic_nobody [&EMT&$a$ seems enthusiastic.]
// HASH_VALUE C8F51FE95335B252
// INDEX 645
emote_enthusiastic_self [&EMT&$a$ is enthusiastic.]
/* OLD VALUE : [&EMT&$a$ agrees enthusiastically with $t$.] */
// HASH_VALUE 3890AAAE2392C344
// INDEX 646
emote_enthusiastic_target [&EMT&$a$ is very enthusiastic listening to $t$.]
/* OLD VALUE : [&EMT&$a$ seethes with envy.] */
// HASH_VALUE 02A70B4B9DC6B351
// INDEX 647
emote_envious_nobody [&EMT&$a$ is eaten away with envy.]
/* OLD VALUE : [&EMT&$a$ is probably the envy of everyone right now.] */
// HASH_VALUE C6158311BD12BC03
// INDEX 648
emote_envious_self [&EMT&$a$ is certainly envied by everyone right now.]
/* OLD VALUE : [&EMT&$a$ wants to be just like you, $t$.] */
// HASH_VALUE DF1CCC7D625E809D
// INDEX 649
emote_envious_target [&EMT&$a$ would like to be just like $t$.]
// HASH_VALUE B88EB04D92C0F3E7
// INDEX 650
emote_evil_nobody_m [&EMT&$a$ rubs his hands together evilly.]
// HASH_VALUE B88EB04C91C0F3E7
// INDEX 651
emote_evil_nobody_f [&EMT&$a$ rubs her hands together evilly.]
/* OLD VALUE : [&EMT&$a$ considers him evil.] */
// HASH_VALUE 523E2C1737E8F24C
// INDEX 652
emote_evil_self_m [&EMT&$a$ thinks he is evil.]
/* OLD VALUE : [&EMT&$a$ considers herself evil.] */
// HASH_VALUE 02762C2F7F231F23
// INDEX 653
emote_evil_self_f [&EMT&$a$ thinks she is evil.]
/* OLD VALUE : [&EMT&$a$ grins evilly at $t$.] */
// HASH_VALUE A7823B1FBAB1C222
// INDEX 654
emote_evil_target [&EMT&$a$ smiles evilly at $t$.]
// HASH_VALUE 9A850F9485E58E4F
// INDEX 655
emote_excited_nobody [&EMT&$a$ smiles, excited.]
/* OLD VALUE : [&EMT&$a$ is so excited!] */
// HASH_VALUE 8C15B0D162687234
// INDEX 656
emote_excited_self [&EMT&$a$ is too excited!]
/* OLD VALUE : [&EMT&$a$ gets excited at $t$.] */
// HASH_VALUE AE33DF2EF5938B32
// INDEX 657
emote_excited_target [&EMT&$a$ is excited by $t$.]
// HASH_VALUE 51B448CB41648E15
// INDEX 658
emote_exercise_nobody [&EMT&$a$ exercises. One, two..]
/* OLD VALUE : [&EMT&$a$ engages in a complete workout.] */
// HASH_VALUE F8AF6DEDE1E03CEA
// INDEX 659
emote_exercise_self [&EMT&$a$ starts a complete training session.]
// HASH_VALUE D949C98A41A6CB31
// INDEX 660
emote_exercise_target [&EMT&$a$ encourages $t$ to exercise.]
// HASH_VALUE BABC4538773802CC
// INDEX 661
emote_exhausted_nobody [&EMT&$a$ should probably take a break.]
/* OLD VALUE : [&EMT&$a$ is extremely exhausted and needs to rest.] */
// HASH_VALUE 6B3AC4938F304FB9
// INDEX 662
emote_exhausted_self [&EMT&$a$ is exhausted and needs to rest.]
// HASH_VALUE 8DE013C591F7C276
// INDEX 663
emote_exhausted_target [&EMT&$a$ thinks $t$ is exhausted and should take a break.]
/* OLD VALUE : [&EMT&$a$ has happiness in abundance.] */
// HASH_VALUE AA6FA0B3F0DC588A
// INDEX 664
emote_exuberant_nobody [&EMT&$a$ is bubbling over with happiness.]
/* OLD VALUE : [&EMT&$a$ dances about, joyously unrestrained and enthusiastic.] */
// HASH_VALUE 5D43259427E3A02F
// INDEX 665
emote_exuberant_self [&EMT&$a$ dances, unrestrained and enthusiastic.]
/* OLD VALUE : [&EMT&$a$ dances with $t$, extremely pleased.] */
// HASH_VALUE FF2E9C780FEC3F81
// INDEX 666
emote_exuberant_target [&EMT&$a$ dances with $t$, very satisfied.]
// HASH_VALUE 1364101CB7847B1A
// INDEX 667
emote_faithful_nobody [&EMT&$a$ is faithful to no one.]
// HASH_VALUE AC6F689A9C2873FA
// INDEX 668
emote_faithful_self_m [&EMT&$a$ is faithful only to himself.]
// HASH_VALUE AC6F689ADDE873FA
// INDEX 669
emote_faithful_self_f [&EMT&$a$ is faithful only to herself.]
// HASH_VALUE 4CCD4960224EF0EC
// INDEX 670
emote_faithful_target [&EMT&$a$ is faithful to $t$, and $t$ alone.]
// HASH_VALUE 7E27CDEAB69FEED4
// INDEX 671
emote_fanatical_nobody_m [&EMT&$a$ strongly believes in what he does.]
// HASH_VALUE CB7C95F4F45B03D7
// INDEX 672
emote_fanatical_nobody_f [&EMT&$a$ strongly believes in what she does.]
/* OLD VALUE : [&EMT&$a$ is a homin with a cause. To the death!] */
// HASH_VALUE 717FE966701C3BEC
// INDEX 673
emote_fanatical_self [&EMT&$a$ is a homin with a cause. Till death!]
/* OLD VALUE : [&EMT&$a$ has unswerving devotion to $t$, and $t$ alone.] */
// HASH_VALUE F00CA18C2B374BEE
// INDEX 674
emote_fanatical_target [&EMT&$a$ shows an unswerving devotion to $t$, and $t$ alone.]
/* OLD VALUE : [&EMT&$a$ fastidiously makes sure everything is in its place.] */
// HASH_VALUE 5E618F7864BAA4C9
// INDEX 675
emote_fastidious_nobody [&EMT&$a$ meticulously makes sure everything is in its place.]
// HASH_VALUE 66F7FC86D1865E3A
// INDEX 676
emote_fastidious_self_m [&EMT&$a$ brushes himself off.]
// HASH_VALUE A7B7FC86D1865E3A
// INDEX 677
emote_fastidious_self_f [&EMT&$a$ brushes herself off.]
/* OLD VALUE : [&EMT&$a$ fastidiously brushes a bit of dirt off $t$.] */
// HASH_VALUE 41B7AB19E9114F59
// INDEX 678
emote_fastidious_target [&EMT&$a$ meticulously brushes a bit of dirt off $t$.]
// HASH_VALUE 517B2A164252F70B
// INDEX 679
emote_fbt_nobody [&EMT&$a$ demonstrates the art of the Elders of Atys.]
/* OLD VALUE : [&EMT&$a$ practices the art of the Elders of Atys.] */
// HASH_VALUE 88B9B1D00FB3DCFC
// INDEX 680
emote_fbt_self [&EMT&$a$ practises the art of the Elders of Atys.]
// HASH_VALUE 0B1880DF3C1FD810
// INDEX 681
emote_fbt_target [&EMT&$a$ shows $t$ the art of the Elders of Atys.]
/* OLD VALUE : [&EMT&$a$ looks around, eyes wide with fear.] */
// HASH_VALUE 076F8E1DFF69C839
// INDEX 682
emote_fearful_nobody [&EMT&$a$ looks around, the eyes filled with fear.]
/* OLD VALUE : [&EMT&$a$ fears no one but possibly himself.] */
// HASH_VALUE 62A6668F1C94AA6A
// INDEX 683
emote_fearful_self_m [&EMT&$a$ fears no one but himself.]
/* OLD VALUE : [&EMT&$a$ fears no one but possibly herself.] */
// HASH_VALUE 61A6668F1C94AA6F
// INDEX 684
emote_fearful_self_f [&EMT&$a$ fears no one but herself.]
// HASH_VALUE FE4EC3DE37732743
// INDEX 685
emote_fearful_target [&EMT&$a$ fears $t$.]
/* OLD VALUE : [&EMT&$a$ stands firm.] */
// HASH_VALUE 01073BD50F333FE5
// INDEX 686
emote_firm_nobody [&EMT&$a$ stays firm.]
/* OLD VALUE : [&EMT&$a$ is unbending.] */
// HASH_VALUE 3EE6D0F0B5A0631F
// INDEX 687
emote_firm_self [&EMT&$a$ is inflexible.]
/* OLD VALUE : [&EMT&$a$ is firm on this, $t$.] */
// HASH_VALUE E576185EA1F07CA6
// INDEX 688
emote_firm_target [&EMT&$a$ is firm as concerns this point, $t$.]
// HASH_VALUE 1403F0D446C5AB65
// INDEX 689
emote_forgive_nobody [&EMT&$a$ is in a forgiving mood.]
/* OLD VALUE : [&EMT&$a$ decides to act first, and ask for forgiveness later.] */
// HASH_VALUE BE0B4A8A63AEAC1E
// INDEX 690
emote_forgive_self [&EMT&$a$ decides to act first, and to ask for forgiveness later.]
// HASH_VALUE D76E7F064CE17D12
// INDEX 691
emote_forgive_target [&EMT&$a$ forgives $t$.]
// HASH_VALUE 6C38C147A44110E0
// INDEX 692
emote_fraternal_nobody [&EMT&$a$ considers everyone here family.]
/* OLD VALUE : [&EMT&$a$ is glad to be treated like family here.] */
// HASH_VALUE EEFBDC8E1542293B
// INDEX 693
emote_fraternal_self [&EMT&$a$ is glad to be treated like a member of the family.]
/* OLD VALUE : [&EMT&$a$ considers $t$ like a brother.] */
// HASH_VALUE C104018DD7344A73
// INDEX 694
emote_fraternal_target [&EMT&$a$ considers $t$ like family.]
/* OLD VALUE : [&EMT&$a$ is friendly to everyone.] */
// HASH_VALUE 8F970C2536859672
// INDEX 695
emote_friendly_nobody [&EMT&$a$ is everybody's friend.]
/* OLD VALUE : [&EMT&$a$ is considered friendly.] */
// HASH_VALUE D313E308919671DE
// INDEX 696
emote_friendly_self [&EMT&$a$ is friendly.]
/* OLD VALUE : [&EMT&$a$ is friendly to $t$.] */
// HASH_VALUE 0CC5D2E743808E07
// INDEX 697
emote_friendly_target [&EMT&$a$ is $t$'s friend.]
// HASH_VALUE 42B8341CC8868F67
// INDEX 698
emote_frustrated_nobody [&EMT&$a$ is visibly frustrated.]
/* OLD VALUE : [&EMT&$a$ is frustrated with himself.] */
// HASH_VALUE 05A7F41F52E71B27
// INDEX 699
emote_frustrated_self_m [&EMT&$a$ frustrated himself.]
/* OLD VALUE : [&EMT&$a$ is frustrated with herself.] */
// HASH_VALUE 05A7F41F52380B27
// INDEX 700
emote_frustrated_self_f [&EMT&$a$ frustrated herself.]
/* OLD VALUE : [&EMT&$a$ is frustrated with $t$. Grrr.] */
// HASH_VALUE E28ACCA54E71A215
// INDEX 701
emote_frustrated_target [&EMT&$a$ is frustrated by $t$. Grrr.]
// HASH_VALUE 1382E0B3CF7CA558
// INDEX 702
emote_funny_nobody [&EMT&$a$ tells a joke.]
// HASH_VALUE 15CE3013F3C91B3B
// INDEX 703
emote_funny_self_m [&EMT&$a$ laughs at himself.]
// HASH_VALUE 15CE3013F3C92F37
// INDEX 704
emote_funny_self_f [&EMT&$a$ laughs at herself.]
/* OLD VALUE : [&EMT&$a$ tells $t$ how funny he is.] */
// HASH_VALUE 5717CB4F1994AE1F
// INDEX 705
emote_funny_target_m [&EMT&$a$ says $t$ is really funny.]
/* OLD VALUE : [&EMT&$a$ tells $t$ how funny she is.] */
// HASH_VALUE 5717CB4F1994AE1F
// INDEX 706
emote_funny_target_f [&EMT&$a$ says $t$ is really funny.]
// HASH_VALUE 22976C2FBB163E1D
// INDEX 707
emote_generous_nobody [&EMT&$a$ shares with everyone!]
// HASH_VALUE AB589ABB53B43D6C
// INDEX 708
emote_generous_self [&EMT&$a$ distributes things not-so-evenly. One for you, one for me, two for you, one, two for me…]
// HASH_VALUE 2E842D3DF52AB373
// INDEX 709
emote_generous_target [&EMT&$a$ shares generously with $t$.]
// HASH_VALUE 21141FAF31AD5852
// INDEX 710
emote_gimme5_nobody [&EMT&$a$ says, "Gimme 5!"]
/* OLD VALUE : [&EMT&$a$ wonders if giving himself a high-five results in a clapping sound.] */
// HASH_VALUE EF96DACA8C0E3C5E
// INDEX 711
emote_gimme5_self_m [&EMT&$a$ gives himself a high five as no one else will.]
/* OLD VALUE : [&EMT&$a$ wonders if giving herself a high-five results in a clapping sound.] */
// HASH_VALUE EF96EEC68C0E3C5E
// INDEX 712
emote_gimme5_self_f [&EMT&$a$ gives herself a high five as no one else will.]
// HASH_VALUE 64D2F62274909321
// INDEX 713
emote_gimme5_target [&EMT&$a$ gives $t$ a high-five.]
// HASH_VALUE 5422D4FF4E7CA56B
// INDEX 714
emote_gloomy_nobody [&EMT&$a$ looks gloomy.]
/* OLD VALUE : [&EMT&$a$ mutters something about doom, gloom, and certain destruction.] */
// HASH_VALUE CB6D1417F79F66C8
// INDEX 715
emote_gloomy_self [&EMT&$a$ mutters something about ruin, darkness, and destruction.]
/* OLD VALUE : [&EMT&$a$ mopes at $t$.] */
// HASH_VALUE 31C055D80191D803
// INDEX 716
emote_gloomy_target [&EMT&$a$ is in the doldrums when thinking of $t$.]
// HASH_VALUE 9206C6338A886A75
// INDEX 717
emote_goofy_nobody [&EMT&$a$ lets out a goofy laugh.]
/* OLD VALUE : [&EMT&$a$ acts pretty goofy sometimes. This is one of those times.] */
// HASH_VALUE C1A1530514B57FEB
// INDEX 718
emote_goofy_self [&EMT&$a$ acts pretty goofy sometimes, like right now.]
// HASH_VALUE 11A2700EA2C6666F
// INDEX 719
emote_goofy_target [&EMT&$a$ smiles goofily at $t$.]
// HASH_VALUE A3E71C016A918628
// INDEX 720
emote_great_nobody [&EMT&$a$ grins. This is great!]
// HASH_VALUE FC52A7FFF2A1B320
// INDEX 721
emote_great_self [&EMT&$a$ is great. You?]
/* OLD VALUE : [&EMT&$a$ tells $t$ how great he is.] */
// HASH_VALUE F77CB44F9BB056D9
// INDEX 722
emote_great_target_m [&EMT&$a$ says $t$ is a great person.]
/* OLD VALUE : [&EMT&$a$ tells $t$ how great she is.] */
// HASH_VALUE F77CB44F9BB056D9
// INDEX 723
emote_great_target_f [&EMT&$a$ says $t$ is a great person.]
/* OLD VALUE : [&EMT&$a$ grins widely.] */
// HASH_VALUE 5FA5808CFB294619
// INDEX 724
emote_grin_nobody [&EMT&$a$ broadly smiles.]
/* OLD VALUE : [&EMT&$a$ grins for nothing, making everyone wonder.] */
// HASH_VALUE D3A8C6BBD7DEE406
// INDEX 725
emote_grin_self [&EMT&The slightest thing makes $a$ laugh, which worries everybody.]
// HASH_VALUE 959F83078B7CA519
// INDEX 726
emote_grin_target [&EMT&$a$ grins at $t$.]
/* OLD VALUE : [&EMT&$a$ scowls, grumpy.] */
// HASH_VALUE 5494132293460733
// INDEX 727
emote_grumpy_nobody [&EMT&$a$ grouches, grumpily.]
// HASH_VALUE 6AB1F65B1C3A7293
// INDEX 728
emote_grumpy_self [&EMT&$a$ isn't in a great mood. Are you sure you want to proceed?]
/* OLD VALUE : [&EMT&$a$ grumps at $t$.] */
// HASH_VALUE 8B6F57DA8A112A49
// INDEX 729
emote_grumpy_target [&EMT&$a$ is grumpy to $t$.]
/* OLD VALUE : [&EMT&$a$ did it.] */
// HASH_VALUE 15B723FB1E4A5664
// INDEX 730
emote_guilty_nobody [&EMT&$a$ owns up to being guilty.]
// HASH_VALUE 12AE001487710222
// INDEX 731
emote_guilty_self [&EMT&$a$ confesses. "I did it."]
/* OLD VALUE : [&EMT&$a$ looks guilty at $t$.] */
// HASH_VALUE CEC1FA20F732D8E3
// INDEX 732
emote_guilty_target [&EMT&$a$ looks at $t$ with a guilty look on the face.]
// HASH_VALUE C86F02208605E64E
// INDEX 733
emote_happy_nobody [&EMT&$a$ is happy.]
/* OLD VALUE : [&EMT&$a$ looks very happy with himself.] */
// HASH_VALUE D99DE16CB17B48ED
// INDEX 734
emote_happy_self_m [&EMT&$a$ seems very pleased with himself.]
/* OLD VALUE : [&EMT&$a$ looks very happy with herself.] */
// HASH_VALUE 1A5DE16CB17B48ED
// INDEX 735
emote_happy_self_f [&EMT&$a$ seems very pleased with herself.]
// HASH_VALUE 49D3F2E34BC1E64D
// INDEX 736
emote_happy_target [&EMT&$a$ is happy for $t$.]
/* OLD VALUE : [&EMT&$a$ gazes around in stony silence.] */
// HASH_VALUE 01BE0141D89257C6
// INDEX 737
emote_hardsilence_nobody [&EMT&$a$ looks around in stony silence.]
/* OLD VALUE : [&EMT&$a$ is finding it hard to be silent.] */
// HASH_VALUE 35CE89E96F9698DA
// INDEX 738
emote_hardsilence_self [&EMT&$a$ is finding it hard to keep quiet.]
/* OLD VALUE : [&EMT&$a$ is giving $t$ the silent treatment.] */
// HASH_VALUE BA0D179D6F3AB036
// INDEX 739
emote_hardsilence_target [&EMT&$a$ stares at $t$ without answering, the tension is palpable.]
/* OLD VALUE : [&EMT&$a$ puts on haughty airs.] */
// HASH_VALUE 42A82CCE088A3A62
// INDEX 740
emote_haughty_nobody [&EMT&$a$ puts on an haughty air.]
/* OLD VALUE : [&EMT&$a$ isn't going to lower himself to your level.] */
// HASH_VALUE C6380CBFB71B5341
// INDEX 741
emote_haughty_self_m [&EMT&$a$ would never stoop so low as you.]
/* OLD VALUE : [&EMT&$a$ isn't going to lower herself to your level.] */
// HASH_VALUE C6380CBFB71B5341
// INDEX 742
emote_haughty_self_f [&EMT&$a$ would never stoop so low as you.]
/* OLD VALUE : [&EMT&$a$ puts his nose up at $t$.] */
// HASH_VALUE 4288ABAD25F63BEC
// INDEX 743
emote_haughty_target_m [&EMT&$a$ looks $t$ up and down haughtily.]
/* OLD VALUE : [&EMT&$a$ puts her nose up at $t$.] */
// HASH_VALUE 4288ABAD25F63BEC
// INDEX 744
emote_haughty_target_f [&EMT&$a$ looks $t$ up and down haughtily.]
// HASH_VALUE BE083CCB05216B65
// INDEX 745
emote_helpful_nobody [&EMT&$a$ is here to be helpful.]
/* OLD VALUE : [&EMT&$a$ helps himself.] */
// HASH_VALUE 05A43EC07A1C0CE9
// INDEX 746
emote_helpful_self_m [&EMT&$a$ lends himself a hand as no one else will.]
/* OLD VALUE : [&EMT&$a$ helps herself.] */
// HASH_VALUE 05A452BC7A1C0CE9
// INDEX 747
emote_helpful_self_f [&EMT&$a$ lends herself a hand as no one else will.]
/* OLD VALUE : [&EMT&$a$ tries to be helpful to $t$.] */
// HASH_VALUE 5163F629B85F533C
// INDEX 748
emote_helpful_target [&EMT&$a$ tries to help $t$.]
// HASH_VALUE A624E7C9C8449B67
// INDEX 749
emote_heroic_nobody [&EMT&$a$ strikes a heroic pose.]
/* OLD VALUE : [&EMT&$a$ rescues himself, true hero style.] */
// HASH_VALUE 0169A57D21B9769E
// INDEX 750
emote_heroic_self_m [&EMT&$a$ thinks he is a genuine hero.]
/* OLD VALUE : [&EMT&$a$ rescues herself, true hero style.] */
// HASH_VALUE AE5CC5271B1B54E1
// INDEX 751
emote_heroic_self_f [&EMT&$a$ thinks she is a genuine heroine.]
// HASH_VALUE 1132148ABAB1CA67
// INDEX 752
emote_heroic_target [&EMT&$a$ claims $t$ is a hero.]
// HASH_VALUE 1E75FA98D5E07566
// INDEX 753
emote_hiha_nobody [&EMT&$a$ says hi.]
/* OLD VALUE : [&EMT&$a$ waves. Hiya!] */
// HASH_VALUE 433E1CB2F3A41747
// INDEX 754
emote_hiha_self [&EMT&$a$ waves. Hi!]
// HASH_VALUE EC358B41D67442A3
// INDEX 755
emote_hiha_target [&EMT&$a$ says to $t$, "Hi! How are you?"]
// HASH_VALUE C90921BC9F4180EA
// INDEX 756
emote_honest_nobody [&EMT&$a$ is honest, trustworthy and true.]
// HASH_VALUE EABBBC9C57C734D6
// INDEX 757
emote_honest_self_m [&EMT&$a$ is always honest with himself.]
// HASH_VALUE EABBD09857C734D6
// INDEX 758
emote_honest_self_f [&EMT&$a$ is always honest with herself.]
/* OLD VALUE : [&EMT&$a$ has been nothing but honest with $t$.] */
// HASH_VALUE 61C5454DC518EB17
// INDEX 759
emote_honest_target [&EMT&$a$ was simply honest with $t$.]
/* OLD VALUE : [&EMT&$a$ is hopeful.] */
// HASH_VALUE 78C50F94D525BA48
// INDEX 760
emote_hopeful_nobody [&EMT&$a$ is full of hope.]
// HASH_VALUE 5C73EE1909704FF7
// INDEX 761
emote_hopeful_self [&EMT&$a$ holds on to hope.]
// HASH_VALUE 91670CD50C20DF2A
// INDEX 762
emote_hopeful_target [&EMT&$a$ looks hopefully at $t$.]
/* OLD VALUE : [&EMT&$a$ has no hope.] */
// HASH_VALUE DC8494CDB964922C
// INDEX 763
emote_hopeless_nobody [&EMT&$a$ feels pathetic.]
/* OLD VALUE : [&EMT&$a$ wails. Things are doomed, it's hopeless!] */
// HASH_VALUE 07822D2424F17CFE
// INDEX 764
emote_hopeless_self [&EMT&$a$ screams. We are doomed, it's hopeless!]
/* OLD VALUE : [&EMT&$a$ thinks $t$ is hopeless.] */
// HASH_VALUE D0624CDDF731D770
// INDEX 765
emote_hopeless_target [&EMT&$a$ thinks $t$ is useless.]
// HASH_VALUE 2868500DCB70CA2A
// INDEX 766
emote_humble_nobody [&EMT&$a$ looks about modestly.]
// HASH_VALUE F04430B426ADC44C
// INDEX 767
emote_humble_self_m [&EMT&$a$ is too humble to say how modest he is.]
// HASH_VALUE 41745CB4B1029C03
// INDEX 768
emote_humble_self_f [&EMT&$a$ is too humble to say how modest she is.]
/* OLD VALUE : [&EMT&$a$ has been unquestionably humbled by $t$.] */
// HASH_VALUE F694BEA8B061FC57
// INDEX 769
emote_humble_target [&EMT&$a$ was taught a lesson in humility by $t$.]
// HASH_VALUE 67C2F41FC1C26E2F
// INDEX 770
emote_hungry_nobody [&EMT&$a$ could use some food.]
// HASH_VALUE 86C081A935621DAA
// INDEX 771
emote_hungry_self_m [&EMT&$a$ is hungry enough to eat his equipment.]
// HASH_VALUE 468081A935621DAA
// INDEX 772
emote_hungry_self_f [&EMT&$a$ is hungry enough to eat her equipment.]
/* OLD VALUE : [&EMT&$a$ looks at $t$ like lunch.] */
// HASH_VALUE 00866D0FEE9C2A3C
// INDEX 773
emote_hungry_target [&EMT&$a$ looks at $t$ with a starving look.]
/* OLD VALUE : [&EMT&$a$ moves around in a hurried state.] */
// HASH_VALUE 6923F3489A645E6A
// INDEX 774
emote_hurried_nobody [&EMT&$a$ runs all over the place.]
/* OLD VALUE : [&EMT&$a$ is already hurrying.] */
// HASH_VALUE FE6AC1885A9A9B09
// INDEX 775
emote_hurried_self [&EMT&$a$ is already bustling about.]
/* OLD VALUE : [&EMT&$a$ is fairly hurried as is, $t$.] */
// HASH_VALUE E94F0BBCE078647A
// INDEX 776
emote_hurried_target [&EMT&$a$ is in as much of a hurry as is $t$.]
// HASH_VALUE B338AD46D846496D
// INDEX 777
emote_hurry_nobody [&EMT&$a$ doesn't have time to waste.]
/* OLD VALUE : [&EMT&$a$ hurries up, since people are waiting.] */
// HASH_VALUE 2A54CE50A64E049F
// INDEX 778
emote_hurry_self [&EMT&$a$ hurries up, for people are waiting.]
// HASH_VALUE 2754FFDC13116929
// INDEX 779
emote_hurry_target [&EMT&$a$ asks $t$ to hurry up.]
// HASH_VALUE EDE75C0F3C379220
// INDEX 780
emote_hysterical_nobody [&EMT&$a$ laughs hysterically.]
/* OLD VALUE : [&EMT&$a$ goes into hysterics.] */
// HASH_VALUE 5D741BE7DAF43556
// INDEX 781
emote_hysterical_self [&EMT&$a$ goes hysterical.]
// HASH_VALUE EFCB31014E8B1854
// INDEX 782
emote_hysterical_target [&EMT&$a$ slaps $t$, who has become hysterical.]
/* OLD VALUE : [&EMT&$a$ is begging.] */
// HASH_VALUE 3C59C982095A5F88
// INDEX 783
emote_imploring_nobody [&EMT&$a$ adopts an imploring attitude.]
// HASH_VALUE D40348D5CAE5B321
// INDEX 784
emote_imploring_self [&EMT&$a$ isn't too proud to beg.]
/* OLD VALUE : [&EMT&$a$ implores $t$ to stop.] */
// HASH_VALUE 1AD3D6DA0A012E06
// INDEX 785
emote_imploring_target [&EMT&$a$ begs $t$ to stop.]
// HASH_VALUE E7261CD8F695AB70
// INDEX 786
emote_indifferent_nobody [&EMT&$a$ shrugs, indifferently.]
// HASH_VALUE 7E03DC050C818D5C
// INDEX 787
emote_indifferent_self [&EMT&$a$ is impartial.]
/* OLD VALUE : [&EMT&$a$ tells $t$ things are neither good nor bad.] */
// HASH_VALUE 98C691058C8AC446
// INDEX 788
emote_indifferent_target [&EMT&$a$ tells $t$ that things are as they are.]
/* OLD VALUE : [&EMT&$a$ storms around indignantly.] */
// HASH_VALUE C183C4FA0EC09164
// INDEX 789
emote_indignant_nobody [&EMT&$a$ is indignant.]
/* OLD VALUE : [&EMT&$a$ became indignant at the topic.] */
// HASH_VALUE 5A8E1D8F8E0FF7DC
// INDEX 790
emote_indignant_self [&EMT&$a$ is indignant about the subject.]
// HASH_VALUE 029881B224A21B50
// INDEX 791
emote_indignant_target [&EMT&$a$ can't believe you said that, $t$.]
// HASH_VALUE 57874C23C177D724
// INDEX 792
emote_indulgent_nobody [&EMT&$a$ smiles indulgently.]
/* OLD VALUE : [&EMT&$a$ indulges grandly.] */
// HASH_VALUE BFD330D484970B53
// INDEX 793
emote_indulgent_self [&EMT&$a$ is self indulgent.]
/* OLD VALUE : [&EMT&$a$ indulges $t$, because its fun.] */
// HASH_VALUE 6153EBBAE1B83F63
// INDEX 794
emote_indulgent_target [&EMT&$a$ gives in to $t$, because it's funny.]
// HASH_VALUE 9233E7FD13E661E1
// INDEX 795
emote_innocent_nobody [&EMT&$a$ is innocent.]
// HASH_VALUE DC12F3D509D54F08
// INDEX 796
emote_innocent_self_m [&EMT&$a$ adjusts his halo.]
// HASH_VALUE 9CD2F3D509D54F08
// INDEX 797
emote_innocent_self_f [&EMT&$a$ adjusts her halo.]
// HASH_VALUE 664203565A74AE23
// INDEX 798
emote_innocent_target [&EMT&$a$ looks at $t$ innocently.]
/* OLD VALUE : [&EMT&$a$ could use assurance.] */
// HASH_VALUE 02199D7AF0FB4433
// INDEX 799
emote_insecure_nobody [&EMT&$a$ could use a hug for reassurance.]
/* OLD VALUE : [&EMT&$a$ isn't too sure about himself.] */
// HASH_VALUE 1EDD91868645A7D7
// INDEX 800
emote_insecure_self_m [&EMT&$a$ is not really self-confident.]
/* OLD VALUE : [&EMT&$a$ isn't too sure about herself.] */
// HASH_VALUE 1EDD91868645A7D7
// INDEX 801
emote_insecure_self_f [&EMT&$a$ is not really self-confident.]
/* OLD VALUE : [&EMT&$a$ feels so insecure around $t$.] */
// HASH_VALUE 68182D3647E06EE0
// INDEX 802
emote_insecure_target [&EMT&$a$ feels insecure by $t$'s side.]
/* OLD VALUE : [&EMT&$a$ pays full attention.] */
// HASH_VALUE C334D4DC4AC91346
// INDEX 803
emote_interested_nobody [&EMT&$a$ is very attentive.]
/* OLD VALUE : [&EMT&$a$ is interested in himself.] */
// HASH_VALUE 9B6EA9435D1664CF
// INDEX 804
emote_interested_self_m [&EMT&$a$ is only interested in himself.]
/* OLD VALUE : [&EMT&$a$ is interested in herself.] */
// HASH_VALUE 9B6EBD3F5D1664CF
// INDEX 805
emote_interested_self_f [&EMT&$a$ is only interested in herself.]
// HASH_VALUE C6F2DF09E263302F
// INDEX 806
emote_interested_target [&EMT&$a$ is interested in what $t$ has to say.]
/* OLD VALUE : [&EMT&$a$ is deep green with jealousy.] */
// HASH_VALUE 02191322D0420F27
// INDEX 807
emote_jealous_nobody [&EMT&$a$ is green with envy.]
/* OLD VALUE : [&EMT&$a$ burns with jealousy.] */
// HASH_VALUE 7DD7D4489ADBC76B
// INDEX 808
emote_jealous_self [&EMT&$a$ is burning with jealousy.]
// HASH_VALUE AE241F29B673F344
// INDEX 809
emote_jealous_target [&EMT&$a$ is jealous of $t$.]
/* OLD VALUE : [&EMT&$a$ makes a joyful noise.] */
// HASH_VALUE 9372BCFA333CC729
// INDEX 810
emote_joyful_nobody [&EMT&$a$ jumps for joy.]
/* OLD VALUE : [&EMT&$a$ is overcome with joy.] */
// HASH_VALUE 7F04C8FD50D0B15A
// INDEX 811
emote_joyful_self [&EMT&$a$ is overjoyed.]
/* OLD VALUE : [&EMT&$a$ is overjoyed for $t$.] */
// HASH_VALUE 49D3F2E34BC1E64D
// INDEX 812
emote_joyful_target [&EMT&$a$ is happy for $t$.]
// HASH_VALUE 59CDC858D8C78A98
// INDEX 813
emote_kind_nobody [&EMT&$a$ is kind to everyone. Why not?]
/* OLD VALUE : [&EMT&$a$ remembers kindness starts with being kind to yourself.] */
// HASH_VALUE 025338C696CA580C
// INDEX 814
emote_kind_self [&EMT&$a$ remembers kindness starts with being kind to oneself.]
// HASH_VALUE A5D20725BAB1C222
// INDEX 815
emote_kind_target [&EMT&$a$ smiles kindly at $t$.]
/* OLD VALUE : [&EMT&$a$ lounges about.] */
// HASH_VALUE E2631BFC8F3275DE
// INDEX 816
emote_lazy_nobody [&EMT&$a$ loafs about.]
/* OLD VALUE : [&EMT&$a$ is being lazy at the moment, try later.] */
// HASH_VALUE A73561B1657211DF
// INDEX 817
emote_lazy_self [&EMT&$a$ is loafing about right now, try later.]
// HASH_VALUE 60C047E0A6C5D619
// INDEX 818
emote_lazy_target [&EMT&$a$ calls $t$ lazy.]
/* OLD VALUE : [&EMT&$a$ hates you all.] */
// HASH_VALUE E365E3EA18A0B241
// INDEX 819
emote_loathing_nobody [&EMT&$a$ hates everybody.]
// HASH_VALUE 6296BC2D93029A9B
// INDEX 820
emote_loathing_self_m [&EMT&$a$ can't stand himself.]
// HASH_VALUE 6296BC2DD4C29A9B
// INDEX 821
emote_loathing_self_f [&EMT&$a$ can't stand herself.]
/* OLD VALUE : [&EMT&$a$ regards $t$ with utter contempt and loathing.] */
// HASH_VALUE 1F2B41B5324C2B66
// INDEX 822
emote_loathing_target [&EMT&$a$ looks at $t$ with scorn and disgust.]
// HASH_VALUE E562E48959709319
// INDEX 823
emote_logical_nobody [&EMT&$a$ looks for the logic here.]
/* OLD VALUE : [&EMT&$a$ makes perfect and logical sense to himself.] */
// HASH_VALUE A046B78A5C70DB61
// INDEX 824
emote_logical_self_m [&EMT&$a$ seems logical to himself.]
/* OLD VALUE : [&EMT&$a$ makes perfect and logical sense to herself.] */
// HASH_VALUE 9F46B78A5C70DB66
// INDEX 825
emote_logical_self_f [&EMT&$a$ seems logical to herself.]
/* OLD VALUE : [&EMT&$a$ finds $t$ to be very logical.] */
// HASH_VALUE 0AF9053208C5C769
// INDEX 826
emote_logical_target [&EMT&$a$ thinks $t$ is very logical.]
/* OLD VALUE : [&EMT&$a$ could use some company.] */
// HASH_VALUE DC3DB59246299746
// INDEX 827
emote_lonely_nobody [&EMT&$a$ is looking for some company.]
// HASH_VALUE A14586A77148A866
// INDEX 828
emote_lonely_self_m [&EMT&$a$ is so lonely he is talking to himself.]
// HASH_VALUE C9042DEDECC120B7
// INDEX 829
emote_lonely_self_f [&EMT&$a$ is so lonely she is talking to herself.]
/* OLD VALUE : [&EMT&$a$ keeps $t$ from being lonely.] */
// HASH_VALUE CF0E3728F364474A
// INDEX 830
emote_lonely_target [&EMT&$a$ keeps $t$ company.]
// HASH_VALUE A383002D53323935
// INDEX 831
emote_loud_nobody [&EMT&$a$ gets loud and proud.]
// HASH_VALUE E3482B2294D37529
// INDEX 832
emote_loud_self [&EMT&$a$ pumps up the volume.]
/* OLD VALUE : [&EMT&$a$ says $t$ is too loud.] */
// HASH_VALUE B010FD4713BB68D6
// INDEX 833
emote_loud_target [&EMT&$a$ complains that $t$ is too loud.]
// HASH_VALUE B17723DB412303D5
// INDEX 834
emote_love_nobody [&EMT&$a$ is in love.]
/* OLD VALUE : [&EMT&$a$ checks a mirror. Perfectly loveable.] */
// HASH_VALUE 0C65DF334D69BEB0
// INDEX 835
emote_love_self [&EMT&$a$ checks the mirror, yup, still perfectly adorable.]
// HASH_VALUE 43EEDBDEF4C44F3C
// INDEX 836
emote_love_target [&EMT&$a$ loves $t$.]
// HASH_VALUE CEF3A737173BA324
// INDEX 837
emote_loyal_nobody [&EMT&$a$ is loyal, brave and true.]
// HASH_VALUE DC7E9889FC508C79
// INDEX 838
emote_loyal_self_m [&EMT&$a$ is loyal to no one but himself.]
// HASH_VALUE DCCF8889FC508C79
// INDEX 839
emote_loyal_self_f [&EMT&$a$ is loyal to no one but herself.]
// HASH_VALUE 9843EBD5C07DB9DC
// INDEX 840
emote_loyal_target [&EMT&$a$ is 100% loyal to $t$.]
/* OLD VALUE : [&EMT&$a$ has a lusty look about him.] */
// HASH_VALUE A172445087CA627B
// INDEX 841
emote_lustful_nobody_m [&EMT&$a$ thinks he is attractive.]
/* OLD VALUE : [&EMT&$a$ has a lusty look about her.] */
// HASH_VALUE CFD7109206E5DB60
// INDEX 842
emote_lustful_nobody_f [&EMT&$a$ thinks she is attractive.]
/* OLD VALUE : [&EMT&$a$ lusts after himself, which helps his ego.] */
// HASH_VALUE 7063E38CC07979B3
// INDEX 843
emote_lustful_self_m [&EMT&$a$ thinks he is attractive, which reinforces his ego.]
/* OLD VALUE : [&EMT&$a$ lusts after herself, which helps her ego.] */
// HASH_VALUE 995C037AC438AE9E
// INDEX 844
emote_lustful_self_f [&EMT&$a$ thinks she is attractive, which reinforces her ego.]
/* OLD VALUE : [&EMT&$a$ gives $t$ a look up and down of pure lust.] */
// HASH_VALUE 53B8DF328B74AF22
// INDEX 845
emote_lustful_target [&EMT&$a$ mentally undresses $t$.]
/* OLD VALUE : [&EMT&$a$ carries an expression of intense hatred.] */
// HASH_VALUE E233A26E1A29A697
// INDEX 846
emote_malevolent_nobody [&EMT&$a$'s face displays an expression of profound hatred.]
/* OLD VALUE : [&EMT&$a$ is quite capable of evil.] */
// HASH_VALUE 32E349F930BC07AA
// INDEX 847
emote_malevolent_self [&EMT&$a$ is capable of doing very bad things.]
/* OLD VALUE : [&EMT&$a$ studies $t$ malevolently.] */
// HASH_VALUE E985CC91D7396E1B
// INDEX 848
emote_malevolent_target [&EMT&$a$ observes $t$ malevolently.]
/* OLD VALUE : [&EMT&$a$ seeks to cause trouble.] */
// HASH_VALUE BC4D10FB23CC3BD0
// INDEX 849
emote_malicious_nobody [&EMT&$a$ tries to sow the seeds of discord.]
/* OLD VALUE : [&EMT&$a$ really means to be that malicious.] */
// HASH_VALUE 6D8CA13646BAFEE6
// INDEX 850
emote_malicious_self [&EMT&$a$ really meant to be malicious.]
/* OLD VALUE : [&EMT&$a$ taunts $t$ maliciously.] */
// HASH_VALUE 6773B39ED5D9A22F
// INDEX 851
emote_malicious_target [&EMT&$a$ provokes $t$ maliciously.]
/* OLD VALUE : [&EMT&$a$ is so mean.] */
// HASH_VALUE 8DE1B4D8B8283A23
// INDEX 852
emote_mean_nobody [&EMT&$a$ is really mean.]
// HASH_VALUE 2BDDE18AB5C97E9B
// INDEX 853
emote_mean_self [&EMT&$a$ is the meanest homin around.]
// HASH_VALUE 3AD5A08C388486DD
// INDEX 854
emote_mean_target [&EMT&$a$ is mean to $t$.]
/* OLD VALUE : [&EMT&$a$ is the best, without doubt.] */
// HASH_VALUE B48F559E9CDA5348
// INDEX 855
emote_megalomaniac_nobody [&EMT&$a$ is the best, no doubt about that.]
/* OLD VALUE : [&EMT&$a$ says, "I'm just the best. No doubt about it."] */
// HASH_VALUE 12446195579BD7BD
// INDEX 856
emote_megalomaniac_self [&EMT&$a$ says, "I'm the best. No doubt about it."]
// HASH_VALUE A6C8E1EBC4457BBC
// INDEX 857
emote_megalomaniac_target [&EMT&$a$ claims $t$ is a megalomaniac.]
// HASH_VALUE 90A4EB0310273DE5
// INDEX 858
emote_merciful_nobody [&EMT&$a$ is merciful.]
/* OLD VALUE : [&EMT&$a$ takes mercy on himself.] */
// HASH_VALUE 50B86C18C8FCAF66
// INDEX 859
emote_merciful_self_m [&EMT&$a$ takes pity on himself.]
/* OLD VALUE : [&EMT&$a$ takes mercy on herself.] */
// HASH_VALUE 50B88014C8FCAF66
// INDEX 860
emote_merciful_self_f [&EMT&$a$ takes pity on herself.]
// HASH_VALUE A48307276BD0CA85
// INDEX 861
emote_merciful_target [&EMT&$a$ shows $t$ some mercy.]
// HASH_VALUE 83B8F31E5533FB2E
// INDEX 862
emote_mischievous_nobody [&EMT&$a$ is up to something.]
/* OLD VALUE : [&EMT&$a$ has trouble in mind, and a plan at hand.] */
// HASH_VALUE 2482BD55363F6904
// INDEX 863
emote_mischievous_self [&EMT&$a$ has a dirty trick in mind, and a plan at hand.]
// HASH_VALUE 407AC49006A5678A
// INDEX 864
emote_mischievous_target [&EMT&$a$ smiles mischieviously at $t$.]
/* OLD VALUE : [&EMT&$a$ mocks the people around him.] */
// HASH_VALUE EAFDB49D2161BF87
// INDEX 865
emote_mocking_nobody_m [&EMT&$a$ imitates the people around him.]
/* OLD VALUE : [&EMT&$a$ mocks the people around her.] */
// HASH_VALUE EAFDB49D21B2AF87
// INDEX 866
emote_mocking_nobody_f [&EMT&$a$ imitates the people around her.]
/* OLD VALUE : [&EMT&$a$ mocks himself, doing a perfect imitation.] */
// HASH_VALUE 042CAFD8DA0EDE52
// INDEX 867
emote_mocking_self_m [&EMT&$a$ plays the fool with a perfect impression of himself.]
/* OLD VALUE : [&EMT&$a$ mocks herself, doing a perfect imitation.] */
// HASH_VALUE 042CAFD81BCEDE52
// INDEX 868
emote_mocking_self_f [&EMT&$a$ plays the fool with a perfect impression of herself.]
/* OLD VALUE : [&EMT&$a$ starts mocking $t$, doing everything he does.] */
// HASH_VALUE C8702D53BDA2CF43
// INDEX 869
emote_mocking_target_m [&EMT&$a$ ridicules $t$, imitating all his gestures.]
/* OLD VALUE : [&EMT&$a$ starts mocking $t$, doing everything she does.] */
// HASH_VALUE C8702D52BCA2CF43
// INDEX 870
emote_mocking_target_f [&EMT&$a$ ridicules $t$, imitating all her gestures.]
/* OLD VALUE : [&EMT&$a$ paces nervously.] */
// HASH_VALUE 13694028D3F5A674
// INDEX 871
emote_nervous_nobody [&EMT&$a$ progresses nervously.]
/* OLD VALUE : [&EMT&$a$ makes himself nervous.] */
// HASH_VALUE 95C7182A10A54D80
// INDEX 872
emote_nervous_self_m [&EMT&$a$ is naturally nervous.]
/* OLD VALUE : [&EMT&$a$ makes herself nervous.] */
// HASH_VALUE 95C7182A10A54D80
// INDEX 873
emote_nervous_self_f [&EMT&$a$ is naturally nervous.]
// HASH_VALUE B74FA5B1934B2BCE
// INDEX 874
emote_nervous_target_mm [&EMT&$a$ tells $t$ he is making him nervous.]
// HASH_VALUE 9BEF54C3E15650B3
// INDEX 875
emote_nervous_target_mf [&EMT&$a$ tells $t$ she is making him nervous.]
// HASH_VALUE B7A095B1934B2BCE
// INDEX 876
emote_nervous_target_fm [&EMT&$a$ tells $t$ he is making her nervous.]
// HASH_VALUE DCAF54C3E15650B3
// INDEX 877
emote_nervous_target_ff [&EMT&$a$ tells $t$ she is making her nervous.]
// HASH_VALUE B1E7CFDE4378DFDA
// INDEX 878
emote_neutral_nobody [&EMT&$a$ is neutral.]
/* OLD VALUE : [&EMT&$a$ refuses to take sides.] */
// HASH_VALUE 922234B457086783
// INDEX 879
emote_neutral_self [&EMT&$a$ refuses to take a stand.]
/* OLD VALUE : [&EMT&$a$ is neutral in this matter, $t$.] */
// HASH_VALUE 35CAAD85EBF83494
// INDEX 880
emote_neutral_target [&EMT&$a$ is neutral on this matter, $t$.]
// HASH_VALUE 4CF5D29892248608
// INDEX 881
emote_nice_nobody [&EMT&$a$ is nice.]
// HASH_VALUE CF3F3EF68F4AB704
// INDEX 882
emote_nice_self_m [&EMT&$a$ is one of the nicest homins he knows.]
// HASH_VALUE CD2F32ABE05CF808
// INDEX 883
emote_nice_self_f [&EMT&$a$ is one of the nicest homins she knows.]
// HASH_VALUE 5282BB96071CCF69
// INDEX 884
emote_nice_target_m [&EMT&$a$ tells $t$ how nice he is.]
// HASH_VALUE 5264D08CB570DB74
// INDEX 885
emote_nice_target_f [&EMT&$a$ tells $t$ how nice she is.]
// HASH_VALUE 95656BECA281462D
// INDEX 886
emote_noclue_nobody [&EMT&$a$ hasn't a clue.]
// HASH_VALUE 5184E706915759DB
// INDEX 887
emote_noclue_self [&EMT&$a$ is clueless.]
/* OLD VALUE : [&EMT&$a$ shrugs at $t$, because he has no clue.] */
// HASH_VALUE DD3296DCEE84D058
// INDEX 888
emote_noclue_target_m [&EMT&$a$ looks at $t$ and shrug his shoulders, because he has no clue.]
/* OLD VALUE : [&EMT&$a$ shrugs at $t$, because she has no clue.] */
// HASH_VALUE 546D0BF656CF7302
// INDEX 889
emote_noclue_target_f [&EMT&$a$ looks at $t$ and shrugs her shoulders, because she has no clue.]
/* OLD VALUE : [&EMT&$a$ isn't in the mood to do anything.] */
// HASH_VALUE 1197EFD48B60A65F
// INDEX 890
emote_none_nobody [&EMT&$a$ is in an idling mood.]
/* OLD VALUE : [&EMT&$a$ hasn't decided what to do.] */
// HASH_VALUE 830809E71B4549AD
// INDEX 891
emote_none_self [&EMT&$a$ doesn't know what to do yet.]
/* OLD VALUE : [&EMT&$a$ is in no mood for $t$'s antics.] */
// HASH_VALUE A530F976953DD12F
// INDEX 892
emote_none_target [&EMT&$a$ won't do anything for $t$, let this be known.]
/* OLD VALUE : [&EMT&$a$ gets nostalgic and wants to tell a story.] */
// HASH_VALUE BD99953D24F798D4
// INDEX 893
emote_nostalgic_nobody [&EMT&$a$ feels nostalgic about the past.]
/* OLD VALUE : [&EMT&$a$ reminisces quietly to himself.] */
// HASH_VALUE D1B7541B90066E30
// INDEX 894
emote_nostalgic_self_m [&EMT&$a$ recollects memories.]
/* OLD VALUE : [&EMT&$a$ reminisces quietly to herself.] */
// HASH_VALUE D1B7541B90066E30
// INDEX 895
emote_nostalgic_self_f [&EMT&$a$ recollects memories.]
/* OLD VALUE : [&EMT&$a$ reminisces with $t$.] */
// HASH_VALUE E8A7D4F70AE54A6B
// INDEX 896
emote_nostalgic_target [&EMT&$a$ evokes memories with $t$.]
/* OLD VALUE : [&EMT&$a$ gets obnoxious] */
// HASH_VALUE D243F71213E6312C
// INDEX 897
emote_obnoxious_nobody [&EMT&$a$ is obnoxious]
/* OLD VALUE : [&EMT&$a$ is so obnoxious, he can barely stand himself.] */
// HASH_VALUE 4E2AB311FFED151F
// INDEX 898
emote_obnoxious_self_m [&EMT&$a$ is so obnoxious he can barely stand himself.]
/* OLD VALUE : [&EMT&$a$ is so obnoxious, she can barely stand herself.] */
// HASH_VALUE E60967CDBCA28051
// INDEX 899
emote_obnoxious_self_f [&EMT&$a$ is so obnoxious she can barely stand herself.]
/* OLD VALUE : [&EMT&$a$ finds $t$ obnoxious.] */
// HASH_VALUE 959270FAC8A6C766
// INDEX 900
emote_obnoxious_target [&EMT&$a$ thinks $t$ is obnoxious.]
/* OLD VALUE : [&EMT&$a$ has a mind for the obscure.] */
// HASH_VALUE 807D9D4971B6B099
// INDEX 901
emote_obscure_nobody [&EMT&$a$ knows a lot of obscure things.]
/* OLD VALUE : [&EMT&$a$ knows some really obscure stuff.] */
// HASH_VALUE AC8CE5821F51C7F2
// INDEX 902
emote_obscure_self [&EMT&$a$ knows some mysterious things.]
/* OLD VALUE : [&EMT&$a$ impresses $t$ with obscure facts.] */
// HASH_VALUE 7424182B53BD903F
// INDEX 903
emote_obscure_target [&EMT&$a$ tell $t$ lots of tediously obscure facts.]
/* OLD VALUE : [&EMT&$a$ obsesses quietly over something... or someone.] */
// HASH_VALUE 4F45B872C94D8306
// INDEX 904
emote_obsessed_nobody [&EMT&$a$ gets obsessed by something... or someone.]
/* OLD VALUE : [&EMT&$a$ looks preoccupied, probably obsessed with something or other.] */
// HASH_VALUE 60B7C871ABE7094F
// INDEX 905
emote_obsessed_self [&EMT&$a$ seems preoccupied, probably obsessed by something.]
/* OLD VALUE : [&EMT&$a$ is obsessed with $t$.] */
// HASH_VALUE C1A358DD7FB8B7DB
// INDEX 906
emote_obsessed_target [&EMT&$a$ is obsessed by $t$.]
/* OLD VALUE : [&EMT&$a$ is definitely offended at the goings on here.] */
// HASH_VALUE 5E3FAFDAA20AB98E
// INDEX 907
emote_offended_nobody [&EMT&$a$ is definitely shocked by what happens around here.]
/* OLD VALUE : [&EMT&$a$ will probably be offended.] */
// HASH_VALUE E2B7B37E96D5826D
// INDEX 908
emote_offended_self [&EMT&$a$ will probably be shocked.]
/* OLD VALUE : [&EMT&$a$ is so offended because of $t$.] */
// HASH_VALUE 910FE83B1BA46279
// INDEX 909
emote_offended_target [&EMT&$a$ is really shocked by $t$.]
// HASH_VALUE 186740DAD666FF16
// INDEX 910
emote_optimistic_nobody [&EMT&$a$ remains optimistic.]
/* OLD VALUE : [&EMT&$a$ thinks things will work.] */
// HASH_VALUE C3B4F17B739977E1
// INDEX 911
emote_optimistic_self [&EMT&$a$ thinks everything will be ok.]
/* OLD VALUE : [&EMT&$a$ tells $t$ things could always be worse.] */
// HASH_VALUE FCD6CDD7A3841AA0
// INDEX 912
emote_optimistic_target [&EMT&$a$ tells $t$ "Don't worry, everything will be ok."]
/* OLD VALUE : [&EMT&$a$ says, "Get over it."] */
// HASH_VALUE D7CE84146B840A54
// INDEX 913
emote_over_nobody [&EMT&$a$ says, Get over it.]
/* OLD VALUE : [&EMT&$a$ tells himself to get over it.] */
// HASH_VALUE 1FEFF06A4A88DCF2
// INDEX 914
emote_over_self_m [&EMT&$a$ tells himself he is going to get over it.]
/* OLD VALUE : [&EMT&$a$ tells herself to get over it.] */
// HASH_VALUE C6BD9F4ABBB9C85B
// INDEX 915
emote_over_self_f [&EMT&$a$ tells herself she is going to get over it.]
/* OLD VALUE : [&EMT&$a$ is over $t$.] */
// HASH_VALUE 586E83058CE195CB
// INDEX 916
emote_over_target [&EMT&$a$ got over $t$.]
/* OLD VALUE : [&EMT&$a$ catches a wave. Surf's up, dudes!] */
// HASH_VALUE 1DBFC55995860C33
// INDEX 917
emote_pacific_nobody [&EMT&$a$ catches a wave. Ready to surf, dudes!]
// HASH_VALUE D1AE301883B31BF6
// INDEX 918
emote_pacific_self [&EMT&$a$ looks for a beach.]
/* OLD VALUE : [&EMT&$a$ tells $t$ to "Chill out, man. Watch the waves, fer sure."] */
// HASH_VALUE 8646A0E82C6CA921
// INDEX 919
emote_pacific_target [&EMT&$a$ tells $t$ "Relax, dude. Watch the beach."]
/* OLD VALUE : [&EMT&$a$ ouches.] */
// HASH_VALUE 0397BFE15313FFD1
// INDEX 920
emote_painful_nobody [&EMT&$a$ cries ouch.]
/* OLD VALUE : [&EMT&$a$ is very wounded, and yes, it hurts.] */
// HASH_VALUE A0FED5F89C1A1B4F
// INDEX 921
emote_painful_self [&EMT&$a$ is injured, and yes, it hurts.]
/* OLD VALUE : [&EMT&$a$ realizes this is painful, $t$.] */
// HASH_VALUE 56D71BD3D782BE25
// INDEX 922
emote_painful_target [&EMT&$a$ sees $t$ suffering.]
// HASH_VALUE 60D4AC8C289A3A1E
// INDEX 923
emote_panic_nobody [&EMT&$a$ panics.]
/* OLD VALUE : [&EMT&$a$ gets him/herself into a panic.] */
// HASH_VALUE C324270EC677EF4D
// INDEX 924
emote_panic_self [&EMT&$a$ is panic-stricken.]
// HASH_VALUE 2EE8B843767837DA
// INDEX 925
emote_panic_target [&EMT&$a$ panics, right in front of $t$.]
// HASH_VALUE 1BD45BD5DB20C65C
// INDEX 926
emote_patient_nobody [&EMT&$a$ waits patiently.]
/* OLD VALUE : [&EMT&$a$ shows the patience worthy of a noble homin.] */
// HASH_VALUE 49B370E9AE7C314E
// INDEX 927
emote_patient_self [&EMT&$a$ shows patience worthy of a noble homin.]
// HASH_VALUE 2E9903CBD0F8523B
// INDEX 928
emote_patient_target [&EMT&$a$ is patient with $t$.]
/* OLD VALUE : [&EMT&$a$ shows devotion to his home city.] */
// HASH_VALUE 2F9945BCA2478CD2
// INDEX 929
emote_patriotic_nobody_m [&EMT&$a$ shows devotion to his host city.]
/* OLD VALUE : [&EMT&$a$ shows devotion to her home city.] */
// HASH_VALUE 2F9945BCA24788CE
// INDEX 930
emote_patriotic_nobody_f [&EMT&$a$ shows devotion to her host city.]
// HASH_VALUE 1312DCB38F7CA553
// INDEX 931
emote_patriotic_self [&EMT&$a$ waves a flag.]
/* OLD VALUE : [&EMT&$a$ wonders if $t$ has any patrotism these days.] */
// HASH_VALUE 2B7BD44946488908
// INDEX 932
emote_patriotic_target [&EMT&$a$ wonders if $t$ displays any patriotism these days.]
// HASH_VALUE DB6D0D3751BE9CE2
// INDEX 933
emote_pedantic_nobody_m [&EMT&$a$ refuses to use his imagination.]
// HASH_VALUE DB5DFD3751BE9CE2
// INDEX 934
emote_pedantic_nobody_f [&EMT&$a$ refuses to use her imagination.]
/* OLD VALUE : [&EMT&$a$ keeps a narrow view, and likes it that way.] */
// HASH_VALUE 63F71259A982AB15
// INDEX 935
emote_pedantic_self [&EMT&$a$ stays narrow-minded, and likes it that way.]
/* OLD VALUE : [&EMT&$a$ lectures $t$ pedantically.] */
// HASH_VALUE E2E4EC9995098A29
// INDEX 936
emote_pedantic_target [&EMT&$a$ lectures $t$ nitpickingly.]
/* OLD VALUE : [&EMT&$a$ has a peturbed scowl.] */
// HASH_VALUE 6DBA59AAF157AC7F
// INDEX 937
emote_perturbed_nobody [&EMT&$a$ is in a sulky and perturbed mood.]
/* OLD VALUE : [&EMT&$a$ is just not pleased.] */
// HASH_VALUE 1E6DC043176AF2D5
// INDEX 938
emote_perturbed_self [&EMT&$a$ is feeling a bit out of sorts.]
/* OLD VALUE : [&EMT&$a$ is perturbed at $t$.] */
// HASH_VALUE 7F7813DBD7B73D28
// INDEX 939
emote_perturbed_target [&EMT&$a$ is perturbed by $t$.]
// HASH_VALUE ACDA299D98048FCC
// INDEX 940
emote_pessimistic_nobody [&EMT&$a$ is everything but optimistic.]
// HASH_VALUE 03DCDC4146A631DD
// INDEX 941
emote_pessimistic_self [&EMT&$a$ knows it isn't going to work.]
// HASH_VALUE EC18C3451C62639B
// INDEX 942
emote_pessimistic_target [&EMT&$a$ doesn't think it'll work, $t$.]
/* OLD VALUE : [&EMT&$a$ gets insolent.] */
// HASH_VALUE DCB3330CCA852E52
// INDEX 943
emote_petulant_nobody [&EMT&$a$ gets quarrelsome.]
/* OLD VALUE : [&EMT&$a$ is known for his ill sort of humor.] */
// HASH_VALUE AC2D5F9E1C9412E5
// INDEX 944
emote_petulant_self_m [&EMT&$a$ is known for his mood swings.]
/* OLD VALUE : [&EMT&$a$ is known for her ill sort of humor.] */
// HASH_VALUE AC2D5F9D1B9412E5
// INDEX 945
emote_petulant_self_f [&EMT&$a$ is known for her mood swings.]
/* OLD VALUE : [&EMT&$a$ goes on at $t$ petuantly over the topic.] */
// HASH_VALUE 91D15BC6ECD5C1D3
// INDEX 946
emote_petulant_target [&EMT&$a$ carries on the discussion with $t$ peevishly.]
/* OLD VALUE : [&EMT&$a$ contemplates the meaning of many things.] */
// HASH_VALUE E4A31710CBB9926F
// INDEX 947
emote_philosophical_nobody [&EMT&$a$ meditates on the world.]
/* OLD VALUE : [&EMT&$a$ comes up with a few theories.] */
// HASH_VALUE 9923281453E2BFD4
// INDEX 948
emote_philosophical_self [&EMT&$a$ has a few theories.]
/* OLD VALUE : [&EMT&$a$ waxes philosophical with $t$.] */
// HASH_VALUE 3073255EB7EC5807
// INDEX 949
emote_philosophical_target [&EMT&$a$ becomes philosophical when with $t$.]
/* OLD VALUE : [&EMT&$a$ pities you all.] */
// HASH_VALUE 1F22672433A5FF55
// INDEX 950
emote_pitying_nobody [&EMT&$a$ pities everybody.]
/* OLD VALUE : [&EMT&$a$ is in a self-pitying mood, don't mind him.] */
// HASH_VALUE 1B133D9C7DB1C8B3
// INDEX 951
emote_pitying_self_m [&EMT&$a$ feels sorry for himself, don't mind him.]
/* OLD VALUE : [&EMT&$a$ is in a self-pitying mood, don't mind her.] */
// HASH_VALUE 5CD33D9CBE71C8B3
// INDEX 952
emote_pitying_self_f [&EMT&$a$ feels sorry for herself, don't mind her.]
// HASH_VALUE E3529F9E0AA4CFCB
// INDEX 953
emote_pitying_target [&EMT&$a$ gives $t$ a pitying look.]
// HASH_VALUE 50C73086CDD19A6C
// INDEX 954
emote_playful_nobody [&EMT&$a$ is in a playful mood.]
/* OLD VALUE : [&EMT&$a$ toys with random objects idly.] */
// HASH_VALUE 50E06513BCBCBCFD
// INDEX 955
emote_playful_self [&EMT&$a$ is so happy he jumps all over the place.]
/* OLD VALUE : [&EMT&$a$ eyes $t$ playfully.] */
// HASH_VALUE 6A722B1B07B68E21
// INDEX 956
emote_playful_target [&EMT&$a$ looks at $t$ playfully.]
// HASH_VALUE 1BC43B9485E58A47
// INDEX 957
emote_pleased_nobody [&EMT&$a$ smiles, pleased.]
// HASH_VALUE 887EA1796CCF2CE3
// INDEX 958
emote_pleased_self_m [&EMT&$a$ is clearly pleased with himself.]
// HASH_VALUE C93EA1796CCF2CE3
// INDEX 959
emote_pleased_self_f [&EMT&$a$ is clearly pleased with herself.]
// HASH_VALUE 2E98DFD9CE077E3B
// INDEX 960
emote_pleased_target [&EMT&$a$ is pleased with $t$.]
/* OLD VALUE : [&EMT&$a$ points back there.] */
// HASH_VALUE A142F3FC3FA879E6
// INDEX 961
emote_pointback_nobody [&EMT&$a$ points back.]
/* OLD VALUE : [&EMT&$a$ points behind himself. "I was just over there."] */
// HASH_VALUE A142F3FC3FA879E6
// INDEX 962
emote_pointback_self_m [&EMT&$a$ points back.]
/* OLD VALUE : [&EMT&$a$ points behind herself. "I was just over there."] */
// HASH_VALUE A142F3FC3FA879E6
// INDEX 963
emote_pointback_self_f [&EMT&$a$ points back.]
/* OLD VALUE : [&EMT&$a$ points behind himself. "Back there, $t$."] */
// HASH_VALUE 5AB8986EC5A712AA
// INDEX 964
emote_pointback_target_m [&EMT&$a$ points back. "Back there, $t$."]
/* OLD VALUE : [&EMT&$a$ points behind herself. "Back there, $t$."] */
// HASH_VALUE 5AB8986EC5A712AA
// INDEX 965
emote_pointback_target_f [&EMT&$a$ points back. "Back there, $t$."]
// HASH_VALUE 20772CD9B7B58F5E
// INDEX 966
emote_pointfront_nobody [&EMT&$a$ points straight ahead.]
// HASH_VALUE 98EB7697E9D2C1E6
// INDEX 967
emote_pointfront_self [&EMT&$a$ points straight ahead. "I'm going there."]
/* OLD VALUE : [&EMT&$a$ points right in front of himself. "Straight ahead, $t$."] */
// HASH_VALUE 27479291601A4762
// INDEX 968
emote_pointfront_target_m [&EMT&$a$ points straight ahead of himdelf. "Straight ahead, $t$."]
/* OLD VALUE : [&EMT&$a$ points right in front of herself. "Straight ahead, $t$."] */
// HASH_VALUE 26479291601A8367
// INDEX 969
emote_pointfront_target_f [&EMT&$a$ points straight ahead of herself. "Straight ahead, $t$."]
// HASH_VALUE 69323C13B474C623
// INDEX 970
emote_pointleft_nobody [&EMT&$a$ points left. That way.]
// HASH_VALUE BDDAA97294CC06A5
// INDEX 971
emote_pointleft_self [&EMT&$a$ points left. "I'm going that way."]
// HASH_VALUE 9DBE803A3106EE67
// INDEX 972
emote_pointleft_target [&EMT&$a$ points left. "That way, $t$."]
// HASH_VALUE 91772020B1E69E7F
// INDEX 973
emote_pointright_nobody [&EMT&$a$ points right. This way.]
// HASH_VALUE 333F7CC911E7A3D8
// INDEX 974
emote_pointright_self [&EMT&$a$ points right. "I'm going this way."]
// HASH_VALUE 82189C38F787AE4C
// INDEX 975
emote_pointright_target [&EMT&$a$ points right. "This way, $t$."]
/* OLD VALUE : [&EMT&$a$ points.] */
// HASH_VALUE BDBE9DB1F7AA6F7F
// INDEX 976
emote_point_nobody [&EMT&$a$ seems to be pointing at something.]
// HASH_VALUE 91AE4035F5DA4B1F
// INDEX 977
emote_point_self_m [&EMT&$a$ points at himself. "Me."]
// HASH_VALUE 91AE4035F5DA5F1B
// INDEX 978
emote_point_self_f [&EMT&$a$ points at herself. "Me."]
// HASH_VALUE 0111DCECA271762C
// INDEX 979
emote_point_target [&EMT&$a$ points at $t$.]
// HASH_VALUE A154B8DBB9C59E25
// INDEX 980
emote_polite_nobody [&EMT&$a$ waits politely.]
/* OLD VALUE : [&EMT&$a$ is much too polite to do anything to anyone.] */
// HASH_VALUE 4C131D65F291A00A
// INDEX 981
emote_polite_self [&EMT&$a$ is too polite to do any harm to anyone.]
// HASH_VALUE D1B724D6FA558B2A
// INDEX 982
emote_polite_target [&EMT&$a$ smiles politely at $t$.]
// HASH_VALUE 6B072C1477EB9282
// INDEX 983
emote_pompous_nobody [&EMT&$a$ struts about pompously.]
/* OLD VALUE : [&EMT&$a$ puffs up, thinking himself the greatest there is.] */
// HASH_VALUE 38728202F711E417
// INDEX 984
emote_pompous_self_m [&EMT&$a$ is full of pride. He thinks he is the best .]
/* OLD VALUE : [&EMT&$a$ puffs up, thinking herself the greatest there is.] */
// HASH_VALUE 8B45DDB8CD31CC6B
// INDEX 985
emote_pompous_self_f [&EMT&$a$ is full of pride. She thinks she is the best.]
// HASH_VALUE FDA9ACA14894EB00
// INDEX 986
emote_pompous_target [&EMT&$a$ calls $t$ a pompous showoff.]
// HASH_VALUE 1EC573DFF69A3A2C
// INDEX 987
emote_powerful_nobody [&EMT&$a$ radiates power.]
// HASH_VALUE F02E9599E21FF746
// INDEX 988
emote_powerful_self [&EMT&$a$ is the most powerful in the area!]
// HASH_VALUE E3E3E73176018E85
// INDEX 989
emote_powerful_target [&EMT&$a$ knows $t$ is powerful.]
// HASH_VALUE 808D57975DA7F2CB
// INDEX 990
emote_praying_nobody [&EMT&$a$ looks to the sky for guidance.]
/* OLD VALUE : [&EMT&$a$ appears to need divine intervention.] */
// HASH_VALUE 1BD220AC1A0D5C47
// INDEX 991
emote_praying_self [&EMT&It seems $a$ needs a divine intervention.]
// HASH_VALUE 6DEDB8419964C747
// INDEX 992
emote_praying_target [&EMT&$a$ seeks enlightenment for $t$.]
/* OLD VALUE : [&EMT&$a$ stands proud and beams.] */
// HASH_VALUE 9107F71CD6977128
// INDEX 993
emote_proud_nobody [&EMT&$a$ is proud and strong.]
/* OLD VALUE : [&EMT&$a$ looks proud of himself.] */
// HASH_VALUE 63574420B8E4CB18
// INDEX 994
emote_proud_self_m [&EMT&$a$ seems proud of himself.]
/* OLD VALUE : [&EMT&$a$ looks proud of herself.] */
// HASH_VALUE 63A83420B8E4CB18
// INDEX 995
emote_proud_self_f [&EMT&$a$ seems proud of herself.]
// HASH_VALUE C1A448DC42521FDF
// INDEX 996
emote_proud_target [&EMT&$a$ is so proud of $t$.]
// HASH_VALUE B2BAB938DCD58F77
// INDEX 997
emote_provocative_nobody [&EMT&$a$ strikes a provocative pose.]
// HASH_VALUE C5E77124BFD7B440
// INDEX 998
emote_provocative_self [&EMT&$a$ is fairly easy to provoke at the moment.]
// HASH_VALUE 6618D75D0A8B96CB
// INDEX 999
emote_provocative_target [&EMT&$a$ attempts to provoke $t$.]
/* OLD VALUE : [&EMT&$a$ is trying to figure something out.] */
// HASH_VALUE 710C56A671702FE2
// INDEX 1000
emote_puzzled_nobody [&EMT&$a$ is trying to understand something.]
/* OLD VALUE : [&EMT&$a$ occasionally manages to even puzzle himself.] */
// HASH_VALUE DB7342AAAA85BF52
// INDEX 1001
emote_puzzled_self_m [&EMT&$a$ occasionally manages to puzzle himself.]
/* OLD VALUE : [&EMT&$a$ occasionally manages to even puzzle herself.] */
// HASH_VALUE DBC432AAAA85BF52
// INDEX 1002
emote_puzzled_self_f [&EMT&$a$ occasionally manages to puzzle herself.]
/* OLD VALUE : [&EMT&$a$ eyes $t$ with a puzzled look.] */
// HASH_VALUE 7E64501334DC4FF5
// INDEX 1003
emote_puzzled_target [&EMT&$a$ looks at $t$ with a puzzled look.]
/* OLD VALUE : [&EMT&$a$ gets quiet.] */
// HASH_VALUE 4CF5D298D7343AFD
// INDEX 1004
emote_quiet_nobody [&EMT&$a$ is calm.]
/* OLD VALUE : [&EMT&$a$ stays quiet.] */
// HASH_VALUE 010723CD4E333FE5
// INDEX 1005
emote_quiet_self [&EMT&$a$ stays calm.]
/* OLD VALUE : [&EMT&$a$ needs $t$ to be quiet.] */
// HASH_VALUE FEC97F98CA588B3A
// INDEX 1006
emote_quiet_target [&EMT&$a$ recovers peace when with $t$.]
/* OLD VALUE : [&EMT&$a$ is ready for anything.] */
// HASH_VALUE 5128AF99C5B8572C
// INDEX 1007
emote_ready_nobody [&EMT&$a$ is ready to do something.]
// HASH_VALUE 6E5FCC8C6507CBD0
// INDEX 1008
emote_ready_self_m [&EMT&$a$ lets everyone know he is ready.]
// HASH_VALUE B13A19B0E60ACBDF
// INDEX 1009
emote_ready_self_f [&EMT&$a$ lets everyone know she is ready.]
// HASH_VALUE E783FB07373C1131
// INDEX 1010
emote_ready_target [&EMT&$a$ turns to $t$. "Ready?"]
/* OLD VALUE : [&EMT&$a$ finds the situation reassuring.] */
// HASH_VALUE 5EFA46F9629C3CDF
// INDEX 1011
emote_reassured_nobody [&EMT&$a$ finds the situation to be reassuring.]
// HASH_VALUE 820D45B37DA15842
// INDEX 1012
emote_reassured_self [&EMT&$a$ has no worries, and is reassured.]
// HASH_VALUE 94482BC7C8CA2537
// INDEX 1013
emote_reassured_target [&EMT&$a$ nods to $t$, reassured.]
/* OLD VALUE : [&EMT&$a$ looks to incite a rebellion.] */
// HASH_VALUE 41298C415E759B95
// INDEX 1014
emote_rebellious_nobody [&EMT&$a$ seems to prompt a rebellion.]
// HASH_VALUE 351D03E7E59D8E59
// INDEX 1015
emote_rebellious_self [&EMT&$a$ decides to become a rebel, perhaps with a cause.]
// HASH_VALUE A39A973EDBB0A61F
// INDEX 1016
emote_rebellious_target [&EMT&$a$ tries to get $t$ to rebel.]
// HASH_VALUE 2458D944C9E98B65
// INDEX 1017
emote_reckless_nobody [&EMT&$a$ charges onward recklessly.]
/* OLD VALUE : [&EMT&$a$ goes full speed ahead, without any thought.] */
// HASH_VALUE E47608ED9D59976E
// INDEX 1018
emote_reckless_self [&EMT&$a$ charges without thinking.]
// HASH_VALUE 4446D7C0A24F2377
// INDEX 1019
emote_reckless_target [&EMT&$a$ proceeds, without regard to $t$.]
// HASH_VALUE 06A860F330BB4B4C
// INDEX 1020
emote_regretful_nobody_m [&EMT&$a$ knows he is going to regret this.]
// HASH_VALUE AB3B7AE576D71AF8
// INDEX 1021
emote_regretful_nobody_f [&EMT&$a$ knows she is going to regret this.]
/* OLD VALUE : [&EMT&$a$ regrets what he did, immediately.] */
// HASH_VALUE 651411FB0E017489
// INDEX 1022
emote_regretful_self_m [&EMT&$a$ is already sorry about what he did.]
/* OLD VALUE : [&EMT&$a$ regrets what she did, immediately.] */
// HASH_VALUE F364FDB75F31A0B7
// INDEX 1023
emote_regretful_self_f [&EMT&$a$ is already sorry about what she did.]
// HASH_VALUE AB59A8B6A6261AF8
// INDEX 1024
emote_regretful_target [&EMT&$a$ knows $t$ is going to regret it.]
// HASH_VALUE 91D9CC174CC65D73
// INDEX 1025
emote_relaxed_nobody [&EMT&$a$ is perfectly relaxed.]
// HASH_VALUE 312D7588B565B29C
// INDEX 1026
emote_relaxed_self [&EMT&$a$ always finds a way to relax.]
// HASH_VALUE 80E1013EA61292AA
// INDEX 1027
emote_relaxed_target [&EMT&$a$ is relaxed and thinks $t$ needs to relax, too.]
// HASH_VALUE 8EA32BFF92C63DEA
// INDEX 1028
emote_relieved_nobody [&EMT&$a$ is relieved.]
// HASH_VALUE 9A53596F5BDBE7ED
// INDEX 1029
emote_relieved_self_m [&EMT&$a$ feels a wave of relief wash over him.]
// HASH_VALUE 9953596F5BDBE7F2
// INDEX 1030
emote_relieved_self_f [&EMT&$a$ feels a wave of relief wash over her.]
/* OLD VALUE : [&EMT&$a$ sighs, relieved at $t$.] */
// HASH_VALUE A9B8054C324773D5
// INDEX 1031
emote_relieved_target [&EMT&$a$ sighs, relieved thanks to $t$.]
/* OLD VALUE : [&EMT&$a$ goes along, reluctantly.] */
// HASH_VALUE 6178D3D353F5DE70
// INDEX 1032
emote_reluctant_nobody [&EMT&$a$ accepts, reluctantly.]
// HASH_VALUE B875BA02F858DE26
// INDEX 1033
emote_reluctant_self [&EMT&$a$ doesn't really want to do this, but does anyway.]
// HASH_VALUE 9158CB095EA9E720
// INDEX 1034
emote_reluctant_target [&EMT&$a$ follows $t$ reluctantly.]
// HASH_VALUE 54E76C240834FB17
// INDEX 1035
emote_remorseful_nobody [&EMT&$a$ looks down, remorseful.]
// HASH_VALUE A716142178D4E72F
// INDEX 1036
emote_remorseful_self [&EMT&$a$ shows signs of remorse.]
/* OLD VALUE : [&EMT&$a$ feels bad for $t$.] */
// HASH_VALUE D055888A4680766F
// INDEX 1037
emote_remorseful_target [&EMT&$a$ feels bad in front of $t$.]
// HASH_VALUE 9DA5F698D8B46A56
// INDEX 1038
emote_resigned_nobody [&EMT&$a$ resigns.]
// HASH_VALUE D6CDE58A087B448D
// INDEX 1039
emote_resigned_self [&EMT&$a$ is resigned to the inevitable.]
// HASH_VALUE E005CAE2C4A185FF
// INDEX 1040
emote_resigned_target [&EMT&$a$ gives in to $t$.]
/* OLD VALUE : [&EMT&$a$ stays quiet, in a respectful fashion.] */
// HASH_VALUE 910AD98E82A5A365
// INDEX 1041
emote_respectful_nobody [&EMT&$a$ stays calm and respectful.]
/* OLD VALUE : [&EMT&$a$ stays quiet, in a respectful fashion.] */
// HASH_VALUE 910AD98E82A5A365
// INDEX 1042
emote_respectful_self [&EMT&$a$ stays calm and respectful.]
// HASH_VALUE 17CEAF0613B06D1B
// INDEX 1043
emote_respectful_target [&EMT&$a$ respects $t$.]
// HASH_VALUE 1385F4F0363C7716
// INDEX 1044
emote_revengeful_nobody [&EMT&$a$ takes revenge.]
// HASH_VALUE 5C0F128B62A6DBF6
// INDEX 1045
emote_revengeful_self_m [&EMT&$a$ will have his revenge! Just you wait!]
// HASH_VALUE 5C0F128B62A6D7F2
// INDEX 1046
emote_revengeful_self_f [&EMT&$a$ will have her revenge! Just you wait!]
/* OLD VALUE : [&EMT&$a$ enacts his plan of revenge on $t$.] */
// HASH_VALUE ACBE83AD611FFE93
// INDEX 1047
emote_revengeful_target_m [&EMT&$a$ is preparing his revenge on $t$.]
/* OLD VALUE : [&EMT&$a$ enacts her plan of revenge on $t$.] */
// HASH_VALUE ACBE83AC601FFE93
// INDEX 1048
emote_revengeful_target_f [&EMT&$a$ is preparing her revenge on $t$.]
/* OLD VALUE : [&EMT&$a$ tosses rice in celebration.] */
// HASH_VALUE 672710286AA5AE32
// INDEX 1049
emote_rice_nobody [&EMT&$a$ tosses rice to party.]
/* OLD VALUE : [&EMT&$a$ sprinkles rice over himself to celebrate.] */
// HASH_VALUE 0F78D2F8DD600BD0
// INDEX 1050
emote_rice_self_m [&EMT&$a$ sprinkles rice on himself to party.]
/* OLD VALUE : [&EMT&$a$ sprinkles rice over herself to celebrate.] */
// HASH_VALUE 0F78D2F8DD601FCC
// INDEX 1051
emote_rice_self_f [&EMT&$a$ sprinkles rice on herself to party.]
// HASH_VALUE D5425CDC2E68BFDF
// INDEX 1052
emote_rice_target [&EMT&$a$ tosses rice at $t$.]
// HASH_VALUE DCEA6A0F9B2C243C
// INDEX 1053
emote_ridicule_nobody [&EMT&$a$ thinks things are getting ridiculous.]
// HASH_VALUE 72954A588C628CFC
// INDEX 1054
emote_ridicule_self_m [&EMT&$a$ makes fun of himself before someone else does.]
// HASH_VALUE 72954A5D8B628CFC
// INDEX 1055
emote_ridicule_self_f [&EMT&$a$ makes fun of herself before someone else does.]
// HASH_VALUE 1B4E3BDFC8BC2E3E
// INDEX 1056
emote_ridicule_target [&EMT&$a$ makes fun of $t$.]
// HASH_VALUE 0A13B2EAF57338B3
// INDEX 1057
emote_righteous_nobody [&EMT&$a$ walks along a path of righteousness.]
/* OLD VALUE : [&EMT&$a$ is free from guilt or sin.] */
// HASH_VALUE 31AA9C4E05AB43CB
// INDEX 1058
emote_righteous_self [&EMT&$a$ is free from any guilt or sin.]
/* OLD VALUE : [&EMT&$a$ unleashes a fury of righteousness on $t$.] */
// HASH_VALUE B97F71B71A5C2C86
// INDEX 1059
emote_righteous_target [&EMT&$a$ releases a moralizing anger on $t$.]
/* OLD VALUE : [&EMT&$a$ breaks out the candles, flowers, and liquor.] */
// HASH_VALUE 0C50A352292A2D29
// INDEX 1060
emote_romantic_nobody [&EMT&$a$ takes out the candles, flowers and liquor.]
/* OLD VALUE : [&EMT&$a$ treats himself to something special.] */
// HASH_VALUE ED09CD801875CB4C
// INDEX 1061
emote_romantic_self_m [&EMT&$a$ is in for something special.]
/* OLD VALUE : [&EMT&$a$ treats herself to something special.] */
// HASH_VALUE ED09CD801875CB4C
// INDEX 1062
emote_romantic_self_f [&EMT&$a$ is in for something special.]
/* OLD VALUE : [&EMT&$a$ composes an epic, romantic ode to $t$.] */
// HASH_VALUE E0DE74118FBF6FF2
// INDEX 1063
emote_romantic_target [&EMT&$a$ composes an epic and romantic ode to $t$.]
/* OLD VALUE : [&EMT&$a$ snorts rudely.] */
// HASH_VALUE ED7C1989C7A68F97
// INDEX 1064
emote_rude_nobody [&EMT&$a$ chokes rudely with laughter.]
// HASH_VALUE CE00AE05AB3C48FE
// INDEX 1065
emote_rude_self [&EMT&$a$ isn't paying attention to you. How rude.]
/* OLD VALUE : [&EMT&$a$ makes a rude gesture at $t$.] */
// HASH_VALUE AD191550F5C932D9
// INDEX 1066
emote_rude_target [&EMT&$a$ aims a rude gesture at $t$.]
// HASH_VALUE 16B8341CCE23F21B
// INDEX 1067
emote_sad_nobody [&EMT&$a$ looks around sadly.]
/* OLD VALUE : [&EMT&$a$ could probably use some cheering up.] */
// HASH_VALUE 1D20CFE797B15A06
// INDEX 1068
emote_sad_self [&EMT&$a$ could use a hug.]
// HASH_VALUE ABE9D44282655789
// INDEX 1069
emote_sad_target_m [&EMT&$a$ shakes his head sadly at $t$.]
// HASH_VALUE ABD9C44282655789
// INDEX 1070
emote_sad_target_f [&EMT&$a$ shakes her head sadly at $t$.]
// HASH_VALUE 6297EC1CBCF6AA6C
// INDEX 1071
emote_sarcastic_nobody [&EMT&$a$ smiles sarcastically.]
// HASH_VALUE A58260270EF67AD5
// INDEX 1072
emote_sarcastic_self [&EMT&$a$ was being sarcastic.]
/* OLD VALUE : [&EMT&$a$ wonders if $t$ was being sarcastic.] */
// HASH_VALUE EC2ABE58E39C2076
// INDEX 1073
emote_sarcastic_target [&EMT&$a$ wonders if $t$ is being sarcastic.]
// HASH_VALUE 7B79DF7B425A66AA
// INDEX 1074
emote_scared_nobody [&EMT&$a$ trembles, just a bit scared.]
// HASH_VALUE 24D690CEEF076E1E
// INDEX 1075
emote_scared_self_m [&EMT&$a$ scares himself. Boo!]
// HASH_VALUE 242780CEEF076E1E
// INDEX 1076
emote_scared_self_f [&EMT&$a$ scares herself. Boo!]
// HASH_VALUE 496F03CFCBD0EE4C
// INDEX 1077
emote_scared_target [&EMT&$a$ is scared of $t$.]
/* OLD VALUE : [&EMT&$a$ looks ready to chew someone out.] */
// HASH_VALUE 04FC6D8B8845667A
// INDEX 1078
emote_scolding_nobody [&EMT&$a$ looks ready to scold someone.]
/* OLD VALUE : [&EMT&$a$ chastises himself. "Bad me."] */
// HASH_VALUE 39E050845BB5B445
// INDEX 1079
emote_scolding_self_m [&EMT&$a$ scolds himself. "I'm not a nice person."]
/* OLD VALUE : [&EMT&$a$ chastises herself. "Bad me."] */
// HASH_VALUE 393140845BB5B445
// INDEX 1080
emote_scolding_self_f [&EMT&$a$ scolds herself. "I'm not a nice person."]
/* OLD VALUE : [&EMT&$a$ scolds $t$. Bad $t$!] */
// HASH_VALUE 81E364D276B9DB3F
// INDEX 1081
emote_scolding_target [&EMT&$a$ scolds $t$ harshly]
// HASH_VALUE C996D2D9D735824F
// INDEX 1082
emote_sedate_nobody [&EMT&$a$ is quite sedate.]
// HASH_VALUE E0A61F1692C2C2D8
// INDEX 1083
emote_sedate_self [&EMT&$a$ needs to be sedated.]
// HASH_VALUE 8FB30ABA91F779D9
// INDEX 1084
emote_sedate_target [&EMT&$a$ sedates $t$.]
/* OLD VALUE : [&EMT&$a$ thinks selfish thoughts.] */
// HASH_VALUE 28A7F8215054E6D9
// INDEX 1085
emote_selfish_nobody [&EMT&$a$ has selfish thoughts.]
// HASH_VALUE 5BE0778388895F5B
// INDEX 1086
emote_selfish_self [&EMT&$a$ is being selfish right now.]
/* OLD VALUE : [&EMT&$a$ considers $t$ selfish.] */
// HASH_VALUE 2C29948D9AB4925B
// INDEX 1087
emote_selfish_target [&EMT&$a$ considers $t$ to be selfish.]
// HASH_VALUE 9882A8058CB1586D
// INDEX 1088
emote_serious_nobody [&EMT&$a$ gets serious.]
// HASH_VALUE 319DFD69E3315471
// INDEX 1089
emote_serious_self [&EMT&$a$ straightens up and acts serious.]
// HASH_VALUE E982430847959A6A
// INDEX 1090
emote_serious_target [&EMT&$a$ tells $t$ to be serious.]
/* OLD VALUE : [&EMT&$a$ has no shame.] */
// HASH_VALUE 8A659CCDA5B97227
// INDEX 1091
emote_shameless_nobody [&EMT&$a$ is not ashamed.]
// HASH_VALUE 97C8342C02772726
// INDEX 1092
emote_shameless_self [&EMT&$a$ struts shamelessly.]
/* OLD VALUE : [&EMT&$a$ wonders if $t$ has any shame whatsoever.] */
// HASH_VALUE 309CA8A361AB1436
// INDEX 1093
emote_shameless_target [&EMT&$a$ wonders if $t$ ever felt ashamed.]
/* OLD VALUE : [&EMT&$a$ looks suddenly sheepish.] */
// HASH_VALUE 62470360466A7769
// INDEX 1094
emote_sheepish_nobody [&EMT&$a$ suddenly looks sheepish.]
/* OLD VALUE : [&EMT&$a$ shuffles his foot and looks sheepish.] */
// HASH_VALUE A4041D8E45969760
// INDEX 1095
emote_sheepish_self_m [&EMT&$a$ moves his feet sheepishly.]
/* OLD VALUE : [&EMT&$a$ shuffles her foot and looks sheepish.] */
// HASH_VALUE A404198A45969760
// INDEX 1096
emote_sheepish_self_f [&EMT&$a$ moves her feet sheepishly.]
// HASH_VALUE 2936DB5509E5BA1A
// INDEX 1097
emote_sheepish_target [&EMT&$a$ looks sheepishly at $t$.]
/* OLD VALUE : [&EMT&$a$ shifts, perhaps suspiciously, or perhaps tectonically.] */
// HASH_VALUE F025B0DF0F03513D
// INDEX 1098
emote_shifty_nobody [&EMT&$a$ shifts herself, either out of suspicion or perhaps out of calculated self-interest.]
/* OLD VALUE : [&EMT&$a$ looks around like a shifty sort.] */
// HASH_VALUE E5681C210431C261
// INDEX 1099
emote_shifty_self [&EMT&$a$ looks around shiftily.]
/* OLD VALUE : [&EMT&$a$ regards $t$ as shifty.] */
// HASH_VALUE 16323C0F76919E6E
// INDEX 1100
emote_shifty_target [&EMT&$a$ looks shiftily at $t$.]
/* OLD VALUE : [&EMT&$a$ is shocking.] */
// HASH_VALUE B167DFD7FE17EBDF
// INDEX 1101
emote_shocked_nobody [&EMT&$a$ is shocked.]
/* OLD VALUE : [&EMT&$a$ is too shocked to respond.] */
// HASH_VALUE 4D03D09F72C9AF73
// INDEX 1102
emote_shocked_self [&EMT&$a$ is too shocked to answer.]
/* OLD VALUE : [&EMT&$a$ looks shocked at $t$.] */
// HASH_VALUE 65A21F27CE7CA61C
// INDEX 1103
emote_shocked_target [&EMT&$a$ seems shocked by $t$.]
/* OLD VALUE : [&EMT&$a$ is having problems thinking clearly. Could everyone please shut up?] */
// HASH_VALUE 4207023308805F61
// INDEX 1104
emote_shutup_nobody [&EMT&$a$ has trouble concentrating. Could everyone please shut up?]
// HASH_VALUE 37A9B736C0265F86
// INDEX 1105
emote_shutup_self_m [&EMT&$a$ mutters that he should probably shut up now.]
// HASH_VALUE 742CDCD4906288CB
// INDEX 1106
emote_shutup_self_f [&EMT&$a$ mutters that she should probably shut up now.]
// HASH_VALUE 2AEE532F7DB19579
// INDEX 1107
emote_shutup_target [&EMT&$a$ wants $t$ to shut up.]
// HASH_VALUE 0228CC2E8133FF28
// INDEX 1108
emote_shy_nobody [&EMT&$a$ is not saying much.]
// HASH_VALUE 98C53964778A74FB
// INDEX 1109
emote_shy_self [&EMT&$a$ mumbles quietly about being very shy.]
// HASH_VALUE E862FFDA90C29A24
// INDEX 1110
emote_shy_target [&EMT&$a$ glances shyly at $t$]
// HASH_VALUE 9125BCFEEB9C9A25
// INDEX 1111
emote_sigh_nobody [&EMT&$a$ sighs.]
/* OLD VALUE : [&EMT&$a$ sighs softly to himself.] */
// HASH_VALUE D1A2D8063E11896E
// INDEX 1112
emote_sigh_self_m [&EMT&$a$ softly sighs.]
/* OLD VALUE : [&EMT&$a$ sighs softly to herself.] */
// HASH_VALUE D1A2D8063E11896E
// INDEX 1113
emote_sigh_self_f [&EMT&$a$ softly sighs.]
/* OLD VALUE : [&EMT&$a$ sighs loudly at $t$.] */
// HASH_VALUE BFF4F081D925228C
// INDEX 1114
emote_sigh_target [&EMT&$a$ sighs loudly when facing $t$.]
// HASH_VALUE 95CE0018C6B34340
// INDEX 1115
emote_silence_nobody [&EMT&$a$ calls for silence.]
/* OLD VALUE : [&EMT&$a$ hasn't said anything.] */
// HASH_VALUE 271614DAD55486CD
// INDEX 1116
emote_silence_self [&EMT&$a$ did not say anything.]
/* OLD VALUE : [&EMT&$a$ motions at $t$. Shh.] */
// HASH_VALUE D2B7D486C1809E20
// INDEX 1117
emote_silence_target [&EMT&$a$ signals to $t$. Hush.]
/* OLD VALUE : [&EMT&$a$ finds this silly.] */
// HASH_VALUE D4AE9C1BB5283FF9
// INDEX 1118
emote_silly_nobody [&EMT&$a$ thinks it's silly.]
// HASH_VALUE 5184272D89256B27
// INDEX 1119
emote_silly_self [&EMT&$a$ is silly, and knows it.]
/* OLD VALUE : [&EMT&$a$ calls $t$ silly.] */
// HASH_VALUE D86247D6CA3312FE
// INDEX 1120
emote_silly_target [&EMT&$a$ says $t$ is silly.]
// HASH_VALUE 00A8340FD7EE0722
// INDEX 1121
emote_sincerely_nobody_m [&EMT&$a$ means what he says.]
// HASH_VALUE 5108D42141C29635
// INDEX 1122
emote_sincerely_nobody_f [&EMT&$a$ means what she says.]
// HASH_VALUE B17713D1FE07EFDF
// INDEX 1123
emote_sincerely_self [&EMT&$a$ is sincere.]
// HASH_VALUE D3221828F4C65172
// INDEX 1124
emote_sincerely_target [&EMT&$a$ nods sincerely to $t$.]
/* OLD VALUE : [&EMT&$a$ is becoming sleepy.] */
// HASH_VALUE AE63341406E71732
// INDEX 1125
emote_sleepy_nobody [&EMT&$a$ is falling asleep.]
// HASH_VALUE EB81571687A57074
// INDEX 1126
emote_sleepy_self [&EMT&$a$ yawns and stretches. Perhaps it's time for bed.]
/* OLD VALUE : [&EMT&$a$ wonders if $t$ is sleepy.] */
// HASH_VALUE 10321C3F46D5A721
// INDEX 1127
emote_sleepy_target [&EMT&$a$ wonders if $t$ is asleep.]
/* OLD VALUE : [&EMT&$a$ eyes the area, subtly.] */
// HASH_VALUE 5287E03B97E9C30E
// INDEX 1128
emote_sly_nobody [&EMT&$a$ discreetly eyes the area.]
/* OLD VALUE : [&EMT&$a$ lets out a slow, sly smile. What is he up to?] */
// HASH_VALUE A1EA12C6004E0965
// INDEX 1129
emote_sly_self_m [&EMT&$a$ wears a mocking little smile. What is he up to?]
/* OLD VALUE : [&EMT&$a$ lets out a slow, sly smile. What is she up to?] */
// HASH_VALUE E2952708CE9FB8B5
// INDEX 1130
emote_sly_self_f [&EMT&$a$ wears a mocking little smile. What is she up to?]
/* OLD VALUE : [&EMT&$a$ gives $t$ a sly glance.] */
// HASH_VALUE 57E88C48C2E0CB1B
// INDEX 1131
emote_sly_target [&EMT&$a$ casts a sly glance at $t$.]
// HASH_VALUE 6DDD857999359A5B
// INDEX 1132
emote_smack_nobody [&EMT&$a$ gets ready to smack someone.]
/* OLD VALUE : [&EMT&$a$ smacks himself, then realizes that hurts and stops.] */
// HASH_VALUE FF71242CC5A65EBA
// INDEX 1133
emote_smack_self_m [&EMT&$a$ smacks himself, then realizes that it hurts and stops.]
/* OLD VALUE : [&EMT&$a$ smacks herself, then realizes that hurts and stops.] */
// HASH_VALUE FFC2142CC5A65EBA
// INDEX 1134
emote_smack_self_f [&EMT&$a$ smacks herself, then realizes that it hurts and stops.]
/* OLD VALUE : [&EMT&$a$ smacks $t$ around.] */
// HASH_VALUE 010243907EF71FCF
// INDEX 1135
emote_smack_target [&EMT&$a$ smacks $t$.]
// HASH_VALUE 84562BD9D5E223D7
// INDEX 1136
emote_smug_nobody [&EMT&$a$ looks smug.]
// HASH_VALUE DE54C48C289A7A30
// INDEX 1137
emote_smug_self [&EMT&$a$ smirks.]
/* OLD VALUE : [&EMT&$a$ smirks smugly at $t$.] */
// HASH_VALUE 01F1E8ECA2715230
// INDEX 1138
emote_smug_target [&EMT&$a$ smirks at $t$.]
/* OLD VALUE : [&EMT&$a$ apologizes.] */
// HASH_VALUE C86F022089D61E59
// INDEX 1139
emote_sorry_nobody [&EMT&$a$ is sorry.]
/* OLD VALUE : [&EMT&$a$ is in a sorry mess.] */
// HASH_VALUE C3F84C1DD107CA38
// INDEX 1140
emote_sorry_self [&EMT&$a$ is sincerely sorry.]
/* OLD VALUE : [&EMT&$a$ is sorry, $t$. Please forgive him?] */
// HASH_VALUE D6F051D0BDCC73EF
// INDEX 1141
emote_sorry_target_m [&EMT&$a$ is sorry, $t$. Can you forgive him?]
/* OLD VALUE : [&EMT&$a$ is sorry, $t$. Please forgive her?] */
// HASH_VALUE D64141D0BDCC73EF
// INDEX 1142
emote_sorry_target_f [&EMT&$a$ is sorry, $t$. Can you forgive her?]
/* OLD VALUE : [&EMT&$a$ needs to get back at someone.] */
// HASH_VALUE 7E5D9B7774F62FCE
// INDEX 1143
emote_spiteful_nobody [&EMT&$a$ needs to take it out on someone.]
/* OLD VALUE : [&EMT&$a$ is just being spiteful.] */
// HASH_VALUE 84D374189307EF2F
// INDEX 1144
emote_spiteful_self [&EMT&$a$ is simply spiteful.]
/* OLD VALUE : [&EMT&$a$ does it to spite $t$.] */
// HASH_VALUE F2D6561E7C7D3401
// INDEX 1145
emote_spiteful_target [&EMT&$a$ will do everything to hurt $t$'s feelings.]
/* OLD VALUE : [&EMT&$a$ squirms at something.] */
// HASH_VALUE 76E32B28CB751B3D
// INDEX 1146
emote_squeamish_nobody [&EMT&$a$ is feeling dizzy.]
/* OLD VALUE : [&EMT&$a$ is squeamish.] */
// HASH_VALUE 0267E7E252421FD8
// INDEX 1147
emote_squeamish_self [&EMT&$a$ keels over.]
/* OLD VALUE : [&EMT&$a$ squirms at $t$.] */
// HASH_VALUE E0C06FCDA6467A1A
// INDEX 1148
emote_squeamish_target [&EMT&$t$ makes $a$ sick.]
// HASH_VALUE 55821CE6407C7514
// INDEX 1149
emote_stop_nobody [&EMT&$a$ yells "Stop!"]
/* OLD VALUE : [&EMT&$a$ stops himself from doing something foolish.] */
// HASH_VALUE B2ED775837F683B4
// INDEX 1150
emote_stop_self_m [&EMT&$a$ restrains himself from doing what he desires.]
/* OLD VALUE : [&EMT&$a$ stops herself from doing something foolish.] */
// HASH_VALUE B75C9F4AF794C1A5
// INDEX 1151
emote_stop_self_f [&EMT&$a$ restrains herself from doing what she desires.]
// HASH_VALUE 56CE4329B894124E
// INDEX 1152
emote_stop_target [&EMT&$a$ wants $t$ to stop.]
// HASH_VALUE ECEF904D46482389
// INDEX 1153
emote_strong_nobody [&EMT&$a$ is the strongest in the area!]
/* OLD VALUE : [&EMT&$a$ flexes.] */
// HASH_VALUE C7421F1A73E6335B
// INDEX 1154
emote_strong_self [&EMT&$a$ flexes and poses.]
// HASH_VALUE 16396C4459D5AA2C
// INDEX 1155
emote_strong_target [&EMT&$a$ bets $t$ is really strong.]
/* OLD VALUE : [&EMT&$a$ glares around stubbornly.] */
// HASH_VALUE 66470C5BDC159667
// INDEX 1156
emote_stubborn_nobody [&EMT&$a$ looks around stubbornly.]
/* OLD VALUE : [&EMT&$a$ is stubborn, and you're not changing his mind.] */
// HASH_VALUE BD3E48C9D3CB08A7
// INDEX 1157
emote_stubborn_self_m [&EMT&$a$ is stubborn, and there's nothing you can do about it.]
/* OLD VALUE : [&EMT&$a$ is stubborn, and you're not changing her mind.] */
// HASH_VALUE BD3E48C9D3CB08A7
// INDEX 1158
emote_stubborn_self_f [&EMT&$a$ is stubborn, and there's nothing you can do about it.]
/* OLD VALUE : [&EMT&$a$ glares stubbornly at $t$.] */
// HASH_VALUE 97C8135588496614
// INDEX 1159
emote_stubborn_target [&EMT&$a$ stubbornly looks at $t$.]
/* OLD VALUE : [&EMT&$a$ suffers, loudly.] */
// HASH_VALUE 578278CFC638CA38
// INDEX 1160
emote_suffering_nobody [&EMT&$a$ screams with pain.]
/* OLD VALUE : [&EMT&$a$ lets everyone know he is suffering.] */
// HASH_VALUE B0CE84FA3486FB8F
// INDEX 1161
emote_suffering_self_m [&EMT&$a$ lets everyone know he is in pain.]
/* OLD VALUE : [&EMT&$a$ lets everyone know she is suffering.] */
// HASH_VALUE 6F1CD2EBE0CBC6E8
// INDEX 1162
emote_suffering_self_f [&EMT&$a$ lets everyone know she is in pain.]
// HASH_VALUE 6421661F498F8566
// INDEX 1163
emote_suffering_target_mm [&EMT&$a$ wants $t$ to know how much he makes him suffer.]
// HASH_VALUE A561F1A6060274C4
// INDEX 1164
emote_suffering_target_mf [&EMT&$a$ wants $t$ to know how much she makes him suffer.]
// HASH_VALUE 6421661F8A4F8566
// INDEX 1165
emote_suffering_target_fm [&EMT&$a$ wants $t$ to know how much he makes her suffer.]
// HASH_VALUE A561F1AB050274C4
// INDEX 1166
emote_suffering_target_ff [&EMT&$a$ wants $t$ to know how much she makes her suffer.]
// HASH_VALUE DF2527E956B0C24E
// INDEX 1167
emote_surprised_nobody [&EMT&$a$ looks surprised.]
// HASH_VALUE 7FA4B005D0A1AD5E
// INDEX 1168
emote_surprised_self [&EMT&$a$ is surprised.]
// HASH_VALUE 7F89EFD8D6B77D2B
// INDEX 1169
emote_surprised_target [&EMT&$a$ is surprised by $t$.]
// HASH_VALUE C618808B214DA4DE
// INDEX 1170
emote_suspicious_nobody [&EMT&$a$ looks at everyone suspiciously.]
/* OLD VALUE : [&EMT&$a$ ] */
// HASH_VALUE C618808B214DA4DE
// INDEX 1171
emote_suspicious_self [&EMT&$a$ looks at everyone suspiciously.]
/* OLD VALUE : [&EMT&$a$ peers at $t$ suspiciously.] */
// HASH_VALUE E584EC999AA69A1E
// INDEX 1172
emote_suspicious_target [&EMT&$a$ looks at $t$ suspiciously.]
/* OLD VALUE : [&EMT&$a$ taunts the crowd.] */
// HASH_VALUE 9588332813D6E227
// INDEX 1173
emote_taunting_nobody [&EMT&$a$ provokes the crowd.]
/* OLD VALUE : [&EMT&$a$ taunts himself and is appropriately intimidated.] */
// HASH_VALUE BFAC2990D40CB15F
// INDEX 1174
emote_taunting_self_m [&EMT&$a$ provokes himself and as a result he is intimidated.]
/* OLD VALUE : [&EMT&$a$ taunts herself and is appropriately intimidated.] */
// HASH_VALUE D00C513469BB9CD3
// INDEX 1175
emote_taunting_self_f [&EMT&$a$ provokes herself and as a result she is intimidated.]
/* OLD VALUE : [&EMT&$a$ taunts $t$.] */
// HASH_VALUE 169FA706CF309521
// INDEX 1176
emote_taunting_target [&EMT&$a$ provokes $t$.]
// HASH_VALUE 5668E53E1D2A3FD5
// INDEX 1177
emote_terrified_nobody [&EMT&$a$ recoils in horror, terrified.]
/* OLD VALUE : [&EMT&$a$ tries to be terrifying to himself, and fails.] */
// HASH_VALUE 56903BF573068406
// INDEX 1178
emote_terrified_self_m [&EMT&$a$ tries to terrify himself, and fails.]
/* OLD VALUE : [&EMT&$a$ tries to be terrifying to herself, and fails.] */
// HASH_VALUE 55903BF57306840B
// INDEX 1179
emote_terrified_self_f [&EMT&$a$ tries to terrify herself, and fails.]
/* OLD VALUE : [&EMT&$a$ widens his eyes at $t$, visibly terrified.] */
// HASH_VALUE 7A09CFC3403189D5
// INDEX 1180
emote_terrified_target_m [&EMT&$a$ looks at $t$ with his eyes wide open, visibly terrified.]
/* OLD VALUE : [&EMT&$a$ widens her eyes at $t$, visibly terrified.] */
// HASH_VALUE 7A09CFC3403185D1
// INDEX 1181
emote_terrified_target_f [&EMT&$a$ looks at $t$ with her eyes wide open, visibly terrified.]
// HASH_VALUE 90A4EB05D31649EC
// INDEX 1182
emote_thankful_nobody [&EMT&$a$ is thankful.]
// HASH_VALUE 1D0EA5365A246728
// INDEX 1183
emote_thankful_self [&EMT&$a$ is thankful for being here.]
/* OLD VALUE : [&EMT&$a$ is thankful for $t$.] */
// HASH_VALUE C3A424D5C1F617E0
// INDEX 1184
emote_thankful_target [&EMT&$a$ is thankful to $t$.]
/* OLD VALUE : [&EMT&$a$ is thirsty. Drinks, anyone?] */
// HASH_VALUE F5561CC56F8D490F
// INDEX 1185
emote_thirsty_nobody [&EMT&$a$ is thirsty. Does anybody want a drink?]
/* OLD VALUE : [&EMT&$a$ swigs down a drink.] */
// HASH_VALUE 654340CF4E60BA6D
// INDEX 1186
emote_thirsty_self [&EMT&$a$ swigs his drink down.]
// HASH_VALUE FDBA6C79E3EBEEE6
// INDEX 1187
emote_thirsty_target [&EMT&$a$ asks $t$ for something to drink.]
/* OLD VALUE : [&EMT&$a$ mulls it over.] */
// HASH_VALUE A889779617F0A66C
// INDEX 1188
emote_thoughtful_nobody [&EMT&$a$ turns it over in his mind.]
/* OLD VALUE : [&EMT&$a$ gave it a lot of thought.] */
// HASH_VALUE E752F4C7B7C58E77
// INDEX 1189
emote_thoughtful_self [&EMT&$a$ thinks about it a lot.]
/* OLD VALUE : [&EMT&$a$ looks thoughtfully at $t$.] */
// HASH_VALUE 2764009596B67629
// INDEX 1190
emote_thoughtful_target [&EMT&$a$ looks at $t$ thoughtfully.]
/* OLD VALUE : [&EMT&$a$ is tired of this.] */
// HASH_VALUE 10870BCACE65722D
// INDEX 1191
emote_tired_nobody [&EMT&$a$ is tired of all this.]
// HASH_VALUE C86F020BC5E6065A
// INDEX 1192
emote_tired_self [&EMT&$a$ is tired.]
// HASH_VALUE 42735CD2C8C4BF25
// INDEX 1193
emote_tired_target [&EMT&$a$ is really tired of $t$.]
// HASH_VALUE 908804170986C272
// INDEX 1194
emote_tolerant_nobody [&EMT&$a$ is extremely tolerant.]
// HASH_VALUE 6A1780D3D0554867
// INDEX 1195
emote_tolerant_self_m [&EMT&$a$ puts up with himself.]
// HASH_VALUE 6A1780D8CF554867
// INDEX 1196
emote_tolerant_self_f [&EMT&$a$ puts up with herself.]
/* OLD VALUE : [&EMT&$a$ tolerates $t$, to a point.] */
// HASH_VALUE ADB795EB1E867FD3
// INDEX 1197
emote_tolerant_target [&EMT&$a$ tolerates $t$, as far as possible.]
/* OLD VALUE : [&EMT&$a$ appears troubled.] */
// HASH_VALUE D336C4FA773C731A
// INDEX 1198
emote_troubled_nobody [&EMT&$a$ looks worried.]
/* OLD VALUE : [&EMT&$a$ is deeply troubled.] */
// HASH_VALUE 9314741586444B61
// INDEX 1199
emote_troubled_self [&EMT&$a$ is deeply preoccupied.]
/* OLD VALUE : [&EMT&$a$ is troubled by $t$.] */
// HASH_VALUE 15D207DA77B33B52
// INDEX 1200
emote_troubled_target [&EMT&$a$ worries about $t$.]
/* OLD VALUE : [&EMT&$a$ just doesn't know.] */
// HASH_VALUE A2D7D3DA93247971
// INDEX 1201
emote_uncertain_nobody [&EMT&$a$ does not really know.]
/* OLD VALUE : [&EMT&$a$ was sure, but is now not so certain.] */
// HASH_VALUE 0029A7B5B58C2E94
// INDEX 1202
emote_uncertain_self [&EMT&$a$ was sure, but is not so sure now.]
/* OLD VALUE : [&EMT&$a$ shrugs uncertainly at $t$.] */
// HASH_VALUE 2C99ADEF600C738A
// INDEX 1203
emote_uncertain_target [&EMT&$a$ aims an uncertain shrug at $t$.]
// HASH_VALUE 95259CF9F73CC725
// INDEX 1204
emote_unhappy_nobody [&EMT&$a$ looks unhappy.]
/* OLD VALUE : [&EMT&$a$ is unhappy with himself.] */
// HASH_VALUE 8C0DD180DE256B57
// INDEX 1205
emote_unhappy_self_m [&EMT&$a$ is displeased with himself.]
/* OLD VALUE : [&EMT&$a$ is unhappy with herself.] */
// HASH_VALUE 8C0DD180DE765B57
// INDEX 1206
emote_unhappy_self_f [&EMT&$a$ is displeased with herself.]
/* OLD VALUE : [&EMT&$a$ is unhappy at $t$.] */
// HASH_VALUE 01A7201B8D919713
// INDEX 1207
emote_unhappy_target [&EMT&$a$ is displeased with $t$.]
/* OLD VALUE : [&EMT&$a$ stays put, unwilling.] */
// HASH_VALUE 034318EFE6EA1B1C
// INDEX 1208
emote_unwilling_nobody [&EMT&$a$ does not move, and shows reluctance.]
/* OLD VALUE : [&EMT&$a$ is unwilling. Try someone else.] */
// HASH_VALUE 6D89ADF171AB4B91
// INDEX 1209
emote_unwilling_self [&EMT&$a$ is unwilling. Try something else.]
// HASH_VALUE 2DDE9D774FB20A92
// INDEX 1210
emote_unwilling_target [&EMT&$a$ is unwilling to comply with $t$.]
// HASH_VALUE D157CF2E0C154D62
// INDEX 1211
emote_vengeful_nobody [&EMT&$a$ is eager for revenge.]
/* OLD VALUE : [&EMT&$a$ seeks to avenge himself.] */
// HASH_VALUE 67A707031854AB63
// INDEX 1212
emote_vengeful_self_m [&EMT&$a$ tries to avenge himself.]
/* OLD VALUE : [&EMT&$a$ seeks to avenge herself.] */
// HASH_VALUE A86707031854AB63
// INDEX 1213
emote_vengeful_self_f [&EMT&$a$ tries to avenge herself.]
/* OLD VALUE : [&EMT&$a$ seeks vengence for $t$.] */
// HASH_VALUE 14A81C3AC83986DC
// INDEX 1214
emote_vengeful_target [&EMT&$a$ is vengeful towards $t$.]
/* OLD VALUE : [&EMT&$a$ waits around.] */
// HASH_VALUE B19703D543B7CFE3
// INDEX 1215
emote_wait_nobody [&EMT&$a$ is waiting.]
// HASH_VALUE E316D7DA3DA06527
// INDEX 1216
emote_wait_self [&EMT&$a$ yells, "Wait for me!"]
// HASH_VALUE 11633B2448FCBE77
// INDEX 1217
emote_wait_target [&EMT&$a$ wants to wait for $t$.]
/* OLD VALUE : [&EMT&$a$ lets out a warm smile.] */
// HASH_VALUE 55C5DCFEA2D1931C
// INDEX 1218
emote_warm_nobody [&EMT&$a$ warmly smiles.]
/* OLD VALUE : [&EMT&$a$ warms up.] */
// HASH_VALUE 9872DBCA47151B4F
// INDEX 1219
emote_warm_self [&EMT&$a$ becomes animated.]
/* OLD VALUE : [&EMT&$a$ gives $t$ a warm welcome.] */
// HASH_VALUE 92F717DD40578E30
// INDEX 1220
emote_warm_target [&EMT&$a$ warmly welcomes $t$.]
/* OLD VALUE : [&EMT&$a$ peers about warily.] */
// HASH_VALUE E9E7282A0CE37523
// INDEX 1221
emote_wary_nobody [&EMT&$a$ looks around warily.]
// HASH_VALUE A2C7C64EDA34CF70
// INDEX 1222
emote_wary_self_m [&EMT&$a$ looks at himself warily.]
// HASH_VALUE A1C7C64EDA34CF75
// INDEX 1223
emote_wary_self_f [&EMT&$a$ looks at herself warily.]
/* OLD VALUE : [&EMT&$a$ gives $t$ a wary look.] */
// HASH_VALUE 6BD2EB2C0CE375E3
// INDEX 1224
emote_wary_target [&EMT&$a$ looks at $t$ warily.]
/* OLD VALUE : [&EMT&$a$ attempts to start a wave. Everybody now!] */
// HASH_VALUE 87A4A6CA9F4D6EF1
// INDEX 1225
emote_wave_nobody [&EMT&$a$ attempts to start a Mexican wave. Come on everyboby!]
/* OLD VALUE : [&EMT&$a$ waves his hands in the air like he just doesn't care.] */
// HASH_VALUE C8FC59B037081D42
// INDEX 1226
emote_wave_self_m [&EMT&$a$ casually puts his hands up in the air.]
/* OLD VALUE : [&EMT&$a$ waves her hands in the air like she just doesn't care.] */
// HASH_VALUE C8FC55AC37081D42
// INDEX 1227
emote_wave_self_f [&EMT&$a$ casually puts her hands up in the air.]
/* OLD VALUE : [&EMT&$a$ waves at $t$.] */
// HASH_VALUE D88EC302547CA510
// INDEX 1228
emote_wave_target [&EMT&$a$ waves to $t$.]
/* OLD VALUE : [&EMT&$a$ is whining.] */
// HASH_VALUE CD7554D8B9789618
// INDEX 1229
emote_whine_nobody [&EMT&$a$ is complaining.]
/* OLD VALUE : [&EMT&$a$ whines to no one in particular, but knows it probably won't help.] */
// HASH_VALUE 0E8EC195A02E198A
// INDEX 1230
emote_whine_self [&EMT&$a$ complains to no one in particular, but knows it won't help.]
/* OLD VALUE : [&EMT&$a$ whines at $t$.] */
// HASH_VALUE DE2E27D889D01252
// INDEX 1231
emote_whine_target [&EMT&$a$ complains to $t$.]
/* OLD VALUE : [&EMT&$a$ has a wicked look.] */
// HASH_VALUE E6B6D84D5B644E0B
// INDEX 1232
emote_wicked_nobody [&EMT&$a$ has a wicked appearance.]
// HASH_VALUE 4623ECB1A44A18AB
// INDEX 1233
emote_wicked_self_m [&EMT&$a$ couldn't be more wicked if he tried.]
// HASH_VALUE 866310B38F9EDCEC
// INDEX 1234
emote_wicked_self_f [&EMT&$a$ couldn't be more wicked if she tried.]
/* OLD VALUE : [&EMT&$a$ thinks $t$ is positively wicked.] */
// HASH_VALUE ABB8E93207C68AA4
// INDEX 1235
emote_wicked_target [&EMT&$a$ thinks $t$ is really wicked.]
/* OLD VALUE : [&EMT&$a$ considers things, wisely.] */
// HASH_VALUE 2743EF5999086F74
// INDEX 1236
emote_wise_nobody [&EMT&$a$ considers things wisely.]
// HASH_VALUE E1C4948C79199E20
// INDEX 1237
emote_wise_self [&EMT&$a$ chooses wisely.]
/* OLD VALUE : [&EMT&$a$ considers $t$ wise.] */
// HASH_VALUE 02F284D303231F23
// INDEX 1238
emote_wise_target [&EMT&$a$ thinks $t$ is wise.]
// HASH_VALUE 001F4D97F93B5FE8
// INDEX 1239
emote_wistful_nobody [&EMT&$a$ looks wistfully into the distance.]
// HASH_VALUE 7CBE67BDB856B4E5
// INDEX 1240
emote_wistful_self [&EMT&$a$ sighs wistfully, lost in thought.]
// HASH_VALUE 915818CFCF20DF2A
// INDEX 1241
emote_wistful_target [&EMT&$a$ looks wistfully at $t$.]
/* OLD VALUE : [&EMT&$a$ worries, generically.] */
// HASH_VALUE 5216119196498D62
// INDEX 1242
emote_worried_nobody [&EMT&$a$ is a natural-born worrier.]
/* OLD VALUE : [&EMT&$a$ worries about himself sometimes.] */
// HASH_VALUE 95A28CCBC9473B42
// INDEX 1243
emote_worried_self_m [&EMT&$a$ worries sometimes.]
/* OLD VALUE : [&EMT&$a$ worries about herself sometimes.] */
// HASH_VALUE 95A28CCBC9473B42
// INDEX 1244
emote_worried_self_f [&EMT&$a$ worries sometimes.]
// HASH_VALUE 15D207DA77B33B52
// INDEX 1245
emote_worried_target [&EMT&$a$ worries about $t$.]
/* OLD VALUE : [&EMT&$a$ staggers, wounded.] */
// HASH_VALUE 2472FF637901DC19
// INDEX 1246
emote_wounded_nobody [&EMT&A wound is making $a$ reel.]
/* OLD VALUE : [&EMT&$a$ has managed to wound himself. Heal?] */
// HASH_VALUE 9B4708188A72DD26
// INDEX 1247
emote_wounded_self_m [&EMT&$a$ hurt himself. Heal?]
/* OLD VALUE : [&EMT&$a$ has managed to wound herself. Heal?] */
// HASH_VALUE 9B47081D8972DD26
// INDEX 1248
emote_wounded_self_f [&EMT&$a$ hurt herself. Heal?]
// HASH_VALUE 5D94DFE2C79595BA
// INDEX 1249
emote_wounded_target [&EMT&$a$ has wounded $t$.]
/* OLD VALUE : [&EMT&$a$ yawns noticeably.] */
// HASH_VALUE 9752601E4032F71F
// INDEX 1250
emote_yawn_nobody [&EMT&$a$ yawns his head off.]
// HASH_VALUE 6024CE2CCBE87F26
// INDEX 1251
emote_yawn_self [&EMT&$a$ yawns. Could be bored, could be tired.]
/* OLD VALUE : [&EMT&$a$ yawns straight at $t$.] */
// HASH_VALUE 97521323F441A677
// INDEX 1252
emote_yawn_target [&EMT&$a$ yawns in front of $t$.]
/* OLD VALUE : [&EMT&$a$ knows its just you and him out here.] */
// HASH_VALUE 081E7B410F2883DD
// INDEX 1253
emote_youandme_nobody_m [&EMT&$a$ knows this is just going to be the two of them out there.]
/* OLD VALUE : [&EMT&$a$ knows its just you and her out here.] */
// HASH_VALUE 081E7B410F2883DD
// INDEX 1254
emote_youandme_nobody_f [&EMT&$a$ knows this is just going to be the two of them out there.]
// HASH_VALUE EFF2898069BC4FCE
// INDEX 1255
emote_youandme_self [&EMT&$a$ wonders if "it's just you and me", where everyone went.]
// HASH_VALUE 83EB6B8B25C7E95A
// INDEX 1256
emote_youandme_target [&EMT&$a$ says, "It's just you and me, $t$."]
// HASH_VALUE 00AE50C867A1C792
// INDEX 1257
exchange_accepted [&ITM&Exchange accepted on both sides.]
// HASH_VALUE 6F81B9608F353BAB
// INDEX 1258
exchange_accept_too_far [&CHK&$p$ accepted the exchange but is too far from you.]
// HASH_VALUE B2E1C0E8BC0D5826
// INDEX 1259
exchange_already_trading [&CHK&You can't exchange with someone if you are already trading.]
// HASH_VALUE 378CBEFE92471903
// INDEX 1260
exhange_busy [&CHK&$p$ is already busy and cannot exchange with you.]
// HASH_VALUE FA81A55A38A8EFE9
// INDEX 1261
exchange_decline [&SYS&$p$ doesn't want to exchange with you.]
// HASH_VALUE 1996BCE4F6664E1F
// INDEX 1262
exchange_end [&SYS&$p$ ended exchange.]
// HASH_VALUE CC67519AD48BA8FF
// INDEX 1263
exchange_invitation_m [$p$ invites you to exchange with him.]
// HASH_VALUE 0D27519AD48BA8FF
// INDEX 1264
exchange_invitation_f [$p$ invites you to exchange with her.]
// HASH_VALUE EB8AE587239A7591
// INDEX 1265
exchange_send_proposal [&SYS&You invite $p$ to exchange with you.]
// HASH_VALUE 9B0E52583FB04120
// INDEX 1266
exchange_temp_inventory_must_empty [&CHK&You can't validate the exchange if your temporary inventory is not empty!]
// HASH_VALUE F9CD1AE1FBCE0E04
// INDEX 1267
exchange_too_far [&CHK&You are too far from $p$ to exchange something with him.]
// HASH_VALUE 71FCBE4A8BD1C557
// INDEX 1268
faber_cancel [&ITMF&Your crafting action has been interrupted!]
// HASH_VALUE D3AFB3A120D9F3B0
// INDEX 1269
faber_item_fail [&CHK&Craft system failure: can't create crafted item! Please report this bug with exact sentence used. Thanks!]
// HASH_VALUE F071FF6631B60BB3
// INDEX 1270
faber_stack_fail [&CHK&Craft system failure: can't create stack item! Please report this bug with exact sentence used. Thanks!]
// HASH_VALUE BBBB94B48F4B14FA
// INDEX 1271
faber_critical_sucess [&ITM&Your crafting action is a critical success! Crafted item is exceptional for this action and selected raw materials!]
/* OLD VALUE : [&ITMF&Your crafting action is a complete failure, you lose raw materials used for crafting!] */
// HASH_VALUE EE35C3D3C915BD4A
// INDEX 1272
faber_fumble [&ITMF&Your crafting action is a complete failure, you may lose some of the raw materials used for crafting!]
/* OLD VALUE : [&ITMF&Your crafting action is a failure!] */
// HASH_VALUE 36D16D57201439C5
// INDEX 1273
faber_miss [&CHK&Your crafting action is a failure!, you may lose some of the raw materials used for crafting!]
// HASH_VALUE 0CE0811AF887529F
// INDEX 1274
faber_partial_sucess [&ITMF&Your crafting action is a partial success! Crafted item is degraded!]
// HASH_VALUE 1569669335AAF7BE
// INDEX 1275
faber_sucess [&ITM&Your crafting action is a success! Crafted item corresponding to your action and raw materials selected!]
// HASH_VALUE 523E2D235E3CC33D
// INDEX 1276
faction_points_cannot_gain_yet_1m [&XP&1 minute is needed before being able to earn fame points by fighting $victim$.]
// HASH_VALUE EA706DE0806B4127
// INDEX 1277
faction_points_cannot_gain_yet_xm [&XP&$m$ minutes are needed before being able to earn fame points by fighting $victim$.]
// HASH_VALUE 12DD15185D9DC33D
// INDEX 1278
faction_points_cannot_gain_yet_1s [&XP&1 second is needed before being able to earn fame points by fighting $victim$.]
// HASH_VALUE 68C05DE6806B5521
// INDEX 1279
faction_points_cannot_gain_yet_xs [&XP&$s$ seconds are needed before being able to earn fame points by fighting $victim$.]
// HASH_VALUE 957BB98CC5A8D210
// INDEX 1280
faction_points_gain_p [&XP&You gain $fp$ honor points with $faction.da$ $faction$.]
// HASH_VALUE 59556B1F7713D804
// INDEX 1281
faction_points_gain_1 [&XP&You gain 1 honor point with $faction.da$ $faction$.]
// HASH_VALUE 46C561D0D4C5E35B
// INDEX 1282
faction_points_gain_0 [&XP&You don't gain any honor point.]
// HASH_VALUE 531CF191C5A8D210
// INDEX 1283
faction_points_lose_p [&XP&You lose $fp$ honor points with $faction.da$ $faction$.]
// HASH_VALUE 17F6A3247713D804
// INDEX 1284
faction_points_lose_1 [&XP&You lose 1 honor point with $faction.da$ $faction$.]
// HASH_VALUE 46C53DDA5715E35B
// INDEX 1285
faction_points_lose_0 [&XP&You don't lose any honor point.]
// HASH_VALUE CF6B4D9EB57BB40A
// INDEX 1286
fame_gain_char [You gain fame with $faction.da$ $faction$]
// HASH_VALUE 57F777C28C36F49F
// INDEX 1287
fame_gain_char_ally [You gain fame with their allies $faction.da$ $faction$]
// HASH_VALUE E34861FCE1134997
// INDEX 1288
fame_gain_char_enemy [You gain fame with their enemies $faction.da$ $faction$]
// HASH_VALUE 3C6DDE0A50227124
// INDEX 1289
fame_gain_guild [Your guild gains fame with $faction.da$ $faction$]
// HASH_VALUE C4F9082E27DDB1B9
// INDEX 1290
fame_gain_guild_ally [Your guild gains fame with their allies $faction.da$ $faction$]
// HASH_VALUE 504AF2687CBA06B1
// INDEX 1291
fame_gain_guild_enemy [Your guild gains fame with their enemies $faction.da$ $faction$]
// HASH_VALUE CF6B4D9E371CEC0F
// INDEX 1292
fame_lost_char [You lost fame with $faction.da$ $faction$]
// HASH_VALUE 57F777C20ED72CA4
// INDEX 1293
fame_lost_char_ally [You lost fame with their allies $faction.da$ $faction$]
// HASH_VALUE E34861FC63B4819C
// INDEX 1294
fame_lost_char_enemy [You lost fame with their enemies $faction.da$ $faction$]
// HASH_VALUE DF899168EB6321DA
// INDEX 1295
fame_lost_guild [Your guild lost fame with $faction.da$ $faction$]
// HASH_VALUE 44AAB332F3590F2A
// INDEX 1296
fame_lost_guild_ally [Your guild lost fame with their allies $faction.da$ $faction$]
// HASH_VALUE 418E07AD82EE467F
// INDEX 1297
fame_lost_guild_enemy [Your guild lost fame with their enemies $faction.da$ $faction$]
// HASH_VALUE BC91A46BB8EBB53D
// INDEX 1298
forage_absorb_dmg [&DMG&You absorb raw material source damage for $damage$ points of damage.]
// HASH_VALUE 8D7AB7D751E47940
// INDEX 1299
forage_cant_add_source [&ITMF&No more forage sources can be seen at the moment.]
// HASH_VALUE C3DEA26E1CDD6439
// INDEX 1300
forage_care_xp_needs_team [&XP&You must team with the extractor to earn XP from care actions.]
// HASH_VALUE 2E2635476F9AC2D4
// INDEX 1301
forage_deposit_depleted [&ITMF&Some raw materials used to be present here, but they have all been used up and the deposit is now empty for a while.]
// HASH_VALUE D196DF670F3C2F59
// INDEX 1302
forage_deposit_distance_0 [&FORLD&Deposit at less than 1 m]
// HASH_VALUE 9282E76D520D643E
// INDEX 1303
forage_deposit_distance [&FORLD&Deposit at $distance$ m]
// HASH_VALUE 8DE7636D771467DD
// INDEX 1304
forage_deposit_is_empty [&ITMF&There are no more raw materials in this deposit.]
// HASH_VALUE F0544EF5EB75A7F3
// INDEX 1305
forage_deposit_located [&FORLD&A deposit is very close, which means the raw material you are searching for is in the surrounding area.]
// HASH_VALUE 595F2F71D9C3AB64
// INDEX 1306
forage_dep_trackg_stopped [&FORLD&End of prospection.]
// HASH_VALUE 577570E5477E761F
// INDEX 1307
forage_drop_quality [&ITMF&You spoiled the quality of the material!]
// HASH_VALUE 270F8B97241AFFD8
// INDEX 1308
forage_drop_quantity [&ITMF&You failed to catch the material!]
// HASH_VALUE E68A62FCC91C9A38
// INDEX 1309
forage_ecotype_spec_not_matching [&CHK&The terrain specialization cannot be used here.]
// HASH_VALUE 3FBBF3E4591CAEAC
// INDEX 1310
forage_extraction_needs_target_source [&CHK&You need to target a forage source to begin extraction.]
// HASH_VALUE 8F93278D9F247305
// INDEX 1311
forage_fail [&ITMF&You didn't manage to get any whole pieces of raw material.]
// HASH_VALUE 9B37872F49E6A26A
// INDEX 1312
forage_nothing_found [&ITMF&You found nothing.]
// HASH_VALUE 3E1D1940AD452B4E
// INDEX 1313
forage_found_source [&ITM&You found a raw material source.]
// HASH_VALUE 84EADC8854F7EDC1
// INDEX 1314
forage_found_sources [&ITM&You found $n$ raw material sources.]
// HASH_VALUE ED16E27439A24457
// INDEX 1315
forage_invalid_place [&CHK&You can't forage for raw materials in this place.]
// HASH_VALUE 8B52343838488C0A
// INDEX 1316
forage_kami_anger_punish [&SYS&A Kami tells you: Me very angry! Take this!]
// HASH_VALUE D2625EB06853221B
// INDEX 1317
forage_kami_anger_warning [&SYS&A Kami warns you: you steal resources of this land. His anger is growing! Beware!]
// HASH_VALUE 86EE42784A4CFD99
// INDEX 1318
forage_kami_offering_item [&SYS&You offer some $i$ to lessen the Kami's wrath.]
// HASH_VALUE D7C8A1A0092A1D95
// INDEX 1319
forage_kami_offering_not_enough_items [&CHK&You don't have enough items to offer.]
// HASH_VALUE C206CB0A3D51ABD8
// INDEX 1320
forage_material_spec_not_matching [&CHK&The material specialization does not match the material source.]
// HASH_VALUE C8C12F180F622F27
// INDEX 1321
forage_miss [&ITMF&Hard luck, part of your forage action failed!]
// HASH_VALUE B4452243B7AD6617
// INDEX 1322
forage_no_care_first [&CHK&You can't begin an extraction with a care action.]
// HASH_VALUE 51F4D2A7C01CA03C
// INDEX 1323
forage_no_deposit_exact_statquality [&ITMF&You have detected the presence of raw materials, but they are of a different class than the materials searched for by your current prospecting action.]
// HASH_VALUE 8533AA488F50D976
// INDEX 1324
forage_no_deposit_here [&ITMF&No raw materials were detected in this area.]
// HASH_VALUE C32451A02DAD40F6
// INDEX 1325
forage_no_deposit_in_context [&ITMF&No specified raw materials are present in the area at the moment.]
// HASH_VALUE C24381538CF12CFB
// INDEX 1326
forage_no_deposit_in_season [&ITMF&No specified raw materials are present in the area in this season.]
// HASH_VALUE 7A80717377E7D185
// INDEX 1327
forage_no_deposit_in_weather [&ITMF&No specified raw materials are present in the area in these weather conditions.]
// HASH_VALUE 62070F412575CE14
// INDEX 1328
forage_no_deposit_material_filter [&ITMF&No specified raw materials are present in the area.]
// HASH_VALUE 8E62C8B51D673E39
// INDEX 1329
forage_no_deposit_statquality [&ITMF&You have detected the presence of raw materials, but they are of a higher class than your current prospecting action allows you to forage.]
// HASH_VALUE 85FFAB186CF4A260
// INDEX 1330
forage_no_local_rm_exact_statquality [&ITMF&Some raw materials have been detected here, but are of a different class than the materials searched for by your current prospecting action. Some matching materials were detected near by, though.]
// HASH_VALUE 0D99AF63035FAEE4
// INDEX 1331
forage_no_local_rm_material_filter [&ITMF&Some specified raw materials were detected near by, though.]
// HASH_VALUE F5FC02A1F594BAD5
// INDEX 1332
forage_no_local_rm_statquality [&ITMF&Some raw materials have been detected here, but they are of a higher class than your current prospecting action allows you to forage. Some lower class materials were detected near by, though.]
// HASH_VALUE 038D624D553302DE
// INDEX 1333
forage_only_one_extractor [&CHK&Someone is already extracting this forage source, you may only apply care actions.]
// HASH_VALUE 846A0154C1662731
// INDEX 1334
forage_too_low [&CHK&Your quality stanza is too low to be used on this forage source.]
// HASH_VALUE E44AE80D9D86F6F9
// INDEX 1335
forage_site_depleted [&ITMF&Some raw materials used to be present here, but the place seems depleted.]
// HASH_VALUE 4C66154B3795E171
// INDEX 1336
forage_source_depleted [&ITMF&The forage source was prematurely destroyed.]
// HASH_VALUE 15138CD73DA8D0DE
// INDEX 1337
forage_source_impact_mode0 [&SYS&The source mode is $m$.]
// HASH_VALUE B3F436EE652D4161
// INDEX 1338
forage_source_maxlevel [&SYS&The optimal quality available in this source is $l$.]
// HASH_VALUE C411F53C424B51F4
// INDEX 1339
forage_source_obstacle [&ITMF&You couldn't find a raw material source due to some obstacle.]
// HASH_VALUE E92E729787356BA2
// INDEX 1340
forage_source_site_depleted [&ITMF&The forage source was prematurely destroyed and the area is exhausted!]
// HASH_VALUE 926531AEF622B552
// INDEX 1341
forage_too_far_from_source [&CHK&You are too far from the source to forage.]
// HASH_VALUE EC1A925ACB3E9DD8
// INDEX 1342
forage_xp_prospection_0 [&XP&This score includes points earned for prospecting.]
// HASH_VALUE E86D1AF92B4EA990
// INDEX 1343
forage_xp_prospection_1 [&XP&This score was earned for a source that you discovered but someone else exploited.]
// HASH_VALUE 4104E7A39CC8E9F6
// INDEX 1344
harvest_loot_already_in_progress_other [&CHK&$creature.da$ $creature$ is already being looted by $harvester$.]
// HASH_VALUE F27F4FF7B66164E8
// INDEX 1345
harvest_nothing_to_loot [&ITMF&There is nothing to loot on $e.da$ $e$.]
// HASH_VALUE B570443F4128F0C2
// INDEX 1346
harvest_nothing_to_quarter [&ITMF&There is nothing to quarter on $e.da$ $e$.]
// HASH_VALUE C905A8ABE3FAC3E0
// INDEX 1347
harvest_quarter_already_in_progress_other [&CHK&$creature.da$ $creature$ is already being quartered by $harvester$.]
// HASH_VALUE 3E0B0DA6628BF830
// INDEX 1348
harvest_quarter_already_in_progress_self [&CHK&You are already quartering $e.da$ $e$.]
// HASH_VALUE 4AC3358896457098
// INDEX 1349
harvest_success_pl [&ITM&You obtain $nb$ $item.p$ of quality $quality$.]
// HASH_VALUE CA1F61F802BE94FE
// INDEX 1350
harvest_success_1 [&ITM&You obtain one $item$ of quality $quality$.]
// HASH_VALUE 4F6E45723DF8C867
// INDEX 1351
harvest_success_other_pl [&ITMO&$p$ obtains $nb$ $item.p$ of quality $quality$.]
// HASH_VALUE 02740CEA7F5ED01D
// INDEX 1352
harvest_success_other_1 [&ITMO&$p$ obtains one $item$ of quality $quality$.]
// HASH_VALUE 69DC34E9C86A28EE
// INDEX 1353
invalid_forage_tool [&CHK&You don't have a forage tool in hand.]
/* OLD VALUE : [&ITM&You have just bought $item.ia$ $item$ for $cost$ dappers.] */
// HASH_VALUE 3C70AAD61975F598
// INDEX 1354
inventory_buy_item_1 [&ITM&You have just bought $item.ia$ $item$ for $cost$ Dappers.]
/* OLD VALUE : [&ITM&You have just bought $qty$ $item.p$ for $cost$ dappers.] */
// HASH_VALUE 6C55EF49DC986C3F
// INDEX 1355
inventory_buy_item_p [&ITM&You have just bought $qty$ $item.p$ for $cost$ Dappers.]
// HASH_VALUE FCDFB41728830E28
// INDEX 1356
inventory_buy_item_1fc [&ITM&You have just bought $item.ia$ $item$ for $cost$ Dappers and $fp$ honor points.]
// HASH_VALUE 0E5E094F9CBA6B2F
// INDEX 1357
inventory_buy_item_pfc [&ITM&You have just bought $qty$ $item.p$ for $cost$ Dappers and $fp$ honor points.]
// HASH_VALUE 662C6D09785E33D2
// INDEX 1358
inventory_buy_item_1f [&ITM&You have just bought $item.ia$ $item$ for $fp$ honor points.]
// HASH_VALUE 4FF8920509CA71DD
// INDEX 1359
inventory_buy_item_pf [&ITM&You have just bought $qty$ $item.p$ for $fp$ honor points.]
// HASH_VALUE 7E0BBC2F1FEEC7E5
// INDEX 1360
inventory_destroy_item_1 [&ITM&You have destroyed $item.ia$ $item$.]
// HASH_VALUE B49FF15118A68A98
// INDEX 1361
inventory_destroy_item_p [&ITM&You have destroyed $qty$ $item.p$.]
// HASH_VALUE 60AC162AD238FA58
// INDEX 1362
inventory_drop_item_1 [&ITM&You have dropped $item.ia$ $item$ on the ground.]
// HASH_VALUE 62E3567813A1909A
// INDEX 1363
inventory_drop_item_p [&ITM&You have dropped $qty$ $item.p$ on the ground.]
/* OLD VALUE : [&SYS&You equip with your $item$.] */
// HASH_VALUE C2B547229D743006
// INDEX 1364
inventory_equip_item_1 [&SYS&You equip your $item$.]
/* OLD VALUE : [&SYS&You equip with your $item.p$.] */
// HASH_VALUE 42DA6F226A7463E1
// INDEX 1365
inventory_equip_item_p [&SYS&You equip your $item.p$.]
// HASH_VALUE 93479CDA29035237
// INDEX 1366
inventory_unequip_item_1 [&SYS&You unequip your $item$.]
// HASH_VALUE 15479CDA5CB04A79
// INDEX 1367
inventory_unequip_item_p [&SYS&You unequip your $item.p$.]
// HASH_VALUE 1E2C74DB0F710A03
// INDEX 1368
item_can_be_solded_1 [&SYS&Your $item$ of quality $qual$ can't be sold.]
// HASH_VALUE 797319FF17E41270
// INDEX 1369
item_can_be_solded_2 [&SYS&Your $qty$ $item.p$ of quality $qual$ can't be sold.]
// HASH_VALUE D20BF3808CA52C02
// INDEX 1370
item_in_right_hand_have_not_ebought_sap [&CHK&The item in your right hand has not enough sap.]
// HASH_VALUE C03AB88615A7143A
// INDEX 1371
item_is_not_crystallized_action [&CHK&item $i$ is not an action crystal.]
// HASH_VALUE 7DD99C7B64FB4C50
// INDEX 1372
item_is_not_crystallized_sapload_recharge [&CHK&Item $i$ is not a recharge crystal.]
// HASH_VALUE 1C58B74DA72F7E9E
// INDEX 1373
item_is_now_enchanted [&SPLM&You have enchanted item $i$.]
// HASH_VALUE 12C7DCC5B2267C8D
// INDEX 1374
item_is_recharged [&ITM&Item $it$ is now recharged. Sap load is $current$ of $max$.]
/* OLD VALUE : [&CHK&Item you want buy is no more available.] */
// HASH_VALUE D10071B1CF71533B
// INDEX 1375
item_not_available [&CHK&The item you want buy is no more available.]
// HASH_VALUE D406EF36943A0421
// INDEX 1376
item_sold_1 [&ITM&You sell $item.ia$ $item$ for $moneyNow$ dapper(s).]
// HASH_VALUE 3E7EC51B5D13F5D1
// INDEX 1377
item_sold_2 [&ITM&You sell $qty$ $item.p$ for $moneyNow$ dapper(s).]
// HASH_VALUE EDA2E6F4C6776FA6
// INDEX 1378
item_sold_market_1 [&ITM&Your $item$ has been sold, the merchant has already given you the corresponding dappers.]
// HASH_VALUE C578E26A2226380A
// INDEX 1379
item_sold_market_2 [&ITM&Your $qty$ $item.p$ have been sold, the merchant has already given you the corresponding dappers.]
// HASH_VALUE DE49C354C4732181
// INDEX 1380
kami_anger_defender_hit [&DMG&A Kami punishes you for $damage$ points of damage.]
// HASH_VALUE C33118F65B7ED633
// INDEX 1381
kami_anger_spectator_hit [&SYS&A Kami punishes $defender$ for $damage$ points of damage.]
// HASH_VALUE 08F533149AD85315
// INDEX 1382
lift_bot_craft [$b$$$fct_guild_rm_craft$$]
// HASH_VALUE C62533149AD85B1B
// INDEX 1383
lift_bot_fight [$b$$$fct_guild_rm_fight$$]
// HASH_VALUE C49533149AC75F1B
// INDEX 1384
lift_bot_magic [$b$$$fct_guild_rm_magic$$]
// HASH_VALUE 61C423176284D2F6
// INDEX 1385
lift_exit [Exit$$exit$$]
// HASH_VALUE 4AC3358896457098
// INDEX 1386
loot_success_pl [&ITM&You obtain $nb$ $item.p$ of quality $quality$.]
// HASH_VALUE CA1F61F802BE94FE
// INDEX 1387
loot_success_1 [&ITM&You obtain one $item$ of quality $quality$.]
// HASH_VALUE 4F6E45723DF8C867
// INDEX 1388
loot_success_other_pl [&ITMO&$p$ obtains $nb$ $item.p$ of quality $quality$.]
// HASH_VALUE 02740CEA7F5ED01D
// INDEX 1389
loot_success_other_1 [&ITMO&$p$ obtains one $item$ of quality $quality$.]
/* OLD VALUE : [&CHK&Target missing or invalid.] */
// HASH_VALUE 6376484824C4BA7F
// INDEX 1390
magic_bad_target [&CHKCB&Target missing or invalid.]
// HASH_VALUE B37340170B2CA72A
// INDEX 1391
magic_begin_bad_actor [&SPLM&You invoke an offensive spell on $e.ia$ $e$.]
// HASH_VALUE DC5E3060B27CDA32
// INDEX 1392
magic_begin_cast_bad_spectator [&SYS&$actor.ia$ $actor$ invokes an offensive spell on $target.ia$ $target$.]
// HASH_VALUE 051952AD6AC3A0A9
// INDEX 1393
magic_begin_cast_bad_target [&SPL&$e.ia$ $e$ invokes an offensive spell on you.]
// HASH_VALUE FE8F00124B1CC727
// INDEX 1394
magic_begin_good_actor [&SPLM&You invoke a beneficial spell on $e.ia$ $e$.]
// HASH_VALUE 1C31F750718CD63A
// INDEX 1395
magic_begin_cast_good_spectator [&SYS&$actor.ia$ $actor$ invokes a beneficial spell on $target.ia$ $target$.]
// HASH_VALUE 45EC199D29D39CB1
// INDEX 1396
magic_begin_cast_good_target [&SPL&$e.ia$ $e$ invokes a beneficial spell on you.]
// HASH_VALUE 3687509D451CE421
// INDEX 1397
magic_begin_neutral_actor [&SPLM&You invoke a neutral spell on $e.ia$ $e$.]
// HASH_VALUE 0881573CBD29DB7D
// INDEX 1398
magic_begin_cast_neutral_spectator [&SYS&$actor.ia$ $actor$ invokes a neutral spell on $target.ia$ $target$.]
// HASH_VALUE C9CD4434FB9E11FE
// INDEX 1399
magic_begin_cast_neutral_target [&SPL&$e.ia$ $e$ invokes a neutral spell on you.]
// HASH_VALUE 188DCAFB342291F5
// INDEX 1400
magic_begin_selfcast_bad_actor [&SPL&You invoke an offensive spell on yourself.]
// HASH_VALUE FF8AECDA01C4598B
// INDEX 1401
magic_begin_bad_spectator_c [&SYS&$actor.ia$ $actor$ invokes an offensive spell on itself.]
// HASH_VALUE 811A24D43EB411C3
// INDEX 1402
magic_begin_bad_spectator_nm [&SYS&$actor.ia$ $actor$ invokes an offensive spell on himself.]
// HASH_VALUE 811A24D93DB411C3
// INDEX 1403
magic_begin_bad_spectator_nf [&SYS&$actor.ia$ $actor$ invokes an offensive spell on herself.]
// HASH_VALUE 489322B87B75EDA2
// INDEX 1404
magic_begin_bad_spectator_pm [&SYS&$actor$ invokes an offensive spell on himself.]
// HASH_VALUE 489322B87B75019E
// INDEX 1405
magic_begin_bad_spectator_pf [&SYS&$actor$ invokes an offensive spell on herself.]
// HASH_VALUE 586091EBF3328DFD
// INDEX 1406
magic_begin_selfcast_good_actor [&SPL&You invoke a beneficial spell on yourself.]
// HASH_VALUE 3F5DB3CAC0D45593
// INDEX 1407
magic_begin_good_spectator_c [&SYS&$actor.ia$ $actor$ invokes a beneficial spell on itself.]
// HASH_VALUE C1EDEBC4FDC40DCB
// INDEX 1408
magic_begin_good_spectator_nm [&SYS&$actor.ia$ $actor$ invokes a beneficial spell on himself.]
// HASH_VALUE C1EDEBC9FCC40DCB
// INDEX 1409
magic_begin_good_spectator_nf [&SYS&$actor.ia$ $actor$ invokes a beneficial spell on herself.]
// HASH_VALUE 888342B5C691AD9D
// INDEX 1410
magic_begin_good_spectator_pm [&SYS&$actor$ invokes a beneficial spell on himself.]
// HASH_VALUE 888342B5C691C199
// INDEX 1411
magic_begin_good_spectator_pf [&SYS&$actor$ invokes a beneficial spell on herself.]
// HASH_VALUE 0E705CE7A16069DE
// INDEX 1412
magic_begin_selfcast_neutral_actor [&SPL&You invoke a neutral spell on yourself.]
// HASH_VALUE 2678B9C96B14C2B7
// INDEX 1413
magic_begin_neutral_spectator_c [&SYS&$actor.ia$ $actor$ invokes a neutral spell on itself.]
// HASH_VALUE E65A9ACFA9F5AAAC
// INDEX 1414
magic_begin_neutral_spectator_nm [&SYS&$actor.ia$ $actor$ invokes a neutral spell on himself.]
// HASH_VALUE E65A9ACFA9F5BEA8
// INDEX 1415
magic_begin_neutral_spectator_nf [&SYS&$actor.ia$ $actor$ invokes a neutral spell on herself.]
// HASH_VALUE 4CF5C6467F4CD94C
// INDEX 1416
magic_begin_neutral_spectator_pm [&SYS&$actor$ invokes a neutral spell on himself.]
// HASH_VALUE 4C46B6467F4CD94C
// INDEX 1417
magic_begin_neutral_spectator_pf [&SYS&$actor$ invokes a neutral spell on herself.]
/* OLD VALUE : [&CHK&This spell cannot be cast on an enemy.] */
// HASH_VALUE A0030DA8C3E7C116
// INDEX 1418
magic_cannot_cast_on_enemy [&CHKCB&This spell cannot be cast on an enemy.]
/* OLD VALUE : [&CHK&You cannot cast yet.] */
// HASH_VALUE 8B9E336E5FFEB45A
// INDEX 1419
magic_cannot_cast_yet [&CHKCB&You cannot cast yet.]
/* OLD VALUE : [&CHK&You cannot cast this spell on yourself.] */
// HASH_VALUE C03F544FC696F110
// INDEX 1420
magic_cannot_selfcast [&CHKCB&You cannot cast this spell on yourself.]
/* OLD VALUE : [&CHK&This spell can only be cast on an enemy.] */
// HASH_VALUE FEDB7DF9BEDC2F64
// INDEX 1421
magic_can_only_cast_on_enemy [&CHKCB&This spell can only be cast on an enemy.]
/* OLD VALUE : [&CHK&You can only use this spell on other players.] */
// HASH_VALUE FC1343B00DCD8D17
// INDEX 1422
magic_can_only_cast_on_players [&CHKCB&You can only use this spell on other players.]
/* OLD VALUE : [&DGM&Your spell hits $e.da$ $e$ for $n$ magic hit points of damage.] */
// HASH_VALUE 51E83D34157CD636
// INDEX 1423
magic_damage_hp_caster [&DGM&You inflict $n$($m$) magic hit points damage to $e.da$ $e$.]
// HASH_VALUE 0F67A6AB57E98A36
// INDEX 1424
magic_damage_hp_spectators [&SYS&$caster.da$ $caster$'s spell hits $target.da$ $target$ for $n$ hit points of damage.]
/* OLD VALUE : [&DMG&$e.da$ $e$'s spell hits you for $n$ hit points of damage.] */
// HASH_VALUE D62ADB73F1E4EC3D
// INDEX 1425
magic_damage_hp_target [&DMG&$e.da$ $e$ inflicts you $n$($m$) magic hit points damage.]
/* OLD VALUE : [&SPLM&Your spell hits $e.da$ $e$ for $n$ sap points of damage.] */
// HASH_VALUE 2091CB3DA35D54F0
// INDEX 1426
magic_damage_sap_caster [&SPLM&You inflict $n$($m$) magic sap damage to $e.da$ $e$.]
// HASH_VALUE 0F67A6AB57A96A41
// INDEX 1427
magic_damage_sap_spectators [&SYS&$caster.da$ $caster$'s spell hits $target.da$ $target$ for $n$ sap points of damage.]
/* OLD VALUE : [&SPL&$e.da$ $e$'s spell hits you for $n$ sap points of damage.] */
// HASH_VALUE FC852A06D884DCD6
// INDEX 1428
magic_damage_sap_target [&SPL&$e.da$ $e$ inflicts you $n$($m$) magic sap damage.]
/* OLD VALUE : [&SPLM&Your spell hits $e.da$ $e$ for $n$ stamina points of damage.] */
// HASH_VALUE B9808C0B9E85388F
// INDEX 1429
magic_damage_sta_caster [&SPLM&You inflict $n$($m$) magic stamina damage to $e.da$ $e$.]
// HASH_VALUE 581974F1691CA164
// INDEX 1430
magic_damage_sta_spectators [&SYS&$caster.da$ $caster$'s spell hits $target.da$ $target$ for $n$ stamina points of damage.]
/* OLD VALUE : [&SPL&$e.da$ $e$'s spell hits you for $n$ stamina points of damage.] */
// HASH_VALUE ACA7F372838718D3
// INDEX 1431
magic_damage_sta_target [&SPL&$e.da$ $e$ inflicts you $n$($m$) magic stamina damage.]
// HASH_VALUE 5D7BA6B218DDD1BA
// INDEX 1432
magic_destroy_link_caster [&SPLM&The link you created with $e.da$ $e$ has been broken.]
// HASH_VALUE BB286A476887D84E
// INDEX 1433
magic_destroy_link_target [&SPL&The link created with you by $e.da$ $e$ has been broken.]
// HASH_VALUE A6D6D78C6A179A89
// INDEX 1434
magic_end_cast_failed_actor [&MISM&You failed your incantation.]
// HASH_VALUE 6B59D4C7C9E42A49
// INDEX 1435
magic_end_cast_failed_spectators [&SYS&$e.da$ $e$'s incantation failed.]
// HASH_VALUE 6B58BCC7C9E42A49
// INDEX 1436
magic_end_cast_failed_target [&MIS&$e.da$ $e$'s incantation failed.]
// HASH_VALUE DB04D6E9254FF372
// INDEX 1437
magic_end_cast_fumble_actor [&MISM&You made a blunder.]
// HASH_VALUE ABC9ACCBCEE4E27F
// INDEX 1438
magic_end_cast_fumble_spectators [&SYS&$e.da$ $e$'s incantation fumbled.]
// HASH_VALUE ABC894CBCEE4E27F
// INDEX 1439
magic_end_cast_fumble_target [&MIS&$e.da$ $e$'s incantation fumbled.]
// HASH_VALUE 045A34E717483204
// INDEX 1440
magic_end_cast_success_actor [&SPLM&You succesfully cast your spell.]
// HASH_VALUE BD866B5548708E4C
// INDEX 1441
magic_end_cast_success_spectators [&SYS&$caster.da$ $caster$ succesfully casts a spell on $target.da$ $target$.]
// HASH_VALUE 9E20587685811DA5
// INDEX 1442
magic_end_cast_success_target [&SPL&$e.da$ $e$ succesfully casts a spell on you.]
// HASH_VALUE EA1609AD04B2D5A5
// INDEX 1443
magic_end_selfcast_success_spectators_c [&SYS&$c.da$ $c$ succesfully casts a spell on itself.]
// HASH_VALUE A9523A846749D1DF
// INDEX 1444
magic_end_selfcast_success_spectators_bm [&SYS&$caster.da$ $caster$ succesfully casts a spell on himself.]
// HASH_VALUE A9524E806749D1DF
// INDEX 1445
magic_end_selfcast_success_spectators_bf [&SYS&$caster.da$ $caster$ succesfully casts a spell on herself.]
// HASH_VALUE DA92FDB139671CF1
// INDEX 1446
magic_end_selfcast_success_spectators_pm [&SYS&$caster$ succesfully casts a spell on himself.]
// HASH_VALUE DA92FDB1396730ED
// INDEX 1447
magic_end_selfcast_success_spectators_pf [&SYS&$caster$ succesfully casts a spell on herself.]
// HASH_VALUE C3A01BAFA5390FF6
// INDEX 1448
magic_heal_focus_caster [&SPLM&You restore $e.da$ $e$ $i$ focus points.]
// HASH_VALUE FF9C76E0BC801F43
// INDEX 1449
magic_heal_focus_spectators [&SYS&$caster.da$ $caster$ restores $target.da$ $target$ $i$ focus points.]
// HASH_VALUE 8A508AAB948603C1
// INDEX 1450
magic_heal_focus_target [&SPL&$e.da$ $e$ restores you $i$ focus points.]
// HASH_VALUE 04D80EADEC42FC3D
// INDEX 1451
magic_heal_full_score_actor [&SYS&$e.da$ $e$ is now at full $s$ and no longer needs $s$ recovery spells.]
// HASH_VALUE 08F998292BE6865D
// INDEX 1452
magic_heal_full_score_target_hp [&SYS&You are now at full health and no longer need healing.]
// HASH_VALUE 3E3AE786ABE78BDA
// INDEX 1453
magic_heal_full_score_target [&SYS&You are now at full $s$.]
// HASH_VALUE F91A85C673A6025F
// INDEX 1454
magic_heal_hp_caster [&SPLM&You heal $e.da$ $e$ $i$ hit points.]
// HASH_VALUE 76138B5A8FC25AF3
// INDEX 1455
magic_heal_hp_spectators [&SYS&$caster.da$ $caster$ heals $target.da$ $target$ $i$ hit points.]
// HASH_VALUE 6BA66709A4FCDE4A
// INDEX 1456
magic_heal_hp_target [&SPL&$e.da$ $e$ heals you $i$ hit points.]
// HASH_VALUE 75117BAEE32D4B2E
// INDEX 1457
magic_heal_sap_caster [&SPLM&You restore $e.da$ $e$ $i$ sap points.]
// HASH_VALUE BF2BB3AF8BECFB5B
// INDEX 1458
magic_heal_sap_spectators [&SYS&$caster.da$ $caster$ restores $target.da$ $target$ $i$ sap points.]
// HASH_VALUE 3CC1EAAAD27A3FF9
// INDEX 1459
magic_heal_sap_target [&SPL&$e.da$ $e$ restores you $i$ sap points.]
// HASH_VALUE 80016B606C5400E9
// INDEX 1460
magic_heal_stamina_caster [&SPLM&You restore $e.da$ $e$ $i$ stamina points.]
// HASH_VALUE 2C8D7C1C79AF3757
// INDEX 1461
magic_heal_sta_spectators [&SYS&$caster.da$ $caster$ restores $target.da$ $target$ $i$ stamina points.]
// HASH_VALUE 47B1DA5C5BA1F4B4
// INDEX 1462
magic_heal_stamina_target [&SPL&$e.da$ $e$ restores you $i$ stamina points.]
/* OLD VALUE : [&CHK&You do not have enough hit points to cast this spell.] */
// HASH_VALUE E4ACF290F9855CCF
// INDEX 1463
magic_lack_hp [&CHKCB&You do not have enough hit points to cast this spell.]
/* OLD VALUE : [&CHK&You do not have enough sap points to cast this spell.] */
// HASH_VALUE E4ACF28CF7365CCF
// INDEX 1464
magic_lack_sap [&CHKCB&You do not have enough sap points to cast this spell.]
// HASH_VALUE A83097BB9230CAF1
// INDEX 1465
magic_magician_staff_low_req [&CHK&Your magic amplifier quality is too low to handle the power of your spell, you won't benefit from your amplifier bonuses.]
/* OLD VALUE : [&CHK&This spell needs a target.] */
// HASH_VALUE 8BE8B2895545F88D
// INDEX 1466
magic_need_target [&CHKCB&This spell needs a target.]
// HASH_VALUE A282D27102FD51F5
// INDEX 1467
magic_new_link_caster [&SPLM&You have created a new magic link with $e.da$ $e$.]
// HASH_VALUE 381791B169A0A80A
// INDEX 1468
magic_new_link_target [&SPL&$e.da$ $e$ has created a new magic link with you.]
// HASH_VALUE 8A065BDE38B21436
// INDEX 1469
magic_resist_caster [&MISM&$e.da$ $e$ resists the effects of your spell.]
// HASH_VALUE 55CBFF9D89020EEB
// INDEX 1470
magic_resist_spectators [&SYS&$target.da$ $target$ resists the effects of the spell invoked by $caster.da$ $caster$.]
// HASH_VALUE 4AF8C3262885CBCB
// INDEX 1471
magic_resist_target [&MIS&You resist the effects of the spell invoked by $e.da$ $e$.]
/* OLD VALUE : [&DMG&Your spell hits you for $n$ hit points of damage.] */
// HASH_VALUE E2A3C6E57A265A0D
// INDEX 1472
magic_self_damage_hp [&DMG&You inflict yourself $n$($m$) magic hit points damage.]
// HASH_VALUE D7D99EF27C6B277E
// INDEX 1473
magic_self_damage_hp_spectators_c [&SYS&$c.da$ $c$'s spell hits itself for $n$ hit points of damage.]
// HASH_VALUE E9F92EEC519D2BDE
// INDEX 1474
magic_self_damage_hp_spectators_bm [&SYS&$b.da$ $b$'s spell hits himself for $n$ hit points of damage.]
// HASH_VALUE E9F92EEC925D2BDE
// INDEX 1475
magic_self_damage_hp_spectators_bf [&SYS&$b.da$ $b$'s spell hits herself for $n$ hit points of damage.]
// HASH_VALUE 6614DA47E75CE360
// INDEX 1476
magic_self_damage_hp_spectators_pm [&SYS&$p$'s spell hits himself for $n$ hit points of damage.]
// HASH_VALUE 6614DA4CE65CE360
// INDEX 1477
magic_self_damage_hp_spectators_pf [&SYS&$p$'s spell hits herself for $n$ hit points of damage.]
/* OLD VALUE : [&SPL&Your spell hits you for $n$ sap points of damage.] */
// HASH_VALUE 23542EE57A265A0D
// INDEX 1478
magic_self_damage_sap [&SPL&You inflict yourself $n$($m$) magic sap points damage.]
// HASH_VALUE D7D99EF27C2B0789
// INDEX 1479
magic_self_damage_sap_spectators_c [&SYS&$c.da$ $c$'s spell hits itself for $n$ sap points of damage.]
// HASH_VALUE E9F92EEC501D57DE
// INDEX 1480
magic_self_damage_sap_spectators_bm [&SYS&$b.da$ $b$'s spell hits himself for $n$ sap points of damage.]
// HASH_VALUE E9F92EEC91DD57DE
// INDEX 1481
magic_self_damage_sap_spectators_bf [&SYS&$b.da$ $b$'s spell hits herself for $n$ sap points of damage.]
// HASH_VALUE 6614DA43E50DE360
// INDEX 1482
magic_self_damage_sap_spectators_pm [&SYS&$p$'s spell hits himself for $n$ sap points of damage.]
// HASH_VALUE 6614DA48E40DE360
// INDEX 1483
magic_self_damage_sap_spectators_pf [&SYS&$p$'s spell hits herself for $n$ sap points of damage.]
/* OLD VALUE : [&SPL&Your spell hits you for $n$ stamina points of damage.] */
// HASH_VALUE 09380E9428591FCB
// INDEX 1484
magic_self_damage_sta [&SPL&You inflict yourself $n$($m$) magic stamina points damage.]
// HASH_VALUE 208B6C388E9E3EAC
// INDEX 1485
magic_self_damage_sta_spectators_c [&SYS&$c.da$ $c$'s spell hits itself for $n$ stamina points of damage.]
// HASH_VALUE AF3447341EF9E303
// INDEX 1486
magic_self_damage_sta_spectators_bm [&SYS&$b.da$ $b$'s spell hits himself for $n$ stamina points of damage.]
// HASH_VALUE AF3447345FB9E303
// INDEX 1487
magic_self_damage_sta_spectators_bf [&SYS&$b.da$ $b$'s spell hits herself for $n$ stamina points of damage.]
// HASH_VALUE 5278FB7A593F777B
// INDEX 1488
magic_self_damage_sta_spectators_pm [&SYS&$p$'s spell hits himself for $n$ stamina points of damage.]
// HASH_VALUE 5278FB7F583F777B
// INDEX 1489
magic_self_damage_sta_spectators_pf [&SYS&$p$'s spell hits herself for $n$ stamina points of damage.]
// HASH_VALUE B7534449C3BA83BE
// INDEX 1490
magic_self_heal_focus [&SPLM&You restore yourself $i$ focus points.]
// HASH_VALUE B89E31E1B0B10DED
// INDEX 1491
magic_self_heal_focus_spectators_c [&SYS&$c.da$ $c$ restores itself $i$ focus points.]
// HASH_VALUE 793C1D24FD60B5BB
// INDEX 1492
magic_self_heal_focus_spectators_bm [&SYS&$b.da$ $b$ restores himself $i$ focus points.]
// HASH_VALUE BAFC1D24FD60B5BB
// INDEX 1493
magic_self_heal_focus_spectators_bf [&SYS&$b.da$ $b$ restores herself $i$ focus points.]
// HASH_VALUE 6CCCB8F6F380579B
// INDEX 1494
magic_self_heal_focus_spectators_pm [&SYS&$p$ restores himself $i$ focus points.]
// HASH_VALUE 6BCCB8F6F38057A0
// INDEX 1495
magic_self_heal_focus_spectators_pf [&SYS&$p$ restores herself $i$ focus points.]
// HASH_VALUE EB8A049E49266CEF
// INDEX 1496
magic_self_heal_hp [&SPLM&You heal yourself $i$ hit points.]
// HASH_VALUE 38806EF3139AEEFD
// INDEX 1497
magic_self_heal_hp_spectators_c [&SYS&$c.da$ $c$ heals itself $i$ hit points.]
// HASH_VALUE 48106DEC223799C5
// INDEX 1498
magic_self_heal_hp_spectators_bm [&SYS&$b.da$ $b$ heals himself $i$ hit points.]
// HASH_VALUE 48106DF1213799C5
// INDEX 1499
magic_self_heal_hp_spectators_bf [&SYS&$b.da$ $b$ heals herself $i$ hit points.]
// HASH_VALUE BC0AD887480D7FDA
// INDEX 1500
magic_self_heal_hp_spectators_pm [&SYS&$p$ heals himself $i$ hit points.]
// HASH_VALUE BC0AEC83480D7FDA
// INDEX 1501
magic_self_heal_hp_spectators_pf [&SYS&$p$ heals herself $i$ hit points.]
// HASH_VALUE 6CC75F40C9AA670D
// INDEX 1502
magic_self_heal_sap [&SPLM&You restore yourself $i$ sap points.]
// HASH_VALUE 782D6EB07F1DE905
// INDEX 1503
magic_self_heal_sap_spectators_c [&SYS&$c.da$ $c$ restores itself $i$ sap points.]
// HASH_VALUE B730595CAFD115BA
// INDEX 1504
magic_self_heal_sap_spectators_bm [&SYS&$b.da$ $b$ restores himself $i$ sap points.]
// HASH_VALUE F8F0595CAFD115BA
// INDEX 1505
magic_self_heal_sap_spectators_bf [&SYS&$b.da$ $b$ restores herself $i$ sap points.]
// HASH_VALUE 3FBA96BDB1025394
// INDEX 1506
magic_self_heal_sap_spectators_pm [&SYS&$p$ restores himself $i$ sap points.]
// HASH_VALUE 3EBA96BDB1025399
// INDEX 1507
magic_self_heal_sap_spectators_pf [&SYS&$p$ restores herself $i$ sap points.]
// HASH_VALUE C781104FC8C6FF7F
// INDEX 1508
magic_self_heal_sta [&SPLM&You restore yourself $i$ stamina points.]
// HASH_VALUE E58F371D6DE02501
// INDEX 1509
magic_self_heal_sta_spectators_c [&SYS&$c.da$ $c$ restores itself $i$ stamina points.]
// HASH_VALUE 40570E17BAC1056C
// INDEX 1510
magic_self_heal_sta_spectators_bm [&SYS&$b.da$ $b$ restores himself $i$ stamina points.]
// HASH_VALUE 81170E17BAC1056C
// INDEX 1511
magic_self_heal_sta_spectators_bf [&SYS&$b.da$ $b$ restores herself $i$ stamina points.]
// HASH_VALUE DB9084E975C21ABA
// INDEX 1512
magic_self_heal_sta_spectators_pm [&SYS&$p$ restores himself $i$ stamina points.]
// HASH_VALUE DA9084E975C21ABF
// INDEX 1513
magic_self_heal_sta_spectators_pf [&SYS&$p$ restores herself $i$ stamina points.]
// HASH_VALUE 97155BCFF3721DF7
// INDEX 1514
magic_special_damage_actor [&DGM&Your spell hits $e.da$ $e$ for $i$ $d$ points of damage.]
// HASH_VALUE 79389B1E073ADC95
// INDEX 1515
magic_special_damage_self [&DMG&You inflict yourself $i$ $d$ damage.]
// HASH_VALUE 328CA12BBDC38BE8
// INDEX 1516
magic_special_damage_self_spectators_c [&SYS&$c.da$ $c$ inflict itself $n$ $d$ damage.]
// HASH_VALUE 332B6EE3AB397DA3
// INDEX 1517
magic_special_damage_self_spectators_bm [&SYS&$b.da$ $b$ inflict himself $n$ $d$ damage.]
// HASH_VALUE 337C5EE3AB397DA3
// INDEX 1518
magic_special_damage_self_spectators_bf [&SYS&$b.da$ $b$ inflict herself $n$ $d$ damage.]
// HASH_VALUE 2C0DB4A6539FF786
// INDEX 1519
magic_special_damage_self_spectators_pm [&SYS&$p$ inflict himself $n$ $d$ damage.]
// HASH_VALUE 6DCDB4A6539FF786
// INDEX 1520
magic_special_damage_self_spectators_pf [&SYS&$p$ inflict herself $n$ $d$ damage.]
// HASH_VALUE 0F6792AB57E476F2
// INDEX 1521
magic_special_damage_spectators [&SYS&$caster.da$ $caster$'s spell hits $target.da$ $target$ for $i$ $d$ points of damage.]
// HASH_VALUE 9BBE9A18C81E401D
// INDEX 1522
magic_special_damage_target [&DMG&$e.da$ $e$'spell hits you for $i$ $d$ points of damage.]
/* OLD VALUE : [&CHK&You cannot cast on a corpse.] */
// HASH_VALUE 0AB477EA2871507A
// INDEX 1523
magic_target_dead [&CHKCB&You cannot cast on a corpse.]
/* OLD VALUE : [&CHK&$e.da$ $e$ is immune to this kind of magic.] */
// HASH_VALUE 1E53180F4DD815D3
// INDEX 1524
magic_target_immune [&CHKCB&$e.da$ $e$ is immune to this kind of magic.]
/* OLD VALUE : [&CHK&$e.da$ $e$ is unaffected by magic.] */
// HASH_VALUE 39B8C3A59A66905C
// INDEX 1525
magic_target_invulnerable_all_magic [&CHKCB&$e.da$ $e$ is unaffected by magic.]
/* OLD VALUE : [&CHK&$e.da$ $e$ is invulnerable to offensive spells.] */
// HASH_VALUE AF8AC45E8F18BD02
// INDEX 1526
magic_target_invulnerable_offensive [&CHKCB&$e.da$ $e$ is invulnerable to offensive spells.]
/* OLD VALUE : [&CHK&$e.da$ $e$ is out of range for your spell.] */
// HASH_VALUE C52E4BD74E3EE0DB
// INDEX 1527
magic_target_out_of_range [&CHKCB&$e.da$ $e$ is out of range for your spell.]
// HASH_VALUE E799C888E7F9F092
// INDEX 1528
menu_who_am_i [Who are you?]
/* OLD VALUE : [What is the karavan?] */
// HASH_VALUE FC896C6185CA6C36
// INDEX 1529
menu_who_is_karavan [What is the Karavan?]
// HASH_VALUE 15CDEA6F9BF74F81
// INDEX 1530
mis_buy_1 [Buy $q1$ $i1$ of at least quality $ql1$]
// HASH_VALUE 85E62F1A7C6673E2
// INDEX 1531
mis_buy_2 [Buy :\n
- $q1$ $i1$ of at least quality $ql1$\n
- $q2$ $i2$ of at least quality $ql2$]
// HASH_VALUE 920C72AF1C0BF2C7
// INDEX 1532
mis_buy_3 [Buy :\n
- $q1$ $i1$ of at least quality $ql1$\n
- $q2$ $i2$ of at least quality $ql2$\n
- $q3$ $i3$ of at least quality $ql3$]
// HASH_VALUE 0B8E394001315C66
// INDEX 1533
mis_buy_4 [Buy :\n
- $q1$ $i1$ of at least quality $ql1$\n
- $q2$ $i2$ of at least quality $ql2$\n
- $q3$ $i3$ of at least quality $ql3$\n
- $q4$ $i4$ of at least quality $ql4$]
// HASH_VALUE EC9C9D8F9772E096
// INDEX 1534
mis_buy_5 [Buy:\n
- $q1$ $i1$ of at least quality $ql1$\n
- $q2$ $i2$ of at least quality $ql2$\n
- $q3$ $i3$ of at least quality $ql3$\n
- $q4$ $i4$ of at least quality $ql4$\n
- $q5$ $i5$ of at least quality $ql5$]
// HASH_VALUE 8C711C74A4982F2E
// INDEX 1535
mis_buy_6 [Buy:\n
- $q1$ $i1$ of at least quality $ql1$\n
- $q2$ $i2$ of at least quality $ql2$\n
- $q3$ $i3$ of at least quality $ql3$\n
- $q4$ $i4$ of at least quality $ql4$\n
- $q5$ $i5$ of at least quality $ql5$\n
- $q6$ $i6$ of at least quality $ql6$]
// HASH_VALUE 319792131D1AF6C2
// INDEX 1536
mis_buy_7 [Buy:\n
- $q1$ $i1$ of at least quality $ql1$\n
- $q2$ $i2$ of at least quality $ql2$\n
- $q3$ $i3$ of at least quality $ql3$\n
- $q4$ $i4$ of at least quality $ql4$\n
- $q5$ $i5$ of at least quality $ql5$\n
- $q6$ $i6$ of at least quality $ql6$\n
- $q7$ $i7$ of at least quality $ql7$]
// HASH_VALUE 70C3B3D5AC1DDFA1
// INDEX 1537
mis_buy_npc_1 [Buy $q1$ $i1$ of at least quality $ql1$ from $b$]
// HASH_VALUE 9F28AF87578D0C26
// INDEX 1538
mis_buy_npc_2 [Buy :\n
- $q1$ $i1$ of at least quality $ql1$\n
- $q2$ $i2$ of at least quality $ql2$\n
from $b$]
// HASH_VALUE A3D202CF7701BB2D
// INDEX 1539
mis_buy_npc_3 [Buy :\n
- $q1$ $i1$ of at least quality $ql1$\n
- $q2$ $i2$ of at least quality $ql2$\n
- $q3$ $i3$ of at least quality $ql3$\n
from $b$]
// HASH_VALUE A4D2EA64090719D8
// INDEX 1540
mis_buy_npc_4 [Buy :\n
- $q1$ $i1$ of at least quality $ql1$\n
- $q2$ $i2$ of at least quality $ql2$\n
- $q3$ $i3$ of at least quality $ql3$\n
- $q4$ $i4$ of at least quality $ql4$\n
from $b$]
// HASH_VALUE 21C3E601B721AE68
// INDEX 1541
mis_cast_1 [Cast $i1$]
// HASH_VALUE 5FBD56107046888D
// INDEX 1542
mis_cast_2 [Cast :\n
- $i1$\n
- $i2$]
// HASH_VALUE 2BFD05CA701498B6
// INDEX 1543
mis_cast_3 [Cast :\n
- $i1$\n
- $i2$\n
- $i3$]
// HASH_VALUE 853F85F7208028EA
// INDEX 1544
mis_cast_4 [Cast :\n
- $i1$\n
- $i2$\n
- $i3$\n
- $i4$]
// HASH_VALUE 9C618E4D4EC1545C
// INDEX 1545
mis_cast_loc_1 [Go to $p$ and cast $i1$]
// HASH_VALUE 58505826841C00E7
// INDEX 1546
mis_cast_loc_2 [Go to $p$ and cast :\n
- $i1$\n
- $i2$]
// HASH_VALUE 6183FD4A8CEE80F1
// INDEX 1547
mis_cast_loc_3 [Go to $p$ and cast :\n
- $i1$\n
- $i2$\n
- $i3$]
// HASH_VALUE 6AC6A26E94C000FB
// INDEX 1548
mis_cast_loc_4 [Go to $p$ and cast :\n
- $i1$\n
- $i2$\n
- $i3$\n
- $i4$]
// HASH_VALUE 44082DFB79A34E99
// INDEX 1549
mis_charge_point [You need $point_needed$ charge points.\n
You have $percent_realized$% of the total required.]
// HASH_VALUE 24328F04E9A2F7E3
// INDEX 1550
mis_craft_1 [Craft $qt$ $i$ of at least quality $ql$]
// HASH_VALUE 05865BDD3AA13A10
// INDEX 1551
mis_craft_2 [Craft :\n
- $qt1$ $i1$ of at least quality $ql1$\n
- $qt2$ $i2$ of at least quality $ql2$]
// HASH_VALUE 9BBE242A57B89DDE
// INDEX 1552
mis_craft_3 [Craft :\n
- $qt1$ $i1$ of at least quality $ql1$\n
- $qt2$ $i2$ of at least quality $ql2$\n
- $qt3$ $i3$ of at least quality $ql3$]
// HASH_VALUE 72F6ED7774DF04AC
// INDEX 1553
mis_craft_4 [Craft :\n
- $qt1$ $i1$ of at least quality $ql1$\n
- $qt2$ $i2$ of at least quality $ql2$\n
- $qt3$ $i3$ of at least quality $ql3$\n
- $qt4$ $i4$ of at least quality $ql4$]
// HASH_VALUE 892EB6C413166F7A
// INDEX 1554
mis_craft_5 [Craft :\n
- $qt1$ $i1$ of at least quality $ql1$\n
- $qt2$ $i2$ of at least quality $ql2$\n
- $qt3$ $i3$ of at least quality $ql3$\n
- $qt4$ $i4$ of at least quality $ql4$\n
- $qt5$ $i5$ of at least quality $ql5$\n
]
// HASH_VALUE E0667F11AE5DDE48
// INDEX 1555
mis_craft_6 [Craft :\n
- $qt1$ $i1$ of at least quality $ql1$\n
- $qt2$ $i2$ of at least quality $ql2$\n
- $qt3$ $i3$ of at least quality $ql3$\n
- $qt4$ $i4$ of at least quality $ql4$\n
- $qt5$ $i5$ of at least quality $ql5$\n
- $qt6$ $i6$ of at least quality $ql6$]
// HASH_VALUE 54B12575CD5D802A
// INDEX 1556
mis_destroy_item_1 [$b$ you have taken $i.ia$ $i$ of quality $ql$ or better]
// HASH_VALUE 16514A757D099932
// INDEX 1557
mis_destroy_item_some [$b$ you have taken $qt$ $i.p$ of quality $ql$ or better]
// HASH_VALUE 6938C9E572288218
// INDEX 1558
mis_escort [!!! TO DO!!!]
// HASH_VALUE A02AD9B1745B7EDA
// INDEX 1559
mis_fail [!!! TO DO !!!]
// HASH_VALUE C849C5F08EE65494
// INDEX 1560
mis_forage_1 [Forage $qt$ $i$ of at least quality $ql$]
// HASH_VALUE 2083293C92020D1E
// INDEX 1561
mis_forage_2 [Forage :\n
- $qt1$ $i1$ of at least quality $ql1$\n
- $qt2$ $i2$ of at least quality $ql2$]
// HASH_VALUE 04B15FB7F49A497B
// INDEX 1562
mis_forage_3 [Forage :\n
- $qt1$ $i1$ of at least quality $ql1$\n
- $qt2$ $i2$ of at least quality $ql2$\n
- $qt3$ $i3$ of at least quality $ql3$]
// HASH_VALUE E8DF9532974285D9
// INDEX 1563
mis_forage_4 [Forage :\n
- $qt1$ $i1$ of at least quality $ql1$\n
- $qt2$ $i2$ of at least quality $ql2$\n
- $qt3$ $i3$ of at least quality $ql3$\n
- $qt4$ $i4$ of at least quality $ql4$]
// HASH_VALUE CC0DCBAD7AFAC138
// INDEX 1564
mis_forage_5 [Forage :\n
- $qt1$ $i1$ of at least quality $ql1$\n
- $qt2$ $i2$ of at least quality $ql2$\n
- $qt3$ $i3$ of at least quality $ql3$\n
- $qt4$ $i4$ of at least quality $ql4$\n
- $qt5$ $i5$ of at least quality $ql5$]
// HASH_VALUE 2EF9C43E91759715
// INDEX 1565
mis_gain_control [Gain control of $outpost_name$.]
// HASH_VALUE 9F42D1280EBDC032
// INDEX 1566
mis_give_control [Your guild has gained control of $outpost_name$.]
// HASH_VALUE A72D253F0FB1CDA6
// INDEX 1567
mis_give_item_1 [Give $q1$ $i1$ to $b$]
// HASH_VALUE E0917F4A09BF2B77
// INDEX 1568
mis_give_item_10 [Give :\n
- $q1$ $i1$\n
- $q2$ $i2$\n
- $q3$ $i3$\n
- $q4$ $i4$\n
- $q5$ $i5$\n
- $q6$ $i6$\n
- $q7$ $i7$\n
- $q8$ $i8$\n
- $q9$ $i9$\n
- $q10$ $i10$\n
to $b$]
// HASH_VALUE 05D5DB61405413C3
// INDEX 1569
mis_give_item_11 [Give :\n
- $q1$ $i1$\n
- $q2$ $i2$\n
- $q3$ $i3$\n
- $q4$ $i4$\n
- $q5$ $i5$\n
- $q6$ $i6$\n
- $q7$ $i7$\n
- $q8$ $i8$\n
- $q9$ $i9$\n
- $q10$ $i10$\n
- $q11$ $i11$\n
to $b$]
// HASH_VALUE 171EEB79067277FD
// INDEX 1570
mis_give_item_12 [Give :\n
- $q1$ $i1$\n
- $q2$ $i2$\n
- $q3$ $i3$\n
- $q4$ $i4$\n
- $q5$ $i5$\n
- $q6$ $i6$\n
- $q7$ $i7$\n
- $q8$ $i8$\n
- $q9$ $i9$\n
- $q10$ $i10$\n
- $q11$ $i11$\n
- $q12$ $i12$\n
to $b$]
// HASH_VALUE 1A7431582CED61B5
// INDEX 1571
mis_give_item_2 [Give :\n
- $q1$ $i1$\n
- $q2$ $i2$\n
to $b$]
// HASH_VALUE ABD741E749FCBE01
// INDEX 1572
mis_give_item_3 [Give :\n
- $q1$ $i1$\n
- $q2$ $i2$\n
- $q3$ $i3$\n
to $b$]
// HASH_VALUE 284C712EDA40FB75
// INDEX 1573
mis_give_item_4 [Give :\n
- $q1$ $i1$\n
- $q2$ $i2$\n
- $q3$ $i3$\n
- $q4$ $i4$\n
to $b$]
// HASH_VALUE 39444221AF041BBB
// INDEX 1574
mis_give_item_5 [Give :\n
- $q1$ $i1$\n
- $q2$ $i2$\n
- $q3$ $i3$\n
- $q4$ $i4$\n
- $q5$ $i5$\n
to $b$]
// HASH_VALUE 4CD95A65924BEA12
// INDEX 1575
mis_give_item_6 [Give :\n
- $q1$ $i1$\n
- $q2$ $i2$\n
- $q3$ $i3$\n
- $q4$ $i4$\n
- $q5$ $i5$\n
- $q6$ $i6$\n
to $b$]
// HASH_VALUE 6928B7B124AEFAA1
// INDEX 1576
mis_give_item_7 [Give :\n
- $q1$ $i1$\n
- $q2$ $i2$\n
- $q3$ $i3$\n
- $q4$ $i4$\n
- $q5$ $i5$\n
- $q6$ $i6$\n
- $q7$ $i7$\n
to $b$]
// HASH_VALUE FA6CF425A2232AEC
// INDEX 1577
mis_give_item_8 [Give :\n
- $q1$ $i1$\n
- $q2$ $i2$\n
- $q3$ $i3$\n
- $q4$ $i4$\n
- $q5$ $i5$\n
- $q6$ $i6$\n
- $q7$ $i7$\n
- $q8$ $i8$\n
to $b$]
// HASH_VALUE CF30246BB31BFBE3
// INDEX 1578
mis_give_item_9 [Give :\n
- $q1$ $i1$\n
- $q2$ $i2$\n
- $q3$ $i3$\n
- $q4$ $i4$\n
- $q5$ $i5$\n
- $q6$ $i6$\n
- $q7$ $i7$\n
- $q8$ $i8$\n
- $q9$ $i9$\n
to $b$]
// HASH_VALUE 57F46F46EF46EB5D
// INDEX 1579
mis_give_item_menu [Give $item_count$ item]
// HASH_VALUE 3DB92CD8E28A907B
// INDEX 1580
mis_give_item_qual_1 [Give $q1$ $i1$ of at least quality $ql1$ to $b$]
// HASH_VALUE 2EA52A5D97C6835D
// INDEX 1581
mis_give_item_qual_10 [Give :\n
- $q1$ $i1$ of at least quality $ql1$\n
- $q2$ $i2$ of at least quality $ql2$\n
- $q3$ $i3$ of at least quality $ql3$\n
- $q4$ $i4$ of at least quality $ql4$\n
- $q5$ $i5$ of at least quality $ql5$\n
- $q6$ $i6$ of at least quality $ql6$\n
- $q7$ $i7$ of at least quality $ql7$\n
- $q8$ $i8$ of at least quality $ql8$\n
- $q9$ $i9$ of at least quality $ql9$\n
- $q10$ $i10$ of at least quality $ql10$\n
to $b$]
// HASH_VALUE 1A63FB12110AB550
// INDEX 1582
mis_give_item_qual_11 [Give :\n
- $q1$ $i1$ of at least quality $ql1$\n
- $q2$ $i2$ of at least quality $ql2$\n
- $q3$ $i3$ of at least quality $ql3$\n
- $q4$ $i4$ of at least quality $ql4$\n
- $q5$ $i5$ of at least quality $ql5$\n
- $q6$ $i6$ of at least quality $ql6$\n
- $q7$ $i7$ of at least quality $ql7$\n
- $q8$ $i8$ of at least quality $ql8$\n
- $q9$ $i9$ of at least quality $ql9$\n
- $q10$ $i10$ of at least quality $ql10$\n
- $q11$ $i11$ of at least quality $ql11$\n
to $b$]
// HASH_VALUE 56CDC3666468802B
// INDEX 1583
mis_give_item_qual_12 [Give :\n
- $q1$ $i1$ of at least quality $ql1$\n
- $q2$ $i2$ of at least quality $ql2$\n
- $q3$ $i3$ of at least quality $ql3$\n
- $q4$ $i4$ of at least quality $ql4$\n
- $q5$ $i5$ of at least quality $ql5$\n
- $q6$ $i6$ of at least quality $ql6$\n
- $q7$ $i7$ of at least quality $ql7$\n
- $q8$ $i8$ of at least quality $ql8$\n
- $q9$ $i9$ of at least quality $ql9$\n
- $q10$ $i10$ of at least quality $ql10$\n
- $q11$ $i11$ of at least quality $ql11$\n
- $q12$ $i12$ of at least quality $ql12$\n
to $b$]
// HASH_VALUE A80B9A5E7B270D29
// INDEX 1584
mis_give_item_qual_2 [Give :\n
- $q1$ $i1$ of at least quality $ql1$\n
- $q2$ $i2$ of at least quality $ql2$\n
to $b$]
// HASH_VALUE BC3EEAE33DDEF376
// INDEX 1585
mis_give_item_qual_3 [Give :\n
- $q1$ $i1$ of at least quality $ql1$\n
- $q2$ $i2$ of at least quality $ql2$\n
- $q3$ $i3$ of at least quality $ql3$\n
to $b$]
// HASH_VALUE 4FC238B7DE9F5EAF
// INDEX 1586
mis_give_item_qual_4 [Give :\n
- $q1$ $i1$ of at least quality $ql1$\n
- $q2$ $i2$ of at least quality $ql2$\n
- $q3$ $i3$ of at least quality $ql3$\n
- $q4$ $i4$ of at least quality $ql4$\n
to $b$]
// HASH_VALUE DDA6970B92058F49
// INDEX 1587
mis_give_item_qual_5 [Give :\n
- $q1$ $i1$ of at least quality $ql1$\n
- $q2$ $i2$ of at least quality $ql2$\n
- $q3$ $i3$ of at least quality $ql3$\n
- $q4$ $i4$ of at least quality $ql4$\n
- $q5$ $i5$ of at least quality $ql5$\n
to $b$]
// HASH_VALUE C249CD622681A656
// INDEX 1588
mis_give_item_qual_6 [Give :\n
- $q1$ $i1$ of at least quality $ql1$\n
- $q2$ $i2$ of at least quality $ql2$\n
- $q3$ $i3$ of at least quality $ql3$\n
- $q4$ $i4$ of at least quality $ql4$\n
- $q5$ $i5$ of at least quality $ql5$\n
- $q6$ $i6$ of at least quality $ql6$\n
to $b$]
// HASH_VALUE 8500B3AF3AF406DB
// INDEX 1589
mis_give_item_qual_7 [Give :\n
- $q1$ $i1$ of at least quality $ql1$\n
- $q2$ $i2$ of at least quality $ql2$\n
- $q3$ $i3$ of at least quality $ql3$\n
- $q4$ $i4$ of at least quality $ql4$\n
- $q5$ $i5$ of at least quality $ql5$\n
- $q6$ $i6$ of at least quality $ql6$\n
- $q7$ $i7$ of at least quality $ql7$\n
to $b$]
// HASH_VALUE 26011EE8CD7864B3
// INDEX 1590
mis_give_item_qual_8 [Give :\n
- $q1$ $i1$ of at least quality $ql1$\n
- $q2$ $i2$ of at least quality $ql2$\n
- $q3$ $i3$ of at least quality $ql3$\n
- $q4$ $i4$ of at least quality $ql4$\n
- $q5$ $i5$ of at least quality $ql5$\n
- $q6$ $i6$ of at least quality $ql6$\n
- $q7$ $i7$ of at least quality $ql7$\n
- $q8$ $i8$ of at least quality $ql8$\n
to $b$]
// HASH_VALUE DB675F825B5CC30B
// INDEX 1591
mis_give_item_qual_9 [Give :\n
- $q1$ $i1$ of at least quality $ql1$\n
- $q2$ $i2$ of at least quality $ql2$\n
- $q3$ $i3$ of at least quality $ql3$\n
- $q4$ $i4$ of at least quality $ql4$\n
- $q5$ $i5$ of at least quality $ql5$\n
- $q6$ $i6$ of at least quality $ql6$\n
- $q7$ $i7$ of at least quality $ql7$\n
- $q8$ $i8$ of at least quality $ql8$\n
- $q9$ $i9$ of at least quality $ql9$\n
to $b$]
// HASH_VALUE 72B50C443C8E4ECA
// INDEX 1592
mis_give_mission_item [Give $i$ to $b$]
// HASH_VALUE 1BA5F89A15626DCE
// INDEX 1593
mis_give_money [Give $amount$ dapper(s) to $b$]
// HASH_VALUE AC27783BA1D35442
// INDEX 1594
mis_give_money_menu [Give Money]
// HASH_VALUE 729AF0B9AB75C856
// INDEX 1595
mis_inside [You must go back quickly to $p$]
/* OLD VALUE : [Kill $qt$ $f.p$.] */
// HASH_VALUE 19713A3D9C0502F0
// INDEX 1596
mis_kill_faction [Kill $qt$ $f.member$.]
/* OLD VALUE : [Kill $qt$ $f.p$ in $p$.] */
// HASH_VALUE 48717BF59B198FB9
// INDEX 1597
mis_kill_faction_loc [Kill $qt$ $f.member$ in $p$.]
// HASH_VALUE 051D63FFC9D3890D
// INDEX 1598
mis_kill_fauna_1 [Kill $q1$ $c1$]
// HASH_VALUE E6104ADEAA3C90A2
// INDEX 1599
mis_kill_fauna_1_p [Kill $q1$ $c1.p$]
// HASH_VALUE 018CB14C23C7B995
// INDEX 1600
mis_kill_fauna_2 [Kill :\n
- $q1$ $c1$\n
- $q2$ $c2$]
// HASH_VALUE D594C1762CFA7EDD
// INDEX 1601
mis_kill_fauna_3 [Kill :\n
- $q1$ $c1$\n
- $q2$ $c2$\n
- $q3$ $c3$]
// HASH_VALUE E2ABE1CA4F3E2601
// INDEX 1602
mis_kill_fauna_4 [Kill :\n
- $q1$ $c1$\n
- $q2$ $c2$\n
- $q3$ $c3$\n
- $q4$ $c4$]
// HASH_VALUE CA2D7BFB9B3C818B
// INDEX 1603
mis_kill_fauna_loc_1 [Go to $p$ and kill $q1$ $c1$]
// HASH_VALUE 72715B435617304F
// INDEX 1604
mis_kill_fauna_loc_2 [Go to $p$ and kill :\n
- $q1$ $c1$\n
- $q2$ $c2$]
// HASH_VALUE CEF5A7D367B9C082
// INDEX 1605
mis_kill_fauna_loc_3 [Go to $p$ and kill :\n
- $q1$ $c1$\n
- $q2$ $c2$\n
- $q3$ $c3$]
// HASH_VALUE 5837774479FE01C6
// INDEX 1606
mis_kill_fauna_loc_4 [Go to $p$ and kill :\n
- $q1$ $c1$\n
- $q2$ $c2$\n
- $q3$ $c3$\n
- $q4$ $c4$]
// HASH_VALUE C513B33D9A3AD284
// INDEX 1607
mis_kill_fauna_loc_5 [Go to $p$ and kill:\n
- $q1$ $c1$\n
- $q2$ $c2$\n
- $q3$ $c3$\n
- $q4$ $c4$\n
- $q5$ $c5$]
// HASH_VALUE CE7678852F42E2AE
// INDEX 1608
mis_kill_fauna_loc_6 [Go to $p$ and kill:\n
- $q1$ $c1$\n
- $q2$ $c2$\n
- $q3$ $c3$\n
- $q4$ $c4$\n
- $q5$ $c5$\n
- $q6$ $c6$]
// HASH_VALUE F1BA20A9FC590205
// INDEX 1609
mis_kill_fauna_loc_7 [Go to $p$ and kill:\n
- $q1$ $c1$\n
- $q2$ $c2$\n
- $q3$ $c3$\n
- $q4$ $c4$\n
- $q5$ $c5$\n
- $q6$ $c6$\n
- $q7$ $c7$]
// HASH_VALUE 4D3E80390DFB923D
// INDEX 1610
mis_kill_fauna_loc_8 [Go to $p$ and kill:\n
- $q1$ $c1$\n
- $q2$ $c2$\n
- $q3$ $c3$\n
- $q4$ $c4$\n
- $q5$ $c5$\n
- $q6$ $c6$\n
- $q7$ $c7$\n
- $q8$ $c8$]
// HASH_VALUE 29BA645029A44E59
// INDEX 1611
mis_kill_group [Kill $group_name$]
// HASH_VALUE 62522602F5307261
// INDEX 1612
mis_kill_npc_1 [Kill $b1$]
// HASH_VALUE D94C561172C6888D
// INDEX 1613
mis_kill_npc_2 [Kill :\n
- $b1$\n
- $b2$]
// HASH_VALUE E38C25D2729498B6
// INDEX 1614
mis_kill_npc_3 [Kill :\n
- $b1$\n
- $b2$\n
- $b3$]
// HASH_VALUE 7BCEA5FF208028EA
// INDEX 1615
mis_kill_npc_4 [Kill :\n
- $b1$\n
- $b2$\n
- $b3$\n
- $b4$]
// HASH_VALUE 9C616E4650415455
// INDEX 1616
mis_kill_npc_loc_1 [Go to $p$ and kill $b1$]
// HASH_VALUE 5850001F869C00E7
// INDEX 1617
mis_kill_npc_loc_2 [Go to $p$ and kill :\n
- $b1$\n
- $b2$]
// HASH_VALUE 618389438E6E80F1
// INDEX 1618
mis_kill_npc_loc_3 [Go to $p$ and kill :\n
- $b1$\n
- $b2$\n
- $b3$]
// HASH_VALUE 6AC61267964000FB
// INDEX 1619
mis_kill_npc_loc_4 [Go to $p$ and kill :\n
- $b1$\n
- $b2$\n
- $b3$\n
- $b4$]
// HASH_VALUE 1C8986AF5E89C2C9
// INDEX 1620
mis_kill_race_1 [Kill $q1$ of any type of $c1$]
// HASH_VALUE 1C8986AF5E89C2C9
// INDEX 1621
mis_kill_race_1_p [Kill $q1$ of any type of $c1$]
// HASH_VALUE 064B5A90EB859D65
// INDEX 1622
mis_kill_race_2 [Kill :\n
- $q1$ of any type of $c1$\n
- $q2$ of any type of $c2$]
// HASH_VALUE D8A57FC604B02D77
// INDEX 1623
mis_kill_race_3 [Kill :\n
- $q1$ of any type of $c1$\n
- $q2$ of any type of $c2$\n
- $q3$ of any type of $c3$]
// HASH_VALUE F1D00FD9D60A52AE
// INDEX 1624
mis_kill_race_4 [Kill :\n
- $q1$ of any type of $c1$\n
- $q2$ of any type of $c2$\n
- $q3$ of any type of $c3$\n
- $q4$ of any type of $c4$]
// HASH_VALUE 21B40C22A43E4221
// INDEX 1625
mis_kill_race_loc_1 [Go to $p$ and kill $q1$ of any type of $c1$]
// HASH_VALUE D18CD83E016AEA3A
// INDEX 1626
mis_kill_race_loc_2 [Go to $p$ and kill :\n
- $q1$ of any type of $c1$\n
- $q2$ of any type of $c2$]
// HASH_VALUE EABC13E373DC99FC
// INDEX 1627
mis_kill_race_loc_3 [Go to $p$ and kill :\n
- $q1$ of any type of $c1$\n
- $q2$ of any type of $c2$\n
- $q3$ of any type of $c3$]
// HASH_VALUE 5C3EC2A58C1CD4A1
// INDEX 1628
mis_kill_race_loc_4 [Go to $p$ and kill :\n
- $q1$ of any type of $c1$\n
- $q2$ of any type of $c2$\n
- $q3$ of any type of $c3$\n
- $q4$ of any type of $c4$]
// HASH_VALUE C92A38688A552AD4
// INDEX 1629
mis_loot_item_1 [Loot $i1.ia$ $i1$ on a dead target.]
// HASH_VALUE 3547F6EF3DB8A678
// INDEX 1630
mis_loot_item_2 [Loot :\n
- $i1.ia$ $i1$\n
- $i2.ia$ $i2$\n
on a dead target.]
// HASH_VALUE E9CBF6409DEEEEDE
// INDEX 1631
mis_loot_item_3 [Loot :\n
- $i1.ia$ $i1$\n
- $i2.ia$ $i2$\n
- $i3.ia$ $i3$\n
on a dead target.]
// HASH_VALUE 9D4FF691FD243646
// INDEX 1632
mis_loot_item_4 [Loot :\n
- $i1.ia$ $i1$\n
- $i2.ia$ $i2$\n
- $i3.ia$ $i3$\n
- $i4.ia$ $i4$\n
on a dead target.]
// HASH_VALUE 8A3B5EB35653BC43
// INDEX 1633
mis_loot_mp_1 [Loot $qt1$ $i1$ of at least quality $ql1$ on a dead creature.]
// HASH_VALUE F7AA2175E3C978D2
// INDEX 1634
mis_loot_mp_2 [Loot :\n
- $qt1$ $i1$ of at least quality $ql1$\n
- $qt2$ $i2$ of at least quality $ql2$\n
on a dead creature.]
// HASH_VALUE EA8F6C67768FBB6A
// INDEX 1635
mis_loot_mp_3 [Loot :\n
- $qt1$ $i1$ of at least quality $ql1$\n
- $qt2$ $i2$ of at least quality $ql2$\n
- $qt3$ $i3$ of at least quality $ql3$\n
on a dead creature.]
// HASH_VALUE DD84B75909550203
// INDEX 1636
mis_loot_mp_4 [Loot :\n
- $qt1$ $i1$ of at least quality $ql1$\n
- $qt2$ $i2$ of at least quality $ql2$\n
- $qt3$ $i3$ of at least quality $ql3$\n
- $qt4$ $i4$ of at least quality $ql4$\n
on a dead creature.]
// HASH_VALUE 1CBB67163086976A
// INDEX 1637
mis_outside [You must quit $p$ quickly]
// HASH_VALUE C272426087E8AB57
// INDEX 1638
mis_recv_action_1 [You learn $a1$]
// HASH_VALUE 627EC989C91CD21B
// INDEX 1639
mis_recv_action_2 [You learn :\n
- $a1$\n
- $a2$]
// HASH_VALUE 8EC095EAB71CB1CC
// INDEX 1640
mis_recv_action_3 [You learn :\n
- $a1$\n
- $a2$\n
- $a3$]
// HASH_VALUE 1002654BC01E65EC
// INDEX 1641
mis_recv_action_4 [You learn :\n
- $a1$\n
- $a2$\n
- $a3$\n
- $a4$]
// HASH_VALUE F1A23824F0E67079
// INDEX 1642
mis_recv_action_npc_1 [$b$ teaches you $a1$]
// HASH_VALUE A67D6E0EB899722D
// INDEX 1643
mis_recv_action_npc_2 [$b$ teaches you :\n
- $a1$\n
- $a2$]
// HASH_VALUE F17F963284AF024D
// INDEX 1644
mis_recv_action_npc_3 [$b$ teaches you :\n
- $a1$\n
- $a2$\n
- $a3$]
// HASH_VALUE 3C81BE5691C5926D
// INDEX 1645
mis_recv_action_npc_4 [$b$ teaches you :\n
- $a1$\n
- $a2$\n
- $a3$\n
- $a4$]
// HASH_VALUE 07C1A25668B46226
// INDEX 1646
mis_recv_brick_1 [You learn $b1$.]
// HASH_VALUE 627EC98BC91CD21B
// INDEX 1647
mis_recv_brick_2 [You learn :\n
- $b1$\n
- $b2$]
// HASH_VALUE 8EC095EDB71CB1CC
// INDEX 1648
mis_recv_brick_3 [You learn :\n
- $b1$\n
- $b2$\n
- $b3$]
// HASH_VALUE 1002654FC01E65EC
// INDEX 1649
mis_recv_brick_4 [You learn :\n
- $b1$\n
- $b2$\n
- $b3$\n
- $b4$]
// HASH_VALUE 71E278D0C5E9837E
// INDEX 1650
mis_recv_brick_npc_1 [$b$ teaches you $b1$.]
// HASH_VALUE A67D6E0EB8B9722D
// INDEX 1651
mis_recv_brick_npc_2 [$b$ teaches you :\n
- $b1$\n
- $b2$]
// HASH_VALUE F17F963284DF024D
// INDEX 1652
mis_recv_brick_npc_3 [$b$ teaches you :\n
- $b1$\n
- $b2$\n
- $b3$]
// HASH_VALUE 3C81BE569105926D
// INDEX 1653
mis_recv_brick_npc_4 [$b$ teaches you :\n
- $b1$\n
- $b2$\n
- $b3$\n
- $b4$]
// HASH_VALUE 18BDFB30B95C966A
// INDEX 1654
mis_recv_charge_point [You have won $nb_point$ charge point(s) for your guild.]
// HASH_VALUE A02AD9B1745B7EDA
// INDEX 1655
mis_recv_fame [!!! TO DO !!!]
// HASH_VALUE 8EF3990E4616009C
// INDEX 1656
mis_recv_item_1 [You received $i.ia$ $i$ of quality $ql$]
// HASH_VALUE E0F394C9D8971CA6
// INDEX 1657
mis_recv_item_some [You received $qt$ $i.p$ of quality $ql$]
// HASH_VALUE FCEC3C4EE01B4F91
// INDEX 1658
mis_recv_item_npc_1 [$b$ gives you $i.ia$ $i$ of quality $ql$]
// HASH_VALUE FCD82794E28C77DA
// INDEX 1659
mis_recv_item_npc_some [$b$ gives you $qt$ $i.p$ of quality $ql$]
// HASH_VALUE 74927EA955DAC08E
// INDEX 1660
mis_recv_money [You gained $money$ dapper(s)]
// HASH_VALUE D175B38B57C09B77
// INDEX 1661
mis_recv_named_item_1 [You received '$id$']
// HASH_VALUE 3276D33F98C54B6D
// INDEX 1662
mis_recv_named_item_some [You received $qt$ '$id$']
// HASH_VALUE 0836B49A863683A4
// INDEX 1663
mis_recv_xp [You gained $xp$ skill points]
// HASH_VALUE F7224BC4E2480757
// INDEX 1664
mis_sell_1 [Sell $q1$ $i1$ of at least quality $ql1$]
// HASH_VALUE 6144FA4AA0E08D1F
// INDEX 1665
mis_sell_2 [Sell :\n
- $q1$ $i1$ of at least quality $ql1$\n
- $q2$ $i2$ of at least quality $ql2$]
// HASH_VALUE FC5B51CB35E82256
// INDEX 1666
mis_sell_3 [Sell :\n
- $q1$ $i1$ of at least quality $ql1$\n
- $q2$ $i2$ of at least quality $ql2$\n
- $q3$ $i3$ of at least quality $ql3$]
// HASH_VALUE 09819861D59DA13B
// INDEX 1667
mis_sell_4 [Sell :\n
- $q1$ $i1$ of at least quality $ql1$\n
- $q2$ $i2$ of at least quality $ql2$\n
- $q3$ $i3$ of at least quality $ql3$\n
- $q4$ $i4$ of at least quality $ql4$]
// HASH_VALUE FF181CE4E28A907B
// INDEX 1668
mis_sell_npc_1 [Sell $q1$ $i1$ of at least quality $ql1$ to $b$]
// HASH_VALUE 6A6A8A6A7B270D29
// INDEX 1669
mis_sell_npc_2 [Sell :\n
- $q1$ $i1$ of at least quality $ql1$\n
- $q2$ $i2$ of at least quality $ql2$\n
to $b$]
// HASH_VALUE 7E9DDAEF3DDEF376
// INDEX 1670
mis_sell_npc_3 [Sell :\n
- $q1$ $i1$ of at least quality $ql1$\n
- $q2$ $i2$ of at least quality $ql2$\n
- $q3$ $i3$ of at least quality $ql3$\n
to $b$]
// HASH_VALUE 112128C3DE9F5EAF
// INDEX 1671
mis_sell_npc_4 [Sell :\n
- $q1$ $i1$ of at least quality $ql1$\n
- $q2$ $i2$ of at least quality $ql2$\n
- $q3$ $i3$ of at least quality $ql3$\n
- $q4$ $i4$ of at least quality $ql4$\n
to $b$]
// HASH_VALUE 34BF1071D8676E29
// INDEX 1672
mis_skill_1 [Reach level $l1$ in your $s1$ skill]
// HASH_VALUE 7EC396A606989954
// INDEX 1673
mis_skill_2 [Reach :\n
- level $l1$ in your $s1$ skill\n
- level $l2$ in your $s2$ skill]
// HASH_VALUE 39FCA6040D0DB86F
// INDEX 1674
mis_skill_3 [Reach :\n
- level $l1$ in your $s1$ skill\n
- level $l2$ in your $s2$ skill\n
- level $l3$ in your $s3$ skill]
// HASH_VALUE 5E452123E5A4265D
// INDEX 1675
mis_skill_4 [Reach :\n
- level $l1$ in your $s1$ skill\n
- level $l2$ in your $s2$ skill\n
- level $l3$ in your $s3$ skill\n
- level $l4$ in your $s4$ skill]
// HASH_VALUE 150C785800339252
// INDEX 1676
mis_talk_to [Talk to $b$]
// HASH_VALUE 47C464EC75F4B0B8
// INDEX 1677
mis_talk_to_menu [Talk to $b$.]
// HASH_VALUE 492290AE42554436
// INDEX 1678
mis_target_fauna_1 [Find and target $c1.ia$ $c1$]
// HASH_VALUE 5D2C1044D1055A07
// INDEX 1679
mis_target_fauna_2 [Find and target :\n
- $c1.ia$ $c1$\n
- $c2.ia$ $c2$]
// HASH_VALUE B144DD9669717A47
// INDEX 1680
mis_target_fauna_3 [Find and target :\n
- $c1.ia$ $c1$\n
- $c2.ia$ $c2$\n
- $c3.ia$ $c3$]
// HASH_VALUE 055CAAE883DD9A87
// INDEX 1681
mis_target_fauna_4 [Find and target :\n
- $c1.ia$ $c1$\n
- $c2.ia$ $c2$\n
- $c3.ia$ $c3$\n
- $c4.ia$ $c4$]
// HASH_VALUE 496451D231554410
// INDEX 1682
mis_target_fauna_place_1 [Find and target $c1.ia$ $c1$ in $p$]
// HASH_VALUE F8C23844DA0CEA27
// INDEX 1683
mis_target_fauna_place_2 [Find and target :\n
- $c1.ia$ $c1$\n
- $c2.ia$ $c2$\n
in $p$]
// HASH_VALUE 4CDA059672780A67
// INDEX 1684
mis_target_fauna_place_3 [Find and target :\n
- $c1.ia$ $c1$\n
- $c2.ia$ $c2$\n
- $c3.ia$ $c3$\n
in $p$]
// HASH_VALUE A0F2D2E88CE42AA7
// INDEX 1685
mis_target_fauna_place_4 [Find and target :\n
- $c1.ia$ $c1$\n
- $c2.ia$ $c2$\n
- $c3.ia$ $c3$\n
- $c4.ia$ $c4$\n
in $p$]
// HASH_VALUE D7F584AAD62990ED
// INDEX 1686
mis_target_npc_1 [Find and target $b1$]
// HASH_VALUE 4B00C6E8F9793AC7
// INDEX 1687
mis_target_npc_2 [Find and target :\n
- $b1$\n
- $b2$]
// HASH_VALUE 9602EE0CC59FCAE7
// INDEX 1688
mis_target_npc_3 [Find and target :\n
- $b1$\n
- $b2$\n
- $b3$]
// HASH_VALUE E1041630D2C55A07
// INDEX 1689
mis_target_npc_4 [Find and target :\n
- $b1$\n
- $b2$\n
- $b3$\n
- $b4$]
// HASH_VALUE 4F51C0AE31597810
// INDEX 1690
mis_target_npc_place_1 [Find and target $b1$ in $p$]
// HASH_VALUE E696EEE80280CAE7
// INDEX 1691
mis_target_npc_place_2 [Find and target :\n
- $b1$\n
- $b2$\n
in $p$]
// HASH_VALUE 3198160CCEA65A07
// INDEX 1692
mis_target_npc_place_3 [Find and target :\n
- $b1$\n
- $b2$\n
- $b3$\n
in $p$]
// HASH_VALUE 7C9A3E30DBCCEA27
// INDEX 1693
mis_target_npc_place_4 [Find and target :\n
- $b1$\n
- $b2$\n
- $b3$\n
- $b4$\n
in $p$]
// HASH_VALUE 492208AE42554436
// INDEX 1694
mis_target_species_1 [Find and target $r1.ia$ $r1$]
// HASH_VALUE 5D2C1044D1C95A07
// INDEX 1695
mis_target_species_2 [Find and target :\n
- $r1.ia$ $r1$\n
- $r2.ia$ $r2$]
// HASH_VALUE B144DD9669177A47
// INDEX 1696
mis_target_species_3 [Find and target :\n
- $r1.ia$ $r1$\n
- $r2.ia$ $r2$\n
- $r3.ia$ $r3$]
// HASH_VALUE 055CAAE883659A87
// INDEX 1697
mis_target_species_4 [Find and target :\n
- $r1.ia$ $r1$\n
- $r2.ia$ $r2$\n
- $r3.ia$ $r3$\n
- $r4.ia$ $r4$]
// HASH_VALUE 4964C9D231554410
// INDEX 1698
mis_target_species_place_1 [Find and target $r1.ia$ $r1$ in $p$]
// HASH_VALUE F8C23844DAD0EA27
// INDEX 1699
mis_target_species_place_2 [Find and target :\n
- $r1.ia$ $r1$\n
- $r2.ia$ $r2$\n
in $p$]
// HASH_VALUE 4CDA0596721E0A67
// INDEX 1700
mis_target_species_place_3 [Find and target :\n
- $r1.ia$ $r1$\n
- $r2.ia$ $r2$\n
- $r3.ia$ $r3$\n
in $p$]
// HASH_VALUE A0F2D2E88C6C2AA7
// INDEX 1701
mis_target_species_place_4 [Find and target :\n
- $r1.ia$ $r1$\n
- $r2.ia$ $r2$\n
- $r3.ia$ $r3$\n
- $r4.ia$ $r4$\n
in $p$]
// HASH_VALUE 54F0878927E1EE5B
// INDEX 1702
mis_teach_action [Teach $action$ to $b$]
// HASH_VALUE 23384F8423383A98
// INDEX 1703
mis_teach_action_menu [Teach action]
// HASH_VALUE 8614D44D93F5D773
// INDEX 1704
mis_teleport [Teleport to $p$]
// HASH_VALUE 2030A47C284C9490
// INDEX 1705
mis_use_1 [Use $i1.ia$ $i1$]
// HASH_VALUE B8AE0DD5A8309ADE
// INDEX 1706
mis_use_2 [Use :\n
- $i1.ia$ $i1$\n
- $i2.ia$ $i2$]
// HASH_VALUE 50DA2D15FC486730
// INDEX 1707
mis_use_3 [Use :\n
- $i1.ia$ $i1$\n
- $i2.ia$ $i2$\n
- $i3.ia$ $i3$]
// HASH_VALUE 6A064D5550603482
// INDEX 1708
mis_use_4 [Use :\n
- $i1.ia$ $i1$\n
- $i2.ia$ $i2$\n
- $i3.ia$ $i3$\n
- $i4.ia$ $i4$]
// HASH_VALUE 6C9C3DF42BA34835
// INDEX 1709
mis_use_loc_1 [Go to $p$ and use $i1.ia$ $i1$]
// HASH_VALUE 7003D5741CA188D5
// INDEX 1710
mis_use_loc_2 [Go to $p$ and use :\n
- $i1.ia$ $i1$\n
- $i2.ia$ $i2$]
// HASH_VALUE 4C276D462EA5CC56
// INDEX 1711
mis_use_loc_3 [Go to $p$ and use :\n
- $i1.ia$ $i1$\n
- $i2.ia$ $i2$\n
- $i3.ia$ $i3$]
// HASH_VALUE 284B0D1840A910D7
// INDEX 1712
mis_use_loc_4 [Go to $p$ and use :\n
- $i1.ia$ $i1$\n
- $i2.ia$ $i2$\n
- $i3.ia$ $i3$\n
- $i4.ia$ $i4$]
// HASH_VALUE D1AE2BFF08818E72
// INDEX 1713
mis_visit [Go to $p$]
// HASH_VALUE E5368D16968D2122
// INDEX 1714
mis_visit_wear_1 [Equip $i1.ia$ $i1$ and go to $p$]
// HASH_VALUE A0478FDB42E1C5A4
// INDEX 1715
mis_visit_wear_2 [Equip :\n
- $i1.ia$ $i1$\n
- $i2.ia$ $i2$\n
and go to $p$]
// HASH_VALUE B24BD35C1E055D76
// INDEX 1716
mis_visit_wear_3 [Equip :\n
- $i1.ia$ $i1$\n
- $i2.ia$ $i2$\n
- $i3.ia$ $i3$\n
and go to $p$]
// HASH_VALUE C44F17DDFA29FD48
// INDEX 1717
mis_visit_wear_4 [Equip :\n
- $i1.ia$ $i1$\n
- $i2.ia$ $i2$\n
- $i3.ia$ $i3$\n
- $i4.ia$ $i4$\n
and go to $p$]
// HASH_VALUE A02AD9B1745B7EDA
// INDEX 1718
mis_wait_season [!!! TO DO !!!]
// HASH_VALUE A02AD9B1745B7EDA
// INDEX 1719
mis_wait_time [!!! TO DO !!!]
// HASH_VALUE 93D8E2DB2E915578
// INDEX 1720
mis_wear_1 [You must wear $i1.ia$ $i1$]
// HASH_VALUE 84B5227BD5226D83
// INDEX 1721
mis_wear_2 [You must wear :\n
- $i1.ia$ $i1$\n
- $i2.ia$ $i2$]
// HASH_VALUE 96B966FCB1460555
// INDEX 1722
mis_wear_3 [You must wear :\n
- $i1.ia$ $i1$\n
- $i2.ia$ $i2$\n
- $i3.ia$ $i3$]
// HASH_VALUE A8BDAA7D8D6AA527
// INDEX 1723
mis_wear_4 [You must wear :\n
- $i1.ia$ $i1$\n
- $i2.ia$ $i2$\n
- $i3.ia$ $i3$\n
- $i4.ia$ $i4$]
// HASH_VALUE FEAE05371BDADB3F
// INDEX 1724
new_compass [&SYS&New target added to the compass.]
// HASH_VALUE 77B37E6A33C0AD4E
// INDEX 1725
no_action_when_sitting [&CHK&You cannot use actions when sitting down.]
// HASH_VALUE F8C84F56373666B1
// INDEX 1726
no_action_while_intangible [&CHK&You cannot use an action while you are intangible.]
// HASH_VALUE 3394D858CF778956
// INDEX 1727
no_action_while_mounted [&CHK&You cannot use actions while you are mounted.]
/* OLD VALUE : [&CHK&You cannot use an action while you are swimming.] */
// HASH_VALUE 4DFAF15553329970
// INDEX 1728
no_action_while_swimming [&CHK&You cannot use actions while you are near water.]
// HASH_VALUE 9D7A0FCD4B696196
// INDEX 1729
no_action_while_transaction [&CHK&You cannot use an action while you have a bot chat or a transaction in progress.]
// HASH_VALUE 9D0FD295A3FBF38E
// INDEX 1730
one_faber_plan_allowed_per_sentence [&CHK&Only one craft plan (mandatory stanzas) is allowed in craft sentence! Crafting action aborted!]
// HASH_VALUE 87C3B92979EC197D
// INDEX 1731
only_one_root_faber [&CHK&Only one root stanza is permitted in craft sentence, crafting action aborted!]
// HASH_VALUE 529E2527DFD8FD60
// INDEX 1732
phrase_buy [&ITM&You have just learnt "$s$" for $cost$ skill points.]
// HASH_VALUE C2833A6F4042333E
// INDEX 1733
phrase_buy_1 [&ITM&You have just learnt "$s$" for one skill point.]
// HASH_VALUE 66A98B32C86264CD
// INDEX 1734
phrase_buy_combat [&ITM&You learn the "$s$" combat action for $cost$ skill points.]
// HASH_VALUE DE84C477D97B7F1B
// INDEX 1735
phrase_buy_combat_1 [&ITM&You learn the "$s$" combat action for one skill point.]
// HASH_VALUE 159D80375C5BCA1C
// INDEX 1736
phrase_buy_faber [&ITM&You learn the "$s$" craft plan for $cost$ skill points.]
// HASH_VALUE 7607B615CC40DF64
// INDEX 1737
phrase_buy_faber_1 [&ITM&You learn the "$s$" craft plan for one skill point.]
// HASH_VALUE 0A733ED1C01BD768
// INDEX 1738
phrase_buy_magic [&ITM&You learn the "$s$" spell for $cost$ skill points.]
// HASH_VALUE 824E7716D134F2B6
// INDEX 1739
phrase_buy_magic_1 [&ITM&You learn the "$s$" spell for one skill point.]
// HASH_VALUE 06F97D70DFFFF9F3
// INDEX 1740
phrase_characteristic_buy [&ITM&You increase your $c$ at $value$ for $cost$ skill points.]
/* OLD VALUE : [&CHK&Not enough credit to validate the action.] */
// HASH_VALUE 452F39A1C7816A15
// INDEX 1741
phrase_missing_credit [&CHKCB&Not enough credit to validate the action.]
/* OLD VALUE : [&CHK&Not enough focus to validate the action.] */
// HASH_VALUE 058B793395BEA658
// INDEX 1742
phrase_not_enough_focus [&CHKCB&Not enough focus to validate the action.]
// HASH_VALUE CB15421848011677
// INDEX 1743
phrase_use_predef [&SPLM&You use $s$.]
// HASH_VALUE F4C7BD949F548DE5
// INDEX 1744
plan_faber_not_second [&CHK&Craft plan stanzas must be in second position in sentence! Please report this bug with exact sentence used. Thanks!]
// HASH_VALUE DD4B87A8162A9252
// INDEX 1745
power_aura_activate [&SPLM&You activate your "$p$" power.]
// HASH_VALUE 98B79CCEF401F2A2
// INDEX 1746
power_aura_activate_spectators [&SYS&$e.da$ $e$ activates "$p$" power.]
// HASH_VALUE 9E8EB43489945F80
// INDEX 1747
power_balance_actor [&SPLM&You use "$p$" power and affected members of your team now have $newVal$% of their max $s.points$.]
// HASH_VALUE 06EE1C914EC7FF4D
// INDEX 1748
power_balance_no_team [&CHK&You must be in a team to use Balance power.]
// HASH_VALUE 3CFC5D39C69D467D
// INDEX 1749
power_balance_others [&SYS&$e.da$ $e$ uses the "$p$" power and you now have $newVal$% of your $s.points$.]
/* OLD VALUE : [&CHK&Your "$p$" power will be disabled for another $m$ minutes and $s$ seconds.] */
// HASH_VALUE ECCDEDB42DCB97A2
// INDEX 1750
power_still_disabled_ms [&CHKCB&Your "$p$" power will be disabled for another $m$ minutes and $s$ seconds.]
/* OLD VALUE : [&CHK&Your "$p$" power will be disabled for another $m$ minutes.] */
// HASH_VALUE FB919B74484E4E13
// INDEX 1751
power_still_disabled_m [&CHKCB&Your "$p$" power will be disabled for another $m$ minutes.]
/* OLD VALUE : [&CHK&Your "$p$" power will be disabled for another $s$ seconds.] */
// HASH_VALUE 3851B374489F360D
// INDEX 1752
power_still_disabled_s [&CHKCB&Your "$p$" power will be disabled for another $s$ seconds.]
// HASH_VALUE 4FD3DD7B5331A287
// INDEX 1753
power_effect_ends [&SPLM&"$p$" power effects end.]
// HASH_VALUE 0D10F2243FA22276
// INDEX 1754
power_taunt [&SPLM&You taunt $e.da$ $e$.]
// HASH_VALUE 9688964F98585F86
// INDEX 1755
power_taunt_failed [&MISM&You failed to taunt $e.da$ $e$.]
/* OLD VALUE : [&CHK&$e.da$ $e$ is too strong to be impressed by your action.] */
// HASH_VALUE CE480A76B0F5B6AC
// INDEX 1756
power_taunt_level_too_high [&CHKCB&$e.da$ $e$ is too strong to be impressed by your action.]
/* OLD VALUE : [&CHK&You can only taunt attackable creatures or npcs.] */
// HASH_VALUE E036EDABDAFCF374
// INDEX 1757
power_taunt_target_not_attackable [&CHKCB&You can only taunt attackable creatures or npcs.]
/* OLD VALUE : [&CHK&$e.da$ $e$ is too far away to be taunted by you.] */
// HASH_VALUE 7616C81EA58FD2AA
// INDEX 1758
power_taunt_target_too_far [&CHKCB&$e.da$ $e$ is too far away to be taunted by you.]
// HASH_VALUE CBE0157DC6020672
// INDEX 1759
power_use [&SPLM&You use "$p$" power.]
// HASH_VALUE B6EC67BE22863397
// INDEX 1760
power_use_on_target [&SPLM&You use your "$p$" power on $e.da$ $e$.]
// HASH_VALUE 0A880A0B2717EFC6
// INDEX 1761
power_use_on_target_failed [&MISM&Your "$p$" power had no effect on $e.da$ $e$.]
// HASH_VALUE BCC372C89A8E032D
// INDEX 1762
power_use_on_target_spectators [&SYS&$user.da$ $user$ uses "$p$" power on $target.da$ $target$.]
// HASH_VALUE C95CF1F324F4E2A9
// INDEX 1763
power_use_on_target_target [&SYS&$user.da$ $user$ uses "$p$" power on you.]
// HASH_VALUE D42F27514B308AD9
// INDEX 1764
power_use_spectators [&SYS&$e.da$ $e$ uses "$p$" power.]
// HASH_VALUE 4952F07C077DC689
// INDEX 1765
progress_death_penalty_complete [&XP&You no longer have a death experience penalty !]
// HASH_VALUE 53A986DBCD005121
// INDEX 1766
progress_death_penalty_payback [&XP&Your death penalty is now at $k$ points after substracting $j$ points. You would have gained $i$ experience points in '$s$' without a death penalty]
// HASH_VALUE C4E4582CD7820151
// INDEX 1767
progress_free_trial_limit [&XP&You gain no experience in '$s$' because you have reached the free trial limit. To progress further in this skill you must upgrade your account.]
// HASH_VALUE 8328241D2955AE9A
// INDEX 1768
progress_hp [&XP&Your life force increases.]
// HASH_VALUE F6946C73AF4FA0DA
// INDEX 1769
progress_mission_gain [&TSK&The success of this mission has given you experience in the '$s$' skill.]
// HASH_VALUE 2DEC65020E8B53BC
// INDEX 1770
progress_normal_gain_p [&XP&You gain $i$ experience points in '$s$'.]
// HASH_VALUE 64FAE0010AC89C6F
// INDEX 1771
progress_normal_gain_1 [&XP&You gain 1 experience point in '$s$'.]
// HASH_VALUE 6216ECC8B4159B59
// INDEX 1772
progress_normal_gain_0 [&XP&You gain no experience in '$s$'.]
// HASH_VALUE 169A9BBD32F7E680
// INDEX 1773
progress_no_gain [&CHK&You don't gain experience in '$s$', this action is too easy.]
// HASH_VALUE D79304100546044D
// INDEX 1774
progress_sap [&XP&Your sap increases.]
// HASH_VALUE 6D41C0B1C96C3F30
// INDEX 1775
progress_skill [&XP&Your '$s$' skill improves to $i$ points.]
// HASH_VALUE D843580AA419AB6A
// INDEX 1776
progress_sta [&XP&Your endurance increases.]
// HASH_VALUE 7CE322803D03E3D0
// INDEX 1777
progress_unlock_skill [&XP&Well done! You gain the new advanced skill of '$s$' which starts at $i$ points.]
// HASH_VALUE D6E175F23FBE2ED5
// INDEX 1778
right_hand_empty [&CHK&You must carry an item in your right hand to enchant it.]
// HASH_VALUE CFA32381A4232420
// INDEX 1779
root_faber_not_first [&CHK&Root craft stanzas must be in first position in sentence! Please report this bug with exact sentence used. Thanks!]
// HASH_VALUE CD107817B31F80A1
// INDEX 1780
rrp_bad_action [&XP&Action ignored because too easy (equivalent to $xpValue$ xp)]
// HASH_VALUE 708BA58F18294BDF
// INDEX 1781
rrp_bad_skill_novice [&XP&Action below Novice level ignored]
// HASH_VALUE 1EFA2CEE06B125F2
// INDEX 1782
rrp_bad_skill_apprentice [&XP&Action below Apprentice level ignored]
// HASH_VALUE 72755D3AC61085E0
// INDEX 1783
rrp_bad_skill_confirmed [&XP&Action below Confirmed level ignored]
// HASH_VALUE F2F93C82987F21EF
// INDEX 1784
rrp_bad_skill_advanced [&XP&Action below Advanced level ignored]
// HASH_VALUE EF1C818F181A87DB
// INDEX 1785
rrp_bad_skill_expert [&XP&Action below Expert level ignored]
// HASH_VALUE AFABA18F18FA53EA
// INDEX 1786
rrp_bad_skill_master [&XP&Action below Master level ignored]
// HASH_VALUE 71276AFE7320D12E
// INDEX 1787
rrp_bonus_novice [&XP&You have gained a BONUS of $ptsBonus$ Novice RRP]
// HASH_VALUE F768C652C9653E48
// INDEX 1788
rrp_bonus_apprentice [&XP&You have gained a BONUS of $ptsBonus$ Apprentice RRP]
// HASH_VALUE 6598B64BB6850E78
// INDEX 1789
rrp_bonus_confirmed [&XP&You have gained a BONUS of $ptsBonus$ Confirmed RRP]
// HASH_VALUE 2F34B243F2D0F280
// INDEX 1790
rrp_bonus_advanced [&XP&You have gained a BONUS of $ptsBonus$ Advanced RRP]
// HASH_VALUE B4976AFE3711C128
// INDEX 1791
rrp_bonus_expert [&XP&You have gained a BONUS of $ptsBonus$ Expert RRP]
// HASH_VALUE EE176AFEB640FD2B
// INDEX 1792
rrp_bonus_master [&XP&You have gained a BONUS of $ptsBonus$ Master RRP]
// HASH_VALUE 5A58C474146716BD
// INDEX 1793
rrp_gain_novice [&XP&You earn $ptsNow$ Novice RRP]
// HASH_VALUE B09D318E9AA87211
// INDEX 1794
rrp_gain_apprentice [&XP&You earn $ptsNow$ Apprentice RRP]
// HASH_VALUE 9DBD01BE08D8620A
// INDEX 1795
rrp_gain_confirmed [&XP&You earn $ptsNow$ Confirmed RRP]
// HASH_VALUE D908E5C6D2745E02
// INDEX 1796
rrp_gain_advanced [&XP&You earn $ptsNow$ Advanced RRP]
// HASH_VALUE 1E49B46E57D716BD
// INDEX 1797
rrp_gain_expert [&XP&You earn $ptsNow$ Expert RRP]
// HASH_VALUE 9D78F071915716BD
// INDEX 1798
rrp_gain_master [&XP&You earn $ptsNow$ Master RRP]
// HASH_VALUE 1AEED9525BBBE9A2
// INDEX 1799
rrp_gain2_novice [&XP&You earn $ptsNow$ Novice RRP (with $nbPlayers$ players after $time$ seconds of activity)]
// HASH_VALUE F7F104735A3E87EF
// INDEX 1800
rrp_gain2_apprentice [&XP&You earn $ptsNow$ Apprentice RRP (with $nbPlayers$ players after $time$ seconds of activity)]
// HASH_VALUE D10E92B1FF85438E
// INDEX 1801
rrp_gain2_confirmed [&XP&You earn $ptsNow$ Confirmed RRP (with $nbPlayers$ players after $time$ seconds of activity)]
// HASH_VALUE 781375294EEF8579
// INDEX 1802
rrp_gain2_advanced [&XP&You earn $ptsNow$ Advanced RRP (with $nbPlayers$ players after $time$ seconds of activity)]
// HASH_VALUE DEDFC94C9E2BE9A2
// INDEX 1803
rrp_gain2_expert [&XP&You earn $ptsNow$ Expert RRP (with $nbPlayers$ players after $time$ seconds of activity)]
// HASH_VALUE 5D0E054FD8ABE9A2
// INDEX 1804
rrp_gain2_master [&XP&You earn $ptsNow$ Master RRP (with $nbPlayers$ players after $time$ seconds of activity)]
// HASH_VALUE 5584FBD18E082753
// INDEX 1805
rrp_generate_ignored [&ITM&You cannot generate ring rewards at this time]
// HASH_VALUE F7A43B2BDC529B6D
// INDEX 1806
rrp_generate_inventory_full [&ITM&Your inventory is too full to add any more ring rewards]
// HASH_VALUE E05230E847401BE8
// INDEX 1807
rrp_generate_lack_points_novice [&ITM&You require at least $ptsRequired$ Novice RRP to be worthy of a reward but you only have $ptsHeld$]
// HASH_VALUE 5F67A79464126194
// INDEX 1808
rrp_generate_lack_points_apprentice [&ITM&You require at least $ptsRequired$ Apprentice RRP to be worthy of a reward but you only have $ptsHeld$]
// HASH_VALUE 5A34AA5333B58F32
// INDEX 1809
rrp_generate_lack_points_confirmed [&ITM&You require at least $ptsRequired$ Confirmed RRP to be worthy of a reward but you only have $ptsHeld$]
// HASH_VALUE BE34BA14E367177F
// INDEX 1810
rrp_generate_lack_points_advanced [&ITM&You require at least $ptsRequired$ Advanced RRP to be worthy of a reward but you only have $ptsHeld$]
// HASH_VALUE DFF254DF474057F7
// INDEX 1811
rrp_generate_lack_points_expert [&ITM&You require at least $ptsRequired$ Expert RRP to be worthy of a reward but you only have $ptsHeld$]
// HASH_VALUE A322F8E747404FEA
// INDEX 1812
rrp_generate_lack_points_master [&ITM&You require at least $ptsRequired$ Master RRP to be worthy of a reward but you only have $ptsHeld$]
// HASH_VALUE 78F8CF124C576485
// INDEX 1813
rrp_generate_reward_pl [&ITM&You obtain $nb$ $i.p$ of quality $level$ as a Ring Reward]
// HASH_VALUE 0EF317B705B7921F
// INDEX 1814
rrp_generate_reward_1 [&ITM&You obtain one $i$ of quality $level$ as a Ring Reward]
// HASH_VALUE 6EBA053046CA6A1A
// INDEX 1815
rrp_no_progress [&XP&Next ring reward point not yet available ($time$ seconds to go)]
// HASH_VALUE B95A23EA9198F65C
// INDEX 1816
rrp_progress [&XP&Ring progress $xpSoFar$/$xpRequired$ of next reward points (equivalent to $xpValue$ xp)]
// HASH_VALUE 62F8079698467B62
// INDEX 1817
rrp_session_limit_reached [&XP&No more RRP points can be gained this session as you have reached the limit]
// HASH_VALUE 5E47C6F3FF596B95
// INDEX 1818
rrp_too_few_active_players [&XP&There are too few active players for you to earn Ring Reward Points]
/* OLD VALUE : [Initiation to how amber cubes work] */
// HASH_VALUE 14BE5EEB6C0FDE70
// INDEX 1819
r_00_01_p_desc [This is the first rite mission that you will be given]
/* OLD VALUE : [Amber cubes] */
// HASH_VALUE E9F75F8098F787A0
// INDEX 1820
r_00_01_p_title [First Rite]
// HASH_VALUE C2E8EAAC5D40E531
// INDEX 1821
shopkeeper_no_sell [I've got nothing to sell right now, come back later.]
// HASH_VALUE 37CDA2DC4ACD7128
// INDEX 1822
place_lonely_param [$p$]
// HASH_VALUE E9B8B8FA8B9B84D5
// INDEX 1823
source_dmg_redux_early [&CHK&Damage reduction was done too early.]
// HASH_VALUE 53C9382582F0445F
// INDEX 1824
source_explosion [&SPL&The forage source blew up!]
// HASH_VALUE CC8237229027E007
// INDEX 1825
source_explosion_defender_hit [&DMG&An explosion hits you for $damage$ ($maxDamage$) points of damage.]
// HASH_VALUE 0D6082598A659A4A
// INDEX 1826
source_explosion_defender_reducted_hit [&DMG&An explosion hits you for $damage$ ($maxDamage$) points of damage (reduced by $reduction$).]
// HASH_VALUE 2F1A2D43BA18F8B3
// INDEX 1827
source_explosion_spectator_hit [&SYS&An explosion hits $defender$ for $damage$ damage.]
// HASH_VALUE DBE585E20D5A4139
// INDEX 1828
source_toxic_cloud [&SPL&The forage source released a toxic cloud!]
// HASH_VALUE 68E887FD36F9A5B9
// INDEX 1829
start_location [&ZON&You are in the region of $region$ on the continent of $cont$.]
// HASH_VALUE 536F43CFF774EF41
// INDEX 1830
target_new [&SYS&You target $e.ia$ $e$.]
// HASH_VALUE 94B81B12EC576F94
// INDEX 1831
target_none [&SYS&You now have no target .]
// HASH_VALUE 623773EDD9982753
// INDEX 1832
target_self [&SYS&You target yourself.]
/* OLD VALUE : [&SYS&$p$ joins your team.] */
// HASH_VALUE 41D4CB221401C45A
// INDEX 1833
team_accept [&AROUND&$p$ joins your team.]
// HASH_VALUE A5B46E95F7914BB8
// INDEX 1834
team_already_has_proposal [&CHK&$p$ is already answering an invitation.]
// HASH_VALUE 9178A1E79C0A4E5B
// INDEX 1835
team_already_has_team [&CHK&$p$ already belongs to a team.]
// HASH_VALUE 9DA46F6BF9CFD407
// INDEX 1836
team_already_in_team [&CHK&You already belong to a team, leave your present team before joining another one.]
// HASH_VALUE D26908475C58FA63
// INDEX 1837
team_create [&SYS&You have created a new team.]
/* OLD VALUE : [&SYS&$p$ declines your offer to join your team.] */
// HASH_VALUE 860C317F69D3BECE
// INDEX 1838
team_decline [&AROUND&$p$ declines your offer to join your team.]
// HASH_VALUE EF631383146DA429
// INDEX 1839
team_disolved [&SYS&Your were the last member of your team, so it has been disolved and you no longer belong to a team.]
/* OLD VALUE : [&SYS&You offer $p$ to join your team.] */
// HASH_VALUE 43FAF932C7533810
// INDEX 1840
team_invite [&AROUND&You ask $p$ to join your team.]
/* OLD VALUE : [&SYS&$p$ has been kicked out of your team.] */
// HASH_VALUE 371B1EFA797F15E9
// INDEX 1841
team_kicked [&AROUND&$p$ has been kicked out of your team.]
/* OLD VALUE : [&SYS&You have been kicked out of the team of $p$.] */
// HASH_VALUE 3BE60BBA697459DF
// INDEX 1842
team_kicked_you [&AROUND&You have been kicked out of the team of $p$.]
/* OLD VALUE : [&SYS&$p$ left your team.] */
// HASH_VALUE C13F60CB54E59774
// INDEX 1843
team_leave [&AROUND&$p$ left your team.]
// HASH_VALUE 50ACE879A918172B
// INDEX 1844
team_max_size_reached [&CHK&The team has reached its size limit and cannot accept anymore players.]
// HASH_VALUE 237BB3000C0BFF47
// INDEX 1845
team_new_leader [&SYS&Your team leader, $former$, has left the team, $new$ is the new leader.]
// HASH_VALUE 9C4C6CB8F182094A
// INDEX 1846
team_not_a_player [&CHK&$e.da$ $e$ isn't a player. Only players can be teammates.]
// HASH_VALUE 5EECDB6E1B40ACAC
// INDEX 1847
team_proposal_m [$p$ offers you to join his team.]
// HASH_VALUE 5EECD76A1B40ACAC
// INDEX 1848
team_proposal_f [$p$ offers you to join her team.]
// HASH_VALUE 17A9314E538A2DA2
// INDEX 1849
team_you_decline [&SYS&You refuse to join the team of $p$.]
/* OLD VALUE : [&SYS&You join the team of $p$.] */
// HASH_VALUE CDF8133A853757FF
// INDEX 1850
team_you_join [&AROUND&You join the team of $p$.]
/* OLD VALUE : [&SYS&You left the team of $p$.] */
// HASH_VALUE CDF8133A07072F01
// INDEX 1851
team_you_leave [&AROUND&You left the team of $p$.]
/* OLD VALUE : [&SYS&You left your team and it has been disolved.] */
// HASH_VALUE 1A526E458D502CAB
// INDEX 1852
team_you_leave_disolve [&AROUND&You left your team and it has been dissolved.]
/* OLD VALUE : [&SYS&You left your team, $p$ is the new leader.] */
// HASH_VALUE 7838BE40FB7B2924
// INDEX 1853
team_you_leave_leader [&AROUND&You left your team, $p$ is the new leader.]
// HASH_VALUE 4FEA373578BDFA37
// INDEX 1854
team_you_new_leader [&SYS&Your team leader, $p$, has left the team, you are the new leader.]
//default text
// HASH_VALUE 653A846F69B2E84B
// INDEX 1855
template_task_craft_0_title_1 [Create objects]
// HASH_VALUE 2D82FC87D0BACFAA
// INDEX 1856
template_task_craft_0_title_2 [Craft objects]
// HASH_VALUE 5A2577695A8583A4
// INDEX 1857
template_task_craft_0_title_3 [$giver$ needs items]
// HASH_VALUE 19496B537235ABAC
// INDEX 1858
template_task_craft_0_title_4 [$giver$ has asked for a crafter]
// HASH_VALUE 68E7F88AD28A1C60
// INDEX 1859
template_task_craft_0_title_5 [Special order]
// HASH_VALUE 6A59B49325E89F67
// INDEX 1860
template_task_craft_0_title_6 [Craft equipment]
// HASH_VALUE 6A5A7C6E08E192AF
// INDEX 1861
template_task_craft_0_title_7 [$giver$ needs equipment]
// HASH_VALUE A869A05CB4816EBE
// INDEX 1862
template_task_craft_0_title_8 [$giver$ needs a crafter]
// HASH_VALUE 1C7578496DC473F3
// INDEX 1863
template_task_craft_0_title_9 [An order for $giver$]
// HASH_VALUE 4997199CCA253818
// INDEX 1864
template_task_craft_0_title_10 [$giver$ wants some made-to-order items]
//tribe welcomer / jewels
// HASH_VALUE AE573BA028047F43
// INDEX 1865
template_task_craft_10_title_1 [Create jewels for $f.mda$ $f.member$]
// HASH_VALUE 8BEA475F96883F6E
// INDEX 1866
template_task_craft_10_title_2 [Craft jewels for $f.mda$ $f.member$]
// HASH_VALUE AA3D572402F09C9A
// INDEX 1867
template_task_craft_10_title_3 [$f.mda$ $f.member$ need jewels]
// HASH_VALUE 31B9A4F99D9B28F8
// INDEX 1868
template_task_craft_10_title_4 [$f.mda$ $f.member$ have asked for a jeweler]
// HASH_VALUE C724C92ED50083F7
// INDEX 1869
template_task_craft_10_title_5 [Special order for jewels for $f.mda$ $f.member$]
// HASH_VALUE 07D17787E804665C
// INDEX 1870
template_task_craft_10_title_6 [Jewels for $f.mda$ $f.member$]
// HASH_VALUE 9B3D2494C2268894
// INDEX 1871
template_task_craft_10_title_7 [$f.mda$ $f.member$ want new jewels]
// HASH_VALUE AA6C428DC27464A5
// INDEX 1872
template_task_craft_10_title_8 [$f.mda$ $f.member$ need a jeweler]
// HASH_VALUE 35F3C580E23B31C1
// INDEX 1873
template_task_craft_10_title_9 [An order for jewels for $f.mda$ $f.member$]
// HASH_VALUE 2118A50D0D4B44C9
// INDEX 1874
template_task_craft_10_title_10 [$f.mda$ $f.member$ want made-to-order jewels]
//double fame journeyman / Matis
// HASH_VALUE B934F66B8229F148
// INDEX 1875
template_task_craft_11_title_1 [Create Matis items for $giver$'s $f.member$ friends]
// HASH_VALUE 0CEDBD8D881FC74A
// INDEX 1876
template_task_craft_11_title_2 [Craft Matis items for $giver$'s $f.member$ friends]
// HASH_VALUE CE6FBC2BDF4C75BA
// INDEX 1877
template_task_craft_11_title_3 [$giver$'s $f.member$ friends need Matis items]
// HASH_VALUE 51B50B1EB2491A7A
// INDEX 1878
template_task_craft_11_title_4 [$giver$'s $f.member$ friends have asked for a crafter of Matis items]
// HASH_VALUE B9BB510A5603F925
// INDEX 1879
template_task_craft_11_title_5 [Special order for Matis items for $giver$'s $f.member$ friends]
// HASH_VALUE 119899941DCB94B0
// INDEX 1880
template_task_craft_11_title_6 [Craft Matis equipment for $giver$'s $f.member$ friends]
// HASH_VALUE CD70B09B7AA22AB7
// INDEX 1881
template_task_craft_11_title_7 [$giver$'s $f.member$ friends need Matis equipment]
// HASH_VALUE BED0677E81D9603B
// INDEX 1882
template_task_craft_11_title_8 [$giver$'s $f.member$ friends need a crafter to craft Matis equipment]
// HASH_VALUE 05942F546F5B0196
// INDEX 1883
template_task_craft_11_title_9 [An order for Matis equipment for $giver$'s $f.member$ friends]
// HASH_VALUE 698FD9F35B649E0E
// INDEX 1884
template_task_craft_11_title_10 [$giver$'s $f.member$ friends want made-to-order Matis items]
//double fame journeyman / Zoraï
// HASH_VALUE D8B4EE79C529F148
// INDEX 1885
template_task_craft_12_title_1 [Create Zoraï items for $giver$'s $f.member$ friends]
// HASH_VALUE 0CB49D8B0BF0C74A
// INDEX 1886
template_task_craft_12_title_2 [Craft Zoraï items for $giver$'s $f.member$ friends]
// HASH_VALUE 5140BC2BDF1355B8
// INDEX 1887
template_task_craft_12_title_3 [$giver$'s $f.member$ friends need Zoraï items]
// HASH_VALUE D0953F1EB2490C72
// INDEX 1888
template_task_craft_12_title_4 [$giver$'s $f.member$ friends have asked for a crafter of Zoraï items]
// HASH_VALUE 3C8C510A56CAD923
// INDEX 1889
template_task_craft_12_title_5 [Special order for Zoraï items for $giver$'s $f.member$ friends]
// HASH_VALUE 115F7992A09C94B0
// INDEX 1890
template_task_craft_12_title_6 [Craft Zoraï equipment for $giver$'s $f.member$ friends]
// HASH_VALUE 5041B09B7A690AB5
// INDEX 1891
template_task_craft_12_title_7 [$giver$'s $f.member$ friends need Zoraï equipment]
// HASH_VALUE BED0597600B9943B
// INDEX 1892
template_task_craft_12_title_8 [$giver$'s $f.member$ friends need a crafter to craft Zoraï equipment]
// HASH_VALUE 0594214CEE3B3596
// INDEX 1893
template_task_craft_12_title_9 [An order for Zoraï equipment for $giver$'s $f.member$ friends]
// HASH_VALUE 676F11005B649E8A
// INDEX 1894
template_task_craft_12_title_10 [$giver$'s $f.member$ friends want made-to-order Zoraï items]
//double fame journeyman / fyros
// HASH_VALUE B994EE83C029F148
// INDEX 1895
template_task_craft_13_title_1 [Create Fyros items for $giver$'s $f.member$ friends]
// HASH_VALUE 0CEDD58B8EAFC74A
// INDEX 1896
template_task_craft_13_title_2 [Craft Fyros items for $giver$'s $f.member$ friends]
// HASH_VALUE D4FFBC2BDF4C8DB8
// INDEX 1897
template_task_craft_13_title_3 [$giver$'s $f.member$ friends need Fyros items]
// HASH_VALUE D036EF1EB2491A80
// INDEX 1898
template_task_craft_13_title_4 [$giver$'s $f.member$ friends have asked for a crafter of Fyros items]
// HASH_VALUE BF4B510A56031123
// INDEX 1899
template_task_craft_13_title_5 [Special order for Fyros items for $giver$'s $f.member$ friends]
// HASH_VALUE 1198B192235B94B0
// INDEX 1900
template_task_craft_13_title_6 [Craft Fyros equipment for $giver$'s $f.member$ friends]
// HASH_VALUE BED06784005A443B
// INDEX 1901
template_task_craft_13_title_7 [$giver$'s $f.member$ friends need a crafter to craft Fyros equipment]
// HASH_VALUE BED06784005A443B
// INDEX 1902
template_task_craft_13_title_8 [$giver$'s $f.member$ friends need a crafter to craft Fyros equipment]
// HASH_VALUE 05942F5AEEDCE596
// INDEX 1903
template_task_craft_13_title_9 [An order for Fyros equipment for $giver$'s $f.member$ friends]
// HASH_VALUE EA6F39EC5B649E0E
// INDEX 1904
template_task_craft_13_title_10 [$giver$'s $f.member$ friends want made-to-order Fyros items]
//double fame journeyman / tryker
// HASH_VALUE D488CE78B87EE9FF
// INDEX 1905
template_task_craft_14_title_1 [Create Tryker items for $giver$'s $f.member$ friends]
// HASH_VALUE BAB4D283CB6CDC48
// INDEX 1906
template_task_craft_14_title_2 [Craft Tryker items for $giver$'s $f.member$ friends]
// HASH_VALUE 10D190E2736B4AB9
// INDEX 1907
template_task_craft_14_title_3 [$giver$'s $f.member$ friends need Tryker items]
// HASH_VALUE 11466313606EE2EF
// INDEX 1908
template_task_craft_14_title_4 [$giver$'s $f.member$ friends have asked for a crafter of Tryker items]
// HASH_VALUE FC08660804CA0E1B
// INDEX 1909
template_task_craft_14_title_5 [Special order for Tryker items for $giver$'s $f.member$ friends]
// HASH_VALUE 6422EED97EA4755C
// INDEX 1910
template_task_craft_14_title_6 [Craft Tryker equipment for $giver$'s $f.member$ friends]
// HASH_VALUE EB654F8300AB6CA3
// INDEX 1911
template_task_craft_14_title_7 [$giver$'s $f.member$ friends need a crafter to craft Tryker equipment]
// HASH_VALUE EB654F8300AB6CA3
// INDEX 1912
template_task_craft_14_title_8 [$giver$'s $f.member$ friends need a crafter to craft Tryker equipment]
// HASH_VALUE EF6A12A9BF74F6CE
// INDEX 1913
template_task_craft_14_title_9 [An order for Tryker equipment for $giver$'s $f.member$ friends]
// HASH_VALUE EA6F39EC5B649E0E
// INDEX 1914
template_task_craft_14_title_10 [$giver$'s $f.member$ friends want made-to-order Fyros items]
//double fame foreman / armor
// HASH_VALUE 0C00F9D2F25BFB07
// INDEX 1915
template_task_craft_15_title_1 [Create armor for $giver$'s $f.member$ friends]
// HASH_VALUE BC82F10E22FC548D
// INDEX 1916
template_task_craft_15_title_2 [Craft armor for $giver$'s $f.member$ friends]
// HASH_VALUE B75BEBC2D73C8D40
// INDEX 1917
template_task_craft_15_title_3 [$giver$'s $f.member$ friends need armor]
// HASH_VALUE B3F0C6AA58471680
// INDEX 1918
template_task_craft_15_title_4 [$giver$'s $f.member$ friends have asked for a crafter of armor]
// HASH_VALUE 62A3C69626045DA4
// INDEX 1919
template_task_craft_15_title_5 [Special order of armor for $giver$'s $f.member$ friends]
// HASH_VALUE B0CB3FAE6BA04FD5
// INDEX 1920
template_task_craft_15_title_6 [Armor for $giver$'s $f.member$ friends]
// HASH_VALUE 7452A83FB5EB744A
// INDEX 1921
template_task_craft_15_title_7 [$giver$'s $f.member$ friends want new armor]
// HASH_VALUE 48E8CE17A354DBCA
// INDEX 1922
template_task_craft_15_title_8 [$giver$'s $f.member$ friends need a crafter to craft armor]
// HASH_VALUE FC40AA2ACD5DCD46
// INDEX 1923
template_task_craft_15_title_9 [An order for armor for $giver$'s $f.member$ friends]
// HASH_VALUE EAE768A23ECE1E0D
// INDEX 1924
template_task_craft_15_title_10 [$giver$'s $f.member$ friends want made-to-order armor]
//double fame foreman / weapons
// HASH_VALUE 093D055C624AF13C
// INDEX 1925
template_task_craft_16_title_1 [Create weapons for $giver$'s $f.member$ friends]
// HASH_VALUE 09010011C417CF4A
// INDEX 1926
template_task_craft_16_title_2 [Craft weapons for $giver$'s $f.member$ friends]
// HASH_VALUE 74BCEB35720B9134
// INDEX 1927
template_task_craft_16_title_3 [$giver$'s $f.member$ friends need weapons]
// HASH_VALUE B01F1EAA342D0A81
// INDEX 1928
template_task_craft_16_title_4 [$giver$'s $f.member$ friends have asked for a crafter of weapons]
// HASH_VALUE 234BCD7595563D68
// INDEX 1929
template_task_craft_16_title_5 [Special order of weapons for $giver$'s $f.member$ friends]
// HASH_VALUE A2FC6970237C24CD
// INDEX 1930
template_task_craft_16_title_6 [Weapons for $giver$'s $f.member$ friends]
// HASH_VALUE 0F21AC33724C74BD
// INDEX 1931
template_task_craft_16_title_7 [$giver$'s $f.member$ friends want new weapons]
// HASH_VALUE 24CEC218A08333CA
// INDEX 1932
template_task_craft_16_title_8 [$giver$'s $f.member$ friends need a crafter to craft weapons]
// HASH_VALUE 6B928AEE8E05D425
// INDEX 1933
template_task_craft_16_title_9 [An order for weapons for $giver$'s $f.member$ friends]
// HASH_VALUE 2B2734B83E05D70A
// INDEX 1934
template_task_craft_16_title_10 [$giver$'s $f.member$ friends want made-to-order weapons]
//double fame foreman / jewel
// HASH_VALUE 48A11C1505A2E44A
// INDEX 1935
template_task_craft_17_title_1 [Create jewels for $giver$'s $f.member$ friends]
// HASH_VALUE 8D90D9D7F3FFE607
// INDEX 1936
template_task_craft_17_title_2 [Craft jewels for $giver$'s $f.member$ friends]
// HASH_VALUE 74EBEBC2B3DB654A
// INDEX 1937
template_task_craft_17_title_3 [$giver$'s $f.member$ friends need jewels]
// HASH_VALUE 58483DA07CC1CD11
// INDEX 1938
template_task_craft_17_title_4 [$giver$'s $f.member$ friends have asked for a jeweler]
// HASH_VALUE 94D807FBC438219E
// INDEX 1939
template_task_craft_17_title_5 [Special order of jewels for $giver$'s $f.member$ friends]
// HASH_VALUE 2F574CFE85485CC6
// INDEX 1940
template_task_craft_17_title_6 [Jewels for $giver$'s $f.member$ friends]
// HASH_VALUE 50F18049727B744A
// INDEX 1941
template_task_craft_17_title_7 [$giver$'s $f.member$ friends want new jewels]
// HASH_VALUE 2382802E308C653D
// INDEX 1942
template_task_craft_17_title_8 [$giver$'s $f.member$ friends need a jeweler]
// HASH_VALUE 9A746E24FF920EAB
// INDEX 1943
template_task_craft_17_title_9 [An order for jewels for $giver$'s $f.member$ friends]
// HASH_VALUE 688834AB3ECEEB07
// INDEX 1944
template_task_craft_17_title_10 [$giver$'s $f.member$ friends want made-to-order jewels]
//journeyman / Matis, foreman / Matis, ambassador / on Matis land, welcomer / Matis, Kami / on Matis land, Karavan / on Matis land
// HASH_VALUE 6335BC7D2114EC38
// INDEX 1945
template_task_craft_1_title_1 [Create Matis objects]
// HASH_VALUE 8E9A743AA9E25BBE
// INDEX 1946
template_task_craft_1_title_2 [Craft Matis objects]
// HASH_VALUE 18996779C493AFB7
// INDEX 1947
template_task_craft_1_title_3 [$giver$ needs Matis items]
// HASH_VALUE C592A9E24DCB497A
// INDEX 1948
template_task_craft_1_title_4 [$giver$ has asked for a crafter of Matis items]
// HASH_VALUE E4C6DB9D446AF7C2
// INDEX 1949
template_task_craft_1_title_5 [Special order for Matis items]
// HASH_VALUE 8FA5F48DE6E823AE
// INDEX 1950
template_task_craft_1_title_6 [Craft Matis equipment]
// HASH_VALUE 59798C7614E39EB1
// INDEX 1951
template_task_craft_1_title_7 [$giver$ needs Matis equipment]
// HASH_VALUE 60B0C2FAABCDC594
// INDEX 1952
template_task_craft_1_title_8 [$giver$ needs a crafter to craft Matis equipment]
// HASH_VALUE EDE0B437B0045444
// INDEX 1953
template_task_craft_1_title_9 [An order for Matis equipment]
// HASH_VALUE FC0BCCD6568C37F9
// INDEX 1954
template_task_craft_1_title_10 [$giver$ wants made-to-order Matis items]
//journeyman / Zoraï, foreman / Zoraï, ambassador / on Zoraï land, welcomer / Zoraï, Kami / on Zoraï land, Karavan / on Zoraï land
// HASH_VALUE C5B5B48B8394E446
// INDEX 1955
template_task_craft_2_title_1 [Create Zoraï objects]
// HASH_VALUE 0D4188382CB34DB6
// INDEX 1956
template_task_craft_2_title_2 [Craft Zoraï objects]
// HASH_VALUE 186047774764AFB7
// INDEX 1957
template_task_craft_2_title_3 [$giver$ needs Zoraï items]
// HASH_VALUE 0892A9E26C4B4188
// INDEX 1958
template_task_craft_2_title_4 [$giver$ has asked for a crafter of Zoraï items]
// HASH_VALUE 6797DB9D4431D7C0
// INDEX 1959
template_task_craft_2_title_5 [Special order for Zoraï items]
// HASH_VALUE D26CD48B88391BBC
// INDEX 1960
template_task_craft_2_title_6 [Craft Zoraï equipment]
// HASH_VALUE 59406C7497B49EB1
// INDEX 1961
template_task_craft_2_title_7 [$giver$ needs Zoraï equipment]
// HASH_VALUE DF90F6FAABCDB78C
// INDEX 1962
template_task_craft_2_title_8 [$giver$ needs a crafter to craft Zoraï equipment]
// HASH_VALUE EDE0A62F2FE48844
// INDEX 1963
template_task_craft_2_title_9 [An order for Zoraï equipment]
// HASH_VALUE FC0BCC52546C6F06
// INDEX 1964
template_task_craft_2_title_10 [$giver$ wants made-to-order Zoraï items]
//journeyman / fyros, foreman / fyros, ambassador / on fyros land, welcomer / fyros, Kami / on fyros land, Karavan / on fyros land
// HASH_VALUE A195B4955F74E450
// INDEX 1965
template_task_craft_3_title_1 [Create Fyros objects]
// HASH_VALUE 0D1B7038AF725BC4
// INDEX 1966
template_task_craft_3_title_2 [Craft Fyros objects]
// HASH_VALUE 18997F77CA23AFB7
// INDEX 1967
template_task_craft_3_title_3 [$giver$ needs Fyros items]
// HASH_VALUE 0392A9E24D2B4192
// INDEX 1968
template_task_craft_3_title_4 [$giver$ has asked for a crafter of Fyros items]
// HASH_VALUE EA56DB9D446A0FC0
// INDEX 1969
template_task_craft_3_title_5 [Special order for Fyros items]
// HASH_VALUE CDA50C8BECD81BC6
// INDEX 1970
template_task_craft_3_title_6 [Craft Fyros equipment]
// HASH_VALUE 5979A4741A739EB1
// INDEX 1971
template_task_craft_3_title_7 [$giver$ needs Fyros equipment]
// HASH_VALUE DF31A6FAABCDC59A
// INDEX 1972
template_task_craft_3_title_8 [$giver$ needs a crafter to craft Fyros equipment]
// HASH_VALUE EDE0B43D2F853844
// INDEX 1973
template_task_craft_3_title_9 [An order for Fyros equipment]
// HASH_VALUE FC0BCCD6D76C97F2
// INDEX 1974
template_task_craft_3_title_10 [$giver$ wants made-to-order Fyros items]
//journeyman / tryker, foreman / tryker, ambassador / on tryker land, welcomer / tryker, Kami / on tryker land, Karavan / on tryker land
// HASH_VALUE D6981480E0B6EBAD
// INDEX 1975
template_task_craft_4_title_1 [Create Tryker objects]
// HASH_VALUE ADF883956BD7B350
// INDEX 1976
template_task_craft_4_title_2 [Craft Tryker objects]
// HASH_VALUE 2B84AC789924C761
// INDEX 1977
template_task_craft_4_title_3 [$giver$ needs Tryker items]
// HASH_VALUE 4BE18434CA224583
// INDEX 1978
template_task_craft_4_title_4 [$giver$ has asked for a crafter of Tryker items]
// HASH_VALUE 2628AF549BB77FC1
// INDEX 1979
template_task_craft_4_title_5 [Special order for Tryker items]
// HASH_VALUE 9689D0866F27AF56
// INDEX 1980
template_task_craft_4_title_6 [Craft Tryker equipment]
// HASH_VALUE AB18A074DAE0AF66
// INDEX 1981
template_task_craft_4_title_7 [$giver$ needs Tryker equipment]
// HASH_VALUE DF82CE62D862AD99
// INDEX 1982
template_task_craft_4_title_8 [$giver$ needs a crafter to craft Tryker equipment]
// HASH_VALUE 1A759C3C5CBAAC6B
// INDEX 1983
template_task_craft_4_title_9 [An order for Tryker equipment]
// HASH_VALUE 397715C8B27B5B0F
// INDEX 1984
template_task_craft_4_title_10 [$giver$ wants made-to-order Tryker items]
//foreman / armor
// HASH_VALUE A4A4DC6CA450A89D
// INDEX 1985
template_task_craft_5_title_1 [Create armor]
// HASH_VALUE CCABA431308697B6
// INDEX 1986
template_task_craft_5_title_2 [Craft armor]
// HASH_VALUE 5A157F71D90583A4
// INDEX 1987
template_task_craft_5_title_3 [$giver$ needs armor]
// HASH_VALUE 714B04C20D2B601E
// INDEX 1988
template_task_craft_5_title_4 [$giver$ has asked for a crafter of armor]
// HASH_VALUE 27E89FA4925573A9
// INDEX 1989
template_task_craft_5_title_5 [Special order for armor]
// HASH_VALUE 184117466925C7B1
// INDEX 1990
template_task_craft_5_title_6 [Armor for $giver$]
// HASH_VALUE AFF94779475196B7
// INDEX 1991
template_task_craft_5_title_7 [$giver$ wants new armor]
// HASH_VALUE 822B3D8935E52C2D
// INDEX 1992
template_task_craft_5_title_8 [$giver$ needs a crafter to craft armor]
// HASH_VALUE AB0EE43568A69C21
// INDEX 1993
template_task_craft_5_title_9 [An order for armor]
// HASH_VALUE DF754CD5D7E4C6A8
// INDEX 1994
template_task_craft_5_title_10 [$giver$ wants made-to-order armor]
//foreman / weapons
// HASH_VALUE 688A907D29E20845
// INDEX 1995
template_task_craft_6_title_1 [Create weapons]
// HASH_VALUE AD42287894ECABAD
// INDEX 1996
template_task_craft_6_title_2 [Craft weapons]
// HASH_VALUE 5A0988691485926B
// INDEX 1997
template_task_craft_6_title_3 [$giver$ needs weapons]
// HASH_VALUE F64BD1304C3C3011
// INDEX 1998
template_task_craft_6_title_4 [$giver$ has asked for a crafter of weapons]
// HASH_VALUE E31A57A799386B9F
// INDEX 1999
template_task_craft_6_title_5 [Special order for weapons]
// HASH_VALUE 9281E89089D6A467
// INDEX 2000
template_task_craft_6_title_6 [Weapons for $giver$]
// HASH_VALUE 6D69328505459FAF
// INDEX 2001
template_task_craft_6_title_7 [$giver$ wants new weapons]
// HASH_VALUE 7F5A958911CB202E
// INDEX 2002
template_task_craft_6_title_8 [$giver$ needs a crafter to craft weapons]
// HASH_VALUE EF34A0436BA4C0F3
// INDEX 2003
template_task_craft_6_title_9 [An order for weapons]
// HASH_VALUE DFAC05D2182492BE
// INDEX 2004
template_task_craft_6_title_10 [$giver$ wants made-to-order weapons]
//foreman / jewel
// HASH_VALUE 17364475A5E7BCB6
// INDEX 2005
template_task_craft_7_title_1 [Create jewels]
// HASH_VALUE 6798A77127285EA2
// INDEX 2006
template_task_craft_7_title_2 [Craft jewels]
// HASH_VALUE 9AF4906E17D47B6A
// INDEX 2007
template_task_craft_7_title_3 [$giver$ needs jewels]
// HASH_VALUE B34B04358C8B8811
// INDEX 2008
template_task_craft_7_title_4 [$giver$ has asked for a crafter of jewels]
// HASH_VALUE 6298CB87C7B81FBB
// INDEX 2009
template_task_craft_7_title_5 [Special order for jewels]
// HASH_VALUE 5713874B28A5976A
// INDEX 2010
template_task_craft_7_title_6 [Jewels for $giver$]
// HASH_VALUE B0B83F364530A7B4
// INDEX 2011
template_task_craft_7_title_7 [$giver$ wants new jewels]
// HASH_VALUE 045A6189351C1423
// INDEX 2012
template_task_craft_7_title_8 [$giver$ needs a crafter to craft jewels]
// HASH_VALUE CF56982A1DC97766
// INDEX 2013
template_task_craft_7_title_9 [An order for jewels]
// HASH_VALUE DF7519CF558592B1
// INDEX 2014
template_task_craft_7_title_10 [$giver$ wants made-to-order jewels]
//tribe welcomer / weapons
// HASH_VALUE E1B730E5E8B0D2D2
// INDEX 2015
template_task_craft_8_title_1 [Create weapons for $f.mda$ $f.member$]
// HASH_VALUE 6FB71F9CE7796A43
// INDEX 2016
template_task_craft_8_title_2 [Craft weapons for $f.mda$ $f.member$]
// HASH_VALUE 6DDC573172E5889D
// INDEX 2017
template_task_craft_8_title_3 [$f.mda$ $f.member$ need weapons]
// HASH_VALUE 14C02966BA3CC2CE
// INDEX 2018
template_task_craft_8_title_4 [$f.mda$ $f.member$ have asked for a crafter of weapons]
// HASH_VALUE 1815F403B9CD5B34
// INDEX 2019
template_task_craft_8_title_5 [Special order for weapons for $f.mda$ $f.member$]
// HASH_VALUE 85A58C8617707B29
// INDEX 2020
template_task_craft_8_title_6 [Weapons for $f.mda$ $f.member$]
// HASH_VALUE 9B74109785C588A1
// INDEX 2021
template_task_craft_8_title_7 [$f.mda$ $f.member$ want new weapons]
// HASH_VALUE A5456061F5237A14
// INDEX 2022
template_task_craft_8_title_8 [$f.mda$ $f.member$ need a crafter to craft weapons]
// HASH_VALUE 69ECF876318E2D8C
// INDEX 2023
template_task_craft_8_title_9 [An order for weapons for $f.mda$ $f.member$]
// HASH_VALUE E048D1F70D1C443C
// INDEX 2024
template_task_craft_8_title_10 [$f.mda$ $f.member$ want made-to-order weapons]
//tribe welcomer / armors
// HASH_VALUE 0A5A675A95E4546E
// INDEX 2025
template_task_craft_9_title_1 [Create armor for $f.mda$ $f.member$]
// HASH_VALUE 5701486A05A577A3
// INDEX 2026
template_task_craft_9_title_2 [Craft armor for $f.mda$ $f.member$]
// HASH_VALUE 2C9C8B1BF4145FA0
// INDEX 2027
template_task_craft_9_title_3 [$f.mda$ $f.member$ need armor]
// HASH_VALUE D5AF5973353CF560
// INDEX 2028
template_task_craft_9_title_4 [$f.mda$ $f.member$ have asked for a crafter of armor]
// HASH_VALUE 36410163A1178402
// INDEX 2029
template_task_craft_9_title_5 [Special order for armor for $f.mda$ $f.member$]
// HASH_VALUE 16815E3969D8B30F
// INDEX 2030
template_task_craft_9_title_6 [Armor for $f.mda$ $f.member$]
// HASH_VALUE 9B3D579A4485BC8B
// INDEX 2031
template_task_craft_9_title_7 [$f.mda$ $f.member$ want new armor]
// HASH_VALUE 204593F3B612AA21
// INDEX 2032
template_task_craft_9_title_8 [$f.mda$ $f.member$ need a crafter to craft armor]
// HASH_VALUE 82A68BC0A5D7F8CF
// INDEX 2033
template_task_craft_9_title_9 [An order for armor for $f.mda$ $f.member$]
// HASH_VALUE 4579CD0350BB44C9
// INDEX 2034
template_task_craft_9_title_10 [$f.mda$ $f.member$ want made-to-order armor]
/* OLD VALUE : [Make $qt1$ $i1$ of level $ql1$, I will pay you $reward$.] */
// HASH_VALUE C4C875B651399DD1
// INDEX 2035
template_task_craft_intro_1_money [Make $qt1$ $i1$ of level $ql1$, I will pay you $reward$ dapper(s).]
/* OLD VALUE : [Make $qt1$ $i1$ of level $ql1$, I will pay you $reward$. But be quick, it's very urgent.] */
// HASH_VALUE D7C80321E8AE1894
// INDEX 2036
template_task_craft_intro_1_money_timed [Make $qt1$ $i1$ of level $ql1$, I will pay you $reward$ dapper(s).\n
But be quick, it's very urgent!]
/* OLD VALUE : [Make $qt1$ $i1$ of level $ql1$, I will be grateful to you. But be quick, it's very urgent.] */
// HASH_VALUE C3F07EBF67AA4EFA
// INDEX 2037
template_task_craft_intro_1_fame_timed [Make $qt1$ $i1$ of level $ql1$, $f.mda$ $f.member$ will be very grateful to you.\n
But be quick, it's very urgent!]
/* OLD VALUE : [Make $qt1$ $i1$ of level $ql1$, I will be grateful to you.] */
// HASH_VALUE EDA52FB0D4E4C794
// INDEX 2038
template_task_craft_intro_1_fame [Make $qt1$ $i1$ of level $ql1$, $f.mda$ $f.member$ will be very grateful to you]
/* OLD VALUE : [Make $qt1$ $i1$ of level $ql1$ and $qt2$ $i2$ of level $ql2$, I will pay you $reward$.] */
// HASH_VALUE 001B91AAE575DDD1
// INDEX 2039
template_task_craft_intro_2_money [Make $qt1$ $i1$ of level $ql1$ and $qt2$ $i2$ of level $ql2$, I will pay you $reward$ dapper(s).]
/* OLD VALUE : [Make $qt1$ $i1$ of level $ql1$ and $qt2$ $i2$ of level $ql2$, I will pay you $reward$. But be quick, it's very urgent.] */
// HASH_VALUE D666E0B9ED3B6437
// INDEX 2040
template_task_craft_intro_2_money_timed [Make $qt1$ $i1$ of level $ql1$ and $qt2$ $i2$ of level $ql2$, I will pay you $reward$ dapper(s).\n
But be quick, it's very urgent!]
/* OLD VALUE : [Make $qt1$ $i1$ of level $ql1$ and $qt2$ $i2$ of level $ql2$, and I will be grateful to you. But be quick, it's very urgent.] */
// HASH_VALUE 03C66385AB1DE929
// INDEX 2041
template_task_craft_intro_2_fame_timed [Make $qt1$ $i1$ of level $ql1$ and $qt2$ $i2$ of level $ql2$, $f.mda$ $f.member$ will be grateful to you.\n
But be quick, it's very urgent!]
/* OLD VALUE : [Make $qt1$ $i1$ of level $ql1$ and $qt2$ $i2$ of level $ql2$, and I will be grateful to you.] */
// HASH_VALUE D482253491F94ECB
// INDEX 2042
template_task_craft_intro_2_fame [Make $qt1$ $i1$ of level $ql1$ and $qt2$ $i2$ of level $ql2$, $f.mda$ $f.member$ will be grateful to you]
/* OLD VALUE : [Make $qt1$ $i1$ of level $ql1$, $qt2$ $i2$ of level $ql2$ and $qt3$ $i3$ of level $ql3$, and I will pay you $reward$.] */
// HASH_VALUE ECC7594473E7D4E0
// INDEX 2043
template_task_craft_intro_3_money [Make $qt1$ $i1$ of level $ql1$, $qt2$ $i2$ of level $ql2$ and $qt3$ $i3$ of level $ql3$, I will pay you $reward$ dapper(s).]
/* OLD VALUE : [Make $qt1$ $i1$ of level $ql1$, $qt2$ $i2$ of level $ql2$ and $qt3$ $i3$ of level $ql3$, and I will pay you $reward$. But be quick, it's very urgent.] */
// HASH_VALUE 2245122331855FD5
// INDEX 2044
template_task_craft_intro_3_money_timed [Make $qt1$ $i1$ of level $ql1$, $qt2$ $i2$ of level $ql2$ and $qt3$ $i3$ of level $ql3$, and I will pay you $reward$ dapper(s).\n
But be quick, it's very urgent!]
/* OLD VALUE : [Make $qt1$ $i1$ of level $ql1$, $qt2$ $i2$ of level $ql2$ and $qt3$ $i3$ of level $ql3$, and I will be grateful to you. But be quick, it's very urgent.] */
// HASH_VALUE E2B800060766BC14
// INDEX 2045
template_task_craft_intro_3_fame_timed [Make $qt1$ $i1$ of level $ql1$, $qt2$ $i2$ of level $ql2$ and $qt3$ $i3$ of level $ql3$, $f.mda$ $f.member$ will be grateful to you.\n
But be quick, it's very urgent!]
/* OLD VALUE : [Make $qt1$ $i1$ of level $ql1$, $qt2$ $i2$ of level $ql2$ and $qt3$ $i3$ of level $ql3$, and I will be grateful to you.] */
// HASH_VALUE 4FF279A0311B6D05
// INDEX 2046
template_task_craft_intro_3_fame [Make $qt1$ $i1$ of level $ql1$, $qt2$ $i2$ of level $ql2$ and $qt3$ $i3$ of level $ql3$, $f.mda$ $f.member$ will be grateful to you]
//default text
// HASH_VALUE E8986250665AAABA
// INDEX 2047
template_task_forage_0_title_1 [Clean the ground]
// HASH_VALUE 64786250EC1A62A6
// INDEX 2048
template_task_forage_0_title_2 [Clean the fields]
// HASH_VALUE D7D64C901DE604A8
// INDEX 2049
template_task_forage_0_title_3 [Purify the ground]
// HASH_VALUE 43AAE9FAF4881707
// INDEX 2050
template_task_forage_0_title_4 [$giver$ needs someone to clean the fields]
// HASH_VALUE 83AAE9EB76193F10
// INDEX 2051
template_task_forage_0_title_5 [$giver$ needs someone to clean the ground]
// HASH_VALUE 6AF97F506A445B5B
// INDEX 2052
template_task_forage_0_title_6 [Work the land]
// HASH_VALUE DAF8B78D1928AF91
// INDEX 2053
template_task_forage_0_title_7 [Prepare the fields]
// HASH_VALUE 03C6EAAB707DE7CD
// INDEX 2054
template_task_forage_0_title_8 [$giver$ needs someone to prepare the fields]
// HASH_VALUE 68790B3FE8888767
// INDEX 2055
template_task_forage_0_title_9 [Maintain the land]
// HASH_VALUE A185ADF2723C1A10
// INDEX 2056
template_task_forage_0_title_10 [$giver$ needs someone to maintain the fields]
//Kami / nocive
// HASH_VALUE EBD8F7E8E5793366
// INDEX 2057
template_task_forage_10_title_1 [Clean the ground for the Kami]
// HASH_VALUE A9C8F7E8A8D90F5C
// INDEX 2058
template_task_forage_10_title_2 [Clean the fields for the Kami]
// HASH_VALUE 66436A812FA5C7B7
// INDEX 2059
template_task_forage_10_title_3 [Purify the ground for the Kami]
// HASH_VALUE F135A2D586ECD795
// INDEX 2060
template_task_forage_10_title_4 [The Kami need someone to clean their fields]
// HASH_VALUE F1FEDECDC86CEF95
// INDEX 2061
template_task_forage_10_title_5 [The Kami need someone to clean their lands]
// HASH_VALUE 6AF99356A9A27E5B
// INDEX 2062
template_task_forage_10_title_6 [Work the land for the Kami]
// HASH_VALUE 8FB0CC905444EC97
// INDEX 2063
template_task_forage_10_title_7 [Prepare the fields for the Kami]
// HASH_VALUE C715168A027DD360
// INDEX 2064
template_task_forage_10_title_8 [The Kami need someone to prepare their fields]
// HASH_VALUE 27365636A8C75B73
// INDEX 2065
template_task_forage_10_title_9 [Maintain the land for the Kami]
// HASH_VALUE 4C45D5D4C4D0D6E7
// INDEX 2066
template_task_forage_10_title_10 [The Kami need someone to maintain the fields]
//Kami / kitin
// HASH_VALUE 207B9DE4713C28A7
// INDEX 2067
template_task_forage_11_title_1 [Clean away the kitin traces for the Kami]
// HASH_VALUE 3C800009E2A91A6B
// INDEX 2068
template_task_forage_11_title_2 [Clean the fields that have been polluted by the kitins for the Kami]
// HASH_VALUE 5C32418D61FB2C39
// INDEX 2069
template_task_forage_11_title_3 [Purify the ground of the kitin traces for the Kami]
// HASH_VALUE 3B1D440F29E006CD
// INDEX 2070
template_task_forage_11_title_4 [The Kami need someone to clean the kitin traces from the fields]
// HASH_VALUE E8C738EB6C7A8012
// INDEX 2071
template_task_forage_11_title_5 [Eliminate the kitin traces for the Kami]
// HASH_VALUE 8138FF7025C88A2D
// INDEX 2072
template_task_forage_11_title_6 [Clean away the kitin traces from the fields for the Kami]
// HASH_VALUE 6FF4E1CD4EEFF28F
// INDEX 2073
template_task_forage_11_title_7 [The Kami need someone to eliminate the kitin traces from the fields]
// HASH_VALUE 89296416418088DC
// INDEX 2074
template_task_forage_11_title_8 [The Kami need someone to clear away the kitin traces from the fields]
// HASH_VALUE D3C8C823EB2B8D3C
// INDEX 2075
template_task_forage_11_title_9 [The Kami are asking for the kitin traces to be cleaned from the fields]
// HASH_VALUE 20A65A9C4950C483
// INDEX 2076
template_task_forage_11_title_10 [The Kami are asking for someone to eliminate the kitin traces from the fields]
//Kami / goo
// HASH_VALUE 68A88F92AD9AC61D
// INDEX 2077
template_task_forage_12_title_1 [Clean the goo traces for the Kami]
// HASH_VALUE 3CBCC769A896BDF9
// INDEX 2078
template_task_forage_12_title_2 [Clean up the fields polluted by the goo for the Kami]
// HASH_VALUE 5B7E20C522F1B78B
// INDEX 2079
template_task_forage_12_title_3 [Purify the ground infested by the goo for the Kami]
// HASH_VALUE BD68E0B37FC01032
// INDEX 2080
template_task_forage_12_title_4 [The Kami need someone to clean the goo traces from the fields]
// HASH_VALUE 083077592D6897B8
// INDEX 2081
template_task_forage_12_title_5 [Eliminate the goo traces for the Kami]
// HASH_VALUE AE0B15004F850A0E
// INDEX 2082
template_task_forage_12_title_6 [Clean up the fields that have been infested by the goo for the Kami]
// HASH_VALUE C5D4EB32D03A8E33
// INDEX 2083
template_task_forage_12_title_7 [The Kami need someone to eliminate the goo traces from the fields]
// HASH_VALUE CC0D349618372360
// INDEX 2084
template_task_forage_12_title_8 [The Kami need someone to clean up the fields that have been infested by the goo]
// HASH_VALUE B168B367EF7FF742
// INDEX 2085
template_task_forage_12_title_9 [The Kami are asking for the goo traces to be cleaned from the fields]
// HASH_VALUE B0FC724103992972
// INDEX 2086
template_task_forage_12_title_10 [The Kami are asking for someone to eliminate the goo traces from the fields]
//Karavan / nocive
// HASH_VALUE 6416ADE55E702D95
// INDEX 2087
template_task_forage_13_title_1 [Clean the ground so the Karavan can exploit it]
// HASH_VALUE 2206ADE57C26D996
// INDEX 2088
template_task_forage_13_title_2 [Clean the fields so the Karavan can exploit them]
// HASH_VALUE 622261C8C8C38699
// INDEX 2089
template_task_forage_13_title_3 [Purify the ground so the Karavan can exploit it]
// HASH_VALUE 3C18FC913CC11FFF
// INDEX 2090
template_task_forage_13_title_4 [The Karavan need someone to clean the fields so they can exploit them]
// HASH_VALUE 19A1E111D1FECAB4
// INDEX 2091
template_task_forage_13_title_5 [The Karavan need the ground to be cleaned so they can exploit it]
// HASH_VALUE 85A75238887FC830
// INDEX 2092
template_task_forage_13_title_6 [Work the land so the Karavan can exploit it]
// HASH_VALUE 6DCA5BB4C2BDFDEB
// INDEX 2093
template_task_forage_13_title_7 [Prepare the fields so that the Karavan can exploit it]
// HASH_VALUE A2131C1101AF08A4
// INDEX 2094
template_task_forage_13_title_8 [The Karavan need someone to prepare the fields to they can be exploited]
// HASH_VALUE 23154D7D46161A55
// INDEX 2095
template_task_forage_13_title_9 [Maintain the land so the Karavan can exploit it]
// HASH_VALUE 6702E5EC40A5B94A
// INDEX 2096
template_task_forage_13_title_10 [The Karavan need someone to maintain the fields so they can be exploited]
//Karavan / kitin
// HASH_VALUE 15472D8B9C51C3F9
// INDEX 2097
template_task_forage_14_title_1 [Clean away the kitin traces so the Karavan can exploit the resources]
// HASH_VALUE C93387FC5D87EBAB
// INDEX 2098
template_task_forage_14_title_2 [Clean the fields that have been polluted by the kitins so the Karavan can exploit them]
// HASH_VALUE 181A9AA43E8FB82B
// INDEX 2099
template_task_forage_14_title_3 [Purify the ground of kitin traces so the Karavan can exploit it]
// HASH_VALUE C54D5F6E07FC3D6B
// INDEX 2100
template_task_forage_14_title_4 [The Karavan need someone to clean the kitin traces from the fields so they can exploit them]
// HASH_VALUE BC03698E9584C478
// INDEX 2101
template_task_forage_14_title_5 [Eliminate the kitin traces so the Karavan can exploit the resources]
// HASH_VALUE FE8202A5F3E7581E
// INDEX 2102
template_task_forage_14_title_6 [Clear away the kitin traces from the fields so the Karavan can exploit them]
// HASH_VALUE 7581325D771E23DE
// INDEX 2103
template_task_forage_14_title_7 [The Karavan need someone to eliminate the kitin traces from the fields so they can exploit them]
// HASH_VALUE 6322F3CFC1394C7B
// INDEX 2104
template_task_forage_14_title_8 [The Karavan need someone to clear away the kitin traces from the fields so they can exploit them]
// HASH_VALUE 6A6940BF88D77178
// INDEX 2105
template_task_forage_14_title_9 [The Karavan are asking for someone to clean the kitin traces from the fields so they can exploit them]
// HASH_VALUE 975857F1F60E5BAB
// INDEX 2106
template_task_forage_14_title_10 [The Karavan are asking for someone to eliminate the kitin traces from the fields so they can exploit them]
//Karavan / goo
// HASH_VALUE 9DA9E0B7501E7F78
// INDEX 2107
template_task_forage_15_title_1 [Clean away the goo traces so the Karavan can exploit the resources]
// HASH_VALUE 0ADB955625E0C02E
// INDEX 2108
template_task_forage_15_title_2 [Clean up the fields polluted by the goo so the Karavan can exploit them]
// HASH_VALUE D32FC52268098A23
// INDEX 2109
template_task_forage_15_title_3 [Purify the ground that has been infested by the goo so the Karavan can exploit it]
// HASH_VALUE 1EE5F485A275CDCD
// INDEX 2110
template_task_forage_15_title_4 [The Karavan need someone to clean the goo traces from the fields so they can exploit them]
// HASH_VALUE 5CA5C23B60B13767
// INDEX 2111
template_task_forage_15_title_5 [Eliminate the goo traces so the Karavan can exploit the resources]
// HASH_VALUE 3BBE9CF3CA63DB4E
// INDEX 2112
template_task_forage_15_title_6 [Clean up the fields that have been infested by the goo so the Karavan can exploit them]
// HASH_VALUE 10FAC2BFD0B6B8F5
// INDEX 2113
template_task_forage_15_title_7 [The Karavan need someone to eliminate the goo traces from the fields so they can exploit them]
// HASH_VALUE 7641066622B68F28
// INDEX 2114
template_task_forage_15_title_8 [The Karavan need someone to clean up the fields infested by goo so they can exploit them]
// HASH_VALUE B84EF3AA1A049C4F
// INDEX 2115
template_task_forage_15_title_9 [The Karavan are asking for the goo traces to be cleaned from the fields so they can exploit them]
// HASH_VALUE 916FDC6A2F6F2442
// INDEX 2116
template_task_forage_15_title_10 [The Karavan are asking for someone to eliminate the goo traces from the fields so they can exploit them]
//double fame prospector / nocive
// HASH_VALUE A568CA32CD5EA442
// INDEX 2117
template_task_forage_16_title_1 [Clean up the ground of $giver$'s $f.member$ friends]
// HASH_VALUE A559A2294BCDA042
// INDEX 2118
template_task_forage_16_title_2 [Clean up the fields of $giver$'s $f.member$ friends]
// HASH_VALUE 800B32DF671F0AFD
// INDEX 2119
template_task_forage_16_title_3 [Purify the ground belonging to $giver$'s $f.member$ friends]
// HASH_VALUE 475BBDA8679E1834
// INDEX 2120
template_task_forage_16_title_4 [$giver$'s $f.member$ friends need someone to clean their fields]
// HASH_VALUE 36ECC9EDFEFEF73C
// INDEX 2121
template_task_forage_16_title_5 [$giver$'s $f.member$ friends need someone to clean up their land]
// HASH_VALUE 4A32E4E4C42620E7
// INDEX 2122
template_task_forage_16_title_6 [Work the land for $giver$'s $f.member$ friends]
// HASH_VALUE A9F48A8C3B2C497C
// INDEX 2123
template_task_forage_16_title_7 [Prepare the ground for $giver$'s $f.member$ friends]
// HASH_VALUE C3ECB9733D7E8CE9
// INDEX 2124
template_task_forage_16_title_8 [$giver$'s $f.member$ friends need someone to prepare their fields]
// HASH_VALUE 5FBCA5340BA1AC01
// INDEX 2125
template_task_forage_16_title_9 [Maintain the land for $giver$'s $f.member$ friends]
// HASH_VALUE 3300AE5E01BE3F34
// INDEX 2126
template_task_forage_16_title_10 [$giver$'s $f.member$ friends need someone to maintain their fields]
//double fame prospector / kitin
// HASH_VALUE 397E8AA26718286D
// INDEX 2127
template_task_forage_17_title_1 [Clean up the kitin traces for $giver$'s $f.member$ friends]
// HASH_VALUE 48B926FDD6672855
// INDEX 2128
template_task_forage_17_title_2 [Clean up the fields of $giver$'s $f.member$ friends that have been polluted by the kitins]
// HASH_VALUE 54C1F25B031A4AD7
// INDEX 2129
template_task_forage_17_title_3 [Purify the ground of kitin traces for $giver$'s $f.member$ friends]
// HASH_VALUE 03DEF0DDF1F2EA2A
// INDEX 2130
template_task_forage_17_title_4 [$giver$'s $f.member$ friends need someone to clean the kitin traces from their fields]
// HASH_VALUE 020B32DD25C2B9F6
// INDEX 2131
template_task_forage_17_title_5 [Eliminate the kitin traces for $giver$'s $f.member$ friends]
// HASH_VALUE 2C2C7687773B2ABC
// INDEX 2132
template_task_forage_17_title_6 [Clear away the kitin traces from the fields belonging to $giver$'s $f.member$ friends]
// HASH_VALUE 4FCA085EFEEC5B29
// INDEX 2133
template_task_forage_17_title_7 [$giver$'s $f.member$ friends need someone to eliminate the kitin traces from their fields]
// HASH_VALUE 865018B1FC7DEF43
// INDEX 2134
template_task_forage_17_title_8 [$giver$'s $f.member$ friends need someone to clear away the kiting traces from their fields]
// HASH_VALUE DAE057508841198E
// INDEX 2135
template_task_forage_17_title_9 [$giver$'s $f.member$ friends are asking for the kitin traces to be cleaned from their fields]
// HASH_VALUE 0D8A3B8FD6DFD4B2
// INDEX 2136
template_task_forage_17_title_10 [$giver$'s $f.member$ friends are asking for someone to eliminate the kitin traces from their fields]
//double fame prospector / goo
// HASH_VALUE 8FE9279C1AC91D4F
// INDEX 2137
template_task_forage_18_title_1 [Clean up the goo traces for $giver$'s $f.member$ friends]
// HASH_VALUE D38237A99F0C32CF
// INDEX 2138
template_task_forage_18_title_2 [Clean up the fields belonging to $giver$'s $f.member$ friends that have been polluted by the goo]
// HASH_VALUE 3CD598451B268EFF
// INDEX 2139
template_task_forage_18_title_3 [Purify the land belonging to $giver$'s $f.member$ friends that has been infested by the goo]
// HASH_VALUE 1A2E562164ADFD28
// INDEX 2140
template_task_forage_18_title_4 [$giver$'s $f.member$ friends need someone to clean up the goo traces from their fields]
// HASH_VALUE AB7D17ACEC96414C
// INDEX 2141
template_task_forage_18_title_5 [Eliminate the goo traces for $giver$'s $f.member$ friends]
// HASH_VALUE D3822FA21DFC16CF
// INDEX 2142
template_task_forage_18_title_6 [Clean up the fields belonging to $giver$'s $f.member$ friends that have been infested by the goo]
// HASH_VALUE D17978FD3E08F28A
// INDEX 2143
template_task_forage_18_title_7 [$giver$'s $f.member$ friends need someone to eliminate the goo traces from their fields]
// HASH_VALUE BA63ACF198893A0C
// INDEX 2144
template_task_forage_18_title_8 [$giver$'s $f.member$ friends need someone to clean up their fields that have been infested by the goo]
// HASH_VALUE B0A393B77FC8DAA2
// INDEX 2145
template_task_forage_18_title_9 [$giver$'s $f.member$ friends are asking for their fields to be cleaned of the goo traces]
// HASH_VALUE 04743F413FF4EC9D
// INDEX 2146
template_task_forage_18_title_10 [$giver$'s $f.member$ friends are asking for someone to eliminate the goo traces from their fields]
//prospector / nocive
// HASH_VALUE 5988D87899434A24
// INDEX 2147
template_task_forage_1_title_1 [Clean $giver$'s ground]
// HASH_VALUE 17E8B4779943861A
// INDEX 2148
template_task_forage_1_title_2 [Clean $giver$'s fields]
// HASH_VALUE 274BE04CD2FCAEC6
// INDEX 2149
template_task_forage_1_title_3 [Purify $giver$'s ground]
// HASH_VALUE 43AA21FBF1881707
// INDEX 2150
template_task_forage_1_title_4 [$giver$ needs someone to clean his fields]
// HASH_VALUE 83AA21EC73193F10
// INDEX 2151
template_task_forage_1_title_5 [$giver$ needs someone to clean his ground]
// HASH_VALUE 552AA8524670EF1B
// INDEX 2152
template_task_forage_1_title_6 [Work $giver$'s land]
// HASH_VALUE 2FA8AF37B5340C8C
// INDEX 2153
template_task_forage_1_title_7 [Prepare $giver$'s fields]
// HASH_VALUE 86D6BAAB707DE7CD
// INDEX 2154
template_task_forage_1_title_8 [$giver$ needs someone to prepare his fields]
// HASH_VALUE E8241707179980C1
// INDEX 2155
template_task_forage_1_title_9 [Maintain $giver$'s fields]
// HASH_VALUE A185ADF2723C1A10
// INDEX 2156
template_task_forage_1_title_10 [$giver$ needs someone to maintain the fields]
//prospector / kitin
// HASH_VALUE CA223AF7F4EAC03D
// INDEX 2157
template_task_forage_2_title_1 [Clean away the kitin traces in $giver$'s fields]
// HASH_VALUE 832313F324A1FF96
// INDEX 2158
template_task_forage_2_title_2 [Clean $giver$'s fields that have been polluted by the kitins]
// HASH_VALUE C4F312121FD46CCC
// INDEX 2159
template_task_forage_2_title_3 [Purify $giver$'s fields of the kitin traces]
// HASH_VALUE F0137D2EDD9BED06
// INDEX 2160
template_task_forage_2_title_4 [$giver$ needs someone to clean away the kitin traces in his fields]
// HASH_VALUE 0DC1C01AFC40397E
// INDEX 2161
template_task_forage_2_title_5 [Eliminate the kitin traces from $giver$'s fields]
// HASH_VALUE 0B9D592A8C22D93F
// INDEX 2162
template_task_forage_2_title_6 [Clear away the kitin traces from $giver$'s fields]
// HASH_VALUE 474489EBFC5B36B8
// INDEX 2163
template_task_forage_2_title_7 [$giver$ needs someone to eliminate the kitin traces from his fields]
// HASH_VALUE 1EA83C34EFECCC13
// INDEX 2164
template_task_forage_2_title_8 [$giver$ needs someone to clear away the kitin traces from his fields]
// HASH_VALUE FF3C19CD948E3F4F
// INDEX 2165
template_task_forage_2_title_9 [$giver$ is asking for his fields to be cleaned of kitin traces]
// HASH_VALUE 6156414D97F1E32A
// INDEX 2166
template_task_forage_2_title_10 [$giver$ is asking for someone to eliminate the kitin traces from his fields]
//prospector / goo
// HASH_VALUE E0BD110DF4F97095
// INDEX 2167
template_task_forage_3_title_1 [Clean away the goo traces from $giver$'s fields]
// HASH_VALUE A73D6EEEA561FF96
// INDEX 2168
template_task_forage_3_title_2 [Clean $giver$'s fields that have been polluted by the goo]
// HASH_VALUE 3105E5F7FE7A66CF
// INDEX 2169
template_task_forage_3_title_3 [Purify the $giver$'s ground that has been infested by the goo]
// HASH_VALUE 5B6ED52E195A4E5E
// INDEX 2170
template_task_forage_3_title_4 [$giver$ needs someone to clean away the goo traces from his fields]
// HASH_VALUE 8E07A45EF35A23E9
// INDEX 2171
template_task_forage_3_title_5 [Eliminate the goo trace from $giver$'s fields]
// HASH_VALUE 3F6D2902A569AE95
// INDEX 2172
template_task_forage_3_title_6 [Clean up $giver$'s fields that have been infested by the goo]
// HASH_VALUE 32A244F7012B9C18
// INDEX 2173
template_task_forage_3_title_7 [$giver$ needs someone to eliminate the traces of goo from his fields]
// HASH_VALUE 618C0CB4C6A36797
// INDEX 2174
template_task_forage_3_title_8 [$giver$ needs someone to clean up his fields that have been infested by the goo]
// HASH_VALUE 989CB32AF1090DB7
// INDEX 2175
template_task_forage_3_title_9 [$giver$ is asking for the traces of goo to be cleared from his fields]
// HASH_VALUE 3426B3B3163C7FCE
// INDEX 2176
template_task_forage_3_title_10 [$giver$ is asking for someone to eliminate the goo traces from his fields]
//scout / nocive, welcomer / nocive
// HASH_VALUE E8986250665AAABA
// INDEX 2177
template_task_forage_4_title_1 [Clean the ground]
// HASH_VALUE 64786250EC1A62A6
// INDEX 2178
template_task_forage_4_title_2 [Clean the fields]
// HASH_VALUE D7D64C901DE604A8
// INDEX 2179
template_task_forage_4_title_3 [Purify the ground]
// HASH_VALUE 43AA21FBF1881707
// INDEX 2180
template_task_forage_4_title_4 [$giver$ needs someone to clean his fields]
// HASH_VALUE 83AAE9EB76193F10
// INDEX 2181
template_task_forage_4_title_5 [$giver$ needs someone to clean the ground]
// HASH_VALUE 6AF97F506A445B5B
// INDEX 2182
template_task_forage_4_title_6 [Work the land]
// HASH_VALUE DAF8B78D1928AF91
// INDEX 2183
template_task_forage_4_title_7 [Prepare the fields]
// HASH_VALUE 03C6EAAB707DE7CD
// INDEX 2184
template_task_forage_4_title_8 [$giver$ needs someone to prepare the fields]
// HASH_VALUE 68790B3FE8888767
// INDEX 2185
template_task_forage_4_title_9 [Maintain the land]
// HASH_VALUE E1C4ADF2723C1A1E
// INDEX 2186
template_task_forage_4_title_10 [$giver$ needs someone to maintain his fields]
//scout / kitin, welcomer / kitin
// HASH_VALUE 71E25EFCC3CB487C
// INDEX 2187
template_task_forage_5_title_1 [Clean away the kitin traces from the fields]
// HASH_VALUE 1FE8823977A58503
// INDEX 2188
template_task_forage_5_title_2 [Clean the fields that have been polluted by the kitins]
// HASH_VALUE D49570EAAD05186C
// INDEX 2189
template_task_forage_5_title_3 [Purify the ground of kiting traces]
// HASH_VALUE F9A25AD767544999
// INDEX 2190
template_task_forage_5_title_4 [$giver$ needs someone to clean his fields of kitin traces]
// HASH_VALUE B08E5CF6C654991A
// INDEX 2191
template_task_forage_5_title_5 [Eliminate kitin traces from the fields]
// HASH_VALUE 71E25EFCC3CB4880
// INDEX 2192
template_task_forage_5_title_6 [Clear away the kitin traces from the fields]
// HASH_VALUE C434B9EBFC5B36B8
// INDEX 2193
template_task_forage_5_title_7 [$giver$ needs someone to eliminate the kitin traces from the fields]
// HASH_VALUE DE693C34EFECCC05
// INDEX 2194
template_task_forage_5_title_8 [$giver$ needs someone to clear away the kitin traces from the fields]
// HASH_VALUE 6AD3AD6F705A0EC8
// INDEX 2195
template_task_forage_5_title_9 [$giver$ is asking for the kitin traces to be cleared from the fields]
// HASH_VALUE DE46714D97F1E32A
// INDEX 2196
template_task_forage_5_title_10 [$giver$ is asking for someone to eliminate the kitin traces from the fields]
//scout / goo, welcomer / goo
// HASH_VALUE B08F504E57502CC2
// INDEX 2197
template_task_forage_6_title_1 [Clean the traces of goo from the fields]
// HASH_VALUE C5979A3577A5B895
// INDEX 2198
template_task_forage_6_title_2 [Clean the fields that have been polluted by the goo]
// HASH_VALUE 2213A99A0F6CD01F
// INDEX 2199
template_task_forage_6_title_3 [Purify the land that has been infested by the goo]
// HASH_VALUE 9B936C482E8215C1
// INDEX 2200
template_task_forage_6_title_4 [$giver$ needs someone to clear away the traces of goo from the fields]
// HASH_VALUE A2297B721B999B5A
// INDEX 2201
template_task_forage_6_title_5 [Eliminate the traces of goo]
// HASH_VALUE 91739730E48175A6
// INDEX 2202
template_task_forage_6_title_6 [Clean up the fields that have been infested by the goo]
// HASH_VALUE 1A14C3507EA6D25C
// INDEX 2203
template_task_forage_6_title_7 [$giver$ needs someone to eliminate the goo traces from the fields]
// HASH_VALUE 214D0CB4C6A36789
// INDEX 2204
template_task_forage_6_title_8 [$giver$ needs someone to clean up the fields that have been infested by the goo]
// HASH_VALUE C3039A2130550AFB
// INDEX 2205
template_task_forage_6_title_9 [$giver$ is asking for his fields to be cleaned of the traces of goo]
// HASH_VALUE 0C75FC599CC1497C
// INDEX 2206
template_task_forage_6_title_10 [$giver$ is asking for someone to eliminate the traces of goo from the fields]
//tribe welcomer / nocive
// HASH_VALUE E528974389E5AE62
// INDEX 2207
template_task_forage_7_title_1 [Clean up the $f.member$'s ground]
// HASH_VALUE A31897434C458A58
// INDEX 2208
template_task_forage_7_title_2 [Clean up the $f.member$'s fields]
// HASH_VALUE 5C75BC8CDB14CA5E
// INDEX 2209
template_task_forage_7_title_3 [Purify the $f.member$'s ground]
// HASH_VALUE F4EAA22AA51CE6E5
// INDEX 2210
template_task_forage_7_title_4 [$f.mda$ $f.member$ need someone to clean their fields]
// HASH_VALUE B76AC622271CE672
// INDEX 2211
template_task_forage_7_title_5 [$f.mda$ $f.member$ need someone to clean their lands]
// HASH_VALUE B0E8036FE788BBE0
// INDEX 2212
template_task_forage_7_title_6 [Work the land for $f.mda$ $f.member$]
// HASH_VALUE 1684EFB2C804C0A3
// INDEX 2213
template_task_forage_7_title_7 [Prepare the fields for $f.member$]
// HASH_VALUE 3C366A3365D843E3
// INDEX 2214
template_task_forage_7_title_8 [$f.mda$ $f.member$ need someone to prepare their fields]
// HASH_VALUE 42756F40A8183FB5
// INDEX 2215
template_task_forage_7_title_9 [Maintain $f.member$'s lands]
// HASH_VALUE 67EA6174C4867FD7
// INDEX 2216
template_task_forage_7_title_10 [$f.mda$ $f.member$ need someone to maintain their fields]
//tribe welcomer / kitin
// HASH_VALUE 387CDC592DDB6237
// INDEX 2217
template_task_forage_8_title_1 [Clean the kitin traces for $f.mda$ $f.member$]
// HASH_VALUE 7AE1202BC6EE493B
// INDEX 2218
template_task_forage_8_title_2 [Clean the $f.member$'s fields that have been polluted by the kitins]
// HASH_VALUE 9E1C2C21341A8014
// INDEX 2219
template_task_forage_8_title_3 [Purify $f.member$'s ground of kitin traces]
// HASH_VALUE 6E1D477EFDE56134
// INDEX 2220
template_task_forage_8_title_4 [$f.mda$ $f.member$ need someone to clean away the kitin traces from their fields]
// HASH_VALUE 88711373FD3CE47F
// INDEX 2221
template_task_forage_8_title_5 [Eliminate the kitin traces for $f.mda$ $f.member$]
// HASH_VALUE 4813065A5C71C440
// INDEX 2222
template_task_forage_8_title_6 [Clear away the kitin traces from $f.member$'s fields]
// HASH_VALUE 4849413079955DD9
// INDEX 2223
template_task_forage_8_title_7 [$f.mda$ $f.member$ need someone to eliminate the kitin traces from their fields]
// HASH_VALUE 6E1D477EFEE56134
// INDEX 2224
template_task_forage_8_title_8 [$f.mda$ $f.member$ need someone to clear away the kitin traces from their fields]
// HASH_VALUE 249FF9816DB5F61E
// INDEX 2225
template_task_forage_8_title_9 [$f.mda$ $f.member$ are asking for the kitin traces to be cleaned from their fields]
// HASH_VALUE DDE10C3BBBA7DAF8
// INDEX 2226
template_task_forage_8_title_10 [$f.mda$ $f.member$ are asking for someone to eliminate the kitin traces from their fields]
//tribe welcomer / goo
// HASH_VALUE 2530A7AEF370BFD7
// INDEX 2227
template_task_forage_9_title_1 [Clean the goo traces for $f.mda$ $f.member$]
// HASH_VALUE 7AAA67C2844E393B
// INDEX 2228
template_task_forage_9_title_2 [Clean the $f.member$'s fields that have been polluted by the goo]
// HASH_VALUE 4FE38DDF8C1DCA2D
// INDEX 2229
template_task_forage_9_title_3 [Purify the $f.member$'s lands infested by the goo]
// HASH_VALUE 274370236193B515
// INDEX 2230
template_task_forage_9_title_4 [$f.mda$ $f.member$ need someone to clean the goo traces from their fields]
// HASH_VALUE 4E067013EAF0AFD4
// INDEX 2231
template_task_forage_9_title_5 [Eliminate the goo traces for $f.mda$ $f.member$]
// HASH_VALUE 095C42ED5F0EFAD4
// INDEX 2232
template_task_forage_9_title_6 [Clean up $f.member$'s fields that have been infested by the goo]
// HASH_VALUE B15E591B707F618B
// INDEX 2233
template_task_forage_9_title_7 [$f.mda$ $f.member$ need someone to eliminate the goo traces from their fields]
// HASH_VALUE 3586F6B9C3CEF6A2
// INDEX 2234
template_task_forage_9_title_8 [$f.mda$ $f.member$ need someone to clean up their fields that have been infested by the goo]
// HASH_VALUE D1118B1B305CD998
// INDEX 2235
template_task_forage_9_title_9 [$f.mda$ $f.member$ are asking for someone to clean the goo traces from their fields]
// HASH_VALUE 5F907CDAFBC37159
// INDEX 2236
template_task_forage_9_title_10 [$f.mda$ $f.member$ are asking for someone to eliminate the goo traces from their fields]
//default text
// HASH_VALUE 55BA109507E55CAC
// INDEX 2237
template_task_forage_give_0_title_1 [Forage some raw materials]
// HASH_VALUE 98FADC9607B688B1
// INDEX 2238
template_task_forage_give_0_title_2 [Gather some raw materials]
// HASH_VALUE EE4498601A41ABA2
// INDEX 2239
template_task_forage_give_0_title_3 [$giver$ needs some raw materials]
// HASH_VALUE B2A0DDA85CF0B4DD
// INDEX 2240
template_task_forage_give_0_title_4 [Supply $giver$ with some raw materials]
// HASH_VALUE E3EA9FA80F3936B3
// INDEX 2241
template_task_forage_give_0_title_5 [Special order for raw materials]
// HASH_VALUE 2F22D4EDEA29E017
// INDEX 2242
template_task_forage_give_0_title_6 [An order for raw materials]
// HASH_VALUE E8FA1C4E6E9034A0
// INDEX 2243
template_task_forage_give_0_title_7 [Forage materials]
// HASH_VALUE 6C3AAC506E909C9C
// INDEX 2244
template_task_forage_give_0_title_8 [Gather materials]
// HASH_VALUE 697A6C6D04518AAB
// INDEX 2245
template_task_forage_give_0_title_9 [$giver$ needs materials]
// HASH_VALUE 980AF0955BA247BE
// INDEX 2246
template_task_forage_give_0_title_10 [Supply $giver$ with materials]
//tribe welcomer / kitin
// HASH_VALUE DA44E26DDCFC4CFB
// INDEX 2247
template_task_forage_give_10_title_1 [Forage kitin remains for study for $f.mda$ $f.member$]
// HASH_VALUE 9C64AA6EDCFC80F9
// INDEX 2248
template_task_forage_give_10_title_2 [Gather kitin remains for study for $f.mda$ $f.member$]
// HASH_VALUE 63DA6C049DD26084
// INDEX 2249
template_task_forage_give_10_title_3 [$f.mda$ $f.member$ need kitin remains for study]
// HASH_VALUE E7EE9C309D26A88D
// INDEX 2250
template_task_forage_give_10_title_4 [Provide $f.member$ with kitin remains for study]
// HASH_VALUE 795146E1474BC923
// INDEX 2251
template_task_forage_give_10_title_5 [Special order for kitin remains for study for $f.mda$ $f.member$]
// HASH_VALUE 205096512CE67B60
// INDEX 2252
template_task_forage_give_10_title_6 [An order for kitin remains for study for $f.mda$ $f.member$]
// HASH_VALUE 1DF4BEA698D77753
// INDEX 2253
template_task_forage_give_10_title_7 [Collect some kitin remains for study for $f.mda$ $f.member$]
// HASH_VALUE 5DA218F7B87A6DCE
// INDEX 2254
template_task_forage_give_10_title_8 [$f.mda$ $f.member$ need someone to assemble some kitin remains for study]
// HASH_VALUE 1CDCA3C8C4F2C78F
// INDEX 2255
template_task_forage_give_10_title_9 [Provide $f.mda$ $f.member$ with some kitin remains for study]
// HASH_VALUE 3298FFFD9BD8350F
// INDEX 2256
template_task_forage_give_10_title_10 [$f.mda$ $f.member$ need someone to gather some kitin remains for study]
//tribe welcomer / goo
// HASH_VALUE 017F053C4CFCD235
// INDEX 2257
template_task_forage_give_11_title_1 [Forage goo remains for study for $f.mda$ $f.member$]
// HASH_VALUE C39FCD3D4CFC0633
// INDEX 2258
template_task_forage_give_11_title_2 [Gather goo remains for study for $f.mda$ $f.member$]
// HASH_VALUE A1E8C6D17DD1DECF
// INDEX 2259
template_task_forage_give_11_title_3 [$f.mda$ $f.member$ need some goo remains for study]
// HASH_VALUE 37A7149DAADE5690
// INDEX 2260
template_task_forage_give_11_title_4 [Supply $f.member$ with some goo remains for study]
// HASH_VALUE 2D6E0642D51458EC
// INDEX 2261
template_task_forage_give_11_title_5 [Special order for goo remains for study for $f.mda$ $f.member$]
// HASH_VALUE 79F209F55ED38250
// INDEX 2262
template_task_forage_give_11_title_6 [An order for goo remains for study for $f.mda$ $f.member$]
// HASH_VALUE 7696314ACAC47E43
// INDEX 2263
template_task_forage_give_11_title_7 [Collect some goo remains for study for $f.mda$ $f.member$]
// HASH_VALUE 1E17FCA41C7C5927
// INDEX 2264
template_task_forage_give_11_title_8 [$f.mda$ $f.member$ need someone to assemble some goo remains for study]
// HASH_VALUE 5940D24DD141EEEC
// INDEX 2265
template_task_forage_give_11_title_9 [Provide $f.mda$ $f.member$ with goo remains for study]
// HASH_VALUE F11F1B64D9A46C3F
// INDEX 2266
template_task_forage_give_11_title_10 [$f.mda$ $f.member$ need someone to gather some goo remains for study]
//tribe welcomer / conservateur
// HASH_VALUE 46E625E94C6A9843
// INDEX 2267
template_task_forage_give_12_title_1 [Forage some preservatives for $f.mda$ $f.member$]
// HASH_VALUE 0806EDEA4C6ACC41
// INDEX 2268
template_task_forage_give_12_title_2 [Gather some preservatives for $f.mda$ $f.member$]
// HASH_VALUE 60AAED069D375533
// INDEX 2269
template_task_forage_give_12_title_3 [$f.mda$ $f.member$ are short of preservatives]
// HASH_VALUE 2F118B24B6177D31
// INDEX 2270
template_task_forage_give_12_title_4 [Supply $f.member$ with some preservatives]
// HASH_VALUE 907986D93D7D2970
// INDEX 2271
template_task_forage_give_12_title_5 [Special order for preservatives for $f.mda$ $f.member$]
// HASH_VALUE 1FCD2429406D0530
// INDEX 2272
template_task_forage_give_12_title_6 [An order for preservatives for $f.mda$ $f.member$]
// HASH_VALUE 1C714C7EAC5E0123
// INDEX 2273
template_task_forage_give_12_title_7 [Collect some preservatives for $f.mda$ $f.member$]
// HASH_VALUE 935D7BE82A87B753
// INDEX 2274
template_task_forage_give_12_title_8 [$f.mda$ $f.member$ need someone to collect some preservatives]
// HASH_VALUE 26B9AA5567012E1C
// INDEX 2275
template_task_forage_give_12_title_9 [Provide $f.mda$ $f.member$ with some preservatives]
// HASH_VALUE 93622AEE03A2C7DD
// INDEX 2276
template_task_forage_give_12_title_10 [$f.mda$ $f.member$ need someone to gather some preservatives]
//Kami / construction
// HASH_VALUE C17D2E0D49DC7A1E
// INDEX 2277
template_task_forage_give_13_title_1 [Forage some building raw materials for the Kami]
// HASH_VALUE 839DF60E49DCAE1C
// INDEX 2278
template_task_forage_give_13_title_2 [Gather some building raw materials for the Kami]
// HASH_VALUE 5A6B2D2A7160D408
// INDEX 2279
template_task_forage_give_13_title_3 [The Kami need some building raw materials]
// HASH_VALUE 9DCEFD66119C7A20
// INDEX 2280
template_task_forage_give_13_title_4 [Supply the Kami with some building raw materials]
// HASH_VALUE BD263E43CDC0E997
// INDEX 2281
template_task_forage_give_13_title_5 [Special order for building raw materials for the Kami]
// HASH_VALUE 7AF1B5190AF8711E
// INDEX 2282
template_task_forage_give_13_title_6 [An order for building raw materials for the Kami]
// HASH_VALUE FD4EE700D5D51821
// INDEX 2283
template_task_forage_give_13_title_7 [Forage building materials for the Kami]
// HASH_VALUE BF6EAF01D5D54C1F
// INDEX 2284
template_task_forage_give_13_title_8 [Gather building materials for the Kami]
// HASH_VALUE 1C3A4DBCA71A2F04
// INDEX 2285
template_task_forage_give_13_title_9 [The Kami need some building materials]
// HASH_VALUE 7D703A2CAF70C071
// INDEX 2286
template_task_forage_give_13_title_10 [Provide the Kami with some building materials]
//Kami / insects
// HASH_VALUE 700AE48C97369081
// INDEX 2287
template_task_forage_give_14_title_1 [Forage some insects for the Kami]
// HASH_VALUE 322AAC8D9736C47F
// INDEX 2288
template_task_forage_give_14_title_2 [Gather some insects for the Kami]
// HASH_VALUE F44E1BD0C83F0872
// INDEX 2289
template_task_forage_give_14_title_3 [The Kami want to get hold of some insects]
// HASH_VALUE A3E68F0A9DC4FC60
// INDEX 2290
template_task_forage_give_14_title_4 [Supply the Kami with some insects]
// HASH_VALUE FF4C0A0C1AA9BF2D
// INDEX 2291
template_task_forage_give_14_title_5 [Special order for insects for the Kami]
// HASH_VALUE ACC5B04F6F48FCD2
// INDEX 2292
template_task_forage_give_14_title_6 [An order for insects for the Kami]
// HASH_VALUE A969D8A4DB39F8C5
// INDEX 2293
template_task_forage_give_14_title_7 [Collect some insects for the Kami]
// HASH_VALUE 8FC4DE94C8209A58
// INDEX 2294
template_task_forage_give_14_title_8 [The Kami need someone to collect some insects]
// HASH_VALUE 1CE4A9C515B9638A
// INDEX 2295
template_task_forage_give_14_title_9 [Provide the Kami with some insects]
// HASH_VALUE 4ED5D6D9F461BF9C
// INDEX 2296
template_task_forage_give_14_title_10 [The Kami need someone to gather some insects]
//Kami / food
// HASH_VALUE 578938F5EA743C56
// INDEX 2297
template_task_forage_give_15_title_1 [Forage some food for the Kami]
// HASH_VALUE 19A900F66B947454
// INDEX 2298
template_task_forage_give_15_title_2 [Gather some food for the Kami]
// HASH_VALUE CCB0844952E9777F
// INDEX 2299
template_task_forage_give_15_title_3 [The Kami need some food]
// HASH_VALUE E3B68F97DDC3F85C
// INDEX 2300
template_task_forage_give_15_title_4 [Supply the Kami with some food]
// HASH_VALUE 299A88044E302BB2
// INDEX 2301
template_task_forage_give_15_title_5 [Special order for food for the Kami]
// HASH_VALUE AA12522A2CA74F71
// INDEX 2302
template_task_forage_give_15_title_6 [An order for food for the Kami]
// HASH_VALUE A7B67A7FD8B84B64
// INDEX 2303
template_task_forage_give_15_title_7 [Collect some food for the Kami]
// HASH_VALUE 728EDA9008F09AE5
// INDEX 2304
template_task_forage_give_15_title_8 [The Kami need someone to collect some food]
// HASH_VALUE D3466C64C31A7391
// INDEX 2305
template_task_forage_give_15_title_9 [Fetch some food for the Kami]
// HASH_VALUE 728E49D8F371B39C
// INDEX 2306
template_task_forage_give_15_title_10 [The Kami need someone to gather some food]
//Kami / kitin
// HASH_VALUE ECBEF2FBEB26E41E
// INDEX 2307
template_task_forage_give_16_title_1 [Forage some kitin remains for the Kami]
// HASH_VALUE AEDEBAFCEB26181C
// INDEX 2308
template_task_forage_give_16_title_2 [Gather some kitin remains for the Kami]
// HASH_VALUE 9604B801AC897B79
// INDEX 2309
template_task_forage_give_16_title_3 [The Kami need some kitin remains]
// HASH_VALUE BADC240988ABC5CA
// INDEX 2310
template_task_forage_give_16_title_4 [Supply the Kami with some kitin remains]
// HASH_VALUE 4525E157FB9F042C
// INDEX 2311
template_task_forage_give_16_title_5 [Special order for kitin remains for the Kami]
// HASH_VALUE 7EFE6DA0309A71C7
// INDEX 2312
template_task_forage_give_16_title_6 [An order for kitin remains for the Kami]
// HASH_VALUE 7BA295F59C8B6DBA
// INDEX 2313
template_task_forage_give_16_title_7 [Collect some kitin remains for the Kami]
// HASH_VALUE 0E90CF4B8F277C01
// INDEX 2314
template_task_forage_give_16_title_8 [The Kami need someone to gather some kitin remains]
// HASH_VALUE CAFFA5C114B82B8E
// INDEX 2315
template_task_forage_give_16_title_9 [Provide the Kami with kitin remains]
// HASH_VALUE 0E90CF4B8F277C01
// INDEX 2316
template_task_forage_give_16_title_10 [The Kami need someone to gather some kitin remains]
//Kami / goo
// HASH_VALUE 44F7ED200626D97B
// INDEX 2317
template_task_forage_give_17_title_1 [Forage goo remains for study for the Kami]
// HASH_VALUE 0617B52106260D79
// INDEX 2318
template_task_forage_give_17_title_2 [Gather goo remains for study for the Kami]
// HASH_VALUE 70C66DB5C8576400
// INDEX 2319
template_task_forage_give_17_title_3 [The Kami need some goo remains for study]
// HASH_VALUE 7E5C1404D9B5E7CF
// INDEX 2320
template_task_forage_give_17_title_4 [Supply the Kami with some goo remains]
// HASH_VALUE 26DC51C427A637A6
// INDEX 2321
template_task_forage_give_17_title_5 [Special order for goo remains for study for the Kami]
// HASH_VALUE D9482E6DCD111EE3
// INDEX 2322
template_task_forage_give_17_title_6 [An order for goo remains for study for the Kami]
// HASH_VALUE D6EC56C239021AD6
// INDEX 2323
template_task_forage_give_17_title_7 [Collect some goo remains for study for the Kami]
// HASH_VALUE 423CD34478786CCD
// INDEX 2324
template_task_forage_give_17_title_8 [The Kami need someone to gather goo remains for study]
// HASH_VALUE F606D83BF56F9BFB
// INDEX 2325
template_task_forage_give_17_title_9 [Provide the Kami with goo remains for study]
// HASH_VALUE 69DA90182C9E291D
// INDEX 2326
template_task_forage_give_17_title_10 [The Kami need someone to gather some goo remains for study]
//Kami / conservateur
// HASH_VALUE EBFE3BF22B06282A
// INDEX 2327
template_task_forage_give_18_title_1 [Forage some preservatives for the Kami]
// HASH_VALUE AD1E03F32B065C28
// INDEX 2328
template_task_forage_give_18_title_2 [Gather some preservatives for the Kami]
// HASH_VALUE D80C59C12BAA5747
// INDEX 2329
template_task_forage_give_18_title_3 [The Kami are short of preservatives]
// HASH_VALUE FE9E140D1C1BC9C8
// INDEX 2330
template_task_forage_give_18_title_4 [Supply the Kami with some preservatives]
// HASH_VALUE 89E7D15B8F0F082A
// INDEX 2331
template_task_forage_give_18_title_5 [Special order for preservatives for the Kami]
// HASH_VALUE 7F2349A1AFABA1C3
// INDEX 2332
template_task_forage_give_18_title_6 [An order for preservatives for the Kami]
// HASH_VALUE 7CC771F61B9C9DB6
// INDEX 2333
template_task_forage_give_18_title_7 [Collect some preservatives for the Kami]
// HASH_VALUE 0E1BABFC23D81F5B
// INDEX 2334
template_task_forage_give_18_title_8 [The Kami need someone to collect some preservatives]
// HASH_VALUE 5E6FA9BF587A1B92
// INDEX 2335
template_task_forage_give_18_title_9 [Provide the Kami with preservatives]
// HASH_VALUE 0FB5AB4C0E38ACFD
// INDEX 2336
template_task_forage_give_18_title_10 [The Kami need someone to gather some preservatives]
//Karavan / construction
// HASH_VALUE C17DE76EE65C8E1E
// INDEX 2337
template_task_forage_give_19_title_1 [Forage some building raw materials for the Karavan]
// HASH_VALUE 839DAF6FE65CC21C
// INDEX 2338
template_task_forage_give_19_title_2 [Gather some building raw materials for the Karavan]
// HASH_VALUE FC40061D06FB08ED
// INDEX 2339
template_task_forage_give_19_title_3 [The Karavan need some building raw materials]
// HASH_VALUE 1784A2D3CE431D31
// INDEX 2340
template_task_forage_give_19_title_4 [Supply the Karavan with some building raw materials]
// HASH_VALUE FE263E4368D6C28F
// INDEX 2341
template_task_forage_give_19_title_5 [Special order for building raw materials for the Karavan]
// HASH_VALUE 7AD73A8F0849711E
// INDEX 2342
template_task_forage_give_19_title_6 [An order for building raw materials for the Karavan]
// HASH_VALUE FD4EE76E2D3CF826
// INDEX 2343
template_task_forage_give_19_title_7 [Forage building materials for the Karavan]
// HASH_VALUE BF6EAF6F2D3C2C24
// INDEX 2344
template_task_forage_give_19_title_8 [Gather building materials for the Karavan]
// HASH_VALUE 61CE75B4056BBCF5
// INDEX 2345
template_task_forage_give_19_title_9 [The Karavan need some building materials]
// HASH_VALUE 199E066F7402391E
// INDEX 2346
template_task_forage_give_19_title_10 [Supply the Karavan with some building materials]
//prospector / construction, welcomer / construction, scout / construction
// HASH_VALUE 567999A52C44FC4E
// INDEX 2347
template_task_forage_give_1_title_1 [Forage some building raw materials]
// HASH_VALUE 189961A62C44304C
// INDEX 2348
template_task_forage_give_1_title_2 [Gather some building raw materials]
// HASH_VALUE AFAB05481FCC1831
// INDEX 2349
template_task_forage_give_1_title_3 [$giver$ needs some building raw materials]
// HASH_VALUE 8999E91E327DF495
// INDEX 2350
template_task_forage_give_1_title_4 [Supply $giver$ with some building raw materials]
// HASH_VALUE C61A7803743A180E
// INDEX 2351
template_task_forage_give_1_title_5 [Special order for building raw materials]
// HASH_VALUE 6A9B14A5A8FB2F6D
// INDEX 2352
template_task_forage_give_1_title_6 [An order for building raw materials]
// HASH_VALUE 662A009BC3E490A3
// INDEX 2353
template_task_forage_give_1_title_7 [Forage building materials]
// HASH_VALUE A96ACC9CC3B5BCA8
// INDEX 2354
template_task_forage_give_1_title_8 [Gather building materials]
// HASH_VALUE 717A25DA5586732D
// INDEX 2355
template_task_forage_give_1_title_9 [$giver$ needs some building materials]
// HASH_VALUE 2F58050B34975831
// INDEX 2356
template_task_forage_give_1_title_10 [Supply $giver$ with some building materials]
//Karavan / insects
// HASH_VALUE 70F0690295879081
// INDEX 2357
template_task_forage_give_20_title_1 [Forage some insects for the Karavan]
// HASH_VALUE 321031039587C47F
// INDEX 2358
template_task_forage_give_20_title_2 [Gather some insects for the Karavan]
// HASH_VALUE 6615FE2A61A00169
// INDEX 2359
template_task_forage_give_20_title_3 [The Karavan want to get hold of some insects]
// HASH_VALUE 00286DF49E842456
// INDEX 2360
template_task_forage_give_20_title_4 [Supply the Karavan with some insects]
// HASH_VALUE FF4C0A7A72109F32
// INDEX 2361
template_task_forage_give_20_title_5 [Special order for insects for the Karavan]
// HASH_VALUE 47DB8947B048FCD2
// INDEX 2362
template_task_forage_give_20_title_6 [An order for insects for the Karavan]
// HASH_VALUE D44BB85DE8BA84B2
// INDEX 2363
template_task_forage_give_20_title_7 [Collect insects for the Karavan]
// HASH_VALUE 7BA622D23E604DEA
// INDEX 2364
template_task_forage_give_20_title_8 [The Karavan need someone to collect insects]
// HASH_VALUE 8918945A560B4890
// INDEX 2365
template_task_forage_give_20_title_9 [Provide the Karavan with insects]
// HASH_VALUE E48026DF7C8C2A67
// INDEX 2366
template_task_forage_give_20_title_10 [The Karavan need someone to forage for insects]
//Karavan / food
// HASH_VALUE F9A9A09FD266A087
// INDEX 2367
template_task_forage_give_21_title_1 [Forage food for the Karavan]
// HASH_VALUE FBC968A052D6DC77
// INDEX 2368
template_task_forage_give_21_title_2 [Gather food for the Karavan]
// HASH_VALUE 8728605D52F91F84
// INDEX 2369
template_task_forage_give_21_title_3 [The Karavan are short of food]
// HASH_VALUE E401E082DEA55489
// INDEX 2370
template_task_forage_give_21_title_4 [Supply the Karavan with food]
// HASH_VALUE C61A9C044E30E413
// INDEX 2371
template_task_forage_give_21_title_5 [Special order for food for the Karavan]
// HASH_VALUE AA125298E9FA2F76
// INDEX 2372
template_task_forage_give_21_title_6 [An order for food for the Karavan]
// HASH_VALUE 2858242A5B1910E8
// INDEX 2373
template_task_forage_give_21_title_7 [Collect food for the Karavan]
// HASH_VALUE 7B6F516FFE1F51E7
// INDEX 2374
template_task_forage_give_21_title_8 [The Karavan need someone to collect food]
// HASH_VALUE 8828885A55EBFC8F
// INDEX 2375
template_task_forage_give_21_title_9 [Provide the Karavan with food]
// HASH_VALUE 0C7016E0BB8C5DF3
// INDEX 2376
template_task_forage_give_21_title_10 [The Karavan need someone to forage for food]
//Karavan / kitin
// HASH_VALUE C33FDD916D6424C7
// INDEX 2377
template_task_forage_give_22_title_1 [Forage kitin remains for the Karavan]
// HASH_VALUE A8225A013C525ED2
// INDEX 2378
template_task_forage_give_22_title_2 [Gather kitin remains for study for the Karavan]
// HASH_VALUE 63EA51BE04C77504
// INDEX 2379
template_task_forage_give_22_title_3 [The Karavan need kitin remains for study]
// HASH_VALUE DD1FCD66F6C2108C
// INDEX 2380
template_task_forage_give_22_title_4 [Supply the Karavan with kitin remains for study]
// HASH_VALUE 1E695C587E4E390F
// INDEX 2381
template_task_forage_give_22_title_5 [Special order for kitin remains for study for the Karavan]
// HASH_VALUE FEDE572D271082A6
// INDEX 2382
template_task_forage_give_22_title_6 [An order for kitin remains for study for the Karavan]
// HASH_VALUE 8D28A93E4CA744A5
// INDEX 2383
template_task_forage_give_22_title_7 [Collect kitin remains for study for the Karavan]
// HASH_VALUE 5F38A8C27648CF73
// INDEX 2384
template_task_forage_give_22_title_8 [The Karavan need someone to assemble kitin remains for study]
// HASH_VALUE 00E01A2E0D0E1676
// INDEX 2385
template_task_forage_give_22_title_9 [Provide the Karavan with kitin remains for study]
// HASH_VALUE E0ED9C5BF3D8A497
// INDEX 2386
template_task_forage_give_22_title_10 [The Karavan need someone to forage for kitin remains for study]
//Karavan / goo
// HASH_VALUE 9F4DCAC920E89E39
// INDEX 2387
template_task_forage_give_23_title_1 [Forage for goo remains for study for the Karavan]
// HASH_VALUE A12D8E1947260D79
// INDEX 2388
template_task_forage_give_23_title_2 [Gather goo remains for study for the Karavan]
// HASH_VALUE 245F356B68C9615D
// INDEX 2389
template_task_forage_give_23_title_3 [The Karavan need goo remains for study]
// HASH_VALUE F48F6A5F229BD187
// INDEX 2390
template_task_forage_give_23_title_4 [Supply the Karavan with goo remains for study]
// HASH_VALUE 242D51C4278CBC1C
// INDEX 2391
template_task_forage_give_23_title_5 [Special order for goo remains for study for the Karavan]
// HASH_VALUE D948E7CE6A9132E3
// INDEX 2392
template_task_forage_give_23_title_6 [An order for goo remains for study for the Karavan]
// HASH_VALUE B6F8096A9B5EDF89
// INDEX 2393
template_task_forage_give_23_title_7 [Collect goo remains for study for the Karavan]
// HASH_VALUE C33A941B37BDB320
// INDEX 2394
template_task_forage_give_23_title_8 [The Karavan need someone to assemble goo remains for study]
// HASH_VALUE C155FEDB711002CF
// INDEX 2395
template_task_forage_give_23_title_9 [Provide the Karavan with goo remains for study]
// HASH_VALUE 9F74B8C231A4DBC7
// INDEX 2396
template_task_forage_give_23_title_10 [The Karavan need someone to forage for goo remains for study]
//Karavan / conservateur
// HASH_VALUE EBFE3B60836D082F
// INDEX 2397
template_task_forage_give_24_title_1 [Forage some preservatives for the Karavan]
// HASH_VALUE AD1E0361836D3C2D
// INDEX 2398
template_task_forage_give_24_title_2 [Gather some preservatives for the Karavan]
// HASH_VALUE A2EF59BE969A30F8
// INDEX 2399
template_task_forage_give_24_title_3 [The Karavan are short of preservatives]
// HASH_VALUE 00C891001A05480E
// INDEX 2400
template_task_forage_give_24_title_4 [Supply the Karavan with preservatives]
// HASH_VALUE 8738D15B8FF58DA0
// INDEX 2401
template_task_forage_give_24_title_5 [Special order for preservatives for the Karavan]
// HASH_VALUE 7F2302024C2BB5C3
// INDEX 2402
template_task_forage_give_24_title_6 [An order for preservatives for the Karavan]
// HASH_VALUE 7CC72A57B81CB1B6
// INDEX 2403
template_task_forage_give_24_title_7 [Collect some preservatives for the Karavan]
// HASH_VALUE 712CE3F0DB26B3CC
// INDEX 2404
template_task_forage_give_24_title_8 [The Karavan need someone to collect some preservatives]
// HASH_VALUE A3EF81BB17EB1D03
// INDEX 2405
template_task_forage_give_24_title_9 [Provide the Karavan with preservatives]
// HASH_VALUE 41B7C74C5BA23665
// INDEX 2406
template_task_forage_give_24_title_10 [The Karavan need someone to forage for preservatives]
//double fame prospector / construction
// HASH_VALUE 696F020C64612213
// INDEX 2407
template_task_forage_give_25_title_1 [Forage building raw materials for $giver$'s $f.member$ friends ]
// HASH_VALUE 2B8FCA0D645F5611
// INDEX 2408
template_task_forage_give_25_title_2 [Gather building raw materials for $giver$'s $f.member$ friends]
// HASH_VALUE B0C359916823E306
// INDEX 2409
template_task_forage_give_25_title_3 [$giver$'s $f.member$ friends need building raw materials]
// HASH_VALUE 1CF202A8E3CA3A6C
// INDEX 2410
template_task_forage_give_25_title_4 [Supply $giver$'s $f.member$ friends with building raw materials]
// HASH_VALUE 6073DE968CEE932B
// INDEX 2411
template_task_forage_give_25_title_5 [Special order for building raw materials for $giver$'s $f.member$ friends]
// HASH_VALUE 8DE07F032EE10386
// INDEX 2412
template_task_forage_give_25_title_6 [An order for building raw materials for $giver$'s $f.member$ friends]
// HASH_VALUE 35D436FE908369AF
// INDEX 2413
template_task_forage_give_25_title_7 [Forage building materials for $giver$'s $f.member$ friends]
// HASH_VALUE F7F4FEFF90839DAD
// INDEX 2414
template_task_forage_give_25_title_8 [Gather building materials for $giver$'s $f.member$ friends]
// HASH_VALUE AF330D99CDB1529D
// INDEX 2415
template_task_forage_give_25_title_9 [$giver$'s $f.member$ friends need building materials]
// HASH_VALUE 4C29D6ED99470706
// INDEX 2416
template_task_forage_give_25_title_10 [Provide $giver$'s $f.member$ friends with building materials]
//double fame prospector / insects
// HASH_VALUE 065D4168DF4AF135
// INDEX 2417
template_task_forage_give_26_title_1 [Forage insects for $giver$'s $f.member$ friends]
// HASH_VALUE C87D0969DF4A2533
// INDEX 2418
template_task_forage_give_26_title_2 [Gather insects for $giver$'s $f.member$ friends]
// HASH_VALUE 89AEEE856AB7912F
// INDEX 2419
template_task_forage_give_26_title_3 [$giver$'s $f.member$ friends want to get hold of some insects]
// HASH_VALUE EC3309CDCC6E058D
// INDEX 2420
template_task_forage_give_26_title_4 [Supply $giver$'s $f.member$ friends with insects]
// HASH_VALUE 37D2590AD55710BB
// INDEX 2421
template_task_forage_give_26_title_5 [Special order for insects for $giver$'s $f.member$ friends]
// HASH_VALUE 6BF35AE312959C25
// INDEX 2422
template_task_forage_give_26_title_6 [An order for insects for $giver$'s $f.member$ friends]
// HASH_VALUE FAE34AC52BC3C926
// INDEX 2423
template_task_forage_give_26_title_7 [Collect insects for $giver$'s $f.member$ friends]
// HASH_VALUE CA408DF869E79780
// INDEX 2424
template_task_forage_give_26_title_8 [$giver$'s $f.member$ friends need someone to collect insects]
// HASH_VALUE 53D1B489C0E11AAF
// INDEX 2425
template_task_forage_give_26_title_9 [Provide $giver$'s $f.member$ friends with insects]
// HASH_VALUE 3250C1F1165F8C29
// INDEX 2426
template_task_forage_give_26_title_10 [$giver$'s $f.member$ friends need someone to forage for insects]
//double fame prospector / food
// HASH_VALUE 770F5ACEBC8DBD34
// INDEX 2427
template_task_forage_give_27_title_1 [Forage for food for $giver$'s $f.member$ friends]
// HASH_VALUE 3DD2AD141FE89D7E
// INDEX 2428
template_task_forage_give_27_title_2 [Gather food for $giver$'s $f.member$ friends]
// HASH_VALUE D131B8E4B2E8FEB4
// INDEX 2429
template_task_forage_give_27_title_3 [$giver$'s $f.member$ friends are short of food]
// HASH_VALUE EB43FDCDF027788C
// INDEX 2430
template_task_forage_give_27_title_4 [Supply $giver$'s $f.member$ friends with food]
// HASH_VALUE E2E2C1E8687425A4
// INDEX 2431
template_task_forage_give_27_title_5 [Special order for food for $giver$'s $f.member$ friends]
// HASH_VALUE E298A1284C41A0FF
// INDEX 2432
template_task_forage_give_27_title_6 [An order for food for $giver$'s $f.member$ friends]
// HASH_VALUE DF3CC97DB8329CF2
// INDEX 2433
template_task_forage_give_27_title_7 [Collect some food for $giver$'s $f.member$ friends]
// HASH_VALUE EEF900F768F78B80
// INDEX 2434
template_task_forage_give_27_title_8 [$giver$'s $f.member$ friends need someone to collect food]
// HASH_VALUE 93A1B416A3AB16AB
// INDEX 2435
template_task_forage_give_27_title_9 [Provide $giver$'s $f.member$ friends with food]
// HASH_VALUE F20FC5EE1628BBC6
// INDEX 2436
template_task_forage_give_27_title_10 [$giver$'s $f.member$ friends need someone to forage for food]
//double fame prospector / kitin
// HASH_VALUE AEBD5CB343A58F05
// INDEX 2437
template_task_forage_give_28_title_1 [Forage for kitin remains for study for $giver$'s $f.member$ friends]
// HASH_VALUE C4EA7FE556969F63
// INDEX 2438
template_task_forage_give_28_title_2 [Gather kitin remains for study for $giver$'s $f.member$ friends]
// HASH_VALUE D5F83D130089FF23
// INDEX 2439
template_task_forage_give_28_title_3 [$giver$'s $f.member$ friends need kitin remains for study]
// HASH_VALUE 63FB8FA18371D373
// INDEX 2440
template_task_forage_give_28_title_4 [Supply $giver$'s $f.member$ friends with kitin remains for study]
// HASH_VALUE 56EFABE8E195AA98
// INDEX 2441
template_task_forage_give_28_title_5 [Special order for kitin remains for study for $giver$'s $f.member$ friends]
// HASH_VALUE 22F628C9895D22F9
// INDEX 2442
template_task_forage_give_28_title_6 [An order for kitin remains for study for $giver$'s $f.member$ friends]
// HASH_VALUE B3C03BA65FB08919
// INDEX 2443
template_task_forage_give_28_title_7 [Collect kitin remains for study for $giver$'s $f.member$ friends]
// HASH_VALUE BD37FC9DFD3CADAF
// INDEX 2444
template_task_forage_give_28_title_8 [$giver$'s $f.member$ friends need someone to assemble some kitin remains for study]
// HASH_VALUE 72EE0667CC1FB48C
// INDEX 2445
template_task_forage_give_28_title_9 [Provide $giver$'s $f.member$ friends with kitin remains for study]
// HASH_VALUE EB2DB2D24A4C4C1C
// INDEX 2446
template_task_forage_give_28_title_10 [$giver$'s $f.member$ friends need someone to forage for kitin remains for study]
//double fame prospector / goo
// HASH_VALUE 019A6A1C44006FD5
// INDEX 2447
template_task_forage_give_29_title_1 [Forage for goo remains for study for $giver$'s $f.member$ friends]
// HASH_VALUE C5455FB5A973ADCC
// INDEX 2448
template_task_forage_give_29_title_2 [Gather goo remains for study for $giver$'s $f.member$ friends]
// HASH_VALUE AE88F0A10B39612A
// INDEX 2449
template_task_forage_give_29_title_3 [$giver$'s $f.member$ friends need goo remains for study]
// HASH_VALUE 2470734EE773BFCC
// INDEX 2450
template_task_forage_give_29_title_4 [Supply $giver$'s $f.member$ friends with goo remains for study]
// HASH_VALUE 4AC5E32C3A950190
// INDEX 2451
template_task_forage_give_29_title_5 [Special order for goo remains for study for $giver$'s $f.member$ friends]
// HASH_VALUE F38C285F865957C7
// INDEX 2452
template_task_forage_give_29_title_6 [An order for goo remains for study for $giver$'s $f.member$ friends]
// HASH_VALUE 193F7AF3D3E42E19
// INDEX 2453
template_task_forage_give_29_title_7 [Collect goo remains for study for $giver$'s $f.member$ friends]
// HASH_VALUE 200DB1E3E1856FA4
// INDEX 2454
template_task_forage_give_29_title_8 [$giver$'s $f.member$ friends need someone to assemble goo remains for study]
// HASH_VALUE 4B7EB9F5D7CF1693
// INDEX 2455
template_task_forage_give_29_title_9 [Provide $giver$'s $f.member$ friends with goo remains for study]
// HASH_VALUE 029D4FCB76250D17
// INDEX 2456
template_task_forage_give_29_title_10 [$giver$'s $f.member$ friends need someone to forage for goo remains for study]
//prospector / insects, welcomer / insects, scout / insects
// HASH_VALUE CCEBC37D6851ACAC
// INDEX 2457
template_task_forage_give_2_title_1 [Forage some insects]
// HASH_VALUE CE0B8B8BE8C1E89C
// INDEX 2458
template_task_forage_give_2_title_2 [Gather some insects]
// HASH_VALUE 0B5EBFF776AB4C8B
// INDEX 2459
template_task_forage_give_2_title_3 [$giver$ wants to get hold of some insects]
// HASH_VALUE 59DAF0431B21BFB6
// INDEX 2460
template_task_forage_give_2_title_4 [Supply $giver$ with some insects]
// HASH_VALUE 253957A71B783FB1
// INDEX 2461
template_task_forage_give_2_title_5 [Special order for insects]
// HASH_VALUE EF957038EF3488F3
// INDEX 2462
template_task_forage_give_2_title_6 [An order for insects]
// HASH_VALUE 582A948058C9AC3B
// INDEX 2463
template_task_forage_give_2_title_7 [Collect some insects]
// HASH_VALUE E404B6B2768CDE81
// INDEX 2464
template_task_forage_give_2_title_8 [$giver$ needs someone to collect some insects]
// HASH_VALUE 301A98508974C83E
// INDEX 2465
template_task_forage_give_2_title_9 [Provide $giver$ with insects]
// HASH_VALUE F536EEE81F4D1F07
// INDEX 2466
template_task_forage_give_2_title_10 [$giver$ needs someone to forage for insects]
//double fame prospector / conservateur
// HASH_VALUE A568A63ED371D46C
// INDEX 2467
template_task_forage_give_30_title_1 [Forage preservatives for $giver$'s $f.member$ friends]
// HASH_VALUE 67886E3FD371086A
// INDEX 2468
template_task_forage_give_30_title_2 [Gather preservatives for $giver$'s $f.member$ friends]
// HASH_VALUE EC193D5A4E75CF20
// INDEX 2469
template_task_forage_give_30_title_3 [$giver$'s $f.member$ friends are short of preservatives]
// HASH_VALUE 060AF62E8D4EDA00
// INDEX 2470
template_task_forage_give_30_title_4 [Supply $giver$'s $f.member$ friends with preservatives]
// HASH_VALUE ADD063C3A2FED214
// INDEX 2471
template_task_forage_give_30_title_5 [Special order for preservatives for $giver$'s $f.member$ friends]
// HASH_VALUE 9967439368F3DAA7
// INDEX 2472
template_task_forage_give_30_title_6 [An order for preservatives for $giver$'s $f.member$ friends]
// HASH_VALUE 2578A194CB4EA5A0
// INDEX 2473
template_task_forage_give_30_title_7 [Collect preservatives for $giver$'s $f.member$ friends]
// HASH_VALUE 8B20626B83BE84E1
// INDEX 2474
template_task_forage_give_30_title_8 [$giver$'s $f.member$ friends need someone to collect preservatives]
// HASH_VALUE AE89398C3F38E717
// INDEX 2475
template_task_forage_give_30_title_9 [Provide $giver$'s $f.member$ friends with preservatives]
// HASH_VALUE 0ED6766C6E8F849E
// INDEX 2476
template_task_forage_give_30_title_10 [$giver$'s $f.member$ friends need someone to forage for preservatives]
//prospector / food, welcomer / food, scout / food
// HASH_VALUE C0FAE46AEAF0A49A
// INDEX 2477
template_task_forage_give_3_title_1 [Forage some food]
// HASH_VALUE 443A746CEAF00C96
// INDEX 2478
template_task_forage_give_3_title_2 [Gather some food]
// HASH_VALUE 1E94C4D146A10C98
// INDEX 2479
template_task_forage_give_3_title_3 [$giver$ is short of food]
// HASH_VALUE 58EAE4435B317FB5
// INDEX 2480
template_task_forage_give_3_title_4 [Supply $giver$ with some food]
// HASH_VALUE 649897999B5716B6
// INDEX 2481
template_task_forage_give_3_title_5 [Special order for food]
// HASH_VALUE 5A44D737ABF87373
// INDEX 2482
template_task_forage_give_3_title_6 [An order for food]
// HASH_VALUE EA88543ADBD93B56
// INDEX 2483
template_task_forage_give_3_title_7 [Collect some food]
// HASH_VALUE C7CEB2AEB65CDE0E
// INDEX 2484
template_task_forage_give_3_title_8 [$giver$ needs someone to collect some food]
// HASH_VALUE 2FFA4C4F44D49864
// INDEX 2485
template_task_forage_give_3_title_9 [Provide $giver$ with food]
// HASH_VALUE F5FF1D85DF0C2304
// INDEX 2486
template_task_forage_give_3_title_10 [$giver$ needs someone to forage for food]
//prospector / kitin, welcomer / kitin, scout / kitin
// HASH_VALUE 07E6D5015BF5B859
// INDEX 2487
template_task_forage_give_4_title_1 [Collect some kitin remains for study]
// HASH_VALUE 56C1CB0CEE1673AF
// INDEX 2488
template_task_forage_give_4_title_2 [Gather some kitin remains for study]
// HASH_VALUE 873A0EA3B73C8CC2
// INDEX 2489
template_task_forage_give_4_title_3 [$giver$ needs some kitin remains for study]
// HASH_VALUE D0A27617D2248D9C
// INDEX 2490
template_task_forage_give_4_title_4 [Supply $giver$ with some kitin remains for study]
// HASH_VALUE EB4F5C850CA0342B
// INDEX 2491
template_task_forage_give_4_title_5 [Special order for kitin remains for study]
// HASH_VALUE 0A42ADACEF04BC66
// INDEX 2492
template_task_forage_give_4_title_6 [An order for kitin remains for study]
// HASH_VALUE 2DDA678D0C6B1EBB
// INDEX 2493
template_task_forage_give_4_title_7 [Collect kitin remains for study]
// HASH_VALUE DC130F6EAA345AB3
// INDEX 2494
template_task_forage_give_4_title_8 [$giver$ needs someone to assemble some kitin remains for study]
// HASH_VALUE 0E86DDA19402563E
// INDEX 2495
template_task_forage_give_4_title_9 [Provide $giver$ with some kitin remains for study]
// HASH_VALUE 2923AEDBD82A10E8
// INDEX 2496
template_task_forage_give_4_title_10 [$giver$ needs someone to forage for kitin remains for study]
//prospector / goo, welcomer / goo, scout / goo
// HASH_VALUE C07AC4060586DCAA
// INDEX 2497
template_task_forage_give_5_title_1 [Forage some goo remains for study]
// HASH_VALUE 829A8C07058610A8
// INDEX 2498
template_task_forage_give_5_title_2 [Gather some goo remains for study]
// HASH_VALUE C50645D376C3A829
// INDEX 2499
template_task_forage_give_5_title_3 [$giver$ needs some goo remains for study]
// HASH_VALUE 91175AC4362679F5
// INDEX 2500
template_task_forage_give_5_title_4 [Supply $giver$ with some goo remains for study]
// HASH_VALUE C4DF0F1317509632
// INDEX 2501
template_task_forage_give_5_title_5 [Special order for goo remains for study]
// HASH_VALUE 6E449905B079A013
// INDEX 2502
template_task_forage_give_5_title_6 [An order for goo remains for study]
// HASH_VALUE 6BE8C15A1C6A9C06
// INDEX 2503
template_task_forage_give_5_title_7 [Collect some goo remains for study]
// HASH_VALUE 9B9A2BD5E80091E3
// INDEX 2504
template_task_forage_give_5_title_8 [$giver$ needs someone to assemble some goo remains for study]
// HASH_VALUE E716902F9FB2B845
// INDEX 2505
template_task_forage_give_5_title_9 [Provide $giver$ with some goo remains for study]
// HASH_VALUE 55FC6FD6EF9AADE1
// INDEX 2506
template_task_forage_give_5_title_10 [$giver$ needs someone to forage for goo remains for study]
//prospector / conservateur, welcomer / conservateur, scout / conservateur
// HASH_VALUE 54DA548D1915A0AC
// INDEX 2507
template_task_forage_give_6_title_1 [Forage some preservatives]
// HASH_VALUE 971A208E19E6CCB1
// INDEX 2508
template_task_forage_give_6_title_2 [Gather some preservatives]
// HASH_VALUE D965F0855A26F4B1
// INDEX 2509
template_task_forage_give_6_title_3 [$giver$ is short of preservatives]
// HASH_VALUE 73B1DDA4DC019429
// INDEX 2510
template_task_forage_give_6_title_4 [Supply $giver$ with some preservatives]
// HASH_VALUE 27EA8FAA53B967B6
// INDEX 2511
template_task_forage_give_6_title_5 [Special order for preservatives]
// HASH_VALUE AF33B439AB3AE013
// INDEX 2512
template_task_forage_give_6_title_6 [An order for preservatives]
// HASH_VALUE ECF7DC8ED65AD052
// INDEX 2513
template_task_forage_give_6_title_7 [Collect some preservatives]
// HASH_VALUE 635B831AD1446384
// INDEX 2514
template_task_forage_give_6_title_8 [$giver$ needs someone to collect some preservatives]
// HASH_VALUE 4A2110C6071B89C9
// INDEX 2515
template_task_forage_give_6_title_9 [Provide $giver$ with some preservatives]
// HASH_VALUE 4D66E65DFBD3D482
// INDEX 2516
template_task_forage_give_6_title_10 [$giver$ needs someone to forage for preservatives]
//tribe welcomer / construction
// HASH_VALUE 61270995DA9EDE8B
// INDEX 2517
template_task_forage_give_7_title_1 [Forage some building raw materials for $f.mda$ $f.member$]
// HASH_VALUE 2347D196DA9E1289
// INDEX 2518
template_task_forage_give_7_title_2 [Gather some building raw materials for $f.mda$ $f.member$]
// HASH_VALUE 9D3F417175536D29
// INDEX 2519
template_task_forage_give_7_title_3 [$f.mda$ $f.member$ need some building raw materials]
// HASH_VALUE CDA6E93CD19C7634
// INDEX 2520
template_task_forage_give_7_title_4 [Supply $f.member$ with some building raw materials]
// HASH_VALUE 03FC37FD8A4801B3
// INDEX 2521
template_task_forage_give_7_title_5 [Special order for building raw materials for $f.mda$ $f.member$]
// HASH_VALUE 285FD65F118A269C
// INDEX 2522
template_task_forage_give_7_title_6 [An order for building raw materials for $f.mda$ $f.member$]
// HASH_VALUE 5836D1F7F639883A
// INDEX 2523
template_task_forage_give_7_title_7 [Forage building materials for $f.mda$ $f.member$]
// HASH_VALUE 1A5699F8F639BC38
// INDEX 2524
template_task_forage_give_7_title_8 [Gather building materials for $f.mda$ $f.member$]
// HASH_VALUE 897219A89A2A3DF7
// INDEX 2525
template_task_forage_give_7_title_9 [$f.mda$ $f.member$ need building materials]
// HASH_VALUE 0D8649D49A7E8500
// INDEX 2526
template_task_forage_give_7_title_10 [Provide $f.member$ with building materials]
//tribe welcomer / insects
// HASH_VALUE 1E7805D29EC845FF
// INDEX 2527
template_task_forage_give_8_title_1 [Forage some insects for $f.mda$ $f.member$]
// HASH_VALUE E098CDD39EC879FD
// INDEX 2528
template_task_forage_give_8_title_2 [Gather some insects for $f.mda$ $f.member$]
// HASH_VALUE 7C9BB66FB8EA1667
// INDEX 2529
template_task_forage_give_8_title_3 [$f.mda$ $f.member$ want to get hold of some insects]
// HASH_VALUE 0AF73CBE45E8BC57
// INDEX 2530
template_task_forage_give_8_title_4 [Provide $f.member$ with some insects]
// HASH_VALUE 5A34F4033B0D2F46
// INDEX 2531
template_task_forage_give_8_title_5 [Special order for insects for $f.mda$ $f.member$]
// HASH_VALUE 694DC86BB51EF58C
// INDEX 2532
template_task_forage_give_8_title_6 [An order for insects for $f.mda$ $f.member$]
// HASH_VALUE 66F1F0C0210FF17F
// INDEX 2533
template_task_forage_give_8_title_7 [Collect some insects for $f.mda$ $f.member$]
// HASH_VALUE 362B8981248CBBDF
// INDEX 2534
template_task_forage_give_8_title_8 [$f.mda$ $f.member$ need someone to gather some insects]
// HASH_VALUE 65D9D5E24D2A41BB
// INDEX 2535
template_task_forage_give_8_title_9 [Provide $f.mda$ $f.member$ with some insects]
// HASH_VALUE 362B8981248CBBDF
// INDEX 2536
template_task_forage_give_8_title_10 [$f.mda$ $f.member$ need someone to gather some insects]
//tribe welcomer / food
// HASH_VALUE 9D5F31AF0B063B72
// INDEX 2537
template_task_forage_give_9_title_1 [Forage some food for $f.mda$ $f.member$]
// HASH_VALUE 5F7FF9B00B066F70
// INDEX 2538
template_task_forage_give_9_title_2 [Gather some food for $f.mda$ $f.member$]
// HASH_VALUE 44E33C8845D08C5B
// INDEX 2539
template_task_forage_give_9_title_3 [$f.mda$ $f.member$ are short of food]
// HASH_VALUE D7AAC24C9A50CCB3
// INDEX 2540
template_task_forage_give_9_title_4 [Supply $f.member$ with some food]
// HASH_VALUE BA5CEC71EEDA063A
// INDEX 2541
template_task_forage_give_9_title_5 [Special order for food for $f.mda$ $f.member$]
// HASH_VALUE 05FA3C21B2F7BF8A
// INDEX 2542
template_task_forage_give_9_title_6 [An order for food for $f.mda$ $f.member$]
// HASH_VALUE 029E64761EE8BB7D
// INDEX 2543
template_task_forage_give_9_title_7 [Collect some food for $f.mda$ $f.member$]
// HASH_VALUE 7796CA6AD220EE7B
// INDEX 2544
template_task_forage_give_9_title_8 [$f.mda$ $f.member$ need someone to collect some food]
// HASH_VALUE 49B2487071449C9B
// INDEX 2545
template_task_forage_give_9_title_9 [Provide $f.mda$ $f.member$ with food]
// HASH_VALUE 5E1B7982638CEE6B
// INDEX 2546
template_task_forage_give_9_title_10 [$f.mda$ $f.member$ need someone to gather some food]
/* OLD VALUE : [Forage $qt1$ $i1$ of level $ql1$, and I will pay you $reward$.] */
// HASH_VALUE 3FA21013D9E82F5F
// INDEX 2547
template_task_forage_give_intro_1_money [Forage $qt1$ $i1$ of level $ql1$ and I will pay you $reward$ dapper(s).]
/* OLD VALUE : [Forage $qt1$ $i1$ of level $ql1$, and I will pay you $reward$. But be quick, it's very urgent.] */
// HASH_VALUE 17972066DC29DEC0
// INDEX 2548
template_task_forage_give_intro_1_money_timed [Forage $qt1$ $i1$ of level $ql1$ and I will pay you $reward$ dapper(s).\n
But be quick, it's very urgent!]
/* OLD VALUE : [Forage $qt1$ $i1$ of level $ql1$, and I will be grateful to you. But be quick, it's very urgent.] */
// HASH_VALUE D321F847CFD9D621
// INDEX 2549
template_task_forage_give_intro_1_fame_timed [Forage $qt1$ $i1$ of level $ql1$ and $f.mda$ $f.member$ will be grateful to you.\n
But be quick, it's very urgent!]
/* OLD VALUE : [Forage $qt1$ $i1$ of level $ql1$, and I will be grateful to you.] */
// HASH_VALUE FDD6A9383C134FBB
// INDEX 2550
template_task_forage_give_intro_1_fame [Forage $qt1$ $i1$ of level $ql1$ and $f.mda$ $f.member$ will be grateful to you]
/* OLD VALUE : [Harvest $qt1$ $i1$ of level $ql1$ and $qt2$ $i2$ of level $ql2$, and I will pay you $reward$.] */
// HASH_VALUE 04B7BE467EFC43C5
// INDEX 2551
template_task_forage_give_intro_2_money [Forage $qt1$ $i1$ of level $ql1$ and $qt2$ $i2$ of level $ql2$ and I will pay you $reward$ dapper(s).]
/* OLD VALUE : [Harvest $qt1$ $i1$ of level $ql1$ and $qt2$ $i2$ of level $ql2$, and I will pay you $reward$. But be quick, it's very urgent.] */
// HASH_VALUE 1EDB59A4AD4081E8
// INDEX 2552
template_task_forage_give_intro_2_money_timed [Forage $qt1$ $i1$ of level $ql1$ and $qt2$ $i2$ of level $ql2$ and I will pay you $reward$ dapper(s).\n
But be quick, it's very urgent!]
/* OLD VALUE : [Harvest some $qt1$ $i1$ of level $ql1$ and $qt2$ $i2$ of level $ql2$, and I will be grateful to you. But be quick, it's very urgent.] */
// HASH_VALUE ACF1245C2B4DAFE2
// INDEX 2553
template_task_forage_give_intro_2_fame_timed [Forage $qt1$ $i1$ of level $ql1$ and $qt2$ $i2$ of level $ql2$ and $f.mda$ $f.member$ will be grateful to you.\n
But be quick, it's very urgent!]
/* OLD VALUE : [Harvest some $qt1$ $i1$ of level $ql1$ and $qt2$ $i2$ of level $ql2$, and I will be grateful to you.] */
// HASH_VALUE 157CA999184D6977
// INDEX 2554
template_task_forage_give_intro_2_fame [Forage $qt1$ $i1$ of level $ql1$ and $qt2$ $i2$ of level $ql2$ and $f.mda$ $f.member$ will be grateful to you]
/* OLD VALUE : [Gather $qt1$ $i1$ of level $ql1$, $qt2$ $i2$ of level $ql2$ and $qt3$ $i3$ of level $ql3$, and I will pay you $reward$.] */
// HASH_VALUE 409E7BD790A82817
// INDEX 2555
template_task_forage_give_intro_3_money [Forage $qt1$ $i1$ of level $ql1$, $qt2$ $i2$ of level $ql2$ and $qt3$ $i3$ of level $ql3$ and I will pay you $reward$ dapper(s).]
/* OLD VALUE : [Gather $qt1$ $i1$ of level $ql1$, $qt2$ $i2$ of level $ql2$ and $qt3$ $i3$ of level $ql3$, and I will pay you $reward$. But be quick, it's very urgent.] */
// HASH_VALUE 16E9CAE6986EAF7D
// INDEX 2556
template_task_forage_give_intro_3_money_timed [Forage $qt1$ $i1$ of level $ql1$, $qt2$ $i2$ of level $ql2$ and $qt3$ $i3$ of level $ql3$ and I will pay you $reward$ dapper(s).\n
But be quick, it's very urgent!]
/* OLD VALUE : [Gather some $qt1$ $i1$ of level $ql1$, $qt2$ $i2$ of level $ql2$ and $qt3$ $i3$ of level $ql3$, and I will be grateful to you. But be quick, it's very urgent.] */
// HASH_VALUE 43494DB25650346F
// INDEX 2557
template_task_forage_give_intro_3_fame_timed [Forage $qt1$ $i1$ of level $ql1$, $qt2$ $i2$ of level $ql2$ and $qt3$ $i3$ of level $ql3$ and $f.mda$ $f.member$ will be grateful to you.\n
But be quick, it's very urgent!]
/* OLD VALUE : [Gather some $qt1$ $i1$ of level $ql1$, $qt2$ $i2$ of level $ql2$ and $qt3$ $i3$ of level $ql3$, and I will be grateful to you.] */
// HASH_VALUE 14050F613C2C9911
// INDEX 2558
template_task_forage_give_intro_3_fame [Forage $qt1$ $i1$ of level $ql1$, $qt2$ $i2$ of level $ql2$ and $qt3$ $i3$ of level $ql3$ and $f.mda$ $f.member$ will be grateful to you]
/* OLD VALUE : [Clean up the land, forage $qt1$ $i1$ of level $ql1$, and I will pay you $reward$.] */
// HASH_VALUE 3CD3E7D10D7B9410
// INDEX 2559
template_task_forage_intro_1_money [Clean up the land, forage $qt1$ $i1$ of level $ql1$ and I will pay you $reward$ dapper(s).]
/* OLD VALUE : [Clean up the land, forage $qt1$ $i1$ of level $ql1$, and I will pay you $reward$. But be quick, it's very urgent.] */
// HASH_VALUE 4FD3753CA4F00FD3
// INDEX 2560
template_task_forage_intro_1_money_timed [Clean up the land, forage $qt1$ $i1$ of level $ql1$ and I will pay you $reward$ dapper(s).\n
But be quick, it's very urgent!]
/* OLD VALUE : [Clean up the land, forage $qt1$ $i1$ of level $ql1$, and I will be grateful to you. But be quick, it's very urgent.] */
// HASH_VALUE 878D607AFC1FF1C9
// INDEX 2561
template_task_forage_intro_1_fame_timed [Clean up the land, forage $qt1$ $i1$ of level $ql1$ and $f.mda$ $f.member$ will be grateful to you.\n
But be quick, it's very urgent!]
/* OLD VALUE : [Clean up the land, forage $qt1$ $i1$ of level $ql1$, and I will be grateful to you.] */
// HASH_VALUE 844CB119242AE176
// INDEX 2562
template_task_forage_intro_1_fame [Clean up the land, forage $qt1$ $i1$ of level $ql1$ and $f.mda$ $f.member$ will be grateful to you.]
/* OLD VALUE : [Clean up the land, forage $qt1$ $i1$ of level $ql1$ and $qt2$ $i2$ of level $ql2$, and I will pay you $reward$.] */
// HASH_VALUE 473AEA96E52A97FC
// INDEX 2563
template_task_forage_intro_2_money [Clean up the land, forage $qt1$ $i1$ of level $ql1$ and $qt2$ $i2$ of level $ql2$ and I will pay you $reward$ dapper(s).]
/* OLD VALUE : [Clean up the land, forage $qt1$ $i1$ of level $ql1$ and $qt2$ $i2$ of level $ql2$, and I will pay you $reward$. But be quick, it's very urgent.] */
// HASH_VALUE 1D8539A5EDF01E62
// INDEX 2564
template_task_forage_intro_2_money_timed [Clean up the land, forage $qt1$ $i1$ of level $ql1$ and $qt2$ $i2$ of level $ql2$ and I will pay you $reward$ dapper(s).\n
But be quick, it's very urgent!]
/* OLD VALUE : [Clean up the land, forage $qt1$ $i1$ of level $ql1$ and $qt2$ $i2$ of level $ql2$, and I will be grateful to you. But be quick, it's very urgent.] */
// HASH_VALUE 4AE5BC71ABD2A354
// INDEX 2565
template_task_forage_intro_2_fame_timed [Clean up the land, forage $qt1$ $i1$ of level $ql1$ and $qt2$ $i2$ of level $ql2$ and $f.mda$ $f.member$ will be grateful to you.\n
But be quick, it's very urgent!]
/* OLD VALUE : [Clean up the land, forage $qt1$ $i1$ of level $ql1$ and $qt2$ $i2$ of level $ql2$, and I will be grateful to you.] */
// HASH_VALUE 1BA17E4E91AE08F6
// INDEX 2566
template_task_forage_intro_2_fame [Clean up the land, forage $qt1$ $i1$ of level $ql1$ and $qt2$ $i2$ of level $ql2$ and $f.mda$ $f.member$ will be grateful to you.]
/* OLD VALUE : [Clean up the land, forage $qt1$ $i1$ of level $ql1$, $qt2$ $i2$ of level $ql2$ and $qt3$ $i3$ of level $ql3$, and I will pay you $reward$.] */
// HASH_VALUE ABFF944F7BB90FEA
// INDEX 2567
template_task_forage_intro_3_money [Clean up the land, forage $qt1$ $i1$ of level $ql1$, $qt2$ $i2$ of level $ql2$ and $qt3$ $i3$ of level $ql3$ and I will pay you $reward$ dapper(s).]
/* OLD VALUE : [Clean up the land, forage $qt1$ $i1$ of level $ql1$, $qt2$ $i2$ of level $ql2$ and $qt3$ $i3$ of level $ql3$, and I will pay you $reward$. But be quick, it's very urgent.] */
// HASH_VALUE AE4043B053AE1F3D
// INDEX 2568
template_task_forage_intro_3_money_timed [Clean up the land, forage $qt1$ $i1$ of level $ql1$, $qt2$ $i2$ of level $ql2$ and $qt3$ $i3$ of level $ql3$ and I will pay you $reward$ dapper(s).\n
But be quick, it's very urgent!]
/* OLD VALUE : [Clean up the land, forage $qt1$ $i1$ of level $ql1$, $qt2$ $i2$ of level $ql2$ and $qt3$ $i3$ of level $ql3$, and I will be grateful to you. But be quick, it's very urgent.] */
// HASH_VALUE A1F03B110F38F71E
// INDEX 2569
template_task_forage_intro_3_fame_timed [Clean up the land, forage $qt1$ $i1$ of level $ql1$, $qt2$ $i2$ of level $ql2$ and $qt3$ $i3$ of level $ql3$ and $f.mda$ $f.member$ will be grateful to you.\n
But be quick, it's very urgent!]
/* OLD VALUE : [Clean up the land, forage $qt1$ $i1$ of level $ql1$, $qt2$ $i2$ of level $ql2$ and $qt3$ $i3$ of level $ql3$, and I will be grateful to you.] */
// HASH_VALUE 992AB4AB39EDA80F
// INDEX 2570
template_task_forage_intro_3_fame [Clean up the land, forage $qt1$ $i1$ of level $ql1$, $qt2$ $i2$ of level $ql2$ and $qt3$ $i3$ of level $ql3$ and $f.mda$ $f.member$ will be grateful to you.]
//default_text
// HASH_VALUE A7C366962F909C5E
// INDEX 2571
template_task_give_item_0_title_1 [Take something to $region$]
// HASH_VALUE 29D97785173AD72E
// INDEX 2572
template_task_give_item_0_title_2 [Deliver something to $region$]
// HASH_VALUE 4E21D492160973B4
// INDEX 2573
template_task_give_item_0_title_3 [Bring something to $region$]
// HASH_VALUE D83997A3D481CCC3
// INDEX 2574
template_task_give_item_0_title_4 [Transport something to $region$]
// HASH_VALUE E7F11AF75A019BB2
// INDEX 2575
template_task_give_item_0_title_5 [A delivery for $giver$ to $region$]
// HASH_VALUE 969A9F0CFD53A73C
// INDEX 2576
template_task_give_item_0_title_6 [$giver$ needs someone to make a delivery to $region$]
// HASH_VALUE 4FE329A4695DE079
// INDEX 2577
template_task_give_item_0_title_7 [$giver$ needs a carrier for a delivery to $region$]
// HASH_VALUE BCF3BEE6D4C4BEA3
// INDEX 2578
template_task_give_item_0_title_8 [$giver$ is looking for a carrier who is going to $region$]
// HASH_VALUE 86A0CCC0612C2716
// INDEX 2579
template_task_give_item_0_title_9 [$giver$ wants something taken to $region$]
// HASH_VALUE A4C671379D3D27FB
// INDEX 2580
template_task_give_item_0_title_10 [$giver$ wants something delivered to $region$]
//double fame supplier / heavy package
// HASH_VALUE 9F3F08A7E2A12781
// INDEX 2581
template_task_give_item_10_title_1 [Take a heavy parcel to $region$ for $giver$'s $f.member$ friends]
// HASH_VALUE ACFD394CDE367355
// INDEX 2582
template_task_give_item_10_title_2 [Deliver a heavy parcel to $region$ for $giver$'s $f.member$ friends]
// HASH_VALUE C6B11AD389AD0986
// INDEX 2583
template_task_give_item_10_title_3 [Bring a heavy parcel to $region$ for $giver$'s $f.member$ friends]
// HASH_VALUE 24C3D2E7C7111204
// INDEX 2584
template_task_give_item_10_title_4 [Transport a heavy parcel to $region$ for $giver$'s $f.member$ friends]
// HASH_VALUE 47B3FDC00E670064
// INDEX 2585
template_task_give_item_10_title_5 [A heavy parcel to be delivered to $region$ for $giver$'s $f.member$ friends]
// HASH_VALUE 2DBCF3CA4CBDB283
// INDEX 2586
template_task_give_item_10_title_6 [$giver$'s $f.member$ friends need someone to deliver a heavy parcel to $region$]
// HASH_VALUE D2CB2B55767FE558
// INDEX 2587
template_task_give_item_10_title_7 [$giver$'s $f.member$ friends need a carrier to deliver a heavy parcel to $region$]
// HASH_VALUE F6F54B876177BC40
// INDEX 2588
template_task_give_item_10_title_8 [$giver$'s $f.member$ friends are looking for a carrier who is going to $region$ to take a heavy parcel]
// HASH_VALUE F1BA4C48C9D96C77
// INDEX 2589
template_task_give_item_10_title_9 [$giver$'s $f.member$ friends want a heavy parcel taken to $region$]
// HASH_VALUE 676582F4C71D7C46
// INDEX 2590
template_task_give_item_10_title_10 [$giver$'s $f.member$ friends want a heavy parcel brought to $region$]
//double fame supplier / medicine
// HASH_VALUE 8004EE40D6B611BB
// INDEX 2591
template_task_give_item_11_title_1 [Take some medicine to $region$ for $giver$'s $f.member$ friends]
// HASH_VALUE 12F9BEC76CAFE5CF
// INDEX 2592
template_task_give_item_11_title_2 [Deliver some medicine to $region$ for $giver$'s $f.member$ friends]
// HASH_VALUE DE4A80A3DF56F20D
// INDEX 2593
template_task_give_item_11_title_3 [Bring some medicine to $region$ for $giver$'s $f.member$ friends]
// HASH_VALUE 7A6CBB6EDFAA78D4
// INDEX 2594
template_task_give_item_11_title_4 [Transport some medicine to $region$ for $giver$'s $f.member$ friends]
// HASH_VALUE 19B047F999956521
// INDEX 2595
template_task_give_item_11_title_5 [Some medicine to be delivered to $region$ for $giver$'s $f.member$ friends]
// HASH_VALUE BE87F6C8DECF78C1
// INDEX 2596
template_task_give_item_11_title_6 [$giver$'s $f.member$ friends need someone to deliver some medicine to $region$]
// HASH_VALUE 02AA5486D362FE05
// INDEX 2597
template_task_give_item_11_title_7 [$giver$'s $f.member$ friends need a carrier to deliver some medicine to $region$]
// HASH_VALUE B9B490927236E7FF
// INDEX 2598
template_task_give_item_11_title_8 [$giver$'s $f.member$ friends are looking for a carrier who is going to $region$ to take some medicine]
// HASH_VALUE 344CBB7CDEEA7882
// INDEX 2599
template_task_give_item_11_title_9 [$giver$'s $f.member$ friends want some medicine brought to $region$]
// HASH_VALUE 9E1536662E7B6763
// INDEX 2600
template_task_give_item_11_title_10 [$giver$'s $f.member$ friends want some medicine delivered to $region$]
//double fame messenger / report, patrolman / report
// HASH_VALUE B9732560E7342068
// INDEX 2601
template_task_give_item_12_title_1 [Take a report to $region$ for $giver$'s $f.member$ friends]
// HASH_VALUE DC7D1E4B98FD819D
// INDEX 2602
template_task_give_item_12_title_2 [Deliver a report to $region$ for $giver$'s $f.member$ friends]
// HASH_VALUE 9727FDEBD68EA5F2
// INDEX 2603
template_task_give_item_12_title_3 [Bring a report to $region$ for $giver$'s $f.member$ friends]
// HASH_VALUE 71A46E539887F51C
// INDEX 2604
template_task_give_item_12_title_4 [Transport a report to $region$ for $giver$'s $f.member$ friends]
// HASH_VALUE 27430B6CC22E4AEE
// INDEX 2605
template_task_give_item_12_title_5 [A report to be delivered to $region$ for $giver$'s $f.member$ friends]
// HASH_VALUE 205395E64E4FE49F
// INDEX 2606
template_task_give_item_12_title_6 [$giver$'s $f.member$ friends need someone to dispatch a report to $region$]
// HASH_VALUE 58152386DD230F71
// INDEX 2607
template_task_give_item_12_title_7 [$giver$'s $f.member$ friends need a messenger to dispatch a report to $region$]
// HASH_VALUE 9D087DA5DAB5934C
// INDEX 2608
template_task_give_item_12_title_8 [$giver$'s $f.member$ friends are looking for a messenger who is going to $region$ to take a report]
// HASH_VALUE 08A132275699D71C
// INDEX 2609
template_task_give_item_12_title_9 [$giver$'s $f.member$ friends want a report sent to $region$]
// HASH_VALUE 2E094ECDA24EC833
// INDEX 2610
template_task_give_item_12_title_10 [$giver$'s $f.member$ friends want a report delivered to $region$]
//double fame messenger / order, patrolman / order
// HASH_VALUE 76C32D6A53182066
// INDEX 2611
template_task_give_item_13_title_1 [Take an order to $region$ for $giver$'s $f.member$ friends]
// HASH_VALUE 5E58574B172C559F
// INDEX 2612
template_task_give_item_13_title_2 [Deliver an order to $region$ for $giver$'s $f.member$ friends]
// HASH_VALUE D5472599698E9DE5
// INDEX 2613
template_task_give_item_13_title_3 [Bring an order to $region$ for $giver$'s $f.member$ friends]
// HASH_VALUE 04A46646D6A71DCA
// INDEX 2614
template_task_give_item_13_title_4 [Transport an order to $region$ for $giver$'s $f.member$ friends]
// HASH_VALUE A91E446C415D1EF0
// INDEX 2615
template_task_give_item_13_title_5 [An order to be delivered to $region$ for $giver$'s $f.member$ friends]
// HASH_VALUE 64715156018A035D
// INDEX 2616
template_task_give_item_13_title_6 [$giver$'s $f.member$ friends need someone to take an order to $region$]
// HASH_VALUE 154ADF40DC5617CE
// INDEX 2617
template_task_give_item_13_title_7 [$giver$'s $f.member$ friends need a messenger to deliver an order to $region$]
// HASH_VALUE A4D54E18233A78D1
// INDEX 2618
template_task_give_item_13_title_8 [$giver$'s $f.member$ friends are looking for a messenger who is going to $region$ to deliver an order for them]
// HASH_VALUE 5E48F4142AE70362
// INDEX 2619
template_task_give_item_13_title_9 [$giver$ wants an order of his $f.member$ friends to be taken to $region$]
// HASH_VALUE 980EBD7D07B70762
// INDEX 2620
template_task_give_item_13_title_10 [$giver$ wants an order of his $f.member$ friends to be delivered to $region$]
//double fame messenger / message, patrolman / message
/* OLD VALUE : [Take a message to $region$ for $giver$'s friends.] */
// HASH_VALUE FECEB0DEA5044190
// INDEX 2621
template_task_give_item_18_title [Deliver a message to $region$ for $giver$'s $f.member$ friends]
//supplier / light package
// HASH_VALUE D8784C92D55CBC23
// INDEX 2622
template_task_give_item_1_title_1 [Take a light parcel to $region$]
// HASH_VALUE 28F5AAF2080684A7
// INDEX 2623
template_task_give_item_1_title_2 [Deliver a light parcel to $region$]
// HASH_VALUE A9B8C44471F98E64
// INDEX 2624
template_task_give_item_1_title_3 [Bring a light parcel to $region$]
// HASH_VALUE 0C0F57C5AA18BC75
// INDEX 2625
template_task_give_item_1_title_4 [Transport a light parcel to $region$]
// HASH_VALUE DAB22A8F4E93E0E5
// INDEX 2626
template_task_give_item_1_title_5 [A light parcel to deliver to $region$ for $giver$]
// HASH_VALUE 2C941442D9D869E4
// INDEX 2627
template_task_give_item_1_title_6 [$giver$ needs someone to deliver a light parcel to $region$]
// HASH_VALUE 555633094008996B
// INDEX 2628
template_task_give_item_1_title_7 [$giver$ needs a carrier to deliver a light parcel to $region$]
// HASH_VALUE 0B3EF42CA2A6C544
// INDEX 2629
template_task_give_item_1_title_8 [$giver$ is looking for a carrier who is going to $region$ to carry a light parcel]
// HASH_VALUE E7E0AA43DEB7AA49
// INDEX 2630
template_task_give_item_1_title_9 [$giver$ wants a light parcel taken to $region$]
// HASH_VALUE 27E03DBF7B4D8836
// INDEX 2631
template_task_give_item_1_title_10 [$giver$ wants a light parcel delivered to $region$]
//supplier / medium package
// HASH_VALUE B62AF9FD29A2CEDA
// INDEX 2632
template_task_give_item_2_title_1 [Take a medium-sized parcel to $region$]
// HASH_VALUE 038F3B77F5BDF012
// INDEX 2633
template_task_give_item_2_title_2 [Deliver a medium-sized parcel to $region$]
// HASH_VALUE 706E71ED89426CDF
// INDEX 2634
template_task_give_item_2_title_3 [Bring a medium-sized parcel to $region$]
// HASH_VALUE 2458354071CE691E
// INDEX 2635
template_task_give_item_2_title_4 [Transport a medium-sized parcel to $region$]
// HASH_VALUE D64AC5986C698658
// INDEX 2636
template_task_give_item_2_title_5 [A medium-sized parcel to deliver to $region$ for $giver$]
// HASH_VALUE 95DA26F9B78A164F
// INDEX 2637
template_task_give_item_2_title_6 [$giver$ needs someone to deliver a medium-sized parcel to $region$]
// HASH_VALUE 77D020241BBE3FCF
// INDEX 2638
template_task_give_item_2_title_7 [$giver$ needs a carrier to deliver a medium-sized parcel to $region$]
// HASH_VALUE 92197825FD2D32C8
// INDEX 2639
template_task_give_item_2_title_8 [$giver$ is looking for a carrier who is going to $region$ to carry a medium-sized parcel]
// HASH_VALUE AB1B5AA93A1DD425
// INDEX 2640
template_task_give_item_2_title_9 [$giver$ wants a medium-sized parcel taken to $region$]
// HASH_VALUE E72C5A8E5843799C
// INDEX 2641
template_task_give_item_2_title_10 [$giver$ wants a medium-sized parcel delivered to $region$]
//supplier / heavy package
// HASH_VALUE 1959348ED45CBC23
// INDEX 2642
template_task_give_item_3_title_1 [Take a heavy parcel to $region$]
// HASH_VALUE 27B5AAF20856BCA1
// INDEX 2643
template_task_give_item_3_title_2 [Deliver a heavy parcel to $region$]
// HASH_VALUE 2C58B44071F98E69
// INDEX 2644
template_task_give_item_3_title_3 [Bring a heavy parcel to $region$]
// HASH_VALUE 0C0F57CA2DB8AC71
// INDEX 2645
template_task_give_item_3_title_4 [Transport a heavy parcel to $region$]
// HASH_VALUE D9722A8F4EE318DF
// INDEX 2646
template_task_give_item_3_title_5 [A heavy parcel to deliver to $region$ for $giver$]
// HASH_VALUE 2B9414421AB951E0
// INDEX 2647
template_task_give_item_3_title_6 [$giver$ needs someone to deliver a heavy parcel to $region$]
// HASH_VALUE 55564717BFC8896B
// INDEX 2648
template_task_give_item_3_title_7 [$giver$ needs a carrier to deliver a heavy parcel to $region$]
// HASH_VALUE F5C9DE53BF0AF127
// INDEX 2649
template_task_give_item_3_title_8 [$giver$ is looking for carrier who is going to $region$ to carry a heavy parcel]
// HASH_VALUE 6A809A3FDEB7AA4E
// INDEX 2650
template_task_give_item_3_title_9 [$giver$ wants a heavy parcel taken to $region$]
// HASH_VALUE AA802DBB7B4D883B
// INDEX 2651
template_task_give_item_3_title_10 [$giver$ wants a heavy parcel delivered to $region$]
//supplier / medicine
// HASH_VALUE AA24378CA9B38261
// INDEX 2652
template_task_give_item_4_title_1 [Take some medicine to $region$]
// HASH_VALUE A7596F6497BA6F62
// INDEX 2653
template_task_give_item_4_title_2 [Deliver some medicine to $region$]
// HASH_VALUE 5864AC8A4C1187AF
// INDEX 2654
template_task_give_item_4_title_3 [Bring some medicine to $region$]
// HASH_VALUE 5727501059C4A4BB
// INDEX 2655
template_task_give_item_4_title_4 [Transport some medicine to $region$]
// HASH_VALUE 7A14F9850E6605A8
// INDEX 2656
template_task_give_item_4_title_5 [Some medicine to deliver to $region$ for $giver$]
// HASH_VALUE BDA6DA80AB8454DE
// INDEX 2657
template_task_give_item_4_title_6 [$giver$ needs someone to deliver some medicine to $region$]
// HASH_VALUE B23960C4EFA7B29C
// INDEX 2658
template_task_give_item_4_title_7 [$giver$ needs a carrier to deliver some medicine to $region$]
// HASH_VALUE CD82B8C5D116A595
// INDEX 2659
template_task_give_item_4_title_8 [$giver$ is looking for a carrier who is going to $region$ to carry some medicine]
// HASH_VALUE 931195466DECEFF5
// INDEX 2660
template_task_give_item_4_title_9 [$giver$ wants some medicine taken to $region$]
// HASH_VALUE CF22952B8B12946C
// INDEX 2661
template_task_give_item_4_title_10 [$giver$ wants some medicine delivered to $region$]
//messenger / report, patrolman / report
// HASH_VALUE 57FA6B736CB58222
// INDEX 2662
template_task_give_item_5_title_1 [Take $giver$'s report to $region$]
// HASH_VALUE 615F4064C7E6E46F
// INDEX 2663
template_task_give_item_5_title_2 [Deliver $giver$'s report to $region$]
// HASH_VALUE AE3547FAD9118A62
// INDEX 2664
template_task_give_item_5_title_3 [Bring $giver$'s report to $region$]
// HASH_VALUE 742753C3AF953F2B
// INDEX 2665
template_task_give_item_5_title_4 [Transport $giver$'s report to $region$]
// HASH_VALUE 6050189F4973911C
// INDEX 2666
template_task_give_item_5_title_5 [$giver$'s report to deliver to $region$]
// HASH_VALUE 2D26465E0D50F3FC
// INDEX 2667
template_task_give_item_5_title_6 [$giver$ needs someone to dispatch a report to $region$]
// HASH_VALUE BCFA71304512819C
// INDEX 2668
template_task_give_item_5_title_7 [$giver$ needs a messenger to dispatch a report to $region$]
// HASH_VALUE F0C9059CC3D23101
// INDEX 2669
template_task_give_item_5_title_8 [$giver$ is looking for a messenger who is going to $region$ to carry a report]
// HASH_VALUE 092F2D923E36A8D3
// INDEX 2670
template_task_give_item_5_title_9 [$giver$ wants a report taken to $region$]
// HASH_VALUE 43F5F6FB1B06ACD3
// INDEX 2671
template_task_give_item_5_title_10 [$giver$ wants a report delivered to $region$]
//messenger / order, ambassador / order, tribe / order, welcomer / order, patrolman / order
// HASH_VALUE 82DF377057652A8F
// INDEX 2672
template_task_give_item_6_title_1 [Take an order to $region$ for $giver$]
// HASH_VALUE A01A6C4E22F01DA2
// INDEX 2673
template_task_give_item_6_title_2 [Deliver an order to $region$ for $giver$]
// HASH_VALUE 42683BA69CB03F12
// INDEX 2674
template_task_give_item_6_title_3 [Bring an order to $region$ for $giver$]
// HASH_VALUE 37C6087343C833D7
// INDEX 2675
template_task_give_item_6_title_4 [Transport an order to $region$ for $giver$]
// HASH_VALUE EBE0596F4C21E6F3
// INDEX 2676
template_task_give_item_6_title_5 [An order to be delivered to $region$ for $giver$]
// HASH_VALUE E061651C516EAF6C
// INDEX 2677
template_task_give_item_6_title_6 [$giver$ needs someone to take an order to $region$]
// HASH_VALUE 00182DA0F84DA05A
// INDEX 2678
template_task_give_item_6_title_7 [$giver$ needs a messenger to take an order to $region$]
// HASH_VALUE 2F38ACA9C0F90A36
// INDEX 2679
template_task_give_item_6_title_8 [$giver$ is looking for a messenger who is going to $region$ to deliver an order]
// HASH_VALUE 35602D92889E8820
// INDEX 2680
template_task_give_item_6_title_9 [$giver$ wants an order sent to $region$]
// HASH_VALUE 81151EA9AE06A4C6
// INDEX 2681
template_task_give_item_6_title_10 [$giver$ wants an order delivered to $region$]
//messenger / message, ambassador / message, tribe / message, welcomer / message, patrolman / message
// HASH_VALUE 3F9807FD5C9C10CD
// INDEX 2682
template_task_give_item_7_title_1 [Take a message to $region$ for $giver$]
// HASH_VALUE 021BBA07B1204B96
// INDEX 2683
template_task_give_item_7_title_2 [Deliver a message to $region$ for $giver$]
// HASH_VALUE 25A771B6724B3805
// INDEX 2684
template_task_give_item_7_title_3 [Bring a message to $region$ for $giver$]
// HASH_VALUE 0D610166260769E7
// INDEX 2685
template_task_give_item_7_title_4 [Transport a message to $region$ for $giver$]
// HASH_VALUE DD623A6B0A76D4B6
// INDEX 2686
template_task_give_item_7_title_5 [A message to be delivered to $region$ for $giver$]
// HASH_VALUE 975A0A5A7B8259FD
// INDEX 2687
template_task_give_item_7_title_6 [$giver$ needs someone to dispatch a message to $region$]
// HASH_VALUE 2A2CD731AF464598
// INDEX 2688
template_task_give_item_7_title_7 [$giver$ needs a messenger to dispatch a message to $region$]
// HASH_VALUE 6F98E15B1948FA45
// INDEX 2689
template_task_give_item_7_title_8 [$giver$ is looking for a messenger who is going to $region$ to deliver a message]
// HASH_VALUE 8CEF159F298A74C2
// INDEX 2690
template_task_give_item_7_title_9 [$giver$ wants a message sent to $region$]
// HASH_VALUE 4890CCC08EEB0B0E
// INDEX 2691
template_task_give_item_7_title_10 [$giver$ wants a message taken to $region$]
//double fame supplier / light package
// HASH_VALUE 5E5E20ABE3A12781
// INDEX 2692
template_task_give_item_8_title_1 [Take a light parcel to $region$ for $giver$'s $f.member$ friends]
// HASH_VALUE AD3D394CDEE63B5B
// INDEX 2693
template_task_give_item_8_title_2 [Deliver a light parcel to $region$ for $giver$'s $f.member$ friends]
// HASH_VALUE 43112AD789AD0981
// INDEX 2694
template_task_give_item_8_title_3 [Bring a light parcel to $region$ for $giver$'s $f.member$ friends]
// HASH_VALUE 24C3D2E244712208
// INDEX 2695
template_task_give_item_8_title_4 [Transport a light parcel to $region$ for $giver$'s $f.member$ friends]
// HASH_VALUE 48F3FDC00E17C86A
// INDEX 2696
template_task_give_item_8_title_5 [A light parcel to be delivered to $region$ for $giver$'s $f.member$ friends]
// HASH_VALUE ECDB0BCE4DBDB283
// INDEX 2697
template_task_give_item_8_title_6 [$giver$'s $f.member$ friends need someone to deliver a light parcel to $region$]
// HASH_VALUE 530B3B55767FD14A
// INDEX 2698
template_task_give_item_8_title_7 [$giver$'s $f.member$ friends need a carrier to deliver a light parcel to $region$]
// HASH_VALUE 354CE0EF20ECB0FF
// INDEX 2699
template_task_give_item_8_title_8 [$giver$'s $f.member$ friends are looking for a carrier who is going to $region$ to deliver a light parcel]
// HASH_VALUE F1BA4C4346397C7B
// INDEX 2700
template_task_give_item_8_title_9 [$giver$'s $f.member$ friends want a light parcel taken to $region$]
// HASH_VALUE 8E502A3086390FF7
// INDEX 2701
template_task_give_item_8_title_10 [$giver$'s $f.member$ friends want a light parcel delivered to $region$]
//double fame supplier / medium package
// HASH_VALUE 8C0AB0B1AEEA5D34
// INDEX 2702
template_task_give_item_9_title_1 [Take a medium-sized parcel to $region$ for $giver$'s $f.member$ friends]
// HASH_VALUE 6E2F8ADACAB2667F
// INDEX 2703
template_task_give_item_9_title_2 [Deliver a medium-sized parcel to $region$ for $giver$'s $f.member$ friends]
// HASH_VALUE F6544506AC87D73D
// INDEX 2704
template_task_give_item_9_title_3 [Bring a medium-sized parcel to $region$ for $giver$'s $f.member$ friends]
// HASH_VALUE 479DA09EF7B43D37
// INDEX 2705
template_task_give_item_9_title_4 [Transport a medium-sized parcel to $region$ for $giver$'s $f.member$ friends]
// HASH_VALUE 75E6130CF798E6D1
// INDEX 2706
template_task_give_item_9_title_5 [A medium-sized parcel to be delivered to $region$ for $giver$'s $f.member$ friends]
// HASH_VALUE CA8DB839B603C43A
// INDEX 2707
template_task_give_item_9_title_6 [$giver$'s $f.member$ friends need someone to deliver a medium-sized parcel to $region$]
// HASH_VALUE 2EC1E1B998F9BE65
// INDEX 2708
template_task_give_item_9_title_7 [$giver$'s $f.member$ friends need a carrier to deliver a medium-sized parcel to $region$]
// HASH_VALUE 15EA5CA5D03968AF
// INDEX 2709
template_task_give_item_9_title_8 [$giver$'s $f.member$ friends are looking for a carrier who is going to $region$ to take a medium-sized parcel]
// HASH_VALUE 4D20761F0A742CE1
// INDEX 2710
template_task_give_item_9_title_9 [$giver$'s $f.member$ friends want a medium-sized parcel taken to $region$]
// HASH_VALUE 6B461B9646852CC6
// INDEX 2711
template_task_give_item_9_title_10 [$giver$'s $f.member$ friends want a medium-sized parcel delivered to $region$]
/* OLD VALUE : [Take $qt1$ $i1$ to $dest1$ for me, please, he is in $region$, I will pay you $reward$.] */
// HASH_VALUE DAE07E0F822D3601
// INDEX 2712
template_task_give_item_intro_1_money [Take $qt1$ $i1$ to $dest1$ for me, you will find him in $region$ and I will pay you $reward$ dapper(s).]
/* OLD VALUE : [Take $qt1$ $i1$ to $dest1$ for me, please, he is in $region$, I will pay you $reward$. But be quick, it's very urgent.] */
// HASH_VALUE B2D58E62856EE562
// INDEX 2713
template_task_give_item_intro_1_money_timed [Take $qt1$ $i1$ to $dest1$ for me, you will find him in $region$ and I will pay you $reward$ dapper(s).\n
But be quick, it's very urgent!]
/* OLD VALUE : [Take $qt1$ $i1$ to $dest1$ for me, please, he is in $region$, I will be grateful to you. But be quick, it's very urgent.] */
// HASH_VALUE 6E5F6643781EDDC3
// INDEX 2714
template_task_give_item_intro_1_fame_timed [Take $qt1$ $i1$ to $dest1$ for me, you will find him in $region$ and $f.mda$ $f.member$ will be grateful to you.\n
But be quick, it's very urgent!]
/* OLD VALUE : [Take $qt1$ $i1$ to $dest1$ for me, please, he is in $region$, I will be grateful to you.] */
// HASH_VALUE 981417347058565D
// INDEX 2715
template_task_give_item_intro_1_fame [Take $qt1$ $i1$ to $dest1$ for me, you will find him in $region$ and $f.mda$ $f.member$ will be grateful to you.]
//default text with bandits
// HASH_VALUE 76A2AB6A42174BC4
// INDEX 2716
template_task_kill_npc_0_title_bandit_1 [Kill some $target$ in $region$ for $giver$]
// HASH_VALUE BDCEC51A90393A78
// INDEX 2717
template_task_kill_npc_0_title_bandit_2 [Eliminate some $target$ in $region$ for $giver$]
// HASH_VALUE 7552AB650168FE18
// INDEX 2718
template_task_kill_npc_0_title_bandit_3 [Fight the $target$ in $region$ for $giver$]
// HASH_VALUE 9B1EF01B7833C33F
// INDEX 2719
template_task_kill_npc_0_title_bandit_4 [Wipe out some $target$ in $region$ for $giver$]
// HASH_VALUE D411B61F95044506
// INDEX 2720
template_task_kill_npc_0_title_bandit_5 [$giver$ needs some help to eliminate some $target$ in $region$]
// HASH_VALUE 79436E9C81196051
// INDEX 2721
template_task_kill_npc_0_title_bandit_6 [$giver$ needs some help to kill some $target$ in $region$]
// HASH_VALUE 38F3824996D94C51
// INDEX 2722
template_task_kill_npc_0_title_bandit_7 [$giver$ needs some help to fight the $target$ in $region$]
// HASH_VALUE 430A0E8DC229A5CF
// INDEX 2723
template_task_kill_npc_0_title_bandit_8 [$giver$ needs some help to wipe out some $target$ in $region$]
// HASH_VALUE D7326F637B6240F5
// INDEX 2724
template_task_kill_npc_0_title_bandit_9 [$giver$ needs someone to kill some $target$ in $region$]
// HASH_VALUE 95325B5EBD2D91F1
// INDEX 2725
template_task_kill_npc_0_title_bandit_10 [$giver$ needs someone to fight the $target$ in $region$]
//default text with tribe
// HASH_VALUE A0AC824520A5089B
// INDEX 2726
template_task_kill_npc_0_title_tribe_1 [Kill some $target.member$ in $region$ for $giver$]
// HASH_VALUE F6C520C6BF94A5F3
// INDEX 2727
template_task_kill_npc_0_title_tribe_2 [Eliminate some $target.member$ in $region$ for $giver$]
// HASH_VALUE 9F5C8240DFF6BBEF
// INDEX 2728
template_task_kill_npc_0_title_tribe_3 [Fight the $target.member$ in $region$ for $giver$]
// HASH_VALUE 79ACADF2A23D9A1A
// INDEX 2729
template_task_kill_npc_0_title_tribe_4 [Wipe out some $target.member$ in $region$ for $giver$]
// HASH_VALUE 79A000B94B7F7311
// INDEX 2730
template_task_kill_npc_0_title_tribe_5 [$giver$ needs some help to wipe out some $target.member$ in $region$]
// HASH_VALUE 02993CDEB7AF527D
// INDEX 2731
template_task_kill_npc_0_title_tribe_6 [$giver$ needs some help to kill some $target.member$ in $region$]
// HASH_VALUE C149508BCC6F3E7D
// INDEX 2732
template_task_kill_npc_0_title_tribe_7 [$giver$ needs some help to fight the $target.member$ in $region$]
// HASH_VALUE 79A000B94B7F7311
// INDEX 2733
template_task_kill_npc_0_title_tribe_8 [$giver$ needs some help to wipe out some $target.member$ in $region$]
// HASH_VALUE 05F407C86786935E
// INDEX 2734
template_task_kill_npc_0_title_tribe_9 [$giver$ needs someone to kill some $target.member$ in $region$]
// HASH_VALUE C3F4F3C3A951E45A
// INDEX 2735
template_task_kill_npc_0_title_tribe_10 [$giver$ needs someone to fight the $target.member$ in $region$]
//Karavan
// HASH_VALUE D8A4A0520AC6382D
// INDEX 2736
template_task_kill_npc_1_title_bandit_1 [Kill some $target$ for the Karavan in $region$]
// HASH_VALUE 78866AA7980CDA97
// INDEX 2737
template_task_kill_npc_1_title_bandit_2 [Eliminate some $target$ for the Karavan in $region$]
// HASH_VALUE D754A04DC917EB81
// INDEX 2738
template_task_kill_npc_1_title_bandit_3 [Fight the $target$ for the Karavan in $region$]
// HASH_VALUE 63CDDD84DA35B827
// INDEX 2739
template_task_kill_npc_1_title_bandit_4 [Wipe out some $target$ for the Karavan in $region$]
// HASH_VALUE F21D53E87B82A099
// INDEX 2740
template_task_kill_npc_1_title_bandit_5 [The Karavan need some help to eliminate some $target$ in $region$]
// HASH_VALUE 1118986F0EAC2D87
// INDEX 2741
template_task_kill_npc_1_title_bandit_6 [The Karavan need some help to kill some $target$ in $region$]
// HASH_VALUE 3D5D886A0E5C198C
// INDEX 2742
template_task_kill_npc_1_title_bandit_7 [The Karavan need some help to fight the $target$ in $region$]
// HASH_VALUE 4D295CC0AD5E1EAF
// INDEX 2743
template_task_kill_npc_1_title_bandit_8 [The Karavan need some help to wipe out some $target$ in $region$]
// HASH_VALUE C3D66A67370329C7
// INDEX 2744
template_task_kill_npc_1_title_bandit_9 [The Karavan need someone to kill some $target$ in $region$]
// HASH_VALUE 82271DBB36B329C2
// INDEX 2745
template_task_kill_npc_1_title_bandit_10 [The Karavan need someone to fight the $target$ in $region$]
//Karavan
// HASH_VALUE FA8402821B97B416
// INDEX 2746
template_task_kill_npc_1_title_tribe_1 [Kill some $target.member$ for the Karavan in $region$]
// HASH_VALUE BE740D2F21969ADB
// INDEX 2747
template_task_kill_npc_1_title_tribe_2 [Eliminate some $target.member$ for the Karavan in $region$]
// HASH_VALUE F934027DDAE8676A
// INDEX 2748
template_task_kill_npc_1_title_tribe_3 [Fight the $target.member$ for the Karavan in $region$]
// HASH_VALUE 749E596DFC151A57
// INDEX 2749
template_task_kill_npc_1_title_tribe_4 [Wipe out some $target.member$ for the Karavan in $region$]
// HASH_VALUE 7B73212AB11892C5
// INDEX 2750
template_task_kill_npc_1_title_tribe_5 [The Karavan need some help to eliminate some $target.member$ in $region$]
// HASH_VALUE A1663D2B190EC23A
// INDEX 2751
template_task_kill_npc_1_title_tribe_6 [The Karavan need some help to kill some $target.member$ in $region$]
// HASH_VALUE CDAB2D2619BEAE3F
// INDEX 2752
template_task_kill_npc_1_title_tribe_7 [The Karavan need some help to fight the $target.member$ in $region$]
// HASH_VALUE 588BF1733DACC36B
// INDEX 2753
template_task_kill_npc_1_title_tribe_8 [The Karavan need some help to wipe out some $target.member$ in $region$]
// HASH_VALUE 1C11733C91CDD9ED
// INDEX 2754
template_task_kill_npc_1_title_tribe_9 [The Karavan need someone to kill some $target.member$ in $region$]
// HASH_VALUE DB622690907DD9E8
// INDEX 2755
template_task_kill_npc_1_title_tribe_10 [The Karavan need someone to fight the $target.member$ in $region$]
//Kami
// HASH_VALUE AC50BC64337AA9C3
// INDEX 2756
template_task_kill_npc_2_title_bandit_1 [Kill some $target$ for the Kami in $region$]
// HASH_VALUE 4A47C1F3477C2238
// INDEX 2757
template_task_kill_npc_2_title_bandit_2 [Eliminate some $target$ for the Kami in $region$]
// HASH_VALUE AB00BC5FF2CB5C17
// INDEX 2758
template_task_kill_npc_2_title_bandit_3 [Fight the $target$ for the Kami in $region$]
// HASH_VALUE 8C814E1AAEE1D439
// INDEX 2759
template_task_kill_npc_2_title_bandit_4 [Wipe out some $target$ for the Kami in $region$]
// HASH_VALUE E897BA7264DB0B2A
// INDEX 2760
template_task_kill_npc_2_title_bandit_5 [The Kami need help to eliminate some $target$ in $region$]
// HASH_VALUE 0792FFF9F7059818
// INDEX 2761
template_task_kill_npc_2_title_bandit_6 [The Kami need help to kill some $target$ in $region$]
// HASH_VALUE 33D7EFF4F7B5841D
// INDEX 2762
template_task_kill_npc_2_title_bandit_7 [The Kami need help to fight the $target$ in $region$]
// HASH_VALUE 43A3C34A96B78940
// INDEX 2763
template_task_kill_npc_2_title_bandit_8 [The Kami need help to wipe out some $target$ in $region$]
// HASH_VALUE 82F29745CDF6FCCC
// INDEX 2764
template_task_kill_npc_2_title_bandit_9 [The Kami need someone to kill some $target$ in $region$]
// HASH_VALUE 40F283400FC14DC8
// INDEX 2765
template_task_kill_npc_2_title_bandit_10 [The Kami need someone to fight the $target$ in $region$]
//Kami
// HASH_VALUE 603AED899FA1E132
// INDEX 2766
template_task_kill_npc_2_title_tribe_1 [Kill some $target.member$ for the Kami in $region$]
// HASH_VALUE E7287EC5F542B6ED
// INDEX 2767
template_task_kill_npc_2_title_tribe_2 [Eliminate some $target.member$ for the Kami in $region$]
// HASH_VALUE 5FEAED845EF29486
// INDEX 2768
template_task_kill_npc_2_title_tribe_3 [Fight the $target.member$ for the Kami in $region$]
// HASH_VALUE F8A8868962CB055E
// INDEX 2769
template_task_kill_npc_2_title_tribe_4 [Wipe out some $target.member$ for the Kami in $region$]
// HASH_VALUE 71ED88B49A71FD56
// INDEX 2770
template_task_kill_npc_2_title_tribe_5 [The Kami need help to eliminate some $target.member$ in $region$]
// HASH_VALUE 97E0A4B502672DCB
// INDEX 2771
template_task_kill_npc_2_title_tribe_6 [The Kami need help to kill some $target.member$ in $region$]
// HASH_VALUE C32594B0021719D0
// INDEX 2772
template_task_kill_npc_2_title_tribe_7 [The Kami need help to fight the $target.member$ in $region$]
// HASH_VALUE 4E0558FD26052EFC
// INDEX 2773
template_task_kill_npc_2_title_tribe_8 [The Kami need help to wipe out some $target.member$ in $region$]
// HASH_VALUE B0B42FAAB91A4F35
// INDEX 2774
template_task_kill_npc_2_title_tribe_9 [The Kami need someone to kill some $target.member$ in $region$]
// HASH_VALUE 6EB41BA5FBE5A031
// INDEX 2775
template_task_kill_npc_2_title_tribe_10 [The Kami need someone to fight the $target.member$ in $region$]
//double fame
// HASH_VALUE E8736C3404D3EA0B
// INDEX 2776
template_task_kill_npc_3_title_bandit_1 [Kill some $target$ for $giver$'s $f$ friends in $region$]
// HASH_VALUE B24FE1E7D63F617F
// INDEX 2777
template_task_kill_npc_3_title_bandit_2 [Eliminate some $target$ for $giver$'s $f$ friends in $region$]
// HASH_VALUE E7236C2FC3249D5F
// INDEX 2778
template_task_kill_npc_3_title_bandit_3 [Fight the $target$ for $giver$'s $f$ friends in $region$]
// HASH_VALUE 5DDA8F62EA048409
// INDEX 2779
template_task_kill_npc_3_title_bandit_4 [Wipe out some $target$ for $giver$'s $f$ friends in $region$]
// HASH_VALUE 6DE332857019C52A
// INDEX 2780
template_task_kill_npc_3_title_bandit_5 [$giver$'s $f$ friends need help to eliminate some $target$ in $region$]
// HASH_VALUE 1215EA025C2EE075
// INDEX 2781
template_task_kill_npc_3_title_bandit_6 [$giver$'s $f$ friends need help to kill some $target$ in $region$]
// HASH_VALUE D1C5FEAF71EECC75
// INDEX 2782
template_task_kill_npc_3_title_bandit_7 [$giver$'s $f$ friends need help to fight the $target$ in $region$]
// HASH_VALUE DCDC8AF39D3E25F3
// INDEX 2783
template_task_kill_npc_3_title_bandit_8 [$giver$'s $f$ friends need help to wipe out some $target$ in $region$]
// HASH_VALUE D1A6BCECDD8D11D4
// INDEX 2784
template_task_kill_npc_3_title_bandit_9 [$giver$'s $f$ friends need someone to kill some $target$ in $region$]
// HASH_VALUE FDEBACE7DD3DFDD9
// INDEX 2785
template_task_kill_npc_3_title_bandit_10 [$giver$'s $f$ friends need someone to fight the $target$ in $region$]
//double fame
// HASH_VALUE 7289F5B5931576C2
// INDEX 2786
template_task_kill_npc_3_title_tribe_1 [Kill some $target.member$ for $giver$'s $f$ friends in $region$]
// HASH_VALUE B881BF0D316566BD
// INDEX 2787
template_task_kill_npc_3_title_tribe_2 [Eliminate some $target.member$ for $giver$'s $f$ friends in $region$]
// HASH_VALUE 7139F5B052662916
// INDEX 2788
template_task_kill_npc_3_title_tribe_3 [Fight the $target.member$ for $giver$'s $f$ friends in $region$]
// HASH_VALUE EC1C1B19741A0D8A
// INDEX 2789
template_task_kill_npc_3_title_tribe_4 [Wipe out some $target.member$ for $giver$'s $f$ friends in $region$]
// HASH_VALUE C7ADE2ABC954CEFF
// INDEX 2790
template_task_kill_npc_3_title_tribe_5 [$giver$'s $f$ friends need help to eliminate some $target.member$ in $region$]
// HASH_VALUE 9B6BB84492C4D2A1
// INDEX 2791
template_task_kill_npc_3_title_tribe_6 [$giver$'s $f$ friends need help to kill some $target.member$ in $region$]
// HASH_VALUE 5A1BCCF1A784BEA1
// INDEX 2792
template_task_kill_npc_3_title_tribe_7 [$giver$'s $f$ friends need help to fight the $target.member$ in $region$]
// HASH_VALUE 12727C1F2694F335
// INDEX 2793
template_task_kill_npc_3_title_tribe_8 [$giver$'s $f$ friends need help to wipe out some $target.member$ in $region$]
// HASH_VALUE 61F461A8E8EFA687
// INDEX 2794
template_task_kill_npc_3_title_tribe_9 [$giver$'s $f$ friends need someone to kill some $target.member$ in $region$]
// HASH_VALUE 8D3951A3E89F928C
// INDEX 2795
template_task_kill_npc_3_title_tribe_10 [$giver$'s $f$ friends need someone to fight the $target.member$ in $region$]
//tribe
// HASH_VALUE 79424A7BBBED0802
// INDEX 2796
template_task_kill_npc_4_title_bandit_1 [Kill some $target$ for $f.mda$ $f.member$ in $region$]
// HASH_VALUE 14C5BD2919B67E5A
// INDEX 2797
template_task_kill_npc_4_title_bandit_2 [Eliminate some $target$ for $f.mda$ $f.member$ in $region$]
// HASH_VALUE 78F24A767A3EBB56
// INDEX 2798
template_task_kill_npc_4_title_bandit_3 [Fight the $target$ for $f.mda$ $f.member$ in $region$]
// HASH_VALUE 14F4AD597BD36250
// INDEX 2799
template_task_kill_npc_4_title_bandit_4 [Wipe out some $target$ for $f.mda$ $f.member$ in $region$]
// HASH_VALUE 85C47F38F97454FB
// INDEX 2800
template_task_kill_npc_4_title_bandit_5 [$f.mda$ $f.member$ need help to eliminate some $target$ in $region$]
// HASH_VALUE DA2CA9CBC15246AB
// INDEX 2801
template_task_kill_npc_4_title_bandit_6 [$f.mda$ $f.member$ need help to kill some $target$ in $region$]
// HASH_VALUE D9DCA9C680A3F9FF
// INDEX 2802
template_task_kill_npc_4_title_bandit_7 [$f.mda$ $f.member$ need help to fight the $target$ in $region$]
// HASH_VALUE 1641A2F6E0D50AAC
// INDEX 2803
template_task_kill_npc_4_title_bandit_8 [$f.mda$ $f.member$ need help to wipe out some $target$ in $region$]
// HASH_VALUE 53F126CA079DEEB1
// INDEX 2804
template_task_kill_npc_4_title_bandit_9 [$f.mda$ $f.member$ need someone to kill some $target$ in $region$]
// HASH_VALUE 12A13A771C5DDAB1
// INDEX 2805
template_task_kill_npc_4_title_bandit_10 [$f.mda$ $f.member$ need someone to fight the $target$ in $region$]
//tribe
// HASH_VALUE 30AC292D64C37D0A
// INDEX 2806
template_task_kill_npc_4_title_tribe_1 [Kill some $target.member$ for $f.mda$ $f.member$ in $region$]
// HASH_VALUE 6F9BDD04C2344404
// INDEX 2807
template_task_kill_npc_4_title_tribe_2 [Eliminate some $target.member$ for $f.mda$ $f.member$ in $region$]
// HASH_VALUE 2F5C29282314305E
// INDEX 2808
template_task_kill_npc_4_title_tribe_3 [Fight the $target.member$ for $f.mda$ $f.member$ in $region$]
// HASH_VALUE BDCA2261323D4102
// INDEX 2809
template_task_kill_npc_4_title_tribe_4 [Wipe out some $target.member$ for $f.mda$ $f.member$ in $region$]
// HASH_VALUE 71E8D2A12736EC60
// INDEX 2810
template_task_kill_npc_4_title_tribe_5 [$f.mda$ $f.member$ need help to eliminate some $target.member$ in $region$]
// HASH_VALUE 34F659F11A8D4F80
// INDEX 2811
template_task_kill_npc_4_title_tribe_6 [$f.mda$ $f.member$ need help to kill some $target.member$ in $region$]
// HASH_VALUE 33A659ECD9DE02D4
// INDEX 2812
template_task_kill_npc_4_title_tribe_7 [$f.mda$ $f.member$ need help to fight the $target.member$ in $region$]
// HASH_VALUE 6F7CABCB3A9FBAD2
// INDEX 2813
template_task_kill_npc_4_title_tribe_8 [$f.mda$ $f.member$ need help to wipe out some $target.member$ in $region$]
// HASH_VALUE DC47F40C3D33E0DD
// INDEX 2814
template_task_kill_npc_4_title_tribe_9 [$f.mda$ $f.member$ need someone to kill some $target.member$ in $region$]
// HASH_VALUE 9BF708B952F3CCDD
// INDEX 2815
template_task_kill_npc_4_title_tribe_10 [$f.mda$ $f.member$ need someone to fight the $target.member$ in $region$]
/* OLD VALUE : [Kill $qt$ members of $target$, a notorious gang of bandits, I will pay you $reward$.] */
// HASH_VALUE 20C52573F537CAAC
// INDEX 2816
template_task_kill_npc_intro_bandit_money [Kill $qt$ members of $target$, notorious bandits, I will pay you $reward$.]
/* OLD VALUE : [Kill $qt$ members of $target$, a notorious gang of bandits, I'll pay you $reward$ dappers but make it quick cause it's really urgent!] */
// HASH_VALUE 3C2931C24037F420
// INDEX 2817
template_task_kill_npc_intro_bandit_money_timed [Kill $qt$ members of $target$, notorious bandits, I will pay you $reward$ dappers.\n
But do it quickly, cause it's really urgent!]
/* OLD VALUE : [Kill $qt$ members of $target$, a notorious gang of bandits, I'll be truely grateful, but make it quick cause it's really urgent!] */
// HASH_VALUE 8A54F133F990C5D8
// INDEX 2818
template_task_kill_npc_intro_bandit_fame_timed [Kill $qt$ members of $target$, notorious bandits, $f.mda$ $f.member$ will be very grateful to you.\n
Mais faites vite, car c'est très urgent.]
/* OLD VALUE : [Kill $qt$ members of $target$, a notorious gang of bandits, I'll be truely grateful.] */
// HASH_VALUE AE3D9A6442C92C0A
// INDEX 2819
template_task_kill_npc_intro_bandit_fame [Kill $qt$ members of $target$, notorious bandits, $f.mda$ $f.member$ will be very grateful to you.]
/* OLD VALUE : [Kill $qt$ members of $target.ia$ $target$, an enemy tribe, and I'll pay you $reward$ dappers.] */
// HASH_VALUE B9C6924F5CE6340B
// INDEX 2820
template_task_kill_npc_intro_tribe_money [Kill $qt$ $target.member$, an enemy tribe and I will pay you $reward$ dappers.]
/* OLD VALUE : [Kill $qt$ members of $target.ia$ $target$, an enemy tribe, I'll pay you $reward$ dappers but be swift cause it's very urgent!] */
// HASH_VALUE CE879DD216D3CEAA
// INDEX 2821
template_task_kill_npc_intro_tribe_money_timed [Kill $qt$ $target.member$, an enemy tribe, I will pay you $reward$ dappers.\n
But don't waste any time, because it's very urgent!]
/* OLD VALUE : [Kill $qt$ members of $target.ia$ $target$, an enemy tribe, I'll be grateful to you, but be swift cause it's very urgent!] */
// HASH_VALUE 965E999C075C8586
// INDEX 2822
template_task_kill_npc_intro_tribe_fame_timed [Kill $qt$ $target.member$, an enemy tribe, $f.mda$ $f.member$ will be very grateful to you.\n
But don't waste any time, because it's very urgent!]
/* OLD VALUE : [Kill $qt$ members of $target.ia$ $target$, an enemy tribe, I'll be grateful to you.] */
// HASH_VALUE 187D4B5221A2DD0B
// INDEX 2823
template_task_kill_npc_intro_tribe_fame [Kill $qt$ $target.member$, an enemy tribe, $f.mda$ $f.member$ will be very grateful to you.]
// HASH_VALUE 13317A07D69A9A0A
// INDEX 2824
template_task_kill_npc_objective_bandit_1 [Kill $qt$ $target$.]
//default text
// HASH_VALUE EC684A8AEAC93FCD
// INDEX 2825
template_task_kill_species_0_title_1 [Kill some animals in $region$]
// HASH_VALUE EC350A006A90905E
// INDEX 2826
template_task_kill_species_0_title_2 [Hunt down some animals in $region$]
// HASH_VALUE 2C65E60FE6E1A0A5
// INDEX 2827
template_task_kill_species_0_title_3 [Slaughter some animals in $region$]
// HASH_VALUE 6BA8D4F9C31AB415
// INDEX 2828
template_task_kill_species_0_title_4 [Regulate the species in $region$]
// HASH_VALUE F912735D8D0FFEF3
// INDEX 2829
template_task_kill_species_0_title_5 [$giver$ needs someone to kill some animals in $region$]
// HASH_VALUE 2C154CCF030944F3
// INDEX 2830
template_task_kill_species_0_title_6 [$giver$ needs someone to hunt down some animals in $region$]
// HASH_VALUE 3CC7D9DDA85048E0
// INDEX 2831
template_task_kill_species_0_title_7 [$giver$ needs someone to wipe out some animals in $region$]
// HASH_VALUE F63C2D2D2D991FF1
// INDEX 2832
template_task_kill_species_0_title_8 [$giver$ needs someone to regulate the species in $region$]
// HASH_VALUE A5613479CD19C87B
// INDEX 2833
template_task_kill_species_0_title_9 [$giver$ wants to wipe out some animals in $region$]
// HASH_VALUE 5FD688C952629F8C
// INDEX 2834
template_task_kill_species_0_title_10 [$giver$ wants to regulate the species in $region$]
//captain / carnivore, welcomer / carnivore, patrolman / carnivore, tribe / carnivore, hunter / carnivore, Kami / carnivore, Karavan / carnivore
// HASH_VALUE A79E2612675B8665
// INDEX 2835
template_task_kill_species_1_title_1 [Kill the carnivores that are decimating herds in $region$]
// HASH_VALUE 930D6EEA3D06B0C7
// INDEX 2836
template_task_kill_species_1_title_2 [Hunt down the carnivores that are decimating herds in $region$]
// HASH_VALUE D33D4AF9B957C00E
// INDEX 2837
template_task_kill_species_1_title_3 [Slaughter the carnivores that are decimating herds in $region$]
// HASH_VALUE D1BD4ADE7D26D810
// INDEX 2838
template_task_kill_species_1_title_4 [Eliminate the carnivores that are decimating herds in $region$]
// HASH_VALUE C8588D531ED0E8EB
// INDEX 2839
template_task_kill_species_1_title_5 [$giver$ needs someone to kill carnivores that are decimating herds in $region$]
// HASH_VALUE 93ADF621DF91EB94
// INDEX 2840
template_task_kill_species_1_title_6 [$giver$ needs someone to hunt down the carnivores that are decimating herds in $region$]
// HASH_VALUE E39F3DC77BC66849
// INDEX 2841
template_task_kill_species_1_title_7 [$giver$ needs someone to wipe out the carnivores that are decimating herds in $region$]
// HASH_VALUE 4500535E08ED25FD
// INDEX 2842
template_task_kill_species_1_title_8 [$giver$ needs someone to get rid of the carnivores that are decimating herds in $region$]
// HASH_VALUE 4C399863A08FE8E4
// INDEX 2843
template_task_kill_species_1_title_9 [$giver$ wants to wipe out the carnivores that are decimating herds in $region$]
// HASH_VALUE AE9AAEFA2DB6A598
// INDEX 2844
template_task_kill_species_1_title_10 [$giver$ wants to get rid of the carnivores that are decimating herds in $region$]
//captain / herbivore, welcomer / herbivore, patrolman / herbivore, tribe / herbivore, hunter / herbivore, Kami / herbivore, Karavan / herbivore
// HASH_VALUE 42C084155CD56C17
// INDEX 2845
template_task_kill_species_2_title_1 [Kill the species of herbivores that are devouring all the plants in $region$]
// HASH_VALUE 7AAD3858D186BF9E
// INDEX 2846
template_task_kill_species_2_title_2 [Hunt down the species of herbivores that are devouring all the plants in $region$]
// HASH_VALUE B5DC116E44519CEA
// INDEX 2847
template_task_kill_species_2_title_3 [Wipe out the species of herbivores that are devouring all the plants in $region$]
// HASH_VALUE B85D144C11A6E7E7
// INDEX 2848
template_task_kill_species_2_title_4 [Eliminate the species of herbivores that are devouring all the plants in $region$]
// HASH_VALUE 6008A29D1B872C4B
// INDEX 2849
template_task_kill_species_2_title_5 [$giver$ needs someone to kill the species of herbivores that are devouring all the plants in $region$]
// HASH_VALUE 0FD8AE72E3D0492B
// INDEX 2850
template_task_kill_species_2_title_6 [$giver$ needs someone to hunt down the species of herbivores that are devouring all the plants in $region$]
// HASH_VALUE CA3F07350F467720
// INDEX 2851
template_task_kill_species_2_title_7 [$giver$ needs someone to wipe out the species of herbivores that are devouring all the plants in $region$]
// HASH_VALUE F2E59A75086B82F6
// INDEX 2852
template_task_kill_species_2_title_8 [$giver$ needs someone to get rid of the species of herbivores that are devouring all the plants in $region$]
// HASH_VALUE 33D962D1340FF7BB
// INDEX 2853
template_task_kill_species_2_title_9 [$giver$ wants to wipe out the species of herbivores that are devouring all the plants in $region$]
// HASH_VALUE 5B7FF5112D340291
// INDEX 2854
template_task_kill_species_2_title_10 [$giver$ wants to get rid of the species of herbivores that are devouring all the plants in $region$]
// HASH_VALUE A352605EB52AEBC5
// INDEX 2855
template_task_kill_species_3_title_1 [Kill the intelligent plants that are flourishing in $region$]
// HASH_VALUE 60621C3DB1F8DC5F
// INDEX 2856
template_task_kill_species_3_title_2 [Destroy the intelligent plants that are flourishing in $region$]
// HASH_VALUE 69976E51ACCD7B3F
// INDEX 2857
template_task_kill_species_3_title_3 [Cut down the intelligent plants that are invading $region$]
// HASH_VALUE 1A208266885F72C4
// INDEX 2858
template_task_kill_species_3_title_4 [Eliminate the intelligent plants that are invading $region.da$ $region$]
// HASH_VALUE D7C12D7A7D4A9A65
// INDEX 2859
template_task_kill_species_3_title_5 [$giver$ needs someone to kill the intelligent plants that are invading $region.da$ $region$]
// HASH_VALUE C164B692C94E601E
// INDEX 2860
template_task_kill_species_3_title_6 [$giver$ needs someone to destroy the intelligent plants that are invading $region.da$ $region$]
// HASH_VALUE E26243E4A4424DC4
// INDEX 2861
template_task_kill_species_3_title_7 [$giver$ needs someone to destroy the intelligent plants that are flourishing in $region$]
// HASH_VALUE 1FFF402C1A811956
// INDEX 2862
template_task_kill_species_3_title_8 [$giver$ needs someone to get rid of the intelligent plants that are flourishing in $region$]
// HASH_VALUE 8E90C64DFE7B2AD8
// INDEX 2863
template_task_kill_species_3_title_9 [$giver$ wants to cut down the intelligent plants that are flourishing in $region$]
// HASH_VALUE 32215E8DD50219CE
// INDEX 2864
template_task_kill_species_3_title_10 [$giver$ wants to get rid of the intelligent plants that are invading $region.da$ $region$]
//captain / kitin, welcomer / kitin, patrolman / kitin, tribe / kitin, hunter / kitin, Kami / kitin, Karavan / kitin
// HASH_VALUE 0B6993D2808F8CB6
// INDEX 2865
template_task_kill_species_4_title_1 [Kill the kitins that are attacking anything that moves in $region$]
// HASH_VALUE 6029B37B71BEB227
// INDEX 2866
template_task_kill_species_4_title_2 [Hunt down the kitins that are attacking anything that moves in $region$]
// HASH_VALUE D996310D0DFAABA7
// INDEX 2867
template_task_kill_species_4_title_3 [Wipe out the kitins that are attacking anything that moves in $region$]
// HASH_VALUE 9ED98F6FB1DEDA70
// INDEX 2868
template_task_kill_species_4_title_4 [Eliminate the kitins that are attacking anything that moves in $region$]
// HASH_VALUE 004095260103A76E
// INDEX 2869
template_task_kill_species_4_title_5 [$giver$ needs someone to kill the kitins that are attacking anything that moves in $region$]
// HASH_VALUE 01C23BEEC59B6CC7
// INDEX 2870
template_task_kill_species_4_title_6 [$giver$ needs someone to hunt down the kitins that are attacking anything that moves in $region$]
// HASH_VALUE B0BB8258AF7E6AA9
// INDEX 2871
template_task_kill_species_4_title_7 [$giver$ needs someone to wipe out the kitins that are attacking anything that moves in $region$]
// HASH_VALUE 9A1986F937F3F1BE
// INDEX 2872
template_task_kill_species_4_title_8 [$giver$ needs someone to get rid of the kitins that are attacking anything that moves in $region$]
// HASH_VALUE 1955DDF4D447EA44
// INDEX 2873
template_task_kill_species_4_title_9 [$giver$ wants to wipe out the kitins that are attacking anything that moves in $region$]
// HASH_VALUE 03B3E1955CBC7159
// INDEX 2874
template_task_kill_species_4_title_10 [$giver$ wants to get rid of the kitins that are attacking anything that moves in $region$]
//captain / goo, welcomer / goo, patrolman / goo, tribe / goo, hunter / goo, Kami / goo, Karavan / goo
// HASH_VALUE 34C8A9EECDD6925E
// INDEX 2875
template_task_kill_species_5_title_1 [Kill the animals infected by the goo before the plague spreads all over $region$]
// HASH_VALUE 8245542BF11B2260
// INDEX 2876
template_task_kill_species_5_title_2 [Hunt down the animals infected by the goo before the plague spreads all over $region$]
// HASH_VALUE 26DD37B53659C1C3
// INDEX 2877
template_task_kill_species_5_title_3 [Wipe out the animals infected by the goo before the plague spreads all over $region$]
// HASH_VALUE C0F5301F313B4AA9
// INDEX 2878
template_task_kill_species_5_title_4 [Eliminate the animals infected by the goo before the plague spreads all over $region$]
// HASH_VALUE 809D055F231F481E
// INDEX 2879
template_task_kill_species_5_title_5 [$giver$ needs someone to kill the animals infected by the goo before the plague spreads all over $region$]
// HASH_VALUE 714CFDF3365E504B
// INDEX 2880
template_task_kill_species_5_title_6 [$giver$ needs someone to hunt down the animals infected by the goo before the plague spreads all over $region$]
// HASH_VALUE D2D723082FDBDAE2
// INDEX 2881
template_task_kill_species_5_title_7 [$giver$ needs someone to wipe out the animals infected by the goo before the plague spreads all over $region$]
// HASH_VALUE 8FA025E2A47C100E
// INDEX 2882
template_task_kill_species_5_title_8 [$giver$ needs someone to get rid of some animals infected by the goo before the plague spreads all over $region$]
// HASH_VALUE 3B717EA454A45A7D
// INDEX 2883
template_task_kill_species_5_title_9 [$giver$ wants to wipe out the animals infected by the goo before the plague spreads all over $region$]
// HASH_VALUE F83A807EC94590A9
// INDEX 2884
template_task_kill_species_5_title_10 [$giver$ wants to get rid of some animals infected by the goo before the plague spreads all over $region$]
//captain / degen, welcomer / degen, patrolman / degen, tribe / degen, hunter / degen, Kami / degen, Karavan / degen
// HASH_VALUE CC6E0F3089FF267C
// INDEX 2885
template_task_kill_species_6_title_1 [Kill the primitive beings in $region$ who keep attacking travelers]
// HASH_VALUE 2690CA8684B22B4F
// INDEX 2886
template_task_kill_species_6_title_2 [Hunt down the primitive beings in $region$ who keep attacking travelers]
// HASH_VALUE E206CBD3CEFF2705
// INDEX 2887
template_task_kill_species_6_title_3 [Wipe out the primitive beings in $region$ who keep attacking travelers]
// HASH_VALUE 6440A67AC4D25398
// INDEX 2888
template_task_kill_species_6_title_4 [Eliminate the primitive beings in $region$ who keep attacking travelers]
// HASH_VALUE 13340E4EC76ABE79
// INDEX 2889
template_task_kill_species_6_title_5 [$giver$ needs someone to kill the primitive beings in $region$ who keep attacking travelers]
// HASH_VALUE 9D1E683E8E820DDE
// INDEX 2890
template_task_kill_species_6_title_6 [$giver$ needs someone to hunt down the primitive beings in $region$ who keep attacking travelers]
// HASH_VALUE 76229963C272E3D1
// INDEX 2891
template_task_kill_species_6_title_7 [$giver$ needs someone to wipe out the primitive beings in $region$ who keep attacking travelers]
// HASH_VALUE 0BC8C718CD764D25
// INDEX 2892
template_task_kill_species_6_title_8 [$giver$ needs someone to get rid of the primitive beings in $region$ who keep attacking travelers]
// HASH_VALUE DFBCF4FFE73B636C
// INDEX 2893
template_task_kill_species_6_title_9 [$giver$ wants to wipe out the primitive beings in $region$ who keep attacking travelers]
// HASH_VALUE 746222B4F23FCDC0
// INDEX 2894
template_task_kill_species_6_title_10 [$giver$ wants to get rid of the primitive beings in $region$ who keep attacking travelers]
/* OLD VALUE : [Kill $qt1$ $r1$, and I will pay you $reward$.] */
// HASH_VALUE 35D6CE8F51508B3B
// INDEX 2895
template_task_kill_species_intro_1_money [Kill $qt1$ $r1$ and I will pay you $reward$ dapper(s).]
/* OLD VALUE : [Kill $qt1$ $r1$, and I will pay you $reward$. But be quick, it's very urgent.] */
// HASH_VALUE CC4B4952645019A6
// INDEX 2896
template_task_kill_species_intro_1_money_timed [Kill $qt1$ $r1$ and I will pay you $reward$ dapper(s).\n
But be quick, it's very urgent!]
/* OLD VALUE : [Kill $qt1$ $r1$, and I will be grateful to you. But be quick, it's very urgent.] */
// HASH_VALUE 247A2B489C0A04E4
// INDEX 2897
template_task_kill_species_intro_1_fame_timed [Kill $qt1$ $r1$ and $f.mda$ $f.member$ will be grateful to you.\n
But be quick, it's very urgent!]
/* OLD VALUE : [Kill $qt1$ $r1$, and I will be grateful to you.] */
// HASH_VALUE 4C851BF599E75583
// INDEX 2898
template_task_kill_species_intro_1_fame [Kill $qt1$ $r1$ and $f.mda$ $f.member$ will be grateful to you]
/* OLD VALUE : [Kill $qt1$ $r1$ and $qt2$ $r2$, and I will pay you $reward$.] */
// HASH_VALUE 71D42F26F4ECA475
// INDEX 2899
template_task_kill_species_intro_2_money [Kill $qt1$ $r1$ and $qt2$ $r2$ and I will pay you $reward$ dapper(s).]
/* OLD VALUE : [Kill $qt1$ $r1$ and $qt2$ $r2$, and I will pay you $reward$. But be quick, it's very urgent.] */
// HASH_VALUE 8BF8CA842330E298
// INDEX 2900
template_task_kill_species_intro_2_money_timed [Kill $qt1$ $r1$ and $qt2$ $r2$ and I will pay you $reward$ dapper(s).\n
But be quick, it's very urgent!]
/* OLD VALUE : [Kill $qt1$ $r1$ and $qt2$ $r2$, and I will be grateful to you. But be quick, it's very urgent.] */
// HASH_VALUE 190E953CA13D1092
// INDEX 2901
template_task_kill_species_intro_2_fame_timed [Kill $qt1$ $r1$ and $qt2$ $r2$ and $f.mda$ $f.member$ will be grateful to you.\n
But be quick, it's very urgent!]
/* OLD VALUE : [Kill $qt1$ $r1$ and $qt2$ $r2$, and I will be grateful to you.] */
// HASH_VALUE 82991A798E3DCA27
// INDEX 2902
template_task_kill_species_intro_2_fame [Kill $qt1$ $r1$ and $qt2$ $r2$ and $f.mda$ $f.member$ will be grateful to you]
/* OLD VALUE : [Kill $qt1$ $r1$, $qt2$ $r2$ and $qt3$ $r3$, and I will pay you $reward$.] */
// HASH_VALUE 58B4DDF27E67DE6E
// INDEX 2903
template_task_kill_species_intro_3_money [Kill $qt1$ $r1$, $qt2$ $r2$ and $qt3$ $r3$ and I will pay you $reward$ dapper(s).]
/* OLD VALUE : [Kill $qt1$ $r1$, $qt2$ $r2$ and $qt3$ $r3$, and I will pay you $reward$. But be quick, it's very urgent.] */
// HASH_VALUE 87F81B15988B79CC
// INDEX 2904
template_task_kill_species_intro_3_money_timed [Kill $qt1$ $r1$, $qt2$ $r2$ and $qt3$ $r3$ and I will pay you $reward$ dapper(s).\n
But be quick, it's very urgent!]
/* OLD VALUE : [Kill $qt1$ $r1$, $qt2$ $r2$ and $qt3$ $r3$, and I will be grateful to you. But be quick, it's very urgent.] */
// HASH_VALUE 0505490F26A14484
// INDEX 2905
template_task_kill_species_intro_3_fame_timed [Kill $qt1$ $r1$, $qt2$ $r2$ and $qt3$ $r3$ and $f.mda$ $f.member$ will be grateful to you.\n
But be quick, it's very urgent!]
/* OLD VALUE : [Kill $qt1$ $r1$, $qt2$ $r2$ and $qt3$ $r3$, and I will be grateful to you.] */
// HASH_VALUE F20503A48F2CC9C1
// INDEX 2906
template_task_kill_species_intro_3_fame [Kill $qt1$ $r1$, $qt2$ $r2$ and $qt3$ $r3$ and $f.mda$ $f.member$ will be grateful to you]
//default text
// HASH_VALUE D5A9840385BA3C69
// INDEX 2907
template_task_loot_give_0_title_1 [Collect some animal raw materials]
// HASH_VALUE B9C6E686A84122FD
// INDEX 2908
template_task_loot_give_0_title_2 [Head off on the hunt to gather some raw materials]
// HASH_VALUE 24951DD5A3BA5EE3
// INDEX 2909
template_task_loot_give_0_title_3 [Provide $giver$ with some animal raw materials]
// HASH_VALUE 015E9CB91B583CD0
// INDEX 2910
template_task_loot_give_0_title_4 [Special order for animal raw materials]
// HASH_VALUE D8055CAE19C94076
// INDEX 2911
template_task_loot_give_0_title_5 [An order for animal raw materials]
// HASH_VALUE 98D5F4776E60B092
// INDEX 2912
template_task_loot_give_0_title_6 [Forage some animal raw materials]
// HASH_VALUE C03CDCDF935C1F1E
// INDEX 2913
template_task_loot_give_0_title_7 [$giver$ needs some animal raw materials]
// HASH_VALUE 069AEBDD1ACFAF6E
// INDEX 2914
template_task_loot_give_0_title_8 [$giver$ is looking for someone to supply animal raw materials]
// HASH_VALUE 4121B7CA86126618
// INDEX 2915
template_task_loot_give_0_title_9 [$giver$ needs a hunter to replenish the stock of raw materials]
// HASH_VALUE E6B38EE0671208F8
// INDEX 2916
template_task_loot_give_0_title_10 [$giver$ wants to build up the stock of animal raw materials]
//Karavan / kitin
// HASH_VALUE E400CAC0504146D0
// INDEX 2917
template_task_loot_give_10_title_1 [Collect some kitin raw materials for the Karavan]
// HASH_VALUE CC27FDD36D03F7A3
// INDEX 2918
template_task_loot_give_10_title_2 [Head off on the hunt and collect some kitin morsels for the Karavan]
// HASH_VALUE 5C396A5916FC8E20
// INDEX 2919
template_task_loot_give_10_title_3 [Supply the Karavan with some kitin raw materials]
// HASH_VALUE C7C70952FB85819E
// INDEX 2920
template_task_loot_give_10_title_4 [Special order for kitin morsels for the Karavan]
// HASH_VALUE E75CA26BE4504ADD
// INDEX 2921
template_task_loot_give_10_title_5 [An order for kitin raw materials for the Karavan]
// HASH_VALUE B9587AE522399967
// INDEX 2922
template_task_loot_give_10_title_6 [Collect up some kitin raw materials for the Karavan]
// HASH_VALUE 734F49C3A75A578B
// INDEX 2923
template_task_loot_give_10_title_7 [The Karavan need some kitin morsels]
// HASH_VALUE 76E344D41A0E2B59
// INDEX 2924
template_task_loot_give_10_title_8 [The Karavan are looking for someone to supply kitin raw materials]
// HASH_VALUE 1EA9923152EF6C12
// INDEX 2925
template_task_loot_give_10_title_9 [The Karavan need a hunter to replenish the stock of kitin morsels]
// HASH_VALUE 8C13EEB8255887FB
// INDEX 2926
template_task_loot_give_10_title_10 [The Karavan want to build up the stock of kitin raw materials]
//ambassador / bone, welcomer / bone, scout / bone
// HASH_VALUE 2A07C78F13955C5E
// INDEX 2927
template_task_loot_give_11_title_1 [Collect some bones]
// HASH_VALUE B405167EB2FEF885
// INDEX 2928
template_task_loot_give_11_title_2 [Head off on the hunt and collect some bones]
// HASH_VALUE 18EAD4439C0FFFB6
// INDEX 2929
template_task_loot_give_11_title_3 [Supply $giver$ with some bones]
// HASH_VALUE 66F89FA492654BAA
// INDEX 2930
template_task_loot_give_11_title_4 [Special order for bones]
// HASH_VALUE AB0EE82BE875A021
// INDEX 2931
template_task_loot_give_11_title_5 [An order for bones]
// HASH_VALUE 6DE4D086339A2467
// INDEX 2932
template_task_loot_give_11_title_6 [Collect up some bones]
// HASH_VALUE 5A255772181583A4
// INDEX 2933
template_task_loot_give_11_title_7 [$giver$ needs bones]
// HASH_VALUE 06E721F2AE8689D3
// INDEX 2934
template_task_loot_give_11_title_8 [$giver$ is looking for a supplier of bones]
// HASH_VALUE A76BAE6569FCB1F1
// INDEX 2935
template_task_loot_give_11_title_9 [$giver$ needs a hunter to replenish the stock of bones]
// HASH_VALUE 12267109F5C4F318
// INDEX 2936
template_task_loot_give_11_title_10 [$giver$ wants to build up the stock of bones]
//hunter / bone
// HASH_VALUE 998971F905A977C5
// INDEX 2937
template_task_loot_give_12_title_1 [Help $giver$ to collect some bones]
// HASH_VALUE 06EC6F367914E6CC
// INDEX 2938
template_task_loot_give_12_title_2 [Head off on the hunt to help $giver$ gather some bones]
// HASH_VALUE 8785A2CEF859E1B2
// INDEX 2939
template_task_loot_give_12_title_3 [Lend a hand to $giver$ in collecting up some bones]
// HASH_VALUE 4E05E582A0E537EE
// INDEX 2940
template_task_loot_give_12_title_4 [Help $giver$ complete a special order for bones]
// HASH_VALUE BAB82D99E66CF93C
// INDEX 2941
template_task_loot_give_12_title_5 [$giver$ is asking for a hand in gathering some bones]
// HASH_VALUE 861951F799896FC6
// INDEX 2942
template_task_loot_give_12_title_6 [Help $giver$ forage for some bones]
// HASH_VALUE DDD812384C9C608E
// INDEX 2943
template_task_loot_give_12_title_7 [$giver$ needs some help to collect some bones]
// HASH_VALUE E0963C2D0E0119EB
// INDEX 2944
template_task_loot_give_12_title_8 [$giver$ needs a hand in gathering up some bones]
// HASH_VALUE A553BA0C0950A504
// INDEX 2945
template_task_loot_give_12_title_9 [$giver$ is asking for help in collecting up some bones]
// HASH_VALUE E3E3B326A5928DF6
// INDEX 2946
template_task_loot_give_12_title_10 [$giver$ needs some help to build up the stock of bones]
//tribe / bone
// HASH_VALUE 7F4AB70B5197F8C2
// INDEX 2947
template_task_loot_give_13_title_1 [Collect some bones for $f.mda$ $f.member$]
// HASH_VALUE 72C9D8381B8DEFB4
// INDEX 2948
template_task_loot_give_13_title_2 [Head off on the hunt and collect some bones for $f.mda$ $f.member$]
// HASH_VALUE D7AAC2BFDA40CCAF
// INDEX 2949
template_task_loot_give_13_title_3 [Supply $f.member$ with some bones]
// HASH_VALUE 75510163A1275C03
// INDEX 2950
template_task_loot_give_13_title_4 [Special order for bones for $f.mda$ $f.member$]
// HASH_VALUE 82A68FB6E5A6FCCF
// INDEX 2951
template_task_loot_give_13_title_5 [An order for bones for $f.mda$ $f.member$]
// HASH_VALUE 8B59D0129E9F2CA3
// INDEX 2952
template_task_loot_give_13_title_6 [Collect up some bones for $f.mda$ $f.member$]
// HASH_VALUE AAAC7F1CF4145FA1
// INDEX 2953
template_task_loot_give_13_title_7 [$f.mda$ $f.member$ need bones]
// HASH_VALUE B40A8228CAB986A0
// INDEX 2954
template_task_loot_give_13_title_8 [$f.mda$ $f.member$ are looking for a supplier of bones]
// HASH_VALUE 33F5BED5AD3E0F09
// INDEX 2955
template_task_loot_give_13_title_9 [$f.mda$ $f.member$ need a hunter to replenish their stock of bones]
// HASH_VALUE E8086D2FC0D77FF1
// INDEX 2956
template_task_loot_give_13_title_10 [$f.mda$ $f.member$ want to build up their stock of bones]
//tribe / blood
// HASH_VALUE 7F4A7B159167F8C2
// INDEX 2957
template_task_loot_give_18_title_1 [Collect some blood for $f.mda$ $f.member$]
// HASH_VALUE 72D800395B8DEFB4
// INDEX 2958
template_task_loot_give_18_title_2 [Head off on the hunt and collect some blood for $f.mda$ $f.member$]
// HASH_VALUE D7AAC2B05C50C0AF
// INDEX 2959
template_task_loot_give_18_title_3 [Supply $f.member$ with some blood]
// HASH_VALUE B5510163A1368404
// INDEX 2960
template_task_loot_give_18_title_4 [Special order for blood for $f.mda$ $f.member$]
// HASH_VALUE 82A653C02576FCCF
// INDEX 2961
template_task_loot_give_18_title_5 [An order for blood for $f.mda$ $f.member$]
// HASH_VALUE 0D69C4129E9F2C94
// INDEX 2962
template_task_loot_give_18_title_6 [Collect up some blood for $f.mda$ $f.member$]
// HASH_VALUE AA9C109C4474584E
// INDEX 2963
template_task_loot_give_18_title_7 [$f.mda$ $f.member$ need some blood]
// HASH_VALUE F4DA8228CAB94AAA
// INDEX 2964
template_task_loot_give_18_title_8 [$f.mda$ $f.member$ are looking for a supplier of blood]
// HASH_VALUE 33F582DFED0E0F09
// INDEX 2965
template_task_loot_give_18_title_9 [$f.mda$ $f.member$ need a hunter to replenish their stock of blood]
// HASH_VALUE E8086D2FFD7783EE
// INDEX 2966
template_task_loot_give_18_title_10 [$f.mda$ $f.member$ want to build up their stock of blood]
//ambassador / meat, welcomer / meat, scout / meat
// HASH_VALUE EA88544AD6A95756
// INDEX 2967
template_task_loot_give_1_title_1 [Collect some meat]
// HASH_VALUE 607F61A6A2CA8D86
// INDEX 2968
template_task_loot_give_1_title_2 [Head off on the hunt to gather some meat]
// HASH_VALUE D54A00435B317FC5
// INDEX 2969
template_task_loot_give_1_title_3 [Supply $giver$ with some meat]
// HASH_VALUE E20897999B5756A8
// INDEX 2970
template_task_loot_give_1_title_4 [Special order for meat]
// HASH_VALUE 5A44D747A6C88F73
// INDEX 2971
template_task_loot_give_1_title_5 [An order for meat]
// HASH_VALUE A6557B7D20D8A34E
// INDEX 2972
template_task_loot_give_1_title_6 [Fetch some meat]
// HASH_VALUE 6A556C6687C25EAF
// INDEX 2973
template_task_loot_give_1_title_7 [$giver$ needs some meat]
// HASH_VALUE E17DF1F9B9C2A595
// INDEX 2974
template_task_loot_give_1_title_8 [$giver$ is looking for someone to supply meat]
// HASH_VALUE 51CC96A2AB4D3141
// INDEX 2975
template_task_loot_give_1_title_9 [$giver$ needs a hunter to replenish the meat stocks]
// HASH_VALUE 0A1CFCFF7397171D
// INDEX 2976
template_task_loot_give_1_title_10 [$giver$ wants to build up the meat stocks]
//Karavan / blood
// HASH_VALUE DFA059EE9D25A855
// INDEX 2977
template_task_loot_give_20_title_1 [Collect some blood for the Karavan]
// HASH_VALUE C4506469524C3A36
// INDEX 2978
template_task_loot_give_20_title_2 [Head off on the hunt and collect some blood for the Karavan]
// HASH_VALUE 24E171FE9D640856
// INDEX 2979
template_task_loot_give_20_title_3 [Supply the Karavan with some blood]
// HASH_VALUE AC104CE5F3AEE834
// INDEX 2980
template_task_loot_give_20_title_4 [Special order for blood for the Karavan]
// HASH_VALUE E2FC31993134AC62
// INDEX 2981
template_task_loot_give_20_title_5 [An order for blood for the Karavan]
// HASH_VALUE 446C34FE43B7420B
// INDEX 2982
template_task_loot_give_20_title_6 [Collect up some blood for the Karavan]
// HASH_VALUE 43B62F4FE329309A
// INDEX 2983
template_task_loot_give_20_title_7 [The Karavan need blood]
// HASH_VALUE 15FCD7EFB8F10175
// INDEX 2984
template_task_loot_give_20_title_8 [The Karavan are looking for someone to supply blood]
// HASH_VALUE D649BF02F9898A47
// INDEX 2985
template_task_loot_give_20_title_9 [The Karavan need a hunter to replenish their stock of blood]
// HASH_VALUE 18F1FD3B9E551E1A
// INDEX 2986
template_task_loot_give_20_title_10 [The Karavan want to build up their stock of blood]
//ambassador / fur, welcomer / fur, scout / fur
// HASH_VALUE E838F46C483C4C0A
// INDEX 2987
template_task_loot_give_21_title_1 [Collect some fur]
// HASH_VALUE B4CE8182343EF885
// INDEX 2988
template_task_loot_give_21_title_2 [Head off on the hunt and collect some fur]
// HASH_VALUE 194BE4435BE107A4
// INDEX 2989
template_task_loot_give_21_title_3 [Supply $giver$ with some fur]
// HASH_VALUE A918AF97555A0F6D
// INDEX 2990
template_task_loot_give_21_title_4 [Special order for fur]
// HASH_VALUE EEF0A4C2705A5424
// INDEX 2991
template_task_loot_give_21_title_5 [An order for fur]
// HASH_VALUE 24F12481449A73B3
// INDEX 2992
template_task_loot_give_21_title_6 [Collect up some fur]
// HASH_VALUE 69B87B2407D1ABB2
// INDEX 2993
template_task_loot_give_21_title_7 [$giver$ needs fur]
// HASH_VALUE 257ED5F9B9C2A521
// INDEX 2994
template_task_loot_give_21_title_8 [$giver$ is looking for someone to supply fur]
// HASH_VALUE A8CCBE6569FCE48C
// INDEX 2995
template_task_loot_give_21_title_9 [$giver$ needs a hunter to replenish the stock of fur]
// HASH_VALUE 36D0810FF6C4F318
// INDEX 2996
template_task_loot_give_21_title_10 [$giver$ wants to build up the stock of fur]
//hunter / fur
// HASH_VALUE 9989A494060A87C5
// INDEX 2997
template_task_loot_give_22_title_1 [Help $giver$ to collect some fur]
// HASH_VALUE DD6B667F79141986
// INDEX 2998
template_task_loot_give_22_title_2 [Head off on the hunt to help $giver$ collect some fur]
// HASH_VALUE 8785D569F9BAF1B2
// INDEX 2999
template_task_loot_give_22_title_3 [Lend a hand to $giver$ in collecting up some fur]
// HASH_VALUE 94BDB6C24D96B5AE
// INDEX 3000
template_task_loot_give_22_title_4 [Help $giver$ to complete a special order for fur]
// HASH_VALUE DE623D9FE76CF93C
// INDEX 3001
template_task_loot_give_22_title_5 [$giver$ is asking for a hand in gathering some fur]
// HASH_VALUE 478A64945095FF0B
// INDEX 3002
template_task_loot_give_22_title_6 [Help $giver$ to gather some fur]
// HASH_VALUE DF3CA53F9FFC9830
// INDEX 3003
template_task_loot_give_22_title_7 [$giver$ needs some help in gathering some fur]
// HASH_VALUE F16FF1D0F477B8C3
// INDEX 3004
template_task_loot_give_22_title_8 [$giver$ needs a hand to gather some fur]
// HASH_VALUE E6BCCC39AFCA434B
// INDEX 3005
template_task_loot_give_22_title_9 [$giver$ is asking for help to gather some fur]
// HASH_VALUE E444C326A592C091
// INDEX 3006
template_task_loot_give_22_title_10 [$giver$ needs some help to build up the stock of fur]
//tribe / fur
// HASH_VALUE B17E39B0BAAC0F2A
// INDEX 3007
template_task_loot_give_23_title_1 [Collect some fur for $f.mda$ $f.member$]
// HASH_VALUE 42D06BDE6FE98D7D
// INDEX 3008
template_task_loot_give_23_title_2 [Head off on the hunt and collect some fur for $f.mda$ $f.member$]
// HASH_VALUE D7AAC24C5581E4B3
// INDEX 3009
template_task_loot_give_23_title_3 [Supply $f.member$ with some fur]
// HASH_VALUE C9AD9F2C712EEFA9
// INDEX 3010
template_task_loot_give_23_title_4 [Special order for fur for $f.mda$ $f.member$]
// HASH_VALUE B4DA115B4EBB1337
// INDEX 3011
template_task_loot_give_23_title_5 [An order for fur for $f.mda$ $f.member$]
// HASH_VALUE B5B315D8792C3903
// INDEX 3012
template_task_loot_give_23_title_6 [Collect up some fur for $f.mda$ $f.member$]
// HASH_VALUE 5AED972082848794
// INDEX 3013
template_task_loot_give_23_title_7 [$f.mda$ $f.member$ need fur]
// HASH_VALUE B56B9228CAB9B93B
// INDEX 3014
template_task_loot_give_23_title_8 [$f.mda$ $f.member$ are looking for a supplier of fur]
// HASH_VALUE 33F5F170AE9F1F09
// INDEX 3015
template_task_loot_give_23_title_9 [$f.mda$ $f.member$ need a hunter to replenish their stock of fur]
// HASH_VALUE A71CBEE123C1B97E
// INDEX 3016
template_task_loot_give_23_title_10 [$f.mda$ $f.member$ want to build up the stock of fur]
//hunter / plant
// HASH_VALUE D818DB4693A7720C
// INDEX 3017
template_task_loot_give_27_title_1 [Help $giver$ to collect some pieces of intelligent plants]
// HASH_VALUE 16FA02363C59A1C0
// INDEX 3018
template_task_loot_give_27_title_2 [Head off on the hunt to help $giver$ to collect some pieces of intelligent plants]
// HASH_VALUE C6140C1B8657DCF9
// INDEX 3019
template_task_loot_give_27_title_3 [Lend a hand to $giver$ in collecting up some pieces of intelligent plants]
// HASH_VALUE D34CED74DA33A0F5
// INDEX 3020
template_task_loot_give_27_title_4 [Help $giver$ to complete a special order for pieces of intelligent plants]
// HASH_VALUE 719B1488B5EEEB34
// INDEX 3021
template_task_loot_give_27_title_5 [$giver$ is asking for a hand in gathering some pieces of intelligent plants]
// HASH_VALUE 183C5E8B0D46B607
// INDEX 3022
template_task_loot_give_27_title_6 [Help $giver$ collect some pieces of intelligent plants]
// HASH_VALUE 1760A443AB8A5203
// INDEX 3023
template_task_loot_give_27_title_7 [$giver$ needs some help to gather some pieces of intelligent plants]
// HASH_VALUE 023ED31DDED95EFD
// INDEX 3024
template_task_loot_give_27_title_8 [$giver$ needs a hand to gather some pieces of intelligent plants]
// HASH_VALUE 5F6FEB35ECAE0F80
// INDEX 3025
template_task_loot_give_27_title_9 [$giver$ is asking for help to gather some pieces of intelligent plants]
// HASH_VALUE 4DB14DF33A0EB777
// INDEX 3026
template_task_loot_give_27_title_10 [$giver$ needs some help to rebuild the stock of pieces of intelligent plants]
//tribe / plant
// HASH_VALUE 412D9BC46CE6A6C4
// INDEX 3027
template_task_loot_give_28_title_1 [Collect some pieces of intelligent plants for $f.mda$ $f.member$]
// HASH_VALUE FC60BDA75B4BF9BE
// INDEX 3028
template_task_loot_give_28_title_2 [Head off on the hunt and collect some pieces of intelligent plants for $f.mda$ $f.member$]
// HASH_VALUE E879A4996BE38AED
// INDEX 3029
template_task_loot_give_28_title_3 [Supply $f.member$ with some pieces of intelligent plants]
// HASH_VALUE B50F0B6D2BBE4172
// INDEX 3030
template_task_loot_give_28_title_4 [Special order for pieces of intelligent plants for $f.mda$ $f.member$]
// HASH_VALUE 4489736F00F5AAD1
// INDEX 3031
template_task_loot_give_28_title_5 [An order for pieces of intelligent plants for $f.mda$ $f.member$]
// HASH_VALUE F75FE2FD5E4EE31B
// INDEX 3032
template_task_loot_give_28_title_6 [Collect up some pieces of intelligent plants for $f.mda$ $f.member$]
// HASH_VALUE E92BB6DF92A25395
// INDEX 3033
template_task_loot_give_28_title_7 [$f.mda$ $f.member$ need some pieces of intelligent plants]
// HASH_VALUE 42087D6F0948F0ED
// INDEX 3034
template_task_loot_give_28_title_8 [$f.mda$ $f.member$ are looking for a supplier of pieces of intelligent plants]
// HASH_VALUE 728428223B3C0A50
// INDEX 3035
template_task_loot_give_28_title_9 [$f.mda$ $f.member$ need a hunter to replenish their stock of pieces of intelligent plants]
// HASH_VALUE FD2A7C1C77828A01
// INDEX 3036
template_task_loot_give_28_title_10 [$f.mda$ $f.member$ want to rebuild their stock of pieces of intelligent plants]
//hunter / meat
// HASH_VALUE 9989A408C209A3C5
// INDEX 3037
template_task_loot_give_2_title_1 [Help $giver$ to collect some meat]
// HASH_VALUE C34C9B36791419DB
// INDEX 3038
template_task_loot_give_2_title_2 [Head off on the hunt to help $giver$ gather some meat]
// HASH_VALUE CC11A55DDFE214E9
// INDEX 3039
template_task_loot_give_2_title_3 [Lend a hand to $giver$ in fetching some meat]
// HASH_VALUE 94BDB6360995D1AE
// INDEX 3040
template_task_loot_give_2_title_4 [Help $giver$ to complete a special order for meat]
// HASH_VALUE DEA9F98FA96CF93C
// INDEX 3041
template_task_loot_give_2_title_5 [$giver$ is asking for a hand in gathering some meat]
// HASH_VALUE 356A749570A48322
// INDEX 3042
template_task_loot_give_2_title_6 [Help $giver$ gather up some meat]
// HASH_VALUE 9E88E6381FC4B078
// INDEX 3043
template_task_loot_give_2_title_7 [$giver$ needs some help in collecting some meat]
// HASH_VALUE F16FF1D0116678CA
// INDEX 3044
template_task_loot_give_2_title_8 [$giver$ needs a hand to gather some meat]
// HASH_VALUE E22CCC39AFCA143A
// INDEX 3045
template_task_loot_give_2_title_9 [$giver$ is asking for help to gather some meat]
// HASH_VALUE 913967AF78CFE97D
// INDEX 3046
template_task_loot_give_2_title_10 [$giver$ needs some help to rebuild the meat stocks]
//double fame hunter / meat
// HASH_VALUE D16D9C1A4D01198D
// INDEX 3047
template_task_loot_give_31_title_1 [Help collect some meat for $giver$'s $f$ friends]
// HASH_VALUE 0F4FC30AF6B34841
// INDEX 3048
template_task_loot_give_31_title_2 [Head off on the hunt to help collect some meat for $giver$'s $f$ friends]
// HASH_VALUE AC2EB6F117D7AEC6
// INDEX 3049
template_task_loot_give_31_title_3 [Lend a hand to collect up some meat for $giver$'s $f$ friends]
// HASH_VALUE 0ACBA4BBE92E268A
// INDEX 3050
template_task_loot_give_31_title_4 [Help to complete a special order for meat for $giver$'s $f$ friends]
// HASH_VALUE 99A64F22963FFF27
// INDEX 3051
template_task_loot_give_31_title_5 [$giver$ is asking for a hand in gathering some meat for some $f$ friends]
// HASH_VALUE B652C4CCF521DD02
// INDEX 3052
template_task_loot_give_31_title_6 [Help gather some meat for $giver$'s $f$ friends]
// HASH_VALUE 3F6BDFDD8CDB66F6
// INDEX 3053
template_task_loot_give_31_title_7 [$giver$ needs some help to gather some meat for some $f$ friends]
// HASH_VALUE DA0C17F676090ABA
// INDEX 3054
template_task_loot_give_31_title_8 [$giver$ needs a hand to collect up some meat for some $f$ friends]
// HASH_VALUE C6A7BF3AA9B8920F
// INDEX 3055
template_task_loot_give_31_title_9 [$giver$ is asking for help to gather some meat for some $f$ friends]
// HASH_VALUE 56E1DECB978416F2
// INDEX 3056
template_task_loot_give_31_title_10 [$giver$'s $f$ friends need help to rebuild their stock of meat]
//double fame hunter / kitin
// HASH_VALUE 293F82812B976878
// INDEX 3057
template_task_loot_give_32_title_1 [Help $giver$'s $f$ friends to collect some kitin morsels]
// HASH_VALUE 6721A971D449972C
// INDEX 3058
template_task_loot_give_32_title_2 [Head off on the hunt to help $giver$'s $f$ friends to collect some kitin morsels]
// HASH_VALUE 4DFFE0F70D5D83F7
// INDEX 3059
template_task_loot_give_32_title_3 [Lend a hand to $giver$'s $f$ friends in collecting up some kitin morsels]
// HASH_VALUE 210A5FEC269ABFAF
// INDEX 3060
template_task_loot_give_32_title_4 [Help complete a special order for kitin raw materials for $giver$'s $f$ friends]
// HASH_VALUE CBFA8FF756948B54
// INDEX 3061
template_task_loot_give_32_title_5 [$giver$'s $f$ friends are looking for a hand in gathering some kitin raw materials]
// HASH_VALUE F04EB9F9564E078F
// INDEX 3062
template_task_loot_give_32_title_6 [Help collect some kitin raw materials for $giver$'s $f$ friends]
// HASH_VALUE 36C1D5AF372FE591
// INDEX 3063
template_task_loot_give_32_title_7 [$giver$ needs some help to gather some kitin raw materials for some $f$ friends]
// HASH_VALUE 4B032B90DD263276
// INDEX 3064
template_task_loot_give_32_title_8 [$giver$ needs a hand to gather some kitin morsels for some $f$ friends]
// HASH_VALUE 50D38D11D2C59203
// INDEX 3065
template_task_loot_give_32_title_9 [$giver$ is asking for some help to gather some kitin raw materials for some $f$ friends]
// HASH_VALUE 7D1401FE694FCEF5
// INDEX 3066
template_task_loot_give_32_title_10 [$giver$'s $f$ friends need some help to rebuild their stock of kitin morsels]
//double fame hunter / bone
// HASH_VALUE 6777CA6FEACED9A6
// INDEX 3067
template_task_loot_give_33_title_1 [Help to collect some bones for $giver$'s $f$ friends]
// HASH_VALUE BFD3D76B7693D062
// INDEX 3068
template_task_loot_give_33_title_2 [Head off on the hunt to help collect some bones for $giver$'s $f$ friends]
// HASH_VALUE 6F092BD77257D68A
// INDEX 3069
template_task_loot_give_33_title_3 [Lend a hand to $giver$'s $f$ friends in collecting up some bones]
// HASH_VALUE B2AD566E9D2D59CE
// INDEX 3070
template_task_loot_give_33_title_4 [Help complete a special order for bones for $giver$'s $f$ friends]
// HASH_VALUE B1147A50348AA72A
// INDEX 3071
template_task_loot_give_33_title_5 [$giver$ is asking for a hand in gathering some bones for some $f$ friends]
// HASH_VALUE AB78628D8C0D00F3
// INDEX 3072
template_task_loot_give_33_title_6 [Help gather up some bones for $giver$'s $f$ friends]
// HASH_VALUE 57D90A0B2A260EF9
// INDEX 3073
template_task_loot_give_33_title_7 [$giver$ needs some help to gather some bones for some $f$ friends]
// HASH_VALUE 702DAB22C16F7DFB
// INDEX 3074
template_task_loot_give_33_title_8 [$giver$ needs a hand to gather some bones for some $f$ friends]
// HASH_VALUE 89CEAD0D033E23D9
// INDEX 3075
template_task_loot_give_33_title_9 [$giver$ is asking for help in collecting up some bones for some $f$ friends]
// HASH_VALUE D831DECB97BBDAFF
// INDEX 3076
template_task_loot_give_33_title_10 [$giver$'s $f$ friends need help to rebuild their stock of bones]
//double fame hunter / blood
// HASH_VALUE C1F1B07BCDF0C9AF
// INDEX 3077
template_task_loot_give_34_title_1 [Help collect some blood for $giver$'s $f$ friends]
// HASH_VALUE FFD3D76B76A2F863
// INDEX 3078
template_task_loot_give_34_title_2 [Head off on the hunt to help collect some blood for $giver$'s $f$ friends]
// HASH_VALUE 6CED3EB1252733C4
// INDEX 3079
template_task_loot_give_34_title_3 [Lend a hand to collect up some blood for $giver$'s $f$ friends]
// HASH_VALUE F2AD566E9D3C81CF
// INDEX 3080
template_task_loot_give_34_title_4 [Help complete a special order for blood for $giver$'s $f$ friends]
// HASH_VALUE EEB47E4D348AA72A
// INDEX 3081
template_task_loot_give_34_title_5 [$giver$ is asking for a hand in gathering some blood for some $f$ friends]
// HASH_VALUE 69E766823D5EDD61
// INDEX 3082
template_task_loot_give_34_title_6 [Help collect up some blood for $giver$'s $f$ friends]
// HASH_VALUE 94790E082A260EF9
// INDEX 3083
template_task_loot_give_34_title_7 [$giver$ needs some help to gather some blood for some $f$ friends]
// HASH_VALUE 702DAB13437F71FB
// INDEX 3084
template_task_loot_give_34_title_8 [$giver$ needs a hand to gather some blood for some $f$ friends]
// HASH_VALUE 914FD2246A0D56DB
// INDEX 3085
template_task_loot_give_34_title_9 [$giver$ is asking for help to gather some blood for some $f$ friends]
// HASH_VALUE 1831DECB97CA0200
// INDEX 3086
template_task_loot_give_34_title_10 [$giver$'s $f$ friends need help to rebuild their stock of blood]
//double fame hunter / fur
// HASH_VALUE D0718F15F521DDAD
// INDEX 3087
template_task_loot_give_35_title_1 [Help collect some fur for $giver$'s $f$ friends]
// HASH_VALUE 0C63C16E53142812
// INDEX 3088
template_task_loot_give_35_title_2 [Head off on the hunt to help to collect some fur for $giver$'s $f$ friends]
// HASH_VALUE 2DBEE4E467C55F79
// INDEX 3089
template_task_loot_give_35_title_3 [Lend a hand in collecting up some fur for $giver$'s $f$ friends]
// HASH_VALUE 012D3508C56D95CD
// INDEX 3090
template_task_loot_give_35_title_4 [Help complete a special order for fur for $giver$'s $f$ friends]
// HASH_VALUE D850BB74CBE7EC3D
// INDEX 3091
template_task_loot_give_35_title_5 [$giver$ is asking for a hand in gathering some fur for some $f$ friends]
// HASH_VALUE D7D9D38F5FDCA9FF
// INDEX 3092
template_task_loot_give_35_title_6 [Help $giver$ to collect up some fur for some $f$ friends]
// HASH_VALUE 7E154B2FC183530C
// INDEX 3093
template_task_loot_give_35_title_7 [$giver$ needs some help to gather some fur for some $f$ friends]
// HASH_VALUE DE42F7BBAF740E56
// INDEX 3094
template_task_loot_give_35_title_8 [$giver$ needs a hand to gather some fur for some $f$ friends]
// HASH_VALUE 9D1017C3576E868D
// INDEX 3095
template_task_loot_give_35_title_9 [$giver$ is asking for help in collecting up some fur for some $f$ friends]
// HASH_VALUE 5A71DECB97844503
// INDEX 3096
template_task_loot_give_35_title_10 [$giver$'s $f$ friends need help to rebuild their stock of fur]
//tribe / meat
// HASH_VALUE 029E64869B48D77D
// INDEX 3097
template_task_loot_give_3_title_1 [Collect some meat for $f.mda$ $f.member$]
// HASH_VALUE 42D06B3355CAC234
// INDEX 3098
template_task_loot_give_3_title_2 [Head off on the hunt and gather some meat for $f.mda$ $f.member$]
// HASH_VALUE D7AAC24C9E70A4BA
// INDEX 3099
template_task_loot_give_3_title_3 [Supply $f.member$ with some meat]
// HASH_VALUE 38CCEC71EEDA462C
// INDEX 3100
template_task_loot_give_3_title_4 [Special order for meat for $f.mda$ $f.member$]
// HASH_VALUE 05FA3C312F57DB8A
// INDEX 3101
template_task_loot_give_3_title_5 [An order for meat for $f.mda$ $f.member$]
// HASH_VALUE 2AECFCCA4D7F01CE
// INDEX 3102
template_task_loot_give_3_title_6 [Collect up some meat for $f.mda$ $f.member$]
// HASH_VALUE AA9C7FA1C104844E
// INDEX 3103
template_task_loot_give_3_title_7 [$f.mda$ $f.member$ need some meat]
// HASH_VALUE 7A1687D6E59F21EC
// INDEX 3104
template_task_loot_give_3_title_8 [$f.mda$ $f.member$ are looking for someone to provide meat]
// HASH_VALUE C5E409791654864A
// INDEX 3105
template_task_loot_give_3_title_9 [$f.mda$ $f.member$ need a hunter to replenish the meat stocks]
// HASH_VALUE A9F253916D68BFA2
// INDEX 3106
template_task_loot_give_3_title_10 [$f.mda$ $f.member$ want someone to build up the meat stocks]
//ambassador / kitin, welcomer / kitin, scout / kitin
// HASH_VALUE ACF404805CA59C4F
// INDEX 3107
template_task_loot_give_6_title_1 [Collect some kitin raw materials]
// HASH_VALUE BCEBD7E90DB5B5F2
// INDEX 3108
template_task_loot_give_6_title_2 [Head off on the hunt and collect some kitin morsels]
// HASH_VALUE D1525A0D7732BC1B
// INDEX 3109
template_task_loot_give_6_title_3 [Supply $giver$ with some kitin raw materials]
// HASH_VALUE 6779C7A1BF495BB4
// INDEX 3110
template_task_loot_give_6_title_4 [Special order for kitin morsels]
// HASH_VALUE AF50DC2BF0B4A05C
// INDEX 3111
template_task_loot_give_6_title_5 [An order for kitin raw materials]
// HASH_VALUE A91C54FBC2EB57B6
// INDEX 3112
template_task_loot_give_6_title_6 [Collect up some kitin raw materials]
// HASH_VALUE 2CE47C1F5AD5AFB4
// INDEX 3113
template_task_loot_give_6_title_7 [$giver$ needs some kitin morsels]
// HASH_VALUE DD854BC3F11A2FEB
// INDEX 3114
template_task_loot_give_6_title_8 [$giver$ is looking for someone to supply kitin raw materials]
// HASH_VALUE 82429BD4C4FE6A61
// INDEX 3115
template_task_loot_give_6_title_9 [$giver$ needs a hunter to replenish the stock of kitin morsels]
// HASH_VALUE EE7C0B8F6C70859D
// INDEX 3116
template_task_loot_give_6_title_10 [$giver$ wants to build up the stock of kitin raw materials]
//tribe / kitin
// HASH_VALUE E9D6C37A72B385F4
// INDEX 3117
template_task_loot_give_8_title_1 [Collect some kitin raw materials for $f.mda$ $f.member$]
// HASH_VALUE 7AAF99A37644AC21
// INDEX 3118
template_task_loot_give_8_title_2 [Head off on the hunt and collect some kitin morsels for $f.mda$ $f.member$]
// HASH_VALUE 89F8D72E33AEE590
// INDEX 3119
template_task_loot_give_8_title_3 [Supply $f.member$ with some kitin raw materials]
// HASH_VALUE D008BED0A90D1D6E
// INDEX 3120
template_task_loot_give_8_title_4 [Special order for kitin morsels for $f.mda$ $f.member$]
// HASH_VALUE EC329B2506C28901
// INDEX 3121
template_task_loot_give_8_title_5 [An order for kitin raw materials for $f.mda$ $f.member$]
// HASH_VALUE 67E016B52B7A4EE5
// INDEX 3122
template_task_loot_give_8_title_6 [Collect up some kitin raw materials for $f.mda$ $f.member$]
// HASH_VALUE 059E0502DF7B45BD
// INDEX 3123
template_task_loot_give_8_title_7 [$f.mda$ $f.member$ need some kitin morsels]
// HASH_VALUE 6D7208F202114305
// INDEX 3124
template_task_loot_give_8_title_8 [$f.mda$ $f.member$ are looking for a supplier of kitin raw materials]
// HASH_VALUE 8EF777458815FC78
// INDEX 3125
template_task_loot_give_8_title_9 [$f.mda$ $f.member$ need a hunter to replenish their stock of kitin morsels]
// HASH_VALUE 5FB4FFB49C2D1977
// INDEX 3126
template_task_loot_give_8_title_10 [$f.mda$ $f.member$ want to build up their stock of kitin raw materials]
//Kami / kitin
// HASH_VALUE A300CAC0B52B6DD8
// INDEX 3127
template_task_loot_give_9_title_1 [Collect some kitin raw materials for the Kami]
// HASH_VALUE CC41785D6FB2F7A3
// INDEX 3128
template_task_loot_give_9_title_2 [Head off on the hunt and collect some kitin morsels for the Kami]
// HASH_VALUE 8593B97BE1BB9141
// INDEX 3129
template_task_loot_give_9_title_3 [Supply the Kami with some kitin raw materials]
// HASH_VALUE C9760952FB9FFC28
// INDEX 3130
template_task_loot_give_9_title_4 [Special order for kitin morsels for the Kami]
// HASH_VALUE A65CA26B493A71E5
// INDEX 3131
template_task_loot_give_9_title_5 [An order for kitin raw materials for the Kami]
// HASH_VALUE B972F56F24E89967
// INDEX 3132
template_task_loot_give_9_title_6 [Collect up some kitin raw materials for the Kami]
// HASH_VALUE D7A4A401AC696B8B
// INDEX 3133
template_task_loot_give_9_title_7 [The Kami need some kitin morsels]
// HASH_VALUE D638385DFB77BBF4
// INDEX 3134
template_task_loot_give_9_title_8 [The Kami are looking for a supplier of kitin raw materials]
// HASH_VALUE B23376A8295E9F30
// INDEX 3135
template_task_loot_give_9_title_9 [The Kami need a hunter to provide them with some kitin morsels]
// HASH_VALUE FA21261A9092D6BB
// INDEX 3136
template_task_loot_give_9_title_10 [The Kami are asking for some kitin raw materials]
/* OLD VALUE : [I need $qt1$ $i1$ of quality $ql1$, bring some back for me and I'll pay you $reward$ dappers.] */
// HASH_VALUE 4C4162899D60F8B3
// INDEX 3137
template_task_loot_give_intro_1_money [I need $qt1$ $i1$ of quality $ql1$. If you bring some back for me, I will pay you $reward$ dappers.]
/* OLD VALUE : [I need $qt1$ $i1$ of quality $ql1$, bring some back for me and I'll pay you $reward$ dappers. But be quick, it's very urgent.] */
// HASH_VALUE 4F8211EA75550806
// INDEX 3138
template_task_loot_give_intro_1_money_timed [I need $qt1$ $i1$ of quality $ql1$. If you bring some back for me, I will pay you $reward$ dappers.\n
But be quick, it's very urgent!]
/* OLD VALUE : [I need $qt1$ $i1$ of quality $ql1$, bring some back for me and I'll be grateful to you. But be quick, it's very urgent.] */
// HASH_VALUE 3ED09B9F4AB164FE
// INDEX 3139
template_task_loot_give_intro_1_fame_timed [I need $qt1$ $i1$ of quality $ql1$. If you bring some back for me, $f.mda$ $f.member$ will be grateful to you.\n
But be quick, it's very urgent!]
/* OLD VALUE : [I need $qt1$ $i1$ of quality $ql1$, bring some back for me and I'll be grateful to you.] */
// HASH_VALUE A75B20DC37B1D693
// INDEX 3140
template_task_loot_give_intro_1_fame [I need $qt1$ $i1$ of quality $ql1$. If you bring some back for me, $f.mda$ $f.member$ will be grateful to you.]
/* OLD VALUE : [I need $qt1$ $i1$ of quality $ql1$ and $qt2$ $i2$ of quality $ql2$, bring some back for me and I'll pay you $reward$ dappers.] */
// HASH_VALUE A4A3E8BCA5666E81
// INDEX 3141
template_task_loot_give_intro_2_money [I need $qt1$ $i1$ of quality $ql1$ and $qt2$ $i2$ of quality $ql2$. If you bring some back for me, I will pay you $reward$ dappers.]
/* OLD VALUE : [I need $qt1$ $i1$ of quality $ql1$ and $qt2$ $i2$ of quality $ql2$, bring some back for me and I'll pay you $reward$ dappers. But be quick, it's very urgent.] */
// HASH_VALUE A7E4971D7D5B7ED4
// INDEX 3142
template_task_loot_give_intro_2_money_timed [I need $qt1$ $i1$ of quality $ql1$ and $qt2$ $i2$ of quality $ql2$. If you bring some back for me, I will pay you $reward$ dappers.\n
But be quick, it's very urgent!]
/* OLD VALUE : [I need $qt1$ $i1$ of quality $ql1$ and $qt2$ $i2$ of quality $ql2$, bring some back for me and I'll be grateful to you. But be quick, it's very urgent.] */
// HASH_VALUE 963221D252B7DACC
// INDEX 3143
template_task_loot_give_intro_2_fame_timed [I need $qt1$ $i1$ of quality $ql1$ and $qt2$ $i2$ of quality $ql2$. If you bring some back for me, $f.mda$ $f.member$ will be grateful to you.\n
But be quick, it's very urgent!]
/* OLD VALUE : [I need $qt1$ $i1$ of quality $ql1$ and $qt2$ $i2$ of quality $ql2$, bring some back for me and I'll be grateful to you.] */
// HASH_VALUE FFBDA60F3FB74C61
// INDEX 3144
template_task_loot_give_intro_2_fame [I need $qt1$ $i1$ of quality $ql1$ and $qt2$ $i2$ of quality $ql2$. If you bring some back for me, $f.mda$ $f.member$ will be grateful to you.]
/* OLD VALUE : [I need $qt1$ $i1$ of quality $ql1$, $qt2$ $i2$ of quality $ql2$ and $qt3$ $i3$ of quality $ql3$, bring some back for me and I'll pay you $reward$ dappers.] */
// HASH_VALUE FE907EB74ECB556C
// INDEX 3145
template_task_loot_give_intro_3_money [I need $qt1$ $i1$ of quality $ql1$, $qt2$ $i2$ of quality $ql2$ and $qt3$ $i3$ of quality $ql3$. If you bring some back for me, I will pay you $reward$ dappers.]
/* OLD VALUE : [I need $qt1$ $i1$ of quality $ql1$, $qt2$ $i2$ of quality $ql2$ and $qt3$ $i3$ of quality $ql3$, bring some back for me and I'll pay you $reward$ dappers. But be quick, it's very urgent.] */
// HASH_VALUE D4DBCDC65691DCD2
// INDEX 3146
template_task_loot_give_intro_3_money_timed [I need $qt1$ $i1$ of quality $ql1$, $qt2$ $i2$ of quality $ql2$ and $qt3$ $i3$ of quality $ql3$. If you bring some back for me, I will pay you $reward$ dappers.\n
But be quick, it's very urgent!]
/* OLD VALUE : [I need $qt1$ $i1$ of quality $ql1$, $qt2$ $i2$ of quality $ql2$ and $qt3$ $i3$ of quality $ql3$, bring some back for me and I'll be grateful to you. But be quick, it's very urgent.] */
// HASH_VALUE 494AAF898EBAB225
// INDEX 3147
template_task_loot_give_intro_3_fame_timed [I need $qt1$ $i1$ of quality $ql1$, $qt2$ $i2$ of quality $ql2$ and $qt3$ $i3$ of quality $ql3$. If you bring some back for me, $f.mda$ $f.member$ will be grateful to you.\n
But be quick, it's very urgent!]
/* OLD VALUE : [I need $qt1$ $i1$ of quality $ql1$, $qt2$ $i2$ of quality $ql2$ and $qt3$ $i3$ of quality $ql3$, bring some back for me and I'll be grateful to you.] */
// HASH_VALUE 46090028B6C5A2D2
// INDEX 3148
template_task_loot_give_intro_3_fame [I need $qt1$ $i1$ of quality $ql1$, $qt2$ $i2$ of quality $ql2$ and $qt3$ $i3$ of quality $ql3$. If you bring some back for me, $f.mda$ $f.member$ will be grateful to you.]
// HASH_VALUE A2DF83AFAA1B21D9
// INDEX 3149
template_task_supply_buy_item_botchat_1 [For a good price I'll buy $i1.pda$ $i1$]
// HASH_VALUE DA7F14F0046BA6C9
// INDEX 3150
template_task_supply_buy_item_botchat_10 [For a good price I'll buy :\n
- $i1$\n
- $i2$\n
- $i3$\n
- $i4$\n
- $i5$\n
- $i6$\n
- $i7$\n
- $i8$\n
- $i9$\n
- $i10$\n
]
// HASH_VALUE 0CDEABA377AAB58C
// INDEX 3151
template_task_supply_buy_item_botchat_2 [For a good price I'll buy :\n
- $i1$\n
- $i2$\n
]
// HASH_VALUE 14B0ABAD80DD5AB0
// INDEX 3152
template_task_supply_buy_item_botchat_3 [For a good price I'll buy :\n
- $i1$\n
- $i2$\n
- $i3$\n
]
// HASH_VALUE 1DB25FAD021F2A19
// INDEX 3153
template_task_supply_buy_item_botchat_4 [For a good price I'll buy :\n
- $i1$\n
- $i2$\n
- $i3$\n
- $i4$\n
]
// HASH_VALUE 77F4DFDA02BFBA4E
// INDEX 3154
template_task_supply_buy_item_botchat_5 [For a good price I'll buy :\n
- $i1$\n
- $i2$\n
- $i3$\n
- $i4$\n
- $i5$\n
]
// HASH_VALUE 048A6FFA4DBFE272
// INDEX 3155
template_task_supply_buy_item_botchat_6 [For a good price I'll buy :\n
- $i1$\n
- $i2$\n
- $i3$\n
- $i4$\n
- $i5$\n
- $i6$\n
]
// HASH_VALUE 0DFD141E5591E27C
// INDEX 3156
template_task_supply_buy_item_botchat_7 [For a good price I'll buy :\n
- $i1$\n
- $i2$\n
- $i3$\n
- $i4$\n
- $i5$\n
- $i6$\n
- $i7$\n
]
// HASH_VALUE 8F3FF4875E93967C
// INDEX 3157
template_task_supply_buy_item_botchat_8 [For a good price I'll buy :\n
- $i1$\n
- $i2$\n
- $i3$\n
- $i4$\n
- $i5$\n
- $i6$\n
- $i7$\n
- $i8$\n
]
// HASH_VALUE 8FDF84C0B8D516A9
// INDEX 3158
template_task_supply_buy_item_botchat_9 [For a good price I'll buy :\n
- $i1$\n
- $i2$\n
- $i3$\n
- $i4$\n
- $i5$\n
- $i6$\n
- $i7$\n
- $i8$\n
- $i9$\n
]
//any
// HASH_VALUE 4A79D047FC697C19
// INDEX 3159
template_task_supply_buy_item_title [What do you want to buy?]
// HASH_VALUE CCD676FA73F2A374
// INDEX 3160
template_task_supply_sell_item_botchat_1 [I sell imported $i1.pia$ $i1$.]
// HASH_VALUE 9B8474146CB27705
// INDEX 3161
template_task_supply_sell_item_botchat_10 [I sell these imported objects :\n
- $i1$\n
- $i2$\n
- $i3$\n
- $i4$\n
- $i5$\n
- $i6$\n
- $i7$\n
- $i8$\n
- $i9$\n
- $i10$\n
]
// HASH_VALUE 0EC383D79E110EB8
// INDEX 3162
template_task_supply_sell_item_botchat_2 [I sell these imported objects :\n
- $i1$\n
- $i2$\n
]
// HASH_VALUE 17F628FBA6E30EC2
// INDEX 3163
template_task_supply_sell_item_botchat_3 [I sell these imported objects :\n
- $i1$\n
- $i2$\n
- $i3$\n
]
// HASH_VALUE 9938F864AFE5C2C2
// INDEX 3164
template_task_supply_sell_item_botchat_4 [I sell these imported objects :\n
- $i1$\n
- $i2$\n
- $i3$\n
- $i4$\n
]
// HASH_VALUE 99D88899092742EF
// INDEX 3165
template_task_supply_sell_item_botchat_5 [I sell these imported objects :\n
- $i1$\n
- $i2$\n
- $i3$\n
- $i4$\n
- $i5$\n
]
// HASH_VALUE E4D8B0BD96BDD20F
// INDEX 3166
template_task_supply_sell_item_botchat_6 [I sell these imported objects :\n
- $i1$\n
- $i2$\n
- $i3$\n
- $i4$\n
- $i5$\n
- $i6$\n
]
// HASH_VALUE ECAAB0C79F307733
// INDEX 3167
template_task_supply_sell_item_botchat_7 [I sell these imported objects :\n
- $i1$\n
- $i2$\n
- $i3$\n
- $i4$\n
- $i5$\n
- $i6$\n
- $i7$\n
]
// HASH_VALUE F5AC64C72172579C
// INDEX 3168
template_task_supply_sell_item_botchat_8 [I sell these imported objects :\n
- $i1$\n
- $i2$\n
- $i3$\n
- $i4$\n
- $i5$\n
- $i6$\n
- $i7$\n
- $i8$\n
]
// HASH_VALUE 4FEEE4F42112E7D5
// INDEX 3169
template_task_supply_sell_item_botchat_9 [I sell these imported objects :\n
- $i1$\n
- $i2$\n
- $i3$\n
- $i4$\n
- $i5$\n
- $i6$\n
- $i7$\n
- $i8$\n
- $i9$\n
]
//any
// HASH_VALUE 1A79DA5F95F57769
// INDEX 3170
template_task_supply_sell_item_title [What do you sell ?]
//default text
// HASH_VALUE FF8B40B8DEEA89DB
// INDEX 3171
template_task_target_species_0_title_1 [Locate the animal population of $region$]
// HASH_VALUE B8985693FBB1415B
// INDEX 3172
template_task_target_species_0_title_2 [Make an inventory of the animal population of $region$]
// HASH_VALUE 32BF64B35BB73835
// INDEX 3173
template_task_target_species_0_title_3 [Study the animal population of $region$]
// HASH_VALUE E930370DE9E07FA4
// INDEX 3174
template_task_target_species_0_title_4 [Track down the animals of $region$]
// HASH_VALUE 29186E93E6AB1619
// INDEX 3175
template_task_target_species_0_title_5 [Trail the animals of $region$]
// HASH_VALUE 81ED2B9970EF3943
// INDEX 3176
template_task_target_species_0_title_6 [$giver$ needs someone to locate the animal population of $region$]
// HASH_VALUE BC4899118FD43A29
// INDEX 3177
template_task_target_species_0_title_7 [$giver$ needs someone to make an inventory of the animal population of $region$]
// HASH_VALUE 557E178B9CAAA208
// INDEX 3178
template_task_target_species_0_title_8 [$giver$ needs someone to study the animal population of $region$]
// HASH_VALUE 15C980CD41C55DE7
// INDEX 3179
template_task_target_species_0_title_9 [$giver$ needs someone to track down the animals of $region$]
// HASH_VALUE B7A39758CFDA2FE8
// INDEX 3180
template_task_target_species_0_title_10 [$giver$ needs someone to trail the animals of $region$]
//captain / carnivore, patrolman / carnivore, hunter / carnivore, scout / carnivore
// HASH_VALUE 29B5D84C8694A46F
// INDEX 3181
template_task_target_species_1_title_1 [Locate the predators of $region$]
// HASH_VALUE 5AD2E92674EBBCE6
// INDEX 3182
template_task_target_species_1_title_2 [Make an inventory of the predators of $region$]
// HASH_VALUE 170BAF9914A163BC
// INDEX 3183
template_task_target_species_1_title_3 [Study the predators of $region$]
// HASH_VALUE 5EAA91C6ACC59B6B
// INDEX 3184
template_task_target_species_1_title_4 [Track down the predators of $region$]
// HASH_VALUE 58CAA79A55A163AF
// INDEX 3185
template_task_target_species_1_title_5 [Trail the predators of $region$]
// HASH_VALUE 264B7A38135888E8
// INDEX 3186
template_task_target_species_1_title_6 [$giver$ needs someone to locate the predators of $region$]
// HASH_VALUE A194E4F774BE65B0
// INDEX 3187
template_task_target_species_1_title_7 [$giver$ needs someone to make an inventory of the predators of $region$]
// HASH_VALUE 7FA8AF1F4454BD9C
// INDEX 3188
template_task_target_species_1_title_8 [$giver$ needs someone to study the predators of $region$]
// HASH_VALUE FE3163D8D43578B9
// INDEX 3189
template_task_target_species_1_title_9 [$giver$ needs someone to track down the predators of $region$]
// HASH_VALUE 7A88B31F445489A1
// INDEX 3190
template_task_target_species_1_title_10 [$giver$ needs someone to trail the predators of $region$]
//captain / herbivore, patrolman / herbivore, hunter / herbivore, scout / herbivore
// HASH_VALUE 24869F6EAB1483B3
// INDEX 3191
template_task_target_species_2_title_1 [Locate the herbivores of $region$]
// HASH_VALUE 49168933E10D1EEE
// INDEX 3192
template_task_target_species_2_title_2 [Make an inventory of the herbivores of $region$]
// HASH_VALUE 2789E34BC8298374
// INDEX 3193
template_task_target_species_2_title_3 [Study the herbivores of $region$]
// HASH_VALUE 832A700AA796628D
// INDEX 3194
template_task_target_species_2_title_4 [Track down the herbivores of $region$]
// HASH_VALUE 6848DB4CC8298367
// INDEX 3195
template_task_target_species_2_title_5 [Trail the herbivores of $region$]
// HASH_VALUE 696602D014D599D0
// INDEX 3196
template_task_target_species_2_title_6 [$giver$ needs someone to locate the herbivores of $region$]
// HASH_VALUE B11218A9FC468568
// INDEX 3197
template_task_target_species_2_title_7 [$giver$ needs someone to make an inventory of the herbivores of $region$]
// HASH_VALUE 7A79764169D49CE0
// INDEX 3198
template_task_target_species_2_title_8 [$giver$ needs someone to study the herbivores of $region$]
// HASH_VALUE FFAE74C017500051
// INDEX 3199
template_task_target_species_2_title_9 [$giver$ needs someone to track down the herbivores of $region$]
// HASH_VALUE 75597A4169D468E5
// INDEX 3200
template_task_target_species_2_title_10 [$giver$ needs someone to trail the herbivores of $region$]
//captain / kitin, patrolman / kitin, hunter / kitin, scout / kitin
// HASH_VALUE 6624778EE9B52721
// INDEX 3201
template_task_target_species_3_title_1 [Locate the kitins of $region$]
// HASH_VALUE 71EDBD2D5F0F7589
// INDEX 3202
template_task_target_species_3_title_2 [Make an inventory of the kitins of $region$]
// HASH_VALUE 8459CB41E8DABF64
// INDEX 3203
template_task_target_species_3_title_3 [Study the kitins of $region$]
// HASH_VALUE E9D5E378E9343AAD
// INDEX 3204
template_task_target_species_3_title_4 [Track down the kitins of $region$]
// HASH_VALUE C518C3422999B758
// INDEX 3205
template_task_target_species_3_title_5 [Trail the kitins of $region$]
// HASH_VALUE E7C68366BC9F4FDD
// INDEX 3206
template_task_target_species_3_title_6 [$giver$ needs someone to locate the kitins of $region$]
// HASH_VALUE 0EE2009F03A0F005
// INDEX 3207
template_task_target_species_3_title_7 [$giver$ needs someone to make an inventory of the kitins of $region$]
// HASH_VALUE BC174E61CF7F0F4E
// INDEX 3208
template_task_target_species_3_title_8 [$giver$ needs someone to study the kitins of $region$]
// HASH_VALUE A7782ACD95B081E7
// INDEX 3209
template_task_target_species_3_title_9 [$giver$ needs someone to track down the kitins of $region$]
// HASH_VALUE B7F75261CF7FDB53
// INDEX 3210
template_task_target_species_3_title_10 [$giver$ needs someone to trail the kitins of $region$]
//captain / goo, patrolman / goo, hunter / goo, scout / goo
// HASH_VALUE E9CE37A278F69A1A
// INDEX 3211
template_task_target_species_4_title_1 [Locate the animal population infected by the goo in $region$]
// HASH_VALUE D98CF3E6895F092B
// INDEX 3212
template_task_target_species_4_title_2 [Make an inventory of the animal population infected by the goo in $region$]
// HASH_VALUE 0239B3F015DC7AB9
// INDEX 3213
template_task_target_species_4_title_3 [Study the animal population infected by the goo in $region$]
// HASH_VALUE 500C87716CDEFAC1
// INDEX 3214
template_task_target_species_4_title_4 [Track down the animal population infected by the goo in $region$]
// HASH_VALUE 43F8ABF115DC7AAC
// INDEX 3215
template_task_target_species_4_title_5 [Trail the animal population infected by the goo in $region$]
// HASH_VALUE 95CFD50AA33835EA
// INDEX 3216
template_task_target_species_4_title_6 [$giver$ needs someone to locate the animal population infected by the goo in $region$]
// HASH_VALUE 8CC2E84E49F97CAD
// INDEX 3217
template_task_target_species_4_title_7 [$giver$ needs someone to make an inventory of the animal population infected by the goo in $region$]
// HASH_VALUE 3FC10E7536B6B347
// INDEX 3218
template_task_target_species_4_title_8 [$giver$ needs someone to study the animal population infected by the goo in $region$]
// HASH_VALUE 8E1110DA43B9D38B
// INDEX 3219
template_task_target_species_4_title_9 [$giver$ needs someone to track down the animal population infected by the goo in $region$]
// HASH_VALUE 3AA1127536B67F4C
// INDEX 3220
template_task_target_species_4_title_10 [$giver$ needs someone to trail the animal population infected by the goo in $region$]
//captain / degen, patrolman / degen, hunter / degen, scout / degen
// HASH_VALUE 2F4C2908DA7235DE
// INDEX 3221
template_task_target_species_5_title_1 [Locate the primitive beings in $region$]
// HASH_VALUE 73C8399F89B601C4
// INDEX 3222
template_task_target_species_5_title_2 [Make an inventory of the primitive beings in $region$]
// HASH_VALUE F24C94ED6EB5DA20
// INDEX 3223
template_task_target_species_5_title_3 [Study the primitive beings in $region$]
// HASH_VALUE B2882235B25CEC27
// INDEX 3224
template_task_target_species_5_title_4 [Track down the primitive beings in $region$]
// HASH_VALUE 330B8CEE6EB5DA13
// INDEX 3225
template_task_target_species_5_title_5 [Trail the primitive beings in $region$]
// HASH_VALUE 83906C898B9E45FC
// INDEX 3226
template_task_target_species_5_title_6 [$giver$ needs someone to locate the primitive beings in $region$]
// HASH_VALUE 7CD5C94BA2D2DC14
// INDEX 3227
template_task_target_species_5_title_7 [$giver$ needs someone to make an inventory of the primitive beings in $region$]
// HASH_VALUE 853F00DB98324E0B
// INDEX 3228
template_task_target_species_5_title_8 [$giver$ needs someone to study the primitive beings in $region$]
// HASH_VALUE 767720EC317A6A0A
// INDEX 3229
template_task_target_species_5_title_9 [$giver$ needs someone to track down the primitive beings in $region$]
// HASH_VALUE 801F04DB98321A10
// INDEX 3230
template_task_target_species_5_title_10 [$giver$ needs someone to trail the primitive beings in $region$]
//captain / plant, patrolman / plant, hunter / plant, scout / plant
// HASH_VALUE 81BB0CD08AE65C2A
// INDEX 3231
template_task_target_species_6_title_1 [Locate the intelligent plants in $region$]
// HASH_VALUE E78C5E96B8320B0B
// INDEX 3232
template_task_target_species_6_title_2 [Make an inventory of the intelligent plants in $region$]
// HASH_VALUE 04E070A661E0F7EA
// INDEX 3233
template_task_target_species_6_title_3 [Study the intelligent plants in $region$]
// HASH_VALUE C39F68A761E0F7DC
// INDEX 3234
template_task_target_species_6_title_4 [Track the intelligent plants in $region$]
// HASH_VALUE A1AF40C5EB899F5A
// INDEX 3235
template_task_target_species_6_title_5 [Trail intelligent plants in $region$]
// HASH_VALUE 411C8B4B5C3C7645
// INDEX 3236
template_task_target_species_6_title_6 [$giver$ needs someone to locate the intelligent plants in $region$]
// HASH_VALUE 8E69A50495FDF9DE
// INDEX 3237
template_task_target_species_6_title_7 [$giver$ needs someone to make an inventory of the intelligent plants in $region$]
// HASH_VALUE D7AEE3A348A67557
// INDEX 3238
template_task_target_species_6_title_8 [$giver$ needs someone to study the intelligent plants in $region$]
// HASH_VALUE D28EE7A348A63D56
// INDEX 3239
template_task_target_species_6_title_9 [$giver$ needs someone to track the intelligent plants in $region$]
// HASH_VALUE D28EE7A348A6415C
// INDEX 3240
template_task_target_species_6_title_10 [$giver$ needs someone to trail the intelligent plants in $region$]
/* OLD VALUE : [I need to know if there are any $r1.p$ in $region$, come back and tell me if you see any, and I will pay you $reward$.] */
// HASH_VALUE DE937C0200D67323
// INDEX 3241
template_task_target_species_intro_1_money [I need to know if there are any $r1.p$ in $region$. If you find any, I will pay you $reward$ dappers.]
/* OLD VALUE : [I need to know if there are any $r1.p$ in $region$, come back and tell me if you see any, and I will pay you $reward$. But be quick, it's very urgent.] */
// HASH_VALUE F8B717602F1AB146
// INDEX 3242
template_task_target_species_intro_1_money_timed [I need to know if there are any $r1.p$ in $region$. If you find any, I will pay you $reward$ dappers.\n
But be quick, it's very urgent!]
/* OLD VALUE : [I need to know if there are any $r1.p$ in $region$, come back and tell me if you see any, and I will be grateful to you. But be quick, it's very urgent!] */
// HASH_VALUE D7622508AAE73CC3
// INDEX 3243
template_task_target_species_intro_1_fame_timed [I need to know if there are any $r1.p$ in $region$. If you find any, $f.mda$ $f.member$ will be very grateful to you.\n
But be quick, it's very urgent!]
/* OLD VALUE : [I need to know if there are any $r1.p$ in $region$, come back and tell me if you see any, and I will be grateful to you.] */
// HASH_VALUE BD3E8AAA7BA3FEA0
// INDEX 3244
template_task_target_species_intro_1_fame [I need to know if there are any $r1.p$ in $region$. If you find any, $f.mda$ $f.member$ will be very grateful to you.]
/* OLD VALUE : [I need to know if there are any $r1.p$ and $r2.p$ in $region$, come back and tell me if you see any, and I will pay you $reward$.] */
// HASH_VALUE 817411D5D56B7BAA
// INDEX 3245
template_task_target_species_intro_2_money [I need to know if there are any $r1.p$ and any $r2.p$ in $region$. If you find both types, I will pay you $reward$ dappers.]
/* OLD VALUE : [I need to know if there are any $r1.p$ and $r2.p$ in $region$, if you see any, I will pay you $reward$. But be quick, it's very urgent!] */
// HASH_VALUE 84B5C036AD608BFD
// INDEX 3246
template_task_target_species_intro_2_money_timed [I need to know if there are any $r1.p$ and any $r2.p$ in $region$. If you find both types, I will pay you $reward$ dappers.\n
But be quick, it's very urgent!]
/* OLD VALUE : [I need to know if there are any $r1.p$ and $r2.p$ in $region$, come back and tell me if you see any, and I will be grateful to you. But be quick, it's very urgent!] */
// HASH_VALUE 60428072323199F9
// INDEX 3247
template_task_target_species_intro_2_fame_timed [I need to know if there are any $r1.p$ and $r2.p$ in $region$. If you find both types, $f.mda$ $f.member$ will be very grateful to you.\n
But be quick, it's very urgent!]
/* OLD VALUE : [I need to know if there are any $r1.p$ and $r2.p$ in $region$, come back and tell me if you see any, and I will be grateful to you.] */
// HASH_VALUE 884D701F2FF0EA98
// INDEX 3248
template_task_target_species_intro_2_fame [I need to know if there are any $r1.p$ and $r2.p$ in $region$. If you find both types, $f.mda$ $f.member$ will be very grateful to you.]
/* OLD VALUE : [I need to find out if there are any $r1.p$, $r2.p$ and $r3.p$ in $region$, come back and tell me if you see any, and I will pay you $reward$.] */
// HASH_VALUE 12515A9B36207CBD
// INDEX 3249
template_task_target_species_intro_3_money [I need to know if there are any $r1.p$, any $r2.p$ and any $r3.p$ in $region$. If you find all of these types, I will pay you $reward$ dappers.]
/* OLD VALUE : [I need to find out if there are any $r1.p$, $r2.p$ and $r3.p$ in $region$, come back and tell me if you see any, and I will pay you $reward$. But be quick, it's very urgent!] */
// HASH_VALUE E89CA9AA3EE60323
// INDEX 3250
template_task_target_species_intro_3_money_timed [I need to know if there are any $r1.p$, any $r2.p$ and any $r3.p$ in $region$. If you find all of these types, I will pay you $reward$ dappers.\n
But be quick, it's very urgent!]
/* OLD VALUE : [I need to find out if there are any $r1.p$, $r2.p$ and $r3.p$ in $region$, come back and tell me if you see any, and I will be grateful to you. But be quick, it's very urgent!] */
// HASH_VALUE 9A229DA9A0E8A4ED
// INDEX 3251
template_task_target_species_intro_3_fame_timed [I need to know if there are any $r1.p$, any $r2.p$ and any $r3.p$ in $region$. If you find all of these types, $f.mda$ $f.member$ will be very grateful to you.\n
But be quick, it's very urgent!]
/* OLD VALUE : [I need to find out if there are any $r1.p$, $r2.p$ and $r3.p$ in $region$, come back and tell me if you see any, and I will be grateful to you.] */
// HASH_VALUE C22D8D569DA7F58C
// INDEX 3252
template_task_target_species_intro_3_fame [I need to know if there are any $r1.p$, any $r2.p$ and any $r3.p$ in $region$. If you find all of these types, $f.mda$ $f.member$ will be very grateful to you.]
/* OLD VALUE : [I need to find out if there are any $r1.pia$ $r1.p$, $r2.pia$ $r2.p$, $r3.pia$ $r3.p$ and $r4.pia$ $r4.p$ in $region$, come back and tell me if you see any, and I will pay you $reward$.] */
// HASH_VALUE 04932EC23B17FCF1
// INDEX 3253
template_task_target_species_intro_4_money [I need to know if there are any $r1.p$, any $r2.p$, any $r3.p$ and any $r4.p$ in $region$. If you find all of these types, I will pay you $reward$ dappers.]
/* OLD VALUE : [I need to find out if there are any $r1.pia$ $r1.p$, $r2.pia$ $r2.p$, $r3.pia$ $r3.p$ and $r4.pia$ $r4.p$ in $region$, come back and tell me if you see any, and I will pay you $reward$. But be quick, it's very urgent!] */
// HASH_VALUE 60E8E28D6126E035
// INDEX 3254
template_task_target_species_intro_4_money_timed [I need to know if there are any $r1.p$, any $r2.p$, any $r3.p$ and any $r4.p$ in $region$. If you find all of these types, I will pay you $reward$ dappers.\n
But be quick, it's very urgent!]
/* OLD VALUE : [I need to find out if there are any $r1.pia$ $r1.p$, $r2.pia$ $r2.p$, $r3.pia$ $r3.p$ and $r4.pia$ $r4.p$ in $region$, come back and tell me if you see any, and I will be grateful to you. But be quick, it's very urgent!] */
// HASH_VALUE C2EA835713ACD434
// INDEX 3255
template_task_target_species_intro_4_fame_timed [I need to know if there are any $r1.p$, any $r2.p$, any $r3.p$ and any $r4.p$ in $region$. If you find all of these types, $f.mda$ $f.member$ will be very grateful to you.\n
But be quick, it's very urgent!]
/* OLD VALUE : [I need to find out if there are any $r1.pia$ $r1.p$, $r2.pia$ $r2.p$, $r3.pia$ $r3.p$ and $r4.pia$ $r4.p$ in $region$, come back and tell me if you see any, and I will be grateful to you.] */
// HASH_VALUE BFA9D4F63BB7C4E1
// INDEX 3256
template_task_target_species_intro_4_fame [I need to know if there are any $r1.p$, any $r2.p$, any $r3.p$ and any $r4.p$ in $region$. If you find all of these types, $f.mda$ $f.member$ will be very grateful to you.]
//default text
// HASH_VALUE 85F991FA73C523D4
// INDEX 3257
template_task_visit_place_0_title_1 [Go on a tour of inspection for $giver$]
// HASH_VALUE 9895D3B81B39B7C5
// INDEX 3258
template_task_visit_place_0_title_2 [Explore the territory for $giver$]
// HASH_VALUE BA7C4179A0ED1F6F
// INDEX 3259
template_task_visit_place_0_title_3 [Carry out some reconnaissance of the area for $giver$]
// HASH_VALUE 9E152FF9EB55A3BE
// INDEX 3260
template_task_visit_place_0_title_4 [Carry out explorations for $giver$]
// HASH_VALUE 6D7B45A018B478E6
// INDEX 3261
template_task_visit_place_0_title_5 [Head off on reconnaissance for $giver$]
// HASH_VALUE 9C6A2E628743DF2A
// INDEX 3262
template_task_visit_place_0_title_6 [$giver$ needs someone to head off on reconnaissance]
// HASH_VALUE BBA591F6766DF889
// INDEX 3263
template_task_visit_place_0_title_7 [$giver$ needs someone for a tour of inspection]
// HASH_VALUE 598D8C4472463154
// INDEX 3264
template_task_visit_place_0_title_8 [$giver$ needs someone to carry out some reconnaissance of the area]
// HASH_VALUE A041AA0674BF2896
// INDEX 3265
template_task_visit_place_0_title_9 [$giver$ needs someone to carry out explorations]
// HASH_VALUE E0B38EF330966C36
// INDEX 3266
template_task_visit_place_0_title_10 [$giver$ needs more information about the area]
//patrolman, scout, welcomer
// HASH_VALUE 85F991FA73C523D4
// INDEX 3267
template_task_visit_place_1_title_1 [Go on a tour of inspection for $giver$]
// HASH_VALUE 9895D3B81B39B7C5
// INDEX 3268
template_task_visit_place_1_title_2 [Explore the territory for $giver$]
// HASH_VALUE BA7C4179A0ED1F6F
// INDEX 3269
template_task_visit_place_1_title_3 [Carry out some reconnaissance of the area for $giver$]
// HASH_VALUE 9E152FF9EB55A3BE
// INDEX 3270
template_task_visit_place_1_title_4 [Carry out explorations for $giver$]
// HASH_VALUE 6D7B45A018B478E6
// INDEX 3271
template_task_visit_place_1_title_5 [Head off on reconnaissance for $giver$]
// HASH_VALUE 9C6A2E628743DF2A
// INDEX 3272
template_task_visit_place_1_title_6 [$giver$ needs someone to head off on reconnaissance]
// HASH_VALUE BBA591F6766DF889
// INDEX 3273
template_task_visit_place_1_title_7 [$giver$ needs someone for a tour of inspection]
// HASH_VALUE 598D8C4472463154
// INDEX 3274
template_task_visit_place_1_title_8 [$giver$ needs someone to carry out some reconnaissance of the area]
// HASH_VALUE A041AA0674BF2896
// INDEX 3275
template_task_visit_place_1_title_9 [$giver$ needs someone to carry out explorations]
// HASH_VALUE E0B38EF330966C36
// INDEX 3276
template_task_visit_place_1_title_10 [$giver$ needs more information about the area]
//Kami
// HASH_VALUE FE9481FB875B48C3
// INDEX 3277
template_task_visit_place_2_title_1 [Go on a tour of inspection for the Kami]
// HASH_VALUE D99A7801D7975EC1
// INDEX 3278
template_task_visit_place_2_title_2 [Explore the territory for the Kami]
// HASH_VALUE 76DAE875E1F2C4B8
// INDEX 3279
template_task_visit_place_2_title_3 [Carry out some reconnaissance of the area for the Kami]
// HASH_VALUE B2AB54E864F093BF
// INDEX 3280
template_task_visit_place_2_title_4 [Carry out explorations for the Kami]
// HASH_VALUE E61635A12C4A9DD5
// INDEX 3281
template_task_visit_place_2_title_5 [Head off on reconnaissance for the Kami]
// HASH_VALUE 472A5644D9D79B01
// INDEX 3282
template_task_visit_place_2_title_6 [The Kami need someone to head off on reconnaissance]
// HASH_VALUE 6665B9D8C801B460
// INDEX 3283
template_task_visit_place_2_title_7 [The Kami need someone for a tour of inspection]
// HASH_VALUE 044DB426C4DAED2B
// INDEX 3284
template_task_visit_place_2_title_8 [The Kami need someone to carry out some reconnaissance of the area]
// HASH_VALUE 6BA7EB4410C2E864
// INDEX 3285
template_task_visit_place_2_title_9 [The Kami need someone to carry out some explorations]
// HASH_VALUE 8B73B6D5822A280D
// INDEX 3286
template_task_visit_place_2_title_10 [The Kami need more information about the area]
//Karavan
// HASH_VALUE FE943A5C24DB5CC3
// INDEX 3287
template_task_visit_place_3_title_1 [Go on a tour of inspection for the Karavan]
// HASH_VALUE 31015806D7975E2F
// INDEX 3288
template_task_visit_place_3_title_2 [Explore the territory for the Karavan]
// HASH_VALUE 76DAE8E33959A4BD
// INDEX 3289
template_task_visit_place_3_title_3 [Carry out some reconnaissance of the area for the Karavan]
// HASH_VALUE 4F2B68E864F04C20
// INDEX 3290
template_task_visit_place_3_title_4 [Carry out explorations for the Karavan]
// HASH_VALUE E616EE02C9CAB1D5
// INDEX 3291
template_task_visit_place_3_title_5 [Head off on reconnaissance for the Karavan]
// HASH_VALUE 82DAE30F45757777
// INDEX 3292
template_task_visit_place_3_title_6 [The Karavan need someone to head off on reconnaissance]
// HASH_VALUE DDEB8EFD5DF3C3D1
// INDEX 3293
template_task_visit_place_3_title_7 [The Karavan need someone to go on a tour of inspection]
// HASH_VALUE 3AD363E30D23BF4E
// INDEX 3294
template_task_visit_place_3_title_8 [The Karavan need someone to carry out some reconnaissance of the area]
// HASH_VALUE 83675E621CBE56DC
// INDEX 3295
template_task_visit_place_3_title_9 [The Karavan need someone to carry out some explorations]
// HASH_VALUE A7C5B9324746094F
// INDEX 3296
template_task_visit_place_3_title_10 [The Karavan need more information about the area]
//tribe
// HASH_VALUE 9E3E5C83181DAC30
// INDEX 3297
template_task_visit_place_4_title_1 [Go on a tour of inspection for $f.mda$ $f.member$]
// HASH_VALUE FAFEE81A327F48B8
// INDEX 3298
template_task_visit_place_4_title_2 [Explore the territory for $f.mda$ $f.member$]
// HASH_VALUE D1C2D26C025634D1
// INDEX 3299
template_task_visit_place_4_title_3 [Carry out some reconnaissance of the area for $f.mda$ $f.member$]
// HASH_VALUE 436DB855049A6E47
// INDEX 3300
template_task_visit_place_4_title_4 [Carry out explorations for $f.mda$ $f.member$]
// HASH_VALUE 86C01029BD0C0142
// INDEX 3301
template_task_visit_place_4_title_5 [Head off on reconnaissance for $f.mda$ $f.member$]
// HASH_VALUE 3FE0E7E8F1E24B44
// INDEX 3302
template_task_visit_place_4_title_6 [$f.mda$ $f.member$ need someone to head off on reconnaissance]
// HASH_VALUE D5382B936D28AA57
// INDEX 3303
template_task_visit_place_4_title_7 [$f.mda$ $f.member$ need someone to go on a tour of inspection]
// HASH_VALUE 340FA40826933556
// INDEX 3304
template_task_visit_place_4_title_8 [$f.mda$ $f.member$ need someone to carry out some reconnaissance of the area]
// HASH_VALUE 98E14A87C6179CFC
// INDEX 3305
template_task_visit_place_4_title_9 [$f.mda$ $f.member$ need someone to carry out some explorations]
// HASH_VALUE 35EB621EBAA27FA9
// INDEX 3306
template_task_visit_place_4_title_10 [$f.mda$ $f.member$ need more information about the area]
/* OLD VALUE : [I need to find out what's going on in $op1$, if you go for me I'll pay you $reward$ dappers.] */
// HASH_VALUE DEBFF0DE6B14E051
// INDEX 3307
template_task_visit_place_intro_1_money [I need to find out what's going on in $op1$. If you go there, I will pay you $reward$ dapper(s).]
/* OLD VALUE : [I need to find out what's going on in $op1$, if you go for me I'll pay you $reward$ dappers. But be quick, it's very urgent.] */
// HASH_VALUE B40A3FED73DA67B7
// INDEX 3308
template_task_visit_place_intro_1_money_timed [I need to find out what's going on in $op1$. If you go there, I will pay you $reward$ dapper(s).\n
But be quick, it's very urgent!]
/* OLD VALUE : [I need to find out what's going on in $op1$, if you go for me I'll be grateful to you. But be quick, it's very urgent.] */
// HASH_VALUE E16AC2B931BCECA9
// INDEX 3309
template_task_visit_place_intro_1_fame_timed [I need to find out what's going on in $op1$. If you go there, $f.mda$ $f.member$ will be grateful to you.\n
But be quick, it's very urgent!]
/* OLD VALUE : [I need to find out what's going on in $op1$, if you go for me I'll be grateful to you.] */
// HASH_VALUE B22684961798514B
// INDEX 3310
template_task_visit_place_intro_1_fame [I need to find out what's going on in $op1$. If you go there, $f.mda$ $f.member$ will be grateful to you.]
/* OLD VALUE : [I need to find out what's going on in $op1$ and in $op2$, if you go for me I'll pay you $reward$ dappers.] */
// HASH_VALUE B92313D2EA4B4630
// INDEX 3311
template_task_visit_place_intro_2_money [I need to find out what's going on in $op1$ and $op2$. If you go there, I will pay you $reward$ dapper(s).]
/* OLD VALUE : [I need to find out what's going on in $op1$ and in $op2$, if you go for me I'll pay you $reward$ dappers. But be quick, it's very urgent.] */
// HASH_VALUE CC23A13D81C0C1F3
// INDEX 3312
template_task_visit_place_intro_2_money_timed [I need to find out what's going on in $op1$ and $op2$. If you go there, I will pay you $reward$ dapper(s).\n
But be quick, it's very urgent!]
/* OLD VALUE : [I need to find out what's going on in $op1$ and in $op2$, if you go for me I'll be grateful to you. But be quick, it's very urgent.] */
// HASH_VALUE 04DD8C7BD9EFA3E9
// INDEX 3313
template_task_visit_place_intro_2_fame_timed [I need to find out what's going on in $op1$ and $op2$. If you go there, $f.mda$ $f.member$ will be grateful to you.\n
But be quick, it's very urgent!]
/* OLD VALUE : [I need to find out what's going on in $op1$ and in $op2$, if you go for me I'll be grateful to you.] */
// HASH_VALUE 019CDD1A01FA9396
// INDEX 3314
template_task_visit_place_intro_2_fame [I need to find out what's going on in $op1$ and $op2$. If you go there, $f.mda$ $f.member$ will be grateful to you.]
/* OLD VALUE : [I need to find out what's going on in $op1$, in $op2$ and in $op3$ if you go for me I'll pay you $reward$ dappers.] */
// HASH_VALUE A973EFD3DA4F5950
// INDEX 3315
template_task_visit_place_intro_3_money [I need you to find out what's going on in $op1$, $op2$ and $op3$. If you go there, I will pay you$reward$ dapper(s).]
/* OLD VALUE : [I need to find out what's going on in $op1$, in $op2$ and in $op3$ if you go for me I'll pay you $reward$ dappers. But be quick, it's very urgent!] */
// HASH_VALUE 9F4FF78CB0ACB260
// INDEX 3316
template_task_visit_place_intro_3_money_timed [I need you to find out what's going on in $op1$, $op2$ and $op3$. If you go there, I will pay you$reward$ dapper(s).\n
But do it quickly, cause it's really urgent!]
/* OLD VALUE : [I need to find out what's going on in $op1$, in $op2$ and in $op3$ if you go for me I'll be grateful to you. But be quick, it's very urgent!] */
// HASH_VALUE 6CAE5FE8B72C7C20
// INDEX 3317
template_task_visit_place_intro_3_fame_timed [I need you to find out what's going on in $op1$, $op2$ and $op3$. If you go there, $f.mda$ $f.member$ will be very grateful to you.\n
But do it quickly, cause it's really urgent!]
/* OLD VALUE : [I need to find out what's going on in the $op1$, in $op2$ and in $op3$ if you go for me I'll be grateful to you.] */
// HASH_VALUE EA71EB270B78680B
// INDEX 3318
template_task_visit_place_intro_3_fame [I need you to find out what's going on in $op1$, $op2$ and $op3$. If you go there, $f.mda$ $f.member$ will be very grateful to you.]
// HASH_VALUE 2246D66F60E66D1C
// INDEX 3319
too_encumbered [&CHK& You are too encumbered.]
// HASH_VALUE 99D1E39BF2C94345
// INDEX 3320
toxic_cloud_defender_hit [&DMG&A toxic cloud hits you for $damage$ points of damage.]
// HASH_VALUE A831EA686A6B0F51
// INDEX 3321
toxic_cloud_spectator_hit [&SYS&A toxic cloud hits $defender$ for $damage$ damage.]
// HASH_VALUE 8A0F07F107423242
// INDEX 3322
unknown_crafted_item [&CHK&Item crafted by sentence is unknown by server! Crafting action aborted! Please report this bug with exact sentence used. Thanks!]
// HASH_VALUE 5BF933972CE8035D
// INDEX 3323
weapons_only_can_been_enchanted [&CHK&Only weapons can be enchanted.]
// HASH_VALUE 5B696797E829035D
// INDEX 3324
weapons_only_can_been_recharged [&CHK&Only weapons can be recharged.]
// HASH_VALUE 496EBDD1F11D8F50
// INDEX 3325
whoami_newbguard [Greetings, young homin. If you get into bother come and find me and I shall rally to your defense.]
// HASH_VALUE CE8BE46335B21A8A
// INDEX 3326
whoami_newbmerchant_weapon [Greetings, young newcomer ! I sell a terrific selection of hand weapons. You'll need a weapon to fight the dangerous animals roaming the area!]
// HASH_VALUE 3B4820734E6A4BC5
// INDEX 3327
you_not_have_loot_right [&CHK&You haven't the right to loot this carcass for the moment. ]
// HASH_VALUE 0A6F00E7DAEA2ECB
// INDEX 3328
you_not_have_quarter_right [&CHK&You haven't the right to quarter this carcass for the moment.]