khanat-ressources-NeL/leveldesign/DFN/game_elem/_brick/brick_base.dfn
2013-07-24 21:45:31 +02:00

51 lines
3.2 KiB
XML

<?xml version="1.0"?>
<DFN Revision="$Revision: 1.4 $" State="modified">
<ELEMENT Name="FamilyId" Type="Type" Filename="_brick_family.typ"/>
<ELEMENT Name="IndexInFamily" Type="Type" Filename="_position_in_family.typ"/>
<ELEMENT Name="EnergyType" Type="Type" Filename="_brick_energy_type.typ"/>
<ELEMENT Name="MandatoryFamilies" Type="Type" Filename="_brick_family.typ" Array="true"/>
<ELEMENT Name="OptionalFamilies" Type="Type" Filename="_brick_family.typ" Array="true"/>
<ELEMENT Name="MPs" Type="Dfn" Filename="_brick_mp.dfn" Array="true"/>
<ELEMENT Name="Cost" Type="Type" Filename="int.typ"/>
<ELEMENT Name="Difficulty" Type="Type" Filename="int.typ"/>
<ELEMENT Name="CostWeight" Type="Type" Filename="float.typ"/>
<ELEMENT Name="DifficultyWeight" Type="Type" Filename="float.typ"/>
<ELEMENT Name="Latency" Type="Type" Filename="float.typ"/>
<ELEMENT Name="ExecutionLength" Type="Type" Filename="float.typ"/>
<ELEMENT Name="MinSkill" Type="Type" Filename="int.typ"/>
<ELEMENT Name="MinCharac" Type="Type" Filename="int.typ"/>
<ELEMENT Name="MinSpecialization" Type="Type" Filename="int.typ"/>
<ELEMENT Name="Skill" Type="Type" Filename="_skills.typ"/>
<ELEMENT Name="Charac" Type="Type" Filename="_characteristic.typ"/>
<ELEMENT Name="Specialization" Type="Type" Filename="_specialized_skills.typ"/>
<ELEMENT Name="Syllable" Type="Type" Filename="string.typ"/>
<ELEMENT Name="Root" Type="Type" Filename="boolean.typ"/>
<ELEMENT Name="Functionalities" Type="Dfn" Filename="_functionality.dfn" Array="true"/>
<ELEMENT Name="ValidTargetTypes" Type="Type" Filename="_entity_types.typ" Array="true"/>
<ELEMENT Name="BrickName" Type="Type" Filename="string.typ"/>
<ELEMENT Name="InGameDescription" Type="Type" Filename="string.typ"/>
<ELEMENT Name="Level" Type="Type" Filename="int.typ"/>
<ELEMENT Name="Type" Type="Type" Filename="_brick_type.typ"/>
<ELEMENT Name="Repeat" Type="Type" Filename="boolean.typ"/>
<ELEMENT Name="Attributes" Type="Dfn" Filename="_functionality_attribute.dfn" Array="true"/>
<ELEMENT Name="Nature" Type="Type" Filename="_action_nature.typ"/>
<ELEMENT Name="Power" Type="Type" Filename="_brick_power.typ"/>
<ELEMENT Name="TargetNeeded" Type="Type" Filename="boolean.typ" Default="true"/>
<ELEMENT Name="Icon" Type="Type" Filename="string.typ"/>
<ELEMENT Name="DisplayIndex" Type="Type" Filename="boolean.typ" Default="false"/>
<COMMENTS>Converted from old format</COMMENTS>
<LOG>Fri May 17 15:24:07 2002 (corvazier) File converted from old format
Mon Jun 24 21:42:12 2002 (fleury) Dfn Structure =
Tue Jun 25 15:48:52 2002 (fleury) Dfn Structure =
Tue Jun 25 15:49:21 2002 (fleury) Dfn Structure =
Tue Jun 25 15:49:35 2002 (fleury) Dfn Structure =
Mon Jul 01 11:15:43 2002 (fleury) Dfn Structure =
Tue Jul 23 11:24:43 2002 (besson) Dfn Structure =
Thu Jul 25 11:28:31 2002 (brigand) Dfn Structure =
Thu Jul 25 11:29:31 2002 (brigand) Dfn Structure =
Tue Jul 30 15:30:46 2002 (fleury) Dfn Structure =
Thu Aug 22 16:53:29 2002 (fleury) Dfn Structure =
Mon Sep 16 10:49:23 2002 (fleury) Dfn Structure =
Tue Oct 08 11:07:44 2002 (fleury) Dfn Structure =
Tue Oct 08 11:09:36 2002 (fleury) Dfn Structure = </LOG>
</DFN>