//////////////////////////////////////////////////////////////////////////////////// // team related messages //////////////////////////////////////////////////////////////////////////////////// TEAM_NEW_SUCCESSOR( player p) { [&SYS&$p$ is the successor of the leader of your team.] } TEAM_ALREADY_IN_TEAM() { team_already_in_team [&CHK&You already belong to a team, leave your present team before joining another one.] } TEAM_GOD_FORBIDDEN() { [&CHK&You or your target have unusual access right that forbid the formation of team.] } TEAM_CREATE() { team_create [&SYS&You have created a new team.] } TEAM_INVITE(player p) { team_invite [&AROUND&You offer $p$ to join your team.] } TEAM_PROPOSAL(player p) { (p.gender = male) team_proposal_m [$p$ offers you to join his team.] team_proposal_f [$p$ offers you to join her team.] } TEAM_ACCEPT(player p) { team_accept [&AROUND&$p$ joins your team.] } TEAM_DECLINE(player p) { team_decline [&AROUND&$p$ declines your offer to join your team.] } TEAM_YOU_DECLINE(player p) { team_you_decline [&SYS&You refuse to join the team of $p$.] } TEAM_YOU_JOIN(player p) { team_you_join [&AROUND&You join the team of $p$.] } TEAM_YOU_LEAVE(player p) { team_you_leave [&AROUND&You left the team of $p$.] } TEAM_YOU_LEAVE_LEADER(player p) { team_you_leave_leader [&AROUND&You left your team, $p$ is the new leader.] } TEAM_YOU_LEAVE_DISOLVE(player p) { team_you_leave_disolve [&AROUND&You left your team and it has been disolved.] } TEAM_LEAVE(player p) { team_leave [&AROUND&$p$ left your team.] } TEAM_DISOLVED() { team_disolved [&SYS&Your were the last member of your team, so it has been disolved and you no longer belong to a team.] } TEAM_YOU_NEW_LEADER(player p) { team_you_new_leader [&SYS&Your team leader,$p$, has left the team, you are the new leader.] } TEAM_NEW_LEADER(player former, player new) { team_new_leader [&SYS&Your team leader, $former$, has left the team, $new$ is the new leader.] } TEAM_KICKED_YOU(player p) { team_kicked_you [&AROUND&You have been kicked out of the team of $p$.] } TEAM_KICKED(player p) { team_kicked [&AROUND&$p$ has been kicked out of your team.] } TEAM_PVP_ATTACKER_KICKED_YOU(player v) { [&SYS& Vous avez attaqué $v$ de votre team, un enemie de votre faction. Vous ne pouvez pas rester dans cette team.] } TEAM_PVP_ATTACKER_KICKED(player a, player v) { [&SYS& $a$ a attaqué $v$, un enemie de sa faction. $a$ ne peut pas rester dans la même team que $v$.] } TEAM_PVP_HELPER_KICKED_YOU(player v) { [&SYS& Vous avez aidé $v$, un allié de votre faction qui n'est pas dans votre team, vous ne pouvez pas rester dans une team.] } TEAM_PVP_HELPER_KICKED(player a, player v) { [&SYS& $a$ a aidé $v$, un allié de sa faction. $a$ ne peut pas rester dans une team.] } TEAM_MAX_SIZE_REACHED() { team_max_size_reached [&CHK&The team has reached its size limit and cannot accept anymore players.] } TEAM_NOT_A_PLAYER(entity e) { team_not_a_player [&CHK&$e.da$ $e$ isn't a player. Only players can be teammates.] } TEAM_ALREADY_HAS_TEAM(player p) { team_already_has_team [&CHK&$p$ already belongs to a team.] } TEAM_ALREADY_HAS_PROPOSAL(player p) { team_already_has_proposal [&CHK&$p$ is already answering an invitation.] } TEAM_INVITED_CHARACTER_MUST_BE_ONLINE() { [&CHK&Invited character must be online.] } INVALID_TEAM_TARGET() { [&CHK& Your target cant be invited in a team] } TEAM_ALREADY_INVITED() { [&CHK& Your target is already being invited in a team] } TEAM_TARGET_ALREADY_IN_TEAM() { [&CHK& Your target is already in a team] } TEAM_CANT_INVITE_ENEMIE() { [&CHK& You can't invite an enemie in a team] } TEAM_CANT_INVITE() { [&CHK& You must be team leader or not in a team to invite someone] }