// DIFF_VERSION 2 // DIFF ADD // HASH_VALUE 0F6B581A93153269 NEWBIELAND_START_MIS_DESC () { newbieland_start_mis_desc [Talk to Uil'i to learn about this place.] } // DIFF ADD // HASH_VALUE 6A67BFE31F1D8795 NEWBIELAND_START_MIS_TITLE () { newbieland_start_mis_title [First steps in the lirri'a] } // DIFF ADD // HASH_VALUE 0486F468E948F850 NEWBIE_INTRO () { newbie_intro [Talk to Uil'i] } // DIFF ADD // HASH_VALUE 2706F3205AABBBAF OBJ_INTRO () { obj_intro [Talk to Uil'i] } // DIFF CHANGED 2266 /* OLD VALUE : [ TEXT_INTRO_NEWBIE_1 (player p) { (p.gender = male) text_intro_newbie_1_m [&bbl&coi Oublieux .i lo .uil'i. ka cmene mi .i do zanvi'e] (p.gender = female) text_intro_newbie_1_f [&bbl&coi Oublieuse .i lo .uil'i. ka cmene mi .i do zanvi'e] } ] */ // Clause 0 : text changed. // Clause 1 : text changed. /* OLD VALUE : [ TEXT_INTRO_NEWBIE_1 (player p) { (p.gender = male) text_intro_newbie_1_m [coi Oublieux .i lo .uil'i. ka cmene mi .i do zanvi'e] (p.gender = female) text_intro_newbie_1_f [coi Oublieuse .i lo .uil'i. ka cmene mi .i do zanvi'e] } ] */ // WARNING : Hash code changed ! check translation workflow. // HASH_VALUE 8F6970B22FA1CC3F TEXT_INTRO_NEWBIE_1 (player p) { (p.gender = male) text_intro_newbie_1_m [coi Oublieux .i lo .uil'i. ka cmene mi .i do zanvi'e] (p.gender = female) text_intro_newbie_1_f [coi Oublieuse .i lo .uil'i. ka cmene mi .i do zanvi'e] } // DIFF CHANGED 2267 /* OLD VALUE : [ TEXT_INTRO_NEWBIE_2 (player p) { (p.gender = male) text_intro_newbie_2_m [&bbl&*Remarque l'air perplexe et reprend*\n Bonjour Oublieux. On m'appelle Uil'i. Sois le bienvenu.] (p.gender = female) text_intro_newbie_2_f [&bbl&*Remarque l'air perplexe et reprend*\n Bonjour Oublieuse. On m'appelle Uil'i. Sois la bienvenue.] } ] */ // Clause 0 : text changed. // Clause 1 : text changed. /* OLD VALUE : [ TEXT_INTRO_NEWBIE_2 (player p) { text_intro_newbie_2 [*Notice the surprise and starts again*\n Hello, Forgotting. My name is Uil'i, welcome.] } ] */ // Clause list changed. // HASH_VALUE 08C3B5B68EB03DEB TEXT_INTRO_NEWBIE_2 (player p) { text_intro_newbie_2 [*Notice the surprise and starts again*\n Hello, Forgotting. My name is Uil'i, welcome.] } // DIFF CHANGED 2268 /* OLD VALUE : [ TEXT_INTRO_NEWBIE_3 (player p) { text_intro_newbie_3 [&bbl&Nous sommes dans le lirri'a, temps où tout est incertain. La réalité est mouvante, les Brumes changent tout d'un jour à l'autre.\n Avec quelques ras, je tente de maintenir une petite poche de stabilité ici. Autrefois, je travaillais au Dispensaire. Je tente de le faire revivre ici ; nombre d'Oublieux arrivent depuis les poches de Brumes dans la Jungle.] } ] */ // Clause 0 : text changed. /* OLD VALUE : [ TEXT_INTRO_NEWBIE_3 (player p) { text_intro_newbie_3 [&bbl&This is lirri'a, a time when nothing is certain. Reality is moving, Fogs change everything in a day.\n With some ra, I try to maintain a small stable area around here. There was a time I was working in the Dispensary. I try to make it alive here again ; some many Forgotting are coming from Fogs in the Jungle.] } ] */ // Clause 0 : text changed. // HASH_VALUE BF81952BB69E1BAB TEXT_INTRO_NEWBIE_3 (player p) { text_intro_newbie_3 [This is lirri'a, a time when nothing is certain. Reality is moving, Fogs change everything in a day.\n With some ra, I try to maintain a small stable area around here. There was a time I was working in the Dispensary. I try to make it alive here again ; some many Forgotting are coming from Fogs in the Jungle.] } // DIFF CHANGED 2269 /* OLD VALUE : [ TEXT_INTRO_NEWBIE_4 (player p) { text_intro_newbie_4 [&bbl&Ce minaret semble fonctionnel, ainsi que la borne de revif qui lui est associée. Mais ne prend pas de risque pour autant : rien n'est sûr. C'est le lirri'a?] } ] */ // Clause 0 : text changed. /* OLD VALUE : [ TEXT_INTRO_NEWBIE_4 (player p) { text_intro_newbie_4 [&bbl&This minaret seems to work properly, as the reborn system associated to it. But don't take any risk, nothing is certain. This is lirri'a...] } ] */ // Clause 0 : text changed. // HASH_VALUE 428F3B0587D114AF TEXT_INTRO_NEWBIE_4 (player p) { text_intro_newbie_4 [This minaret seems to work properly, as the reborn system associated to it. But don't take any risk, nothing is certain. This is lirri'a...] } // DIFF CHANGED 2270 /* OLD VALUE : [ TEXT_INTRO_NEWBIE_5 (player p) { text_intro_newbie_5 [&bbl&Si tu as des questions? Je te conseille de trouver Caet, l'infirmière.\n Elle doit être quelque part par là? ] } ] */ // Clause 0 : text changed. /* OLD VALUE : [ TEXT_INTRO_NEWBIE_5 (player p) { text_intro_newbie_5 [&bbl&If you have any questions... You should go and find Caet, the nurse.\n She should be around… ] } ] */ // Clause 0 : text changed. // HASH_VALUE 208AB3D4121E848A TEXT_INTRO_NEWBIE_5 (player p) { text_intro_newbie_5 [If you have any questions... You should go and find Caet, the nurse.\n She should be around…] } // DIFF CHANGED 2283 /* OLD VALUE : [ WELCOME_RA_1 () { welcome_ra_1 [&bbl&Méfiez-vous des expérimentations d'Osquallo et Deed, certaines sont mortelles..] } ] */ // Clause 0 : text changed. /* OLD VALUE : [ WELCOME_RA_1 () { welcome_ra_1 [&bbl&Beware of Osquallo and Deed tests, some of them are deadly...] } ] */ // Clause 0 : text changed. // HASH_VALUE FC3A5FCAB261A937 WELCOME_RA_1 () { welcome_ra_1 [Beware of Osquallo and Deed tests, some of them are deadly...] } // DIFF CHANGED 2284 /* OLD VALUE : [ WELCOME_RA_2 () { welcome_ra_2 [&bbl&Attention au fouet de Zat !] } ] */ // Clause 0 : text changed. /* OLD VALUE : [ WELCOME_RA_2 () { welcome_ra_2 [&bbl&Beware Zatalyz's whip!] } ] */ // Clause 0 : text changed. // HASH_VALUE F4EC04DCA6C757F7 WELCOME_RA_2 () { welcome_ra_2 [Beware Zatalyz's whip!] } // DIFF CHANGED 2285 /* OLD VALUE : [ WELCOME_RA_3 () { welcome_ra_3 [&bbl&Avez-vous goûté le thé de Lyne ?] } ] */ // Clause 0 : text changed. /* OLD VALUE : [ WELCOME_RA_3 () { welcome_ra_3 [&bbl&Have you tasted Lyne's tea?] } ] */ // Clause 0 : text changed. // HASH_VALUE F15300E7CBE823F4 WELCOME_RA_3 () { welcome_ra_3 [Have you tasted Lyne's tea?] } // DIFF CHANGED 2286 /* OLD VALUE : [ WELCOME_RA_4 () { welcome_ra_4 [&bbl&Donnez-moi une tarte aux klums ou je fais un malheur !] } ] */ // Clause 0 : text changed. /* OLD VALUE : [ WELCOME_RA_4 () { welcome_ra_4 [&bbl&Give me a klum pie or I'll break everything!] } ] */ // Clause 0 : text changed. // HASH_VALUE CB14BCA9159F22F3 WELCOME_RA_4 () { welcome_ra_4 [Give me a klum pie or I'll break everything!] } // DIFF CHANGED 2287 /* OLD VALUE : [ WELCOME_RA_5 () { chiang_5 [&bbl&C'est le lirri'a?] } ] */ // Clause 0 : text changed. /* OLD VALUE : [ WELCOME_RA_5 () { chiang_5 [&bbl&This is lirri'a…] } ] */ // Clause 0 : text changed. // HASH_VALUE 2A087B2CD5A37BB5 WELCOME_RA_5 () { welcome_ra_5 [This is lirri'a…] } // DIFF CHANGED 2288 /* OLD VALUE : [ WELCOME_RA_6 () { welcome_ra_6 [Seems to me I have seen a scoui running over there…] } ] */ // Clause 0 : text changed. /* OLD VALUE : [ WELCOME_RA_6 () { welcome_ra_6 [&bbl&Seems to me I have seen a scoui running over there…] } ] */ // Clause 0 : text changed. // HASH_VALUE 22CF950484AE84BF WELCOME_RA_6 () { welcome_ra_6 [Seems to me I have seen a scoui running over there…] } // DIFF CHANGED 2289 /* OLD VALUE : [ WELCOME_RA_7 () { welcome_ra_7 [&bbl&Et n'oubliez pas de passer le balai en fin de journée.] } ] */ // Clause 0 : text changed. /* OLD VALUE : [ WELCOME_RA_7 () { welcome_ra_7 [&bbl&Don't forget to clean with the broom for the evening.] } ] */ // Clause 0 : text changed. // HASH_VALUE C12D8E34CE848CEF WELCOME_RA_7 () { welcome_ra_7 [Don't forget to clean with the broom for the evening.] } // DIFF CHANGED 2290 /* OLD VALUE : [ WELCOME_RA_8 () { welcome_ra_8 [&bbl&Gloire à K ! Gloire à K ! Euh, au Khan !] } ] */ // Clause 0 : text changed. /* OLD VALUE : [ WELCOME_RA_8 () { welcome_ra_8 [&bbl& Glory to the K ! Glory to the K ! Ahem, to the Khan !] } ] */ // Clause 0 : text changed. // HASH_VALUE A13BB524F8AC5CD5 WELCOME_RA_8 () { welcome_ra_8 [Glory to the K ! Glory to the K ! Ahem, to the Khan !] } // REMOVE THE FOLOWING LINE WHEN TRANSLATION IS DONE