// HASH_VALUE A575E93668996B62 // INDEX 0 abandon_mission [&TSK&You have abandonned a mission.] // HASH_VALUE 115AE2F9FE16AF36 // INDEX 1 abandon_team_mission_refused [&CHK& only leaders can abandon a team mission.] // HASH_VALUE 2058940820589408 // INDEX 2 answer_bye [Bye!] // HASH_VALUE EB607BB057654376 // INDEX 3 answer_group_no [We're not interested.] // HASH_VALUE 26088A921AA46CDA // INDEX 4 answer_next [Tell me more.] // HASH_VALUE 0D01B7865CD6D875 // INDEX 5 answer_no [I'm not interested.] // HASH_VALUE 68D0B43C68D0B43C // INDEX 6 answer_ok [Ok] // HASH_VALUE 5AC7D348C9C59A67 // INDEX 7 answer_skip [Don't bother me...] // HASH_VALUE D5E9DF139C29F06F // INDEX 8 answer_what [Beg your pardon ?] // HASH_VALUE 6B88D3F21AD63EB0 // INDEX 9 ANSWER_qabb20160603b_1 [Learn to cook the bread !] // HASH_VALUE 0376B0B987391780 // INDEX 10 ANSWER_qabb20160603b_2 [Thank you. Here is some gift for you! ] // HASH_VALUE 54CC38B516B97D37 // INDEX 11 aura_effect_begin [&SPL&You begin to feel the effects of $p$ power.] // HASH_VALUE D4C718CA93A9EA16 // INDEX 12 aura_effect_end [&SPL&$p$ effects have ended.] // HASH_VALUE 694E87CD6AED5153 // INDEX 13 auto_loot_level_too_low [&ITMF&For your mission, you need a material of higher quality.] // HASH_VALUE C14D027B9E339C8E // INDEX 14 auto_loot_success_pl [&ITM&You obtain $nb$ $i.p$ of quality $level$ for your mission] // HASH_VALUE 7ED43BDC5A843768 // INDEX 15 auto_loot_success_1 [&ITM&You obtain one $i$ of quality $level$ for your mission] // HASH_VALUE C0C50D83B2B3A213 // INDEX 16 bag_full [&CHK&Your inventory is full, you have $qty$ items on it.] // HASH_VALUE A311BB058A5A510D // INDEX 17 cant_craft_engaged_melee [&CHK&You can't craft when you are engaged in melee combat! Crafting action aborted!] /* OLD VALUE : [&CHK&You died during crafting! Crafting action aborted!] */ // HASH_VALUE 6D764E33CD023BCF // INDEX 18 cant_craft_when_dead [&CHKCB&You died during crafting! Crafting action aborted!] /* OLD VALUE : [&CHK&You can't forage when you are engaged in melee combat! Forage action aborted!] */ // HASH_VALUE 72CD33D628B28C6C // INDEX 19 cant_forage_engaged_in_melee [&CHKCB&You can't forage when you are engaged in melee combat! Forage action aborted!] // HASH_VALUE 2D8846EF67EA72DE // INDEX 20 cant_found_item [&CHK&item in slot $i$ was not found.] /* OLD VALUE : [&CHK&Can't find all selected raw material in bag! Crafting action aborted! Please report this bug with exact sentence used. Thanks!] */ // HASH_VALUE 18A636A6B9CC85FA // INDEX 21 cant_found_rm [&CHK&Not all of the selected raw materials could be found in your inventory! Your craft action has failed!] // HASH_VALUE 0FC939A9D8E4E344 // INDEX 22 cant_lock_rm [&CHK&Can't reserve all raw material you chose for crafting! Some of this is certainly already reserved for other usage. Crafting action aborted!] // HASH_VALUE 9770173F396A80B1 // INDEX 23 combat_actor_critical_hit [&SPLM&You perform a critical strike on $e$.] // HASH_VALUE 1CD02238A5E30B82 // INDEX 24 combat_actor_fumble [&MISM&You fumble.] // HASH_VALUE 5820C03D8C955563 // INDEX 25 combat_actor_hit_p [&DGM&You inflict $damage$ damage points on $e.da$ $e$.] // HASH_VALUE E88C9069792EE842 // INDEX 26 combat_actor_hit_1 [&DGM&You inflict one damage point on $e$.] // HASH_VALUE A663B03947583BC7 // INDEX 27 combat_actor_hit_0 [&DGM&You hit $e$ but do no damage.] // HASH_VALUE B18CCA02ABF53E0F // INDEX 28 combat_actor_hit_pm [&DGM&You inflict $damage$ ($maxDamage$) damage points on $e.da$ $e$.] // HASH_VALUE E5F7DAFB96FBF12D // INDEX 29 combat_actor_hit_1m [&DGM&You inflict one damage ($maxDamage$) point on $e.da$ $e$.] // HASH_VALUE 8C91B1083C2C51C0 // INDEX 30 combat_actor_hit_0m [&DGM&You hit $e.da$ $e$ but do no damage ($maxDamage$).] // HASH_VALUE 691EE4C8DD06F57E // INDEX 31 combat_actor_hit_test_loc_p [&DGM&You hit $e.da$ $e$'s $b$ for $damage$ points of damage.] // HASH_VALUE 3CED546482A0581E // INDEX 32 combat_actor_hit_test_loc_1 [&DGM&You hit $e.da$ $e$'s $b$ for 1 point of damage.] // HASH_VALUE 1160546641604C14 // INDEX 33 combat_actor_hit_test_loc_0 [&DGM&You hit $e.da$ $e$'s $b$ but inflict no damage.] // HASH_VALUE FEA05E2CAEAF8F49 // INDEX 34 combat_actor_hit_test_loc_pm [&DGM&You hit $e.da$ $e$'s $b$ for $damage$ ($maxDamage$) points of damage.] // HASH_VALUE 67C01904CE7DA5E1 // INDEX 35 combat_actor_hit_test_loc_1m [&DGM&You hit $e.da$ $e$'s $b$ for 1 ($maxDamage$) point of damage.] // HASH_VALUE E9761D07A28C799D // INDEX 36 combat_actor_hit_test_loc_0m [&DGM&You hit $e.da$ $e$'s $b$ but inflict no damage ($maxDamage$).] // HASH_VALUE 34031C657DC7EE3A // INDEX 37 combat_actor_hit_self_p [&DG&You hit yourself for $damage$ damage points.] // HASH_VALUE 1E8A8F86A40181BC // INDEX 38 combat_actor_hit_self_1 [&DG&You hit yourself for 1 damage point.] // HASH_VALUE 0B8D9182DA0778C5 // INDEX 39 combat_actor_hit_self_0 [&DG&You hit yourself but do no damage.] // HASH_VALUE D91B3A79CE35FA0B // INDEX 40 combat_actor_hit_self_pm [&DG&You hit yourself for $damage$ ($maxDamage$) damage points.] // HASH_VALUE 8205E2F5B052B252 // INDEX 41 combat_actor_hit_self_1m [&DG&You hit yourself for 1 ($maxDamage$) damage point.] // HASH_VALUE A7A6A654BC9FF526 // INDEX 42 combat_actor_hit_self_0m [&DG&You hit yourself but do no damage ($maxDamage$).] // HASH_VALUE 1442AA2613623F2D // INDEX 43 combat_actor_miss [&MISM&You miss $e$.] // HASH_VALUE D914CC905688C4CD // INDEX 44 combat_attack_actor [&SYS&You attack $e$.] // HASH_VALUE A7144FB9585735D9 // INDEX 45 combat_attack_defender [&SYS&$e$ attacks you.] // HASH_VALUE D2582C61D9E56ECB // INDEX 46 combat_attack_spectator [&SYS&$actor$ attacks $defender$.] /* OLD VALUE : [&CHK&You cannot use a combat action yet.] */ // HASH_VALUE F949A843EAF793D8 // INDEX 47 combat_use_action_yet [&CHKCB&You cannot use a combat action yet.] // HASH_VALUE DABF9DFA7B5C9C7E // INDEX 48 combat_defender_critical_hit [&SPL&$e$ performs a critical strike on you.] // HASH_VALUE DE25E69897B46248 // INDEX 49 combat_defender_fumble [&MIS&$e$ fumbles.] // HASH_VALUE 36806918F1670446 // INDEX 50 combat_defender_hit [&DG&$e.da$ $e$ hits you for $damage$ damage.] // HASH_VALUE AACC95D96F6724CA // INDEX 51 combat_defender_hit_0 [&DG&$e.da$ $e$ hits you but does no damage.] // HASH_VALUE 1C7009A1231F4D14 // INDEX 52 combat_defender_hit_m [&DG&$e.da$ $e$ hits you for $damage$ ($maxDamage$) damage.] // HASH_VALUE 0CC21A4BD7BF6E55 // INDEX 53 combat_defender_hit_0m [&DG&$e.da$ $e$ hits you but does no damage ($maxDamage$).] // HASH_VALUE 535F12821D1D85FC // INDEX 54 combat_defender_hit_loc [&DG&$e.da$ $e$ hits your $b$ for $damage$ damage.] // HASH_VALUE 57DF245052CE88F6 // INDEX 55 combat_defender_hit_loc_0 [&DG&$e.da$ $e$ hits your $b$ but does no damage.] // HASH_VALUE 35874C19DDA2AAC8 // INDEX 56 combat_defender_hit_loc_m [&DG&$e.da$ $e$ hits your $b$ for $damage$ ($maxDamage$) damage.] // HASH_VALUE B80B51D92AE45197 // INDEX 57 combat_defender_hit_loc_0m [&DG&$e.da$ $e$ hits your $b$ but does no damage ($maxDamage$).] // HASH_VALUE 44D737E5C1B70FDF // INDEX 58 combat_defender_miss [&MIS&$e$ misses you.] // HASH_VALUE 92E35B280FE20F56 // INDEX 59 combat_disarm_attacker [&SPLM&You have disarmed $p$.] /* OLD VALUE : [&SPL&$e.pa$ $e$ disarmed you.] */ // HASH_VALUE D0745C0EC02372EA // INDEX 60 combat_disarm_defender [&SPL&$e.da$ $e$ disarmed you.] /* OLD VALUE : [&CHK&$p$ has no weapon equipped, so you cannot disarm him.] */ // HASH_VALUE 3DB8188698C45AAC // INDEX 61 combat_disarm_no_item_m [&CHKCB&$p$ has no weapon equipped, so you cannot disarm him.] /* OLD VALUE : [&CHK&$p$ has no weapon equipped, so you cannot disarm her.] */ // HASH_VALUE 3D09088698C45AAC // INDEX 62 combat_disarm_no_item_f [&CHKCB&$p$ has no weapon equipped, so you cannot disarm her.] // HASH_VALUE DDD0034DCFC55395 // INDEX 63 combat_dmg_shield_attacker [&DMG&$defender.da$ $defender$'s damage shield inflicts you $damage$ damage points and $defender.da$ $defender$ gains $drain$ hit points.] // HASH_VALUE 071A593D75F11B89 // INDEX 64 combat_dmg_shield_attacker_0 [&DMG&$defender.da$ $defender$'s damage shield inflicts you $damage$ damage points.] // HASH_VALUE 40426A0895678EF5 // INDEX 65 combat_dmg_shield_defender [&DGM&Your damage shield inflicts $damage$ damage points to $attacker.da$ $attacker$ and you gain $drain$ hit points.] // HASH_VALUE 77D8ABE18FAFEAAC // INDEX 66 combat_dmg_shield_defender_0 [&DGM&Your damage shield inflicts $damage$ damage points to $attacker.da$ $attacker$.] // HASH_VALUE 0E1C19DE2B4C10D7 // INDEX 67 combat_dmg_shield_spectators [&SYS&$defender.da$ $defender$'s damage shield inflicts $damage$ damage points to $attacker.da$ $attacker$ and $defender.da$ $defender$ gains $drain$ hit points.] // HASH_VALUE 38666FCED178D8CB // INDEX 68 combat_dmg_shield_spectators_0 [&SYS&$defender.da$ $defender$'s damage shield inflicts $damage$ damage points to $attacker.da$ $attacker$.] // HASH_VALUE DE4D81FBA29B0367 // INDEX 69 combat_dodge_attacker [&MISM&$e.da$ $e$ has dodged your attack.] // HASH_VALUE 6D9478308B850F0E // INDEX 70 combat_dodge_defender [&MIS&You dodged $e.da$ $e$'s attack.] // HASH_VALUE F0E9E63A42DDCDB0 // INDEX 71 combat_dodge_spectator [&SYS&$defender.ia$ $defender$ has dodged $actor.ia$ $actor$'s attack.] // HASH_VALUE 86A6FF298F608D3E // INDEX 72 combat_feint_actor [&SPLM&You make a successful feint against $e.da$ $e$.] /* OLD VALUE : [&CHK&$e.da$ $e$ is not attacking you in melee combat, you cannot feint.] */ // HASH_VALUE 13AE3224FB3634EC // INDEX 73 combat_feint_invalid [&CHKCB&$e.da$ $e$ is not attacking you in melee combat, you cannot feint.] // HASH_VALUE 9AA1471F6E02D01E // INDEX 74 combat_feint_target [&SPL&$e.da$ $e$ makes a successful feint against you.] /* OLD VALUE : [&CHK&Invalid target.] */ // HASH_VALUE D644DC3DDCAC7746 // INDEX 75 combat_invalid_target [&CHKCB&Invalid target.] // HASH_VALUE 145434DE5617EB25 // INDEX 76 combat_leave_actor [&SYS&You stop attacking $e$.] // HASH_VALUE 4DF620FCA2B18B21 // INDEX 77 combat_leave_defender [&SYS&$e$ leaves combat.] // HASH_VALUE 278A11DB6FFB873F // INDEX 78 combat_leave_spectator [&SYS&$actor$ stops attacking $defender$.] // HASH_VALUE 97CF3AFC62DDBB23 // INDEX 79 combat_lose_sap_actor [&SPLM&You make $e.da$ $e$ lose $i$ sap points.] // HASH_VALUE 5691EA11F667E08B // INDEX 80 combat_lose_sap_self [&SPL&You make yourself lose $i$ sap points.] // HASH_VALUE 368B6E2F0F28AA10 // INDEX 81 combat_lose_sap_self_spectators_c [&SPLM&$c.da$ $c$ makes itself lose $i$ sap points.] // HASH_VALUE 5FA767337944F0D2 // INDEX 82 combat_lose_sap_self_spectators_bm [&SPLM&$b.da$ $b$ makes himself lose $i$ sap points.] // HASH_VALUE 5FA77B2F7944F0D2 // INDEX 83 combat_lose_sap_self_spectators_bf [&SPLM&$b.da$ $b$ makes herself lose $i$ sap points.] // HASH_VALUE 4735CDAC8F6B2F5D // INDEX 84 combat_lose_sap_self_spectators_pm [&SPLM&$p$ makes himself lose $i$ sap points.] // HASH_VALUE 4786BDAC8F6B2F5D // INDEX 85 combat_lose_sap_self_spectators_pf [&SPLM&$p$ makes herself lose $i$ sap points.] // HASH_VALUE 093A4FB8C6D7FE97 // INDEX 86 combat_lose_sap_spectators [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ lose $i$ sap points.] // HASH_VALUE 48AB0C449333B304 // INDEX 87 combat_lose_sap_target [&SPL&$e.da$ $e$ makes you lose $i$ sap points.] // HASH_VALUE 96EBD26EBD976C32 // INDEX 88 combat_lose_sta_actor [&SPLM&You make $e.da$ $e$ lose $i$ stamina points.] // HASH_VALUE 4454260D63C9A9F8 // INDEX 89 combat_lose_sta_self [&SPL&You make yourself lose $i$ stamina points.] // HASH_VALUE 91451F3E0E444282 // INDEX 90 combat_lose_sta_self_spectators_c [&SPLM&$c.da$ $c$ makes itself lose $i$ stamina points.] // HASH_VALUE 4D6AA32FE6A6B93F // INDEX 91 combat_lose_sta_self_spectators_bm [&SPLM&$b.da$ $b$ makes himself lose $i$ stamina points.] // HASH_VALUE 4D6AB72BE6A6B93F // INDEX 92 combat_lose_sta_self_spectators_bf [&SPLM&$b.da$ $b$ makes herself lose $i$ stamina points.] // HASH_VALUE 5225BD5E1892E418 // INDEX 93 combat_lose_sta_self_spectators_pm [&SPLM&$p$ makes himself lose $i$ stamina points.] // HASH_VALUE 5276AD5E1892E418 // INDEX 94 combat_lose_sta_self_spectators_pf [&SPLM&$p$ makes herself lose $i$ stamina points.] // HASH_VALUE 769C1825B49A3A93 // INDEX 95 combat_lose_sta_spectators [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ lose $i$ stamina points.] // HASH_VALUE 47C7A4B6EEED6413 // INDEX 96 combat_lose_sta_target [&SPL&$e.da$ $e$ makes you lose $i$ stamina points.] // HASH_VALUE EA049A7C4270877D // INDEX 97 combat_miss_attacker [&MISM& You made a mess of $e.da$ $e$.] // HASH_VALUE 41EF34667ACF17FC // INDEX 98 combat_miss_defender [&MIS&$e.da$ $e$ misses you.] // HASH_VALUE E46B16546B4B7950 // INDEX 99 combat_miss_spectator [&SYS&$actor.ia$ $actor$ misses $defender.ia$ $defender$.] /* OLD VALUE : [&CHK&You can only enter combat with your enemies.] */ // HASH_VALUE 03CD866FDC2E194C // INDEX 100 combat_not_an_enemy [&CHKCB&You can only enter combat with your enemies.] /* OLD VALUE : [&CHK&You cannot fight with this item in your hand.] */ // HASH_VALUE A1A6C0C20719B205 // INDEX 101 combat_not_a_weapon [&CHKCB&You cannot fight with this item in your hand.] /* OLD VALUE : [&CHK&You do not have enough stamina for this action.] */ // HASH_VALUE ACD625ADDAE9A3C8 // INDEX 102 combat_not_enough_sta [&CHKCB&You do not have enough stamina for this action.] // HASH_VALUE EF2C8C8635DA5321 // INDEX 103 combat_parry_attacker [&MISM&$e.da$ $e$ has parried your attack.] // HASH_VALUE D009F73217819B1D // INDEX 104 combat_parry_defender [&MIS&You parry $e.da$ $e$'s attack.] // HASH_VALUE 2C6F364889B81D9A // INDEX 105 combat_parry_spectator [&SYS&$defender.ia$ $defender$ has parried $actor.ia$ $actor$'s attack.] // HASH_VALUE C16D683C17C1A5A3 // INDEX 106 combat_proc_vampirism_attackers_n [&ISE&Start of life drain effect, your weapon gives you $drain$ hit points from $defender.da$ $defender$.] // HASH_VALUE DE31F3B610524DB7 // INDEX 107 combat_proc_vampirism_defenders_n [&ISE&The weapon of $attacker.da$ $attacker$ gives them $drain$ of your hit points.] // HASH_VALUE 5FFB755B9B29FACA // INDEX 108 combat_proc_vampirism_spectators_n [&ISE&The weapon of $attacker.da$ $attacker$ gives them $drain$ of the hit points of $defender.da$ $defender$.] // HASH_VALUE 9618A760F8545813 // INDEX 109 combat_spectator_critical_hit [&SYS&$actor$ performs a critical strike on $defender$.] // HASH_VALUE 11533B4F213792D7 // INDEX 110 combat_spectator_fumble [&MIS&$actor$ fumbles.] // HASH_VALUE 48BBB29740BAB6C8 // INDEX 111 combat_spectator_hit [&SYS&$actor.da$ $actor$ hits $defender.da$ $defender$ for $damage$ damage.] // HASH_VALUE 4903EA6C04C69ED8 // INDEX 112 combat_spectator_hit_0 [&SYS&$actor.da$ $actor$ hits $defender.da$ $defender$ but does no damage.] // HASH_VALUE ECA710965A52E853 // INDEX 113 combat_spectator_hit_m [&SYS&$actor.da$ $actor$ hits $defender.da$ $defender$ for $damage$ ($maxDamage$) damage.] // HASH_VALUE FDBB0FCB5CEC235D // INDEX 114 combat_spectator_hit_0m [&SYS&$actor.da$ $actor$ hits $defender.da$ $defender$ but does no damage ($maxDamage$).] // HASH_VALUE B95C572B74CEB393 // INDEX 115 combat_spectator_hit_self_creature [&DGM&$e$ hits itself for $damage$ damage.] // HASH_VALUE BDDC69F9A97FB68D // INDEX 116 combat_spectator_hit_self_creature_0 [&DGM&$e$ hits itself but does no damage.] // HASH_VALUE BDA447EFF01FFAC1 // INDEX 117 combat_spectator_hit_self_bot_m [&DGM&$p$ hits himself for $damage$ damage.] // HASH_VALUE BDA447F4EF1FFAC1 // INDEX 118 combat_spectator_hit_self_bot_f [&DGM&$p$ hits herself for $damage$ damage.] // HASH_VALUE BEEC7FC4B42BE2D1 // INDEX 119 combat_spectator_hit_self_bot_0_m [&DGM&$p$ hits himself but does no damage.] // HASH_VALUE BEEC7FC9B32BE2D1 // INDEX 120 combat_spectator_hit_self_bot_0_f [&DGM&$p$ hits herself but does no damage.] // HASH_VALUE BDA447EFF01FFAC1 // INDEX 121 combat_spectator_hit_self_player_m [&DGM&$p$ hits himself for $damage$ damage.] // HASH_VALUE BDA447F4EF1FFAC1 // INDEX 122 combat_spectator_hit_self_player_f [&DGM&$p$ hits herself for $damage$ damage.] // HASH_VALUE BEEC7FC4B42BE2D1 // INDEX 123 combat_spectator_hit_self_player_0_m [&DGM&$p$ hits himself but does no damage.] // HASH_VALUE BEEC7FC9B32BE2D1 // INDEX 124 combat_spectator_hit_self_player_0_f [&DGM&$p$ hits herself but does no damage.] // HASH_VALUE 3E395872D6E466DC // INDEX 125 combat_spectator_miss [&SYS&$actor$ misses $defender$.] // HASH_VALUE DE1E19C9B6CA5B99 // INDEX 126 craft_sentence_incorrect [&CHK&Craft sentence is incorrect! Crafting action aborted!] // HASH_VALUE 92432416CD440ACF // INDEX 127 death_killer [&SYS&You have killed $e.da$ $e$.] // HASH_VALUE E1B74FEDD9972758 // INDEX 128 death_self_kill [&SYS&You killed yourself.] // HASH_VALUE 12F34469C1DC6615 // INDEX 129 death_self_kill_spectators_c [&SYS&$c.da$ $c$ killed itself.] // HASH_VALUE 50D42C5E364C431B // INDEX 130 death_self_kill_spectators_bm [&SYS&$b.da$ $b$ killed himself.] // HASH_VALUE 50D4405A364C431B // INDEX 131 death_self_kill_spectators_bf [&SYS&$b.da$ $b$ killed herself.] // HASH_VALUE 9F96ECD4A5BA661D // INDEX 132 death_self_kill_spectators_pm [&SYS&$p$ killed himself.] // HASH_VALUE 9FE7DCD4A5BA661D // INDEX 133 death_self_kill_spectators_pf [&SYS&$p$ killed herself.] // HASH_VALUE B4EA1596FC2915EC // INDEX 134 death_spectators [&SYS&$victim.da$ $victim$ have been killed by $killer.da$ $killer$.] // HASH_VALUE 1F0F5F0F6544E34D // INDEX 135 death_victim_0 [&SYS&You have been killed.] // HASH_VALUE B115AC73257ABB38 // INDEX 136 death_victim [&SYS&You have been killed by $e.da$ $e$.] // HASH_VALUE 9AFB4E732C5A1973 // INDEX 137 default_crafted_items_talkmenu [I crafted the items.] // HASH_VALUE 26705AA388F543A8 // INDEX 138 default_crafted_item_talkmenu [I crafted $crafted.da$ $crafted$.] // HASH_VALUE 3FB582FBC9A29A1B // INDEX 139 default_did_it_talkmenu [I did it...] // HASH_VALUE 44975E9DC62AA0BF // INDEX 140 default_found_rms_talkmenu [I found the raw materials.] // HASH_VALUE C905534309A52C34 // INDEX 141 default_found_rm_talkmenu [I found $rawmat.ia$ $rawmat$.] // HASH_VALUE 649C941C24584080 // INDEX 142 default_give_1_item_menu [Give $i$] // HASH_VALUE 2B922F77D9F977A9 // INDEX 143 default_killed_creatures_group_talkmenu [We killed the creatures.] // HASH_VALUE 6A29CFEACCA5A05D // INDEX 144 default_killed_creatures_talkmenu [I killed the creatures.] // HASH_VALUE A8509690A4608A62 // INDEX 145 default_killed_creature_group_talkmenu [We killed $target.ia$ $target$.] // HASH_VALUE D6D8660394F6AA1C // INDEX 146 default_killed_creature_talkmenu [I killed $killed.ia$ $killed$.] // HASH_VALUE 286915706A108B5A // INDEX 147 default_killed_species_talkmenu [I killed $species.da$ $species.p$.] // HASH_VALUE 99C6B74F166A8F4B // INDEX 148 default_progress_talkmenu [I progressed in $s$.] // HASH_VALUE 9BA1BF690986BB7E // INDEX 149 default_sent_me_name_talkmenu [$previous$ sent me...] // HASH_VALUE 9BA1BF690986BB7E // INDEX 150 default_sent_me_talkmenu [$previous$ sent me...] // HASH_VALUE 9BA1F7710986BB7E // INDEX 151 default_sent_us_talkmenu [$previous$ sent us...] // HASH_VALUE C56864ECF398B0B8 // INDEX 152 default_talk_to_bot_name [Talk to $bn$] // HASH_VALUE 200D017ED9DC99B5 // INDEX 153 effect_bleed_begin [&DG&Your wounds are bleeding massively.] // HASH_VALUE 32FCB645E027C400 // INDEX 154 effect_bleed_begin_actor [&SYS&$e.da$ $e$ wounds are bleeding massively.] // HASH_VALUE 4486285BC76197A7 // INDEX 155 effect_bleed_ended [&DG&You are no longer bleeding.] // HASH_VALUE AEC5CDC6C724E640 // INDEX 156 effect_bleed_ended_actor [&SYS&$e.da$ $e$ is no longer bleeding.] // HASH_VALUE 7C736998AFDCF3E2 // INDEX 157 effect_bleed_lose_hp [&DG&You are bleeding and lose $i$ hit points.] // HASH_VALUE 0B534E55E97D732C // INDEX 158 effect_bleed_lose_hp_actor [&SYS&$e.da$ $e$ is bleeding and loses $i$ hit points.] // HASH_VALUE D8F3BE9B391CC83D // INDEX 159 effect_blind_begin_creator_m [&SYS&$e.da$ $e$ is blinded and now runs the risk of failing in his actions.] // HASH_VALUE D8F3BA97391CC83D // INDEX 160 effect_blind_begin_creator_f [&SYS&$e.da$ $e$ is blinded and now runs the risk of failing in her actions.] // HASH_VALUE 9302BAD555206F42 // INDEX 161 effect_blind_begin_spectators_m [&SYS&$actor.da$ $actor$ has blinded $target.da$ $target$ who now runs the risk of failing in his actions.] // HASH_VALUE 9302BAD555206F42 // INDEX 162 effect_blind_begin_spectators_f [&SYS&$actor.da$ $actor$ has blinded $target.da$ $target$ who now runs the risk of failing in his actions.] // HASH_VALUE 7ED92644591ABC1E // INDEX 163 effect_blind_begin_target [&SPL&$e.da$ $e$ has blinded you, you now run the risk of failing in your actions.] // HASH_VALUE 2C85CDCFC8242E07 // INDEX 164 effect_blind_end_creator [&SYS&$e.da$ $e$ is no longer blinded.] // HASH_VALUE 2C85CDCFC8242E07 // INDEX 165 effect_blind_end_spectators [&SYS&$e.da$ $e$ is no longer blinded.] // HASH_VALUE 5EF8341E86D07810 // INDEX 166 effect_blind_end_target [&SPL&You are no longer blinded.] // HASH_VALUE E69FE50F3293E27C // INDEX 167 effect_blind_self_begin_actor [&SPLM&You have blinded yourself and stand a greater chance of failing in your actions.] // HASH_VALUE 60DAF91BA149EDBF // INDEX 168 effect_blind_self_begin_spectators_creature [&SYS&$c.da$ $c$ has blinded itself and stands a greater chance of failing in its actions.] // HASH_VALUE 0B9706315D0A1DEB // INDEX 169 effect_blind_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ has blinded himself and stands a greater chance of failing in his actions.] // HASH_VALUE 0B9706305C5B0DEB // INDEX 170 effect_blind_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ has blinded herself and stands a greater chance of failing in her actions.] // HASH_VALUE D87AF17AA12B1DEC // INDEX 171 effect_blind_self_begin_spectator_player_m [&SYS&$p$ has blinded himself and stands a greater chance of failing in his actions.] // HASH_VALUE D87AED76E2EB1DEC // INDEX 172 effect_blind_self_begin_spectator_player_f [&SYS&$p$ has blinded herself and stands a greater chance of failing in her actions.] /* OLD VALUE : [&SYS&$e.da$ $e$ incurs a penalty on combat skills.] */ // HASH_VALUE D507DA9DBF88DC71 // INDEX 173 effect_debuff_combat_begin_creator [&SYS&$e.da$ $e$ gets a penalty on his combat skills.] /* OLD VALUE : [&SYS&$target.da$ $target$ now incurs a penalty on combat skills.] */ // HASH_VALUE 6E0E4E2351788F06 // INDEX 174 effect_debuff_combat_begin_spectators [&SYS&$target.da$ $target$ is now getting a penalty on his combat skills.] /* OLD VALUE : [&SPL&You incur a penalty on combat skills.] */ // HASH_VALUE 5AF489F1063318D1 // INDEX 175 effect_debuff_combat_begin_target [&SPL&You get a penalty on your combat skills.] // HASH_VALUE E53B0B9D2AACCDD8 // INDEX 176 effect_debuff_combat_end_creator [&SYS&$e.da$ $e$'s combat skills are no longer subject to penalty.] // HASH_VALUE E53B0B9D2AACCDD8 // INDEX 177 effect_debuff_combat_end_spectators [&SYS&$e.da$ $e$'s combat skills are no longer subject to penalty.] // HASH_VALUE 1C698638330A0DB4 // INDEX 178 effect_debuff_combat_end_target [&SPL&Your combat skills are no longer subject to penalty.] /* OLD VALUE : [&SPL&You now incur a penalty on combat sills.] */ // HASH_VALUE B2BF22E3ECDC6268 // INDEX 179 effect_debuff_combat_self_begin_actor [&SPL&You are now getting a penalty on your combat sills.] /* OLD VALUE : [&SYS&$c.da$ $c$ now incurs a penalty on combat skills.] */ // HASH_VALUE 27F8506606FCA2C5 // INDEX 180 effect_debuff_combat_self_begin_spectators_creature [&SYS&$c.da$ $c$ is now getting a penalty on its combat skills.] /* OLD VALUE : [&SYS&$b.da$ $b$ now incurs a penalty on combat skills.] */ // HASH_VALUE 27F8506606EC72C4 // INDEX 181 effect_debuff_combat_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ is now getting a penalty on his combat skills.] /* OLD VALUE : [&SYS&$b.da$ $b$ now incurs a penalty on combat skills.] */ // HASH_VALUE 27F8506606DC62C4 // INDEX 182 effect_debuff_combat_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ is now getting a penalty on her combat skills.] /* OLD VALUE : [&SYS&$p$ now incurs a penalty on combat skills.] */ // HASH_VALUE 639CC11A1A797E59 // INDEX 183 effect_debuff_combat_self_begin_spectator_player_m [&SYS&$p$ is now getting a penalty on his combat skills.] /* OLD VALUE : [&SYS&$p$ now incurs a penalty on combat skills.] */ // HASH_VALUE 639CC11ADA397E59 // INDEX 184 effect_debuff_combat_self_begin_spectator_player_f [&SYS&$p$ is now getting a penalty on her combat skills.] /* OLD VALUE : [&SYS&$e.da$ $e$ now incurs a penalty on defence.] */ // HASH_VALUE CDC283FCB570825E // INDEX 185 effect_debuff_defense_begin_creator [&SYS&$e.da$ $e$ is now getting a penalty on his defence.] /* OLD VALUE : [&SYS&$target.da$ $target$ now incurs a penalty on defence.] */ // HASH_VALUE 926839688111EA93 // INDEX 186 effect_debuff_defense_begin_spectators [&SYS&$target.da$ $target$ is now getting a penalty on his defence.] /* OLD VALUE : [&SPL&now incurs a penalty on defence.] */ // HASH_VALUE 7584A2F0B2D1CBB5 // INDEX 187 effect_debuff_defense_begin_target [&SPL&is now getting a penalty on his defence.] // HASH_VALUE A0DB5C8F34581953 // INDEX 188 effect_debuff_defense_end_creator [&SYS&$e.da$ $e$ 's defence is no longer subject to penalty.] /* OLD VALUE : [&SYS&$e.da$ $e$'s defence us no longer subject to penalty.] */ // HASH_VALUE 9C46502B4A3E9206 // INDEX 189 effect_debuff_defense_end_spectators [&SYS&$e.da$ $e$'s defence is no longer subject to penalty.] // HASH_VALUE D374CBC6539CD2E2 // INDEX 190 effect_debuff_defense_end_target [&SPL&Your defence is no longer subject to penalty.] /* OLD VALUE : [&SPL&You now incur a penalty on defence.] */ // HASH_VALUE 996A37D2A4D595F2 // INDEX 191 effect_debuff_defense_self_begin_actor [&SPL&You are now getting a penalty on your defence.] /* OLD VALUE : [&SYS&$c.da$ $c$ now incurs a penalty on its defence.] */ // HASH_VALUE CDC283FCB550A65F // INDEX 192 effect_debuff_defense_self_begin_spectators_creature [&SYS&$c.da$ $c$ is now getting a penalty on its defence.] /* OLD VALUE : [&SYS&$b.da$ $b$ now incurs a penalty on his defence.] */ // HASH_VALUE CDC283FCB540765E // INDEX 193 effect_debuff_defense_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ is now getting a penalty on his defence.] /* OLD VALUE : [&SYS&$b.da$ $b$ now incurs a penalty on her defence.] */ // HASH_VALUE CDC283FCB530665E // INDEX 194 effect_debuff_defense_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ is now getting a penalty on her defence.] /* OLD VALUE : [&SYS&$p$ now incur a penalty on his defence.] */ // HASH_VALUE 866618D56B86E5F0 // INDEX 195 effect_debuff_defense_self_begin_spectator_player_m [&SYS&$p$ is now getting a penalty on his defence.] /* OLD VALUE : [&SYS&$p$ now incur a penalty on her defence.] */ // HASH_VALUE 866618D52B46E5F0 // INDEX 196 effect_debuff_defense_self_begin_spectator_player_f [&SYS&$p$ is now getting a penalty on her defence.] /* OLD VALUE : [&SYS&$e.da$ $e$ now incurs a penalty on dodging.] */ // HASH_VALUE 4DA2ABFCB590AE59 // INDEX 197 effect_debuff_dodge_begin_creator [&SYS&$e.da$ $e$ is now getting a penalty on his dodging.] /* OLD VALUE : [&SYS&$target.da$ $target$ now incurs a penalty on dodging.] */ // HASH_VALUE 1468396A44C1F291 // INDEX 198 effect_debuff_dodge_begin_spectators [&SYS&$target.da$ $target$ is now getting a penalty on his dodging.] /* OLD VALUE : [&SPL&You now incur a penalty on dodging.] */ // HASH_VALUE 996A3FDD63F58DFC // INDEX 199 effect_debuff_dodge_begin_target [&SPL&You are now getting a penalty on your dodging.] /* OLD VALUE : [&SYS&$e.da$ $e$ now incurs a penalty on dodging.] */ // HASH_VALUE 4DA2ABFCB590AE59 // INDEX 200 effect_debuff_dodge_end_creator [&SYS&$e.da$ $e$ is now getting a penalty on his dodging.] // HASH_VALUE 1E46502D0DEE9A04 // INDEX 201 effect_debuff_dodge_end_spectators [&SYS&$e.da$ $e$'s dodging is no longer subject to penalty.] // HASH_VALUE 5574CBC8164CDAE0 // INDEX 202 effect_debuff_dodge_end_target [&SPL&Your dodging is no longer subject to penalty.] /* OLD VALUE : [&SYS&You now incur a penalty on dodging.] */ // HASH_VALUE 5AFA3FDD63F58DFC // INDEX 203 effect_debuff_dodge_self_begin_actor [&SYS&You are now getting a penalty on your dodging.] /* OLD VALUE : [&SYS&$c.da$ $c$ now incurs a penalty on dodging.] */ // HASH_VALUE 4DA2ABFCB570D25A // INDEX 204 effect_debuff_dodge_self_begin_spectators_creature [&SYS&$c.da$ $c$ is now getting a penalty on its dodging.] /* OLD VALUE : [&SYS&$b.da$ $b$ now incurs a penalty on dodging.] */ // HASH_VALUE 4DA2ABFCB560A259 // INDEX 205 effect_debuff_dodge_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ is now getting a penalty on his dodging.] /* OLD VALUE : [&SYS&$b.da$ $b$ now incurs a penalty on dodging.] */ // HASH_VALUE 4DA2ABFCB5509259 // INDEX 206 effect_debuff_dodge_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ is now getting a penalty on her dodging.] /* OLD VALUE : [&SYS&$p$ now incurs a penalty on dodging.] */ // HASH_VALUE 060618D5EB36D1F2 // INDEX 207 effect_debuff_dodge_self_begin_spectator_player_m [&SYS&$p$ is now getting a penalty on his dodging.] /* OLD VALUE : [&SYS&$p$ now incurs a penalty on dodging.] */ // HASH_VALUE 060618D5ABF6D1F2 // INDEX 208 effect_debuff_dodge_self_begin_spectator_player_f [&SYS&$p$ is now getting a penalty on her dodging.] // HASH_VALUE 76CD28E30320DA1C // INDEX 209 effect_dot_begin_creator_m [&SYS& TODO.] // HASH_VALUE 76CD28E30320DA1C // INDEX 210 effect_dot_begin_creator_f [&SYS& TODO.] // HASH_VALUE E791BCA77E1BDF87 // INDEX 211 effect_dot_begin_spectators_m [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ stink horribly, any living beings nearby will suffer from the stench.] // HASH_VALUE E791BCA77E1BDF87 // INDEX 212 effect_dot_begin_spectators_f [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ stink horribly, any living beings nearby will suffer from the stench.] // HASH_VALUE 76CD28E30320DA1C // INDEX 213 effect_dot_begin_target [&SYS& TODO.] // HASH_VALUE 14100F98C8C49722 // INDEX 214 effect_dot_end_creator [&SYS&$e.da$ $e$ no longer stinks.] // HASH_VALUE 14100F98C8C49722 // INDEX 215 effect_dot_end_spectators [&SYS&$e.da$ $e$ no longer stinks.] // HASH_VALUE 0B3267D9EB575F52 // INDEX 216 effect_dot_end_target [&SPL&You no longer stink.] // HASH_VALUE F66ADBF47E37D2ED // INDEX 217 effect_dot_lose_hp [&SPL&$e.da$ $e$ stinks so much that you feel sick and lose $i$ hit points.] // HASH_VALUE 62A7CB9D5E128798 // INDEX 218 effect_dot_lose_hp_actor [&SPL&You stink so much that $e.da$ $e$ feels sick and loses $i$ hit points.] // HASH_VALUE 775F7D7FD545B834 // INDEX 219 effect_dot_self_begin_actor [&SPLM&You make yourself stink and any living beings nearby will suffer from the stench.] // HASH_VALUE 2E6283E5185D8171 // INDEX 220 effect_dot_self_begin_spectators_creature [&SYS&$c.da$ $c$ has made itself stink, any living beings nearby will suffer from the stench.] // HASH_VALUE 7DD34ACC733E8CE9 // INDEX 221 effect_dot_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ has made himself stink, any living beings nearby will suffer from the stench.] // HASH_VALUE BE934ACC733E8CE9 // INDEX 222 effect_dot_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ has made herself stink, any living beings nearby will suffer from the stench.] // HASH_VALUE D08B5CD26CE614B1 // INDEX 223 effect_dot_self_begin_spectator_player_m [&SYS&$p$ has made himself stink, any living beings nearby will suffer from the stench.] // HASH_VALUE CF8B5CD26CE614B6 // INDEX 224 effect_dot_self_begin_spectator_player_f [&SYS&$p$ has made herself stink, any living beings nearby will suffer from the stench.] // HASH_VALUE 3A9382D15A9EEA29 // INDEX 225 effect_fear_begin_creator [&SYS&$e.da$ $e$ is paralysed with fear and can no longer act.] // HASH_VALUE 533225F5AB2D50E8 // INDEX 226 effect_fear_begin_spectators [&SYS&$actor.da$ $actor$ terrorizes $target.da$ $target$ who can no longer attack.] // HASH_VALUE 2A32EB168830457C // INDEX 227 effect_fear_begin_target [&SPL&$e.da$ $e$ has terrorized you, you can no longer act.] // HASH_VALUE 20DE278B154F1A1A // INDEX 228 effect_fear_end_creator_m [&SYS&$e.da$ $e$ recovers his composure and can act again.] // HASH_VALUE E09E278B154F1A1A // INDEX 229 effect_fear_end_creator_f [&SYS&$e.da$ $e$ recovers her composure and can act again.] /* OLD VALUE : [&SYS&$e.da$ $e$ regains its composure and is ready again for action.] */ // HASH_VALUE 30EFE060DB292DA6 // INDEX 230 effect_fear_end_spectators [&SYS&$e.da$ $e$ regains its composure and is ready for action again .] // HASH_VALUE 127DC88358B2CF82 // INDEX 231 effect_fear_end_target [&SPL&You regain your composure and are ready for action again.] // HASH_VALUE C1B185F962EEC106 // INDEX 232 effect_fear_self_begin_actor [&SPL&You are terrorized and can no longer act.] // HASH_VALUE D0F3024AECC27BE8 // INDEX 233 effect_fear_self_begin_spectators_creature [&SYS&$c.da$ $c$ is terrorized and can no longer act.] // HASH_VALUE D0F3024AECB277E8 // INDEX 234 effect_fear_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ is terrorized and can no longer act.] // HASH_VALUE D0F3024AECB277E8 // INDEX 235 effect_fear_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ is terrorized and can no longer act.] // HASH_VALUE 4A6051B234880CFC // INDEX 236 effect_fear_self_begin_spectator_player_m [&SYS&$p$ is terrorized and can no longer act.] // HASH_VALUE 4A6051B234880CFC // INDEX 237 effect_fear_self_begin_spectator_player_f [&SYS&$p$ is terrorized and can no longer act.] // HASH_VALUE 405C6B848BADBE4A // INDEX 238 effect_invulnerability_begin_creator [&SYS&$e.da$ $e$ is invulnerable but can no longer perform any actions.] /* OLD VALUE : [&SYS&$actor.da$ $actor$ has made $target.da$ $target$ invulnerable who can no longer perform any actions.] */ // HASH_VALUE 55DA01426C053FC2 // INDEX 239 effect_invulnerability_begin_spectators [&SYS&$actor.da$ $actor$ has made $target.da$ $target$ invulnerable, this one can no longer perform any actions.] // HASH_VALUE 8F7AC142BB118F5F // INDEX 240 effect_invulnerability_begin_target [&SPLM&$e.da$ $e$ has made you invulnerable but you can no longer perform any actions.] // HASH_VALUE 6A27920A57B6CF23 // INDEX 241 effect_invulnerability_end_creator [&SYS&$e.da$ $e$ is no longer invulnerable and can act again.] // HASH_VALUE 5A894AC9D26E8663 // INDEX 242 effect_invulnerability_end_spectators [&SYS&$e.da$ $e$ is longer invulnerable and can act again.] // HASH_VALUE F3CAD2C590F6292E // INDEX 243 effect_invulnerability_end_target [&SPLM&You are no longer invulnerable and can act again.] /* OLD VALUE : [&SPLM&You are invulnerable though can no longer perform actions.] */ // HASH_VALUE 4E37D2C9DAA8822A // INDEX 244 effect_invulnerability_self_begin_actor [&SPLM&You are invulnerable but you can no longer perform actions.] /* OLD VALUE : [&SYS&$c.da$ $c$ is invulnerable though can no longer perform actions.] */ // HASH_VALUE E2667E834E6D23D2 // INDEX 245 effect_invulnerability_self_begin_spectators_creature [&SYS&$c.da$ $c$ is invulnerable but can no longer perform actions.] /* OLD VALUE : [&SYS&$b.da$ $b$ is invulnerable though can no longer perform actions.] */ // HASH_VALUE E2667E834E5D1FD2 // INDEX 246 effect_invulnerability_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ is invulnerable but can no longer perform actions.] /* OLD VALUE : [&SYS&$b.da$ $b$ is invulnerable though can no longer perform actions.] */ // HASH_VALUE E2667E834E5D1FD2 // INDEX 247 effect_invulnerability_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ is invulnerable but can no longer perform actions.] /* OLD VALUE : [&SYS&$p$ is invulnerable though can no longer perform actions.] */ // HASH_VALUE 11553837E92CB644 // INDEX 248 effect_invulnerability_self_begin_spectator_player_m [&SYS&$p$ is invulnerable but can no longer perform actions.] /* OLD VALUE : [&SYS&$p$ is invulnerable though can no longer perform actions.] */ // HASH_VALUE 11553837E92CB644 // INDEX 249 effect_invulnerability_self_begin_spectator_player_f [&SYS&$p$ is invulnerable but can no longer perform actions.] /* OLD VALUE : [&SYS&$e.da$ $e$ has gone mad and may target himself instead of his opponent.] */ // HASH_VALUE D97602EA0EFFA4A1 // INDEX 250 effect_madness_begin_creator_m [&SYS&$e.da$ $e$ has gone mad and may aim at himself instead of his opponent.] /* OLD VALUE : [&SYS&$e.da$ $e$ has gone mad and may target herself instead of her opponent.] */ // HASH_VALUE D976FEE60E5094A1 // INDEX 251 effect_madness_begin_creator_f [&SYS&$e.da$ $e$ has gone mad and may aim at herself instead of her opponent.] // HASH_VALUE 3789FD57DC6D3DD1 // INDEX 252 effect_madness_begin_spectators [&SYS&$target.da$ $target$ has been made mad by $actor.da$ $actor$.] /* OLD VALUE : [&SPL&$e.da$ $e$ has made you mad. You may now target your offensive spells on yourself.] */ // HASH_VALUE 2DFB80EB62AA2ACF // INDEX 253 effect_madness_begin_target [&SPL&$e.da$ $e$ has made you mad. You may now aim at yourself with offensive spells.] // HASH_VALUE 74CB5A37658924AE // INDEX 254 effect_madness_end_creator [&SYS&$e.da$ $e$ is no longer struck by madness.] // HASH_VALUE 74CB5A37658924AE // INDEX 255 effect_madness_end_spectators [&SYS&$e.da$ $e$ is no longer struck by madness.] // HASH_VALUE 367F0D747B4BFC84 // INDEX 256 effect_madness_end_target [&SPL&You are no longer struck by madness.] // HASH_VALUE 0CA7F39DEB046035 // INDEX 257 effect_madness_self_begin_actor [&SPL&VYou have made yourself mad.] // HASH_VALUE 43E407E04C6CF8F6 // INDEX 258 effect_madness_self_begin_spectators_creature [&SYS&$c.da$ $c$ has made itself mad and may now attack itself or cast its spells on itself.] // HASH_VALUE 857E948A088F75D8 // INDEX 259 effect_madness_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ has made himself mad and may now attack himself or cast his spells on himself.] // HASH_VALUE C67F748F078F75D8 // INDEX 260 effect_madness_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ has made herself mad and may now attack herself or cast her spells on herself.] // HASH_VALUE 77B45321B68DD0D5 // INDEX 261 effect_madness_self_begin_spectator_player_m [&SYS&$p$ has made himself mad and may now attack himself or cast his spells on himself.] // HASH_VALUE 7734671DB68DD0DA // INDEX 262 effect_madness_self_begin_spectator_player_f [&SYS&$p$ has made herself mad and may now attack herself or cast her spells on herself.] // HASH_VALUE 90E262781514691C // INDEX 263 effect_mezz_begin_creator [&SYS&$e.da$ $e$ is now mesmerized and cannot act or move.] // HASH_VALUE 3A4DAC51CE8678FB // INDEX 264 effect_mezz_begin_spectators [&SYS&$target.da$ $target$ has been mesmerized by $actor.da$ $actor$ and can no longer act or move.] // HASH_VALUE 030B8C31E952EFA7 // INDEX 265 effect_mezz_begin_target [&SYS&$e.da$ $e$ has mesmerized you and you can no longer act or move.] // HASH_VALUE 6D56D1CED5FAEF53 // INDEX 266 effect_mezz_end_creator [&SYS&$e.da$ $e$ is no longer mesmerized.] // HASH_VALUE 6D56D1CED5FAEF53 // INDEX 267 effect_mezz_end_spectators [&SYS&$e.da$ $e$ is no longer mesmerized.] // HASH_VALUE 9EE8147B19958C1D // INDEX 268 effect_mezz_end_target [&SPL&You are no longer mesmerized.] // HASH_VALUE 26501ACAAD06908A // INDEX 269 effect_mezz_self_begin_actor [&SPLM&You mesmerized yourself and can no longer act or move.] // HASH_VALUE 6A355606D22D4A77 // INDEX 270 effect_mezz_self_begin_spectators_creature [&SYS&$c.da$ $c$ mesmerized itself and can no longer act or move.] // HASH_VALUE E891A4E5B39AEA82 // INDEX 271 effect_mezz_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ mesmerized himself and can no longer act or move.] // HASH_VALUE E891A4E5B39AFE7E // INDEX 272 effect_mezz_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ mesmerized herself and can no longer act or move.] // HASH_VALUE BDE9BED0D758755C // INDEX 273 effect_mezz_self_begin_spectator_player_m [&SYS&$p$ mesmerized himself and can no longer act or move.] // HASH_VALUE BDE9BED0D7A9655C // INDEX 274 effect_mezz_self_begin_spectator_player_f [&SYS&$p$ mesmerized herself and can no longer act or move.] // HASH_VALUE 1B74C009E350B319 // INDEX 275 effect_poison_begin [&SPL&You are poisoned.] // HASH_VALUE 831F3461426417DF // INDEX 276 effect_poison_begin_caster [&SYS&$e.da$ $e$ is poisoned.] // HASH_VALUE 204934210C347C19 // INDEX 277 effect_poison_ends [&SPL&You are no longer poisoned.] // HASH_VALUE 6C15F9D4C8541E3D // INDEX 278 effect_poison_ends_caster [&SYS&$e.da$ $e$ is no longer poisoned.] // HASH_VALUE 3A3322443E155CD1 // INDEX 279 effect_poison_lose_hp [&DG&You lose $i$ hit points because of the poison flowing in your veins.] /* OLD VALUE : [&SYS&$e.da$ $e$ is suffering poison effects and loses $i$ hit points.] */ // HASH_VALUE 35210498797C47C5 // INDEX 280 effect_poison_lose_hp_caster [&SYS&$e.da$ $e$ is suffering from the poison effects and loses $i$ hit points.] // HASH_VALUE C54C91E6E7A6F3F0 // INDEX 281 effect_root_begin_creator [&SYS&$e.da$ $e$ is now rooted and cannot move.] // HASH_VALUE 415B6B7E79F8ACE3 // INDEX 282 effect_root_begin_spectators [&SYS&$target.da$ $target$ has been rooted by $actor.da$ $actor$ and can no longer move.] // HASH_VALUE 16DA87F9584EC129 // INDEX 283 effect_root_begin_target [&SPL&$e.da$ $e$ has rooted you and you can no longer move.] // HASH_VALUE 9E75D1D549546ED9 // INDEX 284 effect_root_end_creator [&SYS&$e.da$ $e$ is no longer rooted.] // HASH_VALUE 9E75D1D549546ED9 // INDEX 285 effect_root_end_spectators [&SYS&$e.da$ $e$ is no longer rooted.] // HASH_VALUE 9E594C21D5509F0F // INDEX 286 effect_root_end_target [&SPL&You are no longer rooted.] // HASH_VALUE C94547245BD4241F // INDEX 287 effect_root_self_begin_actor [&SPLM&You rooted yourself and can no longer move.] // HASH_VALUE 60B64A616B9D4318 // INDEX 288 effect_root_self_begin_spectators_creature [&SYS&$c.da$ $c$ rooted itself and can no longer move.] // HASH_VALUE A2C20A623CC4514F // INDEX 289 effect_root_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ rooted himself and can no longer move.] // HASH_VALUE A2C21E5E3CC4514F // INDEX 290 effect_root_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ rooted herself and can no longer move.] // HASH_VALUE 897FB1EF7AF1A947 // INDEX 291 effect_root_self_begin_spectator_player_m [&SYS&$p$ rooted himself and can no longer move.] // HASH_VALUE 89D0A1EF7AF1A947 // INDEX 292 effect_root_self_begin_spectator_player_f [&SYS&$p$ rooted herself and can no longer move.] /* OLD VALUE : [&SPLM&You have slowed $e.da$ $e$'s attacks.] */ // HASH_VALUE 3E1CB5C77C2BEB2A // INDEX 293 effect_slow_attacks_begin_creator [&SPLM&You have slowed $e.da$ $e$'s attacks down.] /* OLD VALUE : [&SYS&$actor.da$ $actor$ has slowed $target.da$ $target$'s attacks.] */ // HASH_VALUE 7790FB4A4A13B391 // INDEX 294 effect_slow_attacks_begin_spectators [&SYS&$actor.da$ $actor$ has slowed $target.da$ $target$'s attacks down.] /* OLD VALUE : [&SPL&$e.da$ $e$ has slowed your attacks.] */ // HASH_VALUE B48D323195BB387A // INDEX 295 effect_slow_attacks_begin_target [&SPL&$e.da$ $e$ has slowed down your attacks.] /* OLD VALUE : [&SYS&$e.da$ $e$'s attacks are no longer slowed.] */ // HASH_VALUE 98D511722ADD50EF // INDEX 296 effect_slow_attacks_end_creator [&SYS&$e.da$ $e$'s attacks are no longer slowed down.] /* OLD VALUE : [&SYS&$e.da$ $e$'s attacks are no longer slowed.] */ // HASH_VALUE 98D511722ADD50EF // INDEX 297 effect_slow_attacks_end_spectators [&SYS&$e.da$ $e$'s attacks are no longer slowed down.] /* OLD VALUE : [&SPL&Your attacks are no longer slowed.] */ // HASH_VALUE CF038C0D333B90CB // INDEX 298 effect_slow_attacks_end_target [&SPL&Your attacks are no longer slowed down.] // HASH_VALUE AD4FF48BAD35B783 // INDEX 299 effect_slow_attacks_self_begin_actor [&SPLM&You slow down your own attacks.] // HASH_VALUE 6BB3C25621D63BA5 // INDEX 300 effect_slow_attacks_self_begin_spectators_creature [&SYS&$c.da$ $c$ slows down its own attacks.] // HASH_VALUE 2BB3C25621C6379A // INDEX 301 effect_slow_attacks_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ slows down his own attacks.] // HASH_VALUE 2BB3C25621C63396 // INDEX 302 effect_slow_attacks_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ slows down her own attacks.] // HASH_VALUE 4A5E81878287D366 // INDEX 303 effect_slow_attacks_self_begin_spectator_player_m [&SYS&$p$ slows down his own attacks.] // HASH_VALUE 4A5E81878277C366 // INDEX 304 effect_slow_attacks_self_begin_spectator_player_f [&SYS&$p$ slows down her own attacks.] /* OLD VALUE : [&SPLM&You have slowed $e.da$ $e$.] */ // HASH_VALUE AA0EAC55192FF5B5 // INDEX 305 effect_slow_move_begin_actor [&SPLM&You have slowed $e.da$ $e$ down.] /* OLD VALUE : [&SYS&$actor.da$ $actor$ has slowed $target.da$ $target$.] */ // HASH_VALUE 1AABB8C8AFFB75D4 // INDEX 306 effect_slow_move_begin_spectator [&SYS&$actor.da$ $actor$ has slowed $target.da$ $target$ down.] /* OLD VALUE : [&SPL&$e.da$ $e$ has slowed you.] */ // HASH_VALUE 0C66C5C68990AB2C // INDEX 307 effect_slow_move_begin_target [&SPL&$e.da$ $e$ has slowed you down.] /* OLD VALUE : [&SYS&$e.da$ $e$ is no longer slowed.] */ // HASH_VALUE 1B75D106E49B2F3D // INDEX 308 effect_slow_move_end_actor [&SYS&$e.da$ $e$ is no longer slowed down.] /* OLD VALUE : [&SYS&$e.da$ $e$ is no longer slowed.] */ // HASH_VALUE 1B75D106E49B2F3D // INDEX 309 effect_slow_move_end_spectator [&SYS&$e.da$ $e$ is no longer slowed down.] /* OLD VALUE : [&SPL&You are no longer slowed.] */ // HASH_VALUE 9E6B05951C34670F // INDEX 310 effect_slow_move_end_target [&SPL&You are no longer slowed down.] // HASH_VALUE A5DA5F6E5532BE4F // INDEX 311 effect_slow_move_self_begin_creator [&SPLM&You slow yourself down.] // HASH_VALUE D40509E1C8441D23 // INDEX 312 effect_slow_move_self_begin_spectators_creature [&SYS&$c.da$ $c$ slows himself down.] // HASH_VALUE D40509E1C8341923 // INDEX 313 effect_slow_move_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ slows himself down.] // HASH_VALUE D40509E6C7341923 // INDEX 314 effect_slow_move_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ slows herself down.] // HASH_VALUE 9378AC1E10A0432F // INDEX 315 effect_slow_move_self_begin_spectator_player_m [&SYS&$p$ slows himself down.] // HASH_VALUE 9378C01A10A0432F // INDEX 316 effect_slow_move_self_begin_spectator_player_f [&SYS&$p$ slows herself down.] // HASH_VALUE 4632033CA4B15BB3 // INDEX 317 effect_stench_begin_creator_m [&SYS&$e.da$ $e$ stinks so much that it makes most living beings sick.] // HASH_VALUE 4632033CA4B15BB3 // INDEX 318 effect_stench_begin_creator_f [&SYS&$e.da$ $e$ stinks so much that it makes most living beings sick.] // HASH_VALUE E791BCA77E1BDF87 // INDEX 319 effect_stench_begin_spectators_m [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ stink horribly, any living beings nearby will suffer from the stench.] // HASH_VALUE E791BCA77E1BDF87 // INDEX 320 effect_stench_begin_spectators_f [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ stink horribly, any living beings nearby will suffer from the stench.] // HASH_VALUE C2229E9ECDDD413B // INDEX 321 effect_stench_begin_target [&SPL&$e.da$ $e$ makes you stink horribly, any living beings nearby will suffer from the stench.] // HASH_VALUE 14100F98C8C49722 // INDEX 322 effect_stench_end_creator [&SYS&$e.da$ $e$ no longer stinks.] // HASH_VALUE 14100F98C8C49722 // INDEX 323 effect_stench_end_spectators [&SYS&$e.da$ $e$ no longer stinks.] // HASH_VALUE 0B3267D9EB575F52 // INDEX 324 effect_stench_end_target [&SPL&You no longer stink.] // HASH_VALUE F66ADBF47E37D2ED // INDEX 325 effect_stench_lose_hp [&SPL&$e.da$ $e$ stinks so much that you feel sick and lose $i$ hit points.] // HASH_VALUE 62A7CB9D5E128798 // INDEX 326 effect_stench_lose_hp_actor [&SPL&You stink so much that $e.da$ $e$ feels sick and loses $i$ hit points.] // HASH_VALUE 775F7D7FD545B834 // INDEX 327 effect_stench_self_begin_actor [&SPLM&You make yourself stink and any living beings nearby will suffer from the stench.] // HASH_VALUE 2E6283E5185D8171 // INDEX 328 effect_stench_self_begin_spectators_creature [&SYS&$c.da$ $c$ has made itself stink, any living beings nearby will suffer from the stench.] // HASH_VALUE 7DD34ACC733E8CE9 // INDEX 329 effect_stench_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ has made himself stink, any living beings nearby will suffer from the stench.] // HASH_VALUE BE934ACC733E8CE9 // INDEX 330 effect_stench_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ has made herself stink, any living beings nearby will suffer from the stench.] // HASH_VALUE D08B5CD26CE614B1 // INDEX 331 effect_stench_self_begin_spectator_player_m [&SYS&$p$ has made himself stink, any living beings nearby will suffer from the stench.] // HASH_VALUE BB2F70CF415B25CD // INDEX 332 effect_stench_self_begin_spectator_player_f [&SYS&$p$ has made herself stink, >any living beings nearby will suffer from the stench.] // HASH_VALUE 5CE43D24C6AD0236 // INDEX 333 effect_stun_begin_actor [&SPLM&You stun $e.da$ $e$.] // HASH_VALUE B3CC0F4D30909A5B // INDEX 334 effect_stun_begin_spectator [&SYS&$actor.da$ $actor$ has stunned $target.da$ $target$.] // HASH_VALUE 2BC4EC60B946B336 // INDEX 335 effect_stun_begin_target [&SPL&$e.da$ $e$ has stunned you.] // HASH_VALUE 2C85F5CFCBA57207 // INDEX 336 effect_stun_end_actor [&SYS&$e.da$ $e$ is no longer stunned.] // HASH_VALUE 2C85F5CFCBA57207 // INDEX 337 effect_stun_end_spectator [&SYS&$e.da$ $e$ is no longer stunned.] // HASH_VALUE E0F86426CAD07810 // INDEX 338 effect_stun_end_target [&SPL&You are no longer stunned.] // HASH_VALUE E298777EA0FF6F8D // INDEX 339 effect_stun_self_begin_actor [&SPLM&You have stunned yourself.] // HASH_VALUE EC3685CC8706BF26 // INDEX 340 effect_stun_self_begin_spectator_creature [&SYS&$c.da$ $c$ has stunned itself.] // HASH_VALUE 77BA9DC50A958F25 // INDEX 341 effect_stun_self_begin_spectator_npc_m [&SYS&$b.da$ $b$ has stunned himself.] // HASH_VALUE 77BA9DC50AE67F25 // INDEX 342 effect_stun_self_begin_spectator_npc_f [&SYS&$b.da$ $b$ has stunned herself.] // HASH_VALUE 62C73C2717199694 // INDEX 343 effect_stun_self_begin_spectator_player_m [&SYS&$p$ has stunned himself.] // HASH_VALUE 62C73C2758D99694 // INDEX 344 effect_stun_self_begin_spectator_player_f [&SYS&$p$ has stunned herself.] // HASH_VALUE 642BDF25E0791E2F // INDEX 345 egs_answer_where [&ZON&You are in the continent $c$ in the region $r$ in place $p$.] // HASH_VALUE 8EF55A8BBB70D5A6 // INDEX 346 egs_answer_where_no_place [&ZON&You are in the continent $c$ in the region $r$.] // HASH_VALUE 1F9357DE6AF09E3E // INDEX 347 egs_enter_continent [&ZON&You have entered $p$.] // HASH_VALUE 1F9357DE6AF09E3E // INDEX 348 egs_enter_place [&ZON&You have entered $p$.] // HASH_VALUE C2F0180647F53254 // INDEX 349 egs_leave_continent [&ZON&You have left $p$.] // HASH_VALUE C2F0180647F53254 // INDEX 350 egs_leave_place [&ZON&You have left $p$.] /* OLD VALUE : [&CHK&You do not have enough hit points to cast this spell.] */ // HASH_VALUE E4ACF290F9855CCF // INDEX 351 egs_magic_lack_hp [&CHKCB&You do not have enough hit points to cast this spell.] /* OLD VALUE : [&CHK&You do not have enough sap load/money/dappers to cast this spell.] */ // HASH_VALUE 6A14F29C46CB13C5 // INDEX 352 egs_magic_lack_money [&CHKCB&You do not have enough sap load/money/dappers to cast this spell.] /* OLD VALUE : [&CHK&You do not have enough sap points to cast this spell.] */ // HASH_VALUE E4ACF28CF7365CCF // INDEX 353 egs_magic_lack_sap [&CHKCB&You do not have enough sap points to cast this spell.] /* OLD VALUE : [&EMT&$a$ seems like he is about to do something, but isn't sure what.] */ // HASH_VALUE 17BF070DA0CC0FE1 // INDEX 354 emote_absentminded_nobody_m [&EMT&$a$ looks like he is about to do something, but doesn't know what.] /* OLD VALUE : [&EMT&$a$ seems like she is about to do something, but isn't sure what.] */ // HASH_VALUE 787CF0A7FFF0A282 // INDEX 355 emote_absentminded_nobody_f [&EMT&$a$ looks like she is about to do something, but doesn't know what.] // HASH_VALUE 55EE516314073404 // INDEX 356 emote_absentminded_self [&EMT&$a$ forgot something. Just doesn't know what.] // HASH_VALUE 1253D6BA421765DF // INDEX 357 emote_absentminded_target [&EMT&$a$ forgot, $t$.] /* OLD VALUE : [&EMT&$a$ needs someone to adventure with!] */ // HASH_VALUE DCBA90FD5A892B16 // INDEX 358 emote_adventurous_nobody [&EMT&$a$ looks for someone with whom to go off in search of adventure!] // HASH_VALUE 2636118EC619BF88 // INDEX 359 emote_adventurous_self [&EMT&$a$ is off on another adventure!] /* OLD VALUE : [&EMT&$a$ wants to go adventuring with $t$.] */ // HASH_VALUE A575F25385478828 // INDEX 360 emote_adventurous_target [&EMT&$a$ wants to go off in search of adventure with $t$.] // HASH_VALUE 046DB18B13BB678E // INDEX 361 emote_aggressive_nobody [&EMT&$a$ looks ready to start something.] // HASH_VALUE 0056788621FA3E90 // INDEX 362 emote_aggressive_self [&EMT&$a$ isn't in the mood to back down.] /* OLD VALUE : [&EMT&$a$ gets in $t$'s face.] */ // HASH_VALUE B290A1DCE3C9E84F // INDEX 363 emote_aggressive_target [&EMT&$a$ stares at $t$ with an aggressive look.] /* OLD VALUE : [&EMT&$a$ appears to be agreeable.] */ // HASH_VALUE 5C1477DBBA84822B // INDEX 364 emote_agree_nobody [&EMT&$a$ seems to agree.] /* OLD VALUE : [&EMT&$a$ agrees with himself, so there's no argument.] */ // HASH_VALUE 2C14F8A9320780A2 // INDEX 365 emote_agree_self_m [&EMT&$a$ knows he is right, so why argue.] /* OLD VALUE : [&EMT&$a$ agrees with herself, so there's no argument.] */ // HASH_VALUE 5D9A51F1A4AB7391 // INDEX 366 emote_agree_self_f [&EMT&$a$ knows she is right, so why argue.] // HASH_VALUE 1EE5D7EB72D64DFF // INDEX 367 emote_agree_target [&EMT&$a$ agrees with $t$.] /* OLD VALUE : [&EMT&$a$ puts everyone on alert.] */ // HASH_VALUE 62651FEA18A0B24A // INDEX 368 emote_alert_nobody [&EMT&$a$ warns everybody.] /* OLD VALUE : [&EMT&$a$ notifies himself of something important.] */ // HASH_VALUE 7D59198F9B4A7088 // INDEX 369 emote_alert_self_m [&EMT&$a$ remembers something important.] /* OLD VALUE : [&EMT&$a$ notifies herself of something important.] */ // HASH_VALUE 7D59198F9B4A7088 // INDEX 370 emote_alert_self_f [&EMT&$a$ remembers something important.] // HASH_VALUE 02F2FB907FE7FBDE // INDEX 371 emote_alert_target [&EMT&$a$ alerts $t$.] /* OLD VALUE : [&EMT&$a$ provides for everyone.] */ // HASH_VALUE 95D76047C3E9CB25 // INDEX 372 emote_altruist_nobody [&EMT&$a$ has plenty for everyone.] /* OLD VALUE : [&EMT&$a$ shares liberally without taking any for himself.] */ // HASH_VALUE A81164B3049FD6B8 // INDEX 373 emote_altruist_self_m [&EMT&$a$ shares freely without keeping anything for himself.] /* OLD VALUE : [&EMT&$a$ shares liberally without taking any for herself.] */ // HASH_VALUE A81164B304F0C6B8 // INDEX 374 emote_altruist_self_f [&EMT&$a$ shares freely without keeping anything for herself.] /* OLD VALUE : [&EMT&$a$ is impressed at $t$'s generous nature.] */ // HASH_VALUE 7826559EE45EFCFB // INDEX 375 emote_altruist_target [&EMT&$a$ is impressed by $t$'s generous nature.] // HASH_VALUE E4C808250A7CC559 // INDEX 376 emote_amazed_nobody [&EMT&$a$ looks around, amazed.] /* OLD VALUE : [&EMT&$a$ ends up amazing himself.] */ // HASH_VALUE 5E5454D4A5C9662B // INDEX 377 emote_amazed_self_m [&EMT&$a$ amazes himself.] /* OLD VALUE : [&EMT&$a$ ends up amazing herself.] */ // HASH_VALUE 5EA544D4A5C9662B // INDEX 378 emote_amazed_self_f [&EMT&$a$ amazes herself.] // HASH_VALUE 0098574956C6ECBC // INDEX 379 emote_amazed_target [&EMT&$a$ finds $t$ never fails to amaze.] // HASH_VALUE A418A539C9F49263 // INDEX 380 emote_ambivalent_nobody [&EMT&$a$ doesn't have a preference.] /* OLD VALUE : [&EMT&$a$ could go either way.] */ // HASH_VALUE 53132C0C77532BF0 // INDEX 381 emote_ambivalent_self [&EMT&$a$ can go either way.] /* OLD VALUE : [&EMT&$a$ indicates to $t$ it doesn't really matter.] */ // HASH_VALUE 5A0698F16CB2CD42 // INDEX 382 emote_ambivalent_target [&EMT&$a$ tells $t$ that it doesn't really matter.] // HASH_VALUE AE2FD0CFC6B44735 // INDEX 383 emote_amused_nobody [&EMT&$a$ is amused.] // HASH_VALUE 635454D4A5C96624 // INDEX 384 emote_amused_self_m [&EMT&$a$ amuses himself.] // HASH_VALUE 63A544D4A5C96624 // INDEX 385 emote_amused_self_f [&EMT&$a$ amuses herself.] // HASH_VALUE 914EDB28F594673C // INDEX 386 emote_amused_target [&EMT&$a$ finds $t$ amusing.] // HASH_VALUE 22A7C086FBF5F770 // INDEX 387 emote_angry_nobody [&EMT&$a$ frowns, clearly angry.] // HASH_VALUE A858EFAA92A119C4 // INDEX 388 emote_angry_self_m [&EMT&$a$ can't believe he did that, and is so angry at himself.] // HASH_VALUE 6F4E44719EB1FF44 // INDEX 389 emote_angry_self_f [&EMT&$a$ can't believe she did that, and is so angry at herself.] // HASH_VALUE C1230B0CB725BE72 // INDEX 390 emote_angry_target [&EMT&$a$ is quite angry at $t$.] // HASH_VALUE B167DFE5010703CD // INDEX 391 emote_annoyed_nobody [&EMT&$a$ is annoyed.] // HASH_VALUE 7A825DA55F6088D9 // INDEX 392 emote_annoyed_self_m [&EMT&$a$ annoys everyone, including himself.] // HASH_VALUE 7A825DA55FB178D9 // INDEX 393 emote_annoyed_self_f [&EMT&$a$ annoys everyone, including herself.] /* OLD VALUE : [&EMT&$a$ is annoyed at $t$.] */ // HASH_VALUE AE33DF337643632E // INDEX 394 emote_annoyed_target [&EMT&$a$ is annoyed by $t$.] // HASH_VALUE 134284B390EC915F // INDEX 395 emote_apathetic_nobody [&EMT&$a$ doesn't care.] /* OLD VALUE : [&EMT&$a$ attempts to muster up some caring feelings, and fails.] */ // HASH_VALUE CA1B16F55D1ACE47 // INDEX 396 emote_apathetic_self [&EMT&$a$ tries really hard to care, and fails.] // HASH_VALUE BCBE6895C42360A0 // INDEX 397 emote_apathetic_target [&EMT&$a$ knows how $t$ feels, just doesn't seem to care much.] // HASH_VALUE 6234D22C4DA7BA21 // INDEX 398 emote_approve_nobody [&EMT&$a$ approves. Thumbs up!] /* OLD VALUE : [&EMT&$a$ gives himself a seal of approval.] */ // HASH_VALUE 1BC72C84CB70381D // INDEX 399 emote_approve_self_m [&EMT&$a$ looks around for something to approve of but there is only himself, that will do!.] /* OLD VALUE : [&EMT&$a$ gives herself a seal of approval.] */ // HASH_VALUE 1BC72C84CBC1281D // INDEX 400 emote_approve_self_f [&EMT&$a$ looks around for something to approve of but there is only herself, that will do!.] // HASH_VALUE A793032AF5E0AF6A // INDEX 401 emote_approve_target_m [&EMT&$a$ gives $t$ his approval.] // HASH_VALUE A793032AF5E0AB66 // INDEX 402 emote_approve_target_f [&EMT&$a$ gives $t$ her approval.] // HASH_VALUE 58D4590D3A2CC8AF // INDEX 403 emote_arrogant_nobody [&EMT&$a$ can't believe people can be so arrogant.] /* OLD VALUE : [&EMT&$a$ is unstoppable.] */ // HASH_VALUE BDB4B534476A47C3 // INDEX 404 emote_arrogant_self [&EMT&$a$'s scorn cannot be channelled.] /* OLD VALUE : [&EMT&$a$ detects a bit of arrogance in $t$, perhaps?] */ // HASH_VALUE 66FF45921573EE5A // INDEX 405 emote_arrogant_target [&EMT&$a$ detects a bit of arrogance on $t$'s part, perhaps?] // HASH_VALUE 005384949435765C // INDEX 406 emote_ashamed_nobody [&EMT&$a$ is ashamed of all of you!] // HASH_VALUE 7E88041C04808F62 // INDEX 407 emote_ashamed_self_m [&EMT&$a$ is ashamed of himself.] // HASH_VALUE 7E88181804808F62 // INDEX 408 emote_ashamed_self_f [&EMT&$a$ is ashamed of herself.] // HASH_VALUE AE33DF27F3E32B3B // INDEX 409 emote_ashamed_target [&EMT&$a$ is ashamed of $t$.] // HASH_VALUE E712D0F95E94931A // INDEX 410 emote_belligerent_nobody [&EMT&$a$ looks ready for a fight.] // HASH_VALUE 3494BAC40B7DE560 // INDEX 411 emote_belligerent_self_m [&EMT&$a$ is in obvious disagreement with himself.] // HASH_VALUE 7554BAC40B7DE560 // INDEX 412 emote_belligerent_self_f [&EMT&$a$ is in obvious disagreement with herself.] /* OLD VALUE : [&EMT&$a$ finds $t$ has a belligerent temperament.] */ // HASH_VALUE 076E7911E6B7A83D // INDEX 413 emote_belligerent_target [&EMT&$a$ thinks $t$ has a belligerent temperament.] // HASH_VALUE AE2F08CF47A43736 // INDEX 414 emote_bitter_nobody [&EMT&$a$ is bitter.] // HASH_VALUE DF451FD6C755864B // INDEX 415 emote_bitter_self [&EMT&$a$ smiles bitterly.] // HASH_VALUE 6F0985FA0AB387A5 // INDEX 416 emote_bitter_target [&EMT&$a$ isn't bitter, $t$, why do you ask?] // HASH_VALUE DAE4BA9896248E4D // INDEX 417 emote_bloodthirsty_nobody [&EMT&$a$ charges.] /* OLD VALUE : [&EMT&$a$ isn't afraid of a little blood, in fact, prefers it.] */ // HASH_VALUE 7EF122575F396F89 // INDEX 418 emote_bloodthirsty_self [&EMT&$a$ isn't frightened by the sight of blood, in fact, likes it.] /* OLD VALUE : [&EMT&$a$ wonders when $t$ got bloodthirsty.] */ // HASH_VALUE 4C70C31AC1CEB0E8 // INDEX 419 emote_bloodthirsty_target [&EMT&$a$ wonders since when $t$ is so bloodthirsty.] // HASH_VALUE 4CF5D2CE56756EFC // INDEX 420 emote_bored_nobody [&EMT&$a$ is bored] // HASH_VALUE 5A0F3F8524B73CCD // INDEX 421 emote_bored_self_m [&EMT&$a$ is bored with what he is doing.] // HASH_VALUE 98CB8CA9207B34DE // INDEX 422 emote_bored_self_f [&EMT&$a$ is bored with what she is doing.] /* OLD VALUE : [&EMT&$a$ considers $t$ boring.] */ // HASH_VALUE 123280D9FAB1C264 // INDEX 423 emote_bored_target [&EMT&$a$ thinks $t$ is boring.] // HASH_VALUE 5302442506D9DE52 // INDEX 424 emote_bow_nobody [&EMT&$a$ bows respectfully.] /* OLD VALUE : [&EMT&$a$ bows at no one in particular, but ends up touching his toes.] */ // HASH_VALUE C858EDF908A04D4E // INDEX 425 emote_bow_self_m [&EMT&$a$ bows to no one in particular, but ends up touching his toes.] /* OLD VALUE : [&EMT&$a$ bows at no one in particular, but ends up touching her toes.] */ // HASH_VALUE C858EDF908903D4E // INDEX 426 emote_bow_self_f [&EMT&$a$ bows to no one in particular, but ends up touching her toes.] // HASH_VALUE 5353C6BA12D728EB // INDEX 427 emote_bow_target [&EMT&$a$ bows to $t$.] // HASH_VALUE D7DD222F934AFD0E // INDEX 428 emote_brave_nobody [&EMT&$a$ gives everyone a speech, encouraging them to be brave.] // HASH_VALUE CD7EC92F895A9352 // INDEX 429 emote_brave_self_m [&EMT&$a$ gathers up all his courage.] // HASH_VALUE CD6EB92F895A9352 // INDEX 430 emote_brave_self_f [&EMT&$a$ gathers up all her courage.] // HASH_VALUE 7F3338344B65D35F // INDEX 431 emote_brave_target [&EMT&$a$ thinks $t$ is very brave.] /* OLD VALUE : [&EMT&$a$ bubbles over with enthusiasm, which seems catching.] */ // HASH_VALUE 0CD8B896AA1760D6 // INDEX 432 emote_bubbly_nobody [&EMT&$a$ bubbles over with enthusiasm, which seems infectious.] /* OLD VALUE : [&EMT&$a$ pours bubbly on himself. Oops.] */ // HASH_VALUE AE2F24D6C2836736 // INDEX 433 emote_bubbly_self_m [&EMT&$a$ is bubbly.] /* OLD VALUE : [&EMT&$a$ pours bubbly on herself. Oops.] */ // HASH_VALUE AE2F24D6C2836736 // INDEX 434 emote_bubbly_self_f [&EMT&$a$ is bubbly.] // HASH_VALUE DB7A5B42A9F0F37D // INDEX 435 emote_bubbly_target [&EMT&$a$ is amused at how bubbly $t$ is.] // HASH_VALUE D5D3C4020D7CA570 // INDEX 436 emote_burp_nobody [&EMT&$a$ burps loudly.] // HASH_VALUE 5697A8EDEB9C9A2D // INDEX 437 emote_burp_self [&EMT&$a$ burps.] /* OLD VALUE : [&EMT&$a$ excuses $t$. That was a loud one!] */ // HASH_VALUE 6B89678CF0CE2272 // INDEX 438 emote_burp_target [&EMT&$a$ apologizes to $t$ for burping. That was a loud one!] // HASH_VALUE C3BA2F94A7B0787F // INDEX 439 emote_calmdown_nobody [&EMT&$a$ attempts to calm everyone down.] /* OLD VALUE : [&EMT&$a$ calms down. No sense getting worked up.] */ // HASH_VALUE 602CDF56FE80A9DA // INDEX 440 emote_calmdown_self [&EMT&$a$ calms down. There's nothing to be annoyed by.] /* OLD VALUE : [&EMT&$a$ looks concerned at $t$ and tells them to calm down.] */ // HASH_VALUE 7645B8197FEEAE32 // INDEX 441 emote_calmdown_target [&EMT&$a$ worries about $t$ and tells them to calm down.] // HASH_VALUE 1003432D4588DF46 // INDEX 442 emote_calm_nobody [&EMT&$a$ radiates serenity.] /* OLD VALUE : [&EMT&$a$ is perfectly tranquil and calm.] */ // HASH_VALUE E98A817CA13B0BE3 // INDEX 443 emote_calm_self [&EMT&$a$ is perfectly calm and peaceful.] /* OLD VALUE : [&EMT&$a$ tries to calm $t$.] */ // HASH_VALUE E033F629BA00EF66 // INDEX 444 emote_calm_target [&EMT&$a$ tries to calm $t$ down.] // HASH_VALUE 8039B876725B24D4 // INDEX 445 emote_careful_nobody [&EMT&$a$ thinks caution is needed here.] /* OLD VALUE : [&EMT&$a$ proceeds, carefully.] */ // HASH_VALUE BA85F733D08894FD // INDEX 446 emote_careful_self [&EMT&$a$ carries on, but is more careful this time.] /* OLD VALUE : [&EMT&$a$ warns $t$ to be careful.] */ // HASH_VALUE 23799FCDB9746E1F // INDEX 447 emote_careful_target [&EMT&$a$ asks $t$ to be careful.] /* OLD VALUE : [&EMT&$a$ thinks someone was careless, but isn't naming names.] */ // HASH_VALUE 786B104009D839D5 // INDEX 448 emote_careless_nobody [&EMT&$a$ thinks someone is careless, but doesn't name anybody.] // HASH_VALUE 93634C1576C9F74C // INDEX 449 emote_careless_self [&EMT&$a$ shrugs carelessly.] // HASH_VALUE D0A1AE6B3BC81CFE // INDEX 450 emote_careless_target [&EMT&$a$ wants to know how $t$ could be so careless.] /* OLD VALUE : [&EMT&$a$ looks around casually.] */ // HASH_VALUE E389F59259E46261 // INDEX 451 emote_casual_nobody [&EMT&$a$ looks around nonchalantly.] /* OLD VALUE : [&EMT&$a$ hangs out.] */ // HASH_VALUE 9347E0868815DB6C // INDEX 452 emote_casual_self [&EMT&$a$ is just hanging about.] /* OLD VALUE : [&EMT&$a$ asks $t$ what's up.] */ // HASH_VALUE FFA908C736AAE640 // INDEX 453 emote_casual_target [&EMT&$a$ asks $t$ if there's anything new.] // HASH_VALUE 41A464F02E2C6BB2 // INDEX 454 emote_chaotic_nobody [&EMT&$a$ finds all of this rather chaotic.] /* OLD VALUE : [&EMT&$a$ revels in the chaos he has made.] */ // HASH_VALUE 3E9F36F349FB4076 // INDEX 455 emote_chaotic_self_m [&EMT&$a$ revels in the chaos he has created.] /* OLD VALUE : [&EMT&$a$ revels in the chaos she has made.] */ // HASH_VALUE A08E8E989BFC3061 // INDEX 456 emote_chaotic_self_f [&EMT&$a$ revels in the chaos she has created.] /* OLD VALUE : [&EMT&$a$ wonders if $t$ finds things just as chaotic as he does.] */ // HASH_VALUE A286305EF279201A // INDEX 457 emote_chaotic_target_m [&EMT&$a$ wonders if $t$ finds things as chaotic as he does.] /* OLD VALUE : [&EMT&$a$ wonders if $t$ finds things just as chaotic as she does.] */ // HASH_VALUE EFDBF8683035351D // INDEX 458 emote_chaotic_target_f [&EMT&$a$ wonders if $t$ finds things as chaotic as she does.] // HASH_VALUE 959638CB7F072B2A // INDEX 459 emote_cheer_nobody [&EMT&$a$ cheers everyone on.] // HASH_VALUE 24B29FBA01D771D0 // INDEX 460 emote_cheer_self [&EMT&$a$ cheers. Yay!] // HASH_VALUE 7F9E30B1A241A26E // INDEX 461 emote_cheer_target [&EMT&$a$ cheers $t$ on. Go $t$!] /* OLD VALUE : [&EMT&$a$ surveys the scene with a clinical air.] */ // HASH_VALUE 49DEC957D18009A4 // INDEX 462 emote_clinical_nobody [&EMT&$a$ considers the scene with a clinical look.] // HASH_VALUE 1843E21F86B4534D // INDEX 463 emote_clinical_self_m [&EMT&$a$ examines himself.] // HASH_VALUE 1743E21F86B45352 // INDEX 464 emote_clinical_self_f [&EMT&$a$ examines herself.] /* OLD VALUE : [&EMT&$a$ observes $t$ taking notes.] */ // HASH_VALUE B194A0BEB2002F92 // INDEX 465 emote_clinical_target [&EMT&$a$ observes $t$ while taking notes.] // HASH_VALUE 0F26D4EEA2718F28 // INDEX 466 emote_cold_nobody [&EMT&$a$ stares coldly.] /* OLD VALUE : [&EMT&$a$ is cold as ice.] */ // HASH_VALUE AE330018C45F5F2D // INDEX 467 emote_cold_self [&EMT&$a$ is as cold as ice.] /* OLD VALUE : [&EMT&$a$ eyes $t$ coldly.] */ // HASH_VALUE 6BD2D7268FA275E3 // INDEX 468 emote_cold_target [&EMT&$a$ looks at $t$ coldly.] // HASH_VALUE E3B66C2DF56AA75F // INDEX 469 emote_compassionate_nobody [&EMT&$a$ smiles sympathetically.] // HASH_VALUE 5077641084FC8F66 // INDEX 470 emote_compassionate_self_m [&EMT&$a$ takes care of himself.] // HASH_VALUE 5077780C84FC8F66 // INDEX 471 emote_compassionate_self_f [&EMT&$a$ takes care of herself.] /* OLD VALUE : [&EMT&$a$ shows great compassion to $t$.] */ // HASH_VALUE CC608AC04D2B3898 // INDEX 472 emote_compassionate_target [&EMT&$a$ shows great compassion towards $t$.] /* OLD VALUE : [&EMT&$a$ glances around, feeling superior.] */ // HASH_VALUE 03DE74F8202A98D5 // INDEX 473 emote_condescending_nobody [&EMT&$a$ casts a superior glance around.] /* OLD VALUE : [&EMT&$a$ doesn't like condescending people.] */ // HASH_VALUE 3C5DA06F72EB73D6 // INDEX 474 emote_condescending_self [&EMT&$a$ doesn't like patronizing people.] /* OLD VALUE : [&EMT&$a$ speaks very slowly at $t$.] */ // HASH_VALUE 701A0943B229B308 // INDEX 475 emote_condescending_target [&EMT&$a$ speaks disdainfully to $t$.] // HASH_VALUE 27A7BC8E07CA9A74 // INDEX 476 emote_confident_nobody [&EMT&$a$ struts about confidently.] // HASH_VALUE 3EB8C162A36EC439 // INDEX 477 emote_confident_self_m [&EMT&$a$ has all the confidence he needs.] // HASH_VALUE AB0C85B2E07EC442 // INDEX 478 emote_confident_self_f [&EMT&$a$ has all the confidence she needs.] /* OLD VALUE : [&EMT&$a$ has full confidence in $t$.] */ // HASH_VALUE 9EC43BDC4CBC4652 // INDEX 479 emote_confident_target [&EMT&$a$ fully trusts $t$.] /* OLD VALUE : [&EMT&$a$ ponders for a while, but ends up confused anyway.] */ // HASH_VALUE 62F581DBDA198861 // INDEX 480 emote_confused_nobody [&EMT&$a$ thinks for a moment, but ends up confused anyway.] // HASH_VALUE 7FFCB5723FDE9440 // INDEX 481 emote_confused_self_m [&EMT&$a$ has managed to confuse himself.] // HASH_VALUE 7F4DA5723FDE9440 // INDEX 482 emote_confused_self_f [&EMT&$a$ has managed to confuse herself.] /* OLD VALUE : [&EMT&$a$ admits $t$ has him confused.] */ // HASH_VALUE 82AC483E73CB7E82 // INDEX 483 emote_confused_target_m [&EMT&$a$ admits that $t$ confused him.] /* OLD VALUE : [&EMT&$a$ admits $t$ has her confused.] */ // HASH_VALUE 81AC483E73CB7E87 // INDEX 484 emote_confused_target_f [&EMT&$a$ admits that $t$ confused her.] /* OLD VALUE : [&EMT&$a$ scowls contemptuously.] */ // HASH_VALUE 15E25425B5E90F50 // INDEX 485 emote_contemptuous_nobody [&EMT&$a$ scowls scornfully.] /* OLD VALUE : [&EMT&$a$ holds everything in contempt.] */ // HASH_VALUE 6766CB21D2389629 // INDEX 486 emote_contemptuous_self [&EMT&$a$ despises everything.] /* OLD VALUE : [&EMT&$a$ holds $t$ in bitter contempt.] */ // HASH_VALUE 6B62BF565C1A4628 // INDEX 487 emote_contemptuous_target [&EMT&$a$ despises $t$ profoundly.] /* OLD VALUE : [&EMT&$a$ is content.] */ // HASH_VALUE C86F02208605E64E // INDEX 488 emote_content_nobody [&EMT&$a$ is happy.] /* OLD VALUE : [&EMT&$a$ relaxes, and wouldn't change a thing.] */ // HASH_VALUE 6291A675F685BC30 // INDEX 489 emote_content_self [&EMT&$a$ relaxes, and wouldn't change a thing for all the water in Tryker.] /* OLD VALUE : [&EMT&$a$ sighs contentedly at $t$.] */ // HASH_VALUE 9409E0817396AF58 // INDEX 490 emote_content_target [&EMT&$a$ smiles contentedly at $t$.] /* OLD VALUE : [&EMT&$a$ goes first, as an example of courage.] */ // HASH_VALUE 319FE17FFE5F0386 // INDEX 491 emote_courageous_nobody [&EMT&$a$ goes first, to display courage.] // HASH_VALUE 0BBFF92F8919BB57 // INDEX 492 emote_courageous_self_m [&EMT&$a$ summons up all his courage.] // HASH_VALUE 0BAFE92F8919BB57 // INDEX 493 emote_courageous_self_f [&EMT&$a$ summons up all her courage.] /* OLD VALUE : [&EMT&$a$ is inspired by the courageousness of $t$.] */ // HASH_VALUE D8B91D48081A0A87 // INDEX 494 emote_courageous_target [&EMT&$a$ is inspired by $t$'s courage.] /* OLD VALUE : [&EMT&$a$ bows deeply.] */ // HASH_VALUE 25CEC0441AB99E69 // INDEX 495 emote_courtly_nobody [&EMT&$a$ bows in a courtly manner.] /* OLD VALUE : [&EMT&$a$ proceeds in a regal fashion.] */ // HASH_VALUE 019EE48955704787 // INDEX 496 emote_courtly_self [&EMT&$a$ proceeds in a courtly manner.] /* OLD VALUE : [&EMT&$a$ flourishes at $t$ in a most courtly bow.] */ // HASH_VALUE 4CF43C971F47230A // INDEX 497 emote_courtly_target [&EMT&$a$ bows to $t$ in a most courtly manner.] // HASH_VALUE A2D55C8CF574BAD4 // INDEX 498 emote_coward_nobody [&EMT&$a$ isn't a coward.] // HASH_VALUE B2AD0A7E6876355A // INDEX 499 emote_coward_self [&EMT&$a$ trembles, and looks for something to hide behind.] // HASH_VALUE 1332FB1B04E2FFD8 // INDEX 500 emote_coward_target [&EMT&$a$ calls $t$ a coward.] // HASH_VALUE 02772BCD1316C2DF // INDEX 501 emote_crazy_nobody [&EMT&$a$ goes crazy.] // HASH_VALUE F02AB8CE251A63E0 // INDEX 502 emote_crazy_self [&EMT&$a$ is crazy, but everyone knows it.] // HASH_VALUE A593ABD9C7F58A2D // INDEX 503 emote_crazy_target [&EMT&$a$ believes $t$ is crazy.] // HASH_VALUE 469039A832B350C6 // INDEX 504 emote_crude_nobody [&EMT&$a$ makes a crude gesture to everyone.] /* OLD VALUE : [&EMT&$a$ makes a few crude comments to himself.] */ // HASH_VALUE 06FF01128F61F5E8 // INDEX 505 emote_crude_self_m [&EMT&$a$ makes a few crude comments about himself.] /* OLD VALUE : [&EMT&$a$ makes a few crude comments to herself.] */ // HASH_VALUE 05FF01128F61F5ED // INDEX 506 emote_crude_self_f [&EMT&$a$ makes a few crude comments about herself.] /* OLD VALUE : [&EMT&$a$ makes a crude gesture at $t$.] */ // HASH_VALUE C69AA43A571C3F85 // INDEX 507 emote_crude_target [&EMT&$a$ makes a crude gesture to $t$.] /* OLD VALUE : [&EMT&$a$ narrows his eyes, unleashing an unusual amount of cruelty.] */ // HASH_VALUE DD032B492651C4F3 // INDEX 508 emote_cruel_nobody_m [&EMT&$a$ screws up his eyes, revealing an unusual expression of cruelty.] /* OLD VALUE : [&EMT&$a$ narrows her eyes, unleashing an unusual amount of cruelty.] */ // HASH_VALUE DD032B492651C0EF // INDEX 509 emote_cruel_nobody_f [&EMT&$a$ screws up her eyes, revealing an unusual expression of cruelty.] /* OLD VALUE : [&EMT&$a$ teases, torments, and taunts. How cruel!] */ // HASH_VALUE 1991F6D035936DFF // INDEX 510 emote_cruel_self [&EMT&$a$ teases, torments, and provokes. How cruel!] /* OLD VALUE : [&EMT&$a$ taunts $t$ cruelly.] */ // HASH_VALUE E521DCA1D799A232 // INDEX 511 emote_cruel_target [&EMT&$a$ provokes $t$ with cruelty.] // HASH_VALUE B1581FDB80481FCF // INDEX 512 emote_curious_nobody [&EMT&$a$ is curious.] // HASH_VALUE 017DE16CB79744D4 // INDEX 513 emote_curious_self_m [&EMT&$a$ wonders about himself sometimes.] // HASH_VALUE 017DF568B79744D4 // INDEX 514 emote_curious_self_f [&EMT&$a$ wonders about herself sometimes.] /* OLD VALUE : [&EMT&$a$ is curious of $t$.] */ // HASH_VALUE 7FA9E7CF56D76121 // INDEX 515 emote_curious_target [&EMT&$a$ is intrigued by $t$.] /* OLD VALUE : [&EMT&$a$ generally has a low opinion of the nature of homins.] */ // HASH_VALUE B1E7CFCF80072FCF // INDEX 516 emote_cynical_nobody [&EMT&$a$ is cynical.] /* OLD VALUE : [&EMT&$a$ reaches new levels of cynicism.] */ // HASH_VALUE 494141C0CD910CF7 // INDEX 517 emote_cynical_self [&EMT&$a$ is proud to reach new levels of cynicsm.] /* OLD VALUE : [&EMT&$a$ doesn't quite trust $t$.] */ // HASH_VALUE A277F0FE4B617A79 // INDEX 518 emote_cynical_target [&EMT&$a$ doesn't really trust $t$.] /* OLD VALUE : [&EMT&$a$ only looks dainty, trust him.] */ // HASH_VALUE C33EB47A9A7562F8 // INDEX 519 emote_dainty_nobody_m [&EMT&$a$ looks dainty and trustworthy.] /* OLD VALUE : [&EMT&$a$ only looks dainty, trust her.] */ // HASH_VALUE C33EB47A9A7562F8 // INDEX 520 emote_dainty_nobody_f [&EMT&$a$ looks dainty and trustworthy.] /* OLD VALUE : [&EMT&$a$ fusses about in a dainty fashion.] */ // HASH_VALUE AA2DA13399B40EE1 // INDEX 521 emote_dainty_self [&EMT&$a$ bustles in a delicate manner.] /* OLD VALUE : [&EMT&$a$ wonders how a dainty creature like $t$ can kill something so big.] */ // HASH_VALUE C9222C288C51CF4A // INDEX 522 emote_dainty_target [&EMT&$a$ wonders how such a dainty creature as $t$ can kill something so big.] /* OLD VALUE : [&EMT&$a$ gets this party started!] */ // HASH_VALUE 2647031E733A767F // INDEX 523 emote_dance_nobody [&EMT&$a$ gets the party started!] // HASH_VALUE 1203442C54966532 // INDEX 524 emote_dance_self [&EMT&$a$ is poetry in motion.] /* OLD VALUE : [&EMT&$a$ extends a hand. Would $t$ like to dance?] */ // HASH_VALUE 512E503B048A5B65 // INDEX 525 emote_dance_target [&EMT&$a$ bashfully asks $t$ dance?] /* OLD VALUE : [&EMT&$a$ is put on the defensive.] */ // HASH_VALUE 8F74F42114C27A28 // INDEX 526 emote_defensive_nobody [&EMT&$a$ is on the defensive.] // HASH_VALUE 5C14DF94D6647652 // INDEX 527 emote_defensive_self_m [&EMT&$a$ defends himself.] // HASH_VALUE 9DD4DF94D6647652 // INDEX 528 emote_defensive_self_f [&EMT&$a$ defends herself.] /* OLD VALUE : [&EMT&$a$ gets defensive at $t$.] */ // HASH_VALUE F1C9D54472E97A74 // INDEX 529 emote_defensive_target [&EMT&$a$ gets defensive towards $t$.] // HASH_VALUE 7FA4D8F850816D4F // INDEX 530 emote_depressed_nobody [&EMT&$a$ is depressed.] // HASH_VALUE 24748082DC648F25 // INDEX 531 emote_depressed_self [&EMT&$a$ could use a good listener.] // HASH_VALUE BAF9B44687D5724C // INDEX 532 emote_depressed_target_m [&EMT&$a$ asks $t$ if he is depressed.] // HASH_VALUE E90F8CEF1BE52A81 // INDEX 533 emote_depressed_target_f [&EMT&$a$ asks $t$ if she is depressed.] // HASH_VALUE 6429B84ED80813DB // INDEX 534 emote_desire_nobody_m [&EMT&$a$ figures out what he wants.] // HASH_VALUE B02FBC489569B620 // INDEX 535 emote_desire_nobody_f [&EMT&$a$ figures out what she wants.] // HASH_VALUE 6EC23E63A0CF3C28 // INDEX 536 emote_desire_self_m [&EMT&$a$ knows what he wants, and isn't afraid to go get it.] // HASH_VALUE 01E71F9BC49E8CF4 // INDEX 537 emote_desire_self_f [&EMT&$a$ knows what she wants, and isn't afraid to go get it.] // HASH_VALUE D6C6AA45821E74E5 // INDEX 538 emote_desire_target_m [&EMT&$a$ knows what he wants, and it happens to be $t$.] // HASH_VALUE 1295A723047F7F8E // INDEX 539 emote_desire_target_f [&EMT&$a$ knows what she wants, and it happens to be $t$.] // HASH_VALUE 1644E00FB789AB56 // INDEX 540 emote_despaired_nobody [&EMT&$a$ is filled with despair.] /* OLD VALUE : [&EMT&$a$ despairs; things couldn't get worse.] */ // HASH_VALUE E285C215416DEC9F // INDEX 541 emote_despaired_self [&EMT&$a$ gives up hope, could things get any worse.] // HASH_VALUE 812E38AA383602EB // INDEX 542 emote_despaired_target [&EMT&$a$ lets $t$ know things are hopeless.] /* OLD VALUE : [&EMT&$a$ looks ready to destroy something.] */ // HASH_VALUE 077F56E20F2BBC9C // INDEX 543 emote_destructive_nobody [&EMT&$a$ looks ready to destroy everything.] /* OLD VALUE : [&EMT&$a$ throws things around, raises a fuss, and is in a destructive mood.] */ // HASH_VALUE BEB93215A18DDF51 // INDEX 544 emote_destructive_self [&EMT&$a$ throws things around, becomes agitated, and is in a destructive mood.] /* OLD VALUE : [&EMT&$a$ warns $t$ to stay back.] */ // HASH_VALUE E10F78F294BD1439 // INDEX 545 emote_destructive_target [&EMT&$a$ warns $t$ with a destructive attitude.] /* OLD VALUE : [&EMT&$a$ faces certain death. Onward!] */ // HASH_VALUE FB8ED982D57E1A86 // INDEX 546 emote_die_nobody [&EMT&$a$ faces certain death. Forward!] // HASH_VALUE 47D05A12BB1CB84B // INDEX 547 emote_die_self_m [&EMT&$a$ wants to have a little fun before he dies.] // HASH_VALUE 942522167AD8CD4E // INDEX 548 emote_die_self_f [&EMT&$a$ wants to have a little fun before she dies.] /* OLD VALUE : [&EMT&$a$ checks $t$'s expiration date.] */ // HASH_VALUE D83A8C6A616F587D // INDEX 549 emote_die_target [&EMT&$a$ informs $t$ of his coming death.] /* OLD VALUE : [&EMT&$a$ maintains composure.] */ // HASH_VALUE 010723CD4E333FE5 // INDEX 550 emote_dignified_nobody [&EMT&$a$ stays calm.] /* OLD VALUE : [&EMT&$a$ acts dignified, regardless of the situation at hand.] */ // HASH_VALUE E3F1067AD5084CB5 // INDEX 551 emote_dignified_self [&EMT&$a$ acts with dignity, regardless of the situation.] /* OLD VALUE : [&EMT&$a$ notes the dignified manner $t$ carries himself and acts accordingly.] */ // HASH_VALUE 0B4EAEB71E3C60FD // INDEX 552 emote_dignified_target_m [&EMT&$a$ notices the dignified attitude of $t$.] /* OLD VALUE : [&EMT&$a$ notes the dignified manner $t$ carries herself and acts accordingly.] */ // HASH_VALUE 0B4EAEB71E3C60FD // INDEX 553 emote_dignified_target_f [&EMT&$a$ notices the dignified attitude of $t$.] /* OLD VALUE : [&EMT&$a$ believes some diplomacy would help here.] */ // HASH_VALUE 8393D1BA232097EF // INDEX 554 emote_diplomatic_nobody [&EMT&$a$ wouldn't say no to a little diplomacy.] /* OLD VALUE : [&EMT&$a$ engages in diplomacy with himself. Surprisingly, all parties come to an agreement.] */ // HASH_VALUE F6FC0C9FF3BAEF15 // INDEX 555 emote_diplomatic_self_m [&EMT&$a$ embarks on a diplomatic discussion with himself. Surprisingly, all parties come to an agreement.] /* OLD VALUE : [&EMT&$a$ engages in diplomacy with herself. Surprisingly, all parties come to an agreement.] */ // HASH_VALUE 37BC0C9FF3BAEF15 // INDEX 556 emote_diplomatic_self_f [&EMT&$a$ embarks on a diplomatic discussion with herself. Surprisingly, all parties come to an agreement.] /* OLD VALUE : [&EMT&$a$ engages in diplomatic relations with $t$.] */ // HASH_VALUE 1D4C51E4680F5CB0 // INDEX 557 emote_diplomatic_target [&EMT&$a$ starts diplomatic relations with $t$.] /* OLD VALUE : [&EMT&$a$ is clearly disappointed.] */ // HASH_VALUE D1A35C22CB888775 // INDEX 558 emote_disappointed_nobody [&EMT&$a$ is really disappointed.] // HASH_VALUE 63E39E5B6F41FDE8 // INDEX 559 emote_disappointed_self_m [&EMT&$a$ is disappointed in himself, and sighs.] // HASH_VALUE 63E39E5B6F92EDE8 // INDEX 560 emote_disappointed_self_f [&EMT&$a$ is disappointed in herself, and sighs.] /* OLD VALUE : [&EMT&$a$ lowers his head, disappointed at $t$.] */ // HASH_VALUE 471F65AFCD3A078A // INDEX 561 emote_disappointed_target_m [&EMT&$a$ bows his head, disappointed in $t$.] /* OLD VALUE : [&EMT&$a$ lowers her head, disappointed at $t$.] */ // HASH_VALUE 471F65AECC3A078A // INDEX 562 emote_disappointed_target_f [&EMT&$a$ bows her head, disappointed in $t$.] // HASH_VALUE 66774C0BC8459F25 // INDEX 563 emote_discreet_nobody [&EMT&$a$ looks about discreetly.] // HASH_VALUE 317E988BD5DE4C43 // INDEX 564 emote_discreet_self [&EMT&$a$ is the very soul of discretion.] // HASH_VALUE A289BFFC4B042E2B // INDEX 565 emote_discreet_target [&EMT&$a$ asks $t$ to be discreet.] /* OLD VALUE : [&EMT&$a$ rolls his eyes.] */ // HASH_VALUE F18F6D9E2F402BC4 // INDEX 566 emote_disdainful_nobody_m [&EMT&$a$ is disappointed with the audience.] /* OLD VALUE : [&EMT&$a$ rolls her eyes.] */ // HASH_VALUE F18F6D9E2F402BC4 // INDEX 567 emote_disdainful_nobody_f [&EMT&$a$ is disappointed with the audience.] /* OLD VALUE : [&EMT&$a$ knows you all are beneath him.] */ // HASH_VALUE 9D84DBFB74ECC245 // INDEX 568 emote_disdainful_self_m [&EMT&$a$ believes you are all unworthy of him.] /* OLD VALUE : [&EMT&$a$ knows you all are beneath her.] */ // HASH_VALUE 9C84DBFB74ECC24A // INDEX 569 emote_disdainful_self_f [&EMT&$a$ believes you are all unworthy of her.] /* OLD VALUE : [&EMT&$a$ glares at $t$ distainfully.] */ // HASH_VALUE 59FA317C87B56E75 // INDEX 570 emote_disdainful_target [&EMT&$a$ stares at $t$ disdainfully.] /* OLD VALUE : [&EMT&$a$ is just plain disgruntled.] */ // HASH_VALUE 5A8EC4EA557607CD // INDEX 571 emote_disgruntled_nobody [&EMT&$a$ is in a stinker of a bad mood.] /* OLD VALUE : [&EMT&$a$ grumbles a lot, but proceeds.] */ // HASH_VALUE BEDF539390FE38D9 // INDEX 572 emote_disgruntled_self [&EMT&$a$ grouches while shuffling along.] /* OLD VALUE : [&EMT&$a$ is disgruntled at $t$.] */ // HASH_VALUE AF52C0ECA2802A2B // INDEX 573 emote_disgruntled_target [&EMT&$a$ is mad at $t$.] // HASH_VALUE 7FB4D8088DB17D4F // INDEX 574 emote_disgusted_nobody [&EMT&$a$ is disgusted.] // HASH_VALUE D1E8280998294A61 // INDEX 575 emote_disgusted_self_m [&EMT&$a$ is disgusted at himself.] // HASH_VALUE 12A8280998294A61 // INDEX 576 emote_disgusted_self_f [&EMT&$a$ is disgusted at herself.] // HASH_VALUE 7F9917DB52B74D1C // INDEX 577 emote_disgusted_target [&EMT&$a$ is disgusted at $t$.] /* OLD VALUE : [&EMT&$a$ isn't quite as hopeful as he used to be.] */ // HASH_VALUE A5871B1ECAF9497C // INDEX 578 emote_disillusioned_nobody_m [&EMT&$a$ lost all his illusions.] /* OLD VALUE : [&EMT&$a$ isn't quite as hopeful as she used to be.] */ // HASH_VALUE A4871B1ECAF9497B // INDEX 579 emote_disillusioned_nobody_f [&EMT&$a$ lost all her illusions.] // HASH_VALUE AA3ED58A9825078F // INDEX 580 emote_disillusioned_self [&EMT&$a$ is completely disillusioned.] /* OLD VALUE : [&EMT&$a$ has his illusions shattered by $t$.] */ // HASH_VALUE 1542DB2DF8230739 // INDEX 581 emote_disillusioned_target_m [&EMT&$a$ disillusioned $t$.] /* OLD VALUE : [&EMT&$a$ has her illusions shattered by $t$.] */ // HASH_VALUE 1542DB2DF8230739 // INDEX 582 emote_disillusioned_target_f [&EMT&$a$ disillusioned $t$.] /* OLD VALUE : [&EMT&$a$ is dismayed. This wasn't how things were supposed to go.] */ // HASH_VALUE 6714FB72182B435D // INDEX 583 emote_dismayed_nobody [&EMT&$a$ is dismayed. This wasn't supposed to go like this.] /* OLD VALUE : [&EMT&$a$ is dismayed at himself. This was not what he was expecting.] */ // HASH_VALUE 733A0DAB429BDC51 // INDEX 584 emote_dismayed_self_m [&EMT&$a$ is dismayed by his own behaviour. This was not what he was expecting.] /* OLD VALUE : [&EMT&$a$ is dismayed at herself. This was not what she was expecting.] */ // HASH_VALUE 06BA1156562DA113 // INDEX 585 emote_dismayed_self_f [&EMT&$a$ is dismayed by her own behaviour. This was not what she was expecting.] /* OLD VALUE : [&EMT&$a$ looks dismayed at $t$.] */ // HASH_VALUE E93AE6A6E1665BE1 // INDEX 586 emote_dismayed_target [&EMT&$a$ seems dismayed by $t$'s behaviour.] /* OLD VALUE : [&EMT&$a$ turns round and round and..] */ // HASH_VALUE 60E85C1838359720 // INDEX 587 emote_disoriented_nobody [&EMT&$a$ spins round in circles.] // HASH_VALUE 590F1BF9A0299941 // INDEX 588 emote_disoriented_self [&EMT&$a$ looks in every direction, but is lost.] // HASH_VALUE 2066D1792C91F120 // INDEX 589 emote_disoriented_target [&EMT&$a$ finds $t$'s instructions a bit disorienting.] /* OLD VALUE : [&EMT&$a$ gazes off into the middle distance.] */ // HASH_VALUE 860D813007359784 // INDEX 590 emote_distracted_nobody [&EMT&$a$ gazes vacantly into the blue.] /* OLD VALUE : [&EMT&$a$ isn't paying attention right now, can you come back later?] */ // HASH_VALUE 86EA883094796A8C // INDEX 591 emote_distracted_self [&EMT&$a$ isn't thinking clearly right now, can you come back later?] // HASH_VALUE 5783BF310FB17E13 // INDEX 592 emote_distracted_target [&EMT&$a$ is distracted by $t$.] // HASH_VALUE 03EEFCD332E95331 // INDEX 593 emote_doubtful_nobody [&EMT&$a$ doubts it.] // HASH_VALUE 3CFE80940998D043 // INDEX 594 emote_doubtful_self [&EMT&$a$ isn't quite sure about things.] /* OLD VALUE : [&EMT&$a$ doesn't believe $t$.] */ // HASH_VALUE 132384D44900BE71 // INDEX 595 emote_doubtful_target [&EMT&$a$ questions $t$'s words.] /* OLD VALUE : [&EMT&$a$ strikes a pose.] */ // HASH_VALUE 5097D4FBA271832A // INDEX 596 emote_dramatic_nobody [&EMT&$a$ starts posing.] // HASH_VALUE F852660C52CDB8E3 // INDEX 597 emote_dramatic_self_m [&EMT&$a$ would make a great actor, don't you think?] // HASH_VALUE C586670054CD9422 // INDEX 598 emote_dramatic_self_f [&EMT&$a$ would make a great actress, don't you think?] // HASH_VALUE 165418CC37C59E25 // INDEX 599 emote_dramatic_target [&EMT&$a$ puts on a show for $t$.] /* OLD VALUE : [&EMT&$a$ stares off into the distance.] */ // HASH_VALUE 860D813007359784 // INDEX 600 emote_dreamy_nobody [&EMT&$a$ gazes vacantly into the blue.] /* OLD VALUE : [&EMT&$a$ has a dreamy look about him.] */ // HASH_VALUE A426CB1F8640C26A // INDEX 601 emote_dreamy_self_m [&EMT&$a$ looks at him dreamily.] /* OLD VALUE : [&EMT&$a$ has a dreamy look about her.] */ // HASH_VALUE A326CB1F8640C26F // INDEX 602 emote_dreamy_self_f [&EMT&$a$ looks at her dreamily.] // HASH_VALUE 17021819B3919E68 // INDEX 603 emote_dreamy_target [&EMT&$a$ gazes dreamily at $t$.] /* OLD VALUE : [&EMT&$a$ hiccups and gets another drink.] */ // HASH_VALUE C755CD4FC56ACCE2 // INDEX 604 emote_drunk_nobody [&EMT&$a$ knows they have reached their limit, so gets another drink.] /* OLD VALUE : [&EMT&$a$ staggers around, possibly drunk.] */ // HASH_VALUE 006DA35256BE44E4 // INDEX 605 emote_drunk_self [&EMT&$a$ staggers along, possibly drunk.] /* OLD VALUE : [&EMT&$a$ hands $t$ another drink.] */ // HASH_VALUE 6F0DE42BF4BB6E8C // INDEX 606 emote_drunk_target [&EMT&$a$ offers another drink to $t$.] /* OLD VALUE : [&EMT&$a$ will do his duty.] */ // HASH_VALUE 7EECB0991878EDDD // INDEX 607 emote_dutiful_nobody_m [&EMT&$a$ will fulfill his obligations.] /* OLD VALUE : [&EMT&$a$ will do her duty.] */ // HASH_VALUE 7EECB0981778EDDD // INDEX 608 emote_dutiful_nobody_f [&EMT&$a$ will fulfill her obligations.] /* OLD VALUE : [&EMT&$a$ is unswavering in dedication to his duty.] */ // HASH_VALUE F8333C73F22CA15A // INDEX 609 emote_dutiful_self_m [&EMT&$a$ will carry out his duty to the best of his ability.] /* OLD VALUE : [&EMT&$a$ is unswavering in dedication to her duty.] */ // HASH_VALUE F8131C73F22CA15A // INDEX 610 emote_dutiful_self_f [&EMT&$a$ will carry out her duty to the best of her ability.] /* OLD VALUE : [&EMT&$a$ follows $t$, as is his duty.] */ // HASH_VALUE A714814FA6DC43BD // INDEX 611 emote_dutiful_target_m [&EMT&$a$ follows $t$, as if it were his duty.] /* OLD VALUE : [&EMT&$a$ follows $t$, as is her duty.] */ // HASH_VALUE A714814FA6CC33BD // INDEX 612 emote_dutiful_target_f [&EMT&$a$ follows $t$, as if it were her duty.] /* OLD VALUE : [&EMT&$a$ is eager and ready!] */ // HASH_VALUE 8E99F13F5349E31E // INDEX 613 emote_eager_nobody [&EMT&$a$ is enthusiastic and ready!] /* OLD VALUE : [&EMT&$a$ is self motivated.] */ // HASH_VALUE C3E300CB0D98334A // INDEX 614 emote_eager_self [&EMT&$a$ is very motivated.] /* OLD VALUE : [&EMT&$a$ nods eagerly at $t$.] */ // HASH_VALUE 2827334F47759230 // INDEX 615 emote_eager_target [&EMT&$a$ shows enthusiasm to $t$.] /* OLD VALUE : [&EMT&$a$ looks intent.] */ // HASH_VALUE 5CD44BE812C19A5B // INDEX 616 emote_earnest_nobody [&EMT&$a$ seems attentive.] /* OLD VALUE : [&EMT&$a$ expresses the importance of being earnest.] */ // HASH_VALUE 985B3519CE95C027 // INDEX 617 emote_earnest_self [&EMT&$a$ stresses the importance of being attentive.] /* OLD VALUE : [&EMT&$a$ eyes $t$ seriously.] */ // HASH_VALUE 2558E75235DB821D // INDEX 618 emote_earnest_target [&EMT&$a$ stares earnestly at $t$.] /* OLD VALUE : [&EMT&$a$ couldn't be happier.] */ // HASH_VALUE 7D53EC4D94E99722 // INDEX 619 emote_ecstatic_nobody [&EMT&$a$ is having a wicked time.] /* OLD VALUE : [&EMT&$a$ is so happy with himself!] */ // HASH_VALUE D7E7B0F858FA8766 // INDEX 620 emote_ecstatic_self_m [&EMT&$a$ doubles up with laughter!] /* OLD VALUE : [&EMT&$a$ is so happy with herself!] */ // HASH_VALUE D7E7B0F858FA8766 // INDEX 621 emote_ecstatic_self_f [&EMT&$a$ doubles up with laughter!] /* OLD VALUE : [&EMT&$a$ is so very happy for $t$!] */ // HASH_VALUE FF9D3152A3901A85 // INDEX 622 emote_ecstatic_target [&EMT&$a$ and $t$ kill themselves laughing!] /* OLD VALUE : [&EMT&$a$ watches his ego soar.] */ // HASH_VALUE 4058ADFD6CDA5E2B // INDEX 623 emote_egoistic_nobody_m [&EMT&$a$ hopes his ego isn't writing cheques his talent can't cash.] /* OLD VALUE : [&EMT&$a$ watches her ego soar.] */ // HASH_VALUE 4058ADFD6CDA5E2B // INDEX 624 emote_egoistic_nobody_f [&EMT&$a$ hopes his ego isn't writing cheques his talent can't cash.] /* OLD VALUE : [&EMT&$a$ believes in himself, and his ego.] */ // HASH_VALUE DA92C8B034BFE729 // INDEX 625 emote_egoistic_self_m [&EMT&$a$ believes in himself, and in his ego.] /* OLD VALUE : [&EMT&$a$ believes in herself, and her ego.] */ // HASH_VALUE DA92C8B0353FE729 // INDEX 626 emote_egoistic_self_f [&EMT&$a$ believes in herself, and in her ego.] /* OLD VALUE : [&EMT&$a$ pumps up $t$'s ego, not that he needs it.] */ // HASH_VALUE 07CE19D23A41E3B7 // INDEX 627 emote_egoistic_target_m [&EMT&$a$ indulges $t$'s ego, not that he needs it.] /* OLD VALUE : [&EMT&$a$ pumps up $t$'s ego, not that she needs it.] */ // HASH_VALUE 0740F90CA927A7B8 // INDEX 628 emote_egoistic_target_f [&EMT&$a$ indulges $t$'s ego, not that she needs it.] // HASH_VALUE E646EBE590E74E29 // INDEX 629 emote_embarrassed_nobody [&EMT&$a$ blushes, embarassed.] /* OLD VALUE : [&EMT&$a$ embarasses himself.] */ // HASH_VALUE 828774FDF2605B14 // INDEX 630 emote_embarrassed_self_m [&EMT&$a$ is embarassed.] /* OLD VALUE : [&EMT&$a$ embarasses herself.] */ // HASH_VALUE 828774FDF2605B14 // INDEX 631 emote_embarrassed_self_f [&EMT&$a$ is embarassed.] // HASH_VALUE 0223681AF2646A72 // INDEX 632 emote_embarrassed_target [&EMT&$a$ is embarrassed by $t$.] /* OLD VALUE : [&EMT&$a$ is overcome with emotion.] */ // HASH_VALUE 170300103A18B36B // INDEX 633 emote_emotional_nobody [&EMT&$a$ is seized with emotion.] // HASH_VALUE E7A2F41CF9B59F70 // INDEX 634 emote_emotional_self [&EMT&$a$ could use some comfort.] // HASH_VALUE 6773E6291370AE1C // INDEX 635 emote_emotional_target [&EMT&$a$ tries to comfort $t$.] // HASH_VALUE 9C121A2388107F59 // INDEX 636 emote_emotionless_nobody [&EMT&$a$ shows no emotion.] /* OLD VALUE : [&EMT&$a$ remains emotionless. There's nothing to be said or done.] */ // HASH_VALUE F9863D391B075947 // INDEX 637 emote_emotionless_self [&EMT&$a$ remains emotionless. There's nothing to be said or done anymore.] /* OLD VALUE : [&EMT&$a$ looks vacantly at $t$.] */ // HASH_VALUE 2AC91177C3074EEC // INDEX 638 emote_emotionless_target [&EMT&$a$ stares at $t$ absent-mindedly.] /* OLD VALUE : [&EMT&$a$ looks ready to listen.] */ // HASH_VALUE 8338CF331396EBDE // INDEX 639 emote_emphatic_nobody [&EMT&$a$ is ready to listen.] /* OLD VALUE : [&EMT&$a$ is willing to lend an empahatic ear, knowing how you feel.] */ // HASH_VALUE C9DA69541CF4900C // INDEX 640 emote_emphatic_self [&EMT&$a$ is willing to listen to you sympathetically, knowing how you feel.] /* OLD VALUE : [&EMT&$a$ empathizes with $t$. "I know just how you feel."] */ // HASH_VALUE 1457DD7C85C4D917 // INDEX 641 emote_emphatic_target [&EMT&$a$ sympathizes with $t$. "I know just how you feel."] /* OLD VALUE : [&EMT&$a$ finds the situation encouraging.] */ // HASH_VALUE 031292A2A2513712 // INDEX 642 emote_encouraging_nobody [&EMT&$a$ thinks the situation is encouraging.] // HASH_VALUE 7F66B80075705F14 // INDEX 643 emote_encouraging_self [&EMT&$a$ is encouraged.] // HASH_VALUE 0AC554D3F595C6DF // INDEX 644 emote_encouraging_target [&EMT&$a$ encourages $t$.] // HASH_VALUE 0344301809351321 // INDEX 645 emote_enraged_nobody [&EMT&$a$ is furious, watch out.] /* OLD VALUE : [&EMT&$a$ fumes, enraged.] */ // HASH_VALUE D9C43F22F3C55FF4 // INDEX 646 emote_enraged_self [&EMT&$a$ steams with rage.] /* OLD VALUE : [&EMT&$a$ seethes with rage at $t$.] */ // HASH_VALUE 7EBA8796C6496B2C // INDEX 647 emote_enraged_target [&EMT&$a$ steams with rage against $t$.] /* OLD VALUE : [&EMT&$a$ looks enthusiastic.] */ // HASH_VALUE 56E658285302172C // INDEX 648 emote_enthusiastic_nobody [&EMT&$a$ seems enthusiastic.] // HASH_VALUE C8F51FE95335B252 // INDEX 649 emote_enthusiastic_self [&EMT&$a$ is enthusiastic.] /* OLD VALUE : [&EMT&$a$ agrees enthusiastically with $t$.] */ // HASH_VALUE 3890AAAE2392C344 // INDEX 650 emote_enthusiastic_target [&EMT&$a$ is very enthusiastic listening to $t$.] /* OLD VALUE : [&EMT&$a$ seethes with envy.] */ // HASH_VALUE 02A70B4B9DC6B351 // INDEX 651 emote_envious_nobody [&EMT&$a$ is eaten away with envy.] /* OLD VALUE : [&EMT&$a$ is probably the envy of everyone right now.] */ // HASH_VALUE C6158311BD12BC03 // INDEX 652 emote_envious_self [&EMT&$a$ is certainly envied by everyone right now.] /* OLD VALUE : [&EMT&$a$ wants to be just like you, $t$.] */ // HASH_VALUE DF1CCC7D625E809D // INDEX 653 emote_envious_target [&EMT&$a$ would like to be just like $t$.] // HASH_VALUE B88EB04D92C0F3E7 // INDEX 654 emote_evil_nobody_m [&EMT&$a$ rubs his hands together evilly.] // HASH_VALUE B88EB04C91C0F3E7 // INDEX 655 emote_evil_nobody_f [&EMT&$a$ rubs her hands together evilly.] /* OLD VALUE : [&EMT&$a$ considers him evil.] */ // HASH_VALUE 523E2C1737E8F24C // INDEX 656 emote_evil_self_m [&EMT&$a$ thinks he is evil.] /* OLD VALUE : [&EMT&$a$ considers herself evil.] */ // HASH_VALUE 02762C2F7F231F23 // INDEX 657 emote_evil_self_f [&EMT&$a$ thinks she is evil.] /* OLD VALUE : [&EMT&$a$ grins evilly at $t$.] */ // HASH_VALUE A7823B1FBAB1C222 // INDEX 658 emote_evil_target [&EMT&$a$ smiles evilly at $t$.] // HASH_VALUE 9A850F9485E58E4F // INDEX 659 emote_excited_nobody [&EMT&$a$ smiles, excited.] /* OLD VALUE : [&EMT&$a$ is so excited!] */ // HASH_VALUE 8C15B0D162687234 // INDEX 660 emote_excited_self [&EMT&$a$ is too excited!] /* OLD VALUE : [&EMT&$a$ gets excited at $t$.] */ // HASH_VALUE AE33DF2EF5938B32 // INDEX 661 emote_excited_target [&EMT&$a$ is excited by $t$.] // HASH_VALUE 51B448CB41648E15 // INDEX 662 emote_exercise_nobody [&EMT&$a$ exercises. One, two..] /* OLD VALUE : [&EMT&$a$ engages in a complete workout.] */ // HASH_VALUE F8AF6DEDE1E03CEA // INDEX 663 emote_exercise_self [&EMT&$a$ starts a complete training session.] // HASH_VALUE D949C98A41A6CB31 // INDEX 664 emote_exercise_target [&EMT&$a$ encourages $t$ to exercise.] // HASH_VALUE BABC4538773802CC // INDEX 665 emote_exhausted_nobody [&EMT&$a$ should probably take a break.] /* OLD VALUE : [&EMT&$a$ is extremely exhausted and needs to rest.] */ // HASH_VALUE 6B3AC4938F304FB9 // INDEX 666 emote_exhausted_self [&EMT&$a$ is exhausted and needs to rest.] // HASH_VALUE 8DE013C591F7C276 // INDEX 667 emote_exhausted_target [&EMT&$a$ thinks $t$ is exhausted and should take a break.] /* OLD VALUE : [&EMT&$a$ has happiness in abundance.] */ // HASH_VALUE AA6FA0B3F0DC588A // INDEX 668 emote_exuberant_nobody [&EMT&$a$ is bubbling over with happiness.] /* OLD VALUE : [&EMT&$a$ dances about, joyously unrestrained and enthusiastic.] */ // HASH_VALUE 5D43259427E3A02F // INDEX 669 emote_exuberant_self [&EMT&$a$ dances, unrestrained and enthusiastic.] /* OLD VALUE : [&EMT&$a$ dances with $t$, extremely pleased.] */ // HASH_VALUE FF2E9C780FEC3F81 // INDEX 670 emote_exuberant_target [&EMT&$a$ dances with $t$, very satisfied.] // HASH_VALUE 1364101CB7847B1A // INDEX 671 emote_faithful_nobody [&EMT&$a$ is faithful to no one.] // HASH_VALUE AC6F689A9C2873FA // INDEX 672 emote_faithful_self_m [&EMT&$a$ is faithful only to himself.] // HASH_VALUE AC6F689ADDE873FA // INDEX 673 emote_faithful_self_f [&EMT&$a$ is faithful only to herself.] // HASH_VALUE 4CCD4960224EF0EC // INDEX 674 emote_faithful_target [&EMT&$a$ is faithful to $t$, and $t$ alone.] // HASH_VALUE 7E27CDEAB69FEED4 // INDEX 675 emote_fanatical_nobody_m [&EMT&$a$ strongly believes in what he does.] // HASH_VALUE CB7C95F4F45B03D7 // INDEX 676 emote_fanatical_nobody_f [&EMT&$a$ strongly believes in what she does.] /* OLD VALUE : [&EMT&$a$ is a homin with a cause. To the death!] */ // HASH_VALUE 717FE966701C3BEC // INDEX 677 emote_fanatical_self [&EMT&$a$ is a homin with a cause. Till death!] /* OLD VALUE : [&EMT&$a$ has unswerving devotion to $t$, and $t$ alone.] */ // HASH_VALUE F00CA18C2B374BEE // INDEX 678 emote_fanatical_target [&EMT&$a$ shows an unswerving devotion to $t$, and $t$ alone.] /* OLD VALUE : [&EMT&$a$ fastidiously makes sure everything is in its place.] */ // HASH_VALUE 5E618F7864BAA4C9 // INDEX 679 emote_fastidious_nobody [&EMT&$a$ meticulously makes sure everything is in its place.] // HASH_VALUE 66F7FC86D1865E3A // INDEX 680 emote_fastidious_self_m [&EMT&$a$ brushes himself off.] // HASH_VALUE A7B7FC86D1865E3A // INDEX 681 emote_fastidious_self_f [&EMT&$a$ brushes herself off.] /* OLD VALUE : [&EMT&$a$ fastidiously brushes a bit of dirt off $t$.] */ // HASH_VALUE 41B7AB19E9114F59 // INDEX 682 emote_fastidious_target [&EMT&$a$ meticulously brushes a bit of dirt off $t$.] // HASH_VALUE 517B2A164252F70B // INDEX 683 emote_fbt_nobody [&EMT&$a$ demonstrates the art of the Elders of Atys.] /* OLD VALUE : [&EMT&$a$ practices the art of the Elders of Atys.] */ // HASH_VALUE 88B9B1D00FB3DCFC // INDEX 684 emote_fbt_self [&EMT&$a$ practises the art of the Elders of Atys.] // HASH_VALUE 0B1880DF3C1FD810 // INDEX 685 emote_fbt_target [&EMT&$a$ shows $t$ the art of the Elders of Atys.] /* OLD VALUE : [&EMT&$a$ looks around, eyes wide with fear.] */ // HASH_VALUE 076F8E1DFF69C839 // INDEX 686 emote_fearful_nobody [&EMT&$a$ looks around, the eyes filled with fear.] /* OLD VALUE : [&EMT&$a$ fears no one but possibly himself.] */ // HASH_VALUE 62A6668F1C94AA6A // INDEX 687 emote_fearful_self_m [&EMT&$a$ fears no one but himself.] /* OLD VALUE : [&EMT&$a$ fears no one but possibly herself.] */ // HASH_VALUE 61A6668F1C94AA6F // INDEX 688 emote_fearful_self_f [&EMT&$a$ fears no one but herself.] // HASH_VALUE FE4EC3DE37732743 // INDEX 689 emote_fearful_target [&EMT&$a$ fears $t$.] /* OLD VALUE : [&EMT&$a$ stands firm.] */ // HASH_VALUE 01073BD50F333FE5 // INDEX 690 emote_firm_nobody [&EMT&$a$ stays firm.] /* OLD VALUE : [&EMT&$a$ is unbending.] */ // HASH_VALUE 3EE6D0F0B5A0631F // INDEX 691 emote_firm_self [&EMT&$a$ is inflexible.] /* OLD VALUE : [&EMT&$a$ is firm on this, $t$.] */ // HASH_VALUE E576185EA1F07CA6 // INDEX 692 emote_firm_target [&EMT&$a$ is firm as concerns this point, $t$.] // HASH_VALUE 1403F0D446C5AB65 // INDEX 693 emote_forgive_nobody [&EMT&$a$ is in a forgiving mood.] /* OLD VALUE : [&EMT&$a$ decides to act first, and ask for forgiveness later.] */ // HASH_VALUE BE0B4A8A63AEAC1E // INDEX 694 emote_forgive_self [&EMT&$a$ decides to act first, and to ask for forgiveness later.] // HASH_VALUE D76E7F064CE17D12 // INDEX 695 emote_forgive_target [&EMT&$a$ forgives $t$.] // HASH_VALUE 6C38C147A44110E0 // INDEX 696 emote_fraternal_nobody [&EMT&$a$ considers everyone here family.] /* OLD VALUE : [&EMT&$a$ is glad to be treated like family here.] */ // HASH_VALUE EEFBDC8E1542293B // INDEX 697 emote_fraternal_self [&EMT&$a$ is glad to be treated like a member of the family.] /* OLD VALUE : [&EMT&$a$ considers $t$ like a brother.] */ // HASH_VALUE C104018DD7344A73 // INDEX 698 emote_fraternal_target [&EMT&$a$ considers $t$ like family.] /* OLD VALUE : [&EMT&$a$ is friendly to everyone.] */ // HASH_VALUE 8F970C2536859672 // INDEX 699 emote_friendly_nobody [&EMT&$a$ is everybody's friend.] /* OLD VALUE : [&EMT&$a$ is considered friendly.] */ // HASH_VALUE D313E308919671DE // INDEX 700 emote_friendly_self [&EMT&$a$ is friendly.] /* OLD VALUE : [&EMT&$a$ is friendly to $t$.] */ // HASH_VALUE 0CC5D2E743808E07 // INDEX 701 emote_friendly_target [&EMT&$a$ is $t$'s friend.] // HASH_VALUE 42B8341CC8868F67 // INDEX 702 emote_frustrated_nobody [&EMT&$a$ is visibly frustrated.] /* OLD VALUE : [&EMT&$a$ is frustrated with himself.] */ // HASH_VALUE 05A7F41F52E71B27 // INDEX 703 emote_frustrated_self_m [&EMT&$a$ frustrated himself.] /* OLD VALUE : [&EMT&$a$ is frustrated with herself.] */ // HASH_VALUE 05A7F41F52380B27 // INDEX 704 emote_frustrated_self_f [&EMT&$a$ frustrated herself.] /* OLD VALUE : [&EMT&$a$ is frustrated with $t$. Grrr.] */ // HASH_VALUE E28ACCA54E71A215 // INDEX 705 emote_frustrated_target [&EMT&$a$ is frustrated by $t$. Grrr.] // HASH_VALUE 1382E0B3CF7CA558 // INDEX 706 emote_funny_nobody [&EMT&$a$ tells a joke.] // HASH_VALUE 15CE3013F3C91B3B // INDEX 707 emote_funny_self_m [&EMT&$a$ laughs at himself.] // HASH_VALUE 15CE3013F3C92F37 // INDEX 708 emote_funny_self_f [&EMT&$a$ laughs at herself.] /* OLD VALUE : [&EMT&$a$ tells $t$ how funny he is.] */ // HASH_VALUE 5717CB4F1994AE1F // INDEX 709 emote_funny_target_m [&EMT&$a$ says $t$ is really funny.] /* OLD VALUE : [&EMT&$a$ tells $t$ how funny she is.] */ // HASH_VALUE 5717CB4F1994AE1F // INDEX 710 emote_funny_target_f [&EMT&$a$ says $t$ is really funny.] // HASH_VALUE 22976C2FBB163E1D // INDEX 711 emote_generous_nobody [&EMT&$a$ shares with everyone!] // HASH_VALUE AB589ABB53B43D6C // INDEX 712 emote_generous_self [&EMT&$a$ distributes things not-so-evenly. One for you, one for me, two for you, one, two for me…] // HASH_VALUE 2E842D3DF52AB373 // INDEX 713 emote_generous_target [&EMT&$a$ shares generously with $t$.] // HASH_VALUE 21141FAF31AD5852 // INDEX 714 emote_gimme5_nobody [&EMT&$a$ says, "Gimme 5!"] /* OLD VALUE : [&EMT&$a$ wonders if giving himself a high-five results in a clapping sound.] */ // HASH_VALUE EF96DACA8C0E3C5E // INDEX 715 emote_gimme5_self_m [&EMT&$a$ gives himself a high five as no one else will.] /* OLD VALUE : [&EMT&$a$ wonders if giving herself a high-five results in a clapping sound.] */ // HASH_VALUE EF96EEC68C0E3C5E // INDEX 716 emote_gimme5_self_f [&EMT&$a$ gives herself a high five as no one else will.] // HASH_VALUE 64D2F62274909321 // INDEX 717 emote_gimme5_target [&EMT&$a$ gives $t$ a high-five.] // HASH_VALUE 5422D4FF4E7CA56B // INDEX 718 emote_gloomy_nobody [&EMT&$a$ looks gloomy.] /* OLD VALUE : [&EMT&$a$ mutters something about doom, gloom, and certain destruction.] */ // HASH_VALUE CB6D1417F79F66C8 // INDEX 719 emote_gloomy_self [&EMT&$a$ mutters something about ruin, darkness, and destruction.] /* OLD VALUE : [&EMT&$a$ mopes at $t$.] */ // HASH_VALUE 31C055D80191D803 // INDEX 720 emote_gloomy_target [&EMT&$a$ is in the doldrums when thinking of $t$.] // HASH_VALUE 9206C6338A886A75 // INDEX 721 emote_goofy_nobody [&EMT&$a$ lets out a goofy laugh.] /* OLD VALUE : [&EMT&$a$ acts pretty goofy sometimes. This is one of those times.] */ // HASH_VALUE C1A1530514B57FEB // INDEX 722 emote_goofy_self [&EMT&$a$ acts pretty goofy sometimes, like right now.] // HASH_VALUE 11A2700EA2C6666F // INDEX 723 emote_goofy_target [&EMT&$a$ smiles goofily at $t$.] // HASH_VALUE A3E71C016A918628 // INDEX 724 emote_great_nobody [&EMT&$a$ grins. This is great!] // HASH_VALUE FC52A7FFF2A1B320 // INDEX 725 emote_great_self [&EMT&$a$ is great. You?] /* OLD VALUE : [&EMT&$a$ tells $t$ how great he is.] */ // HASH_VALUE F77CB44F9BB056D9 // INDEX 726 emote_great_target_m [&EMT&$a$ says $t$ is a great person.] /* OLD VALUE : [&EMT&$a$ tells $t$ how great she is.] */ // HASH_VALUE F77CB44F9BB056D9 // INDEX 727 emote_great_target_f [&EMT&$a$ says $t$ is a great person.] /* OLD VALUE : [&EMT&$a$ grins widely.] */ // HASH_VALUE 5FA5808CFB294619 // INDEX 728 emote_grin_nobody [&EMT&$a$ broadly smiles.] /* OLD VALUE : [&EMT&$a$ grins for nothing, making everyone wonder.] */ // HASH_VALUE D3A8C6BBD7DEE406 // INDEX 729 emote_grin_self [&EMT&The slightest thing makes $a$ laugh, which worries everybody.] // HASH_VALUE 959F83078B7CA519 // INDEX 730 emote_grin_target [&EMT&$a$ grins at $t$.] /* OLD VALUE : [&EMT&$a$ scowls, grumpy.] */ // HASH_VALUE 5494132293460733 // INDEX 731 emote_grumpy_nobody [&EMT&$a$ grouches, grumpily.] // HASH_VALUE 6AB1F65B1C3A7293 // INDEX 732 emote_grumpy_self [&EMT&$a$ isn't in a great mood. Are you sure you want to proceed?] /* OLD VALUE : [&EMT&$a$ grumps at $t$.] */ // HASH_VALUE 8B6F57DA8A112A49 // INDEX 733 emote_grumpy_target [&EMT&$a$ is grumpy to $t$.] /* OLD VALUE : [&EMT&$a$ did it.] */ // HASH_VALUE 15B723FB1E4A5664 // INDEX 734 emote_guilty_nobody [&EMT&$a$ owns up to being guilty.] // HASH_VALUE 12AE001487710222 // INDEX 735 emote_guilty_self [&EMT&$a$ confesses. "I did it."] /* OLD VALUE : [&EMT&$a$ looks guilty at $t$.] */ // HASH_VALUE CEC1FA20F732D8E3 // INDEX 736 emote_guilty_target [&EMT&$a$ looks at $t$ with a guilty look on the face.] // HASH_VALUE C86F02208605E64E // INDEX 737 emote_happy_nobody [&EMT&$a$ is happy.] /* OLD VALUE : [&EMT&$a$ looks very happy with himself.] */ // HASH_VALUE D99DE16CB17B48ED // INDEX 738 emote_happy_self_m [&EMT&$a$ seems very pleased with himself.] /* OLD VALUE : [&EMT&$a$ looks very happy with herself.] */ // HASH_VALUE 1A5DE16CB17B48ED // INDEX 739 emote_happy_self_f [&EMT&$a$ seems very pleased with herself.] // HASH_VALUE 49D3F2E34BC1E64D // INDEX 740 emote_happy_target [&EMT&$a$ is happy for $t$.] /* OLD VALUE : [&EMT&$a$ gazes around in stony silence.] */ // HASH_VALUE 01BE0141D89257C6 // INDEX 741 emote_hardsilence_nobody [&EMT&$a$ looks around in stony silence.] /* OLD VALUE : [&EMT&$a$ is finding it hard to be silent.] */ // HASH_VALUE 35CE89E96F9698DA // INDEX 742 emote_hardsilence_self [&EMT&$a$ is finding it hard to keep quiet.] /* OLD VALUE : [&EMT&$a$ is giving $t$ the silent treatment.] */ // HASH_VALUE BA0D179D6F3AB036 // INDEX 743 emote_hardsilence_target [&EMT&$a$ stares at $t$ without answering, the tension is palpable.] /* OLD VALUE : [&EMT&$a$ puts on haughty airs.] */ // HASH_VALUE 42A82CCE088A3A62 // INDEX 744 emote_haughty_nobody [&EMT&$a$ puts on an haughty air.] /* OLD VALUE : [&EMT&$a$ isn't going to lower himself to your level.] */ // HASH_VALUE C6380CBFB71B5341 // INDEX 745 emote_haughty_self_m [&EMT&$a$ would never stoop so low as you.] /* OLD VALUE : [&EMT&$a$ isn't going to lower herself to your level.] */ // HASH_VALUE C6380CBFB71B5341 // INDEX 746 emote_haughty_self_f [&EMT&$a$ would never stoop so low as you.] /* OLD VALUE : [&EMT&$a$ puts his nose up at $t$.] */ // HASH_VALUE 4288ABAD25F63BEC // INDEX 747 emote_haughty_target_m [&EMT&$a$ looks $t$ up and down haughtily.] /* OLD VALUE : [&EMT&$a$ puts her nose up at $t$.] */ // HASH_VALUE 4288ABAD25F63BEC // INDEX 748 emote_haughty_target_f [&EMT&$a$ looks $t$ up and down haughtily.] // HASH_VALUE BE083CCB05216B65 // INDEX 749 emote_helpful_nobody [&EMT&$a$ is here to be helpful.] /* OLD VALUE : [&EMT&$a$ helps himself.] */ // HASH_VALUE 05A43EC07A1C0CE9 // INDEX 750 emote_helpful_self_m [&EMT&$a$ lends himself a hand as no one else will.] /* OLD VALUE : [&EMT&$a$ helps herself.] */ // HASH_VALUE 05A452BC7A1C0CE9 // INDEX 751 emote_helpful_self_f [&EMT&$a$ lends herself a hand as no one else will.] /* OLD VALUE : [&EMT&$a$ tries to be helpful to $t$.] */ // HASH_VALUE 5163F629B85F533C // INDEX 752 emote_helpful_target [&EMT&$a$ tries to help $t$.] // HASH_VALUE A624E7C9C8449B67 // INDEX 753 emote_heroic_nobody [&EMT&$a$ strikes a heroic pose.] /* OLD VALUE : [&EMT&$a$ rescues himself, true hero style.] */ // HASH_VALUE 0169A57D21B9769E // INDEX 754 emote_heroic_self_m [&EMT&$a$ thinks he is a genuine hero.] /* OLD VALUE : [&EMT&$a$ rescues herself, true hero style.] */ // HASH_VALUE AE5CC5271B1B54E1 // INDEX 755 emote_heroic_self_f [&EMT&$a$ thinks she is a genuine heroine.] // HASH_VALUE 1132148ABAB1CA67 // INDEX 756 emote_heroic_target [&EMT&$a$ claims $t$ is a hero.] // HASH_VALUE 1E75FA98D5E07566 // INDEX 757 emote_hiha_nobody [&EMT&$a$ says hi.] /* OLD VALUE : [&EMT&$a$ waves. Hiya!] */ // HASH_VALUE 433E1CB2F3A41747 // INDEX 758 emote_hiha_self [&EMT&$a$ waves. Hi!] // HASH_VALUE EC358B41D67442A3 // INDEX 759 emote_hiha_target [&EMT&$a$ says to $t$, "Hi! How are you?"] // HASH_VALUE C90921BC9F4180EA // INDEX 760 emote_honest_nobody [&EMT&$a$ is honest, trustworthy and true.] // HASH_VALUE EABBBC9C57C734D6 // INDEX 761 emote_honest_self_m [&EMT&$a$ is always honest with himself.] // HASH_VALUE EABBD09857C734D6 // INDEX 762 emote_honest_self_f [&EMT&$a$ is always honest with herself.] /* OLD VALUE : [&EMT&$a$ has been nothing but honest with $t$.] */ // HASH_VALUE 61C5454DC518EB17 // INDEX 763 emote_honest_target [&EMT&$a$ was simply honest with $t$.] /* OLD VALUE : [&EMT&$a$ is hopeful.] */ // HASH_VALUE 78C50F94D525BA48 // INDEX 764 emote_hopeful_nobody [&EMT&$a$ is full of hope.] // HASH_VALUE 5C73EE1909704FF7 // INDEX 765 emote_hopeful_self [&EMT&$a$ holds on to hope.] // HASH_VALUE 91670CD50C20DF2A // INDEX 766 emote_hopeful_target [&EMT&$a$ looks hopefully at $t$.] /* OLD VALUE : [&EMT&$a$ has no hope.] */ // HASH_VALUE DC8494CDB964922C // INDEX 767 emote_hopeless_nobody [&EMT&$a$ feels pathetic.] /* OLD VALUE : [&EMT&$a$ wails. Things are doomed, it's hopeless!] */ // HASH_VALUE 07822D2424F17CFE // INDEX 768 emote_hopeless_self [&EMT&$a$ screams. We are doomed, it's hopeless!] /* OLD VALUE : [&EMT&$a$ thinks $t$ is hopeless.] */ // HASH_VALUE D0624CDDF731D770 // INDEX 769 emote_hopeless_target [&EMT&$a$ thinks $t$ is useless.] // HASH_VALUE 2868500DCB70CA2A // INDEX 770 emote_humble_nobody [&EMT&$a$ looks about modestly.] // HASH_VALUE F04430B426ADC44C // INDEX 771 emote_humble_self_m [&EMT&$a$ is too humble to say how modest he is.] // HASH_VALUE 41745CB4B1029C03 // INDEX 772 emote_humble_self_f [&EMT&$a$ is too humble to say how modest she is.] /* OLD VALUE : [&EMT&$a$ has been unquestionably humbled by $t$.] */ // HASH_VALUE F694BEA8B061FC57 // INDEX 773 emote_humble_target [&EMT&$a$ was taught a lesson in humility by $t$.] // HASH_VALUE 67C2F41FC1C26E2F // INDEX 774 emote_hungry_nobody [&EMT&$a$ could use some food.] // HASH_VALUE 86C081A935621DAA // INDEX 775 emote_hungry_self_m [&EMT&$a$ is hungry enough to eat his equipment.] // HASH_VALUE 468081A935621DAA // INDEX 776 emote_hungry_self_f [&EMT&$a$ is hungry enough to eat her equipment.] /* OLD VALUE : [&EMT&$a$ looks at $t$ like lunch.] */ // HASH_VALUE 00866D0FEE9C2A3C // INDEX 777 emote_hungry_target [&EMT&$a$ looks at $t$ with a starving look.] /* OLD VALUE : [&EMT&$a$ moves around in a hurried state.] */ // HASH_VALUE 6923F3489A645E6A // INDEX 778 emote_hurried_nobody [&EMT&$a$ runs all over the place.] /* OLD VALUE : [&EMT&$a$ is already hurrying.] */ // HASH_VALUE FE6AC1885A9A9B09 // INDEX 779 emote_hurried_self [&EMT&$a$ is already bustling about.] /* OLD VALUE : [&EMT&$a$ is fairly hurried as is, $t$.] */ // HASH_VALUE E94F0BBCE078647A // INDEX 780 emote_hurried_target [&EMT&$a$ is in as much of a hurry as is $t$.] // HASH_VALUE B338AD46D846496D // INDEX 781 emote_hurry_nobody [&EMT&$a$ doesn't have time to waste.] /* OLD VALUE : [&EMT&$a$ hurries up, since people are waiting.] */ // HASH_VALUE 2A54CE50A64E049F // INDEX 782 emote_hurry_self [&EMT&$a$ hurries up, for people are waiting.] // HASH_VALUE 2754FFDC13116929 // INDEX 783 emote_hurry_target [&EMT&$a$ asks $t$ to hurry up.] // HASH_VALUE EDE75C0F3C379220 // INDEX 784 emote_hysterical_nobody [&EMT&$a$ laughs hysterically.] /* OLD VALUE : [&EMT&$a$ goes into hysterics.] */ // HASH_VALUE 5D741BE7DAF43556 // INDEX 785 emote_hysterical_self [&EMT&$a$ goes hysterical.] // HASH_VALUE EFCB31014E8B1854 // INDEX 786 emote_hysterical_target [&EMT&$a$ slaps $t$, who has become hysterical.] /* OLD VALUE : [&EMT&$a$ is begging.] */ // HASH_VALUE 3C59C982095A5F88 // INDEX 787 emote_imploring_nobody [&EMT&$a$ adopts an imploring attitude.] // HASH_VALUE D40348D5CAE5B321 // INDEX 788 emote_imploring_self [&EMT&$a$ isn't too proud to beg.] /* OLD VALUE : [&EMT&$a$ implores $t$ to stop.] */ // HASH_VALUE 1AD3D6DA0A012E06 // INDEX 789 emote_imploring_target [&EMT&$a$ begs $t$ to stop.] // HASH_VALUE E7261CD8F695AB70 // INDEX 790 emote_indifferent_nobody [&EMT&$a$ shrugs, indifferently.] // HASH_VALUE 7E03DC050C818D5C // INDEX 791 emote_indifferent_self [&EMT&$a$ is impartial.] /* OLD VALUE : [&EMT&$a$ tells $t$ things are neither good nor bad.] */ // HASH_VALUE 98C691058C8AC446 // INDEX 792 emote_indifferent_target [&EMT&$a$ tells $t$ that things are as they are.] /* OLD VALUE : [&EMT&$a$ storms around indignantly.] */ // HASH_VALUE C183C4FA0EC09164 // INDEX 793 emote_indignant_nobody [&EMT&$a$ is indignant.] /* OLD VALUE : [&EMT&$a$ became indignant at the topic.] */ // HASH_VALUE 5A8E1D8F8E0FF7DC // INDEX 794 emote_indignant_self [&EMT&$a$ is indignant about the subject.] // HASH_VALUE 029881B224A21B50 // INDEX 795 emote_indignant_target [&EMT&$a$ can't believe you said that, $t$.] // HASH_VALUE 57874C23C177D724 // INDEX 796 emote_indulgent_nobody [&EMT&$a$ smiles indulgently.] /* OLD VALUE : [&EMT&$a$ indulges grandly.] */ // HASH_VALUE BFD330D484970B53 // INDEX 797 emote_indulgent_self [&EMT&$a$ is self indulgent.] /* OLD VALUE : [&EMT&$a$ indulges $t$, because its fun.] */ // HASH_VALUE 6153EBBAE1B83F63 // INDEX 798 emote_indulgent_target [&EMT&$a$ gives in to $t$, because it's funny.] // HASH_VALUE 9233E7FD13E661E1 // INDEX 799 emote_innocent_nobody [&EMT&$a$ is innocent.] // HASH_VALUE DC12F3D509D54F08 // INDEX 800 emote_innocent_self_m [&EMT&$a$ adjusts his halo.] // HASH_VALUE 9CD2F3D509D54F08 // INDEX 801 emote_innocent_self_f [&EMT&$a$ adjusts her halo.] // HASH_VALUE 664203565A74AE23 // INDEX 802 emote_innocent_target [&EMT&$a$ looks at $t$ innocently.] /* OLD VALUE : [&EMT&$a$ could use assurance.] */ // HASH_VALUE 02199D7AF0FB4433 // INDEX 803 emote_insecure_nobody [&EMT&$a$ could use a hug for reassurance.] /* OLD VALUE : [&EMT&$a$ isn't too sure about himself.] */ // HASH_VALUE 1EDD91868645A7D7 // INDEX 804 emote_insecure_self_m [&EMT&$a$ is not really self-confident.] /* OLD VALUE : [&EMT&$a$ isn't too sure about herself.] */ // HASH_VALUE 1EDD91868645A7D7 // INDEX 805 emote_insecure_self_f [&EMT&$a$ is not really self-confident.] /* OLD VALUE : [&EMT&$a$ feels so insecure around $t$.] */ // HASH_VALUE 68182D3647E06EE0 // INDEX 806 emote_insecure_target [&EMT&$a$ feels insecure by $t$'s side.] /* OLD VALUE : [&EMT&$a$ pays full attention.] */ // HASH_VALUE C334D4DC4AC91346 // INDEX 807 emote_interested_nobody [&EMT&$a$ is very attentive.] /* OLD VALUE : [&EMT&$a$ is interested in himself.] */ // HASH_VALUE 9B6EA9435D1664CF // INDEX 808 emote_interested_self_m [&EMT&$a$ is only interested in himself.] /* OLD VALUE : [&EMT&$a$ is interested in herself.] */ // HASH_VALUE 9B6EBD3F5D1664CF // INDEX 809 emote_interested_self_f [&EMT&$a$ is only interested in herself.] // HASH_VALUE C6F2DF09E263302F // INDEX 810 emote_interested_target [&EMT&$a$ is interested in what $t$ has to say.] /* OLD VALUE : [&EMT&$a$ is deep green with jealousy.] */ // HASH_VALUE 02191322D0420F27 // INDEX 811 emote_jealous_nobody [&EMT&$a$ is green with envy.] /* OLD VALUE : [&EMT&$a$ burns with jealousy.] */ // HASH_VALUE 7DD7D4489ADBC76B // INDEX 812 emote_jealous_self [&EMT&$a$ is burning with jealousy.] // HASH_VALUE AE241F29B673F344 // INDEX 813 emote_jealous_target [&EMT&$a$ is jealous of $t$.] /* OLD VALUE : [&EMT&$a$ makes a joyful noise.] */ // HASH_VALUE 9372BCFA333CC729 // INDEX 814 emote_joyful_nobody [&EMT&$a$ jumps for joy.] /* OLD VALUE : [&EMT&$a$ is overcome with joy.] */ // HASH_VALUE 7F04C8FD50D0B15A // INDEX 815 emote_joyful_self [&EMT&$a$ is overjoyed.] /* OLD VALUE : [&EMT&$a$ is overjoyed for $t$.] */ // HASH_VALUE 49D3F2E34BC1E64D // INDEX 816 emote_joyful_target [&EMT&$a$ is happy for $t$.] // HASH_VALUE 59CDC858D8C78A98 // INDEX 817 emote_kind_nobody [&EMT&$a$ is kind to everyone. Why not?] /* OLD VALUE : [&EMT&$a$ remembers kindness starts with being kind to yourself.] */ // HASH_VALUE 025338C696CA580C // INDEX 818 emote_kind_self [&EMT&$a$ remembers kindness starts with being kind to oneself.] // HASH_VALUE A5D20725BAB1C222 // INDEX 819 emote_kind_target [&EMT&$a$ smiles kindly at $t$.] /* OLD VALUE : [&EMT&$a$ lounges about.] */ // HASH_VALUE E2631BFC8F3275DE // INDEX 820 emote_lazy_nobody [&EMT&$a$ loafs about.] /* OLD VALUE : [&EMT&$a$ is being lazy at the moment, try later.] */ // HASH_VALUE A73561B1657211DF // INDEX 821 emote_lazy_self [&EMT&$a$ is loafing about right now, try later.] // HASH_VALUE 60C047E0A6C5D619 // INDEX 822 emote_lazy_target [&EMT&$a$ calls $t$ lazy.] /* OLD VALUE : [&EMT&$a$ hates you all.] */ // HASH_VALUE E365E3EA18A0B241 // INDEX 823 emote_loathing_nobody [&EMT&$a$ hates everybody.] // HASH_VALUE 6296BC2D93029A9B // INDEX 824 emote_loathing_self_m [&EMT&$a$ can't stand himself.] // HASH_VALUE 6296BC2DD4C29A9B // INDEX 825 emote_loathing_self_f [&EMT&$a$ can't stand herself.] /* OLD VALUE : [&EMT&$a$ regards $t$ with utter contempt and loathing.] */ // HASH_VALUE 1F2B41B5324C2B66 // INDEX 826 emote_loathing_target [&EMT&$a$ looks at $t$ with scorn and disgust.] // HASH_VALUE E562E48959709319 // INDEX 827 emote_logical_nobody [&EMT&$a$ looks for the logic here.] /* OLD VALUE : [&EMT&$a$ makes perfect and logical sense to himself.] */ // HASH_VALUE A046B78A5C70DB61 // INDEX 828 emote_logical_self_m [&EMT&$a$ seems logical to himself.] /* OLD VALUE : [&EMT&$a$ makes perfect and logical sense to herself.] */ // HASH_VALUE 9F46B78A5C70DB66 // INDEX 829 emote_logical_self_f [&EMT&$a$ seems logical to herself.] /* OLD VALUE : [&EMT&$a$ finds $t$ to be very logical.] */ // HASH_VALUE 0AF9053208C5C769 // INDEX 830 emote_logical_target [&EMT&$a$ thinks $t$ is very logical.] /* OLD VALUE : [&EMT&$a$ could use some company.] */ // HASH_VALUE DC3DB59246299746 // INDEX 831 emote_lonely_nobody [&EMT&$a$ is looking for some company.] // HASH_VALUE A14586A77148A866 // INDEX 832 emote_lonely_self_m [&EMT&$a$ is so lonely he is talking to himself.] // HASH_VALUE C9042DEDECC120B7 // INDEX 833 emote_lonely_self_f [&EMT&$a$ is so lonely she is talking to herself.] /* OLD VALUE : [&EMT&$a$ keeps $t$ from being lonely.] */ // HASH_VALUE CF0E3728F364474A // INDEX 834 emote_lonely_target [&EMT&$a$ keeps $t$ company.] // HASH_VALUE A383002D53323935 // INDEX 835 emote_loud_nobody [&EMT&$a$ gets loud and proud.] // HASH_VALUE E3482B2294D37529 // INDEX 836 emote_loud_self [&EMT&$a$ pumps up the volume.] /* OLD VALUE : [&EMT&$a$ says $t$ is too loud.] */ // HASH_VALUE B010FD4713BB68D6 // INDEX 837 emote_loud_target [&EMT&$a$ complains that $t$ is too loud.] // HASH_VALUE B17723DB412303D5 // INDEX 838 emote_love_nobody [&EMT&$a$ is in love.] /* OLD VALUE : [&EMT&$a$ checks a mirror. Perfectly loveable.] */ // HASH_VALUE 0C65DF334D69BEB0 // INDEX 839 emote_love_self [&EMT&$a$ checks the mirror, yup, still perfectly adorable.] // HASH_VALUE 43EEDBDEF4C44F3C // INDEX 840 emote_love_target [&EMT&$a$ loves $t$.] // HASH_VALUE CEF3A737173BA324 // INDEX 841 emote_loyal_nobody [&EMT&$a$ is loyal, brave and true.] // HASH_VALUE DC7E9889FC508C79 // INDEX 842 emote_loyal_self_m [&EMT&$a$ is loyal to no one but himself.] // HASH_VALUE DCCF8889FC508C79 // INDEX 843 emote_loyal_self_f [&EMT&$a$ is loyal to no one but herself.] // HASH_VALUE 9843EBD5C07DB9DC // INDEX 844 emote_loyal_target [&EMT&$a$ is 100% loyal to $t$.] /* OLD VALUE : [&EMT&$a$ has a lusty look about him.] */ // HASH_VALUE A172445087CA627B // INDEX 845 emote_lustful_nobody_m [&EMT&$a$ thinks he is attractive.] /* OLD VALUE : [&EMT&$a$ has a lusty look about her.] */ // HASH_VALUE CFD7109206E5DB60 // INDEX 846 emote_lustful_nobody_f [&EMT&$a$ thinks she is attractive.] /* OLD VALUE : [&EMT&$a$ lusts after himself, which helps his ego.] */ // HASH_VALUE 7063E38CC07979B3 // INDEX 847 emote_lustful_self_m [&EMT&$a$ thinks he is attractive, which reinforces his ego.] /* OLD VALUE : [&EMT&$a$ lusts after herself, which helps her ego.] */ // HASH_VALUE 995C037AC438AE9E // INDEX 848 emote_lustful_self_f [&EMT&$a$ thinks she is attractive, which reinforces her ego.] /* OLD VALUE : [&EMT&$a$ gives $t$ a look up and down of pure lust.] */ // HASH_VALUE 53B8DF328B74AF22 // INDEX 849 emote_lustful_target [&EMT&$a$ mentally undresses $t$.] /* OLD VALUE : [&EMT&$a$ carries an expression of intense hatred.] */ // HASH_VALUE E233A26E1A29A697 // INDEX 850 emote_malevolent_nobody [&EMT&$a$'s face displays an expression of profound hatred.] /* OLD VALUE : [&EMT&$a$ is quite capable of evil.] */ // HASH_VALUE 32E349F930BC07AA // INDEX 851 emote_malevolent_self [&EMT&$a$ is capable of doing very bad things.] /* OLD VALUE : [&EMT&$a$ studies $t$ malevolently.] */ // HASH_VALUE E985CC91D7396E1B // INDEX 852 emote_malevolent_target [&EMT&$a$ observes $t$ malevolently.] /* OLD VALUE : [&EMT&$a$ seeks to cause trouble.] */ // HASH_VALUE BC4D10FB23CC3BD0 // INDEX 853 emote_malicious_nobody [&EMT&$a$ tries to sow the seeds of discord.] /* OLD VALUE : [&EMT&$a$ really means to be that malicious.] */ // HASH_VALUE 6D8CA13646BAFEE6 // INDEX 854 emote_malicious_self [&EMT&$a$ really meant to be malicious.] /* OLD VALUE : [&EMT&$a$ taunts $t$ maliciously.] */ // HASH_VALUE 6773B39ED5D9A22F // INDEX 855 emote_malicious_target [&EMT&$a$ provokes $t$ maliciously.] /* OLD VALUE : [&EMT&$a$ is so mean.] */ // HASH_VALUE 8DE1B4D8B8283A23 // INDEX 856 emote_mean_nobody [&EMT&$a$ is really mean.] // HASH_VALUE 2BDDE18AB5C97E9B // INDEX 857 emote_mean_self [&EMT&$a$ is the meanest homin around.] // HASH_VALUE 3AD5A08C388486DD // INDEX 858 emote_mean_target [&EMT&$a$ is mean to $t$.] /* OLD VALUE : [&EMT&$a$ is the best, without doubt.] */ // HASH_VALUE B48F559E9CDA5348 // INDEX 859 emote_megalomaniac_nobody [&EMT&$a$ is the best, no doubt about that.] /* OLD VALUE : [&EMT&$a$ says, "I'm just the best. No doubt about it."] */ // HASH_VALUE 12446195579BD7BD // INDEX 860 emote_megalomaniac_self [&EMT&$a$ says, "I'm the best. No doubt about it."] // HASH_VALUE A6C8E1EBC4457BBC // INDEX 861 emote_megalomaniac_target [&EMT&$a$ claims $t$ is a megalomaniac.] // HASH_VALUE 90A4EB0310273DE5 // INDEX 862 emote_merciful_nobody [&EMT&$a$ is merciful.] /* OLD VALUE : [&EMT&$a$ takes mercy on himself.] */ // HASH_VALUE 50B86C18C8FCAF66 // INDEX 863 emote_merciful_self_m [&EMT&$a$ takes pity on himself.] /* OLD VALUE : [&EMT&$a$ takes mercy on herself.] */ // HASH_VALUE 50B88014C8FCAF66 // INDEX 864 emote_merciful_self_f [&EMT&$a$ takes pity on herself.] // HASH_VALUE A48307276BD0CA85 // INDEX 865 emote_merciful_target [&EMT&$a$ shows $t$ some mercy.] // HASH_VALUE 83B8F31E5533FB2E // INDEX 866 emote_mischievous_nobody [&EMT&$a$ is up to something.] /* OLD VALUE : [&EMT&$a$ has trouble in mind, and a plan at hand.] */ // HASH_VALUE 2482BD55363F6904 // INDEX 867 emote_mischievous_self [&EMT&$a$ has a dirty trick in mind, and a plan at hand.] // HASH_VALUE 407AC49006A5678A // INDEX 868 emote_mischievous_target [&EMT&$a$ smiles mischieviously at $t$.] /* OLD VALUE : [&EMT&$a$ mocks the people around him.] */ // HASH_VALUE EAFDB49D2161BF87 // INDEX 869 emote_mocking_nobody_m [&EMT&$a$ imitates the people around him.] /* OLD VALUE : [&EMT&$a$ mocks the people around her.] */ // HASH_VALUE EAFDB49D21B2AF87 // INDEX 870 emote_mocking_nobody_f [&EMT&$a$ imitates the people around her.] /* OLD VALUE : [&EMT&$a$ mocks himself, doing a perfect imitation.] */ // HASH_VALUE 042CAFD8DA0EDE52 // INDEX 871 emote_mocking_self_m [&EMT&$a$ plays the fool with a perfect impression of himself.] /* OLD VALUE : [&EMT&$a$ mocks herself, doing a perfect imitation.] */ // HASH_VALUE 042CAFD81BCEDE52 // INDEX 872 emote_mocking_self_f [&EMT&$a$ plays the fool with a perfect impression of herself.] /* OLD VALUE : [&EMT&$a$ starts mocking $t$, doing everything he does.] */ // HASH_VALUE C8702D53BDA2CF43 // INDEX 873 emote_mocking_target_m [&EMT&$a$ ridicules $t$, imitating all his gestures.] /* OLD VALUE : [&EMT&$a$ starts mocking $t$, doing everything she does.] */ // HASH_VALUE C8702D52BCA2CF43 // INDEX 874 emote_mocking_target_f [&EMT&$a$ ridicules $t$, imitating all her gestures.] /* OLD VALUE : [&EMT&$a$ paces nervously.] */ // HASH_VALUE 13694028D3F5A674 // INDEX 875 emote_nervous_nobody [&EMT&$a$ progresses nervously.] /* OLD VALUE : [&EMT&$a$ makes himself nervous.] */ // HASH_VALUE 95C7182A10A54D80 // INDEX 876 emote_nervous_self_m [&EMT&$a$ is naturally nervous.] /* OLD VALUE : [&EMT&$a$ makes herself nervous.] */ // HASH_VALUE 95C7182A10A54D80 // INDEX 877 emote_nervous_self_f [&EMT&$a$ is naturally nervous.] // HASH_VALUE B74FA5B1934B2BCE // INDEX 878 emote_nervous_target_mm [&EMT&$a$ tells $t$ he is making him nervous.] // HASH_VALUE 9BEF54C3E15650B3 // INDEX 879 emote_nervous_target_mf [&EMT&$a$ tells $t$ she is making him nervous.] // HASH_VALUE B7A095B1934B2BCE // INDEX 880 emote_nervous_target_fm [&EMT&$a$ tells $t$ he is making her nervous.] // HASH_VALUE DCAF54C3E15650B3 // INDEX 881 emote_nervous_target_ff [&EMT&$a$ tells $t$ she is making her nervous.] // HASH_VALUE B1E7CFDE4378DFDA // INDEX 882 emote_neutral_nobody [&EMT&$a$ is neutral.] /* OLD VALUE : [&EMT&$a$ refuses to take sides.] */ // HASH_VALUE 922234B457086783 // INDEX 883 emote_neutral_self [&EMT&$a$ refuses to take a stand.] /* OLD VALUE : [&EMT&$a$ is neutral in this matter, $t$.] */ // HASH_VALUE 35CAAD85EBF83494 // INDEX 884 emote_neutral_target [&EMT&$a$ is neutral on this matter, $t$.] // HASH_VALUE 4CF5D29892248608 // INDEX 885 emote_nice_nobody [&EMT&$a$ is nice.] // HASH_VALUE CF3F3EF68F4AB704 // INDEX 886 emote_nice_self_m [&EMT&$a$ is one of the nicest homins he knows.] // HASH_VALUE CD2F32ABE05CF808 // INDEX 887 emote_nice_self_f [&EMT&$a$ is one of the nicest homins she knows.] // HASH_VALUE 5282BB96071CCF69 // INDEX 888 emote_nice_target_m [&EMT&$a$ tells $t$ how nice he is.] // HASH_VALUE 5264D08CB570DB74 // INDEX 889 emote_nice_target_f [&EMT&$a$ tells $t$ how nice she is.] // HASH_VALUE 95656BECA281462D // INDEX 890 emote_noclue_nobody [&EMT&$a$ hasn't a clue.] // HASH_VALUE 5184E706915759DB // INDEX 891 emote_noclue_self [&EMT&$a$ is clueless.] /* OLD VALUE : [&EMT&$a$ shrugs at $t$, because he has no clue.] */ // HASH_VALUE DD3296DCEE84D058 // INDEX 892 emote_noclue_target_m [&EMT&$a$ looks at $t$ and shrug his shoulders, because he has no clue.] /* OLD VALUE : [&EMT&$a$ shrugs at $t$, because she has no clue.] */ // HASH_VALUE 546D0BF656CF7302 // INDEX 893 emote_noclue_target_f [&EMT&$a$ looks at $t$ and shrugs her shoulders, because she has no clue.] /* OLD VALUE : [&EMT&$a$ isn't in the mood to do anything.] */ // HASH_VALUE 1197EFD48B60A65F // INDEX 894 emote_none_nobody [&EMT&$a$ is in an idling mood.] /* OLD VALUE : [&EMT&$a$ hasn't decided what to do.] */ // HASH_VALUE 830809E71B4549AD // INDEX 895 emote_none_self [&EMT&$a$ doesn't know what to do yet.] /* OLD VALUE : [&EMT&$a$ is in no mood for $t$'s antics.] */ // HASH_VALUE A530F976953DD12F // INDEX 896 emote_none_target [&EMT&$a$ won't do anything for $t$, let this be known.] /* OLD VALUE : [&EMT&$a$ gets nostalgic and wants to tell a story.] */ // HASH_VALUE BD99953D24F798D4 // INDEX 897 emote_nostalgic_nobody [&EMT&$a$ feels nostalgic about the past.] /* OLD VALUE : [&EMT&$a$ reminisces quietly to himself.] */ // HASH_VALUE D1B7541B90066E30 // INDEX 898 emote_nostalgic_self_m [&EMT&$a$ recollects memories.] /* OLD VALUE : [&EMT&$a$ reminisces quietly to herself.] */ // HASH_VALUE D1B7541B90066E30 // INDEX 899 emote_nostalgic_self_f [&EMT&$a$ recollects memories.] /* OLD VALUE : [&EMT&$a$ reminisces with $t$.] */ // HASH_VALUE E8A7D4F70AE54A6B // INDEX 900 emote_nostalgic_target [&EMT&$a$ evokes memories with $t$.] /* OLD VALUE : [&EMT&$a$ gets obnoxious] */ // HASH_VALUE D243F71213E6312C // INDEX 901 emote_obnoxious_nobody [&EMT&$a$ is obnoxious] /* OLD VALUE : [&EMT&$a$ is so obnoxious, he can barely stand himself.] */ // HASH_VALUE 4E2AB311FFED151F // INDEX 902 emote_obnoxious_self_m [&EMT&$a$ is so obnoxious he can barely stand himself.] /* OLD VALUE : [&EMT&$a$ is so obnoxious, she can barely stand herself.] */ // HASH_VALUE E60967CDBCA28051 // INDEX 903 emote_obnoxious_self_f [&EMT&$a$ is so obnoxious she can barely stand herself.] /* OLD VALUE : [&EMT&$a$ finds $t$ obnoxious.] */ // HASH_VALUE 959270FAC8A6C766 // INDEX 904 emote_obnoxious_target [&EMT&$a$ thinks $t$ is obnoxious.] /* OLD VALUE : [&EMT&$a$ has a mind for the obscure.] */ // HASH_VALUE 807D9D4971B6B099 // INDEX 905 emote_obscure_nobody [&EMT&$a$ knows a lot of obscure things.] /* OLD VALUE : [&EMT&$a$ knows some really obscure stuff.] */ // HASH_VALUE AC8CE5821F51C7F2 // INDEX 906 emote_obscure_self [&EMT&$a$ knows some mysterious things.] /* OLD VALUE : [&EMT&$a$ impresses $t$ with obscure facts.] */ // HASH_VALUE 7424182B53BD903F // INDEX 907 emote_obscure_target [&EMT&$a$ tell $t$ lots of tediously obscure facts.] /* OLD VALUE : [&EMT&$a$ obsesses quietly over something... or someone.] */ // HASH_VALUE 4F45B872C94D8306 // INDEX 908 emote_obsessed_nobody [&EMT&$a$ gets obsessed by something... or someone.] /* OLD VALUE : [&EMT&$a$ looks preoccupied, probably obsessed with something or other.] */ // HASH_VALUE 60B7C871ABE7094F // INDEX 909 emote_obsessed_self [&EMT&$a$ seems preoccupied, probably obsessed by something.] /* OLD VALUE : [&EMT&$a$ is obsessed with $t$.] */ // HASH_VALUE C1A358DD7FB8B7DB // INDEX 910 emote_obsessed_target [&EMT&$a$ is obsessed by $t$.] /* OLD VALUE : [&EMT&$a$ is definitely offended at the goings on here.] */ // HASH_VALUE 5E3FAFDAA20AB98E // INDEX 911 emote_offended_nobody [&EMT&$a$ is definitely shocked by what happens around here.] /* OLD VALUE : [&EMT&$a$ will probably be offended.] */ // HASH_VALUE E2B7B37E96D5826D // INDEX 912 emote_offended_self [&EMT&$a$ will probably be shocked.] /* OLD VALUE : [&EMT&$a$ is so offended because of $t$.] */ // HASH_VALUE 910FE83B1BA46279 // INDEX 913 emote_offended_target [&EMT&$a$ is really shocked by $t$.] // HASH_VALUE 186740DAD666FF16 // INDEX 914 emote_optimistic_nobody [&EMT&$a$ remains optimistic.] /* OLD VALUE : [&EMT&$a$ thinks things will work.] */ // HASH_VALUE C3B4F17B739977E1 // INDEX 915 emote_optimistic_self [&EMT&$a$ thinks everything will be ok.] /* OLD VALUE : [&EMT&$a$ tells $t$ things could always be worse.] */ // HASH_VALUE FCD6CDD7A3841AA0 // INDEX 916 emote_optimistic_target [&EMT&$a$ tells $t$ "Don't worry, everything will be ok."] /* OLD VALUE : [&EMT&$a$ says, "Get over it."] */ // HASH_VALUE D7CE84146B840A54 // INDEX 917 emote_over_nobody [&EMT&$a$ says, Get over it.] /* OLD VALUE : [&EMT&$a$ tells himself to get over it.] */ // HASH_VALUE 1FEFF06A4A88DCF2 // INDEX 918 emote_over_self_m [&EMT&$a$ tells himself he is going to get over it.] /* OLD VALUE : [&EMT&$a$ tells herself to get over it.] */ // HASH_VALUE C6BD9F4ABBB9C85B // INDEX 919 emote_over_self_f [&EMT&$a$ tells herself she is going to get over it.] /* OLD VALUE : [&EMT&$a$ is over $t$.] */ // HASH_VALUE 586E83058CE195CB // INDEX 920 emote_over_target [&EMT&$a$ got over $t$.] /* OLD VALUE : [&EMT&$a$ catches a wave. Surf's up, dudes!] */ // HASH_VALUE 1DBFC55995860C33 // INDEX 921 emote_pacific_nobody [&EMT&$a$ catches a wave. Ready to surf, dudes!] // HASH_VALUE D1AE301883B31BF6 // INDEX 922 emote_pacific_self [&EMT&$a$ looks for a beach.] /* OLD VALUE : [&EMT&$a$ tells $t$ to "Chill out, man. Watch the waves, fer sure."] */ // HASH_VALUE 8646A0E82C6CA921 // INDEX 923 emote_pacific_target [&EMT&$a$ tells $t$ "Relax, dude. Watch the beach."] /* OLD VALUE : [&EMT&$a$ ouches.] */ // HASH_VALUE 0397BFE15313FFD1 // INDEX 924 emote_painful_nobody [&EMT&$a$ cries ouch.] /* OLD VALUE : [&EMT&$a$ is very wounded, and yes, it hurts.] */ // HASH_VALUE A0FED5F89C1A1B4F // INDEX 925 emote_painful_self [&EMT&$a$ is injured, and yes, it hurts.] /* OLD VALUE : [&EMT&$a$ realizes this is painful, $t$.] */ // HASH_VALUE 56D71BD3D782BE25 // INDEX 926 emote_painful_target [&EMT&$a$ sees $t$ suffering.] // HASH_VALUE 60D4AC8C289A3A1E // INDEX 927 emote_panic_nobody [&EMT&$a$ panics.] /* OLD VALUE : [&EMT&$a$ gets him/herself into a panic.] */ // HASH_VALUE C324270EC677EF4D // INDEX 928 emote_panic_self [&EMT&$a$ is panic-stricken.] // HASH_VALUE 2EE8B843767837DA // INDEX 929 emote_panic_target [&EMT&$a$ panics, right in front of $t$.] // HASH_VALUE 1BD45BD5DB20C65C // INDEX 930 emote_patient_nobody [&EMT&$a$ waits patiently.] /* OLD VALUE : [&EMT&$a$ shows the patience worthy of a noble homin.] */ // HASH_VALUE 49B370E9AE7C314E // INDEX 931 emote_patient_self [&EMT&$a$ shows patience worthy of a noble homin.] // HASH_VALUE 2E9903CBD0F8523B // INDEX 932 emote_patient_target [&EMT&$a$ is patient with $t$.] /* OLD VALUE : [&EMT&$a$ shows devotion to his home city.] */ // HASH_VALUE 2F9945BCA2478CD2 // INDEX 933 emote_patriotic_nobody_m [&EMT&$a$ shows devotion to his host city.] /* OLD VALUE : [&EMT&$a$ shows devotion to her home city.] */ // HASH_VALUE 2F9945BCA24788CE // INDEX 934 emote_patriotic_nobody_f [&EMT&$a$ shows devotion to her host city.] // HASH_VALUE 1312DCB38F7CA553 // INDEX 935 emote_patriotic_self [&EMT&$a$ waves a flag.] /* OLD VALUE : [&EMT&$a$ wonders if $t$ has any patrotism these days.] */ // HASH_VALUE 2B7BD44946488908 // INDEX 936 emote_patriotic_target [&EMT&$a$ wonders if $t$ displays any patriotism these days.] // HASH_VALUE DB6D0D3751BE9CE2 // INDEX 937 emote_pedantic_nobody_m [&EMT&$a$ refuses to use his imagination.] // HASH_VALUE DB5DFD3751BE9CE2 // INDEX 938 emote_pedantic_nobody_f [&EMT&$a$ refuses to use her imagination.] /* OLD VALUE : [&EMT&$a$ keeps a narrow view, and likes it that way.] */ // HASH_VALUE 63F71259A982AB15 // INDEX 939 emote_pedantic_self [&EMT&$a$ stays narrow-minded, and likes it that way.] /* OLD VALUE : [&EMT&$a$ lectures $t$ pedantically.] */ // HASH_VALUE E2E4EC9995098A29 // INDEX 940 emote_pedantic_target [&EMT&$a$ lectures $t$ nitpickingly.] /* OLD VALUE : [&EMT&$a$ has a peturbed scowl.] */ // HASH_VALUE 6DBA59AAF157AC7F // INDEX 941 emote_perturbed_nobody [&EMT&$a$ is in a sulky and perturbed mood.] /* OLD VALUE : [&EMT&$a$ is just not pleased.] */ // HASH_VALUE 1E6DC043176AF2D5 // INDEX 942 emote_perturbed_self [&EMT&$a$ is feeling a bit out of sorts.] /* OLD VALUE : [&EMT&$a$ is perturbed at $t$.] */ // HASH_VALUE 7F7813DBD7B73D28 // INDEX 943 emote_perturbed_target [&EMT&$a$ is perturbed by $t$.] // HASH_VALUE ACDA299D98048FCC // INDEX 944 emote_pessimistic_nobody [&EMT&$a$ is everything but optimistic.] // HASH_VALUE 03DCDC4146A631DD // INDEX 945 emote_pessimistic_self [&EMT&$a$ knows it isn't going to work.] // HASH_VALUE EC18C3451C62639B // INDEX 946 emote_pessimistic_target [&EMT&$a$ doesn't think it'll work, $t$.] /* OLD VALUE : [&EMT&$a$ gets insolent.] */ // HASH_VALUE DCB3330CCA852E52 // INDEX 947 emote_petulant_nobody [&EMT&$a$ gets quarrelsome.] /* OLD VALUE : [&EMT&$a$ is known for his ill sort of humor.] */ // HASH_VALUE AC2D5F9E1C9412E5 // INDEX 948 emote_petulant_self_m [&EMT&$a$ is known for his mood swings.] /* OLD VALUE : [&EMT&$a$ is known for her ill sort of humor.] */ // HASH_VALUE AC2D5F9D1B9412E5 // INDEX 949 emote_petulant_self_f [&EMT&$a$ is known for her mood swings.] /* OLD VALUE : [&EMT&$a$ goes on at $t$ petuantly over the topic.] */ // HASH_VALUE 91D15BC6ECD5C1D3 // INDEX 950 emote_petulant_target [&EMT&$a$ carries on the discussion with $t$ peevishly.] /* OLD VALUE : [&EMT&$a$ contemplates the meaning of many things.] */ // HASH_VALUE E4A31710CBB9926F // INDEX 951 emote_philosophical_nobody [&EMT&$a$ meditates on the world.] /* OLD VALUE : [&EMT&$a$ comes up with a few theories.] */ // HASH_VALUE 9923281453E2BFD4 // INDEX 952 emote_philosophical_self [&EMT&$a$ has a few theories.] /* OLD VALUE : [&EMT&$a$ waxes philosophical with $t$.] */ // HASH_VALUE 3073255EB7EC5807 // INDEX 953 emote_philosophical_target [&EMT&$a$ becomes philosophical when with $t$.] /* OLD VALUE : [&EMT&$a$ pities you all.] */ // HASH_VALUE 1F22672433A5FF55 // INDEX 954 emote_pitying_nobody [&EMT&$a$ pities everybody.] /* OLD VALUE : [&EMT&$a$ is in a self-pitying mood, don't mind him.] */ // HASH_VALUE 1B133D9C7DB1C8B3 // INDEX 955 emote_pitying_self_m [&EMT&$a$ feels sorry for himself, don't mind him.] /* OLD VALUE : [&EMT&$a$ is in a self-pitying mood, don't mind her.] */ // HASH_VALUE 5CD33D9CBE71C8B3 // INDEX 956 emote_pitying_self_f [&EMT&$a$ feels sorry for herself, don't mind her.] // HASH_VALUE E3529F9E0AA4CFCB // INDEX 957 emote_pitying_target [&EMT&$a$ gives $t$ a pitying look.] // HASH_VALUE 50C73086CDD19A6C // INDEX 958 emote_playful_nobody [&EMT&$a$ is in a playful mood.] /* OLD VALUE : [&EMT&$a$ toys with random objects idly.] */ // HASH_VALUE 50E06513BCBCBCFD // INDEX 959 emote_playful_self [&EMT&$a$ is so happy he jumps all over the place.] /* OLD VALUE : [&EMT&$a$ eyes $t$ playfully.] */ // HASH_VALUE 6A722B1B07B68E21 // INDEX 960 emote_playful_target [&EMT&$a$ looks at $t$ playfully.] // HASH_VALUE 1BC43B9485E58A47 // INDEX 961 emote_pleased_nobody [&EMT&$a$ smiles, pleased.] // HASH_VALUE 887EA1796CCF2CE3 // INDEX 962 emote_pleased_self_m [&EMT&$a$ is clearly pleased with himself.] // HASH_VALUE C93EA1796CCF2CE3 // INDEX 963 emote_pleased_self_f [&EMT&$a$ is clearly pleased with herself.] // HASH_VALUE 2E98DFD9CE077E3B // INDEX 964 emote_pleased_target [&EMT&$a$ is pleased with $t$.] /* OLD VALUE : [&EMT&$a$ points back there.] */ // HASH_VALUE A142F3FC3FA879E6 // INDEX 965 emote_pointback_nobody [&EMT&$a$ points back.] /* OLD VALUE : [&EMT&$a$ points behind himself. "I was just over there."] */ // HASH_VALUE A142F3FC3FA879E6 // INDEX 966 emote_pointback_self_m [&EMT&$a$ points back.] /* OLD VALUE : [&EMT&$a$ points behind herself. "I was just over there."] */ // HASH_VALUE A142F3FC3FA879E6 // INDEX 967 emote_pointback_self_f [&EMT&$a$ points back.] /* OLD VALUE : [&EMT&$a$ points behind himself. "Back there, $t$."] */ // HASH_VALUE 5AB8986EC5A712AA // INDEX 968 emote_pointback_target_m [&EMT&$a$ points back. "Back there, $t$."] /* OLD VALUE : [&EMT&$a$ points behind herself. "Back there, $t$."] */ // HASH_VALUE 5AB8986EC5A712AA // INDEX 969 emote_pointback_target_f [&EMT&$a$ points back. "Back there, $t$."] // HASH_VALUE 20772CD9B7B58F5E // INDEX 970 emote_pointfront_nobody [&EMT&$a$ points straight ahead.] // HASH_VALUE 98EB7697E9D2C1E6 // INDEX 971 emote_pointfront_self [&EMT&$a$ points straight ahead. "I'm going there."] /* OLD VALUE : [&EMT&$a$ points right in front of himself. "Straight ahead, $t$."] */ // HASH_VALUE 27479291601A4762 // INDEX 972 emote_pointfront_target_m [&EMT&$a$ points straight ahead of himdelf. "Straight ahead, $t$."] /* OLD VALUE : [&EMT&$a$ points right in front of herself. "Straight ahead, $t$."] */ // HASH_VALUE 26479291601A8367 // INDEX 973 emote_pointfront_target_f [&EMT&$a$ points straight ahead of herself. "Straight ahead, $t$."] // HASH_VALUE 69323C13B474C623 // INDEX 974 emote_pointleft_nobody [&EMT&$a$ points left. That way.] // HASH_VALUE BDDAA97294CC06A5 // INDEX 975 emote_pointleft_self [&EMT&$a$ points left. "I'm going that way."] // HASH_VALUE 9DBE803A3106EE67 // INDEX 976 emote_pointleft_target [&EMT&$a$ points left. "That way, $t$."] // HASH_VALUE 91772020B1E69E7F // INDEX 977 emote_pointright_nobody [&EMT&$a$ points right. This way.] // HASH_VALUE 333F7CC911E7A3D8 // INDEX 978 emote_pointright_self [&EMT&$a$ points right. "I'm going this way."] // HASH_VALUE 82189C38F787AE4C // INDEX 979 emote_pointright_target [&EMT&$a$ points right. "This way, $t$."] /* OLD VALUE : [&EMT&$a$ points.] */ // HASH_VALUE BDBE9DB1F7AA6F7F // INDEX 980 emote_point_nobody [&EMT&$a$ seems to be pointing at something.] // HASH_VALUE 91AE4035F5DA4B1F // INDEX 981 emote_point_self_m [&EMT&$a$ points at himself. "Me."] // HASH_VALUE 91AE4035F5DA5F1B // INDEX 982 emote_point_self_f [&EMT&$a$ points at herself. "Me."] // HASH_VALUE 0111DCECA271762C // INDEX 983 emote_point_target [&EMT&$a$ points at $t$.] // HASH_VALUE A154B8DBB9C59E25 // INDEX 984 emote_polite_nobody [&EMT&$a$ waits politely.] /* OLD VALUE : [&EMT&$a$ is much too polite to do anything to anyone.] */ // HASH_VALUE 4C131D65F291A00A // INDEX 985 emote_polite_self [&EMT&$a$ is too polite to do any harm to anyone.] // HASH_VALUE D1B724D6FA558B2A // INDEX 986 emote_polite_target [&EMT&$a$ smiles politely at $t$.] // HASH_VALUE 6B072C1477EB9282 // INDEX 987 emote_pompous_nobody [&EMT&$a$ struts about pompously.] /* OLD VALUE : [&EMT&$a$ puffs up, thinking himself the greatest there is.] */ // HASH_VALUE 38728202F711E417 // INDEX 988 emote_pompous_self_m [&EMT&$a$ is full of pride. He thinks he is the best .] /* OLD VALUE : [&EMT&$a$ puffs up, thinking herself the greatest there is.] */ // HASH_VALUE 8B45DDB8CD31CC6B // INDEX 989 emote_pompous_self_f [&EMT&$a$ is full of pride. She thinks she is the best.] // HASH_VALUE FDA9ACA14894EB00 // INDEX 990 emote_pompous_target [&EMT&$a$ calls $t$ a pompous showoff.] // HASH_VALUE 1EC573DFF69A3A2C // INDEX 991 emote_powerful_nobody [&EMT&$a$ radiates power.] // HASH_VALUE F02E9599E21FF746 // INDEX 992 emote_powerful_self [&EMT&$a$ is the most powerful in the area!] // HASH_VALUE E3E3E73176018E85 // INDEX 993 emote_powerful_target [&EMT&$a$ knows $t$ is powerful.] // HASH_VALUE 808D57975DA7F2CB // INDEX 994 emote_praying_nobody [&EMT&$a$ looks to the sky for guidance.] /* OLD VALUE : [&EMT&$a$ appears to need divine intervention.] */ // HASH_VALUE 1BD220AC1A0D5C47 // INDEX 995 emote_praying_self [&EMT&It seems $a$ needs a divine intervention.] // HASH_VALUE 6DEDB8419964C747 // INDEX 996 emote_praying_target [&EMT&$a$ seeks enlightenment for $t$.] /* OLD VALUE : [&EMT&$a$ stands proud and beams.] */ // HASH_VALUE 9107F71CD6977128 // INDEX 997 emote_proud_nobody [&EMT&$a$ is proud and strong.] /* OLD VALUE : [&EMT&$a$ looks proud of himself.] */ // HASH_VALUE 63574420B8E4CB18 // INDEX 998 emote_proud_self_m [&EMT&$a$ seems proud of himself.] /* OLD VALUE : [&EMT&$a$ looks proud of herself.] */ // HASH_VALUE 63A83420B8E4CB18 // INDEX 999 emote_proud_self_f [&EMT&$a$ seems proud of herself.] // HASH_VALUE C1A448DC42521FDF // INDEX 1000 emote_proud_target [&EMT&$a$ is so proud of $t$.] // HASH_VALUE B2BAB938DCD58F77 // INDEX 1001 emote_provocative_nobody [&EMT&$a$ strikes a provocative pose.] // HASH_VALUE C5E77124BFD7B440 // INDEX 1002 emote_provocative_self [&EMT&$a$ is fairly easy to provoke at the moment.] // HASH_VALUE 6618D75D0A8B96CB // INDEX 1003 emote_provocative_target [&EMT&$a$ attempts to provoke $t$.] /* OLD VALUE : [&EMT&$a$ is trying to figure something out.] */ // HASH_VALUE 710C56A671702FE2 // INDEX 1004 emote_puzzled_nobody [&EMT&$a$ is trying to understand something.] /* OLD VALUE : [&EMT&$a$ occasionally manages to even puzzle himself.] */ // HASH_VALUE DB7342AAAA85BF52 // INDEX 1005 emote_puzzled_self_m [&EMT&$a$ occasionally manages to puzzle himself.] /* OLD VALUE : [&EMT&$a$ occasionally manages to even puzzle herself.] */ // HASH_VALUE DBC432AAAA85BF52 // INDEX 1006 emote_puzzled_self_f [&EMT&$a$ occasionally manages to puzzle herself.] /* OLD VALUE : [&EMT&$a$ eyes $t$ with a puzzled look.] */ // HASH_VALUE 7E64501334DC4FF5 // INDEX 1007 emote_puzzled_target [&EMT&$a$ looks at $t$ with a puzzled look.] /* OLD VALUE : [&EMT&$a$ gets quiet.] */ // HASH_VALUE 4CF5D298D7343AFD // INDEX 1008 emote_quiet_nobody [&EMT&$a$ is calm.] /* OLD VALUE : [&EMT&$a$ stays quiet.] */ // HASH_VALUE 010723CD4E333FE5 // INDEX 1009 emote_quiet_self [&EMT&$a$ stays calm.] /* OLD VALUE : [&EMT&$a$ needs $t$ to be quiet.] */ // HASH_VALUE FEC97F98CA588B3A // INDEX 1010 emote_quiet_target [&EMT&$a$ recovers peace when with $t$.] /* OLD VALUE : [&EMT&$a$ is ready for anything.] */ // HASH_VALUE 5128AF99C5B8572C // INDEX 1011 emote_ready_nobody [&EMT&$a$ is ready to do something.] // HASH_VALUE 6E5FCC8C6507CBD0 // INDEX 1012 emote_ready_self_m [&EMT&$a$ lets everyone know he is ready.] // HASH_VALUE B13A19B0E60ACBDF // INDEX 1013 emote_ready_self_f [&EMT&$a$ lets everyone know she is ready.] // HASH_VALUE E783FB07373C1131 // INDEX 1014 emote_ready_target [&EMT&$a$ turns to $t$. "Ready?"] /* OLD VALUE : [&EMT&$a$ finds the situation reassuring.] */ // HASH_VALUE 5EFA46F9629C3CDF // INDEX 1015 emote_reassured_nobody [&EMT&$a$ finds the situation to be reassuring.] // HASH_VALUE 820D45B37DA15842 // INDEX 1016 emote_reassured_self [&EMT&$a$ has no worries, and is reassured.] // HASH_VALUE 94482BC7C8CA2537 // INDEX 1017 emote_reassured_target [&EMT&$a$ nods to $t$, reassured.] /* OLD VALUE : [&EMT&$a$ looks to incite a rebellion.] */ // HASH_VALUE 41298C415E759B95 // INDEX 1018 emote_rebellious_nobody [&EMT&$a$ seems to prompt a rebellion.] // HASH_VALUE 351D03E7E59D8E59 // INDEX 1019 emote_rebellious_self [&EMT&$a$ decides to become a rebel, perhaps with a cause.] // HASH_VALUE A39A973EDBB0A61F // INDEX 1020 emote_rebellious_target [&EMT&$a$ tries to get $t$ to rebel.] // HASH_VALUE 2458D944C9E98B65 // INDEX 1021 emote_reckless_nobody [&EMT&$a$ charges onward recklessly.] /* OLD VALUE : [&EMT&$a$ goes full speed ahead, without any thought.] */ // HASH_VALUE E47608ED9D59976E // INDEX 1022 emote_reckless_self [&EMT&$a$ charges without thinking.] // HASH_VALUE 4446D7C0A24F2377 // INDEX 1023 emote_reckless_target [&EMT&$a$ proceeds, without regard to $t$.] // HASH_VALUE 06A860F330BB4B4C // INDEX 1024 emote_regretful_nobody_m [&EMT&$a$ knows he is going to regret this.] // HASH_VALUE AB3B7AE576D71AF8 // INDEX 1025 emote_regretful_nobody_f [&EMT&$a$ knows she is going to regret this.] /* OLD VALUE : [&EMT&$a$ regrets what he did, immediately.] */ // HASH_VALUE 651411FB0E017489 // INDEX 1026 emote_regretful_self_m [&EMT&$a$ is already sorry about what he did.] /* OLD VALUE : [&EMT&$a$ regrets what she did, immediately.] */ // HASH_VALUE F364FDB75F31A0B7 // INDEX 1027 emote_regretful_self_f [&EMT&$a$ is already sorry about what she did.] // HASH_VALUE AB59A8B6A6261AF8 // INDEX 1028 emote_regretful_target [&EMT&$a$ knows $t$ is going to regret it.] // HASH_VALUE 91D9CC174CC65D73 // INDEX 1029 emote_relaxed_nobody [&EMT&$a$ is perfectly relaxed.] // HASH_VALUE 312D7588B565B29C // INDEX 1030 emote_relaxed_self [&EMT&$a$ always finds a way to relax.] // HASH_VALUE 80E1013EA61292AA // INDEX 1031 emote_relaxed_target [&EMT&$a$ is relaxed and thinks $t$ needs to relax, too.] // HASH_VALUE 8EA32BFF92C63DEA // INDEX 1032 emote_relieved_nobody [&EMT&$a$ is relieved.] // HASH_VALUE 9A53596F5BDBE7ED // INDEX 1033 emote_relieved_self_m [&EMT&$a$ feels a wave of relief wash over him.] // HASH_VALUE 9953596F5BDBE7F2 // INDEX 1034 emote_relieved_self_f [&EMT&$a$ feels a wave of relief wash over her.] /* OLD VALUE : [&EMT&$a$ sighs, relieved at $t$.] */ // HASH_VALUE A9B8054C324773D5 // INDEX 1035 emote_relieved_target [&EMT&$a$ sighs, relieved thanks to $t$.] /* OLD VALUE : [&EMT&$a$ goes along, reluctantly.] */ // HASH_VALUE 6178D3D353F5DE70 // INDEX 1036 emote_reluctant_nobody [&EMT&$a$ accepts, reluctantly.] // HASH_VALUE B875BA02F858DE26 // INDEX 1037 emote_reluctant_self [&EMT&$a$ doesn't really want to do this, but does anyway.] // HASH_VALUE 9158CB095EA9E720 // INDEX 1038 emote_reluctant_target [&EMT&$a$ follows $t$ reluctantly.] // HASH_VALUE 54E76C240834FB17 // INDEX 1039 emote_remorseful_nobody [&EMT&$a$ looks down, remorseful.] // HASH_VALUE A716142178D4E72F // INDEX 1040 emote_remorseful_self [&EMT&$a$ shows signs of remorse.] /* OLD VALUE : [&EMT&$a$ feels bad for $t$.] */ // HASH_VALUE D055888A4680766F // INDEX 1041 emote_remorseful_target [&EMT&$a$ feels bad in front of $t$.] // HASH_VALUE 9DA5F698D8B46A56 // INDEX 1042 emote_resigned_nobody [&EMT&$a$ resigns.] // HASH_VALUE D6CDE58A087B448D // INDEX 1043 emote_resigned_self [&EMT&$a$ is resigned to the inevitable.] // HASH_VALUE E005CAE2C4A185FF // INDEX 1044 emote_resigned_target [&EMT&$a$ gives in to $t$.] /* OLD VALUE : [&EMT&$a$ stays quiet, in a respectful fashion.] */ // HASH_VALUE 910AD98E82A5A365 // INDEX 1045 emote_respectful_nobody [&EMT&$a$ stays calm and respectful.] /* OLD VALUE : [&EMT&$a$ stays quiet, in a respectful fashion.] */ // HASH_VALUE 910AD98E82A5A365 // INDEX 1046 emote_respectful_self [&EMT&$a$ stays calm and respectful.] // HASH_VALUE 17CEAF0613B06D1B // INDEX 1047 emote_respectful_target [&EMT&$a$ respects $t$.] // HASH_VALUE 1385F4F0363C7716 // INDEX 1048 emote_revengeful_nobody [&EMT&$a$ takes revenge.] // HASH_VALUE 5C0F128B62A6DBF6 // INDEX 1049 emote_revengeful_self_m [&EMT&$a$ will have his revenge! Just you wait!] // HASH_VALUE 5C0F128B62A6D7F2 // INDEX 1050 emote_revengeful_self_f [&EMT&$a$ will have her revenge! Just you wait!] /* OLD VALUE : [&EMT&$a$ enacts his plan of revenge on $t$.] */ // HASH_VALUE ACBE83AD611FFE93 // INDEX 1051 emote_revengeful_target_m [&EMT&$a$ is preparing his revenge on $t$.] /* OLD VALUE : [&EMT&$a$ enacts her plan of revenge on $t$.] */ // HASH_VALUE ACBE83AC601FFE93 // INDEX 1052 emote_revengeful_target_f [&EMT&$a$ is preparing her revenge on $t$.] /* OLD VALUE : [&EMT&$a$ tosses rice in celebration.] */ // HASH_VALUE 672710286AA5AE32 // INDEX 1053 emote_rice_nobody [&EMT&$a$ tosses rice to party.] /* OLD VALUE : [&EMT&$a$ sprinkles rice over himself to celebrate.] */ // HASH_VALUE 0F78D2F8DD600BD0 // INDEX 1054 emote_rice_self_m [&EMT&$a$ sprinkles rice on himself to party.] /* OLD VALUE : [&EMT&$a$ sprinkles rice over herself to celebrate.] */ // HASH_VALUE 0F78D2F8DD601FCC // INDEX 1055 emote_rice_self_f [&EMT&$a$ sprinkles rice on herself to party.] // HASH_VALUE D5425CDC2E68BFDF // INDEX 1056 emote_rice_target [&EMT&$a$ tosses rice at $t$.] // HASH_VALUE DCEA6A0F9B2C243C // INDEX 1057 emote_ridicule_nobody [&EMT&$a$ thinks things are getting ridiculous.] // HASH_VALUE 72954A588C628CFC // INDEX 1058 emote_ridicule_self_m [&EMT&$a$ makes fun of himself before someone else does.] // HASH_VALUE 72954A5D8B628CFC // INDEX 1059 emote_ridicule_self_f [&EMT&$a$ makes fun of herself before someone else does.] // HASH_VALUE 1B4E3BDFC8BC2E3E // INDEX 1060 emote_ridicule_target [&EMT&$a$ makes fun of $t$.] // HASH_VALUE 0A13B2EAF57338B3 // INDEX 1061 emote_righteous_nobody [&EMT&$a$ walks along a path of righteousness.] /* OLD VALUE : [&EMT&$a$ is free from guilt or sin.] */ // HASH_VALUE 31AA9C4E05AB43CB // INDEX 1062 emote_righteous_self [&EMT&$a$ is free from any guilt or sin.] /* OLD VALUE : [&EMT&$a$ unleashes a fury of righteousness on $t$.] */ // HASH_VALUE B97F71B71A5C2C86 // INDEX 1063 emote_righteous_target [&EMT&$a$ releases a moralizing anger on $t$.] /* OLD VALUE : [&EMT&$a$ breaks out the candles, flowers, and liquor.] */ // HASH_VALUE 0C50A352292A2D29 // INDEX 1064 emote_romantic_nobody [&EMT&$a$ takes out the candles, flowers and liquor.] /* OLD VALUE : [&EMT&$a$ treats himself to something special.] */ // HASH_VALUE ED09CD801875CB4C // INDEX 1065 emote_romantic_self_m [&EMT&$a$ is in for something special.] /* OLD VALUE : [&EMT&$a$ treats herself to something special.] */ // HASH_VALUE ED09CD801875CB4C // INDEX 1066 emote_romantic_self_f [&EMT&$a$ is in for something special.] /* OLD VALUE : [&EMT&$a$ composes an epic, romantic ode to $t$.] */ // HASH_VALUE E0DE74118FBF6FF2 // INDEX 1067 emote_romantic_target [&EMT&$a$ composes an epic and romantic ode to $t$.] /* OLD VALUE : [&EMT&$a$ snorts rudely.] */ // HASH_VALUE ED7C1989C7A68F97 // INDEX 1068 emote_rude_nobody [&EMT&$a$ chokes rudely with laughter.] // HASH_VALUE CE00AE05AB3C48FE // INDEX 1069 emote_rude_self [&EMT&$a$ isn't paying attention to you. How rude.] /* OLD VALUE : [&EMT&$a$ makes a rude gesture at $t$.] */ // HASH_VALUE AD191550F5C932D9 // INDEX 1070 emote_rude_target [&EMT&$a$ aims a rude gesture at $t$.] // HASH_VALUE 16B8341CCE23F21B // INDEX 1071 emote_sad_nobody [&EMT&$a$ looks around sadly.] /* OLD VALUE : [&EMT&$a$ could probably use some cheering up.] */ // HASH_VALUE 1D20CFE797B15A06 // INDEX 1072 emote_sad_self [&EMT&$a$ could use a hug.] // HASH_VALUE ABE9D44282655789 // INDEX 1073 emote_sad_target_m [&EMT&$a$ shakes his head sadly at $t$.] // HASH_VALUE ABD9C44282655789 // INDEX 1074 emote_sad_target_f [&EMT&$a$ shakes her head sadly at $t$.] // HASH_VALUE 6297EC1CBCF6AA6C // INDEX 1075 emote_sarcastic_nobody [&EMT&$a$ smiles sarcastically.] // HASH_VALUE A58260270EF67AD5 // INDEX 1076 emote_sarcastic_self [&EMT&$a$ was being sarcastic.] /* OLD VALUE : [&EMT&$a$ wonders if $t$ was being sarcastic.] */ // HASH_VALUE EC2ABE58E39C2076 // INDEX 1077 emote_sarcastic_target [&EMT&$a$ wonders if $t$ is being sarcastic.] // HASH_VALUE 7B79DF7B425A66AA // INDEX 1078 emote_scared_nobody [&EMT&$a$ trembles, just a bit scared.] // HASH_VALUE 24D690CEEF076E1E // INDEX 1079 emote_scared_self_m [&EMT&$a$ scares himself. Boo!] // HASH_VALUE 242780CEEF076E1E // INDEX 1080 emote_scared_self_f [&EMT&$a$ scares herself. Boo!] // HASH_VALUE 496F03CFCBD0EE4C // INDEX 1081 emote_scared_target [&EMT&$a$ is scared of $t$.] /* OLD VALUE : [&EMT&$a$ looks ready to chew someone out.] */ // HASH_VALUE 04FC6D8B8845667A // INDEX 1082 emote_scolding_nobody [&EMT&$a$ looks ready to scold someone.] /* OLD VALUE : [&EMT&$a$ chastises himself. "Bad me."] */ // HASH_VALUE 39E050845BB5B445 // INDEX 1083 emote_scolding_self_m [&EMT&$a$ scolds himself. "I'm not a nice person."] /* OLD VALUE : [&EMT&$a$ chastises herself. "Bad me."] */ // HASH_VALUE 393140845BB5B445 // INDEX 1084 emote_scolding_self_f [&EMT&$a$ scolds herself. "I'm not a nice person."] /* OLD VALUE : [&EMT&$a$ scolds $t$. Bad $t$!] */ // HASH_VALUE 81E364D276B9DB3F // INDEX 1085 emote_scolding_target [&EMT&$a$ scolds $t$ harshly] // HASH_VALUE C996D2D9D735824F // INDEX 1086 emote_sedate_nobody [&EMT&$a$ is quite sedate.] // HASH_VALUE E0A61F1692C2C2D8 // INDEX 1087 emote_sedate_self [&EMT&$a$ needs to be sedated.] // HASH_VALUE 8FB30ABA91F779D9 // INDEX 1088 emote_sedate_target [&EMT&$a$ sedates $t$.] /* OLD VALUE : [&EMT&$a$ thinks selfish thoughts.] */ // HASH_VALUE 28A7F8215054E6D9 // INDEX 1089 emote_selfish_nobody [&EMT&$a$ has selfish thoughts.] // HASH_VALUE 5BE0778388895F5B // INDEX 1090 emote_selfish_self [&EMT&$a$ is being selfish right now.] /* OLD VALUE : [&EMT&$a$ considers $t$ selfish.] */ // HASH_VALUE 2C29948D9AB4925B // INDEX 1091 emote_selfish_target [&EMT&$a$ considers $t$ to be selfish.] // HASH_VALUE 9882A8058CB1586D // INDEX 1092 emote_serious_nobody [&EMT&$a$ gets serious.] // HASH_VALUE 319DFD69E3315471 // INDEX 1093 emote_serious_self [&EMT&$a$ straightens up and acts serious.] // HASH_VALUE E982430847959A6A // INDEX 1094 emote_serious_target [&EMT&$a$ tells $t$ to be serious.] /* OLD VALUE : [&EMT&$a$ has no shame.] */ // HASH_VALUE 8A659CCDA5B97227 // INDEX 1095 emote_shameless_nobody [&EMT&$a$ is not ashamed.] // HASH_VALUE 97C8342C02772726 // INDEX 1096 emote_shameless_self [&EMT&$a$ struts shamelessly.] /* OLD VALUE : [&EMT&$a$ wonders if $t$ has any shame whatsoever.] */ // HASH_VALUE 309CA8A361AB1436 // INDEX 1097 emote_shameless_target [&EMT&$a$ wonders if $t$ ever felt ashamed.] /* OLD VALUE : [&EMT&$a$ looks suddenly sheepish.] */ // HASH_VALUE 62470360466A7769 // INDEX 1098 emote_sheepish_nobody [&EMT&$a$ suddenly looks sheepish.] /* OLD VALUE : [&EMT&$a$ shuffles his foot and looks sheepish.] */ // HASH_VALUE A4041D8E45969760 // INDEX 1099 emote_sheepish_self_m [&EMT&$a$ moves his feet sheepishly.] /* OLD VALUE : [&EMT&$a$ shuffles her foot and looks sheepish.] */ // HASH_VALUE A404198A45969760 // INDEX 1100 emote_sheepish_self_f [&EMT&$a$ moves her feet sheepishly.] // HASH_VALUE 2936DB5509E5BA1A // INDEX 1101 emote_sheepish_target [&EMT&$a$ looks sheepishly at $t$.] /* OLD VALUE : [&EMT&$a$ shifts, perhaps suspiciously, or perhaps tectonically.] */ // HASH_VALUE F025B0DF0F03513D // INDEX 1102 emote_shifty_nobody [&EMT&$a$ shifts herself, either out of suspicion or perhaps out of calculated self-interest.] /* OLD VALUE : [&EMT&$a$ looks around like a shifty sort.] */ // HASH_VALUE E5681C210431C261 // INDEX 1103 emote_shifty_self [&EMT&$a$ looks around shiftily.] /* OLD VALUE : [&EMT&$a$ regards $t$ as shifty.] */ // HASH_VALUE 16323C0F76919E6E // INDEX 1104 emote_shifty_target [&EMT&$a$ looks shiftily at $t$.] /* OLD VALUE : [&EMT&$a$ is shocking.] */ // HASH_VALUE B167DFD7FE17EBDF // INDEX 1105 emote_shocked_nobody [&EMT&$a$ is shocked.] /* OLD VALUE : [&EMT&$a$ is too shocked to respond.] */ // HASH_VALUE 4D03D09F72C9AF73 // INDEX 1106 emote_shocked_self [&EMT&$a$ is too shocked to answer.] /* OLD VALUE : [&EMT&$a$ looks shocked at $t$.] */ // HASH_VALUE 65A21F27CE7CA61C // INDEX 1107 emote_shocked_target [&EMT&$a$ seems shocked by $t$.] /* OLD VALUE : [&EMT&$a$ is having problems thinking clearly. Could everyone please shut up?] */ // HASH_VALUE 4207023308805F61 // INDEX 1108 emote_shutup_nobody [&EMT&$a$ has trouble concentrating. Could everyone please shut up?] // HASH_VALUE 37A9B736C0265F86 // INDEX 1109 emote_shutup_self_m [&EMT&$a$ mutters that he should probably shut up now.] // HASH_VALUE 742CDCD4906288CB // INDEX 1110 emote_shutup_self_f [&EMT&$a$ mutters that she should probably shut up now.] // HASH_VALUE 2AEE532F7DB19579 // INDEX 1111 emote_shutup_target [&EMT&$a$ wants $t$ to shut up.] // HASH_VALUE 0228CC2E8133FF28 // INDEX 1112 emote_shy_nobody [&EMT&$a$ is not saying much.] // HASH_VALUE 98C53964778A74FB // INDEX 1113 emote_shy_self [&EMT&$a$ mumbles quietly about being very shy.] // HASH_VALUE E862FFDA90C29A24 // INDEX 1114 emote_shy_target [&EMT&$a$ glances shyly at $t$] // HASH_VALUE 9125BCFEEB9C9A25 // INDEX 1115 emote_sigh_nobody [&EMT&$a$ sighs.] /* OLD VALUE : [&EMT&$a$ sighs softly to himself.] */ // HASH_VALUE D1A2D8063E11896E // INDEX 1116 emote_sigh_self_m [&EMT&$a$ softly sighs.] /* OLD VALUE : [&EMT&$a$ sighs softly to herself.] */ // HASH_VALUE D1A2D8063E11896E // INDEX 1117 emote_sigh_self_f [&EMT&$a$ softly sighs.] /* OLD VALUE : [&EMT&$a$ sighs loudly at $t$.] */ // HASH_VALUE BFF4F081D925228C // INDEX 1118 emote_sigh_target [&EMT&$a$ sighs loudly when facing $t$.] // HASH_VALUE 95CE0018C6B34340 // INDEX 1119 emote_silence_nobody [&EMT&$a$ calls for silence.] /* OLD VALUE : [&EMT&$a$ hasn't said anything.] */ // HASH_VALUE 271614DAD55486CD // INDEX 1120 emote_silence_self [&EMT&$a$ did not say anything.] /* OLD VALUE : [&EMT&$a$ motions at $t$. Shh.] */ // HASH_VALUE D2B7D486C1809E20 // INDEX 1121 emote_silence_target [&EMT&$a$ signals to $t$. Hush.] /* OLD VALUE : [&EMT&$a$ finds this silly.] */ // HASH_VALUE D4AE9C1BB5283FF9 // INDEX 1122 emote_silly_nobody [&EMT&$a$ thinks it's silly.] // HASH_VALUE 5184272D89256B27 // INDEX 1123 emote_silly_self [&EMT&$a$ is silly, and knows it.] /* OLD VALUE : [&EMT&$a$ calls $t$ silly.] */ // HASH_VALUE D86247D6CA3312FE // INDEX 1124 emote_silly_target [&EMT&$a$ says $t$ is silly.] // HASH_VALUE 00A8340FD7EE0722 // INDEX 1125 emote_sincerely_nobody_m [&EMT&$a$ means what he says.] // HASH_VALUE 5108D42141C29635 // INDEX 1126 emote_sincerely_nobody_f [&EMT&$a$ means what she says.] // HASH_VALUE B17713D1FE07EFDF // INDEX 1127 emote_sincerely_self [&EMT&$a$ is sincere.] // HASH_VALUE D3221828F4C65172 // INDEX 1128 emote_sincerely_target [&EMT&$a$ nods sincerely to $t$.] /* OLD VALUE : [&EMT&$a$ is becoming sleepy.] */ // HASH_VALUE AE63341406E71732 // INDEX 1129 emote_sleepy_nobody [&EMT&$a$ is falling asleep.] // HASH_VALUE EB81571687A57074 // INDEX 1130 emote_sleepy_self [&EMT&$a$ yawns and stretches. Perhaps it's time for bed.] /* OLD VALUE : [&EMT&$a$ wonders if $t$ is sleepy.] */ // HASH_VALUE 10321C3F46D5A721 // INDEX 1131 emote_sleepy_target [&EMT&$a$ wonders if $t$ is asleep.] /* OLD VALUE : [&EMT&$a$ eyes the area, subtly.] */ // HASH_VALUE 5287E03B97E9C30E // INDEX 1132 emote_sly_nobody [&EMT&$a$ discreetly eyes the area.] /* OLD VALUE : [&EMT&$a$ lets out a slow, sly smile. What is he up to?] */ // HASH_VALUE A1EA12C6004E0965 // INDEX 1133 emote_sly_self_m [&EMT&$a$ wears a mocking little smile. What is he up to?] /* OLD VALUE : [&EMT&$a$ lets out a slow, sly smile. What is she up to?] */ // HASH_VALUE E2952708CE9FB8B5 // INDEX 1134 emote_sly_self_f [&EMT&$a$ wears a mocking little smile. What is she up to?] /* OLD VALUE : [&EMT&$a$ gives $t$ a sly glance.] */ // HASH_VALUE 57E88C48C2E0CB1B // INDEX 1135 emote_sly_target [&EMT&$a$ casts a sly glance at $t$.] // HASH_VALUE 6DDD857999359A5B // INDEX 1136 emote_smack_nobody [&EMT&$a$ gets ready to smack someone.] /* OLD VALUE : [&EMT&$a$ smacks himself, then realizes that hurts and stops.] */ // HASH_VALUE FF71242CC5A65EBA // INDEX 1137 emote_smack_self_m [&EMT&$a$ smacks himself, then realizes that it hurts and stops.] /* OLD VALUE : [&EMT&$a$ smacks herself, then realizes that hurts and stops.] */ // HASH_VALUE FFC2142CC5A65EBA // INDEX 1138 emote_smack_self_f [&EMT&$a$ smacks herself, then realizes that it hurts and stops.] /* OLD VALUE : [&EMT&$a$ smacks $t$ around.] */ // HASH_VALUE 010243907EF71FCF // INDEX 1139 emote_smack_target [&EMT&$a$ smacks $t$.] // HASH_VALUE 84562BD9D5E223D7 // INDEX 1140 emote_smug_nobody [&EMT&$a$ looks smug.] // HASH_VALUE DE54C48C289A7A30 // INDEX 1141 emote_smug_self [&EMT&$a$ smirks.] /* OLD VALUE : [&EMT&$a$ smirks smugly at $t$.] */ // HASH_VALUE 01F1E8ECA2715230 // INDEX 1142 emote_smug_target [&EMT&$a$ smirks at $t$.] /* OLD VALUE : [&EMT&$a$ apologizes.] */ // HASH_VALUE C86F022089D61E59 // INDEX 1143 emote_sorry_nobody [&EMT&$a$ is sorry.] /* OLD VALUE : [&EMT&$a$ is in a sorry mess.] */ // HASH_VALUE C3F84C1DD107CA38 // INDEX 1144 emote_sorry_self [&EMT&$a$ is sincerely sorry.] /* OLD VALUE : [&EMT&$a$ is sorry, $t$. Please forgive him?] */ // HASH_VALUE D6F051D0BDCC73EF // INDEX 1145 emote_sorry_target_m [&EMT&$a$ is sorry, $t$. Can you forgive him?] /* OLD VALUE : [&EMT&$a$ is sorry, $t$. Please forgive her?] */ // HASH_VALUE D64141D0BDCC73EF // INDEX 1146 emote_sorry_target_f [&EMT&$a$ is sorry, $t$. Can you forgive her?] /* OLD VALUE : [&EMT&$a$ needs to get back at someone.] */ // HASH_VALUE 7E5D9B7774F62FCE // INDEX 1147 emote_spiteful_nobody [&EMT&$a$ needs to take it out on someone.] /* OLD VALUE : [&EMT&$a$ is just being spiteful.] */ // HASH_VALUE 84D374189307EF2F // INDEX 1148 emote_spiteful_self [&EMT&$a$ is simply spiteful.] /* OLD VALUE : [&EMT&$a$ does it to spite $t$.] */ // HASH_VALUE F2D6561E7C7D3401 // INDEX 1149 emote_spiteful_target [&EMT&$a$ will do everything to hurt $t$'s feelings.] /* OLD VALUE : [&EMT&$a$ squirms at something.] */ // HASH_VALUE 76E32B28CB751B3D // INDEX 1150 emote_squeamish_nobody [&EMT&$a$ is feeling dizzy.] /* OLD VALUE : [&EMT&$a$ is squeamish.] */ // HASH_VALUE 0267E7E252421FD8 // INDEX 1151 emote_squeamish_self [&EMT&$a$ keels over.] /* OLD VALUE : [&EMT&$a$ squirms at $t$.] */ // HASH_VALUE E0C06FCDA6467A1A // INDEX 1152 emote_squeamish_target [&EMT&$t$ makes $a$ sick.] // HASH_VALUE 55821CE6407C7514 // INDEX 1153 emote_stop_nobody [&EMT&$a$ yells "Stop!"] /* OLD VALUE : [&EMT&$a$ stops himself from doing something foolish.] */ // HASH_VALUE B2ED775837F683B4 // INDEX 1154 emote_stop_self_m [&EMT&$a$ restrains himself from doing what he desires.] /* OLD VALUE : [&EMT&$a$ stops herself from doing something foolish.] */ // HASH_VALUE B75C9F4AF794C1A5 // INDEX 1155 emote_stop_self_f [&EMT&$a$ restrains herself from doing what she desires.] // HASH_VALUE 56CE4329B894124E // INDEX 1156 emote_stop_target [&EMT&$a$ wants $t$ to stop.] // HASH_VALUE ECEF904D46482389 // INDEX 1157 emote_strong_nobody [&EMT&$a$ is the strongest in the area!] /* OLD VALUE : [&EMT&$a$ flexes.] */ // HASH_VALUE C7421F1A73E6335B // INDEX 1158 emote_strong_self [&EMT&$a$ flexes and poses.] // HASH_VALUE 16396C4459D5AA2C // INDEX 1159 emote_strong_target [&EMT&$a$ bets $t$ is really strong.] /* OLD VALUE : [&EMT&$a$ glares around stubbornly.] */ // HASH_VALUE 66470C5BDC159667 // INDEX 1160 emote_stubborn_nobody [&EMT&$a$ looks around stubbornly.] /* OLD VALUE : [&EMT&$a$ is stubborn, and you're not changing his mind.] */ // HASH_VALUE BD3E48C9D3CB08A7 // INDEX 1161 emote_stubborn_self_m [&EMT&$a$ is stubborn, and there's nothing you can do about it.] /* OLD VALUE : [&EMT&$a$ is stubborn, and you're not changing her mind.] */ // HASH_VALUE BD3E48C9D3CB08A7 // INDEX 1162 emote_stubborn_self_f [&EMT&$a$ is stubborn, and there's nothing you can do about it.] /* OLD VALUE : [&EMT&$a$ glares stubbornly at $t$.] */ // HASH_VALUE 97C8135588496614 // INDEX 1163 emote_stubborn_target [&EMT&$a$ stubbornly looks at $t$.] /* OLD VALUE : [&EMT&$a$ suffers, loudly.] */ // HASH_VALUE 578278CFC638CA38 // INDEX 1164 emote_suffering_nobody [&EMT&$a$ screams with pain.] /* OLD VALUE : [&EMT&$a$ lets everyone know he is suffering.] */ // HASH_VALUE B0CE84FA3486FB8F // INDEX 1165 emote_suffering_self_m [&EMT&$a$ lets everyone know he is in pain.] /* OLD VALUE : [&EMT&$a$ lets everyone know she is suffering.] */ // HASH_VALUE 6F1CD2EBE0CBC6E8 // INDEX 1166 emote_suffering_self_f [&EMT&$a$ lets everyone know she is in pain.] // HASH_VALUE 6421661F498F8566 // INDEX 1167 emote_suffering_target_mm [&EMT&$a$ wants $t$ to know how much he makes him suffer.] // HASH_VALUE A561F1A6060274C4 // INDEX 1168 emote_suffering_target_mf [&EMT&$a$ wants $t$ to know how much she makes him suffer.] // HASH_VALUE 6421661F8A4F8566 // INDEX 1169 emote_suffering_target_fm [&EMT&$a$ wants $t$ to know how much he makes her suffer.] // HASH_VALUE A561F1AB050274C4 // INDEX 1170 emote_suffering_target_ff [&EMT&$a$ wants $t$ to know how much she makes her suffer.] // HASH_VALUE DF2527E956B0C24E // INDEX 1171 emote_surprised_nobody [&EMT&$a$ looks surprised.] // HASH_VALUE 7FA4B005D0A1AD5E // INDEX 1172 emote_surprised_self [&EMT&$a$ is surprised.] // HASH_VALUE 7F89EFD8D6B77D2B // INDEX 1173 emote_surprised_target [&EMT&$a$ is surprised by $t$.] // HASH_VALUE C618808B214DA4DE // INDEX 1174 emote_suspicious_nobody [&EMT&$a$ looks at everyone suspiciously.] /* OLD VALUE : [&EMT&$a$ ] */ // HASH_VALUE C618808B214DA4DE // INDEX 1175 emote_suspicious_self [&EMT&$a$ looks at everyone suspiciously.] /* OLD VALUE : [&EMT&$a$ peers at $t$ suspiciously.] */ // HASH_VALUE E584EC999AA69A1E // INDEX 1176 emote_suspicious_target [&EMT&$a$ looks at $t$ suspiciously.] /* OLD VALUE : [&EMT&$a$ taunts the crowd.] */ // HASH_VALUE 9588332813D6E227 // INDEX 1177 emote_taunting_nobody [&EMT&$a$ provokes the crowd.] /* OLD VALUE : [&EMT&$a$ taunts himself and is appropriately intimidated.] */ // HASH_VALUE BFAC2990D40CB15F // INDEX 1178 emote_taunting_self_m [&EMT&$a$ provokes himself and as a result he is intimidated.] /* OLD VALUE : [&EMT&$a$ taunts herself and is appropriately intimidated.] */ // HASH_VALUE D00C513469BB9CD3 // INDEX 1179 emote_taunting_self_f [&EMT&$a$ provokes herself and as a result she is intimidated.] /* OLD VALUE : [&EMT&$a$ taunts $t$.] */ // HASH_VALUE 169FA706CF309521 // INDEX 1180 emote_taunting_target [&EMT&$a$ provokes $t$.] // HASH_VALUE 5668E53E1D2A3FD5 // INDEX 1181 emote_terrified_nobody [&EMT&$a$ recoils in horror, terrified.] /* OLD VALUE : [&EMT&$a$ tries to be terrifying to himself, and fails.] */ // HASH_VALUE 56903BF573068406 // INDEX 1182 emote_terrified_self_m [&EMT&$a$ tries to terrify himself, and fails.] /* OLD VALUE : [&EMT&$a$ tries to be terrifying to herself, and fails.] */ // HASH_VALUE 55903BF57306840B // INDEX 1183 emote_terrified_self_f [&EMT&$a$ tries to terrify herself, and fails.] /* OLD VALUE : [&EMT&$a$ widens his eyes at $t$, visibly terrified.] */ // HASH_VALUE 7A09CFC3403189D5 // INDEX 1184 emote_terrified_target_m [&EMT&$a$ looks at $t$ with his eyes wide open, visibly terrified.] /* OLD VALUE : [&EMT&$a$ widens her eyes at $t$, visibly terrified.] */ // HASH_VALUE 7A09CFC3403185D1 // INDEX 1185 emote_terrified_target_f [&EMT&$a$ looks at $t$ with her eyes wide open, visibly terrified.] // HASH_VALUE 90A4EB05D31649EC // INDEX 1186 emote_thankful_nobody [&EMT&$a$ is thankful.] // HASH_VALUE 1D0EA5365A246728 // INDEX 1187 emote_thankful_self [&EMT&$a$ is thankful for being here.] /* OLD VALUE : [&EMT&$a$ is thankful for $t$.] */ // HASH_VALUE C3A424D5C1F617E0 // INDEX 1188 emote_thankful_target [&EMT&$a$ is thankful to $t$.] /* OLD VALUE : [&EMT&$a$ is thirsty. Drinks, anyone?] */ // HASH_VALUE F5561CC56F8D490F // INDEX 1189 emote_thirsty_nobody [&EMT&$a$ is thirsty. Does anybody want a drink?] /* OLD VALUE : [&EMT&$a$ swigs down a drink.] */ // HASH_VALUE 654340CF4E60BA6D // INDEX 1190 emote_thirsty_self [&EMT&$a$ swigs his drink down.] // HASH_VALUE FDBA6C79E3EBEEE6 // INDEX 1191 emote_thirsty_target [&EMT&$a$ asks $t$ for something to drink.] /* OLD VALUE : [&EMT&$a$ mulls it over.] */ // HASH_VALUE A889779617F0A66C // INDEX 1192 emote_thoughtful_nobody [&EMT&$a$ turns it over in his mind.] /* OLD VALUE : [&EMT&$a$ gave it a lot of thought.] */ // HASH_VALUE E752F4C7B7C58E77 // INDEX 1193 emote_thoughtful_self [&EMT&$a$ thinks about it a lot.] /* OLD VALUE : [&EMT&$a$ looks thoughtfully at $t$.] */ // HASH_VALUE 2764009596B67629 // INDEX 1194 emote_thoughtful_target [&EMT&$a$ looks at $t$ thoughtfully.] /* OLD VALUE : [&EMT&$a$ is tired of this.] */ // HASH_VALUE 10870BCACE65722D // INDEX 1195 emote_tired_nobody [&EMT&$a$ is tired of all this.] // HASH_VALUE C86F020BC5E6065A // INDEX 1196 emote_tired_self [&EMT&$a$ is tired.] // HASH_VALUE 42735CD2C8C4BF25 // INDEX 1197 emote_tired_target [&EMT&$a$ is really tired of $t$.] // HASH_VALUE 908804170986C272 // INDEX 1198 emote_tolerant_nobody [&EMT&$a$ is extremely tolerant.] // HASH_VALUE 6A1780D3D0554867 // INDEX 1199 emote_tolerant_self_m [&EMT&$a$ puts up with himself.] // HASH_VALUE 6A1780D8CF554867 // INDEX 1200 emote_tolerant_self_f [&EMT&$a$ puts up with herself.] /* OLD VALUE : [&EMT&$a$ tolerates $t$, to a point.] */ // HASH_VALUE ADB795EB1E867FD3 // INDEX 1201 emote_tolerant_target [&EMT&$a$ tolerates $t$, as far as possible.] /* OLD VALUE : [&EMT&$a$ appears troubled.] */ // HASH_VALUE D336C4FA773C731A // INDEX 1202 emote_troubled_nobody [&EMT&$a$ looks worried.] /* OLD VALUE : [&EMT&$a$ is deeply troubled.] */ // HASH_VALUE 9314741586444B61 // INDEX 1203 emote_troubled_self [&EMT&$a$ is deeply preoccupied.] /* OLD VALUE : [&EMT&$a$ is troubled by $t$.] */ // HASH_VALUE 15D207DA77B33B52 // INDEX 1204 emote_troubled_target [&EMT&$a$ worries about $t$.] /* OLD VALUE : [&EMT&$a$ just doesn't know.] */ // HASH_VALUE A2D7D3DA93247971 // INDEX 1205 emote_uncertain_nobody [&EMT&$a$ does not really know.] /* OLD VALUE : [&EMT&$a$ was sure, but is now not so certain.] */ // HASH_VALUE 0029A7B5B58C2E94 // INDEX 1206 emote_uncertain_self [&EMT&$a$ was sure, but is not so sure now.] /* OLD VALUE : [&EMT&$a$ shrugs uncertainly at $t$.] */ // HASH_VALUE 2C99ADEF600C738A // INDEX 1207 emote_uncertain_target [&EMT&$a$ aims an uncertain shrug at $t$.] // HASH_VALUE 95259CF9F73CC725 // INDEX 1208 emote_unhappy_nobody [&EMT&$a$ looks unhappy.] /* OLD VALUE : [&EMT&$a$ is unhappy with himself.] */ // HASH_VALUE 8C0DD180DE256B57 // INDEX 1209 emote_unhappy_self_m [&EMT&$a$ is displeased with himself.] /* OLD VALUE : [&EMT&$a$ is unhappy with herself.] */ // HASH_VALUE 8C0DD180DE765B57 // INDEX 1210 emote_unhappy_self_f [&EMT&$a$ is displeased with herself.] /* OLD VALUE : [&EMT&$a$ is unhappy at $t$.] */ // HASH_VALUE 01A7201B8D919713 // INDEX 1211 emote_unhappy_target [&EMT&$a$ is displeased with $t$.] /* OLD VALUE : [&EMT&$a$ stays put, unwilling.] */ // HASH_VALUE 034318EFE6EA1B1C // INDEX 1212 emote_unwilling_nobody [&EMT&$a$ does not move, and shows reluctance.] /* OLD VALUE : [&EMT&$a$ is unwilling. Try someone else.] */ // HASH_VALUE 6D89ADF171AB4B91 // INDEX 1213 emote_unwilling_self [&EMT&$a$ is unwilling. Try something else.] // HASH_VALUE 2DDE9D774FB20A92 // INDEX 1214 emote_unwilling_target [&EMT&$a$ is unwilling to comply with $t$.] // HASH_VALUE D157CF2E0C154D62 // INDEX 1215 emote_vengeful_nobody [&EMT&$a$ is eager for revenge.] /* OLD VALUE : [&EMT&$a$ seeks to avenge himself.] */ // HASH_VALUE 67A707031854AB63 // INDEX 1216 emote_vengeful_self_m [&EMT&$a$ tries to avenge himself.] /* OLD VALUE : [&EMT&$a$ seeks to avenge herself.] */ // HASH_VALUE A86707031854AB63 // INDEX 1217 emote_vengeful_self_f [&EMT&$a$ tries to avenge herself.] /* OLD VALUE : [&EMT&$a$ seeks vengence for $t$.] */ // HASH_VALUE 14A81C3AC83986DC // INDEX 1218 emote_vengeful_target [&EMT&$a$ is vengeful towards $t$.] /* OLD VALUE : [&EMT&$a$ waits around.] */ // HASH_VALUE B19703D543B7CFE3 // INDEX 1219 emote_wait_nobody [&EMT&$a$ is waiting.] // HASH_VALUE E316D7DA3DA06527 // INDEX 1220 emote_wait_self [&EMT&$a$ yells, "Wait for me!"] // HASH_VALUE 11633B2448FCBE77 // INDEX 1221 emote_wait_target [&EMT&$a$ wants to wait for $t$.] /* OLD VALUE : [&EMT&$a$ lets out a warm smile.] */ // HASH_VALUE 55C5DCFEA2D1931C // INDEX 1222 emote_warm_nobody [&EMT&$a$ warmly smiles.] /* OLD VALUE : [&EMT&$a$ warms up.] */ // HASH_VALUE 9872DBCA47151B4F // INDEX 1223 emote_warm_self [&EMT&$a$ becomes animated.] /* OLD VALUE : [&EMT&$a$ gives $t$ a warm welcome.] */ // HASH_VALUE 92F717DD40578E30 // INDEX 1224 emote_warm_target [&EMT&$a$ warmly welcomes $t$.] /* OLD VALUE : [&EMT&$a$ peers about warily.] */ // HASH_VALUE E9E7282A0CE37523 // INDEX 1225 emote_wary_nobody [&EMT&$a$ looks around warily.] // HASH_VALUE A2C7C64EDA34CF70 // INDEX 1226 emote_wary_self_m [&EMT&$a$ looks at himself warily.] // HASH_VALUE A1C7C64EDA34CF75 // INDEX 1227 emote_wary_self_f [&EMT&$a$ looks at herself warily.] /* OLD VALUE : [&EMT&$a$ gives $t$ a wary look.] */ // HASH_VALUE 6BD2EB2C0CE375E3 // INDEX 1228 emote_wary_target [&EMT&$a$ looks at $t$ warily.] /* OLD VALUE : [&EMT&$a$ attempts to start a wave. Everybody now!] */ // HASH_VALUE 87A4A6CA9F4D6EF1 // INDEX 1229 emote_wave_nobody [&EMT&$a$ attempts to start a Mexican wave. Come on everyboby!] /* OLD VALUE : [&EMT&$a$ waves his hands in the air like he just doesn't care.] */ // HASH_VALUE C8FC59B037081D42 // INDEX 1230 emote_wave_self_m [&EMT&$a$ casually puts his hands up in the air.] /* OLD VALUE : [&EMT&$a$ waves her hands in the air like she just doesn't care.] */ // HASH_VALUE C8FC55AC37081D42 // INDEX 1231 emote_wave_self_f [&EMT&$a$ casually puts her hands up in the air.] /* OLD VALUE : [&EMT&$a$ waves at $t$.] */ // HASH_VALUE D88EC302547CA510 // INDEX 1232 emote_wave_target [&EMT&$a$ waves to $t$.] /* OLD VALUE : [&EMT&$a$ is whining.] */ // HASH_VALUE CD7554D8B9789618 // INDEX 1233 emote_whine_nobody [&EMT&$a$ is complaining.] /* OLD VALUE : [&EMT&$a$ whines to no one in particular, but knows it probably won't help.] */ // HASH_VALUE 0E8EC195A02E198A // INDEX 1234 emote_whine_self [&EMT&$a$ complains to no one in particular, but knows it won't help.] /* OLD VALUE : [&EMT&$a$ whines at $t$.] */ // HASH_VALUE DE2E27D889D01252 // INDEX 1235 emote_whine_target [&EMT&$a$ complains to $t$.] /* OLD VALUE : [&EMT&$a$ has a wicked look.] */ // HASH_VALUE E6B6D84D5B644E0B // INDEX 1236 emote_wicked_nobody [&EMT&$a$ has a wicked appearance.] // HASH_VALUE 4623ECB1A44A18AB // INDEX 1237 emote_wicked_self_m [&EMT&$a$ couldn't be more wicked if he tried.] // HASH_VALUE 866310B38F9EDCEC // INDEX 1238 emote_wicked_self_f [&EMT&$a$ couldn't be more wicked if she tried.] /* OLD VALUE : [&EMT&$a$ thinks $t$ is positively wicked.] */ // HASH_VALUE ABB8E93207C68AA4 // INDEX 1239 emote_wicked_target [&EMT&$a$ thinks $t$ is really wicked.] /* OLD VALUE : [&EMT&$a$ considers things, wisely.] */ // HASH_VALUE 2743EF5999086F74 // INDEX 1240 emote_wise_nobody [&EMT&$a$ considers things wisely.] // HASH_VALUE E1C4948C79199E20 // INDEX 1241 emote_wise_self [&EMT&$a$ chooses wisely.] /* OLD VALUE : [&EMT&$a$ considers $t$ wise.] */ // HASH_VALUE 02F284D303231F23 // INDEX 1242 emote_wise_target [&EMT&$a$ thinks $t$ is wise.] // HASH_VALUE 001F4D97F93B5FE8 // INDEX 1243 emote_wistful_nobody [&EMT&$a$ looks wistfully into the distance.] // HASH_VALUE 7CBE67BDB856B4E5 // INDEX 1244 emote_wistful_self [&EMT&$a$ sighs wistfully, lost in thought.] // HASH_VALUE 915818CFCF20DF2A // INDEX 1245 emote_wistful_target [&EMT&$a$ looks wistfully at $t$.] /* OLD VALUE : [&EMT&$a$ worries, generically.] */ // HASH_VALUE 5216119196498D62 // INDEX 1246 emote_worried_nobody [&EMT&$a$ is a natural-born worrier.] /* OLD VALUE : [&EMT&$a$ worries about himself sometimes.] */ // HASH_VALUE 95A28CCBC9473B42 // INDEX 1247 emote_worried_self_m [&EMT&$a$ worries sometimes.] /* OLD VALUE : [&EMT&$a$ worries about herself sometimes.] */ // HASH_VALUE 95A28CCBC9473B42 // INDEX 1248 emote_worried_self_f [&EMT&$a$ worries sometimes.] // HASH_VALUE 15D207DA77B33B52 // INDEX 1249 emote_worried_target [&EMT&$a$ worries about $t$.] /* OLD VALUE : [&EMT&$a$ staggers, wounded.] */ // HASH_VALUE 2472FF637901DC19 // INDEX 1250 emote_wounded_nobody [&EMT&A wound is making $a$ reel.] /* OLD VALUE : [&EMT&$a$ has managed to wound himself. Heal?] */ // HASH_VALUE 9B4708188A72DD26 // INDEX 1251 emote_wounded_self_m [&EMT&$a$ hurt himself. Heal?] /* OLD VALUE : [&EMT&$a$ has managed to wound herself. Heal?] */ // HASH_VALUE 9B47081D8972DD26 // INDEX 1252 emote_wounded_self_f [&EMT&$a$ hurt herself. Heal?] // HASH_VALUE 5D94DFE2C79595BA // INDEX 1253 emote_wounded_target [&EMT&$a$ has wounded $t$.] /* OLD VALUE : [&EMT&$a$ yawns noticeably.] */ // HASH_VALUE 9752601E4032F71F // INDEX 1254 emote_yawn_nobody [&EMT&$a$ yawns his head off.] // HASH_VALUE 6024CE2CCBE87F26 // INDEX 1255 emote_yawn_self [&EMT&$a$ yawns. Could be bored, could be tired.] /* OLD VALUE : [&EMT&$a$ yawns straight at $t$.] */ // HASH_VALUE 97521323F441A677 // INDEX 1256 emote_yawn_target [&EMT&$a$ yawns in front of $t$.] /* OLD VALUE : [&EMT&$a$ knows its just you and him out here.] */ // HASH_VALUE 081E7B410F2883DD // INDEX 1257 emote_youandme_nobody_m [&EMT&$a$ knows this is just going to be the two of them out there.] /* OLD VALUE : [&EMT&$a$ knows its just you and her out here.] */ // HASH_VALUE 081E7B410F2883DD // INDEX 1258 emote_youandme_nobody_f [&EMT&$a$ knows this is just going to be the two of them out there.] // HASH_VALUE EFF2898069BC4FCE // INDEX 1259 emote_youandme_self [&EMT&$a$ wonders if "it's just you and me", where everyone went.] // HASH_VALUE 83EB6B8B25C7E95A // INDEX 1260 emote_youandme_target [&EMT&$a$ says, "It's just you and me, $t$."] // HASH_VALUE 00AE50C867A1C792 // INDEX 1261 exchange_accepted [&ITM&Exchange accepted on both sides.] // HASH_VALUE 6F81B9608F353BAB // INDEX 1262 exchange_accept_too_far [&CHK&$p$ accepted the exchange but is too far from you.] // HASH_VALUE B2E1C0E8BC0D5826 // INDEX 1263 exchange_already_trading [&CHK&You can't exchange with someone if you are already trading.] // HASH_VALUE 378CBEFE92471903 // INDEX 1264 exhange_busy [&CHK&$p$ is already busy and cannot exchange with you.] // HASH_VALUE FA81A55A38A8EFE9 // INDEX 1265 exchange_decline [&SYS&$p$ doesn't want to exchange with you.] // HASH_VALUE 1996BCE4F6664E1F // INDEX 1266 exchange_end [&SYS&$p$ ended exchange.] // HASH_VALUE CC67519AD48BA8FF // INDEX 1267 exchange_invitation_m [$p$ invites you to exchange with him.] // HASH_VALUE 0D27519AD48BA8FF // INDEX 1268 exchange_invitation_f [$p$ invites you to exchange with her.] // HASH_VALUE EB8AE587239A7591 // INDEX 1269 exchange_send_proposal [&SYS&You invite $p$ to exchange with you.] // HASH_VALUE 9B0E52583FB04120 // INDEX 1270 exchange_temp_inventory_must_empty [&CHK&You can't validate the exchange if your temporary inventory is not empty!] // HASH_VALUE F9CD1AE1FBCE0E04 // INDEX 1271 exchange_too_far [&CHK&You are too far from $p$ to exchange something with him.] // HASH_VALUE 71FCBE4A8BD1C557 // INDEX 1272 faber_cancel [&ITMF&Your crafting action has been interrupted!] // HASH_VALUE D3AFB3A120D9F3B0 // INDEX 1273 faber_item_fail [&CHK&Craft system failure: can't create crafted item! Please report this bug with exact sentence used. Thanks!] // HASH_VALUE F071FF6631B60BB3 // INDEX 1274 faber_stack_fail [&CHK&Craft system failure: can't create stack item! Please report this bug with exact sentence used. Thanks!] // HASH_VALUE BBBB94B48F4B14FA // INDEX 1275 faber_critical_sucess [&ITM&Your crafting action is a critical success! Crafted item is exceptional for this action and selected raw materials!] /* OLD VALUE : [&ITMF&Your crafting action is a complete failure, you lose raw materials used for crafting!] */ // HASH_VALUE EE35C3D3C915BD4A // INDEX 1276 faber_fumble [&ITMF&Your crafting action is a complete failure, you may lose some of the raw materials used for crafting!] /* OLD VALUE : [&ITMF&Your crafting action is a failure!] */ // HASH_VALUE 36D16D57201439C5 // INDEX 1277 faber_miss [&CHK&Your crafting action is a failure!, you may lose some of the raw materials used for crafting!] // HASH_VALUE 0CE0811AF887529F // INDEX 1278 faber_partial_sucess [&ITMF&Your crafting action is a partial success! Crafted item is degraded!] // HASH_VALUE 1569669335AAF7BE // INDEX 1279 faber_sucess [&ITM&Your crafting action is a success! Crafted item corresponding to your action and raw materials selected!] // HASH_VALUE 523E2D235E3CC33D // INDEX 1280 faction_points_cannot_gain_yet_1m [&XP&1 minute is needed before being able to earn fame points by fighting $victim$.] // HASH_VALUE EA706DE0806B4127 // INDEX 1281 faction_points_cannot_gain_yet_xm [&XP&$m$ minutes are needed before being able to earn fame points by fighting $victim$.] // HASH_VALUE 12DD15185D9DC33D // INDEX 1282 faction_points_cannot_gain_yet_1s [&XP&1 second is needed before being able to earn fame points by fighting $victim$.] // HASH_VALUE 68C05DE6806B5521 // INDEX 1283 faction_points_cannot_gain_yet_xs [&XP&$s$ seconds are needed before being able to earn fame points by fighting $victim$.] // HASH_VALUE 957BB98CC5A8D210 // INDEX 1284 faction_points_gain_p [&XP&You gain $fp$ honor points with $faction.da$ $faction$.] // HASH_VALUE 59556B1F7713D804 // INDEX 1285 faction_points_gain_1 [&XP&You gain 1 honor point with $faction.da$ $faction$.] // HASH_VALUE 46C561D0D4C5E35B // INDEX 1286 faction_points_gain_0 [&XP&You don't gain any honor point.] // HASH_VALUE 531CF191C5A8D210 // INDEX 1287 faction_points_lose_p [&XP&You lose $fp$ honor points with $faction.da$ $faction$.] // HASH_VALUE 17F6A3247713D804 // INDEX 1288 faction_points_lose_1 [&XP&You lose 1 honor point with $faction.da$ $faction$.] // HASH_VALUE 46C53DDA5715E35B // INDEX 1289 faction_points_lose_0 [&XP&You don't lose any honor point.] // HASH_VALUE CF6B4D9EB57BB40A // INDEX 1290 fame_gain_char [You gain fame with $faction.da$ $faction$] // HASH_VALUE 57F777C28C36F49F // INDEX 1291 fame_gain_char_ally [You gain fame with their allies $faction.da$ $faction$] // HASH_VALUE E34861FCE1134997 // INDEX 1292 fame_gain_char_enemy [You gain fame with their enemies $faction.da$ $faction$] // HASH_VALUE 3C6DDE0A50227124 // INDEX 1293 fame_gain_guild [Your guild gains fame with $faction.da$ $faction$] // HASH_VALUE C4F9082E27DDB1B9 // INDEX 1294 fame_gain_guild_ally [Your guild gains fame with their allies $faction.da$ $faction$] // HASH_VALUE 504AF2687CBA06B1 // INDEX 1295 fame_gain_guild_enemy [Your guild gains fame with their enemies $faction.da$ $faction$] // HASH_VALUE CF6B4D9E371CEC0F // INDEX 1296 fame_lost_char [You lost fame with $faction.da$ $faction$] // HASH_VALUE 57F777C20ED72CA4 // INDEX 1297 fame_lost_char_ally [You lost fame with their allies $faction.da$ $faction$] // HASH_VALUE E34861FC63B4819C // INDEX 1298 fame_lost_char_enemy [You lost fame with their enemies $faction.da$ $faction$] // HASH_VALUE DF899168EB6321DA // INDEX 1299 fame_lost_guild [Your guild lost fame with $faction.da$ $faction$] // HASH_VALUE 44AAB332F3590F2A // INDEX 1300 fame_lost_guild_ally [Your guild lost fame with their allies $faction.da$ $faction$] // HASH_VALUE 418E07AD82EE467F // INDEX 1301 fame_lost_guild_enemy [Your guild lost fame with their enemies $faction.da$ $faction$] // HASH_VALUE BC91A46BB8EBB53D // INDEX 1302 forage_absorb_dmg [&DMG&You absorb raw material source damage for $damage$ points of damage.] // HASH_VALUE 8D7AB7D751E47940 // INDEX 1303 forage_cant_add_source [&ITMF&No more forage sources can be seen at the moment.] // HASH_VALUE C3DEA26E1CDD6439 // INDEX 1304 forage_care_xp_needs_team [&XP&You must team with the extractor to earn XP from care actions.] // HASH_VALUE 2E2635476F9AC2D4 // INDEX 1305 forage_deposit_depleted [&ITMF&Some raw materials used to be present here, but they have all been used up and the deposit is now empty for a while.] // HASH_VALUE D196DF670F3C2F59 // INDEX 1306 forage_deposit_distance_0 [&FORLD&Deposit at less than 1 m] // HASH_VALUE 9282E76D520D643E // INDEX 1307 forage_deposit_distance [&FORLD&Deposit at $distance$ m] // HASH_VALUE 8DE7636D771467DD // INDEX 1308 forage_deposit_is_empty [&ITMF&There are no more raw materials in this deposit.] // HASH_VALUE F0544EF5EB75A7F3 // INDEX 1309 forage_deposit_located [&FORLD&A deposit is very close, which means the raw material you are searching for is in the surrounding area.] // HASH_VALUE 595F2F71D9C3AB64 // INDEX 1310 forage_dep_trackg_stopped [&FORLD&End of prospection.] // HASH_VALUE 577570E5477E761F // INDEX 1311 forage_drop_quality [&ITMF&You spoiled the quality of the material!] // HASH_VALUE 270F8B97241AFFD8 // INDEX 1312 forage_drop_quantity [&ITMF&You failed to catch the material!] // HASH_VALUE E68A62FCC91C9A38 // INDEX 1313 forage_ecotype_spec_not_matching [&CHK&The terrain specialization cannot be used here.] // HASH_VALUE 3FBBF3E4591CAEAC // INDEX 1314 forage_extraction_needs_target_source [&CHK&You need to target a forage source to begin extraction.] // HASH_VALUE 8F93278D9F247305 // INDEX 1315 forage_fail [&ITMF&You didn't manage to get any whole pieces of raw material.] // HASH_VALUE 9B37872F49E6A26A // INDEX 1316 forage_nothing_found [&ITMF&You found nothing.] // HASH_VALUE 3E1D1940AD452B4E // INDEX 1317 forage_found_source [&ITM&You found a raw material source.] // HASH_VALUE 84EADC8854F7EDC1 // INDEX 1318 forage_found_sources [&ITM&You found $n$ raw material sources.] // HASH_VALUE ED16E27439A24457 // INDEX 1319 forage_invalid_place [&CHK&You can't forage for raw materials in this place.] // HASH_VALUE 8B52343838488C0A // INDEX 1320 forage_kami_anger_punish [&SYS&A Kami tells you: Me very angry! Take this!] // HASH_VALUE D2625EB06853221B // INDEX 1321 forage_kami_anger_warning [&SYS&A Kami warns you: you steal resources of this land. His anger is growing! Beware!] // HASH_VALUE 86EE42784A4CFD99 // INDEX 1322 forage_kami_offering_item [&SYS&You offer some $i$ to lessen the Kami's wrath.] // HASH_VALUE D7C8A1A0092A1D95 // INDEX 1323 forage_kami_offering_not_enough_items [&CHK&You don't have enough items to offer.] // HASH_VALUE C206CB0A3D51ABD8 // INDEX 1324 forage_material_spec_not_matching [&CHK&The material specialization does not match the material source.] // HASH_VALUE C8C12F180F622F27 // INDEX 1325 forage_miss [&ITMF&Hard luck, part of your forage action failed!] // HASH_VALUE B4452243B7AD6617 // INDEX 1326 forage_no_care_first [&CHK&You can't begin an extraction with a care action.] // HASH_VALUE 51F4D2A7C01CA03C // INDEX 1327 forage_no_deposit_exact_statquality [&ITMF&You have detected the presence of raw materials, but they are of a different class than the materials searched for by your current prospecting action.] // HASH_VALUE 8533AA488F50D976 // INDEX 1328 forage_no_deposit_here [&ITMF&No raw materials were detected in this area.] // HASH_VALUE C32451A02DAD40F6 // INDEX 1329 forage_no_deposit_in_context [&ITMF&No specified raw materials are present in the area at the moment.] // HASH_VALUE C24381538CF12CFB // INDEX 1330 forage_no_deposit_in_season [&ITMF&No specified raw materials are present in the area in this season.] // HASH_VALUE 7A80717377E7D185 // INDEX 1331 forage_no_deposit_in_weather [&ITMF&No specified raw materials are present in the area in these weather conditions.] // HASH_VALUE 62070F412575CE14 // INDEX 1332 forage_no_deposit_material_filter [&ITMF&No specified raw materials are present in the area.] // HASH_VALUE 8E62C8B51D673E39 // INDEX 1333 forage_no_deposit_statquality [&ITMF&You have detected the presence of raw materials, but they are of a higher class than your current prospecting action allows you to forage.] // HASH_VALUE 85FFAB186CF4A260 // INDEX 1334 forage_no_local_rm_exact_statquality [&ITMF&Some raw materials have been detected here, but are of a different class than the materials searched for by your current prospecting action. Some matching materials were detected near by, though.] // HASH_VALUE 0D99AF63035FAEE4 // INDEX 1335 forage_no_local_rm_material_filter [&ITMF&Some specified raw materials were detected near by, though.] // HASH_VALUE F5FC02A1F594BAD5 // INDEX 1336 forage_no_local_rm_statquality [&ITMF&Some raw materials have been detected here, but they are of a higher class than your current prospecting action allows you to forage. Some lower class materials were detected near by, though.] // HASH_VALUE 038D624D553302DE // INDEX 1337 forage_only_one_extractor [&CHK&Someone is already extracting this forage source, you may only apply care actions.] // HASH_VALUE 846A0154C1662731 // INDEX 1338 forage_too_low [&CHK&Your quality stanza is too low to be used on this forage source.] // HASH_VALUE E44AE80D9D86F6F9 // INDEX 1339 forage_site_depleted [&ITMF&Some raw materials used to be present here, but the place seems depleted.] // HASH_VALUE 4C66154B3795E171 // INDEX 1340 forage_source_depleted [&ITMF&The forage source was prematurely destroyed.] // HASH_VALUE 15138CD73DA8D0DE // INDEX 1341 forage_source_impact_mode0 [&SYS&The source mode is $m$.] // HASH_VALUE B3F436EE652D4161 // INDEX 1342 forage_source_maxlevel [&SYS&The optimal quality available in this source is $l$.] // HASH_VALUE C411F53C424B51F4 // INDEX 1343 forage_source_obstacle [&ITMF&You couldn't find a raw material source due to some obstacle.] // HASH_VALUE E92E729787356BA2 // INDEX 1344 forage_source_site_depleted [&ITMF&The forage source was prematurely destroyed and the area is exhausted!] // HASH_VALUE 926531AEF622B552 // INDEX 1345 forage_too_far_from_source [&CHK&You are too far from the source to forage.] // HASH_VALUE EC1A925ACB3E9DD8 // INDEX 1346 forage_xp_prospection_0 [&XP&This score includes points earned for prospecting.] // HASH_VALUE E86D1AF92B4EA990 // INDEX 1347 forage_xp_prospection_1 [&XP&This score was earned for a source that you discovered but someone else exploited.] // HASH_VALUE BA2382DE142FC681 // INDEX 1348 fredi_singer [You're so nice to take some interest to such a modest artist I am. Fredi, at your service.] // HASH_VALUE EF103D7653F39D89 // INDEX 1349 fredi_sing_1 [♩ ♪ Is this the real life? Is this just fantasy? ♫ ♪] // HASH_VALUE B0AC2B79CABE7666 // INDEX 1350 fredi_sing_2 [♩ ♫ I want to break free, I want to break free ♫ ♬] // HASH_VALUE 9A06266D997D886F // INDEX 1351 fredi_sing_3 [♬ ♪ Who wants to live forever? ♫ ♪] // HASH_VALUE 247F481D43686AF2 // INDEX 1352 fredi_sing_4 [♩ ♪ Oh yes, I'm the great pretender ♩ ♬] // HASH_VALUE 09A07A7BB0D931EF // INDEX 1353 fredi_sing_5 [♬ ♪ It's a kind of magic, A kind of magic, ♫ ♬] // HASH_VALUE 5110E01D650A3045 // INDEX 1354 fredi_sing_6 [♩ ♪ We are the champions my friends ♫ ♬] // HASH_VALUE 4104E7A39CC8E9F6 // INDEX 1355 harvest_loot_already_in_progress_other [&CHK&$creature.da$ $creature$ is already being looted by $harvester$.] // HASH_VALUE F27F4FF7B66164E8 // INDEX 1356 harvest_nothing_to_loot [&ITMF&There is nothing to loot on $e.da$ $e$.] // HASH_VALUE B570443F4128F0C2 // INDEX 1357 harvest_nothing_to_quarter [&ITMF&There is nothing to quarter on $e.da$ $e$.] // HASH_VALUE C905A8ABE3FAC3E0 // INDEX 1358 harvest_quarter_already_in_progress_other [&CHK&$creature.da$ $creature$ is already being quartered by $harvester$.] // HASH_VALUE 3E0B0DA6628BF830 // INDEX 1359 harvest_quarter_already_in_progress_self [&CHK&You are already quartering $e.da$ $e$.] // HASH_VALUE 4AC3358896457098 // INDEX 1360 harvest_success_pl [&ITM&You obtain $nb$ $item.p$ of quality $quality$.] // HASH_VALUE CA1F61F802BE94FE // INDEX 1361 harvest_success_1 [&ITM&You obtain one $item$ of quality $quality$.] // HASH_VALUE 4F6E45723DF8C867 // INDEX 1362 harvest_success_other_pl [&ITMO&$p$ obtains $nb$ $item.p$ of quality $quality$.] // HASH_VALUE 02740CEA7F5ED01D // INDEX 1363 harvest_success_other_1 [&ITMO&$p$ obtains one $item$ of quality $quality$.] // HASH_VALUE 69DC34E9C86A28EE // INDEX 1364 invalid_forage_tool [&CHK&You don't have a forage tool in hand.] /* OLD VALUE : [&ITM&You have just bought $item.ia$ $item$ for $cost$ dappers.] */ // HASH_VALUE 3C70AAD61975F598 // INDEX 1365 inventory_buy_item_1 [&ITM&You have just bought $item.ia$ $item$ for $cost$ Dappers.] /* OLD VALUE : [&ITM&You have just bought $qty$ $item.p$ for $cost$ dappers.] */ // HASH_VALUE 6C55EF49DC986C3F // INDEX 1366 inventory_buy_item_p [&ITM&You have just bought $qty$ $item.p$ for $cost$ Dappers.] // HASH_VALUE FCDFB41728830E28 // INDEX 1367 inventory_buy_item_1fc [&ITM&You have just bought $item.ia$ $item$ for $cost$ Dappers and $fp$ honor points.] // HASH_VALUE 0E5E094F9CBA6B2F // INDEX 1368 inventory_buy_item_pfc [&ITM&You have just bought $qty$ $item.p$ for $cost$ Dappers and $fp$ honor points.] // HASH_VALUE 662C6D09785E33D2 // INDEX 1369 inventory_buy_item_1f [&ITM&You have just bought $item.ia$ $item$ for $fp$ honor points.] // HASH_VALUE 4FF8920509CA71DD // INDEX 1370 inventory_buy_item_pf [&ITM&You have just bought $qty$ $item.p$ for $fp$ honor points.] // HASH_VALUE 7E0BBC2F1FEEC7E5 // INDEX 1371 inventory_destroy_item_1 [&ITM&You have destroyed $item.ia$ $item$.] // HASH_VALUE B49FF15118A68A98 // INDEX 1372 inventory_destroy_item_p [&ITM&You have destroyed $qty$ $item.p$.] // HASH_VALUE 60AC162AD238FA58 // INDEX 1373 inventory_drop_item_1 [&ITM&You have dropped $item.ia$ $item$ on the ground.] // HASH_VALUE 62E3567813A1909A // INDEX 1374 inventory_drop_item_p [&ITM&You have dropped $qty$ $item.p$ on the ground.] /* OLD VALUE : [&SYS&You equip with your $item$.] */ // HASH_VALUE C2B547229D743006 // INDEX 1375 inventory_equip_item_1 [&SYS&You equip your $item$.] /* OLD VALUE : [&SYS&You equip with your $item.p$.] */ // HASH_VALUE 42DA6F226A7463E1 // INDEX 1376 inventory_equip_item_p [&SYS&You equip your $item.p$.] // HASH_VALUE 93479CDA29035237 // INDEX 1377 inventory_unequip_item_1 [&SYS&You unequip your $item$.] // HASH_VALUE 15479CDA5CB04A79 // INDEX 1378 inventory_unequip_item_p [&SYS&You unequip your $item.p$.] // HASH_VALUE 1E2C74DB0F710A03 // INDEX 1379 item_can_be_solded_1 [&SYS&Your $item$ of quality $qual$ can't be sold.] // HASH_VALUE 797319FF17E41270 // INDEX 1380 item_can_be_solded_2 [&SYS&Your $qty$ $item.p$ of quality $qual$ can't be sold.] // HASH_VALUE D20BF3808CA52C02 // INDEX 1381 item_in_right_hand_have_not_ebought_sap [&CHK&The item in your right hand has not enough sap.] // HASH_VALUE C03AB88615A7143A // INDEX 1382 item_is_not_crystallized_action [&CHK&item $i$ is not an action crystal.] // HASH_VALUE 7DD99C7B64FB4C50 // INDEX 1383 item_is_not_crystallized_sapload_recharge [&CHK&Item $i$ is not a recharge crystal.] // HASH_VALUE 1C58B74DA72F7E9E // INDEX 1384 item_is_now_enchanted [&SPLM&You have enchanted item $i$.] // HASH_VALUE 12C7DCC5B2267C8D // INDEX 1385 item_is_recharged [&ITM&Item $it$ is now recharged. Sap load is $current$ of $max$.] /* OLD VALUE : [&CHK&Item you want buy is no more available.] */ // HASH_VALUE D10071B1CF71533B // INDEX 1386 item_not_available [&CHK&The item you want buy is no more available.] /* OLD VALUE : [&ITM&You sell $item.ia$ $item$ for $moneyNow$ dapper(s).] */ // HASH_VALUE 607782FDE0B312BE // INDEX 1387 item_sold_1 [&ITM&You sell $item.ia$ $item$ for $moneyNow$ din(s).] /* OLD VALUE : [&ITM&You sell $qty$ $item.p$ for $moneyNow$ dapper(s).] */ // HASH_VALUE 5DEDFD64EF8A4C3D // INDEX 1388 item_sold_2 [&ITM&You sell $qty$ $item.p$ for $moneyNow$ din(s).] /* OLD VALUE : [&ITM&Your $item$ has been sold, the merchant has already given you the corresponding dappers.] */ // HASH_VALUE 7816E6D9F1A2482B // INDEX 1389 item_sold_market_1 [&ITM&Your $item$ has been sold, the merchant has already given you the corresponding dins.] /* OLD VALUE : [&ITM&Your $qty$ $item.p$ have been sold, the merchant has already given you the corresponding dappers.] */ // HASH_VALUE CC795A13CF8C4E3B // INDEX 1390 item_sold_market_2 [&ITM&Your $qty$ $item.p$ are solded to market, reseller already give to you corresponding dins.] // HASH_VALUE DE49C354C4732181 // INDEX 1391 kami_anger_defender_hit [&DMG&A Kami punishes you for $damage$ points of damage.] // HASH_VALUE C33118F65B7ED633 // INDEX 1392 kami_anger_spectator_hit [&SYS&A Kami punishes $defender$ for $damage$ points of damage.] // HASH_VALUE 08F533149AD85315 // INDEX 1393 lift_bot_craft [$b$$$fct_guild_rm_craft$$] // HASH_VALUE C62533149AD85B1B // INDEX 1394 lift_bot_fight [$b$$$fct_guild_rm_fight$$] // HASH_VALUE C49533149AC75F1B // INDEX 1395 lift_bot_magic [$b$$$fct_guild_rm_magic$$] // HASH_VALUE 61C423176284D2F6 // INDEX 1396 lift_exit [Exit$$exit$$] // HASH_VALUE 4AC3358896457098 // INDEX 1397 loot_success_pl [&ITM&You obtain $nb$ $item.p$ of quality $quality$.] // HASH_VALUE CA1F61F802BE94FE // INDEX 1398 loot_success_1 [&ITM&You obtain one $item$ of quality $quality$.] // HASH_VALUE 4F6E45723DF8C867 // INDEX 1399 loot_success_other_pl [&ITMO&$p$ obtains $nb$ $item.p$ of quality $quality$.] // HASH_VALUE 02740CEA7F5ED01D // INDEX 1400 loot_success_other_1 [&ITMO&$p$ obtains one $item$ of quality $quality$.] /* OLD VALUE : [&CHK&Target missing or invalid.] */ // HASH_VALUE 6376484824C4BA7F // INDEX 1401 magic_bad_target [&CHKCB&Target missing or invalid.] // HASH_VALUE B37340170B2CA72A // INDEX 1402 magic_begin_bad_actor [&SPLM&You invoke an offensive spell on $e.ia$ $e$.] // HASH_VALUE DC5E3060B27CDA32 // INDEX 1403 magic_begin_cast_bad_spectator [&SYS&$actor.ia$ $actor$ invokes an offensive spell on $target.ia$ $target$.] // HASH_VALUE 051952AD6AC3A0A9 // INDEX 1404 magic_begin_cast_bad_target [&SPL&$e.ia$ $e$ invokes an offensive spell on you.] // HASH_VALUE FE8F00124B1CC727 // INDEX 1405 magic_begin_good_actor [&SPLM&You invoke a beneficial spell on $e.ia$ $e$.] // HASH_VALUE 1C31F750718CD63A // INDEX 1406 magic_begin_cast_good_spectator [&SYS&$actor.ia$ $actor$ invokes a beneficial spell on $target.ia$ $target$.] // HASH_VALUE 45EC199D29D39CB1 // INDEX 1407 magic_begin_cast_good_target [&SPL&$e.ia$ $e$ invokes a beneficial spell on you.] // HASH_VALUE 3687509D451CE421 // INDEX 1408 magic_begin_neutral_actor [&SPLM&You invoke a neutral spell on $e.ia$ $e$.] // HASH_VALUE 0881573CBD29DB7D // INDEX 1409 magic_begin_cast_neutral_spectator [&SYS&$actor.ia$ $actor$ invokes a neutral spell on $target.ia$ $target$.] // HASH_VALUE C9CD4434FB9E11FE // INDEX 1410 magic_begin_cast_neutral_target [&SPL&$e.ia$ $e$ invokes a neutral spell on you.] // HASH_VALUE 188DCAFB342291F5 // INDEX 1411 magic_begin_selfcast_bad_actor [&SPL&You invoke an offensive spell on yourself.] // HASH_VALUE FF8AECDA01C4598B // INDEX 1412 magic_begin_bad_spectator_c [&SYS&$actor.ia$ $actor$ invokes an offensive spell on itself.] // HASH_VALUE 811A24D43EB411C3 // INDEX 1413 magic_begin_bad_spectator_nm [&SYS&$actor.ia$ $actor$ invokes an offensive spell on himself.] // HASH_VALUE 811A24D93DB411C3 // INDEX 1414 magic_begin_bad_spectator_nf [&SYS&$actor.ia$ $actor$ invokes an offensive spell on herself.] // HASH_VALUE 489322B87B75EDA2 // INDEX 1415 magic_begin_bad_spectator_pm [&SYS&$actor$ invokes an offensive spell on himself.] // HASH_VALUE 489322B87B75019E // INDEX 1416 magic_begin_bad_spectator_pf [&SYS&$actor$ invokes an offensive spell on herself.] // HASH_VALUE 586091EBF3328DFD // INDEX 1417 magic_begin_selfcast_good_actor [&SPL&You invoke a beneficial spell on yourself.] // HASH_VALUE 3F5DB3CAC0D45593 // INDEX 1418 magic_begin_good_spectator_c [&SYS&$actor.ia$ $actor$ invokes a beneficial spell on itself.] // HASH_VALUE C1EDEBC4FDC40DCB // INDEX 1419 magic_begin_good_spectator_nm [&SYS&$actor.ia$ $actor$ invokes a beneficial spell on himself.] // HASH_VALUE C1EDEBC9FCC40DCB // INDEX 1420 magic_begin_good_spectator_nf [&SYS&$actor.ia$ $actor$ invokes a beneficial spell on herself.] // HASH_VALUE 888342B5C691AD9D // INDEX 1421 magic_begin_good_spectator_pm [&SYS&$actor$ invokes a beneficial spell on himself.] // HASH_VALUE 888342B5C691C199 // INDEX 1422 magic_begin_good_spectator_pf [&SYS&$actor$ invokes a beneficial spell on herself.] // HASH_VALUE 0E705CE7A16069DE // INDEX 1423 magic_begin_selfcast_neutral_actor [&SPL&You invoke a neutral spell on yourself.] // HASH_VALUE 2678B9C96B14C2B7 // INDEX 1424 magic_begin_neutral_spectator_c [&SYS&$actor.ia$ $actor$ invokes a neutral spell on itself.] // HASH_VALUE E65A9ACFA9F5AAAC // INDEX 1425 magic_begin_neutral_spectator_nm [&SYS&$actor.ia$ $actor$ invokes a neutral spell on himself.] // HASH_VALUE E65A9ACFA9F5BEA8 // INDEX 1426 magic_begin_neutral_spectator_nf [&SYS&$actor.ia$ $actor$ invokes a neutral spell on herself.] // HASH_VALUE 4CF5C6467F4CD94C // INDEX 1427 magic_begin_neutral_spectator_pm [&SYS&$actor$ invokes a neutral spell on himself.] // HASH_VALUE 4C46B6467F4CD94C // INDEX 1428 magic_begin_neutral_spectator_pf [&SYS&$actor$ invokes a neutral spell on herself.] /* OLD VALUE : [&CHK&This spell cannot be cast on an enemy.] */ // HASH_VALUE A0030DA8C3E7C116 // INDEX 1429 magic_cannot_cast_on_enemy [&CHKCB&This spell cannot be cast on an enemy.] /* OLD VALUE : [&CHK&You cannot cast yet.] */ // HASH_VALUE 8B9E336E5FFEB45A // INDEX 1430 magic_cannot_cast_yet [&CHKCB&You cannot cast yet.] /* OLD VALUE : [&CHK&You cannot cast this spell on yourself.] */ // HASH_VALUE C03F544FC696F110 // INDEX 1431 magic_cannot_selfcast [&CHKCB&You cannot cast this spell on yourself.] /* OLD VALUE : [&CHK&This spell can only be cast on an enemy.] */ // HASH_VALUE FEDB7DF9BEDC2F64 // INDEX 1432 magic_can_only_cast_on_enemy [&CHKCB&This spell can only be cast on an enemy.] /* OLD VALUE : [&CHK&You can only use this spell on other players.] */ // HASH_VALUE FC1343B00DCD8D17 // INDEX 1433 magic_can_only_cast_on_players [&CHKCB&You can only use this spell on other players.] /* OLD VALUE : [&DGM&Your spell hits $e.da$ $e$ for $n$ magic hit points of damage.] */ // HASH_VALUE 51E83D34157CD636 // INDEX 1434 magic_damage_hp_caster [&DGM&You inflict $n$($m$) magic hit points damage to $e.da$ $e$.] // HASH_VALUE 0F67A6AB57E98A36 // INDEX 1435 magic_damage_hp_spectators [&SYS&$caster.da$ $caster$'s spell hits $target.da$ $target$ for $n$ hit points of damage.] /* OLD VALUE : [&DMG&$e.da$ $e$'s spell hits you for $n$ hit points of damage.] */ // HASH_VALUE D62ADB73F1E4EC3D // INDEX 1436 magic_damage_hp_target [&DMG&$e.da$ $e$ inflicts you $n$($m$) magic hit points damage.] /* OLD VALUE : [&SPLM&Your spell hits $e.da$ $e$ for $n$ sap points of damage.] */ // HASH_VALUE 2091CB3DA35D54F0 // INDEX 1437 magic_damage_sap_caster [&SPLM&You inflict $n$($m$) magic sap damage to $e.da$ $e$.] // HASH_VALUE 0F67A6AB57A96A41 // INDEX 1438 magic_damage_sap_spectators [&SYS&$caster.da$ $caster$'s spell hits $target.da$ $target$ for $n$ sap points of damage.] /* OLD VALUE : [&SPL&$e.da$ $e$'s spell hits you for $n$ sap points of damage.] */ // HASH_VALUE FC852A06D884DCD6 // INDEX 1439 magic_damage_sap_target [&SPL&$e.da$ $e$ inflicts you $n$($m$) magic sap damage.] /* OLD VALUE : [&SPLM&Your spell hits $e.da$ $e$ for $n$ stamina points of damage.] */ // HASH_VALUE B9808C0B9E85388F // INDEX 1440 magic_damage_sta_caster [&SPLM&You inflict $n$($m$) magic stamina damage to $e.da$ $e$.] // HASH_VALUE 581974F1691CA164 // INDEX 1441 magic_damage_sta_spectators [&SYS&$caster.da$ $caster$'s spell hits $target.da$ $target$ for $n$ stamina points of damage.] /* OLD VALUE : [&SPL&$e.da$ $e$'s spell hits you for $n$ stamina points of damage.] */ // HASH_VALUE ACA7F372838718D3 // INDEX 1442 magic_damage_sta_target [&SPL&$e.da$ $e$ inflicts you $n$($m$) magic stamina damage.] // HASH_VALUE 5D7BA6B218DDD1BA // INDEX 1443 magic_destroy_link_caster [&SPLM&The link you created with $e.da$ $e$ has been broken.] // HASH_VALUE BB286A476887D84E // INDEX 1444 magic_destroy_link_target [&SPL&The link created with you by $e.da$ $e$ has been broken.] // HASH_VALUE A6D6D78C6A179A89 // INDEX 1445 magic_end_cast_failed_actor [&MISM&You failed your incantation.] // HASH_VALUE 6B59D4C7C9E42A49 // INDEX 1446 magic_end_cast_failed_spectators [&SYS&$e.da$ $e$'s incantation failed.] // HASH_VALUE 6B58BCC7C9E42A49 // INDEX 1447 magic_end_cast_failed_target [&MIS&$e.da$ $e$'s incantation failed.] // HASH_VALUE DB04D6E9254FF372 // INDEX 1448 magic_end_cast_fumble_actor [&MISM&You made a blunder.] // HASH_VALUE ABC9ACCBCEE4E27F // INDEX 1449 magic_end_cast_fumble_spectators [&SYS&$e.da$ $e$'s incantation fumbled.] // HASH_VALUE ABC894CBCEE4E27F // INDEX 1450 magic_end_cast_fumble_target [&MIS&$e.da$ $e$'s incantation fumbled.] // HASH_VALUE 045A34E717483204 // INDEX 1451 magic_end_cast_success_actor [&SPLM&You succesfully cast your spell.] // HASH_VALUE BD866B5548708E4C // INDEX 1452 magic_end_cast_success_spectators [&SYS&$caster.da$ $caster$ succesfully casts a spell on $target.da$ $target$.] // HASH_VALUE 9E20587685811DA5 // INDEX 1453 magic_end_cast_success_target [&SPL&$e.da$ $e$ succesfully casts a spell on you.] // HASH_VALUE EA1609AD04B2D5A5 // INDEX 1454 magic_end_selfcast_success_spectators_c [&SYS&$c.da$ $c$ succesfully casts a spell on itself.] // HASH_VALUE A9523A846749D1DF // INDEX 1455 magic_end_selfcast_success_spectators_bm [&SYS&$caster.da$ $caster$ succesfully casts a spell on himself.] // HASH_VALUE A9524E806749D1DF // INDEX 1456 magic_end_selfcast_success_spectators_bf [&SYS&$caster.da$ $caster$ succesfully casts a spell on herself.] // HASH_VALUE DA92FDB139671CF1 // INDEX 1457 magic_end_selfcast_success_spectators_pm [&SYS&$caster$ succesfully casts a spell on himself.] // HASH_VALUE DA92FDB1396730ED // INDEX 1458 magic_end_selfcast_success_spectators_pf [&SYS&$caster$ succesfully casts a spell on herself.] // HASH_VALUE C3A01BAFA5390FF6 // INDEX 1459 magic_heal_focus_caster [&SPLM&You restore $e.da$ $e$ $i$ focus points.] // HASH_VALUE FF9C76E0BC801F43 // INDEX 1460 magic_heal_focus_spectators [&SYS&$caster.da$ $caster$ restores $target.da$ $target$ $i$ focus points.] // HASH_VALUE 8A508AAB948603C1 // INDEX 1461 magic_heal_focus_target [&SPL&$e.da$ $e$ restores you $i$ focus points.] // HASH_VALUE 04D80EADEC42FC3D // INDEX 1462 magic_heal_full_score_actor [&SYS&$e.da$ $e$ is now at full $s$ and no longer needs $s$ recovery spells.] // HASH_VALUE 08F998292BE6865D // INDEX 1463 magic_heal_full_score_target_hp [&SYS&You are now at full health and no longer need healing.] // HASH_VALUE 3E3AE786ABE78BDA // INDEX 1464 magic_heal_full_score_target [&SYS&You are now at full $s$.] // HASH_VALUE F91A85C673A6025F // INDEX 1465 magic_heal_hp_caster [&SPLM&You heal $e.da$ $e$ $i$ hit points.] // HASH_VALUE 76138B5A8FC25AF3 // INDEX 1466 magic_heal_hp_spectators [&SYS&$caster.da$ $caster$ heals $target.da$ $target$ $i$ hit points.] // HASH_VALUE 6BA66709A4FCDE4A // INDEX 1467 magic_heal_hp_target [&SPL&$e.da$ $e$ heals you $i$ hit points.] // HASH_VALUE 75117BAEE32D4B2E // INDEX 1468 magic_heal_sap_caster [&SPLM&You restore $e.da$ $e$ $i$ sap points.] // HASH_VALUE BF2BB3AF8BECFB5B // INDEX 1469 magic_heal_sap_spectators [&SYS&$caster.da$ $caster$ restores $target.da$ $target$ $i$ sap points.] // HASH_VALUE 3CC1EAAAD27A3FF9 // INDEX 1470 magic_heal_sap_target [&SPL&$e.da$ $e$ restores you $i$ sap points.] // HASH_VALUE 80016B606C5400E9 // INDEX 1471 magic_heal_stamina_caster [&SPLM&You restore $e.da$ $e$ $i$ stamina points.] // HASH_VALUE 2C8D7C1C79AF3757 // INDEX 1472 magic_heal_sta_spectators [&SYS&$caster.da$ $caster$ restores $target.da$ $target$ $i$ stamina points.] // HASH_VALUE 47B1DA5C5BA1F4B4 // INDEX 1473 magic_heal_stamina_target [&SPL&$e.da$ $e$ restores you $i$ stamina points.] /* OLD VALUE : [&CHK&You do not have enough hit points to cast this spell.] */ // HASH_VALUE E4ACF290F9855CCF // INDEX 1474 magic_lack_hp [&CHKCB&You do not have enough hit points to cast this spell.] /* OLD VALUE : [&CHK&You do not have enough sap points to cast this spell.] */ // HASH_VALUE E4ACF28CF7365CCF // INDEX 1475 magic_lack_sap [&CHKCB&You do not have enough sap points to cast this spell.] // HASH_VALUE A83097BB9230CAF1 // INDEX 1476 magic_magician_staff_low_req [&CHK&Your magic amplifier quality is too low to handle the power of your spell, you won't benefit from your amplifier bonuses.] /* OLD VALUE : [&CHK&This spell needs a target.] */ // HASH_VALUE 8BE8B2895545F88D // INDEX 1477 magic_need_target [&CHKCB&This spell needs a target.] // HASH_VALUE A282D27102FD51F5 // INDEX 1478 magic_new_link_caster [&SPLM&You have created a new magic link with $e.da$ $e$.] // HASH_VALUE 381791B169A0A80A // INDEX 1479 magic_new_link_target [&SPL&$e.da$ $e$ has created a new magic link with you.] // HASH_VALUE 8A065BDE38B21436 // INDEX 1480 magic_resist_caster [&MISM&$e.da$ $e$ resists the effects of your spell.] // HASH_VALUE 55CBFF9D89020EEB // INDEX 1481 magic_resist_spectators [&SYS&$target.da$ $target$ resists the effects of the spell invoked by $caster.da$ $caster$.] // HASH_VALUE 4AF8C3262885CBCB // INDEX 1482 magic_resist_target [&MIS&You resist the effects of the spell invoked by $e.da$ $e$.] /* OLD VALUE : [&DMG&Your spell hits you for $n$ hit points of damage.] */ // HASH_VALUE E2A3C6E57A265A0D // INDEX 1483 magic_self_damage_hp [&DMG&You inflict yourself $n$($m$) magic hit points damage.] // HASH_VALUE D7D99EF27C6B277E // INDEX 1484 magic_self_damage_hp_spectators_c [&SYS&$c.da$ $c$'s spell hits itself for $n$ hit points of damage.] // HASH_VALUE E9F92EEC519D2BDE // INDEX 1485 magic_self_damage_hp_spectators_bm [&SYS&$b.da$ $b$'s spell hits himself for $n$ hit points of damage.] // HASH_VALUE E9F92EEC925D2BDE // INDEX 1486 magic_self_damage_hp_spectators_bf [&SYS&$b.da$ $b$'s spell hits herself for $n$ hit points of damage.] // HASH_VALUE 6614DA47E75CE360 // INDEX 1487 magic_self_damage_hp_spectators_pm [&SYS&$p$'s spell hits himself for $n$ hit points of damage.] // HASH_VALUE 6614DA4CE65CE360 // INDEX 1488 magic_self_damage_hp_spectators_pf [&SYS&$p$'s spell hits herself for $n$ hit points of damage.] /* OLD VALUE : [&SPL&Your spell hits you for $n$ sap points of damage.] */ // HASH_VALUE 23542EE57A265A0D // INDEX 1489 magic_self_damage_sap [&SPL&You inflict yourself $n$($m$) magic sap points damage.] // HASH_VALUE D7D99EF27C2B0789 // INDEX 1490 magic_self_damage_sap_spectators_c [&SYS&$c.da$ $c$'s spell hits itself for $n$ sap points of damage.] // HASH_VALUE E9F92EEC501D57DE // INDEX 1491 magic_self_damage_sap_spectators_bm [&SYS&$b.da$ $b$'s spell hits himself for $n$ sap points of damage.] // HASH_VALUE E9F92EEC91DD57DE // INDEX 1492 magic_self_damage_sap_spectators_bf [&SYS&$b.da$ $b$'s spell hits herself for $n$ sap points of damage.] // HASH_VALUE 6614DA43E50DE360 // INDEX 1493 magic_self_damage_sap_spectators_pm [&SYS&$p$'s spell hits himself for $n$ sap points of damage.] // HASH_VALUE 6614DA48E40DE360 // INDEX 1494 magic_self_damage_sap_spectators_pf [&SYS&$p$'s spell hits herself for $n$ sap points of damage.] /* OLD VALUE : [&SPL&Your spell hits you for $n$ stamina points of damage.] */ // HASH_VALUE 09380E9428591FCB // INDEX 1495 magic_self_damage_sta [&SPL&You inflict yourself $n$($m$) magic stamina points damage.] // HASH_VALUE 208B6C388E9E3EAC // INDEX 1496 magic_self_damage_sta_spectators_c [&SYS&$c.da$ $c$'s spell hits itself for $n$ stamina points of damage.] // HASH_VALUE AF3447341EF9E303 // INDEX 1497 magic_self_damage_sta_spectators_bm [&SYS&$b.da$ $b$'s spell hits himself for $n$ stamina points of damage.] // HASH_VALUE AF3447345FB9E303 // INDEX 1498 magic_self_damage_sta_spectators_bf [&SYS&$b.da$ $b$'s spell hits herself for $n$ stamina points of damage.] // HASH_VALUE 5278FB7A593F777B // INDEX 1499 magic_self_damage_sta_spectators_pm [&SYS&$p$'s spell hits himself for $n$ stamina points of damage.] // HASH_VALUE 5278FB7F583F777B // INDEX 1500 magic_self_damage_sta_spectators_pf [&SYS&$p$'s spell hits herself for $n$ stamina points of damage.] // HASH_VALUE B7534449C3BA83BE // INDEX 1501 magic_self_heal_focus [&SPLM&You restore yourself $i$ focus points.] // HASH_VALUE B89E31E1B0B10DED // INDEX 1502 magic_self_heal_focus_spectators_c [&SYS&$c.da$ $c$ restores itself $i$ focus points.] // HASH_VALUE 793C1D24FD60B5BB // INDEX 1503 magic_self_heal_focus_spectators_bm [&SYS&$b.da$ $b$ restores himself $i$ focus points.] // HASH_VALUE BAFC1D24FD60B5BB // INDEX 1504 magic_self_heal_focus_spectators_bf [&SYS&$b.da$ $b$ restores herself $i$ focus points.] // HASH_VALUE 6CCCB8F6F380579B // INDEX 1505 magic_self_heal_focus_spectators_pm [&SYS&$p$ restores himself $i$ focus points.] // HASH_VALUE 6BCCB8F6F38057A0 // INDEX 1506 magic_self_heal_focus_spectators_pf [&SYS&$p$ restores herself $i$ focus points.] // HASH_VALUE EB8A049E49266CEF // INDEX 1507 magic_self_heal_hp [&SPLM&You heal yourself $i$ hit points.] // HASH_VALUE 38806EF3139AEEFD // INDEX 1508 magic_self_heal_hp_spectators_c [&SYS&$c.da$ $c$ heals itself $i$ hit points.] // HASH_VALUE 48106DEC223799C5 // INDEX 1509 magic_self_heal_hp_spectators_bm [&SYS&$b.da$ $b$ heals himself $i$ hit points.] // HASH_VALUE 48106DF1213799C5 // INDEX 1510 magic_self_heal_hp_spectators_bf [&SYS&$b.da$ $b$ heals herself $i$ hit points.] // HASH_VALUE BC0AD887480D7FDA // INDEX 1511 magic_self_heal_hp_spectators_pm [&SYS&$p$ heals himself $i$ hit points.] // HASH_VALUE BC0AEC83480D7FDA // INDEX 1512 magic_self_heal_hp_spectators_pf [&SYS&$p$ heals herself $i$ hit points.] // HASH_VALUE 6CC75F40C9AA670D // INDEX 1513 magic_self_heal_sap [&SPLM&You restore yourself $i$ sap points.] // HASH_VALUE 782D6EB07F1DE905 // INDEX 1514 magic_self_heal_sap_spectators_c [&SYS&$c.da$ $c$ restores itself $i$ sap points.] // HASH_VALUE B730595CAFD115BA // INDEX 1515 magic_self_heal_sap_spectators_bm [&SYS&$b.da$ $b$ restores himself $i$ sap points.] // HASH_VALUE F8F0595CAFD115BA // INDEX 1516 magic_self_heal_sap_spectators_bf [&SYS&$b.da$ $b$ restores herself $i$ sap points.] // HASH_VALUE 3FBA96BDB1025394 // INDEX 1517 magic_self_heal_sap_spectators_pm [&SYS&$p$ restores himself $i$ sap points.] // HASH_VALUE 3EBA96BDB1025399 // INDEX 1518 magic_self_heal_sap_spectators_pf [&SYS&$p$ restores herself $i$ sap points.] // HASH_VALUE C781104FC8C6FF7F // INDEX 1519 magic_self_heal_sta [&SPLM&You restore yourself $i$ stamina points.] // HASH_VALUE E58F371D6DE02501 // INDEX 1520 magic_self_heal_sta_spectators_c [&SYS&$c.da$ $c$ restores itself $i$ stamina points.] // HASH_VALUE 40570E17BAC1056C // INDEX 1521 magic_self_heal_sta_spectators_bm [&SYS&$b.da$ $b$ restores himself $i$ stamina points.] // HASH_VALUE 81170E17BAC1056C // INDEX 1522 magic_self_heal_sta_spectators_bf [&SYS&$b.da$ $b$ restores herself $i$ stamina points.] // HASH_VALUE DB9084E975C21ABA // INDEX 1523 magic_self_heal_sta_spectators_pm [&SYS&$p$ restores himself $i$ stamina points.] // HASH_VALUE DA9084E975C21ABF // INDEX 1524 magic_self_heal_sta_spectators_pf [&SYS&$p$ restores herself $i$ stamina points.] // HASH_VALUE 97155BCFF3721DF7 // INDEX 1525 magic_special_damage_actor [&DGM&Your spell hits $e.da$ $e$ for $i$ $d$ points of damage.] // HASH_VALUE 79389B1E073ADC95 // INDEX 1526 magic_special_damage_self [&DMG&You inflict yourself $i$ $d$ damage.] // HASH_VALUE 328CA12BBDC38BE8 // INDEX 1527 magic_special_damage_self_spectators_c [&SYS&$c.da$ $c$ inflict itself $n$ $d$ damage.] // HASH_VALUE 332B6EE3AB397DA3 // INDEX 1528 magic_special_damage_self_spectators_bm [&SYS&$b.da$ $b$ inflict himself $n$ $d$ damage.] // HASH_VALUE 337C5EE3AB397DA3 // INDEX 1529 magic_special_damage_self_spectators_bf [&SYS&$b.da$ $b$ inflict herself $n$ $d$ damage.] // HASH_VALUE 2C0DB4A6539FF786 // INDEX 1530 magic_special_damage_self_spectators_pm [&SYS&$p$ inflict himself $n$ $d$ damage.] // HASH_VALUE 6DCDB4A6539FF786 // INDEX 1531 magic_special_damage_self_spectators_pf [&SYS&$p$ inflict herself $n$ $d$ damage.] // HASH_VALUE 0F6792AB57E476F2 // INDEX 1532 magic_special_damage_spectators [&SYS&$caster.da$ $caster$'s spell hits $target.da$ $target$ for $i$ $d$ points of damage.] // HASH_VALUE 9BBE9A18C81E401D // INDEX 1533 magic_special_damage_target [&DMG&$e.da$ $e$'spell hits you for $i$ $d$ points of damage.] /* OLD VALUE : [&CHK&You cannot cast on a corpse.] */ // HASH_VALUE 0AB477EA2871507A // INDEX 1534 magic_target_dead [&CHKCB&You cannot cast on a corpse.] /* OLD VALUE : [&CHK&$e.da$ $e$ is immune to this kind of magic.] */ // HASH_VALUE 1E53180F4DD815D3 // INDEX 1535 magic_target_immune [&CHKCB&$e.da$ $e$ is immune to this kind of magic.] /* OLD VALUE : [&CHK&$e.da$ $e$ is unaffected by magic.] */ // HASH_VALUE 39B8C3A59A66905C // INDEX 1536 magic_target_invulnerable_all_magic [&CHKCB&$e.da$ $e$ is unaffected by magic.] /* OLD VALUE : [&CHK&$e.da$ $e$ is invulnerable to offensive spells.] */ // HASH_VALUE AF8AC45E8F18BD02 // INDEX 1537 magic_target_invulnerable_offensive [&CHKCB&$e.da$ $e$ is invulnerable to offensive spells.] /* OLD VALUE : [&CHK&$e.da$ $e$ is out of range for your spell.] */ // HASH_VALUE C52E4BD74E3EE0DB // INDEX 1538 magic_target_out_of_range [&CHKCB&$e.da$ $e$ is out of range for your spell.] // HASH_VALUE E799C888E7F9F092 // INDEX 1539 menu_who_am_i [Who are you?] /* OLD VALUE : [What is the karavan?] */ // HASH_VALUE FC896C6185CA6C36 // INDEX 1540 menu_who_is_karavan [What is the Karavan?] // HASH_VALUE 1F434822151747E0 // INDEX 1541 mission_failed [&TSK&You failed in a mission.] // HASH_VALUE AD9E52007C2177A4 // INDEX 1542 mission_prereq_timer_dhm [This mission will be available in $days$ days, $h$ hours and $m$ minutes.] // HASH_VALUE 1DBA0A17E9478ABE // INDEX 1543 mission_prereq_timer_hm [This mission will be available in $h$ hours and $m$ minutes.] // HASH_VALUE 1C51CC78036BE463 // INDEX 1544 mission_prereq_timer_m [This mission will be available in $m$ minutes.] // HASH_VALUE 15CDEA6F9BF74F81 // INDEX 1545 mis_buy_1 [Buy $q1$ $i1$ of at least quality $ql1$] // HASH_VALUE 85E62F1A7C6673E2 // INDEX 1546 mis_buy_2 [Buy :\n - $q1$ $i1$ of at least quality $ql1$\n - $q2$ $i2$ of at least quality $ql2$] // HASH_VALUE 920C72AF1C0BF2C7 // INDEX 1547 mis_buy_3 [Buy :\n - $q1$ $i1$ of at least quality $ql1$\n - $q2$ $i2$ of at least quality $ql2$\n - $q3$ $i3$ of at least quality $ql3$] // HASH_VALUE 0B8E394001315C66 // INDEX 1548 mis_buy_4 [Buy :\n - $q1$ $i1$ of at least quality $ql1$\n - $q2$ $i2$ of at least quality $ql2$\n - $q3$ $i3$ of at least quality $ql3$\n - $q4$ $i4$ of at least quality $ql4$] // HASH_VALUE EC9C9D8F9772E096 // INDEX 1549 mis_buy_5 [Buy:\n - $q1$ $i1$ of at least quality $ql1$\n - $q2$ $i2$ of at least quality $ql2$\n - $q3$ $i3$ of at least quality $ql3$\n - $q4$ $i4$ of at least quality $ql4$\n - $q5$ $i5$ of at least quality $ql5$] // HASH_VALUE 8C711C74A4982F2E // INDEX 1550 mis_buy_6 [Buy:\n - $q1$ $i1$ of at least quality $ql1$\n - $q2$ $i2$ of at least quality $ql2$\n - $q3$ $i3$ of at least quality $ql3$\n - $q4$ $i4$ of at least quality $ql4$\n - $q5$ $i5$ of at least quality $ql5$\n - $q6$ $i6$ of at least quality $ql6$] // HASH_VALUE 319792131D1AF6C2 // INDEX 1551 mis_buy_7 [Buy:\n - $q1$ $i1$ of at least quality $ql1$\n - $q2$ $i2$ of at least quality $ql2$\n - $q3$ $i3$ of at least quality $ql3$\n - $q4$ $i4$ of at least quality $ql4$\n - $q5$ $i5$ of at least quality $ql5$\n - $q6$ $i6$ of at least quality $ql6$\n - $q7$ $i7$ of at least quality $ql7$] // HASH_VALUE 70C3B3D5AC1DDFA1 // INDEX 1552 mis_buy_npc_1 [Buy $q1$ $i1$ of at least quality $ql1$ from $b$] // HASH_VALUE 9F28AF87578D0C26 // INDEX 1553 mis_buy_npc_2 [Buy :\n - $q1$ $i1$ of at least quality $ql1$\n - $q2$ $i2$ of at least quality $ql2$\n from $b$] // HASH_VALUE A3D202CF7701BB2D // INDEX 1554 mis_buy_npc_3 [Buy :\n - $q1$ $i1$ of at least quality $ql1$\n - $q2$ $i2$ of at least quality $ql2$\n - $q3$ $i3$ of at least quality $ql3$\n from $b$] // HASH_VALUE A4D2EA64090719D8 // INDEX 1555 mis_buy_npc_4 [Buy :\n - $q1$ $i1$ of at least quality $ql1$\n - $q2$ $i2$ of at least quality $ql2$\n - $q3$ $i3$ of at least quality $ql3$\n - $q4$ $i4$ of at least quality $ql4$\n from $b$] // HASH_VALUE 21C3E601B721AE68 // INDEX 1556 mis_cast_1 [Cast $i1$] // HASH_VALUE 5FBD56107046888D // INDEX 1557 mis_cast_2 [Cast :\n - $i1$\n - $i2$] // HASH_VALUE 2BFD05CA701498B6 // INDEX 1558 mis_cast_3 [Cast :\n - $i1$\n - $i2$\n - $i3$] // HASH_VALUE 853F85F7208028EA // INDEX 1559 mis_cast_4 [Cast :\n - $i1$\n - $i2$\n - $i3$\n - $i4$] // HASH_VALUE 9C618E4D4EC1545C // INDEX 1560 mis_cast_loc_1 [Go to $p$ and cast $i1$] // HASH_VALUE 58505826841C00E7 // INDEX 1561 mis_cast_loc_2 [Go to $p$ and cast :\n - $i1$\n - $i2$] // HASH_VALUE 6183FD4A8CEE80F1 // INDEX 1562 mis_cast_loc_3 [Go to $p$ and cast :\n - $i1$\n - $i2$\n - $i3$] // HASH_VALUE 6AC6A26E94C000FB // INDEX 1563 mis_cast_loc_4 [Go to $p$ and cast :\n - $i1$\n - $i2$\n - $i3$\n - $i4$] // HASH_VALUE 44082DFB79A34E99 // INDEX 1564 mis_charge_point [You need $point_needed$ charge points.\n You have $percent_realized$% of the total required.] // HASH_VALUE 24328F04E9A2F7E3 // INDEX 1565 mis_craft_1 [Craft $qt$ $i$ of at least quality $ql$] // HASH_VALUE 05865BDD3AA13A10 // INDEX 1566 mis_craft_2 [Craft :\n - $qt1$ $i1$ of at least quality $ql1$\n - $qt2$ $i2$ of at least quality $ql2$] // HASH_VALUE 9BBE242A57B89DDE // INDEX 1567 mis_craft_3 [Craft :\n - $qt1$ $i1$ of at least quality $ql1$\n - $qt2$ $i2$ of at least quality $ql2$\n - $qt3$ $i3$ of at least quality $ql3$] // HASH_VALUE 72F6ED7774DF04AC // INDEX 1568 mis_craft_4 [Craft :\n - $qt1$ $i1$ of at least quality $ql1$\n - $qt2$ $i2$ of at least quality $ql2$\n - $qt3$ $i3$ of at least quality $ql3$\n - $qt4$ $i4$ of at least quality $ql4$] // HASH_VALUE 892EB6C413166F7A // INDEX 1569 mis_craft_5 [Craft :\n - $qt1$ $i1$ of at least quality $ql1$\n - $qt2$ $i2$ of at least quality $ql2$\n - $qt3$ $i3$ of at least quality $ql3$\n - $qt4$ $i4$ of at least quality $ql4$\n - $qt5$ $i5$ of at least quality $ql5$\n ] // HASH_VALUE E0667F11AE5DDE48 // INDEX 1570 mis_craft_6 [Craft :\n - $qt1$ $i1$ of at least quality $ql1$\n - $qt2$ $i2$ of at least quality $ql2$\n - $qt3$ $i3$ of at least quality $ql3$\n - $qt4$ $i4$ of at least quality $ql4$\n - $qt5$ $i5$ of at least quality $ql5$\n - $qt6$ $i6$ of at least quality $ql6$] // HASH_VALUE 54B12575CD5D802A // INDEX 1571 mis_destroy_item_1 [$b$ you have taken $i.ia$ $i$ of quality $ql$ or better] // HASH_VALUE 16514A757D099932 // INDEX 1572 mis_destroy_item_some [$b$ you have taken $qt$ $i.p$ of quality $ql$ or better] // HASH_VALUE 6938C9E572288218 // INDEX 1573 mis_escort [!!! TO DO!!!] // HASH_VALUE A02AD9B1745B7EDA // INDEX 1574 mis_fail [!!! TO DO !!!] // HASH_VALUE C849C5F08EE65494 // INDEX 1575 mis_forage_1 [Forage $qt$ $i$ of at least quality $ql$] // HASH_VALUE 2083293C92020D1E // INDEX 1576 mis_forage_2 [Forage :\n - $qt1$ $i1$ of at least quality $ql1$\n - $qt2$ $i2$ of at least quality $ql2$] // HASH_VALUE 04B15FB7F49A497B // INDEX 1577 mis_forage_3 [Forage :\n - $qt1$ $i1$ of at least quality $ql1$\n - $qt2$ $i2$ of at least quality $ql2$\n - $qt3$ $i3$ of at least quality $ql3$] // HASH_VALUE E8DF9532974285D9 // INDEX 1578 mis_forage_4 [Forage :\n - $qt1$ $i1$ of at least quality $ql1$\n - $qt2$ $i2$ of at least quality $ql2$\n - $qt3$ $i3$ of at least quality $ql3$\n - $qt4$ $i4$ of at least quality $ql4$] // HASH_VALUE CC0DCBAD7AFAC138 // INDEX 1579 mis_forage_5 [Forage :\n - $qt1$ $i1$ of at least quality $ql1$\n - $qt2$ $i2$ of at least quality $ql2$\n - $qt3$ $i3$ of at least quality $ql3$\n - $qt4$ $i4$ of at least quality $ql4$\n - $qt5$ $i5$ of at least quality $ql5$] // HASH_VALUE 2EF9C43E91759715 // INDEX 1580 mis_gain_control [Gain control of $outpost_name$.] // HASH_VALUE 9F42D1280EBDC032 // INDEX 1581 mis_give_control [Your guild has gained control of $outpost_name$.] // HASH_VALUE A72D253F0FB1CDA6 // INDEX 1582 mis_give_item_1 [Give $q1$ $i1$ to $b$] // HASH_VALUE E0917F4A09BF2B77 // INDEX 1583 mis_give_item_10 [Give :\n - $q1$ $i1$\n - $q2$ $i2$\n - $q3$ $i3$\n - $q4$ $i4$\n - $q5$ $i5$\n - $q6$ $i6$\n - $q7$ $i7$\n - $q8$ $i8$\n - $q9$ $i9$\n - $q10$ $i10$\n to $b$] // HASH_VALUE 05D5DB61405413C3 // INDEX 1584 mis_give_item_11 [Give :\n - $q1$ $i1$\n - $q2$ $i2$\n - $q3$ $i3$\n - $q4$ $i4$\n - $q5$ $i5$\n - $q6$ $i6$\n - $q7$ $i7$\n - $q8$ $i8$\n - $q9$ $i9$\n - $q10$ $i10$\n - $q11$ $i11$\n to $b$] // HASH_VALUE 171EEB79067277FD // INDEX 1585 mis_give_item_12 [Give :\n - $q1$ $i1$\n - $q2$ $i2$\n - $q3$ $i3$\n - $q4$ $i4$\n - $q5$ $i5$\n - $q6$ $i6$\n - $q7$ $i7$\n - $q8$ $i8$\n - $q9$ $i9$\n - $q10$ $i10$\n - $q11$ $i11$\n - $q12$ $i12$\n to $b$] // HASH_VALUE 1A7431582CED61B5 // INDEX 1586 mis_give_item_2 [Give :\n - $q1$ $i1$\n - $q2$ $i2$\n to $b$] // HASH_VALUE ABD741E749FCBE01 // INDEX 1587 mis_give_item_3 [Give :\n - $q1$ $i1$\n - $q2$ $i2$\n - $q3$ $i3$\n to $b$] // HASH_VALUE 284C712EDA40FB75 // INDEX 1588 mis_give_item_4 [Give :\n - $q1$ $i1$\n - $q2$ $i2$\n - $q3$ $i3$\n - $q4$ $i4$\n to $b$] // HASH_VALUE 39444221AF041BBB // INDEX 1589 mis_give_item_5 [Give :\n - $q1$ $i1$\n - $q2$ $i2$\n - $q3$ $i3$\n - $q4$ $i4$\n - $q5$ $i5$\n to $b$] // HASH_VALUE 4CD95A65924BEA12 // INDEX 1590 mis_give_item_6 [Give :\n - $q1$ $i1$\n - $q2$ $i2$\n - $q3$ $i3$\n - $q4$ $i4$\n - $q5$ $i5$\n - $q6$ $i6$\n to $b$] // HASH_VALUE 6928B7B124AEFAA1 // INDEX 1591 mis_give_item_7 [Give :\n - $q1$ $i1$\n - $q2$ $i2$\n - $q3$ $i3$\n - $q4$ $i4$\n - $q5$ $i5$\n - $q6$ $i6$\n - $q7$ $i7$\n to $b$] // HASH_VALUE FA6CF425A2232AEC // INDEX 1592 mis_give_item_8 [Give :\n - $q1$ $i1$\n - $q2$ $i2$\n - $q3$ $i3$\n - $q4$ $i4$\n - $q5$ $i5$\n - $q6$ $i6$\n - $q7$ $i7$\n - $q8$ $i8$\n to $b$] // HASH_VALUE CF30246BB31BFBE3 // INDEX 1593 mis_give_item_9 [Give :\n - $q1$ $i1$\n - $q2$ $i2$\n - $q3$ $i3$\n - $q4$ $i4$\n - $q5$ $i5$\n - $q6$ $i6$\n - $q7$ $i7$\n - $q8$ $i8$\n - $q9$ $i9$\n to $b$] // HASH_VALUE 57F46F46EF46EB5D // INDEX 1594 mis_give_item_menu [Give $item_count$ item] // HASH_VALUE 3DB92CD8E28A907B // INDEX 1595 mis_give_item_qual_1 [Give $q1$ $i1$ of at least quality $ql1$ to $b$] // HASH_VALUE 2EA52A5D97C6835D // INDEX 1596 mis_give_item_qual_10 [Give :\n - $q1$ $i1$ of at least quality $ql1$\n - $q2$ $i2$ of at least quality $ql2$\n - $q3$ $i3$ of at least quality $ql3$\n - $q4$ $i4$ of at least quality $ql4$\n - $q5$ $i5$ of at least quality $ql5$\n - $q6$ $i6$ of at least quality $ql6$\n - $q7$ $i7$ of at least quality $ql7$\n - $q8$ $i8$ of at least quality $ql8$\n - $q9$ $i9$ of at least quality $ql9$\n - $q10$ $i10$ of at least quality $ql10$\n to $b$] // HASH_VALUE 1A63FB12110AB550 // INDEX 1597 mis_give_item_qual_11 [Give :\n - $q1$ $i1$ of at least quality $ql1$\n - $q2$ $i2$ of at least quality $ql2$\n - $q3$ $i3$ of at least quality $ql3$\n - $q4$ $i4$ of at least quality $ql4$\n - $q5$ $i5$ of at least quality $ql5$\n - $q6$ $i6$ of at least quality $ql6$\n - $q7$ $i7$ of at least quality $ql7$\n - $q8$ $i8$ of at least quality $ql8$\n - $q9$ $i9$ of at least quality $ql9$\n - $q10$ $i10$ of at least quality $ql10$\n - $q11$ $i11$ of at least quality $ql11$\n to $b$] // HASH_VALUE 56CDC3666468802B // INDEX 1598 mis_give_item_qual_12 [Give :\n - $q1$ $i1$ of at least quality $ql1$\n - $q2$ $i2$ of at least quality $ql2$\n - $q3$ $i3$ of at least quality $ql3$\n - $q4$ $i4$ of at least quality $ql4$\n - $q5$ $i5$ of at least quality $ql5$\n - $q6$ $i6$ of at least quality $ql6$\n - $q7$ $i7$ of at least quality $ql7$\n - $q8$ $i8$ of at least quality $ql8$\n - $q9$ $i9$ of at least quality $ql9$\n - $q10$ $i10$ of at least quality $ql10$\n - $q11$ $i11$ of at least quality $ql11$\n - $q12$ $i12$ of at least quality $ql12$\n to $b$] // HASH_VALUE A80B9A5E7B270D29 // INDEX 1599 mis_give_item_qual_2 [Give :\n - $q1$ $i1$ of at least quality $ql1$\n - $q2$ $i2$ of at least quality $ql2$\n to $b$] // HASH_VALUE BC3EEAE33DDEF376 // INDEX 1600 mis_give_item_qual_3 [Give :\n - $q1$ $i1$ of at least quality $ql1$\n - $q2$ $i2$ of at least quality $ql2$\n - $q3$ $i3$ of at least quality $ql3$\n to $b$] // HASH_VALUE 4FC238B7DE9F5EAF // INDEX 1601 mis_give_item_qual_4 [Give :\n - $q1$ $i1$ of at least quality $ql1$\n - $q2$ $i2$ of at least quality $ql2$\n - $q3$ $i3$ of at least quality $ql3$\n - $q4$ $i4$ of at least quality $ql4$\n to $b$] // HASH_VALUE DDA6970B92058F49 // INDEX 1602 mis_give_item_qual_5 [Give :\n - $q1$ $i1$ of at least quality $ql1$\n - $q2$ $i2$ of at least quality $ql2$\n - $q3$ $i3$ of at least quality $ql3$\n - $q4$ $i4$ of at least quality $ql4$\n - $q5$ $i5$ of at least quality $ql5$\n to $b$] // HASH_VALUE C249CD622681A656 // INDEX 1603 mis_give_item_qual_6 [Give :\n - $q1$ $i1$ of at least quality $ql1$\n - $q2$ $i2$ of at least quality $ql2$\n - $q3$ $i3$ of at least quality $ql3$\n - $q4$ $i4$ of at least quality $ql4$\n - $q5$ $i5$ of at least quality $ql5$\n - $q6$ $i6$ of at least quality $ql6$\n to $b$] // HASH_VALUE 8500B3AF3AF406DB // INDEX 1604 mis_give_item_qual_7 [Give :\n - $q1$ $i1$ of at least quality $ql1$\n - $q2$ $i2$ of at least quality $ql2$\n - $q3$ $i3$ of at least quality $ql3$\n - $q4$ $i4$ of at least quality $ql4$\n - $q5$ $i5$ of at least quality $ql5$\n - $q6$ $i6$ of at least quality $ql6$\n - $q7$ $i7$ of at least quality $ql7$\n to $b$] // HASH_VALUE 26011EE8CD7864B3 // INDEX 1605 mis_give_item_qual_8 [Give :\n - $q1$ $i1$ of at least quality $ql1$\n - $q2$ $i2$ of at least quality $ql2$\n - $q3$ $i3$ of at least quality $ql3$\n - $q4$ $i4$ of at least quality $ql4$\n - $q5$ $i5$ of at least quality $ql5$\n - $q6$ $i6$ of at least quality $ql6$\n - $q7$ $i7$ of at least quality $ql7$\n - $q8$ $i8$ of at least quality $ql8$\n to $b$] // HASH_VALUE DB675F825B5CC30B // INDEX 1606 mis_give_item_qual_9 [Give :\n - $q1$ $i1$ of at least quality $ql1$\n - $q2$ $i2$ of at least quality $ql2$\n - $q3$ $i3$ of at least quality $ql3$\n - $q4$ $i4$ of at least quality $ql4$\n - $q5$ $i5$ of at least quality $ql5$\n - $q6$ $i6$ of at least quality $ql6$\n - $q7$ $i7$ of at least quality $ql7$\n - $q8$ $i8$ of at least quality $ql8$\n - $q9$ $i9$ of at least quality $ql9$\n to $b$] // HASH_VALUE 72B50C443C8E4ECA // INDEX 1607 mis_give_mission_item [Give $i$ to $b$] // HASH_VALUE 1BA5F89A15626DCE // INDEX 1608 mis_give_money [Give $amount$ dapper(s) to $b$] // HASH_VALUE AC27783BA1D35442 // INDEX 1609 mis_give_money_menu [Give Money] // HASH_VALUE 729AF0B9AB75C856 // INDEX 1610 mis_inside [You must go back quickly to $p$] /* OLD VALUE : [Kill $qt$ $f.p$.] */ // HASH_VALUE 19713A3D9C0502F0 // INDEX 1611 mis_kill_faction [Kill $qt$ $f.member$.] /* OLD VALUE : [Kill $qt$ $f.p$ in $p$.] */ // HASH_VALUE 48717BF59B198FB9 // INDEX 1612 mis_kill_faction_loc [Kill $qt$ $f.member$ in $p$.] // HASH_VALUE 051D63FFC9D3890D // INDEX 1613 mis_kill_fauna_1 [Kill $q1$ $c1$] // HASH_VALUE E6104ADEAA3C90A2 // INDEX 1614 mis_kill_fauna_1_p [Kill $q1$ $c1.p$] // HASH_VALUE 018CB14C23C7B995 // INDEX 1615 mis_kill_fauna_2 [Kill :\n - $q1$ $c1$\n - $q2$ $c2$] // HASH_VALUE D594C1762CFA7EDD // INDEX 1616 mis_kill_fauna_3 [Kill :\n - $q1$ $c1$\n - $q2$ $c2$\n - $q3$ $c3$] // HASH_VALUE E2ABE1CA4F3E2601 // INDEX 1617 mis_kill_fauna_4 [Kill :\n - $q1$ $c1$\n - $q2$ $c2$\n - $q3$ $c3$\n - $q4$ $c4$] // HASH_VALUE CA2D7BFB9B3C818B // INDEX 1618 mis_kill_fauna_loc_1 [Go to $p$ and kill $q1$ $c1$] // HASH_VALUE 72715B435617304F // INDEX 1619 mis_kill_fauna_loc_2 [Go to $p$ and kill :\n - $q1$ $c1$\n - $q2$ $c2$] // HASH_VALUE CEF5A7D367B9C082 // INDEX 1620 mis_kill_fauna_loc_3 [Go to $p$ and kill :\n - $q1$ $c1$\n - $q2$ $c2$\n - $q3$ $c3$] // HASH_VALUE 5837774479FE01C6 // INDEX 1621 mis_kill_fauna_loc_4 [Go to $p$ and kill :\n - $q1$ $c1$\n - $q2$ $c2$\n - $q3$ $c3$\n - $q4$ $c4$] // HASH_VALUE C513B33D9A3AD284 // INDEX 1622 mis_kill_fauna_loc_5 [Go to $p$ and kill:\n - $q1$ $c1$\n - $q2$ $c2$\n - $q3$ $c3$\n - $q4$ $c4$\n - $q5$ $c5$] // HASH_VALUE CE7678852F42E2AE // INDEX 1623 mis_kill_fauna_loc_6 [Go to $p$ and kill:\n - $q1$ $c1$\n - $q2$ $c2$\n - $q3$ $c3$\n - $q4$ $c4$\n - $q5$ $c5$\n - $q6$ $c6$] // HASH_VALUE F1BA20A9FC590205 // INDEX 1624 mis_kill_fauna_loc_7 [Go to $p$ and kill:\n - $q1$ $c1$\n - $q2$ $c2$\n - $q3$ $c3$\n - $q4$ $c4$\n - $q5$ $c5$\n - $q6$ $c6$\n - $q7$ $c7$] // HASH_VALUE 4D3E80390DFB923D // INDEX 1625 mis_kill_fauna_loc_8 [Go to $p$ and kill:\n - $q1$ $c1$\n - $q2$ $c2$\n - $q3$ $c3$\n - $q4$ $c4$\n - $q5$ $c5$\n - $q6$ $c6$\n - $q7$ $c7$\n - $q8$ $c8$] // HASH_VALUE 29BA645029A44E59 // INDEX 1626 mis_kill_group [Kill $group_name$] // HASH_VALUE 62522602F5307261 // INDEX 1627 mis_kill_npc_1 [Kill $b1$] // HASH_VALUE D94C561172C6888D // INDEX 1628 mis_kill_npc_2 [Kill :\n - $b1$\n - $b2$] // HASH_VALUE E38C25D2729498B6 // INDEX 1629 mis_kill_npc_3 [Kill :\n - $b1$\n - $b2$\n - $b3$] // HASH_VALUE 7BCEA5FF208028EA // INDEX 1630 mis_kill_npc_4 [Kill :\n - $b1$\n - $b2$\n - $b3$\n - $b4$] // HASH_VALUE 9C616E4650415455 // INDEX 1631 mis_kill_npc_loc_1 [Go to $p$ and kill $b1$] // HASH_VALUE 5850001F869C00E7 // INDEX 1632 mis_kill_npc_loc_2 [Go to $p$ and kill :\n - $b1$\n - $b2$] // HASH_VALUE 618389438E6E80F1 // INDEX 1633 mis_kill_npc_loc_3 [Go to $p$ and kill :\n - $b1$\n - $b2$\n - $b3$] // HASH_VALUE 6AC61267964000FB // INDEX 1634 mis_kill_npc_loc_4 [Go to $p$ and kill :\n - $b1$\n - $b2$\n - $b3$\n - $b4$] // HASH_VALUE 1C8986AF5E89C2C9 // INDEX 1635 mis_kill_race_1 [Kill $q1$ of any type of $c1$] // HASH_VALUE 1C8986AF5E89C2C9 // INDEX 1636 mis_kill_race_1_p [Kill $q1$ of any type of $c1$] // HASH_VALUE 064B5A90EB859D65 // INDEX 1637 mis_kill_race_2 [Kill :\n - $q1$ of any type of $c1$\n - $q2$ of any type of $c2$] // HASH_VALUE D8A57FC604B02D77 // INDEX 1638 mis_kill_race_3 [Kill :\n - $q1$ of any type of $c1$\n - $q2$ of any type of $c2$\n - $q3$ of any type of $c3$] // HASH_VALUE F1D00FD9D60A52AE // INDEX 1639 mis_kill_race_4 [Kill :\n - $q1$ of any type of $c1$\n - $q2$ of any type of $c2$\n - $q3$ of any type of $c3$\n - $q4$ of any type of $c4$] // HASH_VALUE 21B40C22A43E4221 // INDEX 1640 mis_kill_race_loc_1 [Go to $p$ and kill $q1$ of any type of $c1$] // HASH_VALUE D18CD83E016AEA3A // INDEX 1641 mis_kill_race_loc_2 [Go to $p$ and kill :\n - $q1$ of any type of $c1$\n - $q2$ of any type of $c2$] // HASH_VALUE EABC13E373DC99FC // INDEX 1642 mis_kill_race_loc_3 [Go to $p$ and kill :\n - $q1$ of any type of $c1$\n - $q2$ of any type of $c2$\n - $q3$ of any type of $c3$] // HASH_VALUE 5C3EC2A58C1CD4A1 // INDEX 1643 mis_kill_race_loc_4 [Go to $p$ and kill :\n - $q1$ of any type of $c1$\n - $q2$ of any type of $c2$\n - $q3$ of any type of $c3$\n - $q4$ of any type of $c4$] // HASH_VALUE C92A38688A552AD4 // INDEX 1644 mis_loot_item_1 [Loot $i1.ia$ $i1$ on a dead target.] // HASH_VALUE 3547F6EF3DB8A678 // INDEX 1645 mis_loot_item_2 [Loot :\n - $i1.ia$ $i1$\n - $i2.ia$ $i2$\n on a dead target.] // HASH_VALUE E9CBF6409DEEEEDE // INDEX 1646 mis_loot_item_3 [Loot :\n - $i1.ia$ $i1$\n - $i2.ia$ $i2$\n - $i3.ia$ $i3$\n on a dead target.] // HASH_VALUE 9D4FF691FD243646 // INDEX 1647 mis_loot_item_4 [Loot :\n - $i1.ia$ $i1$\n - $i2.ia$ $i2$\n - $i3.ia$ $i3$\n - $i4.ia$ $i4$\n on a dead target.] // HASH_VALUE 8A3B5EB35653BC43 // INDEX 1648 mis_loot_mp_1 [Loot $qt1$ $i1$ of at least quality $ql1$ on a dead creature.] // HASH_VALUE F7AA2175E3C978D2 // INDEX 1649 mis_loot_mp_2 [Loot :\n - $qt1$ $i1$ of at least quality $ql1$\n - $qt2$ $i2$ of at least quality $ql2$\n on a dead creature.] // HASH_VALUE EA8F6C67768FBB6A // INDEX 1650 mis_loot_mp_3 [Loot :\n - $qt1$ $i1$ of at least quality $ql1$\n - $qt2$ $i2$ of at least quality $ql2$\n - $qt3$ $i3$ of at least quality $ql3$\n on a dead creature.] // HASH_VALUE DD84B75909550203 // INDEX 1651 mis_loot_mp_4 [Loot :\n - $qt1$ $i1$ of at least quality $ql1$\n - $qt2$ $i2$ of at least quality $ql2$\n - $qt3$ $i3$ of at least quality $ql3$\n - $qt4$ $i4$ of at least quality $ql4$\n on a dead creature.] // HASH_VALUE 1CBB67163086976A // INDEX 1652 mis_outside [You must quit $p$ quickly] // HASH_VALUE C272426087E8AB57 // INDEX 1653 mis_recv_action_1 [You learn $a1$] // HASH_VALUE 627EC989C91CD21B // INDEX 1654 mis_recv_action_2 [You learn :\n - $a1$\n - $a2$] // HASH_VALUE 8EC095EAB71CB1CC // INDEX 1655 mis_recv_action_3 [You learn :\n - $a1$\n - $a2$\n - $a3$] // HASH_VALUE 1002654BC01E65EC // INDEX 1656 mis_recv_action_4 [You learn :\n - $a1$\n - $a2$\n - $a3$\n - $a4$] // HASH_VALUE F1A23824F0E67079 // INDEX 1657 mis_recv_action_npc_1 [$b$ teaches you $a1$] // HASH_VALUE A67D6E0EB899722D // INDEX 1658 mis_recv_action_npc_2 [$b$ teaches you :\n - $a1$\n - $a2$] // HASH_VALUE F17F963284AF024D // INDEX 1659 mis_recv_action_npc_3 [$b$ teaches you :\n - $a1$\n - $a2$\n - $a3$] // HASH_VALUE 3C81BE5691C5926D // INDEX 1660 mis_recv_action_npc_4 [$b$ teaches you :\n - $a1$\n - $a2$\n - $a3$\n - $a4$] // HASH_VALUE 07C1A25668B46226 // INDEX 1661 mis_recv_brick_1 [You learn $b1$.] // HASH_VALUE 627EC98BC91CD21B // INDEX 1662 mis_recv_brick_2 [You learn :\n - $b1$\n - $b2$] // HASH_VALUE 8EC095EDB71CB1CC // INDEX 1663 mis_recv_brick_3 [You learn :\n - $b1$\n - $b2$\n - $b3$] // HASH_VALUE 1002654FC01E65EC // INDEX 1664 mis_recv_brick_4 [You learn :\n - $b1$\n - $b2$\n - $b3$\n - $b4$] // HASH_VALUE 71E278D0C5E9837E // INDEX 1665 mis_recv_brick_npc_1 [$b$ teaches you $b1$.] // HASH_VALUE A67D6E0EB8B9722D // INDEX 1666 mis_recv_brick_npc_2 [$b$ teaches you :\n - $b1$\n - $b2$] // HASH_VALUE F17F963284DF024D // INDEX 1667 mis_recv_brick_npc_3 [$b$ teaches you :\n - $b1$\n - $b2$\n - $b3$] // HASH_VALUE 3C81BE569105926D // INDEX 1668 mis_recv_brick_npc_4 [$b$ teaches you :\n - $b1$\n - $b2$\n - $b3$\n - $b4$] // HASH_VALUE 18BDFB30B95C966A // INDEX 1669 mis_recv_charge_point [You have won $nb_point$ charge point(s) for your guild.] // HASH_VALUE A02AD9B1745B7EDA // INDEX 1670 mis_recv_fame [!!! TO DO !!!] // HASH_VALUE 8EF3990E4616009C // INDEX 1671 mis_recv_item_1 [You received $i.ia$ $i$ of quality $ql$] // HASH_VALUE E0F394C9D8971CA6 // INDEX 1672 mis_recv_item_some [You received $qt$ $i.p$ of quality $ql$] // HASH_VALUE FCEC3C4EE01B4F91 // INDEX 1673 mis_recv_item_npc_1 [$b$ gives you $i.ia$ $i$ of quality $ql$] // HASH_VALUE FCD82794E28C77DA // INDEX 1674 mis_recv_item_npc_some [$b$ gives you $qt$ $i.p$ of quality $ql$] // HASH_VALUE 74927EA955DAC08E // INDEX 1675 mis_recv_money [You gained $money$ dapper(s)] // HASH_VALUE D175B38B57C09B77 // INDEX 1676 mis_recv_named_item_1 [You received '$id$'] // HASH_VALUE 3276D33F98C54B6D // INDEX 1677 mis_recv_named_item_some [You received $qt$ '$id$'] // HASH_VALUE 0836B49A863683A4 // INDEX 1678 mis_recv_xp [You gained $xp$ skill points] // HASH_VALUE F7224BC4E2480757 // INDEX 1679 mis_sell_1 [Sell $q1$ $i1$ of at least quality $ql1$] // HASH_VALUE 6144FA4AA0E08D1F // INDEX 1680 mis_sell_2 [Sell :\n - $q1$ $i1$ of at least quality $ql1$\n - $q2$ $i2$ of at least quality $ql2$] // HASH_VALUE FC5B51CB35E82256 // INDEX 1681 mis_sell_3 [Sell :\n - $q1$ $i1$ of at least quality $ql1$\n - $q2$ $i2$ of at least quality $ql2$\n - $q3$ $i3$ of at least quality $ql3$] // HASH_VALUE 09819861D59DA13B // INDEX 1682 mis_sell_4 [Sell :\n - $q1$ $i1$ of at least quality $ql1$\n - $q2$ $i2$ of at least quality $ql2$\n - $q3$ $i3$ of at least quality $ql3$\n - $q4$ $i4$ of at least quality $ql4$] // HASH_VALUE FF181CE4E28A907B // INDEX 1683 mis_sell_npc_1 [Sell $q1$ $i1$ of at least quality $ql1$ to $b$] // HASH_VALUE 6A6A8A6A7B270D29 // INDEX 1684 mis_sell_npc_2 [Sell :\n - $q1$ $i1$ of at least quality $ql1$\n - $q2$ $i2$ of at least quality $ql2$\n to $b$] // HASH_VALUE 7E9DDAEF3DDEF376 // INDEX 1685 mis_sell_npc_3 [Sell :\n - $q1$ $i1$ of at least quality $ql1$\n - $q2$ $i2$ of at least quality $ql2$\n - $q3$ $i3$ of at least quality $ql3$\n to $b$] // HASH_VALUE 112128C3DE9F5EAF // INDEX 1686 mis_sell_npc_4 [Sell :\n - $q1$ $i1$ of at least quality $ql1$\n - $q2$ $i2$ of at least quality $ql2$\n - $q3$ $i3$ of at least quality $ql3$\n - $q4$ $i4$ of at least quality $ql4$\n to $b$] // HASH_VALUE 34BF1071D8676E29 // INDEX 1687 mis_skill_1 [Reach level $l1$ in your $s1$ skill] // HASH_VALUE 7EC396A606989954 // INDEX 1688 mis_skill_2 [Reach :\n - level $l1$ in your $s1$ skill\n - level $l2$ in your $s2$ skill] // HASH_VALUE 39FCA6040D0DB86F // INDEX 1689 mis_skill_3 [Reach :\n - level $l1$ in your $s1$ skill\n - level $l2$ in your $s2$ skill\n - level $l3$ in your $s3$ skill] // HASH_VALUE 5E452123E5A4265D // INDEX 1690 mis_skill_4 [Reach :\n - level $l1$ in your $s1$ skill\n - level $l2$ in your $s2$ skill\n - level $l3$ in your $s3$ skill\n - level $l4$ in your $s4$ skill] // HASH_VALUE 150C785800339252 // INDEX 1691 mis_talk_to [Talk to $b$] // HASH_VALUE 47C464EC75F4B0B8 // INDEX 1692 mis_talk_to_menu [Talk to $b$.] // HASH_VALUE 492290AE42554436 // INDEX 1693 mis_target_fauna_1 [Find and target $c1.ia$ $c1$] // HASH_VALUE 5D2C1044D1055A07 // INDEX 1694 mis_target_fauna_2 [Find and target :\n - $c1.ia$ $c1$\n - $c2.ia$ $c2$] // HASH_VALUE B144DD9669717A47 // INDEX 1695 mis_target_fauna_3 [Find and target :\n - $c1.ia$ $c1$\n - $c2.ia$ $c2$\n - $c3.ia$ $c3$] // HASH_VALUE 055CAAE883DD9A87 // INDEX 1696 mis_target_fauna_4 [Find and target :\n - $c1.ia$ $c1$\n - $c2.ia$ $c2$\n - $c3.ia$ $c3$\n - $c4.ia$ $c4$] // HASH_VALUE 496451D231554410 // INDEX 1697 mis_target_fauna_place_1 [Find and target $c1.ia$ $c1$ in $p$] // HASH_VALUE F8C23844DA0CEA27 // INDEX 1698 mis_target_fauna_place_2 [Find and target :\n - $c1.ia$ $c1$\n - $c2.ia$ $c2$\n in $p$] // HASH_VALUE 4CDA059672780A67 // INDEX 1699 mis_target_fauna_place_3 [Find and target :\n - $c1.ia$ $c1$\n - $c2.ia$ $c2$\n - $c3.ia$ $c3$\n in $p$] // HASH_VALUE A0F2D2E88CE42AA7 // INDEX 1700 mis_target_fauna_place_4 [Find and target :\n - $c1.ia$ $c1$\n - $c2.ia$ $c2$\n - $c3.ia$ $c3$\n - $c4.ia$ $c4$\n in $p$] // HASH_VALUE D7F584AAD62990ED // INDEX 1701 mis_target_npc_1 [Find and target $b1$] // HASH_VALUE 4B00C6E8F9793AC7 // INDEX 1702 mis_target_npc_2 [Find and target :\n - $b1$\n - $b2$] // HASH_VALUE 9602EE0CC59FCAE7 // INDEX 1703 mis_target_npc_3 [Find and target :\n - $b1$\n - $b2$\n - $b3$] // HASH_VALUE E1041630D2C55A07 // INDEX 1704 mis_target_npc_4 [Find and target :\n - $b1$\n - $b2$\n - $b3$\n - $b4$] // HASH_VALUE 4F51C0AE31597810 // INDEX 1705 mis_target_npc_place_1 [Find and target $b1$ in $p$] // HASH_VALUE E696EEE80280CAE7 // INDEX 1706 mis_target_npc_place_2 [Find and target :\n - $b1$\n - $b2$\n in $p$] // HASH_VALUE 3198160CCEA65A07 // INDEX 1707 mis_target_npc_place_3 [Find and target :\n - $b1$\n - $b2$\n - $b3$\n in $p$] // HASH_VALUE 7C9A3E30DBCCEA27 // INDEX 1708 mis_target_npc_place_4 [Find and target :\n - $b1$\n - $b2$\n - $b3$\n - $b4$\n in $p$] // HASH_VALUE 492208AE42554436 // INDEX 1709 mis_target_species_1 [Find and target $r1.ia$ $r1$] // HASH_VALUE 5D2C1044D1C95A07 // INDEX 1710 mis_target_species_2 [Find and target :\n - $r1.ia$ $r1$\n - $r2.ia$ $r2$] // HASH_VALUE B144DD9669177A47 // INDEX 1711 mis_target_species_3 [Find and target :\n - $r1.ia$ $r1$\n - $r2.ia$ $r2$\n - $r3.ia$ $r3$] // HASH_VALUE 055CAAE883659A87 // INDEX 1712 mis_target_species_4 [Find and target :\n - $r1.ia$ $r1$\n - $r2.ia$ $r2$\n - $r3.ia$ $r3$\n - $r4.ia$ $r4$] // HASH_VALUE 4964C9D231554410 // INDEX 1713 mis_target_species_place_1 [Find and target $r1.ia$ $r1$ in $p$] // HASH_VALUE F8C23844DAD0EA27 // INDEX 1714 mis_target_species_place_2 [Find and target :\n - $r1.ia$ $r1$\n - $r2.ia$ $r2$\n in $p$] // HASH_VALUE 4CDA0596721E0A67 // INDEX 1715 mis_target_species_place_3 [Find and target :\n - $r1.ia$ $r1$\n - $r2.ia$ $r2$\n - $r3.ia$ $r3$\n in $p$] // HASH_VALUE A0F2D2E88C6C2AA7 // INDEX 1716 mis_target_species_place_4 [Find and target :\n - $r1.ia$ $r1$\n - $r2.ia$ $r2$\n - $r3.ia$ $r3$\n - $r4.ia$ $r4$\n in $p$] // HASH_VALUE 54F0878927E1EE5B // INDEX 1717 mis_teach_action [Teach $action$ to $b$] // HASH_VALUE 23384F8423383A98 // INDEX 1718 mis_teach_action_menu [Teach action] // HASH_VALUE 8614D44D93F5D773 // INDEX 1719 mis_teleport [Teleport to $p$] // HASH_VALUE 2030A47C284C9490 // INDEX 1720 mis_use_1 [Use $i1.ia$ $i1$] // HASH_VALUE B8AE0DD5A8309ADE // INDEX 1721 mis_use_2 [Use :\n - $i1.ia$ $i1$\n - $i2.ia$ $i2$] // HASH_VALUE 50DA2D15FC486730 // INDEX 1722 mis_use_3 [Use :\n - $i1.ia$ $i1$\n - $i2.ia$ $i2$\n - $i3.ia$ $i3$] // HASH_VALUE 6A064D5550603482 // INDEX 1723 mis_use_4 [Use :\n - $i1.ia$ $i1$\n - $i2.ia$ $i2$\n - $i3.ia$ $i3$\n - $i4.ia$ $i4$] // HASH_VALUE 6C9C3DF42BA34835 // INDEX 1724 mis_use_loc_1 [Go to $p$ and use $i1.ia$ $i1$] // HASH_VALUE 7003D5741CA188D5 // INDEX 1725 mis_use_loc_2 [Go to $p$ and use :\n - $i1.ia$ $i1$\n - $i2.ia$ $i2$] // HASH_VALUE 4C276D462EA5CC56 // INDEX 1726 mis_use_loc_3 [Go to $p$ and use :\n - $i1.ia$ $i1$\n - $i2.ia$ $i2$\n - $i3.ia$ $i3$] // HASH_VALUE 284B0D1840A910D7 // INDEX 1727 mis_use_loc_4 [Go to $p$ and use :\n - $i1.ia$ $i1$\n - $i2.ia$ $i2$\n - $i3.ia$ $i3$\n - $i4.ia$ $i4$] // HASH_VALUE D1AE2BFF08818E72 // INDEX 1728 mis_visit [Go to $p$] // HASH_VALUE E5368D16968D2122 // INDEX 1729 mis_visit_wear_1 [Equip $i1.ia$ $i1$ and go to $p$] // HASH_VALUE A0478FDB42E1C5A4 // INDEX 1730 mis_visit_wear_2 [Equip :\n - $i1.ia$ $i1$\n - $i2.ia$ $i2$\n and go to $p$] // HASH_VALUE B24BD35C1E055D76 // INDEX 1731 mis_visit_wear_3 [Equip :\n - $i1.ia$ $i1$\n - $i2.ia$ $i2$\n - $i3.ia$ $i3$\n and go to $p$] // HASH_VALUE C44F17DDFA29FD48 // INDEX 1732 mis_visit_wear_4 [Equip :\n - $i1.ia$ $i1$\n - $i2.ia$ $i2$\n - $i3.ia$ $i3$\n - $i4.ia$ $i4$\n and go to $p$] // HASH_VALUE A02AD9B1745B7EDA // INDEX 1733 mis_wait_season [!!! TO DO !!!] // HASH_VALUE A02AD9B1745B7EDA // INDEX 1734 mis_wait_time [!!! TO DO !!!] // HASH_VALUE 93D8E2DB2E915578 // INDEX 1735 mis_wear_1 [You must wear $i1.ia$ $i1$] // HASH_VALUE 84B5227BD5226D83 // INDEX 1736 mis_wear_2 [You must wear :\n - $i1.ia$ $i1$\n - $i2.ia$ $i2$] // HASH_VALUE 96B966FCB1460555 // INDEX 1737 mis_wear_3 [You must wear :\n - $i1.ia$ $i1$\n - $i2.ia$ $i2$\n - $i3.ia$ $i3$] // HASH_VALUE A8BDAA7D8D6AA527 // INDEX 1738 mis_wear_4 [You must wear :\n - $i1.ia$ $i1$\n - $i2.ia$ $i2$\n - $i3.ia$ $i3$\n - $i4.ia$ $i4$] // HASH_VALUE 3340189E201B687C // INDEX 1739 newbieland_start_mis_desc [Talk to Uil'i to learn about this place.] // HASH_VALUE 59C4803A9CA7CFB8 // INDEX 1740 newbieland_start_mis_title [First steps in the lirri'a] // HASH_VALUE D6184F3B5BA42415 // INDEX 1741 newbie_intro [Talk to Uil'i] // HASH_VALUE FEAE05371BDADB3F // INDEX 1742 new_compass [&SYS&New target added to the compass.] // HASH_VALUE 77B37E6A33C0AD4E // INDEX 1743 no_action_when_sitting [&CHK&You cannot use actions when sitting down.] // HASH_VALUE F8C84F56373666B1 // INDEX 1744 no_action_while_intangible [&CHK&You cannot use an action while you are intangible.] // HASH_VALUE 3394D858CF778956 // INDEX 1745 no_action_while_mounted [&CHK&You cannot use actions while you are mounted.] /* OLD VALUE : [&CHK&You cannot use an action while you are swimming.] */ // HASH_VALUE 4DFAF15553329970 // INDEX 1746 no_action_while_swimming [&CHK&You cannot use actions while you are near water.] // HASH_VALUE 9D7A0FCD4B696196 // INDEX 1747 no_action_while_transaction [&CHK&You cannot use an action while you have a bot chat or a transaction in progress.] // HASH_VALUE D6184F3B5BA42415 // INDEX 1748 obj_intro [Talk to Uil'i] // HASH_VALUE 9D0FD295A3FBF38E // INDEX 1749 one_faber_plan_allowed_per_sentence [&CHK&Only one craft plan (mandatory stanzas) is allowed in craft sentence! Crafting action aborted!] // HASH_VALUE 87C3B92979EC197D // INDEX 1750 only_one_root_faber [&CHK&Only one root stanza is permitted in craft sentence, crafting action aborted!] // HASH_VALUE 529E2527DFD8FD60 // INDEX 1751 phrase_buy [&ITM&You have just learnt "$s$" for $cost$ skill points.] // HASH_VALUE C2833A6F4042333E // INDEX 1752 phrase_buy_1 [&ITM&You have just learnt "$s$" for one skill point.] // HASH_VALUE 66A98B32C86264CD // INDEX 1753 phrase_buy_combat [&ITM&You learn the "$s$" combat action for $cost$ skill points.] // HASH_VALUE DE84C477D97B7F1B // INDEX 1754 phrase_buy_combat_1 [&ITM&You learn the "$s$" combat action for one skill point.] // HASH_VALUE 159D80375C5BCA1C // INDEX 1755 phrase_buy_faber [&ITM&You learn the "$s$" craft plan for $cost$ skill points.] // HASH_VALUE 7607B615CC40DF64 // INDEX 1756 phrase_buy_faber_1 [&ITM&You learn the "$s$" craft plan for one skill point.] // HASH_VALUE 0A733ED1C01BD768 // INDEX 1757 phrase_buy_magic [&ITM&You learn the "$s$" spell for $cost$ skill points.] // HASH_VALUE 824E7716D134F2B6 // INDEX 1758 phrase_buy_magic_1 [&ITM&You learn the "$s$" spell for one skill point.] // HASH_VALUE 06F97D70DFFFF9F3 // INDEX 1759 phrase_characteristic_buy [&ITM&You increase your $c$ at $value$ for $cost$ skill points.] /* OLD VALUE : [&CHK&Not enough credit to validate the action.] */ // HASH_VALUE 452F39A1C7816A15 // INDEX 1760 phrase_missing_credit [&CHKCB&Not enough credit to validate the action.] /* OLD VALUE : [&CHK&Not enough focus to validate the action.] */ // HASH_VALUE 058B793395BEA658 // INDEX 1761 phrase_not_enough_focus [&CHKCB&Not enough focus to validate the action.] // HASH_VALUE CB15421848011677 // INDEX 1762 phrase_use_predef [&SPLM&You use $s$.] // HASH_VALUE F4C7BD949F548DE5 // INDEX 1763 plan_faber_not_second [&CHK&Craft plan stanzas must be in second position in sentence! Please report this bug with exact sentence used. Thanks!] // HASH_VALUE DD4B87A8162A9252 // INDEX 1764 power_aura_activate [&SPLM&You activate your "$p$" power.] // HASH_VALUE 98B79CCEF401F2A2 // INDEX 1765 power_aura_activate_spectators [&SYS&$e.da$ $e$ activates "$p$" power.] // HASH_VALUE 9E8EB43489945F80 // INDEX 1766 power_balance_actor [&SPLM&You use "$p$" power and affected members of your team now have $newVal$% of their max $s.points$.] // HASH_VALUE 06EE1C914EC7FF4D // INDEX 1767 power_balance_no_team [&CHK&You must be in a team to use Balance power.] // HASH_VALUE 3CFC5D39C69D467D // INDEX 1768 power_balance_others [&SYS&$e.da$ $e$ uses the "$p$" power and you now have $newVal$% of your $s.points$.] /* OLD VALUE : [&CHK&Your "$p$" power will be disabled for another $m$ minutes and $s$ seconds.] */ // HASH_VALUE ECCDEDB42DCB97A2 // INDEX 1769 power_still_disabled_ms [&CHKCB&Your "$p$" power will be disabled for another $m$ minutes and $s$ seconds.] /* OLD VALUE : [&CHK&Your "$p$" power will be disabled for another $m$ minutes.] */ // HASH_VALUE FB919B74484E4E13 // INDEX 1770 power_still_disabled_m [&CHKCB&Your "$p$" power will be disabled for another $m$ minutes.] /* OLD VALUE : [&CHK&Your "$p$" power will be disabled for another $s$ seconds.] */ // HASH_VALUE 3851B374489F360D // INDEX 1771 power_still_disabled_s [&CHKCB&Your "$p$" power will be disabled for another $s$ seconds.] // HASH_VALUE 4FD3DD7B5331A287 // INDEX 1772 power_effect_ends [&SPLM&"$p$" power effects end.] // HASH_VALUE 0D10F2243FA22276 // INDEX 1773 power_taunt [&SPLM&You taunt $e.da$ $e$.] // HASH_VALUE 9688964F98585F86 // INDEX 1774 power_taunt_failed [&MISM&You failed to taunt $e.da$ $e$.] /* OLD VALUE : [&CHK&$e.da$ $e$ is too strong to be impressed by your action.] */ // HASH_VALUE CE480A76B0F5B6AC // INDEX 1775 power_taunt_level_too_high [&CHKCB&$e.da$ $e$ is too strong to be impressed by your action.] /* OLD VALUE : [&CHK&You can only taunt attackable creatures or npcs.] */ // HASH_VALUE E036EDABDAFCF374 // INDEX 1776 power_taunt_target_not_attackable [&CHKCB&You can only taunt attackable creatures or npcs.] /* OLD VALUE : [&CHK&$e.da$ $e$ is too far away to be taunted by you.] */ // HASH_VALUE 7616C81EA58FD2AA // INDEX 1777 power_taunt_target_too_far [&CHKCB&$e.da$ $e$ is too far away to be taunted by you.] // HASH_VALUE CBE0157DC6020672 // INDEX 1778 power_use [&SPLM&You use "$p$" power.] // HASH_VALUE B6EC67BE22863397 // INDEX 1779 power_use_on_target [&SPLM&You use your "$p$" power on $e.da$ $e$.] // HASH_VALUE 0A880A0B2717EFC6 // INDEX 1780 power_use_on_target_failed [&MISM&Your "$p$" power had no effect on $e.da$ $e$.] // HASH_VALUE BCC372C89A8E032D // INDEX 1781 power_use_on_target_spectators [&SYS&$user.da$ $user$ uses "$p$" power on $target.da$ $target$.] // HASH_VALUE C95CF1F324F4E2A9 // INDEX 1782 power_use_on_target_target [&SYS&$user.da$ $user$ uses "$p$" power on you.] // HASH_VALUE D42F27514B308AD9 // INDEX 1783 power_use_spectators [&SYS&$e.da$ $e$ uses "$p$" power.] // HASH_VALUE 4952F07C077DC689 // INDEX 1784 progress_death_penalty_complete [&XP&You no longer have a death experience penalty !] // HASH_VALUE 53A986DBCD005121 // INDEX 1785 progress_death_penalty_payback [&XP&Your death penalty is now at $k$ points after substracting $j$ points. You would have gained $i$ experience points in '$s$' without a death penalty] // HASH_VALUE C4E4582CD7820151 // INDEX 1786 progress_free_trial_limit [&XP&You gain no experience in '$s$' because you have reached the free trial limit. To progress further in this skill you must upgrade your account.] // HASH_VALUE 8328241D2955AE9A // INDEX 1787 progress_hp [&XP&Your life force increases.] // HASH_VALUE F6946C73AF4FA0DA // INDEX 1788 progress_mission_gain [&TSK&The success of this mission has given you experience in the '$s$' skill.] // HASH_VALUE 2DEC65020E8B53BC // INDEX 1789 progress_normal_gain_p [&XP&You gain $i$ experience points in '$s$'.] // HASH_VALUE 64FAE0010AC89C6F // INDEX 1790 progress_normal_gain_1 [&XP&You gain 1 experience point in '$s$'.] // HASH_VALUE 6216ECC8B4159B59 // INDEX 1791 progress_normal_gain_0 [&XP&You gain no experience in '$s$'.] // HASH_VALUE 169A9BBD32F7E680 // INDEX 1792 progress_no_gain [&CHK&You don't gain experience in '$s$', this action is too easy.] // HASH_VALUE D79304100546044D // INDEX 1793 progress_sap [&XP&Your sap increases.] // HASH_VALUE 6D41C0B1C96C3F30 // INDEX 1794 progress_skill [&XP&Your '$s$' skill improves to $i$ points.] // HASH_VALUE D843580AA419AB6A // INDEX 1795 progress_sta [&XP&Your endurance increases.] // HASH_VALUE 7CE322803D03E3D0 // INDEX 1796 progress_unlock_skill [&XP&Well done! You gain the new advanced skill of '$s$' which starts at $i$ points.] // HASH_VALUE D6E175F23FBE2ED5 // INDEX 1797 right_hand_empty [&CHK&You must carry an item in your right hand to enchant it.] // HASH_VALUE CFA32381A4232420 // INDEX 1798 root_faber_not_first [&CHK&Root craft stanzas must be in first position in sentence! Please report this bug with exact sentence used. Thanks!] // HASH_VALUE CD107817B31F80A1 // INDEX 1799 rrp_bad_action [&XP&Action ignored because too easy (equivalent to $xpValue$ xp)] // HASH_VALUE 708BA58F18294BDF // INDEX 1800 rrp_bad_skill_novice [&XP&Action below Novice level ignored] // HASH_VALUE 1EFA2CEE06B125F2 // INDEX 1801 rrp_bad_skill_apprentice [&XP&Action below Apprentice level ignored] // HASH_VALUE 72755D3AC61085E0 // INDEX 1802 rrp_bad_skill_confirmed [&XP&Action below Confirmed level ignored] // HASH_VALUE F2F93C82987F21EF // INDEX 1803 rrp_bad_skill_advanced [&XP&Action below Advanced level ignored] // HASH_VALUE EF1C818F181A87DB // INDEX 1804 rrp_bad_skill_expert [&XP&Action below Expert level ignored] // HASH_VALUE AFABA18F18FA53EA // INDEX 1805 rrp_bad_skill_master [&XP&Action below Master level ignored] // HASH_VALUE 71276AFE7320D12E // INDEX 1806 rrp_bonus_novice [&XP&You have gained a BONUS of $ptsBonus$ Novice RRP] // HASH_VALUE F768C652C9653E48 // INDEX 1807 rrp_bonus_apprentice [&XP&You have gained a BONUS of $ptsBonus$ Apprentice RRP] // HASH_VALUE 6598B64BB6850E78 // INDEX 1808 rrp_bonus_confirmed [&XP&You have gained a BONUS of $ptsBonus$ Confirmed RRP] // HASH_VALUE 2F34B243F2D0F280 // INDEX 1809 rrp_bonus_advanced [&XP&You have gained a BONUS of $ptsBonus$ Advanced RRP] // HASH_VALUE B4976AFE3711C128 // INDEX 1810 rrp_bonus_expert [&XP&You have gained a BONUS of $ptsBonus$ Expert RRP] // HASH_VALUE EE176AFEB640FD2B // INDEX 1811 rrp_bonus_master [&XP&You have gained a BONUS of $ptsBonus$ Master RRP] // HASH_VALUE 5A58C474146716BD // INDEX 1812 rrp_gain_novice [&XP&You earn $ptsNow$ Novice RRP] // HASH_VALUE B09D318E9AA87211 // INDEX 1813 rrp_gain_apprentice [&XP&You earn $ptsNow$ Apprentice RRP] // HASH_VALUE 9DBD01BE08D8620A // INDEX 1814 rrp_gain_confirmed [&XP&You earn $ptsNow$ Confirmed RRP] // HASH_VALUE D908E5C6D2745E02 // INDEX 1815 rrp_gain_advanced [&XP&You earn $ptsNow$ Advanced RRP] // HASH_VALUE 1E49B46E57D716BD // INDEX 1816 rrp_gain_expert [&XP&You earn $ptsNow$ Expert RRP] // HASH_VALUE 9D78F071915716BD // INDEX 1817 rrp_gain_master [&XP&You earn $ptsNow$ Master RRP] // HASH_VALUE 1AEED9525BBBE9A2 // INDEX 1818 rrp_gain2_novice [&XP&You earn $ptsNow$ Novice RRP (with $nbPlayers$ players after $time$ seconds of activity)] // HASH_VALUE F7F104735A3E87EF // INDEX 1819 rrp_gain2_apprentice [&XP&You earn $ptsNow$ Apprentice RRP (with $nbPlayers$ players after $time$ seconds of activity)] // HASH_VALUE D10E92B1FF85438E // INDEX 1820 rrp_gain2_confirmed [&XP&You earn $ptsNow$ Confirmed RRP (with $nbPlayers$ players after $time$ seconds of activity)] // HASH_VALUE 781375294EEF8579 // INDEX 1821 rrp_gain2_advanced [&XP&You earn $ptsNow$ Advanced RRP (with $nbPlayers$ players after $time$ seconds of activity)] // HASH_VALUE DEDFC94C9E2BE9A2 // INDEX 1822 rrp_gain2_expert [&XP&You earn $ptsNow$ Expert RRP (with $nbPlayers$ players after $time$ seconds of activity)] // HASH_VALUE 5D0E054FD8ABE9A2 // INDEX 1823 rrp_gain2_master [&XP&You earn $ptsNow$ Master RRP (with $nbPlayers$ players after $time$ seconds of activity)] // HASH_VALUE 5584FBD18E082753 // INDEX 1824 rrp_generate_ignored [&ITM&You cannot generate ring rewards at this time] // HASH_VALUE F7A43B2BDC529B6D // INDEX 1825 rrp_generate_inventory_full [&ITM&Your inventory is too full to add any more ring rewards] // HASH_VALUE E05230E847401BE8 // INDEX 1826 rrp_generate_lack_points_novice [&ITM&You require at least $ptsRequired$ Novice RRP to be worthy of a reward but you only have $ptsHeld$] // HASH_VALUE 5F67A79464126194 // INDEX 1827 rrp_generate_lack_points_apprentice [&ITM&You require at least $ptsRequired$ Apprentice RRP to be worthy of a reward but you only have $ptsHeld$] // HASH_VALUE 5A34AA5333B58F32 // INDEX 1828 rrp_generate_lack_points_confirmed [&ITM&You require at least $ptsRequired$ Confirmed RRP to be worthy of a reward but you only have $ptsHeld$] // HASH_VALUE BE34BA14E367177F // INDEX 1829 rrp_generate_lack_points_advanced [&ITM&You require at least $ptsRequired$ Advanced RRP to be worthy of a reward but you only have $ptsHeld$] // HASH_VALUE DFF254DF474057F7 // INDEX 1830 rrp_generate_lack_points_expert [&ITM&You require at least $ptsRequired$ Expert RRP to be worthy of a reward but you only have $ptsHeld$] // HASH_VALUE A322F8E747404FEA // INDEX 1831 rrp_generate_lack_points_master [&ITM&You require at least $ptsRequired$ Master RRP to be worthy of a reward but you only have $ptsHeld$] // HASH_VALUE 78F8CF124C576485 // INDEX 1832 rrp_generate_reward_pl [&ITM&You obtain $nb$ $i.p$ of quality $level$ as a Ring Reward] // HASH_VALUE 0EF317B705B7921F // INDEX 1833 rrp_generate_reward_1 [&ITM&You obtain one $i$ of quality $level$ as a Ring Reward] // HASH_VALUE 6EBA053046CA6A1A // INDEX 1834 rrp_no_progress [&XP&Next ring reward point not yet available ($time$ seconds to go)] // HASH_VALUE B95A23EA9198F65C // INDEX 1835 rrp_progress [&XP&Ring progress $xpSoFar$/$xpRequired$ of next reward points (equivalent to $xpValue$ xp)] // HASH_VALUE 62F8079698467B62 // INDEX 1836 rrp_session_limit_reached [&XP&No more RRP points can be gained this session as you have reached the limit] // HASH_VALUE 5E47C6F3FF596B95 // INDEX 1837 rrp_too_few_active_players [&XP&There are too few active players for you to earn Ring Reward Points] /* OLD VALUE : [Initiation to how amber cubes work] */ // HASH_VALUE 14BE5EEB6C0FDE70 // INDEX 1838 r_00_01_p_desc [This is the first rite mission that you will be given] /* OLD VALUE : [Amber cubes] */ // HASH_VALUE E9F75F8098F787A0 // INDEX 1839 r_00_01_p_title [First Rite] // HASH_VALUE C2E8EAAC5D40E531 // INDEX 1840 shopkeeper_no_sell [I've got nothing to sell right now, come back later.] // HASH_VALUE 37CDA2DC4ACD7128 // INDEX 1841 place_lonely_param [$p$] // HASH_VALUE E9B8B8FA8B9B84D5 // INDEX 1842 source_dmg_redux_early [&CHK&Damage reduction was done too early.] // HASH_VALUE 53C9382582F0445F // INDEX 1843 source_explosion [&SPL&The forage source blew up!] // HASH_VALUE CC8237229027E007 // INDEX 1844 source_explosion_defender_hit [&DMG&An explosion hits you for $damage$ ($maxDamage$) points of damage.] // HASH_VALUE 0D6082598A659A4A // INDEX 1845 source_explosion_defender_reducted_hit [&DMG&An explosion hits you for $damage$ ($maxDamage$) points of damage (reduced by $reduction$).] // HASH_VALUE 2F1A2D43BA18F8B3 // INDEX 1846 source_explosion_spectator_hit [&SYS&An explosion hits $defender$ for $damage$ damage.] // HASH_VALUE DBE585E20D5A4139 // INDEX 1847 source_toxic_cloud [&SPL&The forage source released a toxic cloud!] // HASH_VALUE 68E887FD36F9A5B9 // INDEX 1848 start_location [&ZON&You are in the region of $region$ on the continent of $cont$.] // HASH_VALUE 536F43CFF774EF41 // INDEX 1849 target_new [&SYS&You target $e.ia$ $e$.] // HASH_VALUE 94B81B12EC576F94 // INDEX 1850 target_none [&SYS&You now have no target .] // HASH_VALUE 623773EDD9982753 // INDEX 1851 target_self [&SYS&You target yourself.] /* OLD VALUE : [&SYS&$p$ joins your team.] */ // HASH_VALUE 41D4CB221401C45A // INDEX 1852 team_accept [&AROUND&$p$ joins your team.] // HASH_VALUE A5B46E95F7914BB8 // INDEX 1853 team_already_has_proposal [&CHK&$p$ is already answering an invitation.] // HASH_VALUE 9178A1E79C0A4E5B // INDEX 1854 team_already_has_team [&CHK&$p$ already belongs to a team.] // HASH_VALUE 9DA46F6BF9CFD407 // INDEX 1855 team_already_in_team [&CHK&You already belong to a team, leave your present team before joining another one.] // HASH_VALUE D26908475C58FA63 // INDEX 1856 team_create [&SYS&You have created a new team.] /* OLD VALUE : [&SYS&$p$ declines your offer to join your team.] */ // HASH_VALUE 860C317F69D3BECE // INDEX 1857 team_decline [&AROUND&$p$ declines your offer to join your team.] // HASH_VALUE EF631383146DA429 // INDEX 1858 team_disolved [&SYS&Your were the last member of your team, so it has been disolved and you no longer belong to a team.] /* OLD VALUE : [&SYS&You offer $p$ to join your team.] */ // HASH_VALUE 43FAF932C7533810 // INDEX 1859 team_invite [&AROUND&You ask $p$ to join your team.] /* OLD VALUE : [&SYS&$p$ has been kicked out of your team.] */ // HASH_VALUE 371B1EFA797F15E9 // INDEX 1860 team_kicked [&AROUND&$p$ has been kicked out of your team.] /* OLD VALUE : [&SYS&You have been kicked out of the team of $p$.] */ // HASH_VALUE 3BE60BBA697459DF // INDEX 1861 team_kicked_you [&AROUND&You have been kicked out of the team of $p$.] /* OLD VALUE : [&SYS&$p$ left your team.] */ // HASH_VALUE C13F60CB54E59774 // INDEX 1862 team_leave [&AROUND&$p$ left your team.] // HASH_VALUE 50ACE879A918172B // INDEX 1863 team_max_size_reached [&CHK&The team has reached its size limit and cannot accept anymore players.] // HASH_VALUE 237BB3000C0BFF47 // INDEX 1864 team_new_leader [&SYS&Your team leader, $former$, has left the team, $new$ is the new leader.] // HASH_VALUE 9C4C6CB8F182094A // INDEX 1865 team_not_a_player [&CHK&$e.da$ $e$ isn't a player. Only players can be teammates.] // HASH_VALUE 5EECDB6E1B40ACAC // INDEX 1866 team_proposal_m [$p$ offers you to join his team.] // HASH_VALUE 5EECD76A1B40ACAC // INDEX 1867 team_proposal_f [$p$ offers you to join her team.] // HASH_VALUE 17A9314E538A2DA2 // INDEX 1868 team_you_decline [&SYS&You refuse to join the team of $p$.] /* OLD VALUE : [&SYS&You join the team of $p$.] */ // HASH_VALUE CDF8133A853757FF // INDEX 1869 team_you_join [&AROUND&You join the team of $p$.] /* OLD VALUE : [&SYS&You left the team of $p$.] */ // HASH_VALUE CDF8133A07072F01 // INDEX 1870 team_you_leave [&AROUND&You left the team of $p$.] /* OLD VALUE : [&SYS&You left your team and it has been disolved.] */ // HASH_VALUE 1A526E458D502CAB // INDEX 1871 team_you_leave_disolve [&AROUND&You left your team and it has been dissolved.] /* OLD VALUE : [&SYS&You left your team, $p$ is the new leader.] */ // HASH_VALUE 7838BE40FB7B2924 // INDEX 1872 team_you_leave_leader [&AROUND&You left your team, $p$ is the new leader.] // HASH_VALUE 4FEA373578BDFA37 // INDEX 1873 team_you_new_leader [&SYS&Your team leader, $p$, has left the team, you are the new leader.] //default text // HASH_VALUE 653A846F69B2E84B // INDEX 1874 template_task_craft_0_title_1 [Create objects] // HASH_VALUE 2D82FC87D0BACFAA // INDEX 1875 template_task_craft_0_title_2 [Craft objects] // HASH_VALUE 5A2577695A8583A4 // INDEX 1876 template_task_craft_0_title_3 [$giver$ needs items] // HASH_VALUE 19496B537235ABAC // INDEX 1877 template_task_craft_0_title_4 [$giver$ has asked for a crafter] // HASH_VALUE 68E7F88AD28A1C60 // INDEX 1878 template_task_craft_0_title_5 [Special order] // HASH_VALUE 6A59B49325E89F67 // INDEX 1879 template_task_craft_0_title_6 [Craft equipment] // HASH_VALUE 6A5A7C6E08E192AF // INDEX 1880 template_task_craft_0_title_7 [$giver$ needs equipment] // HASH_VALUE A869A05CB4816EBE // INDEX 1881 template_task_craft_0_title_8 [$giver$ needs a crafter] // HASH_VALUE 1C7578496DC473F3 // INDEX 1882 template_task_craft_0_title_9 [An order for $giver$] // HASH_VALUE 4997199CCA253818 // INDEX 1883 template_task_craft_0_title_10 [$giver$ wants some made-to-order items] //tribe welcomer / jewels // HASH_VALUE AE573BA028047F43 // INDEX 1884 template_task_craft_10_title_1 [Create jewels for $f.mda$ $f.member$] // HASH_VALUE 8BEA475F96883F6E // INDEX 1885 template_task_craft_10_title_2 [Craft jewels for $f.mda$ $f.member$] // HASH_VALUE AA3D572402F09C9A // INDEX 1886 template_task_craft_10_title_3 [$f.mda$ $f.member$ need jewels] // HASH_VALUE 31B9A4F99D9B28F8 // INDEX 1887 template_task_craft_10_title_4 [$f.mda$ $f.member$ have asked for a jeweler] // HASH_VALUE C724C92ED50083F7 // INDEX 1888 template_task_craft_10_title_5 [Special order for jewels for $f.mda$ $f.member$] // HASH_VALUE 07D17787E804665C // INDEX 1889 template_task_craft_10_title_6 [Jewels for $f.mda$ $f.member$] // HASH_VALUE 9B3D2494C2268894 // INDEX 1890 template_task_craft_10_title_7 [$f.mda$ $f.member$ want new jewels] // HASH_VALUE AA6C428DC27464A5 // INDEX 1891 template_task_craft_10_title_8 [$f.mda$ $f.member$ need a jeweler] // HASH_VALUE 35F3C580E23B31C1 // INDEX 1892 template_task_craft_10_title_9 [An order for jewels for $f.mda$ $f.member$] // HASH_VALUE 2118A50D0D4B44C9 // INDEX 1893 template_task_craft_10_title_10 [$f.mda$ $f.member$ want made-to-order jewels] //double fame journeyman / Matis // HASH_VALUE B934F66B8229F148 // INDEX 1894 template_task_craft_11_title_1 [Create Matis items for $giver$'s $f.member$ friends] // HASH_VALUE 0CEDBD8D881FC74A // INDEX 1895 template_task_craft_11_title_2 [Craft Matis items for $giver$'s $f.member$ friends] // HASH_VALUE CE6FBC2BDF4C75BA // INDEX 1896 template_task_craft_11_title_3 [$giver$'s $f.member$ friends need Matis items] // HASH_VALUE 51B50B1EB2491A7A // INDEX 1897 template_task_craft_11_title_4 [$giver$'s $f.member$ friends have asked for a crafter of Matis items] // HASH_VALUE B9BB510A5603F925 // INDEX 1898 template_task_craft_11_title_5 [Special order for Matis items for $giver$'s $f.member$ friends] // HASH_VALUE 119899941DCB94B0 // INDEX 1899 template_task_craft_11_title_6 [Craft Matis equipment for $giver$'s $f.member$ friends] // HASH_VALUE CD70B09B7AA22AB7 // INDEX 1900 template_task_craft_11_title_7 [$giver$'s $f.member$ friends need Matis equipment] // HASH_VALUE BED0677E81D9603B // INDEX 1901 template_task_craft_11_title_8 [$giver$'s $f.member$ friends need a crafter to craft Matis equipment] // HASH_VALUE 05942F546F5B0196 // INDEX 1902 template_task_craft_11_title_9 [An order for Matis equipment for $giver$'s $f.member$ friends] // HASH_VALUE 698FD9F35B649E0E // INDEX 1903 template_task_craft_11_title_10 [$giver$'s $f.member$ friends want made-to-order Matis items] //double fame journeyman / Zoraï // HASH_VALUE D8B4EE79C529F148 // INDEX 1904 template_task_craft_12_title_1 [Create Zoraï items for $giver$'s $f.member$ friends] // HASH_VALUE 0CB49D8B0BF0C74A // INDEX 1905 template_task_craft_12_title_2 [Craft Zoraï items for $giver$'s $f.member$ friends] // HASH_VALUE 5140BC2BDF1355B8 // INDEX 1906 template_task_craft_12_title_3 [$giver$'s $f.member$ friends need Zoraï items] // HASH_VALUE D0953F1EB2490C72 // INDEX 1907 template_task_craft_12_title_4 [$giver$'s $f.member$ friends have asked for a crafter of Zoraï items] // HASH_VALUE 3C8C510A56CAD923 // INDEX 1908 template_task_craft_12_title_5 [Special order for Zoraï items for $giver$'s $f.member$ friends] // HASH_VALUE 115F7992A09C94B0 // INDEX 1909 template_task_craft_12_title_6 [Craft Zoraï equipment for $giver$'s $f.member$ friends] // HASH_VALUE 5041B09B7A690AB5 // INDEX 1910 template_task_craft_12_title_7 [$giver$'s $f.member$ friends need Zoraï equipment] // HASH_VALUE BED0597600B9943B // INDEX 1911 template_task_craft_12_title_8 [$giver$'s $f.member$ friends need a crafter to craft Zoraï equipment] // HASH_VALUE 0594214CEE3B3596 // INDEX 1912 template_task_craft_12_title_9 [An order for Zoraï equipment for $giver$'s $f.member$ friends] // HASH_VALUE 676F11005B649E8A // INDEX 1913 template_task_craft_12_title_10 [$giver$'s $f.member$ friends want made-to-order Zoraï items] //double fame journeyman / fyros // HASH_VALUE B994EE83C029F148 // INDEX 1914 template_task_craft_13_title_1 [Create Fyros items for $giver$'s $f.member$ friends] // HASH_VALUE 0CEDD58B8EAFC74A // INDEX 1915 template_task_craft_13_title_2 [Craft Fyros items for $giver$'s $f.member$ friends] // HASH_VALUE D4FFBC2BDF4C8DB8 // INDEX 1916 template_task_craft_13_title_3 [$giver$'s $f.member$ friends need Fyros items] // HASH_VALUE D036EF1EB2491A80 // INDEX 1917 template_task_craft_13_title_4 [$giver$'s $f.member$ friends have asked for a crafter of Fyros items] // HASH_VALUE BF4B510A56031123 // INDEX 1918 template_task_craft_13_title_5 [Special order for Fyros items for $giver$'s $f.member$ friends] // HASH_VALUE 1198B192235B94B0 // INDEX 1919 template_task_craft_13_title_6 [Craft Fyros equipment for $giver$'s $f.member$ friends] // HASH_VALUE BED06784005A443B // INDEX 1920 template_task_craft_13_title_7 [$giver$'s $f.member$ friends need a crafter to craft Fyros equipment] // HASH_VALUE BED06784005A443B // INDEX 1921 template_task_craft_13_title_8 [$giver$'s $f.member$ friends need a crafter to craft Fyros equipment] // HASH_VALUE 05942F5AEEDCE596 // INDEX 1922 template_task_craft_13_title_9 [An order for Fyros equipment for $giver$'s $f.member$ friends] // HASH_VALUE EA6F39EC5B649E0E // INDEX 1923 template_task_craft_13_title_10 [$giver$'s $f.member$ friends want made-to-order Fyros items] //double fame journeyman / tryker // HASH_VALUE D488CE78B87EE9FF // INDEX 1924 template_task_craft_14_title_1 [Create Tryker items for $giver$'s $f.member$ friends] // HASH_VALUE BAB4D283CB6CDC48 // INDEX 1925 template_task_craft_14_title_2 [Craft Tryker items for $giver$'s $f.member$ friends] // HASH_VALUE 10D190E2736B4AB9 // INDEX 1926 template_task_craft_14_title_3 [$giver$'s $f.member$ friends need Tryker items] // HASH_VALUE 11466313606EE2EF // INDEX 1927 template_task_craft_14_title_4 [$giver$'s $f.member$ friends have asked for a crafter of Tryker items] // HASH_VALUE FC08660804CA0E1B // INDEX 1928 template_task_craft_14_title_5 [Special order for Tryker items for $giver$'s $f.member$ friends] // HASH_VALUE 6422EED97EA4755C // INDEX 1929 template_task_craft_14_title_6 [Craft Tryker equipment for $giver$'s $f.member$ friends] // HASH_VALUE EB654F8300AB6CA3 // INDEX 1930 template_task_craft_14_title_7 [$giver$'s $f.member$ friends need a crafter to craft Tryker equipment] // HASH_VALUE EB654F8300AB6CA3 // INDEX 1931 template_task_craft_14_title_8 [$giver$'s $f.member$ friends need a crafter to craft Tryker equipment] // HASH_VALUE EF6A12A9BF74F6CE // INDEX 1932 template_task_craft_14_title_9 [An order for Tryker equipment for $giver$'s $f.member$ friends] // HASH_VALUE EA6F39EC5B649E0E // INDEX 1933 template_task_craft_14_title_10 [$giver$'s $f.member$ friends want made-to-order Fyros items] //double fame foreman / armor // HASH_VALUE 0C00F9D2F25BFB07 // INDEX 1934 template_task_craft_15_title_1 [Create armor for $giver$'s $f.member$ friends] // HASH_VALUE BC82F10E22FC548D // INDEX 1935 template_task_craft_15_title_2 [Craft armor for $giver$'s $f.member$ friends] // HASH_VALUE B75BEBC2D73C8D40 // INDEX 1936 template_task_craft_15_title_3 [$giver$'s $f.member$ friends need armor] // HASH_VALUE B3F0C6AA58471680 // INDEX 1937 template_task_craft_15_title_4 [$giver$'s $f.member$ friends have asked for a crafter of armor] // HASH_VALUE 62A3C69626045DA4 // INDEX 1938 template_task_craft_15_title_5 [Special order of armor for $giver$'s $f.member$ friends] // HASH_VALUE B0CB3FAE6BA04FD5 // INDEX 1939 template_task_craft_15_title_6 [Armor for $giver$'s $f.member$ friends] // HASH_VALUE 7452A83FB5EB744A // INDEX 1940 template_task_craft_15_title_7 [$giver$'s $f.member$ friends want new armor] // HASH_VALUE 48E8CE17A354DBCA // INDEX 1941 template_task_craft_15_title_8 [$giver$'s $f.member$ friends need a crafter to craft armor] // HASH_VALUE FC40AA2ACD5DCD46 // INDEX 1942 template_task_craft_15_title_9 [An order for armor for $giver$'s $f.member$ friends] // HASH_VALUE EAE768A23ECE1E0D // INDEX 1943 template_task_craft_15_title_10 [$giver$'s $f.member$ friends want made-to-order armor] //double fame foreman / weapons // HASH_VALUE 093D055C624AF13C // INDEX 1944 template_task_craft_16_title_1 [Create weapons for $giver$'s $f.member$ friends] // HASH_VALUE 09010011C417CF4A // INDEX 1945 template_task_craft_16_title_2 [Craft weapons for $giver$'s $f.member$ friends] // HASH_VALUE 74BCEB35720B9134 // INDEX 1946 template_task_craft_16_title_3 [$giver$'s $f.member$ friends need weapons] // HASH_VALUE B01F1EAA342D0A81 // INDEX 1947 template_task_craft_16_title_4 [$giver$'s $f.member$ friends have asked for a crafter of weapons] // HASH_VALUE 234BCD7595563D68 // INDEX 1948 template_task_craft_16_title_5 [Special order of weapons for $giver$'s $f.member$ friends] // HASH_VALUE A2FC6970237C24CD // INDEX 1949 template_task_craft_16_title_6 [Weapons for $giver$'s $f.member$ friends] // HASH_VALUE 0F21AC33724C74BD // INDEX 1950 template_task_craft_16_title_7 [$giver$'s $f.member$ friends want new weapons] // HASH_VALUE 24CEC218A08333CA // INDEX 1951 template_task_craft_16_title_8 [$giver$'s $f.member$ friends need a crafter to craft weapons] // HASH_VALUE 6B928AEE8E05D425 // INDEX 1952 template_task_craft_16_title_9 [An order for weapons for $giver$'s $f.member$ friends] // HASH_VALUE 2B2734B83E05D70A // INDEX 1953 template_task_craft_16_title_10 [$giver$'s $f.member$ friends want made-to-order weapons] //double fame foreman / jewel // HASH_VALUE 48A11C1505A2E44A // INDEX 1954 template_task_craft_17_title_1 [Create jewels for $giver$'s $f.member$ friends] // HASH_VALUE 8D90D9D7F3FFE607 // INDEX 1955 template_task_craft_17_title_2 [Craft jewels for $giver$'s $f.member$ friends] // HASH_VALUE 74EBEBC2B3DB654A // INDEX 1956 template_task_craft_17_title_3 [$giver$'s $f.member$ friends need jewels] // HASH_VALUE 58483DA07CC1CD11 // INDEX 1957 template_task_craft_17_title_4 [$giver$'s $f.member$ friends have asked for a jeweler] // HASH_VALUE 94D807FBC438219E // INDEX 1958 template_task_craft_17_title_5 [Special order of jewels for $giver$'s $f.member$ friends] // HASH_VALUE 2F574CFE85485CC6 // INDEX 1959 template_task_craft_17_title_6 [Jewels for $giver$'s $f.member$ friends] // HASH_VALUE 50F18049727B744A // INDEX 1960 template_task_craft_17_title_7 [$giver$'s $f.member$ friends want new jewels] // HASH_VALUE 2382802E308C653D // INDEX 1961 template_task_craft_17_title_8 [$giver$'s $f.member$ friends need a jeweler] // HASH_VALUE 9A746E24FF920EAB // INDEX 1962 template_task_craft_17_title_9 [An order for jewels for $giver$'s $f.member$ friends] // HASH_VALUE 688834AB3ECEEB07 // INDEX 1963 template_task_craft_17_title_10 [$giver$'s $f.member$ friends want made-to-order jewels] //journeyman / Matis, foreman / Matis, ambassador / on Matis land, welcomer / Matis, Kami / on Matis land, Karavan / on Matis land // HASH_VALUE 6335BC7D2114EC38 // INDEX 1964 template_task_craft_1_title_1 [Create Matis objects] // HASH_VALUE 8E9A743AA9E25BBE // INDEX 1965 template_task_craft_1_title_2 [Craft Matis objects] // HASH_VALUE 18996779C493AFB7 // INDEX 1966 template_task_craft_1_title_3 [$giver$ needs Matis items] // HASH_VALUE C592A9E24DCB497A // INDEX 1967 template_task_craft_1_title_4 [$giver$ has asked for a crafter of Matis items] // HASH_VALUE E4C6DB9D446AF7C2 // INDEX 1968 template_task_craft_1_title_5 [Special order for Matis items] // HASH_VALUE 8FA5F48DE6E823AE // INDEX 1969 template_task_craft_1_title_6 [Craft Matis equipment] // HASH_VALUE 59798C7614E39EB1 // INDEX 1970 template_task_craft_1_title_7 [$giver$ needs Matis equipment] // HASH_VALUE 60B0C2FAABCDC594 // INDEX 1971 template_task_craft_1_title_8 [$giver$ needs a crafter to craft Matis equipment] // HASH_VALUE EDE0B437B0045444 // INDEX 1972 template_task_craft_1_title_9 [An order for Matis equipment] // HASH_VALUE FC0BCCD6568C37F9 // INDEX 1973 template_task_craft_1_title_10 [$giver$ wants made-to-order Matis items] //journeyman / Zoraï, foreman / Zoraï, ambassador / on Zoraï land, welcomer / Zoraï, Kami / on Zoraï land, Karavan / on Zoraï land // HASH_VALUE C5B5B48B8394E446 // INDEX 1974 template_task_craft_2_title_1 [Create Zoraï objects] // HASH_VALUE 0D4188382CB34DB6 // INDEX 1975 template_task_craft_2_title_2 [Craft Zoraï objects] // HASH_VALUE 186047774764AFB7 // INDEX 1976 template_task_craft_2_title_3 [$giver$ needs Zoraï items] // HASH_VALUE 0892A9E26C4B4188 // INDEX 1977 template_task_craft_2_title_4 [$giver$ has asked for a crafter of Zoraï items] // HASH_VALUE 6797DB9D4431D7C0 // INDEX 1978 template_task_craft_2_title_5 [Special order for Zoraï items] // HASH_VALUE D26CD48B88391BBC // INDEX 1979 template_task_craft_2_title_6 [Craft Zoraï equipment] // HASH_VALUE 59406C7497B49EB1 // INDEX 1980 template_task_craft_2_title_7 [$giver$ needs Zoraï equipment] // HASH_VALUE DF90F6FAABCDB78C // INDEX 1981 template_task_craft_2_title_8 [$giver$ needs a crafter to craft Zoraï equipment] // HASH_VALUE EDE0A62F2FE48844 // INDEX 1982 template_task_craft_2_title_9 [An order for Zoraï equipment] // HASH_VALUE FC0BCC52546C6F06 // INDEX 1983 template_task_craft_2_title_10 [$giver$ wants made-to-order Zoraï items] //journeyman / fyros, foreman / fyros, ambassador / on fyros land, welcomer / fyros, Kami / on fyros land, Karavan / on fyros land // HASH_VALUE A195B4955F74E450 // INDEX 1984 template_task_craft_3_title_1 [Create Fyros objects] // HASH_VALUE 0D1B7038AF725BC4 // INDEX 1985 template_task_craft_3_title_2 [Craft Fyros objects] // HASH_VALUE 18997F77CA23AFB7 // INDEX 1986 template_task_craft_3_title_3 [$giver$ needs Fyros items] // HASH_VALUE 0392A9E24D2B4192 // INDEX 1987 template_task_craft_3_title_4 [$giver$ has asked for a crafter of Fyros items] // HASH_VALUE EA56DB9D446A0FC0 // INDEX 1988 template_task_craft_3_title_5 [Special order for Fyros items] // HASH_VALUE CDA50C8BECD81BC6 // INDEX 1989 template_task_craft_3_title_6 [Craft Fyros equipment] // HASH_VALUE 5979A4741A739EB1 // INDEX 1990 template_task_craft_3_title_7 [$giver$ needs Fyros equipment] // HASH_VALUE DF31A6FAABCDC59A // INDEX 1991 template_task_craft_3_title_8 [$giver$ needs a crafter to craft Fyros equipment] // HASH_VALUE EDE0B43D2F853844 // INDEX 1992 template_task_craft_3_title_9 [An order for Fyros equipment] // HASH_VALUE FC0BCCD6D76C97F2 // INDEX 1993 template_task_craft_3_title_10 [$giver$ wants made-to-order Fyros items] //journeyman / tryker, foreman / tryker, ambassador / on tryker land, welcomer / tryker, Kami / on tryker land, Karavan / on tryker land // HASH_VALUE D6981480E0B6EBAD // INDEX 1994 template_task_craft_4_title_1 [Create Tryker objects] // HASH_VALUE ADF883956BD7B350 // INDEX 1995 template_task_craft_4_title_2 [Craft Tryker objects] // HASH_VALUE 2B84AC789924C761 // INDEX 1996 template_task_craft_4_title_3 [$giver$ needs Tryker items] // HASH_VALUE 4BE18434CA224583 // INDEX 1997 template_task_craft_4_title_4 [$giver$ has asked for a crafter of Tryker items] // HASH_VALUE 2628AF549BB77FC1 // INDEX 1998 template_task_craft_4_title_5 [Special order for Tryker items] // HASH_VALUE 9689D0866F27AF56 // INDEX 1999 template_task_craft_4_title_6 [Craft Tryker equipment] // HASH_VALUE AB18A074DAE0AF66 // INDEX 2000 template_task_craft_4_title_7 [$giver$ needs Tryker equipment] // HASH_VALUE DF82CE62D862AD99 // INDEX 2001 template_task_craft_4_title_8 [$giver$ needs a crafter to craft Tryker equipment] // HASH_VALUE 1A759C3C5CBAAC6B // INDEX 2002 template_task_craft_4_title_9 [An order for Tryker equipment] // HASH_VALUE 397715C8B27B5B0F // INDEX 2003 template_task_craft_4_title_10 [$giver$ wants made-to-order Tryker items] //foreman / armor // HASH_VALUE A4A4DC6CA450A89D // INDEX 2004 template_task_craft_5_title_1 [Create armor] // HASH_VALUE CCABA431308697B6 // INDEX 2005 template_task_craft_5_title_2 [Craft armor] // HASH_VALUE 5A157F71D90583A4 // INDEX 2006 template_task_craft_5_title_3 [$giver$ needs armor] // HASH_VALUE 714B04C20D2B601E // INDEX 2007 template_task_craft_5_title_4 [$giver$ has asked for a crafter of armor] // HASH_VALUE 27E89FA4925573A9 // INDEX 2008 template_task_craft_5_title_5 [Special order for armor] // HASH_VALUE 184117466925C7B1 // INDEX 2009 template_task_craft_5_title_6 [Armor for $giver$] // HASH_VALUE AFF94779475196B7 // INDEX 2010 template_task_craft_5_title_7 [$giver$ wants new armor] // HASH_VALUE 822B3D8935E52C2D // INDEX 2011 template_task_craft_5_title_8 [$giver$ needs a crafter to craft armor] // HASH_VALUE AB0EE43568A69C21 // INDEX 2012 template_task_craft_5_title_9 [An order for armor] // HASH_VALUE DF754CD5D7E4C6A8 // INDEX 2013 template_task_craft_5_title_10 [$giver$ wants made-to-order armor] //foreman / weapons // HASH_VALUE 688A907D29E20845 // INDEX 2014 template_task_craft_6_title_1 [Create weapons] // HASH_VALUE AD42287894ECABAD // INDEX 2015 template_task_craft_6_title_2 [Craft weapons] // HASH_VALUE 5A0988691485926B // INDEX 2016 template_task_craft_6_title_3 [$giver$ needs weapons] // HASH_VALUE F64BD1304C3C3011 // INDEX 2017 template_task_craft_6_title_4 [$giver$ has asked for a crafter of weapons] // HASH_VALUE E31A57A799386B9F // INDEX 2018 template_task_craft_6_title_5 [Special order for weapons] // HASH_VALUE 9281E89089D6A467 // INDEX 2019 template_task_craft_6_title_6 [Weapons for $giver$] // HASH_VALUE 6D69328505459FAF // INDEX 2020 template_task_craft_6_title_7 [$giver$ wants new weapons] // HASH_VALUE 7F5A958911CB202E // INDEX 2021 template_task_craft_6_title_8 [$giver$ needs a crafter to craft weapons] // HASH_VALUE EF34A0436BA4C0F3 // INDEX 2022 template_task_craft_6_title_9 [An order for weapons] // HASH_VALUE DFAC05D2182492BE // INDEX 2023 template_task_craft_6_title_10 [$giver$ wants made-to-order weapons] //foreman / jewel // HASH_VALUE 17364475A5E7BCB6 // INDEX 2024 template_task_craft_7_title_1 [Create jewels] // HASH_VALUE 6798A77127285EA2 // INDEX 2025 template_task_craft_7_title_2 [Craft jewels] // HASH_VALUE 9AF4906E17D47B6A // INDEX 2026 template_task_craft_7_title_3 [$giver$ needs jewels] // HASH_VALUE B34B04358C8B8811 // INDEX 2027 template_task_craft_7_title_4 [$giver$ has asked for a crafter of jewels] // HASH_VALUE 6298CB87C7B81FBB // INDEX 2028 template_task_craft_7_title_5 [Special order for jewels] // HASH_VALUE 5713874B28A5976A // INDEX 2029 template_task_craft_7_title_6 [Jewels for $giver$] // HASH_VALUE B0B83F364530A7B4 // INDEX 2030 template_task_craft_7_title_7 [$giver$ wants new jewels] // HASH_VALUE 045A6189351C1423 // INDEX 2031 template_task_craft_7_title_8 [$giver$ needs a crafter to craft jewels] // HASH_VALUE CF56982A1DC97766 // INDEX 2032 template_task_craft_7_title_9 [An order for jewels] // HASH_VALUE DF7519CF558592B1 // INDEX 2033 template_task_craft_7_title_10 [$giver$ wants made-to-order jewels] //tribe welcomer / weapons // HASH_VALUE E1B730E5E8B0D2D2 // INDEX 2034 template_task_craft_8_title_1 [Create weapons for $f.mda$ $f.member$] // HASH_VALUE 6FB71F9CE7796A43 // INDEX 2035 template_task_craft_8_title_2 [Craft weapons for $f.mda$ $f.member$] // HASH_VALUE 6DDC573172E5889D // INDEX 2036 template_task_craft_8_title_3 [$f.mda$ $f.member$ need weapons] // HASH_VALUE 14C02966BA3CC2CE // INDEX 2037 template_task_craft_8_title_4 [$f.mda$ $f.member$ have asked for a crafter of weapons] // HASH_VALUE 1815F403B9CD5B34 // INDEX 2038 template_task_craft_8_title_5 [Special order for weapons for $f.mda$ $f.member$] // HASH_VALUE 85A58C8617707B29 // INDEX 2039 template_task_craft_8_title_6 [Weapons for $f.mda$ $f.member$] // HASH_VALUE 9B74109785C588A1 // INDEX 2040 template_task_craft_8_title_7 [$f.mda$ $f.member$ want new weapons] // HASH_VALUE A5456061F5237A14 // INDEX 2041 template_task_craft_8_title_8 [$f.mda$ $f.member$ need a crafter to craft weapons] // HASH_VALUE 69ECF876318E2D8C // INDEX 2042 template_task_craft_8_title_9 [An order for weapons for $f.mda$ $f.member$] // HASH_VALUE E048D1F70D1C443C // INDEX 2043 template_task_craft_8_title_10 [$f.mda$ $f.member$ want made-to-order weapons] //tribe welcomer / armors // HASH_VALUE 0A5A675A95E4546E // INDEX 2044 template_task_craft_9_title_1 [Create armor for $f.mda$ $f.member$] // HASH_VALUE 5701486A05A577A3 // INDEX 2045 template_task_craft_9_title_2 [Craft armor for $f.mda$ $f.member$] // HASH_VALUE 2C9C8B1BF4145FA0 // INDEX 2046 template_task_craft_9_title_3 [$f.mda$ $f.member$ need armor] // HASH_VALUE D5AF5973353CF560 // INDEX 2047 template_task_craft_9_title_4 [$f.mda$ $f.member$ have asked for a crafter of armor] // HASH_VALUE 36410163A1178402 // INDEX 2048 template_task_craft_9_title_5 [Special order for armor for $f.mda$ $f.member$] // HASH_VALUE 16815E3969D8B30F // INDEX 2049 template_task_craft_9_title_6 [Armor for $f.mda$ $f.member$] // HASH_VALUE 9B3D579A4485BC8B // INDEX 2050 template_task_craft_9_title_7 [$f.mda$ $f.member$ want new armor] // HASH_VALUE 204593F3B612AA21 // INDEX 2051 template_task_craft_9_title_8 [$f.mda$ $f.member$ need a crafter to craft armor] // HASH_VALUE 82A68BC0A5D7F8CF // INDEX 2052 template_task_craft_9_title_9 [An order for armor for $f.mda$ $f.member$] // HASH_VALUE 4579CD0350BB44C9 // INDEX 2053 template_task_craft_9_title_10 [$f.mda$ $f.member$ want made-to-order armor] /* OLD VALUE : [Make $qt1$ $i1$ of level $ql1$, I will pay you $reward$ dapper(s).] */ // HASH_VALUE 90AA041AD8E2B7F3 // INDEX 2054 template_task_craft_intro_1_money [Make $qt1$ $i1$ of level $ql1$, I will pay you $reward$ din(s).] /* OLD VALUE : [Make $qt1$ $i1$ of level $ql1$, I will pay you $reward$ dapper(s). But be quick, it's very urgent!] */ // HASH_VALUE DE8E77E0C9E6A7AA // INDEX 2055 template_task_craft_intro_1_money_timed [Make $qt1$ $i1$ of level $ql1$, I will pay you $reward$ din(s).\n But be quick, it's very urgent!] /* OLD VALUE : [Make $qt1$ $i1$ of level $ql1$, $f.mda$ $f.member$ will be very grateful to you. But be quick, it's very urgent!] */ // HASH_VALUE 16018E0AC0FC2310 // INDEX 2056 template_task_craft_intro_1_fame_timed [Make $qt1$ $i1$ of level $ql1$, $f.mda$ $f.member$ will be very grateful to you.\n But be quick, it's very urgent!] /* OLD VALUE : [Make $qt1$ $i1$ of level $ql1$, $f.mda$ $f.member$ will be very grateful to you] */ // HASH_VALUE 85297244AA4F43D4 // INDEX 2057 template_task_craft_intro_1_fame [Make $qt1$ $i1$ of level $ql1$, $f.mda$ $f.member$ will be very grateful to you.] /* OLD VALUE : [Make $qt1$ $i1$ of level $ql1$ and $qt2$ $i2$ of level $ql2$, I will pay you $reward$ dapper(s).] */ // HASH_VALUE 11BB6A2BB7FB8845 // INDEX 2058 template_task_craft_intro_2_money [Make $qt1$ $i1$ of level $ql1$ and $qt2$ $i2$ of level $ql2$, I will pay you $reward$ din(s).] /* OLD VALUE : [Make $qt1$ $i1$ of level $ql1$ and $qt2$ $i2$ of level $ql2$, I will pay you $reward$ dapper(s). But be quick, it's very urgent!] */ // HASH_VALUE 3F455C781C76A4A4 // INDEX 2059 template_task_craft_intro_2_money_timed [Make $qt1$ $i1$ of level $ql1$ and $qt2$ $i2$ of level $ql2$, I will pay you $reward$ din(s).\n But be quick, it's very urgent!] /* OLD VALUE : [Make $qt1$ $i1$ of level $ql1$ and $qt2$ $i2$ of level $ql2$, $f.mda$ $f.member$ will be grateful to you. But be quick, it's very urgent!] */ // HASH_VALUE 14ABFEBD9D173304 // INDEX 2060 template_task_craft_intro_2_fame_timed [Make $qt1$ $i1$ of level $ql1$ and $qt2$ $i2$ of level $ql2$, $f.mda$ $f.member$ will be grateful to you.\n But be quick, it's very urgent!] /* OLD VALUE : [Make $qt1$ $i1$ of level $ql1$ and $qt2$ $i2$ of level $ql2$, $f.mda$ $f.member$ will be grateful to you] */ // HASH_VALUE E8D8C822AD9DB41B // INDEX 2061 template_task_craft_intro_2_fame [Make $qt1$ $i1$ of level $ql1$ and $qt2$ $i2$ of level $ql2$, $f.mda$ $f.member$ will be grateful to you] /* OLD VALUE : [Make $qt1$ $i1$ of level $ql1$, $qt2$ $i2$ of level $ql2$ and $qt3$ $i3$ of level $ql3$, I will pay you $reward$ dapper(s).] */ // HASH_VALUE C199C79F27A6D4F7 // INDEX 2062 template_task_craft_intro_3_money [Make $qt1$ $i1$ of level $ql1$, $qt2$ $i2$ of level $ql2$ and $qt3$ $i3$ of level $ql3$, I will pay you $reward$ din(s).] /* OLD VALUE : [Make $qt1$ $i1$ of level $ql1$, $qt2$ $i2$ of level $ql2$ and $qt3$ $i3$ of level $ql3$, and I will pay you $reward$ dapper(s). But be quick, it's very urgent!] */ // HASH_VALUE 1178C5D0774B67C8 // INDEX 2063 template_task_craft_intro_3_money_timed [Make $qt1$ $i1$ of level $ql1$, $qt2$ $i2$ of level $ql2$ and $qt3$ $i3$ of level $ql3$, and I will pay you $reward$ din(s).\n But be quick, it's very urgent!] /* OLD VALUE : [Make $qt1$ $i1$ of level $ql1$, $qt2$ $i2$ of level $ql2$ and $qt3$ $i3$ of level $ql3$, $f.mda$ $f.member$ will be grateful to you. But be quick, it's very urgent!] */ // HASH_VALUE A7B5725E2A966889 // INDEX 2064 template_task_craft_intro_3_fame_timed [Make $qt1$ $i1$ of level $ql1$, $qt2$ $i2$ of level $ql2$ and $qt3$ $i3$ of level $ql3$, $f.mda$ $f.member$ will be grateful to you.\n But be quick, it's very urgent!] /* OLD VALUE : [Make $qt1$ $i1$ of level $ql1$, $qt2$ $i2$ of level $ql2$ and $qt3$ $i3$ of level $ql3$, $f.mda$ $f.member$ will be grateful to you] */ // HASH_VALUE B73BF375FEC332EE // INDEX 2065 template_task_craft_intro_3_fame [Make $qt1$ $i1$ of level $ql1$, $qt2$ $i2$ of level $ql2$ and $qt3$ $i3$ of level $ql3$, $f.mda$ $f.member$ will be grateful to you] //default text // HASH_VALUE E8986250665AAABA // INDEX 2066 template_task_forage_0_title_1 [Clean the ground] // HASH_VALUE 64786250EC1A62A6 // INDEX 2067 template_task_forage_0_title_2 [Clean the fields] // HASH_VALUE D7D64C901DE604A8 // INDEX 2068 template_task_forage_0_title_3 [Purify the ground] // HASH_VALUE 43AAE9FAF4881707 // INDEX 2069 template_task_forage_0_title_4 [$giver$ needs someone to clean the fields] // HASH_VALUE 83AAE9EB76193F10 // INDEX 2070 template_task_forage_0_title_5 [$giver$ needs someone to clean the ground] // HASH_VALUE 6AF97F506A445B5B // INDEX 2071 template_task_forage_0_title_6 [Work the land] // HASH_VALUE DAF8B78D1928AF91 // INDEX 2072 template_task_forage_0_title_7 [Prepare the fields] // HASH_VALUE 03C6EAAB707DE7CD // INDEX 2073 template_task_forage_0_title_8 [$giver$ needs someone to prepare the fields] // HASH_VALUE 68790B3FE8888767 // INDEX 2074 template_task_forage_0_title_9 [Maintain the land] // HASH_VALUE A185ADF2723C1A10 // INDEX 2075 template_task_forage_0_title_10 [$giver$ needs someone to maintain the fields] //Kami / nocive // HASH_VALUE EBD8F7E8E5793366 // INDEX 2076 template_task_forage_10_title_1 [Clean the ground for the Kami] // HASH_VALUE A9C8F7E8A8D90F5C // INDEX 2077 template_task_forage_10_title_2 [Clean the fields for the Kami] // HASH_VALUE 66436A812FA5C7B7 // INDEX 2078 template_task_forage_10_title_3 [Purify the ground for the Kami] // HASH_VALUE F135A2D586ECD795 // INDEX 2079 template_task_forage_10_title_4 [The Kami need someone to clean their fields] // HASH_VALUE F1FEDECDC86CEF95 // INDEX 2080 template_task_forage_10_title_5 [The Kami need someone to clean their lands] // HASH_VALUE 6AF99356A9A27E5B // INDEX 2081 template_task_forage_10_title_6 [Work the land for the Kami] // HASH_VALUE 8FB0CC905444EC97 // INDEX 2082 template_task_forage_10_title_7 [Prepare the fields for the Kami] // HASH_VALUE C715168A027DD360 // INDEX 2083 template_task_forage_10_title_8 [The Kami need someone to prepare their fields] // HASH_VALUE 27365636A8C75B73 // INDEX 2084 template_task_forage_10_title_9 [Maintain the land for the Kami] // HASH_VALUE 4C45D5D4C4D0D6E7 // INDEX 2085 template_task_forage_10_title_10 [The Kami need someone to maintain the fields] //Kami / kitin // HASH_VALUE 207B9DE4713C28A7 // INDEX 2086 template_task_forage_11_title_1 [Clean away the kitin traces for the Kami] // HASH_VALUE 3C800009E2A91A6B // INDEX 2087 template_task_forage_11_title_2 [Clean the fields that have been polluted by the kitins for the Kami] // HASH_VALUE 5C32418D61FB2C39 // INDEX 2088 template_task_forage_11_title_3 [Purify the ground of the kitin traces for the Kami] // HASH_VALUE 3B1D440F29E006CD // INDEX 2089 template_task_forage_11_title_4 [The Kami need someone to clean the kitin traces from the fields] // HASH_VALUE E8C738EB6C7A8012 // INDEX 2090 template_task_forage_11_title_5 [Eliminate the kitin traces for the Kami] // HASH_VALUE 8138FF7025C88A2D // INDEX 2091 template_task_forage_11_title_6 [Clean away the kitin traces from the fields for the Kami] // HASH_VALUE 6FF4E1CD4EEFF28F // INDEX 2092 template_task_forage_11_title_7 [The Kami need someone to eliminate the kitin traces from the fields] // HASH_VALUE 89296416418088DC // INDEX 2093 template_task_forage_11_title_8 [The Kami need someone to clear away the kitin traces from the fields] // HASH_VALUE D3C8C823EB2B8D3C // INDEX 2094 template_task_forage_11_title_9 [The Kami are asking for the kitin traces to be cleaned from the fields] // HASH_VALUE 20A65A9C4950C483 // INDEX 2095 template_task_forage_11_title_10 [The Kami are asking for someone to eliminate the kitin traces from the fields] //Kami / goo // HASH_VALUE 68A88F92AD9AC61D // INDEX 2096 template_task_forage_12_title_1 [Clean the goo traces for the Kami] // HASH_VALUE 3CBCC769A896BDF9 // INDEX 2097 template_task_forage_12_title_2 [Clean up the fields polluted by the goo for the Kami] // HASH_VALUE 5B7E20C522F1B78B // INDEX 2098 template_task_forage_12_title_3 [Purify the ground infested by the goo for the Kami] // HASH_VALUE BD68E0B37FC01032 // INDEX 2099 template_task_forage_12_title_4 [The Kami need someone to clean the goo traces from the fields] // HASH_VALUE 083077592D6897B8 // INDEX 2100 template_task_forage_12_title_5 [Eliminate the goo traces for the Kami] // HASH_VALUE AE0B15004F850A0E // INDEX 2101 template_task_forage_12_title_6 [Clean up the fields that have been infested by the goo for the Kami] // HASH_VALUE C5D4EB32D03A8E33 // INDEX 2102 template_task_forage_12_title_7 [The Kami need someone to eliminate the goo traces from the fields] // HASH_VALUE CC0D349618372360 // INDEX 2103 template_task_forage_12_title_8 [The Kami need someone to clean up the fields that have been infested by the goo] // HASH_VALUE B168B367EF7FF742 // INDEX 2104 template_task_forage_12_title_9 [The Kami are asking for the goo traces to be cleaned from the fields] // HASH_VALUE B0FC724103992972 // INDEX 2105 template_task_forage_12_title_10 [The Kami are asking for someone to eliminate the goo traces from the fields] //Karavan / nocive // HASH_VALUE 6416ADE55E702D95 // INDEX 2106 template_task_forage_13_title_1 [Clean the ground so the Karavan can exploit it] // HASH_VALUE 2206ADE57C26D996 // INDEX 2107 template_task_forage_13_title_2 [Clean the fields so the Karavan can exploit them] // HASH_VALUE 622261C8C8C38699 // INDEX 2108 template_task_forage_13_title_3 [Purify the ground so the Karavan can exploit it] // HASH_VALUE 3C18FC913CC11FFF // INDEX 2109 template_task_forage_13_title_4 [The Karavan need someone to clean the fields so they can exploit them] // HASH_VALUE 19A1E111D1FECAB4 // INDEX 2110 template_task_forage_13_title_5 [The Karavan need the ground to be cleaned so they can exploit it] // HASH_VALUE 85A75238887FC830 // INDEX 2111 template_task_forage_13_title_6 [Work the land so the Karavan can exploit it] // HASH_VALUE 6DCA5BB4C2BDFDEB // INDEX 2112 template_task_forage_13_title_7 [Prepare the fields so that the Karavan can exploit it] // HASH_VALUE A2131C1101AF08A4 // INDEX 2113 template_task_forage_13_title_8 [The Karavan need someone to prepare the fields to they can be exploited] // HASH_VALUE 23154D7D46161A55 // INDEX 2114 template_task_forage_13_title_9 [Maintain the land so the Karavan can exploit it] // HASH_VALUE 6702E5EC40A5B94A // INDEX 2115 template_task_forage_13_title_10 [The Karavan need someone to maintain the fields so they can be exploited] //Karavan / kitin // HASH_VALUE 15472D8B9C51C3F9 // INDEX 2116 template_task_forage_14_title_1 [Clean away the kitin traces so the Karavan can exploit the resources] // HASH_VALUE C93387FC5D87EBAB // INDEX 2117 template_task_forage_14_title_2 [Clean the fields that have been polluted by the kitins so the Karavan can exploit them] // HASH_VALUE 181A9AA43E8FB82B // INDEX 2118 template_task_forage_14_title_3 [Purify the ground of kitin traces so the Karavan can exploit it] // HASH_VALUE C54D5F6E07FC3D6B // INDEX 2119 template_task_forage_14_title_4 [The Karavan need someone to clean the kitin traces from the fields so they can exploit them] // HASH_VALUE BC03698E9584C478 // INDEX 2120 template_task_forage_14_title_5 [Eliminate the kitin traces so the Karavan can exploit the resources] // HASH_VALUE FE8202A5F3E7581E // INDEX 2121 template_task_forage_14_title_6 [Clear away the kitin traces from the fields so the Karavan can exploit them] // HASH_VALUE 7581325D771E23DE // INDEX 2122 template_task_forage_14_title_7 [The Karavan need someone to eliminate the kitin traces from the fields so they can exploit them] // HASH_VALUE 6322F3CFC1394C7B // INDEX 2123 template_task_forage_14_title_8 [The Karavan need someone to clear away the kitin traces from the fields so they can exploit them] // HASH_VALUE 6A6940BF88D77178 // INDEX 2124 template_task_forage_14_title_9 [The Karavan are asking for someone to clean the kitin traces from the fields so they can exploit them] // HASH_VALUE 975857F1F60E5BAB // INDEX 2125 template_task_forage_14_title_10 [The Karavan are asking for someone to eliminate the kitin traces from the fields so they can exploit them] //Karavan / goo // HASH_VALUE 9DA9E0B7501E7F78 // INDEX 2126 template_task_forage_15_title_1 [Clean away the goo traces so the Karavan can exploit the resources] // HASH_VALUE 0ADB955625E0C02E // INDEX 2127 template_task_forage_15_title_2 [Clean up the fields polluted by the goo so the Karavan can exploit them] // HASH_VALUE D32FC52268098A23 // INDEX 2128 template_task_forage_15_title_3 [Purify the ground that has been infested by the goo so the Karavan can exploit it] // HASH_VALUE 1EE5F485A275CDCD // INDEX 2129 template_task_forage_15_title_4 [The Karavan need someone to clean the goo traces from the fields so they can exploit them] // HASH_VALUE 5CA5C23B60B13767 // INDEX 2130 template_task_forage_15_title_5 [Eliminate the goo traces so the Karavan can exploit the resources] // HASH_VALUE 3BBE9CF3CA63DB4E // INDEX 2131 template_task_forage_15_title_6 [Clean up the fields that have been infested by the goo so the Karavan can exploit them] // HASH_VALUE 10FAC2BFD0B6B8F5 // INDEX 2132 template_task_forage_15_title_7 [The Karavan need someone to eliminate the goo traces from the fields so they can exploit them] // HASH_VALUE 7641066622B68F28 // INDEX 2133 template_task_forage_15_title_8 [The Karavan need someone to clean up the fields infested by goo so they can exploit them] // HASH_VALUE B84EF3AA1A049C4F // INDEX 2134 template_task_forage_15_title_9 [The Karavan are asking for the goo traces to be cleaned from the fields so they can exploit them] // HASH_VALUE 916FDC6A2F6F2442 // INDEX 2135 template_task_forage_15_title_10 [The Karavan are asking for someone to eliminate the goo traces from the fields so they can exploit them] //double fame prospector / nocive // HASH_VALUE A568CA32CD5EA442 // INDEX 2136 template_task_forage_16_title_1 [Clean up the ground of $giver$'s $f.member$ friends] // HASH_VALUE A559A2294BCDA042 // INDEX 2137 template_task_forage_16_title_2 [Clean up the fields of $giver$'s $f.member$ friends] // HASH_VALUE 800B32DF671F0AFD // INDEX 2138 template_task_forage_16_title_3 [Purify the ground belonging to $giver$'s $f.member$ friends] // HASH_VALUE 475BBDA8679E1834 // INDEX 2139 template_task_forage_16_title_4 [$giver$'s $f.member$ friends need someone to clean their fields] // HASH_VALUE 36ECC9EDFEFEF73C // INDEX 2140 template_task_forage_16_title_5 [$giver$'s $f.member$ friends need someone to clean up their land] // HASH_VALUE 4A32E4E4C42620E7 // INDEX 2141 template_task_forage_16_title_6 [Work the land for $giver$'s $f.member$ friends] // HASH_VALUE A9F48A8C3B2C497C // INDEX 2142 template_task_forage_16_title_7 [Prepare the ground for $giver$'s $f.member$ friends] // HASH_VALUE C3ECB9733D7E8CE9 // INDEX 2143 template_task_forage_16_title_8 [$giver$'s $f.member$ friends need someone to prepare their fields] // HASH_VALUE 5FBCA5340BA1AC01 // INDEX 2144 template_task_forage_16_title_9 [Maintain the land for $giver$'s $f.member$ friends] // HASH_VALUE 3300AE5E01BE3F34 // INDEX 2145 template_task_forage_16_title_10 [$giver$'s $f.member$ friends need someone to maintain their fields] //double fame prospector / kitin // HASH_VALUE 397E8AA26718286D // INDEX 2146 template_task_forage_17_title_1 [Clean up the kitin traces for $giver$'s $f.member$ friends] // HASH_VALUE 48B926FDD6672855 // INDEX 2147 template_task_forage_17_title_2 [Clean up the fields of $giver$'s $f.member$ friends that have been polluted by the kitins] // HASH_VALUE 54C1F25B031A4AD7 // INDEX 2148 template_task_forage_17_title_3 [Purify the ground of kitin traces for $giver$'s $f.member$ friends] // HASH_VALUE 03DEF0DDF1F2EA2A // INDEX 2149 template_task_forage_17_title_4 [$giver$'s $f.member$ friends need someone to clean the kitin traces from their fields] // HASH_VALUE 020B32DD25C2B9F6 // INDEX 2150 template_task_forage_17_title_5 [Eliminate the kitin traces for $giver$'s $f.member$ friends] // HASH_VALUE 2C2C7687773B2ABC // INDEX 2151 template_task_forage_17_title_6 [Clear away the kitin traces from the fields belonging to $giver$'s $f.member$ friends] // HASH_VALUE 4FCA085EFEEC5B29 // INDEX 2152 template_task_forage_17_title_7 [$giver$'s $f.member$ friends need someone to eliminate the kitin traces from their fields] // HASH_VALUE 865018B1FC7DEF43 // INDEX 2153 template_task_forage_17_title_8 [$giver$'s $f.member$ friends need someone to clear away the kiting traces from their fields] // HASH_VALUE DAE057508841198E // INDEX 2154 template_task_forage_17_title_9 [$giver$'s $f.member$ friends are asking for the kitin traces to be cleaned from their fields] // HASH_VALUE 0D8A3B8FD6DFD4B2 // INDEX 2155 template_task_forage_17_title_10 [$giver$'s $f.member$ friends are asking for someone to eliminate the kitin traces from their fields] //double fame prospector / goo // HASH_VALUE 8FE9279C1AC91D4F // INDEX 2156 template_task_forage_18_title_1 [Clean up the goo traces for $giver$'s $f.member$ friends] // HASH_VALUE D38237A99F0C32CF // INDEX 2157 template_task_forage_18_title_2 [Clean up the fields belonging to $giver$'s $f.member$ friends that have been polluted by the goo] // HASH_VALUE 3CD598451B268EFF // INDEX 2158 template_task_forage_18_title_3 [Purify the land belonging to $giver$'s $f.member$ friends that has been infested by the goo] // HASH_VALUE 1A2E562164ADFD28 // INDEX 2159 template_task_forage_18_title_4 [$giver$'s $f.member$ friends need someone to clean up the goo traces from their fields] // HASH_VALUE AB7D17ACEC96414C // INDEX 2160 template_task_forage_18_title_5 [Eliminate the goo traces for $giver$'s $f.member$ friends] // HASH_VALUE D3822FA21DFC16CF // INDEX 2161 template_task_forage_18_title_6 [Clean up the fields belonging to $giver$'s $f.member$ friends that have been infested by the goo] // HASH_VALUE D17978FD3E08F28A // INDEX 2162 template_task_forage_18_title_7 [$giver$'s $f.member$ friends need someone to eliminate the goo traces from their fields] // HASH_VALUE BA63ACF198893A0C // INDEX 2163 template_task_forage_18_title_8 [$giver$'s $f.member$ friends need someone to clean up their fields that have been infested by the goo] // HASH_VALUE B0A393B77FC8DAA2 // INDEX 2164 template_task_forage_18_title_9 [$giver$'s $f.member$ friends are asking for their fields to be cleaned of the goo traces] // HASH_VALUE 04743F413FF4EC9D // INDEX 2165 template_task_forage_18_title_10 [$giver$'s $f.member$ friends are asking for someone to eliminate the goo traces from their fields] //prospector / nocive // HASH_VALUE 5988D87899434A24 // INDEX 2166 template_task_forage_1_title_1 [Clean $giver$'s ground] // HASH_VALUE 17E8B4779943861A // INDEX 2167 template_task_forage_1_title_2 [Clean $giver$'s fields] // HASH_VALUE 274BE04CD2FCAEC6 // INDEX 2168 template_task_forage_1_title_3 [Purify $giver$'s ground] // HASH_VALUE 43AA21FBF1881707 // INDEX 2169 template_task_forage_1_title_4 [$giver$ needs someone to clean his fields] // HASH_VALUE 83AA21EC73193F10 // INDEX 2170 template_task_forage_1_title_5 [$giver$ needs someone to clean his ground] // HASH_VALUE 552AA8524670EF1B // INDEX 2171 template_task_forage_1_title_6 [Work $giver$'s land] // HASH_VALUE 2FA8AF37B5340C8C // INDEX 2172 template_task_forage_1_title_7 [Prepare $giver$'s fields] // HASH_VALUE 86D6BAAB707DE7CD // INDEX 2173 template_task_forage_1_title_8 [$giver$ needs someone to prepare his fields] // HASH_VALUE E8241707179980C1 // INDEX 2174 template_task_forage_1_title_9 [Maintain $giver$'s fields] // HASH_VALUE A185ADF2723C1A10 // INDEX 2175 template_task_forage_1_title_10 [$giver$ needs someone to maintain the fields] //prospector / kitin // HASH_VALUE CA223AF7F4EAC03D // INDEX 2176 template_task_forage_2_title_1 [Clean away the kitin traces in $giver$'s fields] // HASH_VALUE 832313F324A1FF96 // INDEX 2177 template_task_forage_2_title_2 [Clean $giver$'s fields that have been polluted by the kitins] // HASH_VALUE C4F312121FD46CCC // INDEX 2178 template_task_forage_2_title_3 [Purify $giver$'s fields of the kitin traces] // HASH_VALUE F0137D2EDD9BED06 // INDEX 2179 template_task_forage_2_title_4 [$giver$ needs someone to clean away the kitin traces in his fields] // HASH_VALUE 0DC1C01AFC40397E // INDEX 2180 template_task_forage_2_title_5 [Eliminate the kitin traces from $giver$'s fields] // HASH_VALUE 0B9D592A8C22D93F // INDEX 2181 template_task_forage_2_title_6 [Clear away the kitin traces from $giver$'s fields] // HASH_VALUE 474489EBFC5B36B8 // INDEX 2182 template_task_forage_2_title_7 [$giver$ needs someone to eliminate the kitin traces from his fields] // HASH_VALUE 1EA83C34EFECCC13 // INDEX 2183 template_task_forage_2_title_8 [$giver$ needs someone to clear away the kitin traces from his fields] // HASH_VALUE FF3C19CD948E3F4F // INDEX 2184 template_task_forage_2_title_9 [$giver$ is asking for his fields to be cleaned of kitin traces] // HASH_VALUE 6156414D97F1E32A // INDEX 2185 template_task_forage_2_title_10 [$giver$ is asking for someone to eliminate the kitin traces from his fields] //prospector / goo // HASH_VALUE E0BD110DF4F97095 // INDEX 2186 template_task_forage_3_title_1 [Clean away the goo traces from $giver$'s fields] // HASH_VALUE A73D6EEEA561FF96 // INDEX 2187 template_task_forage_3_title_2 [Clean $giver$'s fields that have been polluted by the goo] // HASH_VALUE 3105E5F7FE7A66CF // INDEX 2188 template_task_forage_3_title_3 [Purify the $giver$'s ground that has been infested by the goo] // HASH_VALUE 5B6ED52E195A4E5E // INDEX 2189 template_task_forage_3_title_4 [$giver$ needs someone to clean away the goo traces from his fields] // HASH_VALUE 8E07A45EF35A23E9 // INDEX 2190 template_task_forage_3_title_5 [Eliminate the goo trace from $giver$'s fields] // HASH_VALUE 3F6D2902A569AE95 // INDEX 2191 template_task_forage_3_title_6 [Clean up $giver$'s fields that have been infested by the goo] // HASH_VALUE 32A244F7012B9C18 // INDEX 2192 template_task_forage_3_title_7 [$giver$ needs someone to eliminate the traces of goo from his fields] // HASH_VALUE 618C0CB4C6A36797 // INDEX 2193 template_task_forage_3_title_8 [$giver$ needs someone to clean up his fields that have been infested by the goo] // HASH_VALUE 989CB32AF1090DB7 // INDEX 2194 template_task_forage_3_title_9 [$giver$ is asking for the traces of goo to be cleared from his fields] // HASH_VALUE 3426B3B3163C7FCE // INDEX 2195 template_task_forage_3_title_10 [$giver$ is asking for someone to eliminate the goo traces from his fields] //scout / nocive, welcomer / nocive // HASH_VALUE E8986250665AAABA // INDEX 2196 template_task_forage_4_title_1 [Clean the ground] // HASH_VALUE 64786250EC1A62A6 // INDEX 2197 template_task_forage_4_title_2 [Clean the fields] // HASH_VALUE D7D64C901DE604A8 // INDEX 2198 template_task_forage_4_title_3 [Purify the ground] // HASH_VALUE 43AA21FBF1881707 // INDEX 2199 template_task_forage_4_title_4 [$giver$ needs someone to clean his fields] // HASH_VALUE 83AAE9EB76193F10 // INDEX 2200 template_task_forage_4_title_5 [$giver$ needs someone to clean the ground] // HASH_VALUE 6AF97F506A445B5B // INDEX 2201 template_task_forage_4_title_6 [Work the land] // HASH_VALUE DAF8B78D1928AF91 // INDEX 2202 template_task_forage_4_title_7 [Prepare the fields] // HASH_VALUE 03C6EAAB707DE7CD // INDEX 2203 template_task_forage_4_title_8 [$giver$ needs someone to prepare the fields] // HASH_VALUE 68790B3FE8888767 // INDEX 2204 template_task_forage_4_title_9 [Maintain the land] // HASH_VALUE E1C4ADF2723C1A1E // INDEX 2205 template_task_forage_4_title_10 [$giver$ needs someone to maintain his fields] //scout / kitin, welcomer / kitin // HASH_VALUE 71E25EFCC3CB487C // INDEX 2206 template_task_forage_5_title_1 [Clean away the kitin traces from the fields] // HASH_VALUE 1FE8823977A58503 // INDEX 2207 template_task_forage_5_title_2 [Clean the fields that have been polluted by the kitins] // HASH_VALUE D49570EAAD05186C // INDEX 2208 template_task_forage_5_title_3 [Purify the ground of kiting traces] // HASH_VALUE F9A25AD767544999 // INDEX 2209 template_task_forage_5_title_4 [$giver$ needs someone to clean his fields of kitin traces] // HASH_VALUE B08E5CF6C654991A // INDEX 2210 template_task_forage_5_title_5 [Eliminate kitin traces from the fields] // HASH_VALUE 71E25EFCC3CB4880 // INDEX 2211 template_task_forage_5_title_6 [Clear away the kitin traces from the fields] // HASH_VALUE C434B9EBFC5B36B8 // INDEX 2212 template_task_forage_5_title_7 [$giver$ needs someone to eliminate the kitin traces from the fields] // HASH_VALUE DE693C34EFECCC05 // INDEX 2213 template_task_forage_5_title_8 [$giver$ needs someone to clear away the kitin traces from the fields] // HASH_VALUE 6AD3AD6F705A0EC8 // INDEX 2214 template_task_forage_5_title_9 [$giver$ is asking for the kitin traces to be cleared from the fields] // HASH_VALUE DE46714D97F1E32A // INDEX 2215 template_task_forage_5_title_10 [$giver$ is asking for someone to eliminate the kitin traces from the fields] //scout / goo, welcomer / goo // HASH_VALUE B08F504E57502CC2 // INDEX 2216 template_task_forage_6_title_1 [Clean the traces of goo from the fields] // HASH_VALUE C5979A3577A5B895 // INDEX 2217 template_task_forage_6_title_2 [Clean the fields that have been polluted by the goo] // HASH_VALUE 2213A99A0F6CD01F // INDEX 2218 template_task_forage_6_title_3 [Purify the land that has been infested by the goo] // HASH_VALUE 9B936C482E8215C1 // INDEX 2219 template_task_forage_6_title_4 [$giver$ needs someone to clear away the traces of goo from the fields] // HASH_VALUE A2297B721B999B5A // INDEX 2220 template_task_forage_6_title_5 [Eliminate the traces of goo] // HASH_VALUE 91739730E48175A6 // INDEX 2221 template_task_forage_6_title_6 [Clean up the fields that have been infested by the goo] // HASH_VALUE 1A14C3507EA6D25C // INDEX 2222 template_task_forage_6_title_7 [$giver$ needs someone to eliminate the goo traces from the fields] // HASH_VALUE 214D0CB4C6A36789 // INDEX 2223 template_task_forage_6_title_8 [$giver$ needs someone to clean up the fields that have been infested by the goo] // HASH_VALUE C3039A2130550AFB // INDEX 2224 template_task_forage_6_title_9 [$giver$ is asking for his fields to be cleaned of the traces of goo] // HASH_VALUE 0C75FC599CC1497C // INDEX 2225 template_task_forage_6_title_10 [$giver$ is asking for someone to eliminate the traces of goo from the fields] //tribe welcomer / nocive // HASH_VALUE E528974389E5AE62 // INDEX 2226 template_task_forage_7_title_1 [Clean up the $f.member$'s ground] // HASH_VALUE A31897434C458A58 // INDEX 2227 template_task_forage_7_title_2 [Clean up the $f.member$'s fields] // HASH_VALUE 5C75BC8CDB14CA5E // INDEX 2228 template_task_forage_7_title_3 [Purify the $f.member$'s ground] // HASH_VALUE F4EAA22AA51CE6E5 // INDEX 2229 template_task_forage_7_title_4 [$f.mda$ $f.member$ need someone to clean their fields] // HASH_VALUE B76AC622271CE672 // INDEX 2230 template_task_forage_7_title_5 [$f.mda$ $f.member$ need someone to clean their lands] // HASH_VALUE B0E8036FE788BBE0 // INDEX 2231 template_task_forage_7_title_6 [Work the land for $f.mda$ $f.member$] // HASH_VALUE 1684EFB2C804C0A3 // INDEX 2232 template_task_forage_7_title_7 [Prepare the fields for $f.member$] // HASH_VALUE 3C366A3365D843E3 // INDEX 2233 template_task_forage_7_title_8 [$f.mda$ $f.member$ need someone to prepare their fields] // HASH_VALUE 42756F40A8183FB5 // INDEX 2234 template_task_forage_7_title_9 [Maintain $f.member$'s lands] // HASH_VALUE 67EA6174C4867FD7 // INDEX 2235 template_task_forage_7_title_10 [$f.mda$ $f.member$ need someone to maintain their fields] //tribe welcomer / kitin // HASH_VALUE 387CDC592DDB6237 // INDEX 2236 template_task_forage_8_title_1 [Clean the kitin traces for $f.mda$ $f.member$] // HASH_VALUE 7AE1202BC6EE493B // INDEX 2237 template_task_forage_8_title_2 [Clean the $f.member$'s fields that have been polluted by the kitins] // HASH_VALUE 9E1C2C21341A8014 // INDEX 2238 template_task_forage_8_title_3 [Purify $f.member$'s ground of kitin traces] // HASH_VALUE 6E1D477EFDE56134 // INDEX 2239 template_task_forage_8_title_4 [$f.mda$ $f.member$ need someone to clean away the kitin traces from their fields] // HASH_VALUE 88711373FD3CE47F // INDEX 2240 template_task_forage_8_title_5 [Eliminate the kitin traces for $f.mda$ $f.member$] // HASH_VALUE 4813065A5C71C440 // INDEX 2241 template_task_forage_8_title_6 [Clear away the kitin traces from $f.member$'s fields] // HASH_VALUE 4849413079955DD9 // INDEX 2242 template_task_forage_8_title_7 [$f.mda$ $f.member$ need someone to eliminate the kitin traces from their fields] // HASH_VALUE 6E1D477EFEE56134 // INDEX 2243 template_task_forage_8_title_8 [$f.mda$ $f.member$ need someone to clear away the kitin traces from their fields] // HASH_VALUE 249FF9816DB5F61E // INDEX 2244 template_task_forage_8_title_9 [$f.mda$ $f.member$ are asking for the kitin traces to be cleaned from their fields] // HASH_VALUE DDE10C3BBBA7DAF8 // INDEX 2245 template_task_forage_8_title_10 [$f.mda$ $f.member$ are asking for someone to eliminate the kitin traces from their fields] //tribe welcomer / goo // HASH_VALUE 2530A7AEF370BFD7 // INDEX 2246 template_task_forage_9_title_1 [Clean the goo traces for $f.mda$ $f.member$] // HASH_VALUE 7AAA67C2844E393B // INDEX 2247 template_task_forage_9_title_2 [Clean the $f.member$'s fields that have been polluted by the goo] // HASH_VALUE 4FE38DDF8C1DCA2D // INDEX 2248 template_task_forage_9_title_3 [Purify the $f.member$'s lands infested by the goo] // HASH_VALUE 274370236193B515 // INDEX 2249 template_task_forage_9_title_4 [$f.mda$ $f.member$ need someone to clean the goo traces from their fields] // HASH_VALUE 4E067013EAF0AFD4 // INDEX 2250 template_task_forage_9_title_5 [Eliminate the goo traces for $f.mda$ $f.member$] // HASH_VALUE 095C42ED5F0EFAD4 // INDEX 2251 template_task_forage_9_title_6 [Clean up $f.member$'s fields that have been infested by the goo] // HASH_VALUE B15E591B707F618B // INDEX 2252 template_task_forage_9_title_7 [$f.mda$ $f.member$ need someone to eliminate the goo traces from their fields] // HASH_VALUE 3586F6B9C3CEF6A2 // INDEX 2253 template_task_forage_9_title_8 [$f.mda$ $f.member$ need someone to clean up their fields that have been infested by the goo] // HASH_VALUE D1118B1B305CD998 // INDEX 2254 template_task_forage_9_title_9 [$f.mda$ $f.member$ are asking for someone to clean the goo traces from their fields] // HASH_VALUE 5F907CDAFBC37159 // INDEX 2255 template_task_forage_9_title_10 [$f.mda$ $f.member$ are asking for someone to eliminate the goo traces from their fields] //default text // HASH_VALUE 55BA109507E55CAC // INDEX 2256 template_task_forage_give_0_title_1 [Forage some raw materials] // HASH_VALUE 98FADC9607B688B1 // INDEX 2257 template_task_forage_give_0_title_2 [Gather some raw materials] // HASH_VALUE EE4498601A41ABA2 // INDEX 2258 template_task_forage_give_0_title_3 [$giver$ needs some raw materials] // HASH_VALUE B2A0DDA85CF0B4DD // INDEX 2259 template_task_forage_give_0_title_4 [Supply $giver$ with some raw materials] // HASH_VALUE E3EA9FA80F3936B3 // INDEX 2260 template_task_forage_give_0_title_5 [Special order for raw materials] // HASH_VALUE 2F22D4EDEA29E017 // INDEX 2261 template_task_forage_give_0_title_6 [An order for raw materials] // HASH_VALUE E8FA1C4E6E9034A0 // INDEX 2262 template_task_forage_give_0_title_7 [Forage materials] // HASH_VALUE 6C3AAC506E909C9C // INDEX 2263 template_task_forage_give_0_title_8 [Gather materials] // HASH_VALUE 697A6C6D04518AAB // INDEX 2264 template_task_forage_give_0_title_9 [$giver$ needs materials] // HASH_VALUE 980AF0955BA247BE // INDEX 2265 template_task_forage_give_0_title_10 [Supply $giver$ with materials] //tribe welcomer / kitin // HASH_VALUE DA44E26DDCFC4CFB // INDEX 2266 template_task_forage_give_10_title_1 [Forage kitin remains for study for $f.mda$ $f.member$] // HASH_VALUE 9C64AA6EDCFC80F9 // INDEX 2267 template_task_forage_give_10_title_2 [Gather kitin remains for study for $f.mda$ $f.member$] // HASH_VALUE 63DA6C049DD26084 // INDEX 2268 template_task_forage_give_10_title_3 [$f.mda$ $f.member$ need kitin remains for study] // HASH_VALUE E7EE9C309D26A88D // INDEX 2269 template_task_forage_give_10_title_4 [Provide $f.member$ with kitin remains for study] // HASH_VALUE 795146E1474BC923 // INDEX 2270 template_task_forage_give_10_title_5 [Special order for kitin remains for study for $f.mda$ $f.member$] // HASH_VALUE 205096512CE67B60 // INDEX 2271 template_task_forage_give_10_title_6 [An order for kitin remains for study for $f.mda$ $f.member$] // HASH_VALUE 1DF4BEA698D77753 // INDEX 2272 template_task_forage_give_10_title_7 [Collect some kitin remains for study for $f.mda$ $f.member$] // HASH_VALUE 5DA218F7B87A6DCE // INDEX 2273 template_task_forage_give_10_title_8 [$f.mda$ $f.member$ need someone to assemble some kitin remains for study] // HASH_VALUE 1CDCA3C8C4F2C78F // INDEX 2274 template_task_forage_give_10_title_9 [Provide $f.mda$ $f.member$ with some kitin remains for study] // HASH_VALUE 3298FFFD9BD8350F // INDEX 2275 template_task_forage_give_10_title_10 [$f.mda$ $f.member$ need someone to gather some kitin remains for study] //tribe welcomer / goo // HASH_VALUE 017F053C4CFCD235 // INDEX 2276 template_task_forage_give_11_title_1 [Forage goo remains for study for $f.mda$ $f.member$] // HASH_VALUE C39FCD3D4CFC0633 // INDEX 2277 template_task_forage_give_11_title_2 [Gather goo remains for study for $f.mda$ $f.member$] // HASH_VALUE A1E8C6D17DD1DECF // INDEX 2278 template_task_forage_give_11_title_3 [$f.mda$ $f.member$ need some goo remains for study] // HASH_VALUE 37A7149DAADE5690 // INDEX 2279 template_task_forage_give_11_title_4 [Supply $f.member$ with some goo remains for study] // HASH_VALUE 2D6E0642D51458EC // INDEX 2280 template_task_forage_give_11_title_5 [Special order for goo remains for study for $f.mda$ $f.member$] // HASH_VALUE 79F209F55ED38250 // INDEX 2281 template_task_forage_give_11_title_6 [An order for goo remains for study for $f.mda$ $f.member$] // HASH_VALUE 7696314ACAC47E43 // INDEX 2282 template_task_forage_give_11_title_7 [Collect some goo remains for study for $f.mda$ $f.member$] // HASH_VALUE 1E17FCA41C7C5927 // INDEX 2283 template_task_forage_give_11_title_8 [$f.mda$ $f.member$ need someone to assemble some goo remains for study] // HASH_VALUE 5940D24DD141EEEC // INDEX 2284 template_task_forage_give_11_title_9 [Provide $f.mda$ $f.member$ with goo remains for study] // HASH_VALUE F11F1B64D9A46C3F // INDEX 2285 template_task_forage_give_11_title_10 [$f.mda$ $f.member$ need someone to gather some goo remains for study] //tribe welcomer / conservateur // HASH_VALUE 46E625E94C6A9843 // INDEX 2286 template_task_forage_give_12_title_1 [Forage some preservatives for $f.mda$ $f.member$] // HASH_VALUE 0806EDEA4C6ACC41 // INDEX 2287 template_task_forage_give_12_title_2 [Gather some preservatives for $f.mda$ $f.member$] // HASH_VALUE 60AAED069D375533 // INDEX 2288 template_task_forage_give_12_title_3 [$f.mda$ $f.member$ are short of preservatives] // HASH_VALUE 2F118B24B6177D31 // INDEX 2289 template_task_forage_give_12_title_4 [Supply $f.member$ with some preservatives] // HASH_VALUE 907986D93D7D2970 // INDEX 2290 template_task_forage_give_12_title_5 [Special order for preservatives for $f.mda$ $f.member$] // HASH_VALUE 1FCD2429406D0530 // INDEX 2291 template_task_forage_give_12_title_6 [An order for preservatives for $f.mda$ $f.member$] // HASH_VALUE 1C714C7EAC5E0123 // INDEX 2292 template_task_forage_give_12_title_7 [Collect some preservatives for $f.mda$ $f.member$] // HASH_VALUE 935D7BE82A87B753 // INDEX 2293 template_task_forage_give_12_title_8 [$f.mda$ $f.member$ need someone to collect some preservatives] // HASH_VALUE 26B9AA5567012E1C // INDEX 2294 template_task_forage_give_12_title_9 [Provide $f.mda$ $f.member$ with some preservatives] // HASH_VALUE 93622AEE03A2C7DD // INDEX 2295 template_task_forage_give_12_title_10 [$f.mda$ $f.member$ need someone to gather some preservatives] //Kami / construction // HASH_VALUE C17D2E0D49DC7A1E // INDEX 2296 template_task_forage_give_13_title_1 [Forage some building raw materials for the Kami] // HASH_VALUE 839DF60E49DCAE1C // INDEX 2297 template_task_forage_give_13_title_2 [Gather some building raw materials for the Kami] // HASH_VALUE 5A6B2D2A7160D408 // INDEX 2298 template_task_forage_give_13_title_3 [The Kami need some building raw materials] // HASH_VALUE 9DCEFD66119C7A20 // INDEX 2299 template_task_forage_give_13_title_4 [Supply the Kami with some building raw materials] // HASH_VALUE BD263E43CDC0E997 // INDEX 2300 template_task_forage_give_13_title_5 [Special order for building raw materials for the Kami] // HASH_VALUE 7AF1B5190AF8711E // INDEX 2301 template_task_forage_give_13_title_6 [An order for building raw materials for the Kami] // HASH_VALUE FD4EE700D5D51821 // INDEX 2302 template_task_forage_give_13_title_7 [Forage building materials for the Kami] // HASH_VALUE BF6EAF01D5D54C1F // INDEX 2303 template_task_forage_give_13_title_8 [Gather building materials for the Kami] // HASH_VALUE 1C3A4DBCA71A2F04 // INDEX 2304 template_task_forage_give_13_title_9 [The Kami need some building materials] // HASH_VALUE 7D703A2CAF70C071 // INDEX 2305 template_task_forage_give_13_title_10 [Provide the Kami with some building materials] //Kami / insects // HASH_VALUE 700AE48C97369081 // INDEX 2306 template_task_forage_give_14_title_1 [Forage some insects for the Kami] // HASH_VALUE 322AAC8D9736C47F // INDEX 2307 template_task_forage_give_14_title_2 [Gather some insects for the Kami] // HASH_VALUE F44E1BD0C83F0872 // INDEX 2308 template_task_forage_give_14_title_3 [The Kami want to get hold of some insects] // HASH_VALUE A3E68F0A9DC4FC60 // INDEX 2309 template_task_forage_give_14_title_4 [Supply the Kami with some insects] // HASH_VALUE FF4C0A0C1AA9BF2D // INDEX 2310 template_task_forage_give_14_title_5 [Special order for insects for the Kami] // HASH_VALUE ACC5B04F6F48FCD2 // INDEX 2311 template_task_forage_give_14_title_6 [An order for insects for the Kami] // HASH_VALUE A969D8A4DB39F8C5 // INDEX 2312 template_task_forage_give_14_title_7 [Collect some insects for the Kami] // HASH_VALUE 8FC4DE94C8209A58 // INDEX 2313 template_task_forage_give_14_title_8 [The Kami need someone to collect some insects] // HASH_VALUE 1CE4A9C515B9638A // INDEX 2314 template_task_forage_give_14_title_9 [Provide the Kami with some insects] // HASH_VALUE 4ED5D6D9F461BF9C // INDEX 2315 template_task_forage_give_14_title_10 [The Kami need someone to gather some insects] //Kami / food // HASH_VALUE 578938F5EA743C56 // INDEX 2316 template_task_forage_give_15_title_1 [Forage some food for the Kami] // HASH_VALUE 19A900F66B947454 // INDEX 2317 template_task_forage_give_15_title_2 [Gather some food for the Kami] // HASH_VALUE CCB0844952E9777F // INDEX 2318 template_task_forage_give_15_title_3 [The Kami need some food] // HASH_VALUE E3B68F97DDC3F85C // INDEX 2319 template_task_forage_give_15_title_4 [Supply the Kami with some food] // HASH_VALUE 299A88044E302BB2 // INDEX 2320 template_task_forage_give_15_title_5 [Special order for food for the Kami] // HASH_VALUE AA12522A2CA74F71 // INDEX 2321 template_task_forage_give_15_title_6 [An order for food for the Kami] // HASH_VALUE A7B67A7FD8B84B64 // INDEX 2322 template_task_forage_give_15_title_7 [Collect some food for the Kami] // HASH_VALUE 728EDA9008F09AE5 // INDEX 2323 template_task_forage_give_15_title_8 [The Kami need someone to collect some food] // HASH_VALUE D3466C64C31A7391 // INDEX 2324 template_task_forage_give_15_title_9 [Fetch some food for the Kami] // HASH_VALUE 728E49D8F371B39C // INDEX 2325 template_task_forage_give_15_title_10 [The Kami need someone to gather some food] //Kami / kitin // HASH_VALUE ECBEF2FBEB26E41E // INDEX 2326 template_task_forage_give_16_title_1 [Forage some kitin remains for the Kami] // HASH_VALUE AEDEBAFCEB26181C // INDEX 2327 template_task_forage_give_16_title_2 [Gather some kitin remains for the Kami] // HASH_VALUE 9604B801AC897B79 // INDEX 2328 template_task_forage_give_16_title_3 [The Kami need some kitin remains] // HASH_VALUE BADC240988ABC5CA // INDEX 2329 template_task_forage_give_16_title_4 [Supply the Kami with some kitin remains] // HASH_VALUE 4525E157FB9F042C // INDEX 2330 template_task_forage_give_16_title_5 [Special order for kitin remains for the Kami] // HASH_VALUE 7EFE6DA0309A71C7 // INDEX 2331 template_task_forage_give_16_title_6 [An order for kitin remains for the Kami] // HASH_VALUE 7BA295F59C8B6DBA // INDEX 2332 template_task_forage_give_16_title_7 [Collect some kitin remains for the Kami] // HASH_VALUE 0E90CF4B8F277C01 // INDEX 2333 template_task_forage_give_16_title_8 [The Kami need someone to gather some kitin remains] // HASH_VALUE CAFFA5C114B82B8E // INDEX 2334 template_task_forage_give_16_title_9 [Provide the Kami with kitin remains] // HASH_VALUE 0E90CF4B8F277C01 // INDEX 2335 template_task_forage_give_16_title_10 [The Kami need someone to gather some kitin remains] //Kami / goo // HASH_VALUE 44F7ED200626D97B // INDEX 2336 template_task_forage_give_17_title_1 [Forage goo remains for study for the Kami] // HASH_VALUE 0617B52106260D79 // INDEX 2337 template_task_forage_give_17_title_2 [Gather goo remains for study for the Kami] // HASH_VALUE 70C66DB5C8576400 // INDEX 2338 template_task_forage_give_17_title_3 [The Kami need some goo remains for study] // HASH_VALUE 7E5C1404D9B5E7CF // INDEX 2339 template_task_forage_give_17_title_4 [Supply the Kami with some goo remains] // HASH_VALUE 26DC51C427A637A6 // INDEX 2340 template_task_forage_give_17_title_5 [Special order for goo remains for study for the Kami] // HASH_VALUE D9482E6DCD111EE3 // INDEX 2341 template_task_forage_give_17_title_6 [An order for goo remains for study for the Kami] // HASH_VALUE D6EC56C239021AD6 // INDEX 2342 template_task_forage_give_17_title_7 [Collect some goo remains for study for the Kami] // HASH_VALUE 423CD34478786CCD // INDEX 2343 template_task_forage_give_17_title_8 [The Kami need someone to gather goo remains for study] // HASH_VALUE F606D83BF56F9BFB // INDEX 2344 template_task_forage_give_17_title_9 [Provide the Kami with goo remains for study] // HASH_VALUE 69DA90182C9E291D // INDEX 2345 template_task_forage_give_17_title_10 [The Kami need someone to gather some goo remains for study] //Kami / conservateur // HASH_VALUE EBFE3BF22B06282A // INDEX 2346 template_task_forage_give_18_title_1 [Forage some preservatives for the Kami] // HASH_VALUE AD1E03F32B065C28 // INDEX 2347 template_task_forage_give_18_title_2 [Gather some preservatives for the Kami] // HASH_VALUE D80C59C12BAA5747 // INDEX 2348 template_task_forage_give_18_title_3 [The Kami are short of preservatives] // HASH_VALUE FE9E140D1C1BC9C8 // INDEX 2349 template_task_forage_give_18_title_4 [Supply the Kami with some preservatives] // HASH_VALUE 89E7D15B8F0F082A // INDEX 2350 template_task_forage_give_18_title_5 [Special order for preservatives for the Kami] // HASH_VALUE 7F2349A1AFABA1C3 // INDEX 2351 template_task_forage_give_18_title_6 [An order for preservatives for the Kami] // HASH_VALUE 7CC771F61B9C9DB6 // INDEX 2352 template_task_forage_give_18_title_7 [Collect some preservatives for the Kami] // HASH_VALUE 0E1BABFC23D81F5B // INDEX 2353 template_task_forage_give_18_title_8 [The Kami need someone to collect some preservatives] // HASH_VALUE 5E6FA9BF587A1B92 // INDEX 2354 template_task_forage_give_18_title_9 [Provide the Kami with preservatives] // HASH_VALUE 0FB5AB4C0E38ACFD // INDEX 2355 template_task_forage_give_18_title_10 [The Kami need someone to gather some preservatives] //Karavan / construction // HASH_VALUE C17DE76EE65C8E1E // INDEX 2356 template_task_forage_give_19_title_1 [Forage some building raw materials for the Karavan] // HASH_VALUE 839DAF6FE65CC21C // INDEX 2357 template_task_forage_give_19_title_2 [Gather some building raw materials for the Karavan] // HASH_VALUE FC40061D06FB08ED // INDEX 2358 template_task_forage_give_19_title_3 [The Karavan need some building raw materials] // HASH_VALUE 1784A2D3CE431D31 // INDEX 2359 template_task_forage_give_19_title_4 [Supply the Karavan with some building raw materials] // HASH_VALUE FE263E4368D6C28F // INDEX 2360 template_task_forage_give_19_title_5 [Special order for building raw materials for the Karavan] // HASH_VALUE 7AD73A8F0849711E // INDEX 2361 template_task_forage_give_19_title_6 [An order for building raw materials for the Karavan] // HASH_VALUE FD4EE76E2D3CF826 // INDEX 2362 template_task_forage_give_19_title_7 [Forage building materials for the Karavan] // HASH_VALUE BF6EAF6F2D3C2C24 // INDEX 2363 template_task_forage_give_19_title_8 [Gather building materials for the Karavan] // HASH_VALUE 61CE75B4056BBCF5 // INDEX 2364 template_task_forage_give_19_title_9 [The Karavan need some building materials] // HASH_VALUE 199E066F7402391E // INDEX 2365 template_task_forage_give_19_title_10 [Supply the Karavan with some building materials] //prospector / construction, welcomer / construction, scout / construction // HASH_VALUE 567999A52C44FC4E // INDEX 2366 template_task_forage_give_1_title_1 [Forage some building raw materials] // HASH_VALUE 189961A62C44304C // INDEX 2367 template_task_forage_give_1_title_2 [Gather some building raw materials] // HASH_VALUE AFAB05481FCC1831 // INDEX 2368 template_task_forage_give_1_title_3 [$giver$ needs some building raw materials] // HASH_VALUE 8999E91E327DF495 // INDEX 2369 template_task_forage_give_1_title_4 [Supply $giver$ with some building raw materials] // HASH_VALUE C61A7803743A180E // INDEX 2370 template_task_forage_give_1_title_5 [Special order for building raw materials] // HASH_VALUE 6A9B14A5A8FB2F6D // INDEX 2371 template_task_forage_give_1_title_6 [An order for building raw materials] // HASH_VALUE 662A009BC3E490A3 // INDEX 2372 template_task_forage_give_1_title_7 [Forage building materials] // HASH_VALUE A96ACC9CC3B5BCA8 // INDEX 2373 template_task_forage_give_1_title_8 [Gather building materials] // HASH_VALUE 717A25DA5586732D // INDEX 2374 template_task_forage_give_1_title_9 [$giver$ needs some building materials] // HASH_VALUE 2F58050B34975831 // INDEX 2375 template_task_forage_give_1_title_10 [Supply $giver$ with some building materials] //Karavan / insects // HASH_VALUE 70F0690295879081 // INDEX 2376 template_task_forage_give_20_title_1 [Forage some insects for the Karavan] // HASH_VALUE 321031039587C47F // INDEX 2377 template_task_forage_give_20_title_2 [Gather some insects for the Karavan] // HASH_VALUE 6615FE2A61A00169 // INDEX 2378 template_task_forage_give_20_title_3 [The Karavan want to get hold of some insects] // HASH_VALUE 00286DF49E842456 // INDEX 2379 template_task_forage_give_20_title_4 [Supply the Karavan with some insects] // HASH_VALUE FF4C0A7A72109F32 // INDEX 2380 template_task_forage_give_20_title_5 [Special order for insects for the Karavan] // HASH_VALUE 47DB8947B048FCD2 // INDEX 2381 template_task_forage_give_20_title_6 [An order for insects for the Karavan] // HASH_VALUE D44BB85DE8BA84B2 // INDEX 2382 template_task_forage_give_20_title_7 [Collect insects for the Karavan] // HASH_VALUE 7BA622D23E604DEA // INDEX 2383 template_task_forage_give_20_title_8 [The Karavan need someone to collect insects] // HASH_VALUE 8918945A560B4890 // INDEX 2384 template_task_forage_give_20_title_9 [Provide the Karavan with insects] // HASH_VALUE E48026DF7C8C2A67 // INDEX 2385 template_task_forage_give_20_title_10 [The Karavan need someone to forage for insects] //Karavan / food // HASH_VALUE F9A9A09FD266A087 // INDEX 2386 template_task_forage_give_21_title_1 [Forage food for the Karavan] // HASH_VALUE FBC968A052D6DC77 // INDEX 2387 template_task_forage_give_21_title_2 [Gather food for the Karavan] // HASH_VALUE 8728605D52F91F84 // INDEX 2388 template_task_forage_give_21_title_3 [The Karavan are short of food] // HASH_VALUE E401E082DEA55489 // INDEX 2389 template_task_forage_give_21_title_4 [Supply the Karavan with food] // HASH_VALUE C61A9C044E30E413 // INDEX 2390 template_task_forage_give_21_title_5 [Special order for food for the Karavan] // HASH_VALUE AA125298E9FA2F76 // INDEX 2391 template_task_forage_give_21_title_6 [An order for food for the Karavan] // HASH_VALUE 2858242A5B1910E8 // INDEX 2392 template_task_forage_give_21_title_7 [Collect food for the Karavan] // HASH_VALUE 7B6F516FFE1F51E7 // INDEX 2393 template_task_forage_give_21_title_8 [The Karavan need someone to collect food] // HASH_VALUE 8828885A55EBFC8F // INDEX 2394 template_task_forage_give_21_title_9 [Provide the Karavan with food] // HASH_VALUE 0C7016E0BB8C5DF3 // INDEX 2395 template_task_forage_give_21_title_10 [The Karavan need someone to forage for food] //Karavan / kitin // HASH_VALUE C33FDD916D6424C7 // INDEX 2396 template_task_forage_give_22_title_1 [Forage kitin remains for the Karavan] // HASH_VALUE A8225A013C525ED2 // INDEX 2397 template_task_forage_give_22_title_2 [Gather kitin remains for study for the Karavan] // HASH_VALUE 63EA51BE04C77504 // INDEX 2398 template_task_forage_give_22_title_3 [The Karavan need kitin remains for study] // HASH_VALUE DD1FCD66F6C2108C // INDEX 2399 template_task_forage_give_22_title_4 [Supply the Karavan with kitin remains for study] // HASH_VALUE 1E695C587E4E390F // INDEX 2400 template_task_forage_give_22_title_5 [Special order for kitin remains for study for the Karavan] // HASH_VALUE FEDE572D271082A6 // INDEX 2401 template_task_forage_give_22_title_6 [An order for kitin remains for study for the Karavan] // HASH_VALUE 8D28A93E4CA744A5 // INDEX 2402 template_task_forage_give_22_title_7 [Collect kitin remains for study for the Karavan] // HASH_VALUE 5F38A8C27648CF73 // INDEX 2403 template_task_forage_give_22_title_8 [The Karavan need someone to assemble kitin remains for study] // HASH_VALUE 00E01A2E0D0E1676 // INDEX 2404 template_task_forage_give_22_title_9 [Provide the Karavan with kitin remains for study] // HASH_VALUE E0ED9C5BF3D8A497 // INDEX 2405 template_task_forage_give_22_title_10 [The Karavan need someone to forage for kitin remains for study] //Karavan / goo // HASH_VALUE 9F4DCAC920E89E39 // INDEX 2406 template_task_forage_give_23_title_1 [Forage for goo remains for study for the Karavan] // HASH_VALUE A12D8E1947260D79 // INDEX 2407 template_task_forage_give_23_title_2 [Gather goo remains for study for the Karavan] // HASH_VALUE 245F356B68C9615D // INDEX 2408 template_task_forage_give_23_title_3 [The Karavan need goo remains for study] // HASH_VALUE F48F6A5F229BD187 // INDEX 2409 template_task_forage_give_23_title_4 [Supply the Karavan with goo remains for study] // HASH_VALUE 242D51C4278CBC1C // INDEX 2410 template_task_forage_give_23_title_5 [Special order for goo remains for study for the Karavan] // HASH_VALUE D948E7CE6A9132E3 // INDEX 2411 template_task_forage_give_23_title_6 [An order for goo remains for study for the Karavan] // HASH_VALUE B6F8096A9B5EDF89 // INDEX 2412 template_task_forage_give_23_title_7 [Collect goo remains for study for the Karavan] // HASH_VALUE C33A941B37BDB320 // INDEX 2413 template_task_forage_give_23_title_8 [The Karavan need someone to assemble goo remains for study] // HASH_VALUE C155FEDB711002CF // INDEX 2414 template_task_forage_give_23_title_9 [Provide the Karavan with goo remains for study] // HASH_VALUE 9F74B8C231A4DBC7 // INDEX 2415 template_task_forage_give_23_title_10 [The Karavan need someone to forage for goo remains for study] //Karavan / conservateur // HASH_VALUE EBFE3B60836D082F // INDEX 2416 template_task_forage_give_24_title_1 [Forage some preservatives for the Karavan] // HASH_VALUE AD1E0361836D3C2D // INDEX 2417 template_task_forage_give_24_title_2 [Gather some preservatives for the Karavan] // HASH_VALUE A2EF59BE969A30F8 // INDEX 2418 template_task_forage_give_24_title_3 [The Karavan are short of preservatives] // HASH_VALUE 00C891001A05480E // INDEX 2419 template_task_forage_give_24_title_4 [Supply the Karavan with preservatives] // HASH_VALUE 8738D15B8FF58DA0 // INDEX 2420 template_task_forage_give_24_title_5 [Special order for preservatives for the Karavan] // HASH_VALUE 7F2302024C2BB5C3 // INDEX 2421 template_task_forage_give_24_title_6 [An order for preservatives for the Karavan] // HASH_VALUE 7CC72A57B81CB1B6 // INDEX 2422 template_task_forage_give_24_title_7 [Collect some preservatives for the Karavan] // HASH_VALUE 712CE3F0DB26B3CC // INDEX 2423 template_task_forage_give_24_title_8 [The Karavan need someone to collect some preservatives] // HASH_VALUE A3EF81BB17EB1D03 // INDEX 2424 template_task_forage_give_24_title_9 [Provide the Karavan with preservatives] // HASH_VALUE 41B7C74C5BA23665 // INDEX 2425 template_task_forage_give_24_title_10 [The Karavan need someone to forage for preservatives] //double fame prospector / construction // HASH_VALUE 696F020C64612213 // INDEX 2426 template_task_forage_give_25_title_1 [Forage building raw materials for $giver$'s $f.member$ friends ] // HASH_VALUE 2B8FCA0D645F5611 // INDEX 2427 template_task_forage_give_25_title_2 [Gather building raw materials for $giver$'s $f.member$ friends] // HASH_VALUE B0C359916823E306 // INDEX 2428 template_task_forage_give_25_title_3 [$giver$'s $f.member$ friends need building raw materials] // HASH_VALUE 1CF202A8E3CA3A6C // INDEX 2429 template_task_forage_give_25_title_4 [Supply $giver$'s $f.member$ friends with building raw materials] // HASH_VALUE 6073DE968CEE932B // INDEX 2430 template_task_forage_give_25_title_5 [Special order for building raw materials for $giver$'s $f.member$ friends] // HASH_VALUE 8DE07F032EE10386 // INDEX 2431 template_task_forage_give_25_title_6 [An order for building raw materials for $giver$'s $f.member$ friends] // HASH_VALUE 35D436FE908369AF // INDEX 2432 template_task_forage_give_25_title_7 [Forage building materials for $giver$'s $f.member$ friends] // HASH_VALUE F7F4FEFF90839DAD // INDEX 2433 template_task_forage_give_25_title_8 [Gather building materials for $giver$'s $f.member$ friends] // HASH_VALUE AF330D99CDB1529D // INDEX 2434 template_task_forage_give_25_title_9 [$giver$'s $f.member$ friends need building materials] // HASH_VALUE 4C29D6ED99470706 // INDEX 2435 template_task_forage_give_25_title_10 [Provide $giver$'s $f.member$ friends with building materials] //double fame prospector / insects // HASH_VALUE 065D4168DF4AF135 // INDEX 2436 template_task_forage_give_26_title_1 [Forage insects for $giver$'s $f.member$ friends] // HASH_VALUE C87D0969DF4A2533 // INDEX 2437 template_task_forage_give_26_title_2 [Gather insects for $giver$'s $f.member$ friends] // HASH_VALUE 89AEEE856AB7912F // INDEX 2438 template_task_forage_give_26_title_3 [$giver$'s $f.member$ friends want to get hold of some insects] // HASH_VALUE EC3309CDCC6E058D // INDEX 2439 template_task_forage_give_26_title_4 [Supply $giver$'s $f.member$ friends with insects] // HASH_VALUE 37D2590AD55710BB // INDEX 2440 template_task_forage_give_26_title_5 [Special order for insects for $giver$'s $f.member$ friends] // HASH_VALUE 6BF35AE312959C25 // INDEX 2441 template_task_forage_give_26_title_6 [An order for insects for $giver$'s $f.member$ friends] // HASH_VALUE FAE34AC52BC3C926 // INDEX 2442 template_task_forage_give_26_title_7 [Collect insects for $giver$'s $f.member$ friends] // HASH_VALUE CA408DF869E79780 // INDEX 2443 template_task_forage_give_26_title_8 [$giver$'s $f.member$ friends need someone to collect insects] // HASH_VALUE 53D1B489C0E11AAF // INDEX 2444 template_task_forage_give_26_title_9 [Provide $giver$'s $f.member$ friends with insects] // HASH_VALUE 3250C1F1165F8C29 // INDEX 2445 template_task_forage_give_26_title_10 [$giver$'s $f.member$ friends need someone to forage for insects] //double fame prospector / food // HASH_VALUE 770F5ACEBC8DBD34 // INDEX 2446 template_task_forage_give_27_title_1 [Forage for food for $giver$'s $f.member$ friends] // HASH_VALUE 3DD2AD141FE89D7E // INDEX 2447 template_task_forage_give_27_title_2 [Gather food for $giver$'s $f.member$ friends] // HASH_VALUE D131B8E4B2E8FEB4 // INDEX 2448 template_task_forage_give_27_title_3 [$giver$'s $f.member$ friends are short of food] // HASH_VALUE EB43FDCDF027788C // INDEX 2449 template_task_forage_give_27_title_4 [Supply $giver$'s $f.member$ friends with food] // HASH_VALUE E2E2C1E8687425A4 // INDEX 2450 template_task_forage_give_27_title_5 [Special order for food for $giver$'s $f.member$ friends] // HASH_VALUE E298A1284C41A0FF // INDEX 2451 template_task_forage_give_27_title_6 [An order for food for $giver$'s $f.member$ friends] // HASH_VALUE DF3CC97DB8329CF2 // INDEX 2452 template_task_forage_give_27_title_7 [Collect some food for $giver$'s $f.member$ friends] // HASH_VALUE EEF900F768F78B80 // INDEX 2453 template_task_forage_give_27_title_8 [$giver$'s $f.member$ friends need someone to collect food] // HASH_VALUE 93A1B416A3AB16AB // INDEX 2454 template_task_forage_give_27_title_9 [Provide $giver$'s $f.member$ friends with food] // HASH_VALUE F20FC5EE1628BBC6 // INDEX 2455 template_task_forage_give_27_title_10 [$giver$'s $f.member$ friends need someone to forage for food] //double fame prospector / kitin // HASH_VALUE AEBD5CB343A58F05 // INDEX 2456 template_task_forage_give_28_title_1 [Forage for kitin remains for study for $giver$'s $f.member$ friends] // HASH_VALUE C4EA7FE556969F63 // INDEX 2457 template_task_forage_give_28_title_2 [Gather kitin remains for study for $giver$'s $f.member$ friends] // HASH_VALUE D5F83D130089FF23 // INDEX 2458 template_task_forage_give_28_title_3 [$giver$'s $f.member$ friends need kitin remains for study] // HASH_VALUE 63FB8FA18371D373 // INDEX 2459 template_task_forage_give_28_title_4 [Supply $giver$'s $f.member$ friends with kitin remains for study] // HASH_VALUE 56EFABE8E195AA98 // INDEX 2460 template_task_forage_give_28_title_5 [Special order for kitin remains for study for $giver$'s $f.member$ friends] // HASH_VALUE 22F628C9895D22F9 // INDEX 2461 template_task_forage_give_28_title_6 [An order for kitin remains for study for $giver$'s $f.member$ friends] // HASH_VALUE B3C03BA65FB08919 // INDEX 2462 template_task_forage_give_28_title_7 [Collect kitin remains for study for $giver$'s $f.member$ friends] // HASH_VALUE BD37FC9DFD3CADAF // INDEX 2463 template_task_forage_give_28_title_8 [$giver$'s $f.member$ friends need someone to assemble some kitin remains for study] // HASH_VALUE 72EE0667CC1FB48C // INDEX 2464 template_task_forage_give_28_title_9 [Provide $giver$'s $f.member$ friends with kitin remains for study] // HASH_VALUE EB2DB2D24A4C4C1C // INDEX 2465 template_task_forage_give_28_title_10 [$giver$'s $f.member$ friends need someone to forage for kitin remains for study] //double fame prospector / goo // HASH_VALUE 019A6A1C44006FD5 // INDEX 2466 template_task_forage_give_29_title_1 [Forage for goo remains for study for $giver$'s $f.member$ friends] // HASH_VALUE C5455FB5A973ADCC // INDEX 2467 template_task_forage_give_29_title_2 [Gather goo remains for study for $giver$'s $f.member$ friends] // HASH_VALUE AE88F0A10B39612A // INDEX 2468 template_task_forage_give_29_title_3 [$giver$'s $f.member$ friends need goo remains for study] // HASH_VALUE 2470734EE773BFCC // INDEX 2469 template_task_forage_give_29_title_4 [Supply $giver$'s $f.member$ friends with goo remains for study] // HASH_VALUE 4AC5E32C3A950190 // INDEX 2470 template_task_forage_give_29_title_5 [Special order for goo remains for study for $giver$'s $f.member$ friends] // HASH_VALUE F38C285F865957C7 // INDEX 2471 template_task_forage_give_29_title_6 [An order for goo remains for study for $giver$'s $f.member$ friends] // HASH_VALUE 193F7AF3D3E42E19 // INDEX 2472 template_task_forage_give_29_title_7 [Collect goo remains for study for $giver$'s $f.member$ friends] // HASH_VALUE 200DB1E3E1856FA4 // INDEX 2473 template_task_forage_give_29_title_8 [$giver$'s $f.member$ friends need someone to assemble goo remains for study] // HASH_VALUE 4B7EB9F5D7CF1693 // INDEX 2474 template_task_forage_give_29_title_9 [Provide $giver$'s $f.member$ friends with goo remains for study] // HASH_VALUE 029D4FCB76250D17 // INDEX 2475 template_task_forage_give_29_title_10 [$giver$'s $f.member$ friends need someone to forage for goo remains for study] //prospector / insects, welcomer / insects, scout / insects // HASH_VALUE CCEBC37D6851ACAC // INDEX 2476 template_task_forage_give_2_title_1 [Forage some insects] // HASH_VALUE CE0B8B8BE8C1E89C // INDEX 2477 template_task_forage_give_2_title_2 [Gather some insects] // HASH_VALUE 0B5EBFF776AB4C8B // INDEX 2478 template_task_forage_give_2_title_3 [$giver$ wants to get hold of some insects] // HASH_VALUE 59DAF0431B21BFB6 // INDEX 2479 template_task_forage_give_2_title_4 [Supply $giver$ with some insects] // HASH_VALUE 253957A71B783FB1 // INDEX 2480 template_task_forage_give_2_title_5 [Special order for insects] // HASH_VALUE EF957038EF3488F3 // INDEX 2481 template_task_forage_give_2_title_6 [An order for insects] // HASH_VALUE 582A948058C9AC3B // INDEX 2482 template_task_forage_give_2_title_7 [Collect some insects] // HASH_VALUE E404B6B2768CDE81 // INDEX 2483 template_task_forage_give_2_title_8 [$giver$ needs someone to collect some insects] // HASH_VALUE 301A98508974C83E // INDEX 2484 template_task_forage_give_2_title_9 [Provide $giver$ with insects] // HASH_VALUE F536EEE81F4D1F07 // INDEX 2485 template_task_forage_give_2_title_10 [$giver$ needs someone to forage for insects] //double fame prospector / conservateur // HASH_VALUE A568A63ED371D46C // INDEX 2486 template_task_forage_give_30_title_1 [Forage preservatives for $giver$'s $f.member$ friends] // HASH_VALUE 67886E3FD371086A // INDEX 2487 template_task_forage_give_30_title_2 [Gather preservatives for $giver$'s $f.member$ friends] // HASH_VALUE EC193D5A4E75CF20 // INDEX 2488 template_task_forage_give_30_title_3 [$giver$'s $f.member$ friends are short of preservatives] // HASH_VALUE 060AF62E8D4EDA00 // INDEX 2489 template_task_forage_give_30_title_4 [Supply $giver$'s $f.member$ friends with preservatives] // HASH_VALUE ADD063C3A2FED214 // INDEX 2490 template_task_forage_give_30_title_5 [Special order for preservatives for $giver$'s $f.member$ friends] // HASH_VALUE 9967439368F3DAA7 // INDEX 2491 template_task_forage_give_30_title_6 [An order for preservatives for $giver$'s $f.member$ friends] // HASH_VALUE 2578A194CB4EA5A0 // INDEX 2492 template_task_forage_give_30_title_7 [Collect preservatives for $giver$'s $f.member$ friends] // HASH_VALUE 8B20626B83BE84E1 // INDEX 2493 template_task_forage_give_30_title_8 [$giver$'s $f.member$ friends need someone to collect preservatives] // HASH_VALUE AE89398C3F38E717 // INDEX 2494 template_task_forage_give_30_title_9 [Provide $giver$'s $f.member$ friends with preservatives] // HASH_VALUE 0ED6766C6E8F849E // INDEX 2495 template_task_forage_give_30_title_10 [$giver$'s $f.member$ friends need someone to forage for preservatives] //prospector / food, welcomer / food, scout / food // HASH_VALUE C0FAE46AEAF0A49A // INDEX 2496 template_task_forage_give_3_title_1 [Forage some food] // HASH_VALUE 443A746CEAF00C96 // INDEX 2497 template_task_forage_give_3_title_2 [Gather some food] // HASH_VALUE 1E94C4D146A10C98 // INDEX 2498 template_task_forage_give_3_title_3 [$giver$ is short of food] // HASH_VALUE 58EAE4435B317FB5 // INDEX 2499 template_task_forage_give_3_title_4 [Supply $giver$ with some food] // HASH_VALUE 649897999B5716B6 // INDEX 2500 template_task_forage_give_3_title_5 [Special order for food] // HASH_VALUE 5A44D737ABF87373 // INDEX 2501 template_task_forage_give_3_title_6 [An order for food] // HASH_VALUE EA88543ADBD93B56 // INDEX 2502 template_task_forage_give_3_title_7 [Collect some food] // HASH_VALUE C7CEB2AEB65CDE0E // INDEX 2503 template_task_forage_give_3_title_8 [$giver$ needs someone to collect some food] // HASH_VALUE 2FFA4C4F44D49864 // INDEX 2504 template_task_forage_give_3_title_9 [Provide $giver$ with food] // HASH_VALUE F5FF1D85DF0C2304 // INDEX 2505 template_task_forage_give_3_title_10 [$giver$ needs someone to forage for food] //prospector / kitin, welcomer / kitin, scout / kitin // HASH_VALUE 07E6D5015BF5B859 // INDEX 2506 template_task_forage_give_4_title_1 [Collect some kitin remains for study] // HASH_VALUE 56C1CB0CEE1673AF // INDEX 2507 template_task_forage_give_4_title_2 [Gather some kitin remains for study] // HASH_VALUE 873A0EA3B73C8CC2 // INDEX 2508 template_task_forage_give_4_title_3 [$giver$ needs some kitin remains for study] // HASH_VALUE D0A27617D2248D9C // INDEX 2509 template_task_forage_give_4_title_4 [Supply $giver$ with some kitin remains for study] // HASH_VALUE EB4F5C850CA0342B // INDEX 2510 template_task_forage_give_4_title_5 [Special order for kitin remains for study] // HASH_VALUE 0A42ADACEF04BC66 // INDEX 2511 template_task_forage_give_4_title_6 [An order for kitin remains for study] // HASH_VALUE 2DDA678D0C6B1EBB // INDEX 2512 template_task_forage_give_4_title_7 [Collect kitin remains for study] // HASH_VALUE DC130F6EAA345AB3 // INDEX 2513 template_task_forage_give_4_title_8 [$giver$ needs someone to assemble some kitin remains for study] // HASH_VALUE 0E86DDA19402563E // INDEX 2514 template_task_forage_give_4_title_9 [Provide $giver$ with some kitin remains for study] // HASH_VALUE 2923AEDBD82A10E8 // INDEX 2515 template_task_forage_give_4_title_10 [$giver$ needs someone to forage for kitin remains for study] //prospector / goo, welcomer / goo, scout / goo // HASH_VALUE C07AC4060586DCAA // INDEX 2516 template_task_forage_give_5_title_1 [Forage some goo remains for study] // HASH_VALUE 829A8C07058610A8 // INDEX 2517 template_task_forage_give_5_title_2 [Gather some goo remains for study] // HASH_VALUE C50645D376C3A829 // INDEX 2518 template_task_forage_give_5_title_3 [$giver$ needs some goo remains for study] // HASH_VALUE 91175AC4362679F5 // INDEX 2519 template_task_forage_give_5_title_4 [Supply $giver$ with some goo remains for study] // HASH_VALUE C4DF0F1317509632 // INDEX 2520 template_task_forage_give_5_title_5 [Special order for goo remains for study] // HASH_VALUE 6E449905B079A013 // INDEX 2521 template_task_forage_give_5_title_6 [An order for goo remains for study] // HASH_VALUE 6BE8C15A1C6A9C06 // INDEX 2522 template_task_forage_give_5_title_7 [Collect some goo remains for study] // HASH_VALUE 9B9A2BD5E80091E3 // INDEX 2523 template_task_forage_give_5_title_8 [$giver$ needs someone to assemble some goo remains for study] // HASH_VALUE E716902F9FB2B845 // INDEX 2524 template_task_forage_give_5_title_9 [Provide $giver$ with some goo remains for study] // HASH_VALUE 55FC6FD6EF9AADE1 // INDEX 2525 template_task_forage_give_5_title_10 [$giver$ needs someone to forage for goo remains for study] //prospector / conservateur, welcomer / conservateur, scout / conservateur // HASH_VALUE 54DA548D1915A0AC // INDEX 2526 template_task_forage_give_6_title_1 [Forage some preservatives] // HASH_VALUE 971A208E19E6CCB1 // INDEX 2527 template_task_forage_give_6_title_2 [Gather some preservatives] // HASH_VALUE D965F0855A26F4B1 // INDEX 2528 template_task_forage_give_6_title_3 [$giver$ is short of preservatives] // HASH_VALUE 73B1DDA4DC019429 // INDEX 2529 template_task_forage_give_6_title_4 [Supply $giver$ with some preservatives] // HASH_VALUE 27EA8FAA53B967B6 // INDEX 2530 template_task_forage_give_6_title_5 [Special order for preservatives] // HASH_VALUE AF33B439AB3AE013 // INDEX 2531 template_task_forage_give_6_title_6 [An order for preservatives] // HASH_VALUE ECF7DC8ED65AD052 // INDEX 2532 template_task_forage_give_6_title_7 [Collect some preservatives] // HASH_VALUE 635B831AD1446384 // INDEX 2533 template_task_forage_give_6_title_8 [$giver$ needs someone to collect some preservatives] // HASH_VALUE 4A2110C6071B89C9 // INDEX 2534 template_task_forage_give_6_title_9 [Provide $giver$ with some preservatives] // HASH_VALUE 4D66E65DFBD3D482 // INDEX 2535 template_task_forage_give_6_title_10 [$giver$ needs someone to forage for preservatives] //tribe welcomer / construction // HASH_VALUE 61270995DA9EDE8B // INDEX 2536 template_task_forage_give_7_title_1 [Forage some building raw materials for $f.mda$ $f.member$] // HASH_VALUE 2347D196DA9E1289 // INDEX 2537 template_task_forage_give_7_title_2 [Gather some building raw materials for $f.mda$ $f.member$] // HASH_VALUE 9D3F417175536D29 // INDEX 2538 template_task_forage_give_7_title_3 [$f.mda$ $f.member$ need some building raw materials] // HASH_VALUE CDA6E93CD19C7634 // INDEX 2539 template_task_forage_give_7_title_4 [Supply $f.member$ with some building raw materials] // HASH_VALUE 03FC37FD8A4801B3 // INDEX 2540 template_task_forage_give_7_title_5 [Special order for building raw materials for $f.mda$ $f.member$] // HASH_VALUE 285FD65F118A269C // INDEX 2541 template_task_forage_give_7_title_6 [An order for building raw materials for $f.mda$ $f.member$] // HASH_VALUE 5836D1F7F639883A // INDEX 2542 template_task_forage_give_7_title_7 [Forage building materials for $f.mda$ $f.member$] // HASH_VALUE 1A5699F8F639BC38 // INDEX 2543 template_task_forage_give_7_title_8 [Gather building materials for $f.mda$ $f.member$] // HASH_VALUE 897219A89A2A3DF7 // INDEX 2544 template_task_forage_give_7_title_9 [$f.mda$ $f.member$ need building materials] // HASH_VALUE 0D8649D49A7E8500 // INDEX 2545 template_task_forage_give_7_title_10 [Provide $f.member$ with building materials] //tribe welcomer / insects // HASH_VALUE 1E7805D29EC845FF // INDEX 2546 template_task_forage_give_8_title_1 [Forage some insects for $f.mda$ $f.member$] // HASH_VALUE E098CDD39EC879FD // INDEX 2547 template_task_forage_give_8_title_2 [Gather some insects for $f.mda$ $f.member$] // HASH_VALUE 7C9BB66FB8EA1667 // INDEX 2548 template_task_forage_give_8_title_3 [$f.mda$ $f.member$ want to get hold of some insects] // HASH_VALUE 0AF73CBE45E8BC57 // INDEX 2549 template_task_forage_give_8_title_4 [Provide $f.member$ with some insects] // HASH_VALUE 5A34F4033B0D2F46 // INDEX 2550 template_task_forage_give_8_title_5 [Special order for insects for $f.mda$ $f.member$] // HASH_VALUE 694DC86BB51EF58C // INDEX 2551 template_task_forage_give_8_title_6 [An order for insects for $f.mda$ $f.member$] // HASH_VALUE 66F1F0C0210FF17F // INDEX 2552 template_task_forage_give_8_title_7 [Collect some insects for $f.mda$ $f.member$] // HASH_VALUE 362B8981248CBBDF // INDEX 2553 template_task_forage_give_8_title_8 [$f.mda$ $f.member$ need someone to gather some insects] // HASH_VALUE 65D9D5E24D2A41BB // INDEX 2554 template_task_forage_give_8_title_9 [Provide $f.mda$ $f.member$ with some insects] // HASH_VALUE 362B8981248CBBDF // INDEX 2555 template_task_forage_give_8_title_10 [$f.mda$ $f.member$ need someone to gather some insects] //tribe welcomer / food // HASH_VALUE 9D5F31AF0B063B72 // INDEX 2556 template_task_forage_give_9_title_1 [Forage some food for $f.mda$ $f.member$] // HASH_VALUE 5F7FF9B00B066F70 // INDEX 2557 template_task_forage_give_9_title_2 [Gather some food for $f.mda$ $f.member$] // HASH_VALUE 44E33C8845D08C5B // INDEX 2558 template_task_forage_give_9_title_3 [$f.mda$ $f.member$ are short of food] // HASH_VALUE D7AAC24C9A50CCB3 // INDEX 2559 template_task_forage_give_9_title_4 [Supply $f.member$ with some food] // HASH_VALUE BA5CEC71EEDA063A // INDEX 2560 template_task_forage_give_9_title_5 [Special order for food for $f.mda$ $f.member$] // HASH_VALUE 05FA3C21B2F7BF8A // INDEX 2561 template_task_forage_give_9_title_6 [An order for food for $f.mda$ $f.member$] // HASH_VALUE 029E64761EE8BB7D // INDEX 2562 template_task_forage_give_9_title_7 [Collect some food for $f.mda$ $f.member$] // HASH_VALUE 7796CA6AD220EE7B // INDEX 2563 template_task_forage_give_9_title_8 [$f.mda$ $f.member$ need someone to collect some food] // HASH_VALUE 49B2487071449C9B // INDEX 2564 template_task_forage_give_9_title_9 [Provide $f.mda$ $f.member$ with food] // HASH_VALUE 5E1B7982638CEE6B // INDEX 2565 template_task_forage_give_9_title_10 [$f.mda$ $f.member$ need someone to gather some food] /* OLD VALUE : [Forage $qt1$ $i1$ of level $ql1$ and I will pay you $reward$ dapper(s).] */ // HASH_VALUE FCF24370B375F028 // INDEX 2566 template_task_forage_give_intro_1_money [Forage $qt1$ $i1$ of level $ql1$ and I will pay you $reward$ din(s).] /* OLD VALUE : [Forage $qt1$ $i1$ of level $ql1$ and I will pay you $reward$ dapper(s). But be quick, it's very urgent!] */ // HASH_VALUE 28C5790BA3EF6FE3 // INDEX 2567 template_task_forage_give_intro_1_money_timed [Forage $qt1$ $i1$ of level $ql1$ and I will pay you $reward$ din(s).\n But be quick, it's very urgent!] /* OLD VALUE : [Forage $qt1$ $i1$ of level $ql1$ and $f.mda$ $f.member$ will be grateful to you. But be quick, it's very urgent!] */ // HASH_VALUE C15195112D2CF241 // INDEX 2568 template_task_forage_give_intro_1_fame_timed [Forage $qt1$ $i1$ of level $ql1$ and $f.mda$ $f.member$ will be grateful to you.\n But be quick, it's very urgent!] /* OLD VALUE : [Forage $qt1$ $i1$ of level $ql1$ and $f.mda$ $f.member$ will be grateful to you] */ // HASH_VALUE 736D224B3C284A8A // INDEX 2569 template_task_forage_give_intro_1_fame [Forage $qt1$ $i1$ of level $ql1$ and $f.mda$ $f.member$ will be grateful to you] /* OLD VALUE : [Forage $qt1$ $i1$ of level $ql1$ and $qt2$ $i2$ of level $ql2$ and I will pay you $reward$ dapper(s).] */ // HASH_VALUE 9111C58935AAB4DB // INDEX 2570 template_task_forage_give_intro_2_money [Forage $qt1$ $i1$ of level $ql1$ and $qt2$ $i2$ of level $ql2$ and I will pay you $reward$ din(s).] /* OLD VALUE : [Forage $qt1$ $i1$ of level $ql1$ and $qt2$ $i2$ of level $ql2$ and I will pay you $reward$ dapper(s). But be quick, it's very urgent!] */ // HASH_VALUE A7DCA5C5C682D0A1 // INDEX 2571 template_task_forage_give_intro_2_money_timed [Forage $qt1$ $i1$ of level $ql1$ and $qt2$ $i2$ of level $ql2$ and I will pay you $reward$ din(s).\n But be quick, it's very urgent!] /* OLD VALUE : [Forage $qt1$ $i1$ of level $ql1$ and $qt2$ $i2$ of level $ql2$ and $f.mda$ $f.member$ will be grateful to you. But be quick, it's very urgent!] */ // HASH_VALUE FFD03DAD97E27785 // INDEX 2572 template_task_forage_give_intro_2_fame_timed [Forage $qt1$ $i1$ of level $ql1$ and $qt2$ $i2$ of level $ql2$ and $f.mda$ $f.member$ will be grateful to you.\n But be quick, it's very urgent!] /* OLD VALUE : [Forage $qt1$ $i1$ of level $ql1$ and $qt2$ $i2$ of level $ql2$ and $f.mda$ $f.member$ will be grateful to you] */ // HASH_VALUE 46464B6032675B26 // INDEX 2573 template_task_forage_give_intro_2_fame [Forage $qt1$ $i1$ of level $ql1$ and $qt2$ $i2$ of level $ql2$ and $f.mda$ $f.member$ will be grateful to you] /* OLD VALUE : [Forage $qt1$ $i1$ of level $ql1$, $qt2$ $i2$ of level $ql2$ and $qt3$ $i3$ of level $ql3$ and I will pay you $reward$ dapper(s).] */ // HASH_VALUE 7A7B7B2054879CAD // INDEX 2574 template_task_forage_give_intro_3_money [Forage $qt1$ $i1$ of level $ql1$, $qt2$ $i2$ of level $ql2$ and $qt3$ $i3$ of level $ql3$ and I will pay you $reward$ din(s).] /* OLD VALUE : [Forage $qt1$ $i1$ of level $ql1$, $qt2$ $i2$ of level $ql2$ and $qt3$ $i3$ of level $ql3$ and I will pay you $reward$ dapper(s). But be quick, it's very urgent!] */ // HASH_VALUE 0B5397E66A527CE9 // INDEX 2575 template_task_forage_give_intro_3_money_timed [Forage $qt1$ $i1$ of level $ql1$, $qt2$ $i2$ of level $ql2$ and $qt3$ $i3$ of level $ql3$ and I will pay you $reward$ din(s).\n But be quick, it's very urgent!] /* OLD VALUE : [Forage $qt1$ $i1$ of level $ql1$, $qt2$ $i2$ of level $ql2$ and $qt3$ $i3$ of level $ql3$ and $f.mda$ $f.member$ will be grateful to you. But be quick, it's very urgent!] */ // HASH_VALUE DCB33ECAC24614D1 // INDEX 2576 template_task_forage_give_intro_3_fame_timed [Forage $qt1$ $i1$ of level $ql1$, $qt2$ $i2$ of level $ql2$ and $qt3$ $i3$ of level $ql3$ and $f.mda$ $f.member$ will be grateful to you.\n But be quick, it's very urgent!] /* OLD VALUE : [Forage $qt1$ $i1$ of level $ql1$, $qt2$ $i2$ of level $ql2$ and $qt3$ $i3$ of level $ql3$ and $f.mda$ $f.member$ will be grateful to you] */ // HASH_VALUE 7738226B09BC2284 // INDEX 2577 template_task_forage_give_intro_3_fame [Forage $qt1$ $i1$ of level $ql1$, $qt2$ $i2$ of level $ql2$ and $qt3$ $i3$ of level $ql3$ and $f.mda$ $f.member$ will be grateful to you] /* OLD VALUE : [Clean up the land, forage $qt1$ $i1$ of level $ql1$ and I will pay you $reward$ dapper(s).] */ // HASH_VALUE 06C98F0EC3397132 // INDEX 2578 template_task_forage_intro_1_money [Clean up the land, forage $qt1$ $i1$ of level $ql1$ and I will pay you $reward$ din(s).] /* OLD VALUE : [Clean up the land, forage $qt1$ $i1$ of level $ql1$ and I will pay you $reward$ dapper(s). But be quick, it's very urgent!] */ // HASH_VALUE 6B44AB6DF1C3637F // INDEX 2579 template_task_forage_intro_1_money_timed [Clean up the land, forage $qt1$ $i1$ of level $ql1$ and I will pay you $reward$ din(s).\n But be quick, it's very urgent!] /* OLD VALUE : [Clean up the land, forage $qt1$ $i1$ of level $ql1$ and $f.mda$ $f.member$ will be grateful to you. But be quick, it's very urgent!] */ // HASH_VALUE ECE53ACDC62905C4 // INDEX 2580 template_task_forage_intro_1_fame_timed [Clean up the land, forage $qt1$ $i1$ of level $ql1$ and $f.mda$ $f.member$ will be grateful to you.\n But be quick, it's very urgent!] /* OLD VALUE : [Clean up the land, forage $qt1$ $i1$ of level $ql1$ and $f.mda$ $f.member$ will be grateful to you.] */ // HASH_VALUE FC6BBB129A56CF29 // INDEX 2581 template_task_forage_intro_1_fame [Clean up the land, forage $qt1$ $i1$ of level $ql1$ and $f.mda$ $f.member$ will be grateful to you.] /* OLD VALUE : [Clean up the land, forage $qt1$ $i1$ of level $ql1$ and $qt2$ $i2$ of level $ql2$ and I will pay you $reward$ dapper(s).] */ // HASH_VALUE 8CE99ABEEF5F7752 // INDEX 2582 template_task_forage_intro_2_money [Clean up the land, forage $qt1$ $i1$ of level $ql1$ and $qt2$ $i2$ of level $ql2$ and I will pay you $reward$ din(s).] /* OLD VALUE : [Clean up the land, forage $qt1$ $i1$ of level $ql1$ and $qt2$ $i2$ of level $ql2$ and I will pay you $reward$ dapper(s). But be quick, it's very urgent!] */ // HASH_VALUE DACD0D84E0636709 // INDEX 2583 template_task_forage_intro_2_money_timed [Clean up the land, forage $qt1$ $i1$ of level $ql1$ and $qt2$ $i2$ of level $ql2$ and I will pay you $reward$ din(s).\n But be quick, it's very urgent!] /* OLD VALUE : [Clean up the land, forage $qt1$ $i1$ of level $ql1$ and $qt2$ $i2$ of level $ql2$ and $f.mda$ $f.member$ will be grateful to you. But be quick, it's very urgent!] */ // HASH_VALUE 124024AED779E36F // INDEX 2584 template_task_forage_intro_2_fame_timed [Clean up the land, forage $qt1$ $i1$ of level $ql1$ and $qt2$ $i2$ of level $ql2$ and $f.mda$ $f.member$ will be grateful to you.\n But be quick, it's very urgent!] /* OLD VALUE : [Clean up the land, forage $qt1$ $i1$ of level $ql1$ and $qt2$ $i2$ of level $ql2$ and $f.mda$ $f.member$ will be grateful to you.] */ // HASH_VALUE 816808E8C1AE0333 // INDEX 2585 template_task_forage_intro_2_fame [Clean up the land, forage $qt1$ $i1$ of level $ql1$ and $qt2$ $i2$ of level $ql2$ and $f.mda$ $f.member$ will be grateful to you.] /* OLD VALUE : [Clean up the land, forage $qt1$ $i1$ of level $ql1$, $qt2$ $i2$ of level $ql2$ and $qt3$ $i3$ of level $ql3$ and I will pay you $reward$ dapper(s).] */ // HASH_VALUE 72318F78E297903F // INDEX 2586 template_task_forage_intro_3_money [Clean up the land, forage $qt1$ $i1$ of level $ql1$, $qt2$ $i2$ of level $ql2$ and $qt3$ $i3$ of level $ql3$ and I will pay you $reward$ din(s).] /* OLD VALUE : [Clean up the land, forage $qt1$ $i1$ of level $ql1$, $qt2$ $i2$ of level $ql2$ and $qt3$ $i3$ of level $ql3$ and I will pay you $reward$ dapper(s). But be quick, it's very urgent!] */ // HASH_VALUE 63357F2F307B0305 // INDEX 2587 template_task_forage_intro_3_money_timed [Clean up the land, forage $qt1$ $i1$ of level $ql1$, $qt2$ $i2$ of level $ql2$ and $qt3$ $i3$ of level $ql3$ and I will pay you $reward$ din(s).\n But be quick, it's very urgent!] /* OLD VALUE : [Clean up the land, forage $qt1$ $i1$ of level $ql1$, $qt2$ $i2$ of level $ql2$ and $qt3$ $i3$ of level $ql3$ and $f.mda$ $f.member$ will be grateful to you. But be quick, it's very urgent!] */ // HASH_VALUE 5A4BFB9568EE1A2F // INDEX 2588 template_task_forage_intro_3_fame_timed [Clean up the land, forage $qt1$ $i1$ of level $ql1$, $qt2$ $i2$ of level $ql2$ and $qt3$ $i3$ of level $ql3$ and $f.mda$ $f.member$ will be grateful to you.\n But be quick, it's very urgent!] /* OLD VALUE : [Clean up the land, forage $qt1$ $i1$ of level $ql1$, $qt2$ $i2$ of level $ql2$ and $qt3$ $i3$ of level $ql3$ and $f.mda$ $f.member$ will be grateful to you.] */ // HASH_VALUE 44801B59D716FE69 // INDEX 2589 template_task_forage_intro_3_fame [Clean up the land, forage $qt1$ $i1$ of level $ql1$, $qt2$ $i2$ of level $ql2$ and $qt3$ $i3$ of level $ql3$ and $f.mda$ $f.member$ will be grateful to you.] //default_text // HASH_VALUE A7C366962F909C5E // INDEX 2590 template_task_give_item_0_title_1 [Take something to $region$] // HASH_VALUE 29D97785173AD72E // INDEX 2591 template_task_give_item_0_title_2 [Deliver something to $region$] // HASH_VALUE 4E21D492160973B4 // INDEX 2592 template_task_give_item_0_title_3 [Bring something to $region$] // HASH_VALUE D83997A3D481CCC3 // INDEX 2593 template_task_give_item_0_title_4 [Transport something to $region$] // HASH_VALUE E7F11AF75A019BB2 // INDEX 2594 template_task_give_item_0_title_5 [A delivery for $giver$ to $region$] // HASH_VALUE 969A9F0CFD53A73C // INDEX 2595 template_task_give_item_0_title_6 [$giver$ needs someone to make a delivery to $region$] // HASH_VALUE 4FE329A4695DE079 // INDEX 2596 template_task_give_item_0_title_7 [$giver$ needs a carrier for a delivery to $region$] // HASH_VALUE BCF3BEE6D4C4BEA3 // INDEX 2597 template_task_give_item_0_title_8 [$giver$ is looking for a carrier who is going to $region$] // HASH_VALUE 86A0CCC0612C2716 // INDEX 2598 template_task_give_item_0_title_9 [$giver$ wants something taken to $region$] // HASH_VALUE A4C671379D3D27FB // INDEX 2599 template_task_give_item_0_title_10 [$giver$ wants something delivered to $region$] //double fame supplier / heavy package // HASH_VALUE 9F3F08A7E2A12781 // INDEX 2600 template_task_give_item_10_title_1 [Take a heavy parcel to $region$ for $giver$'s $f.member$ friends] // HASH_VALUE ACFD394CDE367355 // INDEX 2601 template_task_give_item_10_title_2 [Deliver a heavy parcel to $region$ for $giver$'s $f.member$ friends] // HASH_VALUE C6B11AD389AD0986 // INDEX 2602 template_task_give_item_10_title_3 [Bring a heavy parcel to $region$ for $giver$'s $f.member$ friends] // HASH_VALUE 24C3D2E7C7111204 // INDEX 2603 template_task_give_item_10_title_4 [Transport a heavy parcel to $region$ for $giver$'s $f.member$ friends] // HASH_VALUE 47B3FDC00E670064 // INDEX 2604 template_task_give_item_10_title_5 [A heavy parcel to be delivered to $region$ for $giver$'s $f.member$ friends] // HASH_VALUE 2DBCF3CA4CBDB283 // INDEX 2605 template_task_give_item_10_title_6 [$giver$'s $f.member$ friends need someone to deliver a heavy parcel to $region$] // HASH_VALUE D2CB2B55767FE558 // INDEX 2606 template_task_give_item_10_title_7 [$giver$'s $f.member$ friends need a carrier to deliver a heavy parcel to $region$] // HASH_VALUE F6F54B876177BC40 // INDEX 2607 template_task_give_item_10_title_8 [$giver$'s $f.member$ friends are looking for a carrier who is going to $region$ to take a heavy parcel] // HASH_VALUE F1BA4C48C9D96C77 // INDEX 2608 template_task_give_item_10_title_9 [$giver$'s $f.member$ friends want a heavy parcel taken to $region$] // HASH_VALUE 676582F4C71D7C46 // INDEX 2609 template_task_give_item_10_title_10 [$giver$'s $f.member$ friends want a heavy parcel brought to $region$] //double fame supplier / medicine // HASH_VALUE 8004EE40D6B611BB // INDEX 2610 template_task_give_item_11_title_1 [Take some medicine to $region$ for $giver$'s $f.member$ friends] // HASH_VALUE 12F9BEC76CAFE5CF // INDEX 2611 template_task_give_item_11_title_2 [Deliver some medicine to $region$ for $giver$'s $f.member$ friends] // HASH_VALUE DE4A80A3DF56F20D // INDEX 2612 template_task_give_item_11_title_3 [Bring some medicine to $region$ for $giver$'s $f.member$ friends] // HASH_VALUE 7A6CBB6EDFAA78D4 // INDEX 2613 template_task_give_item_11_title_4 [Transport some medicine to $region$ for $giver$'s $f.member$ friends] // HASH_VALUE 19B047F999956521 // INDEX 2614 template_task_give_item_11_title_5 [Some medicine to be delivered to $region$ for $giver$'s $f.member$ friends] // HASH_VALUE BE87F6C8DECF78C1 // INDEX 2615 template_task_give_item_11_title_6 [$giver$'s $f.member$ friends need someone to deliver some medicine to $region$] // HASH_VALUE 02AA5486D362FE05 // INDEX 2616 template_task_give_item_11_title_7 [$giver$'s $f.member$ friends need a carrier to deliver some medicine to $region$] // HASH_VALUE B9B490927236E7FF // INDEX 2617 template_task_give_item_11_title_8 [$giver$'s $f.member$ friends are looking for a carrier who is going to $region$ to take some medicine] // HASH_VALUE 344CBB7CDEEA7882 // INDEX 2618 template_task_give_item_11_title_9 [$giver$'s $f.member$ friends want some medicine brought to $region$] // HASH_VALUE 9E1536662E7B6763 // INDEX 2619 template_task_give_item_11_title_10 [$giver$'s $f.member$ friends want some medicine delivered to $region$] //double fame messenger / report, patrolman / report // HASH_VALUE B9732560E7342068 // INDEX 2620 template_task_give_item_12_title_1 [Take a report to $region$ for $giver$'s $f.member$ friends] // HASH_VALUE DC7D1E4B98FD819D // INDEX 2621 template_task_give_item_12_title_2 [Deliver a report to $region$ for $giver$'s $f.member$ friends] // HASH_VALUE 9727FDEBD68EA5F2 // INDEX 2622 template_task_give_item_12_title_3 [Bring a report to $region$ for $giver$'s $f.member$ friends] // HASH_VALUE 71A46E539887F51C // INDEX 2623 template_task_give_item_12_title_4 [Transport a report to $region$ for $giver$'s $f.member$ friends] // HASH_VALUE 27430B6CC22E4AEE // INDEX 2624 template_task_give_item_12_title_5 [A report to be delivered to $region$ for $giver$'s $f.member$ friends] // HASH_VALUE 205395E64E4FE49F // INDEX 2625 template_task_give_item_12_title_6 [$giver$'s $f.member$ friends need someone to dispatch a report to $region$] // HASH_VALUE 58152386DD230F71 // INDEX 2626 template_task_give_item_12_title_7 [$giver$'s $f.member$ friends need a messenger to dispatch a report to $region$] // HASH_VALUE 9D087DA5DAB5934C // INDEX 2627 template_task_give_item_12_title_8 [$giver$'s $f.member$ friends are looking for a messenger who is going to $region$ to take a report] // HASH_VALUE 08A132275699D71C // INDEX 2628 template_task_give_item_12_title_9 [$giver$'s $f.member$ friends want a report sent to $region$] // HASH_VALUE 2E094ECDA24EC833 // INDEX 2629 template_task_give_item_12_title_10 [$giver$'s $f.member$ friends want a report delivered to $region$] //double fame messenger / order, patrolman / order // HASH_VALUE 76C32D6A53182066 // INDEX 2630 template_task_give_item_13_title_1 [Take an order to $region$ for $giver$'s $f.member$ friends] // HASH_VALUE 5E58574B172C559F // INDEX 2631 template_task_give_item_13_title_2 [Deliver an order to $region$ for $giver$'s $f.member$ friends] // HASH_VALUE D5472599698E9DE5 // INDEX 2632 template_task_give_item_13_title_3 [Bring an order to $region$ for $giver$'s $f.member$ friends] // HASH_VALUE 04A46646D6A71DCA // INDEX 2633 template_task_give_item_13_title_4 [Transport an order to $region$ for $giver$'s $f.member$ friends] // HASH_VALUE A91E446C415D1EF0 // INDEX 2634 template_task_give_item_13_title_5 [An order to be delivered to $region$ for $giver$'s $f.member$ friends] // HASH_VALUE 64715156018A035D // INDEX 2635 template_task_give_item_13_title_6 [$giver$'s $f.member$ friends need someone to take an order to $region$] // HASH_VALUE 154ADF40DC5617CE // INDEX 2636 template_task_give_item_13_title_7 [$giver$'s $f.member$ friends need a messenger to deliver an order to $region$] // HASH_VALUE A4D54E18233A78D1 // INDEX 2637 template_task_give_item_13_title_8 [$giver$'s $f.member$ friends are looking for a messenger who is going to $region$ to deliver an order for them] // HASH_VALUE 5E48F4142AE70362 // INDEX 2638 template_task_give_item_13_title_9 [$giver$ wants an order of his $f.member$ friends to be taken to $region$] // HASH_VALUE 980EBD7D07B70762 // INDEX 2639 template_task_give_item_13_title_10 [$giver$ wants an order of his $f.member$ friends to be delivered to $region$] //double fame messenger / message, patrolman / message /* OLD VALUE : [Take a message to $region$ for $giver$'s friends.] */ // HASH_VALUE FECEB0DEA5044190 // INDEX 2640 template_task_give_item_18_title [Deliver a message to $region$ for $giver$'s $f.member$ friends] //supplier / light package // HASH_VALUE D8784C92D55CBC23 // INDEX 2641 template_task_give_item_1_title_1 [Take a light parcel to $region$] // HASH_VALUE 28F5AAF2080684A7 // INDEX 2642 template_task_give_item_1_title_2 [Deliver a light parcel to $region$] // HASH_VALUE A9B8C44471F98E64 // INDEX 2643 template_task_give_item_1_title_3 [Bring a light parcel to $region$] // HASH_VALUE 0C0F57C5AA18BC75 // INDEX 2644 template_task_give_item_1_title_4 [Transport a light parcel to $region$] // HASH_VALUE DAB22A8F4E93E0E5 // INDEX 2645 template_task_give_item_1_title_5 [A light parcel to deliver to $region$ for $giver$] // HASH_VALUE 2C941442D9D869E4 // INDEX 2646 template_task_give_item_1_title_6 [$giver$ needs someone to deliver a light parcel to $region$] // HASH_VALUE 555633094008996B // INDEX 2647 template_task_give_item_1_title_7 [$giver$ needs a carrier to deliver a light parcel to $region$] // HASH_VALUE 0B3EF42CA2A6C544 // INDEX 2648 template_task_give_item_1_title_8 [$giver$ is looking for a carrier who is going to $region$ to carry a light parcel] // HASH_VALUE E7E0AA43DEB7AA49 // INDEX 2649 template_task_give_item_1_title_9 [$giver$ wants a light parcel taken to $region$] // HASH_VALUE 27E03DBF7B4D8836 // INDEX 2650 template_task_give_item_1_title_10 [$giver$ wants a light parcel delivered to $region$] //supplier / medium package // HASH_VALUE B62AF9FD29A2CEDA // INDEX 2651 template_task_give_item_2_title_1 [Take a medium-sized parcel to $region$] // HASH_VALUE 038F3B77F5BDF012 // INDEX 2652 template_task_give_item_2_title_2 [Deliver a medium-sized parcel to $region$] // HASH_VALUE 706E71ED89426CDF // INDEX 2653 template_task_give_item_2_title_3 [Bring a medium-sized parcel to $region$] // HASH_VALUE 2458354071CE691E // INDEX 2654 template_task_give_item_2_title_4 [Transport a medium-sized parcel to $region$] // HASH_VALUE D64AC5986C698658 // INDEX 2655 template_task_give_item_2_title_5 [A medium-sized parcel to deliver to $region$ for $giver$] // HASH_VALUE 95DA26F9B78A164F // INDEX 2656 template_task_give_item_2_title_6 [$giver$ needs someone to deliver a medium-sized parcel to $region$] // HASH_VALUE 77D020241BBE3FCF // INDEX 2657 template_task_give_item_2_title_7 [$giver$ needs a carrier to deliver a medium-sized parcel to $region$] // HASH_VALUE 92197825FD2D32C8 // INDEX 2658 template_task_give_item_2_title_8 [$giver$ is looking for a carrier who is going to $region$ to carry a medium-sized parcel] // HASH_VALUE AB1B5AA93A1DD425 // INDEX 2659 template_task_give_item_2_title_9 [$giver$ wants a medium-sized parcel taken to $region$] // HASH_VALUE E72C5A8E5843799C // INDEX 2660 template_task_give_item_2_title_10 [$giver$ wants a medium-sized parcel delivered to $region$] //supplier / heavy package // HASH_VALUE 1959348ED45CBC23 // INDEX 2661 template_task_give_item_3_title_1 [Take a heavy parcel to $region$] // HASH_VALUE 27B5AAF20856BCA1 // INDEX 2662 template_task_give_item_3_title_2 [Deliver a heavy parcel to $region$] // HASH_VALUE 2C58B44071F98E69 // INDEX 2663 template_task_give_item_3_title_3 [Bring a heavy parcel to $region$] // HASH_VALUE 0C0F57CA2DB8AC71 // INDEX 2664 template_task_give_item_3_title_4 [Transport a heavy parcel to $region$] // HASH_VALUE D9722A8F4EE318DF // INDEX 2665 template_task_give_item_3_title_5 [A heavy parcel to deliver to $region$ for $giver$] // HASH_VALUE 2B9414421AB951E0 // INDEX 2666 template_task_give_item_3_title_6 [$giver$ needs someone to deliver a heavy parcel to $region$] // HASH_VALUE 55564717BFC8896B // INDEX 2667 template_task_give_item_3_title_7 [$giver$ needs a carrier to deliver a heavy parcel to $region$] // HASH_VALUE F5C9DE53BF0AF127 // INDEX 2668 template_task_give_item_3_title_8 [$giver$ is looking for carrier who is going to $region$ to carry a heavy parcel] // HASH_VALUE 6A809A3FDEB7AA4E // INDEX 2669 template_task_give_item_3_title_9 [$giver$ wants a heavy parcel taken to $region$] // HASH_VALUE AA802DBB7B4D883B // INDEX 2670 template_task_give_item_3_title_10 [$giver$ wants a heavy parcel delivered to $region$] //supplier / medicine // HASH_VALUE AA24378CA9B38261 // INDEX 2671 template_task_give_item_4_title_1 [Take some medicine to $region$] // HASH_VALUE A7596F6497BA6F62 // INDEX 2672 template_task_give_item_4_title_2 [Deliver some medicine to $region$] // HASH_VALUE 5864AC8A4C1187AF // INDEX 2673 template_task_give_item_4_title_3 [Bring some medicine to $region$] // HASH_VALUE 5727501059C4A4BB // INDEX 2674 template_task_give_item_4_title_4 [Transport some medicine to $region$] // HASH_VALUE 7A14F9850E6605A8 // INDEX 2675 template_task_give_item_4_title_5 [Some medicine to deliver to $region$ for $giver$] // HASH_VALUE BDA6DA80AB8454DE // INDEX 2676 template_task_give_item_4_title_6 [$giver$ needs someone to deliver some medicine to $region$] // HASH_VALUE B23960C4EFA7B29C // INDEX 2677 template_task_give_item_4_title_7 [$giver$ needs a carrier to deliver some medicine to $region$] // HASH_VALUE CD82B8C5D116A595 // INDEX 2678 template_task_give_item_4_title_8 [$giver$ is looking for a carrier who is going to $region$ to carry some medicine] // HASH_VALUE 931195466DECEFF5 // INDEX 2679 template_task_give_item_4_title_9 [$giver$ wants some medicine taken to $region$] // HASH_VALUE CF22952B8B12946C // INDEX 2680 template_task_give_item_4_title_10 [$giver$ wants some medicine delivered to $region$] //messenger / report, patrolman / report // HASH_VALUE 57FA6B736CB58222 // INDEX 2681 template_task_give_item_5_title_1 [Take $giver$'s report to $region$] // HASH_VALUE 615F4064C7E6E46F // INDEX 2682 template_task_give_item_5_title_2 [Deliver $giver$'s report to $region$] // HASH_VALUE AE3547FAD9118A62 // INDEX 2683 template_task_give_item_5_title_3 [Bring $giver$'s report to $region$] // HASH_VALUE 742753C3AF953F2B // INDEX 2684 template_task_give_item_5_title_4 [Transport $giver$'s report to $region$] // HASH_VALUE 6050189F4973911C // INDEX 2685 template_task_give_item_5_title_5 [$giver$'s report to deliver to $region$] // HASH_VALUE 2D26465E0D50F3FC // INDEX 2686 template_task_give_item_5_title_6 [$giver$ needs someone to dispatch a report to $region$] // HASH_VALUE BCFA71304512819C // INDEX 2687 template_task_give_item_5_title_7 [$giver$ needs a messenger to dispatch a report to $region$] // HASH_VALUE F0C9059CC3D23101 // INDEX 2688 template_task_give_item_5_title_8 [$giver$ is looking for a messenger who is going to $region$ to carry a report] // HASH_VALUE 092F2D923E36A8D3 // INDEX 2689 template_task_give_item_5_title_9 [$giver$ wants a report taken to $region$] // HASH_VALUE 43F5F6FB1B06ACD3 // INDEX 2690 template_task_give_item_5_title_10 [$giver$ wants a report delivered to $region$] //messenger / order, ambassador / order, tribe / order, welcomer / order, patrolman / order // HASH_VALUE 82DF377057652A8F // INDEX 2691 template_task_give_item_6_title_1 [Take an order to $region$ for $giver$] // HASH_VALUE A01A6C4E22F01DA2 // INDEX 2692 template_task_give_item_6_title_2 [Deliver an order to $region$ for $giver$] // HASH_VALUE 42683BA69CB03F12 // INDEX 2693 template_task_give_item_6_title_3 [Bring an order to $region$ for $giver$] // HASH_VALUE 37C6087343C833D7 // INDEX 2694 template_task_give_item_6_title_4 [Transport an order to $region$ for $giver$] // HASH_VALUE EBE0596F4C21E6F3 // INDEX 2695 template_task_give_item_6_title_5 [An order to be delivered to $region$ for $giver$] // HASH_VALUE E061651C516EAF6C // INDEX 2696 template_task_give_item_6_title_6 [$giver$ needs someone to take an order to $region$] // HASH_VALUE 00182DA0F84DA05A // INDEX 2697 template_task_give_item_6_title_7 [$giver$ needs a messenger to take an order to $region$] // HASH_VALUE 2F38ACA9C0F90A36 // INDEX 2698 template_task_give_item_6_title_8 [$giver$ is looking for a messenger who is going to $region$ to deliver an order] // HASH_VALUE 35602D92889E8820 // INDEX 2699 template_task_give_item_6_title_9 [$giver$ wants an order sent to $region$] // HASH_VALUE 81151EA9AE06A4C6 // INDEX 2700 template_task_give_item_6_title_10 [$giver$ wants an order delivered to $region$] //messenger / message, ambassador / message, tribe / message, welcomer / message, patrolman / message // HASH_VALUE 3F9807FD5C9C10CD // INDEX 2701 template_task_give_item_7_title_1 [Take a message to $region$ for $giver$] // HASH_VALUE 021BBA07B1204B96 // INDEX 2702 template_task_give_item_7_title_2 [Deliver a message to $region$ for $giver$] // HASH_VALUE 25A771B6724B3805 // INDEX 2703 template_task_give_item_7_title_3 [Bring a message to $region$ for $giver$] // HASH_VALUE 0D610166260769E7 // INDEX 2704 template_task_give_item_7_title_4 [Transport a message to $region$ for $giver$] // HASH_VALUE DD623A6B0A76D4B6 // INDEX 2705 template_task_give_item_7_title_5 [A message to be delivered to $region$ for $giver$] // HASH_VALUE 975A0A5A7B8259FD // INDEX 2706 template_task_give_item_7_title_6 [$giver$ needs someone to dispatch a message to $region$] // HASH_VALUE 2A2CD731AF464598 // INDEX 2707 template_task_give_item_7_title_7 [$giver$ needs a messenger to dispatch a message to $region$] // HASH_VALUE 6F98E15B1948FA45 // INDEX 2708 template_task_give_item_7_title_8 [$giver$ is looking for a messenger who is going to $region$ to deliver a message] // HASH_VALUE 8CEF159F298A74C2 // INDEX 2709 template_task_give_item_7_title_9 [$giver$ wants a message sent to $region$] // HASH_VALUE 4890CCC08EEB0B0E // INDEX 2710 template_task_give_item_7_title_10 [$giver$ wants a message taken to $region$] //double fame supplier / light package // HASH_VALUE 5E5E20ABE3A12781 // INDEX 2711 template_task_give_item_8_title_1 [Take a light parcel to $region$ for $giver$'s $f.member$ friends] // HASH_VALUE AD3D394CDEE63B5B // INDEX 2712 template_task_give_item_8_title_2 [Deliver a light parcel to $region$ for $giver$'s $f.member$ friends] // HASH_VALUE 43112AD789AD0981 // INDEX 2713 template_task_give_item_8_title_3 [Bring a light parcel to $region$ for $giver$'s $f.member$ friends] // HASH_VALUE 24C3D2E244712208 // INDEX 2714 template_task_give_item_8_title_4 [Transport a light parcel to $region$ for $giver$'s $f.member$ friends] // HASH_VALUE 48F3FDC00E17C86A // INDEX 2715 template_task_give_item_8_title_5 [A light parcel to be delivered to $region$ for $giver$'s $f.member$ friends] // HASH_VALUE ECDB0BCE4DBDB283 // INDEX 2716 template_task_give_item_8_title_6 [$giver$'s $f.member$ friends need someone to deliver a light parcel to $region$] // HASH_VALUE 530B3B55767FD14A // INDEX 2717 template_task_give_item_8_title_7 [$giver$'s $f.member$ friends need a carrier to deliver a light parcel to $region$] // HASH_VALUE 354CE0EF20ECB0FF // INDEX 2718 template_task_give_item_8_title_8 [$giver$'s $f.member$ friends are looking for a carrier who is going to $region$ to deliver a light parcel] // HASH_VALUE F1BA4C4346397C7B // INDEX 2719 template_task_give_item_8_title_9 [$giver$'s $f.member$ friends want a light parcel taken to $region$] // HASH_VALUE 8E502A3086390FF7 // INDEX 2720 template_task_give_item_8_title_10 [$giver$'s $f.member$ friends want a light parcel delivered to $region$] //double fame supplier / medium package // HASH_VALUE 8C0AB0B1AEEA5D34 // INDEX 2721 template_task_give_item_9_title_1 [Take a medium-sized parcel to $region$ for $giver$'s $f.member$ friends] // HASH_VALUE 6E2F8ADACAB2667F // INDEX 2722 template_task_give_item_9_title_2 [Deliver a medium-sized parcel to $region$ for $giver$'s $f.member$ friends] // HASH_VALUE F6544506AC87D73D // INDEX 2723 template_task_give_item_9_title_3 [Bring a medium-sized parcel to $region$ for $giver$'s $f.member$ friends] // HASH_VALUE 479DA09EF7B43D37 // INDEX 2724 template_task_give_item_9_title_4 [Transport a medium-sized parcel to $region$ for $giver$'s $f.member$ friends] // HASH_VALUE 75E6130CF798E6D1 // INDEX 2725 template_task_give_item_9_title_5 [A medium-sized parcel to be delivered to $region$ for $giver$'s $f.member$ friends] // HASH_VALUE CA8DB839B603C43A // INDEX 2726 template_task_give_item_9_title_6 [$giver$'s $f.member$ friends need someone to deliver a medium-sized parcel to $region$] // HASH_VALUE 2EC1E1B998F9BE65 // INDEX 2727 template_task_give_item_9_title_7 [$giver$'s $f.member$ friends need a carrier to deliver a medium-sized parcel to $region$] // HASH_VALUE 15EA5CA5D03968AF // INDEX 2728 template_task_give_item_9_title_8 [$giver$'s $f.member$ friends are looking for a carrier who is going to $region$ to take a medium-sized parcel] // HASH_VALUE 4D20761F0A742CE1 // INDEX 2729 template_task_give_item_9_title_9 [$giver$'s $f.member$ friends want a medium-sized parcel taken to $region$] // HASH_VALUE 6B461B9646852CC6 // INDEX 2730 template_task_give_item_9_title_10 [$giver$'s $f.member$ friends want a medium-sized parcel delivered to $region$] /* OLD VALUE : [Take $qt1$ $i1$ to $dest1$ for me, you will find him in $region$ and I will pay you $reward$ dapper(s).] */ // HASH_VALUE 54DFB2C46CEB431B // INDEX 2731 template_task_give_item_intro_1_money [Take $qt1$ $i1$ to $dest1$ for me, you will find him in $region$ and I will pay you $reward$ din(s).] /* OLD VALUE : [Take $qt1$ $i1$ to $dest1$ for me, you will find him in $region$ and I will pay you $reward$ dapper(s). But be quick, it's very urgent!] */ // HASH_VALUE E5B7CE8A82B62357 // INDEX 2732 template_task_give_item_intro_1_money_timed [Take $qt1$ $i1$ to $dest1$ for me, you will find him in $region$ and I will pay you $reward$ din(s).\n But be quick, it's very urgent!] /* OLD VALUE : [Take $qt1$ $i1$ to $dest1$ for me, you will find him in $region$ and $f.mda$ $f.member$ will be grateful to you. But be quick, it's very urgent!] */ // HASH_VALUE B617756EDAAABB3F // INDEX 2733 template_task_give_item_intro_1_fame_timed [Take $qt1$ $i1$ to $dest1$ for me, you will find him in $region$ and $f.mda$ $f.member$ will be grateful to you.\n But be quick, it's very urgent!] /* OLD VALUE : [Take $qt1$ $i1$ to $dest1$ for me, you will find him in $region$ and $f.mda$ $f.member$ will be grateful to you.] */ // HASH_VALUE 519C590FAC20C9F2 // INDEX 2734 template_task_give_item_intro_1_fame [Take $qt1$ $i1$ to $dest1$ for me, you will find him in $region$ and $f.mda$ $f.member$ will be grateful to you.] //default text with bandits // HASH_VALUE 76A2AB6A42174BC4 // INDEX 2735 template_task_kill_npc_0_title_bandit_1 [Kill some $target$ in $region$ for $giver$] // HASH_VALUE BDCEC51A90393A78 // INDEX 2736 template_task_kill_npc_0_title_bandit_2 [Eliminate some $target$ in $region$ for $giver$] // HASH_VALUE 7552AB650168FE18 // INDEX 2737 template_task_kill_npc_0_title_bandit_3 [Fight the $target$ in $region$ for $giver$] // HASH_VALUE 9B1EF01B7833C33F // INDEX 2738 template_task_kill_npc_0_title_bandit_4 [Wipe out some $target$ in $region$ for $giver$] // HASH_VALUE D411B61F95044506 // INDEX 2739 template_task_kill_npc_0_title_bandit_5 [$giver$ needs some help to eliminate some $target$ in $region$] // HASH_VALUE 79436E9C81196051 // INDEX 2740 template_task_kill_npc_0_title_bandit_6 [$giver$ needs some help to kill some $target$ in $region$] // HASH_VALUE 38F3824996D94C51 // INDEX 2741 template_task_kill_npc_0_title_bandit_7 [$giver$ needs some help to fight the $target$ in $region$] // HASH_VALUE 430A0E8DC229A5CF // INDEX 2742 template_task_kill_npc_0_title_bandit_8 [$giver$ needs some help to wipe out some $target$ in $region$] // HASH_VALUE D7326F637B6240F5 // INDEX 2743 template_task_kill_npc_0_title_bandit_9 [$giver$ needs someone to kill some $target$ in $region$] // HASH_VALUE 95325B5EBD2D91F1 // INDEX 2744 template_task_kill_npc_0_title_bandit_10 [$giver$ needs someone to fight the $target$ in $region$] //default text with tribe // HASH_VALUE A0AC824520A5089B // INDEX 2745 template_task_kill_npc_0_title_tribe_1 [Kill some $target.member$ in $region$ for $giver$] // HASH_VALUE F6C520C6BF94A5F3 // INDEX 2746 template_task_kill_npc_0_title_tribe_2 [Eliminate some $target.member$ in $region$ for $giver$] // HASH_VALUE 9F5C8240DFF6BBEF // INDEX 2747 template_task_kill_npc_0_title_tribe_3 [Fight the $target.member$ in $region$ for $giver$] // HASH_VALUE 79ACADF2A23D9A1A // INDEX 2748 template_task_kill_npc_0_title_tribe_4 [Wipe out some $target.member$ in $region$ for $giver$] // HASH_VALUE 79A000B94B7F7311 // INDEX 2749 template_task_kill_npc_0_title_tribe_5 [$giver$ needs some help to wipe out some $target.member$ in $region$] // HASH_VALUE 02993CDEB7AF527D // INDEX 2750 template_task_kill_npc_0_title_tribe_6 [$giver$ needs some help to kill some $target.member$ in $region$] // HASH_VALUE C149508BCC6F3E7D // INDEX 2751 template_task_kill_npc_0_title_tribe_7 [$giver$ needs some help to fight the $target.member$ in $region$] // HASH_VALUE 79A000B94B7F7311 // INDEX 2752 template_task_kill_npc_0_title_tribe_8 [$giver$ needs some help to wipe out some $target.member$ in $region$] // HASH_VALUE 05F407C86786935E // INDEX 2753 template_task_kill_npc_0_title_tribe_9 [$giver$ needs someone to kill some $target.member$ in $region$] // HASH_VALUE C3F4F3C3A951E45A // INDEX 2754 template_task_kill_npc_0_title_tribe_10 [$giver$ needs someone to fight the $target.member$ in $region$] //Karavan // HASH_VALUE D8A4A0520AC6382D // INDEX 2755 template_task_kill_npc_1_title_bandit_1 [Kill some $target$ for the Karavan in $region$] // HASH_VALUE 78866AA7980CDA97 // INDEX 2756 template_task_kill_npc_1_title_bandit_2 [Eliminate some $target$ for the Karavan in $region$] // HASH_VALUE D754A04DC917EB81 // INDEX 2757 template_task_kill_npc_1_title_bandit_3 [Fight the $target$ for the Karavan in $region$] // HASH_VALUE 63CDDD84DA35B827 // INDEX 2758 template_task_kill_npc_1_title_bandit_4 [Wipe out some $target$ for the Karavan in $region$] // HASH_VALUE F21D53E87B82A099 // INDEX 2759 template_task_kill_npc_1_title_bandit_5 [The Karavan need some help to eliminate some $target$ in $region$] // HASH_VALUE 1118986F0EAC2D87 // INDEX 2760 template_task_kill_npc_1_title_bandit_6 [The Karavan need some help to kill some $target$ in $region$] // HASH_VALUE 3D5D886A0E5C198C // INDEX 2761 template_task_kill_npc_1_title_bandit_7 [The Karavan need some help to fight the $target$ in $region$] // HASH_VALUE 4D295CC0AD5E1EAF // INDEX 2762 template_task_kill_npc_1_title_bandit_8 [The Karavan need some help to wipe out some $target$ in $region$] // HASH_VALUE C3D66A67370329C7 // INDEX 2763 template_task_kill_npc_1_title_bandit_9 [The Karavan need someone to kill some $target$ in $region$] // HASH_VALUE 82271DBB36B329C2 // INDEX 2764 template_task_kill_npc_1_title_bandit_10 [The Karavan need someone to fight the $target$ in $region$] //Karavan // HASH_VALUE FA8402821B97B416 // INDEX 2765 template_task_kill_npc_1_title_tribe_1 [Kill some $target.member$ for the Karavan in $region$] // HASH_VALUE BE740D2F21969ADB // INDEX 2766 template_task_kill_npc_1_title_tribe_2 [Eliminate some $target.member$ for the Karavan in $region$] // HASH_VALUE F934027DDAE8676A // INDEX 2767 template_task_kill_npc_1_title_tribe_3 [Fight the $target.member$ for the Karavan in $region$] // HASH_VALUE 749E596DFC151A57 // INDEX 2768 template_task_kill_npc_1_title_tribe_4 [Wipe out some $target.member$ for the Karavan in $region$] // HASH_VALUE 7B73212AB11892C5 // INDEX 2769 template_task_kill_npc_1_title_tribe_5 [The Karavan need some help to eliminate some $target.member$ in $region$] // HASH_VALUE A1663D2B190EC23A // INDEX 2770 template_task_kill_npc_1_title_tribe_6 [The Karavan need some help to kill some $target.member$ in $region$] // HASH_VALUE CDAB2D2619BEAE3F // INDEX 2771 template_task_kill_npc_1_title_tribe_7 [The Karavan need some help to fight the $target.member$ in $region$] // HASH_VALUE 588BF1733DACC36B // INDEX 2772 template_task_kill_npc_1_title_tribe_8 [The Karavan need some help to wipe out some $target.member$ in $region$] // HASH_VALUE 1C11733C91CDD9ED // INDEX 2773 template_task_kill_npc_1_title_tribe_9 [The Karavan need someone to kill some $target.member$ in $region$] // HASH_VALUE DB622690907DD9E8 // INDEX 2774 template_task_kill_npc_1_title_tribe_10 [The Karavan need someone to fight the $target.member$ in $region$] //Kami // HASH_VALUE AC50BC64337AA9C3 // INDEX 2775 template_task_kill_npc_2_title_bandit_1 [Kill some $target$ for the Kami in $region$] // HASH_VALUE 4A47C1F3477C2238 // INDEX 2776 template_task_kill_npc_2_title_bandit_2 [Eliminate some $target$ for the Kami in $region$] // HASH_VALUE AB00BC5FF2CB5C17 // INDEX 2777 template_task_kill_npc_2_title_bandit_3 [Fight the $target$ for the Kami in $region$] // HASH_VALUE 8C814E1AAEE1D439 // INDEX 2778 template_task_kill_npc_2_title_bandit_4 [Wipe out some $target$ for the Kami in $region$] // HASH_VALUE E897BA7264DB0B2A // INDEX 2779 template_task_kill_npc_2_title_bandit_5 [The Kami need help to eliminate some $target$ in $region$] // HASH_VALUE 0792FFF9F7059818 // INDEX 2780 template_task_kill_npc_2_title_bandit_6 [The Kami need help to kill some $target$ in $region$] // HASH_VALUE 33D7EFF4F7B5841D // INDEX 2781 template_task_kill_npc_2_title_bandit_7 [The Kami need help to fight the $target$ in $region$] // HASH_VALUE 43A3C34A96B78940 // INDEX 2782 template_task_kill_npc_2_title_bandit_8 [The Kami need help to wipe out some $target$ in $region$] // HASH_VALUE 82F29745CDF6FCCC // INDEX 2783 template_task_kill_npc_2_title_bandit_9 [The Kami need someone to kill some $target$ in $region$] // HASH_VALUE 40F283400FC14DC8 // INDEX 2784 template_task_kill_npc_2_title_bandit_10 [The Kami need someone to fight the $target$ in $region$] //Kami // HASH_VALUE 603AED899FA1E132 // INDEX 2785 template_task_kill_npc_2_title_tribe_1 [Kill some $target.member$ for the Kami in $region$] // HASH_VALUE E7287EC5F542B6ED // INDEX 2786 template_task_kill_npc_2_title_tribe_2 [Eliminate some $target.member$ for the Kami in $region$] // HASH_VALUE 5FEAED845EF29486 // INDEX 2787 template_task_kill_npc_2_title_tribe_3 [Fight the $target.member$ for the Kami in $region$] // HASH_VALUE F8A8868962CB055E // INDEX 2788 template_task_kill_npc_2_title_tribe_4 [Wipe out some $target.member$ for the Kami in $region$] // HASH_VALUE 71ED88B49A71FD56 // INDEX 2789 template_task_kill_npc_2_title_tribe_5 [The Kami need help to eliminate some $target.member$ in $region$] // HASH_VALUE 97E0A4B502672DCB // INDEX 2790 template_task_kill_npc_2_title_tribe_6 [The Kami need help to kill some $target.member$ in $region$] // HASH_VALUE C32594B0021719D0 // INDEX 2791 template_task_kill_npc_2_title_tribe_7 [The Kami need help to fight the $target.member$ in $region$] // HASH_VALUE 4E0558FD26052EFC // INDEX 2792 template_task_kill_npc_2_title_tribe_8 [The Kami need help to wipe out some $target.member$ in $region$] // HASH_VALUE B0B42FAAB91A4F35 // INDEX 2793 template_task_kill_npc_2_title_tribe_9 [The Kami need someone to kill some $target.member$ in $region$] // HASH_VALUE 6EB41BA5FBE5A031 // INDEX 2794 template_task_kill_npc_2_title_tribe_10 [The Kami need someone to fight the $target.member$ in $region$] //double fame // HASH_VALUE E8736C3404D3EA0B // INDEX 2795 template_task_kill_npc_3_title_bandit_1 [Kill some $target$ for $giver$'s $f$ friends in $region$] // HASH_VALUE B24FE1E7D63F617F // INDEX 2796 template_task_kill_npc_3_title_bandit_2 [Eliminate some $target$ for $giver$'s $f$ friends in $region$] // HASH_VALUE E7236C2FC3249D5F // INDEX 2797 template_task_kill_npc_3_title_bandit_3 [Fight the $target$ for $giver$'s $f$ friends in $region$] // HASH_VALUE 5DDA8F62EA048409 // INDEX 2798 template_task_kill_npc_3_title_bandit_4 [Wipe out some $target$ for $giver$'s $f$ friends in $region$] // HASH_VALUE 6DE332857019C52A // INDEX 2799 template_task_kill_npc_3_title_bandit_5 [$giver$'s $f$ friends need help to eliminate some $target$ in $region$] // HASH_VALUE 1215EA025C2EE075 // INDEX 2800 template_task_kill_npc_3_title_bandit_6 [$giver$'s $f$ friends need help to kill some $target$ in $region$] // HASH_VALUE D1C5FEAF71EECC75 // INDEX 2801 template_task_kill_npc_3_title_bandit_7 [$giver$'s $f$ friends need help to fight the $target$ in $region$] // HASH_VALUE DCDC8AF39D3E25F3 // INDEX 2802 template_task_kill_npc_3_title_bandit_8 [$giver$'s $f$ friends need help to wipe out some $target$ in $region$] // HASH_VALUE D1A6BCECDD8D11D4 // INDEX 2803 template_task_kill_npc_3_title_bandit_9 [$giver$'s $f$ friends need someone to kill some $target$ in $region$] // HASH_VALUE FDEBACE7DD3DFDD9 // INDEX 2804 template_task_kill_npc_3_title_bandit_10 [$giver$'s $f$ friends need someone to fight the $target$ in $region$] //double fame // HASH_VALUE 7289F5B5931576C2 // INDEX 2805 template_task_kill_npc_3_title_tribe_1 [Kill some $target.member$ for $giver$'s $f$ friends in $region$] // HASH_VALUE B881BF0D316566BD // INDEX 2806 template_task_kill_npc_3_title_tribe_2 [Eliminate some $target.member$ for $giver$'s $f$ friends in $region$] // HASH_VALUE 7139F5B052662916 // INDEX 2807 template_task_kill_npc_3_title_tribe_3 [Fight the $target.member$ for $giver$'s $f$ friends in $region$] // HASH_VALUE EC1C1B19741A0D8A // INDEX 2808 template_task_kill_npc_3_title_tribe_4 [Wipe out some $target.member$ for $giver$'s $f$ friends in $region$] // HASH_VALUE C7ADE2ABC954CEFF // INDEX 2809 template_task_kill_npc_3_title_tribe_5 [$giver$'s $f$ friends need help to eliminate some $target.member$ in $region$] // HASH_VALUE 9B6BB84492C4D2A1 // INDEX 2810 template_task_kill_npc_3_title_tribe_6 [$giver$'s $f$ friends need help to kill some $target.member$ in $region$] // HASH_VALUE 5A1BCCF1A784BEA1 // INDEX 2811 template_task_kill_npc_3_title_tribe_7 [$giver$'s $f$ friends need help to fight the $target.member$ in $region$] // HASH_VALUE 12727C1F2694F335 // INDEX 2812 template_task_kill_npc_3_title_tribe_8 [$giver$'s $f$ friends need help to wipe out some $target.member$ in $region$] // HASH_VALUE 61F461A8E8EFA687 // INDEX 2813 template_task_kill_npc_3_title_tribe_9 [$giver$'s $f$ friends need someone to kill some $target.member$ in $region$] // HASH_VALUE 8D3951A3E89F928C // INDEX 2814 template_task_kill_npc_3_title_tribe_10 [$giver$'s $f$ friends need someone to fight the $target.member$ in $region$] //tribe // HASH_VALUE 79424A7BBBED0802 // INDEX 2815 template_task_kill_npc_4_title_bandit_1 [Kill some $target$ for $f.mda$ $f.member$ in $region$] // HASH_VALUE 14C5BD2919B67E5A // INDEX 2816 template_task_kill_npc_4_title_bandit_2 [Eliminate some $target$ for $f.mda$ $f.member$ in $region$] // HASH_VALUE 78F24A767A3EBB56 // INDEX 2817 template_task_kill_npc_4_title_bandit_3 [Fight the $target$ for $f.mda$ $f.member$ in $region$] // HASH_VALUE 14F4AD597BD36250 // INDEX 2818 template_task_kill_npc_4_title_bandit_4 [Wipe out some $target$ for $f.mda$ $f.member$ in $region$] // HASH_VALUE 85C47F38F97454FB // INDEX 2819 template_task_kill_npc_4_title_bandit_5 [$f.mda$ $f.member$ need help to eliminate some $target$ in $region$] // HASH_VALUE DA2CA9CBC15246AB // INDEX 2820 template_task_kill_npc_4_title_bandit_6 [$f.mda$ $f.member$ need help to kill some $target$ in $region$] // HASH_VALUE D9DCA9C680A3F9FF // INDEX 2821 template_task_kill_npc_4_title_bandit_7 [$f.mda$ $f.member$ need help to fight the $target$ in $region$] // HASH_VALUE 1641A2F6E0D50AAC // INDEX 2822 template_task_kill_npc_4_title_bandit_8 [$f.mda$ $f.member$ need help to wipe out some $target$ in $region$] // HASH_VALUE 53F126CA079DEEB1 // INDEX 2823 template_task_kill_npc_4_title_bandit_9 [$f.mda$ $f.member$ need someone to kill some $target$ in $region$] // HASH_VALUE 12A13A771C5DDAB1 // INDEX 2824 template_task_kill_npc_4_title_bandit_10 [$f.mda$ $f.member$ need someone to fight the $target$ in $region$] //tribe // HASH_VALUE 30AC292D64C37D0A // INDEX 2825 template_task_kill_npc_4_title_tribe_1 [Kill some $target.member$ for $f.mda$ $f.member$ in $region$] // HASH_VALUE 6F9BDD04C2344404 // INDEX 2826 template_task_kill_npc_4_title_tribe_2 [Eliminate some $target.member$ for $f.mda$ $f.member$ in $region$] // HASH_VALUE 2F5C29282314305E // INDEX 2827 template_task_kill_npc_4_title_tribe_3 [Fight the $target.member$ for $f.mda$ $f.member$ in $region$] // HASH_VALUE BDCA2261323D4102 // INDEX 2828 template_task_kill_npc_4_title_tribe_4 [Wipe out some $target.member$ for $f.mda$ $f.member$ in $region$] // HASH_VALUE 71E8D2A12736EC60 // INDEX 2829 template_task_kill_npc_4_title_tribe_5 [$f.mda$ $f.member$ need help to eliminate some $target.member$ in $region$] // HASH_VALUE 34F659F11A8D4F80 // INDEX 2830 template_task_kill_npc_4_title_tribe_6 [$f.mda$ $f.member$ need help to kill some $target.member$ in $region$] // HASH_VALUE 33A659ECD9DE02D4 // INDEX 2831 template_task_kill_npc_4_title_tribe_7 [$f.mda$ $f.member$ need help to fight the $target.member$ in $region$] // HASH_VALUE 6F7CABCB3A9FBAD2 // INDEX 2832 template_task_kill_npc_4_title_tribe_8 [$f.mda$ $f.member$ need help to wipe out some $target.member$ in $region$] // HASH_VALUE DC47F40C3D33E0DD // INDEX 2833 template_task_kill_npc_4_title_tribe_9 [$f.mda$ $f.member$ need someone to kill some $target.member$ in $region$] // HASH_VALUE 9BF708B952F3CCDD // INDEX 2834 template_task_kill_npc_4_title_tribe_10 [$f.mda$ $f.member$ need someone to fight the $target.member$ in $region$] /* OLD VALUE : [Kill $qt$ members of $target$, notorious bandits, I will pay you $reward$.] */ // HASH_VALUE B1EC466AFA97900F // INDEX 2835 template_task_kill_npc_intro_bandit_money [Kill $qt$ members of $target$, notorious bandits, I will pay you $reward$.] /* OLD VALUE : [Kill $qt$ members of $target$, notorious bandits, I will pay you $reward$ dappers. But do it quickly, cause it's really urgent!] */ // HASH_VALUE 018D4F33D8819C13 // INDEX 2836 template_task_kill_npc_intro_bandit_money_timed [Kill $qt$ members of $target$, notorious bandits, I will pay you $reward$ dappers.dins.\n But do it quickly, cause it's really urgent!] /* OLD VALUE : [Kill $qt$ members of $target$, notorious bandits, $f.mda$ $f.member$ will be very grateful to you. Mais faites vite, car c'est très urgent.] */ // HASH_VALUE 70FC77C97210A826 // INDEX 2837 template_task_kill_npc_intro_bandit_fame_timed [Kill $qt$ members of $target$, notorious bandits, $f.mda$ $f.member$ will be very grateful to you.\n But do it quickly, cause it's really urgent!] /* OLD VALUE : [Kill $qt$ members of $target$, notorious bandits, $f.mda$ $f.member$ will be very grateful to you.] */ // HASH_VALUE 94E520FABB490F58 // INDEX 2838 template_task_kill_npc_intro_bandit_fame [Kill $qt$ members of $target$, notorious bandits, $f.mda$ $f.member$ will be very grateful to you.] /* OLD VALUE : [Kill $qt$ $target.member$, an enemy tribe and I will pay you $reward$ dappers.] */ // HASH_VALUE 46BB2D9695B06F1A // INDEX 2839 template_task_kill_npc_intro_tribe_money [Kill $qt$ $target.member$, an enemy tribe and I will pay you $reward$ dins.] /* OLD VALUE : [Kill $qt$ $target.member$, an enemy tribe, I will pay you $reward$ dappers. But don't waste any time, because it's very urgent!] */ // HASH_VALUE 7A6095770C605FBC // INDEX 2840 template_task_kill_npc_intro_tribe_money_timed [Kill $qt$ $target.member$, an enemy tribe, I will pay you $reward$ dins.\n But don't waste any time, because it's very urgent!] /* OLD VALUE : [Kill $qt$ $target.member$, an enemy tribe, $f.mda$ $f.member$ will be very grateful to you. But don't waste any time, because it's very urgent!] */ // HASH_VALUE 2E62010E219B2D6D // INDEX 2841 template_task_kill_npc_intro_tribe_fame_timed [Kill $qt$ $target.member$, an enemy tribe, $f.mda$ $f.member$ will be very grateful to you.\n But don't waste any time, because it's very urgent!] /* OLD VALUE : [Kill $qt$ $target.member$, an enemy tribe, $f.mda$ $f.member$ will be very grateful to you.] */ // HASH_VALUE 5DA1113749606D7D // INDEX 2842 template_task_kill_npc_intro_tribe_fame [Kill $qt$ $target.member$, an enemy tribe, $f.mda$ $f.member$ will be very grateful to you.] // HASH_VALUE 13317A07D69A9A0A // INDEX 2843 template_task_kill_npc_objective_bandit_1 [Kill $qt$ $target$.] //default text // HASH_VALUE EC684A8AEAC93FCD // INDEX 2844 template_task_kill_species_0_title_1 [Kill some animals in $region$] // HASH_VALUE EC350A006A90905E // INDEX 2845 template_task_kill_species_0_title_2 [Hunt down some animals in $region$] // HASH_VALUE 2C65E60FE6E1A0A5 // INDEX 2846 template_task_kill_species_0_title_3 [Slaughter some animals in $region$] // HASH_VALUE 6BA8D4F9C31AB415 // INDEX 2847 template_task_kill_species_0_title_4 [Regulate the species in $region$] // HASH_VALUE F912735D8D0FFEF3 // INDEX 2848 template_task_kill_species_0_title_5 [$giver$ needs someone to kill some animals in $region$] // HASH_VALUE 2C154CCF030944F3 // INDEX 2849 template_task_kill_species_0_title_6 [$giver$ needs someone to hunt down some animals in $region$] // HASH_VALUE 3CC7D9DDA85048E0 // INDEX 2850 template_task_kill_species_0_title_7 [$giver$ needs someone to wipe out some animals in $region$] // HASH_VALUE F63C2D2D2D991FF1 // INDEX 2851 template_task_kill_species_0_title_8 [$giver$ needs someone to regulate the species in $region$] // HASH_VALUE A5613479CD19C87B // INDEX 2852 template_task_kill_species_0_title_9 [$giver$ wants to wipe out some animals in $region$] // HASH_VALUE 5FD688C952629F8C // INDEX 2853 template_task_kill_species_0_title_10 [$giver$ wants to regulate the species in $region$] //captain / carnivore, welcomer / carnivore, patrolman / carnivore, tribe / carnivore, hunter / carnivore, Kami / carnivore, Karavan / carnivore // HASH_VALUE A79E2612675B8665 // INDEX 2854 template_task_kill_species_1_title_1 [Kill the carnivores that are decimating herds in $region$] // HASH_VALUE 930D6EEA3D06B0C7 // INDEX 2855 template_task_kill_species_1_title_2 [Hunt down the carnivores that are decimating herds in $region$] // HASH_VALUE D33D4AF9B957C00E // INDEX 2856 template_task_kill_species_1_title_3 [Slaughter the carnivores that are decimating herds in $region$] // HASH_VALUE D1BD4ADE7D26D810 // INDEX 2857 template_task_kill_species_1_title_4 [Eliminate the carnivores that are decimating herds in $region$] // HASH_VALUE C8588D531ED0E8EB // INDEX 2858 template_task_kill_species_1_title_5 [$giver$ needs someone to kill carnivores that are decimating herds in $region$] // HASH_VALUE 93ADF621DF91EB94 // INDEX 2859 template_task_kill_species_1_title_6 [$giver$ needs someone to hunt down the carnivores that are decimating herds in $region$] // HASH_VALUE E39F3DC77BC66849 // INDEX 2860 template_task_kill_species_1_title_7 [$giver$ needs someone to wipe out the carnivores that are decimating herds in $region$] // HASH_VALUE 4500535E08ED25FD // INDEX 2861 template_task_kill_species_1_title_8 [$giver$ needs someone to get rid of the carnivores that are decimating herds in $region$] // HASH_VALUE 4C399863A08FE8E4 // INDEX 2862 template_task_kill_species_1_title_9 [$giver$ wants to wipe out the carnivores that are decimating herds in $region$] // HASH_VALUE AE9AAEFA2DB6A598 // INDEX 2863 template_task_kill_species_1_title_10 [$giver$ wants to get rid of the carnivores that are decimating herds in $region$] //captain / herbivore, welcomer / herbivore, patrolman / herbivore, tribe / herbivore, hunter / herbivore, Kami / herbivore, Karavan / herbivore // HASH_VALUE 42C084155CD56C17 // INDEX 2864 template_task_kill_species_2_title_1 [Kill the species of herbivores that are devouring all the plants in $region$] // HASH_VALUE 7AAD3858D186BF9E // INDEX 2865 template_task_kill_species_2_title_2 [Hunt down the species of herbivores that are devouring all the plants in $region$] // HASH_VALUE B5DC116E44519CEA // INDEX 2866 template_task_kill_species_2_title_3 [Wipe out the species of herbivores that are devouring all the plants in $region$] // HASH_VALUE B85D144C11A6E7E7 // INDEX 2867 template_task_kill_species_2_title_4 [Eliminate the species of herbivores that are devouring all the plants in $region$] // HASH_VALUE 6008A29D1B872C4B // INDEX 2868 template_task_kill_species_2_title_5 [$giver$ needs someone to kill the species of herbivores that are devouring all the plants in $region$] // HASH_VALUE 0FD8AE72E3D0492B // INDEX 2869 template_task_kill_species_2_title_6 [$giver$ needs someone to hunt down the species of herbivores that are devouring all the plants in $region$] // HASH_VALUE CA3F07350F467720 // INDEX 2870 template_task_kill_species_2_title_7 [$giver$ needs someone to wipe out the species of herbivores that are devouring all the plants in $region$] // HASH_VALUE F2E59A75086B82F6 // INDEX 2871 template_task_kill_species_2_title_8 [$giver$ needs someone to get rid of the species of herbivores that are devouring all the plants in $region$] // HASH_VALUE 33D962D1340FF7BB // INDEX 2872 template_task_kill_species_2_title_9 [$giver$ wants to wipe out the species of herbivores that are devouring all the plants in $region$] // HASH_VALUE 5B7FF5112D340291 // INDEX 2873 template_task_kill_species_2_title_10 [$giver$ wants to get rid of the species of herbivores that are devouring all the plants in $region$] // HASH_VALUE A352605EB52AEBC5 // INDEX 2874 template_task_kill_species_3_title_1 [Kill the intelligent plants that are flourishing in $region$] // HASH_VALUE 60621C3DB1F8DC5F // INDEX 2875 template_task_kill_species_3_title_2 [Destroy the intelligent plants that are flourishing in $region$] // HASH_VALUE 69976E51ACCD7B3F // INDEX 2876 template_task_kill_species_3_title_3 [Cut down the intelligent plants that are invading $region$] // HASH_VALUE 1A208266885F72C4 // INDEX 2877 template_task_kill_species_3_title_4 [Eliminate the intelligent plants that are invading $region.da$ $region$] // HASH_VALUE D7C12D7A7D4A9A65 // INDEX 2878 template_task_kill_species_3_title_5 [$giver$ needs someone to kill the intelligent plants that are invading $region.da$ $region$] // HASH_VALUE C164B692C94E601E // INDEX 2879 template_task_kill_species_3_title_6 [$giver$ needs someone to destroy the intelligent plants that are invading $region.da$ $region$] // HASH_VALUE E26243E4A4424DC4 // INDEX 2880 template_task_kill_species_3_title_7 [$giver$ needs someone to destroy the intelligent plants that are flourishing in $region$] // HASH_VALUE 1FFF402C1A811956 // INDEX 2881 template_task_kill_species_3_title_8 [$giver$ needs someone to get rid of the intelligent plants that are flourishing in $region$] // HASH_VALUE 8E90C64DFE7B2AD8 // INDEX 2882 template_task_kill_species_3_title_9 [$giver$ wants to cut down the intelligent plants that are flourishing in $region$] // HASH_VALUE 32215E8DD50219CE // INDEX 2883 template_task_kill_species_3_title_10 [$giver$ wants to get rid of the intelligent plants that are invading $region.da$ $region$] //captain / kitin, welcomer / kitin, patrolman / kitin, tribe / kitin, hunter / kitin, Kami / kitin, Karavan / kitin // HASH_VALUE 0B6993D2808F8CB6 // INDEX 2884 template_task_kill_species_4_title_1 [Kill the kitins that are attacking anything that moves in $region$] // HASH_VALUE 6029B37B71BEB227 // INDEX 2885 template_task_kill_species_4_title_2 [Hunt down the kitins that are attacking anything that moves in $region$] // HASH_VALUE D996310D0DFAABA7 // INDEX 2886 template_task_kill_species_4_title_3 [Wipe out the kitins that are attacking anything that moves in $region$] // HASH_VALUE 9ED98F6FB1DEDA70 // INDEX 2887 template_task_kill_species_4_title_4 [Eliminate the kitins that are attacking anything that moves in $region$] // HASH_VALUE 004095260103A76E // INDEX 2888 template_task_kill_species_4_title_5 [$giver$ needs someone to kill the kitins that are attacking anything that moves in $region$] // HASH_VALUE 01C23BEEC59B6CC7 // INDEX 2889 template_task_kill_species_4_title_6 [$giver$ needs someone to hunt down the kitins that are attacking anything that moves in $region$] // HASH_VALUE B0BB8258AF7E6AA9 // INDEX 2890 template_task_kill_species_4_title_7 [$giver$ needs someone to wipe out the kitins that are attacking anything that moves in $region$] // HASH_VALUE 9A1986F937F3F1BE // INDEX 2891 template_task_kill_species_4_title_8 [$giver$ needs someone to get rid of the kitins that are attacking anything that moves in $region$] // HASH_VALUE 1955DDF4D447EA44 // INDEX 2892 template_task_kill_species_4_title_9 [$giver$ wants to wipe out the kitins that are attacking anything that moves in $region$] // HASH_VALUE 03B3E1955CBC7159 // INDEX 2893 template_task_kill_species_4_title_10 [$giver$ wants to get rid of the kitins that are attacking anything that moves in $region$] //captain / goo, welcomer / goo, patrolman / goo, tribe / goo, hunter / goo, Kami / goo, Karavan / goo // HASH_VALUE 34C8A9EECDD6925E // INDEX 2894 template_task_kill_species_5_title_1 [Kill the animals infected by the goo before the plague spreads all over $region$] // HASH_VALUE 8245542BF11B2260 // INDEX 2895 template_task_kill_species_5_title_2 [Hunt down the animals infected by the goo before the plague spreads all over $region$] // HASH_VALUE 26DD37B53659C1C3 // INDEX 2896 template_task_kill_species_5_title_3 [Wipe out the animals infected by the goo before the plague spreads all over $region$] // HASH_VALUE C0F5301F313B4AA9 // INDEX 2897 template_task_kill_species_5_title_4 [Eliminate the animals infected by the goo before the plague spreads all over $region$] // HASH_VALUE 809D055F231F481E // INDEX 2898 template_task_kill_species_5_title_5 [$giver$ needs someone to kill the animals infected by the goo before the plague spreads all over $region$] // HASH_VALUE 714CFDF3365E504B // INDEX 2899 template_task_kill_species_5_title_6 [$giver$ needs someone to hunt down the animals infected by the goo before the plague spreads all over $region$] // HASH_VALUE D2D723082FDBDAE2 // INDEX 2900 template_task_kill_species_5_title_7 [$giver$ needs someone to wipe out the animals infected by the goo before the plague spreads all over $region$] // HASH_VALUE 8FA025E2A47C100E // INDEX 2901 template_task_kill_species_5_title_8 [$giver$ needs someone to get rid of some animals infected by the goo before the plague spreads all over $region$] // HASH_VALUE 3B717EA454A45A7D // INDEX 2902 template_task_kill_species_5_title_9 [$giver$ wants to wipe out the animals infected by the goo before the plague spreads all over $region$] // HASH_VALUE F83A807EC94590A9 // INDEX 2903 template_task_kill_species_5_title_10 [$giver$ wants to get rid of some animals infected by the goo before the plague spreads all over $region$] //captain / degen, welcomer / degen, patrolman / degen, tribe / degen, hunter / degen, Kami / degen, Karavan / degen // HASH_VALUE CC6E0F3089FF267C // INDEX 2904 template_task_kill_species_6_title_1 [Kill the primitive beings in $region$ who keep attacking travelers] // HASH_VALUE 2690CA8684B22B4F // INDEX 2905 template_task_kill_species_6_title_2 [Hunt down the primitive beings in $region$ who keep attacking travelers] // HASH_VALUE E206CBD3CEFF2705 // INDEX 2906 template_task_kill_species_6_title_3 [Wipe out the primitive beings in $region$ who keep attacking travelers] // HASH_VALUE 6440A67AC4D25398 // INDEX 2907 template_task_kill_species_6_title_4 [Eliminate the primitive beings in $region$ who keep attacking travelers] // HASH_VALUE 13340E4EC76ABE79 // INDEX 2908 template_task_kill_species_6_title_5 [$giver$ needs someone to kill the primitive beings in $region$ who keep attacking travelers] // HASH_VALUE 9D1E683E8E820DDE // INDEX 2909 template_task_kill_species_6_title_6 [$giver$ needs someone to hunt down the primitive beings in $region$ who keep attacking travelers] // HASH_VALUE 76229963C272E3D1 // INDEX 2910 template_task_kill_species_6_title_7 [$giver$ needs someone to wipe out the primitive beings in $region$ who keep attacking travelers] // HASH_VALUE 0BC8C718CD764D25 // INDEX 2911 template_task_kill_species_6_title_8 [$giver$ needs someone to get rid of the primitive beings in $region$ who keep attacking travelers] // HASH_VALUE DFBCF4FFE73B636C // INDEX 2912 template_task_kill_species_6_title_9 [$giver$ wants to wipe out the primitive beings in $region$ who keep attacking travelers] // HASH_VALUE 746222B4F23FCDC0 // INDEX 2913 template_task_kill_species_6_title_10 [$giver$ wants to get rid of the primitive beings in $region$ who keep attacking travelers] /* OLD VALUE : [Kill $qt1$ $r1$ and I will pay you $reward$ dapper(s).] */ // HASH_VALUE BC31DF37C124FF52 // INDEX 2914 template_task_kill_species_intro_1_money [Kill $qt1$ $r1$ and I will pay you $reward$ din(s).] /* OLD VALUE : [Kill $qt1$ $r1$ and I will pay you $reward$ dapper(s). But be quick, it's very urgent!] */ // HASH_VALUE ACAB5EF2EDF735ED // INDEX 2915 template_task_kill_species_intro_1_money_timed [Kill $qt1$ $r1$ and I will pay you $reward$ din(s).\n But be quick, it's very urgent!] /* OLD VALUE : [Kill $qt1$ $r1$ and $f.mda$ $f.member$ will be grateful to you. But be quick, it's very urgent!] */ // HASH_VALUE 36E8E150868351F3 // INDEX 2916 template_task_kill_species_intro_1_fame_timed [Kill $qt1$ $r1$ and $f.mda$ $f.member$ will be grateful to you.\n But be quick, it's very urgent!] /* OLD VALUE : [Kill $qt1$ $r1$ and $f.mda$ $f.member$ will be grateful to you] */ // HASH_VALUE 45E43999389FDE2D // INDEX 2917 template_task_kill_species_intro_1_fame [Kill $qt1$ $r1$ and $f.mda$ $f.member$ will be grateful to you] /* OLD VALUE : [Kill $qt1$ $r1$ and $qt2$ $r2$ and I will pay you $reward$ dapper(s).] */ // HASH_VALUE 159B25A6F5A67CE2 // INDEX 2918 template_task_kill_species_intro_2_money [Kill $qt1$ $r1$ and $qt2$ $r2$ and I will pay you $reward$ din(s).] /* OLD VALUE : [Kill $qt1$ $r1$ and $qt2$ $r2$ and I will pay you $reward$ dapper(s). But be quick, it's very urgent!] */ // HASH_VALUE A673416C0B715C1E // INDEX 2919 template_task_kill_species_intro_2_money_timed [Kill $qt1$ $r1$ and $qt2$ $r2$ and I will pay you $reward$ din(s).\n But be quick, it's very urgent!] /* OLD VALUE : [Kill $qt1$ $r1$ and $qt2$ $r2$ and $f.mda$ $f.member$ will be grateful to you. But be quick, it's very urgent!] */ // HASH_VALUE 77D3E8506365F406 // INDEX 2920 template_task_kill_species_intro_2_fame_timed [Kill $qt1$ $r1$ and $qt2$ $r2$ and $f.mda$ $f.member$ will be grateful to you.\n But be quick, it's very urgent!] /* OLD VALUE : [Kill $qt1$ $r1$ and $qt2$ $r2$ and $f.mda$ $f.member$ will be grateful to you] */ // HASH_VALUE 1258CCF1AADB02B9 // INDEX 2921 template_task_kill_species_intro_2_fame [Kill $qt1$ $r1$ and $qt2$ $r2$ and $f.mda$ $f.member$ will be grateful to you] /* OLD VALUE : [Kill $qt1$ $r1$, $qt2$ $r2$ and $qt3$ $r3$ and I will pay you $reward$ dapper(s).] */ // HASH_VALUE 9C0EE567DF9EA4E5 // INDEX 2922 template_task_kill_species_intro_3_money [Kill $qt1$ $r1$, $qt2$ $r2$ and $qt3$ $r3$ and I will pay you $reward$ din(s).] /* OLD VALUE : [Kill $qt1$ $r1$, $qt2$ $r2$ and $qt3$ $r3$ and I will pay you $reward$ dapper(s). But be quick, it's very urgent!] */ // HASH_VALUE B2D9C5A37076C0AB // INDEX 2923 template_task_kill_species_intro_3_money_timed [Kill $qt1$ $r1$, $qt2$ $r2$ and $qt3$ $r3$ and I will pay you $reward$ din(s).\n But be quick, it's very urgent!] /* OLD VALUE : [Kill $qt1$ $r1$, $qt2$ $r2$ and $qt3$ $r3$ and $f.mda$ $f.member$ will be grateful to you. But be quick, it's very urgent!] */ // HASH_VALUE 0ACD5D8B41D6678F // INDEX 2924 template_task_kill_species_intro_3_fame_timed [Kill $qt1$ $r1$, $qt2$ $r2$ and $qt3$ $r3$ and $f.mda$ $f.member$ will be grateful to you.\n But be quick, it's very urgent!] /* OLD VALUE : [Kill $qt1$ $r1$, $qt2$ $r2$ and $qt3$ $r3$ and $f.mda$ $f.member$ will be grateful to you] */ // HASH_VALUE 51436B3EDC5B4B30 // INDEX 2925 template_task_kill_species_intro_3_fame [Kill $qt1$ $r1$, $qt2$ $r2$ and $qt3$ $r3$ and $f.mda$ $f.member$ will be grateful to you] //default text // HASH_VALUE D5A9840385BA3C69 // INDEX 2926 template_task_loot_give_0_title_1 [Collect some animal raw materials] // HASH_VALUE B9C6E686A84122FD // INDEX 2927 template_task_loot_give_0_title_2 [Head off on the hunt to gather some raw materials] // HASH_VALUE 24951DD5A3BA5EE3 // INDEX 2928 template_task_loot_give_0_title_3 [Provide $giver$ with some animal raw materials] // HASH_VALUE 015E9CB91B583CD0 // INDEX 2929 template_task_loot_give_0_title_4 [Special order for animal raw materials] // HASH_VALUE D8055CAE19C94076 // INDEX 2930 template_task_loot_give_0_title_5 [An order for animal raw materials] // HASH_VALUE 98D5F4776E60B092 // INDEX 2931 template_task_loot_give_0_title_6 [Forage some animal raw materials] // HASH_VALUE C03CDCDF935C1F1E // INDEX 2932 template_task_loot_give_0_title_7 [$giver$ needs some animal raw materials] // HASH_VALUE 069AEBDD1ACFAF6E // INDEX 2933 template_task_loot_give_0_title_8 [$giver$ is looking for someone to supply animal raw materials] // HASH_VALUE 4121B7CA86126618 // INDEX 2934 template_task_loot_give_0_title_9 [$giver$ needs a hunter to replenish the stock of raw materials] // HASH_VALUE E6B38EE0671208F8 // INDEX 2935 template_task_loot_give_0_title_10 [$giver$ wants to build up the stock of animal raw materials] //Karavan / kitin // HASH_VALUE E400CAC0504146D0 // INDEX 2936 template_task_loot_give_10_title_1 [Collect some kitin raw materials for the Karavan] // HASH_VALUE CC27FDD36D03F7A3 // INDEX 2937 template_task_loot_give_10_title_2 [Head off on the hunt and collect some kitin morsels for the Karavan] // HASH_VALUE 5C396A5916FC8E20 // INDEX 2938 template_task_loot_give_10_title_3 [Supply the Karavan with some kitin raw materials] // HASH_VALUE C7C70952FB85819E // INDEX 2939 template_task_loot_give_10_title_4 [Special order for kitin morsels for the Karavan] // HASH_VALUE E75CA26BE4504ADD // INDEX 2940 template_task_loot_give_10_title_5 [An order for kitin raw materials for the Karavan] // HASH_VALUE B9587AE522399967 // INDEX 2941 template_task_loot_give_10_title_6 [Collect up some kitin raw materials for the Karavan] // HASH_VALUE 734F49C3A75A578B // INDEX 2942 template_task_loot_give_10_title_7 [The Karavan need some kitin morsels] // HASH_VALUE 76E344D41A0E2B59 // INDEX 2943 template_task_loot_give_10_title_8 [The Karavan are looking for someone to supply kitin raw materials] // HASH_VALUE 1EA9923152EF6C12 // INDEX 2944 template_task_loot_give_10_title_9 [The Karavan need a hunter to replenish the stock of kitin morsels] // HASH_VALUE 8C13EEB8255887FB // INDEX 2945 template_task_loot_give_10_title_10 [The Karavan want to build up the stock of kitin raw materials] //ambassador / bone, welcomer / bone, scout / bone // HASH_VALUE 2A07C78F13955C5E // INDEX 2946 template_task_loot_give_11_title_1 [Collect some bones] // HASH_VALUE B405167EB2FEF885 // INDEX 2947 template_task_loot_give_11_title_2 [Head off on the hunt and collect some bones] // HASH_VALUE 18EAD4439C0FFFB6 // INDEX 2948 template_task_loot_give_11_title_3 [Supply $giver$ with some bones] // HASH_VALUE 66F89FA492654BAA // INDEX 2949 template_task_loot_give_11_title_4 [Special order for bones] // HASH_VALUE AB0EE82BE875A021 // INDEX 2950 template_task_loot_give_11_title_5 [An order for bones] // HASH_VALUE 6DE4D086339A2467 // INDEX 2951 template_task_loot_give_11_title_6 [Collect up some bones] // HASH_VALUE 5A255772181583A4 // INDEX 2952 template_task_loot_give_11_title_7 [$giver$ needs bones] // HASH_VALUE 06E721F2AE8689D3 // INDEX 2953 template_task_loot_give_11_title_8 [$giver$ is looking for a supplier of bones] // HASH_VALUE A76BAE6569FCB1F1 // INDEX 2954 template_task_loot_give_11_title_9 [$giver$ needs a hunter to replenish the stock of bones] // HASH_VALUE 12267109F5C4F318 // INDEX 2955 template_task_loot_give_11_title_10 [$giver$ wants to build up the stock of bones] //hunter / bone // HASH_VALUE 998971F905A977C5 // INDEX 2956 template_task_loot_give_12_title_1 [Help $giver$ to collect some bones] // HASH_VALUE 06EC6F367914E6CC // INDEX 2957 template_task_loot_give_12_title_2 [Head off on the hunt to help $giver$ gather some bones] // HASH_VALUE 8785A2CEF859E1B2 // INDEX 2958 template_task_loot_give_12_title_3 [Lend a hand to $giver$ in collecting up some bones] // HASH_VALUE 4E05E582A0E537EE // INDEX 2959 template_task_loot_give_12_title_4 [Help $giver$ complete a special order for bones] // HASH_VALUE BAB82D99E66CF93C // INDEX 2960 template_task_loot_give_12_title_5 [$giver$ is asking for a hand in gathering some bones] // HASH_VALUE 861951F799896FC6 // INDEX 2961 template_task_loot_give_12_title_6 [Help $giver$ forage for some bones] // HASH_VALUE DDD812384C9C608E // INDEX 2962 template_task_loot_give_12_title_7 [$giver$ needs some help to collect some bones] // HASH_VALUE E0963C2D0E0119EB // INDEX 2963 template_task_loot_give_12_title_8 [$giver$ needs a hand in gathering up some bones] // HASH_VALUE A553BA0C0950A504 // INDEX 2964 template_task_loot_give_12_title_9 [$giver$ is asking for help in collecting up some bones] // HASH_VALUE E3E3B326A5928DF6 // INDEX 2965 template_task_loot_give_12_title_10 [$giver$ needs some help to build up the stock of bones] //tribe / bone // HASH_VALUE 7F4AB70B5197F8C2 // INDEX 2966 template_task_loot_give_13_title_1 [Collect some bones for $f.mda$ $f.member$] // HASH_VALUE 72C9D8381B8DEFB4 // INDEX 2967 template_task_loot_give_13_title_2 [Head off on the hunt and collect some bones for $f.mda$ $f.member$] // HASH_VALUE D7AAC2BFDA40CCAF // INDEX 2968 template_task_loot_give_13_title_3 [Supply $f.member$ with some bones] // HASH_VALUE 75510163A1275C03 // INDEX 2969 template_task_loot_give_13_title_4 [Special order for bones for $f.mda$ $f.member$] // HASH_VALUE 82A68FB6E5A6FCCF // INDEX 2970 template_task_loot_give_13_title_5 [An order for bones for $f.mda$ $f.member$] // HASH_VALUE 8B59D0129E9F2CA3 // INDEX 2971 template_task_loot_give_13_title_6 [Collect up some bones for $f.mda$ $f.member$] // HASH_VALUE AAAC7F1CF4145FA1 // INDEX 2972 template_task_loot_give_13_title_7 [$f.mda$ $f.member$ need bones] // HASH_VALUE B40A8228CAB986A0 // INDEX 2973 template_task_loot_give_13_title_8 [$f.mda$ $f.member$ are looking for a supplier of bones] // HASH_VALUE 33F5BED5AD3E0F09 // INDEX 2974 template_task_loot_give_13_title_9 [$f.mda$ $f.member$ need a hunter to replenish their stock of bones] // HASH_VALUE E8086D2FC0D77FF1 // INDEX 2975 template_task_loot_give_13_title_10 [$f.mda$ $f.member$ want to build up their stock of bones] //tribe / blood // HASH_VALUE 7F4A7B159167F8C2 // INDEX 2976 template_task_loot_give_18_title_1 [Collect some blood for $f.mda$ $f.member$] // HASH_VALUE 72D800395B8DEFB4 // INDEX 2977 template_task_loot_give_18_title_2 [Head off on the hunt and collect some blood for $f.mda$ $f.member$] // HASH_VALUE D7AAC2B05C50C0AF // INDEX 2978 template_task_loot_give_18_title_3 [Supply $f.member$ with some blood] // HASH_VALUE B5510163A1368404 // INDEX 2979 template_task_loot_give_18_title_4 [Special order for blood for $f.mda$ $f.member$] // HASH_VALUE 82A653C02576FCCF // INDEX 2980 template_task_loot_give_18_title_5 [An order for blood for $f.mda$ $f.member$] // HASH_VALUE 0D69C4129E9F2C94 // INDEX 2981 template_task_loot_give_18_title_6 [Collect up some blood for $f.mda$ $f.member$] // HASH_VALUE AA9C109C4474584E // INDEX 2982 template_task_loot_give_18_title_7 [$f.mda$ $f.member$ need some blood] // HASH_VALUE F4DA8228CAB94AAA // INDEX 2983 template_task_loot_give_18_title_8 [$f.mda$ $f.member$ are looking for a supplier of blood] // HASH_VALUE 33F582DFED0E0F09 // INDEX 2984 template_task_loot_give_18_title_9 [$f.mda$ $f.member$ need a hunter to replenish their stock of blood] // HASH_VALUE E8086D2FFD7783EE // INDEX 2985 template_task_loot_give_18_title_10 [$f.mda$ $f.member$ want to build up their stock of blood] //ambassador / meat, welcomer / meat, scout / meat // HASH_VALUE EA88544AD6A95756 // INDEX 2986 template_task_loot_give_1_title_1 [Collect some meat] // HASH_VALUE 607F61A6A2CA8D86 // INDEX 2987 template_task_loot_give_1_title_2 [Head off on the hunt to gather some meat] // HASH_VALUE D54A00435B317FC5 // INDEX 2988 template_task_loot_give_1_title_3 [Supply $giver$ with some meat] // HASH_VALUE E20897999B5756A8 // INDEX 2989 template_task_loot_give_1_title_4 [Special order for meat] // HASH_VALUE 5A44D747A6C88F73 // INDEX 2990 template_task_loot_give_1_title_5 [An order for meat] // HASH_VALUE A6557B7D20D8A34E // INDEX 2991 template_task_loot_give_1_title_6 [Fetch some meat] // HASH_VALUE 6A556C6687C25EAF // INDEX 2992 template_task_loot_give_1_title_7 [$giver$ needs some meat] // HASH_VALUE E17DF1F9B9C2A595 // INDEX 2993 template_task_loot_give_1_title_8 [$giver$ is looking for someone to supply meat] // HASH_VALUE 51CC96A2AB4D3141 // INDEX 2994 template_task_loot_give_1_title_9 [$giver$ needs a hunter to replenish the meat stocks] // HASH_VALUE 0A1CFCFF7397171D // INDEX 2995 template_task_loot_give_1_title_10 [$giver$ wants to build up the meat stocks] //Karavan / blood // HASH_VALUE DFA059EE9D25A855 // INDEX 2996 template_task_loot_give_20_title_1 [Collect some blood for the Karavan] // HASH_VALUE C4506469524C3A36 // INDEX 2997 template_task_loot_give_20_title_2 [Head off on the hunt and collect some blood for the Karavan] // HASH_VALUE 24E171FE9D640856 // INDEX 2998 template_task_loot_give_20_title_3 [Supply the Karavan with some blood] // HASH_VALUE AC104CE5F3AEE834 // INDEX 2999 template_task_loot_give_20_title_4 [Special order for blood for the Karavan] // HASH_VALUE E2FC31993134AC62 // INDEX 3000 template_task_loot_give_20_title_5 [An order for blood for the Karavan] // HASH_VALUE 446C34FE43B7420B // INDEX 3001 template_task_loot_give_20_title_6 [Collect up some blood for the Karavan] // HASH_VALUE 43B62F4FE329309A // INDEX 3002 template_task_loot_give_20_title_7 [The Karavan need blood] // HASH_VALUE 15FCD7EFB8F10175 // INDEX 3003 template_task_loot_give_20_title_8 [The Karavan are looking for someone to supply blood] // HASH_VALUE D649BF02F9898A47 // INDEX 3004 template_task_loot_give_20_title_9 [The Karavan need a hunter to replenish their stock of blood] // HASH_VALUE 18F1FD3B9E551E1A // INDEX 3005 template_task_loot_give_20_title_10 [The Karavan want to build up their stock of blood] //ambassador / fur, welcomer / fur, scout / fur // HASH_VALUE E838F46C483C4C0A // INDEX 3006 template_task_loot_give_21_title_1 [Collect some fur] // HASH_VALUE B4CE8182343EF885 // INDEX 3007 template_task_loot_give_21_title_2 [Head off on the hunt and collect some fur] // HASH_VALUE 194BE4435BE107A4 // INDEX 3008 template_task_loot_give_21_title_3 [Supply $giver$ with some fur] // HASH_VALUE A918AF97555A0F6D // INDEX 3009 template_task_loot_give_21_title_4 [Special order for fur] // HASH_VALUE EEF0A4C2705A5424 // INDEX 3010 template_task_loot_give_21_title_5 [An order for fur] // HASH_VALUE 24F12481449A73B3 // INDEX 3011 template_task_loot_give_21_title_6 [Collect up some fur] // HASH_VALUE 69B87B2407D1ABB2 // INDEX 3012 template_task_loot_give_21_title_7 [$giver$ needs fur] // HASH_VALUE 257ED5F9B9C2A521 // INDEX 3013 template_task_loot_give_21_title_8 [$giver$ is looking for someone to supply fur] // HASH_VALUE A8CCBE6569FCE48C // INDEX 3014 template_task_loot_give_21_title_9 [$giver$ needs a hunter to replenish the stock of fur] // HASH_VALUE 36D0810FF6C4F318 // INDEX 3015 template_task_loot_give_21_title_10 [$giver$ wants to build up the stock of fur] //hunter / fur // HASH_VALUE 9989A494060A87C5 // INDEX 3016 template_task_loot_give_22_title_1 [Help $giver$ to collect some fur] // HASH_VALUE DD6B667F79141986 // INDEX 3017 template_task_loot_give_22_title_2 [Head off on the hunt to help $giver$ collect some fur] // HASH_VALUE 8785D569F9BAF1B2 // INDEX 3018 template_task_loot_give_22_title_3 [Lend a hand to $giver$ in collecting up some fur] // HASH_VALUE 94BDB6C24D96B5AE // INDEX 3019 template_task_loot_give_22_title_4 [Help $giver$ to complete a special order for fur] // HASH_VALUE DE623D9FE76CF93C // INDEX 3020 template_task_loot_give_22_title_5 [$giver$ is asking for a hand in gathering some fur] // HASH_VALUE 478A64945095FF0B // INDEX 3021 template_task_loot_give_22_title_6 [Help $giver$ to gather some fur] // HASH_VALUE DF3CA53F9FFC9830 // INDEX 3022 template_task_loot_give_22_title_7 [$giver$ needs some help in gathering some fur] // HASH_VALUE F16FF1D0F477B8C3 // INDEX 3023 template_task_loot_give_22_title_8 [$giver$ needs a hand to gather some fur] // HASH_VALUE E6BCCC39AFCA434B // INDEX 3024 template_task_loot_give_22_title_9 [$giver$ is asking for help to gather some fur] // HASH_VALUE E444C326A592C091 // INDEX 3025 template_task_loot_give_22_title_10 [$giver$ needs some help to build up the stock of fur] //tribe / fur // HASH_VALUE B17E39B0BAAC0F2A // INDEX 3026 template_task_loot_give_23_title_1 [Collect some fur for $f.mda$ $f.member$] // HASH_VALUE 42D06BDE6FE98D7D // INDEX 3027 template_task_loot_give_23_title_2 [Head off on the hunt and collect some fur for $f.mda$ $f.member$] // HASH_VALUE D7AAC24C5581E4B3 // INDEX 3028 template_task_loot_give_23_title_3 [Supply $f.member$ with some fur] // HASH_VALUE C9AD9F2C712EEFA9 // INDEX 3029 template_task_loot_give_23_title_4 [Special order for fur for $f.mda$ $f.member$] // HASH_VALUE B4DA115B4EBB1337 // INDEX 3030 template_task_loot_give_23_title_5 [An order for fur for $f.mda$ $f.member$] // HASH_VALUE B5B315D8792C3903 // INDEX 3031 template_task_loot_give_23_title_6 [Collect up some fur for $f.mda$ $f.member$] // HASH_VALUE 5AED972082848794 // INDEX 3032 template_task_loot_give_23_title_7 [$f.mda$ $f.member$ need fur] // HASH_VALUE B56B9228CAB9B93B // INDEX 3033 template_task_loot_give_23_title_8 [$f.mda$ $f.member$ are looking for a supplier of fur] // HASH_VALUE 33F5F170AE9F1F09 // INDEX 3034 template_task_loot_give_23_title_9 [$f.mda$ $f.member$ need a hunter to replenish their stock of fur] // HASH_VALUE A71CBEE123C1B97E // INDEX 3035 template_task_loot_give_23_title_10 [$f.mda$ $f.member$ want to build up the stock of fur] //hunter / plant // HASH_VALUE D818DB4693A7720C // INDEX 3036 template_task_loot_give_27_title_1 [Help $giver$ to collect some pieces of intelligent plants] // HASH_VALUE 16FA02363C59A1C0 // INDEX 3037 template_task_loot_give_27_title_2 [Head off on the hunt to help $giver$ to collect some pieces of intelligent plants] // HASH_VALUE C6140C1B8657DCF9 // INDEX 3038 template_task_loot_give_27_title_3 [Lend a hand to $giver$ in collecting up some pieces of intelligent plants] // HASH_VALUE D34CED74DA33A0F5 // INDEX 3039 template_task_loot_give_27_title_4 [Help $giver$ to complete a special order for pieces of intelligent plants] // HASH_VALUE 719B1488B5EEEB34 // INDEX 3040 template_task_loot_give_27_title_5 [$giver$ is asking for a hand in gathering some pieces of intelligent plants] // HASH_VALUE 183C5E8B0D46B607 // INDEX 3041 template_task_loot_give_27_title_6 [Help $giver$ collect some pieces of intelligent plants] // HASH_VALUE 1760A443AB8A5203 // INDEX 3042 template_task_loot_give_27_title_7 [$giver$ needs some help to gather some pieces of intelligent plants] // HASH_VALUE 023ED31DDED95EFD // INDEX 3043 template_task_loot_give_27_title_8 [$giver$ needs a hand to gather some pieces of intelligent plants] // HASH_VALUE 5F6FEB35ECAE0F80 // INDEX 3044 template_task_loot_give_27_title_9 [$giver$ is asking for help to gather some pieces of intelligent plants] // HASH_VALUE 4DB14DF33A0EB777 // INDEX 3045 template_task_loot_give_27_title_10 [$giver$ needs some help to rebuild the stock of pieces of intelligent plants] //tribe / plant // HASH_VALUE 412D9BC46CE6A6C4 // INDEX 3046 template_task_loot_give_28_title_1 [Collect some pieces of intelligent plants for $f.mda$ $f.member$] // HASH_VALUE FC60BDA75B4BF9BE // INDEX 3047 template_task_loot_give_28_title_2 [Head off on the hunt and collect some pieces of intelligent plants for $f.mda$ $f.member$] // HASH_VALUE E879A4996BE38AED // INDEX 3048 template_task_loot_give_28_title_3 [Supply $f.member$ with some pieces of intelligent plants] // HASH_VALUE B50F0B6D2BBE4172 // INDEX 3049 template_task_loot_give_28_title_4 [Special order for pieces of intelligent plants for $f.mda$ $f.member$] // HASH_VALUE 4489736F00F5AAD1 // INDEX 3050 template_task_loot_give_28_title_5 [An order for pieces of intelligent plants for $f.mda$ $f.member$] // HASH_VALUE F75FE2FD5E4EE31B // INDEX 3051 template_task_loot_give_28_title_6 [Collect up some pieces of intelligent plants for $f.mda$ $f.member$] // HASH_VALUE E92BB6DF92A25395 // INDEX 3052 template_task_loot_give_28_title_7 [$f.mda$ $f.member$ need some pieces of intelligent plants] // HASH_VALUE 42087D6F0948F0ED // INDEX 3053 template_task_loot_give_28_title_8 [$f.mda$ $f.member$ are looking for a supplier of pieces of intelligent plants] // HASH_VALUE 728428223B3C0A50 // INDEX 3054 template_task_loot_give_28_title_9 [$f.mda$ $f.member$ need a hunter to replenish their stock of pieces of intelligent plants] // HASH_VALUE FD2A7C1C77828A01 // INDEX 3055 template_task_loot_give_28_title_10 [$f.mda$ $f.member$ want to rebuild their stock of pieces of intelligent plants] //hunter / meat // HASH_VALUE 9989A408C209A3C5 // INDEX 3056 template_task_loot_give_2_title_1 [Help $giver$ to collect some meat] // HASH_VALUE C34C9B36791419DB // INDEX 3057 template_task_loot_give_2_title_2 [Head off on the hunt to help $giver$ gather some meat] // HASH_VALUE CC11A55DDFE214E9 // INDEX 3058 template_task_loot_give_2_title_3 [Lend a hand to $giver$ in fetching some meat] // HASH_VALUE 94BDB6360995D1AE // INDEX 3059 template_task_loot_give_2_title_4 [Help $giver$ to complete a special order for meat] // HASH_VALUE DEA9F98FA96CF93C // INDEX 3060 template_task_loot_give_2_title_5 [$giver$ is asking for a hand in gathering some meat] // HASH_VALUE 356A749570A48322 // INDEX 3061 template_task_loot_give_2_title_6 [Help $giver$ gather up some meat] // HASH_VALUE 9E88E6381FC4B078 // INDEX 3062 template_task_loot_give_2_title_7 [$giver$ needs some help in collecting some meat] // HASH_VALUE F16FF1D0116678CA // INDEX 3063 template_task_loot_give_2_title_8 [$giver$ needs a hand to gather some meat] // HASH_VALUE E22CCC39AFCA143A // INDEX 3064 template_task_loot_give_2_title_9 [$giver$ is asking for help to gather some meat] // HASH_VALUE 913967AF78CFE97D // INDEX 3065 template_task_loot_give_2_title_10 [$giver$ needs some help to rebuild the meat stocks] //double fame hunter / meat // HASH_VALUE D16D9C1A4D01198D // INDEX 3066 template_task_loot_give_31_title_1 [Help collect some meat for $giver$'s $f$ friends] // HASH_VALUE 0F4FC30AF6B34841 // INDEX 3067 template_task_loot_give_31_title_2 [Head off on the hunt to help collect some meat for $giver$'s $f$ friends] // HASH_VALUE AC2EB6F117D7AEC6 // INDEX 3068 template_task_loot_give_31_title_3 [Lend a hand to collect up some meat for $giver$'s $f$ friends] // HASH_VALUE 0ACBA4BBE92E268A // INDEX 3069 template_task_loot_give_31_title_4 [Help to complete a special order for meat for $giver$'s $f$ friends] // HASH_VALUE 99A64F22963FFF27 // INDEX 3070 template_task_loot_give_31_title_5 [$giver$ is asking for a hand in gathering some meat for some $f$ friends] // HASH_VALUE B652C4CCF521DD02 // INDEX 3071 template_task_loot_give_31_title_6 [Help gather some meat for $giver$'s $f$ friends] // HASH_VALUE 3F6BDFDD8CDB66F6 // INDEX 3072 template_task_loot_give_31_title_7 [$giver$ needs some help to gather some meat for some $f$ friends] // HASH_VALUE DA0C17F676090ABA // INDEX 3073 template_task_loot_give_31_title_8 [$giver$ needs a hand to collect up some meat for some $f$ friends] // HASH_VALUE C6A7BF3AA9B8920F // INDEX 3074 template_task_loot_give_31_title_9 [$giver$ is asking for help to gather some meat for some $f$ friends] // HASH_VALUE 56E1DECB978416F2 // INDEX 3075 template_task_loot_give_31_title_10 [$giver$'s $f$ friends need help to rebuild their stock of meat] //double fame hunter / kitin // HASH_VALUE 293F82812B976878 // INDEX 3076 template_task_loot_give_32_title_1 [Help $giver$'s $f$ friends to collect some kitin morsels] // HASH_VALUE 6721A971D449972C // INDEX 3077 template_task_loot_give_32_title_2 [Head off on the hunt to help $giver$'s $f$ friends to collect some kitin morsels] // HASH_VALUE 4DFFE0F70D5D83F7 // INDEX 3078 template_task_loot_give_32_title_3 [Lend a hand to $giver$'s $f$ friends in collecting up some kitin morsels] // HASH_VALUE 210A5FEC269ABFAF // INDEX 3079 template_task_loot_give_32_title_4 [Help complete a special order for kitin raw materials for $giver$'s $f$ friends] // HASH_VALUE CBFA8FF756948B54 // INDEX 3080 template_task_loot_give_32_title_5 [$giver$'s $f$ friends are looking for a hand in gathering some kitin raw materials] // HASH_VALUE F04EB9F9564E078F // INDEX 3081 template_task_loot_give_32_title_6 [Help collect some kitin raw materials for $giver$'s $f$ friends] // HASH_VALUE 36C1D5AF372FE591 // INDEX 3082 template_task_loot_give_32_title_7 [$giver$ needs some help to gather some kitin raw materials for some $f$ friends] // HASH_VALUE 4B032B90DD263276 // INDEX 3083 template_task_loot_give_32_title_8 [$giver$ needs a hand to gather some kitin morsels for some $f$ friends] // HASH_VALUE 50D38D11D2C59203 // INDEX 3084 template_task_loot_give_32_title_9 [$giver$ is asking for some help to gather some kitin raw materials for some $f$ friends] // HASH_VALUE 7D1401FE694FCEF5 // INDEX 3085 template_task_loot_give_32_title_10 [$giver$'s $f$ friends need some help to rebuild their stock of kitin morsels] //double fame hunter / bone // HASH_VALUE 6777CA6FEACED9A6 // INDEX 3086 template_task_loot_give_33_title_1 [Help to collect some bones for $giver$'s $f$ friends] // HASH_VALUE BFD3D76B7693D062 // INDEX 3087 template_task_loot_give_33_title_2 [Head off on the hunt to help collect some bones for $giver$'s $f$ friends] // HASH_VALUE 6F092BD77257D68A // INDEX 3088 template_task_loot_give_33_title_3 [Lend a hand to $giver$'s $f$ friends in collecting up some bones] // HASH_VALUE B2AD566E9D2D59CE // INDEX 3089 template_task_loot_give_33_title_4 [Help complete a special order for bones for $giver$'s $f$ friends] // HASH_VALUE B1147A50348AA72A // INDEX 3090 template_task_loot_give_33_title_5 [$giver$ is asking for a hand in gathering some bones for some $f$ friends] // HASH_VALUE AB78628D8C0D00F3 // INDEX 3091 template_task_loot_give_33_title_6 [Help gather up some bones for $giver$'s $f$ friends] // HASH_VALUE 57D90A0B2A260EF9 // INDEX 3092 template_task_loot_give_33_title_7 [$giver$ needs some help to gather some bones for some $f$ friends] // HASH_VALUE 702DAB22C16F7DFB // INDEX 3093 template_task_loot_give_33_title_8 [$giver$ needs a hand to gather some bones for some $f$ friends] // HASH_VALUE 89CEAD0D033E23D9 // INDEX 3094 template_task_loot_give_33_title_9 [$giver$ is asking for help in collecting up some bones for some $f$ friends] // HASH_VALUE D831DECB97BBDAFF // INDEX 3095 template_task_loot_give_33_title_10 [$giver$'s $f$ friends need help to rebuild their stock of bones] //double fame hunter / blood // HASH_VALUE C1F1B07BCDF0C9AF // INDEX 3096 template_task_loot_give_34_title_1 [Help collect some blood for $giver$'s $f$ friends] // HASH_VALUE FFD3D76B76A2F863 // INDEX 3097 template_task_loot_give_34_title_2 [Head off on the hunt to help collect some blood for $giver$'s $f$ friends] // HASH_VALUE 6CED3EB1252733C4 // INDEX 3098 template_task_loot_give_34_title_3 [Lend a hand to collect up some blood for $giver$'s $f$ friends] // HASH_VALUE F2AD566E9D3C81CF // INDEX 3099 template_task_loot_give_34_title_4 [Help complete a special order for blood for $giver$'s $f$ friends] // HASH_VALUE EEB47E4D348AA72A // INDEX 3100 template_task_loot_give_34_title_5 [$giver$ is asking for a hand in gathering some blood for some $f$ friends] // HASH_VALUE 69E766823D5EDD61 // INDEX 3101 template_task_loot_give_34_title_6 [Help collect up some blood for $giver$'s $f$ friends] // HASH_VALUE 94790E082A260EF9 // INDEX 3102 template_task_loot_give_34_title_7 [$giver$ needs some help to gather some blood for some $f$ friends] // HASH_VALUE 702DAB13437F71FB // INDEX 3103 template_task_loot_give_34_title_8 [$giver$ needs a hand to gather some blood for some $f$ friends] // HASH_VALUE 914FD2246A0D56DB // INDEX 3104 template_task_loot_give_34_title_9 [$giver$ is asking for help to gather some blood for some $f$ friends] // HASH_VALUE 1831DECB97CA0200 // INDEX 3105 template_task_loot_give_34_title_10 [$giver$'s $f$ friends need help to rebuild their stock of blood] //double fame hunter / fur // HASH_VALUE D0718F15F521DDAD // INDEX 3106 template_task_loot_give_35_title_1 [Help collect some fur for $giver$'s $f$ friends] // HASH_VALUE 0C63C16E53142812 // INDEX 3107 template_task_loot_give_35_title_2 [Head off on the hunt to help to collect some fur for $giver$'s $f$ friends] // HASH_VALUE 2DBEE4E467C55F79 // INDEX 3108 template_task_loot_give_35_title_3 [Lend a hand in collecting up some fur for $giver$'s $f$ friends] // HASH_VALUE 012D3508C56D95CD // INDEX 3109 template_task_loot_give_35_title_4 [Help complete a special order for fur for $giver$'s $f$ friends] // HASH_VALUE D850BB74CBE7EC3D // INDEX 3110 template_task_loot_give_35_title_5 [$giver$ is asking for a hand in gathering some fur for some $f$ friends] // HASH_VALUE D7D9D38F5FDCA9FF // INDEX 3111 template_task_loot_give_35_title_6 [Help $giver$ to collect up some fur for some $f$ friends] // HASH_VALUE 7E154B2FC183530C // INDEX 3112 template_task_loot_give_35_title_7 [$giver$ needs some help to gather some fur for some $f$ friends] // HASH_VALUE DE42F7BBAF740E56 // INDEX 3113 template_task_loot_give_35_title_8 [$giver$ needs a hand to gather some fur for some $f$ friends] // HASH_VALUE 9D1017C3576E868D // INDEX 3114 template_task_loot_give_35_title_9 [$giver$ is asking for help in collecting up some fur for some $f$ friends] // HASH_VALUE 5A71DECB97844503 // INDEX 3115 template_task_loot_give_35_title_10 [$giver$'s $f$ friends need help to rebuild their stock of fur] //tribe / meat // HASH_VALUE 029E64869B48D77D // INDEX 3116 template_task_loot_give_3_title_1 [Collect some meat for $f.mda$ $f.member$] // HASH_VALUE 42D06B3355CAC234 // INDEX 3117 template_task_loot_give_3_title_2 [Head off on the hunt and gather some meat for $f.mda$ $f.member$] // HASH_VALUE D7AAC24C9E70A4BA // INDEX 3118 template_task_loot_give_3_title_3 [Supply $f.member$ with some meat] // HASH_VALUE 38CCEC71EEDA462C // INDEX 3119 template_task_loot_give_3_title_4 [Special order for meat for $f.mda$ $f.member$] // HASH_VALUE 05FA3C312F57DB8A // INDEX 3120 template_task_loot_give_3_title_5 [An order for meat for $f.mda$ $f.member$] // HASH_VALUE 2AECFCCA4D7F01CE // INDEX 3121 template_task_loot_give_3_title_6 [Collect up some meat for $f.mda$ $f.member$] // HASH_VALUE AA9C7FA1C104844E // INDEX 3122 template_task_loot_give_3_title_7 [$f.mda$ $f.member$ need some meat] // HASH_VALUE 7A1687D6E59F21EC // INDEX 3123 template_task_loot_give_3_title_8 [$f.mda$ $f.member$ are looking for someone to provide meat] // HASH_VALUE C5E409791654864A // INDEX 3124 template_task_loot_give_3_title_9 [$f.mda$ $f.member$ need a hunter to replenish the meat stocks] // HASH_VALUE A9F253916D68BFA2 // INDEX 3125 template_task_loot_give_3_title_10 [$f.mda$ $f.member$ want someone to build up the meat stocks] //ambassador / kitin, welcomer / kitin, scout / kitin // HASH_VALUE ACF404805CA59C4F // INDEX 3126 template_task_loot_give_6_title_1 [Collect some kitin raw materials] // HASH_VALUE BCEBD7E90DB5B5F2 // INDEX 3127 template_task_loot_give_6_title_2 [Head off on the hunt and collect some kitin morsels] // HASH_VALUE D1525A0D7732BC1B // INDEX 3128 template_task_loot_give_6_title_3 [Supply $giver$ with some kitin raw materials] // HASH_VALUE 6779C7A1BF495BB4 // INDEX 3129 template_task_loot_give_6_title_4 [Special order for kitin morsels] // HASH_VALUE AF50DC2BF0B4A05C // INDEX 3130 template_task_loot_give_6_title_5 [An order for kitin raw materials] // HASH_VALUE A91C54FBC2EB57B6 // INDEX 3131 template_task_loot_give_6_title_6 [Collect up some kitin raw materials] // HASH_VALUE 2CE47C1F5AD5AFB4 // INDEX 3132 template_task_loot_give_6_title_7 [$giver$ needs some kitin morsels] // HASH_VALUE DD854BC3F11A2FEB // INDEX 3133 template_task_loot_give_6_title_8 [$giver$ is looking for someone to supply kitin raw materials] // HASH_VALUE 82429BD4C4FE6A61 // INDEX 3134 template_task_loot_give_6_title_9 [$giver$ needs a hunter to replenish the stock of kitin morsels] // HASH_VALUE EE7C0B8F6C70859D // INDEX 3135 template_task_loot_give_6_title_10 [$giver$ wants to build up the stock of kitin raw materials] //tribe / kitin // HASH_VALUE E9D6C37A72B385F4 // INDEX 3136 template_task_loot_give_8_title_1 [Collect some kitin raw materials for $f.mda$ $f.member$] // HASH_VALUE 7AAF99A37644AC21 // INDEX 3137 template_task_loot_give_8_title_2 [Head off on the hunt and collect some kitin morsels for $f.mda$ $f.member$] // HASH_VALUE 89F8D72E33AEE590 // INDEX 3138 template_task_loot_give_8_title_3 [Supply $f.member$ with some kitin raw materials] // HASH_VALUE D008BED0A90D1D6E // INDEX 3139 template_task_loot_give_8_title_4 [Special order for kitin morsels for $f.mda$ $f.member$] // HASH_VALUE EC329B2506C28901 // INDEX 3140 template_task_loot_give_8_title_5 [An order for kitin raw materials for $f.mda$ $f.member$] // HASH_VALUE 67E016B52B7A4EE5 // INDEX 3141 template_task_loot_give_8_title_6 [Collect up some kitin raw materials for $f.mda$ $f.member$] // HASH_VALUE 059E0502DF7B45BD // INDEX 3142 template_task_loot_give_8_title_7 [$f.mda$ $f.member$ need some kitin morsels] // HASH_VALUE 6D7208F202114305 // INDEX 3143 template_task_loot_give_8_title_8 [$f.mda$ $f.member$ are looking for a supplier of kitin raw materials] // HASH_VALUE 8EF777458815FC78 // INDEX 3144 template_task_loot_give_8_title_9 [$f.mda$ $f.member$ need a hunter to replenish their stock of kitin morsels] // HASH_VALUE 5FB4FFB49C2D1977 // INDEX 3145 template_task_loot_give_8_title_10 [$f.mda$ $f.member$ want to build up their stock of kitin raw materials] //Kami / kitin // HASH_VALUE A300CAC0B52B6DD8 // INDEX 3146 template_task_loot_give_9_title_1 [Collect some kitin raw materials for the Kami] // HASH_VALUE CC41785D6FB2F7A3 // INDEX 3147 template_task_loot_give_9_title_2 [Head off on the hunt and collect some kitin morsels for the Kami] // HASH_VALUE 8593B97BE1BB9141 // INDEX 3148 template_task_loot_give_9_title_3 [Supply the Kami with some kitin raw materials] // HASH_VALUE C9760952FB9FFC28 // INDEX 3149 template_task_loot_give_9_title_4 [Special order for kitin morsels for the Kami] // HASH_VALUE A65CA26B493A71E5 // INDEX 3150 template_task_loot_give_9_title_5 [An order for kitin raw materials for the Kami] // HASH_VALUE B972F56F24E89967 // INDEX 3151 template_task_loot_give_9_title_6 [Collect up some kitin raw materials for the Kami] // HASH_VALUE D7A4A401AC696B8B // INDEX 3152 template_task_loot_give_9_title_7 [The Kami need some kitin morsels] // HASH_VALUE D638385DFB77BBF4 // INDEX 3153 template_task_loot_give_9_title_8 [The Kami are looking for a supplier of kitin raw materials] // HASH_VALUE B23376A8295E9F30 // INDEX 3154 template_task_loot_give_9_title_9 [The Kami need a hunter to provide them with some kitin morsels] // HASH_VALUE FA21261A9092D6BB // INDEX 3155 template_task_loot_give_9_title_10 [The Kami are asking for some kitin raw materials] /* OLD VALUE : [I need $qt1$ $i1$ of quality $ql1$. If you bring some back for me, I will pay you $reward$ dappers.] */ // HASH_VALUE E60BD96C810A6840 // INDEX 3156 template_task_loot_give_intro_1_money [I need $qt1$ $i1$ of quality $ql1$. If you bring some back for me, I will pay you $reward$ dins.] /* OLD VALUE : [I need $qt1$ $i1$ of quality $ql1$. If you bring some back for me, I will pay you $reward$ dappers. But be quick, it's very urgent!] */ // HASH_VALUE 34EF4C32720E58F7 // INDEX 3157 template_task_loot_give_intro_1_money_timed [I need $qt1$ $i1$ of quality $ql1$. If you bring some back for me, I will pay you $reward$ dins.\n But be quick, it's very urgent!] /* OLD VALUE : [I need $qt1$ $i1$ of quality $ql1$. If you bring some back for me, $f.mda$ $f.member$ will be grateful to you. But be quick, it's very urgent!] */ // HASH_VALUE CC27842B0F8C1187 // INDEX 3158 template_task_loot_give_intro_1_fame_timed [I need $qt1$ $i1$ of quality $ql1$. If you bring some back for me, $f.mda$ $f.member$ will be grateful to you.\n But be quick, it's very urgent!] /* OLD VALUE : [I need $qt1$ $i1$ of quality $ql1$. If you bring some back for me, $f.mda$ $f.member$ will be grateful to you.] */ // HASH_VALUE DCAD0570E3B9DBEC // INDEX 3159 template_task_loot_give_intro_1_fame [I need $qt1$ $i1$ of quality $ql1$. If you bring some back for me, $f.mda$ $f.member$ will be grateful to you.] /* OLD VALUE : [I need $qt1$ $i1$ of quality $ql1$ and $qt2$ $i2$ of quality $ql2$. If you bring some back for me, I will pay you $reward$ dappers.] */ // HASH_VALUE 16F763E6B791ED8F // INDEX 3160 template_task_loot_give_intro_2_money [I need $qt1$ $i1$ of quality $ql1$ and $qt2$ $i2$ of quality $ql2$. If you bring some back for me, I will pay you $reward$ dins.] /* OLD VALUE : [I need $qt1$ $i1$ of quality $ql1$ and $qt2$ $i2$ of quality $ql2$. If you bring some back for me, I will pay you $reward$ dappers. But be quick, it's very urgent!] */ // HASH_VALUE 42CA9981A70B6C4A // INDEX 3161 template_task_loot_give_intro_2_money_timed [I need $qt1$ $i1$ of quality $ql1$ and $qt2$ $i2$ of quality $ql2$. If you bring some back for me, I will pay you $reward$ dins.\n But be quick, it's very urgent!] /* OLD VALUE : [I need $qt1$ $i1$ of quality $ql1$ and $qt2$ $i2$ of quality $ql2$. If you bring some back for me, $f.mda$ $f.member$ will be grateful to you. But be quick, it's very urgent!] */ // HASH_VALUE A62F2690253209F8 // INDEX 3162 template_task_loot_give_intro_2_fame_timed [I need $qt1$ $i1$ of quality $ql1$ and $qt2$ $i2$ of quality $ql2$. If you bring some back for me, $f.mda$ $f.member$ will be grateful to you.\n But be quick, it's very urgent!] /* OLD VALUE : [I need $qt1$ $i1$ of quality $ql1$ and $qt2$ $i2$ of quality $ql2$. If you bring some back for me, $f.mda$ $f.member$ will be grateful to you.] */ // HASH_VALUE 41B40A31F7A817AB // INDEX 3163 template_task_loot_give_intro_2_fame [I need $qt1$ $i1$ of quality $ql1$ and $qt2$ $i2$ of quality $ql2$. If you bring some back for me, $f.mda$ $f.member$ will be grateful to you.] /* OLD VALUE : [I need $qt1$ $i1$ of quality $ql1$, $qt2$ $i2$ of quality $ql2$ and $qt3$ $i3$ of quality $ql3$. If you bring some back for me, I will pay you $reward$ dappers.] */ // HASH_VALUE 16ED1D1E5A6CAE1C // INDEX 3164 template_task_loot_give_intro_3_money [I need $qt1$ $i1$ of quality $ql1$, $qt2$ $i2$ of quality $ql2$ and $qt3$ $i3$ of quality $ql3$. If you bring some back for me, I will pay you $reward$ dins.] /* OLD VALUE : [I need $qt1$ $i1$ of quality $ql1$, $qt2$ $i2$ of quality $ql2$ and $qt3$ $i3$ of quality $ql3$. If you bring some back for me, I will pay you $reward$ dappers. But be quick, it's very urgent!] */ // HASH_VALUE 07F10DD5A85021E2 // INDEX 3165 template_task_loot_give_intro_3_money_timed [I need $qt1$ $i1$ of quality $ql1$, $qt2$ $i2$ of quality $ql2$ and $qt3$ $i3$ of quality $ql3$. If you bring some back for me, I will pay you $reward$ dins.\n But be quick, it's very urgent!] /* OLD VALUE : [I need $qt1$ $i1$ of quality $ql1$, $qt2$ $i2$ of quality $ql2$ and $qt3$ $i3$ of quality $ql3$. If you bring some back for me, $f.mda$ $f.member$ will be grateful to you. But be quick, it's very urgent!] */ // HASH_VALUE A46FC665408859DB // INDEX 3166 template_task_loot_give_intro_3_fame_timed [I need $qt1$ $i1$ of quality $ql1$, $qt2$ $i2$ of quality $ql2$ and $qt3$ $i3$ of quality $ql3$. If you bring some back for me, $f.mda$ $f.member$ will be grateful to you.\n But be quick, it's very urgent!] /* OLD VALUE : [I need $qt1$ $i1$ of quality $ql1$, $qt2$ $i2$ of quality $ql2$ and $qt3$ $i3$ of quality $ql3$. If you bring some back for me, $f.mda$ $f.member$ will be grateful to you.] */ // HASH_VALUE 789C90CA500EDA20 // INDEX 3167 template_task_loot_give_intro_3_fame [I need $qt1$ $i1$ of quality $ql1$, $qt2$ $i2$ of quality $ql2$ and $qt3$ $i3$ of quality $ql3$. If you bring some back for me, $f.mda$ $f.member$ will be grateful to you.] // HASH_VALUE A2DF83AFAA1B21D9 // INDEX 3168 template_task_supply_buy_item_botchat_1 [For a good price I'll buy $i1.pda$ $i1$] // HASH_VALUE DA7F14F0046BA6C9 // INDEX 3169 template_task_supply_buy_item_botchat_10 [For a good price I'll buy :\n - $i1$\n - $i2$\n - $i3$\n - $i4$\n - $i5$\n - $i6$\n - $i7$\n - $i8$\n - $i9$\n - $i10$\n ] // HASH_VALUE 0CDEABA377AAB58C // INDEX 3170 template_task_supply_buy_item_botchat_2 [For a good price I'll buy :\n - $i1$\n - $i2$\n ] // HASH_VALUE 14B0ABAD80DD5AB0 // INDEX 3171 template_task_supply_buy_item_botchat_3 [For a good price I'll buy :\n - $i1$\n - $i2$\n - $i3$\n ] // HASH_VALUE 1DB25FAD021F2A19 // INDEX 3172 template_task_supply_buy_item_botchat_4 [For a good price I'll buy :\n - $i1$\n - $i2$\n - $i3$\n - $i4$\n ] // HASH_VALUE 77F4DFDA02BFBA4E // INDEX 3173 template_task_supply_buy_item_botchat_5 [For a good price I'll buy :\n - $i1$\n - $i2$\n - $i3$\n - $i4$\n - $i5$\n ] // HASH_VALUE 048A6FFA4DBFE272 // INDEX 3174 template_task_supply_buy_item_botchat_6 [For a good price I'll buy :\n - $i1$\n - $i2$\n - $i3$\n - $i4$\n - $i5$\n - $i6$\n ] // HASH_VALUE 0DFD141E5591E27C // INDEX 3175 template_task_supply_buy_item_botchat_7 [For a good price I'll buy :\n - $i1$\n - $i2$\n - $i3$\n - $i4$\n - $i5$\n - $i6$\n - $i7$\n ] // HASH_VALUE 8F3FF4875E93967C // INDEX 3176 template_task_supply_buy_item_botchat_8 [For a good price I'll buy :\n - $i1$\n - $i2$\n - $i3$\n - $i4$\n - $i5$\n - $i6$\n - $i7$\n - $i8$\n ] // HASH_VALUE 8FDF84C0B8D516A9 // INDEX 3177 template_task_supply_buy_item_botchat_9 [For a good price I'll buy :\n - $i1$\n - $i2$\n - $i3$\n - $i4$\n - $i5$\n - $i6$\n - $i7$\n - $i8$\n - $i9$\n ] //any // HASH_VALUE 4A79D047FC697C19 // INDEX 3178 template_task_supply_buy_item_title [What do you want to buy?] // HASH_VALUE CCD676FA73F2A374 // INDEX 3179 template_task_supply_sell_item_botchat_1 [I sell imported $i1.pia$ $i1$.] // HASH_VALUE 9B8474146CB27705 // INDEX 3180 template_task_supply_sell_item_botchat_10 [I sell these imported objects :\n - $i1$\n - $i2$\n - $i3$\n - $i4$\n - $i5$\n - $i6$\n - $i7$\n - $i8$\n - $i9$\n - $i10$\n ] // HASH_VALUE 0EC383D79E110EB8 // INDEX 3181 template_task_supply_sell_item_botchat_2 [I sell these imported objects :\n - $i1$\n - $i2$\n ] // HASH_VALUE 17F628FBA6E30EC2 // INDEX 3182 template_task_supply_sell_item_botchat_3 [I sell these imported objects :\n - $i1$\n - $i2$\n - $i3$\n ] // HASH_VALUE 9938F864AFE5C2C2 // INDEX 3183 template_task_supply_sell_item_botchat_4 [I sell these imported objects :\n - $i1$\n - $i2$\n - $i3$\n - $i4$\n ] // HASH_VALUE 99D88899092742EF // INDEX 3184 template_task_supply_sell_item_botchat_5 [I sell these imported objects :\n - $i1$\n - $i2$\n - $i3$\n - $i4$\n - $i5$\n ] // HASH_VALUE E4D8B0BD96BDD20F // INDEX 3185 template_task_supply_sell_item_botchat_6 [I sell these imported objects :\n - $i1$\n - $i2$\n - $i3$\n - $i4$\n - $i5$\n - $i6$\n ] // HASH_VALUE ECAAB0C79F307733 // INDEX 3186 template_task_supply_sell_item_botchat_7 [I sell these imported objects :\n - $i1$\n - $i2$\n - $i3$\n - $i4$\n - $i5$\n - $i6$\n - $i7$\n ] // HASH_VALUE F5AC64C72172579C // INDEX 3187 template_task_supply_sell_item_botchat_8 [I sell these imported objects :\n - $i1$\n - $i2$\n - $i3$\n - $i4$\n - $i5$\n - $i6$\n - $i7$\n - $i8$\n ] // HASH_VALUE 4FEEE4F42112E7D5 // INDEX 3188 template_task_supply_sell_item_botchat_9 [I sell these imported objects :\n - $i1$\n - $i2$\n - $i3$\n - $i4$\n - $i5$\n - $i6$\n - $i7$\n - $i8$\n - $i9$\n ] //any // HASH_VALUE 1A79DA5F95F57769 // INDEX 3189 template_task_supply_sell_item_title [What do you sell ?] //default text // HASH_VALUE FF8B40B8DEEA89DB // INDEX 3190 template_task_target_species_0_title_1 [Locate the animal population of $region$] // HASH_VALUE B8985693FBB1415B // INDEX 3191 template_task_target_species_0_title_2 [Make an inventory of the animal population of $region$] // HASH_VALUE 32BF64B35BB73835 // INDEX 3192 template_task_target_species_0_title_3 [Study the animal population of $region$] // HASH_VALUE E930370DE9E07FA4 // INDEX 3193 template_task_target_species_0_title_4 [Track down the animals of $region$] // HASH_VALUE 29186E93E6AB1619 // INDEX 3194 template_task_target_species_0_title_5 [Trail the animals of $region$] // HASH_VALUE 81ED2B9970EF3943 // INDEX 3195 template_task_target_species_0_title_6 [$giver$ needs someone to locate the animal population of $region$] // HASH_VALUE BC4899118FD43A29 // INDEX 3196 template_task_target_species_0_title_7 [$giver$ needs someone to make an inventory of the animal population of $region$] // HASH_VALUE 557E178B9CAAA208 // INDEX 3197 template_task_target_species_0_title_8 [$giver$ needs someone to study the animal population of $region$] // HASH_VALUE 15C980CD41C55DE7 // INDEX 3198 template_task_target_species_0_title_9 [$giver$ needs someone to track down the animals of $region$] // HASH_VALUE B7A39758CFDA2FE8 // INDEX 3199 template_task_target_species_0_title_10 [$giver$ needs someone to trail the animals of $region$] //captain / carnivore, patrolman / carnivore, hunter / carnivore, scout / carnivore // HASH_VALUE 29B5D84C8694A46F // INDEX 3200 template_task_target_species_1_title_1 [Locate the predators of $region$] // HASH_VALUE 5AD2E92674EBBCE6 // INDEX 3201 template_task_target_species_1_title_2 [Make an inventory of the predators of $region$] // HASH_VALUE 170BAF9914A163BC // INDEX 3202 template_task_target_species_1_title_3 [Study the predators of $region$] // HASH_VALUE 5EAA91C6ACC59B6B // INDEX 3203 template_task_target_species_1_title_4 [Track down the predators of $region$] // HASH_VALUE 58CAA79A55A163AF // INDEX 3204 template_task_target_species_1_title_5 [Trail the predators of $region$] // HASH_VALUE 264B7A38135888E8 // INDEX 3205 template_task_target_species_1_title_6 [$giver$ needs someone to locate the predators of $region$] // HASH_VALUE A194E4F774BE65B0 // INDEX 3206 template_task_target_species_1_title_7 [$giver$ needs someone to make an inventory of the predators of $region$] // HASH_VALUE 7FA8AF1F4454BD9C // INDEX 3207 template_task_target_species_1_title_8 [$giver$ needs someone to study the predators of $region$] // HASH_VALUE FE3163D8D43578B9 // INDEX 3208 template_task_target_species_1_title_9 [$giver$ needs someone to track down the predators of $region$] // HASH_VALUE 7A88B31F445489A1 // INDEX 3209 template_task_target_species_1_title_10 [$giver$ needs someone to trail the predators of $region$] //captain / herbivore, patrolman / herbivore, hunter / herbivore, scout / herbivore // HASH_VALUE 24869F6EAB1483B3 // INDEX 3210 template_task_target_species_2_title_1 [Locate the herbivores of $region$] // HASH_VALUE 49168933E10D1EEE // INDEX 3211 template_task_target_species_2_title_2 [Make an inventory of the herbivores of $region$] // HASH_VALUE 2789E34BC8298374 // INDEX 3212 template_task_target_species_2_title_3 [Study the herbivores of $region$] // HASH_VALUE 832A700AA796628D // INDEX 3213 template_task_target_species_2_title_4 [Track down the herbivores of $region$] // HASH_VALUE 6848DB4CC8298367 // INDEX 3214 template_task_target_species_2_title_5 [Trail the herbivores of $region$] // HASH_VALUE 696602D014D599D0 // INDEX 3215 template_task_target_species_2_title_6 [$giver$ needs someone to locate the herbivores of $region$] // HASH_VALUE B11218A9FC468568 // INDEX 3216 template_task_target_species_2_title_7 [$giver$ needs someone to make an inventory of the herbivores of $region$] // HASH_VALUE 7A79764169D49CE0 // INDEX 3217 template_task_target_species_2_title_8 [$giver$ needs someone to study the herbivores of $region$] // HASH_VALUE FFAE74C017500051 // INDEX 3218 template_task_target_species_2_title_9 [$giver$ needs someone to track down the herbivores of $region$] // HASH_VALUE 75597A4169D468E5 // INDEX 3219 template_task_target_species_2_title_10 [$giver$ needs someone to trail the herbivores of $region$] //captain / kitin, patrolman / kitin, hunter / kitin, scout / kitin // HASH_VALUE 6624778EE9B52721 // INDEX 3220 template_task_target_species_3_title_1 [Locate the kitins of $region$] // HASH_VALUE 71EDBD2D5F0F7589 // INDEX 3221 template_task_target_species_3_title_2 [Make an inventory of the kitins of $region$] // HASH_VALUE 8459CB41E8DABF64 // INDEX 3222 template_task_target_species_3_title_3 [Study the kitins of $region$] // HASH_VALUE E9D5E378E9343AAD // INDEX 3223 template_task_target_species_3_title_4 [Track down the kitins of $region$] // HASH_VALUE C518C3422999B758 // INDEX 3224 template_task_target_species_3_title_5 [Trail the kitins of $region$] // HASH_VALUE E7C68366BC9F4FDD // INDEX 3225 template_task_target_species_3_title_6 [$giver$ needs someone to locate the kitins of $region$] // HASH_VALUE 0EE2009F03A0F005 // INDEX 3226 template_task_target_species_3_title_7 [$giver$ needs someone to make an inventory of the kitins of $region$] // HASH_VALUE BC174E61CF7F0F4E // INDEX 3227 template_task_target_species_3_title_8 [$giver$ needs someone to study the kitins of $region$] // HASH_VALUE A7782ACD95B081E7 // INDEX 3228 template_task_target_species_3_title_9 [$giver$ needs someone to track down the kitins of $region$] // HASH_VALUE B7F75261CF7FDB53 // INDEX 3229 template_task_target_species_3_title_10 [$giver$ needs someone to trail the kitins of $region$] //captain / goo, patrolman / goo, hunter / goo, scout / goo // HASH_VALUE E9CE37A278F69A1A // INDEX 3230 template_task_target_species_4_title_1 [Locate the animal population infected by the goo in $region$] // HASH_VALUE D98CF3E6895F092B // INDEX 3231 template_task_target_species_4_title_2 [Make an inventory of the animal population infected by the goo in $region$] // HASH_VALUE 0239B3F015DC7AB9 // INDEX 3232 template_task_target_species_4_title_3 [Study the animal population infected by the goo in $region$] // HASH_VALUE 500C87716CDEFAC1 // INDEX 3233 template_task_target_species_4_title_4 [Track down the animal population infected by the goo in $region$] // HASH_VALUE 43F8ABF115DC7AAC // INDEX 3234 template_task_target_species_4_title_5 [Trail the animal population infected by the goo in $region$] // HASH_VALUE 95CFD50AA33835EA // INDEX 3235 template_task_target_species_4_title_6 [$giver$ needs someone to locate the animal population infected by the goo in $region$] // HASH_VALUE 8CC2E84E49F97CAD // INDEX 3236 template_task_target_species_4_title_7 [$giver$ needs someone to make an inventory of the animal population infected by the goo in $region$] // HASH_VALUE 3FC10E7536B6B347 // INDEX 3237 template_task_target_species_4_title_8 [$giver$ needs someone to study the animal population infected by the goo in $region$] // HASH_VALUE 8E1110DA43B9D38B // INDEX 3238 template_task_target_species_4_title_9 [$giver$ needs someone to track down the animal population infected by the goo in $region$] // HASH_VALUE 3AA1127536B67F4C // INDEX 3239 template_task_target_species_4_title_10 [$giver$ needs someone to trail the animal population infected by the goo in $region$] //captain / degen, patrolman / degen, hunter / degen, scout / degen // HASH_VALUE 2F4C2908DA7235DE // INDEX 3240 template_task_target_species_5_title_1 [Locate the primitive beings in $region$] // HASH_VALUE 73C8399F89B601C4 // INDEX 3241 template_task_target_species_5_title_2 [Make an inventory of the primitive beings in $region$] // HASH_VALUE F24C94ED6EB5DA20 // INDEX 3242 template_task_target_species_5_title_3 [Study the primitive beings in $region$] // HASH_VALUE B2882235B25CEC27 // INDEX 3243 template_task_target_species_5_title_4 [Track down the primitive beings in $region$] // HASH_VALUE 330B8CEE6EB5DA13 // INDEX 3244 template_task_target_species_5_title_5 [Trail the primitive beings in $region$] // HASH_VALUE 83906C898B9E45FC // INDEX 3245 template_task_target_species_5_title_6 [$giver$ needs someone to locate the primitive beings in $region$] // HASH_VALUE 7CD5C94BA2D2DC14 // INDEX 3246 template_task_target_species_5_title_7 [$giver$ needs someone to make an inventory of the primitive beings in $region$] // HASH_VALUE 853F00DB98324E0B // INDEX 3247 template_task_target_species_5_title_8 [$giver$ needs someone to study the primitive beings in $region$] // HASH_VALUE 767720EC317A6A0A // INDEX 3248 template_task_target_species_5_title_9 [$giver$ needs someone to track down the primitive beings in $region$] // HASH_VALUE 801F04DB98321A10 // INDEX 3249 template_task_target_species_5_title_10 [$giver$ needs someone to trail the primitive beings in $region$] //captain / plant, patrolman / plant, hunter / plant, scout / plant // HASH_VALUE 81BB0CD08AE65C2A // INDEX 3250 template_task_target_species_6_title_1 [Locate the intelligent plants in $region$] // HASH_VALUE E78C5E96B8320B0B // INDEX 3251 template_task_target_species_6_title_2 [Make an inventory of the intelligent plants in $region$] // HASH_VALUE 04E070A661E0F7EA // INDEX 3252 template_task_target_species_6_title_3 [Study the intelligent plants in $region$] // HASH_VALUE C39F68A761E0F7DC // INDEX 3253 template_task_target_species_6_title_4 [Track the intelligent plants in $region$] // HASH_VALUE A1AF40C5EB899F5A // INDEX 3254 template_task_target_species_6_title_5 [Trail intelligent plants in $region$] // HASH_VALUE 411C8B4B5C3C7645 // INDEX 3255 template_task_target_species_6_title_6 [$giver$ needs someone to locate the intelligent plants in $region$] // HASH_VALUE 8E69A50495FDF9DE // INDEX 3256 template_task_target_species_6_title_7 [$giver$ needs someone to make an inventory of the intelligent plants in $region$] // HASH_VALUE D7AEE3A348A67557 // INDEX 3257 template_task_target_species_6_title_8 [$giver$ needs someone to study the intelligent plants in $region$] // HASH_VALUE D28EE7A348A63D56 // INDEX 3258 template_task_target_species_6_title_9 [$giver$ needs someone to track the intelligent plants in $region$] // HASH_VALUE D28EE7A348A6415C // INDEX 3259 template_task_target_species_6_title_10 [$giver$ needs someone to trail the intelligent plants in $region$] /* OLD VALUE : [I need to know if there are any $r1.p$ in $region$. If you find any, I will pay you $reward$ dappers.] */ // HASH_VALUE 65098A49268DE7EB // INDEX 3260 template_task_target_species_intro_1_money [I need to know if there are any $r1.p$ in $region$. If you find any, I will pay you $reward$ dins.] /* OLD VALUE : [I need to know if there are any $r1.p$ in $region$. If you find any, I will pay you $reward$ dappers. But be quick, it's very urgent!] */ // HASH_VALUE 0A10E527959D0F48 // INDEX 3261 template_task_target_species_intro_1_money_timed [I need to know if there are any $r1.p$ in $region$. If you find any, I will pay you $reward$ dins.\n But be quick, it's very urgent!] /* OLD VALUE : [I need to know if there are any $r1.p$ in $region$. If you find any, $f.mda$ $f.member$ will be very grateful to you. But be quick, it's very urgent!] */ // HASH_VALUE 993944BD3D8163F9 // INDEX 3262 template_task_target_species_intro_1_fame_timed [I need to know if there are any $r1.p$ in $region$. If you find any, $f.mda$ $f.member$ will be very grateful to you.\n But be quick, it's very urgent!] /* OLD VALUE : [I need to know if there are any $r1.p$ in $region$. If you find any, $f.mda$ $f.member$ will be very grateful to you.] */ // HASH_VALUE F432E9DFCE713B9C // INDEX 3263 template_task_target_species_intro_1_fame [I need to know if there are any $r1.p$ in $region$. If you find any, $f.mda$ $f.member$ will be very grateful to you.] /* OLD VALUE : [I need to know if there are any $r1.p$ and any $r2.p$ in $region$. If you find both types, I will pay you $reward$ dappers.] */ // HASH_VALUE 4A2FB48290E505FB // INDEX 3264 template_task_target_species_intro_2_money [I need to know if there are any $r1.p$ and any $r2.p$ in $region$. If you find both types, I will pay you $reward$ dins.] /* OLD VALUE : [I need to know if there are any $r1.p$ and any $r2.p$ in $region$. If you find both types, I will pay you $reward$ dappers. But be quick, it's very urgent!] */ // HASH_VALUE FB132B1074E2190A // INDEX 3265 template_task_target_species_intro_2_money_timed [I need to know if there are any $r1.p$ and any $r2.p$ in $region$. If you find both types, I will pay you $reward$ dins.\n But be quick, it's very urgent!] /* OLD VALUE : [I need to know if there are any $r1.p$ and $r2.p$ in $region$. If you find both types, $f.mda$ $f.member$ will be very grateful to you. But be quick, it's very urgent!] */ // HASH_VALUE 5E2D32C18949B257 // INDEX 3266 template_task_target_species_intro_2_fame_timed [I need to know if there are any $r1.p$ and $r2.p$ in $region$. If you find both types, $f.mda$ $f.member$ will be very grateful to you.\n But be quick, it's very urgent!] /* OLD VALUE : [I need to know if there are any $r1.p$ and $r2.p$ in $region$. If you find both types, $f.mda$ $f.member$ will be very grateful to you.] */ // HASH_VALUE AD49BB33A54C9E48 // INDEX 3267 template_task_target_species_intro_2_fame [I need to know if there are any $r1.p$ and $r2.p$ in $region$. If you find both types, $f.mda$ $f.member$ will be very grateful to you.] /* OLD VALUE : [I need to know if there are any $r1.p$, any $r2.p$ and any $r3.p$ in $region$. If you find all of these types, I will pay you $reward$ dappers.] */ // HASH_VALUE B0CEFB63C562AC13 // INDEX 3268 template_task_target_species_intro_3_money [I need to know if there are any $r1.p$, any $r2.p$ and any $r3.p$ in $region$. If you find all of these types, I will pay you $reward$ dins.] /* OLD VALUE : [I need to know if there are any $r1.p$, any $r2.p$ and any $r3.p$ in $region$. If you find all of these types, I will pay you $reward$ dappers. But be quick, it's very urgent!] */ // HASH_VALUE 94CB0F72764623A1 // INDEX 3269 template_task_target_species_intro_3_money_timed [I need to know if there are any $r1.p$, any $r2.p$ and any $r3.p$ in $region$. If you find all of these types, I will pay you $reward$ dins.\n But be quick, it's very urgent!] /* OLD VALUE : [I need to know if there are any $r1.p$, any $r2.p$ and any $r3.p$ in $region$. If you find all of these types, $f.mda$ $f.member$ will be very grateful to you. But be quick, it's very urgent!] */ // HASH_VALUE A932A8BFD9602A52 // INDEX 3270 template_task_target_species_intro_3_fame_timed [I need to know if there are any $r1.p$, any $r2.p$ and any $r3.p$ in $region$. If you find all of these types, $f.mda$ $f.member$ will be very grateful to you.\n But be quick, it's very urgent!] /* OLD VALUE : [I need to know if there are any $r1.p$, any $r2.p$ and any $r3.p$ in $region$. If you find all of these types, $f.mda$ $f.member$ will be very grateful to you.] */ // HASH_VALUE C53594B0287CB3C4 // INDEX 3271 template_task_target_species_intro_3_fame [I need to know if there are any $r1.p$, any $r2.p$ and any $r3.p$ in $region$. If you find all of these types, $f.mda$ $f.member$ will be very grateful to you.] /* OLD VALUE : [I need to know if there are any $r1.p$, any $r2.p$, any $r3.p$ and any $r4.p$ in $region$. If you find all of these types, I will pay you $reward$ dappers.] */ // HASH_VALUE E54BA27A2B11F3F5 // INDEX 3272 template_task_target_species_intro_4_money [I need to know if there are any $r1.p$, any $r2.p$, any $r3.p$ and any $r4.p$ in $region$. If you find all of these types, I will pay you $reward$ dins.] /* OLD VALUE : [I need to know if there are any $r1.p$, any $r2.p$, any $r3.p$ and any $r4.p$ in $region$. If you find all of these types, I will pay you $reward$ dappers. But be quick, it's very urgent!] */ // HASH_VALUE 962F19080F0E0704 // INDEX 3273 template_task_target_species_intro_4_money_timed [I need to know if there are any $r1.p$, any $r2.p$, any $r3.p$ and any $r4.p$ in $region$. If you find all of these types, I will pay you $reward$ dins.\n But be quick, it's very urgent!] /* OLD VALUE : [I need to know if there are any $r1.p$, any $r2.p$, any $r3.p$ and any $r4.p$ in $region$. If you find all of these types, $f.mda$ $f.member$ will be very grateful to you. But be quick, it's very urgent!] */ // HASH_VALUE F94920B92475A051 // INDEX 3274 template_task_target_species_intro_4_fame_timed [I need to know if there are any $r1.p$, any $r2.p$, any $r3.p$ and any $r4.p$ in $region$. If you find all of these types, $f.mda$ $f.member$ will be very grateful to you.\n But be quick, it's very urgent!] /* OLD VALUE : [I need to know if there are any $r1.p$, any $r2.p$, any $r3.p$ and any $r4.p$ in $region$. If you find all of these types, $f.mda$ $f.member$ will be very grateful to you.] */ // HASH_VALUE 4865A92B40788C42 // INDEX 3275 template_task_target_species_intro_4_fame [I need to know if there are any $r1.p$, any $r2.p$, any $r3.p$ and any $r4.p$ in $region$. If you find all of these types, $f.mda$ $f.member$ will be very grateful to you.] //default text // HASH_VALUE 85F991FA73C523D4 // INDEX 3276 template_task_visit_place_0_title_1 [Go on a tour of inspection for $giver$] // HASH_VALUE 9895D3B81B39B7C5 // INDEX 3277 template_task_visit_place_0_title_2 [Explore the territory for $giver$] // HASH_VALUE BA7C4179A0ED1F6F // INDEX 3278 template_task_visit_place_0_title_3 [Carry out some reconnaissance of the area for $giver$] // HASH_VALUE 9E152FF9EB55A3BE // INDEX 3279 template_task_visit_place_0_title_4 [Carry out explorations for $giver$] // HASH_VALUE 6D7B45A018B478E6 // INDEX 3280 template_task_visit_place_0_title_5 [Head off on reconnaissance for $giver$] // HASH_VALUE 9C6A2E628743DF2A // INDEX 3281 template_task_visit_place_0_title_6 [$giver$ needs someone to head off on reconnaissance] // HASH_VALUE BBA591F6766DF889 // INDEX 3282 template_task_visit_place_0_title_7 [$giver$ needs someone for a tour of inspection] // HASH_VALUE 598D8C4472463154 // INDEX 3283 template_task_visit_place_0_title_8 [$giver$ needs someone to carry out some reconnaissance of the area] // HASH_VALUE A041AA0674BF2896 // INDEX 3284 template_task_visit_place_0_title_9 [$giver$ needs someone to carry out explorations] // HASH_VALUE E0B38EF330966C36 // INDEX 3285 template_task_visit_place_0_title_10 [$giver$ needs more information about the area] //patrolman, scout, welcomer // HASH_VALUE 85F991FA73C523D4 // INDEX 3286 template_task_visit_place_1_title_1 [Go on a tour of inspection for $giver$] // HASH_VALUE 9895D3B81B39B7C5 // INDEX 3287 template_task_visit_place_1_title_2 [Explore the territory for $giver$] // HASH_VALUE BA7C4179A0ED1F6F // INDEX 3288 template_task_visit_place_1_title_3 [Carry out some reconnaissance of the area for $giver$] // HASH_VALUE 9E152FF9EB55A3BE // INDEX 3289 template_task_visit_place_1_title_4 [Carry out explorations for $giver$] // HASH_VALUE 6D7B45A018B478E6 // INDEX 3290 template_task_visit_place_1_title_5 [Head off on reconnaissance for $giver$] // HASH_VALUE 9C6A2E628743DF2A // INDEX 3291 template_task_visit_place_1_title_6 [$giver$ needs someone to head off on reconnaissance] // HASH_VALUE BBA591F6766DF889 // INDEX 3292 template_task_visit_place_1_title_7 [$giver$ needs someone for a tour of inspection] // HASH_VALUE 598D8C4472463154 // INDEX 3293 template_task_visit_place_1_title_8 [$giver$ needs someone to carry out some reconnaissance of the area] // HASH_VALUE A041AA0674BF2896 // INDEX 3294 template_task_visit_place_1_title_9 [$giver$ needs someone to carry out explorations] // HASH_VALUE E0B38EF330966C36 // INDEX 3295 template_task_visit_place_1_title_10 [$giver$ needs more information about the area] //Kami // HASH_VALUE FE9481FB875B48C3 // INDEX 3296 template_task_visit_place_2_title_1 [Go on a tour of inspection for the Kami] // HASH_VALUE D99A7801D7975EC1 // INDEX 3297 template_task_visit_place_2_title_2 [Explore the territory for the Kami] // HASH_VALUE 76DAE875E1F2C4B8 // INDEX 3298 template_task_visit_place_2_title_3 [Carry out some reconnaissance of the area for the Kami] // HASH_VALUE B2AB54E864F093BF // INDEX 3299 template_task_visit_place_2_title_4 [Carry out explorations for the Kami] // HASH_VALUE E61635A12C4A9DD5 // INDEX 3300 template_task_visit_place_2_title_5 [Head off on reconnaissance for the Kami] // HASH_VALUE 472A5644D9D79B01 // INDEX 3301 template_task_visit_place_2_title_6 [The Kami need someone to head off on reconnaissance] // HASH_VALUE 6665B9D8C801B460 // INDEX 3302 template_task_visit_place_2_title_7 [The Kami need someone for a tour of inspection] // HASH_VALUE 044DB426C4DAED2B // INDEX 3303 template_task_visit_place_2_title_8 [The Kami need someone to carry out some reconnaissance of the area] // HASH_VALUE 6BA7EB4410C2E864 // INDEX 3304 template_task_visit_place_2_title_9 [The Kami need someone to carry out some explorations] // HASH_VALUE 8B73B6D5822A280D // INDEX 3305 template_task_visit_place_2_title_10 [The Kami need more information about the area] //Karavan // HASH_VALUE FE943A5C24DB5CC3 // INDEX 3306 template_task_visit_place_3_title_1 [Go on a tour of inspection for the Karavan] // HASH_VALUE 31015806D7975E2F // INDEX 3307 template_task_visit_place_3_title_2 [Explore the territory for the Karavan] // HASH_VALUE 76DAE8E33959A4BD // INDEX 3308 template_task_visit_place_3_title_3 [Carry out some reconnaissance of the area for the Karavan] // HASH_VALUE 4F2B68E864F04C20 // INDEX 3309 template_task_visit_place_3_title_4 [Carry out explorations for the Karavan] // HASH_VALUE E616EE02C9CAB1D5 // INDEX 3310 template_task_visit_place_3_title_5 [Head off on reconnaissance for the Karavan] // HASH_VALUE 82DAE30F45757777 // INDEX 3311 template_task_visit_place_3_title_6 [The Karavan need someone to head off on reconnaissance] // HASH_VALUE DDEB8EFD5DF3C3D1 // INDEX 3312 template_task_visit_place_3_title_7 [The Karavan need someone to go on a tour of inspection] // HASH_VALUE 3AD363E30D23BF4E // INDEX 3313 template_task_visit_place_3_title_8 [The Karavan need someone to carry out some reconnaissance of the area] // HASH_VALUE 83675E621CBE56DC // INDEX 3314 template_task_visit_place_3_title_9 [The Karavan need someone to carry out some explorations] // HASH_VALUE A7C5B9324746094F // INDEX 3315 template_task_visit_place_3_title_10 [The Karavan need more information about the area] //tribe // HASH_VALUE 9E3E5C83181DAC30 // INDEX 3316 template_task_visit_place_4_title_1 [Go on a tour of inspection for $f.mda$ $f.member$] // HASH_VALUE FAFEE81A327F48B8 // INDEX 3317 template_task_visit_place_4_title_2 [Explore the territory for $f.mda$ $f.member$] // HASH_VALUE D1C2D26C025634D1 // INDEX 3318 template_task_visit_place_4_title_3 [Carry out some reconnaissance of the area for $f.mda$ $f.member$] // HASH_VALUE 436DB855049A6E47 // INDEX 3319 template_task_visit_place_4_title_4 [Carry out explorations for $f.mda$ $f.member$] // HASH_VALUE 86C01029BD0C0142 // INDEX 3320 template_task_visit_place_4_title_5 [Head off on reconnaissance for $f.mda$ $f.member$] // HASH_VALUE 3FE0E7E8F1E24B44 // INDEX 3321 template_task_visit_place_4_title_6 [$f.mda$ $f.member$ need someone to head off on reconnaissance] // HASH_VALUE D5382B936D28AA57 // INDEX 3322 template_task_visit_place_4_title_7 [$f.mda$ $f.member$ need someone to go on a tour of inspection] // HASH_VALUE 340FA40826933556 // INDEX 3323 template_task_visit_place_4_title_8 [$f.mda$ $f.member$ need someone to carry out some reconnaissance of the area] // HASH_VALUE 98E14A87C6179CFC // INDEX 3324 template_task_visit_place_4_title_9 [$f.mda$ $f.member$ need someone to carry out some explorations] // HASH_VALUE 35EB621EBAA27FA9 // INDEX 3325 template_task_visit_place_4_title_10 [$f.mda$ $f.member$ need more information about the area] /* OLD VALUE : [I need to find out what's going on in $op1$. If you go there, I will pay you $reward$ dapper(s).] */ // HASH_VALUE 1338720B022AB97F // INDEX 3326 template_task_visit_place_intro_1_money [I need to find out what's going on in $op1$. If you go there, I will pay you $reward$ din(s).] /* OLD VALUE : [I need to find out what's going on in $op1$. If you go there, I will pay you $reward$ dapper(s). But be quick, it's very urgent!] */ // HASH_VALUE 353FCDE9713AE1FD // INDEX 3327 template_task_visit_place_intro_1_money_timed [I need to find out what's going on in $op1$. If you go there, I will pay you $reward$ din(s).\n But be quick, it's very urgent!] /* OLD VALUE : [I need to find out what's going on in $op1$. If you go there, $f.mda$ $f.member$ will be grateful to you. But be quick, it's very urgent!] */ // HASH_VALUE 0CCD4CC63A77E012 // INDEX 3328 template_task_visit_place_intro_1_fame_timed [I need to find out what's going on in $op1$. If you go there, $f.mda$ $f.member$ will be grateful to you.\n But be quick, it's very urgent!] /* OLD VALUE : [I need to find out what's going on in $op1$. If you go there, $f.mda$ $f.member$ will be grateful to you.] */ // HASH_VALUE EA55D002F8CCE583 // INDEX 3329 template_task_visit_place_intro_1_fame [I need to find out what's going on in $op1$. If you go there, $f.mda$ $f.member$ will be grateful to you.] /* OLD VALUE : [I need to find out what's going on in $op1$ and $op2$. If you go there, I will pay you $reward$ dapper(s).] */ // HASH_VALUE 06AE399487606F76 // INDEX 3330 template_task_visit_place_intro_2_money [I need to find out what's going on in $op1$ and $op2$. If you go there, I will pay you $reward$ din(s).] /* OLD VALUE : [I need to find out what's going on in $op1$ and $op2$. If you go there, I will pay you $reward$ dapper(s). But be quick, it's very urgent!] */ // HASH_VALUE 2826B558C90B6A05 // INDEX 3331 template_task_visit_place_intro_2_money_timed [I need to find out what's going on in $op1$ and $op2$. If you go there, I will pay you $reward$ din(s).\n But be quick, it's very urgent!] /* OLD VALUE : [I need to find out what's going on in $op1$ and $op2$. If you go there, $f.mda$ $f.member$ will be grateful to you. But be quick, it's very urgent!] */ // HASH_VALUE 61262C7EC109C066 // INDEX 3332 template_task_visit_place_intro_2_fame_timed [I need to find out what's going on in $op1$ and $op2$. If you go there, $f.mda$ $f.member$ will be grateful to you.\n But be quick, it's very urgent!] /* OLD VALUE : [I need to find out what's going on in $op1$ and $op2$. If you go there, $f.mda$ $f.member$ will be grateful to you.] */ // HASH_VALUE 7D29186F101381D8 // INDEX 3333 template_task_visit_place_intro_2_fame [I need to find out what's going on in $op1$ and $op2$. If you go there, $f.mda$ $f.member$ will be grateful to you.] /* OLD VALUE : [I need you to find out what's going on in $op1$, $op2$ and $op3$. If you go there, I will pay you$reward$ dapper(s).] */ // HASH_VALUE 2481B74FD7543712 // INDEX 3334 template_task_visit_place_intro_3_money [I need you to find out what's going on in $op1$, $op2$ and $op3$. If you go there, I will pay you$reward$ din(s).] /* OLD VALUE : [I need you to find out what's going on in $op1$, $op2$ and $op3$. If you go there, I will pay you$reward$ dapper(s). But do it quickly, cause it's really urgent!] */ // HASH_VALUE 4688122D46645F90 // INDEX 3335 template_task_visit_place_intro_3_money_timed [I need you to find out what's going on in $op1$, $op2$ and $op3$. If you go there, I will pay you$reward$ din(s).\n But do it quickly, cause it's really urgent!] /* OLD VALUE : [I need you to find out what's going on in $op1$, $op2$ and $op3$. If you go there, $f.mda$ $f.member$ will be very grateful to you. But do it quickly, cause it's really urgent!] */ // HASH_VALUE 1D16910A0FA15EA5 // INDEX 3336 template_task_visit_place_intro_3_fame_timed [I need you to find out what's going on in $op1$, $op2$ and $op3$. If you go there, $f.mda$ $f.member$ will be very grateful to you.\n But do it quickly, cause it's really urgent!] /* OLD VALUE : [I need you to find out what's going on in $op1$, $op2$ and $op3$. If you go there, $f.mda$ $f.member$ will be very grateful to you.] */ // HASH_VALUE FB9E1546CDF66316 // INDEX 3337 template_task_visit_place_intro_3_fame [I need you to find out what's going on in $op1$, $op2$ and $op3$. If you go there, $f.mda$ $f.member$ will be very grateful to you.] /* OLD VALUE : [coi Forgotting .i lo .uil'i. ka cmene mi .i do zanvi'e] */ // HASH_VALUE C58CD08BBE6E91E4 // INDEX 3338 text_intro_newbie_1_m [coi Forgotting .i lo .uil'i. ka cmene mi .i do zanvi'e] /* OLD VALUE : [&bbl&*Notice the surprise and starts again* Hello, Forgotting. My name is Uil'i, welcome.] */ // HASH_VALUE F51E919159F62833 // INDEX 3339 text_intro_newbie_2 [*Notice the surprise and starts again*\n Hello, Forgotting. My name is Uil'i, welcome.] /* OLD VALUE : [&bbl&This is lirri'a, a time when nothing is certain. Reality is moving, Fogs change everything in a day. With some ra, I try to maintain a small stable area around here. There was a time I was working in the Dispensary. I try to make it alive here again ; some many Forgotting are coming from Fogs in the Jungle.] */ // HASH_VALUE BBE2E223B067DB57 // INDEX 3340 text_intro_newbie_3 [This is lirri'a, a time when nothing is certain. Reality is moving, Fogs change everything in a day.\n With some ra, I try to maintain a small stable area around here. There was a time I was working in the Dispensary. I try to make it alive here again ; some many Forgotting are coming from Fogs in the Jungle.] /* OLD VALUE : [&bbl&This minaret seems to work properly, as the reborn system associated to it. But don't take any risk, nothing is certain. This is lirri'a...] */ // HASH_VALUE 36D62494A6E59669 // INDEX 3341 text_intro_newbie_4 [This minaret seems to work properly, as the reborn system associated to it. But don't take any risk, nothing is certain. This is lirri'a...] /* OLD VALUE : [&bbl&If you have any questions... You should go and find Caet, the nurse. She should be around? ] */ // HASH_VALUE E0838A02312C9AE0 // INDEX 3342 text_intro_newbie_5 [If you have any questions... You should go and find Caet, the nurse.\n She should be around…] // HASH_VALUE D243B0CD935CB36D // INDEX 3343 TEXT_qabb20160310a [I am jimman, the stewart. Do you want to help us to prepare a meal for the group?] // HASH_VALUE 536BD49F4E2DA032 // INDEX 3344 TEXT_qabb20160603a_1 [I am Sylvandil, the cook. many thanks for the gedja.] // HASH_VALUE 1E3F7144188EC0CD // INDEX 3345 TEXT_qabb20160603b_0 [Bring some flour and water to the cook for him to prepare the bread. It will really help him!] // HASH_VALUE A5FA6CB39AF29124 // INDEX 3346 TEXT_qabb20160603b_1 [Thanks for you to bring all this to me.] // HASH_VALUE 722D7FC1E4A1A491 // INDEX 3347 TEXT_qabb20160603b_2 [ui ki'e. You can go, the other part is somewhat long. Or perhaps you want to know how to make bread?] // HASH_VALUE 1FA7A3449D514692 // INDEX 3348 TEXT_qabb20160603b_3 [I have some leaven in this bowl, I will add some flour. Then I mix th water you brought to me with some salt. I let it dissolve gently and then pour it on the flour and leaven. Then I must knead for some time until it is ready to have some rest, as I do. I put it next to the fire. Not to far, but not too near. In say four hours, I will knead it again, quickly, to give it its shape. Then another short period of rest, around an hour. Then I put it in the oven. So if you come back in say five to six hours, you will get some warm bread directly from the fire!] // HASH_VALUE 164B4CA46489B61F // INDEX 3349 TEXT_qabb20160607a_1 [Eggs can be used for so many things in a kitchen! Here is a pendos' nest *Show some place on the map*. The nests are often hidden in bushes. Get some eggs without being noticed! Be careful that there will be no pendo around you when you get them, they protect their eggs! And their venom can kill!] // HASH_VALUE A8B5879DE63167AD // INDEX 3350 TEXT_qabb20160607a_2 [Thanks for the eggs] // HASH_VALUE 2246D66F60E66D1C // INDEX 3351 too_encumbered [&CHK& You are too encumbered.] // HASH_VALUE 99D1E39BF2C94345 // INDEX 3352 toxic_cloud_defender_hit [&DMG&A toxic cloud hits you for $damage$ points of damage.] // HASH_VALUE A831EA686A6B0F51 // INDEX 3353 toxic_cloud_spectator_hit [&SYS&A toxic cloud hits $defender$ for $damage$ damage.] // HASH_VALUE 8A0F07F107423242 // INDEX 3354 unknown_crafted_item [&CHK&Item crafted by sentence is unknown by server! Crafting action aborted! Please report this bug with exact sentence used. Thanks!] // HASH_VALUE 5BF933972CE8035D // INDEX 3355 weapons_only_can_been_enchanted [&CHK&Only weapons can be enchanted.] // HASH_VALUE 5B696797E829035D // INDEX 3356 weapons_only_can_been_recharged [&CHK&Only weapons can be recharged.] /* OLD VALUE : [&bbl&Beware of Osquallo and Deed tests, some of them are deadly..] */ // HASH_VALUE 20EF5E284D936F2E // INDEX 3357 welcome_ra_1 [Beware of Osquallo and Deed tests, some of them are deadly...] /* OLD VALUE : [&bbl&Beware Zatalyz's whip!] */ // HASH_VALUE 263AC83AE8AE6B7B // INDEX 3358 welcome_ra_2 [Beware Zatalyz's whip!] /* OLD VALUE : [&bbl&Have you tasted Lyne's tea?] */ // HASH_VALUE A056C0198A94201C // INDEX 3359 welcome_ra_3 [Have you tasted Lyne's tea?] /* OLD VALUE : [&bbl&Give me a klum pie or I'll break everything!] */ // HASH_VALUE 88FEB906E14964EB // INDEX 3360 welcome_ra_4 [Give me a klum pie or I'll break everything!] // HASH_VALUE F07A8C80429A8212 // INDEX 3361 welcome_ra_5 [This is lirri'a…] /* OLD VALUE : [&bbl&Seems to me I have seen a scoui running over there?] */ // HASH_VALUE 4E87A29DA445F419 // INDEX 3362 welcome_ra_6 [Seems to me I have seen a scoui running over there…] /* OLD VALUE : [&bbl&Don't forget to clean with the broom for the evening.] */ // HASH_VALUE E8F6DF8DCA3294D8 // INDEX 3363 welcome_ra_7 [Don't forget to clean with the broom for the evening.] /* OLD VALUE : [&bbl& Glory to the K ! Glory to the K ! Ahem, to the Khan !] */ // HASH_VALUE 2985E1F322C35C5E // INDEX 3364 welcome_ra_8 [Glory to the K ! Glory to the K ! Ahem, to the Khan !] /* OLD VALUE : [WELCOME_RA_WELCOME !] */ // HASH_VALUE E59624D5514CBF07 // INDEX 3365 welcome_ra_welcome [I am Uil'i, Fellow of the Dispensary, I take care of the Manret and the Reviv here.] // HASH_VALUE 496EBDD1F11D8F50 // INDEX 3366 whoami_newbguard [Greetings, young homin. If you get into bother come and find me and I shall rally to your defense.] // HASH_VALUE CE8BE46335B21A8A // INDEX 3367 whoami_newbmerchant_weapon [Greetings, young newcomer ! I sell a terrific selection of hand weapons. You'll need a weapon to fight the dangerous animals roaming the area!] // HASH_VALUE 3B4820734E6A4BC5 // INDEX 3368 you_not_have_loot_right [&CHK&You haven't the right to loot this carcass for the moment. ] // HASH_VALUE 0A6F00E7DAEA2ECB // INDEX 3369 you_not_have_quarter_right [&CHK&You haven't the right to quarter this carcass for the moment.] // HASH_VALUE F987D2EF695718CA // INDEX 3370 qabb20160310a_DESC [Go and see Jimman to help for the meal.] // HASH_VALUE EDB48C7794A58F44 // INDEX 3371 qabb20160310a_OBJ [Talk to Jimman] // HASH_VALUE E034B04271C9E80A // INDEX 3372 qabb20160310a_TITLE [Help to feed the ra] // HASH_VALUE ABE3310843926107 // INDEX 3373 qabb20160603a_DESC [Harvest one kilogram of gedja, delicious roots, and bring them to Sipvandil the cook.] // HASH_VALUE 9AD99C8587895051 // INDEX 3374 qabb20160603a_OBJ [Harvest one kilogram of gedja] // HASH_VALUE C50B30AA245E1C82 // INDEX 3375 qabb20160603a_OBJ1 [Give one kilogram of gedja to Silvandil] // HASH_VALUE AC28348F99096458 // INDEX 3376 qabb20160603a_TITLE [Harvest gedja] // HASH_VALUE C168BA6EA2CBF179 // INDEX 3377 qabb20160603b_DESC [Help Sipvandil the cook to make some bread.] // HASH_VALUE 924878F1EC8A42A1 // INDEX 3378 qabb20160603b_OBJ [Learn to cook bread] // HASH_VALUE 175877349F572877 // INDEX 3379 qabb20160603b_OBJ1 [Find some flour] // HASH_VALUE 6E38EC4E6ED01428 // INDEX 3380 qabb20160603b_OBJ2 [Fill a watertank] // HASH_VALUE AD38C83356698F62 // INDEX 3381 qabb20160603b_OBJ3 [Talk to Silvandil] // HASH_VALUE 56593B335FE6A059 // INDEX 3382 qabb20160603b_TITLE [Make some bread] // HASH_VALUE C4661B381D4F0DB8 // INDEX 3383 qabb20160607a_DESC [Find a pendo's nest and get some eggs without being noticed. Beware, this task can be risky, even deadly. Bring the eggs back to Sipvandil.] // HASH_VALUE 2A02E8832EB0D8D5 // INDEX 3384 qabb20160607a_OBJ [Find pendo's nests] // HASH_VALUE A8E738F06AB56B7F // INDEX 3385 qabb20160607a_OBJ1 [Give the eggs to Sipvandil] // HASH_VALUE AE79C83356698F62 // INDEX 3386 qabb20160607a_OBJ2 [Talk to Sipvandil] // HASH_VALUE E980B78A9BB95F53 // INDEX 3387 qabb20160607a_TITLE [Bring back pendos' eggs]