// DIFF CHANGED 197 // Player stats /* OLD VALUE : [Hit Points] */ // HASH_VALUE AE47EC76ED76A88F // INDEX 0 scoreHitPoints [Trauma] // DIFF CHANGED 198 /* OLD VALUE : [Sap] */ // HASH_VALUE 6818243C6CD894D8 // INDEX 1 scoreSap [Oblivion] // DIFF CHANGED 199 /* OLD VALUE : [Stamina] */ // HASH_VALUE 6C5814406C581440 // INDEX 2 scoreStamina [Pain] // DIFF CHANGED 657 /* OLD VALUE : [Stamina Cost:] */ // HASH_VALUE 5DD847539F93334D // INDEX 3 uiComStaminaCost [Pain Cost:] // DIFF CHANGED 690 /* OLD VALUE : [STAMINA COST] */ // HASH_VALUE 49F2E4467F0EEBF8 // INDEX 4 uiStaminaCost [PAIN COST] // DIFF CHANGED 1308 // Stats /* OLD VALUE : [Life] */ // HASH_VALUE AE47EC76ED76A88F // INDEX 5 uiLife [Trauma] // DIFF CHANGED 1309 /* OLD VALUE : [Sap] */ // HASH_VALUE 6818243C6CD894D8 // INDEX 6 uiSap [Oblivion] // DIFF CHANGED 1310 /* OLD VALUE : [Stamina] */ // HASH_VALUE 6C5814406C581440 // INDEX 7 uiStamina [Pain] // DIFF CHANGED 1316 /* OLD VALUE : [SAP DISPLAY] */ // HASH_VALUE 5CB434DEE214AC8C // INDEX 8 uiSapBarDisplay [Oblivion DISPLAY] // DIFF CHANGED 1317 /* OLD VALUE : [STAMINA DISPLAY] */ // HASH_VALUE 60D44C1099D2D8E0 // INDEX 9 uiStaBarDisplay [Pain DISPLAY] // DIFF CHANGED 1322 /* OLD VALUE : [Hit Points Max] */ // HASH_VALUE 6A736442A4330483 // INDEX 10 uiHpMax [Trauma Max] // DIFF CHANGED 1323 /* OLD VALUE : [Hit Points Reg] */ // HASH_VALUE 66B33446E533C087 // INDEX 11 uiHpReg [Trauma Reg] // DIFF CHANGED 1324 /* OLD VALUE : [Stamina Max] */ // HASH_VALUE 6C5814407858D480 // INDEX 12 uiStaMax [Pain Max] // DIFF CHANGED 1325 /* OLD VALUE : [Stamina Reg] */ // HASH_VALUE 6C58144064582480 // INDEX 13 uiStaReg [Pain Reg] // DIFF CHANGED 1326 /* OLD VALUE : [Sap Max] */ // HASH_VALUE 6D98EC34AEC8085B // INDEX 14 uiSapMax [Oblivion Max] // DIFF CHANGED 1327 /* OLD VALUE : [Sap Reg] */ // HASH_VALUE 28D8003469081C5B // INDEX 15 uiSapReg [Oblivion Reg] // DIFF CHANGED 1334 /* OLD VALUE : [Kami] */ // HASH_VALUE 6C5884AC6C5884AC // INDEX 16 uiFameKami [khan] // DIFF CHANGED 1335 /* OLD VALUE : [Karavan] */ // HASH_VALUE 6C58842C6C58842C // INDEX 17 uiFameKaravan [Khan] // DIFF CHANGED 1336 /* OLD VALUE : [Tryton] */ // HASH_VALUE 6C5884AC6C5884AC // INDEX 18 uiFameTryton [khan] // DIFF CHANGED 1339 /* OLD VALUE : [Tryker] */ // HASH_VALUE A816E47B5F96F07C // INDEX 19 uiFameTryker [Child] // DIFF CHANGED 1342 /* OLD VALUE : [Marauder] */ // HASH_VALUE D976346662769C8C // INDEX 20 uiFameMarauders [PvP] // DIFF CHANGED 1349 /* OLD VALUE : [Kami] */ // HASH_VALUE 6C58842C6C58842C // INDEX 21 uiFameAllegiance2 [Khan] // DIFF CHANGED 1350 /* OLD VALUE : [Karavan] */ // HASH_VALUE 6C58842C6C58842C // INDEX 22 uiFameAllegiance3 [Khan] // DIFF CHANGED 1353 /* OLD VALUE : [Tryker] */ // HASH_VALUE A816E47B5F96F07C // INDEX 23 uiFameAllegiance6 [Child] // DIFF CHANGED 1528 // Stats /* OLD VALUE : [@{6F6F}HP@{FFFF}, hit points measure the amount of damage a character can take before going into a coma.] */ // HASH_VALUE F3E4A7F829A3EE37 // INDEX 24 uiHPDesc [@{6F6F}Trauma@{FFFF}, \n Trauma measure the amount of damage a character can take before going into a coma.] // DIFF CHANGED 1529 /* OLD VALUE : [@{6F6F}Stamina@{FFFF}, used by physical combat actions, stamina measures a character's current state of fatigue.] */ // HASH_VALUE A603379B68415201 // INDEX 25 uiStaDesc [@{6F6F}Pain@{FFFF}, \n used by physical combat actions, pain measures a character's current state of fatigue.] // DIFF CHANGED 1530 /* OLD VALUE : [@{6F6F}Sap@{FFFF}, the energy that allows a character to channel magical power.] */ // HASH_VALUE 6C6FBEC690CEC6B1 // INDEX 26 uiSapDesc [@{6F6F}Oblivion@{FFFF}, \n the energy that allows a character to channel magical power.] // DIFF CHANGED 1532 /* OLD VALUE : [@{6F6F}Constitution@{FFFF}, measure the character's ability to engage in long-term periods of strenuous physical activity.] */ // HASH_VALUE EC517A269E89D347 // INDEX 27 uiConsDesc [@{6F6F}Trauma@{FFFF}, \n measure the character's ability to engage in long-term periods of strenuous physical activity.] // DIFF CHANGED 1533 /* OLD VALUE : [@{6F6F}Intelligence@{FFFF}, a measure of how well a character can focus their mental abilities.] */ // HASH_VALUE D8061242FFD9FADD // INDEX 28 uiIntDesc [@{6F6F}Oblivion@{FFFF}, \n a measure of how well a character can focus their mental abilities.] // DIFF CHANGED 1534 /* OLD VALUE : [@{6F6F}Strength@{FFFF}, statistic measures the physical strength a character possess.] */ // HASH_VALUE DA78714A154C6962 // INDEX 29 uiStrDesc [@{6F6F}Pain@{FFFF}, \n statistic measures the physical strength a character possess.] // DIFF CHANGED 1542 /* OLD VALUE : [Constitution] */ // HASH_VALUE AE47EC76ED76A88F // INDEX 30 uiCarac_HpMax [Trauma] // DIFF CHANGED 1544 /* OLD VALUE : [Strength] */ // HASH_VALUE 6C5814406C581440 // INDEX 31 uiCarac_StaMax [Pain] // DIFF CHANGED 1546 /* OLD VALUE : [Intelligence] */ // HASH_VALUE 6818243C6CD894D8 // INDEX 32 uiCarac_SapMax [Oblivion] // DIFF CHANGED 1550 /* OLD VALUE : [Constitution] */ // HASH_VALUE AE47EC76ED76A88F // INDEX 33 uiCaracId0 [Trauma] // DIFF CHANGED 1552 /* OLD VALUE : [Intelligence] */ // HASH_VALUE 6818243C6CD894D8 // INDEX 34 uiCaracId2 [Oblivion] // DIFF CHANGED 1554 /* OLD VALUE : [Strength] */ // HASH_VALUE 6C5814406C581440 // INDEX 35 uiCaracId4 [Pain] // DIFF CHANGED 1988 /* OLD VALUE : [SAP COST] */ // HASH_VALUE 8940C00BCBB10744 // INDEX 36 uiMagicEditSapCost [OBLIVION COST] // DIFF CHANGED 1990 /* OLD VALUE : [Warning! Not Enough Sap!] */ // HASH_VALUE 5B9900621938B4F9 // INDEX 37 uiMagicEditNotEnoughSap [Warning! Not Enough Oblivion!] // DIFF CHANGED 1994 /* OLD VALUE : [Sap Cost: ] */ // HASH_VALUE F08904140ED2CA8D // INDEX 38 uiSpellSelectSapCost [Oblivion Cost: ] // DIFF CHANGED 2363 /* OLD VALUE : [@{FFF9}HP Bonus:@{T16}@{2F2F}%val ] */ // HASH_VALUE B05DD0D3CD639285 // INDEX 39 uihelpItemHpBonus [@{FFF9}Trauma Bonus:@{T16}@{2F2F}%val\n ] // DIFF CHANGED 2364 /* OLD VALUE : [@{FFF9}HP Penalty:@{T16}@{F44F}%val ] */ // HASH_VALUE B1BBD4A8DB0ABED6 // INDEX 40 uihelpItemHpMalus [@{FFF9}Trauma Penalty:@{T16}@{F44F}%val\n ] // DIFF CHANGED 2365 /* OLD VALUE : [@{FFF9}Sap Bonus:@{T16}@{2F2F}%val ] */ // HASH_VALUE 331A386ACCAAFBD8 // INDEX 41 uihelpItemSapBonus [@{FFF9}Oblivion Bonus:@{T16}@{2F2F}%val\n ] // DIFF CHANGED 2366 /* OLD VALUE : [@{FFF9}Sap Penalty:@{T16}@{F44F}%val ] */ // HASH_VALUE 636818E49FBFFBCE // INDEX 42 uihelpItemSapMalus [@{FFF9}Oblivion Penalty:@{T16}@{F44F}%val\n ] // DIFF CHANGED 2367 /* OLD VALUE : [@{FFF9}Stamina Bonus:@{T16}@{2F2F}%val ] */ // HASH_VALUE 8A37ECCA19F77E0E // INDEX 43 uihelpItemStaBonus [@{FFF9}Pain Bonus:@{T16}@{2F2F}%val\n ] // DIFF CHANGED 2368 /* OLD VALUE : [@{FFF9}Stamina Penalty:@{T16}@{F44F}%val ] */ // HASH_VALUE 5D4CECC049455E88 // INDEX 44 uihelpItemStaMalus [@{FFF9}Pain Penalty:@{T16}@{F44F}%val\n ] // DIFF CHANGED 2384 /* OLD VALUE : [@{2F2F}%p%@{FFFF} chance of stealing life from the enemy (inflicted damage is added to your own hit points).] */ // HASH_VALUE C97275A8D9318CD6 // INDEX 45 uiItemFX_ISE_FIGHT_VAMPIRISM [@{2F2F}%p%@{FFFF} chance of stealing life from the enemy (inflicted damage is added to your own Trauma).] // DIFF CHANGED 2406 /* OLD VALUE : [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin @{FFF9}@{HuittInfoArmorQuality}Quality:@{H}@{T10}@{FFFF}%quality @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax %cansell @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T12}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2 @{FFF9}@{HuittInfoArmorType}Armor Type:@{H}@{T16}@{FFFF}%armor %armor_bonus @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T16}@{FFFF}%dodge @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T16}@{FFFF}%parry @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T16}@{FFFF}+%actmalus @{FFF9}@{HuittInfoArmorProtection}Protection:@{H}@{T16}@{FFFF}%protect% @{FFF9} @{HuittInfoArmorSlash}Max. vs Slash:@{H}@{T16}@{FFFF}%p_slash @{FFF9} @{HuittInfoArmorBlunt}Max. vs Smash:@{H}@{T16}@{FFFF}%p_blunt @{FFF9} @{HuittInfoArmorPierc}Max. vs Pierce:@{H}@{T16}@{FFFF}%p_pierce %buffs%special_effects%desc%custom_text] */ // HASH_VALUE DD3DFB625C708C8A // INDEX 46 uihelpItemArmorFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n @{FFF9}@{HuittInfoArmorQuality}Quality:@{H}@{T10}@{FFFF}%quality\n @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n @{FFF9}@{HuittInfoHP}Trauma:@{H}@{T10}@{FFFF}%hp/%hpmax\n %cansell\n @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T12}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n \n @{FFF9}@{HuittInfoArmorType}Armor Type:@{H}@{T16}@{FFFF}%armor %armor_bonus\n @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T16}@{FFFF}%dodge\n @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T16}@{FFFF}%parry\n @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T16}@{FFFF}+%actmalus\n @{FFF9}@{HuittInfoArmorProtection}Protection:@{H}@{T16}@{FFFF}%protect%\n @{FFF9} @{HuittInfoArmorSlash}Max. vs Slash:@{H}@{T16}@{FFFF}%p_slash\n @{FFF9} @{HuittInfoArmorBlunt}Max. vs Smash:@{H}@{T16}@{FFFF}%p_blunt\n @{FFF9} @{HuittInfoArmorPierc}Max. vs Pierce:@{H}@{T16}@{FFFF}%p_pierce\n %buffs%special_effects%desc%custom_text] // DIFF CHANGED 2407 /* OLD VALUE : [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin @{FFF9}@{HuittInfoWeaponQuality}Quality:@{H}@{T10}@{FFFF}%quality @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax @{FFF9}@{HuittInfoWeaponSapLoad}Sap Load:@{H}@{T10}@{FFFF}%sap/%sapmax @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill %cansell @{FFF9}@{HuittInfoRequirement}Requirements: @{H}@{T10}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2 @{FFF9}@{HuittInfoDamageType}Damage Type:@{H}@{T16}@{FFFF}%dmtype @{FFF9}@{HuittInfoWeaponDamage}Damage:@{H}@{T16}@{FFFF}%dmg (@{T12}@{FFFF}%max_dmg) @{FFF9}@{HuittInfoWeaponHitMin}Hit/Minute:@{H}@{T16}@{FFFF}%speed @{FFF9}@{HuittInfoWeaponReach}Reach:@{H}@{T16}@{FFFF}%reach @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T20}@{FFFF}%dodge @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T20}@{FFFF}%parry @{FFF9}@{HuittInfoTargetDodgeMod}Adv. Dodge Modifier:@{H}@{T20}@{FFFF}%adv_dodge @{FFF9}@{HuittInfoTargetParryMod}Adv. Parry Modifier:@{H}@{T20}@{FFFF}%adv_parry @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T20}@{FFFF}+%actmalus %magic_bonus%buffs%special_effects%skill_mod_vs_type%desc%custom_text%enchantment] */ // HASH_VALUE 6BDBBED72697C632 // INDEX 47 uihelpItemMeleeWeaponFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n @{FFF9}@{HuittInfoWeaponQuality}Quality:@{H}@{T10}@{FFFF}%quality\n @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n @{FFF9}@{HuittInfoHP}Trauma:@{H}@{T10}@{FFFF}%hp/%hpmax\n @{FFF9}@{HuittInfoWeaponSapLoad}Sap Load:@{H}@{T10}@{FFFF}%sap/%sapmax\n @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n %cansell\n @{FFF9}@{HuittInfoRequirement}Requirements: @{H}@{T10}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n \n @{FFF9}@{HuittInfoDamageType}Damage Type:@{H}@{T16}@{FFFF}%dmtype\n @{FFF9}@{HuittInfoWeaponDamage}Damage:@{H}@{T16}@{FFFF}%dmg (@{T12}@{FFFF}%max_dmg)\n @{FFF9}@{HuittInfoWeaponHitMin}Hit/Minute:@{H}@{T16}@{FFFF}%speed\n @{FFF9}@{HuittInfoWeaponReach}Reach:@{H}@{T16}@{FFFF}%reach\n @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T20}@{FFFF}%dodge\n @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T20}@{FFFF}%parry\n @{FFF9}@{HuittInfoTargetDodgeMod}Adv. Dodge Modifier:@{H}@{T20}@{FFFF}%adv_dodge\n @{FFF9}@{HuittInfoTargetParryMod}Adv. Parry Modifier:@{H}@{T20}@{FFFF}%adv_parry\n @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T20}@{FFFF}+%actmalus\n %magic_bonus%buffs%special_effects%skill_mod_vs_type%desc%custom_text%enchantment] // DIFF CHANGED 2408 /* OLD VALUE : [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin @{FFF9}@{HuittInfoWeaponQuality}Quality:@{H}@{T10}@{FFFF}%quality @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax @{FFF9}@{HuittInfoWeaponSapLoad}Sap Load:@{H}@{T10}@{FFFF}%sap/%sapmax @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill %cansell @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T10}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2 @{FFF9}@{HuittInfoWeaponRDamage}Damage:@{H}@{T14}@{FFFF}%dmg (@{T12}@{FFFF}%max_dmg) @{FFF9}@{HuittInfoWeaponRHitMin}Hit/Minute:@{H}@{T14}@{FFFF}%speed @{FFF9}@{HuittInfoWeaponRange}Range:@{H}@{T14}@{FFFF}%range @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T20}@{FFFF}%dodge @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T20}@{FFFF}%parry @{FFF9}@{HuittInfoTargetDodgeMod}Adv. Dodge Modifier:@{H}@{T20}@{FFFF}%adv_dodge @{FFF9}@{HuittInfoTargetParryMod}Adv. Parry Modifier:@{H}@{T20}@{FFFF}%adv_parry @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T20}@{FFFF}+%actmalus %magic_bonus%buffs%special_effects%skill_mod_vs_type%desc%custom_text%enchantment] */ // HASH_VALUE 0E4EDA3D9B4ABE91 // INDEX 48 uihelpItemRangeWeaponFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n @{FFF9}@{HuittInfoWeaponQuality}Quality:@{H}@{T10}@{FFFF}%quality\n @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n @{FFF9}@{HuittInfoHP}Trauma:@{H}@{T10}@{FFFF}%hp/%hpmax\n @{FFF9}@{HuittInfoWeaponSapLoad}Sap Load:@{H}@{T10}@{FFFF}%sap/%sapmax\n @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n %cansell\n @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T10}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n \n @{FFF9}@{HuittInfoWeaponRDamage}Damage:@{H}@{T14}@{FFFF}%dmg (@{T12}@{FFFF}%max_dmg)\n @{FFF9}@{HuittInfoWeaponRHitMin}Hit/Minute:@{H}@{T14}@{FFFF}%speed\n @{FFF9}@{HuittInfoWeaponRange}Range:@{H}@{T14}@{FFFF}%range\n @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T20}@{FFFF}%dodge\n @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T20}@{FFFF}%parry\n @{FFF9}@{HuittInfoTargetDodgeMod}Adv. Dodge Modifier:@{H}@{T20}@{FFFF}%adv_dodge\n @{FFF9}@{HuittInfoTargetParryMod}Adv. Parry Modifier:@{H}@{T20}@{FFFF}%adv_parry\n @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T20}@{FFFF}+%actmalus\n %magic_bonus%buffs%special_effects%skill_mod_vs_type%desc%custom_text%enchantment] // DIFF CHANGED 2409 /* OLD VALUE : [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin @{FFF9}@{HuittInfoWeaponQuality}Quality:@{H}@{T10}@{FFFF}%quality @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill %cansell @{FFF9}@{HuittInfoAmmoMagazine}Magazine:@{H}@{T16}@{FFFF}%magazine @{FFF9}@{HuittInfoDamageType}Damage Type:@{H}@{T16}@{FFFF}%dmtype @{FFF9}@{HuittInfoAmmoDamage}Damage:@{H}@{T16}@{FFFF}%dmg (@{T12}@{FFFF}%max_dmg) @{FFF9}@{HuittInfoAmmoHitMin}Hit/Minute:@{H}@{T16}@{FFFF}%speed @{FFF9}@{HuittInfoAmmoRange}Range:@{H}@{T16}@{FFFF}%range @{FFFF}%desc] */ // HASH_VALUE 7F06E63F5E7F2630 // INDEX 49 uihelpItemAmmoFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n @{FFF9}@{HuittInfoWeaponQuality}Quality:@{H}@{T10}@{FFFF}%quality\n @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n @{FFF9}@{HuittInfoHP}Trauma:@{H}@{T10}@{FFFF}%hp/%hpmax\n @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n %cansell\n \n @{FFF9}@{HuittInfoAmmoMagazine}Magazine:@{H}@{T16}@{FFFF}%magazine\n @{FFF9}@{HuittInfoDamageType}Damage Type:@{H}@{T16}@{FFFF}%dmtype\n @{FFF9}@{HuittInfoAmmoDamage}Damage:@{H}@{T16}@{FFFF}%dmg (@{T12}@{FFFF}%max_dmg)\n @{FFF9}@{HuittInfoAmmoHitMin}Hit/Minute:@{H}@{T16}@{FFFF}%speed\n @{FFF9}@{HuittInfoAmmoRange}Range:@{H}@{T16}@{FFFF}%range\n \n @{FFFF}%desc] // DIFF CHANGED 2426 /* OLD VALUE : [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin @{FFF9}@{HuittInfoArmorQuality}Quality:@{H}@{T10}@{FFFF}%quality @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax %cansell @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T12}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2 @{FFF9}@{HuittInfoShieldCat}Category:@{H}@{T16}@{FFFF}%cat @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T16}@{FFFF}%dodge @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T16}@{FFFF}%parry @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T16}@{FFFF}+%actmalus @{FFF9}@{HuittInfoArmorProtection}Protection:@{H}@{T16}@{FFFF}%protect% @{FFF9} @{HuittInfoArmorSlash}Max. vs Slash:@{H}@{T16}@{FFFF}%p_slash @{FFF9} @{HuittInfoArmorBlunt}Max. vs Smash:@{H}@{T16}@{FFFF}%p_blunt @{FFF9} @{HuittInfoArmorPierc}Max. vs Pierce:@{H}@{T16}@{FFFF}%p_pierce %buffs%special_effects%desc%custom_text] */ // HASH_VALUE 602842751E4E8E29 // INDEX 50 uihelpItemShieldFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n @{FFF9}@{HuittInfoArmorQuality}Quality:@{H}@{T10}@{FFFF}%quality\n @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n @{FFF9}@{HuittInfoHP}Trauma:@{H}@{T10}@{FFFF}%hp/%hpmax\n %cansell\n @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T12}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n \n @{FFF9}@{HuittInfoShieldCat}Category:@{H}@{T16}@{FFFF}%cat\n @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T16}@{FFFF}%dodge\n @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T16}@{FFFF}%parry\n @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T16}@{FFFF}+%actmalus\n @{FFF9}@{HuittInfoArmorProtection}Protection:@{H}@{T16}@{FFFF}%protect%\n @{FFF9} @{HuittInfoArmorSlash}Max. vs Slash:@{H}@{T16}@{FFFF}%p_slash\n @{FFF9} @{HuittInfoArmorBlunt}Max. vs Smash:@{H}@{T16}@{FFFF}%p_blunt\n @{FFF9} @{HuittInfoArmorPierc}Max. vs Pierce:@{H}@{T16}@{FFFF}%p_pierce\n %buffs%special_effects%desc%custom_text] // DIFF CHANGED 2427 /* OLD VALUE : [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin @{FFF9}@{HuittInfoToolQuality}Quality:@{H}@{T10}@{FFFF}%quality @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax @{FFF9}@{HuittToolCraftType}Tool Type:@{H}@{T10}@{FFFF}%tool %cansell @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T16}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2 %buffs %special_effects @{FFFF}%desc%custom_text] */ // HASH_VALUE 706D8AAA133F396F // INDEX 51 uihelpItemCraftingToolFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n @{FFF9}@{HuittInfoToolQuality}Quality:@{H}@{T10}@{FFFF}%quality\n @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n @{FFF9}@{HuittInfoHP}Trauma:@{H}@{T10}@{FFFF}%hp/%hpmax\n @{FFF9}@{HuittToolCraftType}Tool Type:@{H}@{T10}@{FFFF}%tool\n %cansell\n @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T16}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n %buffs\n %special_effects\n \n @{FFFF}%desc%custom_text] // DIFF CHANGED 2428 /* OLD VALUE : [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin @{FFF9}@{HuittInfoToolQuality}Quality:@{H}@{T10}@{FFFF}%quality @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax %cansell @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T16}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2 %buffs %special_effects @{FFFF}%desc%custom_text] */ // HASH_VALUE 7118B7469ADC653B // INDEX 52 uihelpItemHarvestToolFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n @{FFF9}@{HuittInfoToolQuality}Quality:@{H}@{T10}@{FFFF}%quality\n @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n @{FFF9}@{HuittInfoHP}Trauma:@{H}@{T10}@{FFFF}%hp/%hpmax\n %cansell\n @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T16}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n %buffs\n %special_effects\n \n @{FFFF}%desc%custom_text] // DIFF CHANGED 2429 /* OLD VALUE : [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin @{FFF9}@{HuittInfoToolQuality}Quality:@{H}@{T10}@{FFFF}%quality @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill %cansell @{FFF9}Command Range:@{T12}@{FFFF}%cmdrange @{FFF9}Max Packers:@{T12}@{FFFF}%maxpacker @{FFFF}%desc%custom_text] */ // HASH_VALUE E8E9373DF6D2BC9E // INDEX 53 uihelpItemTamingToolFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n @{FFF9}@{HuittInfoToolQuality}Quality:@{H}@{T10}@{FFFF}%quality\n @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n @{FFF9}@{HuittInfoHP}Trauma:@{H}@{T10}@{FFFF}%hp/%hpmax\n @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n %cansell\n @{FFF9}Command Range:@{T12}@{FFFF}%cmdrange\n @{FFF9}Max Packers:@{T12}@{FFFF}%maxpacker\n \n @{FFFF}%desc%custom_text] // DIFF CHANGED 2430 /* OLD VALUE : [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin @{FFF9}@{HuittInfoJewelryQuality}Quality:@{H}@{T10}@{FFFF}%quality @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax %cansell @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T16}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2 %magic_protection%magic_resistance%buffs%desc%custom_text] */ // HASH_VALUE AAC78B2A191C80C5 // INDEX 54 uihelpItemJewelFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n @{FFF9}@{HuittInfoJewelryQuality}Quality:@{H}@{T10}@{FFFF}%quality\n @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n @{FFF9}@{HuittInfoHP}Trauma:@{H}@{T10}@{FFFF}%hp/%hpmax\n %cansell\n @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T16}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n \n %magic_protection%magic_resistance%buffs%desc%custom_text] // DIFF CHANGED 2445 /* OLD VALUE : [@{FFF9}Action Name:@{T14}@{FFFF}%name @{FFF9}Action Cost:@{T14}@{FFFF}%cost @{FFF9}Action Credit:@{T14}@{FFFF}%credit @{FFF9}Usable With:@{T14}@{FFFF}%wcomp %compostartThese stats depend on your equipped weapon. @{FFF9}@{HuittActionSuccessRateSF}Success Rate:@{H}@{T20}@{FFFF}%success% @{FFF9}Stamina Cost:@{T20}@{FFFF}%energy_cost @{FFF9}HP Cost:@{T20}@{FFFF}%hp_cost @{FFFF}%desc%req] */ // HASH_VALUE F0C6A9FFE1E259FD // INDEX 55 uihelpPhraseCombatFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n @{FFF9}Usable With:@{T14}@{FFFF}%wcomp\n \n %compostartThese stats depend on your equipped weapon.\n @{FFF9}@{HuittActionSuccessRateSF}Success Rate:@{H}@{T20}@{FFFF}%success%\n @{FFF9}pain Cost:@{T20}@{FFFF}%energy_cost\n @{FFF9}Trauma Cost:@{T20}@{FFFF}%hp_cost\n @{FFFF}%desc%req] // DIFF CHANGED 2446 /* OLD VALUE : [@{FFF9}Action Name:@{T14}@{FFFF}%name @{FFF9}Action Cost:@{T14}@{FFFF}%cost @{FFF9}Action Credit:@{T14}@{FFFF}%credit @{FFF9}@{HuittActionSpellLevel}Spell Level:@{H}@{T14}@{FFFF}%mglvl %magicresist %compostart@{FFF9}@{HuittActionSuccessRateSM}Success Rate:@{H}@{T16}@{FFFF}%success% @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec. @{FFF9}Sap Cost:@{T16}@{FFFF}%energy_cost @{FFF9}HP Cost:@{T16}@{FFFF}%hp_cost @{FFF9}Range:@{T16}@{FFFF}%range @{FFFF}%desc%req] */ // HASH_VALUE 4422DD827366E89F // INDEX 56 uihelpPhraseMagicFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n @{FFF9}@{HuittActionSpellLevel}Spell Level:@{H}@{T14}@{FFFF}%mglvl\n %magicresist\n %compostart@{FFF9}@{HuittActionSuccessRateSM}Success Rate:@{H}@{T16}@{FFFF}%success%\n @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n @{FFF9}Sap Cost:@{T16}@{FFFF}%energy_cost\n @{FFF9}Trauma Cost:@{T16}@{FFFF}%hp_cost\n @{FFF9}Range:@{T16}@{FFFF}%range\n @{FFFF}%desc%req] // DIFF CHANGED 2470 /* OLD VALUE : [@{FFF9}Level:@{T14}@{FFFF}%lvl @{FFF9}Lost hit points:@{T14}@{FFFF}%hp @{FFF9}Lost stamina:@{T14}@{FFFF}%sta @{FFF9}Lost sap:@{T14}@{FFFF}%sap @{FFF9}Lost skills:@{T14}@{FFFF}%skill ] */ // HASH_VALUE 23B6EB7EA50E56A8 // INDEX 57 uihelpPactFormat [@{FFF9}Level:@{T14}@{FFFF}%lvl\n @{FFF9}Lost trauma:@{T14}@{FFFF}%hp\n @{FFF9}Lost pain:@{T14}@{FFFF}%sta\n @{FFF9}Lost Oblivion:@{T14}@{FFFF}%sap\n @{FFF9}Lost skills:@{T14}@{FFFF}%skill\n ] // DIFF CHANGED 2890 /* OLD VALUE : [Hit Points] */ // HASH_VALUE AE47EC76ED76A88F // INDEX 58 uiSumHp [Trauma] // DIFF CHANGED 2891 /* OLD VALUE : [Stamina] */ // HASH_VALUE 6C5814406C581440 // INDEX 59 uiSumSta [Pain] // DIFF CHANGED 2892 /* OLD VALUE : [Sap] */ // HASH_VALUE 6818243C6CD894D8 // INDEX 60 uiSumSap [Oblivion] // DIFF CHANGED 3102 /* OLD VALUE : [HP] */ // HASH_VALUE AE47EC76ED76A88F // INDEX 61 uiHP [Trauma] // DIFF CHANGED 3133 /* OLD VALUE : [Stamina] */ // HASH_VALUE 6C5814406C581440 // INDEX 62 uiSTA [Pain] // DIFF CHANGED 3134 /* OLD VALUE : [Show the character stamina bar above the character] */ // HASH_VALUE 4B02C50035F5992D // INDEX 63 uittSTA [Show the character pain bar above the character] // DIFF CHANGED 3135 /* OLD VALUE : [Sap] */ // HASH_VALUE 6818243C6CD894D8 // INDEX 64 uiSAP [Oblivion] // DIFF CHANGED 3136 /* OLD VALUE : [Show the character sap bar above the character] */ // HASH_VALUE CFB7527B0DD6D51C // INDEX 65 uittSAP [Show the character oblivion bar above the character] // DIFF CHANGED 3286 /* OLD VALUE : [Life: %v/%m] */ // HASH_VALUE D0630C1383073F5B // INDEX 66 uittPlayerLifeFormat [Trauma: %v/%m] // DIFF CHANGED 3287 /* OLD VALUE : [Stamina: %v/%m] */ // HASH_VALUE 82766608CC2FB3E5 // INDEX 67 uittPlayerStaminaFormat [Pain: %v/%m] // DIFF CHANGED 3288 /* OLD VALUE : [Sap: %v/%m] */ // HASH_VALUE 5F154E0B94A6AB33 // INDEX 68 uittPlayerSapFormat [Oblivion: %v/%m] // DIFF CHANGED 3306 /* OLD VALUE : [Red: Hit Points; Orange: Bulk; White: Satiety. If this bar falls to zero, the animal is hungry.] */ // HASH_VALUE 5B09288E0AC40520 // INDEX 69 uittSatiety [Red: Trauma; Orange: Bulk; White: Satiety. If this bar falls to zero, the animal is hungry.] // DIFF CHANGED 4008 /* OLD VALUE : [An @{2F2F}Aura of Stamina@{FFFF} with a bonus of @{2F2F}%modifier@{FFFF} for %minutes min and %secondes sec with a radius of %radius m. Disabled for target: %targetDisableTime sec, user: %userDisableTime sec.] */ // HASH_VALUE 4D45CB7CE3470B29 // INDEX 70 uiItemConsumableEffectStaminaAura [An @{2F2F}Aura of Oblivion@{FFFF} with a bonus of @{2F2F}%modifier@{FFFF} for %minutes min and %secondes sec with a radius of %radius m.\n Disabled for target: %targetDisableTime sec, user: %userDisableTime sec.] // DIFF CHANGED 4009 /* OLD VALUE : [An @{2F2F}Aura of Sap@{FFFF} with a bonus of @{2F2F}%modifier@{FFFF} for %minutes min and %secondes sec with radius of %radius m. Disabled for target: %targetDisableTime sec, user: %userDisableTime sec.] */ // HASH_VALUE C6002790F7B093C1 // INDEX 71 uiItemConsumableEffectSapAura [An @{2F2F}Aura of Oblivion@{FFFF} with a bonus of @{2F2F}%modifier@{FFFF} for %minutes min and %secondes sec with radius of %radius m.\n Disabled for target: %targetDisableTime sec, user: %userDisableTime sec.] // DIFF CHANGED 4010 /* OLD VALUE : [An @{2F2F}Aura of Life@{FFFF} with a bonus of @{2F2F}%modifier@{FFFF} for %minutes min and %secondes sec with radius of %radius m. Disabled for target: %targetDisableTime sec, user: %userDisableTime sec.] */ // HASH_VALUE E958DCB59AF51AD6 // INDEX 72 uiItemConsumableEffectLifeAura [An @{2F2F}Aura of Trauma@{FFFF} with a bonus of @{2F2F}%modifier@{FFFF} for %minutes min and %secondes sec with radius of %radius m.\n Disabled for target: %targetDisableTime sec, user: %userDisableTime sec.] // DIFF CHANGED 4063 /* OLD VALUE : [You are @{6F6F}Sitting@{FFFF}. While you are sitting down, your hit points, stamina, sap and focus regenerate twice as fast. Click to stand up.] */ // HASH_VALUE 09FEBA4E87D93FCE // INDEX 73 uiMk_action2_0_tt [You are @{6F6F}Sitting@{FFFF}.\n While you are sitting down, your trauma, pain, oblivion and focus regenerate twice as fast.\n Click to stand up.] // DIFF CHANGED 4065 /* OLD VALUE : [You are @{6F6F}Standing@{FFFF}. Sitting regenerates your hit points, stamina, sap and focus twice as fast. Click to sit down.] */ // HASH_VALUE 4239A688409201E9 // INDEX 74 uiMk_action2_1_tt [You are @{6F6F}Standing@{FFFF}.\n Sitting regenerates your trauma, pain, oblivion and focus twice as fast.\n Click to sit down.] // DIFF CHANGED 4113 /* OLD VALUE : [@{6F6F}Hit Points@{FFFF} %n When your hit points reach 0, you fall into a coma and, if you are not quickly healed by your friends, you die.] */ // HASH_VALUE 181687445C7E8698 // INDEX 75 uittIdentityHP [@{6F6F}Trauma@{FFFF} %n\n When your Trauma reach 0, you fall into a coma and, if you are not quickly healed by your friends, you die.] // DIFF CHANGED 4114 /* OLD VALUE : [@{6F6F}Sap@{FFFF} %n When your level of sap is too low, you cannot cast spells.] */ // HASH_VALUE 443F972BC7ECC55E // INDEX 76 uittIdentitySap [@{6F6F}Oblivion@{FFFF} %n\n When your level of oblivion is too low, you cannot cast spells.] // DIFF CHANGED 4115 /* OLD VALUE : [@{6F6F}Stamina@{FFFF} %n When your level of stamina is too low, you cannot carry out special attacks any longer and must make do with the default attack until your stamina is regenerated.] */ // HASH_VALUE 4634C83F348BAF85 // INDEX 77 uittIdentitySta [@{6F6F}Pain@{FFFF} %n\n When your level of pain is too low, you cannot carry out special attacks any longer and must make do with the default attack until your pain is regenerated.] // DIFF CHANGED 4117 /* OLD VALUE : [@{6F6F}HP Regeneration@{FFFF}: %n Hit Points regenerated every 10 seconds.] */ // HASH_VALUE 1270038E4C809B13 // INDEX 78 uittIdentityHPReg [@{6F6F}Trauma Regeneration@{FFFF}: %n\n Trauma regenerated every 10 seconds.] // DIFF CHANGED 4118 /* OLD VALUE : [@{6F6F}Sap Regeneration@{FFFF}: %n Sap regenerated every 10 seconds.] */ // HASH_VALUE 6196B6532F18170B // INDEX 79 uittIdentitySapReg [@{6F6F}Oblivion Regeneration@{FFFF}: %n\n Oblivion regenerated every 10 seconds.] // DIFF CHANGED 4119 /* OLD VALUE : [@{6F6F}Stamina Regeneration@{FFFF}: %n Stamina regenerated every 10 seconds.] */ // HASH_VALUE 5B4EE4C57FA477BA // INDEX 80 uittIdentityStaReg [@{6F6F}Pain Regeneration@{FFFF}: %n\n Pain regenerated every 10 seconds.] // DIFF CHANGED 4121 /* OLD VALUE : [Determines the maximum value of your @{6F6F}Hit points@{FFFF}] */ // HASH_VALUE 03F50E1416319F29 // INDEX 81 uittIdentityCons [Determines the maximum value of your @{6F6F}Trauma@{FFFF}] // DIFF CHANGED 4122 /* OLD VALUE : [Determines the maximum value of your @{6F6F}Sap@{FFFF}] */ // HASH_VALUE C0BE47E613E1331E // INDEX 82 uittIdentityInt [Determines the maximum value of your @{6F6F}Oblivion@{FFFF}] // DIFF CHANGED 4123 /* OLD VALUE : [Determines the maximum value of your @{6F6F}Stamina@{FFFF}] */ // HASH_VALUE B655766AC3245B25 // INDEX 83 uittIdentityStr [Determines the maximum value of your @{6F6F}Pain@{FFFF}] // DIFF CHANGED 4125 /* OLD VALUE : [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Hit points@{FFFF}] */ // HASH_VALUE 8464C3C807171D7C // INDEX 84 uittIdentityMeta [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Trauma@{FFFF}] // DIFF CHANGED 4126 /* OLD VALUE : [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Sap@{FFFF}] */ // HASH_VALUE 178293D35066E928 // INDEX 85 uittIdentityWis [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Oblivion@{FFFF}] // DIFF CHANGED 4127 /* OLD VALUE : [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Stamina@{FFFF}] */ // HASH_VALUE 0ABB8E07C3D74982 // INDEX 86 uittIdentityWB [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Pain@{FFFF}] // DIFF CHANGED 4141 /* OLD VALUE : [@{6F6F}Hit Points@{FFFF}: When your hit points reach 0, you fall into a coma and, if you are not quickly healed by your friends, you die.] */ // HASH_VALUE 5577AFB4F49CBDCE // INDEX 87 uittGaugesHP [@{6F6F}Trauma@{FFFF}:\n When your Trauma reach 0, you fall into a coma and, if you are not quickly healed by your friends, you die.] // DIFF CHANGED 4142 /* OLD VALUE : [@{6F6F}Sap@{FFFF}: When your level of sap is too low, you cannot cast spells.] */ // HASH_VALUE AC123A882F85BFE5 // INDEX 88 uittGaugesSap [@{6F6F}Oblivion@{FFFF}:\n When your level of oblivion is too low, you cannot cast spells.] // DIFF CHANGED 4143 /* OLD VALUE : [@{6F6F}Stamina@{FFFF}: When your level of stamina is too low, you cannot carry out special attacks any longer and must make do with the default attack until your stamina is regenerated.] */ // HASH_VALUE 34BBC0D0932A8F1F // INDEX 89 uittGaugesSta [@{6F6F}Pain@{FFFF}:\n When your level of pain is too low, you cannot carry out special attacks any longer and must make do with the default attack until your pain is regenerated.] // DIFF CHANGED 4171 /* OLD VALUE : [@{6F6F}Hit Points @{FFFF}of the target. The target dies when its @{6F6F}hit points @{FFFF}reach 0.] */ // HASH_VALUE 8C88C6F713CD5E08 // INDEX 90 uittTargetHp [@{6F6F}Trauma @{FFFF}of the target.\n The target dies when its @{6F6F}Trauma @{FFFF}reach 0.] // DIFF CHANGED 4178 /* OLD VALUE : [@{6F6F}Hit points@{FFFF}: This value will decrease when using the item. When it reaches 0, the item is destroyed.] */ // HASH_VALUE 21F349E03B299DEB // INDEX 91 uittInfoHP [@{6F6F}Trauma@{FFFF}:\n This value will decrease when using the item. When it reaches 0, the item is destroyed.] // DIFF CHANGED 4190 /* OLD VALUE : [@{6F6F}Max. vs Slashing blow@{FFFF}: Maximum hit points absorbed for a "slashing" hit.] */ // HASH_VALUE FBF4F201E3B96595 // INDEX 92 uittInfoArmorSlash [@{6F6F}Max. vs Slashing blow@{FFFF}:\n Maximum Trauma absorbed for a "slashing" hit.] // DIFF CHANGED 4191 /* OLD VALUE : [@{6F6F}Max. vs Piercing blow@{FFFF}: Maximum hit points absorbed for a "piercing" hit.] */ // HASH_VALUE B9E402F9E3F95992 // INDEX 93 uittInfoArmorPierc [@{6F6F}Max. vs Piercing blow@{FFFF}:\n Maximum Trauma absorbed for a "piercing" hit.] // DIFF CHANGED 4192 /* OLD VALUE : [@{6F6F}Max. vs Smashing blow@{FFFF}: Maximum hit points absorbed for a "smashing" hit.] */ // HASH_VALUE FBF4F202E3B96995 // INDEX 94 uittInfoArmorBlunt [@{6F6F}Max. vs Smashing blow@{FFFF}:\n Maximum Trauma absorbed for a "smashing" hit.] // DIFF CHANGED 4193 /* OLD VALUE : [@{6F6F}Armor Type@{FFFF}: The armor type usually affects the action malus. Medium and heavy armor give additional HP bonuses.] */ // HASH_VALUE DB7B9B58E9FEFEA7 // INDEX 95 uittInfoArmorType [@{6F6F}Armor Type@{FFFF}:\n The armor type usually affects the action malus. Medium and heavy armor give additional Trauma bonuses.] // DIFF CHANGED 4701 /* OLD VALUE : [http://forums.Khanat.com/forum/showthread.php?t=29129] */ // HASH_VALUE DB2B90AA4C62C3B2 // INDEX 96 uiBGD_ErrorSupportUrl [https://lirria.khaganat.net/] // REMOVE THE FOLOWING LINE WHEN TRANSLATION IS DONE