ajout de nouvelle datasheet d'objet de decoration
This commit is contained in:
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2baf1c0d7d
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16 changed files with 373 additions and 0 deletions
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<?xml version="1.0"?>
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<FORM Revision="$Revision: 1 $" State="modified">
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<PARENT Filename="_parent_botobject.creature"/>
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<STRUCT>
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<STRUCT Name="Basics">
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<STRUCT Name="Equipment">
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<STRUCT Name="Body">
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<ATOM Name="Item" Value="cooker.shape"/>
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</STRUCT>
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</STRUCT>
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</STRUCT>
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<STRUCT Name="Collision">
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<ATOM Name="CollisionRadius" Value="0"/>
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<ATOM Name="Length" Value="1.4"/>
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<ATOM Name="Width" Value="1.4"/>
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<ATOM Name="Height" Value="1"/>
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</STRUCT>
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</STRUCT>
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<STRUCT/>
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<STRUCT/>
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<STRUCT/>
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<STRUCT/>
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</FORM>
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<?xml version="1.0"?>
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<FORM Revision="$Revision: 1 $" State="modified">
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<PARENT Filename="_parent_botobject.creature"/>
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<STRUCT>
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<STRUCT Name="Basics">
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<STRUCT Name="Equipment">
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<STRUCT Name="Body">
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<ATOM Name="Item" Value="delta_chest_closed.shape"/>
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</STRUCT>
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</STRUCT>
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</STRUCT>
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<STRUCT Name="Collision">
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<ATOM Name="CollisionRadius" Value="0"/>
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<ATOM Name="Length" Value="1.4"/>
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<ATOM Name="Width" Value="1.1"/>
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<ATOM Name="Height" Value="0.5"/>
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</STRUCT>
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</STRUCT>
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<STRUCT/>
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<STRUCT/>
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<STRUCT/>
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<STRUCT/>
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<LOG></LOG>
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</FORM>
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<?xml version="1.0"?>
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<FORM Revision="$Revision: 1 $" State="modified">
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<PARENT Filename="_parent_botobject.creature"/>
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<STRUCT>
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<STRUCT Name="Basics">
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<STRUCT Name="Equipment">
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<STRUCT Name="Body">
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<ATOM Name="Item" Value="delta_chest_open.shape"/>
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</STRUCT>
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</STRUCT>
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</STRUCT>
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<STRUCT Name="Collision">
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<ATOM Name="CollisionRadius" Value="0"/>
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<ATOM Name="Length" Value="1.4"/>
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<ATOM Name="Width" Value="1.6"/>
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<ATOM Name="Height" Value="0.5"/>
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</STRUCT>
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</STRUCT>
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<STRUCT/>
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<STRUCT/>
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<STRUCT/>
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<STRUCT/>
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<LOG></LOG>
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</FORM>
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<?xml version="1.0"?>
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<FORM Revision="$Revision: 1 $" State="modified">
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<PARENT Filename="_parent_botobject.creature"/>
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<STRUCT>
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<STRUCT Name="Basics">
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<STRUCT Name="Equipment">
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<STRUCT Name="Body">
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<ATOM Name="Item" Value="delta_closet_001.shape"/>
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</STRUCT>
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</STRUCT>
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</STRUCT>
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<STRUCT Name="Collision">
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<ATOM Name="CollisionRadius" Value="0"/>
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<ATOM Name="Length" Value="2.5"/>
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<ATOM Name="Width" Value="1"/>
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<ATOM Name="Height" Value="2.6"/>
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</STRUCT>
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</STRUCT>
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<STRUCT/>
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<STRUCT/>
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<STRUCT/>
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<STRUCT/>
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</FORM>
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<?xml version="1.0"?>
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<FORM Revision="$Revision: 1 $" State="modified">
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<PARENT Filename="_parent_botobject.creature"/>
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<STRUCT>
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<STRUCT Name="Basics">
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<STRUCT Name="Equipment">
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<STRUCT Name="Body">
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<ATOM Name="Item" Value="delta_cupboard.shape"/>
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</STRUCT>
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</STRUCT>
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</STRUCT>
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<STRUCT Name="Collision">
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<ATOM Name="CollisionRadius" Value="0"/>
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<ATOM Name="Length" Value="2.1"/>
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<ATOM Name="Width" Value="0.8"/>
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<ATOM Name="Height" Value="1.1"/>
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</STRUCT>
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</STRUCT>
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<STRUCT/>
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<STRUCT/>
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<STRUCT/>
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<STRUCT/>
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</FORM>
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<?xml version="1.0"?>
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<FORM Revision="$Revision: 1 $" State="modified">
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<PARENT Filename="_parent_botobject.creature"/>
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<STRUCT>
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<STRUCT Name="Basics">
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<STRUCT Name="Equipment">
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<STRUCT Name="Body">
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<ATOM Name="Item" Value="delta_style_carpet.shape"/>
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</STRUCT>
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</STRUCT>
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</STRUCT>
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<STRUCT Name="Collision">
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<ATOM Name="CollisionRadius" Value="0"/>
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<ATOM Name="Length" Value="0"/>
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<ATOM Name="Width" Value="0"/>
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<ATOM Name="Height" Value="0"/>
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</STRUCT>
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</STRUCT>
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<STRUCT/>
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<STRUCT/>
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<STRUCT/>
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<STRUCT/>
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</FORM>
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<?xml version="1.0"?>
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<FORM Revision="$Revision: 1 $" State="modified">
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<PARENT Filename="_parent_botobject.creature"/>
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<STRUCT>
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<STRUCT Name="Basics">
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<STRUCT Name="Equipment">
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<STRUCT Name="Body">
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<ATOM Name="Item" Value="food_table_A.shape"/>
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</STRUCT>
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</STRUCT>
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</STRUCT>
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<STRUCT Name="Collision">
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<ATOM Name="CollisionRadius" Value="0"/>
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<ATOM Name="Length" Value="1"/>
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<ATOM Name="Width" Value="2"/>
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<ATOM Name="Height" Value="1.3"/>
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</STRUCT>
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</STRUCT>
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<STRUCT/>
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<STRUCT/>
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<STRUCT/>
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<STRUCT/>
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</FORM>
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<?xml version="1.0"?>
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<FORM Revision="$Revision: 1 $" State="modified">
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<PARENT Filename="_parent_botobject.creature"/>
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<STRUCT>
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<STRUCT Name="Basics">
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<STRUCT Name="Equipment">
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<STRUCT Name="Body">
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<ATOM Name="Item" Value="food_table_B.shape"/>
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</STRUCT>
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</STRUCT>
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</STRUCT>
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<STRUCT Name="Collision">
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<ATOM Name="CollisionRadius" Value="0"/>
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<ATOM Name="Length" Value="1"/>
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<ATOM Name="Width" Value="2"/>
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<ATOM Name="Height" Value="1.5"/>
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</STRUCT>
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</STRUCT>
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<STRUCT/>
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<STRUCT/>
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<STRUCT/>
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<STRUCT/>
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</FORM>
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<?xml version="1.0"?>
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<FORM Revision="$Revision: 1 $" State="modified">
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<PARENT Filename="_parent_botobject.creature"/>
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<STRUCT>
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<STRUCT Name="Basics">
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<STRUCT Name="Equipment">
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<STRUCT Name="Body">
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<ATOM Name="Item" Value="lantern_hanging.shape"/>
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</STRUCT>
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</STRUCT>
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</STRUCT>
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<STRUCT Name="Collision">
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<ATOM Name="CollisionRadius" Value="0"/>
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<ATOM Name="Length" Value="0"/>
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<ATOM Name="Width" Value="0"/>
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<ATOM Name="Height" Value="0"/>
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</STRUCT>
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</STRUCT>
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<STRUCT/>
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<STRUCT/>
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<STRUCT/>
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<STRUCT/>
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</FORM>
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23
leveldesign/game_elem/creature/objects/object_oven.creature
Normal file
23
leveldesign/game_elem/creature/objects/object_oven.creature
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<?xml version="1.0"?>
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<FORM Revision="$Revision: 1 $" State="modified">
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<PARENT Filename="_parent_botobject.creature"/>
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<STRUCT>
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<STRUCT Name="Basics">
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<STRUCT Name="Equipment">
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<STRUCT Name="Body">
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<ATOM Name="Item" Value="oven.shape"/>
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</STRUCT>
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</STRUCT>
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</STRUCT>
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<STRUCT Name="Collision">
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<ATOM Name="CollisionRadius" Value="0"/>
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<ATOM Name="Length" Value="1"/>
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<ATOM Name="Width" Value="1"/>
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<ATOM Name="Height" Value="0.9"/>
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</STRUCT>
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</STRUCT>
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<STRUCT/>
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<STRUCT/>
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<STRUCT/>
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<STRUCT/>
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</FORM>
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23
leveldesign/game_elem/creature/objects/object_pump.creature
Normal file
23
leveldesign/game_elem/creature/objects/object_pump.creature
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<?xml version="1.0"?>
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<FORM Revision="$Revision: 1 $" State="modified">
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<PARENT Filename="_parent_botobject.creature"/>
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<STRUCT>
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<STRUCT Name="Basics">
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<STRUCT Name="Equipment">
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<STRUCT Name="Body">
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<ATOM Name="Item" Value="pump.shape"/>
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</STRUCT>
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</STRUCT>
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</STRUCT>
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<STRUCT Name="Collision">
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<ATOM Name="CollisionRadius" Value="0"/>
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<ATOM Name="Length" Value="0.9"/>
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<ATOM Name="Width" Value="0.6"/>
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<ATOM Name="Height" Value="1"/>
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</STRUCT>
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</STRUCT>
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<STRUCT/>
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<STRUCT/>
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<STRUCT/>
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<STRUCT/>
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</FORM>
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<?xml version="1.0"?>
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<FORM Revision="$Revision: 1 $" State="modified">
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<PARENT Filename="_parent_botobject.creature"/>
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<STRUCT>
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<STRUCT Name="Basics">
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<STRUCT Name="Equipment">
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<STRUCT Name="Body">
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<ATOM Name="Item" Value="watertank.shape"/>
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</STRUCT>
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</STRUCT>
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</STRUCT>
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<STRUCT Name="Collision">
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<ATOM Name="CollisionRadius" Value="1.85"/>
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<ATOM Name="Length" Value="0"/>
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<ATOM Name="Width" Value="0"/>
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<ATOM Name="Height" Value="10"/>
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</STRUCT>
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</STRUCT>
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<STRUCT/>
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<STRUCT/>
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<STRUCT/>
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<STRUCT/>
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</FORM>
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<?xml version="1.0"?>
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<FORM Revision="$Revision: 1 $" State="modified">
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<PARENT Filename="_parent_botobject.creature"/>
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<STRUCT>
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<STRUCT Name="Basics">
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<STRUCT Name="Equipment">
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<STRUCT Name="Body">
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<ATOM Name="Item" Value="wooden_fence_A.shape"/>
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</STRUCT>
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</STRUCT>
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</STRUCT>
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<STRUCT Name="Collision">
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<ATOM Name="CollisionRadius" Value="0"/>
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<ATOM Name="Length" Value="0.3"/>
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<ATOM Name="Width" Value="4.3"/>
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<ATOM Name="Height" Value="1.4"/>
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</STRUCT>
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</STRUCT>
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<STRUCT/>
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<STRUCT/>
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<STRUCT/>
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<STRUCT/>
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<LOG></LOG>
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</FORM>
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<?xml version="1.0"?>
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<FORM Revision="$Revision: 1 $" State="modified">
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<PARENT Filename="_parent_botobject.creature"/>
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<STRUCT>
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<STRUCT Name="Basics">
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<STRUCT Name="Equipment">
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<STRUCT Name="Body">
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<ATOM Name="Item" Value="wooden_fence_B.shape"/>
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</STRUCT>
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</STRUCT>
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</STRUCT>
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<STRUCT Name="Collision">
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<ATOM Name="CollisionRadius" Value="0"/>
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<ATOM Name="Length" Value="0.3"/>
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<ATOM Name="Width" Value="4.3"/>
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<ATOM Name="Height" Value="1.6"/>
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</STRUCT>
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</STRUCT>
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<STRUCT/>
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<STRUCT/>
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<STRUCT/>
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<STRUCT/>
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<LOG></LOG>
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</FORM>
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<?xml version="1.0"?>
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<FORM Revision="$Revision: 1 $" State="modified">
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<PARENT Filename="_parent_botobject.creature"/>
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<STRUCT>
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<STRUCT Name="Basics">
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<STRUCT Name="Equipment">
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<STRUCT Name="Body">
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<ATOM Name="Item" Value="wooden_fence_C.shape"/>
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</STRUCT>
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</STRUCT>
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</STRUCT>
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<STRUCT Name="Collision">
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<ATOM Name="CollisionRadius" Value="0"/>
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<ATOM Name="Length" Value="0.3"/>
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<ATOM Name="Width" Value="4"/>
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<ATOM Name="Height" Value="1.4"/>
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</STRUCT>
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</STRUCT>
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<STRUCT/>
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<STRUCT/>
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<STRUCT/>
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<STRUCT/>
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<LOG></LOG>
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</FORM>
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<?xml version="1.0"?>
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<FORM Revision="$Revision: 1 $" State="modified">
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<PARENT Filename="_parent_botobject.creature"/>
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<STRUCT>
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<STRUCT Name="Basics">
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<STRUCT Name="Equipment">
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<STRUCT Name="Body">
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<ATOM Name="Item" Value="wooden_hanging.shape"/>
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</STRUCT>
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</STRUCT>
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</STRUCT>
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<STRUCT Name="Collision">
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<ATOM Name="CollisionRadius" Value="0"/>
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<ATOM Name="Length" Value="0"/>
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<ATOM Name="Width" Value="0"/>
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<ATOM Name="Height" Value="0"/>
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</STRUCT>
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</STRUCT>
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<STRUCT/>
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<STRUCT/>
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<STRUCT/>
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<STRUCT/>
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</FORM>
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