correction .skel
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@ -40,7 +40,7 @@
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</STRUCT>
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</STRUCT>
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<STRUCT Name="3d data">
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<ATOM Name="Skel" Value="TR_MO_arma.skel"/>
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<ATOM Name="Skel" Value="TR_MO_arma_mount.skel"/>
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<ATOM Name="AnimSetBaseName" Value="arma"/>
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<ATOM Name="LodCharacterName" Value="TR_MO_arma_LOD"/>
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<ATOM Name="LodCharacterDistance" Value="50.0"/>
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