adding standard clapclaps
This commit is contained in:
parent
aaa08d53ef
commit
e462a03b91
3 changed files with 446 additions and 1 deletions
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@ -0,0 +1,156 @@
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<?xml version="1.0"?>
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<FORM Revision="$Revision: 1.110 $" State="modified">
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<PARENT Filename="_clapclap_for.creature"/>
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<PARENT Filename="dag_attack.creature"/>
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<PARENT Filename="_clapclap_mp.creature"/>
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<STRUCT>
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<STRUCT Name="Basics">
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<ATOM Name="PlayerSkillLevel" Value="1"/>
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<ATOM Name="NbPlayers" Value="1"/>
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<ATOM Name="PlayerHpLevel" Value="1"/>
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<ATOM Name="NbHitToKillPlayer" Value="15"/>
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<STRUCT Name="Characteristics">
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<ATOM Name="DynamicEnergyValue" Value="0.00126"/>
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</STRUCT>
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<STRUCT Name="MovementSpeeds">
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<ATOM Name="WalkSpeed" Value="2.5"/>
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<ATOM Name="RunSpeed" Value="5"/>
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<ATOM Name="GroupDispersion" Value="0.7"/>
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</STRUCT>
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<ATOM Name="life" Value="40"/>
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<ATOM Name="AttackSpeed" Value="3"/>
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<ATOM Name="LifeRegen" Value="0.109589041"/>
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<ATOM Name="AttackLevel" Value="1"/>
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<ATOM Name="DefenseLevel" Value="1"/>
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<ATOM Name="XPLevel" Value="1"/>
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<ATOM Name="TauntLevel" Value="0"/>
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<ATOM Name="MeleeReachValue" Value="0"/>
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<ATOM Name="RegionForce" Value="1"/>
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<ATOM Name="ForceLevel" Value="1"/>
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<ATOM Name="LocalCode" Value="1"/>
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<ATOM Name="DodgeAsDefense" Value="true"/>
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</STRUCT>
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<STRUCT Name="3d data">
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<ATOM Name="Automaton" Value="creature"/>
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<ATOM Name="Scale" Value="1"/>
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<ATOM Name="SoundFamily" Value="0"/>
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<ATOM Name="SoundVariation" Value="0"/>
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<ATOM Name="ForceDisplayCreatureName" Value="false"/>
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</STRUCT>
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<STRUCT Name="Harvest">
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<ATOM Name="Skill" Value="SH"/>
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<STRUCT Name="MP1">
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<ATOM Name="MinQuantity" Value="1"/>
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<ATOM Name="Quantity" Value="2"/>
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<ATOM Name="MaxQuality" Value="20"/>
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</STRUCT>
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<STRUCT Name="MP2">
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<ATOM Name="MinQuantity" Value="0"/>
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<ATOM Name="Quantity" Value="0"/>
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</STRUCT>
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<STRUCT Name="MP3">
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<ATOM Name="MinQuantity" Value="0"/>
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<ATOM Name="Quantity" Value="0"/>
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</STRUCT>
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<STRUCT Name="MP4">
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<ATOM Name="MinQuantity" Value="0"/>
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<ATOM Name="Quantity" Value="0"/>
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</STRUCT>
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<STRUCT Name="MP5">
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<ATOM Name="MinQuantity" Value="0"/>
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<ATOM Name="Quantity" Value="0"/>
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</STRUCT>
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<STRUCT Name="MP6">
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<ATOM Name="MinQuantity" Value="0"/>
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<ATOM Name="Quantity" Value="0"/>
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</STRUCT>
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<STRUCT Name="MP7">
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<ATOM Name="MinQuantity" Value="0"/>
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<ATOM Name="Quantity" Value="0"/>
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</STRUCT>
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<STRUCT Name="MP8">
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<ATOM Name="MinQuantity" Value="0"/>
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<ATOM Name="Quantity" Value="0"/>
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</STRUCT>
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<STRUCT Name="MP9">
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<ATOM Name="MinQuantity" Value="0"/>
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<ATOM Name="Quantity" Value="0"/>
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</STRUCT>
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<STRUCT Name="MP10">
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<ATOM Name="MinQuantity" Value="0"/>
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<ATOM Name="Quantity" Value="0"/>
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</STRUCT>
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</STRUCT>
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<STRUCT Name="Collision">
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<ATOM Name="Height" Value="10"/>
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</STRUCT>
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<STRUCT Name="Properties">
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<ATOM Name="LootHarvestState" Value="Harvestable"/>
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<ATOM Name="XPGainCoef" Value="1"/>
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</STRUCT>
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<STRUCT Name="Combat">
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<ATOM Name="AggroRadiusNotHungry" Value="15"/>
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<ATOM Name="AggroRadiusHungry" Value="15"/>
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<ATOM Name="AggroRadiusHunting" Value="15"/>
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<ATOM Name="DistModulator" Value="0.2"/>
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<ATOM Name="TargetModulator" Value="0.25"/>
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<ATOM Name="LifeLevelModulator" Value="0.01"/>
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<ATOM Name="CourageModulator" Value="1"/>
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<ATOM Name="GroupCohesionModulator" Value="0.01"/>
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<ATOM Name="AssistDist" Value="0"/>
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<ATOM Name="AggroRadiusD1" Value="100"/>
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<ATOM Name="AggroRadiusD2" Value="50"/>
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</STRUCT>
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<STRUCT Name="Protections">
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<ATOM Name="PiercingMax" Value="0"/>
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<ATOM Name="PiercingFactor" Value="0"/>
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<ATOM Name="SlashingMax" Value="0"/>
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<ATOM Name="SlashingFactor" Value="0"/>
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<ATOM Name="BluntMax" Value="0"/>
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<ATOM Name="BluntFactor" Value="0"/>
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<ATOM Name="RotMax" Value="37.5"/>
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<ATOM Name="RotFactor" Value="50"/>
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<ATOM Name="AcidMax" Value="0"/>
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<ATOM Name="AcidFactor" Value="0"/>
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<ATOM Name="ColdMax" Value="0"/>
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<ATOM Name="ColdFactor" Value="0"/>
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<ATOM Name="FireMax" Value="0"/>
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<ATOM Name="FireFactor" Value="0"/>
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<ATOM Name="PoisonMax" Value="0"/>
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<ATOM Name="PoisonFactor" Value="0"/>
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<ATOM Name="ElectricityMax" Value="0"/>
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<ATOM Name="ElectricityFactor" Value="0"/>
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<ATOM Name="ShockMax" Value="0"/>
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<ATOM Name="ShockFactor" Value="0"/>
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</STRUCT>
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<STRUCT Name="Resists">
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<ATOM Name="Fear" Value="5"/>
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<ATOM Name="Sleep" Value="5"/>
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<ATOM Name="Stun" Value="5"/>
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<ATOM Name="Root" Value="5"/>
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<ATOM Name="Blind" Value="5"/>
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<ATOM Name="Snare" Value="5"/>
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<ATOM Name="Slow" Value="5"/>
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<ATOM Name="Acid" Value="5"/>
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<ATOM Name="Cold" Value="5"/>
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<ATOM Name="Electricity" Value="5"/>
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<ATOM Name="Fire" Value="5"/>
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<ATOM Name="Poison" Value="0"/>
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<ATOM Name="Rot" Value="5"/>
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</STRUCT>
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<STRUCT Name="Damage Shield">
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<ATOM Name="Damage" Value="0"/>
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<ATOM Name="Drained HP" Value="0"/>
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</STRUCT>
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<ATOM Name="category" Value="H"/>
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<ATOM Name="race_code" Value="D"/>
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<ATOM Name="group_assist" Value="hd"/>
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<ATOM Name="creature_level" Value="0.5"/>
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<ATOM Name="group_id" Value="HD"/>
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</STRUCT>
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<STRUCT/>
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<STRUCT/>
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<STRUCT/>
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<STRUCT/>
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<LOG>Sun Mar 13 15:46:20 2016 (g) .3d data.Scale = 1</LOG>
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</FORM>
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284
primitives/newbieland/fauna_lirria.primitive
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284
primitives/newbieland/fauna_lirria.primitive
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<?xml version="1.0"?>
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<PRIMITIVES VERSION="1">
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<ROOT_PRIMITIVE TYPE="CPrimNode">
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<ALIAS LAST_GENERATED="7"/>
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<PROPERTY TYPE="string">
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<NAME>name</NAME>
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<STRING></STRING>
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</PROPERTY>
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<CHILD TYPE="CPrimZone">
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<PROPERTY TYPE="string">
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<NAME>class</NAME>
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<STRING>npc_manager</STRING>
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</PROPERTY>
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<PROPERTY TYPE="string">
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<NAME>name</NAME>
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<STRING>npc_manager_watercreatures</STRING>
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</PROPERTY>
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<CHILD TYPE="CPrimAlias">
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<ALIAS VALUE="1"/>
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<PROPERTY TYPE="string">
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<NAME>class</NAME>
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<STRING>alias</STRING>
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</PROPERTY>
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<PROPERTY TYPE="string">
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<NAME>name</NAME>
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<STRING>alias</STRING>
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</PROPERTY>
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</CHILD>
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<CHILD TYPE="CPrimZone">
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<PT X="9235.711914" Y="-10858.457031" Z="0.000000"/>
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<PT X="9234.061523" Y="-10755.056641" Z="0.000000"/>
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<PT X="9164.487305" Y="-10744.881836" Z="0.000000"/>
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<PT X="9122.412109" Y="-10723.156250" Z="0.000000" SELECTED="true"/>
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<PT X="9092.921875" Y="-10695.487305" Z="0.000000"/>
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<PT X="9080.822266" Y="-10629.486328" Z="0.000000"/>
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<PT X="9021.972656" Y="-10598.686523" Z="0.000000"/>
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<PT X="8977.972656" Y="-10608.586914" Z="0.000000"/>
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<PT X="8988.972656" Y="-10637.736328" Z="0.000000"/>
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<PT X="9048.373047" Y="-10689.437500" Z="0.000000"/>
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<PT X="9073.671875" Y="-10752.686523" Z="0.000000"/>
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<PT X="9147.922852" Y="-10782.937500" Z="0.000000"/>
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<PT X="9169.921875" Y="-10862.136719" Z="0.000000"/>
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<PROPERTY TYPE="string">
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<NAME>ai_activity</NAME>
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<STRING>no_change</STRING>
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</PROPERTY>
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<PROPERTY TYPE="string">
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<NAME>ai_movement</NAME>
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<STRING>wander</STRING>
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</PROPERTY>
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<PROPERTY TYPE="string">
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<NAME>class</NAME>
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<STRING>npc_zone</STRING>
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</PROPERTY>
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<PROPERTY TYPE="string">
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<NAME>name</NAME>
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<STRING>npc_zone_lake1</STRING>
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</PROPERTY>
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<CHILD TYPE="CPrimAlias">
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<ALIAS VALUE="2"/>
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<PROPERTY TYPE="string">
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<NAME>class</NAME>
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<STRING>alias</STRING>
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</PROPERTY>
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<PROPERTY TYPE="string">
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<NAME>name</NAME>
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<STRING>alias</STRING>
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</PROPERTY>
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</CHILD>
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<CHILD TYPE="CPrimNode">
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<PROPERTY TYPE="string_array">
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<NAME>bot_equipment</NAME>
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<STRING>CBODY : 1 2 3 4 5 6</STRING>
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</PROPERTY>
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<PROPERTY TYPE="string">
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<NAME>bot_sheet_client</NAME>
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<STRING>clapclap_standard</STRING>
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</PROPERTY>
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<PROPERTY TYPE="string">
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<NAME>class</NAME>
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<STRING>npc_group</STRING>
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</PROPERTY>
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<PROPERTY TYPE="string">
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<NAME>count</NAME>
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<STRING>10</STRING>
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</PROPERTY>
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<PROPERTY TYPE="string">
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<NAME>name</NAME>
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<STRING>npc_group_clapclaps</STRING>
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</PROPERTY>
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<CHILD TYPE="CPrimNode">
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<PROPERTY TYPE="string">
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<NAME>class</NAME>
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<STRING>npc_group_parameters</STRING>
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</PROPERTY>
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<PROPERTY TYPE="string">
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<NAME>name</NAME>
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<STRING>parameters</STRING>
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</PROPERTY>
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</CHILD>
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<CHILD TYPE="CPrimAlias">
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<ALIAS VALUE="3"/>
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<PROPERTY TYPE="string">
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<NAME>class</NAME>
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<STRING>alias</STRING>
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</PROPERTY>
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<PROPERTY TYPE="string">
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<NAME>name</NAME>
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<STRING>alias</STRING>
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</PROPERTY>
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</CHILD>
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</CHILD>
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</CHILD>
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<CHILD TYPE="CPrimZone">
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<PT X="9013.051758" Y="-10638.958008" Z="0.000000" SELECTED="true"/>
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<PT X="8987.751953" Y="-10601.557617" Z="0.000000"/>
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<PT X="8856.852539" Y="-10657.658203" Z="0.000000"/>
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<PT X="8840.902344" Y="-10695.607422" Z="0.000000"/>
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<PT X="8861.802734" Y="-10733.007813" Z="0.000000"/>
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<PT X="8866.751953" Y="-10774.808594" Z="0.000000"/>
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<PT X="8886.001953" Y="-10822.658203" Z="0.000000"/>
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<PT X="8894.801758" Y="-10978.307617" Z="0.000000"/>
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<PT X="9011.402344" Y="-10989.307617" Z="0.000000"/>
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<PT X="9035.602539" Y="-10931.006836" Z="0.000000"/>
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<PT X="8965.751953" Y="-10909.007813" Z="0.000000"/>
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<PT X="8955.852539" Y="-10875.458008" Z="0.000000"/>
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<PT X="8966.301758" Y="-10833.108398" Z="0.000000"/>
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<PT X="8928.352539" Y="-10781.957031" Z="0.000000"/>
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<PT X="8942.102539" Y="-10678.557617" Z="0.000000"/>
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<PROPERTY TYPE="string">
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<NAME>ai_activity</NAME>
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<STRING>no_change</STRING>
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</PROPERTY>
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<PROPERTY TYPE="string">
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<NAME>ai_movement</NAME>
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<STRING>wander</STRING>
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</PROPERTY>
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<PROPERTY TYPE="string">
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<NAME>class</NAME>
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<STRING>npc_zone</STRING>
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</PROPERTY>
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<PROPERTY TYPE="string">
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<NAME>name</NAME>
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<STRING>npc_zone_lake2</STRING>
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</PROPERTY>
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<CHILD TYPE="CPrimAlias">
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<ALIAS VALUE="4"/>
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<PROPERTY TYPE="string">
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<NAME>class</NAME>
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<STRING>alias</STRING>
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</PROPERTY>
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<PROPERTY TYPE="string">
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<NAME>name</NAME>
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<STRING>alias</STRING>
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</PROPERTY>
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</CHILD>
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<CHILD TYPE="CPrimNode">
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<PROPERTY TYPE="string_array">
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<NAME>bot_equipment</NAME>
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<STRING>CBODY : 1 2 3 4 5 6</STRING>
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</PROPERTY>
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<PROPERTY TYPE="string">
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<NAME>bot_sheet_client</NAME>
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<STRING>clapclap_standard</STRING>
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</PROPERTY>
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<PROPERTY TYPE="string">
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<NAME>class</NAME>
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<STRING>npc_group</STRING>
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</PROPERTY>
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<PROPERTY TYPE="string">
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<NAME>count</NAME>
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<STRING>10</STRING>
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</PROPERTY>
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<PROPERTY TYPE="string">
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<NAME>name</NAME>
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<STRING>npc_group_clapclaps</STRING>
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</PROPERTY>
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<CHILD TYPE="CPrimNode">
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<PROPERTY TYPE="string">
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<NAME>class</NAME>
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<STRING>npc_group_parameters</STRING>
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</PROPERTY>
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<PROPERTY TYPE="string">
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<NAME>name</NAME>
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<STRING>parameters</STRING>
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</PROPERTY>
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</CHILD>
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<CHILD TYPE="CPrimAlias">
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<ALIAS VALUE="5"/>
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<PROPERTY TYPE="string">
|
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<NAME>class</NAME>
|
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<STRING>alias</STRING>
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</PROPERTY>
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<PROPERTY TYPE="string">
|
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<NAME>name</NAME>
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<STRING>alias</STRING>
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</PROPERTY>
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</CHILD>
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</CHILD>
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</CHILD>
|
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<CHILD TYPE="CPrimZone">
|
||||
<PT X="9230.360352" Y="-10923.309570" Z="0.000000"/>
|
||||
<PT X="9164.361328" Y="-10896.359375" Z="0.000000"/>
|
||||
<PT X="9135.760742" Y="-10929.084961" Z="0.000000"/>
|
||||
<PT X="9098.361328" Y="-10938.984375" Z="0.000000"/>
|
||||
<PT X="9011.186523" Y="-10921.660156" Z="0.000000"/>
|
||||
<PT X="8991.936523" Y="-10988.484375" Z="0.000000"/>
|
||||
<PT X="9087.635742" Y="-11009.109375" Z="0.000000"/>
|
||||
<PT X="9170.135742" Y="-10969.234375" Z="0.000000"/>
|
||||
<PT X="9212.760742" Y="-10945.584961" Z="0.000000" SELECTED="true"/>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>ai_activity</NAME>
|
||||
<STRING>no_change</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>ai_movement</NAME>
|
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<STRING>wander</STRING>
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</PROPERTY>
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<PROPERTY TYPE="string">
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<NAME>class</NAME>
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<STRING>npc_zone</STRING>
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</PROPERTY>
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<PROPERTY TYPE="string">
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<NAME>name</NAME>
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<STRING>npc_zone_lake3</STRING>
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</PROPERTY>
|
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<CHILD TYPE="CPrimAlias">
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||||
<ALIAS VALUE="6"/>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>class</NAME>
|
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<STRING>alias</STRING>
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</PROPERTY>
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<PROPERTY TYPE="string">
|
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<NAME>name</NAME>
|
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<STRING>alias</STRING>
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</PROPERTY>
|
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</CHILD>
|
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<CHILD TYPE="CPrimNode">
|
||||
<PROPERTY TYPE="string_array">
|
||||
<NAME>bot_equipment</NAME>
|
||||
<STRING>CBODY : 1 2 3 4 5 6</STRING>
|
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</PROPERTY>
|
||||
<PROPERTY TYPE="string">
|
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<NAME>bot_sheet_client</NAME>
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<STRING>clapclap_standard</STRING>
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</PROPERTY>
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<PROPERTY TYPE="string">
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<NAME>class</NAME>
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<STRING>npc_group</STRING>
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</PROPERTY>
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<PROPERTY TYPE="string">
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<NAME>count</NAME>
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<STRING>10</STRING>
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</PROPERTY>
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<PROPERTY TYPE="string">
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<NAME>name</NAME>
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<STRING>npc_group_clapclaps</STRING>
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</PROPERTY>
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<CHILD TYPE="CPrimNode">
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<PROPERTY TYPE="string">
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<NAME>class</NAME>
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<STRING>npc_group_parameters</STRING>
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</PROPERTY>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>name</NAME>
|
||||
<STRING>parameters</STRING>
|
||||
</PROPERTY>
|
||||
</CHILD>
|
||||
<CHILD TYPE="CPrimAlias">
|
||||
<ALIAS VALUE="7"/>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>class</NAME>
|
||||
<STRING>alias</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>name</NAME>
|
||||
<STRING>alias</STRING>
|
||||
</PROPERTY>
|
||||
</CHILD>
|
||||
</CHILD>
|
||||
</CHILD>
|
||||
</CHILD>
|
||||
</ROOT_PRIMITIVE>
|
||||
</PRIMITIVES>
|
|
@ -1,5 +1,9 @@
|
|||
PrimitiveFiles = {
|
||||
|
||||
// "MAP common_map",
|
||||
// "FILE squad_templates.primitive",
|
||||
// "MAPEND",
|
||||
|
||||
////////////////////////
|
||||
// NEWBIE LAND
|
||||
////////////////////////
|
||||
|
@ -14,6 +18,7 @@ PrimitiveFiles = {
|
|||
"FILE deposit_newbieland.primitive",
|
||||
"FILE deposit_ecotype_newbie.primitive",
|
||||
"FILE fisherman.primitive",
|
||||
"FILE fauna_lirria.primitive",
|
||||
"MAPEND",
|
||||
"MAPEND",
|
||||
|
||||
|
|
Loading…
Reference in a new issue