diff --git a/leveldesign/game_elem/createperso/_parent/_fighter.starting_role b/leveldesign/game_elem/createperso/_parent/_fighter.starting_role
index eacc2da..c89c304 100644
--- a/leveldesign/game_elem/createperso/_parent/_fighter.starting_role
+++ b/leveldesign/game_elem/createperso/_parent/_fighter.starting_role
@@ -89,8 +89,6 @@
-
-
diff --git a/leveldesign/game_elem/creature/fauna/bestiary/forest/armamonte.creature b/leveldesign/game_elem/creature/fauna/bestiary/forest/armamonte.creature
index 297b3b2..a7ebc82 100644
--- a/leveldesign/game_elem/creature/fauna/bestiary/forest/armamonte.creature
+++ b/leveldesign/game_elem/creature/fauna/bestiary/forest/armamonte.creature
@@ -5,35 +5,35 @@
-
+
-
+
-
+
-
-
-
+
+
+
-
-
-
-
-
-
+
+
+
+
+
+
-
+
-
+
-
+
-
+
@@ -81,7 +81,6 @@
-
@@ -138,10 +137,10 @@
-
-
-
-
+
+
+
+
diff --git a/leveldesign/game_elem/creature/fauna/parent_creature_prototype/_armamonte.creature b/leveldesign/game_elem/creature/fauna/parent_creature_prototype/_armamonte.creature
index 5da3ef1..02801fa 100644
--- a/leveldesign/game_elem/creature/fauna/parent_creature_prototype/_armamonte.creature
+++ b/leveldesign/game_elem/creature/fauna/parent_creature_prototype/_armamonte.creature
@@ -1,80 +1,87 @@
-
-
+
+
diff --git a/leveldesign/game_elem/items/armor/creature_armor/creature_body_armor_specific/armamonte_chest.item b/leveldesign/game_elem/items/armor/creature_armor/creature_body_armor_specific/armamonte_chest.item
index 8a80446..84d2d8c 100644
--- a/leveldesign/game_elem/items/armor/creature_armor/creature_body_armor_specific/armamonte_chest.item
+++ b/leveldesign/game_elem/items/armor/creature_armor/creature_body_armor_specific/armamonte_chest.item
@@ -10,16 +10,17 @@
-
+
+
+
-
-
+
+
-
diff --git a/leveldesign/game_element/anim/anim_set/clapclap/clapclap.animset_mode b/leveldesign/game_element/anim/anim_set/clapclap/clapclap.animset_mode
new file mode 100644
index 0000000..8efcde9
--- /dev/null
+++ b/leveldesign/game_element/anim/anim_set/clapclap/clapclap.animset_mode
@@ -0,0 +1,26 @@
+
+
diff --git a/leveldesign/game_element/anim/anim_set/clapclap/clapclap_alert__.animation_set b/leveldesign/game_element/anim/anim_set/clapclap/clapclap_alert__.animation_set
new file mode 100644
index 0000000..6db5529
--- /dev/null
+++ b/leveldesign/game_element/anim/anim_set/clapclap/clapclap_alert__.animation_set
@@ -0,0 +1,11 @@
+
+
diff --git a/leveldesign/game_element/anim/anim_set/clapclap/clapclap_combat__.animation_set b/leveldesign/game_element/anim/anim_set/clapclap/clapclap_combat__.animation_set
new file mode 100644
index 0000000..6db5529
--- /dev/null
+++ b/leveldesign/game_element/anim/anim_set/clapclap/clapclap_combat__.animation_set
@@ -0,0 +1,11 @@
+
+
diff --git a/leveldesign/game_element/anim/anim_set/clapclap/clapclap_death__.animation_set b/leveldesign/game_element/anim/anim_set/clapclap/clapclap_death__.animation_set
new file mode 100644
index 0000000..6db5529
--- /dev/null
+++ b/leveldesign/game_element/anim/anim_set/clapclap/clapclap_death__.animation_set
@@ -0,0 +1,11 @@
+
+
diff --git a/leveldesign/game_element/anim/anim_set/clapclap/clapclap_default__.animation_set b/leveldesign/game_element/anim/anim_set/clapclap/clapclap_default__.animation_set
new file mode 100644
index 0000000..bd408e4
--- /dev/null
+++ b/leveldesign/game_element/anim/anim_set/clapclap/clapclap_default__.animation_set
@@ -0,0 +1,206 @@
+
+
diff --git a/leveldesign/game_element/anim/anim_set/clapclap/clapclap_eat__.animation_set b/leveldesign/game_element/anim/anim_set/clapclap/clapclap_eat__.animation_set
new file mode 100644
index 0000000..6db5529
--- /dev/null
+++ b/leveldesign/game_element/anim/anim_set/clapclap/clapclap_eat__.animation_set
@@ -0,0 +1,11 @@
+
+
diff --git a/leveldesign/game_element/anim/anim_set/clapclap/clapclap_hungry__.animation_set b/leveldesign/game_element/anim/anim_set/clapclap/clapclap_hungry__.animation_set
new file mode 100644
index 0000000..52eacf6
--- /dev/null
+++ b/leveldesign/game_element/anim/anim_set/clapclap/clapclap_hungry__.animation_set
@@ -0,0 +1,11 @@
+
+
diff --git a/leveldesign/game_element/anim/anim_set/clapclap/clapclap_rest__.animation_set b/leveldesign/game_element/anim/anim_set/clapclap/clapclap_rest__.animation_set
new file mode 100644
index 0000000..59c01ac
--- /dev/null
+++ b/leveldesign/game_element/anim/anim_set/clapclap/clapclap_rest__.animation_set
@@ -0,0 +1,184 @@
+
+
diff --git a/leveldesign/game_element/anim/anim_set/clapclap/clapclap_swim__.animation_set b/leveldesign/game_element/anim/anim_set/clapclap/clapclap_swim__.animation_set
new file mode 100644
index 0000000..1bb92fd
--- /dev/null
+++ b/leveldesign/game_element/anim/anim_set/clapclap/clapclap_swim__.animation_set
@@ -0,0 +1,206 @@
+
+
diff --git a/leveldesign/game_element/anim/anim_set/pachyderm/_pachyderm.animset_mode b/leveldesign/game_element/anim/anim_set/pachyderm/_pachyderm.animset_mode
new file mode 100644
index 0000000..8c2bb94
--- /dev/null
+++ b/leveldesign/game_element/anim/anim_set/pachyderm/_pachyderm.animset_mode
@@ -0,0 +1,10 @@
+
+
diff --git a/leveldesign/game_element/anim/anim_set/pachyderm/_pachyderm_alert__.animation_set b/leveldesign/game_element/anim/anim_set/pachyderm/_pachyderm_alert__.animation_set
new file mode 100644
index 0000000..c9db95a
--- /dev/null
+++ b/leveldesign/game_element/anim/anim_set/pachyderm/_pachyderm_alert__.animation_set
@@ -0,0 +1,142 @@
+
+
diff --git a/leveldesign/game_element/anim/anim_set/pachyderm/_pachyderm_combat__.animation_set b/leveldesign/game_element/anim/anim_set/pachyderm/_pachyderm_combat__.animation_set
new file mode 100644
index 0000000..0d6ae44
--- /dev/null
+++ b/leveldesign/game_element/anim/anim_set/pachyderm/_pachyderm_combat__.animation_set
@@ -0,0 +1,180 @@
+
+
diff --git a/leveldesign/game_element/anim/anim_set/pachyderm/_pachyderm_death__.animation_set b/leveldesign/game_element/anim/anim_set/pachyderm/_pachyderm_death__.animation_set
new file mode 100644
index 0000000..41ca5a0
--- /dev/null
+++ b/leveldesign/game_element/anim/anim_set/pachyderm/_pachyderm_death__.animation_set
@@ -0,0 +1,21 @@
+
+
diff --git a/leveldesign/game_element/anim/anim_set/pet/arma/arma_default__.animation_set b/leveldesign/game_element/anim/anim_set/pachyderm/_pachyderm_default__.animation_set
similarity index 51%
rename from leveldesign/game_element/anim/anim_set/pet/arma/arma_default__.animation_set
rename to leveldesign/game_element/anim/anim_set/pachyderm/_pachyderm_default__.animation_set
index dd26769..b015e9f 100644
--- a/leveldesign/game_element/anim/anim_set/pet/arma/arma_default__.animation_set
+++ b/leveldesign/game_element/anim/anim_set/pachyderm/_pachyderm_default__.animation_set
@@ -1,159 +1,146 @@
-
diff --git a/leveldesign/game_element/anim/anim_set/sagass_mount/sagass_selle_mount_swim__.animation_set b/leveldesign/game_element/anim/anim_set/sagass_mount/sagass_selle_mount_swim__.animation_set
new file mode 100644
index 0000000..b65d05a
--- /dev/null
+++ b/leveldesign/game_element/anim/anim_set/sagass_mount/sagass_selle_mount_swim__.animation_set
@@ -0,0 +1,161 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/leveldesign/game_element/anim/anim_set/sagass_mount/sagass_selle_rest__.animation_set b/leveldesign/game_element/anim/anim_set/sagass_mount/sagass_selle_rest__.animation_set
new file mode 100644
index 0000000..ea97c87
--- /dev/null
+++ b/leveldesign/game_element/anim/anim_set/sagass_mount/sagass_selle_rest__.animation_set
@@ -0,0 +1,27 @@
+
+
diff --git a/leveldesign/game_element/anim/anim_set/sagass_mount/sagass_selle_swim__.animation_set b/leveldesign/game_element/anim/anim_set/sagass_mount/sagass_selle_swim__.animation_set
new file mode 100644
index 0000000..ec60b2f
--- /dev/null
+++ b/leveldesign/game_element/anim/anim_set/sagass_mount/sagass_selle_swim__.animation_set
@@ -0,0 +1,169 @@
+
+
diff --git a/leveldesign/game_element/sbrick/magic/credit/range/bmcr00005.sbrick b/leveldesign/game_element/sbrick/magic/credit/range/bmcr00005.sbrick
index 384a73a..9e78031 100644
--- a/leveldesign/game_element/sbrick/magic/credit/range/bmcr00005.sbrick
+++ b/leveldesign/game_element/sbrick/magic/credit/range/bmcr00005.sbrick
@@ -3,7 +3,7 @@
-
+