Remove mirror sheets

This commit is contained in:
kaetemi 2014-02-14 01:58:24 +01:00
parent fa49ec06ef
commit cd61ca58e5
3 changed files with 0 additions and 1162 deletions

View file

@ -1,741 +0,0 @@
<?xml version="1.0"?>
<FORM Revision="$Revision: 1.4 $" State="modified">
<STRUCT>
<ARRAY Name="properties">
<STRUCT>
<ATOM Name="name" Value="Civilisation"/>
<ATOM Name="type" Value="sint32"/>
<ATOM Name="persistant" Value="true"/>
<ATOM Name="mirror" Value="true"/>
<ATOM Name="weight" Value="5"/>
</STRUCT>
<STRUCT>
<ATOM Name="name" Value="Guild"/>
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<ATOM Name="persistant" Value="true"/>
<ATOM Name="mirror" Value="true"/>
<ATOM Name="weight" Value="5"/>
</STRUCT>
<STRUCT>
<ATOM Name="name" Value="FameMemory"/>
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<ATOM Name="weight" Value="5"/>
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<STRUCT>
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<ATOM Name="persistant" Value="true"/>
<ATOM Name="mirror" Value="true"/>
<ATOM Name="weight" Value="5"/>
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<ATOM Name="mirror" Value="true"/>
<ATOM Name="weight" Value="5"/>
</STRUCT>
<STRUCT>
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<ATOM Name="mirror" Value="true"/>
<ATOM Name="weight" Value="5"/>
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<STRUCT>
<ATOM Name="name" Value="Fame_3"/>
<ATOM Name="type" Value="sint32"/>
<ATOM Name="persistant" Value="true"/>
<ATOM Name="mirror" Value="true"/>
<ATOM Name="weight" Value="5"/>
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<ATOM Name="mirror" Value="true"/>
<ATOM Name="weight" Value="5"/>
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<STRUCT>
<ATOM Name="name" Value="Fame_5"/>
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<ATOM Name="persistant" Value="true"/>
<ATOM Name="mirror" Value="true"/>
<ATOM Name="weight" Value="5"/>
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<ATOM Name="type" Value="sint32"/>
<ATOM Name="persistant" Value="true"/>
<ATOM Name="mirror" Value="true"/>
<ATOM Name="weight" Value="5"/>
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<ATOM Name="persistant" Value="true"/>
<ATOM Name="mirror" Value="true"/>
<ATOM Name="weight" Value="5"/>
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<ATOM Name="persistant" Value="true"/>
<ATOM Name="mirror" Value="true"/>
<ATOM Name="weight" Value="5"/>
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</STRUCT>
<STRUCT>
<ATOM Name="name" Value="Fame_93"/>
<ATOM Name="type" Value="sint32"/>
<ATOM Name="persistant" Value="true"/>
<ATOM Name="mirror" Value="true"/>
<ATOM Name="weight" Value="5"/>
</STRUCT>
<STRUCT>
<ATOM Name="name" Value="Fame_94"/>
<ATOM Name="type" Value="sint32"/>
<ATOM Name="persistant" Value="true"/>
<ATOM Name="mirror" Value="true"/>
<ATOM Name="weight" Value="5"/>
</STRUCT>
<STRUCT>
<ATOM Name="name" Value="Fame_95"/>
<ATOM Name="type" Value="sint32"/>
<ATOM Name="persistant" Value="true"/>
<ATOM Name="mirror" Value="true"/>
<ATOM Name="weight" Value="5"/>
</STRUCT>
<STRUCT>
<ATOM Name="name" Value="Fame_96"/>
<ATOM Name="type" Value="sint32"/>
<ATOM Name="persistant" Value="true"/>
<ATOM Name="mirror" Value="true"/>
<ATOM Name="weight" Value="5"/>
</STRUCT>
<STRUCT>
<ATOM Name="name" Value="Fame_97"/>
<ATOM Name="type" Value="sint32"/>
<ATOM Name="persistant" Value="true"/>
<ATOM Name="mirror" Value="true"/>
<ATOM Name="weight" Value="5"/>
</STRUCT>
<STRUCT>
<ATOM Name="name" Value="Fame_98"/>
<ATOM Name="type" Value="sint32"/>
<ATOM Name="persistant" Value="true"/>
<ATOM Name="mirror" Value="true"/>
<ATOM Name="weight" Value="5"/>
</STRUCT>
<STRUCT>
<ATOM Name="name" Value="Fame_99"/>
<ATOM Name="type" Value="sint32"/>
<ATOM Name="persistant" Value="true"/>
<ATOM Name="mirror" Value="true"/>
<ATOM Name="weight" Value="5"/>
</STRUCT>
</ARRAY>
<ATOM Name="max number of rows or entities" Value="16000"/>
<ARRAY Name="entity types">
<ATOM Value="player"/>
<ATOM Value="guild"/>
<ATOM Value="civilisation"/>
<ATOM Value="fame_memory"/>
</ARRAY>
</STRUCT>
<STRUCT/>
<STRUCT/>
<STRUCT/>
<STRUCT/>
<LOG>Fri Dec 12 14:17:11 2003 (saffray) .entity types[1] = 13
Fri Dec 12 14:17:11 2003 (saffray) .entity types[2] = 14</LOG>
</FORM>

View file

@ -1,374 +0,0 @@
<?xml version="1.0"?>
<FORM Revision="$Revision: 1.37 $" State="modified">
<STRUCT>
<ARRAY Name="properties">
<STRUCT>
<ATOM Name="name" Value="Sheet"/>
<ATOM Name="type" Value="uint32"/>
<ATOM Name="persistant" Value="true"/>
<ATOM Name="mirror" Value="true"/>
<ATOM Name="weight" Value="10"/>
</STRUCT>
<STRUCT>
<ATOM Name="name" Value="SheetServer"/>
<ATOM Name="type" Value="uint32"/>
<ATOM Name="persistant" Value="true"/>
<ATOM Name="mirror" Value="true"/>
<ATOM Name="weight" Value="10"/>
</STRUCT>
<STRUCT>
<ATOM Name="name" Value="X"/>
<ATOM Name="type" Value="sint32"/>
<ATOM Name="persistant" Value="true"/>
<ATOM Name="mirror" Value="true"/>
<ATOM Name="weight" Value="5"/>
</STRUCT>
<STRUCT>
<ATOM Name="name" Value="Y"/>
<ATOM Name="type" Value="sint32"/>
<ATOM Name="persistant" Value="true"/>
<ATOM Name="mirror" Value="true"/>
<ATOM Name="weight" Value="5"/>
</STRUCT>
<STRUCT>
<ATOM Name="name" Value="Z"/>
<ATOM Name="type" Value="sint32"/>
<ATOM Name="persistant" Value="true"/>
<ATOM Name="mirror" Value="true"/>
<ATOM Name="weight" Value="5"/>
</STRUCT>
<STRUCT>
<ATOM Name="name" Value="Theta"/>
<ATOM Name="type" Value="float"/>
<ATOM Name="persistant" Value="true"/>
<ATOM Name="mirror" Value="true"/>
<ATOM Name="weight" Value="5"/>
</STRUCT>
<STRUCT>
<ATOM Name="name" Value="AIInstance"/>
<ATOM Name="type" Value="uint32"/>
<ATOM Name="persistant" Value="true"/>
<ATOM Name="mirror" Value="true"/>
<ATOM Name="weight" Value="1"/>
</STRUCT>
<STRUCT>
<ATOM Name="name" Value="Mode"/>
<ATOM Name="type" Value="uint64"/>
<ATOM Name="persistant" Value="true"/>
<ATOM Name="mirror" Value="true"/>
<ATOM Name="weight" Value="8"/>
</STRUCT>
<STRUCT>
<ATOM Name="name" Value="Behaviour"/>
<ATOM Name="type" Value="uint64"/>
<ATOM Name="persistant" Value="true"/>
<ATOM Name="mirror" Value="true"/>
<ATOM Name="weight" Value="5"/>
</STRUCT>
<STRUCT>
<ATOM Name="name" Value="NameIndex"/>
<ATOM Name="type" Value="uint32"/>
<ATOM Name="persistant" Value="true"/>
<ATOM Name="mirror" Value="true"/>
<ATOM Name="weight" Value="2"/>
</STRUCT>
<STRUCT>
<ATOM Name="name" Value="Target"/>
<ATOM Name="type" Value="sint32"/>
<ATOM Name="persistant" Value="true"/>
<ATOM Name="mirror" Value="true"/>
<ATOM Name="weight" Value="2"/>
</STRUCT>
<STRUCT>
<ATOM Name="name" Value="VisualPropertyA"/>
<ATOM Name="type" Value="uint64"/>
<ATOM Name="persistant" Value="true"/>
<ATOM Name="mirror" Value="true"/>
<ATOM Name="weight" Value="3"/>
</STRUCT>
<STRUCT>
<ATOM Name="name" Value="VisualPropertyB"/>
<ATOM Name="type" Value="uint64"/>
<ATOM Name="persistant" Value="true"/>
<ATOM Name="mirror" Value="true"/>
<ATOM Name="weight" Value="3"/>
</STRUCT>
<STRUCT>
<ATOM Name="name" Value="VisualPropertyC"/>
<ATOM Name="type" Value="uint64"/>
<ATOM Name="persistant" Value="true"/>
<ATOM Name="mirror" Value="true"/>
<ATOM Name="weight" Value="3"/>
</STRUCT>
<STRUCT>
<ATOM Name="name" Value="EntityMounted"/>
<ATOM Name="type" Value="sint32"/>
<ATOM Name="persistant" Value="true"/>
<ATOM Name="mirror" Value="true"/>
<ATOM Name="weight" Value="3"/>
</STRUCT>
<STRUCT>
<ATOM Name="name" Value="RiderEntity"/>
<ATOM Name="type" Value="sint32"/>
<ATOM Name="persistant" Value="true"/>
<ATOM Name="mirror" Value="true"/>
<ATOM Name="weight" Value="3"/>
</STRUCT>
<STRUCT>
<ATOM Name="name" Value="TickPos"/>
<ATOM Name="type" Value="uint32"/>
<ATOM Name="persistant" Value="true"/>
<ATOM Name="mirror" Value="true"/>
<ATOM Name="weight" Value="1"/>
</STRUCT>
<STRUCT>
<ATOM Name="name" Value="LocalX"/>
<ATOM Name="type" Value="sint32"/>
<ATOM Name="persistant" Value="true"/>
<ATOM Name="mirror" Value="true"/>
<ATOM Name="weight" Value="4"/>
</STRUCT>
<STRUCT>
<ATOM Name="name" Value="LocalY"/>
<ATOM Name="type" Value="sint32"/>
<ATOM Name="persistant" Value="true"/>
<ATOM Name="mirror" Value="true"/>
<ATOM Name="weight" Value="4"/>
</STRUCT>
<STRUCT>
<ATOM Name="name" Value="LocalZ"/>
<ATOM Name="type" Value="sint32"/>
<ATOM Name="persistant" Value="true"/>
<ATOM Name="mirror" Value="true"/>
<ATOM Name="weight" Value="4"/>
</STRUCT>
<STRUCT>
<ATOM Name="name" Value="ContextualProperty"/>
<ATOM Name="type" Value="uint16"/>
<ATOM Name="persistant" Value="true"/>
<ATOM Name="mirror" Value="true"/>
<ATOM Name="weight" Value="3"/>
</STRUCT>
<STRUCT>
<ATOM Name="name" Value="AvailableImpulseBitSize"/>
<ATOM Name="type" Value="uint16"/>
<ATOM Name="persistant" Value="false"/>
<ATOM Name="mirror" Value="true"/>
<ATOM Name="weight" Value="1"/>
</STRUCT>
<STRUCT>
<ATOM Name="name" Value="Cell"/>
<ATOM Name="type" Value="sint32"/>
<ATOM Name="persistant" Value="true"/>
<ATOM Name="mirror" Value="true"/>
<ATOM Name="weight" Value="3"/>
</STRUCT>
<STRUCT>
<ATOM Name="name" Value="VisionCounter"/>
<ATOM Name="type" Value="uint8"/>
<ATOM Name="persistant" Value="true"/>
<ATOM Name="mirror" Value="true"/>
<ATOM Name="weight" Value="1"/>
</STRUCT>
<STRUCT>
<ATOM Name="name" Value="CombatState"/>
<ATOM Name="type" Value="uint8"/>
<ATOM Name="persistant" Value="false"/>
<ATOM Name="mirror" Value="true"/>
<ATOM Name="weight" Value="3"/>
</STRUCT>
<STRUCT>
<ATOM Name="name" Value="CurrentHitPoints"/>
<ATOM Name="type" Value="sint32"/>
<ATOM Name="persistant" Value="true"/>
<ATOM Name="mirror" Value="true"/>
<ATOM Name="weight" Value="1"/>
</STRUCT>
<STRUCT>
<ATOM Name="name" Value="MaxHitPoints"/>
<ATOM Name="type" Value="sint32"/>
<ATOM Name="persistant" Value="false"/>
<ATOM Name="mirror" Value="true"/>
<ATOM Name="weight" Value="1"/>
</STRUCT>
<STRUCT>
<ATOM Name="name" Value="BestRole"/>
<ATOM Name="type" Value="uint16"/>
<ATOM Name="persistant" Value="false"/>
<ATOM Name="mirror" Value="true"/>
<ATOM Name="weight" Value="1"/>
</STRUCT>
<STRUCT>
<ATOM Name="name" Value="BestRoleLevel"/>
<ATOM Name="type" Value="uint16"/>
<ATOM Name="persistant" Value="false"/>
<ATOM Name="mirror" Value="true"/>
<ATOM Name="weight" Value="1"/>
</STRUCT>
<STRUCT>
<ATOM Name="name" Value="CurrentRunSpeed"/>
<ATOM Name="type" Value="float"/>
<ATOM Name="persistant" Value="false"/>
<ATOM Name="mirror" Value="true"/>
<ATOM Name="weight" Value="1"/>
</STRUCT>
<STRUCT>
<ATOM Name="name" Value="CurrentWalkSpeed"/>
<ATOM Name="type" Value="float"/>
<ATOM Name="persistant" Value="false"/>
<ATOM Name="mirror" Value="true"/>
<ATOM Name="weight" Value="1"/>
</STRUCT>
<STRUCT>
<ATOM Name="name" Value="Stunned"/>
<ATOM Name="type" Value="boolean"/>
<ATOM Name="persistant" Value="true"/>
<ATOM Name="mirror" Value="true"/>
<ATOM Name="weight" Value="3"/>
</STRUCT>
<STRUCT>
<ATOM Name="name" Value="WhoSeesMe"/>
<ATOM Name="type" Value="uint64"/>
<ATOM Name="persistant" Value="true"/>
<ATOM Name="mirror" Value="true"/>
<ATOM Name="weight" Value="1"/>
</STRUCT>
<STRUCT>
<ATOM Name="name" Value="Bars"/>
<ATOM Name="type" Value="uint32"/>
<ATOM Name="persistant" Value="true"/>
<ATOM Name="mirror" Value="true"/>
<ATOM Name="weight" Value="1"/>
</STRUCT>
<STRUCT>
<ATOM Name="name" Value="TeamId"/>
<ATOM Name="type" Value="uint16"/>
<ATOM Name="persistant" Value="true"/>
<ATOM Name="mirror" Value="true"/>
<ATOM Name="weight" Value="1"/>
</STRUCT>
<STRUCT>
<ATOM Name="name" Value="ActionFlags"/>
<ATOM Name="type" Value="uint16"/>
<ATOM Name="persistant" Value="true"/>
<ATOM Name="mirror" Value="true"/>
<ATOM Name="weight" Value="1"/>
</STRUCT>
<STRUCT>
<ATOM Name="name" Value="TargetList"/>
<ATOM Name="type" Value="sint32"/>
<ATOM Name="persistant" Value="true"/>
<ATOM Name="mirror" Value="true"/>
<ATOM Name="weight" Value="1"/>
<ATOM Name="is a list" Value="true"/>
</STRUCT>
<STRUCT>
<ATOM Name="name" Value="VisualFX"/>
<ATOM Name="type" Value="sint16"/>
<ATOM Name="persistant" Value="true"/>
<ATOM Name="mirror" Value="true"/>
<ATOM Name="weight" Value="1"/>
</STRUCT>
<STRUCT>
<ATOM Name="name" Value="GuildSymbol"/>
<ATOM Name="type" Value="uint64"/>
<ATOM Name="persistant" Value="true"/>
<ATOM Name="mirror" Value="true"/>
<ATOM Name="weight" Value="1"/>
</STRUCT>
<STRUCT>
<ATOM Name="name" Value="GuildNameId"/>
<ATOM Name="type" Value="uint32"/>
<ATOM Name="persistant" Value="true"/>
<ATOM Name="mirror" Value="true"/>
<ATOM Name="weight" Value="1"/>
</STRUCT>
<STRUCT>
<ATOM Name="name" Value="EventFactionId"/>
<ATOM Name="type" Value="uint32"/>
<ATOM Name="persistant" Value="true"/>
<ATOM Name="mirror" Value="true"/>
<ATOM Name="weight" Value="1"/>
</STRUCT>
<STRUCT>
<ATOM Name="name" Value="PvpMode"/>
<ATOM Name="type" Value="uint32"/>
<ATOM Name="persistant" Value="true"/>
<ATOM Name="mirror" Value="true"/>
<ATOM Name="weight" Value="1"/>
</STRUCT>
<STRUCT>
<ATOM Name="name" Value="PvpClan"/>
<ATOM Name="type" Value="uint32"/>
<ATOM Name="persistant" Value="true"/>
<ATOM Name="mirror" Value="true"/>
<ATOM Name="weight" Value="1"/>
</STRUCT>
<STRUCT>
<ATOM Name="name" Value="Fuel"/>
<ATOM Name="type" Value="boolean"/>
<ATOM Name="persistant" Value="true"/>
<ATOM Name="mirror" Value="true"/>
<ATOM Name="weight" Value="1"/>
</STRUCT>
<STRUCT>
<ATOM Name="name" Value="InOutpostZoneAlias"/>
<ATOM Name="type" Value="uint32"/>
<ATOM Name="persistant" Value="true"/>
<ATOM Name="mirror" Value="true"/>
<ATOM Name="weight" Value="1"/>
</STRUCT>
<STRUCT>
<ATOM Name="name" Value="InOutpostZoneSide"/>
<ATOM Name="type" Value="uint8"/>
<ATOM Name="persistant" Value="true"/>
<ATOM Name="mirror" Value="true"/>
<ATOM Name="weight" Value="1"/>
</STRUCT>
<STRUCT>
<ATOM Name="name" Value="OwnerPeople"/>
<ATOM Name="type" Value="uint8"/>
<ATOM Name="persistant" Value="false"/>
<ATOM Name="mirror" Value="true"/>
<ATOM Name="weight" Value="3"/>
</STRUCT>
<STRUCT>
<ATOM Name="name" Value="OutpostInfos"/>
<ATOM Name="type" Value="uint16"/>
<ATOM Name="persistant" Value="false"/>
<ATOM Name="mirror" Value="true"/>
<ATOM Name="weight" Value="1"/>
</STRUCT>
<STRUCT>
<ATOM Name="name" Value="NPCAlias"/>
<ATOM Name="type" Value="uint32"/>
<ATOM Name="persistant" Value="false"/>
<ATOM Name="mirror" Value="true"/>
<ATOM Name="weight" Value="1"/>
</STRUCT>
</ARRAY>
<ATOM Name="max number of rows or entities" Value="500000"/>
<ARRAY Name="entity types">
<ATOM Value="player"/>
<ATOM Value="object"/>
<ATOM Value="npc"/>
<ATOM Value="creature"/>
<ATOM Value="forageSource"/>
<ATOM Value="fx_entity"/>
</ARRAY>
</STRUCT>
<STRUCT/>
<STRUCT/>
<STRUCT/>
<STRUCT/>
<LOG>Fri Dec 12 14:33:57 2003 (saffray) .entity types[1] = 6
Fri Dec 12 14:33:57 2003 (saffray) .entity types[2] = 1
Fri Dec 12 14:33:57 2003 (saffray) .entity types[3] = 2
Fri Dec 12 14:33:57 2003 (saffray) formName Resized = 4
Fri Sep 09 15:08:36 2005 (coutelas) .properties[47].mirror = true
Fri Sep 09 15:08:36 2005 (coutelas) .properties[47].name = OutpostInfos
Fri Sep 09 15:08:36 2005 (coutelas) .properties[47].type = uint16
Fri Sep 09 15:08:36 2005 (coutelas) .properties[47].weight = 16
Fri Sep 09 15:08:36 2005 (coutelas) formName Resized = 48
Tue Sep 13 16:26:47 2005 (coutelas) .properties[47].persistant = false</LOG>
</FORM>

View file

@ -1,47 +0,0 @@
<?xml version="1.0"?>
<FORM Revision="$Revision: 1.4 $" State="modified">
<STRUCT>
<ARRAY Name="properties">
<STRUCT>
<ATOM Name="name" Value="ItemId"/>
<ATOM Name="type" Value="uint64"/>
<ATOM Name="persistant" Value="false"/>
<ATOM Name="mirror" Value="true"/>
<ATOM Name="weight" Value="1"/>
</STRUCT>
<STRUCT>
<ATOM Name="name" Value="CreatureSheet"/>
<ATOM Name="type" Value="uint32"/>
<ATOM Name="persistant" Value="false"/>
<ATOM Name="mirror" Value="true"/>
<ATOM Name="weight" Value="1"/>
</STRUCT>
<STRUCT>
<ATOM Name="name" Value="OwnerIndex"/>
<ATOM Name="type" Value="uint32"/>
<ATOM Name="persistant" Value="false"/>
<ATOM Name="mirror" Value="true"/>
<ATOM Name="weight" Value="1"/>
</STRUCT>
<STRUCT>
<ATOM Name="name" Value="CreatureIndex"/>
<ATOM Name="type" Value="uint32"/>
<ATOM Name="persistant" Value="false"/>
<ATOM Name="mirror" Value="true"/>
<ATOM Name="weight" Value="1"/>
</STRUCT>
<STRUCT>
<ATOM Name="name" Value="Order"/>
<ATOM Name="type" Value="uint64"/>
<ATOM Name="persistant" Value="false"/>
<ATOM Name="mirror" Value="true"/>
<ATOM Name="weight" Value="1"/>
</STRUCT>
</ARRAY>
<ATOM Name="max number of rows or entities" Value="1"/>
<ARRAY Name="entity types">
<ATOM Value="4"/>
</ARRAY>
</STRUCT>
<LOG></LOG>
</FORM>