From a25b121d084d5f47fb49e0a34342f67c6c23f43a Mon Sep 17 00:00:00 2001 From: deed Date: Sat, 8 Oct 2016 23:23:54 +0200 Subject: [PATCH] Dernier poartage des cha, chascore , cha_score --- .../DFN/game_elem/_brick/_sbrick_families.typ | 34 +- .../sbrick/craft/option/bcob01.sbrick | 2 +- .../sbrick/craft/option/bcob02.sbrick | 2 +- .../sbrick/craft/option/bcob03.sbrick | 2 +- .../sbrick/craft/option/bcob04.sbrick | 2 +- .../sbrick/magic/credit/sap/bmca00002.sbrick | 2 +- .../sbrick/magic/credit/sap/bmca00003.sbrick | 2 +- .../sbrick/magic/credit/sap/bmca00005.sbrick | 2 +- .../direct_damage/special/bmoetms00005.sbrick | 2 +- .../direct_damage/special/bmoetms00250.sbrick | 4 +- .../sbrick/powers/modifier/bscma01.sbrick | 2 +- .../sbrick/powers/modifier/bscmb01.sbrick | 2 +- .../sbrick/powers/modifier/bscmc01.sbrick | 2 +- .../sbrick/powers/modifier/bscmd01.sbrick | 2 +- .../sbrick/powers/modifier/bsfmh01.sbrick | 6 +- .../sbrick/powers/modifier/bsgma01.sbrick | 2 +- .../sbrick/powers/modifier/bsmmc01.sbrick | 2 +- .../sbrick/powers/modifier/bsmmd01.sbrick | 6 +- .../sbrick/powers/modifier/bspfmh01.sbrick | 6 +- .../sbrick/powers/modifier/bspgma01.sbrick | 2 +- .../sbrick/powers/modifier/bspmmd01.sbrick | 6 +- .../sbrick/powers/modifier/bspxmc01.sbrick | 6 +- .../sbrick/powers/modifier/bsxmc01.sbrick | 6 +- .../sitem/raw_material/system_mp.sitem | 218 +++++----- .../sitem/raw_material/system_mp_basic.sitem | 240 +++++------ .../sitem/raw_material/system_mp_choice.sitem | 232 +++++----- .../raw_material/system_mp_excellent.sitem | 232 +++++----- .../sitem/raw_material/system_mp_extra.sitem | 234 +++++----- .../sitem/raw_material/system_mp_fine.sitem | 398 +++++++++--------- .../raw_material/system_mp_supreme.sitem | 398 +++++++++--------- .../{constitution => cha1}/abppc01.sphrase | 0 .../{constitution => cha1}/abppc02.sphrase | 0 .../{constitution => cha1}/abppc03.sphrase | 0 .../{constitution => cha1}/abppc04.sphrase | 0 .../{constitution => cha1}/abppc05.sphrase | 0 .../{constitution => cha1}/abppc06.sphrase | 0 .../{constitution => cha1}/abppc07.sphrase | 0 .../{constitution => cha1}/abppc08.sphrase | 0 .../{constitution => cha1}/abppc09.sphrase | 0 .../{constitution => cha1}/abppc10.sphrase | 0 .../{constitution => cha1}/abppc11.sphrase | 0 .../{constitution => cha1}/abppc12.sphrase | 0 .../{constitution => cha1}/abppc13.sphrase | 0 .../{constitution => cha1}/abppc14.sphrase | 0 .../{constitution => cha1}/abppc15.sphrase | 0 .../{constitution => cha1}/abppc16.sphrase | 0 .../{constitution => cha1}/abppc17.sphrase | 0 .../{constitution => cha1}/abppc18.sphrase | 0 .../{constitution => cha1}/abppc19.sphrase | 0 .../{constitution => cha1}/abppc20.sphrase | 0 .../{constitution => cha1}/abppc21.sphrase | 0 .../{constitution => cha1}/abppc22.sphrase | 0 .../{constitution => cha1}/abppc23.sphrase | 0 .../{constitution => cha1}/abppc24.sphrase | 0 .../{constitution => cha1}/abppc25.sphrase | 0 .../{metabolism => cha1Reg}/abppm01.sphrase | 0 .../{metabolism => cha1Reg}/abppm02.sphrase | 0 .../{metabolism => cha1Reg}/abppm03.sphrase | 0 .../{metabolism => cha1Reg}/abppm04.sphrase | 0 .../{metabolism => cha1Reg}/abppm05.sphrase | 0 .../{metabolism => cha1Reg}/abppm06.sphrase | 0 .../{metabolism => cha1Reg}/abppm07.sphrase | 0 .../{metabolism => cha1Reg}/abppm08.sphrase | 0 .../{metabolism => cha1Reg}/abppm09.sphrase | 0 .../{metabolism => cha1Reg}/abppm10.sphrase | 0 .../{metabolism => cha1Reg}/abppm11.sphrase | 0 .../{metabolism => cha1Reg}/abppm12.sphrase | 0 .../{metabolism => cha1Reg}/abppm13.sphrase | 0 .../{metabolism => cha1Reg}/abppm14.sphrase | 0 .../{metabolism => cha1Reg}/abppm15.sphrase | 0 .../{metabolism => cha1Reg}/abppm16.sphrase | 0 .../{metabolism => cha1Reg}/abppm17.sphrase | 0 .../{metabolism => cha1Reg}/abppm18.sphrase | 0 .../{metabolism => cha1Reg}/abppm19.sphrase | 0 .../{metabolism => cha1Reg}/abppm20.sphrase | 0 .../{metabolism => cha1Reg}/abppm21.sphrase | 0 .../{metabolism => cha1Reg}/abppm22.sphrase | 0 .../{metabolism => cha1Reg}/abppm23.sphrase | 0 .../{metabolism => cha1Reg}/abppm24.sphrase | 0 .../{metabolism => cha1Reg}/abppm25.sphrase | 0 .../{strength => cha2}/abpps01.sphrase | 0 .../{strength => cha2}/abpps02.sphrase | 0 .../{strength => cha2}/abpps03.sphrase | 0 .../{strength => cha2}/abpps04.sphrase | 0 .../{strength => cha2}/abpps05.sphrase | 0 .../{strength => cha2}/abpps06.sphrase | 0 .../{strength => cha2}/abpps07.sphrase | 0 .../{strength => cha2}/abpps08.sphrase | 0 .../{strength => cha2}/abpps09.sphrase | 0 .../{strength => cha2}/abpps10.sphrase | 0 .../{strength => cha2}/abpps11.sphrase | 0 .../{strength => cha2}/abpps12.sphrase | 0 .../{strength => cha2}/abpps13.sphrase | 0 .../{strength => cha2}/abpps14.sphrase | 0 .../{strength => cha2}/abpps15.sphrase | 0 .../{strength => cha2}/abpps16.sphrase | 0 .../{strength => cha2}/abpps17.sphrase | 0 .../{strength => cha2}/abpps18.sphrase | 0 .../{strength => cha2}/abpps19.sphrase | 0 .../{strength => cha2}/abpps20.sphrase | 0 .../{strength => cha2}/abpps21.sphrase | 0 .../{strength => cha2}/abpps22.sphrase | 0 .../{strength => cha2}/abpps23.sphrase | 0 .../{strength => cha2}/abpps24.sphrase | 0 .../{strength => cha2}/abpps25.sphrase | 0 .../{balance => cha2Reg}/abppb01.sphrase | 0 .../{balance => cha2Reg}/abppb02.sphrase | 0 .../{balance => cha2Reg}/abppb03.sphrase | 0 .../{balance => cha2Reg}/abppb04.sphrase | 0 .../{balance => cha2Reg}/abppb05.sphrase | 0 .../{balance => cha2Reg}/abppb06.sphrase | 0 .../{balance => cha2Reg}/abppb07.sphrase | 0 .../{balance => cha2Reg}/abppb08.sphrase | 0 .../{balance => cha2Reg}/abppb09.sphrase | 0 .../{balance => cha2Reg}/abppb10.sphrase | 0 .../{balance => cha2Reg}/abppb11.sphrase | 0 .../{balance => cha2Reg}/abppb12.sphrase | 0 .../{balance => cha2Reg}/abppb13.sphrase | 0 .../{balance => cha2Reg}/abppb14.sphrase | 0 .../{balance => cha2Reg}/abppb15.sphrase | 0 .../{balance => cha2Reg}/abppb16.sphrase | 0 .../{balance => cha2Reg}/abppb17.sphrase | 0 .../{balance => cha2Reg}/abppb18.sphrase | 0 .../{balance => cha2Reg}/abppb19.sphrase | 0 .../{balance => cha2Reg}/abppb20.sphrase | 0 .../{balance => cha2Reg}/abppb21.sphrase | 0 .../{balance => cha2Reg}/abppb22.sphrase | 0 .../{balance => cha2Reg}/abppb23.sphrase | 0 .../{balance => cha2Reg}/abppb24.sphrase | 0 .../{balance => cha2Reg}/abppb25.sphrase | 0 .../{intelligence => cha3}/abppi01.sphrase | 0 .../{intelligence => cha3}/abppi02.sphrase | 0 .../{intelligence => cha3}/abppi03.sphrase | 0 .../{intelligence => cha3}/abppi04.sphrase | 0 .../{intelligence => cha3}/abppi05.sphrase | 0 .../{intelligence => cha3}/abppi06.sphrase | 0 .../{intelligence => cha3}/abppi07.sphrase | 0 .../{intelligence => cha3}/abppi08.sphrase | 0 .../{intelligence => cha3}/abppi09.sphrase | 0 .../{intelligence => cha3}/abppi10.sphrase | 0 .../{intelligence => cha3}/abppi11.sphrase | 0 .../{intelligence => cha3}/abppi12.sphrase | 0 .../{intelligence => cha3}/abppi13.sphrase | 0 .../{intelligence => cha3}/abppi14.sphrase | 0 .../{intelligence => cha3}/abppi15.sphrase | 0 .../{intelligence => cha3}/abppi16.sphrase | 0 .../{intelligence => cha3}/abppi17.sphrase | 0 .../{intelligence => cha3}/abppi18.sphrase | 0 .../{intelligence => cha3}/abppi19.sphrase | 0 .../{intelligence => cha3}/abppi20.sphrase | 0 .../{intelligence => cha3}/abppi21.sphrase | 0 .../{intelligence => cha3}/abppi22.sphrase | 0 .../{intelligence => cha3}/abppi23.sphrase | 0 .../{intelligence => cha3}/abppi24.sphrase | 0 .../{intelligence => cha3}/abppi25.sphrase | 0 .../{wisdom => cha3Reg}/abppw01.sphrase | 0 .../{wisdom => cha3Reg}/abppw02.sphrase | 0 .../{wisdom => cha3Reg}/abppw03.sphrase | 0 .../{wisdom => cha3Reg}/abppw04.sphrase | 0 .../{wisdom => cha3Reg}/abppw05.sphrase | 0 .../{wisdom => cha3Reg}/abppw06.sphrase | 0 .../{wisdom => cha3Reg}/abppw07.sphrase | 0 .../{wisdom => cha3Reg}/abppw08.sphrase | 0 .../{wisdom => cha3Reg}/abppw09.sphrase | 0 .../{wisdom => cha3Reg}/abppw10.sphrase | 0 .../{wisdom => cha3Reg}/abppw11.sphrase | 0 .../{wisdom => cha3Reg}/abppw12.sphrase | 0 .../{wisdom => cha3Reg}/abppw13.sphrase | 0 .../{wisdom => cha3Reg}/abppw14.sphrase | 0 .../{wisdom => cha3Reg}/abppw15.sphrase | 0 .../{wisdom => cha3Reg}/abppw16.sphrase | 0 .../{wisdom => cha3Reg}/abppw17.sphrase | 0 .../{wisdom => cha3Reg}/abppw18.sphrase | 0 .../{wisdom => cha3Reg}/abppw19.sphrase | 0 .../{wisdom => cha3Reg}/abppw20.sphrase | 0 .../{wisdom => cha3Reg}/abppw21.sphrase | 0 .../{wisdom => cha3Reg}/abppw22.sphrase | 0 .../{wisdom => cha3Reg}/abppw23.sphrase | 0 .../{wisdom => cha3Reg}/abppw24.sphrase | 0 .../{wisdom => cha3Reg}/abppw25.sphrase | 0 .../{dexterity => cha4}/abppd01.sphrase | 0 .../{dexterity => cha4}/abppd02.sphrase | 0 .../{dexterity => cha4}/abppd03.sphrase | 0 .../{dexterity => cha4}/abppd04.sphrase | 0 .../{dexterity => cha4}/abppd05.sphrase | 0 .../{dexterity => cha4}/abppd06.sphrase | 0 .../{dexterity => cha4}/abppd07.sphrase | 0 .../{dexterity => cha4}/abppd08.sphrase | 0 .../{dexterity => cha4}/abppd09.sphrase | 0 .../{dexterity => cha4}/abppd10.sphrase | 0 .../{dexterity => cha4}/abppd11.sphrase | 0 .../{dexterity => cha4}/abppd12.sphrase | 0 .../{dexterity => cha4}/abppd13.sphrase | 0 .../{dexterity => cha4}/abppd14.sphrase | 0 .../{dexterity => cha4}/abppd15.sphrase | 0 .../{dexterity => cha4}/abppd16.sphrase | 0 .../{dexterity => cha4}/abppd17.sphrase | 0 .../{dexterity => cha4}/abppd18.sphrase | 0 .../{dexterity => cha4}/abppd19.sphrase | 0 .../{dexterity => cha4}/abppd20.sphrase | 0 .../{dexterity => cha4}/abppd21.sphrase | 0 .../{dexterity => cha4}/abppd22.sphrase | 0 .../{dexterity => cha4}/abppd23.sphrase | 0 .../{dexterity => cha4}/abppd24.sphrase | 0 .../{dexterity => cha4}/abppd25.sphrase | 0 .../{will => cha4Reg}/abppl01.sphrase | 0 .../{will => cha4Reg}/abppl02.sphrase | 0 .../{will => cha4Reg}/abppl03.sphrase | 0 .../{will => cha4Reg}/abppl04.sphrase | 0 .../{will => cha4Reg}/abppl05.sphrase | 0 .../{will => cha4Reg}/abppl06.sphrase | 0 .../{will => cha4Reg}/abppl07.sphrase | 0 .../{will => cha4Reg}/abppl08.sphrase | 0 .../{will => cha4Reg}/abppl09.sphrase | 0 .../{will => cha4Reg}/abppl10.sphrase | 0 .../{will => cha4Reg}/abppl11.sphrase | 0 .../{will => cha4Reg}/abppl12.sphrase | 0 .../{will => cha4Reg}/abppl13.sphrase | 0 .../{will => cha4Reg}/abppl14.sphrase | 0 .../{will => cha4Reg}/abppl15.sphrase | 0 .../{will => cha4Reg}/abppl16.sphrase | 0 .../{will => cha4Reg}/abppl17.sphrase | 0 .../{will => cha4Reg}/abppl18.sphrase | 0 .../{will => cha4Reg}/abppl19.sphrase | 0 .../{will => cha4Reg}/abppl20.sphrase | 0 .../{will => cha4Reg}/abppl21.sphrase | 0 .../{will => cha4Reg}/abppl22.sphrase | 0 .../{will => cha4Reg}/abppl23.sphrase | 0 .../{will => cha4Reg}/abppl24.sphrase | 0 .../{will => cha4Reg}/abppl25.sphrase | 0 .../sphrase/score_upgrade/abtfoc01.sphrase | 7 + .../sphrase/score_upgrade/abtfoc02.sphrase | 7 + .../sphrase/score_upgrade/abtfoc03.sphrase | 7 + .../sphrase/score_upgrade/abtfoc04.sphrase | 7 + .../sphrase/score_upgrade/abtfoc05.sphrase | 7 + .../sphrase/score_upgrade/abthp05.sphrase | 22 - .../{abthp01.sphrase => abtobl01.sphrase} | 2 +- .../{abthp02.sphrase => abtobl02.sphrase} | 2 +- .../{abthp03.sphrase => abtobl03.sphrase} | 2 +- .../{abthp04.sphrase => abtobl04.sphrase} | 2 +- .../sphrase/score_upgrade/abtobl05.sphrase | 22 + .../sphrase/score_upgrade/abtpai01.sphrase | 22 + .../sphrase/score_upgrade/abtpai02.sphrase | 22 + .../sphrase/score_upgrade/abtpai03.sphrase | 22 + .../sphrase/score_upgrade/abtpai04.sphrase | 22 + .../sphrase/score_upgrade/abtpai05.sphrase | 22 + .../sphrase/score_upgrade/abtsap01.sphrase | 22 - .../sphrase/score_upgrade/abtsap02.sphrase | 22 - .../sphrase/score_upgrade/abtsap03.sphrase | 22 - .../sphrase/score_upgrade/abtsap04.sphrase | 22 - .../sphrase/score_upgrade/abtsap05.sphrase | 22 - .../sphrase/score_upgrade/abtsta01.sphrase | 22 - .../sphrase/score_upgrade/abtsta02.sphrase | 22 - .../sphrase/score_upgrade/abtsta03.sphrase | 22 - .../sphrase/score_upgrade/abtsta04.sphrase | 22 - .../sphrase/score_upgrade/abtsta05.sphrase | 22 - .../sphrase/score_upgrade/abttra01.sphrase | 22 + .../sphrase/score_upgrade/abttra02.sphrase | 22 + .../sphrase/score_upgrade/abttra03.sphrase | 22 + .../sphrase/score_upgrade/abttra04.sphrase | 22 + .../sphrase/score_upgrade/abttra05.sphrase | 22 + 261 files changed, 1309 insertions(+), 1274 deletions(-) rename leveldesign/game_element/sphrase/point_charac/{constitution => cha1}/abppc01.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{constitution => cha1}/abppc02.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{constitution => cha1}/abppc03.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{constitution => cha1}/abppc04.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{constitution => cha1}/abppc05.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{constitution => cha1}/abppc06.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{constitution => cha1}/abppc07.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{constitution => cha1}/abppc08.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{constitution => cha1}/abppc09.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{constitution => cha1}/abppc10.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{constitution => cha1}/abppc11.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{constitution => cha1}/abppc12.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{constitution => cha1}/abppc13.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{constitution => cha1}/abppc14.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{constitution => cha1}/abppc15.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{constitution => cha1}/abppc16.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{constitution => cha1}/abppc17.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{constitution => cha1}/abppc18.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{constitution => cha1}/abppc19.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{constitution => cha1}/abppc20.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{constitution => cha1}/abppc21.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{constitution => cha1}/abppc22.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{constitution => cha1}/abppc23.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{constitution => cha1}/abppc24.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{constitution => cha1}/abppc25.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{metabolism => cha1Reg}/abppm01.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{metabolism => cha1Reg}/abppm02.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{metabolism => cha1Reg}/abppm03.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{metabolism => cha1Reg}/abppm04.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{metabolism => cha1Reg}/abppm05.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{metabolism => cha1Reg}/abppm06.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{metabolism => cha1Reg}/abppm07.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{metabolism => cha1Reg}/abppm08.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{metabolism => cha1Reg}/abppm09.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{metabolism => cha1Reg}/abppm10.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{metabolism => cha1Reg}/abppm11.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{metabolism => cha1Reg}/abppm12.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{metabolism => cha1Reg}/abppm13.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{metabolism => cha1Reg}/abppm14.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{metabolism => cha1Reg}/abppm15.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{metabolism => cha1Reg}/abppm16.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{metabolism => cha1Reg}/abppm17.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{metabolism => cha1Reg}/abppm18.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{metabolism => cha1Reg}/abppm19.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{metabolism => cha1Reg}/abppm20.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{metabolism => cha1Reg}/abppm21.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{metabolism => cha1Reg}/abppm22.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{metabolism => cha1Reg}/abppm23.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{metabolism => cha1Reg}/abppm24.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{metabolism => cha1Reg}/abppm25.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{strength => cha2}/abpps01.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{strength => cha2}/abpps02.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{strength => cha2}/abpps03.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{strength => cha2}/abpps04.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{strength => cha2}/abpps05.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{strength => cha2}/abpps06.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{strength => cha2}/abpps07.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{strength => cha2}/abpps08.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{strength => cha2}/abpps09.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{strength => cha2}/abpps10.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{strength => cha2}/abpps11.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{strength => cha2}/abpps12.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{strength => cha2}/abpps13.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{strength => cha2}/abpps14.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{strength => cha2}/abpps15.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{strength => cha2}/abpps16.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{strength => cha2}/abpps17.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{strength => cha2}/abpps18.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{strength => cha2}/abpps19.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{strength => cha2}/abpps20.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{strength => cha2}/abpps21.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{strength => cha2}/abpps22.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{strength => cha2}/abpps23.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{strength => cha2}/abpps24.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{strength => cha2}/abpps25.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{balance => cha2Reg}/abppb01.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{balance => cha2Reg}/abppb02.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{balance => cha2Reg}/abppb03.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{balance => cha2Reg}/abppb04.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{balance => cha2Reg}/abppb05.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{balance => cha2Reg}/abppb06.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{balance => cha2Reg}/abppb07.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{balance => cha2Reg}/abppb08.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{balance => cha2Reg}/abppb09.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{balance => cha2Reg}/abppb10.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{balance => cha2Reg}/abppb11.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{balance => cha2Reg}/abppb12.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{balance => cha2Reg}/abppb13.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{balance => cha2Reg}/abppb14.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{balance => cha2Reg}/abppb15.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{balance => cha2Reg}/abppb16.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{balance => cha2Reg}/abppb17.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{balance => cha2Reg}/abppb18.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{balance => cha2Reg}/abppb19.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{balance => cha2Reg}/abppb20.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{balance => cha2Reg}/abppb21.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{balance => cha2Reg}/abppb22.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{balance => cha2Reg}/abppb23.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{balance => cha2Reg}/abppb24.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{balance => cha2Reg}/abppb25.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{intelligence => cha3}/abppi01.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{intelligence => cha3}/abppi02.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{intelligence => cha3}/abppi03.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{intelligence => cha3}/abppi04.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{intelligence => cha3}/abppi05.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{intelligence => cha3}/abppi06.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{intelligence => cha3}/abppi07.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{intelligence => cha3}/abppi08.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{intelligence => cha3}/abppi09.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{intelligence => cha3}/abppi10.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{intelligence => cha3}/abppi11.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{intelligence => cha3}/abppi12.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{intelligence => cha3}/abppi13.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{intelligence => cha3}/abppi14.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{intelligence => cha3}/abppi15.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{intelligence => cha3}/abppi16.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{intelligence => cha3}/abppi17.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{intelligence => cha3}/abppi18.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{intelligence => cha3}/abppi19.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{intelligence => cha3}/abppi20.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{intelligence => cha3}/abppi21.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{intelligence => cha3}/abppi22.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{intelligence => cha3}/abppi23.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{intelligence => cha3}/abppi24.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{intelligence => cha3}/abppi25.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{wisdom => cha3Reg}/abppw01.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{wisdom => cha3Reg}/abppw02.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{wisdom => cha3Reg}/abppw03.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{wisdom => cha3Reg}/abppw04.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{wisdom => cha3Reg}/abppw05.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{wisdom => cha3Reg}/abppw06.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{wisdom => cha3Reg}/abppw07.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{wisdom => cha3Reg}/abppw08.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{wisdom => cha3Reg}/abppw09.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{wisdom => cha3Reg}/abppw10.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{wisdom => cha3Reg}/abppw11.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{wisdom => cha3Reg}/abppw12.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{wisdom => cha3Reg}/abppw13.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{wisdom => cha3Reg}/abppw14.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{wisdom => cha3Reg}/abppw15.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{wisdom => cha3Reg}/abppw16.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{wisdom => cha3Reg}/abppw17.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{wisdom => cha3Reg}/abppw18.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{wisdom => cha3Reg}/abppw19.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{wisdom => cha3Reg}/abppw20.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{wisdom => cha3Reg}/abppw21.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{wisdom => cha3Reg}/abppw22.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{wisdom => cha3Reg}/abppw23.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{wisdom => cha3Reg}/abppw24.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{wisdom => cha3Reg}/abppw25.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{dexterity => cha4}/abppd01.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{dexterity => cha4}/abppd02.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{dexterity => cha4}/abppd03.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{dexterity => cha4}/abppd04.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{dexterity => cha4}/abppd05.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{dexterity => cha4}/abppd06.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{dexterity => cha4}/abppd07.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{dexterity => cha4}/abppd08.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{dexterity => cha4}/abppd09.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{dexterity => cha4}/abppd10.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{dexterity => cha4}/abppd11.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{dexterity => cha4}/abppd12.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{dexterity => cha4}/abppd13.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{dexterity => cha4}/abppd14.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{dexterity => cha4}/abppd15.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{dexterity => cha4}/abppd16.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{dexterity => cha4}/abppd17.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{dexterity => cha4}/abppd18.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{dexterity => cha4}/abppd19.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{dexterity => cha4}/abppd20.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{dexterity => cha4}/abppd21.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{dexterity => cha4}/abppd22.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{dexterity => cha4}/abppd23.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{dexterity => cha4}/abppd24.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{dexterity => cha4}/abppd25.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{will => cha4Reg}/abppl01.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{will => cha4Reg}/abppl02.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{will => cha4Reg}/abppl03.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{will => cha4Reg}/abppl04.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{will => cha4Reg}/abppl05.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{will => cha4Reg}/abppl06.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{will => cha4Reg}/abppl07.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{will => cha4Reg}/abppl08.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{will => cha4Reg}/abppl09.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{will => cha4Reg}/abppl10.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{will => cha4Reg}/abppl11.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{will => cha4Reg}/abppl12.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{will => cha4Reg}/abppl13.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{will => cha4Reg}/abppl14.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{will => cha4Reg}/abppl15.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{will => cha4Reg}/abppl16.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{will => cha4Reg}/abppl17.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{will => cha4Reg}/abppl18.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{will => cha4Reg}/abppl19.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{will => cha4Reg}/abppl20.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{will => cha4Reg}/abppl21.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{will => cha4Reg}/abppl22.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{will => cha4Reg}/abppl23.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{will => cha4Reg}/abppl24.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{will => cha4Reg}/abppl25.sphrase (100%) delete mode 100644 leveldesign/game_element/sphrase/score_upgrade/abthp05.sphrase rename leveldesign/game_element/sphrase/score_upgrade/{abthp01.sphrase => abtobl01.sphrase} (88%) rename leveldesign/game_element/sphrase/score_upgrade/{abthp02.sphrase => abtobl02.sphrase} (88%) rename leveldesign/game_element/sphrase/score_upgrade/{abthp03.sphrase => abtobl03.sphrase} (88%) rename leveldesign/game_element/sphrase/score_upgrade/{abthp04.sphrase => abtobl04.sphrase} (88%) create mode 100644 leveldesign/game_element/sphrase/score_upgrade/abtobl05.sphrase create mode 100644 leveldesign/game_element/sphrase/score_upgrade/abtpai01.sphrase create mode 100644 leveldesign/game_element/sphrase/score_upgrade/abtpai02.sphrase create mode 100644 leveldesign/game_element/sphrase/score_upgrade/abtpai03.sphrase create mode 100644 leveldesign/game_element/sphrase/score_upgrade/abtpai04.sphrase create mode 100644 leveldesign/game_element/sphrase/score_upgrade/abtpai05.sphrase delete mode 100644 leveldesign/game_element/sphrase/score_upgrade/abtsap01.sphrase delete mode 100644 leveldesign/game_element/sphrase/score_upgrade/abtsap02.sphrase delete mode 100644 leveldesign/game_element/sphrase/score_upgrade/abtsap03.sphrase delete mode 100644 leveldesign/game_element/sphrase/score_upgrade/abtsap04.sphrase delete mode 100644 leveldesign/game_element/sphrase/score_upgrade/abtsap05.sphrase delete mode 100644 leveldesign/game_element/sphrase/score_upgrade/abtsta01.sphrase delete mode 100644 leveldesign/game_element/sphrase/score_upgrade/abtsta02.sphrase delete mode 100644 leveldesign/game_element/sphrase/score_upgrade/abtsta03.sphrase delete mode 100644 leveldesign/game_element/sphrase/score_upgrade/abtsta04.sphrase delete mode 100644 leveldesign/game_element/sphrase/score_upgrade/abtsta05.sphrase create mode 100644 leveldesign/game_element/sphrase/score_upgrade/abttra01.sphrase create mode 100644 leveldesign/game_element/sphrase/score_upgrade/abttra02.sphrase create mode 100644 leveldesign/game_element/sphrase/score_upgrade/abttra03.sphrase create mode 100644 leveldesign/game_element/sphrase/score_upgrade/abttra04.sphrase create mode 100644 leveldesign/game_element/sphrase/score_upgrade/abttra05.sphrase diff --git a/leveldesign/DFN/game_elem/_brick/_sbrick_families.typ b/leveldesign/DFN/game_elem/_brick/_sbrick_families.typ index 89f38c7..e025b02 100644 --- a/leveldesign/DFN/game_elem/_brick/_sbrick_families.typ +++ b/leveldesign/DFN/game_elem/_brick/_sbrick_families.typ @@ -456,23 +456,23 @@ - - - + + + - Wed Jan 14 19:26:40 2004 (fleury) Type Predef = -Thu Jan 15 11:28:54 2004 (fleury) Type Predef = -Wed Feb 11 18:21:53 2004 (fleury) Type Predef = -Wed Feb 11 19:46:06 2004 (fleury) Type Predef = -Tue Feb 17 16:44:27 2004 (fleury) Type Predef = -Tue May 11 14:41:33 2004 (fleury) Type Predef = -Wed May 12 18:58:50 2004 (fleury) Type Predef = -Wed May 12 18:59:05 2004 (fleury) Type Predef = -Tue Jul 13 18:31:29 2004 (fleury) Type Predef = -Mon Aug 16 11:51:52 2004 (fleury) Type Predef = -Tue Aug 31 17:13:43 2004 (fleury) Type Predef = -Wed Sep 01 11:12:37 2004 (fleury) Type Predef = -Wed Sep 01 21:14:56 2004 (fleury) Type Predef = -Thu Sep 02 12:15:01 2004 (fleury) Type Predef = + Wed Jan 14 19:26:40 2004 (fleury) Type Predef = +Thu Jan 15 11:28:54 2004 (fleury) Type Predef = +Wed Feb 11 18:21:53 2004 (fleury) Type Predef = +Wed Feb 11 19:46:06 2004 (fleury) Type Predef = +Tue Feb 17 16:44:27 2004 (fleury) Type Predef = +Tue May 11 14:41:33 2004 (fleury) Type Predef = +Wed May 12 18:58:50 2004 (fleury) Type Predef = +Wed May 12 18:59:05 2004 (fleury) Type Predef = +Tue Jul 13 18:31:29 2004 (fleury) Type Predef = +Mon Aug 16 11:51:52 2004 (fleury) Type Predef = +Tue Aug 31 17:13:43 2004 (fleury) Type Predef = +Wed Sep 01 11:12:37 2004 (fleury) Type Predef = +Wed Sep 01 21:14:56 2004 (fleury) Type Predef = +Thu Sep 02 12:15:01 2004 (fleury) Type Predef = Wed Mar 18 15:14:33 2009 (kervala) Type Predef = diff --git a/leveldesign/game_element/sbrick/craft/option/bcob01.sbrick b/leveldesign/game_element/sbrick/craft/option/bcob01.sbrick index 99e278f..b40bb61 100644 --- a/leveldesign/game_element/sbrick/craft/option/bcob01.sbrick +++ b/leveldesign/game_element/sbrick/craft/option/bcob01.sbrick @@ -6,7 +6,7 @@ - + diff --git a/leveldesign/game_element/sbrick/craft/option/bcob02.sbrick b/leveldesign/game_element/sbrick/craft/option/bcob02.sbrick index e2e96f6..9179000 100644 --- a/leveldesign/game_element/sbrick/craft/option/bcob02.sbrick +++ b/leveldesign/game_element/sbrick/craft/option/bcob02.sbrick @@ -6,7 +6,7 @@ - + diff --git a/leveldesign/game_element/sbrick/craft/option/bcob03.sbrick b/leveldesign/game_element/sbrick/craft/option/bcob03.sbrick index d03069f..3a0e7b1 100644 --- a/leveldesign/game_element/sbrick/craft/option/bcob03.sbrick +++ b/leveldesign/game_element/sbrick/craft/option/bcob03.sbrick @@ -6,7 +6,7 @@ - + diff --git a/leveldesign/game_element/sbrick/craft/option/bcob04.sbrick b/leveldesign/game_element/sbrick/craft/option/bcob04.sbrick index bf04b95..8789acf 100644 --- a/leveldesign/game_element/sbrick/craft/option/bcob04.sbrick +++ b/leveldesign/game_element/sbrick/craft/option/bcob04.sbrick @@ -6,7 +6,7 @@ - + diff --git a/leveldesign/game_element/sbrick/magic/credit/sap/bmca00002.sbrick b/leveldesign/game_element/sbrick/magic/credit/sap/bmca00002.sbrick index 21c39b8..cff8057 100644 --- a/leveldesign/game_element/sbrick/magic/credit/sap/bmca00002.sbrick +++ b/leveldesign/game_element/sbrick/magic/credit/sap/bmca00002.sbrick @@ -6,7 +6,7 @@ - + diff --git a/leveldesign/game_element/sbrick/magic/credit/sap/bmca00003.sbrick b/leveldesign/game_element/sbrick/magic/credit/sap/bmca00003.sbrick index 34b763d..a80d88e 100644 --- a/leveldesign/game_element/sbrick/magic/credit/sap/bmca00003.sbrick +++ b/leveldesign/game_element/sbrick/magic/credit/sap/bmca00003.sbrick @@ -6,7 +6,7 @@ - + diff --git a/leveldesign/game_element/sbrick/magic/credit/sap/bmca00005.sbrick b/leveldesign/game_element/sbrick/magic/credit/sap/bmca00005.sbrick index a76417f..82f333e 100644 --- a/leveldesign/game_element/sbrick/magic/credit/sap/bmca00005.sbrick +++ b/leveldesign/game_element/sbrick/magic/credit/sap/bmca00005.sbrick @@ -6,7 +6,7 @@ - + diff --git a/leveldesign/game_element/sbrick/magic/modifier/offensive/direct_damage/special/bmoetms00005.sbrick b/leveldesign/game_element/sbrick/magic/modifier/offensive/direct_damage/special/bmoetms00005.sbrick index 758b6a4..7f32030 100644 --- a/leveldesign/game_element/sbrick/magic/modifier/offensive/direct_damage/special/bmoetms00005.sbrick +++ b/leveldesign/game_element/sbrick/magic/modifier/offensive/direct_damage/special/bmoetms00005.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/magic/modifier/offensive/direct_damage/special/bmoetms00250.sbrick b/leveldesign/game_element/sbrick/magic/modifier/offensive/direct_damage/special/bmoetms00250.sbrick index f5c24a4..055a2fb 100644 --- a/leveldesign/game_element/sbrick/magic/modifier/offensive/direct_damage/special/bmoetms00250.sbrick +++ b/leveldesign/game_element/sbrick/magic/modifier/offensive/direct_damage/special/bmoetms00250.sbrick @@ -3,8 +3,8 @@ - - + + diff --git a/leveldesign/game_element/sbrick/powers/modifier/bscma01.sbrick b/leveldesign/game_element/sbrick/powers/modifier/bscma01.sbrick index f53e223..35b1d4a 100644 --- a/leveldesign/game_element/sbrick/powers/modifier/bscma01.sbrick +++ b/leveldesign/game_element/sbrick/powers/modifier/bscma01.sbrick @@ -5,7 +5,7 @@ - + diff --git a/leveldesign/game_element/sbrick/powers/modifier/bscmb01.sbrick b/leveldesign/game_element/sbrick/powers/modifier/bscmb01.sbrick index 9fa2ef0..32fece7 100644 --- a/leveldesign/game_element/sbrick/powers/modifier/bscmb01.sbrick +++ b/leveldesign/game_element/sbrick/powers/modifier/bscmb01.sbrick @@ -5,7 +5,7 @@ - + diff --git a/leveldesign/game_element/sbrick/powers/modifier/bscmc01.sbrick b/leveldesign/game_element/sbrick/powers/modifier/bscmc01.sbrick index 239273e..9e2d579 100644 --- a/leveldesign/game_element/sbrick/powers/modifier/bscmc01.sbrick +++ b/leveldesign/game_element/sbrick/powers/modifier/bscmc01.sbrick @@ -5,7 +5,7 @@ - + diff --git a/leveldesign/game_element/sbrick/powers/modifier/bscmd01.sbrick b/leveldesign/game_element/sbrick/powers/modifier/bscmd01.sbrick index a3d8fdb..ef93f6d 100644 --- a/leveldesign/game_element/sbrick/powers/modifier/bscmd01.sbrick +++ b/leveldesign/game_element/sbrick/powers/modifier/bscmd01.sbrick @@ -5,7 +5,7 @@ - + diff --git a/leveldesign/game_element/sbrick/powers/modifier/bsfmh01.sbrick b/leveldesign/game_element/sbrick/powers/modifier/bsfmh01.sbrick index f4e8bcf..1806764 100644 --- a/leveldesign/game_element/sbrick/powers/modifier/bsfmh01.sbrick +++ b/leveldesign/game_element/sbrick/powers/modifier/bsfmh01.sbrick @@ -5,13 +5,13 @@ - + - - + + diff --git a/leveldesign/game_element/sbrick/powers/modifier/bsgma01.sbrick b/leveldesign/game_element/sbrick/powers/modifier/bsgma01.sbrick index cbcabd3..cc1e9a8 100644 --- a/leveldesign/game_element/sbrick/powers/modifier/bsgma01.sbrick +++ b/leveldesign/game_element/sbrick/powers/modifier/bsgma01.sbrick @@ -5,7 +5,7 @@ - + diff --git a/leveldesign/game_element/sbrick/powers/modifier/bsmmc01.sbrick b/leveldesign/game_element/sbrick/powers/modifier/bsmmc01.sbrick index 07a7bf1..7bf2a04 100644 --- a/leveldesign/game_element/sbrick/powers/modifier/bsmmc01.sbrick +++ b/leveldesign/game_element/sbrick/powers/modifier/bsmmc01.sbrick @@ -5,7 +5,7 @@ - + diff --git a/leveldesign/game_element/sbrick/powers/modifier/bsmmd01.sbrick b/leveldesign/game_element/sbrick/powers/modifier/bsmmd01.sbrick index ee63ba8..896562c 100644 --- a/leveldesign/game_element/sbrick/powers/modifier/bsmmd01.sbrick +++ b/leveldesign/game_element/sbrick/powers/modifier/bsmmd01.sbrick @@ -5,13 +5,13 @@ - + - - + + diff --git a/leveldesign/game_element/sbrick/powers/modifier/bspfmh01.sbrick b/leveldesign/game_element/sbrick/powers/modifier/bspfmh01.sbrick index 5eb0ee5..9a2daa1 100644 --- a/leveldesign/game_element/sbrick/powers/modifier/bspfmh01.sbrick +++ b/leveldesign/game_element/sbrick/powers/modifier/bspfmh01.sbrick @@ -4,12 +4,12 @@ - + - - + + diff --git a/leveldesign/game_element/sbrick/powers/modifier/bspgma01.sbrick b/leveldesign/game_element/sbrick/powers/modifier/bspgma01.sbrick index 244aa3a..49018ed 100644 --- a/leveldesign/game_element/sbrick/powers/modifier/bspgma01.sbrick +++ b/leveldesign/game_element/sbrick/powers/modifier/bspgma01.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/powers/modifier/bspmmd01.sbrick b/leveldesign/game_element/sbrick/powers/modifier/bspmmd01.sbrick index 65f03e5..99ef32b 100644 --- a/leveldesign/game_element/sbrick/powers/modifier/bspmmd01.sbrick +++ b/leveldesign/game_element/sbrick/powers/modifier/bspmmd01.sbrick @@ -4,12 +4,12 @@ - + - - + + diff --git a/leveldesign/game_element/sbrick/powers/modifier/bspxmc01.sbrick b/leveldesign/game_element/sbrick/powers/modifier/bspxmc01.sbrick index 29c0576..055b489 100644 --- a/leveldesign/game_element/sbrick/powers/modifier/bspxmc01.sbrick +++ b/leveldesign/game_element/sbrick/powers/modifier/bspxmc01.sbrick @@ -4,11 +4,11 @@ - + - - + + diff --git a/leveldesign/game_element/sbrick/powers/modifier/bsxmc01.sbrick b/leveldesign/game_element/sbrick/powers/modifier/bsxmc01.sbrick index 6371492..3a53920 100644 --- a/leveldesign/game_element/sbrick/powers/modifier/bsxmc01.sbrick +++ b/leveldesign/game_element/sbrick/powers/modifier/bsxmc01.sbrick @@ -5,13 +5,13 @@ - + - - + + diff --git a/leveldesign/game_element/sitem/raw_material/system_mp.sitem b/leveldesign/game_element/sitem/raw_material/system_mp.sitem index 5eba1d7..c058c98 100644 --- a/leveldesign/game_element/sitem/raw_material/system_mp.sitem +++ b/leveldesign/game_element/sitem/raw_material/system_mp.sitem @@ -28,10 +28,10 @@ - - - - + + + + @@ -58,10 +58,10 @@ - - - - + + + + @@ -88,10 +88,10 @@ - - - - + + + + @@ -118,10 +118,10 @@ - - - - + + + + @@ -148,10 +148,10 @@ - - - - + + + + @@ -178,10 +178,10 @@ - - - - + + + + @@ -208,10 +208,10 @@ - - - - + + + + @@ -238,10 +238,10 @@ - - - - + + + + @@ -268,10 +268,10 @@ - - - - + + + + @@ -298,10 +298,10 @@ - - - - + + + + @@ -328,10 +328,10 @@ - - - - + + + + @@ -358,10 +358,10 @@ - - - - + + + + @@ -388,10 +388,10 @@ - - - - + + + + @@ -418,10 +418,10 @@ - - - - + + + + @@ -448,10 +448,10 @@ - - - - + + + + @@ -478,10 +478,10 @@ - - - - + + + + @@ -508,10 +508,10 @@ - - - - + + + + @@ -538,10 +538,10 @@ - - - - + + + + @@ -568,10 +568,10 @@ - - - - + + + + @@ -598,10 +598,10 @@ - - - - + + + + @@ -628,10 +628,10 @@ - - - - + + + + @@ -658,10 +658,10 @@ - - - - + + + + @@ -688,10 +688,10 @@ - - - - + + + + @@ -718,10 +718,10 @@ - - - - + + + + @@ -748,10 +748,10 @@ - - - - + + + + @@ -778,10 +778,10 @@ - - - - + + + + @@ -830,10 +830,10 @@ Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).DodgeModifier = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Durability = 1 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ElementalCastingTimeFactor = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ElementalPowerFactor = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).FocusBuff = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ChaScore4Buff = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).HealCastingTimeFactor = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).HealPowerFactor = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).HpBuff = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ChaScore1Buff = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).MaxBluntProtection = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).MaxPiercingProtection = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).MaxSlashingProtection = 0 @@ -842,11 +842,11 @@ Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).OffensiveAfflictionPo Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ParryModifier = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ProtectionFactor = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Range = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).SapBuff = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ChaScore3Buff = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).SapLoad = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Speed = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).StaBuff = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ChaScore2Buff = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Weight = 0 -Fri Aug 13 17:33:26 2004 (puzin) formName Pasted = +Fri Aug 13 17:33:26 2004 (puzin) formName Pasted = Mon Aug 30 16:21:08 2004 (puzin) .basics.Drop or Sell = false diff --git a/leveldesign/game_element/sitem/raw_material/system_mp_basic.sitem b/leveldesign/game_element/sitem/raw_material/system_mp_basic.sitem index 2353149..4b72542 100644 --- a/leveldesign/game_element/sitem/raw_material/system_mp_basic.sitem +++ b/leveldesign/game_element/sitem/raw_material/system_mp_basic.sitem @@ -39,10 +39,10 @@ - - - - + + + + @@ -80,10 +80,10 @@ - - - - + + + + @@ -121,10 +121,10 @@ - - - - + + + + @@ -162,10 +162,10 @@ - - - - + + + + @@ -203,10 +203,10 @@ - - - - + + + + @@ -244,10 +244,10 @@ - - - - + + + + @@ -285,10 +285,10 @@ - - - - + + + + @@ -326,10 +326,10 @@ - - - - + + + + @@ -367,10 +367,10 @@ - - - - + + + + @@ -408,10 +408,10 @@ - - - - + + + + @@ -449,10 +449,10 @@ - - - - + + + + @@ -490,10 +490,10 @@ - - - - + + + + @@ -531,10 +531,10 @@ - - - - + + + + @@ -572,10 +572,10 @@ - - - - + + + + @@ -613,10 +613,10 @@ - - - - + + + + @@ -654,10 +654,10 @@ - - - - + + + + @@ -695,10 +695,10 @@ - - - - + + + + @@ -736,10 +736,10 @@ - - - - + + + + @@ -777,10 +777,10 @@ - - - - + + + + @@ -818,10 +818,10 @@ - - - - + + + + @@ -859,10 +859,10 @@ - - - - + + + + @@ -900,10 +900,10 @@ - - - - + + + + @@ -941,10 +941,10 @@ - - - - + + + + @@ -982,10 +982,10 @@ - - - - + + + + @@ -1023,10 +1023,10 @@ - - - - + + + + @@ -1064,10 +1064,10 @@ - - - - + + + + @@ -1116,10 +1116,10 @@ Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).DodgeModifier = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Durability = 1 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ElementalCastingTimeFactor = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ElementalPowerFactor = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).FocusBuff = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ChaScore4Buff = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).HealCastingTimeFactor = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).HealPowerFactor = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).HpBuff = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ChaScore1Buff = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).MaxBluntProtection = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).MaxPiercingProtection = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).MaxSlashingProtection = 0 @@ -1128,10 +1128,10 @@ Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).OffensiveAfflictionPo Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ParryModifier = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ProtectionFactor = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Range = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).SapBuff = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ChaScore3Buff = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).SapLoad = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Speed = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).StaBuff = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ChaScore2Buff = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Weight = 0 Fri Aug 13 17:33:26 2004 (puzin) formName Pasted = Mon Aug 30 16:21:08 2004 (puzin) .basics.Drop or Sell = false @@ -1144,10 +1144,10 @@ Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).DodgeModifier = 10 Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).Durability = 100 Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).ElementalCastingTimeFactor = 100 Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).ElementalPowerFactor = 100 -Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).FocusBuff = 100 +Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).ChaScore4Buff = 100 Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).HealCastingTimeFactor = 100 Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).HealPowerFactor = 100 -Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).HpBuff = 100 +Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).ChaScore1Buff = 100 Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxBluntProtection = 100 Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxPiercingProtection = 100 Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxSlashingProtection = 100 @@ -1156,10 +1156,10 @@ Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).OffensiveAfflictio Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).ParryModifier = 100 Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).ProtectionFactor = 100 Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).Range = 100 -Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).SapBuff = 100 +Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).ChaScore3Buff = 100 Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).SapLoad = 100 Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).Speed = 100 -Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).StaBuff = 100 +Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).ChaScore2Buff = 100 Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).Weight = 100 Wed Nov 17 17:27:03 2004 (peloille) formName Pasted = Wed Nov 17 17:29:29 2004 (peloille) .mp.MpParam.A MpL (Blade).AdversaryDodgeModifier = 20 @@ -1171,10 +1171,10 @@ Wed Nov 17 17:29:29 2004 (peloille) .mp.MpParam.A MpL (Blade).DodgeModifier = 20 Wed Nov 17 17:29:29 2004 (peloille) .mp.MpParam.A MpL (Blade).Durability = 20 Wed Nov 17 17:29:29 2004 (peloille) .mp.MpParam.A MpL (Blade).ElementalCastingTimeFactor = 20 Wed Nov 17 17:29:29 2004 (peloille) .mp.MpParam.A MpL (Blade).ElementalPowerFactor = 20 -Wed Nov 17 17:29:29 2004 (peloille) .mp.MpParam.A MpL (Blade).FocusBuff = 20 +Wed Nov 17 17:29:29 2004 (peloille) .mp.MpParam.A MpL (Blade).ChaScore4Buff = 20 Wed Nov 17 17:29:29 2004 (peloille) .mp.MpParam.A MpL (Blade).HealCastingTimeFactor = 20 Wed Nov 17 17:29:29 2004 (peloille) .mp.MpParam.A MpL (Blade).HealPowerFactor = 20 -Wed Nov 17 17:29:29 2004 (peloille) .mp.MpParam.A MpL (Blade).HpBuff = 20 +Wed Nov 17 17:29:29 2004 (peloille) .mp.MpParam.A MpL (Blade).ChaScore1Buff = 20 Wed Nov 17 17:29:29 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxBluntProtection = 20 Wed Nov 17 17:29:29 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxPiercingProtection = 20 Wed Nov 17 17:29:29 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxSlashingProtection = 20 @@ -1183,10 +1183,10 @@ Wed Nov 17 17:29:29 2004 (peloille) .mp.MpParam.A MpL (Blade).OffensiveAfflictio Wed Nov 17 17:29:29 2004 (peloille) .mp.MpParam.A MpL (Blade).ParryModifier = 20 Wed Nov 17 17:29:29 2004 (peloille) .mp.MpParam.A MpL (Blade).ProtectionFactor = 20 Wed Nov 17 17:29:29 2004 (peloille) .mp.MpParam.A MpL (Blade).Range = 20 -Wed Nov 17 17:29:29 2004 (peloille) .mp.MpParam.A MpL (Blade).SapBuff = 20 +Wed Nov 17 17:29:29 2004 (peloille) .mp.MpParam.A MpL (Blade).ChaScore3Buff = 20 Wed Nov 17 17:29:29 2004 (peloille) .mp.MpParam.A MpL (Blade).SapLoad = 20 Wed Nov 17 17:29:29 2004 (peloille) .mp.MpParam.A MpL (Blade).Speed = 20 -Wed Nov 17 17:29:29 2004 (peloille) .mp.MpParam.A MpL (Blade).StaBuff = 20 +Wed Nov 17 17:29:29 2004 (peloille) .mp.MpParam.A MpL (Blade).ChaScore2Buff = 20 Wed Nov 17 17:29:29 2004 (peloille) .mp.MpParam.A MpL (Blade).Weight = 20 Wed Nov 17 17:29:29 2004 (peloille) formName Pasted = Thu Nov 18 11:03:01 2004 (peloille) .mp.MpParam.A MpL (Blade).DefensiveAfflictionCastingTimeFactor = 0 @@ -1194,18 +1194,18 @@ Thu Nov 18 11:03:01 2004 (peloille) .mp.MpParam.A MpL (Blade).DefensiveAfflictio Thu Nov 18 11:03:01 2004 (peloille) .mp.MpParam.A MpL (Blade).Durability = 20 Thu Nov 18 11:03:01 2004 (peloille) .mp.MpParam.A MpL (Blade).ElementalCastingTimeFactor = 0 Thu Nov 18 11:03:01 2004 (peloille) .mp.MpParam.A MpL (Blade).ElementalPowerFactor = 0 -Thu Nov 18 11:03:01 2004 (peloille) .mp.MpParam.A MpL (Blade).FocusBuff = 0 +Thu Nov 18 11:03:01 2004 (peloille) .mp.MpParam.A MpL (Blade).ChaScore4Buff = 0 Thu Nov 18 11:03:01 2004 (peloille) .mp.MpParam.A MpL (Blade).HealCastingTimeFactor = 0 Thu Nov 18 11:03:01 2004 (peloille) .mp.MpParam.A MpL (Blade).HealPowerFactor = 0 -Thu Nov 18 11:03:01 2004 (peloille) .mp.MpParam.A MpL (Blade).HpBuff = 0 +Thu Nov 18 11:03:01 2004 (peloille) .mp.MpParam.A MpL (Blade).ChaScore1Buff = 0 Thu Nov 18 11:03:01 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxBluntProtection = 0 Thu Nov 18 11:03:01 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxPiercingProtection = 0 Thu Nov 18 11:03:01 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxSlashingProtection = 0 Thu Nov 18 11:03:01 2004 (peloille) .mp.MpParam.A MpL (Blade).OffensiveAfflictionCastingTimeFactor = 0 Thu Nov 18 11:03:01 2004 (peloille) .mp.MpParam.A MpL (Blade).OffensiveAfflictionPowerFactor = 0 Thu Nov 18 11:03:01 2004 (peloille) .mp.MpParam.A MpL (Blade).ProtectionFactor = 0 -Thu Nov 18 11:03:01 2004 (peloille) .mp.MpParam.A MpL (Blade).SapBuff = 0 -Thu Nov 18 11:03:01 2004 (peloille) .mp.MpParam.A MpL (Blade).StaBuff = 0 +Thu Nov 18 11:03:01 2004 (peloille) .mp.MpParam.A MpL (Blade).ChaScore3Buff = 0 +Thu Nov 18 11:03:01 2004 (peloille) .mp.MpParam.A MpL (Blade).ChaScore2Buff = 0 Thu Nov 18 11:03:01 2004 (peloille) formName Pasted = Thu Nov 18 11:09:09 2004 (peloille) .mp.MpParam.A MpL (Blade).DefensiveAfflictionCastingTimeFactor = 20 Thu Nov 18 11:09:09 2004 (peloille) .mp.MpParam.A MpL (Blade).DefensiveAfflictionPowerFactor = 20 diff --git a/leveldesign/game_element/sitem/raw_material/system_mp_choice.sitem b/leveldesign/game_element/sitem/raw_material/system_mp_choice.sitem index a2f4889..fca6ff7 100644 --- a/leveldesign/game_element/sitem/raw_material/system_mp_choice.sitem +++ b/leveldesign/game_element/sitem/raw_material/system_mp_choice.sitem @@ -39,10 +39,10 @@ - - - - + + + + @@ -80,10 +80,10 @@ - - - - + + + + @@ -121,10 +121,10 @@ - - - - + + + + @@ -162,10 +162,10 @@ - - - - + + + + @@ -203,10 +203,10 @@ - - - - + + + + @@ -244,10 +244,10 @@ - - - - + + + + @@ -285,10 +285,10 @@ - - - - + + + + @@ -326,10 +326,10 @@ - - - - + + + + @@ -367,10 +367,10 @@ - - - - + + + + @@ -408,10 +408,10 @@ - - - - + + + + @@ -449,10 +449,10 @@ - - - - + + + + @@ -490,10 +490,10 @@ - - - - + + + + @@ -531,10 +531,10 @@ - - - - + + + + @@ -572,10 +572,10 @@ - - - - + + + + @@ -613,10 +613,10 @@ - - - - + + + + @@ -654,10 +654,10 @@ - - - - + + + + @@ -695,10 +695,10 @@ - - - - + + + + @@ -736,10 +736,10 @@ - - - - + + + + @@ -777,10 +777,10 @@ - - - - + + + + @@ -818,10 +818,10 @@ - - - - + + + + @@ -859,10 +859,10 @@ - - - - + + + + @@ -900,10 +900,10 @@ - - - - + + + + @@ -941,10 +941,10 @@ - - - - + + + + @@ -982,10 +982,10 @@ - - - - + + + + @@ -1023,10 +1023,10 @@ - - - - + + + + @@ -1064,10 +1064,10 @@ - - - - + + + + @@ -1116,10 +1116,10 @@ Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).DodgeModifier = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Durability = 1 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ElementalCastingTimeFactor = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ElementalPowerFactor = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).FocusBuff = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ChaScore4Buff = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).HealCastingTimeFactor = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).HealPowerFactor = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).HpBuff = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ChaScore1Buff = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).MaxBluntProtection = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).MaxPiercingProtection = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).MaxSlashingProtection = 0 @@ -1128,10 +1128,10 @@ Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).OffensiveAfflictionPo Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ParryModifier = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ProtectionFactor = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Range = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).SapBuff = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ChaScore3Buff = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).SapLoad = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Speed = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).StaBuff = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ChaScore2Buff = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Weight = 0 Fri Aug 13 17:33:26 2004 (puzin) formName Pasted = Mon Aug 30 16:21:08 2004 (puzin) .basics.Drop or Sell = false @@ -1144,10 +1144,10 @@ Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).DodgeModifier = 50 Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).Durability = 50 Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).ElementalCastingTimeFactor = 50 Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).ElementalPowerFactor = 50 -Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).FocusBuff = 50 +Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).ChaScore4Buff = 50 Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).HealCastingTimeFactor = 50 Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).HealPowerFactor = 50 -Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).HpBuff = 50 +Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).ChaScore1Buff = 50 Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxBluntProtection = 50 Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxPiercingProtection = 50 Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxSlashingProtection = 50 @@ -1156,28 +1156,28 @@ Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).OffensiveAfflictio Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).ParryModifier = 50 Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).ProtectionFactor = 50 Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).Range = 50 -Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).SapBuff = 50 +Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).ChaScore3Buff = 50 Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).SapLoad = 50 Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).Speed = 50 -Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).StaBuff = 50 +Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).ChaScore2Buff = 50 Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).Weight = 50 Wed Nov 17 17:24:57 2004 (peloille) formName Pasted = Thu Nov 18 11:04:07 2004 (peloille) .mp.MpParam.A MpL (Blade).DefensiveAfflictionCastingTimeFactor = 0 Thu Nov 18 11:04:07 2004 (peloille) .mp.MpParam.A MpL (Blade).DefensiveAfflictionPowerFactor = 0 Thu Nov 18 11:04:07 2004 (peloille) .mp.MpParam.A MpL (Blade).ElementalCastingTimeFactor = 0 Thu Nov 18 11:04:07 2004 (peloille) .mp.MpParam.A MpL (Blade).ElementalPowerFactor = 0 -Thu Nov 18 11:04:07 2004 (peloille) .mp.MpParam.A MpL (Blade).FocusBuff = 0 +Thu Nov 18 11:04:07 2004 (peloille) .mp.MpParam.A MpL (Blade).ChaScore4Buff = 0 Thu Nov 18 11:04:07 2004 (peloille) .mp.MpParam.A MpL (Blade).HealCastingTimeFactor = 0 Thu Nov 18 11:04:07 2004 (peloille) .mp.MpParam.A MpL (Blade).HealPowerFactor = 0 -Thu Nov 18 11:04:07 2004 (peloille) .mp.MpParam.A MpL (Blade).HpBuff = 0 +Thu Nov 18 11:04:07 2004 (peloille) .mp.MpParam.A MpL (Blade).ChaScore1Buff = 0 Thu Nov 18 11:04:07 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxBluntProtection = 0 Thu Nov 18 11:04:07 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxPiercingProtection = 0 Thu Nov 18 11:04:07 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxSlashingProtection = 0 Thu Nov 18 11:04:07 2004 (peloille) .mp.MpParam.A MpL (Blade).OffensiveAfflictionCastingTimeFactor = 0 Thu Nov 18 11:04:07 2004 (peloille) .mp.MpParam.A MpL (Blade).OffensiveAfflictionPowerFactor = 0 Thu Nov 18 11:04:07 2004 (peloille) .mp.MpParam.A MpL (Blade).ProtectionFactor = 0 -Thu Nov 18 11:04:07 2004 (peloille) .mp.MpParam.A MpL (Blade).SapBuff = 0 -Thu Nov 18 11:04:07 2004 (peloille) .mp.MpParam.A MpL (Blade).StaBuff = 0 +Thu Nov 18 11:04:07 2004 (peloille) .mp.MpParam.A MpL (Blade).ChaScore3Buff = 0 +Thu Nov 18 11:04:07 2004 (peloille) .mp.MpParam.A MpL (Blade).ChaScore2Buff = 0 Thu Nov 18 11:04:28 2004 (peloille) formName Pasted = Thu Nov 18 11:10:45 2004 (peloille) .mp.MpParam.A MpL (Blade).DefensiveAfflictionCastingTimeFactor = 50 diff --git a/leveldesign/game_element/sitem/raw_material/system_mp_excellent.sitem b/leveldesign/game_element/sitem/raw_material/system_mp_excellent.sitem index c8c8fcd..4deb1b5 100644 --- a/leveldesign/game_element/sitem/raw_material/system_mp_excellent.sitem +++ b/leveldesign/game_element/sitem/raw_material/system_mp_excellent.sitem @@ -39,10 +39,10 @@ - - - - + + + + @@ -80,10 +80,10 @@ - - - - + + + + @@ -121,10 +121,10 @@ - - - - + + + + @@ -162,10 +162,10 @@ - - - - + + + + @@ -203,10 +203,10 @@ - - - - + + + + @@ -244,10 +244,10 @@ - - - - + + + + @@ -285,10 +285,10 @@ - - - - + + + + @@ -326,10 +326,10 @@ - - - - + + + + @@ -367,10 +367,10 @@ - - - - + + + + @@ -408,10 +408,10 @@ - - - - + + + + @@ -449,10 +449,10 @@ - - - - + + + + @@ -490,10 +490,10 @@ - - - - + + + + @@ -531,10 +531,10 @@ - - - - + + + + @@ -572,10 +572,10 @@ - - - - + + + + @@ -613,10 +613,10 @@ - - - - + + + + @@ -654,10 +654,10 @@ - - - - + + + + @@ -695,10 +695,10 @@ - - - - + + + + @@ -736,10 +736,10 @@ - - - - + + + + @@ -777,10 +777,10 @@ - - - - + + + + @@ -818,10 +818,10 @@ - - - - + + + + @@ -859,10 +859,10 @@ - - - - + + + + @@ -900,10 +900,10 @@ - - - - + + + + @@ -941,10 +941,10 @@ - - - - + + + + @@ -982,10 +982,10 @@ - - - - + + + + @@ -1023,10 +1023,10 @@ - - - - + + + + @@ -1064,10 +1064,10 @@ - - - - + + + + @@ -1116,10 +1116,10 @@ Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).DodgeModifier = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Durability = 1 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ElementalCastingTimeFactor = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ElementalPowerFactor = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).FocusBuff = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ChaScore4Buff = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).HealCastingTimeFactor = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).HealPowerFactor = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).HpBuff = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ChaScore1Buff = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).MaxBluntProtection = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).MaxPiercingProtection = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).MaxSlashingProtection = 0 @@ -1128,10 +1128,10 @@ Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).OffensiveAfflictionPo Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ParryModifier = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ProtectionFactor = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Range = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).SapBuff = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ChaScore3Buff = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).SapLoad = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Speed = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).StaBuff = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ChaScore2Buff = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Weight = 0 Fri Aug 13 17:33:26 2004 (puzin) formName Pasted = Mon Aug 30 16:21:08 2004 (puzin) .basics.Drop or Sell = false @@ -1144,10 +1144,10 @@ Wed Nov 17 17:26:01 2004 (peloille) .mp.MpParam.A MpL (Blade).DodgeModifier = 65 Wed Nov 17 17:26:01 2004 (peloille) .mp.MpParam.A MpL (Blade).Durability = 65 Wed Nov 17 17:26:01 2004 (peloille) .mp.MpParam.A MpL (Blade).ElementalCastingTimeFactor = 65 Wed Nov 17 17:26:01 2004 (peloille) .mp.MpParam.A MpL (Blade).ElementalPowerFactor = 65 -Wed Nov 17 17:26:01 2004 (peloille) .mp.MpParam.A MpL (Blade).FocusBuff = 65 +Wed Nov 17 17:26:01 2004 (peloille) .mp.MpParam.A MpL (Blade).ChaScore4Buff = 65 Wed Nov 17 17:26:01 2004 (peloille) .mp.MpParam.A MpL (Blade).HealCastingTimeFactor = 65 Wed Nov 17 17:26:01 2004 (peloille) .mp.MpParam.A MpL (Blade).HealPowerFactor = 65 -Wed Nov 17 17:26:01 2004 (peloille) .mp.MpParam.A MpL (Blade).HpBuff = 65 +Wed Nov 17 17:26:01 2004 (peloille) .mp.MpParam.A MpL (Blade).ChaScore1Buff = 65 Wed Nov 17 17:26:01 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxBluntProtection = 65 Wed Nov 17 17:26:01 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxPiercingProtection = 65 Wed Nov 17 17:26:01 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxSlashingProtection = 65 @@ -1156,16 +1156,16 @@ Wed Nov 17 17:26:01 2004 (peloille) .mp.MpParam.A MpL (Blade).OffensiveAfflictio Wed Nov 17 17:26:01 2004 (peloille) .mp.MpParam.A MpL (Blade).ParryModifier = 65 Wed Nov 17 17:26:01 2004 (peloille) .mp.MpParam.A MpL (Blade).ProtectionFactor = 65 Wed Nov 17 17:26:01 2004 (peloille) .mp.MpParam.A MpL (Blade).Range = 65 -Wed Nov 17 17:26:01 2004 (peloille) .mp.MpParam.A MpL (Blade).SapBuff = 65 +Wed Nov 17 17:26:01 2004 (peloille) .mp.MpParam.A MpL (Blade).ChaScore3Buff = 65 Wed Nov 17 17:26:01 2004 (peloille) .mp.MpParam.A MpL (Blade).SapLoad = 65 Wed Nov 17 17:26:01 2004 (peloille) .mp.MpParam.A MpL (Blade).Speed = 65 -Wed Nov 17 17:26:01 2004 (peloille) .mp.MpParam.A MpL (Blade).StaBuff = 65 +Wed Nov 17 17:26:01 2004 (peloille) .mp.MpParam.A MpL (Blade).ChaScore2Buff = 65 Wed Nov 17 17:26:01 2004 (peloille) .mp.MpParam.A MpL (Blade).Weight = 65 Wed Nov 17 17:26:01 2004 (peloille) formName Pasted = -Thu Nov 18 11:09:43 2004 (peloille) .mp.MpParam.A MpL (Blade).FocusBuff = 0 -Thu Nov 18 11:09:43 2004 (peloille) .mp.MpParam.A MpL (Blade).HpBuff = 0 -Thu Nov 18 11:09:43 2004 (peloille) .mp.MpParam.A MpL (Blade).SapBuff = 0 -Thu Nov 18 11:09:43 2004 (peloille) .mp.MpParam.A MpL (Blade).StaBuff = 0 +Thu Nov 18 11:09:43 2004 (peloille) .mp.MpParam.A MpL (Blade).ChaScore4Buff = 0 +Thu Nov 18 11:09:43 2004 (peloille) .mp.MpParam.A MpL (Blade).ChaScore1Buff = 0 +Thu Nov 18 11:09:43 2004 (peloille) .mp.MpParam.A MpL (Blade).ChaScore3Buff = 0 +Thu Nov 18 11:09:43 2004 (peloille) .mp.MpParam.A MpL (Blade).ChaScore2Buff = 0 Thu Nov 18 11:09:43 2004 (peloille) formName Pasted = Thu Jul 28 19:44:33 2005 (puzin) .mp.MpParam.A MpL (Blade).AcidProtection = 65 Thu Jul 28 19:44:33 2005 (puzin) .mp.MpParam.A MpL (Blade).ColdProtection = 65 diff --git a/leveldesign/game_element/sitem/raw_material/system_mp_extra.sitem b/leveldesign/game_element/sitem/raw_material/system_mp_extra.sitem index cbe6656..e76e20c 100644 --- a/leveldesign/game_element/sitem/raw_material/system_mp_extra.sitem +++ b/leveldesign/game_element/sitem/raw_material/system_mp_extra.sitem @@ -39,10 +39,10 @@ - - - - + + + + @@ -80,10 +80,10 @@ - - - - + + + + @@ -121,10 +121,10 @@ - - - - + + + + @@ -162,10 +162,10 @@ - - - - + + + + @@ -203,10 +203,10 @@ - - - - + + + + @@ -244,10 +244,10 @@ - - - - + + + + @@ -285,10 +285,10 @@ - - - - + + + + @@ -326,10 +326,10 @@ - - - - + + + + @@ -367,10 +367,10 @@ - - - - + + + + @@ -408,10 +408,10 @@ - - - - + + + + @@ -449,10 +449,10 @@ - - - - + + + + @@ -490,10 +490,10 @@ - - - - + + + + @@ -531,10 +531,10 @@ - - - - + + + + @@ -572,10 +572,10 @@ - - - - + + + + @@ -613,10 +613,10 @@ - - - - + + + + @@ -654,10 +654,10 @@ - - - - + + + + @@ -695,10 +695,10 @@ - - - - + + + + @@ -736,10 +736,10 @@ - - - - + + + + @@ -777,10 +777,10 @@ - - - - + + + + @@ -818,10 +818,10 @@ - - - - + + + + @@ -859,10 +859,10 @@ - - - - + + + + @@ -900,10 +900,10 @@ - - - - + + + + @@ -941,10 +941,10 @@ - - - - + + + + @@ -982,10 +982,10 @@ - - - - + + + + @@ -1023,10 +1023,10 @@ - - - - + + + + @@ -1064,10 +1064,10 @@ - - - - + + + + @@ -1117,10 +1117,10 @@ Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).DodgeModifier = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Durability = 1 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ElementalCastingTimeFactor = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ElementalPowerFactor = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).FocusBuff = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ChaScore4Buff = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).HealCastingTimeFactor = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).HealPowerFactor = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).HpBuff = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ChaScore1Buff = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).MaxBluntProtection = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).MaxPiercingProtection = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).MaxSlashingProtection = 0 @@ -1129,10 +1129,10 @@ Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).OffensiveAfflictionPo Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ParryModifier = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ProtectionFactor = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Range = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).SapBuff = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ChaScore3Buff = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).SapLoad = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Speed = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).StaBuff = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ChaScore2Buff = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Weight = 0 Fri Aug 13 17:33:26 2004 (puzin) formName Pasted = Mon Aug 30 16:21:08 2004 (puzin) .basics.Drop or Sell = false @@ -1145,10 +1145,10 @@ Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).DodgeModifier = 10 Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).Durability = 100 Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).ElementalCastingTimeFactor = 100 Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).ElementalPowerFactor = 100 -Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).FocusBuff = 100 +Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).ChaScore4Buff = 100 Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).HealCastingTimeFactor = 100 Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).HealPowerFactor = 100 -Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).HpBuff = 100 +Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).ChaScore1Buff = 100 Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxBluntProtection = 100 Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxPiercingProtection = 100 Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxSlashingProtection = 100 @@ -1157,17 +1157,17 @@ Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).OffensiveAfflictio Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).ParryModifier = 100 Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).ProtectionFactor = 100 Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).Range = 100 -Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).SapBuff = 100 +Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).ChaScore3Buff = 100 Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).SapLoad = 100 Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).Speed = 100 -Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).StaBuff = 100 +Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).ChaScore2Buff = 100 Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).Weight = 100 Wed Nov 17 17:27:03 2004 (peloille) formName Pasted = -Thu Nov 18 11:12:24 2004 (peloille) .mp.MpParam.A MpL (Blade).FocusBuff = 0 -Thu Nov 18 11:12:24 2004 (peloille) .mp.MpParam.A MpL (Blade).HpBuff = 0 -Thu Nov 18 11:12:24 2004 (peloille) .mp.MpParam.A MpL (Blade).SapBuff = 0 -Thu Nov 18 11:12:24 2004 (peloille) .mp.MpParam.A MpL (Blade).StaBuff = 0 +Thu Nov 18 11:12:24 2004 (peloille) .mp.MpParam.A MpL (Blade).ChaScore4Buff = 0 +Thu Nov 18 11:12:24 2004 (peloille) .mp.MpParam.A MpL (Blade).ChaScore1Buff = 0 +Thu Nov 18 11:12:24 2004 (peloille) .mp.MpParam.A MpL (Blade).ChaScore3Buff = 0 +Thu Nov 18 11:12:24 2004 (peloille) .mp.MpParam.A MpL (Blade).ChaScore2Buff = 0 Thu Nov 18 11:12:24 2004 (peloille) formName Pasted = Thu Jul 28 19:45:18 2005 (puzin) .mp.MpParam.A MpL (Blade).AcidProtection = 100 Thu Jul 28 19:45:18 2005 (puzin) .mp.MpParam.A MpL (Blade).ColdProtection = 100 @@ -1179,7 +1179,7 @@ Thu Jul 28 19:45:18 2005 (puzin) .mp.MpParam.A MpL (Blade).ShockWaveProtection = Thu Jul 28 19:45:37 2005 (puzin) formName Pasted = Thu Aug 04 19:33:52 2005 (puzin) .mp.MpParam.A MpL (Blade).DesertResistance = 100 Thu Aug 04 19:33:52 2005 (puzin) .mp.MpParam.A MpL (Blade).ForestResistance = 100 -Thu Aug 04 19:33:52 2005 (puzin) .mp.MpParam.A MpL (Blade).HpBuff = 0 +Thu Aug 04 19:33:52 2005 (puzin) .mp.MpParam.A MpL (Blade).ChaScore1Buff = 0 Thu Aug 04 19:33:52 2005 (puzin) .mp.MpParam.A MpL (Blade).JungleResistance = 100 Thu Aug 04 19:33:52 2005 (puzin) .mp.MpParam.A MpL (Blade).LacustreResistance = 100 Thu Aug 04 19:33:52 2005 (puzin) .mp.MpParam.A MpL (Blade).PrimaryRootResistance = 100 diff --git a/leveldesign/game_element/sitem/raw_material/system_mp_fine.sitem b/leveldesign/game_element/sitem/raw_material/system_mp_fine.sitem index 680e4b3..2c074b5 100644 --- a/leveldesign/game_element/sitem/raw_material/system_mp_fine.sitem +++ b/leveldesign/game_element/sitem/raw_material/system_mp_fine.sitem @@ -39,10 +39,10 @@ - - - - + + + + @@ -80,10 +80,10 @@ - - - - + + + + @@ -121,10 +121,10 @@ - - - - + + + + @@ -162,10 +162,10 @@ - - - - + + + + @@ -203,10 +203,10 @@ - - - - + + + + @@ -244,10 +244,10 @@ - - - - + + + + @@ -285,10 +285,10 @@ - - - - + + + + @@ -326,10 +326,10 @@ - - - - + + + + @@ -367,10 +367,10 @@ - - - - + + + + @@ -408,10 +408,10 @@ - - - - + + + + @@ -449,10 +449,10 @@ - - - - + + + + @@ -490,10 +490,10 @@ - - - - + + + + @@ -531,10 +531,10 @@ - - - - + + + + @@ -572,10 +572,10 @@ - - - - + + + + @@ -613,10 +613,10 @@ - - - - + + + + @@ -654,10 +654,10 @@ - - - - + + + + @@ -695,10 +695,10 @@ - - - - + + + + @@ -736,10 +736,10 @@ - - - - + + + + @@ -777,10 +777,10 @@ - - - - + + + + @@ -818,10 +818,10 @@ - - - - + + + + @@ -859,10 +859,10 @@ - - - - + + + + @@ -900,10 +900,10 @@ - - - - + + + + @@ -941,10 +941,10 @@ - - - - + + + + @@ -982,10 +982,10 @@ - - - - + + + + @@ -1023,10 +1023,10 @@ - - - - + + + + @@ -1064,10 +1064,10 @@ - - - - + + + + @@ -1116,10 +1116,10 @@ Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).DodgeModifier = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Durability = 1 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ElementalCastingTimeFactor = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ElementalPowerFactor = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).FocusBuff = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ChaScore4Buff = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).HealCastingTimeFactor = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).HealPowerFactor = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).HpBuff = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ChaScore1Buff = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).MaxBluntProtection = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).MaxPiercingProtection = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).MaxSlashingProtection = 0 @@ -1128,10 +1128,10 @@ Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).OffensiveAfflictionPo Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ParryModifier = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ProtectionFactor = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Range = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).SapBuff = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ChaScore3Buff = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).SapLoad = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Speed = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).StaBuff = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ChaScore2Buff = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Weight = 0 Fri Aug 13 17:33:26 2004 (puzin) formName Pasted = Mon Aug 30 16:21:08 2004 (puzin) .basics.Drop or Sell = false @@ -1144,10 +1144,10 @@ Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).DodgeModifier = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).Durability = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).ElementalCastingTimeFactor = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).ElementalPowerFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).FocusBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).ChaScore4Buff = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).HealCastingTimeFactor = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).HealPowerFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).HpBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).ChaScore1Buff = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxBluntProtection = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxPiercingProtection = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxSlashingProtection = 35 @@ -1156,10 +1156,10 @@ Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).OffensiveAfflictio Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).ParryModifier = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).ProtectionFactor = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).Range = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).SapBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).ChaScore3Buff = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).SapLoad = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).Speed = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).StaBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).ChaScore2Buff = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).Weight = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).AdversaryDodgeModifier = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).AdversaryParryModifier = 35 @@ -1170,10 +1170,10 @@ Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).DodgeModifier = 3 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).Durability = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).ElementalCastingTimeFactor = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).ElementalPowerFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).FocusBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).ChaScore4Buff = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).HealCastingTimeFactor = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).HealPowerFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).HpBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).ChaScore1Buff = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).MaxBluntProtection = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).MaxPiercingProtection = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).MaxSlashingProtection = 35 @@ -1182,10 +1182,10 @@ Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).OffensiveAfflicti Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).ParryModifier = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).ProtectionFactor = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).Range = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).SapBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).ChaScore3Buff = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).SapLoad = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).Speed = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).StaBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).ChaScore2Buff = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).Weight = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).AdversaryDodgeModifier = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).AdversaryParryModifier = 35 @@ -1196,10 +1196,10 @@ Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).DodgeModifier = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).Durability = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).ElementalCastingTimeFactor = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).ElementalPowerFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).FocusBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).ChaScore4Buff = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).HealCastingTimeFactor = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).HealPowerFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).HpBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).ChaScore1Buff = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).MaxBluntProtection = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).MaxPiercingProtection = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).MaxSlashingProtection = 35 @@ -1208,10 +1208,10 @@ Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).OffensiveAfflictio Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).ParryModifier = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).ProtectionFactor = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).Range = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).SapBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).ChaScore3Buff = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).SapLoad = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).Speed = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).StaBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).ChaScore2Buff = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).Weight = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).AdversaryDodgeModifier = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).AdversaryParryModifier = 35 @@ -1222,10 +1222,10 @@ Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).DodgeModifier = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).Durability = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).ElementalCastingTimeFactor = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).ElementalPowerFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).FocusBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).ChaScore4Buff = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).HealCastingTimeFactor = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).HealPowerFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).HpBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).ChaScore1Buff = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).MaxBluntProtection = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).MaxPiercingProtection = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).MaxSlashingProtection = 35 @@ -1234,10 +1234,10 @@ Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).OffensiveAfflictio Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).ParryModifier = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).ProtectionFactor = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).Range = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).SapBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).ChaScore3Buff = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).SapLoad = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).Speed = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).StaBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).ChaScore2Buff = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).Weight = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).AdversaryDodgeModifier = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).AdversaryParryModifier = 35 @@ -1248,10 +1248,10 @@ Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).DodgeModifier = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).Durability = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).ElementalCastingTimeFactor = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).ElementalPowerFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).FocusBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).ChaScore4Buff = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).HealCastingTimeFactor = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).HealPowerFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).HpBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).ChaScore1Buff = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).MaxBluntProtection = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).MaxPiercingProtection = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).MaxSlashingProtection = 35 @@ -1260,10 +1260,10 @@ Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).OffensiveAffliction Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).ParryModifier = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).ProtectionFactor = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).Range = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).SapBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).ChaScore3Buff = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).SapLoad = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).Speed = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).StaBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).ChaScore2Buff = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).Weight = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).AdversaryDodgeModifier = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).AdversaryParryModifier = 35 @@ -1274,10 +1274,10 @@ Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).DodgeModif Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).Durability = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).ElementalCastingTimeFactor = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).ElementalPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).FocusBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).ChaScore4Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).HealCastingTimeFactor = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).HealPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).HpBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).ChaScore1Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).MaxBluntProtection = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).MaxPiercingProtection = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).MaxSlashingProtection = 35 @@ -1286,10 +1286,10 @@ Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).OffensiveA Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).ParryModifier = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).ProtectionFactor = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).Range = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).SapBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).ChaScore3Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).SapLoad = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).Speed = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).StaBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).ChaScore2Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).Weight = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).AdversaryDodgeModifier = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).AdversaryParryModifier = 35 @@ -1300,10 +1300,10 @@ Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).DodgeModifier = Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).Durability = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).ElementalCastingTimeFactor = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).ElementalPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).FocusBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).ChaScore4Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).HealCastingTimeFactor = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).HealPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).HpBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).ChaScore1Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).MaxBluntProtection = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).MaxPiercingProtection = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).MaxSlashingProtection = 35 @@ -1312,10 +1312,10 @@ Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).OffensiveAfflic Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).ParryModifier = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).ProtectionFactor = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).Range = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).SapBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).ChaScore3Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).SapLoad = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).Speed = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).StaBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).ChaScore2Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).Weight = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).AdversaryDodgeModifier = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).AdversaryParryModifier = 35 @@ -1326,10 +1326,10 @@ Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).DodgeModifie Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).Durability = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).ElementalCastingTimeFactor = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).ElementalPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).FocusBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).ChaScore4Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).HealCastingTimeFactor = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).HealPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).HpBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).ChaScore1Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).MaxBluntProtection = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).MaxPiercingProtection = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).MaxSlashingProtection = 35 @@ -1338,10 +1338,10 @@ Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).OffensiveAff Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).ParryModifier = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).ProtectionFactor = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).Range = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).SapBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).ChaScore3Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).SapLoad = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).Speed = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).StaBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).ChaScore2Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).Weight = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).AdversaryDodgeModifier = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).AdversaryParryModifier = 35 @@ -1352,10 +1352,10 @@ Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).DodgeModifier = Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).Durability = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).ElementalCastingTimeFactor = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).ElementalPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).FocusBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).ChaScore4Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).HealCastingTimeFactor = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).HealPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).HpBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).ChaScore1Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).MaxBluntProtection = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).MaxPiercingProtection = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).MaxSlashingProtection = 35 @@ -1364,10 +1364,10 @@ Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).OffensiveAfflict Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).ParryModifier = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).ProtectionFactor = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).Range = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).SapBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).ChaScore3Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).SapLoad = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).Speed = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).StaBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).ChaScore2Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).Weight = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).AdversaryDodgeModifier = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).AdversaryParryModifier = 35 @@ -1378,10 +1378,10 @@ Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).DodgeModifier Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).Durability = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).ElementalCastingTimeFactor = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).ElementalPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).FocusBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).ChaScore4Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).HealCastingTimeFactor = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).HealPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).HpBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).ChaScore1Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).MaxBluntProtection = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).MaxPiercingProtection = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).MaxSlashingProtection = 35 @@ -1390,10 +1390,10 @@ Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).OffensiveAffli Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).ParryModifier = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).ProtectionFactor = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).Range = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).SapBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).ChaScore3Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).SapLoad = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).Speed = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).StaBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).ChaScore2Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).Weight = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).AdversaryDodgeModifier = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).AdversaryParryModifier = 35 @@ -1404,10 +1404,10 @@ Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).DodgeModifi Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).Durability = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).ElementalCastingTimeFactor = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).ElementalPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).FocusBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).ChaScore4Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).HealCastingTimeFactor = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).HealPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).HpBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).ChaScore1Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).MaxBluntProtection = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).MaxPiercingProtection = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).MaxSlashingProtection = 35 @@ -1416,10 +1416,10 @@ Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).OffensiveAf Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).ParryModifier = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).ProtectionFactor = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).Range = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).SapBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).ChaScore3Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).SapLoad = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).Speed = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).StaBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).ChaScore2Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).Weight = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).AdversaryDodgeModifier = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).AdversaryParryModifier = 35 @@ -1430,10 +1430,10 @@ Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).DodgeModifi Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).Durability = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).ElementalCastingTimeFactor = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).ElementalPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).FocusBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).ChaScore4Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).HealCastingTimeFactor = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).HealPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).HpBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).ChaScore1Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).MaxBluntProtection = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).MaxPiercingProtection = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).MaxSlashingProtection = 35 @@ -1442,10 +1442,10 @@ Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).OffensiveAf Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).ParryModifier = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).ProtectionFactor = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).Range = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).SapBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).ChaScore3Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).SapLoad = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).Speed = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).StaBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).ChaScore2Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).Weight = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).AdversaryDodgeModifier = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).AdversaryParryModifier = 35 @@ -1456,10 +1456,10 @@ Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).DodgeModifi Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).Durability = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).ElementalCastingTimeFactor = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).ElementalPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).FocusBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).ChaScore4Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).HealCastingTimeFactor = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).HealPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).HpBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).ChaScore1Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).MaxBluntProtection = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).MaxPiercingProtection = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).MaxSlashingProtection = 35 @@ -1468,10 +1468,10 @@ Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).OffensiveAf Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).ParryModifier = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).ProtectionFactor = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).Range = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).SapBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).ChaScore3Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).SapLoad = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).Speed = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).StaBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).ChaScore2Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).Weight = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).AdversaryDodgeModifier = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).AdversaryParryModifier = 35 @@ -1482,10 +1482,10 @@ Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating). Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).Durability = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).ElementalCastingTimeFactor = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).ElementalPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).FocusBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).ChaScore4Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).HealCastingTimeFactor = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).HealPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).HpBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).ChaScore1Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).MaxBluntProtection = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).MaxPiercingProtection = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).MaxSlashingProtection = 35 @@ -1494,10 +1494,10 @@ Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating). Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).ParryModifier = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).ProtectionFactor = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).Range = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).SapBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).ChaScore3Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).SapLoad = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).Speed = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).StaBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).ChaScore2Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).Weight = 35 Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).AdversaryDodgeModifier = 35 Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).AdversaryParryModifier = 35 @@ -1508,10 +1508,10 @@ Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).Durability = 35 Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).ElementalCastingTimeFactor = 35 Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).ElementalPowerFactor = 35 -Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).FocusBuff = 35 +Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).ChaScore4Buff = 35 Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).HealCastingTimeFactor = 35 Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).HealPowerFactor = 35 -Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).HpBuff = 35 +Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).ChaScore1Buff = 35 Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).MaxBluntProtection = 35 Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).MaxPiercingProtection = 35 Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).MaxSlashingProtection = 35 @@ -1520,10 +1520,10 @@ Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).ParryModifier = 35 Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).ProtectionFactor = 35 Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).Range = 35 -Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).SapBuff = 35 +Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).ChaScore3Buff = 35 Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).SapLoad = 35 Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).Speed = 35 -Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).StaBuff = 35 +Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).ChaScore2Buff = 35 Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).Weight = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).AdversaryDodgeModifier = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).AdversaryParryModifier = 35 @@ -1534,10 +1534,10 @@ Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).DodgeModifie Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).Durability = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).ElementalCastingTimeFactor = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).ElementalPowerFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).FocusBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).ChaScore4Buff = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).HealCastingTimeFactor = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).HealPowerFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).HpBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).ChaScore1Buff = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).MaxBluntProtection = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).MaxPiercingProtection = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).MaxSlashingProtection = 35 @@ -1546,10 +1546,10 @@ Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).OffensiveAff Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).ParryModifier = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).ProtectionFactor = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).Range = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).SapBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).ChaScore3Buff = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).SapLoad = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).Speed = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).StaBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).ChaScore2Buff = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).Weight = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).AdversaryDodgeModifier = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).AdversaryParryModifier = 35 @@ -1560,10 +1560,10 @@ Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).Dod Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).Durability = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).ElementalCastingTimeFactor = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).ElementalPowerFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).FocusBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).ChaScore4Buff = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).HealCastingTimeFactor = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).HealPowerFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).HpBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).ChaScore1Buff = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).MaxBluntProtection = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).MaxPiercingProtection = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).MaxSlashingProtection = 35 @@ -1572,10 +1572,10 @@ Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).Off Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).ParryModifier = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).ProtectionFactor = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).Range = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).SapBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).ChaScore3Buff = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).SapLoad = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).Speed = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).StaBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).ChaScore2Buff = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).Weight = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).AdversaryDodgeModifier = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).AdversaryParryModifier = 35 @@ -1586,10 +1586,10 @@ Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).DodgeModifi Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).Durability = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).ElementalCastingTimeFactor = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).ElementalPowerFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).FocusBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).ChaScore4Buff = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).HealCastingTimeFactor = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).HealPowerFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).HpBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).ChaScore1Buff = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).MaxBluntProtection = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).MaxPiercingProtection = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).MaxSlashingProtection = 35 @@ -1598,10 +1598,10 @@ Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).OffensiveAf Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).ParryModifier = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).ProtectionFactor = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).Range = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).SapBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).ChaScore3Buff = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).SapLoad = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).Speed = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).StaBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).ChaScore2Buff = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).Weight = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).AdversaryDodgeModifier = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).AdversaryParryModifier = 35 @@ -1612,7 +1612,7 @@ Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).DodgeMo Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).Durability = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).ElementalCastingTimeFactor = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).ElementalPowerFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).FocusBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).ChaScore4Buff = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).HealCastingTimeFactor = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).HealPowerFactor = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).MaxBluntProtection = 35 @@ -1623,10 +1623,10 @@ Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).Offensi Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).ParryModifier = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).ProtectionFactor = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).Range = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).SapBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).ChaScore3Buff = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).SapLoad = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).Speed = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).StaBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).ChaScore2Buff = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).Weight = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).AdversaryDodgeModifier = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).AdversaryParryModifier = 35 @@ -1637,10 +1637,10 @@ Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).DodgeModif Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).Durability = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).ElementalCastingTimeFactor = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).ElementalPowerFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).FocusBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).ChaScore4Buff = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).HealCastingTimeFactor = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).HealPowerFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).HpBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).ChaScore1Buff = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).MaxBluntProtection = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).MaxPiercingProtection = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).MaxSlashingProtection = 35 @@ -1649,10 +1649,10 @@ Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).OffensiveA Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).ParryModifier = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).ProtectionFactor = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).Range = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).SapBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).ChaScore3Buff = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).SapLoad = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).Speed = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).StaBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).ChaScore2Buff = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).Weight = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).AdversaryDodgeModifier = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).AdversaryParryModifier = 35 @@ -1663,10 +1663,10 @@ Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).DodgeMod Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).Durability = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).ElementalCastingTimeFactor = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).ElementalPowerFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).FocusBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).ChaScore4Buff = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).HealCastingTimeFactor = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).HealPowerFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).HpBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).ChaScore1Buff = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).MaxBluntProtection = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).MaxPiercingProtection = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).MaxSlashingProtection = 35 @@ -1675,10 +1675,10 @@ Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).Offensiv Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).ParryModifier = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).ProtectionFactor = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).Range = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).SapBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).ChaScore3Buff = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).SapLoad = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).Speed = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).StaBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).ChaScore2Buff = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).Weight = 35 Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).AdversaryDodgeModifier = 35 Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).AdversaryParryModifier = 35 @@ -1689,10 +1689,10 @@ Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).DodgeMo Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).Durability = 35 Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).ElementalCastingTimeFactor = 35 Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).ElementalPowerFactor = 35 -Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).FocusBuff = 35 +Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).ChaScore4Buff = 35 Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).HealCastingTimeFactor = 35 Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).HealPowerFactor = 35 -Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).HpBuff = 35 +Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).ChaScore1Buff = 35 Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).MaxBluntProtection = 35 Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).MaxPiercingProtection = 35 Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).MaxSlashingProtection = 35 @@ -1701,19 +1701,19 @@ Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).Offensi Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).ParryModifier = 35 Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).ProtectionFactor = 35 Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).Range = 35 -Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).SapBuff = 35 +Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).ChaScore3Buff = 35 Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).SapLoad = 35 Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).Speed = 35 -Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).StaBuff = 35 +Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).ChaScore2Buff = 35 Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).Weight = 35 Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.W MpJH (Jewelry hammer).Durability = 35 Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.W MpJH (Jewelry hammer).SapLoad = 350 Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.W MpJH (Jewelry hammer).Weight = 35 Wed Nov 17 17:23:53 2004 (peloille) formName Pasted = -Thu Nov 18 11:13:06 2004 (peloille) .mp.MpParam.A MpL (Blade).FocusBuff = 0 -Thu Nov 18 11:13:06 2004 (peloille) .mp.MpParam.A MpL (Blade).HpBuff = 0 -Thu Nov 18 11:13:06 2004 (peloille) .mp.MpParam.A MpL (Blade).SapBuff = 0 -Thu Nov 18 11:13:06 2004 (peloille) .mp.MpParam.A MpL (Blade).StaBuff = 0 +Thu Nov 18 11:13:06 2004 (peloille) .mp.MpParam.A MpL (Blade).ChaScore4Buff = 0 +Thu Nov 18 11:13:06 2004 (peloille) .mp.MpParam.A MpL (Blade).ChaScore1Buff = 0 +Thu Nov 18 11:13:06 2004 (peloille) .mp.MpParam.A MpL (Blade).ChaScore3Buff = 0 +Thu Nov 18 11:13:06 2004 (peloille) .mp.MpParam.A MpL (Blade).ChaScore2Buff = 0 Thu Nov 18 11:13:06 2004 (peloille) formName Pasted = Thu Jul 28 19:46:04 2005 (puzin) .mp.MpParam.A MpL (Blade).AcidProtection = 35 Thu Jul 28 19:46:04 2005 (puzin) .mp.MpParam.A MpL (Blade).ColdProtection = 35 diff --git a/leveldesign/game_element/sitem/raw_material/system_mp_supreme.sitem b/leveldesign/game_element/sitem/raw_material/system_mp_supreme.sitem index cd7af21..93ea610 100644 --- a/leveldesign/game_element/sitem/raw_material/system_mp_supreme.sitem +++ b/leveldesign/game_element/sitem/raw_material/system_mp_supreme.sitem @@ -39,10 +39,10 @@ - - - - + + + + @@ -80,10 +80,10 @@ - - - - + + + + @@ -121,10 +121,10 @@ - - - - + + + + @@ -162,10 +162,10 @@ - - - - + + + + @@ -203,10 +203,10 @@ - - - - + + + + @@ -244,10 +244,10 @@ - - - - + + + + @@ -285,10 +285,10 @@ - - - - + + + + @@ -326,10 +326,10 @@ - - - - + + + + @@ -367,10 +367,10 @@ - - - - + + + + @@ -408,10 +408,10 @@ - - - - + + + + @@ -449,10 +449,10 @@ - - - - + + + + @@ -490,10 +490,10 @@ - - - - + + + + @@ -531,10 +531,10 @@ - - - - + + + + @@ -572,10 +572,10 @@ - - - - + + + + @@ -613,10 +613,10 @@ - - - - + + + + @@ -654,10 +654,10 @@ - - - - + + + + @@ -695,10 +695,10 @@ - - - - + + + + @@ -736,10 +736,10 @@ - - - - + + + + @@ -777,10 +777,10 @@ - - - - + + + + @@ -818,10 +818,10 @@ - - - - + + + + @@ -859,10 +859,10 @@ - - - - + + + + @@ -900,10 +900,10 @@ - - - - + + + + @@ -941,10 +941,10 @@ - - - - + + + + @@ -982,10 +982,10 @@ - - - - + + + + @@ -1023,10 +1023,10 @@ - - - - + + + + @@ -1064,10 +1064,10 @@ - - - - + + + + @@ -1116,10 +1116,10 @@ Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).DodgeModifier = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Durability = 1 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ElementalCastingTimeFactor = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ElementalPowerFactor = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).FocusBuff = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ChaScore4Buff = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).HealCastingTimeFactor = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).HealPowerFactor = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).HpBuff = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ChaScore1Buff = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).MaxBluntProtection = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).MaxPiercingProtection = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).MaxSlashingProtection = 0 @@ -1128,10 +1128,10 @@ Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).OffensiveAfflictionPo Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ParryModifier = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ProtectionFactor = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Range = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).SapBuff = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ChaScore3Buff = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).SapLoad = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Speed = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).StaBuff = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ChaScore2Buff = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Weight = 0 Fri Aug 13 17:33:26 2004 (puzin) formName Pasted = Mon Aug 30 16:21:08 2004 (puzin) .basics.Drop or Sell = false @@ -1144,10 +1144,10 @@ Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).DodgeModifier = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).Durability = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).ElementalCastingTimeFactor = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).ElementalPowerFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).FocusBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).ChaScore4Buff = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).HealCastingTimeFactor = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).HealPowerFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).HpBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).ChaScore1Buff = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxBluntProtection = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxPiercingProtection = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxSlashingProtection = 35 @@ -1156,10 +1156,10 @@ Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).OffensiveAfflictio Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).ParryModifier = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).ProtectionFactor = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).Range = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).SapBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).ChaScore3Buff = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).SapLoad = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).Speed = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).StaBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).ChaScore2Buff = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).Weight = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).AdversaryDodgeModifier = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).AdversaryParryModifier = 35 @@ -1170,10 +1170,10 @@ Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).DodgeModifier = 3 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).Durability = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).ElementalCastingTimeFactor = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).ElementalPowerFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).FocusBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).ChaScore4Buff = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).HealCastingTimeFactor = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).HealPowerFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).HpBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).ChaScore1Buff = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).MaxBluntProtection = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).MaxPiercingProtection = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).MaxSlashingProtection = 35 @@ -1182,10 +1182,10 @@ Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).OffensiveAfflicti Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).ParryModifier = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).ProtectionFactor = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).Range = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).SapBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).ChaScore3Buff = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).SapLoad = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).Speed = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).StaBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).ChaScore2Buff = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).Weight = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).AdversaryDodgeModifier = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).AdversaryParryModifier = 35 @@ -1196,10 +1196,10 @@ Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).DodgeModifier = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).Durability = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).ElementalCastingTimeFactor = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).ElementalPowerFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).FocusBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).ChaScore4Buff = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).HealCastingTimeFactor = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).HealPowerFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).HpBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).ChaScore1Buff = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).MaxBluntProtection = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).MaxPiercingProtection = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).MaxSlashingProtection = 35 @@ -1208,10 +1208,10 @@ Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).OffensiveAfflictio Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).ParryModifier = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).ProtectionFactor = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).Range = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).SapBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).ChaScore3Buff = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).SapLoad = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).Speed = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).StaBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).ChaScore2Buff = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).Weight = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).AdversaryDodgeModifier = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).AdversaryParryModifier = 35 @@ -1222,10 +1222,10 @@ Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).DodgeModifier = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).Durability = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).ElementalCastingTimeFactor = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).ElementalPowerFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).FocusBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).ChaScore4Buff = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).HealCastingTimeFactor = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).HealPowerFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).HpBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).ChaScore1Buff = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).MaxBluntProtection = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).MaxPiercingProtection = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).MaxSlashingProtection = 35 @@ -1234,10 +1234,10 @@ Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).OffensiveAfflictio Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).ParryModifier = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).ProtectionFactor = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).Range = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).SapBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).ChaScore3Buff = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).SapLoad = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).Speed = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).StaBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).ChaScore2Buff = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).Weight = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).AdversaryDodgeModifier = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).AdversaryParryModifier = 35 @@ -1248,10 +1248,10 @@ Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).DodgeModifier = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).Durability = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).ElementalCastingTimeFactor = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).ElementalPowerFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).FocusBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).ChaScore4Buff = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).HealCastingTimeFactor = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).HealPowerFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).HpBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).ChaScore1Buff = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).MaxBluntProtection = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).MaxPiercingProtection = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).MaxSlashingProtection = 35 @@ -1260,10 +1260,10 @@ Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).OffensiveAffliction Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).ParryModifier = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).ProtectionFactor = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).Range = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).SapBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).ChaScore3Buff = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).SapLoad = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).Speed = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).StaBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).ChaScore2Buff = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).Weight = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).AdversaryDodgeModifier = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).AdversaryParryModifier = 35 @@ -1274,10 +1274,10 @@ Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).DodgeModif Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).Durability = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).ElementalCastingTimeFactor = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).ElementalPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).FocusBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).ChaScore4Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).HealCastingTimeFactor = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).HealPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).HpBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).ChaScore1Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).MaxBluntProtection = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).MaxPiercingProtection = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).MaxSlashingProtection = 35 @@ -1286,10 +1286,10 @@ Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).OffensiveA Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).ParryModifier = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).ProtectionFactor = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).Range = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).SapBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).ChaScore3Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).SapLoad = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).Speed = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).StaBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).ChaScore2Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).Weight = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).AdversaryDodgeModifier = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).AdversaryParryModifier = 35 @@ -1300,10 +1300,10 @@ Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).DodgeModifier = Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).Durability = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).ElementalCastingTimeFactor = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).ElementalPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).FocusBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).ChaScore4Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).HealCastingTimeFactor = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).HealPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).HpBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).ChaScore1Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).MaxBluntProtection = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).MaxPiercingProtection = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).MaxSlashingProtection = 35 @@ -1312,10 +1312,10 @@ Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).OffensiveAfflic Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).ParryModifier = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).ProtectionFactor = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).Range = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).SapBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).ChaScore3Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).SapLoad = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).Speed = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).StaBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).ChaScore2Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).Weight = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).AdversaryDodgeModifier = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).AdversaryParryModifier = 35 @@ -1326,10 +1326,10 @@ Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).DodgeModifie Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).Durability = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).ElementalCastingTimeFactor = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).ElementalPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).FocusBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).ChaScore4Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).HealCastingTimeFactor = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).HealPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).HpBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).ChaScore1Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).MaxBluntProtection = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).MaxPiercingProtection = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).MaxSlashingProtection = 35 @@ -1338,10 +1338,10 @@ Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).OffensiveAff Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).ParryModifier = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).ProtectionFactor = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).Range = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).SapBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).ChaScore3Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).SapLoad = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).Speed = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).StaBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).ChaScore2Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).Weight = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).AdversaryDodgeModifier = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).AdversaryParryModifier = 35 @@ -1352,10 +1352,10 @@ Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).DodgeModifier = Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).Durability = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).ElementalCastingTimeFactor = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).ElementalPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).FocusBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).ChaScore4Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).HealCastingTimeFactor = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).HealPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).HpBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).ChaScore1Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).MaxBluntProtection = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).MaxPiercingProtection = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).MaxSlashingProtection = 35 @@ -1364,10 +1364,10 @@ Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).OffensiveAfflict Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).ParryModifier = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).ProtectionFactor = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).Range = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).SapBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).ChaScore3Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).SapLoad = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).Speed = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).StaBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).ChaScore2Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).Weight = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).AdversaryDodgeModifier = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).AdversaryParryModifier = 35 @@ -1378,10 +1378,10 @@ Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).DodgeModifier Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).Durability = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).ElementalCastingTimeFactor = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).ElementalPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).FocusBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).ChaScore4Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).HealCastingTimeFactor = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).HealPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).HpBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).ChaScore1Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).MaxBluntProtection = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).MaxPiercingProtection = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).MaxSlashingProtection = 35 @@ -1390,10 +1390,10 @@ Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).OffensiveAffli Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).ParryModifier = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).ProtectionFactor = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).Range = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).SapBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).ChaScore3Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).SapLoad = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).Speed = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).StaBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).ChaScore2Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).Weight = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).AdversaryDodgeModifier = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).AdversaryParryModifier = 35 @@ -1404,10 +1404,10 @@ Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).DodgeModifi Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).Durability = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).ElementalCastingTimeFactor = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).ElementalPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).FocusBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).ChaScore4Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).HealCastingTimeFactor = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).HealPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).HpBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).ChaScore1Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).MaxBluntProtection = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).MaxPiercingProtection = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).MaxSlashingProtection = 35 @@ -1416,10 +1416,10 @@ Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).OffensiveAf Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).ParryModifier = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).ProtectionFactor = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).Range = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).SapBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).ChaScore3Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).SapLoad = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).Speed = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).StaBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).ChaScore2Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).Weight = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).AdversaryDodgeModifier = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).AdversaryParryModifier = 35 @@ -1430,10 +1430,10 @@ Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).DodgeModifi Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).Durability = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).ElementalCastingTimeFactor = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).ElementalPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).FocusBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).ChaScore4Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).HealCastingTimeFactor = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).HealPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).HpBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).ChaScore1Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).MaxBluntProtection = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).MaxPiercingProtection = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).MaxSlashingProtection = 35 @@ -1442,10 +1442,10 @@ Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).OffensiveAf Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).ParryModifier = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).ProtectionFactor = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).Range = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).SapBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).ChaScore3Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).SapLoad = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).Speed = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).StaBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).ChaScore2Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).Weight = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).AdversaryDodgeModifier = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).AdversaryParryModifier = 35 @@ -1456,10 +1456,10 @@ Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).DodgeModifi Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).Durability = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).ElementalCastingTimeFactor = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).ElementalPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).FocusBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).ChaScore4Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).HealCastingTimeFactor = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).HealPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).HpBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).ChaScore1Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).MaxBluntProtection = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).MaxPiercingProtection = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).MaxSlashingProtection = 35 @@ -1468,10 +1468,10 @@ Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).OffensiveAf Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).ParryModifier = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).ProtectionFactor = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).Range = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).SapBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).ChaScore3Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).SapLoad = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).Speed = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).StaBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).ChaScore2Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).Weight = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).AdversaryDodgeModifier = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).AdversaryParryModifier = 35 @@ -1482,10 +1482,10 @@ Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating). Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).Durability = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).ElementalCastingTimeFactor = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).ElementalPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).FocusBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).ChaScore4Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).HealCastingTimeFactor = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).HealPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).HpBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).ChaScore1Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).MaxBluntProtection = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).MaxPiercingProtection = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).MaxSlashingProtection = 35 @@ -1494,10 +1494,10 @@ Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating). Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).ParryModifier = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).ProtectionFactor = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).Range = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).SapBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).ChaScore3Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).SapLoad = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).Speed = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).StaBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).ChaScore2Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).Weight = 35 Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).AdversaryDodgeModifier = 35 Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).AdversaryParryModifier = 35 @@ -1508,10 +1508,10 @@ Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).Durability = 35 Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).ElementalCastingTimeFactor = 35 Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).ElementalPowerFactor = 35 -Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).FocusBuff = 35 +Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).ChaScore4Buff = 35 Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).HealCastingTimeFactor = 35 Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).HealPowerFactor = 35 -Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).HpBuff = 35 +Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).ChaScore1Buff = 35 Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).MaxBluntProtection = 35 Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).MaxPiercingProtection = 35 Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).MaxSlashingProtection = 35 @@ -1520,10 +1520,10 @@ Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).ParryModifier = 35 Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).ProtectionFactor = 35 Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).Range = 35 -Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).SapBuff = 35 +Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).ChaScore3Buff = 35 Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).SapLoad = 35 Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).Speed = 35 -Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).StaBuff = 35 +Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).ChaScore2Buff = 35 Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).Weight = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).AdversaryDodgeModifier = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).AdversaryParryModifier = 35 @@ -1534,10 +1534,10 @@ Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).DodgeModifie Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).Durability = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).ElementalCastingTimeFactor = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).ElementalPowerFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).FocusBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).ChaScore4Buff = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).HealCastingTimeFactor = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).HealPowerFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).HpBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).ChaScore1Buff = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).MaxBluntProtection = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).MaxPiercingProtection = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).MaxSlashingProtection = 35 @@ -1546,10 +1546,10 @@ Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).OffensiveAff Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).ParryModifier = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).ProtectionFactor = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).Range = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).SapBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).ChaScore3Buff = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).SapLoad = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).Speed = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).StaBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).ChaScore2Buff = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).Weight = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).AdversaryDodgeModifier = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).AdversaryParryModifier = 35 @@ -1560,10 +1560,10 @@ Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).Dod Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).Durability = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).ElementalCastingTimeFactor = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).ElementalPowerFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).FocusBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).ChaScore4Buff = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).HealCastingTimeFactor = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).HealPowerFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).HpBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).ChaScore1Buff = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).MaxBluntProtection = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).MaxPiercingProtection = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).MaxSlashingProtection = 35 @@ -1572,10 +1572,10 @@ Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).Off Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).ParryModifier = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).ProtectionFactor = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).Range = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).SapBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).ChaScore3Buff = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).SapLoad = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).Speed = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).StaBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).ChaScore2Buff = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).Weight = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).AdversaryDodgeModifier = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).AdversaryParryModifier = 35 @@ -1586,10 +1586,10 @@ Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).DodgeModifi Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).Durability = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).ElementalCastingTimeFactor = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).ElementalPowerFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).FocusBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).ChaScore4Buff = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).HealCastingTimeFactor = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).HealPowerFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).HpBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).ChaScore1Buff = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).MaxBluntProtection = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).MaxPiercingProtection = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).MaxSlashingProtection = 35 @@ -1598,10 +1598,10 @@ Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).OffensiveAf Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).ParryModifier = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).ProtectionFactor = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).Range = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).SapBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).ChaScore3Buff = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).SapLoad = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).Speed = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).StaBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).ChaScore2Buff = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).Weight = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).AdversaryDodgeModifier = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).AdversaryParryModifier = 35 @@ -1612,7 +1612,7 @@ Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).DodgeMo Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).Durability = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).ElementalCastingTimeFactor = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).ElementalPowerFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).FocusBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).ChaScore4Buff = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).HealCastingTimeFactor = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).HealPowerFactor = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).MaxBluntProtection = 35 @@ -1623,10 +1623,10 @@ Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).Offensi Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).ParryModifier = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).ProtectionFactor = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).Range = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).SapBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).ChaScore3Buff = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).SapLoad = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).Speed = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).StaBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).ChaScore2Buff = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).Weight = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).AdversaryDodgeModifier = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).AdversaryParryModifier = 35 @@ -1637,10 +1637,10 @@ Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).DodgeModif Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).Durability = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).ElementalCastingTimeFactor = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).ElementalPowerFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).FocusBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).ChaScore4Buff = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).HealCastingTimeFactor = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).HealPowerFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).HpBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).ChaScore1Buff = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).MaxBluntProtection = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).MaxPiercingProtection = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).MaxSlashingProtection = 35 @@ -1649,10 +1649,10 @@ Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).OffensiveA Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).ParryModifier = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).ProtectionFactor = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).Range = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).SapBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).ChaScore3Buff = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).SapLoad = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).Speed = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).StaBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).ChaScore2Buff = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).Weight = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).AdversaryDodgeModifier = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).AdversaryParryModifier = 35 @@ -1663,10 +1663,10 @@ Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).DodgeMod Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).Durability = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).ElementalCastingTimeFactor = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).ElementalPowerFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).FocusBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).ChaScore4Buff = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).HealCastingTimeFactor = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).HealPowerFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).HpBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).ChaScore1Buff = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).MaxBluntProtection = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).MaxPiercingProtection = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).MaxSlashingProtection = 35 @@ -1675,10 +1675,10 @@ Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).Offensiv Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).ParryModifier = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).ProtectionFactor = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).Range = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).SapBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).ChaScore3Buff = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).SapLoad = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).Speed = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).StaBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).ChaScore2Buff = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).Weight = 35 Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).AdversaryDodgeModifier = 35 Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).AdversaryParryModifier = 35 @@ -1689,10 +1689,10 @@ Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).DodgeMo Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).Durability = 35 Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).ElementalCastingTimeFactor = 35 Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).ElementalPowerFactor = 35 -Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).FocusBuff = 35 +Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).ChaScore4Buff = 35 Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).HealCastingTimeFactor = 35 Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).HealPowerFactor = 35 -Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).HpBuff = 35 +Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).ChaScore1Buff = 35 Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).MaxBluntProtection = 35 Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).MaxPiercingProtection = 35 Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).MaxSlashingProtection = 35 @@ -1701,19 +1701,19 @@ Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).Offensi Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).ParryModifier = 35 Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).ProtectionFactor = 35 Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).Range = 35 -Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).SapBuff = 35 +Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).ChaScore3Buff = 35 Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).SapLoad = 35 Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).Speed = 35 -Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).StaBuff = 35 +Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).ChaScore2Buff = 35 Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).Weight = 35 Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.W MpJH (Jewelry hammer).Durability = 35 Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.W MpJH (Jewelry hammer).SapLoad = 350 Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.W MpJH (Jewelry hammer).Weight = 35 Wed Nov 17 17:23:53 2004 (peloille) formName Pasted = -Thu Nov 18 11:13:06 2004 (peloille) .mp.MpParam.A MpL (Blade).FocusBuff = 0 -Thu Nov 18 11:13:06 2004 (peloille) .mp.MpParam.A MpL (Blade).HpBuff = 0 -Thu Nov 18 11:13:06 2004 (peloille) .mp.MpParam.A MpL (Blade).SapBuff = 0 -Thu Nov 18 11:13:06 2004 (peloille) .mp.MpParam.A MpL (Blade).StaBuff = 0 +Thu Nov 18 11:13:06 2004 (peloille) .mp.MpParam.A MpL (Blade).ChaScore4Buff = 0 +Thu Nov 18 11:13:06 2004 (peloille) .mp.MpParam.A MpL (Blade).ChaScore1Buff = 0 +Thu Nov 18 11:13:06 2004 (peloille) .mp.MpParam.A MpL (Blade).ChaScore3Buff = 0 +Thu Nov 18 11:13:06 2004 (peloille) .mp.MpParam.A MpL (Blade).ChaScore2Buff = 0 Thu Nov 18 11:13:06 2004 (peloille) formName Pasted = Thu Nov 18 11:19:50 2004 (peloille) .mp.MpParam.A MpL (Blade).AdversaryDodgeModifier = 80 Thu Nov 18 11:19:50 2004 (peloille) .mp.MpParam.A MpL (Blade).AdversaryParryModifier = 80 diff --git a/leveldesign/game_element/sphrase/point_charac/constitution/abppc01.sphrase b/leveldesign/game_element/sphrase/point_charac/cha1/abppc01.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/constitution/abppc01.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha1/abppc01.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/constitution/abppc02.sphrase b/leveldesign/game_element/sphrase/point_charac/cha1/abppc02.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/constitution/abppc02.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha1/abppc02.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/constitution/abppc03.sphrase b/leveldesign/game_element/sphrase/point_charac/cha1/abppc03.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/constitution/abppc03.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha1/abppc03.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/constitution/abppc04.sphrase b/leveldesign/game_element/sphrase/point_charac/cha1/abppc04.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/constitution/abppc04.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha1/abppc04.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/constitution/abppc05.sphrase b/leveldesign/game_element/sphrase/point_charac/cha1/abppc05.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/constitution/abppc05.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha1/abppc05.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/constitution/abppc06.sphrase b/leveldesign/game_element/sphrase/point_charac/cha1/abppc06.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/constitution/abppc06.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha1/abppc06.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/constitution/abppc07.sphrase b/leveldesign/game_element/sphrase/point_charac/cha1/abppc07.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/constitution/abppc07.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha1/abppc07.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/constitution/abppc08.sphrase b/leveldesign/game_element/sphrase/point_charac/cha1/abppc08.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/constitution/abppc08.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha1/abppc08.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/constitution/abppc09.sphrase b/leveldesign/game_element/sphrase/point_charac/cha1/abppc09.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/constitution/abppc09.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha1/abppc09.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/constitution/abppc10.sphrase b/leveldesign/game_element/sphrase/point_charac/cha1/abppc10.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/constitution/abppc10.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha1/abppc10.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/constitution/abppc11.sphrase b/leveldesign/game_element/sphrase/point_charac/cha1/abppc11.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/constitution/abppc11.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha1/abppc11.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/constitution/abppc12.sphrase b/leveldesign/game_element/sphrase/point_charac/cha1/abppc12.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/constitution/abppc12.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha1/abppc12.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/constitution/abppc13.sphrase b/leveldesign/game_element/sphrase/point_charac/cha1/abppc13.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/constitution/abppc13.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha1/abppc13.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/constitution/abppc14.sphrase b/leveldesign/game_element/sphrase/point_charac/cha1/abppc14.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/constitution/abppc14.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha1/abppc14.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/constitution/abppc15.sphrase b/leveldesign/game_element/sphrase/point_charac/cha1/abppc15.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/constitution/abppc15.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha1/abppc15.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/constitution/abppc16.sphrase b/leveldesign/game_element/sphrase/point_charac/cha1/abppc16.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/constitution/abppc16.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha1/abppc16.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/constitution/abppc17.sphrase b/leveldesign/game_element/sphrase/point_charac/cha1/abppc17.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/constitution/abppc17.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha1/abppc17.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/constitution/abppc18.sphrase b/leveldesign/game_element/sphrase/point_charac/cha1/abppc18.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/constitution/abppc18.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha1/abppc18.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/constitution/abppc19.sphrase b/leveldesign/game_element/sphrase/point_charac/cha1/abppc19.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/constitution/abppc19.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha1/abppc19.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/constitution/abppc20.sphrase b/leveldesign/game_element/sphrase/point_charac/cha1/abppc20.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/constitution/abppc20.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha1/abppc20.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/constitution/abppc21.sphrase b/leveldesign/game_element/sphrase/point_charac/cha1/abppc21.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/constitution/abppc21.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha1/abppc21.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/constitution/abppc22.sphrase b/leveldesign/game_element/sphrase/point_charac/cha1/abppc22.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/constitution/abppc22.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha1/abppc22.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/constitution/abppc23.sphrase b/leveldesign/game_element/sphrase/point_charac/cha1/abppc23.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/constitution/abppc23.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha1/abppc23.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/constitution/abppc24.sphrase b/leveldesign/game_element/sphrase/point_charac/cha1/abppc24.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/constitution/abppc24.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha1/abppc24.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/constitution/abppc25.sphrase b/leveldesign/game_element/sphrase/point_charac/cha1/abppc25.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/constitution/abppc25.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha1/abppc25.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/metabolism/abppm01.sphrase b/leveldesign/game_element/sphrase/point_charac/cha1Reg/abppm01.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/metabolism/abppm01.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha1Reg/abppm01.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/metabolism/abppm02.sphrase b/leveldesign/game_element/sphrase/point_charac/cha1Reg/abppm02.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/metabolism/abppm02.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha1Reg/abppm02.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/metabolism/abppm03.sphrase b/leveldesign/game_element/sphrase/point_charac/cha1Reg/abppm03.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/metabolism/abppm03.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha1Reg/abppm03.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/metabolism/abppm04.sphrase b/leveldesign/game_element/sphrase/point_charac/cha1Reg/abppm04.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/metabolism/abppm04.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha1Reg/abppm04.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/metabolism/abppm05.sphrase b/leveldesign/game_element/sphrase/point_charac/cha1Reg/abppm05.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/metabolism/abppm05.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha1Reg/abppm05.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/metabolism/abppm06.sphrase b/leveldesign/game_element/sphrase/point_charac/cha1Reg/abppm06.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/metabolism/abppm06.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha1Reg/abppm06.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/metabolism/abppm07.sphrase b/leveldesign/game_element/sphrase/point_charac/cha1Reg/abppm07.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/metabolism/abppm07.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha1Reg/abppm07.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/metabolism/abppm08.sphrase b/leveldesign/game_element/sphrase/point_charac/cha1Reg/abppm08.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/metabolism/abppm08.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha1Reg/abppm08.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/metabolism/abppm09.sphrase b/leveldesign/game_element/sphrase/point_charac/cha1Reg/abppm09.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/metabolism/abppm09.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha1Reg/abppm09.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/metabolism/abppm10.sphrase b/leveldesign/game_element/sphrase/point_charac/cha1Reg/abppm10.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/metabolism/abppm10.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha1Reg/abppm10.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/metabolism/abppm11.sphrase b/leveldesign/game_element/sphrase/point_charac/cha1Reg/abppm11.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/metabolism/abppm11.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha1Reg/abppm11.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/metabolism/abppm12.sphrase b/leveldesign/game_element/sphrase/point_charac/cha1Reg/abppm12.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/metabolism/abppm12.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha1Reg/abppm12.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/metabolism/abppm13.sphrase b/leveldesign/game_element/sphrase/point_charac/cha1Reg/abppm13.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/metabolism/abppm13.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha1Reg/abppm13.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/metabolism/abppm14.sphrase b/leveldesign/game_element/sphrase/point_charac/cha1Reg/abppm14.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/metabolism/abppm14.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha1Reg/abppm14.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/metabolism/abppm15.sphrase b/leveldesign/game_element/sphrase/point_charac/cha1Reg/abppm15.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/metabolism/abppm15.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha1Reg/abppm15.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/metabolism/abppm16.sphrase b/leveldesign/game_element/sphrase/point_charac/cha1Reg/abppm16.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/metabolism/abppm16.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha1Reg/abppm16.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/metabolism/abppm17.sphrase b/leveldesign/game_element/sphrase/point_charac/cha1Reg/abppm17.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/metabolism/abppm17.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha1Reg/abppm17.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/metabolism/abppm18.sphrase b/leveldesign/game_element/sphrase/point_charac/cha1Reg/abppm18.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/metabolism/abppm18.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha1Reg/abppm18.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/metabolism/abppm19.sphrase b/leveldesign/game_element/sphrase/point_charac/cha1Reg/abppm19.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/metabolism/abppm19.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha1Reg/abppm19.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/metabolism/abppm20.sphrase b/leveldesign/game_element/sphrase/point_charac/cha1Reg/abppm20.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/metabolism/abppm20.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha1Reg/abppm20.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/metabolism/abppm21.sphrase b/leveldesign/game_element/sphrase/point_charac/cha1Reg/abppm21.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/metabolism/abppm21.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha1Reg/abppm21.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/metabolism/abppm22.sphrase b/leveldesign/game_element/sphrase/point_charac/cha1Reg/abppm22.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/metabolism/abppm22.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha1Reg/abppm22.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/metabolism/abppm23.sphrase b/leveldesign/game_element/sphrase/point_charac/cha1Reg/abppm23.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/metabolism/abppm23.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha1Reg/abppm23.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/metabolism/abppm24.sphrase b/leveldesign/game_element/sphrase/point_charac/cha1Reg/abppm24.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/metabolism/abppm24.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha1Reg/abppm24.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/metabolism/abppm25.sphrase b/leveldesign/game_element/sphrase/point_charac/cha1Reg/abppm25.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/metabolism/abppm25.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha1Reg/abppm25.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/strength/abpps01.sphrase b/leveldesign/game_element/sphrase/point_charac/cha2/abpps01.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/strength/abpps01.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha2/abpps01.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/strength/abpps02.sphrase b/leveldesign/game_element/sphrase/point_charac/cha2/abpps02.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/strength/abpps02.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha2/abpps02.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/strength/abpps03.sphrase b/leveldesign/game_element/sphrase/point_charac/cha2/abpps03.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/strength/abpps03.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha2/abpps03.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/strength/abpps04.sphrase b/leveldesign/game_element/sphrase/point_charac/cha2/abpps04.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/strength/abpps04.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha2/abpps04.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/strength/abpps05.sphrase b/leveldesign/game_element/sphrase/point_charac/cha2/abpps05.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/strength/abpps05.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha2/abpps05.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/strength/abpps06.sphrase b/leveldesign/game_element/sphrase/point_charac/cha2/abpps06.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/strength/abpps06.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha2/abpps06.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/strength/abpps07.sphrase b/leveldesign/game_element/sphrase/point_charac/cha2/abpps07.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/strength/abpps07.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha2/abpps07.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/strength/abpps08.sphrase b/leveldesign/game_element/sphrase/point_charac/cha2/abpps08.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/strength/abpps08.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha2/abpps08.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/strength/abpps09.sphrase b/leveldesign/game_element/sphrase/point_charac/cha2/abpps09.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/strength/abpps09.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha2/abpps09.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/strength/abpps10.sphrase b/leveldesign/game_element/sphrase/point_charac/cha2/abpps10.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/strength/abpps10.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha2/abpps10.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/strength/abpps11.sphrase b/leveldesign/game_element/sphrase/point_charac/cha2/abpps11.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/strength/abpps11.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha2/abpps11.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/strength/abpps12.sphrase b/leveldesign/game_element/sphrase/point_charac/cha2/abpps12.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/strength/abpps12.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha2/abpps12.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/strength/abpps13.sphrase b/leveldesign/game_element/sphrase/point_charac/cha2/abpps13.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/strength/abpps13.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha2/abpps13.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/strength/abpps14.sphrase b/leveldesign/game_element/sphrase/point_charac/cha2/abpps14.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/strength/abpps14.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha2/abpps14.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/strength/abpps15.sphrase b/leveldesign/game_element/sphrase/point_charac/cha2/abpps15.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/strength/abpps15.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha2/abpps15.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/strength/abpps16.sphrase b/leveldesign/game_element/sphrase/point_charac/cha2/abpps16.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/strength/abpps16.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha2/abpps16.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/strength/abpps17.sphrase b/leveldesign/game_element/sphrase/point_charac/cha2/abpps17.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/strength/abpps17.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha2/abpps17.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/strength/abpps18.sphrase b/leveldesign/game_element/sphrase/point_charac/cha2/abpps18.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/strength/abpps18.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha2/abpps18.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/strength/abpps19.sphrase b/leveldesign/game_element/sphrase/point_charac/cha2/abpps19.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/strength/abpps19.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha2/abpps19.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/strength/abpps20.sphrase b/leveldesign/game_element/sphrase/point_charac/cha2/abpps20.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/strength/abpps20.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha2/abpps20.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/strength/abpps21.sphrase b/leveldesign/game_element/sphrase/point_charac/cha2/abpps21.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/strength/abpps21.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha2/abpps21.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/strength/abpps22.sphrase b/leveldesign/game_element/sphrase/point_charac/cha2/abpps22.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/strength/abpps22.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha2/abpps22.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/strength/abpps23.sphrase b/leveldesign/game_element/sphrase/point_charac/cha2/abpps23.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/strength/abpps23.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha2/abpps23.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/strength/abpps24.sphrase b/leveldesign/game_element/sphrase/point_charac/cha2/abpps24.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/strength/abpps24.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha2/abpps24.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/strength/abpps25.sphrase b/leveldesign/game_element/sphrase/point_charac/cha2/abpps25.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/strength/abpps25.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha2/abpps25.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/balance/abppb01.sphrase b/leveldesign/game_element/sphrase/point_charac/cha2Reg/abppb01.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/balance/abppb01.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha2Reg/abppb01.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/balance/abppb02.sphrase b/leveldesign/game_element/sphrase/point_charac/cha2Reg/abppb02.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/balance/abppb02.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha2Reg/abppb02.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/balance/abppb03.sphrase b/leveldesign/game_element/sphrase/point_charac/cha2Reg/abppb03.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/balance/abppb03.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha2Reg/abppb03.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/balance/abppb04.sphrase b/leveldesign/game_element/sphrase/point_charac/cha2Reg/abppb04.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/balance/abppb04.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha2Reg/abppb04.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/balance/abppb05.sphrase b/leveldesign/game_element/sphrase/point_charac/cha2Reg/abppb05.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/balance/abppb05.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha2Reg/abppb05.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/balance/abppb06.sphrase b/leveldesign/game_element/sphrase/point_charac/cha2Reg/abppb06.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/balance/abppb06.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha2Reg/abppb06.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/balance/abppb07.sphrase b/leveldesign/game_element/sphrase/point_charac/cha2Reg/abppb07.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/balance/abppb07.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha2Reg/abppb07.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/balance/abppb08.sphrase b/leveldesign/game_element/sphrase/point_charac/cha2Reg/abppb08.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/balance/abppb08.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha2Reg/abppb08.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/balance/abppb09.sphrase b/leveldesign/game_element/sphrase/point_charac/cha2Reg/abppb09.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/balance/abppb09.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha2Reg/abppb09.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/balance/abppb10.sphrase b/leveldesign/game_element/sphrase/point_charac/cha2Reg/abppb10.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/balance/abppb10.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha2Reg/abppb10.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/balance/abppb11.sphrase b/leveldesign/game_element/sphrase/point_charac/cha2Reg/abppb11.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/balance/abppb11.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha2Reg/abppb11.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/balance/abppb12.sphrase b/leveldesign/game_element/sphrase/point_charac/cha2Reg/abppb12.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/balance/abppb12.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha2Reg/abppb12.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/balance/abppb13.sphrase b/leveldesign/game_element/sphrase/point_charac/cha2Reg/abppb13.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/balance/abppb13.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha2Reg/abppb13.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/balance/abppb14.sphrase b/leveldesign/game_element/sphrase/point_charac/cha2Reg/abppb14.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/balance/abppb14.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha2Reg/abppb14.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/balance/abppb15.sphrase b/leveldesign/game_element/sphrase/point_charac/cha2Reg/abppb15.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/balance/abppb15.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha2Reg/abppb15.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/balance/abppb16.sphrase b/leveldesign/game_element/sphrase/point_charac/cha2Reg/abppb16.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/balance/abppb16.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha2Reg/abppb16.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/balance/abppb17.sphrase b/leveldesign/game_element/sphrase/point_charac/cha2Reg/abppb17.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/balance/abppb17.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha2Reg/abppb17.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/balance/abppb18.sphrase b/leveldesign/game_element/sphrase/point_charac/cha2Reg/abppb18.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/balance/abppb18.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha2Reg/abppb18.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/balance/abppb19.sphrase b/leveldesign/game_element/sphrase/point_charac/cha2Reg/abppb19.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/balance/abppb19.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha2Reg/abppb19.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/balance/abppb20.sphrase b/leveldesign/game_element/sphrase/point_charac/cha2Reg/abppb20.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/balance/abppb20.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha2Reg/abppb20.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/balance/abppb21.sphrase b/leveldesign/game_element/sphrase/point_charac/cha2Reg/abppb21.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/balance/abppb21.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha2Reg/abppb21.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/balance/abppb22.sphrase b/leveldesign/game_element/sphrase/point_charac/cha2Reg/abppb22.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/balance/abppb22.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha2Reg/abppb22.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/balance/abppb23.sphrase b/leveldesign/game_element/sphrase/point_charac/cha2Reg/abppb23.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/balance/abppb23.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha2Reg/abppb23.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/balance/abppb24.sphrase b/leveldesign/game_element/sphrase/point_charac/cha2Reg/abppb24.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/balance/abppb24.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha2Reg/abppb24.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/balance/abppb25.sphrase b/leveldesign/game_element/sphrase/point_charac/cha2Reg/abppb25.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/balance/abppb25.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha2Reg/abppb25.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/intelligence/abppi01.sphrase b/leveldesign/game_element/sphrase/point_charac/cha3/abppi01.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/intelligence/abppi01.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha3/abppi01.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/intelligence/abppi02.sphrase b/leveldesign/game_element/sphrase/point_charac/cha3/abppi02.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/intelligence/abppi02.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha3/abppi02.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/intelligence/abppi03.sphrase b/leveldesign/game_element/sphrase/point_charac/cha3/abppi03.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/intelligence/abppi03.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha3/abppi03.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/intelligence/abppi04.sphrase b/leveldesign/game_element/sphrase/point_charac/cha3/abppi04.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/intelligence/abppi04.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha3/abppi04.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/intelligence/abppi05.sphrase b/leveldesign/game_element/sphrase/point_charac/cha3/abppi05.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/intelligence/abppi05.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha3/abppi05.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/intelligence/abppi06.sphrase b/leveldesign/game_element/sphrase/point_charac/cha3/abppi06.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/intelligence/abppi06.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha3/abppi06.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/intelligence/abppi07.sphrase b/leveldesign/game_element/sphrase/point_charac/cha3/abppi07.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/intelligence/abppi07.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha3/abppi07.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/intelligence/abppi08.sphrase b/leveldesign/game_element/sphrase/point_charac/cha3/abppi08.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/intelligence/abppi08.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha3/abppi08.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/intelligence/abppi09.sphrase b/leveldesign/game_element/sphrase/point_charac/cha3/abppi09.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/intelligence/abppi09.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha3/abppi09.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/intelligence/abppi10.sphrase b/leveldesign/game_element/sphrase/point_charac/cha3/abppi10.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/intelligence/abppi10.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha3/abppi10.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/intelligence/abppi11.sphrase b/leveldesign/game_element/sphrase/point_charac/cha3/abppi11.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/intelligence/abppi11.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha3/abppi11.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/intelligence/abppi12.sphrase b/leveldesign/game_element/sphrase/point_charac/cha3/abppi12.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/intelligence/abppi12.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha3/abppi12.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/intelligence/abppi13.sphrase b/leveldesign/game_element/sphrase/point_charac/cha3/abppi13.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/intelligence/abppi13.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha3/abppi13.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/intelligence/abppi14.sphrase b/leveldesign/game_element/sphrase/point_charac/cha3/abppi14.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/intelligence/abppi14.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha3/abppi14.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/intelligence/abppi15.sphrase b/leveldesign/game_element/sphrase/point_charac/cha3/abppi15.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/intelligence/abppi15.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha3/abppi15.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/intelligence/abppi16.sphrase b/leveldesign/game_element/sphrase/point_charac/cha3/abppi16.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/intelligence/abppi16.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha3/abppi16.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/intelligence/abppi17.sphrase b/leveldesign/game_element/sphrase/point_charac/cha3/abppi17.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/intelligence/abppi17.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha3/abppi17.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/intelligence/abppi18.sphrase b/leveldesign/game_element/sphrase/point_charac/cha3/abppi18.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/intelligence/abppi18.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha3/abppi18.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/intelligence/abppi19.sphrase b/leveldesign/game_element/sphrase/point_charac/cha3/abppi19.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/intelligence/abppi19.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha3/abppi19.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/intelligence/abppi20.sphrase b/leveldesign/game_element/sphrase/point_charac/cha3/abppi20.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/intelligence/abppi20.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha3/abppi20.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/intelligence/abppi21.sphrase b/leveldesign/game_element/sphrase/point_charac/cha3/abppi21.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/intelligence/abppi21.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha3/abppi21.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/intelligence/abppi22.sphrase b/leveldesign/game_element/sphrase/point_charac/cha3/abppi22.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/intelligence/abppi22.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha3/abppi22.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/intelligence/abppi23.sphrase b/leveldesign/game_element/sphrase/point_charac/cha3/abppi23.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/intelligence/abppi23.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha3/abppi23.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/intelligence/abppi24.sphrase b/leveldesign/game_element/sphrase/point_charac/cha3/abppi24.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/intelligence/abppi24.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha3/abppi24.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/intelligence/abppi25.sphrase b/leveldesign/game_element/sphrase/point_charac/cha3/abppi25.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/intelligence/abppi25.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha3/abppi25.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/wisdom/abppw01.sphrase b/leveldesign/game_element/sphrase/point_charac/cha3Reg/abppw01.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/wisdom/abppw01.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha3Reg/abppw01.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/wisdom/abppw02.sphrase b/leveldesign/game_element/sphrase/point_charac/cha3Reg/abppw02.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/wisdom/abppw02.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha3Reg/abppw02.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/wisdom/abppw03.sphrase b/leveldesign/game_element/sphrase/point_charac/cha3Reg/abppw03.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/wisdom/abppw03.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha3Reg/abppw03.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/wisdom/abppw04.sphrase b/leveldesign/game_element/sphrase/point_charac/cha3Reg/abppw04.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/wisdom/abppw04.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha3Reg/abppw04.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/wisdom/abppw05.sphrase b/leveldesign/game_element/sphrase/point_charac/cha3Reg/abppw05.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/wisdom/abppw05.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha3Reg/abppw05.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/wisdom/abppw06.sphrase b/leveldesign/game_element/sphrase/point_charac/cha3Reg/abppw06.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/wisdom/abppw06.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha3Reg/abppw06.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/wisdom/abppw07.sphrase b/leveldesign/game_element/sphrase/point_charac/cha3Reg/abppw07.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/wisdom/abppw07.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha3Reg/abppw07.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/wisdom/abppw08.sphrase b/leveldesign/game_element/sphrase/point_charac/cha3Reg/abppw08.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/wisdom/abppw08.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha3Reg/abppw08.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/wisdom/abppw09.sphrase b/leveldesign/game_element/sphrase/point_charac/cha3Reg/abppw09.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/wisdom/abppw09.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha3Reg/abppw09.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/wisdom/abppw10.sphrase b/leveldesign/game_element/sphrase/point_charac/cha3Reg/abppw10.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/wisdom/abppw10.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha3Reg/abppw10.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/wisdom/abppw11.sphrase b/leveldesign/game_element/sphrase/point_charac/cha3Reg/abppw11.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/wisdom/abppw11.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha3Reg/abppw11.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/wisdom/abppw12.sphrase b/leveldesign/game_element/sphrase/point_charac/cha3Reg/abppw12.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/wisdom/abppw12.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha3Reg/abppw12.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/wisdom/abppw13.sphrase b/leveldesign/game_element/sphrase/point_charac/cha3Reg/abppw13.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/wisdom/abppw13.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha3Reg/abppw13.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/wisdom/abppw14.sphrase b/leveldesign/game_element/sphrase/point_charac/cha3Reg/abppw14.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/wisdom/abppw14.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha3Reg/abppw14.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/wisdom/abppw15.sphrase b/leveldesign/game_element/sphrase/point_charac/cha3Reg/abppw15.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/wisdom/abppw15.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha3Reg/abppw15.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/wisdom/abppw16.sphrase b/leveldesign/game_element/sphrase/point_charac/cha3Reg/abppw16.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/wisdom/abppw16.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha3Reg/abppw16.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/wisdom/abppw17.sphrase b/leveldesign/game_element/sphrase/point_charac/cha3Reg/abppw17.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/wisdom/abppw17.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha3Reg/abppw17.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/wisdom/abppw18.sphrase b/leveldesign/game_element/sphrase/point_charac/cha3Reg/abppw18.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/wisdom/abppw18.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha3Reg/abppw18.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/wisdom/abppw19.sphrase b/leveldesign/game_element/sphrase/point_charac/cha3Reg/abppw19.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/wisdom/abppw19.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha3Reg/abppw19.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/wisdom/abppw20.sphrase b/leveldesign/game_element/sphrase/point_charac/cha3Reg/abppw20.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/wisdom/abppw20.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha3Reg/abppw20.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/wisdom/abppw21.sphrase b/leveldesign/game_element/sphrase/point_charac/cha3Reg/abppw21.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/wisdom/abppw21.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha3Reg/abppw21.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/wisdom/abppw22.sphrase b/leveldesign/game_element/sphrase/point_charac/cha3Reg/abppw22.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/wisdom/abppw22.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha3Reg/abppw22.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/wisdom/abppw23.sphrase b/leveldesign/game_element/sphrase/point_charac/cha3Reg/abppw23.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/wisdom/abppw23.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha3Reg/abppw23.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/wisdom/abppw24.sphrase b/leveldesign/game_element/sphrase/point_charac/cha3Reg/abppw24.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/wisdom/abppw24.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha3Reg/abppw24.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/wisdom/abppw25.sphrase b/leveldesign/game_element/sphrase/point_charac/cha3Reg/abppw25.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/wisdom/abppw25.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha3Reg/abppw25.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/dexterity/abppd01.sphrase b/leveldesign/game_element/sphrase/point_charac/cha4/abppd01.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/dexterity/abppd01.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha4/abppd01.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/dexterity/abppd02.sphrase b/leveldesign/game_element/sphrase/point_charac/cha4/abppd02.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/dexterity/abppd02.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha4/abppd02.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/dexterity/abppd03.sphrase b/leveldesign/game_element/sphrase/point_charac/cha4/abppd03.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/dexterity/abppd03.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha4/abppd03.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/dexterity/abppd04.sphrase b/leveldesign/game_element/sphrase/point_charac/cha4/abppd04.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/dexterity/abppd04.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha4/abppd04.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/dexterity/abppd05.sphrase b/leveldesign/game_element/sphrase/point_charac/cha4/abppd05.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/dexterity/abppd05.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha4/abppd05.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/dexterity/abppd06.sphrase b/leveldesign/game_element/sphrase/point_charac/cha4/abppd06.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/dexterity/abppd06.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha4/abppd06.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/dexterity/abppd07.sphrase b/leveldesign/game_element/sphrase/point_charac/cha4/abppd07.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/dexterity/abppd07.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha4/abppd07.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/dexterity/abppd08.sphrase b/leveldesign/game_element/sphrase/point_charac/cha4/abppd08.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/dexterity/abppd08.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha4/abppd08.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/dexterity/abppd09.sphrase b/leveldesign/game_element/sphrase/point_charac/cha4/abppd09.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/dexterity/abppd09.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha4/abppd09.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/dexterity/abppd10.sphrase b/leveldesign/game_element/sphrase/point_charac/cha4/abppd10.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/dexterity/abppd10.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha4/abppd10.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/dexterity/abppd11.sphrase b/leveldesign/game_element/sphrase/point_charac/cha4/abppd11.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/dexterity/abppd11.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha4/abppd11.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/dexterity/abppd12.sphrase b/leveldesign/game_element/sphrase/point_charac/cha4/abppd12.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/dexterity/abppd12.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha4/abppd12.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/dexterity/abppd13.sphrase b/leveldesign/game_element/sphrase/point_charac/cha4/abppd13.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/dexterity/abppd13.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha4/abppd13.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/dexterity/abppd14.sphrase b/leveldesign/game_element/sphrase/point_charac/cha4/abppd14.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/dexterity/abppd14.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha4/abppd14.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/dexterity/abppd15.sphrase b/leveldesign/game_element/sphrase/point_charac/cha4/abppd15.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/dexterity/abppd15.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha4/abppd15.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/dexterity/abppd16.sphrase b/leveldesign/game_element/sphrase/point_charac/cha4/abppd16.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/dexterity/abppd16.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha4/abppd16.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/dexterity/abppd17.sphrase b/leveldesign/game_element/sphrase/point_charac/cha4/abppd17.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/dexterity/abppd17.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha4/abppd17.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/dexterity/abppd18.sphrase b/leveldesign/game_element/sphrase/point_charac/cha4/abppd18.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/dexterity/abppd18.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha4/abppd18.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/dexterity/abppd19.sphrase b/leveldesign/game_element/sphrase/point_charac/cha4/abppd19.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/dexterity/abppd19.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha4/abppd19.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/dexterity/abppd20.sphrase b/leveldesign/game_element/sphrase/point_charac/cha4/abppd20.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/dexterity/abppd20.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha4/abppd20.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/dexterity/abppd21.sphrase b/leveldesign/game_element/sphrase/point_charac/cha4/abppd21.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/dexterity/abppd21.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha4/abppd21.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/dexterity/abppd22.sphrase b/leveldesign/game_element/sphrase/point_charac/cha4/abppd22.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/dexterity/abppd22.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha4/abppd22.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/dexterity/abppd23.sphrase b/leveldesign/game_element/sphrase/point_charac/cha4/abppd23.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/dexterity/abppd23.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha4/abppd23.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/dexterity/abppd24.sphrase b/leveldesign/game_element/sphrase/point_charac/cha4/abppd24.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/dexterity/abppd24.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha4/abppd24.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/dexterity/abppd25.sphrase b/leveldesign/game_element/sphrase/point_charac/cha4/abppd25.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/dexterity/abppd25.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha4/abppd25.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/will/abppl01.sphrase b/leveldesign/game_element/sphrase/point_charac/cha4Reg/abppl01.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/will/abppl01.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha4Reg/abppl01.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/will/abppl02.sphrase b/leveldesign/game_element/sphrase/point_charac/cha4Reg/abppl02.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/will/abppl02.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha4Reg/abppl02.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/will/abppl03.sphrase b/leveldesign/game_element/sphrase/point_charac/cha4Reg/abppl03.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/will/abppl03.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha4Reg/abppl03.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/will/abppl04.sphrase b/leveldesign/game_element/sphrase/point_charac/cha4Reg/abppl04.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/will/abppl04.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha4Reg/abppl04.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/will/abppl05.sphrase b/leveldesign/game_element/sphrase/point_charac/cha4Reg/abppl05.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/will/abppl05.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha4Reg/abppl05.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/will/abppl06.sphrase b/leveldesign/game_element/sphrase/point_charac/cha4Reg/abppl06.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/will/abppl06.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha4Reg/abppl06.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/will/abppl07.sphrase b/leveldesign/game_element/sphrase/point_charac/cha4Reg/abppl07.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/will/abppl07.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha4Reg/abppl07.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/will/abppl08.sphrase b/leveldesign/game_element/sphrase/point_charac/cha4Reg/abppl08.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/will/abppl08.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha4Reg/abppl08.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/will/abppl09.sphrase b/leveldesign/game_element/sphrase/point_charac/cha4Reg/abppl09.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/will/abppl09.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha4Reg/abppl09.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/will/abppl10.sphrase b/leveldesign/game_element/sphrase/point_charac/cha4Reg/abppl10.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/will/abppl10.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha4Reg/abppl10.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/will/abppl11.sphrase b/leveldesign/game_element/sphrase/point_charac/cha4Reg/abppl11.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/will/abppl11.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha4Reg/abppl11.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/will/abppl12.sphrase b/leveldesign/game_element/sphrase/point_charac/cha4Reg/abppl12.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/will/abppl12.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha4Reg/abppl12.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/will/abppl13.sphrase b/leveldesign/game_element/sphrase/point_charac/cha4Reg/abppl13.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/will/abppl13.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha4Reg/abppl13.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/will/abppl14.sphrase b/leveldesign/game_element/sphrase/point_charac/cha4Reg/abppl14.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/will/abppl14.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha4Reg/abppl14.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/will/abppl15.sphrase b/leveldesign/game_element/sphrase/point_charac/cha4Reg/abppl15.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/will/abppl15.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha4Reg/abppl15.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/will/abppl16.sphrase b/leveldesign/game_element/sphrase/point_charac/cha4Reg/abppl16.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/will/abppl16.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha4Reg/abppl16.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/will/abppl17.sphrase b/leveldesign/game_element/sphrase/point_charac/cha4Reg/abppl17.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/will/abppl17.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha4Reg/abppl17.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/will/abppl18.sphrase b/leveldesign/game_element/sphrase/point_charac/cha4Reg/abppl18.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/will/abppl18.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha4Reg/abppl18.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/will/abppl19.sphrase b/leveldesign/game_element/sphrase/point_charac/cha4Reg/abppl19.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/will/abppl19.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha4Reg/abppl19.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/will/abppl20.sphrase b/leveldesign/game_element/sphrase/point_charac/cha4Reg/abppl20.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/will/abppl20.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha4Reg/abppl20.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/will/abppl21.sphrase b/leveldesign/game_element/sphrase/point_charac/cha4Reg/abppl21.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/will/abppl21.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha4Reg/abppl21.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/will/abppl22.sphrase b/leveldesign/game_element/sphrase/point_charac/cha4Reg/abppl22.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/will/abppl22.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha4Reg/abppl22.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/will/abppl23.sphrase b/leveldesign/game_element/sphrase/point_charac/cha4Reg/abppl23.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/will/abppl23.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha4Reg/abppl23.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/will/abppl24.sphrase b/leveldesign/game_element/sphrase/point_charac/cha4Reg/abppl24.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/will/abppl24.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha4Reg/abppl24.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/will/abppl25.sphrase b/leveldesign/game_element/sphrase/point_charac/cha4Reg/abppl25.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/will/abppl25.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha4Reg/abppl25.sphrase diff --git a/leveldesign/game_element/sphrase/score_upgrade/abtfoc01.sphrase b/leveldesign/game_element/sphrase/score_upgrade/abtfoc01.sphrase index 511860f..fc4c5d7 100644 --- a/leveldesign/game_element/sphrase/score_upgrade/abtfoc01.sphrase +++ b/leveldesign/game_element/sphrase/score_upgrade/abtfoc01.sphrase @@ -2,6 +2,13 @@
+ + + + + + + diff --git a/leveldesign/game_element/sphrase/score_upgrade/abtfoc02.sphrase b/leveldesign/game_element/sphrase/score_upgrade/abtfoc02.sphrase index 944ce8a..a63ea2b 100644 --- a/leveldesign/game_element/sphrase/score_upgrade/abtfoc02.sphrase +++ b/leveldesign/game_element/sphrase/score_upgrade/abtfoc02.sphrase @@ -2,6 +2,13 @@ + + + + + + + diff --git a/leveldesign/game_element/sphrase/score_upgrade/abtfoc03.sphrase b/leveldesign/game_element/sphrase/score_upgrade/abtfoc03.sphrase index f33c74e..d7813e4 100644 --- a/leveldesign/game_element/sphrase/score_upgrade/abtfoc03.sphrase +++ b/leveldesign/game_element/sphrase/score_upgrade/abtfoc03.sphrase @@ -2,6 +2,13 @@ + + + + + + + diff --git a/leveldesign/game_element/sphrase/score_upgrade/abtfoc04.sphrase b/leveldesign/game_element/sphrase/score_upgrade/abtfoc04.sphrase index 891242d..aa72b07 100644 --- a/leveldesign/game_element/sphrase/score_upgrade/abtfoc04.sphrase +++ b/leveldesign/game_element/sphrase/score_upgrade/abtfoc04.sphrase @@ -2,6 +2,13 @@ + + + + + + + diff --git a/leveldesign/game_element/sphrase/score_upgrade/abtfoc05.sphrase b/leveldesign/game_element/sphrase/score_upgrade/abtfoc05.sphrase index 2422977..75c628a 100644 --- a/leveldesign/game_element/sphrase/score_upgrade/abtfoc05.sphrase +++ b/leveldesign/game_element/sphrase/score_upgrade/abtfoc05.sphrase @@ -2,6 +2,13 @@ + + + + + + + diff --git a/leveldesign/game_element/sphrase/score_upgrade/abthp05.sphrase b/leveldesign/game_element/sphrase/score_upgrade/abthp05.sphrase deleted file mode 100644 index d1d1138..0000000 --- a/leveldesign/game_element/sphrase/score_upgrade/abthp05.sphrase +++ /dev/null @@ -1,22 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - diff --git a/leveldesign/game_element/sphrase/score_upgrade/abthp01.sphrase b/leveldesign/game_element/sphrase/score_upgrade/abtobl01.sphrase similarity index 88% rename from leveldesign/game_element/sphrase/score_upgrade/abthp01.sphrase rename to leveldesign/game_element/sphrase/score_upgrade/abtobl01.sphrase index 64f3732..1613832 100644 --- a/leveldesign/game_element/sphrase/score_upgrade/abthp01.sphrase +++ b/leveldesign/game_element/sphrase/score_upgrade/abtobl01.sphrase @@ -1,7 +1,7 @@
- + diff --git a/leveldesign/game_element/sphrase/score_upgrade/abthp02.sphrase b/leveldesign/game_element/sphrase/score_upgrade/abtobl02.sphrase similarity index 88% rename from leveldesign/game_element/sphrase/score_upgrade/abthp02.sphrase rename to leveldesign/game_element/sphrase/score_upgrade/abtobl02.sphrase index f5c2844..f7818cd 100644 --- a/leveldesign/game_element/sphrase/score_upgrade/abthp02.sphrase +++ b/leveldesign/game_element/sphrase/score_upgrade/abtobl02.sphrase @@ -1,7 +1,7 @@ - + diff --git a/leveldesign/game_element/sphrase/score_upgrade/abthp03.sphrase b/leveldesign/game_element/sphrase/score_upgrade/abtobl03.sphrase similarity index 88% rename from leveldesign/game_element/sphrase/score_upgrade/abthp03.sphrase rename to leveldesign/game_element/sphrase/score_upgrade/abtobl03.sphrase index 92cf01b..3316030 100644 --- a/leveldesign/game_element/sphrase/score_upgrade/abthp03.sphrase +++ b/leveldesign/game_element/sphrase/score_upgrade/abtobl03.sphrase @@ -1,7 +1,7 @@ - + diff --git a/leveldesign/game_element/sphrase/score_upgrade/abthp04.sphrase b/leveldesign/game_element/sphrase/score_upgrade/abtobl04.sphrase similarity index 88% rename from leveldesign/game_element/sphrase/score_upgrade/abthp04.sphrase rename to leveldesign/game_element/sphrase/score_upgrade/abtobl04.sphrase index 2404991..3db08f1 100644 --- a/leveldesign/game_element/sphrase/score_upgrade/abthp04.sphrase +++ b/leveldesign/game_element/sphrase/score_upgrade/abtobl04.sphrase @@ -1,7 +1,7 @@ - + diff --git a/leveldesign/game_element/sphrase/score_upgrade/abtobl05.sphrase b/leveldesign/game_element/sphrase/score_upgrade/abtobl05.sphrase new file mode 100644 index 0000000..323fd30 --- /dev/null +++ b/leveldesign/game_element/sphrase/score_upgrade/abtobl05.sphrase @@ -0,0 +1,22 @@ + + + + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sphrase/score_upgrade/abtpai01.sphrase b/leveldesign/game_element/sphrase/score_upgrade/abtpai01.sphrase new file mode 100644 index 0000000..616bfd6 --- /dev/null +++ b/leveldesign/game_element/sphrase/score_upgrade/abtpai01.sphrase @@ -0,0 +1,22 @@ + +
+ + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sphrase/score_upgrade/abtpai02.sphrase b/leveldesign/game_element/sphrase/score_upgrade/abtpai02.sphrase new file mode 100644 index 0000000..5750f1b --- /dev/null +++ b/leveldesign/game_element/sphrase/score_upgrade/abtpai02.sphrase @@ -0,0 +1,22 @@ + +
+ + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sphrase/score_upgrade/abtpai03.sphrase b/leveldesign/game_element/sphrase/score_upgrade/abtpai03.sphrase new file mode 100644 index 0000000..7158edf --- /dev/null +++ b/leveldesign/game_element/sphrase/score_upgrade/abtpai03.sphrase @@ -0,0 +1,22 @@ + +
+ + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sphrase/score_upgrade/abtpai04.sphrase b/leveldesign/game_element/sphrase/score_upgrade/abtpai04.sphrase new file mode 100644 index 0000000..755e8e2 --- /dev/null +++ b/leveldesign/game_element/sphrase/score_upgrade/abtpai04.sphrase @@ -0,0 +1,22 @@ + +
+ + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sphrase/score_upgrade/abtpai05.sphrase b/leveldesign/game_element/sphrase/score_upgrade/abtpai05.sphrase new file mode 100644 index 0000000..9b637c6 --- /dev/null +++ b/leveldesign/game_element/sphrase/score_upgrade/abtpai05.sphrase @@ -0,0 +1,22 @@ + +
+ + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sphrase/score_upgrade/abtsap01.sphrase b/leveldesign/game_element/sphrase/score_upgrade/abtsap01.sphrase deleted file mode 100644 index 7dcec3e..0000000 --- a/leveldesign/game_element/sphrase/score_upgrade/abtsap01.sphrase +++ /dev/null @@ -1,22 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - diff --git a/leveldesign/game_element/sphrase/score_upgrade/abtsap02.sphrase b/leveldesign/game_element/sphrase/score_upgrade/abtsap02.sphrase deleted file mode 100644 index 4cff809..0000000 --- a/leveldesign/game_element/sphrase/score_upgrade/abtsap02.sphrase +++ /dev/null @@ -1,22 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - diff --git a/leveldesign/game_element/sphrase/score_upgrade/abtsap03.sphrase b/leveldesign/game_element/sphrase/score_upgrade/abtsap03.sphrase deleted file mode 100644 index 1486dda..0000000 --- a/leveldesign/game_element/sphrase/score_upgrade/abtsap03.sphrase +++ /dev/null @@ -1,22 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - diff --git a/leveldesign/game_element/sphrase/score_upgrade/abtsap04.sphrase b/leveldesign/game_element/sphrase/score_upgrade/abtsap04.sphrase deleted file mode 100644 index b633131..0000000 --- a/leveldesign/game_element/sphrase/score_upgrade/abtsap04.sphrase +++ /dev/null @@ -1,22 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - diff --git a/leveldesign/game_element/sphrase/score_upgrade/abtsap05.sphrase b/leveldesign/game_element/sphrase/score_upgrade/abtsap05.sphrase deleted file mode 100644 index a68d909..0000000 --- a/leveldesign/game_element/sphrase/score_upgrade/abtsap05.sphrase +++ /dev/null @@ -1,22 +0,0 @@ - -
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+ + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sphrase/score_upgrade/abttra02.sphrase b/leveldesign/game_element/sphrase/score_upgrade/abttra02.sphrase new file mode 100644 index 0000000..a1a89d1 --- /dev/null +++ b/leveldesign/game_element/sphrase/score_upgrade/abttra02.sphrase @@ -0,0 +1,22 @@ + +
+ + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sphrase/score_upgrade/abttra03.sphrase b/leveldesign/game_element/sphrase/score_upgrade/abttra03.sphrase new file mode 100644 index 0000000..1a50b19 --- /dev/null +++ b/leveldesign/game_element/sphrase/score_upgrade/abttra03.sphrase @@ -0,0 +1,22 @@ + +
+ + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sphrase/score_upgrade/abttra04.sphrase b/leveldesign/game_element/sphrase/score_upgrade/abttra04.sphrase new file mode 100644 index 0000000..1ff2e38 --- /dev/null +++ b/leveldesign/game_element/sphrase/score_upgrade/abttra04.sphrase @@ -0,0 +1,22 @@ + +
+ + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sphrase/score_upgrade/abttra05.sphrase b/leveldesign/game_element/sphrase/score_upgrade/abttra05.sphrase new file mode 100644 index 0000000..8ff25da --- /dev/null +++ b/leveldesign/game_element/sphrase/score_upgrade/abttra05.sphrase @@ -0,0 +1,22 @@ + +
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