Cleanup data_shard
This commit is contained in:
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a473eaa72e
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10 changed files with 0 additions and 743 deletions
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<?xml version="1.0"?>
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<FORM Version="0.0" State="modified">
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<STRUCT>
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<ARRAY Name="LevelAdjustment">
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<STRUCT>
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<ATOM Name="RelativeLevel" Value="5"/>
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<ATOM Name="MajorBrick" Value="1"/>
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<ATOM Name="MediumBrick" Value="1"/>
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<ATOM Name="MinorBrick" Value="1"/>
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</STRUCT>
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<STRUCT>
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<ATOM Name="RelativeLevel" Value="4"/>
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<ATOM Name="MajorBrick" Value="1"/>
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<ATOM Name="MediumBrick" Value="1"/>
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<ATOM Name="MinorBrick" Value="1"/>
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</STRUCT>
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<STRUCT>
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<ATOM Name="RelativeLevel" Value="3"/>
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<ATOM Name="MajorBrick" Value="2"/>
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<ATOM Name="MediumBrick" Value="1"/>
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<ATOM Name="MinorBrick" Value="1"/>
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</STRUCT>
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<STRUCT>
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<ATOM Name="RelativeLevel" Value="2"/>
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<ATOM Name="MajorBrick" Value="2"/>
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<ATOM Name="MediumBrick" Value="2"/>
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<ATOM Name="MinorBrick" Value="1"/>
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</STRUCT>
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<STRUCT>
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<ATOM Name="RelativeLevel" Value="1"/>
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<ATOM Name="MajorBrick" Value="3"/>
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<ATOM Name="MediumBrick" Value="2"/>
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<ATOM Name="MinorBrick" Value="1"/>
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</STRUCT>
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<STRUCT>
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<ATOM Name="RelativeLevel" Value="0"/>
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<ATOM Name="MajorBrick" Value="4"/>
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<ATOM Name="MediumBrick" Value="3"/>
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<ATOM Name="MinorBrick" Value="2"/>
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</STRUCT>
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</ARRAY>
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</STRUCT>
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<COMMENTS>Converted from old format</COMMENTS>
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<LOG>Fri May 17 15:17:25 2002 (corvazier) File converted from old format</LOG>
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</FORM>
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<?xml version="1.0"?>
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<StartingGuilds>
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<Size>5</Size>
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<entry>
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<name>
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<S>stalli</S>
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</name>
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<id>1</id>
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</entry>
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<entry>
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<name>
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<S>borea</S>
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</name>
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<id>2</id>
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</entry>
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<entry>
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<name>
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<S>nistia</S>
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</name>
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<id>3</id>
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</entry>
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<entry>
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<name>
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<S>rosilio</S>
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</name>
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<id>4</id>
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</entry>
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<entry>
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<name>
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<S>miami</S>
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</name>
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<id>5</id>
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</entry>
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</StartingGuilds>
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// shop category
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ShopCategory = {
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"no_bot_chat",
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"missions",
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"guild_creator",
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"characteristics_seller",
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"harvest_action",
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"craft_action",
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"magic_action",
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"fight_action",
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// Limited to 20 differents level
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"LEVEL",
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"L1",
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"L10",
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"L20",
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"L50",
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"L100",
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"L150",
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"L200",
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"L250",
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"L300",
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"END_LEVEL",
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// Quality of item, 5 quality from 'A' to 'E'
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"QUALITY",
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"Q20", // energy de 0 à 20
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"Q35", // energy de 21 à 35
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"Q50", // energy de 36 à 50
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"Q65", // energy de 51 à 65
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"Q80", // energy de 66 à 80 (et plus)
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"END_QUALITY",
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// LEVEL must be defined before items
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"ITEM_CATEGORY",
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"DAGGER",
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"SWORD",
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"MACE",
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"AXE",
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"SPEAR",
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"STAFF",
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"TWO_HAND_SWORD",
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"TWO_HAND_AXE",
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"PIKE",
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"TWO_HAND_MACE",
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"AUTOLAUCH",
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"BOWRIFLE",
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"LAUNCHER",
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"PISTOL",
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"BOWPISTOL",
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"RIFLE",
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"AUTOLAUNCH_AMMO",
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"BOWRIFLE_AMMO",
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"LAUNCHER_AMMO",
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"PISTOL_AMMO",
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"BOWPISTOL_AMMO",
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"RIFLE_AMMO",
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"SHIELD",
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"BUCKLER",
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"LIGHT_BOOTS",
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"LIGHT_GLOVES",
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"LIGHT_PANTS",
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"LIGHT_SLEEVES",
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"LIGHT_VEST",
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"MEDIUM_BOOTS",
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"MEDIUM_GLOVES",
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"MEDIUM_PANTS",
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"MEDIUM_SLEEVES",
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"MEDIUM_VEST",
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"HEAVY_BOOTS",
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"HEAVY_GLOVES",
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"HEAVY_PANTS",
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"HEAVY_SLEEVES",
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"HEAVY_VEST",
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"HEAVY_HELMET",
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"ANKLET",
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"BRACELET",
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"DIADEM",
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"EARING",
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"PENDANT",
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"RING",
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"SHEARS",
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"ArmorTool",
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"AmmoTool",
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"MeleeWeaponTool",
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"RangeWeaponTool",
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"JewelryTool",
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"ToolMaker",
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"MEKTOUB_PACKER_TICKET",
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"MEKTOUB_MOUNT_TICKET",
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"MAGICIAN_STAFF",
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"HAIR_MALE",
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"HAIRCOLOR_MALE",
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"TATOO_MALE",
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"HAIR_FEMALE",
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"HAIRCOLOR_FEMALE",
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"TATOO_FEMALE",
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"FOOD",
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"SERVICE_STABLE",
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"JOB_ELEMENT",
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"END_ITEM_CATEGORY",
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"RM_ITEM_PART",
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"MPL", //A (Blade)
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"MPH", //B MpH (Hammer)
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"MPP", //C MpP (Point)
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"MPM", //D MpM (Shaft)
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"MPG", //E MpG (Grip)
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"MPC", //F MpC (Counterweight)
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"MPGA", //G MpGA (Trigger)
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"MPPE", //H MpPE (Firing pin)
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"MPCA", //I MpCA (Barrel)
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"MPE", //J MpE (Explosive)
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"MPEN", //K MpEN (Ammo jacket)
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"MPPR", //L MpPR (Ammo bullet)
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"MPCR", //M MpCR (Armor shell)
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"MPRI", //N MpRI (Armor interior coating)
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"MPRE", //O MpRE (Armor interieur stuffing)
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"MPAT", //P MpAT (Armor clip)
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"MPSU", //Q MpSU (Jewel stone support)
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"MPED", //R MpED (Jewel stone)
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"MPBT", //S MpBT (Blacksmith tool)
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"MPPES", //T MpPES (Pestle tool)
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"MPSH", //U MpSH (Sharpener tool)
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"MPTK", //V MpTK (Tunneling Knife)
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"MPJH", //W MpJH (Jewelry hammer)
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"MPCF", //X MpCF (Campfire)
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"MPVE", //Y MpVE (Clothes)
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"MPMF", //Z MpMF (Magic Focus)
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"END_RM_ITEM_PART",
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"TELEPORT",
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"KAMI_TP",
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"KARAVAN_TP",
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"END_TELEPORT",
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"ECOSYSTEM",
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"CommonEcosystem",
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"Desert",
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"Forest",
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"Lacustre",
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"Jungle",
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"Goo",
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"PrimaryRoot",
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"END_ECOSYSTEM",
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"ORIGIN",
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"Common",
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"Fyros",
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"Matis",
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"Tryker",
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"Zorai",
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"Karavan",
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"Tribe",
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"Refugee",
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"END_ORIGIN",
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"TOOLS_TYPE",
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"CRAFTING_TOOL",
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"HARVEST_TOOL",
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"TAMING_TOOL",
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"TRAINING_TOOL",
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"END_TOOLS_TYPE",
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"SHOP_TYPE",
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"STATIC_SHOP", // Sell NPC Items
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"DYNAMIC_SHOP", // Sell Player character Items
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"STATIC_DYNAMIC_SHOP", // Sell NPC & Player character Items
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"END_SHOP_TYPE",
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};
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// friendly versions of shop names
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ShopNameAliases=
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{
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"MOUNT: unknown for this time",
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//definition of item group aliases
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//armor groups
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"LARMOR: LIGHT_BOOTS: LIGHT_GLOVES: LIGHT_PANTS: LIGHT_SLEEVES: LIGHT_VEST",
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"MARMOR: MEDIUM_BOOTS: MEDIUM_GLOVES: MEDIUM_PANTS: MEDIUM_SLEEVES: MEDIUM_VEST",
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"HARMOR: HEAVY_BOOTS: HEAVY_GLOVES: HEAVY_PANTS: HEAVY_SLEEVES: HEAVY_VEST: HEAVY_HELMET",
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"LARMORSHIELD: LIGHT_BOOTS: LIGHT_GLOVES: LIGHT_PANTS: LIGHT_SLEEVES: LIGHT_VEST: BUCKLER",
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"MARMORSHIELD: MEDIUM_BOOTS: MEDIUM_GLOVES: MEDIUM_PANTS: MEDIUM_SLEEVES: MEDIUM_VEST: BUCKLER: SHIELD",
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"HARMORSHIELD: HEAVY_BOOTS: HEAVY_GLOVES: HEAVY_PANTS: HEAVY_SLEEVES: HEAVY_VEST: HEAVY_HELMET: BUCKLER: SHIELD",
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//weapon groups
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"SHIELDS: SHIELD: BUCKLER",
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"MELEE_WEAPON: DAGGER: SWORD: MACE: AXE: SPEAR: STAFF: TWO_HAND_SWORD: TWO_HAND_AXE: PIKE: TWO_HAND_MACE: MAGICIAN_STAFF:",
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"MELEE: SHIELDS: MELEE_WEAPON",
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"MELEE_WEAPON_1H: DAGGER: SWORD: MACE: AXE: SPEAR: STAFF",
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"MELEE_WEAPON_2H: TWO_HAND_SWORD: TWO_HAND_AXE: PIKE: TWO_HAND_MACE: MAGICIAN_STAFF",
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"NEWBIELAND_WEAPON_MATIS: DAGGER: SWORD: SPEAR : MAGICIAN_STAFF",
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"NEWBIELAND_WEAPON_ZORAI: DAGGER: STAFF: MACE : MAGICIAN_STAFF",
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"NEWBIELAND_WEAPON_FYROS: DAGGER: AXE: MACE : MAGICIAN_STAFF",
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"NEWBIELAND_WEAPON_TRYKER: DAGGER: STAFF: SWORD : MAGICIAN_STAFF",
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"MELEE_WEAPON_NEWBIELAND_ALL: DAGGER: SWORD: MACE: AXE", //NEW newbieland
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"MELEE_WEAPON_2H_NEWBIELAND_ALL: TWO_HAND_SWORD: TWO_HAND_AXE: PIKE: TWO_HAND_MACE: MAGICIAN_STAFF", //NEW Newbieland
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"AMMO: BOWRIFLE_AMMO: PISTOL_AMMO: BOWPISTOL_AMMO: RIFLE_AMMO: AUTOLAUNCH_AMMO: LAUNCHER_AMMO",
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"RANGE_WEAPON: BOWRIFLE: PISTOL: BOWPISTOL: RIFLE: AUTOLAUCH: LAUNCHER",
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"RANGE: RANGE_WEAPON: AMMO",
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"RANGE_BOW: RANGE_WEAPON: AMMO",
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"RANGE_PISTOLRIFLE: RANGE_WEAPON: AMMO",
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//tool groups
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"CRAFTING_TOOL: ArmorTool: AmmoTool: MeleeWeaponTool: RangeWeaponTool: JewelryTool: ToolMaker",
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"HARVEST_TOOL: SHEARS",
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"TOOL: CRAFTING_TOOL: HARVEST_TOOL",
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"TOOLS_NOOB : ArmorTool: AmmoTool: MeleeWeaponTool: RangeWeaponTool: JewelryTool : HARVEST_TOOL", //NEW Newbieland
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//cosmetic groups
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"HAIRDRESSING_MALE: HAIR_MALE: HAIRCOLOR_MALE",
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"HAIRDRESSING_FEMALE: HAIR_FEMALE: HAIRCOLOR_FEMALE",
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//jewel group
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"JEWEL: ANKLET: BRACELET: DIADEM: EARING: PENDANT: RING",
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//end of definition of item group aliases
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//definition of quality alias
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"QUALITY_A: Q20",
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"QUALITY_B: Q35",
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"QUALITY_C: Q50",
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"QUALITY_D: Q65",
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"QUALITY_E: Q80",
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//definition of level level aliases
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//newbieland
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"REFUGEE_LEVEL: L1: QUALITY_A",
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"NEWBIELAND_LEVEL: L10: L20: L50: QUALITY_A",
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"RM_NEWBIELAND_LEVEL: L10: L20: L50: QUALITY_A", //only for raw material
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//villages
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"VILLAGE_LOW_LEVEL: L10: L20: L50: L100: L150: QUALITY_A",
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"VILLAGE_MED_LEVEL: L10: L20: L50: L100: L150: L200: QUALITY_A",
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"VILLAGE_HIGH_LEVEL: L10: L20: L50: L100: L150: L200: L250: L300: QUALITY_A",
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"VILLAGE_LEVEL: L10: L20: L50: QUALITY_A",
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"RM_VILLAGE_LEVEL: L10: L20: L50: QUALITY_A", //only for raw material
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"RM_VILLAGE_HIGH_LEVEL: L10: L20: L50: L100: L150: L200: L250: L300: QUALITY_A", //only for raw material
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//town
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"TOWN_LOW_LEVEL: L10: L20: L50: QUALITY_A",
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"TOWN_HIGH_LEVEL: L10: L20: L50: L100: QUALITY_A",
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"RM_TOWN_LEVEL: L10: L20: L50: L100: L150: QUALITY_A", //only for raw material
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//tribe
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"TRIBE_LEVEL: L10: L20: L50: L100: L150: L200: L250: L300: QUALITY_A",
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//end of definition of level aliases
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//definition of regional aliases
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//armor
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"MATIS_LARMOR: Matis: LARMORSHIELD: STATIC_DYNAMIC_SHOP",
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"MATIS_MARMOR: Matis: MARMORSHIELD: STATIC_DYNAMIC_SHOP",
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"MATIS_HARMOR: Matis: HARMORSHIELD: STATIC_DYNAMIC_SHOP",
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"TRYKER_LARMOR: Tryker: LARMORSHIELD: STATIC_DYNAMIC_SHOP",
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"TRYKER_MARMOR: Tryker: MARMORSHIELD: STATIC_DYNAMIC_SHOP",
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"TRYKER_HARMOR: Tryker: HARMORSHIELD: STATIC_DYNAMIC_SHOP",
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"ZORAI_LARMOR: Zorai: LARMORSHIELD: STATIC_DYNAMIC_SHOP",
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"ZORAI_MARMOR: Zorai: MARMORSHIELD: STATIC_DYNAMIC_SHOP",
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"ZORAI_HARMOR: Zorai: HARMORSHIELD: STATIC_DYNAMIC_SHOP",
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"FYROS_LARMOR: Fyros: LARMORSHIELD: STATIC_DYNAMIC_SHOP",
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"FYROS_MARMOR: Fyros: MARMORSHIELD: STATIC_DYNAMIC_SHOP",
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"FYROS_HARMOR: Fyros: HARMORSHIELD: STATIC_DYNAMIC_SHOP",
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"NEWBIELAND_LARMOR_MATIS: NEWBIELAND_LEVEL: Matis: LARMORSHIELD: STATIC_DYNAMIC_SHOP", //only for newbieland
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"NEWBIELAND_LARMOR_ZORAI: NEWBIELAND_LEVEL: Zorai: LARMORSHIELD: STATIC_DYNAMIC_SHOP", //only for newbieland
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"NEWBIELAND_LARMOR_FYROS: NEWBIELAND_LEVEL: Fyros: LARMORSHIELD: STATIC_DYNAMIC_SHOP", //only for newbieland
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"NEWBIELAND_LARMOR_TRYKER: NEWBIELAND_LEVEL: Tryker: LARMORSHIELD: STATIC_DYNAMIC_SHOP", //only for newbieland
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"NEWBIELAND_MARMOR: NEWBIELAND_LEVEL: MARMORSHIELD: DYNAMIC_SHOP", //only for newbieland
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"NEWBIELAND_HARMOR: NEWBIELAND_LEVEL: HARMORSHIELD: DYNAMIC_SHOP", //only for newbieland
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"NEWBIELAND_LARMOR_ALL : NEWBIELAND_LEVEL: LARMOR: DYNAMIC_SHOP", //NEW newbieland
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"NEWBIELAND_MARMOR_ALL : NEWBIELAND_LEVEL: MARMOR: DYNAMIC_SHOP", //NEW newbieland
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//weapon
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"MATIS_MELEE: Common : Matis: MELEE: STATIC_DYNAMIC_SHOP",
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"FYROS_MELEE: Common : Fyros: MELEE: STATIC_DYNAMIC_SHOP",
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"ZORAI_MELEE: Common : Zorai: MELEE: STATIC_DYNAMIC_SHOP",
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"TRYKER_MELEE: Common : Tryker: MELEE: STATIC_DYNAMIC_SHOP",
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"MATIS_MELEE_WEAPON_1H: Common : Matis : MELEE_WEAPON_1H: STATIC_DYNAMIC_SHOP",
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"FYROS_MELEE_WEAPON_1H: Common : Fyros : MELEE_WEAPON_1H: STATIC_DYNAMIC_SHOP",
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"ZORAI_MELEE_WEAPON_1H: Common : Zorai : MELEE_WEAPON_1H: STATIC_DYNAMIC_SHOP",
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"TRYKER_MELEE_WEAPON_1H: Common : Tryker : MELEE_WEAPON_1H: STATIC_DYNAMIC_SHOP",
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"MATIS_MELEE_WEAPON_2H: Common : Matis : MELEE_WEAPON_2H: STATIC_DYNAMIC_SHOP",
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"FYROS_MELEE_WEAPON_2H: Common : Fyros : MELEE_WEAPON_2H: STATIC_DYNAMIC_SHOP",
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"ZORAI_MELEE_WEAPON_2H: Common : Zorai : MELEE_WEAPON_2H: STATIC_DYNAMIC_SHOP",
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"TRYKER_MELEE_WEAPON_2H: Common : Tryker : MELEE_WEAPON_2H: STATIC_DYNAMIC_SHOP",
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"MATIS_NEWBIELAND_WEAPON_MATIS: NEWBIELAND_LEVEL: Common : Matis : MELEE_WEAPON_1H: STATIC_DYNAMIC_SHOP", //only for newbieland
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"FYROS_NEWBIELAND_WEAPON_FYROS: NEWBIELAND_LEVEL: Common : Fyros : MELEE_WEAPON_1H: STATIC_DYNAMIC_SHOP", //only for newbieland
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"ZORAI_NEWBIELAND_WEAPON_ZORAI: NEWBIELAND_LEVEL: Common : Zorai : MELEE_WEAPON_1H: STATIC_DYNAMIC_SHOP", //only for newbieland
|
||||
"TRYKER_NEWBIELAND_WEAPON_TRYKER: NEWBIELAND_LEVEL: Common : Tryker : MELEE_WEAPON_1H: STATIC_DYNAMIC_SHOP", //only for newbieland
|
||||
"NEWBIELAND_MELEE_WEAPON_2H: NEWBIELAND_LEVEL: MELEE_WEAPON_2H: DYNAMIC_SHOP", //only for newbieland
|
||||
"NEWBIELAND_RANGE_WEAPON: NEWBIELAND_LEVEL: RANGE: DYNAMIC_SHOP", //only for newbieland
|
||||
"NEWBIELAND_WEAPON_ALL: NEWBIELAND_LEVEL: MELEE_WEAPON_NEWBIELAND_ALL: STATIC_DYNAMIC_SHOP", //NEW newbieland
|
||||
"MELEE_WEAPON_2H_NEWBIELAND: NEWBIELAND_LEVEL: MELEE_WEAPON_2H_NEWBIELAND_ALL: DYNAMIC_SHOP", //NEW newbieland
|
||||
|
||||
|
||||
"MATIS_RANGE: Common : Matis : RANGE: STATIC_DYNAMIC_SHOP",
|
||||
"FYROS_RANGE: Common : Fyros : RANGE: STATIC_DYNAMIC_SHOP",
|
||||
"ZORAI_RANGE: Common : Zorai : RANGE: STATIC_DYNAMIC_SHOP",
|
||||
"TRYKER_RANGE: Common : Tryker : RANGE: STATIC_DYNAMIC_SHOP",
|
||||
"MATIS_RANGE_BOW: Common : Matis : RANGE_BOW: STATIC_DYNAMIC_SHOP",
|
||||
"FYROS_RANGE_BOW: Common : Fyros : RANGE_BOW: STATIC_DYNAMIC_SHOP",
|
||||
"ZORAI_RANGE_BOW: Common : Zorai : RANGE_BOW: STATIC_DYNAMIC_SHOP",
|
||||
"TRYKER_RANGE_BOW: Common : Tryker : RANGE_BOW: STATIC_DYNAMIC_SHOP",
|
||||
"MATIS_RANGE_PISTOLRIFLE: Common : Matis : RANGE_PISTOLRIFLE: STATIC_DYNAMIC_SHOP",
|
||||
"FYROS_RANGE_PISTOLRIFLE: Common : Fyros : RANGE_PISTOLRIFLE: STATIC_DYNAMIC_SHOP",
|
||||
"ZORAI_RANGE_PISTOLRIFLE: Common : Zorai : RANGE_PISTOLRIFLE: STATIC_DYNAMIC_SHOP",
|
||||
"TRYKER_RANGE_PISTOLRIFLE: Common : Tryker : RANGE_PISTOLRIFLE: STATIC_DYNAMIC_SHOP",
|
||||
|
||||
//tool
|
||||
"COMMON_TOOL: Common : TOOL: STATIC_DYNAMIC_SHOP",
|
||||
"NEWBIELAND_TOOL : Common : TOOLS_NOOB: STATIC_DYNAMIC_SHOP", // NEW Newbieland
|
||||
|
||||
//job elements
|
||||
"COMMON_JOB: Common : JOB_ELEMENT: STATIC_DYNAMIC_SHOP",
|
||||
|
||||
//jewel
|
||||
"MATIS_JEWEL: Matis: JEWEL: DYNAMIC_SHOP",
|
||||
"TRYKER_JEWEL: Tryker: JEWEL: DYNAMIC_SHOP",
|
||||
"ZORAI_JEWEL: Zorai: JEWEL: DYNAMIC_SHOP",
|
||||
"FYROS_JEWEL: Fyros: JEWEL: DYNAMIC_SHOP",
|
||||
"MATIS_NEWBIELAND_JEWEL:MATIS_JEWEL:NEWBIELAND_LEVEL",
|
||||
"TRYKER_NEWBIELAND_JEWEL:TRYKER_JEWEL:NEWBIELAND_LEVEL",
|
||||
"ZORAI_NEWBIELAND_JEWEL:ZORAI_JEWEL:NEWBIELAND_LEVEL",
|
||||
"FYROS_NEWBIELAND_JEWEL:FYROS_JEWEL:NEWBIELAND_LEVEL",
|
||||
"NEWBIELAND_JEWEL_ALL: NEWBIELAND_LEVEL: JEWEL: DYNAMIC_SHOP", //NEW Newbieland
|
||||
|
||||
//cosmetic
|
||||
"MATIS_HAIRDRESSING_MALE: Matis: HAIRDRESSING_MALE: STATIC_SHOP",
|
||||
"MATIS_HAIRDRESSING_FEMALE: Matis: HAIRDRESSING_FEMALE: STATIC_SHOP",
|
||||
"MATIS_TATOO_MALE: Matis: TATOO_MALE: STATIC_SHOP",
|
||||
"MATIS_TATOO_FEMALE: Matis: TATOO_FEMALE: STATIC_SHOP",
|
||||
"TRYKER_HAIRDRESSING_MALE: Tryker: HAIRDRESSING_MALE: STATIC_SHOP",
|
||||
"TRYKER_HAIRDRESSING_FEMALE: Tryker: HAIRDRESSING_FEMALE: STATIC_SHOP",
|
||||
"TRYKER_TATOO_MALE: Tryker: TATOO_MALE: STATIC_SHOP",
|
||||
"TRYKER_TATOO_FEMALE: Tryker: TATOO_FEMALE: STATIC_SHOP",
|
||||
"ZORAI_HAIRDRESSING_MALE: Zorai: HAIRDRESSING_MALE: STATIC_SHOP",
|
||||
"ZORAI_HAIRDRESSING_FEMALE: Zorai: HAIRDRESSING_FEMALE: STATIC_SHOP",
|
||||
"ZORAI_TATOO_MALE: Zorai: TATOO_MALE: STATIC_SHOP",
|
||||
"ZORAI_TATOO_FEMALE: Zorai: TATOO_FEMALE: STATIC_SHOP",
|
||||
"FYROS_HAIRDRESSING_MALE: Fyros: HAIRDRESSING_MALE: STATIC_SHOP",
|
||||
"FYROS_HAIRDRESSING_FEMALE: Fyros: HAIRDRESSING_FEMALE: STATIC_SHOP",
|
||||
"FYROS_TATOO_MALE: Fyros: TATOO_MALE: STATIC_SHOP",
|
||||
"FYROS_TATOO_FEMALE: Fyros: TATOO_FEMALE: STATIC_SHOP",
|
||||
|
||||
|
||||
|
||||
// Item part per item family
|
||||
"RM_ITEM_PART_MELEE: MPL: MPH: MPP: MPM: MPG: MPC: MPMF: STATIC_DYNAMIC_SHOP",
|
||||
"RM_ITEM_PART_RANGE: MPGA: MPPE: MPCA: MPM: MPE: MPEN: MPPR: STATIC_DYNAMIC_SHOP",
|
||||
"RM_ITEM_PART_ARMOR: MPCR: MPRI: MPRE: MPAT: MPVE: STATIC_DYNAMIC_SHOP",
|
||||
"RM_ITEM_PART_JEWEL: MPSU: MPED: STATIC_DYNAMIC_SHOP",
|
||||
"RM_ITEM_PART_MAGIC_FOCUS: MPMF: STATIC_DYNAMIC_SHOP",
|
||||
"RM_ITEM_PART_CLOTH: MPVE: STATIC_DYNAMIC_SHOP",
|
||||
"RM_ITEM_PART_TOOLS: MPBT: MPPES: MPSH: MPTK: MPJH: MPCF: STATIC_DYNAMIC_SHOP",
|
||||
|
||||
// Item part per craftgroup
|
||||
"RM_CRAFTGROUP_AC: MPL: MPP",
|
||||
"RM_CRAFTGROUP_BF: MPH: MPC",
|
||||
"RM_CRAFTGROUP_RZ: MPED: MPMF",
|
||||
"RM_CRAFTGROUP_IM: MPCA: MPCR",
|
||||
"RM_CRAFTGROUP_HP: MPPE: MPAT",
|
||||
"RM_CRAFTGROUP_DL: MPM: MPPR",
|
||||
"RM_CRAFTGROUP_GQ: MPGA: MPSU",
|
||||
"RM_CRAFTGROUP_EY: MPG: MPVE",
|
||||
"RM_CRAFTGROUP_KN: MPEN: MPRI",
|
||||
"RM_CRAFTGROUP_JO: MPE: MPRE",
|
||||
|
||||
// All Item parts sold by merchants
|
||||
"RM_ITEM_PART_SOLD: MPL: MPP: MPH: MPC: MPED: MPMF: MPCA: MPCR: MPPE: MPAT: MPM: MPPR: MPGA: MPSU: MPG: MPVE: MPEN: MPRI: MPE: MPRE: STATIC_DYNAMIC_SHOP",
|
||||
|
||||
|
||||
//forest ecosystem
|
||||
"RM_FOREST_0: Forest: CommonEcosystem: RM_ITEM_PART_MELEE: STATIC_DYNAMIC_SHOP",
|
||||
"RM_FOREST_1: Forest: CommonEcosystem: RM_ITEM_PART_RANGE: STATIC_DYNAMIC_SHOP",
|
||||
"RM_FOREST_2: Forest: CommonEcosystem: RM_ITEM_PART_ARMOR: STATIC_DYNAMIC_SHOP",
|
||||
"RM_FOREST_3: Forest: CommonEcosystem: RM_ITEM_PART_JEWEL: STATIC_DYNAMIC_SHOP",
|
||||
"RM_FOREST_4: Forest: CommonEcosystem: RM_ITEM_PART_MAGIC_FOCUS: STATIC_DYNAMIC_SHOP",
|
||||
"RM_FOREST_5: Forest: CommonEcosystem: RM_ITEM_PART_CLOTH: STATIC_DYNAMIC_SHOP",
|
||||
"RM_FOREST_6: Forest: CommonEcosystem: RM_ITEM_PART_TOOLS: STATIC_DYNAMIC_SHOP", //not used in craft at this time
|
||||
|
||||
//jungle ecosystem
|
||||
"RM_JUNGLE_0: Jungle: CommonEcosystem: RM_ITEM_PART_MELEE: STATIC_DYNAMIC_SHOP",
|
||||
"RM_JUNGLE_1: Jungle: CommonEcosystem: RM_ITEM_PART_RANGE: STATIC_DYNAMIC_SHOP",
|
||||
"RM_JUNGLE_2: Jungle: CommonEcosystem: RM_ITEM_PART_ARMOR: STATIC_DYNAMIC_SHOP",
|
||||
"RM_JUNGLE_3: Jungle: CommonEcosystem: RM_ITEM_PART_JEWEL: STATIC_DYNAMIC_SHOP",
|
||||
"RM_JUNGLE_4: Jungle: CommonEcosystem: RM_ITEM_PART_MAGIC_FOCUS: STATIC_DYNAMIC_SHOP",
|
||||
"RM_JUNGLE_5: Jungle: CommonEcosystem: RM_ITEM_PART_CLOTH: STATIC_DYNAMIC_SHOP",
|
||||
"RM_JUNGLE_6: Jungle: CommonEcosystem: RM_ITEM_PART_TOOLS: STATIC_DYNAMIC_SHOP", //not used in craft at this time
|
||||
|
||||
//desert ecosystem
|
||||
"RM_DESERT_0: Desert: CommonEcosystem: RM_ITEM_PART_MELEE: STATIC_DYNAMIC_SHOP",
|
||||
"RM_DESERT_1: Desert: CommonEcosystem: RM_ITEM_PART_RANGE: STATIC_DYNAMIC_SHOP",
|
||||
"RM_DESERT_2: Desert: CommonEcosystem: RM_ITEM_PART_ARMOR: STATIC_DYNAMIC_SHOP",
|
||||
"RM_DESERT_3: Desert: CommonEcosystem: RM_ITEM_PART_JEWEL: STATIC_DYNAMIC_SHOP",
|
||||
"RM_DESERT_4: Desert: CommonEcosystem: RM_ITEM_PART_MAGIC_FOCUS: STATIC_DYNAMIC_SHOP",
|
||||
"RM_DESERT_5: Desert: CommonEcosystem: RM_ITEM_PART_CLOTH: STATIC_DYNAMIC_SHOP",
|
||||
"RM_DESERT_6: Desert: CommonEcosystem: RM_ITEM_PART_TOOLS: STATIC_DYNAMIC_SHOP", //not used in craft at this time
|
||||
|
||||
//lake ecosystem
|
||||
"RM_LAKE_0: Lacustre: CommonEcosystem: RM_ITEM_PART_MELEE: STATIC_DYNAMIC_SHOP",
|
||||
"RM_LAKE_1: Lacustre: CommonEcosystem: RM_ITEM_PART_RANGE: STATIC_DYNAMIC_SHOP",
|
||||
"RM_LAKE_2: Lacustre: CommonEcosystem: RM_ITEM_PART_ARMOR: STATIC_DYNAMIC_SHOP",
|
||||
"RM_LAKE_3: Lacustre: CommonEcosystem: RM_ITEM_PART_JEWEL: STATIC_DYNAMIC_SHOP",
|
||||
"RM_LAKE_4: Lacustre: CommonEcosystem: RM_ITEM_PART_MAGIC_FOCUS: STATIC_DYNAMIC_SHOP",
|
||||
"RM_LAKE_5: Lacustre: CommonEcosystem: RM_ITEM_PART_CLOTH: STATIC_DYNAMIC_SHOP",
|
||||
"RM_LAKE_6: Lacustre: CommonEcosystem: RM_ITEM_PART_TOOLS: STATIC_DYNAMIC_SHOP", //not used in craft at this time
|
||||
|
||||
//goo ecosystem
|
||||
"RM_GOO_0: Goo: CommonEcosystem: RM_ITEM_PART_MELEE: STATIC_DYNAMIC_SHOP",
|
||||
"RM_GOO_1: Goo: CommonEcosystem: RM_ITEM_PART_RANGE: STATIC_DYNAMIC_SHOP",
|
||||
"RM_GOO_2: Goo: CommonEcosystem: RM_ITEM_PART_ARMOR: STATIC_DYNAMIC_SHOP",
|
||||
"RM_GOO_3: Goo: CommonEcosystem: RM_ITEM_PART_JEWEL: STATIC_DYNAMIC_SHOP",
|
||||
"RM_GOO_4: Goo: CommonEcosystem: RM_ITEM_PART_MAGIC_FOCUS: STATIC_DYNAMIC_SHOP",
|
||||
"RM_GOO_5: Goo: CommonEcosystem: RM_ITEM_PART_CLOTH: STATIC_DYNAMIC_SHOP",
|
||||
"RM_GOO_6: Goo: CommonEcosystem: RM_ITEM_PART_TOOLS: STATIC_DYNAMIC_SHOP", //not used in craft at this time
|
||||
|
||||
//primary root ecosystem
|
||||
"RM_PRIMROOT_0: PrimaryRoot: CommonEcosystem: RM_ITEM_PART_MELEE: STATIC_DYNAMIC_SHOP",
|
||||
"RM_PRIMROOT_1: PrimaryRoot: CommonEcosystem: RM_ITEM_PART_RANGE: STATIC_DYNAMIC_SHOP",
|
||||
"RM_PRIMROOT_2: PrimaryRoot: CommonEcosystem: RM_ITEM_PART_ARMOR: STATIC_DYNAMIC_SHOP",
|
||||
"RM_PRIMROOT_3: PrimaryRoot: CommonEcosystem: RM_ITEM_PART_JEWEL: STATIC_DYNAMIC_SHOP",
|
||||
"RM_PRIMROOT_4: PrimaryRoot: CommonEcosystem: RM_ITEM_PART_MAGIC_FOCUS: STATIC_DYNAMIC_SHOP",
|
||||
"RM_PRIMROOT_5: PrimaryRoot: CommonEcosystem: RM_ITEM_PART_CLOTH: STATIC_DYNAMIC_SHOP",
|
||||
"RM_PRIMROOT_6: PrimaryRoot: CommonEcosystem: RM_ITEM_PART_TOOLS: STATIC_DYNAMIC_SHOP", //not used in craft at this time
|
||||
|
||||
//Stable boys items:
|
||||
"STABLE_BOY_MATIS: Common: Matis: SERVICE_STABLE: FOOD: MEKTOUB_PACKER_TICKET: MEKTOUB_MOUNT_TICKET: STATIC_DYNAMIC_SHOP",
|
||||
"STABLE_BOY_ZORAI: Common: Zorai: SERVICE_STABLE: FOOD: MEKTOUB_PACKER_TICKET: MEKTOUB_MOUNT_TICKET: STATIC_DYNAMIC_SHOP",
|
||||
"STABLE_BOY_FYROS: Common: Fyros: SERVICE_STABLE: FOOD: MEKTOUB_PACKER_TICKET: MEKTOUB_MOUNT_TICKET: STATIC_DYNAMIC_SHOP",
|
||||
"STABLE_BOY_TRYKER: Common: Tryker: SERVICE_STABLE: FOOD: MEKTOUB_PACKER_TICKET: MEKTOUB_MOUNT_TICKET: STATIC_DYNAMIC_SHOP",
|
||||
|
||||
//end of definition of regional aliases
|
||||
|
||||
|
||||
"KAMI_TP_FOREST: KAMI_TP: Forest",
|
||||
"KAMI_TP_JUNGLE: KAMI_TP: Jungle",
|
||||
"KARAVAN_TP_FOREST: KARAVAN_TP: Forest",
|
||||
"KARAVAN_TP_JUNGLE: KARAVAN_TP: Jungle",
|
||||
|
||||
"FYROS_HARVEST_ACTION: Common : Fyros: harvest_action",
|
||||
"FYROS_CRAFT_ACTION: Common : Fyros: craft_action",
|
||||
"FYROS_MAGIC_ACTION: Common : Fyros: magic_action",
|
||||
"FYROS_FIGHT_ACTION: Common : Fyros: fight_action",
|
||||
|
||||
"MATIS_HARVEST_ACTION: Common : Matis: harvest_action",
|
||||
"MATIS_CRAFT_ACTION: Common : Matis: craft_action",
|
||||
"MATIS_MAGIC_ACTION: Common : Matis: magic_action",
|
||||
"MATIS_FIGHT_ACTION: Common : Matis: fight_action",
|
||||
|
||||
"TRYKER_HARVEST_ACTION: Common: Tryker: harvest_action",
|
||||
"TRYKER_CRAFT_ACTION: Common :Tryker: craft_action",
|
||||
"TRYKER_MAGIC_ACTION: Common :Tryker: magic_action",
|
||||
"TRYKER_FIGHT_ACTION: Common :Tryker: fight_action",
|
||||
|
||||
"ZORAI_HARVEST_ACTION: Common : Zorai: harvest_action",
|
||||
"ZORAI_CRAFT_ACTION: Common :Zorai: craft_action",
|
||||
"ZORAI_MAGIC_ACTION: Common :Zorai: magic_action",
|
||||
"ZORAI_FIGHT_ACTION: Common :Zorai: fight_action",
|
||||
};
|
|
@ -1,196 +0,0 @@
|
|||
<?xml version="1.0"?>
|
||||
<FORM Revision="$Revision: 1.4 $" State="modified">
|
||||
<STRUCT>
|
||||
<ARRAY Name="PropertyArray">
|
||||
<STRUCT>
|
||||
<ATOM Name="PropertyId" Value="0"/>
|
||||
<ATOM Name="NbBits" Value="32"/>
|
||||
<ATOM Name="Continuous" Value="true"/>
|
||||
<ATOM Name="PropertyName" Value="X"/>
|
||||
<ATOM Name="ServiceOwner" Value="GPMS"/>
|
||||
<ATOM Name="UpdateFrequency" Value="1"/>
|
||||
<ATOM Name="PropertyType" Value="sint32"/>
|
||||
</STRUCT>
|
||||
<STRUCT>
|
||||
<ATOM Name="PropertyId" Value="1"/>
|
||||
<ATOM Name="NbBits" Value="32"/>
|
||||
<ATOM Name="Continuous" Value="true"/>
|
||||
<ATOM Name="PropertyName" Value="Y"/>
|
||||
<ATOM Name="ServiceOwner" Value="GPMS"/>
|
||||
<ATOM Name="UpdateFrequency" Value="1"/>
|
||||
<ATOM Name="PropertyType" Value="sint32"/>
|
||||
</STRUCT>
|
||||
<STRUCT>
|
||||
<ATOM Name="PropertyId" Value="2"/>
|
||||
<ATOM Name="NbBits" Value="32"/>
|
||||
<ATOM Name="Continuous" Value="true"/>
|
||||
<ATOM Name="PropertyName" Value="Z"/>
|
||||
<ATOM Name="ServiceOwner" Value="GPMS"/>
|
||||
<ATOM Name="UpdateFrequency" Value="1"/>
|
||||
<ATOM Name="PropertyType" Value="sint32"/>
|
||||
</STRUCT>
|
||||
<STRUCT>
|
||||
<ATOM Name="PropertyId" Value="3"/>
|
||||
<ATOM Name="NbBits" Value="32"/>
|
||||
<ATOM Name="Continuous" Value="true"/>
|
||||
<ATOM Name="PropertyName" Value="Theta"/>
|
||||
<ATOM Name="ServiceOwner" Value="GPMS"/>
|
||||
<ATOM Name="UpdateFrequency" Value="1"/>
|
||||
<ATOM Name="PropertyType" Value="sint32"/>
|
||||
<ATOM Name="DistThreshold" Value="50000"/>
|
||||
</STRUCT>
|
||||
<STRUCT>
|
||||
<ATOM Name="PropertyId" Value="4"/>
|
||||
<ATOM Name="NbBits" Value="32"/>
|
||||
<ATOM Name="Continuous" Value="false"/>
|
||||
<ATOM Name="PropertyName" Value="Sheet"/>
|
||||
<ATOM Name="ServiceOwner" Value="GPMS"/>
|
||||
<ATOM Name="UpdateFrequency" Value="1"/>
|
||||
<ATOM Name="PropertyType" Value="uint32"/>
|
||||
<ATOM Name="DistThreshold" Value="500000"/>
|
||||
</STRUCT>
|
||||
<STRUCT>
|
||||
<ATOM Name="PropertyId" Value="5"/>
|
||||
<ATOM Name="NbBits" Value="32"/>
|
||||
<ATOM Name="Continuous" Value="false"/>
|
||||
<ATOM Name="PropertyName" Value="Behaviour"/>
|
||||
<ATOM Name="ServiceOwner" Value="EGS"/>
|
||||
<ATOM Name="UpdateFrequency" Value="1"/>
|
||||
<ATOM Name="PropertyType" Value="uint32"/>
|
||||
<ATOM Name="DistThreshold" Value="60000"/>
|
||||
</STRUCT>
|
||||
<STRUCT>
|
||||
<ATOM Name="PropertyId" Value="6"/>
|
||||
<ATOM Name="NbBits" Value="32"/>
|
||||
<ATOM Name="Continuous" Value="false"/>
|
||||
<ATOM Name="PropertyName" Value="NameIndex"/>
|
||||
<ATOM Name="ServiceOwner" Value="IOS"/>
|
||||
<ATOM Name="UpdateFrequency" Value="1"/>
|
||||
<ATOM Name="PropertyType" Value="uint32"/>
|
||||
<ATOM Name="DistThreshold" Value="25000"/>
|
||||
</STRUCT>
|
||||
<STRUCT>
|
||||
<ATOM Name="PropertyId" Value="7"/>
|
||||
<ATOM Name="NbBits" Value="64"/>
|
||||
<ATOM Name="Continuous" Value="false"/>
|
||||
<ATOM Name="PropertyName" Value="Target"/>
|
||||
<ATOM Name="ServiceOwner" Value="EGS"/>
|
||||
<ATOM Name="UpdateFrequency" Value="1"/>
|
||||
<ATOM Name="PropertyType" Value="Sid"/>
|
||||
<ATOM Name="DistThreshold" Value="20000"/>
|
||||
</STRUCT>
|
||||
<STRUCT>
|
||||
<ATOM Name="PropertyId" Value="8"/>
|
||||
<ATOM Name="NbBits" Value="8"/>
|
||||
<ATOM Name="Continuous" Value="false"/>
|
||||
<ATOM Name="PropertyName" Value="Mode"/>
|
||||
<ATOM Name="ServiceOwner" Value="EGS"/>
|
||||
<ATOM Name="UpdateFrequency" Value="1"/>
|
||||
<ATOM Name="PropertyType" Value="uint8"/>
|
||||
<ATOM Name="DistThreshold" Value="500000"/>
|
||||
</STRUCT>
|
||||
<STRUCT>
|
||||
<ATOM Name="PropertyId" Value="9"/>
|
||||
<ATOM Name="NbBits" Value="64"/>
|
||||
<ATOM Name="PropertyName" Value="VisualPropertyA"/>
|
||||
<ATOM Name="ServiceOwner" Value="EGS"/>
|
||||
<ATOM Name="UpdateFrequency" Value="1"/>
|
||||
<ATOM Name="PropertyType" Value="uint64"/>
|
||||
<ATOM Name="DistThreshold" Value="500000"/>
|
||||
</STRUCT>
|
||||
<STRUCT>
|
||||
<ATOM Name="PropertyId" Value="10"/>
|
||||
<ATOM Name="NbBits" Value="40"/>
|
||||
<ATOM Name="PropertyName" Value="VisualPropertyB"/>
|
||||
<ATOM Name="ServiceOwner" Value="EGS"/>
|
||||
<ATOM Name="UpdateFrequency" Value="1"/>
|
||||
<ATOM Name="PropertyType" Value="uint64"/>
|
||||
<ATOM Name="DistThreshold" Value="20000"/>
|
||||
</STRUCT>
|
||||
<STRUCT>
|
||||
<ATOM Name="PropertyId" Value="11"/>
|
||||
<ATOM Name="NbBits" Value="44"/>
|
||||
<ATOM Name="PropertyName" Value="VisualPropertyC"/>
|
||||
<ATOM Name="ServiceOwner" Value="EGS"/>
|
||||
<ATOM Name="UpdateFrequency" Value="1"/>
|
||||
<ATOM Name="PropertyType" Value="uint64"/>
|
||||
<ATOM Name="DistThreshold" Value="10000"/>
|
||||
</STRUCT>
|
||||
<STRUCT>
|
||||
<ATOM Name="PropertyId" Value="12"/>
|
||||
<ATOM Name="NbBits" Value="64"/>
|
||||
<ATOM Name="PropertyName" Value="EntityMounted"/>
|
||||
<ATOM Name="ServiceOwner" Value="EGS"/>
|
||||
<ATOM Name="UpdateFrequency" Value="1"/>
|
||||
<ATOM Name="PropertyType" Value="Sid"/>
|
||||
<ATOM Name="DistThreshold" Value="500000"/>
|
||||
</STRUCT>
|
||||
<STRUCT>
|
||||
<ATOM Name="PropertyId" Value="13"/>
|
||||
<ATOM Name="NbBits" Value="64"/>
|
||||
<ATOM Name="PropertyName" Value="RiderEntity"/>
|
||||
<ATOM Name="ServiceOwner" Value="EGS"/>
|
||||
<ATOM Name="UpdateFrequency" Value="1"/>
|
||||
<ATOM Name="PropertyType" Value="Sid"/>
|
||||
<ATOM Name="DistThreshold" Value="500000"/>
|
||||
</STRUCT>
|
||||
<STRUCT>
|
||||
<ATOM Name="PropertyId" Value="14"/>
|
||||
<ATOM Name="NbBits" Value="16"/>
|
||||
<ATOM Name="PropertyName" Value="ContextualProperty"/>
|
||||
<ATOM Name="ServiceOwner" Value="EGS"/>
|
||||
<ATOM Name="UpdateFrequency" Value="1"/>
|
||||
<ATOM Name="PropertyType" Value="uint16"/>
|
||||
<ATOM Name="DistThreshold" Value="100000"/>
|
||||
</STRUCT>
|
||||
<STRUCT>
|
||||
<ATOM Name="PropertyId" Value="-1"/>
|
||||
<ATOM Name="NbBits" Value="32"/>
|
||||
<ATOM Name="Continuous" Value="false"/>
|
||||
<ATOM Name="PropertyName" Value="TickPos"/>
|
||||
<ATOM Name="ServiceOwner" Value="GPMS"/>
|
||||
<ATOM Name="UpdateFrequency" Value="1"/>
|
||||
<ATOM Name="PropertyType" Value="uint32"/>
|
||||
</STRUCT>
|
||||
<STRUCT>
|
||||
<ATOM Name="PropertyId" Value="-3"/>
|
||||
<ATOM Name="NbBits" Value="32"/>
|
||||
<ATOM Name="Continuous" Value="true"/>
|
||||
<ATOM Name="Union" Value="true"/>
|
||||
<ATOM Name="Shift" Value="32"/>
|
||||
<ATOM Name="PropertyName" Value="LocalX"/>
|
||||
<ATOM Name="ServiceOwner" Value="GPMS"/>
|
||||
<ATOM Name="UpdateFrequency" Value="1"/>
|
||||
<ATOM Name="PropertyType" Value="sint32"/>
|
||||
</STRUCT>
|
||||
<STRUCT>
|
||||
<ATOM Name="PropertyId" Value="-4"/>
|
||||
<ATOM Name="NbBits" Value="32"/>
|
||||
<ATOM Name="Continuous" Value="true"/>
|
||||
<ATOM Name="Union" Value="true"/>
|
||||
<ATOM Name="Shift" Value="32"/>
|
||||
<ATOM Name="PropertyName" Value="LocalY"/>
|
||||
<ATOM Name="ServiceOwner" Value="GPMS"/>
|
||||
<ATOM Name="UpdateFrequency" Value="1"/>
|
||||
<ATOM Name="PropertyType" Value="sint32"/>
|
||||
</STRUCT>
|
||||
<STRUCT>
|
||||
<ATOM Name="PropertyId" Value="-5"/>
|
||||
<ATOM Name="NbBits" Value="32"/>
|
||||
<ATOM Name="Continuous" Value="true"/>
|
||||
<ATOM Name="Union" Value="true"/>
|
||||
<ATOM Name="Shift" Value="32"/>
|
||||
<ATOM Name="PropertyName" Value="LocalZ"/>
|
||||
<ATOM Name="ServiceOwner" Value="GPMS"/>
|
||||
<ATOM Name="UpdateFrequency" Value="1"/>
|
||||
<ATOM Name="PropertyType" Value="sint32"/>
|
||||
</STRUCT>
|
||||
</ARRAY>
|
||||
</STRUCT>
|
||||
<STRUCT/>
|
||||
<STRUCT/>
|
||||
<STRUCT/>
|
||||
<STRUCT/>
|
||||
<LOG>Fri Jan 24 14:13:14 2003 (saffray) formName Resized = 19
|
||||
Fri Jan 24 14:17:14 2003 (saffray) formName Deleted = </LOG>
|
||||
</FORM>
|
Loading…
Reference in a new issue