From 05436b84ad6f7b1dffd6bf75980d42762ce35d84 Mon Sep 17 00:00:00 2001 From: deed Date: Fri, 30 Sep 2016 22:39:08 +0200 Subject: [PATCH 1/3] ajout des feux artifices sitem/creature --- .../tcm/tcm_botobject_fireworkA.creature | 31 +++++++++++++++++++ .../tcm/tcm_botobject_fireworkB.creature | 31 +++++++++++++++++++ .../tcm/tcm_botobject_fireworkC.creature | 31 +++++++++++++++++++ .../tcm/tcm_botobject_fireworkD.creature | 31 +++++++++++++++++++ .../tcm/tcm_botobject_fireworkE.creature | 31 +++++++++++++++++++ .../tcm/tcm_botobject_fireworkF.creature | 31 +++++++++++++++++++ .../tcm/tcm_botobject_fireworkG.creature | 31 +++++++++++++++++++ .../tcm/tcm_botobject_fireworkH.creature | 31 +++++++++++++++++++ .../tcm/tcm_botobject_fireworkI.creature | 31 +++++++++++++++++++ .../tcm/tcm_botobject_fireworkJ.creature | 31 +++++++++++++++++++ .../tcm/tcm_botobject_fireworkK.creature | 31 +++++++++++++++++++ .../tcm/tcm_botobject_fireworkL.creature | 31 +++++++++++++++++++ .../tcm/tcm_botobject_fireworkM.creature | 31 +++++++++++++++++++ .../tcm/tcm_botobject_fireworkN.creature | 31 +++++++++++++++++++ .../tcm/tcm_botobject_fireworkO.creature | 31 +++++++++++++++++++ .../tcm/tcm_botobject_fireworkP.creature | 31 +++++++++++++++++++ .../tcm/tcm_botobject_fireworkQ.creature | 31 +++++++++++++++++++ .../tcm/tcm_botobject_fireworkR.creature | 31 +++++++++++++++++++ .../tcm/tcm_botobject_fireworkS.creature | 31 +++++++++++++++++++ ...eworks_a.sitem => conso_fireworks_a.sitem} | 13 ++++---- ...eworks_b.sitem => conso_fireworks_b.sitem} | 13 ++++---- ...eworks_c.sitem => conso_fireworks_c.sitem} | 12 +++---- .../sitem/consumable/conso_fireworks_d.sitem | 26 ++++++++++++++++ .../sitem/consumable/conso_fireworks_e.sitem | 26 ++++++++++++++++ .../sitem/consumable/conso_fireworks_f.sitem | 26 ++++++++++++++++ .../sitem/consumable/conso_fireworks_g.sitem | 26 ++++++++++++++++ .../sitem/consumable/conso_fireworks_h.sitem | 26 ++++++++++++++++ .../sitem/consumable/conso_fireworks_i.sitem | 26 ++++++++++++++++ .../sitem/consumable/conso_fireworks_j.sitem | 26 ++++++++++++++++ .../sitem/consumable/conso_fireworks_k.sitem | 26 ++++++++++++++++ .../sitem/consumable/conso_fireworks_l.sitem | 26 ++++++++++++++++ .../sitem/consumable/conso_fireworks_m.sitem | 26 ++++++++++++++++ .../sitem/consumable/conso_fireworks_n.sitem | 26 ++++++++++++++++ .../sitem/consumable/conso_fireworks_o.sitem | 26 ++++++++++++++++ .../sitem/consumable/conso_fireworks_p.sitem | 26 ++++++++++++++++ .../sitem/consumable/conso_fireworks_q.sitem | 26 ++++++++++++++++ .../sitem/consumable/conso_fireworks_r.sitem | 26 ++++++++++++++++ .../sitem/consumable/conso_fireworks_s.sitem | 26 ++++++++++++++++ 38 files changed, 1025 insertions(+), 18 deletions(-) create mode 100644 leveldesign/game_elem/creature/objects/tcm/tcm_botobject_fireworkA.creature create mode 100644 leveldesign/game_elem/creature/objects/tcm/tcm_botobject_fireworkB.creature create mode 100644 leveldesign/game_elem/creature/objects/tcm/tcm_botobject_fireworkC.creature create mode 100644 leveldesign/game_elem/creature/objects/tcm/tcm_botobject_fireworkD.creature create mode 100644 leveldesign/game_elem/creature/objects/tcm/tcm_botobject_fireworkE.creature create mode 100644 leveldesign/game_elem/creature/objects/tcm/tcm_botobject_fireworkF.creature create mode 100644 leveldesign/game_elem/creature/objects/tcm/tcm_botobject_fireworkG.creature create mode 100644 leveldesign/game_elem/creature/objects/tcm/tcm_botobject_fireworkH.creature create mode 100644 leveldesign/game_elem/creature/objects/tcm/tcm_botobject_fireworkI.creature create mode 100644 leveldesign/game_elem/creature/objects/tcm/tcm_botobject_fireworkJ.creature create mode 100644 leveldesign/game_elem/creature/objects/tcm/tcm_botobject_fireworkK.creature create mode 100644 leveldesign/game_elem/creature/objects/tcm/tcm_botobject_fireworkL.creature create mode 100644 leveldesign/game_elem/creature/objects/tcm/tcm_botobject_fireworkM.creature create mode 100644 leveldesign/game_elem/creature/objects/tcm/tcm_botobject_fireworkN.creature create mode 100644 leveldesign/game_elem/creature/objects/tcm/tcm_botobject_fireworkO.creature create mode 100644 leveldesign/game_elem/creature/objects/tcm/tcm_botobject_fireworkP.creature create mode 100644 leveldesign/game_elem/creature/objects/tcm/tcm_botobject_fireworkQ.creature create mode 100644 leveldesign/game_elem/creature/objects/tcm/tcm_botobject_fireworkR.creature create mode 100644 leveldesign/game_elem/creature/objects/tcm/tcm_botobject_fireworkS.creature rename leveldesign/game_element/sitem/consumable/{fireworks_a.sitem => conso_fireworks_a.sitem} (54%) rename leveldesign/game_element/sitem/consumable/{fireworks_b.sitem => conso_fireworks_b.sitem} (54%) rename leveldesign/game_element/sitem/consumable/{fireworks_c.sitem => conso_fireworks_c.sitem} (58%) create mode 100644 leveldesign/game_element/sitem/consumable/conso_fireworks_d.sitem create mode 100644 leveldesign/game_element/sitem/consumable/conso_fireworks_e.sitem create mode 100644 leveldesign/game_element/sitem/consumable/conso_fireworks_f.sitem create mode 100644 leveldesign/game_element/sitem/consumable/conso_fireworks_g.sitem create mode 100644 leveldesign/game_element/sitem/consumable/conso_fireworks_h.sitem create mode 100644 leveldesign/game_element/sitem/consumable/conso_fireworks_i.sitem create mode 100644 leveldesign/game_element/sitem/consumable/conso_fireworks_j.sitem create mode 100644 leveldesign/game_element/sitem/consumable/conso_fireworks_k.sitem create mode 100644 leveldesign/game_element/sitem/consumable/conso_fireworks_l.sitem create mode 100644 leveldesign/game_element/sitem/consumable/conso_fireworks_m.sitem create mode 100644 leveldesign/game_element/sitem/consumable/conso_fireworks_n.sitem create mode 100644 leveldesign/game_element/sitem/consumable/conso_fireworks_o.sitem create mode 100644 leveldesign/game_element/sitem/consumable/conso_fireworks_p.sitem create mode 100644 leveldesign/game_element/sitem/consumable/conso_fireworks_q.sitem create mode 100644 leveldesign/game_element/sitem/consumable/conso_fireworks_r.sitem create mode 100644 leveldesign/game_element/sitem/consumable/conso_fireworks_s.sitem diff --git a/leveldesign/game_elem/creature/objects/tcm/tcm_botobject_fireworkA.creature b/leveldesign/game_elem/creature/objects/tcm/tcm_botobject_fireworkA.creature new file mode 100644 index 0000000..325fa5b --- /dev/null +++ b/leveldesign/game_elem/creature/objects/tcm/tcm_botobject_fireworkA.creature @@ -0,0 +1,31 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/game_elem/creature/objects/tcm/tcm_botobject_fireworkB.creature b/leveldesign/game_elem/creature/objects/tcm/tcm_botobject_fireworkB.creature new file mode 100644 index 0000000..9a42199 --- /dev/null +++ b/leveldesign/game_elem/creature/objects/tcm/tcm_botobject_fireworkB.creature @@ -0,0 +1,31 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/game_elem/creature/objects/tcm/tcm_botobject_fireworkC.creature b/leveldesign/game_elem/creature/objects/tcm/tcm_botobject_fireworkC.creature new file mode 100644 index 0000000..442f20d --- /dev/null +++ b/leveldesign/game_elem/creature/objects/tcm/tcm_botobject_fireworkC.creature @@ -0,0 +1,31 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/game_elem/creature/objects/tcm/tcm_botobject_fireworkD.creature b/leveldesign/game_elem/creature/objects/tcm/tcm_botobject_fireworkD.creature new file mode 100644 index 0000000..7ee6fca --- /dev/null +++ b/leveldesign/game_elem/creature/objects/tcm/tcm_botobject_fireworkD.creature @@ -0,0 +1,31 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/game_elem/creature/objects/tcm/tcm_botobject_fireworkE.creature b/leveldesign/game_elem/creature/objects/tcm/tcm_botobject_fireworkE.creature new file mode 100644 index 0000000..8bd1970 --- /dev/null +++ b/leveldesign/game_elem/creature/objects/tcm/tcm_botobject_fireworkE.creature @@ -0,0 +1,31 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/game_elem/creature/objects/tcm/tcm_botobject_fireworkF.creature b/leveldesign/game_elem/creature/objects/tcm/tcm_botobject_fireworkF.creature new file mode 100644 index 0000000..c504d0b --- /dev/null +++ b/leveldesign/game_elem/creature/objects/tcm/tcm_botobject_fireworkF.creature @@ -0,0 +1,31 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/game_elem/creature/objects/tcm/tcm_botobject_fireworkG.creature b/leveldesign/game_elem/creature/objects/tcm/tcm_botobject_fireworkG.creature new file mode 100644 index 0000000..a814e31 --- /dev/null +++ b/leveldesign/game_elem/creature/objects/tcm/tcm_botobject_fireworkG.creature @@ -0,0 +1,31 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/game_elem/creature/objects/tcm/tcm_botobject_fireworkH.creature b/leveldesign/game_elem/creature/objects/tcm/tcm_botobject_fireworkH.creature new file mode 100644 index 0000000..2b07a2c --- /dev/null +++ b/leveldesign/game_elem/creature/objects/tcm/tcm_botobject_fireworkH.creature @@ -0,0 +1,31 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/game_elem/creature/objects/tcm/tcm_botobject_fireworkI.creature b/leveldesign/game_elem/creature/objects/tcm/tcm_botobject_fireworkI.creature new file mode 100644 index 0000000..1655e99 --- /dev/null +++ b/leveldesign/game_elem/creature/objects/tcm/tcm_botobject_fireworkI.creature @@ -0,0 +1,31 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/game_elem/creature/objects/tcm/tcm_botobject_fireworkJ.creature b/leveldesign/game_elem/creature/objects/tcm/tcm_botobject_fireworkJ.creature new file mode 100644 index 0000000..1b0fbb8 --- /dev/null +++ b/leveldesign/game_elem/creature/objects/tcm/tcm_botobject_fireworkJ.creature @@ -0,0 +1,31 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/game_elem/creature/objects/tcm/tcm_botobject_fireworkK.creature b/leveldesign/game_elem/creature/objects/tcm/tcm_botobject_fireworkK.creature new file mode 100644 index 0000000..3a55483 --- /dev/null +++ b/leveldesign/game_elem/creature/objects/tcm/tcm_botobject_fireworkK.creature @@ -0,0 +1,31 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/game_elem/creature/objects/tcm/tcm_botobject_fireworkL.creature b/leveldesign/game_elem/creature/objects/tcm/tcm_botobject_fireworkL.creature new file mode 100644 index 0000000..755c812 --- /dev/null +++ b/leveldesign/game_elem/creature/objects/tcm/tcm_botobject_fireworkL.creature @@ -0,0 +1,31 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/game_elem/creature/objects/tcm/tcm_botobject_fireworkM.creature b/leveldesign/game_elem/creature/objects/tcm/tcm_botobject_fireworkM.creature new file mode 100644 index 0000000..b67c245 --- /dev/null +++ b/leveldesign/game_elem/creature/objects/tcm/tcm_botobject_fireworkM.creature @@ -0,0 +1,31 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/game_elem/creature/objects/tcm/tcm_botobject_fireworkN.creature b/leveldesign/game_elem/creature/objects/tcm/tcm_botobject_fireworkN.creature new file mode 100644 index 0000000..2ded860 --- /dev/null +++ b/leveldesign/game_elem/creature/objects/tcm/tcm_botobject_fireworkN.creature @@ -0,0 +1,31 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/game_elem/creature/objects/tcm/tcm_botobject_fireworkO.creature b/leveldesign/game_elem/creature/objects/tcm/tcm_botobject_fireworkO.creature new file mode 100644 index 0000000..86363f6 --- /dev/null +++ b/leveldesign/game_elem/creature/objects/tcm/tcm_botobject_fireworkO.creature @@ -0,0 +1,31 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/game_elem/creature/objects/tcm/tcm_botobject_fireworkP.creature b/leveldesign/game_elem/creature/objects/tcm/tcm_botobject_fireworkP.creature new file mode 100644 index 0000000..9e2f8c1 --- /dev/null +++ b/leveldesign/game_elem/creature/objects/tcm/tcm_botobject_fireworkP.creature @@ -0,0 +1,31 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/game_elem/creature/objects/tcm/tcm_botobject_fireworkQ.creature b/leveldesign/game_elem/creature/objects/tcm/tcm_botobject_fireworkQ.creature new file mode 100644 index 0000000..d341035 --- /dev/null +++ b/leveldesign/game_elem/creature/objects/tcm/tcm_botobject_fireworkQ.creature @@ -0,0 +1,31 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/game_elem/creature/objects/tcm/tcm_botobject_fireworkR.creature b/leveldesign/game_elem/creature/objects/tcm/tcm_botobject_fireworkR.creature new file mode 100644 index 0000000..534a655 --- /dev/null +++ b/leveldesign/game_elem/creature/objects/tcm/tcm_botobject_fireworkR.creature @@ -0,0 +1,31 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/game_elem/creature/objects/tcm/tcm_botobject_fireworkS.creature b/leveldesign/game_elem/creature/objects/tcm/tcm_botobject_fireworkS.creature new file mode 100644 index 0000000..22b4813 --- /dev/null +++ b/leveldesign/game_elem/creature/objects/tcm/tcm_botobject_fireworkS.creature @@ -0,0 +1,31 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sitem/consumable/fireworks_a.sitem b/leveldesign/game_element/sitem/consumable/conso_fireworks_a.sitem similarity index 54% rename from leveldesign/game_element/sitem/consumable/fireworks_a.sitem rename to leveldesign/game_element/sitem/consumable/conso_fireworks_a.sitem index 2d219be..13f6dad 100644 --- a/leveldesign/game_element/sitem/consumable/fireworks_a.sitem +++ b/leveldesign/game_element/sitem/consumable/conso_fireworks_a.sitem @@ -1,17 +1,18 @@ -
- + - + - + - + + - + + diff --git a/leveldesign/game_element/sitem/consumable/fireworks_b.sitem b/leveldesign/game_element/sitem/consumable/conso_fireworks_b.sitem similarity index 54% rename from leveldesign/game_element/sitem/consumable/fireworks_b.sitem rename to leveldesign/game_element/sitem/consumable/conso_fireworks_b.sitem index f7b2f89..a7725ed 100644 --- a/leveldesign/game_element/sitem/consumable/fireworks_b.sitem +++ b/leveldesign/game_element/sitem/consumable/conso_fireworks_b.sitem @@ -1,17 +1,18 @@ - - + - + - + - + + - + + diff --git a/leveldesign/game_element/sitem/consumable/fireworks_c.sitem b/leveldesign/game_element/sitem/consumable/conso_fireworks_c.sitem similarity index 58% rename from leveldesign/game_element/sitem/consumable/fireworks_c.sitem rename to leveldesign/game_element/sitem/consumable/conso_fireworks_c.sitem index ad7ee57..bf6f04a 100644 --- a/leveldesign/game_element/sitem/consumable/fireworks_c.sitem +++ b/leveldesign/game_element/sitem/consumable/conso_fireworks_c.sitem @@ -1,17 +1,17 @@ - - + - + - + - + + - + diff --git a/leveldesign/game_element/sitem/consumable/conso_fireworks_d.sitem b/leveldesign/game_element/sitem/consumable/conso_fireworks_d.sitem new file mode 100644 index 0000000..4c6eff0 --- /dev/null +++ b/leveldesign/game_element/sitem/consumable/conso_fireworks_d.sitem @@ -0,0 +1,26 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sitem/consumable/conso_fireworks_e.sitem b/leveldesign/game_element/sitem/consumable/conso_fireworks_e.sitem new file mode 100644 index 0000000..9ab4696 --- /dev/null +++ b/leveldesign/game_element/sitem/consumable/conso_fireworks_e.sitem @@ -0,0 +1,26 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sitem/consumable/conso_fireworks_f.sitem b/leveldesign/game_element/sitem/consumable/conso_fireworks_f.sitem new file mode 100644 index 0000000..546c940 --- /dev/null +++ b/leveldesign/game_element/sitem/consumable/conso_fireworks_f.sitem @@ -0,0 +1,26 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sitem/consumable/conso_fireworks_g.sitem b/leveldesign/game_element/sitem/consumable/conso_fireworks_g.sitem new file mode 100644 index 0000000..1702f2c --- /dev/null +++ b/leveldesign/game_element/sitem/consumable/conso_fireworks_g.sitem @@ -0,0 +1,26 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sitem/consumable/conso_fireworks_h.sitem b/leveldesign/game_element/sitem/consumable/conso_fireworks_h.sitem new file mode 100644 index 0000000..863bab8 --- /dev/null +++ b/leveldesign/game_element/sitem/consumable/conso_fireworks_h.sitem @@ -0,0 +1,26 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sitem/consumable/conso_fireworks_i.sitem b/leveldesign/game_element/sitem/consumable/conso_fireworks_i.sitem new file mode 100644 index 0000000..fb92a1c --- /dev/null +++ b/leveldesign/game_element/sitem/consumable/conso_fireworks_i.sitem @@ -0,0 +1,26 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sitem/consumable/conso_fireworks_j.sitem b/leveldesign/game_element/sitem/consumable/conso_fireworks_j.sitem new file mode 100644 index 0000000..ab84e8d --- /dev/null +++ b/leveldesign/game_element/sitem/consumable/conso_fireworks_j.sitem @@ -0,0 +1,26 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sitem/consumable/conso_fireworks_k.sitem b/leveldesign/game_element/sitem/consumable/conso_fireworks_k.sitem new file mode 100644 index 0000000..f33fa90 --- /dev/null +++ b/leveldesign/game_element/sitem/consumable/conso_fireworks_k.sitem @@ -0,0 +1,26 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sitem/consumable/conso_fireworks_l.sitem b/leveldesign/game_element/sitem/consumable/conso_fireworks_l.sitem new file mode 100644 index 0000000..7cddc6f --- /dev/null +++ b/leveldesign/game_element/sitem/consumable/conso_fireworks_l.sitem @@ -0,0 +1,26 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sitem/consumable/conso_fireworks_m.sitem b/leveldesign/game_element/sitem/consumable/conso_fireworks_m.sitem new file mode 100644 index 0000000..35ee498 --- /dev/null +++ b/leveldesign/game_element/sitem/consumable/conso_fireworks_m.sitem @@ -0,0 +1,26 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sitem/consumable/conso_fireworks_n.sitem b/leveldesign/game_element/sitem/consumable/conso_fireworks_n.sitem new file mode 100644 index 0000000..d7c1f4f --- /dev/null +++ b/leveldesign/game_element/sitem/consumable/conso_fireworks_n.sitem @@ -0,0 +1,26 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sitem/consumable/conso_fireworks_o.sitem b/leveldesign/game_element/sitem/consumable/conso_fireworks_o.sitem new file mode 100644 index 0000000..6f7fab7 --- /dev/null +++ b/leveldesign/game_element/sitem/consumable/conso_fireworks_o.sitem @@ -0,0 +1,26 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sitem/consumable/conso_fireworks_p.sitem b/leveldesign/game_element/sitem/consumable/conso_fireworks_p.sitem new file mode 100644 index 0000000..8a35c62 --- /dev/null +++ b/leveldesign/game_element/sitem/consumable/conso_fireworks_p.sitem @@ -0,0 +1,26 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sitem/consumable/conso_fireworks_q.sitem b/leveldesign/game_element/sitem/consumable/conso_fireworks_q.sitem new file mode 100644 index 0000000..eaf4eee --- /dev/null +++ b/leveldesign/game_element/sitem/consumable/conso_fireworks_q.sitem @@ -0,0 +1,26 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sitem/consumable/conso_fireworks_r.sitem b/leveldesign/game_element/sitem/consumable/conso_fireworks_r.sitem new file mode 100644 index 0000000..a7d7eca --- /dev/null +++ b/leveldesign/game_element/sitem/consumable/conso_fireworks_r.sitem @@ -0,0 +1,26 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sitem/consumable/conso_fireworks_s.sitem b/leveldesign/game_element/sitem/consumable/conso_fireworks_s.sitem new file mode 100644 index 0000000..67eaf87 --- /dev/null +++ b/leveldesign/game_element/sitem/consumable/conso_fireworks_s.sitem @@ -0,0 +1,26 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + From e7b1423df0dc98f5eb1c026a381eba04adac3041 Mon Sep 17 00:00:00 2001 From: deed Date: Wed, 5 Oct 2016 12:54:15 +0200 Subject: [PATCH 2/3] changement des stanza de scores et characteristiques avec cha,cha*reg et chascore --- .../{constitution => cha1}/bppc01.sbrick | 2 +- .../{constitution => cha1}/bppc02.sbrick | 2 +- .../{constitution => cha1}/bppc03.sbrick | 2 +- .../{constitution => cha1}/bppc04.sbrick | 2 +- .../{constitution => cha1}/bppc05.sbrick | 2 +- .../{constitution => cha1}/bppc06.sbrick | 2 +- .../{constitution => cha1}/bppc07.sbrick | 2 +- .../{constitution => cha1}/bppc08.sbrick | 2 +- .../{constitution => cha1}/bppc09.sbrick | 2 +- .../{constitution => cha1}/bppc10.sbrick | 2 +- .../{constitution => cha1}/bppc11.sbrick | 2 +- .../{constitution => cha1}/bppc12.sbrick | 2 +- .../{constitution => cha1}/bppc13.sbrick | 2 +- .../{constitution => cha1}/bppc14.sbrick | 2 +- .../{constitution => cha1}/bppc15.sbrick | 2 +- .../{constitution => cha1}/bppc16.sbrick | 2 +- .../{constitution => cha1}/bppc17.sbrick | 2 +- .../{constitution => cha1}/bppc18.sbrick | 2 +- .../{constitution => cha1}/bppc19.sbrick | 2 +- .../{constitution => cha1}/bppc20.sbrick | 2 +- .../{constitution => cha1}/bppc21.sbrick | 2 +- .../{constitution => cha1}/bppc22.sbrick | 2 +- .../{constitution => cha1}/bppc23.sbrick | 2 +- .../{constitution => cha1}/bppc24.sbrick | 2 +- .../{constitution => cha1}/bppc25.sbrick | 2 +- .../{metabolism => cha1Reg}/bppm01.sbrick | 2 +- .../{metabolism => cha1Reg}/bppm02.sbrick | 2 +- .../{metabolism => cha1Reg}/bppm03.sbrick | 2 +- .../{metabolism => cha1Reg}/bppm04.sbrick | 2 +- .../{metabolism => cha1Reg}/bppm05.sbrick | 2 +- .../{metabolism => cha1Reg}/bppm06.sbrick | 2 +- .../{metabolism => cha1Reg}/bppm07.sbrick | 2 +- .../{metabolism => cha1Reg}/bppm08.sbrick | 2 +- .../{metabolism => cha1Reg}/bppm09.sbrick | 2 +- .../{metabolism => cha1Reg}/bppm10.sbrick | 2 +- .../{metabolism => cha1Reg}/bppm11.sbrick | 2 +- .../{metabolism => cha1Reg}/bppm12.sbrick | 2 +- .../{metabolism => cha1Reg}/bppm13.sbrick | 2 +- .../{metabolism => cha1Reg}/bppm14.sbrick | 2 +- .../{metabolism => cha1Reg}/bppm15.sbrick | 2 +- .../{metabolism => cha1Reg}/bppm16.sbrick | 2 +- .../{metabolism => cha1Reg}/bppm17.sbrick | 2 +- .../{metabolism => cha1Reg}/bppm18.sbrick | 2 +- .../{metabolism => cha1Reg}/bppm19.sbrick | 2 +- .../{metabolism => cha1Reg}/bppm20.sbrick | 2 +- .../{metabolism => cha1Reg}/bppm21.sbrick | 2 +- .../{metabolism => cha1Reg}/bppm22.sbrick | 2 +- .../{metabolism => cha1Reg}/bppm23.sbrick | 2 +- .../{metabolism => cha1Reg}/bppm24.sbrick | 2 +- .../{metabolism => cha1Reg}/bppm25.sbrick | 2 +- .../{strength => cha2}/bpps01.sbrick | 2 +- .../{strength => cha2}/bpps02.sbrick | 2 +- .../{strength => cha2}/bpps03.sbrick | 2 +- .../{strength => cha2}/bpps04.sbrick | 2 +- .../{strength => cha2}/bpps05.sbrick | 2 +- .../{strength => cha2}/bpps06.sbrick | 2 +- .../{strength => cha2}/bpps07.sbrick | 2 +- .../{strength => cha2}/bpps08.sbrick | 2 +- .../{strength => cha2}/bpps09.sbrick | 2 +- .../{strength => cha2}/bpps10.sbrick | 2 +- .../{strength => cha2}/bpps11.sbrick | 2 +- .../{strength => cha2}/bpps12.sbrick | 2 +- .../{strength => cha2}/bpps13.sbrick | 2 +- .../{strength => cha2}/bpps14.sbrick | 2 +- .../{strength => cha2}/bpps15.sbrick | 2 +- .../{strength => cha2}/bpps16.sbrick | 2 +- .../{strength => cha2}/bpps17.sbrick | 2 +- .../{strength => cha2}/bpps18.sbrick | 2 +- .../{strength => cha2}/bpps19.sbrick | 2 +- .../{strength => cha2}/bpps20.sbrick | 2 +- .../{strength => cha2}/bpps21.sbrick | 2 +- .../{strength => cha2}/bpps22.sbrick | 2 +- .../{strength => cha2}/bpps23.sbrick | 2 +- .../{strength => cha2}/bpps24.sbrick | 2 +- .../{strength => cha2}/bpps25.sbrick | 2 +- .../{balance => cha2Reg}/bppb01.sbrick | 2 +- .../{balance => cha2Reg}/bppb02.sbrick | 2 +- .../{balance => cha2Reg}/bppb03.sbrick | 2 +- .../{balance => cha2Reg}/bppb04.sbrick | 2 +- .../{balance => cha2Reg}/bppb05.sbrick | 2 +- .../{balance => cha2Reg}/bppb06.sbrick | 2 +- .../{balance => cha2Reg}/bppb07.sbrick | 2 +- .../{balance => cha2Reg}/bppb08.sbrick | 2 +- .../{balance => cha2Reg}/bppb09.sbrick | 2 +- .../{balance => cha2Reg}/bppb10.sbrick | 2 +- .../{balance => cha2Reg}/bppb11.sbrick | 2 +- .../{balance => cha2Reg}/bppb12.sbrick | 2 +- .../{balance => cha2Reg}/bppb13.sbrick | 2 +- .../{balance => cha2Reg}/bppb14.sbrick | 2 +- .../{balance => cha2Reg}/bppb15.sbrick | 2 +- .../{balance => cha2Reg}/bppb16.sbrick | 2 +- .../{balance => cha2Reg}/bppb17.sbrick | 2 +- .../{balance => cha2Reg}/bppb18.sbrick | 2 +- .../{balance => cha2Reg}/bppb19.sbrick | 2 +- .../{balance => cha2Reg}/bppb20.sbrick | 2 +- .../{balance => cha2Reg}/bppb21.sbrick | 2 +- .../{balance => cha2Reg}/bppb22.sbrick | 2 +- .../{balance => cha2Reg}/bppb23.sbrick | 2 +- .../{balance => cha2Reg}/bppb24.sbrick | 2 +- .../{balance => cha2Reg}/bppb25.sbrick | 2 +- .../{intelligence => cha3}/bppi01.sbrick | 2 +- .../{intelligence => cha3}/bppi02.sbrick | 2 +- .../{intelligence => cha3}/bppi03.sbrick | 2 +- .../{intelligence => cha3}/bppi04.sbrick | 2 +- .../{intelligence => cha3}/bppi05.sbrick | 2 +- .../{intelligence => cha3}/bppi06.sbrick | 2 +- .../{intelligence => cha3}/bppi07.sbrick | 2 +- .../{intelligence => cha3}/bppi08.sbrick | 2 +- .../{intelligence => cha3}/bppi09.sbrick | 2 +- .../{intelligence => cha3}/bppi10.sbrick | 2 +- .../{intelligence => cha3}/bppi11.sbrick | 2 +- .../{intelligence => cha3}/bppi12.sbrick | 2 +- .../{intelligence => cha3}/bppi13.sbrick | 2 +- .../{intelligence => cha3}/bppi14.sbrick | 2 +- .../{intelligence => cha3}/bppi15.sbrick | 2 +- .../{intelligence => cha3}/bppi16.sbrick | 2 +- .../{intelligence => cha3}/bppi17.sbrick | 2 +- .../{intelligence => cha3}/bppi18.sbrick | 2 +- .../{intelligence => cha3}/bppi19.sbrick | 2 +- .../{intelligence => cha3}/bppi20.sbrick | 2 +- .../{intelligence => cha3}/bppi21.sbrick | 2 +- .../{intelligence => cha3}/bppi22.sbrick | 2 +- .../{intelligence => cha3}/bppi23.sbrick | 2 +- .../{intelligence => cha3}/bppi24.sbrick | 2 +- .../{intelligence => cha3}/bppi25.sbrick | 2 +- .../{wisdom => cha3Reg}/bppw01.sbrick | 2 +- .../{wisdom => cha3Reg}/bppw02.sbrick | 2 +- .../{wisdom => cha3Reg}/bppw03.sbrick | 2 +- .../{wisdom => cha3Reg}/bppw04.sbrick | 2 +- .../{wisdom => cha3Reg}/bppw05.sbrick | 2 +- .../{wisdom => cha3Reg}/bppw06.sbrick | 2 +- .../{wisdom => cha3Reg}/bppw07.sbrick | 2 +- .../{wisdom => cha3Reg}/bppw08.sbrick | 2 +- .../{wisdom => cha3Reg}/bppw09.sbrick | 2 +- .../{wisdom => cha3Reg}/bppw10.sbrick | 2 +- .../{wisdom => cha3Reg}/bppw11.sbrick | 2 +- .../{wisdom => cha3Reg}/bppw12.sbrick | 2 +- .../{wisdom => cha3Reg}/bppw13.sbrick | 2 +- .../{wisdom => cha3Reg}/bppw14.sbrick | 2 +- .../{wisdom => cha3Reg}/bppw15.sbrick | 2 +- .../{wisdom => cha3Reg}/bppw16.sbrick | 2 +- .../{wisdom => cha3Reg}/bppw17.sbrick | 2 +- .../{wisdom => cha3Reg}/bppw18.sbrick | 2 +- .../{wisdom => cha3Reg}/bppw19.sbrick | 2 +- .../{wisdom => cha3Reg}/bppw20.sbrick | 2 +- .../{wisdom => cha3Reg}/bppw21.sbrick | 2 +- .../{wisdom => cha3Reg}/bppw22.sbrick | 2 +- .../{wisdom => cha3Reg}/bppw23.sbrick | 2 +- .../{wisdom => cha3Reg}/bppw24.sbrick | 2 +- .../{wisdom => cha3Reg}/bppw25.sbrick | 2 +- .../{dexterity => cha4}/bppd01.sbrick | 2 +- .../{dexterity => cha4}/bppd02.sbrick | 2 +- .../{dexterity => cha4}/bppd03.sbrick | 2 +- .../{dexterity => cha4}/bppd04.sbrick | 2 +- .../{dexterity => cha4}/bppd05.sbrick | 2 +- .../{dexterity => cha4}/bppd06.sbrick | 2 +- .../{dexterity => cha4}/bppd07.sbrick | 2 +- .../{dexterity => cha4}/bppd08.sbrick | 2 +- .../{dexterity => cha4}/bppd09.sbrick | 2 +- .../{dexterity => cha4}/bppd10.sbrick | 2 +- .../{dexterity => cha4}/bppd11.sbrick | 2 +- .../{dexterity => cha4}/bppd12.sbrick | 2 +- .../{dexterity => cha4}/bppd13.sbrick | 2 +- .../{dexterity => cha4}/bppd14.sbrick | 2 +- .../{dexterity => cha4}/bppd15.sbrick | 2 +- .../{dexterity => cha4}/bppd16.sbrick | 2 +- .../{dexterity => cha4}/bppd17.sbrick | 2 +- .../{dexterity => cha4}/bppd18.sbrick | 2 +- .../{dexterity => cha4}/bppd19.sbrick | 2 +- .../{dexterity => cha4}/bppd20.sbrick | 2 +- .../{dexterity => cha4}/bppd21.sbrick | 2 +- .../{dexterity => cha4}/bppd22.sbrick | 2 +- .../{dexterity => cha4}/bppd23.sbrick | 2 +- .../{dexterity => cha4}/bppd24.sbrick | 2 +- .../{dexterity => cha4}/bppd25.sbrick | 2 +- .../{will => cha4Reg}/bppl01.sbrick | 2 +- .../{will => cha4Reg}/bppl02.sbrick | 2 +- .../{will => cha4Reg}/bppl03.sbrick | 2 +- .../{will => cha4Reg}/bppl04.sbrick | 2 +- .../{will => cha4Reg}/bppl05.sbrick | 2 +- .../{will => cha4Reg}/bppl06.sbrick | 2 +- .../{will => cha4Reg}/bppl07.sbrick | 2 +- .../{will => cha4Reg}/bppl08.sbrick | 2 +- .../{will => cha4Reg}/bppl09.sbrick | 2 +- .../{will => cha4Reg}/bppl10.sbrick | 2 +- .../{will => cha4Reg}/bppl11.sbrick | 2 +- .../{will => cha4Reg}/bppl12.sbrick | 2 +- .../{will => cha4Reg}/bppl13.sbrick | 2 +- .../{will => cha4Reg}/bppl14.sbrick | 2 +- .../{will => cha4Reg}/bppl15.sbrick | 2 +- .../{will => cha4Reg}/bppl16.sbrick | 2 +- .../{will => cha4Reg}/bppl17.sbrick | 2 +- .../{will => cha4Reg}/bppl18.sbrick | 2 +- .../{will => cha4Reg}/bppl19.sbrick | 2 +- .../{will => cha4Reg}/bppl20.sbrick | 2 +- .../{will => cha4Reg}/bppl21.sbrick | 2 +- .../{will => cha4Reg}/bppl22.sbrick | 2 +- .../{will => cha4Reg}/bppl23.sbrick | 2 +- .../{will => cha4Reg}/bppl24.sbrick | 2 +- .../{will => cha4Reg}/bppl25.sbrick | 2 +- .../game_element/sbrick/score_up/bthp05.sbrick | 18 ------------------ .../game_element/sbrick/score_up/bthp10.sbrick | 18 ------------------ .../game_element/sbrick/score_up/bthp11.sbrick | 18 ------------------ .../game_element/sbrick/score_up/bthp12.sbrick | 18 ------------------ .../game_element/sbrick/score_up/bthp13.sbrick | 18 ------------------ .../game_element/sbrick/score_up/bthp14.sbrick | 18 ------------------ .../game_element/sbrick/score_up/bthp15.sbrick | 18 ------------------ .../game_element/sbrick/score_up/bthp16.sbrick | 18 ------------------ .../game_element/sbrick/score_up/bthp17.sbrick | 18 ------------------ .../game_element/sbrick/score_up/bthp18.sbrick | 18 ------------------ .../game_element/sbrick/score_up/bthp19.sbrick | 18 ------------------ .../game_element/sbrick/score_up/bthp20.sbrick | 18 ------------------ .../sbrick/score_up/btsap05.sbrick | 18 ------------------ .../sbrick/score_up/btsap10.sbrick | 18 ------------------ .../sbrick/score_up/btsap11.sbrick | 18 ------------------ .../sbrick/score_up/btsap12.sbrick | 18 ------------------ .../sbrick/score_up/btsap13.sbrick | 18 ------------------ .../sbrick/score_up/btsap14.sbrick | 18 ------------------ .../sbrick/score_up/btsap15.sbrick | 18 ------------------ .../sbrick/score_up/btsap16.sbrick | 18 ------------------ .../sbrick/score_up/btsap17.sbrick | 18 ------------------ .../sbrick/score_up/btsap18.sbrick | 18 ------------------ .../sbrick/score_up/btsap19.sbrick | 18 ------------------ .../sbrick/score_up/btsap20.sbrick | 18 ------------------ .../sbrick/score_up/btsta05.sbrick | 18 ------------------ .../sbrick/score_up/btsta10.sbrick | 18 ------------------ .../sbrick/score_up/btsta11.sbrick | 18 ------------------ .../sbrick/score_up/btsta12.sbrick | 18 ------------------ .../sbrick/score_up/btsta13.sbrick | 18 ------------------ .../sbrick/score_up/btsta14.sbrick | 18 ------------------ .../sbrick/score_up/btsta15.sbrick | 18 ------------------ .../sbrick/score_up/btsta16.sbrick | 18 ------------------ .../sbrick/score_up/btsta17.sbrick | 18 ------------------ .../sbrick/score_up/btsta18.sbrick | 18 ------------------ .../sbrick/score_up/btsta19.sbrick | 18 ------------------ .../sbrick/score_up/btsta20.sbrick | 18 ------------------ .../sbrick/score_up/{ => focus}/btfoc01.sbrick | 0 .../sbrick/score_up/{ => focus}/btfoc02.sbrick | 0 .../sbrick/score_up/{ => focus}/btfoc03.sbrick | 0 .../sbrick/score_up/{ => focus}/btfoc04.sbrick | 0 .../sbrick/score_up/{ => focus}/btfoc05.sbrick | 0 .../sbrick/score_up/{ => focus}/btfoc06.sbrick | 0 .../sbrick/score_up/{ => focus}/btfoc07.sbrick | 0 .../sbrick/score_up/{ => focus}/btfoc08.sbrick | 0 .../sbrick/score_up/{ => focus}/btfoc09.sbrick | 0 .../sbrick/score_up/{ => focus}/btfoc10.sbrick | 0 .../sbrick/score_up/{ => focus}/btfoc11.sbrick | 0 .../sbrick/score_up/{ => focus}/btfoc12.sbrick | 0 .../sbrick/score_up/{ => focus}/btfoc13.sbrick | 0 .../sbrick/score_up/{ => focus}/btfoc14.sbrick | 0 .../sbrick/score_up/{ => focus}/btfoc15.sbrick | 0 .../sbrick/score_up/{ => focus}/btfoc16.sbrick | 0 .../sbrick/score_up/{ => focus}/btfoc17.sbrick | 0 .../sbrick/score_up/{ => focus}/btfoc18.sbrick | 0 .../sbrick/score_up/{ => focus}/btfoc19.sbrick | 0 .../sbrick/score_up/{ => focus}/btfoc20.sbrick | 0 .../btobl01.sbrick} | 2 +- .../btobl02.sbrick} | 2 +- .../btobl03.sbrick} | 2 +- .../btobl04.sbrick} | 2 +- .../sbrick/score_up/oblivion/btobl05.sbrick | 18 ++++++++++++++++++ .../btobl06.sbrick} | 2 +- .../btobl07.sbrick} | 2 +- .../btobl08.sbrick} | 2 +- .../btobl09.sbrick} | 2 +- .../sbrick/score_up/oblivion/btobl10.sbrick | 18 ++++++++++++++++++ .../sbrick/score_up/oblivion/btobl11.sbrick | 18 ++++++++++++++++++ .../sbrick/score_up/oblivion/btobl12.sbrick | 18 ++++++++++++++++++ .../sbrick/score_up/oblivion/btobl13.sbrick | 18 ++++++++++++++++++ .../sbrick/score_up/oblivion/btobl14.sbrick | 18 ++++++++++++++++++ .../sbrick/score_up/oblivion/btobl15.sbrick | 18 ++++++++++++++++++ .../sbrick/score_up/oblivion/btobl16.sbrick | 18 ++++++++++++++++++ .../sbrick/score_up/oblivion/btobl17.sbrick | 18 ++++++++++++++++++ .../sbrick/score_up/oblivion/btobl18.sbrick | 18 ++++++++++++++++++ .../sbrick/score_up/oblivion/btobl19.sbrick | 18 ++++++++++++++++++ .../sbrick/score_up/oblivion/btobl20.sbrick | 18 ++++++++++++++++++ .../{btsta01.sbrick => pain/btpai01.sbrick} | 2 +- .../{btsta02.sbrick => pain/btpai02.sbrick} | 2 +- .../{btsta03.sbrick => pain/btpai03.sbrick} | 2 +- .../{btsta04.sbrick => pain/btpai04.sbrick} | 2 +- .../sbrick/score_up/pain/btpai05.sbrick | 18 ++++++++++++++++++ .../{btsta06.sbrick => pain/btpai06.sbrick} | 2 +- .../{btsta07.sbrick => pain/btpai07.sbrick} | 2 +- .../{btsta08.sbrick => pain/btpai08.sbrick} | 2 +- .../{btsta09.sbrick => pain/btpai09.sbrick} | 2 +- .../sbrick/score_up/pain/btpai10.sbrick | 18 ++++++++++++++++++ .../sbrick/score_up/pain/btpai11.sbrick | 18 ++++++++++++++++++ .../sbrick/score_up/pain/btpai12.sbrick | 18 ++++++++++++++++++ .../sbrick/score_up/pain/btpai13.sbrick | 18 ++++++++++++++++++ .../sbrick/score_up/pain/btpai14.sbrick | 18 ++++++++++++++++++ .../sbrick/score_up/pain/btpai15.sbrick | 18 ++++++++++++++++++ .../sbrick/score_up/pain/btpai16.sbrick | 18 ++++++++++++++++++ .../sbrick/score_up/pain/btpai17.sbrick | 18 ++++++++++++++++++ .../sbrick/score_up/pain/btpai18.sbrick | 18 ++++++++++++++++++ .../sbrick/score_up/pain/btpai19.sbrick | 18 ++++++++++++++++++ .../sbrick/score_up/pain/btpai20.sbrick | 18 ++++++++++++++++++ .../{bthp01.sbrick => trauma/bttra01.sbrick} | 2 +- .../{bthp02.sbrick => trauma/bttra02.sbrick} | 2 +- .../{bthp03.sbrick => trauma/bttra03.sbrick} | 2 +- .../{bthp04.sbrick => trauma/bttra04.sbrick} | 2 +- .../sbrick/score_up/trauma/bttra05.sbrick | 18 ++++++++++++++++++ .../{bthp06.sbrick => trauma/bttra06.sbrick} | 2 +- .../{bthp07.sbrick => trauma/bttra07.sbrick} | 2 +- .../{bthp08.sbrick => trauma/bttra08.sbrick} | 2 +- .../{bthp09.sbrick => trauma/bttra09.sbrick} | 2 +- .../sbrick/score_up/trauma/bttra10.sbrick | 18 ++++++++++++++++++ .../sbrick/score_up/trauma/bttra11.sbrick | 18 ++++++++++++++++++ .../sbrick/score_up/trauma/bttra12.sbrick | 18 ++++++++++++++++++ .../sbrick/score_up/trauma/bttra13.sbrick | 18 ++++++++++++++++++ .../sbrick/score_up/trauma/bttra14.sbrick | 18 ++++++++++++++++++ .../sbrick/score_up/trauma/bttra15.sbrick | 18 ++++++++++++++++++ .../sbrick/score_up/trauma/bttra16.sbrick | 18 ++++++++++++++++++ .../sbrick/score_up/trauma/bttra17.sbrick | 18 ++++++++++++++++++ .../sbrick/score_up/trauma/bttra18.sbrick | 18 ++++++++++++++++++ .../sbrick/score_up/trauma/bttra19.sbrick | 18 ++++++++++++++++++ .../sbrick/score_up/trauma/bttra20.sbrick | 18 ++++++++++++++++++ 316 files changed, 872 insertions(+), 872 deletions(-) rename leveldesign/game_element/sbrick/point_charac/{constitution => cha1}/bppc01.sbrick (86%) rename leveldesign/game_element/sbrick/point_charac/{constitution => cha1}/bppc02.sbrick (87%) rename leveldesign/game_element/sbrick/point_charac/{constitution => cha1}/bppc03.sbrick (87%) rename leveldesign/game_element/sbrick/point_charac/{constitution => cha1}/bppc04.sbrick (87%) rename leveldesign/game_element/sbrick/point_charac/{constitution => cha1}/bppc05.sbrick (87%) rename leveldesign/game_element/sbrick/point_charac/{constitution => cha1}/bppc06.sbrick (87%) rename leveldesign/game_element/sbrick/point_charac/{constitution => cha1}/bppc07.sbrick (87%) rename leveldesign/game_element/sbrick/point_charac/{constitution => cha1}/bppc08.sbrick (87%) rename leveldesign/game_element/sbrick/point_charac/{constitution => cha1}/bppc09.sbrick (87%) rename leveldesign/game_element/sbrick/point_charac/{constitution => cha1}/bppc10.sbrick (87%) rename leveldesign/game_element/sbrick/point_charac/{constitution => cha1}/bppc11.sbrick (87%) rename leveldesign/game_element/sbrick/point_charac/{constitution => cha1}/bppc12.sbrick (87%) rename leveldesign/game_element/sbrick/point_charac/{constitution => cha1}/bppc13.sbrick (87%) rename leveldesign/game_element/sbrick/point_charac/{constitution => cha1}/bppc14.sbrick (87%) rename leveldesign/game_element/sbrick/point_charac/{constitution => cha1}/bppc15.sbrick (87%) rename leveldesign/game_element/sbrick/point_charac/{constitution => cha1}/bppc16.sbrick (87%) rename leveldesign/game_element/sbrick/point_charac/{constitution => cha1}/bppc17.sbrick (87%) rename leveldesign/game_element/sbrick/point_charac/{constitution => cha1}/bppc18.sbrick (87%) rename leveldesign/game_element/sbrick/point_charac/{constitution => cha1}/bppc19.sbrick (87%) rename leveldesign/game_element/sbrick/point_charac/{constitution => cha1}/bppc20.sbrick (87%) rename leveldesign/game_element/sbrick/point_charac/{constitution => cha1}/bppc21.sbrick (87%) rename leveldesign/game_element/sbrick/point_charac/{constitution => cha1}/bppc22.sbrick (87%) rename leveldesign/game_element/sbrick/point_charac/{constitution => cha1}/bppc23.sbrick (87%) rename leveldesign/game_element/sbrick/point_charac/{constitution => cha1}/bppc24.sbrick (87%) rename leveldesign/game_element/sbrick/point_charac/{constitution => cha1}/bppc25.sbrick (87%) rename leveldesign/game_element/sbrick/point_charac/{metabolism => cha1Reg}/bppm01.sbrick (86%) rename leveldesign/game_element/sbrick/point_charac/{metabolism => cha1Reg}/bppm02.sbrick (87%) rename leveldesign/game_element/sbrick/point_charac/{metabolism => cha1Reg}/bppm03.sbrick (87%) rename leveldesign/game_element/sbrick/point_charac/{metabolism => cha1Reg}/bppm04.sbrick (87%) rename leveldesign/game_element/sbrick/point_charac/{metabolism => cha1Reg}/bppm05.sbrick (87%) rename leveldesign/game_element/sbrick/point_charac/{metabolism => cha1Reg}/bppm06.sbrick (87%) rename leveldesign/game_element/sbrick/point_charac/{metabolism => cha1Reg}/bppm07.sbrick (87%) rename leveldesign/game_element/sbrick/point_charac/{metabolism => cha1Reg}/bppm08.sbrick (87%) rename leveldesign/game_element/sbrick/point_charac/{metabolism => cha1Reg}/bppm09.sbrick (87%) rename leveldesign/game_element/sbrick/point_charac/{metabolism => cha1Reg}/bppm10.sbrick (87%) rename leveldesign/game_element/sbrick/point_charac/{metabolism => cha1Reg}/bppm11.sbrick (87%) rename leveldesign/game_element/sbrick/point_charac/{metabolism => cha1Reg}/bppm12.sbrick (87%) rename leveldesign/game_element/sbrick/point_charac/{metabolism => cha1Reg}/bppm13.sbrick (87%) rename leveldesign/game_element/sbrick/point_charac/{metabolism => cha1Reg}/bppm14.sbrick (87%) rename leveldesign/game_element/sbrick/point_charac/{metabolism => cha1Reg}/bppm15.sbrick (87%) rename leveldesign/game_element/sbrick/point_charac/{metabolism => cha1Reg}/bppm16.sbrick (87%) rename leveldesign/game_element/sbrick/point_charac/{metabolism => cha1Reg}/bppm17.sbrick (87%) rename leveldesign/game_element/sbrick/point_charac/{metabolism => cha1Reg}/bppm18.sbrick (87%) rename leveldesign/game_element/sbrick/point_charac/{metabolism => cha1Reg}/bppm19.sbrick (87%) rename leveldesign/game_element/sbrick/point_charac/{metabolism => cha1Reg}/bppm20.sbrick (87%) rename leveldesign/game_element/sbrick/point_charac/{metabolism => cha1Reg}/bppm21.sbrick (87%) rename 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leveldesign/game_element/sbrick/score_up/oblivion/btobl12.sbrick create mode 100644 leveldesign/game_element/sbrick/score_up/oblivion/btobl13.sbrick create mode 100644 leveldesign/game_element/sbrick/score_up/oblivion/btobl14.sbrick create mode 100644 leveldesign/game_element/sbrick/score_up/oblivion/btobl15.sbrick create mode 100644 leveldesign/game_element/sbrick/score_up/oblivion/btobl16.sbrick create mode 100644 leveldesign/game_element/sbrick/score_up/oblivion/btobl17.sbrick create mode 100644 leveldesign/game_element/sbrick/score_up/oblivion/btobl18.sbrick create mode 100644 leveldesign/game_element/sbrick/score_up/oblivion/btobl19.sbrick create mode 100644 leveldesign/game_element/sbrick/score_up/oblivion/btobl20.sbrick rename leveldesign/game_element/sbrick/score_up/{btsta01.sbrick => pain/btpai01.sbrick} (88%) rename leveldesign/game_element/sbrick/score_up/{btsta02.sbrick => pain/btpai02.sbrick} (88%) rename leveldesign/game_element/sbrick/score_up/{btsta03.sbrick => pain/btpai03.sbrick} (88%) rename leveldesign/game_element/sbrick/score_up/{btsta04.sbrick => pain/btpai04.sbrick} (88%) create mode 100644 leveldesign/game_element/sbrick/score_up/pain/btpai05.sbrick rename leveldesign/game_element/sbrick/score_up/{btsta06.sbrick => pain/btpai06.sbrick} (88%) rename leveldesign/game_element/sbrick/score_up/{btsta07.sbrick => pain/btpai07.sbrick} (88%) rename leveldesign/game_element/sbrick/score_up/{btsta08.sbrick => pain/btpai08.sbrick} (88%) rename leveldesign/game_element/sbrick/score_up/{btsta09.sbrick => pain/btpai09.sbrick} (88%) create mode 100644 leveldesign/game_element/sbrick/score_up/pain/btpai10.sbrick create mode 100644 leveldesign/game_element/sbrick/score_up/pain/btpai11.sbrick create mode 100644 leveldesign/game_element/sbrick/score_up/pain/btpai12.sbrick create mode 100644 leveldesign/game_element/sbrick/score_up/pain/btpai13.sbrick create mode 100644 leveldesign/game_element/sbrick/score_up/pain/btpai14.sbrick create mode 100644 leveldesign/game_element/sbrick/score_up/pain/btpai15.sbrick create mode 100644 leveldesign/game_element/sbrick/score_up/pain/btpai16.sbrick create mode 100644 leveldesign/game_element/sbrick/score_up/pain/btpai17.sbrick create mode 100644 leveldesign/game_element/sbrick/score_up/pain/btpai18.sbrick create mode 100644 leveldesign/game_element/sbrick/score_up/pain/btpai19.sbrick create mode 100644 leveldesign/game_element/sbrick/score_up/pain/btpai20.sbrick rename leveldesign/game_element/sbrick/score_up/{bthp01.sbrick => trauma/bttra01.sbrick} (88%) rename leveldesign/game_element/sbrick/score_up/{bthp02.sbrick => trauma/bttra02.sbrick} (88%) rename leveldesign/game_element/sbrick/score_up/{bthp03.sbrick => trauma/bttra03.sbrick} (88%) rename leveldesign/game_element/sbrick/score_up/{bthp04.sbrick => trauma/bttra04.sbrick} (88%) create mode 100644 leveldesign/game_element/sbrick/score_up/trauma/bttra05.sbrick rename leveldesign/game_element/sbrick/score_up/{bthp06.sbrick => trauma/bttra06.sbrick} (88%) rename leveldesign/game_element/sbrick/score_up/{bthp07.sbrick => trauma/bttra07.sbrick} (88%) rename leveldesign/game_element/sbrick/score_up/{bthp08.sbrick => trauma/bttra08.sbrick} (88%) rename leveldesign/game_element/sbrick/score_up/{bthp09.sbrick => trauma/bttra09.sbrick} (88%) create mode 100644 leveldesign/game_element/sbrick/score_up/trauma/bttra10.sbrick create mode 100644 leveldesign/game_element/sbrick/score_up/trauma/bttra11.sbrick create mode 100644 leveldesign/game_element/sbrick/score_up/trauma/bttra12.sbrick create mode 100644 leveldesign/game_element/sbrick/score_up/trauma/bttra13.sbrick create mode 100644 leveldesign/game_element/sbrick/score_up/trauma/bttra14.sbrick create mode 100644 leveldesign/game_element/sbrick/score_up/trauma/bttra15.sbrick create mode 100644 leveldesign/game_element/sbrick/score_up/trauma/bttra16.sbrick create mode 100644 leveldesign/game_element/sbrick/score_up/trauma/bttra17.sbrick create mode 100644 leveldesign/game_element/sbrick/score_up/trauma/bttra18.sbrick create mode 100644 leveldesign/game_element/sbrick/score_up/trauma/bttra19.sbrick create mode 100644 leveldesign/game_element/sbrick/score_up/trauma/bttra20.sbrick diff --git a/leveldesign/game_element/sbrick/point_charac/constitution/bppc01.sbrick b/leveldesign/game_element/sbrick/point_charac/cha1/bppc01.sbrick similarity index 86% rename from leveldesign/game_element/sbrick/point_charac/constitution/bppc01.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha1/bppc01.sbrick index 5222416..702d4b5 100644 --- a/leveldesign/game_element/sbrick/point_charac/constitution/bppc01.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha1/bppc01.sbrick @@ -5,7 +5,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/constitution/bppc02.sbrick b/leveldesign/game_element/sbrick/point_charac/cha1/bppc02.sbrick similarity index 87% rename from leveldesign/game_element/sbrick/point_charac/constitution/bppc02.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha1/bppc02.sbrick index 377a820..c6282bb 100644 --- a/leveldesign/game_element/sbrick/point_charac/constitution/bppc02.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha1/bppc02.sbrick @@ -5,7 +5,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/constitution/bppc03.sbrick b/leveldesign/game_element/sbrick/point_charac/cha1/bppc03.sbrick similarity index 87% rename from leveldesign/game_element/sbrick/point_charac/constitution/bppc03.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha1/bppc03.sbrick index 65e9b36..0321172 100644 --- a/leveldesign/game_element/sbrick/point_charac/constitution/bppc03.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha1/bppc03.sbrick @@ -5,7 +5,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/constitution/bppc04.sbrick b/leveldesign/game_element/sbrick/point_charac/cha1/bppc04.sbrick similarity index 87% rename from leveldesign/game_element/sbrick/point_charac/constitution/bppc04.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha1/bppc04.sbrick index dec09ce..0a84aef 100644 --- a/leveldesign/game_element/sbrick/point_charac/constitution/bppc04.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha1/bppc04.sbrick @@ -5,7 +5,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/constitution/bppc05.sbrick b/leveldesign/game_element/sbrick/point_charac/cha1/bppc05.sbrick similarity index 87% rename from leveldesign/game_element/sbrick/point_charac/constitution/bppc05.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha1/bppc05.sbrick index 728207d..9cffe1e 100644 --- a/leveldesign/game_element/sbrick/point_charac/constitution/bppc05.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha1/bppc05.sbrick @@ -5,7 +5,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/constitution/bppc06.sbrick b/leveldesign/game_element/sbrick/point_charac/cha1/bppc06.sbrick similarity index 87% rename from leveldesign/game_element/sbrick/point_charac/constitution/bppc06.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha1/bppc06.sbrick index 260aee4..183c81a 100644 --- a/leveldesign/game_element/sbrick/point_charac/constitution/bppc06.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha1/bppc06.sbrick @@ -5,7 +5,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/constitution/bppc07.sbrick b/leveldesign/game_element/sbrick/point_charac/cha1/bppc07.sbrick similarity index 87% rename from leveldesign/game_element/sbrick/point_charac/constitution/bppc07.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha1/bppc07.sbrick index f489aea..5a4f5e8 100644 --- a/leveldesign/game_element/sbrick/point_charac/constitution/bppc07.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha1/bppc07.sbrick @@ -5,7 +5,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/constitution/bppc08.sbrick b/leveldesign/game_element/sbrick/point_charac/cha1/bppc08.sbrick similarity index 87% rename from leveldesign/game_element/sbrick/point_charac/constitution/bppc08.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha1/bppc08.sbrick index fbd4235..2e8975d 100644 --- a/leveldesign/game_element/sbrick/point_charac/constitution/bppc08.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha1/bppc08.sbrick @@ -5,7 +5,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/constitution/bppc09.sbrick b/leveldesign/game_element/sbrick/point_charac/cha1/bppc09.sbrick similarity index 87% rename from leveldesign/game_element/sbrick/point_charac/constitution/bppc09.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha1/bppc09.sbrick index 2fb8439..0a407d7 100644 --- a/leveldesign/game_element/sbrick/point_charac/constitution/bppc09.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha1/bppc09.sbrick @@ -5,7 +5,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/constitution/bppc10.sbrick b/leveldesign/game_element/sbrick/point_charac/cha1/bppc10.sbrick similarity index 87% rename from leveldesign/game_element/sbrick/point_charac/constitution/bppc10.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha1/bppc10.sbrick index 197a9f9..a3dd141 100644 --- a/leveldesign/game_element/sbrick/point_charac/constitution/bppc10.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha1/bppc10.sbrick @@ -5,7 +5,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/constitution/bppc11.sbrick b/leveldesign/game_element/sbrick/point_charac/cha1/bppc11.sbrick similarity index 87% rename from leveldesign/game_element/sbrick/point_charac/constitution/bppc11.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha1/bppc11.sbrick index b3ea26c..b8f51c3 100644 --- a/leveldesign/game_element/sbrick/point_charac/constitution/bppc11.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha1/bppc11.sbrick @@ -5,7 +5,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/constitution/bppc12.sbrick b/leveldesign/game_element/sbrick/point_charac/cha1/bppc12.sbrick similarity index 87% rename from leveldesign/game_element/sbrick/point_charac/constitution/bppc12.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha1/bppc12.sbrick index 6609f42..f2dd9b9 100644 --- a/leveldesign/game_element/sbrick/point_charac/constitution/bppc12.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha1/bppc12.sbrick @@ -5,7 +5,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/constitution/bppc13.sbrick b/leveldesign/game_element/sbrick/point_charac/cha1/bppc13.sbrick similarity index 87% rename from leveldesign/game_element/sbrick/point_charac/constitution/bppc13.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha1/bppc13.sbrick index c1535a3..9b9b3c0 100644 --- a/leveldesign/game_element/sbrick/point_charac/constitution/bppc13.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha1/bppc13.sbrick @@ -5,7 +5,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/constitution/bppc14.sbrick b/leveldesign/game_element/sbrick/point_charac/cha1/bppc14.sbrick similarity index 87% rename from leveldesign/game_element/sbrick/point_charac/constitution/bppc14.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha1/bppc14.sbrick index f5c5a45..bb4972a 100644 --- a/leveldesign/game_element/sbrick/point_charac/constitution/bppc14.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha1/bppc14.sbrick @@ -5,7 +5,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/constitution/bppc15.sbrick b/leveldesign/game_element/sbrick/point_charac/cha1/bppc15.sbrick similarity index 87% rename from leveldesign/game_element/sbrick/point_charac/constitution/bppc15.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha1/bppc15.sbrick index 4d6ef65..4a1b002 100644 --- a/leveldesign/game_element/sbrick/point_charac/constitution/bppc15.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha1/bppc15.sbrick @@ -5,7 +5,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/constitution/bppc16.sbrick b/leveldesign/game_element/sbrick/point_charac/cha1/bppc16.sbrick similarity index 87% rename from leveldesign/game_element/sbrick/point_charac/constitution/bppc16.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha1/bppc16.sbrick index d84bf20..d395907 100644 --- a/leveldesign/game_element/sbrick/point_charac/constitution/bppc16.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha1/bppc16.sbrick @@ -5,7 +5,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/constitution/bppc17.sbrick b/leveldesign/game_element/sbrick/point_charac/cha1/bppc17.sbrick similarity index 87% rename from leveldesign/game_element/sbrick/point_charac/constitution/bppc17.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha1/bppc17.sbrick index 3fd65cc..05ccbe9 100644 --- a/leveldesign/game_element/sbrick/point_charac/constitution/bppc17.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha1/bppc17.sbrick @@ -5,7 +5,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/constitution/bppc18.sbrick b/leveldesign/game_element/sbrick/point_charac/cha1/bppc18.sbrick similarity index 87% rename from leveldesign/game_element/sbrick/point_charac/constitution/bppc18.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha1/bppc18.sbrick index c6cea11..232c8c1 100644 --- a/leveldesign/game_element/sbrick/point_charac/constitution/bppc18.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha1/bppc18.sbrick @@ -5,7 +5,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/constitution/bppc19.sbrick b/leveldesign/game_element/sbrick/point_charac/cha1/bppc19.sbrick similarity index 87% rename from leveldesign/game_element/sbrick/point_charac/constitution/bppc19.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha1/bppc19.sbrick index 0047d95..39a4633 100644 --- a/leveldesign/game_element/sbrick/point_charac/constitution/bppc19.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha1/bppc19.sbrick @@ -5,7 +5,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/constitution/bppc20.sbrick b/leveldesign/game_element/sbrick/point_charac/cha1/bppc20.sbrick similarity index 87% rename from leveldesign/game_element/sbrick/point_charac/constitution/bppc20.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha1/bppc20.sbrick index 9a5097e..e606012 100644 --- a/leveldesign/game_element/sbrick/point_charac/constitution/bppc20.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha1/bppc20.sbrick @@ -5,7 +5,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/constitution/bppc21.sbrick b/leveldesign/game_element/sbrick/point_charac/cha1/bppc21.sbrick similarity index 87% rename from leveldesign/game_element/sbrick/point_charac/constitution/bppc21.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha1/bppc21.sbrick index a684be8..b012f4a 100644 --- a/leveldesign/game_element/sbrick/point_charac/constitution/bppc21.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha1/bppc21.sbrick @@ -5,7 +5,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/constitution/bppc22.sbrick b/leveldesign/game_element/sbrick/point_charac/cha1/bppc22.sbrick similarity index 87% rename from leveldesign/game_element/sbrick/point_charac/constitution/bppc22.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha1/bppc22.sbrick index 5a02fba..a04ed6f 100644 --- a/leveldesign/game_element/sbrick/point_charac/constitution/bppc22.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha1/bppc22.sbrick @@ -5,7 +5,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/constitution/bppc23.sbrick b/leveldesign/game_element/sbrick/point_charac/cha1/bppc23.sbrick similarity index 87% rename from leveldesign/game_element/sbrick/point_charac/constitution/bppc23.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha1/bppc23.sbrick index 8fe5006..4de6c5d 100644 --- a/leveldesign/game_element/sbrick/point_charac/constitution/bppc23.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha1/bppc23.sbrick @@ -5,7 +5,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/constitution/bppc24.sbrick b/leveldesign/game_element/sbrick/point_charac/cha1/bppc24.sbrick similarity index 87% rename from leveldesign/game_element/sbrick/point_charac/constitution/bppc24.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha1/bppc24.sbrick index 9e4246b..b3909c3 100644 --- a/leveldesign/game_element/sbrick/point_charac/constitution/bppc24.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha1/bppc24.sbrick @@ -5,7 +5,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/constitution/bppc25.sbrick b/leveldesign/game_element/sbrick/point_charac/cha1/bppc25.sbrick similarity index 87% rename from leveldesign/game_element/sbrick/point_charac/constitution/bppc25.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha1/bppc25.sbrick index ec98d50..b1de6a7 100644 --- a/leveldesign/game_element/sbrick/point_charac/constitution/bppc25.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha1/bppc25.sbrick @@ -5,7 +5,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/metabolism/bppm01.sbrick b/leveldesign/game_element/sbrick/point_charac/cha1Reg/bppm01.sbrick similarity index 86% rename from leveldesign/game_element/sbrick/point_charac/metabolism/bppm01.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha1Reg/bppm01.sbrick index f5c6c91..238ab46 100644 --- a/leveldesign/game_element/sbrick/point_charac/metabolism/bppm01.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha1Reg/bppm01.sbrick @@ -5,7 +5,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/metabolism/bppm02.sbrick b/leveldesign/game_element/sbrick/point_charac/cha1Reg/bppm02.sbrick similarity index 87% rename from leveldesign/game_element/sbrick/point_charac/metabolism/bppm02.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha1Reg/bppm02.sbrick index 70f9cc7..37183f6 100644 --- a/leveldesign/game_element/sbrick/point_charac/metabolism/bppm02.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha1Reg/bppm02.sbrick @@ -5,7 +5,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/metabolism/bppm03.sbrick b/leveldesign/game_element/sbrick/point_charac/cha1Reg/bppm03.sbrick similarity index 87% rename from leveldesign/game_element/sbrick/point_charac/metabolism/bppm03.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha1Reg/bppm03.sbrick index a0e1a53..be43d86 100644 --- a/leveldesign/game_element/sbrick/point_charac/metabolism/bppm03.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha1Reg/bppm03.sbrick @@ -5,7 +5,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/metabolism/bppm04.sbrick b/leveldesign/game_element/sbrick/point_charac/cha1Reg/bppm04.sbrick similarity index 87% rename from leveldesign/game_element/sbrick/point_charac/metabolism/bppm04.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha1Reg/bppm04.sbrick index 8b0ebc9..b2f83b3 100644 --- a/leveldesign/game_element/sbrick/point_charac/metabolism/bppm04.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha1Reg/bppm04.sbrick @@ -5,7 +5,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/metabolism/bppm05.sbrick b/leveldesign/game_element/sbrick/point_charac/cha1Reg/bppm05.sbrick similarity index 87% rename from leveldesign/game_element/sbrick/point_charac/metabolism/bppm05.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha1Reg/bppm05.sbrick index 1383ed9..17c0b7c 100644 --- a/leveldesign/game_element/sbrick/point_charac/metabolism/bppm05.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha1Reg/bppm05.sbrick @@ -5,7 +5,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/metabolism/bppm06.sbrick b/leveldesign/game_element/sbrick/point_charac/cha1Reg/bppm06.sbrick similarity index 87% rename from leveldesign/game_element/sbrick/point_charac/metabolism/bppm06.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha1Reg/bppm06.sbrick index c5c7ab0..352d382 100644 --- a/leveldesign/game_element/sbrick/point_charac/metabolism/bppm06.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha1Reg/bppm06.sbrick @@ -5,7 +5,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/metabolism/bppm07.sbrick b/leveldesign/game_element/sbrick/point_charac/cha1Reg/bppm07.sbrick similarity index 87% rename from leveldesign/game_element/sbrick/point_charac/metabolism/bppm07.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha1Reg/bppm07.sbrick index 90d831a..a24b0bf 100644 --- a/leveldesign/game_element/sbrick/point_charac/metabolism/bppm07.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha1Reg/bppm07.sbrick @@ -5,7 +5,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/metabolism/bppm08.sbrick b/leveldesign/game_element/sbrick/point_charac/cha1Reg/bppm08.sbrick similarity index 87% rename from leveldesign/game_element/sbrick/point_charac/metabolism/bppm08.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha1Reg/bppm08.sbrick index 827dedf..d2d9400 100644 --- a/leveldesign/game_element/sbrick/point_charac/metabolism/bppm08.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha1Reg/bppm08.sbrick @@ -5,7 +5,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/metabolism/bppm09.sbrick b/leveldesign/game_element/sbrick/point_charac/cha1Reg/bppm09.sbrick similarity index 87% rename from leveldesign/game_element/sbrick/point_charac/metabolism/bppm09.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha1Reg/bppm09.sbrick index 9619920..6db4d4e 100644 --- a/leveldesign/game_element/sbrick/point_charac/metabolism/bppm09.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha1Reg/bppm09.sbrick @@ -5,7 +5,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/metabolism/bppm10.sbrick b/leveldesign/game_element/sbrick/point_charac/cha1Reg/bppm10.sbrick similarity index 87% rename from leveldesign/game_element/sbrick/point_charac/metabolism/bppm10.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha1Reg/bppm10.sbrick index 056023c..9b128de 100644 --- a/leveldesign/game_element/sbrick/point_charac/metabolism/bppm10.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha1Reg/bppm10.sbrick @@ -5,7 +5,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/metabolism/bppm11.sbrick b/leveldesign/game_element/sbrick/point_charac/cha1Reg/bppm11.sbrick similarity index 87% rename from leveldesign/game_element/sbrick/point_charac/metabolism/bppm11.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha1Reg/bppm11.sbrick index e8abea5..a67c142 100644 --- a/leveldesign/game_element/sbrick/point_charac/metabolism/bppm11.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha1Reg/bppm11.sbrick @@ -5,7 +5,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/metabolism/bppm12.sbrick b/leveldesign/game_element/sbrick/point_charac/cha1Reg/bppm12.sbrick similarity index 87% rename from leveldesign/game_element/sbrick/point_charac/metabolism/bppm12.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha1Reg/bppm12.sbrick index 1abd65a..22228e0 100644 --- a/leveldesign/game_element/sbrick/point_charac/metabolism/bppm12.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha1Reg/bppm12.sbrick @@ -5,7 +5,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/metabolism/bppm13.sbrick b/leveldesign/game_element/sbrick/point_charac/cha1Reg/bppm13.sbrick similarity index 87% rename from leveldesign/game_element/sbrick/point_charac/metabolism/bppm13.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha1Reg/bppm13.sbrick index 77d79d6..bd1e463 100644 --- a/leveldesign/game_element/sbrick/point_charac/metabolism/bppm13.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha1Reg/bppm13.sbrick @@ -5,7 +5,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/metabolism/bppm14.sbrick b/leveldesign/game_element/sbrick/point_charac/cha1Reg/bppm14.sbrick similarity index 87% rename from leveldesign/game_element/sbrick/point_charac/metabolism/bppm14.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha1Reg/bppm14.sbrick index b2711c0..e5defa3 100644 --- a/leveldesign/game_element/sbrick/point_charac/metabolism/bppm14.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha1Reg/bppm14.sbrick @@ -5,7 +5,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/metabolism/bppm15.sbrick b/leveldesign/game_element/sbrick/point_charac/cha1Reg/bppm15.sbrick similarity index 87% rename from leveldesign/game_element/sbrick/point_charac/metabolism/bppm15.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha1Reg/bppm15.sbrick index cb80dc3..70c37d4 100644 --- a/leveldesign/game_element/sbrick/point_charac/metabolism/bppm15.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha1Reg/bppm15.sbrick @@ -5,7 +5,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/metabolism/bppm16.sbrick b/leveldesign/game_element/sbrick/point_charac/cha1Reg/bppm16.sbrick similarity index 87% rename from leveldesign/game_element/sbrick/point_charac/metabolism/bppm16.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha1Reg/bppm16.sbrick index 555fe5e..5b91913 100644 --- a/leveldesign/game_element/sbrick/point_charac/metabolism/bppm16.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha1Reg/bppm16.sbrick @@ -5,7 +5,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/metabolism/bppm17.sbrick b/leveldesign/game_element/sbrick/point_charac/cha1Reg/bppm17.sbrick similarity index 87% rename from leveldesign/game_element/sbrick/point_charac/metabolism/bppm17.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha1Reg/bppm17.sbrick index 4dafc73..605ced8 100644 --- a/leveldesign/game_element/sbrick/point_charac/metabolism/bppm17.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha1Reg/bppm17.sbrick @@ -5,7 +5,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/metabolism/bppm18.sbrick b/leveldesign/game_element/sbrick/point_charac/cha1Reg/bppm18.sbrick similarity index 87% rename from leveldesign/game_element/sbrick/point_charac/metabolism/bppm18.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha1Reg/bppm18.sbrick index 8d0e316..1a14758 100644 --- a/leveldesign/game_element/sbrick/point_charac/metabolism/bppm18.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha1Reg/bppm18.sbrick @@ -5,7 +5,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/metabolism/bppm19.sbrick b/leveldesign/game_element/sbrick/point_charac/cha1Reg/bppm19.sbrick similarity index 87% rename from leveldesign/game_element/sbrick/point_charac/metabolism/bppm19.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha1Reg/bppm19.sbrick index 90b4c5d..09cd886 100644 --- a/leveldesign/game_element/sbrick/point_charac/metabolism/bppm19.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha1Reg/bppm19.sbrick @@ -5,7 +5,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/metabolism/bppm20.sbrick b/leveldesign/game_element/sbrick/point_charac/cha1Reg/bppm20.sbrick similarity index 87% rename from leveldesign/game_element/sbrick/point_charac/metabolism/bppm20.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha1Reg/bppm20.sbrick index 78c0a9a..9d8d9d8 100644 --- a/leveldesign/game_element/sbrick/point_charac/metabolism/bppm20.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha1Reg/bppm20.sbrick @@ -5,7 +5,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/metabolism/bppm21.sbrick b/leveldesign/game_element/sbrick/point_charac/cha1Reg/bppm21.sbrick similarity index 87% rename from leveldesign/game_element/sbrick/point_charac/metabolism/bppm21.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha1Reg/bppm21.sbrick index 760d5c9..f8b6a3c 100644 --- a/leveldesign/game_element/sbrick/point_charac/metabolism/bppm21.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha1Reg/bppm21.sbrick @@ -5,7 +5,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/metabolism/bppm22.sbrick b/leveldesign/game_element/sbrick/point_charac/cha1Reg/bppm22.sbrick similarity index 87% rename from leveldesign/game_element/sbrick/point_charac/metabolism/bppm22.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha1Reg/bppm22.sbrick index 373df17..dc6817f 100644 --- a/leveldesign/game_element/sbrick/point_charac/metabolism/bppm22.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha1Reg/bppm22.sbrick @@ -5,7 +5,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/metabolism/bppm23.sbrick b/leveldesign/game_element/sbrick/point_charac/cha1Reg/bppm23.sbrick similarity index 87% rename from leveldesign/game_element/sbrick/point_charac/metabolism/bppm23.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha1Reg/bppm23.sbrick index 485a4d6..a6119ea 100644 --- a/leveldesign/game_element/sbrick/point_charac/metabolism/bppm23.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha1Reg/bppm23.sbrick @@ -5,7 +5,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/metabolism/bppm24.sbrick b/leveldesign/game_element/sbrick/point_charac/cha1Reg/bppm24.sbrick similarity index 87% rename from leveldesign/game_element/sbrick/point_charac/metabolism/bppm24.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha1Reg/bppm24.sbrick index 5048cce..9e5144a 100644 --- a/leveldesign/game_element/sbrick/point_charac/metabolism/bppm24.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha1Reg/bppm24.sbrick @@ -5,7 +5,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/metabolism/bppm25.sbrick b/leveldesign/game_element/sbrick/point_charac/cha1Reg/bppm25.sbrick similarity index 87% rename from leveldesign/game_element/sbrick/point_charac/metabolism/bppm25.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha1Reg/bppm25.sbrick index 9d2b080..d299ef0 100644 --- a/leveldesign/game_element/sbrick/point_charac/metabolism/bppm25.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha1Reg/bppm25.sbrick @@ -5,7 +5,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/strength/bpps01.sbrick b/leveldesign/game_element/sbrick/point_charac/cha2/bpps01.sbrick similarity index 84% rename from leveldesign/game_element/sbrick/point_charac/strength/bpps01.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha2/bpps01.sbrick index 75d005d..d83c9dc 100644 --- a/leveldesign/game_element/sbrick/point_charac/strength/bpps01.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha2/bpps01.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/strength/bpps02.sbrick b/leveldesign/game_element/sbrick/point_charac/cha2/bpps02.sbrick similarity index 86% rename from leveldesign/game_element/sbrick/point_charac/strength/bpps02.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha2/bpps02.sbrick index c0c8bd4..d9c4f37 100644 --- a/leveldesign/game_element/sbrick/point_charac/strength/bpps02.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha2/bpps02.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/strength/bpps03.sbrick b/leveldesign/game_element/sbrick/point_charac/cha2/bpps03.sbrick similarity index 86% rename from leveldesign/game_element/sbrick/point_charac/strength/bpps03.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha2/bpps03.sbrick index 93d7122..8c44bee 100644 --- a/leveldesign/game_element/sbrick/point_charac/strength/bpps03.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha2/bpps03.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/strength/bpps04.sbrick b/leveldesign/game_element/sbrick/point_charac/cha2/bpps04.sbrick similarity index 86% rename from leveldesign/game_element/sbrick/point_charac/strength/bpps04.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha2/bpps04.sbrick index 3c1d498..b828aed 100644 --- a/leveldesign/game_element/sbrick/point_charac/strength/bpps04.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha2/bpps04.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/strength/bpps05.sbrick b/leveldesign/game_element/sbrick/point_charac/cha2/bpps05.sbrick similarity index 86% rename from leveldesign/game_element/sbrick/point_charac/strength/bpps05.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha2/bpps05.sbrick index e4c4176..d41b03b 100644 --- a/leveldesign/game_element/sbrick/point_charac/strength/bpps05.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha2/bpps05.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/strength/bpps06.sbrick b/leveldesign/game_element/sbrick/point_charac/cha2/bpps06.sbrick similarity index 86% rename from leveldesign/game_element/sbrick/point_charac/strength/bpps06.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha2/bpps06.sbrick index 15eb482..5a36c0b 100644 --- a/leveldesign/game_element/sbrick/point_charac/strength/bpps06.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha2/bpps06.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/strength/bpps07.sbrick b/leveldesign/game_element/sbrick/point_charac/cha2/bpps07.sbrick similarity index 86% rename from leveldesign/game_element/sbrick/point_charac/strength/bpps07.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha2/bpps07.sbrick index 4ab6a08..cb58233 100644 --- a/leveldesign/game_element/sbrick/point_charac/strength/bpps07.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha2/bpps07.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/strength/bpps08.sbrick b/leveldesign/game_element/sbrick/point_charac/cha2/bpps08.sbrick similarity index 86% rename from leveldesign/game_element/sbrick/point_charac/strength/bpps08.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha2/bpps08.sbrick index 85f6daf..5e65ab6 100644 --- a/leveldesign/game_element/sbrick/point_charac/strength/bpps08.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha2/bpps08.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/strength/bpps09.sbrick b/leveldesign/game_element/sbrick/point_charac/cha2/bpps09.sbrick similarity index 86% rename from leveldesign/game_element/sbrick/point_charac/strength/bpps09.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha2/bpps09.sbrick index c452679..05a09a1 100644 --- a/leveldesign/game_element/sbrick/point_charac/strength/bpps09.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha2/bpps09.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/strength/bpps10.sbrick b/leveldesign/game_element/sbrick/point_charac/cha2/bpps10.sbrick similarity index 86% rename from leveldesign/game_element/sbrick/point_charac/strength/bpps10.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha2/bpps10.sbrick index 40391c1..abf151c 100644 --- a/leveldesign/game_element/sbrick/point_charac/strength/bpps10.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha2/bpps10.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/strength/bpps11.sbrick b/leveldesign/game_element/sbrick/point_charac/cha2/bpps11.sbrick similarity index 86% rename from leveldesign/game_element/sbrick/point_charac/strength/bpps11.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha2/bpps11.sbrick index 4f1ac60..6618f72 100644 --- a/leveldesign/game_element/sbrick/point_charac/strength/bpps11.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha2/bpps11.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/strength/bpps12.sbrick b/leveldesign/game_element/sbrick/point_charac/cha2/bpps12.sbrick similarity index 86% rename from leveldesign/game_element/sbrick/point_charac/strength/bpps12.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha2/bpps12.sbrick index 4039f2e..4b270ca 100644 --- a/leveldesign/game_element/sbrick/point_charac/strength/bpps12.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha2/bpps12.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/strength/bpps13.sbrick b/leveldesign/game_element/sbrick/point_charac/cha2/bpps13.sbrick similarity index 86% rename from leveldesign/game_element/sbrick/point_charac/strength/bpps13.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha2/bpps13.sbrick index 42f8dc7..fc081a2 100644 --- a/leveldesign/game_element/sbrick/point_charac/strength/bpps13.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha2/bpps13.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/strength/bpps14.sbrick b/leveldesign/game_element/sbrick/point_charac/cha2/bpps14.sbrick similarity index 86% rename from leveldesign/game_element/sbrick/point_charac/strength/bpps14.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha2/bpps14.sbrick index 30c08a9..906c3c5 100644 --- a/leveldesign/game_element/sbrick/point_charac/strength/bpps14.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha2/bpps14.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/strength/bpps15.sbrick b/leveldesign/game_element/sbrick/point_charac/cha2/bpps15.sbrick similarity index 86% rename from leveldesign/game_element/sbrick/point_charac/strength/bpps15.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha2/bpps15.sbrick index 5b070ce..d9b2688 100644 --- a/leveldesign/game_element/sbrick/point_charac/strength/bpps15.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha2/bpps15.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/strength/bpps16.sbrick b/leveldesign/game_element/sbrick/point_charac/cha2/bpps16.sbrick similarity index 86% rename from leveldesign/game_element/sbrick/point_charac/strength/bpps16.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha2/bpps16.sbrick index 4b3a5cb..c371ea2 100644 --- a/leveldesign/game_element/sbrick/point_charac/strength/bpps16.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha2/bpps16.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/strength/bpps17.sbrick b/leveldesign/game_element/sbrick/point_charac/cha2/bpps17.sbrick similarity index 86% rename from leveldesign/game_element/sbrick/point_charac/strength/bpps17.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha2/bpps17.sbrick index f4539ae..6552f67 100644 --- a/leveldesign/game_element/sbrick/point_charac/strength/bpps17.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha2/bpps17.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/strength/bpps18.sbrick b/leveldesign/game_element/sbrick/point_charac/cha2/bpps18.sbrick similarity index 86% rename from leveldesign/game_element/sbrick/point_charac/strength/bpps18.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha2/bpps18.sbrick index 3e26079..e9e5bf7 100644 --- a/leveldesign/game_element/sbrick/point_charac/strength/bpps18.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha2/bpps18.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/strength/bpps19.sbrick b/leveldesign/game_element/sbrick/point_charac/cha2/bpps19.sbrick similarity index 86% rename from leveldesign/game_element/sbrick/point_charac/strength/bpps19.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha2/bpps19.sbrick index 3b68cbb..110a69b 100644 --- a/leveldesign/game_element/sbrick/point_charac/strength/bpps19.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha2/bpps19.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/strength/bpps20.sbrick b/leveldesign/game_element/sbrick/point_charac/cha2/bpps20.sbrick similarity index 86% rename from leveldesign/game_element/sbrick/point_charac/strength/bpps20.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha2/bpps20.sbrick index 7f82c44..ff83bf6 100644 --- a/leveldesign/game_element/sbrick/point_charac/strength/bpps20.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha2/bpps20.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/strength/bpps21.sbrick b/leveldesign/game_element/sbrick/point_charac/cha2/bpps21.sbrick similarity index 86% rename from leveldesign/game_element/sbrick/point_charac/strength/bpps21.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha2/bpps21.sbrick index 30b4b34..1deeace 100644 --- a/leveldesign/game_element/sbrick/point_charac/strength/bpps21.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha2/bpps21.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/strength/bpps22.sbrick b/leveldesign/game_element/sbrick/point_charac/cha2/bpps22.sbrick similarity index 86% rename from leveldesign/game_element/sbrick/point_charac/strength/bpps22.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha2/bpps22.sbrick index b84ca6f..b069aa0 100644 --- a/leveldesign/game_element/sbrick/point_charac/strength/bpps22.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha2/bpps22.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/strength/bpps23.sbrick b/leveldesign/game_element/sbrick/point_charac/cha2/bpps23.sbrick similarity index 86% rename from leveldesign/game_element/sbrick/point_charac/strength/bpps23.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha2/bpps23.sbrick index 4bc40ad..0984080 100644 --- a/leveldesign/game_element/sbrick/point_charac/strength/bpps23.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha2/bpps23.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/strength/bpps24.sbrick b/leveldesign/game_element/sbrick/point_charac/cha2/bpps24.sbrick similarity index 86% rename from leveldesign/game_element/sbrick/point_charac/strength/bpps24.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha2/bpps24.sbrick index 15dc50e..b0eb9b9 100644 --- a/leveldesign/game_element/sbrick/point_charac/strength/bpps24.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha2/bpps24.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/strength/bpps25.sbrick b/leveldesign/game_element/sbrick/point_charac/cha2/bpps25.sbrick similarity index 86% rename from leveldesign/game_element/sbrick/point_charac/strength/bpps25.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha2/bpps25.sbrick index c9f0ca8..0969734 100644 --- a/leveldesign/game_element/sbrick/point_charac/strength/bpps25.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha2/bpps25.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/balance/bppb01.sbrick b/leveldesign/game_element/sbrick/point_charac/cha2Reg/bppb01.sbrick similarity index 84% rename from leveldesign/game_element/sbrick/point_charac/balance/bppb01.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha2Reg/bppb01.sbrick index 63ac731..7b80fb9 100644 --- a/leveldesign/game_element/sbrick/point_charac/balance/bppb01.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha2Reg/bppb01.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/balance/bppb02.sbrick b/leveldesign/game_element/sbrick/point_charac/cha2Reg/bppb02.sbrick similarity index 85% rename from leveldesign/game_element/sbrick/point_charac/balance/bppb02.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha2Reg/bppb02.sbrick index 922c800..9001100 100644 --- a/leveldesign/game_element/sbrick/point_charac/balance/bppb02.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha2Reg/bppb02.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/balance/bppb03.sbrick b/leveldesign/game_element/sbrick/point_charac/cha2Reg/bppb03.sbrick similarity index 85% rename from leveldesign/game_element/sbrick/point_charac/balance/bppb03.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha2Reg/bppb03.sbrick index 64bb39c..3b25fda 100644 --- a/leveldesign/game_element/sbrick/point_charac/balance/bppb03.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha2Reg/bppb03.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/balance/bppb04.sbrick b/leveldesign/game_element/sbrick/point_charac/cha2Reg/bppb04.sbrick similarity index 85% rename from leveldesign/game_element/sbrick/point_charac/balance/bppb04.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha2Reg/bppb04.sbrick index 499b08a..bbe647b 100644 --- a/leveldesign/game_element/sbrick/point_charac/balance/bppb04.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha2Reg/bppb04.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/balance/bppb05.sbrick b/leveldesign/game_element/sbrick/point_charac/cha2Reg/bppb05.sbrick similarity index 85% rename from leveldesign/game_element/sbrick/point_charac/balance/bppb05.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha2Reg/bppb05.sbrick index a4de60a..91696bc 100644 --- a/leveldesign/game_element/sbrick/point_charac/balance/bppb05.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha2Reg/bppb05.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/balance/bppb06.sbrick b/leveldesign/game_element/sbrick/point_charac/cha2Reg/bppb06.sbrick similarity index 85% rename from leveldesign/game_element/sbrick/point_charac/balance/bppb06.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha2Reg/bppb06.sbrick index 8473e18..449178f 100644 --- a/leveldesign/game_element/sbrick/point_charac/balance/bppb06.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha2Reg/bppb06.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/balance/bppb07.sbrick b/leveldesign/game_element/sbrick/point_charac/cha2Reg/bppb07.sbrick similarity index 85% rename from leveldesign/game_element/sbrick/point_charac/balance/bppb07.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha2Reg/bppb07.sbrick index 0d146ee..aa01687 100644 --- a/leveldesign/game_element/sbrick/point_charac/balance/bppb07.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha2Reg/bppb07.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/balance/bppb08.sbrick b/leveldesign/game_element/sbrick/point_charac/cha2Reg/bppb08.sbrick similarity index 85% rename from leveldesign/game_element/sbrick/point_charac/balance/bppb08.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha2Reg/bppb08.sbrick index bd0103f..988ace1 100644 --- a/leveldesign/game_element/sbrick/point_charac/balance/bppb08.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha2Reg/bppb08.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/balance/bppb09.sbrick b/leveldesign/game_element/sbrick/point_charac/cha2Reg/bppb09.sbrick similarity index 85% rename from leveldesign/game_element/sbrick/point_charac/balance/bppb09.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha2Reg/bppb09.sbrick index 7f60338..46f4127 100644 --- a/leveldesign/game_element/sbrick/point_charac/balance/bppb09.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha2Reg/bppb09.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/balance/bppb10.sbrick b/leveldesign/game_element/sbrick/point_charac/cha2Reg/bppb10.sbrick similarity index 85% rename from leveldesign/game_element/sbrick/point_charac/balance/bppb10.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha2Reg/bppb10.sbrick index 3b1f266..aa13fd5 100644 --- a/leveldesign/game_element/sbrick/point_charac/balance/bppb10.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha2Reg/bppb10.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/balance/bppb11.sbrick b/leveldesign/game_element/sbrick/point_charac/cha2Reg/bppb11.sbrick similarity index 85% rename from leveldesign/game_element/sbrick/point_charac/balance/bppb11.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha2Reg/bppb11.sbrick index 11973f3..fb6de10 100644 --- a/leveldesign/game_element/sbrick/point_charac/balance/bppb11.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha2Reg/bppb11.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/balance/bppb12.sbrick b/leveldesign/game_element/sbrick/point_charac/cha2Reg/bppb12.sbrick similarity index 85% rename from leveldesign/game_element/sbrick/point_charac/balance/bppb12.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha2Reg/bppb12.sbrick index 21482a5..d690acd 100644 --- a/leveldesign/game_element/sbrick/point_charac/balance/bppb12.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha2Reg/bppb12.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/balance/bppb13.sbrick b/leveldesign/game_element/sbrick/point_charac/cha2Reg/bppb13.sbrick similarity index 85% rename from leveldesign/game_element/sbrick/point_charac/balance/bppb13.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha2Reg/bppb13.sbrick index e66daad..0f2d0bd 100644 --- a/leveldesign/game_element/sbrick/point_charac/balance/bppb13.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha2Reg/bppb13.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/balance/bppb14.sbrick b/leveldesign/game_element/sbrick/point_charac/cha2Reg/bppb14.sbrick similarity index 85% rename from leveldesign/game_element/sbrick/point_charac/balance/bppb14.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha2Reg/bppb14.sbrick index 0058879..9bab51d 100644 --- a/leveldesign/game_element/sbrick/point_charac/balance/bppb14.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha2Reg/bppb14.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/balance/bppb15.sbrick b/leveldesign/game_element/sbrick/point_charac/cha2Reg/bppb15.sbrick similarity index 85% rename from leveldesign/game_element/sbrick/point_charac/balance/bppb15.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha2Reg/bppb15.sbrick index 3a45601..732b156 100644 --- a/leveldesign/game_element/sbrick/point_charac/balance/bppb15.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha2Reg/bppb15.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/balance/bppb16.sbrick b/leveldesign/game_element/sbrick/point_charac/cha2Reg/bppb16.sbrick similarity index 85% rename from leveldesign/game_element/sbrick/point_charac/balance/bppb16.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha2Reg/bppb16.sbrick index b1cc613..04ccd64 100644 --- a/leveldesign/game_element/sbrick/point_charac/balance/bppb16.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha2Reg/bppb16.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/balance/bppb17.sbrick b/leveldesign/game_element/sbrick/point_charac/cha2Reg/bppb17.sbrick similarity index 85% rename from leveldesign/game_element/sbrick/point_charac/balance/bppb17.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha2Reg/bppb17.sbrick index 420868e..759e21f 100644 --- a/leveldesign/game_element/sbrick/point_charac/balance/bppb17.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha2Reg/bppb17.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/balance/bppb18.sbrick b/leveldesign/game_element/sbrick/point_charac/cha2Reg/bppb18.sbrick similarity index 85% rename from leveldesign/game_element/sbrick/point_charac/balance/bppb18.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha2Reg/bppb18.sbrick index 61057ed..ac7d4f8 100644 --- a/leveldesign/game_element/sbrick/point_charac/balance/bppb18.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha2Reg/bppb18.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/balance/bppb19.sbrick b/leveldesign/game_element/sbrick/point_charac/cha2Reg/bppb19.sbrick similarity index 85% rename from leveldesign/game_element/sbrick/point_charac/balance/bppb19.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha2Reg/bppb19.sbrick index f250b91..01e99ed 100644 --- a/leveldesign/game_element/sbrick/point_charac/balance/bppb19.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha2Reg/bppb19.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/balance/bppb20.sbrick b/leveldesign/game_element/sbrick/point_charac/cha2Reg/bppb20.sbrick similarity index 85% rename from leveldesign/game_element/sbrick/point_charac/balance/bppb20.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha2Reg/bppb20.sbrick index efb7a25..b05c036 100644 --- a/leveldesign/game_element/sbrick/point_charac/balance/bppb20.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha2Reg/bppb20.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/balance/bppb21.sbrick b/leveldesign/game_element/sbrick/point_charac/cha2Reg/bppb21.sbrick similarity index 85% rename from leveldesign/game_element/sbrick/point_charac/balance/bppb21.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha2Reg/bppb21.sbrick index fe5a46a..f6c4922 100644 --- a/leveldesign/game_element/sbrick/point_charac/balance/bppb21.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha2Reg/bppb21.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/balance/bppb22.sbrick b/leveldesign/game_element/sbrick/point_charac/cha2Reg/bppb22.sbrick similarity index 85% rename from leveldesign/game_element/sbrick/point_charac/balance/bppb22.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha2Reg/bppb22.sbrick index 9e2b920..3e734a2 100644 --- a/leveldesign/game_element/sbrick/point_charac/balance/bppb22.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha2Reg/bppb22.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/balance/bppb23.sbrick b/leveldesign/game_element/sbrick/point_charac/cha2Reg/bppb23.sbrick similarity index 85% rename from leveldesign/game_element/sbrick/point_charac/balance/bppb23.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha2Reg/bppb23.sbrick index 425be7e..62caadb 100644 --- a/leveldesign/game_element/sbrick/point_charac/balance/bppb23.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha2Reg/bppb23.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/balance/bppb24.sbrick b/leveldesign/game_element/sbrick/point_charac/cha2Reg/bppb24.sbrick similarity index 85% rename from leveldesign/game_element/sbrick/point_charac/balance/bppb24.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha2Reg/bppb24.sbrick index 8f88923..bac2b0e 100644 --- a/leveldesign/game_element/sbrick/point_charac/balance/bppb24.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha2Reg/bppb24.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/balance/bppb25.sbrick b/leveldesign/game_element/sbrick/point_charac/cha2Reg/bppb25.sbrick similarity index 85% rename from leveldesign/game_element/sbrick/point_charac/balance/bppb25.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha2Reg/bppb25.sbrick index 8bfaec5..4b2e74e 100644 --- a/leveldesign/game_element/sbrick/point_charac/balance/bppb25.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha2Reg/bppb25.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/intelligence/bppi01.sbrick b/leveldesign/game_element/sbrick/point_charac/cha3/bppi01.sbrick similarity index 84% rename from leveldesign/game_element/sbrick/point_charac/intelligence/bppi01.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha3/bppi01.sbrick index 21e4a60..9d1fecf 100644 --- a/leveldesign/game_element/sbrick/point_charac/intelligence/bppi01.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha3/bppi01.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/intelligence/bppi02.sbrick b/leveldesign/game_element/sbrick/point_charac/cha3/bppi02.sbrick similarity index 85% rename from leveldesign/game_element/sbrick/point_charac/intelligence/bppi02.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha3/bppi02.sbrick index 97a479e..c3ce4ad 100644 --- a/leveldesign/game_element/sbrick/point_charac/intelligence/bppi02.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha3/bppi02.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/intelligence/bppi03.sbrick b/leveldesign/game_element/sbrick/point_charac/cha3/bppi03.sbrick similarity index 85% rename from leveldesign/game_element/sbrick/point_charac/intelligence/bppi03.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha3/bppi03.sbrick index 9b3efe9..4d33153 100644 --- a/leveldesign/game_element/sbrick/point_charac/intelligence/bppi03.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha3/bppi03.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/intelligence/bppi04.sbrick b/leveldesign/game_element/sbrick/point_charac/cha3/bppi04.sbrick similarity index 85% rename from leveldesign/game_element/sbrick/point_charac/intelligence/bppi04.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha3/bppi04.sbrick index 0c5b13c..2ebb9fc 100644 --- a/leveldesign/game_element/sbrick/point_charac/intelligence/bppi04.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha3/bppi04.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/intelligence/bppi05.sbrick b/leveldesign/game_element/sbrick/point_charac/cha3/bppi05.sbrick similarity index 85% rename from leveldesign/game_element/sbrick/point_charac/intelligence/bppi05.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha3/bppi05.sbrick index c1c4940..012aa1f 100644 --- a/leveldesign/game_element/sbrick/point_charac/intelligence/bppi05.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha3/bppi05.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/intelligence/bppi06.sbrick b/leveldesign/game_element/sbrick/point_charac/cha3/bppi06.sbrick similarity index 85% rename from leveldesign/game_element/sbrick/point_charac/intelligence/bppi06.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha3/bppi06.sbrick index 36f72d2..d879cae 100644 --- a/leveldesign/game_element/sbrick/point_charac/intelligence/bppi06.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha3/bppi06.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/intelligence/bppi07.sbrick b/leveldesign/game_element/sbrick/point_charac/cha3/bppi07.sbrick similarity index 85% rename from leveldesign/game_element/sbrick/point_charac/intelligence/bppi07.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha3/bppi07.sbrick index 60a8a24..2893c61 100644 --- a/leveldesign/game_element/sbrick/point_charac/intelligence/bppi07.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha3/bppi07.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/intelligence/bppi08.sbrick b/leveldesign/game_element/sbrick/point_charac/cha3/bppi08.sbrick similarity index 85% rename from leveldesign/game_element/sbrick/point_charac/intelligence/bppi08.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha3/bppi08.sbrick index ace0e24..d781344 100644 --- a/leveldesign/game_element/sbrick/point_charac/intelligence/bppi08.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha3/bppi08.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/intelligence/bppi09.sbrick b/leveldesign/game_element/sbrick/point_charac/cha3/bppi09.sbrick similarity index 85% rename from leveldesign/game_element/sbrick/point_charac/intelligence/bppi09.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha3/bppi09.sbrick index 1466a38..342729b 100644 --- a/leveldesign/game_element/sbrick/point_charac/intelligence/bppi09.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha3/bppi09.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/intelligence/bppi10.sbrick b/leveldesign/game_element/sbrick/point_charac/cha3/bppi10.sbrick similarity index 85% rename from leveldesign/game_element/sbrick/point_charac/intelligence/bppi10.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha3/bppi10.sbrick index 268784f..0fa002d 100644 --- a/leveldesign/game_element/sbrick/point_charac/intelligence/bppi10.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha3/bppi10.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/intelligence/bppi11.sbrick b/leveldesign/game_element/sbrick/point_charac/cha3/bppi11.sbrick similarity index 85% rename from leveldesign/game_element/sbrick/point_charac/intelligence/bppi11.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha3/bppi11.sbrick index 74c6dbf..f9c0380 100644 --- a/leveldesign/game_element/sbrick/point_charac/intelligence/bppi11.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha3/bppi11.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/intelligence/bppi12.sbrick b/leveldesign/game_element/sbrick/point_charac/cha3/bppi12.sbrick similarity index 85% rename from leveldesign/game_element/sbrick/point_charac/intelligence/bppi12.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha3/bppi12.sbrick index db13dd2..e569618 100644 --- a/leveldesign/game_element/sbrick/point_charac/intelligence/bppi12.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha3/bppi12.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/intelligence/bppi13.sbrick b/leveldesign/game_element/sbrick/point_charac/cha3/bppi13.sbrick similarity index 85% rename from leveldesign/game_element/sbrick/point_charac/intelligence/bppi13.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha3/bppi13.sbrick index 0fc55b7..27af603 100644 --- a/leveldesign/game_element/sbrick/point_charac/intelligence/bppi13.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha3/bppi13.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/intelligence/bppi14.sbrick b/leveldesign/game_element/sbrick/point_charac/cha3/bppi14.sbrick similarity index 85% rename from leveldesign/game_element/sbrick/point_charac/intelligence/bppi14.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha3/bppi14.sbrick index 263c12c..e4328e0 100644 --- a/leveldesign/game_element/sbrick/point_charac/intelligence/bppi14.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha3/bppi14.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/intelligence/bppi15.sbrick b/leveldesign/game_element/sbrick/point_charac/cha3/bppi15.sbrick similarity index 85% rename from leveldesign/game_element/sbrick/point_charac/intelligence/bppi15.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha3/bppi15.sbrick index 2e08584..8c6791f 100644 --- a/leveldesign/game_element/sbrick/point_charac/intelligence/bppi15.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha3/bppi15.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/intelligence/bppi16.sbrick b/leveldesign/game_element/sbrick/point_charac/cha3/bppi16.sbrick similarity index 85% rename from leveldesign/game_element/sbrick/point_charac/intelligence/bppi16.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha3/bppi16.sbrick index 1175806..7f5e22a 100644 --- a/leveldesign/game_element/sbrick/point_charac/intelligence/bppi16.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha3/bppi16.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/intelligence/bppi17.sbrick b/leveldesign/game_element/sbrick/point_charac/cha3/bppi17.sbrick similarity index 85% rename from leveldesign/game_element/sbrick/point_charac/intelligence/bppi17.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha3/bppi17.sbrick index 8026ce3..0615097 100644 --- a/leveldesign/game_element/sbrick/point_charac/intelligence/bppi17.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha3/bppi17.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/intelligence/bppi18.sbrick b/leveldesign/game_element/sbrick/point_charac/cha3/bppi18.sbrick similarity index 85% rename from leveldesign/game_element/sbrick/point_charac/intelligence/bppi18.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha3/bppi18.sbrick index e3ea764..51f417b 100644 --- a/leveldesign/game_element/sbrick/point_charac/intelligence/bppi18.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha3/bppi18.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/intelligence/bppi19.sbrick b/leveldesign/game_element/sbrick/point_charac/cha3/bppi19.sbrick similarity index 85% rename from leveldesign/game_element/sbrick/point_charac/intelligence/bppi19.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha3/bppi19.sbrick index 4be1841..35ce8c2 100644 --- a/leveldesign/game_element/sbrick/point_charac/intelligence/bppi19.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha3/bppi19.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/intelligence/bppi20.sbrick b/leveldesign/game_element/sbrick/point_charac/cha3/bppi20.sbrick similarity index 85% rename from leveldesign/game_element/sbrick/point_charac/intelligence/bppi20.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha3/bppi20.sbrick index e5a64ad..d5d15b2 100644 --- a/leveldesign/game_element/sbrick/point_charac/intelligence/bppi20.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha3/bppi20.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/intelligence/bppi21.sbrick b/leveldesign/game_element/sbrick/point_charac/cha3/bppi21.sbrick similarity index 85% rename from leveldesign/game_element/sbrick/point_charac/intelligence/bppi21.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha3/bppi21.sbrick index b392a70..5592d52 100644 --- a/leveldesign/game_element/sbrick/point_charac/intelligence/bppi21.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha3/bppi21.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/intelligence/bppi22.sbrick b/leveldesign/game_element/sbrick/point_charac/cha3/bppi22.sbrick similarity index 85% rename from leveldesign/game_element/sbrick/point_charac/intelligence/bppi22.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha3/bppi22.sbrick index f5b3479..d4f679a 100644 --- a/leveldesign/game_element/sbrick/point_charac/intelligence/bppi22.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha3/bppi22.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/intelligence/bppi23.sbrick b/leveldesign/game_element/sbrick/point_charac/cha3/bppi23.sbrick similarity index 85% rename from leveldesign/game_element/sbrick/point_charac/intelligence/bppi23.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha3/bppi23.sbrick index 9400245..66ed354 100644 --- a/leveldesign/game_element/sbrick/point_charac/intelligence/bppi23.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha3/bppi23.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/intelligence/bppi24.sbrick b/leveldesign/game_element/sbrick/point_charac/cha3/bppi24.sbrick similarity index 85% rename from leveldesign/game_element/sbrick/point_charac/intelligence/bppi24.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha3/bppi24.sbrick index c0ad361..953c40e 100644 --- a/leveldesign/game_element/sbrick/point_charac/intelligence/bppi24.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha3/bppi24.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/intelligence/bppi25.sbrick b/leveldesign/game_element/sbrick/point_charac/cha3/bppi25.sbrick similarity index 85% rename from leveldesign/game_element/sbrick/point_charac/intelligence/bppi25.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha3/bppi25.sbrick index 9174aea..d5ecff7 100644 --- a/leveldesign/game_element/sbrick/point_charac/intelligence/bppi25.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha3/bppi25.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/wisdom/bppw01.sbrick b/leveldesign/game_element/sbrick/point_charac/cha3Reg/bppw01.sbrick similarity index 84% rename from leveldesign/game_element/sbrick/point_charac/wisdom/bppw01.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha3Reg/bppw01.sbrick index 0bfb6c0..39bdfa0 100644 --- a/leveldesign/game_element/sbrick/point_charac/wisdom/bppw01.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha3Reg/bppw01.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/wisdom/bppw02.sbrick b/leveldesign/game_element/sbrick/point_charac/cha3Reg/bppw02.sbrick similarity index 86% rename from leveldesign/game_element/sbrick/point_charac/wisdom/bppw02.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha3Reg/bppw02.sbrick index 9cfcb7c..4fb6266 100644 --- a/leveldesign/game_element/sbrick/point_charac/wisdom/bppw02.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha3Reg/bppw02.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/wisdom/bppw03.sbrick b/leveldesign/game_element/sbrick/point_charac/cha3Reg/bppw03.sbrick similarity index 86% rename from leveldesign/game_element/sbrick/point_charac/wisdom/bppw03.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha3Reg/bppw03.sbrick index 3389b80..5185e7d 100644 --- a/leveldesign/game_element/sbrick/point_charac/wisdom/bppw03.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha3Reg/bppw03.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/wisdom/bppw04.sbrick b/leveldesign/game_element/sbrick/point_charac/cha3Reg/bppw04.sbrick similarity index 86% rename from leveldesign/game_element/sbrick/point_charac/wisdom/bppw04.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha3Reg/bppw04.sbrick index e2ff62b..a8ad91b 100644 --- a/leveldesign/game_element/sbrick/point_charac/wisdom/bppw04.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha3Reg/bppw04.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/wisdom/bppw05.sbrick b/leveldesign/game_element/sbrick/point_charac/cha3Reg/bppw05.sbrick similarity index 86% rename from leveldesign/game_element/sbrick/point_charac/wisdom/bppw05.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha3Reg/bppw05.sbrick index 247ee1c..98aafb1 100644 --- a/leveldesign/game_element/sbrick/point_charac/wisdom/bppw05.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha3Reg/bppw05.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/wisdom/bppw06.sbrick b/leveldesign/game_element/sbrick/point_charac/cha3Reg/bppw06.sbrick similarity index 86% rename from leveldesign/game_element/sbrick/point_charac/wisdom/bppw06.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha3Reg/bppw06.sbrick index fcecb23..bb1f3b0 100644 --- a/leveldesign/game_element/sbrick/point_charac/wisdom/bppw06.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha3Reg/bppw06.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/wisdom/bppw07.sbrick b/leveldesign/game_element/sbrick/point_charac/cha3Reg/bppw07.sbrick similarity index 86% rename from leveldesign/game_element/sbrick/point_charac/wisdom/bppw07.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha3Reg/bppw07.sbrick index eadc6f7..afe5c17 100644 --- a/leveldesign/game_element/sbrick/point_charac/wisdom/bppw07.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha3Reg/bppw07.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/wisdom/bppw08.sbrick b/leveldesign/game_element/sbrick/point_charac/cha3Reg/bppw08.sbrick similarity index 86% rename from leveldesign/game_element/sbrick/point_charac/wisdom/bppw08.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha3Reg/bppw08.sbrick index 1d4cc7a..ee324ef 100644 --- a/leveldesign/game_element/sbrick/point_charac/wisdom/bppw08.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha3Reg/bppw08.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/wisdom/bppw09.sbrick b/leveldesign/game_element/sbrick/point_charac/cha3Reg/bppw09.sbrick similarity index 86% rename from leveldesign/game_element/sbrick/point_charac/wisdom/bppw09.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha3Reg/bppw09.sbrick index fdb45dd..cd39f8d 100644 --- a/leveldesign/game_element/sbrick/point_charac/wisdom/bppw09.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha3Reg/bppw09.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/wisdom/bppw10.sbrick b/leveldesign/game_element/sbrick/point_charac/cha3Reg/bppw10.sbrick similarity index 86% rename from leveldesign/game_element/sbrick/point_charac/wisdom/bppw10.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha3Reg/bppw10.sbrick index d3ecae0..7026a13 100644 --- a/leveldesign/game_element/sbrick/point_charac/wisdom/bppw10.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha3Reg/bppw10.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/wisdom/bppw11.sbrick b/leveldesign/game_element/sbrick/point_charac/cha3Reg/bppw11.sbrick similarity index 86% rename from leveldesign/game_element/sbrick/point_charac/wisdom/bppw11.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha3Reg/bppw11.sbrick index 803e2b0..546c951 100644 --- a/leveldesign/game_element/sbrick/point_charac/wisdom/bppw11.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha3Reg/bppw11.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/wisdom/bppw12.sbrick b/leveldesign/game_element/sbrick/point_charac/cha3Reg/bppw12.sbrick similarity index 86% rename from leveldesign/game_element/sbrick/point_charac/wisdom/bppw12.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha3Reg/bppw12.sbrick index 4748c2d..6e9abdf 100644 --- a/leveldesign/game_element/sbrick/point_charac/wisdom/bppw12.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha3Reg/bppw12.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/wisdom/bppw13.sbrick b/leveldesign/game_element/sbrick/point_charac/cha3Reg/bppw13.sbrick similarity index 86% rename from leveldesign/game_element/sbrick/point_charac/wisdom/bppw13.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha3Reg/bppw13.sbrick index 5d4820b..cfd84a4 100644 --- a/leveldesign/game_element/sbrick/point_charac/wisdom/bppw13.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha3Reg/bppw13.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/wisdom/bppw14.sbrick b/leveldesign/game_element/sbrick/point_charac/cha3Reg/bppw14.sbrick similarity index 86% rename from leveldesign/game_element/sbrick/point_charac/wisdom/bppw14.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha3Reg/bppw14.sbrick index f20186d..ba281bd 100644 --- a/leveldesign/game_element/sbrick/point_charac/wisdom/bppw14.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha3Reg/bppw14.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/wisdom/bppw15.sbrick b/leveldesign/game_element/sbrick/point_charac/cha3Reg/bppw15.sbrick similarity index 86% rename from leveldesign/game_element/sbrick/point_charac/wisdom/bppw15.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha3Reg/bppw15.sbrick index b190c14..232987b 100644 --- a/leveldesign/game_element/sbrick/point_charac/wisdom/bppw15.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha3Reg/bppw15.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/wisdom/bppw16.sbrick b/leveldesign/game_element/sbrick/point_charac/cha3Reg/bppw16.sbrick similarity index 86% rename from leveldesign/game_element/sbrick/point_charac/wisdom/bppw16.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha3Reg/bppw16.sbrick index 7ce1394..b8da898 100644 --- a/leveldesign/game_element/sbrick/point_charac/wisdom/bppw16.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha3Reg/bppw16.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/wisdom/bppw17.sbrick b/leveldesign/game_element/sbrick/point_charac/cha3Reg/bppw17.sbrick similarity index 86% rename from leveldesign/game_element/sbrick/point_charac/wisdom/bppw17.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha3Reg/bppw17.sbrick index d8ed337..ab40e5a 100644 --- a/leveldesign/game_element/sbrick/point_charac/wisdom/bppw17.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha3Reg/bppw17.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/wisdom/bppw18.sbrick b/leveldesign/game_element/sbrick/point_charac/cha3Reg/bppw18.sbrick similarity index 86% rename from leveldesign/game_element/sbrick/point_charac/wisdom/bppw18.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha3Reg/bppw18.sbrick index 47f876e..e5fbbc9 100644 --- a/leveldesign/game_element/sbrick/point_charac/wisdom/bppw18.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha3Reg/bppw18.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/wisdom/bppw19.sbrick b/leveldesign/game_element/sbrick/point_charac/cha3Reg/bppw19.sbrick similarity index 86% rename from leveldesign/game_element/sbrick/point_charac/wisdom/bppw19.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha3Reg/bppw19.sbrick index 79ed3dc..82fe3ac 100644 --- a/leveldesign/game_element/sbrick/point_charac/wisdom/bppw19.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha3Reg/bppw19.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/wisdom/bppw20.sbrick b/leveldesign/game_element/sbrick/point_charac/cha3Reg/bppw20.sbrick similarity index 86% rename from leveldesign/game_element/sbrick/point_charac/wisdom/bppw20.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha3Reg/bppw20.sbrick index 56e0594..4afc8fb 100644 --- a/leveldesign/game_element/sbrick/point_charac/wisdom/bppw20.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha3Reg/bppw20.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/wisdom/bppw21.sbrick b/leveldesign/game_element/sbrick/point_charac/cha3Reg/bppw21.sbrick similarity index 86% rename from leveldesign/game_element/sbrick/point_charac/wisdom/bppw21.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha3Reg/bppw21.sbrick index 268812e..ad7c5d6 100644 --- a/leveldesign/game_element/sbrick/point_charac/wisdom/bppw21.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha3Reg/bppw21.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/wisdom/bppw22.sbrick b/leveldesign/game_element/sbrick/point_charac/cha3Reg/bppw22.sbrick similarity index 86% rename from leveldesign/game_element/sbrick/point_charac/wisdom/bppw22.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha3Reg/bppw22.sbrick index f89e64a..cb1c234 100644 --- a/leveldesign/game_element/sbrick/point_charac/wisdom/bppw22.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha3Reg/bppw22.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/wisdom/bppw23.sbrick b/leveldesign/game_element/sbrick/point_charac/cha3Reg/bppw23.sbrick similarity index 86% rename from leveldesign/game_element/sbrick/point_charac/wisdom/bppw23.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha3Reg/bppw23.sbrick index 66ae6f2..00412ac 100644 --- a/leveldesign/game_element/sbrick/point_charac/wisdom/bppw23.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha3Reg/bppw23.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/wisdom/bppw24.sbrick b/leveldesign/game_element/sbrick/point_charac/cha3Reg/bppw24.sbrick similarity index 86% rename from leveldesign/game_element/sbrick/point_charac/wisdom/bppw24.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha3Reg/bppw24.sbrick index 74b3000..33075ac 100644 --- a/leveldesign/game_element/sbrick/point_charac/wisdom/bppw24.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha3Reg/bppw24.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/wisdom/bppw25.sbrick b/leveldesign/game_element/sbrick/point_charac/cha3Reg/bppw25.sbrick similarity index 86% rename from leveldesign/game_element/sbrick/point_charac/wisdom/bppw25.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha3Reg/bppw25.sbrick index 2675362..f5c6ee1 100644 --- a/leveldesign/game_element/sbrick/point_charac/wisdom/bppw25.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha3Reg/bppw25.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/dexterity/bppd01.sbrick b/leveldesign/game_element/sbrick/point_charac/cha4/bppd01.sbrick similarity index 84% rename from leveldesign/game_element/sbrick/point_charac/dexterity/bppd01.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha4/bppd01.sbrick index 95b8c50..6911b55 100644 --- a/leveldesign/game_element/sbrick/point_charac/dexterity/bppd01.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha4/bppd01.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/dexterity/bppd02.sbrick b/leveldesign/game_element/sbrick/point_charac/cha4/bppd02.sbrick similarity index 86% rename from leveldesign/game_element/sbrick/point_charac/dexterity/bppd02.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha4/bppd02.sbrick index 93067c4..6d54fef 100644 --- a/leveldesign/game_element/sbrick/point_charac/dexterity/bppd02.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha4/bppd02.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/dexterity/bppd03.sbrick b/leveldesign/game_element/sbrick/point_charac/cha4/bppd03.sbrick similarity index 86% rename from leveldesign/game_element/sbrick/point_charac/dexterity/bppd03.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha4/bppd03.sbrick index ff2afd8..00df16a 100644 --- a/leveldesign/game_element/sbrick/point_charac/dexterity/bppd03.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha4/bppd03.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/dexterity/bppd04.sbrick b/leveldesign/game_element/sbrick/point_charac/cha4/bppd04.sbrick similarity index 86% rename from leveldesign/game_element/sbrick/point_charac/dexterity/bppd04.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha4/bppd04.sbrick index b7f7086..0717151 100644 --- a/leveldesign/game_element/sbrick/point_charac/dexterity/bppd04.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha4/bppd04.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/dexterity/bppd05.sbrick b/leveldesign/game_element/sbrick/point_charac/cha4/bppd05.sbrick similarity index 86% rename from leveldesign/game_element/sbrick/point_charac/dexterity/bppd05.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha4/bppd05.sbrick index 7b553e8..502b7ee 100644 --- a/leveldesign/game_element/sbrick/point_charac/dexterity/bppd05.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha4/bppd05.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/dexterity/bppd06.sbrick b/leveldesign/game_element/sbrick/point_charac/cha4/bppd06.sbrick similarity index 86% rename from leveldesign/game_element/sbrick/point_charac/dexterity/bppd06.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha4/bppd06.sbrick index 65b0023..cbc4b42 100644 --- a/leveldesign/game_element/sbrick/point_charac/dexterity/bppd06.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha4/bppd06.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/dexterity/bppd07.sbrick b/leveldesign/game_element/sbrick/point_charac/cha4/bppd07.sbrick similarity index 86% rename from leveldesign/game_element/sbrick/point_charac/dexterity/bppd07.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha4/bppd07.sbrick index 720afa6..55cdb6a 100644 --- a/leveldesign/game_element/sbrick/point_charac/dexterity/bppd07.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha4/bppd07.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/dexterity/bppd08.sbrick b/leveldesign/game_element/sbrick/point_charac/cha4/bppd08.sbrick similarity index 86% rename from leveldesign/game_element/sbrick/point_charac/dexterity/bppd08.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha4/bppd08.sbrick index 7a9e1b1..b8fdfe9 100644 --- a/leveldesign/game_element/sbrick/point_charac/dexterity/bppd08.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha4/bppd08.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/dexterity/bppd09.sbrick b/leveldesign/game_element/sbrick/point_charac/cha4/bppd09.sbrick similarity index 86% rename from leveldesign/game_element/sbrick/point_charac/dexterity/bppd09.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha4/bppd09.sbrick index 53cf1d6..c8112f6 100644 --- a/leveldesign/game_element/sbrick/point_charac/dexterity/bppd09.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha4/bppd09.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/dexterity/bppd10.sbrick b/leveldesign/game_element/sbrick/point_charac/cha4/bppd10.sbrick similarity index 86% rename from leveldesign/game_element/sbrick/point_charac/dexterity/bppd10.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha4/bppd10.sbrick index a7aa9aa..474eba9 100644 --- a/leveldesign/game_element/sbrick/point_charac/dexterity/bppd10.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha4/bppd10.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/dexterity/bppd11.sbrick b/leveldesign/game_element/sbrick/point_charac/cha4/bppd11.sbrick similarity index 86% rename from leveldesign/game_element/sbrick/point_charac/dexterity/bppd11.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha4/bppd11.sbrick index b3f3463..147f65a 100644 --- a/leveldesign/game_element/sbrick/point_charac/dexterity/bppd11.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha4/bppd11.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/dexterity/bppd12.sbrick b/leveldesign/game_element/sbrick/point_charac/cha4/bppd12.sbrick similarity index 86% rename from leveldesign/game_element/sbrick/point_charac/dexterity/bppd12.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha4/bppd12.sbrick index a6299b2..43e2476 100644 --- a/leveldesign/game_element/sbrick/point_charac/dexterity/bppd12.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha4/bppd12.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/dexterity/bppd13.sbrick b/leveldesign/game_element/sbrick/point_charac/cha4/bppd13.sbrick similarity index 86% rename from leveldesign/game_element/sbrick/point_charac/dexterity/bppd13.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha4/bppd13.sbrick index e10256d..d613399 100644 --- a/leveldesign/game_element/sbrick/point_charac/dexterity/bppd13.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha4/bppd13.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/dexterity/bppd14.sbrick b/leveldesign/game_element/sbrick/point_charac/cha4/bppd14.sbrick similarity index 86% rename from leveldesign/game_element/sbrick/point_charac/dexterity/bppd14.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha4/bppd14.sbrick index d65b816..8e83445 100644 --- a/leveldesign/game_element/sbrick/point_charac/dexterity/bppd14.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha4/bppd14.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/dexterity/bppd15.sbrick b/leveldesign/game_element/sbrick/point_charac/cha4/bppd15.sbrick similarity index 86% rename from leveldesign/game_element/sbrick/point_charac/dexterity/bppd15.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha4/bppd15.sbrick index a5a8a5a..68f9253 100644 --- a/leveldesign/game_element/sbrick/point_charac/dexterity/bppd15.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha4/bppd15.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/dexterity/bppd16.sbrick b/leveldesign/game_element/sbrick/point_charac/cha4/bppd16.sbrick similarity index 86% rename from leveldesign/game_element/sbrick/point_charac/dexterity/bppd16.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha4/bppd16.sbrick index 3ba1850..257dc10 100644 --- a/leveldesign/game_element/sbrick/point_charac/dexterity/bppd16.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha4/bppd16.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/dexterity/bppd17.sbrick b/leveldesign/game_element/sbrick/point_charac/cha4/bppd17.sbrick similarity index 86% rename from leveldesign/game_element/sbrick/point_charac/dexterity/bppd17.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha4/bppd17.sbrick index 575151e..c8866d6 100644 --- a/leveldesign/game_element/sbrick/point_charac/dexterity/bppd17.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha4/bppd17.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/dexterity/bppd18.sbrick b/leveldesign/game_element/sbrick/point_charac/cha4/bppd18.sbrick similarity index 86% rename from leveldesign/game_element/sbrick/point_charac/dexterity/bppd18.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha4/bppd18.sbrick index a36482d..cad0e17 100644 --- a/leveldesign/game_element/sbrick/point_charac/dexterity/bppd18.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha4/bppd18.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/dexterity/bppd19.sbrick b/leveldesign/game_element/sbrick/point_charac/cha4/bppd19.sbrick similarity index 86% rename from leveldesign/game_element/sbrick/point_charac/dexterity/bppd19.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha4/bppd19.sbrick index 7914cba..a4392fc 100644 --- a/leveldesign/game_element/sbrick/point_charac/dexterity/bppd19.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha4/bppd19.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/dexterity/bppd20.sbrick b/leveldesign/game_element/sbrick/point_charac/cha4/bppd20.sbrick similarity index 86% rename from leveldesign/game_element/sbrick/point_charac/dexterity/bppd20.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha4/bppd20.sbrick index 010a041..e5f46db 100644 --- a/leveldesign/game_element/sbrick/point_charac/dexterity/bppd20.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha4/bppd20.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/dexterity/bppd21.sbrick b/leveldesign/game_element/sbrick/point_charac/cha4/bppd21.sbrick similarity index 86% rename from leveldesign/game_element/sbrick/point_charac/dexterity/bppd21.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha4/bppd21.sbrick index 97f19a7..1e8cfc5 100644 --- a/leveldesign/game_element/sbrick/point_charac/dexterity/bppd21.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha4/bppd21.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/dexterity/bppd22.sbrick b/leveldesign/game_element/sbrick/point_charac/cha4/bppd22.sbrick similarity index 86% rename from leveldesign/game_element/sbrick/point_charac/dexterity/bppd22.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha4/bppd22.sbrick index df03e30..0e050d3 100644 --- a/leveldesign/game_element/sbrick/point_charac/dexterity/bppd22.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha4/bppd22.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/dexterity/bppd23.sbrick b/leveldesign/game_element/sbrick/point_charac/cha4/bppd23.sbrick similarity index 86% rename from leveldesign/game_element/sbrick/point_charac/dexterity/bppd23.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha4/bppd23.sbrick index ed8a531..017ed7a 100644 --- a/leveldesign/game_element/sbrick/point_charac/dexterity/bppd23.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha4/bppd23.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/dexterity/bppd24.sbrick b/leveldesign/game_element/sbrick/point_charac/cha4/bppd24.sbrick similarity index 86% rename from leveldesign/game_element/sbrick/point_charac/dexterity/bppd24.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha4/bppd24.sbrick index 44475be..4632083 100644 --- a/leveldesign/game_element/sbrick/point_charac/dexterity/bppd24.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha4/bppd24.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/dexterity/bppd25.sbrick b/leveldesign/game_element/sbrick/point_charac/cha4/bppd25.sbrick similarity index 86% rename from leveldesign/game_element/sbrick/point_charac/dexterity/bppd25.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha4/bppd25.sbrick index 0f26294..b49866b 100644 --- a/leveldesign/game_element/sbrick/point_charac/dexterity/bppd25.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha4/bppd25.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/will/bppl01.sbrick b/leveldesign/game_element/sbrick/point_charac/cha4Reg/bppl01.sbrick similarity index 85% rename from leveldesign/game_element/sbrick/point_charac/will/bppl01.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha4Reg/bppl01.sbrick index c544594..84b390c 100644 --- a/leveldesign/game_element/sbrick/point_charac/will/bppl01.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha4Reg/bppl01.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/will/bppl02.sbrick b/leveldesign/game_element/sbrick/point_charac/cha4Reg/bppl02.sbrick similarity index 86% rename from leveldesign/game_element/sbrick/point_charac/will/bppl02.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha4Reg/bppl02.sbrick index a039505..25c7008 100644 --- a/leveldesign/game_element/sbrick/point_charac/will/bppl02.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha4Reg/bppl02.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/will/bppl03.sbrick b/leveldesign/game_element/sbrick/point_charac/cha4Reg/bppl03.sbrick similarity index 86% rename from leveldesign/game_element/sbrick/point_charac/will/bppl03.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha4Reg/bppl03.sbrick index aa223a0..2426183 100644 --- a/leveldesign/game_element/sbrick/point_charac/will/bppl03.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha4Reg/bppl03.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/will/bppl04.sbrick b/leveldesign/game_element/sbrick/point_charac/cha4Reg/bppl04.sbrick similarity index 86% rename from leveldesign/game_element/sbrick/point_charac/will/bppl04.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha4Reg/bppl04.sbrick index 7ba0a93..4a2c354 100644 --- a/leveldesign/game_element/sbrick/point_charac/will/bppl04.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha4Reg/bppl04.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/will/bppl05.sbrick b/leveldesign/game_element/sbrick/point_charac/cha4Reg/bppl05.sbrick similarity index 86% rename from leveldesign/game_element/sbrick/point_charac/will/bppl05.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha4Reg/bppl05.sbrick index 954204b..19f8517 100644 --- a/leveldesign/game_element/sbrick/point_charac/will/bppl05.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha4Reg/bppl05.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/will/bppl06.sbrick b/leveldesign/game_element/sbrick/point_charac/cha4Reg/bppl06.sbrick similarity index 86% rename from leveldesign/game_element/sbrick/point_charac/will/bppl06.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha4Reg/bppl06.sbrick index 20eae30..cbea588 100644 --- a/leveldesign/game_element/sbrick/point_charac/will/bppl06.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha4Reg/bppl06.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/will/bppl07.sbrick b/leveldesign/game_element/sbrick/point_charac/cha4Reg/bppl07.sbrick similarity index 86% rename from leveldesign/game_element/sbrick/point_charac/will/bppl07.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha4Reg/bppl07.sbrick index 7ec15fb..b572471 100644 --- a/leveldesign/game_element/sbrick/point_charac/will/bppl07.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha4Reg/bppl07.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/will/bppl08.sbrick b/leveldesign/game_element/sbrick/point_charac/cha4Reg/bppl08.sbrick similarity index 86% rename from leveldesign/game_element/sbrick/point_charac/will/bppl08.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha4Reg/bppl08.sbrick index 69947bc..ccbf17d 100644 --- a/leveldesign/game_element/sbrick/point_charac/will/bppl08.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha4Reg/bppl08.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/will/bppl09.sbrick b/leveldesign/game_element/sbrick/point_charac/cha4Reg/bppl09.sbrick similarity index 86% rename from leveldesign/game_element/sbrick/point_charac/will/bppl09.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha4Reg/bppl09.sbrick index b60ec4b..4f58060 100644 --- a/leveldesign/game_element/sbrick/point_charac/will/bppl09.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha4Reg/bppl09.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/will/bppl10.sbrick b/leveldesign/game_element/sbrick/point_charac/cha4Reg/bppl10.sbrick similarity index 86% rename from leveldesign/game_element/sbrick/point_charac/will/bppl10.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha4Reg/bppl10.sbrick index c8702be..ef7d37f 100644 --- a/leveldesign/game_element/sbrick/point_charac/will/bppl10.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha4Reg/bppl10.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/will/bppl11.sbrick b/leveldesign/game_element/sbrick/point_charac/cha4Reg/bppl11.sbrick similarity index 86% rename from leveldesign/game_element/sbrick/point_charac/will/bppl11.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha4Reg/bppl11.sbrick index e598306..0596d3f 100644 --- a/leveldesign/game_element/sbrick/point_charac/will/bppl11.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha4Reg/bppl11.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/will/bppl12.sbrick b/leveldesign/game_element/sbrick/point_charac/cha4Reg/bppl12.sbrick similarity index 86% rename from leveldesign/game_element/sbrick/point_charac/will/bppl12.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha4Reg/bppl12.sbrick index cfcd182..47d9122 100644 --- a/leveldesign/game_element/sbrick/point_charac/will/bppl12.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha4Reg/bppl12.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/will/bppl13.sbrick b/leveldesign/game_element/sbrick/point_charac/cha4Reg/bppl13.sbrick similarity index 86% rename from leveldesign/game_element/sbrick/point_charac/will/bppl13.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha4Reg/bppl13.sbrick index 27ab5ec..06f78c1 100644 --- a/leveldesign/game_element/sbrick/point_charac/will/bppl13.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha4Reg/bppl13.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/will/bppl14.sbrick b/leveldesign/game_element/sbrick/point_charac/cha4Reg/bppl14.sbrick similarity index 86% rename from leveldesign/game_element/sbrick/point_charac/will/bppl14.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha4Reg/bppl14.sbrick index 6da77d6..c683d8a 100644 --- a/leveldesign/game_element/sbrick/point_charac/will/bppl14.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha4Reg/bppl14.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/will/bppl15.sbrick b/leveldesign/game_element/sbrick/point_charac/cha4Reg/bppl15.sbrick similarity index 86% rename from leveldesign/game_element/sbrick/point_charac/will/bppl15.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha4Reg/bppl15.sbrick index 9ca9fc0..4aaeea3 100644 --- a/leveldesign/game_element/sbrick/point_charac/will/bppl15.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha4Reg/bppl15.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/will/bppl16.sbrick b/leveldesign/game_element/sbrick/point_charac/cha4Reg/bppl16.sbrick similarity index 86% rename from leveldesign/game_element/sbrick/point_charac/will/bppl16.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha4Reg/bppl16.sbrick index c53d341..f013916 100644 --- a/leveldesign/game_element/sbrick/point_charac/will/bppl16.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha4Reg/bppl16.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/will/bppl17.sbrick b/leveldesign/game_element/sbrick/point_charac/cha4Reg/bppl17.sbrick similarity index 86% rename from leveldesign/game_element/sbrick/point_charac/will/bppl17.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha4Reg/bppl17.sbrick index 22669a3..7da3d91 100644 --- a/leveldesign/game_element/sbrick/point_charac/will/bppl17.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha4Reg/bppl17.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/will/bppl18.sbrick b/leveldesign/game_element/sbrick/point_charac/cha4Reg/bppl18.sbrick similarity index 86% rename from leveldesign/game_element/sbrick/point_charac/will/bppl18.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha4Reg/bppl18.sbrick index 5599b24..2adc402 100644 --- a/leveldesign/game_element/sbrick/point_charac/will/bppl18.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha4Reg/bppl18.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/will/bppl19.sbrick b/leveldesign/game_element/sbrick/point_charac/cha4Reg/bppl19.sbrick similarity index 86% rename from leveldesign/game_element/sbrick/point_charac/will/bppl19.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha4Reg/bppl19.sbrick index 8c829d2..080ffaf 100644 --- a/leveldesign/game_element/sbrick/point_charac/will/bppl19.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha4Reg/bppl19.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/will/bppl20.sbrick b/leveldesign/game_element/sbrick/point_charac/cha4Reg/bppl20.sbrick similarity index 86% rename from leveldesign/game_element/sbrick/point_charac/will/bppl20.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha4Reg/bppl20.sbrick index 38a5ea9..e954e37 100644 --- a/leveldesign/game_element/sbrick/point_charac/will/bppl20.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha4Reg/bppl20.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/will/bppl21.sbrick b/leveldesign/game_element/sbrick/point_charac/cha4Reg/bppl21.sbrick similarity index 86% rename from leveldesign/game_element/sbrick/point_charac/will/bppl21.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha4Reg/bppl21.sbrick index 3f57d1e..f60d002 100644 --- a/leveldesign/game_element/sbrick/point_charac/will/bppl21.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha4Reg/bppl21.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/will/bppl22.sbrick b/leveldesign/game_element/sbrick/point_charac/cha4Reg/bppl22.sbrick similarity index 86% rename from leveldesign/game_element/sbrick/point_charac/will/bppl22.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha4Reg/bppl22.sbrick index d374fd0..0979d7b 100644 --- a/leveldesign/game_element/sbrick/point_charac/will/bppl22.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha4Reg/bppl22.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/will/bppl23.sbrick b/leveldesign/game_element/sbrick/point_charac/cha4Reg/bppl23.sbrick similarity index 86% rename from leveldesign/game_element/sbrick/point_charac/will/bppl23.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha4Reg/bppl23.sbrick index 2f5efea..6e00368 100644 --- a/leveldesign/game_element/sbrick/point_charac/will/bppl23.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha4Reg/bppl23.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/will/bppl24.sbrick b/leveldesign/game_element/sbrick/point_charac/cha4Reg/bppl24.sbrick similarity index 86% rename from leveldesign/game_element/sbrick/point_charac/will/bppl24.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha4Reg/bppl24.sbrick index ba7c073..f035efc 100644 --- a/leveldesign/game_element/sbrick/point_charac/will/bppl24.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha4Reg/bppl24.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/point_charac/will/bppl25.sbrick b/leveldesign/game_element/sbrick/point_charac/cha4Reg/bppl25.sbrick similarity index 86% rename from leveldesign/game_element/sbrick/point_charac/will/bppl25.sbrick rename to leveldesign/game_element/sbrick/point_charac/cha4Reg/bppl25.sbrick index 6d932bd..19c2922 100644 --- a/leveldesign/game_element/sbrick/point_charac/will/bppl25.sbrick +++ b/leveldesign/game_element/sbrick/point_charac/cha4Reg/bppl25.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/score_up/bthp05.sbrick b/leveldesign/game_element/sbrick/score_up/bthp05.sbrick deleted file mode 100644 index e95f466..0000000 --- a/leveldesign/game_element/sbrick/score_up/bthp05.sbrick +++ /dev/null @@ -1,18 +0,0 @@ - -
- - - - - - - - - - - - - - - - diff --git a/leveldesign/game_element/sbrick/score_up/bthp10.sbrick b/leveldesign/game_element/sbrick/score_up/bthp10.sbrick deleted file mode 100644 index 088ccda..0000000 --- a/leveldesign/game_element/sbrick/score_up/bthp10.sbrick +++ /dev/null @@ -1,18 +0,0 @@ - -
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- - - - - - - - - - - - - - - - diff --git a/leveldesign/game_element/sbrick/score_up/btsta11.sbrick b/leveldesign/game_element/sbrick/score_up/btsta11.sbrick deleted file mode 100644 index 68d7523..0000000 --- a/leveldesign/game_element/sbrick/score_up/btsta11.sbrick +++ /dev/null @@ -1,18 +0,0 @@ - -
- - - - - - - - - - - - - - - - diff --git a/leveldesign/game_element/sbrick/score_up/btsta12.sbrick b/leveldesign/game_element/sbrick/score_up/btsta12.sbrick deleted file mode 100644 index 68d7523..0000000 --- a/leveldesign/game_element/sbrick/score_up/btsta12.sbrick +++ /dev/null @@ -1,18 +0,0 @@ - -
- - - - - - - - - - - - - - - - diff --git a/leveldesign/game_element/sbrick/score_up/btsta13.sbrick b/leveldesign/game_element/sbrick/score_up/btsta13.sbrick deleted file mode 100644 index 68d7523..0000000 --- a/leveldesign/game_element/sbrick/score_up/btsta13.sbrick +++ /dev/null @@ -1,18 +0,0 @@ - -
- - - - - - - - - - - - - - - - diff --git a/leveldesign/game_element/sbrick/score_up/btsta14.sbrick b/leveldesign/game_element/sbrick/score_up/btsta14.sbrick deleted file mode 100644 index 68d7523..0000000 --- a/leveldesign/game_element/sbrick/score_up/btsta14.sbrick +++ /dev/null @@ -1,18 +0,0 @@ - -
- - - - - - - - - - - - - - - - diff --git a/leveldesign/game_element/sbrick/score_up/btsta15.sbrick b/leveldesign/game_element/sbrick/score_up/btsta15.sbrick deleted file mode 100644 index 68d7523..0000000 --- a/leveldesign/game_element/sbrick/score_up/btsta15.sbrick +++ /dev/null @@ -1,18 +0,0 @@ - -
- - - - - - - - - - - - - - - - diff --git a/leveldesign/game_element/sbrick/score_up/btsta16.sbrick b/leveldesign/game_element/sbrick/score_up/btsta16.sbrick deleted file mode 100644 index 68d7523..0000000 --- a/leveldesign/game_element/sbrick/score_up/btsta16.sbrick +++ /dev/null @@ -1,18 +0,0 @@ - -
- - - - - - - - - - - - - - - - diff --git a/leveldesign/game_element/sbrick/score_up/btsta17.sbrick b/leveldesign/game_element/sbrick/score_up/btsta17.sbrick deleted file mode 100644 index 68d7523..0000000 --- a/leveldesign/game_element/sbrick/score_up/btsta17.sbrick +++ /dev/null @@ -1,18 +0,0 @@ - -
- - - - - - - - - - - - - - - - diff --git a/leveldesign/game_element/sbrick/score_up/btsta18.sbrick b/leveldesign/game_element/sbrick/score_up/btsta18.sbrick deleted file mode 100644 index 68d7523..0000000 --- a/leveldesign/game_element/sbrick/score_up/btsta18.sbrick +++ /dev/null @@ -1,18 +0,0 @@ - -
- - - - - - - - - - - - - - - - diff --git a/leveldesign/game_element/sbrick/score_up/btsta19.sbrick b/leveldesign/game_element/sbrick/score_up/btsta19.sbrick deleted file mode 100644 index 68d7523..0000000 --- a/leveldesign/game_element/sbrick/score_up/btsta19.sbrick +++ /dev/null @@ -1,18 +0,0 @@ - -
- - - - - - - - - - - - - - - - diff --git a/leveldesign/game_element/sbrick/score_up/btsta20.sbrick b/leveldesign/game_element/sbrick/score_up/btsta20.sbrick deleted file mode 100644 index 68d7523..0000000 --- a/leveldesign/game_element/sbrick/score_up/btsta20.sbrick +++ /dev/null @@ -1,18 +0,0 @@ - -
- - - - - - - - - - - - - - - - diff --git a/leveldesign/game_element/sbrick/score_up/btfoc01.sbrick b/leveldesign/game_element/sbrick/score_up/focus/btfoc01.sbrick similarity index 100% rename from leveldesign/game_element/sbrick/score_up/btfoc01.sbrick rename to leveldesign/game_element/sbrick/score_up/focus/btfoc01.sbrick diff --git a/leveldesign/game_element/sbrick/score_up/btfoc02.sbrick b/leveldesign/game_element/sbrick/score_up/focus/btfoc02.sbrick similarity index 100% rename from leveldesign/game_element/sbrick/score_up/btfoc02.sbrick rename to leveldesign/game_element/sbrick/score_up/focus/btfoc02.sbrick diff --git a/leveldesign/game_element/sbrick/score_up/btfoc03.sbrick b/leveldesign/game_element/sbrick/score_up/focus/btfoc03.sbrick similarity index 100% rename from leveldesign/game_element/sbrick/score_up/btfoc03.sbrick rename to leveldesign/game_element/sbrick/score_up/focus/btfoc03.sbrick diff --git a/leveldesign/game_element/sbrick/score_up/btfoc04.sbrick b/leveldesign/game_element/sbrick/score_up/focus/btfoc04.sbrick similarity index 100% rename from leveldesign/game_element/sbrick/score_up/btfoc04.sbrick rename to leveldesign/game_element/sbrick/score_up/focus/btfoc04.sbrick diff --git a/leveldesign/game_element/sbrick/score_up/btfoc05.sbrick b/leveldesign/game_element/sbrick/score_up/focus/btfoc05.sbrick similarity index 100% rename from leveldesign/game_element/sbrick/score_up/btfoc05.sbrick rename to leveldesign/game_element/sbrick/score_up/focus/btfoc05.sbrick diff --git a/leveldesign/game_element/sbrick/score_up/btfoc06.sbrick b/leveldesign/game_element/sbrick/score_up/focus/btfoc06.sbrick similarity index 100% rename from leveldesign/game_element/sbrick/score_up/btfoc06.sbrick rename to leveldesign/game_element/sbrick/score_up/focus/btfoc06.sbrick diff --git a/leveldesign/game_element/sbrick/score_up/btfoc07.sbrick b/leveldesign/game_element/sbrick/score_up/focus/btfoc07.sbrick similarity index 100% rename from leveldesign/game_element/sbrick/score_up/btfoc07.sbrick rename to leveldesign/game_element/sbrick/score_up/focus/btfoc07.sbrick diff --git a/leveldesign/game_element/sbrick/score_up/btfoc08.sbrick b/leveldesign/game_element/sbrick/score_up/focus/btfoc08.sbrick similarity index 100% rename from leveldesign/game_element/sbrick/score_up/btfoc08.sbrick rename to leveldesign/game_element/sbrick/score_up/focus/btfoc08.sbrick diff --git a/leveldesign/game_element/sbrick/score_up/btfoc09.sbrick b/leveldesign/game_element/sbrick/score_up/focus/btfoc09.sbrick similarity index 100% rename from leveldesign/game_element/sbrick/score_up/btfoc09.sbrick rename to leveldesign/game_element/sbrick/score_up/focus/btfoc09.sbrick diff --git a/leveldesign/game_element/sbrick/score_up/btfoc10.sbrick b/leveldesign/game_element/sbrick/score_up/focus/btfoc10.sbrick similarity index 100% rename from leveldesign/game_element/sbrick/score_up/btfoc10.sbrick rename to leveldesign/game_element/sbrick/score_up/focus/btfoc10.sbrick diff --git a/leveldesign/game_element/sbrick/score_up/btfoc11.sbrick b/leveldesign/game_element/sbrick/score_up/focus/btfoc11.sbrick similarity index 100% rename from leveldesign/game_element/sbrick/score_up/btfoc11.sbrick rename to leveldesign/game_element/sbrick/score_up/focus/btfoc11.sbrick diff --git a/leveldesign/game_element/sbrick/score_up/btfoc12.sbrick b/leveldesign/game_element/sbrick/score_up/focus/btfoc12.sbrick similarity index 100% rename from leveldesign/game_element/sbrick/score_up/btfoc12.sbrick rename to leveldesign/game_element/sbrick/score_up/focus/btfoc12.sbrick diff --git a/leveldesign/game_element/sbrick/score_up/btfoc13.sbrick b/leveldesign/game_element/sbrick/score_up/focus/btfoc13.sbrick similarity index 100% rename from leveldesign/game_element/sbrick/score_up/btfoc13.sbrick rename to leveldesign/game_element/sbrick/score_up/focus/btfoc13.sbrick diff --git a/leveldesign/game_element/sbrick/score_up/btfoc14.sbrick b/leveldesign/game_element/sbrick/score_up/focus/btfoc14.sbrick similarity index 100% rename from leveldesign/game_element/sbrick/score_up/btfoc14.sbrick rename to leveldesign/game_element/sbrick/score_up/focus/btfoc14.sbrick diff --git a/leveldesign/game_element/sbrick/score_up/btfoc15.sbrick b/leveldesign/game_element/sbrick/score_up/focus/btfoc15.sbrick similarity index 100% rename from leveldesign/game_element/sbrick/score_up/btfoc15.sbrick rename to leveldesign/game_element/sbrick/score_up/focus/btfoc15.sbrick diff --git a/leveldesign/game_element/sbrick/score_up/btfoc16.sbrick b/leveldesign/game_element/sbrick/score_up/focus/btfoc16.sbrick similarity index 100% rename from leveldesign/game_element/sbrick/score_up/btfoc16.sbrick rename to leveldesign/game_element/sbrick/score_up/focus/btfoc16.sbrick diff --git a/leveldesign/game_element/sbrick/score_up/btfoc17.sbrick b/leveldesign/game_element/sbrick/score_up/focus/btfoc17.sbrick similarity index 100% rename from leveldesign/game_element/sbrick/score_up/btfoc17.sbrick rename to leveldesign/game_element/sbrick/score_up/focus/btfoc17.sbrick diff --git a/leveldesign/game_element/sbrick/score_up/btfoc18.sbrick b/leveldesign/game_element/sbrick/score_up/focus/btfoc18.sbrick similarity index 100% rename from leveldesign/game_element/sbrick/score_up/btfoc18.sbrick rename to leveldesign/game_element/sbrick/score_up/focus/btfoc18.sbrick diff --git a/leveldesign/game_element/sbrick/score_up/btfoc19.sbrick b/leveldesign/game_element/sbrick/score_up/focus/btfoc19.sbrick similarity index 100% rename from leveldesign/game_element/sbrick/score_up/btfoc19.sbrick rename to leveldesign/game_element/sbrick/score_up/focus/btfoc19.sbrick diff --git a/leveldesign/game_element/sbrick/score_up/btfoc20.sbrick b/leveldesign/game_element/sbrick/score_up/focus/btfoc20.sbrick similarity index 100% rename from leveldesign/game_element/sbrick/score_up/btfoc20.sbrick rename to leveldesign/game_element/sbrick/score_up/focus/btfoc20.sbrick diff --git a/leveldesign/game_element/sbrick/score_up/btsap01.sbrick b/leveldesign/game_element/sbrick/score_up/oblivion/btobl01.sbrick similarity index 88% rename from leveldesign/game_element/sbrick/score_up/btsap01.sbrick rename to leveldesign/game_element/sbrick/score_up/oblivion/btobl01.sbrick index 9b2c4c9..f52789c 100644 --- a/leveldesign/game_element/sbrick/score_up/btsap01.sbrick +++ b/leveldesign/game_element/sbrick/score_up/oblivion/btobl01.sbrick @@ -2,7 +2,7 @@
- + diff --git a/leveldesign/game_element/sbrick/score_up/btsap02.sbrick b/leveldesign/game_element/sbrick/score_up/oblivion/btobl02.sbrick similarity index 88% rename from leveldesign/game_element/sbrick/score_up/btsap02.sbrick rename to leveldesign/game_element/sbrick/score_up/oblivion/btobl02.sbrick index 9b2c4c9..f52789c 100644 --- a/leveldesign/game_element/sbrick/score_up/btsap02.sbrick +++ b/leveldesign/game_element/sbrick/score_up/oblivion/btobl02.sbrick @@ -2,7 +2,7 @@ - + diff --git a/leveldesign/game_element/sbrick/score_up/btsap03.sbrick b/leveldesign/game_element/sbrick/score_up/oblivion/btobl03.sbrick similarity index 88% rename from leveldesign/game_element/sbrick/score_up/btsap03.sbrick rename to leveldesign/game_element/sbrick/score_up/oblivion/btobl03.sbrick index 9b2c4c9..f52789c 100644 --- a/leveldesign/game_element/sbrick/score_up/btsap03.sbrick +++ b/leveldesign/game_element/sbrick/score_up/oblivion/btobl03.sbrick @@ -2,7 +2,7 @@ - + diff --git a/leveldesign/game_element/sbrick/score_up/btsap04.sbrick b/leveldesign/game_element/sbrick/score_up/oblivion/btobl04.sbrick similarity index 88% rename from leveldesign/game_element/sbrick/score_up/btsap04.sbrick rename to leveldesign/game_element/sbrick/score_up/oblivion/btobl04.sbrick index 9b2c4c9..f52789c 100644 --- a/leveldesign/game_element/sbrick/score_up/btsap04.sbrick +++ b/leveldesign/game_element/sbrick/score_up/oblivion/btobl04.sbrick @@ -2,7 +2,7 @@ - + diff --git a/leveldesign/game_element/sbrick/score_up/oblivion/btobl05.sbrick b/leveldesign/game_element/sbrick/score_up/oblivion/btobl05.sbrick new file mode 100644 index 0000000..f52789c --- /dev/null +++ b/leveldesign/game_element/sbrick/score_up/oblivion/btobl05.sbrick @@ -0,0 +1,18 @@ + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sbrick/score_up/btsap06.sbrick b/leveldesign/game_element/sbrick/score_up/oblivion/btobl06.sbrick similarity index 88% rename from leveldesign/game_element/sbrick/score_up/btsap06.sbrick rename to leveldesign/game_element/sbrick/score_up/oblivion/btobl06.sbrick index 5d73d0b..62cf9b7 100644 --- a/leveldesign/game_element/sbrick/score_up/btsap06.sbrick +++ b/leveldesign/game_element/sbrick/score_up/oblivion/btobl06.sbrick @@ -2,7 +2,7 @@
- + diff --git a/leveldesign/game_element/sbrick/score_up/btsap07.sbrick b/leveldesign/game_element/sbrick/score_up/oblivion/btobl07.sbrick similarity index 88% rename from leveldesign/game_element/sbrick/score_up/btsap07.sbrick rename to leveldesign/game_element/sbrick/score_up/oblivion/btobl07.sbrick index 5d73d0b..62cf9b7 100644 --- a/leveldesign/game_element/sbrick/score_up/btsap07.sbrick +++ b/leveldesign/game_element/sbrick/score_up/oblivion/btobl07.sbrick @@ -2,7 +2,7 @@ - + diff --git a/leveldesign/game_element/sbrick/score_up/btsap08.sbrick b/leveldesign/game_element/sbrick/score_up/oblivion/btobl08.sbrick similarity index 88% rename from leveldesign/game_element/sbrick/score_up/btsap08.sbrick rename to leveldesign/game_element/sbrick/score_up/oblivion/btobl08.sbrick index 5d73d0b..62cf9b7 100644 --- a/leveldesign/game_element/sbrick/score_up/btsap08.sbrick +++ b/leveldesign/game_element/sbrick/score_up/oblivion/btobl08.sbrick @@ -2,7 +2,7 @@ - + diff --git a/leveldesign/game_element/sbrick/score_up/btsap09.sbrick b/leveldesign/game_element/sbrick/score_up/oblivion/btobl09.sbrick similarity index 88% rename from leveldesign/game_element/sbrick/score_up/btsap09.sbrick rename to leveldesign/game_element/sbrick/score_up/oblivion/btobl09.sbrick index 5d73d0b..62cf9b7 100644 --- a/leveldesign/game_element/sbrick/score_up/btsap09.sbrick +++ b/leveldesign/game_element/sbrick/score_up/oblivion/btobl09.sbrick @@ -2,7 +2,7 @@ - + diff --git a/leveldesign/game_element/sbrick/score_up/oblivion/btobl10.sbrick b/leveldesign/game_element/sbrick/score_up/oblivion/btobl10.sbrick new file mode 100644 index 0000000..62cf9b7 --- /dev/null +++ b/leveldesign/game_element/sbrick/score_up/oblivion/btobl10.sbrick @@ -0,0 +1,18 @@ + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sbrick/score_up/oblivion/btobl11.sbrick b/leveldesign/game_element/sbrick/score_up/oblivion/btobl11.sbrick new file mode 100644 index 0000000..62cf9b7 --- /dev/null +++ b/leveldesign/game_element/sbrick/score_up/oblivion/btobl11.sbrick @@ -0,0 +1,18 @@ + +
+ + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sbrick/score_up/oblivion/btobl12.sbrick b/leveldesign/game_element/sbrick/score_up/oblivion/btobl12.sbrick new file mode 100644 index 0000000..62cf9b7 --- /dev/null +++ b/leveldesign/game_element/sbrick/score_up/oblivion/btobl12.sbrick @@ -0,0 +1,18 @@ + +
+ + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sbrick/score_up/oblivion/btobl13.sbrick b/leveldesign/game_element/sbrick/score_up/oblivion/btobl13.sbrick new file mode 100644 index 0000000..62cf9b7 --- /dev/null +++ b/leveldesign/game_element/sbrick/score_up/oblivion/btobl13.sbrick @@ -0,0 +1,18 @@ + +
+ + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sbrick/score_up/oblivion/btobl14.sbrick b/leveldesign/game_element/sbrick/score_up/oblivion/btobl14.sbrick new file mode 100644 index 0000000..62cf9b7 --- /dev/null +++ b/leveldesign/game_element/sbrick/score_up/oblivion/btobl14.sbrick @@ -0,0 +1,18 @@ + +
+ + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sbrick/score_up/oblivion/btobl15.sbrick b/leveldesign/game_element/sbrick/score_up/oblivion/btobl15.sbrick new file mode 100644 index 0000000..62cf9b7 --- /dev/null +++ b/leveldesign/game_element/sbrick/score_up/oblivion/btobl15.sbrick @@ -0,0 +1,18 @@ + +
+ + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sbrick/score_up/oblivion/btobl16.sbrick b/leveldesign/game_element/sbrick/score_up/oblivion/btobl16.sbrick new file mode 100644 index 0000000..62cf9b7 --- /dev/null +++ b/leveldesign/game_element/sbrick/score_up/oblivion/btobl16.sbrick @@ -0,0 +1,18 @@ + +
+ + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sbrick/score_up/oblivion/btobl17.sbrick b/leveldesign/game_element/sbrick/score_up/oblivion/btobl17.sbrick new file mode 100644 index 0000000..62cf9b7 --- /dev/null +++ b/leveldesign/game_element/sbrick/score_up/oblivion/btobl17.sbrick @@ -0,0 +1,18 @@ + +
+ + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sbrick/score_up/oblivion/btobl18.sbrick b/leveldesign/game_element/sbrick/score_up/oblivion/btobl18.sbrick new file mode 100644 index 0000000..62cf9b7 --- /dev/null +++ b/leveldesign/game_element/sbrick/score_up/oblivion/btobl18.sbrick @@ -0,0 +1,18 @@ + +
+ + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sbrick/score_up/oblivion/btobl19.sbrick b/leveldesign/game_element/sbrick/score_up/oblivion/btobl19.sbrick new file mode 100644 index 0000000..62cf9b7 --- /dev/null +++ b/leveldesign/game_element/sbrick/score_up/oblivion/btobl19.sbrick @@ -0,0 +1,18 @@ + +
+ + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sbrick/score_up/oblivion/btobl20.sbrick b/leveldesign/game_element/sbrick/score_up/oblivion/btobl20.sbrick new file mode 100644 index 0000000..62cf9b7 --- /dev/null +++ b/leveldesign/game_element/sbrick/score_up/oblivion/btobl20.sbrick @@ -0,0 +1,18 @@ + +
+ + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sbrick/score_up/btsta01.sbrick b/leveldesign/game_element/sbrick/score_up/pain/btpai01.sbrick similarity index 88% rename from leveldesign/game_element/sbrick/score_up/btsta01.sbrick rename to leveldesign/game_element/sbrick/score_up/pain/btpai01.sbrick index 6b91866..a721111 100644 --- a/leveldesign/game_element/sbrick/score_up/btsta01.sbrick +++ b/leveldesign/game_element/sbrick/score_up/pain/btpai01.sbrick @@ -2,7 +2,7 @@
- + diff --git a/leveldesign/game_element/sbrick/score_up/btsta02.sbrick b/leveldesign/game_element/sbrick/score_up/pain/btpai02.sbrick similarity index 88% rename from leveldesign/game_element/sbrick/score_up/btsta02.sbrick rename to leveldesign/game_element/sbrick/score_up/pain/btpai02.sbrick index 6b91866..a721111 100644 --- a/leveldesign/game_element/sbrick/score_up/btsta02.sbrick +++ b/leveldesign/game_element/sbrick/score_up/pain/btpai02.sbrick @@ -2,7 +2,7 @@ - + diff --git a/leveldesign/game_element/sbrick/score_up/btsta03.sbrick b/leveldesign/game_element/sbrick/score_up/pain/btpai03.sbrick similarity index 88% rename from leveldesign/game_element/sbrick/score_up/btsta03.sbrick rename to leveldesign/game_element/sbrick/score_up/pain/btpai03.sbrick index 6b91866..a721111 100644 --- a/leveldesign/game_element/sbrick/score_up/btsta03.sbrick +++ b/leveldesign/game_element/sbrick/score_up/pain/btpai03.sbrick @@ -2,7 +2,7 @@ - + diff --git a/leveldesign/game_element/sbrick/score_up/btsta04.sbrick b/leveldesign/game_element/sbrick/score_up/pain/btpai04.sbrick similarity index 88% rename from leveldesign/game_element/sbrick/score_up/btsta04.sbrick rename to leveldesign/game_element/sbrick/score_up/pain/btpai04.sbrick index 6b91866..a721111 100644 --- a/leveldesign/game_element/sbrick/score_up/btsta04.sbrick +++ b/leveldesign/game_element/sbrick/score_up/pain/btpai04.sbrick @@ -2,7 +2,7 @@ - + diff --git a/leveldesign/game_element/sbrick/score_up/pain/btpai05.sbrick b/leveldesign/game_element/sbrick/score_up/pain/btpai05.sbrick new file mode 100644 index 0000000..a721111 --- /dev/null +++ b/leveldesign/game_element/sbrick/score_up/pain/btpai05.sbrick @@ -0,0 +1,18 @@ + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sbrick/score_up/btsta06.sbrick b/leveldesign/game_element/sbrick/score_up/pain/btpai06.sbrick similarity index 88% rename from leveldesign/game_element/sbrick/score_up/btsta06.sbrick rename to leveldesign/game_element/sbrick/score_up/pain/btpai06.sbrick index 68d7523..4fec468 100644 --- a/leveldesign/game_element/sbrick/score_up/btsta06.sbrick +++ b/leveldesign/game_element/sbrick/score_up/pain/btpai06.sbrick @@ -2,7 +2,7 @@
- + diff --git a/leveldesign/game_element/sbrick/score_up/btsta07.sbrick b/leveldesign/game_element/sbrick/score_up/pain/btpai07.sbrick similarity index 88% rename from leveldesign/game_element/sbrick/score_up/btsta07.sbrick rename to leveldesign/game_element/sbrick/score_up/pain/btpai07.sbrick index 68d7523..4fec468 100644 --- a/leveldesign/game_element/sbrick/score_up/btsta07.sbrick +++ b/leveldesign/game_element/sbrick/score_up/pain/btpai07.sbrick @@ -2,7 +2,7 @@ - + diff --git a/leveldesign/game_element/sbrick/score_up/btsta08.sbrick b/leveldesign/game_element/sbrick/score_up/pain/btpai08.sbrick similarity index 88% rename from leveldesign/game_element/sbrick/score_up/btsta08.sbrick rename to leveldesign/game_element/sbrick/score_up/pain/btpai08.sbrick index 68d7523..4fec468 100644 --- a/leveldesign/game_element/sbrick/score_up/btsta08.sbrick +++ b/leveldesign/game_element/sbrick/score_up/pain/btpai08.sbrick @@ -2,7 +2,7 @@ - + diff --git a/leveldesign/game_element/sbrick/score_up/btsta09.sbrick b/leveldesign/game_element/sbrick/score_up/pain/btpai09.sbrick similarity index 88% rename from leveldesign/game_element/sbrick/score_up/btsta09.sbrick rename to leveldesign/game_element/sbrick/score_up/pain/btpai09.sbrick index 68d7523..4fec468 100644 --- a/leveldesign/game_element/sbrick/score_up/btsta09.sbrick +++ b/leveldesign/game_element/sbrick/score_up/pain/btpai09.sbrick @@ -2,7 +2,7 @@ - + diff --git a/leveldesign/game_element/sbrick/score_up/pain/btpai10.sbrick b/leveldesign/game_element/sbrick/score_up/pain/btpai10.sbrick new file mode 100644 index 0000000..4fec468 --- /dev/null +++ b/leveldesign/game_element/sbrick/score_up/pain/btpai10.sbrick @@ -0,0 +1,18 @@ + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sbrick/score_up/pain/btpai11.sbrick b/leveldesign/game_element/sbrick/score_up/pain/btpai11.sbrick new file mode 100644 index 0000000..4fec468 --- /dev/null +++ b/leveldesign/game_element/sbrick/score_up/pain/btpai11.sbrick @@ -0,0 +1,18 @@ + +
+ + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sbrick/score_up/pain/btpai12.sbrick b/leveldesign/game_element/sbrick/score_up/pain/btpai12.sbrick new file mode 100644 index 0000000..4fec468 --- /dev/null +++ b/leveldesign/game_element/sbrick/score_up/pain/btpai12.sbrick @@ -0,0 +1,18 @@ + +
+ + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sbrick/score_up/pain/btpai13.sbrick b/leveldesign/game_element/sbrick/score_up/pain/btpai13.sbrick new file mode 100644 index 0000000..4fec468 --- /dev/null +++ b/leveldesign/game_element/sbrick/score_up/pain/btpai13.sbrick @@ -0,0 +1,18 @@ + +
+ + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sbrick/score_up/pain/btpai14.sbrick b/leveldesign/game_element/sbrick/score_up/pain/btpai14.sbrick new file mode 100644 index 0000000..4fec468 --- /dev/null +++ b/leveldesign/game_element/sbrick/score_up/pain/btpai14.sbrick @@ -0,0 +1,18 @@ + +
+ + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sbrick/score_up/pain/btpai15.sbrick b/leveldesign/game_element/sbrick/score_up/pain/btpai15.sbrick new file mode 100644 index 0000000..4fec468 --- /dev/null +++ b/leveldesign/game_element/sbrick/score_up/pain/btpai15.sbrick @@ -0,0 +1,18 @@ + +
+ + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sbrick/score_up/pain/btpai16.sbrick b/leveldesign/game_element/sbrick/score_up/pain/btpai16.sbrick new file mode 100644 index 0000000..4fec468 --- /dev/null +++ b/leveldesign/game_element/sbrick/score_up/pain/btpai16.sbrick @@ -0,0 +1,18 @@ + +
+ + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sbrick/score_up/pain/btpai17.sbrick b/leveldesign/game_element/sbrick/score_up/pain/btpai17.sbrick new file mode 100644 index 0000000..4fec468 --- /dev/null +++ b/leveldesign/game_element/sbrick/score_up/pain/btpai17.sbrick @@ -0,0 +1,18 @@ + +
+ + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sbrick/score_up/pain/btpai18.sbrick b/leveldesign/game_element/sbrick/score_up/pain/btpai18.sbrick new file mode 100644 index 0000000..4fec468 --- /dev/null +++ b/leveldesign/game_element/sbrick/score_up/pain/btpai18.sbrick @@ -0,0 +1,18 @@ + +
+ + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sbrick/score_up/pain/btpai19.sbrick b/leveldesign/game_element/sbrick/score_up/pain/btpai19.sbrick new file mode 100644 index 0000000..4fec468 --- /dev/null +++ b/leveldesign/game_element/sbrick/score_up/pain/btpai19.sbrick @@ -0,0 +1,18 @@ + +
+ + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sbrick/score_up/pain/btpai20.sbrick b/leveldesign/game_element/sbrick/score_up/pain/btpai20.sbrick new file mode 100644 index 0000000..4fec468 --- /dev/null +++ b/leveldesign/game_element/sbrick/score_up/pain/btpai20.sbrick @@ -0,0 +1,18 @@ + +
+ + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sbrick/score_up/bthp01.sbrick b/leveldesign/game_element/sbrick/score_up/trauma/bttra01.sbrick similarity index 88% rename from leveldesign/game_element/sbrick/score_up/bthp01.sbrick rename to leveldesign/game_element/sbrick/score_up/trauma/bttra01.sbrick index e95f466..8277686 100644 --- a/leveldesign/game_element/sbrick/score_up/bthp01.sbrick +++ b/leveldesign/game_element/sbrick/score_up/trauma/bttra01.sbrick @@ -2,7 +2,7 @@
- + diff --git a/leveldesign/game_element/sbrick/score_up/bthp02.sbrick b/leveldesign/game_element/sbrick/score_up/trauma/bttra02.sbrick similarity index 88% rename from leveldesign/game_element/sbrick/score_up/bthp02.sbrick rename to leveldesign/game_element/sbrick/score_up/trauma/bttra02.sbrick index e95f466..8277686 100644 --- a/leveldesign/game_element/sbrick/score_up/bthp02.sbrick +++ b/leveldesign/game_element/sbrick/score_up/trauma/bttra02.sbrick @@ -2,7 +2,7 @@ - + diff --git a/leveldesign/game_element/sbrick/score_up/bthp03.sbrick b/leveldesign/game_element/sbrick/score_up/trauma/bttra03.sbrick similarity index 88% rename from leveldesign/game_element/sbrick/score_up/bthp03.sbrick rename to leveldesign/game_element/sbrick/score_up/trauma/bttra03.sbrick index e95f466..8277686 100644 --- a/leveldesign/game_element/sbrick/score_up/bthp03.sbrick +++ b/leveldesign/game_element/sbrick/score_up/trauma/bttra03.sbrick @@ -2,7 +2,7 @@ - + diff --git a/leveldesign/game_element/sbrick/score_up/bthp04.sbrick b/leveldesign/game_element/sbrick/score_up/trauma/bttra04.sbrick similarity index 88% rename from leveldesign/game_element/sbrick/score_up/bthp04.sbrick rename to leveldesign/game_element/sbrick/score_up/trauma/bttra04.sbrick index e95f466..8277686 100644 --- a/leveldesign/game_element/sbrick/score_up/bthp04.sbrick +++ b/leveldesign/game_element/sbrick/score_up/trauma/bttra04.sbrick @@ -2,7 +2,7 @@ - + diff --git a/leveldesign/game_element/sbrick/score_up/trauma/bttra05.sbrick b/leveldesign/game_element/sbrick/score_up/trauma/bttra05.sbrick new file mode 100644 index 0000000..8277686 --- /dev/null +++ b/leveldesign/game_element/sbrick/score_up/trauma/bttra05.sbrick @@ -0,0 +1,18 @@ + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sbrick/score_up/bthp06.sbrick b/leveldesign/game_element/sbrick/score_up/trauma/bttra06.sbrick similarity index 88% rename from leveldesign/game_element/sbrick/score_up/bthp06.sbrick rename to leveldesign/game_element/sbrick/score_up/trauma/bttra06.sbrick index 088ccda..d896873 100644 --- a/leveldesign/game_element/sbrick/score_up/bthp06.sbrick +++ b/leveldesign/game_element/sbrick/score_up/trauma/bttra06.sbrick @@ -2,7 +2,7 @@
- + diff --git a/leveldesign/game_element/sbrick/score_up/bthp07.sbrick b/leveldesign/game_element/sbrick/score_up/trauma/bttra07.sbrick similarity index 88% rename from leveldesign/game_element/sbrick/score_up/bthp07.sbrick rename to leveldesign/game_element/sbrick/score_up/trauma/bttra07.sbrick index 088ccda..d896873 100644 --- a/leveldesign/game_element/sbrick/score_up/bthp07.sbrick +++ b/leveldesign/game_element/sbrick/score_up/trauma/bttra07.sbrick @@ -2,7 +2,7 @@ - + diff --git a/leveldesign/game_element/sbrick/score_up/bthp08.sbrick b/leveldesign/game_element/sbrick/score_up/trauma/bttra08.sbrick similarity index 88% rename from leveldesign/game_element/sbrick/score_up/bthp08.sbrick rename to leveldesign/game_element/sbrick/score_up/trauma/bttra08.sbrick index 088ccda..d896873 100644 --- a/leveldesign/game_element/sbrick/score_up/bthp08.sbrick +++ b/leveldesign/game_element/sbrick/score_up/trauma/bttra08.sbrick @@ -2,7 +2,7 @@ - + diff --git a/leveldesign/game_element/sbrick/score_up/bthp09.sbrick b/leveldesign/game_element/sbrick/score_up/trauma/bttra09.sbrick similarity index 88% rename from leveldesign/game_element/sbrick/score_up/bthp09.sbrick rename to leveldesign/game_element/sbrick/score_up/trauma/bttra09.sbrick index 088ccda..d896873 100644 --- a/leveldesign/game_element/sbrick/score_up/bthp09.sbrick +++ b/leveldesign/game_element/sbrick/score_up/trauma/bttra09.sbrick @@ -2,7 +2,7 @@ - + diff --git a/leveldesign/game_element/sbrick/score_up/trauma/bttra10.sbrick b/leveldesign/game_element/sbrick/score_up/trauma/bttra10.sbrick new file mode 100644 index 0000000..d896873 --- /dev/null +++ b/leveldesign/game_element/sbrick/score_up/trauma/bttra10.sbrick @@ -0,0 +1,18 @@ + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sbrick/score_up/trauma/bttra11.sbrick b/leveldesign/game_element/sbrick/score_up/trauma/bttra11.sbrick new file mode 100644 index 0000000..d896873 --- /dev/null +++ b/leveldesign/game_element/sbrick/score_up/trauma/bttra11.sbrick @@ -0,0 +1,18 @@ + +
+ + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sbrick/score_up/trauma/bttra12.sbrick b/leveldesign/game_element/sbrick/score_up/trauma/bttra12.sbrick new file mode 100644 index 0000000..d896873 --- /dev/null +++ b/leveldesign/game_element/sbrick/score_up/trauma/bttra12.sbrick @@ -0,0 +1,18 @@ + +
+ + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sbrick/score_up/trauma/bttra13.sbrick b/leveldesign/game_element/sbrick/score_up/trauma/bttra13.sbrick new file mode 100644 index 0000000..d896873 --- /dev/null +++ b/leveldesign/game_element/sbrick/score_up/trauma/bttra13.sbrick @@ -0,0 +1,18 @@ + +
+ + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sbrick/score_up/trauma/bttra14.sbrick b/leveldesign/game_element/sbrick/score_up/trauma/bttra14.sbrick new file mode 100644 index 0000000..d896873 --- /dev/null +++ b/leveldesign/game_element/sbrick/score_up/trauma/bttra14.sbrick @@ -0,0 +1,18 @@ + +
+ + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sbrick/score_up/trauma/bttra15.sbrick b/leveldesign/game_element/sbrick/score_up/trauma/bttra15.sbrick new file mode 100644 index 0000000..d896873 --- /dev/null +++ b/leveldesign/game_element/sbrick/score_up/trauma/bttra15.sbrick @@ -0,0 +1,18 @@ + +
+ + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sbrick/score_up/trauma/bttra16.sbrick b/leveldesign/game_element/sbrick/score_up/trauma/bttra16.sbrick new file mode 100644 index 0000000..d896873 --- /dev/null +++ b/leveldesign/game_element/sbrick/score_up/trauma/bttra16.sbrick @@ -0,0 +1,18 @@ + +
+ + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sbrick/score_up/trauma/bttra17.sbrick b/leveldesign/game_element/sbrick/score_up/trauma/bttra17.sbrick new file mode 100644 index 0000000..d896873 --- /dev/null +++ b/leveldesign/game_element/sbrick/score_up/trauma/bttra17.sbrick @@ -0,0 +1,18 @@ + +
+ + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sbrick/score_up/trauma/bttra18.sbrick b/leveldesign/game_element/sbrick/score_up/trauma/bttra18.sbrick new file mode 100644 index 0000000..d896873 --- /dev/null +++ b/leveldesign/game_element/sbrick/score_up/trauma/bttra18.sbrick @@ -0,0 +1,18 @@ + +
+ + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sbrick/score_up/trauma/bttra19.sbrick b/leveldesign/game_element/sbrick/score_up/trauma/bttra19.sbrick new file mode 100644 index 0000000..d896873 --- /dev/null +++ b/leveldesign/game_element/sbrick/score_up/trauma/bttra19.sbrick @@ -0,0 +1,18 @@ + +
+ + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sbrick/score_up/trauma/bttra20.sbrick b/leveldesign/game_element/sbrick/score_up/trauma/bttra20.sbrick new file mode 100644 index 0000000..d896873 --- /dev/null +++ b/leveldesign/game_element/sbrick/score_up/trauma/bttra20.sbrick @@ -0,0 +1,18 @@ + +
+ + + + + + + + + + + + + + + + From a25b121d084d5f47fb49e0a34342f67c6c23f43a Mon Sep 17 00:00:00 2001 From: deed Date: Sat, 8 Oct 2016 23:23:54 +0200 Subject: [PATCH 3/3] Dernier poartage des cha, chascore , cha_score --- .../DFN/game_elem/_brick/_sbrick_families.typ | 34 +- .../sbrick/craft/option/bcob01.sbrick | 2 +- .../sbrick/craft/option/bcob02.sbrick | 2 +- .../sbrick/craft/option/bcob03.sbrick | 2 +- .../sbrick/craft/option/bcob04.sbrick | 2 +- .../sbrick/magic/credit/sap/bmca00002.sbrick | 2 +- .../sbrick/magic/credit/sap/bmca00003.sbrick | 2 +- .../sbrick/magic/credit/sap/bmca00005.sbrick | 2 +- .../direct_damage/special/bmoetms00005.sbrick | 2 +- .../direct_damage/special/bmoetms00250.sbrick | 4 +- .../sbrick/powers/modifier/bscma01.sbrick | 2 +- .../sbrick/powers/modifier/bscmb01.sbrick | 2 +- .../sbrick/powers/modifier/bscmc01.sbrick | 2 +- .../sbrick/powers/modifier/bscmd01.sbrick | 2 +- .../sbrick/powers/modifier/bsfmh01.sbrick | 6 +- .../sbrick/powers/modifier/bsgma01.sbrick | 2 +- .../sbrick/powers/modifier/bsmmc01.sbrick | 2 +- .../sbrick/powers/modifier/bsmmd01.sbrick | 6 +- .../sbrick/powers/modifier/bspfmh01.sbrick | 6 +- .../sbrick/powers/modifier/bspgma01.sbrick | 2 +- .../sbrick/powers/modifier/bspmmd01.sbrick | 6 +- .../sbrick/powers/modifier/bspxmc01.sbrick | 6 +- .../sbrick/powers/modifier/bsxmc01.sbrick | 6 +- .../sitem/raw_material/system_mp.sitem | 218 +++++----- .../sitem/raw_material/system_mp_basic.sitem | 240 +++++------ .../sitem/raw_material/system_mp_choice.sitem | 232 +++++----- .../raw_material/system_mp_excellent.sitem | 232 +++++----- .../sitem/raw_material/system_mp_extra.sitem | 234 +++++----- .../sitem/raw_material/system_mp_fine.sitem | 398 +++++++++--------- .../raw_material/system_mp_supreme.sitem | 398 +++++++++--------- .../{constitution => cha1}/abppc01.sphrase | 0 .../{constitution => cha1}/abppc02.sphrase | 0 .../{constitution => cha1}/abppc03.sphrase | 0 .../{constitution => 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.../{metabolism => cha1Reg}/abppm21.sphrase | 0 .../{metabolism => cha1Reg}/abppm22.sphrase | 0 .../{metabolism => cha1Reg}/abppm23.sphrase | 0 .../{metabolism => cha1Reg}/abppm24.sphrase | 0 .../{metabolism => cha1Reg}/abppm25.sphrase | 0 .../{strength => cha2}/abpps01.sphrase | 0 .../{strength => cha2}/abpps02.sphrase | 0 .../{strength => cha2}/abpps03.sphrase | 0 .../{strength => cha2}/abpps04.sphrase | 0 .../{strength => cha2}/abpps05.sphrase | 0 .../{strength => cha2}/abpps06.sphrase | 0 .../{strength => cha2}/abpps07.sphrase | 0 .../{strength => cha2}/abpps08.sphrase | 0 .../{strength => cha2}/abpps09.sphrase | 0 .../{strength => cha2}/abpps10.sphrase | 0 .../{strength => cha2}/abpps11.sphrase | 0 .../{strength => cha2}/abpps12.sphrase | 0 .../{strength => cha2}/abpps13.sphrase | 0 .../{strength => cha2}/abpps14.sphrase | 0 .../{strength => cha2}/abpps15.sphrase | 0 .../{strength => cha2}/abpps16.sphrase | 0 .../{strength => cha2}/abpps17.sphrase | 0 .../{strength => cha2}/abpps18.sphrase | 0 .../{strength => cha2}/abpps19.sphrase | 0 .../{strength => cha2}/abpps20.sphrase | 0 .../{strength => cha2}/abpps21.sphrase | 0 .../{strength => cha2}/abpps22.sphrase | 0 .../{strength => cha2}/abpps23.sphrase | 0 .../{strength => cha2}/abpps24.sphrase | 0 .../{strength => cha2}/abpps25.sphrase | 0 .../{balance => cha2Reg}/abppb01.sphrase | 0 .../{balance => cha2Reg}/abppb02.sphrase | 0 .../{balance => cha2Reg}/abppb03.sphrase | 0 .../{balance => cha2Reg}/abppb04.sphrase | 0 .../{balance => cha2Reg}/abppb05.sphrase | 0 .../{balance => cha2Reg}/abppb06.sphrase | 0 .../{balance => cha2Reg}/abppb07.sphrase | 0 .../{balance => cha2Reg}/abppb08.sphrase | 0 .../{balance => cha2Reg}/abppb09.sphrase | 0 .../{balance => cha2Reg}/abppb10.sphrase | 0 .../{balance => cha2Reg}/abppb11.sphrase | 0 .../{balance => cha2Reg}/abppb12.sphrase | 0 .../{balance => cha2Reg}/abppb13.sphrase | 0 .../{balance => cha2Reg}/abppb14.sphrase | 0 .../{balance => cha2Reg}/abppb15.sphrase | 0 .../{balance => cha2Reg}/abppb16.sphrase | 0 .../{balance => cha2Reg}/abppb17.sphrase | 0 .../{balance => cha2Reg}/abppb18.sphrase | 0 .../{balance => cha2Reg}/abppb19.sphrase | 0 .../{balance => cha2Reg}/abppb20.sphrase | 0 .../{balance => cha2Reg}/abppb21.sphrase | 0 .../{balance => cha2Reg}/abppb22.sphrase | 0 .../{balance => cha2Reg}/abppb23.sphrase | 0 .../{balance => cha2Reg}/abppb24.sphrase | 0 .../{balance => cha2Reg}/abppb25.sphrase | 0 .../{intelligence => cha3}/abppi01.sphrase | 0 .../{intelligence => cha3}/abppi02.sphrase | 0 .../{intelligence => cha3}/abppi03.sphrase | 0 .../{intelligence => cha3}/abppi04.sphrase | 0 .../{intelligence => cha3}/abppi05.sphrase | 0 .../{intelligence => cha3}/abppi06.sphrase | 0 .../{intelligence => cha3}/abppi07.sphrase | 0 .../{intelligence => cha3}/abppi08.sphrase | 0 .../{intelligence => cha3}/abppi09.sphrase | 0 .../{intelligence => cha3}/abppi10.sphrase | 0 .../{intelligence => cha3}/abppi11.sphrase | 0 .../{intelligence => cha3}/abppi12.sphrase | 0 .../{intelligence => cha3}/abppi13.sphrase | 0 .../{intelligence => cha3}/abppi14.sphrase | 0 .../{intelligence => cha3}/abppi15.sphrase | 0 .../{intelligence => cha3}/abppi16.sphrase | 0 .../{intelligence => cha3}/abppi17.sphrase | 0 .../{intelligence => cha3}/abppi18.sphrase | 0 .../{intelligence => cha3}/abppi19.sphrase | 0 .../{intelligence => cha3}/abppi20.sphrase | 0 .../{intelligence => cha3}/abppi21.sphrase | 0 .../{intelligence => cha3}/abppi22.sphrase | 0 .../{intelligence => cha3}/abppi23.sphrase | 0 .../{intelligence => cha3}/abppi24.sphrase | 0 .../{intelligence => cha3}/abppi25.sphrase | 0 .../{wisdom => cha3Reg}/abppw01.sphrase | 0 .../{wisdom => cha3Reg}/abppw02.sphrase | 0 .../{wisdom => cha3Reg}/abppw03.sphrase | 0 .../{wisdom => cha3Reg}/abppw04.sphrase | 0 .../{wisdom => cha3Reg}/abppw05.sphrase | 0 .../{wisdom => cha3Reg}/abppw06.sphrase | 0 .../{wisdom => cha3Reg}/abppw07.sphrase | 0 .../{wisdom => cha3Reg}/abppw08.sphrase | 0 .../{wisdom => cha3Reg}/abppw09.sphrase | 0 .../{wisdom => cha3Reg}/abppw10.sphrase | 0 .../{wisdom => cha3Reg}/abppw11.sphrase | 0 .../{wisdom => cha3Reg}/abppw12.sphrase | 0 .../{wisdom => cha3Reg}/abppw13.sphrase | 0 .../{wisdom => cha3Reg}/abppw14.sphrase | 0 .../{wisdom => cha3Reg}/abppw15.sphrase | 0 .../{wisdom => cha3Reg}/abppw16.sphrase | 0 .../{wisdom => cha3Reg}/abppw17.sphrase | 0 .../{wisdom => cha3Reg}/abppw18.sphrase | 0 .../{wisdom => cha3Reg}/abppw19.sphrase | 0 .../{wisdom => cha3Reg}/abppw20.sphrase | 0 .../{wisdom => cha3Reg}/abppw21.sphrase | 0 .../{wisdom => cha3Reg}/abppw22.sphrase | 0 .../{wisdom => cha3Reg}/abppw23.sphrase | 0 .../{wisdom => cha3Reg}/abppw24.sphrase | 0 .../{wisdom => cha3Reg}/abppw25.sphrase | 0 .../{dexterity => cha4}/abppd01.sphrase | 0 .../{dexterity => cha4}/abppd02.sphrase | 0 .../{dexterity => cha4}/abppd03.sphrase | 0 .../{dexterity => cha4}/abppd04.sphrase | 0 .../{dexterity => cha4}/abppd05.sphrase | 0 .../{dexterity => cha4}/abppd06.sphrase | 0 .../{dexterity => cha4}/abppd07.sphrase | 0 .../{dexterity => cha4}/abppd08.sphrase | 0 .../{dexterity => cha4}/abppd09.sphrase | 0 .../{dexterity => cha4}/abppd10.sphrase | 0 .../{dexterity => cha4}/abppd11.sphrase | 0 .../{dexterity => cha4}/abppd12.sphrase | 0 .../{dexterity => cha4}/abppd13.sphrase | 0 .../{dexterity => cha4}/abppd14.sphrase | 0 .../{dexterity => cha4}/abppd15.sphrase | 0 .../{dexterity => cha4}/abppd16.sphrase | 0 .../{dexterity => cha4}/abppd17.sphrase | 0 .../{dexterity => cha4}/abppd18.sphrase | 0 .../{dexterity => cha4}/abppd19.sphrase | 0 .../{dexterity => cha4}/abppd20.sphrase | 0 .../{dexterity => cha4}/abppd21.sphrase | 0 .../{dexterity => cha4}/abppd22.sphrase | 0 .../{dexterity => cha4}/abppd23.sphrase | 0 .../{dexterity => cha4}/abppd24.sphrase | 0 .../{dexterity => cha4}/abppd25.sphrase | 0 .../{will => cha4Reg}/abppl01.sphrase | 0 .../{will => cha4Reg}/abppl02.sphrase | 0 .../{will => cha4Reg}/abppl03.sphrase | 0 .../{will => cha4Reg}/abppl04.sphrase | 0 .../{will => cha4Reg}/abppl05.sphrase | 0 .../{will => cha4Reg}/abppl06.sphrase | 0 .../{will => cha4Reg}/abppl07.sphrase | 0 .../{will => cha4Reg}/abppl08.sphrase | 0 .../{will => cha4Reg}/abppl09.sphrase | 0 .../{will => cha4Reg}/abppl10.sphrase | 0 .../{will => cha4Reg}/abppl11.sphrase | 0 .../{will => cha4Reg}/abppl12.sphrase | 0 .../{will => cha4Reg}/abppl13.sphrase | 0 .../{will => cha4Reg}/abppl14.sphrase | 0 .../{will => cha4Reg}/abppl15.sphrase | 0 .../{will => cha4Reg}/abppl16.sphrase | 0 .../{will => cha4Reg}/abppl17.sphrase | 0 .../{will => cha4Reg}/abppl18.sphrase | 0 .../{will => cha4Reg}/abppl19.sphrase | 0 .../{will => cha4Reg}/abppl20.sphrase | 0 .../{will => cha4Reg}/abppl21.sphrase | 0 .../{will => cha4Reg}/abppl22.sphrase | 0 .../{will => cha4Reg}/abppl23.sphrase | 0 .../{will => cha4Reg}/abppl24.sphrase | 0 .../{will => cha4Reg}/abppl25.sphrase | 0 .../sphrase/score_upgrade/abtfoc01.sphrase | 7 + .../sphrase/score_upgrade/abtfoc02.sphrase | 7 + .../sphrase/score_upgrade/abtfoc03.sphrase | 7 + .../sphrase/score_upgrade/abtfoc04.sphrase | 7 + .../sphrase/score_upgrade/abtfoc05.sphrase | 7 + .../sphrase/score_upgrade/abthp05.sphrase | 22 - .../{abthp01.sphrase => abtobl01.sphrase} | 2 +- .../{abthp02.sphrase => abtobl02.sphrase} | 2 +- .../{abthp03.sphrase => abtobl03.sphrase} | 2 +- .../{abthp04.sphrase => abtobl04.sphrase} | 2 +- .../sphrase/score_upgrade/abtobl05.sphrase | 22 + .../sphrase/score_upgrade/abtpai01.sphrase | 22 + .../sphrase/score_upgrade/abtpai02.sphrase | 22 + .../sphrase/score_upgrade/abtpai03.sphrase | 22 + .../sphrase/score_upgrade/abtpai04.sphrase | 22 + .../sphrase/score_upgrade/abtpai05.sphrase | 22 + .../sphrase/score_upgrade/abtsap01.sphrase | 22 - .../sphrase/score_upgrade/abtsap02.sphrase | 22 - .../sphrase/score_upgrade/abtsap03.sphrase | 22 - .../sphrase/score_upgrade/abtsap04.sphrase | 22 - .../sphrase/score_upgrade/abtsap05.sphrase | 22 - .../sphrase/score_upgrade/abtsta01.sphrase | 22 - .../sphrase/score_upgrade/abtsta02.sphrase | 22 - .../sphrase/score_upgrade/abtsta03.sphrase | 22 - .../sphrase/score_upgrade/abtsta04.sphrase | 22 - .../sphrase/score_upgrade/abtsta05.sphrase | 22 - .../sphrase/score_upgrade/abttra01.sphrase | 22 + .../sphrase/score_upgrade/abttra02.sphrase | 22 + .../sphrase/score_upgrade/abttra03.sphrase | 22 + .../sphrase/score_upgrade/abttra04.sphrase | 22 + .../sphrase/score_upgrade/abttra05.sphrase | 22 + 261 files changed, 1309 insertions(+), 1274 deletions(-) rename leveldesign/game_element/sphrase/point_charac/{constitution => cha1}/abppc01.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{constitution => cha1}/abppc02.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{constitution => cha1}/abppc03.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{constitution => cha1}/abppc04.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{constitution => cha1}/abppc05.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{constitution => cha1}/abppc06.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{constitution => cha1}/abppc07.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{constitution => cha1}/abppc08.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{constitution => cha1}/abppc09.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{constitution => cha1}/abppc10.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{constitution => cha1}/abppc11.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{constitution => cha1}/abppc12.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{constitution => cha1}/abppc13.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{constitution => cha1}/abppc14.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{constitution => cha1}/abppc15.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{constitution => cha1}/abppc16.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{constitution => cha1}/abppc17.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{constitution => cha1}/abppc18.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{constitution => cha1}/abppc19.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{constitution => cha1}/abppc20.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{constitution => cha1}/abppc21.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{constitution => cha1}/abppc22.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{constitution => cha1}/abppc23.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{constitution => cha1}/abppc24.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{constitution => cha1}/abppc25.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{metabolism => cha1Reg}/abppm01.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{metabolism => cha1Reg}/abppm02.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{metabolism => cha1Reg}/abppm03.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{metabolism => cha1Reg}/abppm04.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{metabolism => cha1Reg}/abppm05.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{metabolism => cha1Reg}/abppm06.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{metabolism => cha1Reg}/abppm07.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{metabolism => cha1Reg}/abppm08.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{metabolism => cha1Reg}/abppm09.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{metabolism => cha1Reg}/abppm10.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{metabolism => cha1Reg}/abppm11.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{metabolism => cha1Reg}/abppm12.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{metabolism => cha1Reg}/abppm13.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{metabolism => cha1Reg}/abppm14.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{metabolism => cha1Reg}/abppm15.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{metabolism => cha1Reg}/abppm16.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{metabolism => cha1Reg}/abppm17.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{metabolism => cha1Reg}/abppm18.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{metabolism => cha1Reg}/abppm19.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{metabolism => cha1Reg}/abppm20.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{metabolism => cha1Reg}/abppm21.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{metabolism => cha1Reg}/abppm22.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{metabolism => cha1Reg}/abppm23.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{metabolism => cha1Reg}/abppm24.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{metabolism => cha1Reg}/abppm25.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{strength => cha2}/abpps01.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{strength => cha2}/abpps02.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{strength => cha2}/abpps03.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{strength => cha2}/abpps04.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{strength => cha2}/abpps05.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{strength => cha2}/abpps06.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{strength => cha2}/abpps07.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{strength => cha2}/abpps08.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{strength => cha2}/abpps09.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{strength => cha2}/abpps10.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{strength => cha2}/abpps11.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{strength => cha2}/abpps12.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{strength => cha2}/abpps13.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{strength => cha2}/abpps14.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{strength => cha2}/abpps15.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{strength => cha2}/abpps16.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{strength => cha2}/abpps17.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{strength => cha2}/abpps18.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{strength => cha2}/abpps19.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{strength => cha2}/abpps20.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{strength => cha2}/abpps21.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{strength => cha2}/abpps22.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{strength => cha2}/abpps23.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{strength => cha2}/abpps24.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{strength => cha2}/abpps25.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{balance => cha2Reg}/abppb01.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{balance => cha2Reg}/abppb02.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{balance => cha2Reg}/abppb03.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{balance => cha2Reg}/abppb04.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{balance => cha2Reg}/abppb05.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{balance => cha2Reg}/abppb06.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{balance => cha2Reg}/abppb07.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{balance => cha2Reg}/abppb08.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{balance => cha2Reg}/abppb09.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{balance => cha2Reg}/abppb10.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{balance => cha2Reg}/abppb11.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{balance => cha2Reg}/abppb12.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{balance => cha2Reg}/abppb13.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{balance => cha2Reg}/abppb14.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{balance => cha2Reg}/abppb15.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{balance => cha2Reg}/abppb16.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{balance => cha2Reg}/abppb17.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{balance => cha2Reg}/abppb18.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{balance => cha2Reg}/abppb19.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{balance => cha2Reg}/abppb20.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{balance => cha2Reg}/abppb21.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{balance => cha2Reg}/abppb22.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{balance => cha2Reg}/abppb23.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{balance => cha2Reg}/abppb24.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{balance => cha2Reg}/abppb25.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{intelligence => cha3}/abppi01.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{intelligence => cha3}/abppi02.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{intelligence => cha3}/abppi03.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{intelligence => cha3}/abppi04.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{intelligence => cha3}/abppi05.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{intelligence => cha3}/abppi06.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{intelligence => cha3}/abppi07.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{intelligence => cha3}/abppi08.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{intelligence => cha3}/abppi09.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{intelligence => cha3}/abppi10.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{intelligence => cha3}/abppi11.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{intelligence => cha3}/abppi12.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{intelligence => cha3}/abppi13.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{intelligence => cha3}/abppi14.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{intelligence => cha3}/abppi15.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{intelligence => cha3}/abppi16.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{intelligence => cha3}/abppi17.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{intelligence => cha3}/abppi18.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{intelligence => cha3}/abppi19.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{intelligence => cha3}/abppi20.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{intelligence => cha3}/abppi21.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{intelligence => cha3}/abppi22.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{intelligence => cha3}/abppi23.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{intelligence => cha3}/abppi24.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{intelligence => cha3}/abppi25.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{wisdom => cha3Reg}/abppw01.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{wisdom => cha3Reg}/abppw02.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{wisdom => cha3Reg}/abppw03.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{wisdom => cha3Reg}/abppw04.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{wisdom => cha3Reg}/abppw05.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{wisdom => cha3Reg}/abppw06.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{wisdom => cha3Reg}/abppw07.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{wisdom => cha3Reg}/abppw08.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{wisdom => cha3Reg}/abppw09.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{wisdom => cha3Reg}/abppw10.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{wisdom => cha3Reg}/abppw11.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{wisdom => cha3Reg}/abppw12.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{wisdom => cha3Reg}/abppw13.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{wisdom => cha3Reg}/abppw14.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{wisdom => cha3Reg}/abppw15.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{wisdom => cha3Reg}/abppw16.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{wisdom => cha3Reg}/abppw17.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{wisdom => cha3Reg}/abppw18.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{wisdom => cha3Reg}/abppw19.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{wisdom => cha3Reg}/abppw20.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{wisdom => cha3Reg}/abppw21.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{wisdom => cha3Reg}/abppw22.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{wisdom => cha3Reg}/abppw23.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{wisdom => cha3Reg}/abppw24.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{wisdom => cha3Reg}/abppw25.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{dexterity => cha4}/abppd01.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{dexterity => cha4}/abppd02.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{dexterity => cha4}/abppd03.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{dexterity => cha4}/abppd04.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{dexterity => cha4}/abppd05.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{dexterity => cha4}/abppd06.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{dexterity => cha4}/abppd07.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{dexterity => cha4}/abppd08.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{dexterity => cha4}/abppd09.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{dexterity => cha4}/abppd10.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{dexterity => cha4}/abppd11.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{dexterity => cha4}/abppd12.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{dexterity => cha4}/abppd13.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{dexterity => cha4}/abppd14.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{dexterity => cha4}/abppd15.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{dexterity => cha4}/abppd16.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{dexterity => cha4}/abppd17.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{dexterity => cha4}/abppd18.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{dexterity => cha4}/abppd19.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{dexterity => cha4}/abppd20.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{dexterity => cha4}/abppd21.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{dexterity => cha4}/abppd22.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{dexterity => cha4}/abppd23.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{dexterity => cha4}/abppd24.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{dexterity => cha4}/abppd25.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{will => cha4Reg}/abppl01.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{will => cha4Reg}/abppl02.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{will => cha4Reg}/abppl03.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{will => cha4Reg}/abppl04.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{will => cha4Reg}/abppl05.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{will => cha4Reg}/abppl06.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{will => cha4Reg}/abppl07.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{will => cha4Reg}/abppl08.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{will => cha4Reg}/abppl09.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{will => cha4Reg}/abppl10.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{will => cha4Reg}/abppl11.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{will => cha4Reg}/abppl12.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{will => cha4Reg}/abppl13.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{will => cha4Reg}/abppl14.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{will => cha4Reg}/abppl15.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{will => cha4Reg}/abppl16.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{will => cha4Reg}/abppl17.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{will => cha4Reg}/abppl18.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{will => cha4Reg}/abppl19.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{will => cha4Reg}/abppl20.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{will => cha4Reg}/abppl21.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{will => cha4Reg}/abppl22.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{will => cha4Reg}/abppl23.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{will => cha4Reg}/abppl24.sphrase (100%) rename leveldesign/game_element/sphrase/point_charac/{will => cha4Reg}/abppl25.sphrase (100%) delete mode 100644 leveldesign/game_element/sphrase/score_upgrade/abthp05.sphrase rename leveldesign/game_element/sphrase/score_upgrade/{abthp01.sphrase => abtobl01.sphrase} (88%) rename leveldesign/game_element/sphrase/score_upgrade/{abthp02.sphrase => abtobl02.sphrase} (88%) rename leveldesign/game_element/sphrase/score_upgrade/{abthp03.sphrase => abtobl03.sphrase} (88%) rename leveldesign/game_element/sphrase/score_upgrade/{abthp04.sphrase => abtobl04.sphrase} (88%) create mode 100644 leveldesign/game_element/sphrase/score_upgrade/abtobl05.sphrase create mode 100644 leveldesign/game_element/sphrase/score_upgrade/abtpai01.sphrase create mode 100644 leveldesign/game_element/sphrase/score_upgrade/abtpai02.sphrase create mode 100644 leveldesign/game_element/sphrase/score_upgrade/abtpai03.sphrase create mode 100644 leveldesign/game_element/sphrase/score_upgrade/abtpai04.sphrase create mode 100644 leveldesign/game_element/sphrase/score_upgrade/abtpai05.sphrase delete mode 100644 leveldesign/game_element/sphrase/score_upgrade/abtsap01.sphrase delete mode 100644 leveldesign/game_element/sphrase/score_upgrade/abtsap02.sphrase delete mode 100644 leveldesign/game_element/sphrase/score_upgrade/abtsap03.sphrase delete mode 100644 leveldesign/game_element/sphrase/score_upgrade/abtsap04.sphrase delete mode 100644 leveldesign/game_element/sphrase/score_upgrade/abtsap05.sphrase delete mode 100644 leveldesign/game_element/sphrase/score_upgrade/abtsta01.sphrase delete mode 100644 leveldesign/game_element/sphrase/score_upgrade/abtsta02.sphrase delete mode 100644 leveldesign/game_element/sphrase/score_upgrade/abtsta03.sphrase delete mode 100644 leveldesign/game_element/sphrase/score_upgrade/abtsta04.sphrase delete mode 100644 leveldesign/game_element/sphrase/score_upgrade/abtsta05.sphrase create mode 100644 leveldesign/game_element/sphrase/score_upgrade/abttra01.sphrase create mode 100644 leveldesign/game_element/sphrase/score_upgrade/abttra02.sphrase create mode 100644 leveldesign/game_element/sphrase/score_upgrade/abttra03.sphrase create mode 100644 leveldesign/game_element/sphrase/score_upgrade/abttra04.sphrase create mode 100644 leveldesign/game_element/sphrase/score_upgrade/abttra05.sphrase diff --git a/leveldesign/DFN/game_elem/_brick/_sbrick_families.typ b/leveldesign/DFN/game_elem/_brick/_sbrick_families.typ index 89f38c7..e025b02 100644 --- a/leveldesign/DFN/game_elem/_brick/_sbrick_families.typ +++ b/leveldesign/DFN/game_elem/_brick/_sbrick_families.typ @@ -456,23 +456,23 @@ - - - + + + - Wed Jan 14 19:26:40 2004 (fleury) Type Predef = -Thu Jan 15 11:28:54 2004 (fleury) Type Predef = -Wed Feb 11 18:21:53 2004 (fleury) Type Predef = -Wed Feb 11 19:46:06 2004 (fleury) Type Predef = -Tue Feb 17 16:44:27 2004 (fleury) Type Predef = -Tue May 11 14:41:33 2004 (fleury) Type Predef = -Wed May 12 18:58:50 2004 (fleury) Type Predef = -Wed May 12 18:59:05 2004 (fleury) Type Predef = -Tue Jul 13 18:31:29 2004 (fleury) Type Predef = -Mon Aug 16 11:51:52 2004 (fleury) Type Predef = -Tue Aug 31 17:13:43 2004 (fleury) Type Predef = -Wed Sep 01 11:12:37 2004 (fleury) Type Predef = -Wed Sep 01 21:14:56 2004 (fleury) Type Predef = -Thu Sep 02 12:15:01 2004 (fleury) Type Predef = + Wed Jan 14 19:26:40 2004 (fleury) Type Predef = +Thu Jan 15 11:28:54 2004 (fleury) Type Predef = +Wed Feb 11 18:21:53 2004 (fleury) Type Predef = +Wed Feb 11 19:46:06 2004 (fleury) Type Predef = +Tue Feb 17 16:44:27 2004 (fleury) Type Predef = +Tue May 11 14:41:33 2004 (fleury) Type Predef = +Wed May 12 18:58:50 2004 (fleury) Type Predef = +Wed May 12 18:59:05 2004 (fleury) Type Predef = +Tue Jul 13 18:31:29 2004 (fleury) Type Predef = +Mon Aug 16 11:51:52 2004 (fleury) Type Predef = +Tue Aug 31 17:13:43 2004 (fleury) Type Predef = +Wed Sep 01 11:12:37 2004 (fleury) Type Predef = +Wed Sep 01 21:14:56 2004 (fleury) Type Predef = +Thu Sep 02 12:15:01 2004 (fleury) Type Predef = Wed Mar 18 15:14:33 2009 (kervala) Type Predef = diff --git a/leveldesign/game_element/sbrick/craft/option/bcob01.sbrick b/leveldesign/game_element/sbrick/craft/option/bcob01.sbrick index 99e278f..b40bb61 100644 --- a/leveldesign/game_element/sbrick/craft/option/bcob01.sbrick +++ b/leveldesign/game_element/sbrick/craft/option/bcob01.sbrick @@ -6,7 +6,7 @@ - + diff --git a/leveldesign/game_element/sbrick/craft/option/bcob02.sbrick b/leveldesign/game_element/sbrick/craft/option/bcob02.sbrick index e2e96f6..9179000 100644 --- a/leveldesign/game_element/sbrick/craft/option/bcob02.sbrick +++ b/leveldesign/game_element/sbrick/craft/option/bcob02.sbrick @@ -6,7 +6,7 @@ - + diff --git a/leveldesign/game_element/sbrick/craft/option/bcob03.sbrick b/leveldesign/game_element/sbrick/craft/option/bcob03.sbrick index d03069f..3a0e7b1 100644 --- a/leveldesign/game_element/sbrick/craft/option/bcob03.sbrick +++ b/leveldesign/game_element/sbrick/craft/option/bcob03.sbrick @@ -6,7 +6,7 @@ - + diff --git a/leveldesign/game_element/sbrick/craft/option/bcob04.sbrick b/leveldesign/game_element/sbrick/craft/option/bcob04.sbrick index bf04b95..8789acf 100644 --- a/leveldesign/game_element/sbrick/craft/option/bcob04.sbrick +++ b/leveldesign/game_element/sbrick/craft/option/bcob04.sbrick @@ -6,7 +6,7 @@ - + diff --git a/leveldesign/game_element/sbrick/magic/credit/sap/bmca00002.sbrick b/leveldesign/game_element/sbrick/magic/credit/sap/bmca00002.sbrick index 21c39b8..cff8057 100644 --- a/leveldesign/game_element/sbrick/magic/credit/sap/bmca00002.sbrick +++ b/leveldesign/game_element/sbrick/magic/credit/sap/bmca00002.sbrick @@ -6,7 +6,7 @@ - + diff --git a/leveldesign/game_element/sbrick/magic/credit/sap/bmca00003.sbrick b/leveldesign/game_element/sbrick/magic/credit/sap/bmca00003.sbrick index 34b763d..a80d88e 100644 --- a/leveldesign/game_element/sbrick/magic/credit/sap/bmca00003.sbrick +++ b/leveldesign/game_element/sbrick/magic/credit/sap/bmca00003.sbrick @@ -6,7 +6,7 @@ - + diff --git a/leveldesign/game_element/sbrick/magic/credit/sap/bmca00005.sbrick b/leveldesign/game_element/sbrick/magic/credit/sap/bmca00005.sbrick index a76417f..82f333e 100644 --- a/leveldesign/game_element/sbrick/magic/credit/sap/bmca00005.sbrick +++ b/leveldesign/game_element/sbrick/magic/credit/sap/bmca00005.sbrick @@ -6,7 +6,7 @@ - + diff --git a/leveldesign/game_element/sbrick/magic/modifier/offensive/direct_damage/special/bmoetms00005.sbrick b/leveldesign/game_element/sbrick/magic/modifier/offensive/direct_damage/special/bmoetms00005.sbrick index 758b6a4..7f32030 100644 --- a/leveldesign/game_element/sbrick/magic/modifier/offensive/direct_damage/special/bmoetms00005.sbrick +++ b/leveldesign/game_element/sbrick/magic/modifier/offensive/direct_damage/special/bmoetms00005.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/magic/modifier/offensive/direct_damage/special/bmoetms00250.sbrick b/leveldesign/game_element/sbrick/magic/modifier/offensive/direct_damage/special/bmoetms00250.sbrick index f5c24a4..055a2fb 100644 --- a/leveldesign/game_element/sbrick/magic/modifier/offensive/direct_damage/special/bmoetms00250.sbrick +++ b/leveldesign/game_element/sbrick/magic/modifier/offensive/direct_damage/special/bmoetms00250.sbrick @@ -3,8 +3,8 @@ - - + + diff --git a/leveldesign/game_element/sbrick/powers/modifier/bscma01.sbrick b/leveldesign/game_element/sbrick/powers/modifier/bscma01.sbrick index f53e223..35b1d4a 100644 --- a/leveldesign/game_element/sbrick/powers/modifier/bscma01.sbrick +++ b/leveldesign/game_element/sbrick/powers/modifier/bscma01.sbrick @@ -5,7 +5,7 @@ - + diff --git a/leveldesign/game_element/sbrick/powers/modifier/bscmb01.sbrick b/leveldesign/game_element/sbrick/powers/modifier/bscmb01.sbrick index 9fa2ef0..32fece7 100644 --- a/leveldesign/game_element/sbrick/powers/modifier/bscmb01.sbrick +++ b/leveldesign/game_element/sbrick/powers/modifier/bscmb01.sbrick @@ -5,7 +5,7 @@ - + diff --git a/leveldesign/game_element/sbrick/powers/modifier/bscmc01.sbrick b/leveldesign/game_element/sbrick/powers/modifier/bscmc01.sbrick index 239273e..9e2d579 100644 --- a/leveldesign/game_element/sbrick/powers/modifier/bscmc01.sbrick +++ b/leveldesign/game_element/sbrick/powers/modifier/bscmc01.sbrick @@ -5,7 +5,7 @@ - + diff --git a/leveldesign/game_element/sbrick/powers/modifier/bscmd01.sbrick b/leveldesign/game_element/sbrick/powers/modifier/bscmd01.sbrick index a3d8fdb..ef93f6d 100644 --- a/leveldesign/game_element/sbrick/powers/modifier/bscmd01.sbrick +++ b/leveldesign/game_element/sbrick/powers/modifier/bscmd01.sbrick @@ -5,7 +5,7 @@ - + diff --git a/leveldesign/game_element/sbrick/powers/modifier/bsfmh01.sbrick b/leveldesign/game_element/sbrick/powers/modifier/bsfmh01.sbrick index f4e8bcf..1806764 100644 --- a/leveldesign/game_element/sbrick/powers/modifier/bsfmh01.sbrick +++ b/leveldesign/game_element/sbrick/powers/modifier/bsfmh01.sbrick @@ -5,13 +5,13 @@ - + - - + + diff --git a/leveldesign/game_element/sbrick/powers/modifier/bsgma01.sbrick b/leveldesign/game_element/sbrick/powers/modifier/bsgma01.sbrick index cbcabd3..cc1e9a8 100644 --- a/leveldesign/game_element/sbrick/powers/modifier/bsgma01.sbrick +++ b/leveldesign/game_element/sbrick/powers/modifier/bsgma01.sbrick @@ -5,7 +5,7 @@ - + diff --git a/leveldesign/game_element/sbrick/powers/modifier/bsmmc01.sbrick b/leveldesign/game_element/sbrick/powers/modifier/bsmmc01.sbrick index 07a7bf1..7bf2a04 100644 --- a/leveldesign/game_element/sbrick/powers/modifier/bsmmc01.sbrick +++ b/leveldesign/game_element/sbrick/powers/modifier/bsmmc01.sbrick @@ -5,7 +5,7 @@ - + diff --git a/leveldesign/game_element/sbrick/powers/modifier/bsmmd01.sbrick b/leveldesign/game_element/sbrick/powers/modifier/bsmmd01.sbrick index ee63ba8..896562c 100644 --- a/leveldesign/game_element/sbrick/powers/modifier/bsmmd01.sbrick +++ b/leveldesign/game_element/sbrick/powers/modifier/bsmmd01.sbrick @@ -5,13 +5,13 @@ - + - - + + diff --git a/leveldesign/game_element/sbrick/powers/modifier/bspfmh01.sbrick b/leveldesign/game_element/sbrick/powers/modifier/bspfmh01.sbrick index 5eb0ee5..9a2daa1 100644 --- a/leveldesign/game_element/sbrick/powers/modifier/bspfmh01.sbrick +++ b/leveldesign/game_element/sbrick/powers/modifier/bspfmh01.sbrick @@ -4,12 +4,12 @@ - + - - + + diff --git a/leveldesign/game_element/sbrick/powers/modifier/bspgma01.sbrick b/leveldesign/game_element/sbrick/powers/modifier/bspgma01.sbrick index 244aa3a..49018ed 100644 --- a/leveldesign/game_element/sbrick/powers/modifier/bspgma01.sbrick +++ b/leveldesign/game_element/sbrick/powers/modifier/bspgma01.sbrick @@ -4,7 +4,7 @@ - + diff --git a/leveldesign/game_element/sbrick/powers/modifier/bspmmd01.sbrick b/leveldesign/game_element/sbrick/powers/modifier/bspmmd01.sbrick index 65f03e5..99ef32b 100644 --- a/leveldesign/game_element/sbrick/powers/modifier/bspmmd01.sbrick +++ b/leveldesign/game_element/sbrick/powers/modifier/bspmmd01.sbrick @@ -4,12 +4,12 @@ - + - - + + diff --git a/leveldesign/game_element/sbrick/powers/modifier/bspxmc01.sbrick b/leveldesign/game_element/sbrick/powers/modifier/bspxmc01.sbrick index 29c0576..055b489 100644 --- a/leveldesign/game_element/sbrick/powers/modifier/bspxmc01.sbrick +++ b/leveldesign/game_element/sbrick/powers/modifier/bspxmc01.sbrick @@ -4,11 +4,11 @@ - + - - + + diff --git a/leveldesign/game_element/sbrick/powers/modifier/bsxmc01.sbrick b/leveldesign/game_element/sbrick/powers/modifier/bsxmc01.sbrick index 6371492..3a53920 100644 --- a/leveldesign/game_element/sbrick/powers/modifier/bsxmc01.sbrick +++ b/leveldesign/game_element/sbrick/powers/modifier/bsxmc01.sbrick @@ -5,13 +5,13 @@ - + - - + + diff --git a/leveldesign/game_element/sitem/raw_material/system_mp.sitem b/leveldesign/game_element/sitem/raw_material/system_mp.sitem index 5eba1d7..c058c98 100644 --- a/leveldesign/game_element/sitem/raw_material/system_mp.sitem +++ b/leveldesign/game_element/sitem/raw_material/system_mp.sitem @@ -28,10 +28,10 @@ - - - - + + + + @@ -58,10 +58,10 @@ - - - - + + + + @@ -88,10 +88,10 @@ - - - - + + + + @@ -118,10 +118,10 @@ - - - - + + + + @@ -148,10 +148,10 @@ - - - - + + + + @@ -178,10 +178,10 @@ - - - - + + + + @@ -208,10 +208,10 @@ - - - - + + + + @@ -238,10 +238,10 @@ - - - - + + + + @@ -268,10 +268,10 @@ - - - - + + + + @@ -298,10 +298,10 @@ - - - - + + + + @@ -328,10 +328,10 @@ - - - - + + + + @@ -358,10 +358,10 @@ - - - - + + + + @@ -388,10 +388,10 @@ - - - - + + + + @@ -418,10 +418,10 @@ - - - - + + + + @@ -448,10 +448,10 @@ - - - - + + + + @@ -478,10 +478,10 @@ - - - - + + + + @@ -508,10 +508,10 @@ - - - - + + + + @@ -538,10 +538,10 @@ - - - - + + + + @@ -568,10 +568,10 @@ - - - - + + + + @@ -598,10 +598,10 @@ - - - - + + + + @@ -628,10 +628,10 @@ - - - - + + + + @@ -658,10 +658,10 @@ - - - - + + + + @@ -688,10 +688,10 @@ - - - - + + + + @@ -718,10 +718,10 @@ - - - - + + + + @@ -748,10 +748,10 @@ - - - - + + + + @@ -778,10 +778,10 @@ - - - - + + + + @@ -830,10 +830,10 @@ Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).DodgeModifier = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Durability = 1 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ElementalCastingTimeFactor = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ElementalPowerFactor = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).FocusBuff = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ChaScore4Buff = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).HealCastingTimeFactor = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).HealPowerFactor = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).HpBuff = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ChaScore1Buff = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).MaxBluntProtection = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).MaxPiercingProtection = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).MaxSlashingProtection = 0 @@ -842,11 +842,11 @@ Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).OffensiveAfflictionPo Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ParryModifier = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ProtectionFactor = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Range = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).SapBuff = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ChaScore3Buff = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).SapLoad = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Speed = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).StaBuff = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ChaScore2Buff = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Weight = 0 -Fri Aug 13 17:33:26 2004 (puzin) formName Pasted = +Fri Aug 13 17:33:26 2004 (puzin) formName Pasted = Mon Aug 30 16:21:08 2004 (puzin) .basics.Drop or Sell = false diff --git a/leveldesign/game_element/sitem/raw_material/system_mp_basic.sitem b/leveldesign/game_element/sitem/raw_material/system_mp_basic.sitem index 2353149..4b72542 100644 --- a/leveldesign/game_element/sitem/raw_material/system_mp_basic.sitem +++ b/leveldesign/game_element/sitem/raw_material/system_mp_basic.sitem @@ -39,10 +39,10 @@ - - - - + + + + @@ -80,10 +80,10 @@ - - - - + + + + @@ -121,10 +121,10 @@ - - - - + + + + @@ -162,10 +162,10 @@ - - - - + + + + @@ -203,10 +203,10 @@ - - - - + + + + @@ -244,10 +244,10 @@ - - - - + + + + @@ -285,10 +285,10 @@ - - - - + + + + @@ -326,10 +326,10 @@ - - - - + + + + @@ -367,10 +367,10 @@ - - - - + + + + @@ -408,10 +408,10 @@ - - - - + + + + @@ -449,10 +449,10 @@ - - - - + + + + @@ -490,10 +490,10 @@ - - - - + + + + @@ -531,10 +531,10 @@ - - - - + + + + @@ -572,10 +572,10 @@ - - - - + + + + @@ -613,10 +613,10 @@ - - - - + + + + @@ -654,10 +654,10 @@ - - - - + + + + @@ -695,10 +695,10 @@ - - - - + + + + @@ -736,10 +736,10 @@ - - - - + + + + @@ -777,10 +777,10 @@ - - - - + + + + @@ -818,10 +818,10 @@ - - - - + + + + @@ -859,10 +859,10 @@ - - - - + + + + @@ -900,10 +900,10 @@ - - - - + + + + @@ -941,10 +941,10 @@ - - - - + + + + @@ -982,10 +982,10 @@ - - - - + + + + @@ -1023,10 +1023,10 @@ - - - - + + + + @@ -1064,10 +1064,10 @@ - - - - + + + + @@ -1116,10 +1116,10 @@ Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).DodgeModifier = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Durability = 1 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ElementalCastingTimeFactor = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ElementalPowerFactor = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).FocusBuff = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ChaScore4Buff = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).HealCastingTimeFactor = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).HealPowerFactor = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).HpBuff = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ChaScore1Buff = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).MaxBluntProtection = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).MaxPiercingProtection = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).MaxSlashingProtection = 0 @@ -1128,10 +1128,10 @@ Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).OffensiveAfflictionPo Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ParryModifier = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ProtectionFactor = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Range = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).SapBuff = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ChaScore3Buff = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).SapLoad = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Speed = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).StaBuff = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ChaScore2Buff = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Weight = 0 Fri Aug 13 17:33:26 2004 (puzin) formName Pasted = Mon Aug 30 16:21:08 2004 (puzin) .basics.Drop or Sell = false @@ -1144,10 +1144,10 @@ Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).DodgeModifier = 10 Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).Durability = 100 Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).ElementalCastingTimeFactor = 100 Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).ElementalPowerFactor = 100 -Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).FocusBuff = 100 +Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).ChaScore4Buff = 100 Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).HealCastingTimeFactor = 100 Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).HealPowerFactor = 100 -Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).HpBuff = 100 +Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).ChaScore1Buff = 100 Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxBluntProtection = 100 Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxPiercingProtection = 100 Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxSlashingProtection = 100 @@ -1156,10 +1156,10 @@ Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).OffensiveAfflictio Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).ParryModifier = 100 Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).ProtectionFactor = 100 Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).Range = 100 -Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).SapBuff = 100 +Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).ChaScore3Buff = 100 Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).SapLoad = 100 Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).Speed = 100 -Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).StaBuff = 100 +Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).ChaScore2Buff = 100 Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).Weight = 100 Wed Nov 17 17:27:03 2004 (peloille) formName Pasted = Wed Nov 17 17:29:29 2004 (peloille) .mp.MpParam.A MpL (Blade).AdversaryDodgeModifier = 20 @@ -1171,10 +1171,10 @@ Wed Nov 17 17:29:29 2004 (peloille) .mp.MpParam.A MpL (Blade).DodgeModifier = 20 Wed Nov 17 17:29:29 2004 (peloille) .mp.MpParam.A MpL (Blade).Durability = 20 Wed Nov 17 17:29:29 2004 (peloille) .mp.MpParam.A MpL (Blade).ElementalCastingTimeFactor = 20 Wed Nov 17 17:29:29 2004 (peloille) .mp.MpParam.A MpL (Blade).ElementalPowerFactor = 20 -Wed Nov 17 17:29:29 2004 (peloille) .mp.MpParam.A MpL (Blade).FocusBuff = 20 +Wed Nov 17 17:29:29 2004 (peloille) .mp.MpParam.A MpL (Blade).ChaScore4Buff = 20 Wed Nov 17 17:29:29 2004 (peloille) .mp.MpParam.A MpL (Blade).HealCastingTimeFactor = 20 Wed Nov 17 17:29:29 2004 (peloille) .mp.MpParam.A MpL (Blade).HealPowerFactor = 20 -Wed Nov 17 17:29:29 2004 (peloille) .mp.MpParam.A MpL (Blade).HpBuff = 20 +Wed Nov 17 17:29:29 2004 (peloille) .mp.MpParam.A MpL (Blade).ChaScore1Buff = 20 Wed Nov 17 17:29:29 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxBluntProtection = 20 Wed Nov 17 17:29:29 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxPiercingProtection = 20 Wed Nov 17 17:29:29 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxSlashingProtection = 20 @@ -1183,10 +1183,10 @@ Wed Nov 17 17:29:29 2004 (peloille) .mp.MpParam.A MpL (Blade).OffensiveAfflictio Wed Nov 17 17:29:29 2004 (peloille) .mp.MpParam.A MpL (Blade).ParryModifier = 20 Wed Nov 17 17:29:29 2004 (peloille) .mp.MpParam.A MpL (Blade).ProtectionFactor = 20 Wed Nov 17 17:29:29 2004 (peloille) .mp.MpParam.A MpL (Blade).Range = 20 -Wed Nov 17 17:29:29 2004 (peloille) .mp.MpParam.A MpL (Blade).SapBuff = 20 +Wed Nov 17 17:29:29 2004 (peloille) .mp.MpParam.A MpL (Blade).ChaScore3Buff = 20 Wed Nov 17 17:29:29 2004 (peloille) .mp.MpParam.A MpL (Blade).SapLoad = 20 Wed Nov 17 17:29:29 2004 (peloille) .mp.MpParam.A MpL (Blade).Speed = 20 -Wed Nov 17 17:29:29 2004 (peloille) .mp.MpParam.A MpL (Blade).StaBuff = 20 +Wed Nov 17 17:29:29 2004 (peloille) .mp.MpParam.A MpL (Blade).ChaScore2Buff = 20 Wed Nov 17 17:29:29 2004 (peloille) .mp.MpParam.A MpL (Blade).Weight = 20 Wed Nov 17 17:29:29 2004 (peloille) formName Pasted = Thu Nov 18 11:03:01 2004 (peloille) .mp.MpParam.A MpL (Blade).DefensiveAfflictionCastingTimeFactor = 0 @@ -1194,18 +1194,18 @@ Thu Nov 18 11:03:01 2004 (peloille) .mp.MpParam.A MpL (Blade).DefensiveAfflictio Thu Nov 18 11:03:01 2004 (peloille) .mp.MpParam.A MpL (Blade).Durability = 20 Thu Nov 18 11:03:01 2004 (peloille) .mp.MpParam.A MpL (Blade).ElementalCastingTimeFactor = 0 Thu Nov 18 11:03:01 2004 (peloille) .mp.MpParam.A MpL (Blade).ElementalPowerFactor = 0 -Thu Nov 18 11:03:01 2004 (peloille) .mp.MpParam.A MpL (Blade).FocusBuff = 0 +Thu Nov 18 11:03:01 2004 (peloille) .mp.MpParam.A MpL (Blade).ChaScore4Buff = 0 Thu Nov 18 11:03:01 2004 (peloille) .mp.MpParam.A MpL (Blade).HealCastingTimeFactor = 0 Thu Nov 18 11:03:01 2004 (peloille) .mp.MpParam.A MpL (Blade).HealPowerFactor = 0 -Thu Nov 18 11:03:01 2004 (peloille) .mp.MpParam.A MpL (Blade).HpBuff = 0 +Thu Nov 18 11:03:01 2004 (peloille) .mp.MpParam.A MpL (Blade).ChaScore1Buff = 0 Thu Nov 18 11:03:01 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxBluntProtection = 0 Thu Nov 18 11:03:01 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxPiercingProtection = 0 Thu Nov 18 11:03:01 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxSlashingProtection = 0 Thu Nov 18 11:03:01 2004 (peloille) .mp.MpParam.A MpL (Blade).OffensiveAfflictionCastingTimeFactor = 0 Thu Nov 18 11:03:01 2004 (peloille) .mp.MpParam.A MpL (Blade).OffensiveAfflictionPowerFactor = 0 Thu Nov 18 11:03:01 2004 (peloille) .mp.MpParam.A MpL (Blade).ProtectionFactor = 0 -Thu Nov 18 11:03:01 2004 (peloille) .mp.MpParam.A MpL (Blade).SapBuff = 0 -Thu Nov 18 11:03:01 2004 (peloille) .mp.MpParam.A MpL (Blade).StaBuff = 0 +Thu Nov 18 11:03:01 2004 (peloille) .mp.MpParam.A MpL (Blade).ChaScore3Buff = 0 +Thu Nov 18 11:03:01 2004 (peloille) .mp.MpParam.A MpL (Blade).ChaScore2Buff = 0 Thu Nov 18 11:03:01 2004 (peloille) formName Pasted = Thu Nov 18 11:09:09 2004 (peloille) .mp.MpParam.A MpL (Blade).DefensiveAfflictionCastingTimeFactor = 20 Thu Nov 18 11:09:09 2004 (peloille) .mp.MpParam.A MpL (Blade).DefensiveAfflictionPowerFactor = 20 diff --git a/leveldesign/game_element/sitem/raw_material/system_mp_choice.sitem b/leveldesign/game_element/sitem/raw_material/system_mp_choice.sitem index a2f4889..fca6ff7 100644 --- a/leveldesign/game_element/sitem/raw_material/system_mp_choice.sitem +++ b/leveldesign/game_element/sitem/raw_material/system_mp_choice.sitem @@ -39,10 +39,10 @@ - - - - + + + + @@ -80,10 +80,10 @@ - - - - + + + + @@ -121,10 +121,10 @@ - - - - + + + + @@ -162,10 +162,10 @@ - - - - + + + + @@ -203,10 +203,10 @@ - - - - + + + + @@ -244,10 +244,10 @@ - - - - + + + + @@ -285,10 +285,10 @@ - - - - + + + + @@ -326,10 +326,10 @@ - - - - + + + + @@ -367,10 +367,10 @@ - - - - + + + + @@ -408,10 +408,10 @@ - - - - + + + + @@ -449,10 +449,10 @@ - - - - + + + + @@ -490,10 +490,10 @@ - - - - + + + + @@ -531,10 +531,10 @@ - - - - + + + + @@ -572,10 +572,10 @@ - - - - + + + + @@ -613,10 +613,10 @@ - - - - + + + + @@ -654,10 +654,10 @@ - - - - + + + + @@ -695,10 +695,10 @@ - - - - + + + + @@ -736,10 +736,10 @@ - - - - + + + + @@ -777,10 +777,10 @@ - - - - + + + + @@ -818,10 +818,10 @@ - - - - + + + + @@ -859,10 +859,10 @@ - - - - + + + + @@ -900,10 +900,10 @@ - - - - + + + + @@ -941,10 +941,10 @@ - - - - + + + + @@ -982,10 +982,10 @@ - - - - + + + + @@ -1023,10 +1023,10 @@ - - - - + + + + @@ -1064,10 +1064,10 @@ - - - - + + + + @@ -1116,10 +1116,10 @@ Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).DodgeModifier = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Durability = 1 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ElementalCastingTimeFactor = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ElementalPowerFactor = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).FocusBuff = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ChaScore4Buff = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).HealCastingTimeFactor = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).HealPowerFactor = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).HpBuff = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ChaScore1Buff = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).MaxBluntProtection = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).MaxPiercingProtection = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).MaxSlashingProtection = 0 @@ -1128,10 +1128,10 @@ Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).OffensiveAfflictionPo Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ParryModifier = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ProtectionFactor = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Range = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).SapBuff = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ChaScore3Buff = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).SapLoad = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Speed = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).StaBuff = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ChaScore2Buff = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Weight = 0 Fri Aug 13 17:33:26 2004 (puzin) formName Pasted = Mon Aug 30 16:21:08 2004 (puzin) .basics.Drop or Sell = false @@ -1144,10 +1144,10 @@ Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).DodgeModifier = 50 Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).Durability = 50 Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).ElementalCastingTimeFactor = 50 Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).ElementalPowerFactor = 50 -Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).FocusBuff = 50 +Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).ChaScore4Buff = 50 Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).HealCastingTimeFactor = 50 Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).HealPowerFactor = 50 -Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).HpBuff = 50 +Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).ChaScore1Buff = 50 Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxBluntProtection = 50 Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxPiercingProtection = 50 Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxSlashingProtection = 50 @@ -1156,28 +1156,28 @@ Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).OffensiveAfflictio Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).ParryModifier = 50 Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).ProtectionFactor = 50 Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).Range = 50 -Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).SapBuff = 50 +Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).ChaScore3Buff = 50 Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).SapLoad = 50 Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).Speed = 50 -Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).StaBuff = 50 +Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).ChaScore2Buff = 50 Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).Weight = 50 Wed Nov 17 17:24:57 2004 (peloille) formName Pasted = Thu Nov 18 11:04:07 2004 (peloille) .mp.MpParam.A MpL (Blade).DefensiveAfflictionCastingTimeFactor = 0 Thu Nov 18 11:04:07 2004 (peloille) .mp.MpParam.A MpL (Blade).DefensiveAfflictionPowerFactor = 0 Thu Nov 18 11:04:07 2004 (peloille) .mp.MpParam.A MpL (Blade).ElementalCastingTimeFactor = 0 Thu Nov 18 11:04:07 2004 (peloille) .mp.MpParam.A MpL (Blade).ElementalPowerFactor = 0 -Thu Nov 18 11:04:07 2004 (peloille) .mp.MpParam.A MpL (Blade).FocusBuff = 0 +Thu Nov 18 11:04:07 2004 (peloille) .mp.MpParam.A MpL (Blade).ChaScore4Buff = 0 Thu Nov 18 11:04:07 2004 (peloille) .mp.MpParam.A MpL (Blade).HealCastingTimeFactor = 0 Thu Nov 18 11:04:07 2004 (peloille) .mp.MpParam.A MpL (Blade).HealPowerFactor = 0 -Thu Nov 18 11:04:07 2004 (peloille) .mp.MpParam.A MpL (Blade).HpBuff = 0 +Thu Nov 18 11:04:07 2004 (peloille) .mp.MpParam.A MpL (Blade).ChaScore1Buff = 0 Thu Nov 18 11:04:07 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxBluntProtection = 0 Thu Nov 18 11:04:07 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxPiercingProtection = 0 Thu Nov 18 11:04:07 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxSlashingProtection = 0 Thu Nov 18 11:04:07 2004 (peloille) .mp.MpParam.A MpL (Blade).OffensiveAfflictionCastingTimeFactor = 0 Thu Nov 18 11:04:07 2004 (peloille) .mp.MpParam.A MpL (Blade).OffensiveAfflictionPowerFactor = 0 Thu Nov 18 11:04:07 2004 (peloille) .mp.MpParam.A MpL (Blade).ProtectionFactor = 0 -Thu Nov 18 11:04:07 2004 (peloille) .mp.MpParam.A MpL (Blade).SapBuff = 0 -Thu Nov 18 11:04:07 2004 (peloille) .mp.MpParam.A MpL (Blade).StaBuff = 0 +Thu Nov 18 11:04:07 2004 (peloille) .mp.MpParam.A MpL (Blade).ChaScore3Buff = 0 +Thu Nov 18 11:04:07 2004 (peloille) .mp.MpParam.A MpL (Blade).ChaScore2Buff = 0 Thu Nov 18 11:04:28 2004 (peloille) formName Pasted = Thu Nov 18 11:10:45 2004 (peloille) .mp.MpParam.A MpL (Blade).DefensiveAfflictionCastingTimeFactor = 50 diff --git a/leveldesign/game_element/sitem/raw_material/system_mp_excellent.sitem b/leveldesign/game_element/sitem/raw_material/system_mp_excellent.sitem index c8c8fcd..4deb1b5 100644 --- a/leveldesign/game_element/sitem/raw_material/system_mp_excellent.sitem +++ b/leveldesign/game_element/sitem/raw_material/system_mp_excellent.sitem @@ -39,10 +39,10 @@ - - - - + + + + @@ -80,10 +80,10 @@ - - - - + + + + @@ -121,10 +121,10 @@ - - - - + + + + @@ -162,10 +162,10 @@ - - - - + + + + @@ -203,10 +203,10 @@ - - - - + + + + @@ -244,10 +244,10 @@ - - - - + + + + @@ -285,10 +285,10 @@ - - - - + + + + @@ -326,10 +326,10 @@ - - - - + + + + @@ -367,10 +367,10 @@ - - - - + + + + @@ -408,10 +408,10 @@ - - - - + + + + @@ -449,10 +449,10 @@ - - - - + + + + @@ -490,10 +490,10 @@ - - - - + + + + @@ -531,10 +531,10 @@ - - - - + + + + @@ -572,10 +572,10 @@ - - - - + + + + @@ -613,10 +613,10 @@ - - - - + + + + @@ -654,10 +654,10 @@ - - - - + + + + @@ -695,10 +695,10 @@ - - - - + + + + @@ -736,10 +736,10 @@ - - - - + + + + @@ -777,10 +777,10 @@ - - - - + + + + @@ -818,10 +818,10 @@ - - - - + + + + @@ -859,10 +859,10 @@ - - - - + + + + @@ -900,10 +900,10 @@ - - - - + + + + @@ -941,10 +941,10 @@ - - - - + + + + @@ -982,10 +982,10 @@ - - - - + + + + @@ -1023,10 +1023,10 @@ - - - - + + + + @@ -1064,10 +1064,10 @@ - - - - + + + + @@ -1116,10 +1116,10 @@ Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).DodgeModifier = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Durability = 1 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ElementalCastingTimeFactor = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ElementalPowerFactor = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).FocusBuff = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ChaScore4Buff = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).HealCastingTimeFactor = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).HealPowerFactor = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).HpBuff = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ChaScore1Buff = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).MaxBluntProtection = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).MaxPiercingProtection = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).MaxSlashingProtection = 0 @@ -1128,10 +1128,10 @@ Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).OffensiveAfflictionPo Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ParryModifier = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ProtectionFactor = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Range = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).SapBuff = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ChaScore3Buff = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).SapLoad = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Speed = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).StaBuff = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ChaScore2Buff = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Weight = 0 Fri Aug 13 17:33:26 2004 (puzin) formName Pasted = Mon Aug 30 16:21:08 2004 (puzin) .basics.Drop or Sell = false @@ -1144,10 +1144,10 @@ Wed Nov 17 17:26:01 2004 (peloille) .mp.MpParam.A MpL (Blade).DodgeModifier = 65 Wed Nov 17 17:26:01 2004 (peloille) .mp.MpParam.A MpL (Blade).Durability = 65 Wed Nov 17 17:26:01 2004 (peloille) .mp.MpParam.A MpL (Blade).ElementalCastingTimeFactor = 65 Wed Nov 17 17:26:01 2004 (peloille) .mp.MpParam.A MpL (Blade).ElementalPowerFactor = 65 -Wed Nov 17 17:26:01 2004 (peloille) .mp.MpParam.A MpL (Blade).FocusBuff = 65 +Wed Nov 17 17:26:01 2004 (peloille) .mp.MpParam.A MpL (Blade).ChaScore4Buff = 65 Wed Nov 17 17:26:01 2004 (peloille) .mp.MpParam.A MpL (Blade).HealCastingTimeFactor = 65 Wed Nov 17 17:26:01 2004 (peloille) .mp.MpParam.A MpL (Blade).HealPowerFactor = 65 -Wed Nov 17 17:26:01 2004 (peloille) .mp.MpParam.A MpL (Blade).HpBuff = 65 +Wed Nov 17 17:26:01 2004 (peloille) .mp.MpParam.A MpL (Blade).ChaScore1Buff = 65 Wed Nov 17 17:26:01 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxBluntProtection = 65 Wed Nov 17 17:26:01 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxPiercingProtection = 65 Wed Nov 17 17:26:01 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxSlashingProtection = 65 @@ -1156,16 +1156,16 @@ Wed Nov 17 17:26:01 2004 (peloille) .mp.MpParam.A MpL (Blade).OffensiveAfflictio Wed Nov 17 17:26:01 2004 (peloille) .mp.MpParam.A MpL (Blade).ParryModifier = 65 Wed Nov 17 17:26:01 2004 (peloille) .mp.MpParam.A MpL (Blade).ProtectionFactor = 65 Wed Nov 17 17:26:01 2004 (peloille) .mp.MpParam.A MpL (Blade).Range = 65 -Wed Nov 17 17:26:01 2004 (peloille) .mp.MpParam.A MpL (Blade).SapBuff = 65 +Wed Nov 17 17:26:01 2004 (peloille) .mp.MpParam.A MpL (Blade).ChaScore3Buff = 65 Wed Nov 17 17:26:01 2004 (peloille) .mp.MpParam.A MpL (Blade).SapLoad = 65 Wed Nov 17 17:26:01 2004 (peloille) .mp.MpParam.A MpL (Blade).Speed = 65 -Wed Nov 17 17:26:01 2004 (peloille) .mp.MpParam.A MpL (Blade).StaBuff = 65 +Wed Nov 17 17:26:01 2004 (peloille) .mp.MpParam.A MpL (Blade).ChaScore2Buff = 65 Wed Nov 17 17:26:01 2004 (peloille) .mp.MpParam.A MpL (Blade).Weight = 65 Wed Nov 17 17:26:01 2004 (peloille) formName Pasted = -Thu Nov 18 11:09:43 2004 (peloille) .mp.MpParam.A MpL (Blade).FocusBuff = 0 -Thu Nov 18 11:09:43 2004 (peloille) .mp.MpParam.A MpL (Blade).HpBuff = 0 -Thu Nov 18 11:09:43 2004 (peloille) .mp.MpParam.A MpL (Blade).SapBuff = 0 -Thu Nov 18 11:09:43 2004 (peloille) .mp.MpParam.A MpL (Blade).StaBuff = 0 +Thu Nov 18 11:09:43 2004 (peloille) .mp.MpParam.A MpL (Blade).ChaScore4Buff = 0 +Thu Nov 18 11:09:43 2004 (peloille) .mp.MpParam.A MpL (Blade).ChaScore1Buff = 0 +Thu Nov 18 11:09:43 2004 (peloille) .mp.MpParam.A MpL (Blade).ChaScore3Buff = 0 +Thu Nov 18 11:09:43 2004 (peloille) .mp.MpParam.A MpL (Blade).ChaScore2Buff = 0 Thu Nov 18 11:09:43 2004 (peloille) formName Pasted = Thu Jul 28 19:44:33 2005 (puzin) .mp.MpParam.A MpL (Blade).AcidProtection = 65 Thu Jul 28 19:44:33 2005 (puzin) .mp.MpParam.A MpL (Blade).ColdProtection = 65 diff --git a/leveldesign/game_element/sitem/raw_material/system_mp_extra.sitem b/leveldesign/game_element/sitem/raw_material/system_mp_extra.sitem index cbe6656..e76e20c 100644 --- a/leveldesign/game_element/sitem/raw_material/system_mp_extra.sitem +++ b/leveldesign/game_element/sitem/raw_material/system_mp_extra.sitem @@ -39,10 +39,10 @@ - - - - + + + + @@ -80,10 +80,10 @@ - - - - + + + + @@ -121,10 +121,10 @@ - - - - + + + + @@ -162,10 +162,10 @@ - - - - + + + + @@ -203,10 +203,10 @@ - - - - + + + + @@ -244,10 +244,10 @@ - - - - + + + + @@ -285,10 +285,10 @@ - - - - + + + + @@ -326,10 +326,10 @@ - - - - + + + + @@ -367,10 +367,10 @@ - - - - + + + + @@ -408,10 +408,10 @@ - - - - + + + + @@ -449,10 +449,10 @@ - - - - + + + + @@ -490,10 +490,10 @@ - - - - + + + + @@ -531,10 +531,10 @@ - - - - + + + + @@ -572,10 +572,10 @@ - - - - + + + + @@ -613,10 +613,10 @@ - - - - + + + + @@ -654,10 +654,10 @@ - - - - + + + + @@ -695,10 +695,10 @@ - - - - + + + + @@ -736,10 +736,10 @@ - - - - + + + + @@ -777,10 +777,10 @@ - - - - + + + + @@ -818,10 +818,10 @@ - - - - + + + + @@ -859,10 +859,10 @@ - - - - + + + + @@ -900,10 +900,10 @@ - - - - + + + + @@ -941,10 +941,10 @@ - - - - + + + + @@ -982,10 +982,10 @@ - - - - + + + + @@ -1023,10 +1023,10 @@ - - - - + + + + @@ -1064,10 +1064,10 @@ - - - - + + + + @@ -1117,10 +1117,10 @@ Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).DodgeModifier = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Durability = 1 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ElementalCastingTimeFactor = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ElementalPowerFactor = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).FocusBuff = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ChaScore4Buff = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).HealCastingTimeFactor = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).HealPowerFactor = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).HpBuff = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ChaScore1Buff = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).MaxBluntProtection = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).MaxPiercingProtection = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).MaxSlashingProtection = 0 @@ -1129,10 +1129,10 @@ Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).OffensiveAfflictionPo Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ParryModifier = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ProtectionFactor = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Range = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).SapBuff = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ChaScore3Buff = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).SapLoad = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Speed = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).StaBuff = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ChaScore2Buff = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Weight = 0 Fri Aug 13 17:33:26 2004 (puzin) formName Pasted = Mon Aug 30 16:21:08 2004 (puzin) .basics.Drop or Sell = false @@ -1145,10 +1145,10 @@ Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).DodgeModifier = 10 Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).Durability = 100 Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).ElementalCastingTimeFactor = 100 Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).ElementalPowerFactor = 100 -Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).FocusBuff = 100 +Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).ChaScore4Buff = 100 Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).HealCastingTimeFactor = 100 Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).HealPowerFactor = 100 -Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).HpBuff = 100 +Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).ChaScore1Buff = 100 Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxBluntProtection = 100 Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxPiercingProtection = 100 Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxSlashingProtection = 100 @@ -1157,17 +1157,17 @@ Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).OffensiveAfflictio Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).ParryModifier = 100 Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).ProtectionFactor = 100 Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).Range = 100 -Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).SapBuff = 100 +Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).ChaScore3Buff = 100 Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).SapLoad = 100 Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).Speed = 100 -Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).StaBuff = 100 +Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).ChaScore2Buff = 100 Wed Nov 17 17:27:03 2004 (peloille) .mp.MpParam.A MpL (Blade).Weight = 100 Wed Nov 17 17:27:03 2004 (peloille) formName Pasted = -Thu Nov 18 11:12:24 2004 (peloille) .mp.MpParam.A MpL (Blade).FocusBuff = 0 -Thu Nov 18 11:12:24 2004 (peloille) .mp.MpParam.A MpL (Blade).HpBuff = 0 -Thu Nov 18 11:12:24 2004 (peloille) .mp.MpParam.A MpL (Blade).SapBuff = 0 -Thu Nov 18 11:12:24 2004 (peloille) .mp.MpParam.A MpL (Blade).StaBuff = 0 +Thu Nov 18 11:12:24 2004 (peloille) .mp.MpParam.A MpL (Blade).ChaScore4Buff = 0 +Thu Nov 18 11:12:24 2004 (peloille) .mp.MpParam.A MpL (Blade).ChaScore1Buff = 0 +Thu Nov 18 11:12:24 2004 (peloille) .mp.MpParam.A MpL (Blade).ChaScore3Buff = 0 +Thu Nov 18 11:12:24 2004 (peloille) .mp.MpParam.A MpL (Blade).ChaScore2Buff = 0 Thu Nov 18 11:12:24 2004 (peloille) formName Pasted = Thu Jul 28 19:45:18 2005 (puzin) .mp.MpParam.A MpL (Blade).AcidProtection = 100 Thu Jul 28 19:45:18 2005 (puzin) .mp.MpParam.A MpL (Blade).ColdProtection = 100 @@ -1179,7 +1179,7 @@ Thu Jul 28 19:45:18 2005 (puzin) .mp.MpParam.A MpL (Blade).ShockWaveProtection = Thu Jul 28 19:45:37 2005 (puzin) formName Pasted = Thu Aug 04 19:33:52 2005 (puzin) .mp.MpParam.A MpL (Blade).DesertResistance = 100 Thu Aug 04 19:33:52 2005 (puzin) .mp.MpParam.A MpL (Blade).ForestResistance = 100 -Thu Aug 04 19:33:52 2005 (puzin) .mp.MpParam.A MpL (Blade).HpBuff = 0 +Thu Aug 04 19:33:52 2005 (puzin) .mp.MpParam.A MpL (Blade).ChaScore1Buff = 0 Thu Aug 04 19:33:52 2005 (puzin) .mp.MpParam.A MpL (Blade).JungleResistance = 100 Thu Aug 04 19:33:52 2005 (puzin) .mp.MpParam.A MpL (Blade).LacustreResistance = 100 Thu Aug 04 19:33:52 2005 (puzin) .mp.MpParam.A MpL (Blade).PrimaryRootResistance = 100 diff --git a/leveldesign/game_element/sitem/raw_material/system_mp_fine.sitem b/leveldesign/game_element/sitem/raw_material/system_mp_fine.sitem index 680e4b3..2c074b5 100644 --- a/leveldesign/game_element/sitem/raw_material/system_mp_fine.sitem +++ b/leveldesign/game_element/sitem/raw_material/system_mp_fine.sitem @@ -39,10 +39,10 @@ - - - - + + + + @@ -80,10 +80,10 @@ - - - - + + + + @@ -121,10 +121,10 @@ - - - - + + + + @@ -162,10 +162,10 @@ - - - - + + + + @@ -203,10 +203,10 @@ - - - - + + + + @@ -244,10 +244,10 @@ - - - - + + + + @@ -285,10 +285,10 @@ - - - - + + + + @@ -326,10 +326,10 @@ - - - - + + + + @@ -367,10 +367,10 @@ - - - - + + + + @@ -408,10 +408,10 @@ - - - - + + + + @@ -449,10 +449,10 @@ - - - - + + + + @@ -490,10 +490,10 @@ - - - - + + + + @@ -531,10 +531,10 @@ - - - - + + + + @@ -572,10 +572,10 @@ - - - - + + + + @@ -613,10 +613,10 @@ - - - - + + + + @@ -654,10 +654,10 @@ - - - - + + + + @@ -695,10 +695,10 @@ - - - - + + + + @@ -736,10 +736,10 @@ - - - - + + + + @@ -777,10 +777,10 @@ - - - - + + + + @@ -818,10 +818,10 @@ - - - - + + + + @@ -859,10 +859,10 @@ - - - - + + + + @@ -900,10 +900,10 @@ - - - - + + + + @@ -941,10 +941,10 @@ - - - - + + + + @@ -982,10 +982,10 @@ - - - - + + + + @@ -1023,10 +1023,10 @@ - - - - + + + + @@ -1064,10 +1064,10 @@ - - - - + + + + @@ -1116,10 +1116,10 @@ Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).DodgeModifier = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Durability = 1 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ElementalCastingTimeFactor = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ElementalPowerFactor = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).FocusBuff = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ChaScore4Buff = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).HealCastingTimeFactor = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).HealPowerFactor = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).HpBuff = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ChaScore1Buff = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).MaxBluntProtection = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).MaxPiercingProtection = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).MaxSlashingProtection = 0 @@ -1128,10 +1128,10 @@ Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).OffensiveAfflictionPo Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ParryModifier = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ProtectionFactor = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Range = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).SapBuff = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ChaScore3Buff = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).SapLoad = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Speed = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).StaBuff = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ChaScore2Buff = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Weight = 0 Fri Aug 13 17:33:26 2004 (puzin) formName Pasted = Mon Aug 30 16:21:08 2004 (puzin) .basics.Drop or Sell = false @@ -1144,10 +1144,10 @@ Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).DodgeModifier = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).Durability = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).ElementalCastingTimeFactor = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).ElementalPowerFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).FocusBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).ChaScore4Buff = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).HealCastingTimeFactor = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).HealPowerFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).HpBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).ChaScore1Buff = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxBluntProtection = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxPiercingProtection = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxSlashingProtection = 35 @@ -1156,10 +1156,10 @@ Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).OffensiveAfflictio Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).ParryModifier = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).ProtectionFactor = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).Range = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).SapBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).ChaScore3Buff = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).SapLoad = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).Speed = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).StaBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).ChaScore2Buff = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).Weight = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).AdversaryDodgeModifier = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).AdversaryParryModifier = 35 @@ -1170,10 +1170,10 @@ Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).DodgeModifier = 3 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).Durability = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).ElementalCastingTimeFactor = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).ElementalPowerFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).FocusBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).ChaScore4Buff = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).HealCastingTimeFactor = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).HealPowerFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).HpBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).ChaScore1Buff = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).MaxBluntProtection = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).MaxPiercingProtection = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).MaxSlashingProtection = 35 @@ -1182,10 +1182,10 @@ Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).OffensiveAfflicti Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).ParryModifier = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).ProtectionFactor = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).Range = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).SapBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).ChaScore3Buff = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).SapLoad = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).Speed = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).StaBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).ChaScore2Buff = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).Weight = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).AdversaryDodgeModifier = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).AdversaryParryModifier = 35 @@ -1196,10 +1196,10 @@ Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).DodgeModifier = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).Durability = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).ElementalCastingTimeFactor = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).ElementalPowerFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).FocusBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).ChaScore4Buff = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).HealCastingTimeFactor = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).HealPowerFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).HpBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).ChaScore1Buff = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).MaxBluntProtection = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).MaxPiercingProtection = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).MaxSlashingProtection = 35 @@ -1208,10 +1208,10 @@ Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).OffensiveAfflictio Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).ParryModifier = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).ProtectionFactor = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).Range = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).SapBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).ChaScore3Buff = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).SapLoad = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).Speed = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).StaBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).ChaScore2Buff = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).Weight = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).AdversaryDodgeModifier = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).AdversaryParryModifier = 35 @@ -1222,10 +1222,10 @@ Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).DodgeModifier = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).Durability = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).ElementalCastingTimeFactor = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).ElementalPowerFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).FocusBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).ChaScore4Buff = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).HealCastingTimeFactor = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).HealPowerFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).HpBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).ChaScore1Buff = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).MaxBluntProtection = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).MaxPiercingProtection = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).MaxSlashingProtection = 35 @@ -1234,10 +1234,10 @@ Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).OffensiveAfflictio Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).ParryModifier = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).ProtectionFactor = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).Range = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).SapBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).ChaScore3Buff = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).SapLoad = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).Speed = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).StaBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).ChaScore2Buff = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).Weight = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).AdversaryDodgeModifier = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).AdversaryParryModifier = 35 @@ -1248,10 +1248,10 @@ Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).DodgeModifier = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).Durability = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).ElementalCastingTimeFactor = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).ElementalPowerFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).FocusBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).ChaScore4Buff = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).HealCastingTimeFactor = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).HealPowerFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).HpBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).ChaScore1Buff = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).MaxBluntProtection = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).MaxPiercingProtection = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).MaxSlashingProtection = 35 @@ -1260,10 +1260,10 @@ Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).OffensiveAffliction Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).ParryModifier = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).ProtectionFactor = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).Range = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).SapBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).ChaScore3Buff = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).SapLoad = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).Speed = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).StaBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).ChaScore2Buff = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).Weight = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).AdversaryDodgeModifier = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).AdversaryParryModifier = 35 @@ -1274,10 +1274,10 @@ Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).DodgeModif Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).Durability = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).ElementalCastingTimeFactor = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).ElementalPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).FocusBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).ChaScore4Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).HealCastingTimeFactor = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).HealPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).HpBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).ChaScore1Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).MaxBluntProtection = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).MaxPiercingProtection = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).MaxSlashingProtection = 35 @@ -1286,10 +1286,10 @@ Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).OffensiveA Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).ParryModifier = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).ProtectionFactor = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).Range = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).SapBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).ChaScore3Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).SapLoad = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).Speed = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).StaBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).ChaScore2Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).Weight = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).AdversaryDodgeModifier = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).AdversaryParryModifier = 35 @@ -1300,10 +1300,10 @@ Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).DodgeModifier = Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).Durability = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).ElementalCastingTimeFactor = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).ElementalPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).FocusBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).ChaScore4Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).HealCastingTimeFactor = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).HealPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).HpBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).ChaScore1Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).MaxBluntProtection = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).MaxPiercingProtection = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).MaxSlashingProtection = 35 @@ -1312,10 +1312,10 @@ Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).OffensiveAfflic Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).ParryModifier = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).ProtectionFactor = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).Range = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).SapBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).ChaScore3Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).SapLoad = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).Speed = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).StaBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).ChaScore2Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).Weight = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).AdversaryDodgeModifier = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).AdversaryParryModifier = 35 @@ -1326,10 +1326,10 @@ Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).DodgeModifie Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).Durability = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).ElementalCastingTimeFactor = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).ElementalPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).FocusBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).ChaScore4Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).HealCastingTimeFactor = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).HealPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).HpBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).ChaScore1Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).MaxBluntProtection = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).MaxPiercingProtection = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).MaxSlashingProtection = 35 @@ -1338,10 +1338,10 @@ Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).OffensiveAff Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).ParryModifier = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).ProtectionFactor = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).Range = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).SapBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).ChaScore3Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).SapLoad = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).Speed = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).StaBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).ChaScore2Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).Weight = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).AdversaryDodgeModifier = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).AdversaryParryModifier = 35 @@ -1352,10 +1352,10 @@ Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).DodgeModifier = Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).Durability = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).ElementalCastingTimeFactor = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).ElementalPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).FocusBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).ChaScore4Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).HealCastingTimeFactor = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).HealPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).HpBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).ChaScore1Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).MaxBluntProtection = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).MaxPiercingProtection = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).MaxSlashingProtection = 35 @@ -1364,10 +1364,10 @@ Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).OffensiveAfflict Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).ParryModifier = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).ProtectionFactor = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).Range = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).SapBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).ChaScore3Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).SapLoad = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).Speed = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).StaBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).ChaScore2Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).Weight = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).AdversaryDodgeModifier = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).AdversaryParryModifier = 35 @@ -1378,10 +1378,10 @@ Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).DodgeModifier Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).Durability = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).ElementalCastingTimeFactor = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).ElementalPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).FocusBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).ChaScore4Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).HealCastingTimeFactor = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).HealPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).HpBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).ChaScore1Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).MaxBluntProtection = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).MaxPiercingProtection = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).MaxSlashingProtection = 35 @@ -1390,10 +1390,10 @@ Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).OffensiveAffli Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).ParryModifier = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).ProtectionFactor = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).Range = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).SapBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).ChaScore3Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).SapLoad = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).Speed = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).StaBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).ChaScore2Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).Weight = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).AdversaryDodgeModifier = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).AdversaryParryModifier = 35 @@ -1404,10 +1404,10 @@ Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).DodgeModifi Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).Durability = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).ElementalCastingTimeFactor = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).ElementalPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).FocusBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).ChaScore4Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).HealCastingTimeFactor = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).HealPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).HpBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).ChaScore1Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).MaxBluntProtection = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).MaxPiercingProtection = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).MaxSlashingProtection = 35 @@ -1416,10 +1416,10 @@ Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).OffensiveAf Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).ParryModifier = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).ProtectionFactor = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).Range = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).SapBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).ChaScore3Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).SapLoad = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).Speed = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).StaBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).ChaScore2Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).Weight = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).AdversaryDodgeModifier = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).AdversaryParryModifier = 35 @@ -1430,10 +1430,10 @@ Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).DodgeModifi Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).Durability = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).ElementalCastingTimeFactor = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).ElementalPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).FocusBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).ChaScore4Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).HealCastingTimeFactor = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).HealPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).HpBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).ChaScore1Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).MaxBluntProtection = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).MaxPiercingProtection = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).MaxSlashingProtection = 35 @@ -1442,10 +1442,10 @@ Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).OffensiveAf Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).ParryModifier = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).ProtectionFactor = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).Range = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).SapBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).ChaScore3Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).SapLoad = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).Speed = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).StaBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).ChaScore2Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).Weight = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).AdversaryDodgeModifier = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).AdversaryParryModifier = 35 @@ -1456,10 +1456,10 @@ Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).DodgeModifi Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).Durability = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).ElementalCastingTimeFactor = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).ElementalPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).FocusBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).ChaScore4Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).HealCastingTimeFactor = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).HealPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).HpBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).ChaScore1Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).MaxBluntProtection = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).MaxPiercingProtection = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).MaxSlashingProtection = 35 @@ -1468,10 +1468,10 @@ Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).OffensiveAf Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).ParryModifier = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).ProtectionFactor = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).Range = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).SapBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).ChaScore3Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).SapLoad = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).Speed = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).StaBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).ChaScore2Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).Weight = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).AdversaryDodgeModifier = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).AdversaryParryModifier = 35 @@ -1482,10 +1482,10 @@ Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating). Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).Durability = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).ElementalCastingTimeFactor = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).ElementalPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).FocusBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).ChaScore4Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).HealCastingTimeFactor = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).HealPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).HpBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).ChaScore1Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).MaxBluntProtection = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).MaxPiercingProtection = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).MaxSlashingProtection = 35 @@ -1494,10 +1494,10 @@ Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating). Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).ParryModifier = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).ProtectionFactor = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).Range = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).SapBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).ChaScore3Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).SapLoad = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).Speed = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).StaBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).ChaScore2Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).Weight = 35 Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).AdversaryDodgeModifier = 35 Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).AdversaryParryModifier = 35 @@ -1508,10 +1508,10 @@ Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).Durability = 35 Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).ElementalCastingTimeFactor = 35 Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).ElementalPowerFactor = 35 -Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).FocusBuff = 35 +Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).ChaScore4Buff = 35 Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).HealCastingTimeFactor = 35 Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).HealPowerFactor = 35 -Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).HpBuff = 35 +Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).ChaScore1Buff = 35 Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).MaxBluntProtection = 35 Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).MaxPiercingProtection = 35 Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).MaxSlashingProtection = 35 @@ -1520,10 +1520,10 @@ Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).ParryModifier = 35 Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).ProtectionFactor = 35 Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).Range = 35 -Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).SapBuff = 35 +Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).ChaScore3Buff = 35 Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).SapLoad = 35 Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).Speed = 35 -Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).StaBuff = 35 +Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).ChaScore2Buff = 35 Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).Weight = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).AdversaryDodgeModifier = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).AdversaryParryModifier = 35 @@ -1534,10 +1534,10 @@ Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).DodgeModifie Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).Durability = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).ElementalCastingTimeFactor = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).ElementalPowerFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).FocusBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).ChaScore4Buff = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).HealCastingTimeFactor = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).HealPowerFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).HpBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).ChaScore1Buff = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).MaxBluntProtection = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).MaxPiercingProtection = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).MaxSlashingProtection = 35 @@ -1546,10 +1546,10 @@ Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).OffensiveAff Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).ParryModifier = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).ProtectionFactor = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).Range = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).SapBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).ChaScore3Buff = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).SapLoad = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).Speed = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).StaBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).ChaScore2Buff = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).Weight = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).AdversaryDodgeModifier = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).AdversaryParryModifier = 35 @@ -1560,10 +1560,10 @@ Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).Dod Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).Durability = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).ElementalCastingTimeFactor = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).ElementalPowerFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).FocusBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).ChaScore4Buff = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).HealCastingTimeFactor = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).HealPowerFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).HpBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).ChaScore1Buff = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).MaxBluntProtection = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).MaxPiercingProtection = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).MaxSlashingProtection = 35 @@ -1572,10 +1572,10 @@ Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).Off Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).ParryModifier = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).ProtectionFactor = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).Range = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).SapBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).ChaScore3Buff = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).SapLoad = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).Speed = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).StaBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).ChaScore2Buff = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).Weight = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).AdversaryDodgeModifier = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).AdversaryParryModifier = 35 @@ -1586,10 +1586,10 @@ Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).DodgeModifi Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).Durability = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).ElementalCastingTimeFactor = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).ElementalPowerFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).FocusBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).ChaScore4Buff = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).HealCastingTimeFactor = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).HealPowerFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).HpBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).ChaScore1Buff = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).MaxBluntProtection = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).MaxPiercingProtection = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).MaxSlashingProtection = 35 @@ -1598,10 +1598,10 @@ Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).OffensiveAf Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).ParryModifier = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).ProtectionFactor = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).Range = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).SapBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).ChaScore3Buff = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).SapLoad = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).Speed = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).StaBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).ChaScore2Buff = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).Weight = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).AdversaryDodgeModifier = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).AdversaryParryModifier = 35 @@ -1612,7 +1612,7 @@ Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).DodgeMo Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).Durability = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).ElementalCastingTimeFactor = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).ElementalPowerFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).FocusBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).ChaScore4Buff = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).HealCastingTimeFactor = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).HealPowerFactor = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).MaxBluntProtection = 35 @@ -1623,10 +1623,10 @@ Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).Offensi Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).ParryModifier = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).ProtectionFactor = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).Range = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).SapBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).ChaScore3Buff = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).SapLoad = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).Speed = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).StaBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).ChaScore2Buff = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).Weight = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).AdversaryDodgeModifier = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).AdversaryParryModifier = 35 @@ -1637,10 +1637,10 @@ Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).DodgeModif Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).Durability = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).ElementalCastingTimeFactor = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).ElementalPowerFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).FocusBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).ChaScore4Buff = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).HealCastingTimeFactor = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).HealPowerFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).HpBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).ChaScore1Buff = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).MaxBluntProtection = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).MaxPiercingProtection = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).MaxSlashingProtection = 35 @@ -1649,10 +1649,10 @@ Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).OffensiveA Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).ParryModifier = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).ProtectionFactor = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).Range = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).SapBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).ChaScore3Buff = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).SapLoad = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).Speed = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).StaBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).ChaScore2Buff = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).Weight = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).AdversaryDodgeModifier = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).AdversaryParryModifier = 35 @@ -1663,10 +1663,10 @@ Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).DodgeMod Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).Durability = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).ElementalCastingTimeFactor = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).ElementalPowerFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).FocusBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).ChaScore4Buff = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).HealCastingTimeFactor = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).HealPowerFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).HpBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).ChaScore1Buff = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).MaxBluntProtection = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).MaxPiercingProtection = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).MaxSlashingProtection = 35 @@ -1675,10 +1675,10 @@ Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).Offensiv Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).ParryModifier = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).ProtectionFactor = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).Range = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).SapBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).ChaScore3Buff = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).SapLoad = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).Speed = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).StaBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).ChaScore2Buff = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).Weight = 35 Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).AdversaryDodgeModifier = 35 Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).AdversaryParryModifier = 35 @@ -1689,10 +1689,10 @@ Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).DodgeMo Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).Durability = 35 Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).ElementalCastingTimeFactor = 35 Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).ElementalPowerFactor = 35 -Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).FocusBuff = 35 +Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).ChaScore4Buff = 35 Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).HealCastingTimeFactor = 35 Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).HealPowerFactor = 35 -Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).HpBuff = 35 +Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).ChaScore1Buff = 35 Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).MaxBluntProtection = 35 Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).MaxPiercingProtection = 35 Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).MaxSlashingProtection = 35 @@ -1701,19 +1701,19 @@ Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).Offensi Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).ParryModifier = 35 Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).ProtectionFactor = 35 Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).Range = 35 -Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).SapBuff = 35 +Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).ChaScore3Buff = 35 Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).SapLoad = 35 Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).Speed = 35 -Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).StaBuff = 35 +Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).ChaScore2Buff = 35 Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).Weight = 35 Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.W MpJH (Jewelry hammer).Durability = 35 Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.W MpJH (Jewelry hammer).SapLoad = 350 Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.W MpJH (Jewelry hammer).Weight = 35 Wed Nov 17 17:23:53 2004 (peloille) formName Pasted = -Thu Nov 18 11:13:06 2004 (peloille) .mp.MpParam.A MpL (Blade).FocusBuff = 0 -Thu Nov 18 11:13:06 2004 (peloille) .mp.MpParam.A MpL (Blade).HpBuff = 0 -Thu Nov 18 11:13:06 2004 (peloille) .mp.MpParam.A MpL (Blade).SapBuff = 0 -Thu Nov 18 11:13:06 2004 (peloille) .mp.MpParam.A MpL (Blade).StaBuff = 0 +Thu Nov 18 11:13:06 2004 (peloille) .mp.MpParam.A MpL (Blade).ChaScore4Buff = 0 +Thu Nov 18 11:13:06 2004 (peloille) .mp.MpParam.A MpL (Blade).ChaScore1Buff = 0 +Thu Nov 18 11:13:06 2004 (peloille) .mp.MpParam.A MpL (Blade).ChaScore3Buff = 0 +Thu Nov 18 11:13:06 2004 (peloille) .mp.MpParam.A MpL (Blade).ChaScore2Buff = 0 Thu Nov 18 11:13:06 2004 (peloille) formName Pasted = Thu Jul 28 19:46:04 2005 (puzin) .mp.MpParam.A MpL (Blade).AcidProtection = 35 Thu Jul 28 19:46:04 2005 (puzin) .mp.MpParam.A MpL (Blade).ColdProtection = 35 diff --git a/leveldesign/game_element/sitem/raw_material/system_mp_supreme.sitem b/leveldesign/game_element/sitem/raw_material/system_mp_supreme.sitem index cd7af21..93ea610 100644 --- a/leveldesign/game_element/sitem/raw_material/system_mp_supreme.sitem +++ b/leveldesign/game_element/sitem/raw_material/system_mp_supreme.sitem @@ -39,10 +39,10 @@ - - - - + + + + @@ -80,10 +80,10 @@ - - - - + + + + @@ -121,10 +121,10 @@ - - - - + + + + @@ -162,10 +162,10 @@ - - - - + + + + @@ -203,10 +203,10 @@ - - - - + + + + @@ -244,10 +244,10 @@ - - - - + + + + @@ -285,10 +285,10 @@ - - - - + + + + @@ -326,10 +326,10 @@ - - - - + + + + @@ -367,10 +367,10 @@ - - - - + + + + @@ -408,10 +408,10 @@ - - - - + + + + @@ -449,10 +449,10 @@ - - - - + + + + @@ -490,10 +490,10 @@ - - - - + + + + @@ -531,10 +531,10 @@ - - - - + + + + @@ -572,10 +572,10 @@ - - - - + + + + @@ -613,10 +613,10 @@ - - - - + + + + @@ -654,10 +654,10 @@ - - - - + + + + @@ -695,10 +695,10 @@ - - - - + + + + @@ -736,10 +736,10 @@ - - - - + + + + @@ -777,10 +777,10 @@ - - - - + + + + @@ -818,10 +818,10 @@ - - - - + + + + @@ -859,10 +859,10 @@ - - - - + + + + @@ -900,10 +900,10 @@ - - - - + + + + @@ -941,10 +941,10 @@ - - - - + + + + @@ -982,10 +982,10 @@ - - - - + + + + @@ -1023,10 +1023,10 @@ - - - - + + + + @@ -1064,10 +1064,10 @@ - - - - + + + + @@ -1116,10 +1116,10 @@ Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).DodgeModifier = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Durability = 1 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ElementalCastingTimeFactor = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ElementalPowerFactor = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).FocusBuff = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ChaScore4Buff = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).HealCastingTimeFactor = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).HealPowerFactor = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).HpBuff = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ChaScore1Buff = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).MaxBluntProtection = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).MaxPiercingProtection = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).MaxSlashingProtection = 0 @@ -1128,10 +1128,10 @@ Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).OffensiveAfflictionPo Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ParryModifier = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ProtectionFactor = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Range = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).SapBuff = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ChaScore3Buff = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).SapLoad = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Speed = 0 -Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).StaBuff = 0 +Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ChaScore2Buff = 0 Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Weight = 0 Fri Aug 13 17:33:26 2004 (puzin) formName Pasted = Mon Aug 30 16:21:08 2004 (puzin) .basics.Drop or Sell = false @@ -1144,10 +1144,10 @@ Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).DodgeModifier = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).Durability = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).ElementalCastingTimeFactor = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).ElementalPowerFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).FocusBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).ChaScore4Buff = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).HealCastingTimeFactor = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).HealPowerFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).HpBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).ChaScore1Buff = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxBluntProtection = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxPiercingProtection = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxSlashingProtection = 35 @@ -1156,10 +1156,10 @@ Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).OffensiveAfflictio Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).ParryModifier = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).ProtectionFactor = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).Range = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).SapBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).ChaScore3Buff = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).SapLoad = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).Speed = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).StaBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).ChaScore2Buff = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).Weight = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).AdversaryDodgeModifier = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).AdversaryParryModifier = 35 @@ -1170,10 +1170,10 @@ Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).DodgeModifier = 3 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).Durability = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).ElementalCastingTimeFactor = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).ElementalPowerFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).FocusBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).ChaScore4Buff = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).HealCastingTimeFactor = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).HealPowerFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).HpBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).ChaScore1Buff = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).MaxBluntProtection = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).MaxPiercingProtection = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).MaxSlashingProtection = 35 @@ -1182,10 +1182,10 @@ Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).OffensiveAfflicti Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).ParryModifier = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).ProtectionFactor = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).Range = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).SapBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).ChaScore3Buff = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).SapLoad = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).Speed = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).StaBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).ChaScore2Buff = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).Weight = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).AdversaryDodgeModifier = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).AdversaryParryModifier = 35 @@ -1196,10 +1196,10 @@ Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).DodgeModifier = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).Durability = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).ElementalCastingTimeFactor = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).ElementalPowerFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).FocusBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).ChaScore4Buff = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).HealCastingTimeFactor = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).HealPowerFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).HpBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).ChaScore1Buff = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).MaxBluntProtection = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).MaxPiercingProtection = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).MaxSlashingProtection = 35 @@ -1208,10 +1208,10 @@ Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).OffensiveAfflictio Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).ParryModifier = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).ProtectionFactor = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).Range = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).SapBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).ChaScore3Buff = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).SapLoad = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).Speed = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).StaBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).ChaScore2Buff = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).Weight = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).AdversaryDodgeModifier = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).AdversaryParryModifier = 35 @@ -1222,10 +1222,10 @@ Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).DodgeModifier = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).Durability = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).ElementalCastingTimeFactor = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).ElementalPowerFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).FocusBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).ChaScore4Buff = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).HealCastingTimeFactor = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).HealPowerFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).HpBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).ChaScore1Buff = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).MaxBluntProtection = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).MaxPiercingProtection = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).MaxSlashingProtection = 35 @@ -1234,10 +1234,10 @@ Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).OffensiveAfflictio Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).ParryModifier = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).ProtectionFactor = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).Range = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).SapBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).ChaScore3Buff = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).SapLoad = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).Speed = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).StaBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).ChaScore2Buff = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).Weight = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).AdversaryDodgeModifier = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).AdversaryParryModifier = 35 @@ -1248,10 +1248,10 @@ Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).DodgeModifier = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).Durability = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).ElementalCastingTimeFactor = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).ElementalPowerFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).FocusBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).ChaScore4Buff = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).HealCastingTimeFactor = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).HealPowerFactor = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).HpBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).ChaScore1Buff = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).MaxBluntProtection = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).MaxPiercingProtection = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).MaxSlashingProtection = 35 @@ -1260,10 +1260,10 @@ Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).OffensiveAffliction Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).ParryModifier = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).ProtectionFactor = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).Range = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).SapBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).ChaScore3Buff = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).SapLoad = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).Speed = 35 -Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).StaBuff = 35 +Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).ChaScore2Buff = 35 Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).Weight = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).AdversaryDodgeModifier = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).AdversaryParryModifier = 35 @@ -1274,10 +1274,10 @@ Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).DodgeModif Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).Durability = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).ElementalCastingTimeFactor = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).ElementalPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).FocusBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).ChaScore4Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).HealCastingTimeFactor = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).HealPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).HpBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).ChaScore1Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).MaxBluntProtection = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).MaxPiercingProtection = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).MaxSlashingProtection = 35 @@ -1286,10 +1286,10 @@ Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).OffensiveA Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).ParryModifier = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).ProtectionFactor = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).Range = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).SapBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).ChaScore3Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).SapLoad = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).Speed = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).StaBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).ChaScore2Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).Weight = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).AdversaryDodgeModifier = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).AdversaryParryModifier = 35 @@ -1300,10 +1300,10 @@ Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).DodgeModifier = Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).Durability = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).ElementalCastingTimeFactor = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).ElementalPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).FocusBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).ChaScore4Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).HealCastingTimeFactor = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).HealPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).HpBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).ChaScore1Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).MaxBluntProtection = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).MaxPiercingProtection = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).MaxSlashingProtection = 35 @@ -1312,10 +1312,10 @@ Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).OffensiveAfflic Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).ParryModifier = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).ProtectionFactor = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).Range = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).SapBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).ChaScore3Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).SapLoad = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).Speed = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).StaBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).ChaScore2Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).Weight = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).AdversaryDodgeModifier = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).AdversaryParryModifier = 35 @@ -1326,10 +1326,10 @@ Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).DodgeModifie Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).Durability = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).ElementalCastingTimeFactor = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).ElementalPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).FocusBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).ChaScore4Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).HealCastingTimeFactor = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).HealPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).HpBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).ChaScore1Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).MaxBluntProtection = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).MaxPiercingProtection = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).MaxSlashingProtection = 35 @@ -1338,10 +1338,10 @@ Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).OffensiveAff Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).ParryModifier = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).ProtectionFactor = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).Range = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).SapBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).ChaScore3Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).SapLoad = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).Speed = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).StaBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).ChaScore2Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).Weight = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).AdversaryDodgeModifier = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).AdversaryParryModifier = 35 @@ -1352,10 +1352,10 @@ Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).DodgeModifier = Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).Durability = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).ElementalCastingTimeFactor = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).ElementalPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).FocusBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).ChaScore4Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).HealCastingTimeFactor = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).HealPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).HpBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).ChaScore1Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).MaxBluntProtection = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).MaxPiercingProtection = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).MaxSlashingProtection = 35 @@ -1364,10 +1364,10 @@ Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).OffensiveAfflict Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).ParryModifier = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).ProtectionFactor = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).Range = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).SapBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).ChaScore3Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).SapLoad = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).Speed = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).StaBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).ChaScore2Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).Weight = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).AdversaryDodgeModifier = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).AdversaryParryModifier = 35 @@ -1378,10 +1378,10 @@ Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).DodgeModifier Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).Durability = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).ElementalCastingTimeFactor = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).ElementalPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).FocusBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).ChaScore4Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).HealCastingTimeFactor = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).HealPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).HpBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).ChaScore1Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).MaxBluntProtection = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).MaxPiercingProtection = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).MaxSlashingProtection = 35 @@ -1390,10 +1390,10 @@ Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).OffensiveAffli Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).ParryModifier = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).ProtectionFactor = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).Range = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).SapBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).ChaScore3Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).SapLoad = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).Speed = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).StaBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).ChaScore2Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).Weight = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).AdversaryDodgeModifier = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).AdversaryParryModifier = 35 @@ -1404,10 +1404,10 @@ Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).DodgeModifi Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).Durability = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).ElementalCastingTimeFactor = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).ElementalPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).FocusBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).ChaScore4Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).HealCastingTimeFactor = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).HealPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).HpBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).ChaScore1Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).MaxBluntProtection = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).MaxPiercingProtection = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).MaxSlashingProtection = 35 @@ -1416,10 +1416,10 @@ Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).OffensiveAf Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).ParryModifier = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).ProtectionFactor = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).Range = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).SapBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).ChaScore3Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).SapLoad = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).Speed = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).StaBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).ChaScore2Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).Weight = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).AdversaryDodgeModifier = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).AdversaryParryModifier = 35 @@ -1430,10 +1430,10 @@ Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).DodgeModifi Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).Durability = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).ElementalCastingTimeFactor = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).ElementalPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).FocusBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).ChaScore4Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).HealCastingTimeFactor = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).HealPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).HpBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).ChaScore1Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).MaxBluntProtection = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).MaxPiercingProtection = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).MaxSlashingProtection = 35 @@ -1442,10 +1442,10 @@ Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).OffensiveAf Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).ParryModifier = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).ProtectionFactor = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).Range = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).SapBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).ChaScore3Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).SapLoad = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).Speed = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).StaBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).ChaScore2Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).Weight = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).AdversaryDodgeModifier = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).AdversaryParryModifier = 35 @@ -1456,10 +1456,10 @@ Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).DodgeModifi Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).Durability = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).ElementalCastingTimeFactor = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).ElementalPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).FocusBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).ChaScore4Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).HealCastingTimeFactor = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).HealPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).HpBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).ChaScore1Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).MaxBluntProtection = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).MaxPiercingProtection = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).MaxSlashingProtection = 35 @@ -1468,10 +1468,10 @@ Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).OffensiveAf Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).ParryModifier = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).ProtectionFactor = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).Range = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).SapBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).ChaScore3Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).SapLoad = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).Speed = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).StaBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).ChaScore2Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).Weight = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).AdversaryDodgeModifier = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).AdversaryParryModifier = 35 @@ -1482,10 +1482,10 @@ Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating). Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).Durability = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).ElementalCastingTimeFactor = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).ElementalPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).FocusBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).ChaScore4Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).HealCastingTimeFactor = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).HealPowerFactor = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).HpBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).ChaScore1Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).MaxBluntProtection = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).MaxPiercingProtection = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).MaxSlashingProtection = 35 @@ -1494,10 +1494,10 @@ Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating). Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).ParryModifier = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).ProtectionFactor = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).Range = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).SapBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).ChaScore3Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).SapLoad = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).Speed = 35 -Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).StaBuff = 35 +Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).ChaScore2Buff = 35 Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).Weight = 35 Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).AdversaryDodgeModifier = 35 Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).AdversaryParryModifier = 35 @@ -1508,10 +1508,10 @@ Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).Durability = 35 Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).ElementalCastingTimeFactor = 35 Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).ElementalPowerFactor = 35 -Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).FocusBuff = 35 +Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).ChaScore4Buff = 35 Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).HealCastingTimeFactor = 35 Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).HealPowerFactor = 35 -Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).HpBuff = 35 +Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).ChaScore1Buff = 35 Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).MaxBluntProtection = 35 Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).MaxPiercingProtection = 35 Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).MaxSlashingProtection = 35 @@ -1520,10 +1520,10 @@ Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).ParryModifier = 35 Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).ProtectionFactor = 35 Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).Range = 35 -Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).SapBuff = 35 +Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).ChaScore3Buff = 35 Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).SapLoad = 35 Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).Speed = 35 -Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).StaBuff = 35 +Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).ChaScore2Buff = 35 Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).Weight = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).AdversaryDodgeModifier = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).AdversaryParryModifier = 35 @@ -1534,10 +1534,10 @@ Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).DodgeModifie Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).Durability = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).ElementalCastingTimeFactor = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).ElementalPowerFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).FocusBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).ChaScore4Buff = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).HealCastingTimeFactor = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).HealPowerFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).HpBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).ChaScore1Buff = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).MaxBluntProtection = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).MaxPiercingProtection = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).MaxSlashingProtection = 35 @@ -1546,10 +1546,10 @@ Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).OffensiveAff Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).ParryModifier = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).ProtectionFactor = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).Range = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).SapBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).ChaScore3Buff = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).SapLoad = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).Speed = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).StaBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).ChaScore2Buff = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).Weight = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).AdversaryDodgeModifier = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).AdversaryParryModifier = 35 @@ -1560,10 +1560,10 @@ Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).Dod Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).Durability = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).ElementalCastingTimeFactor = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).ElementalPowerFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).FocusBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).ChaScore4Buff = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).HealCastingTimeFactor = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).HealPowerFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).HpBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).ChaScore1Buff = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).MaxBluntProtection = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).MaxPiercingProtection = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).MaxSlashingProtection = 35 @@ -1572,10 +1572,10 @@ Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).Off Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).ParryModifier = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).ProtectionFactor = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).Range = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).SapBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).ChaScore3Buff = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).SapLoad = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).Speed = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).StaBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).ChaScore2Buff = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).Weight = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).AdversaryDodgeModifier = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).AdversaryParryModifier = 35 @@ -1586,10 +1586,10 @@ Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).DodgeModifi Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).Durability = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).ElementalCastingTimeFactor = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).ElementalPowerFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).FocusBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).ChaScore4Buff = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).HealCastingTimeFactor = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).HealPowerFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).HpBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).ChaScore1Buff = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).MaxBluntProtection = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).MaxPiercingProtection = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).MaxSlashingProtection = 35 @@ -1598,10 +1598,10 @@ Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).OffensiveAf Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).ParryModifier = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).ProtectionFactor = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).Range = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).SapBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).ChaScore3Buff = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).SapLoad = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).Speed = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).StaBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).ChaScore2Buff = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).Weight = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).AdversaryDodgeModifier = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).AdversaryParryModifier = 35 @@ -1612,7 +1612,7 @@ Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).DodgeMo Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).Durability = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).ElementalCastingTimeFactor = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).ElementalPowerFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).FocusBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).ChaScore4Buff = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).HealCastingTimeFactor = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).HealPowerFactor = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).MaxBluntProtection = 35 @@ -1623,10 +1623,10 @@ Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).Offensi Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).ParryModifier = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).ProtectionFactor = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).Range = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).SapBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).ChaScore3Buff = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).SapLoad = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).Speed = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).StaBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).ChaScore2Buff = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).Weight = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).AdversaryDodgeModifier = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).AdversaryParryModifier = 35 @@ -1637,10 +1637,10 @@ Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).DodgeModif Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).Durability = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).ElementalCastingTimeFactor = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).ElementalPowerFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).FocusBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).ChaScore4Buff = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).HealCastingTimeFactor = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).HealPowerFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).HpBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).ChaScore1Buff = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).MaxBluntProtection = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).MaxPiercingProtection = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).MaxSlashingProtection = 35 @@ -1649,10 +1649,10 @@ Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).OffensiveA Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).ParryModifier = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).ProtectionFactor = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).Range = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).SapBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).ChaScore3Buff = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).SapLoad = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).Speed = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).StaBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).ChaScore2Buff = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).Weight = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).AdversaryDodgeModifier = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).AdversaryParryModifier = 35 @@ -1663,10 +1663,10 @@ Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).DodgeMod Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).Durability = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).ElementalCastingTimeFactor = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).ElementalPowerFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).FocusBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).ChaScore4Buff = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).HealCastingTimeFactor = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).HealPowerFactor = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).HpBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).ChaScore1Buff = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).MaxBluntProtection = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).MaxPiercingProtection = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).MaxSlashingProtection = 35 @@ -1675,10 +1675,10 @@ Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).Offensiv Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).ParryModifier = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).ProtectionFactor = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).Range = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).SapBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).ChaScore3Buff = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).SapLoad = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).Speed = 35 -Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).StaBuff = 35 +Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).ChaScore2Buff = 35 Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).Weight = 35 Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).AdversaryDodgeModifier = 35 Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).AdversaryParryModifier = 35 @@ -1689,10 +1689,10 @@ Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).DodgeMo Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).Durability = 35 Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).ElementalCastingTimeFactor = 35 Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).ElementalPowerFactor = 35 -Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).FocusBuff = 35 +Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).ChaScore4Buff = 35 Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).HealCastingTimeFactor = 35 Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).HealPowerFactor = 35 -Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).HpBuff = 35 +Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).ChaScore1Buff = 35 Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).MaxBluntProtection = 35 Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).MaxPiercingProtection = 35 Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).MaxSlashingProtection = 35 @@ -1701,19 +1701,19 @@ Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).Offensi Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).ParryModifier = 35 Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).ProtectionFactor = 35 Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).Range = 35 -Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).SapBuff = 35 +Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).ChaScore3Buff = 35 Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).SapLoad = 35 Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).Speed = 35 -Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).StaBuff = 35 +Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).ChaScore2Buff = 35 Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).Weight = 35 Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.W MpJH (Jewelry hammer).Durability = 35 Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.W MpJH (Jewelry hammer).SapLoad = 350 Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.W MpJH (Jewelry hammer).Weight = 35 Wed Nov 17 17:23:53 2004 (peloille) formName Pasted = -Thu Nov 18 11:13:06 2004 (peloille) .mp.MpParam.A MpL (Blade).FocusBuff = 0 -Thu Nov 18 11:13:06 2004 (peloille) .mp.MpParam.A MpL (Blade).HpBuff = 0 -Thu Nov 18 11:13:06 2004 (peloille) .mp.MpParam.A MpL (Blade).SapBuff = 0 -Thu Nov 18 11:13:06 2004 (peloille) .mp.MpParam.A MpL (Blade).StaBuff = 0 +Thu Nov 18 11:13:06 2004 (peloille) .mp.MpParam.A MpL (Blade).ChaScore4Buff = 0 +Thu Nov 18 11:13:06 2004 (peloille) .mp.MpParam.A MpL (Blade).ChaScore1Buff = 0 +Thu Nov 18 11:13:06 2004 (peloille) .mp.MpParam.A MpL (Blade).ChaScore3Buff = 0 +Thu Nov 18 11:13:06 2004 (peloille) .mp.MpParam.A MpL (Blade).ChaScore2Buff = 0 Thu Nov 18 11:13:06 2004 (peloille) formName Pasted = Thu Nov 18 11:19:50 2004 (peloille) .mp.MpParam.A MpL (Blade).AdversaryDodgeModifier = 80 Thu Nov 18 11:19:50 2004 (peloille) .mp.MpParam.A MpL (Blade).AdversaryParryModifier = 80 diff --git a/leveldesign/game_element/sphrase/point_charac/constitution/abppc01.sphrase b/leveldesign/game_element/sphrase/point_charac/cha1/abppc01.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/constitution/abppc01.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha1/abppc01.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/constitution/abppc02.sphrase b/leveldesign/game_element/sphrase/point_charac/cha1/abppc02.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/constitution/abppc02.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha1/abppc02.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/constitution/abppc03.sphrase b/leveldesign/game_element/sphrase/point_charac/cha1/abppc03.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/constitution/abppc03.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha1/abppc03.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/constitution/abppc04.sphrase b/leveldesign/game_element/sphrase/point_charac/cha1/abppc04.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/constitution/abppc04.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha1/abppc04.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/constitution/abppc05.sphrase b/leveldesign/game_element/sphrase/point_charac/cha1/abppc05.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/constitution/abppc05.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha1/abppc05.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/constitution/abppc06.sphrase b/leveldesign/game_element/sphrase/point_charac/cha1/abppc06.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/constitution/abppc06.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha1/abppc06.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/constitution/abppc07.sphrase b/leveldesign/game_element/sphrase/point_charac/cha1/abppc07.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/constitution/abppc07.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha1/abppc07.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/constitution/abppc08.sphrase b/leveldesign/game_element/sphrase/point_charac/cha1/abppc08.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/constitution/abppc08.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha1/abppc08.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/constitution/abppc09.sphrase b/leveldesign/game_element/sphrase/point_charac/cha1/abppc09.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/constitution/abppc09.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha1/abppc09.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/constitution/abppc10.sphrase b/leveldesign/game_element/sphrase/point_charac/cha1/abppc10.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/constitution/abppc10.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha1/abppc10.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/constitution/abppc11.sphrase b/leveldesign/game_element/sphrase/point_charac/cha1/abppc11.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/constitution/abppc11.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha1/abppc11.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/constitution/abppc12.sphrase b/leveldesign/game_element/sphrase/point_charac/cha1/abppc12.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/constitution/abppc12.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha1/abppc12.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/constitution/abppc13.sphrase b/leveldesign/game_element/sphrase/point_charac/cha1/abppc13.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/constitution/abppc13.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha1/abppc13.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/constitution/abppc14.sphrase b/leveldesign/game_element/sphrase/point_charac/cha1/abppc14.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/constitution/abppc14.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha1/abppc14.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/constitution/abppc15.sphrase b/leveldesign/game_element/sphrase/point_charac/cha1/abppc15.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/constitution/abppc15.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha1/abppc15.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/constitution/abppc16.sphrase b/leveldesign/game_element/sphrase/point_charac/cha1/abppc16.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/constitution/abppc16.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha1/abppc16.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/constitution/abppc17.sphrase b/leveldesign/game_element/sphrase/point_charac/cha1/abppc17.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/constitution/abppc17.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha1/abppc17.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/constitution/abppc18.sphrase b/leveldesign/game_element/sphrase/point_charac/cha1/abppc18.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/constitution/abppc18.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha1/abppc18.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/constitution/abppc19.sphrase b/leveldesign/game_element/sphrase/point_charac/cha1/abppc19.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/constitution/abppc19.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha1/abppc19.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/constitution/abppc20.sphrase b/leveldesign/game_element/sphrase/point_charac/cha1/abppc20.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/constitution/abppc20.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha1/abppc20.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/constitution/abppc21.sphrase b/leveldesign/game_element/sphrase/point_charac/cha1/abppc21.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/constitution/abppc21.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha1/abppc21.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/constitution/abppc22.sphrase b/leveldesign/game_element/sphrase/point_charac/cha1/abppc22.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/constitution/abppc22.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha1/abppc22.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/constitution/abppc23.sphrase b/leveldesign/game_element/sphrase/point_charac/cha1/abppc23.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/constitution/abppc23.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha1/abppc23.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/constitution/abppc24.sphrase b/leveldesign/game_element/sphrase/point_charac/cha1/abppc24.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/constitution/abppc24.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha1/abppc24.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/constitution/abppc25.sphrase b/leveldesign/game_element/sphrase/point_charac/cha1/abppc25.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/constitution/abppc25.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha1/abppc25.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/metabolism/abppm01.sphrase b/leveldesign/game_element/sphrase/point_charac/cha1Reg/abppm01.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/metabolism/abppm01.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha1Reg/abppm01.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/metabolism/abppm02.sphrase b/leveldesign/game_element/sphrase/point_charac/cha1Reg/abppm02.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/metabolism/abppm02.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha1Reg/abppm02.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/metabolism/abppm03.sphrase b/leveldesign/game_element/sphrase/point_charac/cha1Reg/abppm03.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/metabolism/abppm03.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha1Reg/abppm03.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/metabolism/abppm04.sphrase b/leveldesign/game_element/sphrase/point_charac/cha1Reg/abppm04.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/metabolism/abppm04.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha1Reg/abppm04.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/metabolism/abppm05.sphrase b/leveldesign/game_element/sphrase/point_charac/cha1Reg/abppm05.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/metabolism/abppm05.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha1Reg/abppm05.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/metabolism/abppm06.sphrase b/leveldesign/game_element/sphrase/point_charac/cha1Reg/abppm06.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/metabolism/abppm06.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha1Reg/abppm06.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/metabolism/abppm07.sphrase b/leveldesign/game_element/sphrase/point_charac/cha1Reg/abppm07.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/metabolism/abppm07.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha1Reg/abppm07.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/metabolism/abppm08.sphrase b/leveldesign/game_element/sphrase/point_charac/cha1Reg/abppm08.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/metabolism/abppm08.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha1Reg/abppm08.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/metabolism/abppm09.sphrase b/leveldesign/game_element/sphrase/point_charac/cha1Reg/abppm09.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/metabolism/abppm09.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha1Reg/abppm09.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/metabolism/abppm10.sphrase b/leveldesign/game_element/sphrase/point_charac/cha1Reg/abppm10.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/metabolism/abppm10.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha1Reg/abppm10.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/metabolism/abppm11.sphrase b/leveldesign/game_element/sphrase/point_charac/cha1Reg/abppm11.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/metabolism/abppm11.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha1Reg/abppm11.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/metabolism/abppm12.sphrase b/leveldesign/game_element/sphrase/point_charac/cha1Reg/abppm12.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/metabolism/abppm12.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha1Reg/abppm12.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/metabolism/abppm13.sphrase b/leveldesign/game_element/sphrase/point_charac/cha1Reg/abppm13.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/metabolism/abppm13.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha1Reg/abppm13.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/metabolism/abppm14.sphrase b/leveldesign/game_element/sphrase/point_charac/cha1Reg/abppm14.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/metabolism/abppm14.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha1Reg/abppm14.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/metabolism/abppm15.sphrase b/leveldesign/game_element/sphrase/point_charac/cha1Reg/abppm15.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/metabolism/abppm15.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha1Reg/abppm15.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/metabolism/abppm16.sphrase b/leveldesign/game_element/sphrase/point_charac/cha1Reg/abppm16.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/metabolism/abppm16.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha1Reg/abppm16.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/metabolism/abppm17.sphrase b/leveldesign/game_element/sphrase/point_charac/cha1Reg/abppm17.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/metabolism/abppm17.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha1Reg/abppm17.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/metabolism/abppm18.sphrase b/leveldesign/game_element/sphrase/point_charac/cha1Reg/abppm18.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/metabolism/abppm18.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha1Reg/abppm18.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/metabolism/abppm19.sphrase b/leveldesign/game_element/sphrase/point_charac/cha1Reg/abppm19.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/metabolism/abppm19.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha1Reg/abppm19.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/metabolism/abppm20.sphrase b/leveldesign/game_element/sphrase/point_charac/cha1Reg/abppm20.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/metabolism/abppm20.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha1Reg/abppm20.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/metabolism/abppm21.sphrase b/leveldesign/game_element/sphrase/point_charac/cha1Reg/abppm21.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/metabolism/abppm21.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha1Reg/abppm21.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/metabolism/abppm22.sphrase b/leveldesign/game_element/sphrase/point_charac/cha1Reg/abppm22.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/metabolism/abppm22.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha1Reg/abppm22.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/metabolism/abppm23.sphrase b/leveldesign/game_element/sphrase/point_charac/cha1Reg/abppm23.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/metabolism/abppm23.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha1Reg/abppm23.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/metabolism/abppm24.sphrase b/leveldesign/game_element/sphrase/point_charac/cha1Reg/abppm24.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/metabolism/abppm24.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha1Reg/abppm24.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/metabolism/abppm25.sphrase b/leveldesign/game_element/sphrase/point_charac/cha1Reg/abppm25.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/metabolism/abppm25.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha1Reg/abppm25.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/strength/abpps01.sphrase b/leveldesign/game_element/sphrase/point_charac/cha2/abpps01.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/strength/abpps01.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha2/abpps01.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/strength/abpps02.sphrase b/leveldesign/game_element/sphrase/point_charac/cha2/abpps02.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/strength/abpps02.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha2/abpps02.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/strength/abpps03.sphrase b/leveldesign/game_element/sphrase/point_charac/cha2/abpps03.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/strength/abpps03.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha2/abpps03.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/strength/abpps04.sphrase b/leveldesign/game_element/sphrase/point_charac/cha2/abpps04.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/strength/abpps04.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha2/abpps04.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/strength/abpps05.sphrase b/leveldesign/game_element/sphrase/point_charac/cha2/abpps05.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/strength/abpps05.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha2/abpps05.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/strength/abpps06.sphrase b/leveldesign/game_element/sphrase/point_charac/cha2/abpps06.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/strength/abpps06.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha2/abpps06.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/strength/abpps07.sphrase b/leveldesign/game_element/sphrase/point_charac/cha2/abpps07.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/strength/abpps07.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha2/abpps07.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/strength/abpps08.sphrase b/leveldesign/game_element/sphrase/point_charac/cha2/abpps08.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/strength/abpps08.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha2/abpps08.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/strength/abpps09.sphrase b/leveldesign/game_element/sphrase/point_charac/cha2/abpps09.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/strength/abpps09.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha2/abpps09.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/strength/abpps10.sphrase b/leveldesign/game_element/sphrase/point_charac/cha2/abpps10.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/strength/abpps10.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha2/abpps10.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/strength/abpps11.sphrase b/leveldesign/game_element/sphrase/point_charac/cha2/abpps11.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/strength/abpps11.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha2/abpps11.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/strength/abpps12.sphrase b/leveldesign/game_element/sphrase/point_charac/cha2/abpps12.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/strength/abpps12.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha2/abpps12.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/strength/abpps13.sphrase b/leveldesign/game_element/sphrase/point_charac/cha2/abpps13.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/strength/abpps13.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha2/abpps13.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/strength/abpps14.sphrase b/leveldesign/game_element/sphrase/point_charac/cha2/abpps14.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/strength/abpps14.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha2/abpps14.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/strength/abpps15.sphrase b/leveldesign/game_element/sphrase/point_charac/cha2/abpps15.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/strength/abpps15.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha2/abpps15.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/strength/abpps16.sphrase b/leveldesign/game_element/sphrase/point_charac/cha2/abpps16.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/strength/abpps16.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha2/abpps16.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/strength/abpps17.sphrase b/leveldesign/game_element/sphrase/point_charac/cha2/abpps17.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/strength/abpps17.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha2/abpps17.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/strength/abpps18.sphrase b/leveldesign/game_element/sphrase/point_charac/cha2/abpps18.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/strength/abpps18.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha2/abpps18.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/strength/abpps19.sphrase b/leveldesign/game_element/sphrase/point_charac/cha2/abpps19.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/strength/abpps19.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha2/abpps19.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/strength/abpps20.sphrase b/leveldesign/game_element/sphrase/point_charac/cha2/abpps20.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/strength/abpps20.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha2/abpps20.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/strength/abpps21.sphrase b/leveldesign/game_element/sphrase/point_charac/cha2/abpps21.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/strength/abpps21.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha2/abpps21.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/strength/abpps22.sphrase b/leveldesign/game_element/sphrase/point_charac/cha2/abpps22.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/strength/abpps22.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha2/abpps22.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/strength/abpps23.sphrase b/leveldesign/game_element/sphrase/point_charac/cha2/abpps23.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/strength/abpps23.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha2/abpps23.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/strength/abpps24.sphrase b/leveldesign/game_element/sphrase/point_charac/cha2/abpps24.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/strength/abpps24.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha2/abpps24.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/strength/abpps25.sphrase b/leveldesign/game_element/sphrase/point_charac/cha2/abpps25.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/strength/abpps25.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha2/abpps25.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/balance/abppb01.sphrase b/leveldesign/game_element/sphrase/point_charac/cha2Reg/abppb01.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/balance/abppb01.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha2Reg/abppb01.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/balance/abppb02.sphrase b/leveldesign/game_element/sphrase/point_charac/cha2Reg/abppb02.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/balance/abppb02.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha2Reg/abppb02.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/balance/abppb03.sphrase b/leveldesign/game_element/sphrase/point_charac/cha2Reg/abppb03.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/balance/abppb03.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha2Reg/abppb03.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/balance/abppb04.sphrase b/leveldesign/game_element/sphrase/point_charac/cha2Reg/abppb04.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/balance/abppb04.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha2Reg/abppb04.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/balance/abppb05.sphrase b/leveldesign/game_element/sphrase/point_charac/cha2Reg/abppb05.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/balance/abppb05.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha2Reg/abppb05.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/balance/abppb06.sphrase b/leveldesign/game_element/sphrase/point_charac/cha2Reg/abppb06.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/balance/abppb06.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha2Reg/abppb06.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/balance/abppb07.sphrase b/leveldesign/game_element/sphrase/point_charac/cha2Reg/abppb07.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/balance/abppb07.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha2Reg/abppb07.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/balance/abppb08.sphrase b/leveldesign/game_element/sphrase/point_charac/cha2Reg/abppb08.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/balance/abppb08.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha2Reg/abppb08.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/balance/abppb09.sphrase b/leveldesign/game_element/sphrase/point_charac/cha2Reg/abppb09.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/balance/abppb09.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha2Reg/abppb09.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/balance/abppb10.sphrase b/leveldesign/game_element/sphrase/point_charac/cha2Reg/abppb10.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/balance/abppb10.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha2Reg/abppb10.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/balance/abppb11.sphrase b/leveldesign/game_element/sphrase/point_charac/cha2Reg/abppb11.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/balance/abppb11.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha2Reg/abppb11.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/balance/abppb12.sphrase b/leveldesign/game_element/sphrase/point_charac/cha2Reg/abppb12.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/balance/abppb12.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha2Reg/abppb12.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/balance/abppb13.sphrase b/leveldesign/game_element/sphrase/point_charac/cha2Reg/abppb13.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/balance/abppb13.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha2Reg/abppb13.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/balance/abppb14.sphrase b/leveldesign/game_element/sphrase/point_charac/cha2Reg/abppb14.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/balance/abppb14.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha2Reg/abppb14.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/balance/abppb15.sphrase b/leveldesign/game_element/sphrase/point_charac/cha2Reg/abppb15.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/balance/abppb15.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha2Reg/abppb15.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/balance/abppb16.sphrase b/leveldesign/game_element/sphrase/point_charac/cha2Reg/abppb16.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/balance/abppb16.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha2Reg/abppb16.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/balance/abppb17.sphrase b/leveldesign/game_element/sphrase/point_charac/cha2Reg/abppb17.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/balance/abppb17.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha2Reg/abppb17.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/balance/abppb18.sphrase b/leveldesign/game_element/sphrase/point_charac/cha2Reg/abppb18.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/balance/abppb18.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha2Reg/abppb18.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/balance/abppb19.sphrase b/leveldesign/game_element/sphrase/point_charac/cha2Reg/abppb19.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/balance/abppb19.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha2Reg/abppb19.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/balance/abppb20.sphrase b/leveldesign/game_element/sphrase/point_charac/cha2Reg/abppb20.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/balance/abppb20.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha2Reg/abppb20.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/balance/abppb21.sphrase b/leveldesign/game_element/sphrase/point_charac/cha2Reg/abppb21.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/balance/abppb21.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha2Reg/abppb21.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/balance/abppb22.sphrase b/leveldesign/game_element/sphrase/point_charac/cha2Reg/abppb22.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/balance/abppb22.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha2Reg/abppb22.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/balance/abppb23.sphrase b/leveldesign/game_element/sphrase/point_charac/cha2Reg/abppb23.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/balance/abppb23.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha2Reg/abppb23.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/balance/abppb24.sphrase b/leveldesign/game_element/sphrase/point_charac/cha2Reg/abppb24.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/balance/abppb24.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha2Reg/abppb24.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/balance/abppb25.sphrase b/leveldesign/game_element/sphrase/point_charac/cha2Reg/abppb25.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/balance/abppb25.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha2Reg/abppb25.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/intelligence/abppi01.sphrase b/leveldesign/game_element/sphrase/point_charac/cha3/abppi01.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/intelligence/abppi01.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha3/abppi01.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/intelligence/abppi02.sphrase b/leveldesign/game_element/sphrase/point_charac/cha3/abppi02.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/intelligence/abppi02.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha3/abppi02.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/intelligence/abppi03.sphrase b/leveldesign/game_element/sphrase/point_charac/cha3/abppi03.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/intelligence/abppi03.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha3/abppi03.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/intelligence/abppi04.sphrase b/leveldesign/game_element/sphrase/point_charac/cha3/abppi04.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/intelligence/abppi04.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha3/abppi04.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/intelligence/abppi05.sphrase b/leveldesign/game_element/sphrase/point_charac/cha3/abppi05.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/intelligence/abppi05.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha3/abppi05.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/intelligence/abppi06.sphrase b/leveldesign/game_element/sphrase/point_charac/cha3/abppi06.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/intelligence/abppi06.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha3/abppi06.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/intelligence/abppi07.sphrase b/leveldesign/game_element/sphrase/point_charac/cha3/abppi07.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/intelligence/abppi07.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha3/abppi07.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/intelligence/abppi08.sphrase b/leveldesign/game_element/sphrase/point_charac/cha3/abppi08.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/intelligence/abppi08.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha3/abppi08.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/intelligence/abppi09.sphrase b/leveldesign/game_element/sphrase/point_charac/cha3/abppi09.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/intelligence/abppi09.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha3/abppi09.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/intelligence/abppi10.sphrase b/leveldesign/game_element/sphrase/point_charac/cha3/abppi10.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/intelligence/abppi10.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha3/abppi10.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/intelligence/abppi11.sphrase b/leveldesign/game_element/sphrase/point_charac/cha3/abppi11.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/intelligence/abppi11.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha3/abppi11.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/intelligence/abppi12.sphrase b/leveldesign/game_element/sphrase/point_charac/cha3/abppi12.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/intelligence/abppi12.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha3/abppi12.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/intelligence/abppi13.sphrase b/leveldesign/game_element/sphrase/point_charac/cha3/abppi13.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/intelligence/abppi13.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha3/abppi13.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/intelligence/abppi14.sphrase b/leveldesign/game_element/sphrase/point_charac/cha3/abppi14.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/intelligence/abppi14.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha3/abppi14.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/intelligence/abppi15.sphrase b/leveldesign/game_element/sphrase/point_charac/cha3/abppi15.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/intelligence/abppi15.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha3/abppi15.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/intelligence/abppi16.sphrase b/leveldesign/game_element/sphrase/point_charac/cha3/abppi16.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/intelligence/abppi16.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha3/abppi16.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/intelligence/abppi17.sphrase b/leveldesign/game_element/sphrase/point_charac/cha3/abppi17.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/intelligence/abppi17.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha3/abppi17.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/intelligence/abppi18.sphrase b/leveldesign/game_element/sphrase/point_charac/cha3/abppi18.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/intelligence/abppi18.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha3/abppi18.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/intelligence/abppi19.sphrase b/leveldesign/game_element/sphrase/point_charac/cha3/abppi19.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/intelligence/abppi19.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha3/abppi19.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/intelligence/abppi20.sphrase b/leveldesign/game_element/sphrase/point_charac/cha3/abppi20.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/intelligence/abppi20.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha3/abppi20.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/intelligence/abppi21.sphrase b/leveldesign/game_element/sphrase/point_charac/cha3/abppi21.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/intelligence/abppi21.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha3/abppi21.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/intelligence/abppi22.sphrase b/leveldesign/game_element/sphrase/point_charac/cha3/abppi22.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/intelligence/abppi22.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha3/abppi22.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/intelligence/abppi23.sphrase b/leveldesign/game_element/sphrase/point_charac/cha3/abppi23.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/intelligence/abppi23.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha3/abppi23.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/intelligence/abppi24.sphrase b/leveldesign/game_element/sphrase/point_charac/cha3/abppi24.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/intelligence/abppi24.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha3/abppi24.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/intelligence/abppi25.sphrase b/leveldesign/game_element/sphrase/point_charac/cha3/abppi25.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/intelligence/abppi25.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha3/abppi25.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/wisdom/abppw01.sphrase b/leveldesign/game_element/sphrase/point_charac/cha3Reg/abppw01.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/wisdom/abppw01.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha3Reg/abppw01.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/wisdom/abppw02.sphrase b/leveldesign/game_element/sphrase/point_charac/cha3Reg/abppw02.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/wisdom/abppw02.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha3Reg/abppw02.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/wisdom/abppw03.sphrase b/leveldesign/game_element/sphrase/point_charac/cha3Reg/abppw03.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/wisdom/abppw03.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha3Reg/abppw03.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/wisdom/abppw04.sphrase b/leveldesign/game_element/sphrase/point_charac/cha3Reg/abppw04.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/wisdom/abppw04.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha3Reg/abppw04.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/wisdom/abppw05.sphrase b/leveldesign/game_element/sphrase/point_charac/cha3Reg/abppw05.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/wisdom/abppw05.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha3Reg/abppw05.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/wisdom/abppw06.sphrase b/leveldesign/game_element/sphrase/point_charac/cha3Reg/abppw06.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/wisdom/abppw06.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha3Reg/abppw06.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/wisdom/abppw07.sphrase b/leveldesign/game_element/sphrase/point_charac/cha3Reg/abppw07.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/wisdom/abppw07.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha3Reg/abppw07.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/wisdom/abppw08.sphrase b/leveldesign/game_element/sphrase/point_charac/cha3Reg/abppw08.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/wisdom/abppw08.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha3Reg/abppw08.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/wisdom/abppw09.sphrase b/leveldesign/game_element/sphrase/point_charac/cha3Reg/abppw09.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/wisdom/abppw09.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha3Reg/abppw09.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/wisdom/abppw10.sphrase b/leveldesign/game_element/sphrase/point_charac/cha3Reg/abppw10.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/wisdom/abppw10.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha3Reg/abppw10.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/wisdom/abppw11.sphrase b/leveldesign/game_element/sphrase/point_charac/cha3Reg/abppw11.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/wisdom/abppw11.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha3Reg/abppw11.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/wisdom/abppw12.sphrase b/leveldesign/game_element/sphrase/point_charac/cha3Reg/abppw12.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/wisdom/abppw12.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha3Reg/abppw12.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/wisdom/abppw13.sphrase b/leveldesign/game_element/sphrase/point_charac/cha3Reg/abppw13.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/wisdom/abppw13.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha3Reg/abppw13.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/wisdom/abppw14.sphrase b/leveldesign/game_element/sphrase/point_charac/cha3Reg/abppw14.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/wisdom/abppw14.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha3Reg/abppw14.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/wisdom/abppw15.sphrase b/leveldesign/game_element/sphrase/point_charac/cha3Reg/abppw15.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/wisdom/abppw15.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha3Reg/abppw15.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/wisdom/abppw16.sphrase b/leveldesign/game_element/sphrase/point_charac/cha3Reg/abppw16.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/wisdom/abppw16.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha3Reg/abppw16.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/wisdom/abppw17.sphrase b/leveldesign/game_element/sphrase/point_charac/cha3Reg/abppw17.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/wisdom/abppw17.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha3Reg/abppw17.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/wisdom/abppw18.sphrase b/leveldesign/game_element/sphrase/point_charac/cha3Reg/abppw18.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/wisdom/abppw18.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha3Reg/abppw18.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/wisdom/abppw19.sphrase b/leveldesign/game_element/sphrase/point_charac/cha3Reg/abppw19.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/wisdom/abppw19.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha3Reg/abppw19.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/wisdom/abppw20.sphrase b/leveldesign/game_element/sphrase/point_charac/cha3Reg/abppw20.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/wisdom/abppw20.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha3Reg/abppw20.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/wisdom/abppw21.sphrase b/leveldesign/game_element/sphrase/point_charac/cha3Reg/abppw21.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/wisdom/abppw21.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha3Reg/abppw21.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/wisdom/abppw22.sphrase b/leveldesign/game_element/sphrase/point_charac/cha3Reg/abppw22.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/wisdom/abppw22.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha3Reg/abppw22.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/wisdom/abppw23.sphrase b/leveldesign/game_element/sphrase/point_charac/cha3Reg/abppw23.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/wisdom/abppw23.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha3Reg/abppw23.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/wisdom/abppw24.sphrase b/leveldesign/game_element/sphrase/point_charac/cha3Reg/abppw24.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/wisdom/abppw24.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha3Reg/abppw24.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/wisdom/abppw25.sphrase b/leveldesign/game_element/sphrase/point_charac/cha3Reg/abppw25.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/wisdom/abppw25.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha3Reg/abppw25.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/dexterity/abppd01.sphrase b/leveldesign/game_element/sphrase/point_charac/cha4/abppd01.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/dexterity/abppd01.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha4/abppd01.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/dexterity/abppd02.sphrase b/leveldesign/game_element/sphrase/point_charac/cha4/abppd02.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/dexterity/abppd02.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha4/abppd02.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/dexterity/abppd03.sphrase b/leveldesign/game_element/sphrase/point_charac/cha4/abppd03.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/dexterity/abppd03.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha4/abppd03.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/dexterity/abppd04.sphrase b/leveldesign/game_element/sphrase/point_charac/cha4/abppd04.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/dexterity/abppd04.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha4/abppd04.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/dexterity/abppd05.sphrase b/leveldesign/game_element/sphrase/point_charac/cha4/abppd05.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/dexterity/abppd05.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha4/abppd05.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/dexterity/abppd06.sphrase b/leveldesign/game_element/sphrase/point_charac/cha4/abppd06.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/dexterity/abppd06.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha4/abppd06.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/dexterity/abppd07.sphrase b/leveldesign/game_element/sphrase/point_charac/cha4/abppd07.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/dexterity/abppd07.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha4/abppd07.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/dexterity/abppd08.sphrase b/leveldesign/game_element/sphrase/point_charac/cha4/abppd08.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/dexterity/abppd08.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha4/abppd08.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/dexterity/abppd09.sphrase b/leveldesign/game_element/sphrase/point_charac/cha4/abppd09.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/dexterity/abppd09.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha4/abppd09.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/dexterity/abppd10.sphrase b/leveldesign/game_element/sphrase/point_charac/cha4/abppd10.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/dexterity/abppd10.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha4/abppd10.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/dexterity/abppd11.sphrase b/leveldesign/game_element/sphrase/point_charac/cha4/abppd11.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/dexterity/abppd11.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha4/abppd11.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/dexterity/abppd12.sphrase b/leveldesign/game_element/sphrase/point_charac/cha4/abppd12.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/dexterity/abppd12.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha4/abppd12.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/dexterity/abppd13.sphrase b/leveldesign/game_element/sphrase/point_charac/cha4/abppd13.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/dexterity/abppd13.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha4/abppd13.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/dexterity/abppd14.sphrase b/leveldesign/game_element/sphrase/point_charac/cha4/abppd14.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/dexterity/abppd14.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha4/abppd14.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/dexterity/abppd15.sphrase b/leveldesign/game_element/sphrase/point_charac/cha4/abppd15.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/dexterity/abppd15.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha4/abppd15.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/dexterity/abppd16.sphrase b/leveldesign/game_element/sphrase/point_charac/cha4/abppd16.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/dexterity/abppd16.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha4/abppd16.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/dexterity/abppd17.sphrase b/leveldesign/game_element/sphrase/point_charac/cha4/abppd17.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/dexterity/abppd17.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha4/abppd17.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/dexterity/abppd18.sphrase b/leveldesign/game_element/sphrase/point_charac/cha4/abppd18.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/dexterity/abppd18.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha4/abppd18.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/dexterity/abppd19.sphrase b/leveldesign/game_element/sphrase/point_charac/cha4/abppd19.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/dexterity/abppd19.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha4/abppd19.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/dexterity/abppd20.sphrase b/leveldesign/game_element/sphrase/point_charac/cha4/abppd20.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/dexterity/abppd20.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha4/abppd20.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/dexterity/abppd21.sphrase b/leveldesign/game_element/sphrase/point_charac/cha4/abppd21.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/dexterity/abppd21.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha4/abppd21.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/dexterity/abppd22.sphrase b/leveldesign/game_element/sphrase/point_charac/cha4/abppd22.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/dexterity/abppd22.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha4/abppd22.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/dexterity/abppd23.sphrase b/leveldesign/game_element/sphrase/point_charac/cha4/abppd23.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/dexterity/abppd23.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha4/abppd23.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/dexterity/abppd24.sphrase b/leveldesign/game_element/sphrase/point_charac/cha4/abppd24.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/dexterity/abppd24.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha4/abppd24.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/dexterity/abppd25.sphrase b/leveldesign/game_element/sphrase/point_charac/cha4/abppd25.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/dexterity/abppd25.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha4/abppd25.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/will/abppl01.sphrase b/leveldesign/game_element/sphrase/point_charac/cha4Reg/abppl01.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/will/abppl01.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha4Reg/abppl01.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/will/abppl02.sphrase b/leveldesign/game_element/sphrase/point_charac/cha4Reg/abppl02.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/will/abppl02.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha4Reg/abppl02.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/will/abppl03.sphrase b/leveldesign/game_element/sphrase/point_charac/cha4Reg/abppl03.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/will/abppl03.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha4Reg/abppl03.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/will/abppl04.sphrase b/leveldesign/game_element/sphrase/point_charac/cha4Reg/abppl04.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/will/abppl04.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha4Reg/abppl04.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/will/abppl05.sphrase b/leveldesign/game_element/sphrase/point_charac/cha4Reg/abppl05.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/will/abppl05.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha4Reg/abppl05.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/will/abppl06.sphrase b/leveldesign/game_element/sphrase/point_charac/cha4Reg/abppl06.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/will/abppl06.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha4Reg/abppl06.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/will/abppl07.sphrase b/leveldesign/game_element/sphrase/point_charac/cha4Reg/abppl07.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/will/abppl07.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha4Reg/abppl07.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/will/abppl08.sphrase b/leveldesign/game_element/sphrase/point_charac/cha4Reg/abppl08.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/will/abppl08.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha4Reg/abppl08.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/will/abppl09.sphrase b/leveldesign/game_element/sphrase/point_charac/cha4Reg/abppl09.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/will/abppl09.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha4Reg/abppl09.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/will/abppl10.sphrase b/leveldesign/game_element/sphrase/point_charac/cha4Reg/abppl10.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/will/abppl10.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha4Reg/abppl10.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/will/abppl11.sphrase b/leveldesign/game_element/sphrase/point_charac/cha4Reg/abppl11.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/will/abppl11.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha4Reg/abppl11.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/will/abppl12.sphrase b/leveldesign/game_element/sphrase/point_charac/cha4Reg/abppl12.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/will/abppl12.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha4Reg/abppl12.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/will/abppl13.sphrase b/leveldesign/game_element/sphrase/point_charac/cha4Reg/abppl13.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/will/abppl13.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha4Reg/abppl13.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/will/abppl14.sphrase b/leveldesign/game_element/sphrase/point_charac/cha4Reg/abppl14.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/will/abppl14.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha4Reg/abppl14.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/will/abppl15.sphrase b/leveldesign/game_element/sphrase/point_charac/cha4Reg/abppl15.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/will/abppl15.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha4Reg/abppl15.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/will/abppl16.sphrase b/leveldesign/game_element/sphrase/point_charac/cha4Reg/abppl16.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/will/abppl16.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha4Reg/abppl16.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/will/abppl17.sphrase b/leveldesign/game_element/sphrase/point_charac/cha4Reg/abppl17.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/will/abppl17.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha4Reg/abppl17.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/will/abppl18.sphrase b/leveldesign/game_element/sphrase/point_charac/cha4Reg/abppl18.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/will/abppl18.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha4Reg/abppl18.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/will/abppl19.sphrase b/leveldesign/game_element/sphrase/point_charac/cha4Reg/abppl19.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/will/abppl19.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha4Reg/abppl19.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/will/abppl20.sphrase b/leveldesign/game_element/sphrase/point_charac/cha4Reg/abppl20.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/will/abppl20.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha4Reg/abppl20.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/will/abppl21.sphrase b/leveldesign/game_element/sphrase/point_charac/cha4Reg/abppl21.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/will/abppl21.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha4Reg/abppl21.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/will/abppl22.sphrase b/leveldesign/game_element/sphrase/point_charac/cha4Reg/abppl22.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/will/abppl22.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha4Reg/abppl22.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/will/abppl23.sphrase b/leveldesign/game_element/sphrase/point_charac/cha4Reg/abppl23.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/will/abppl23.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha4Reg/abppl23.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/will/abppl24.sphrase b/leveldesign/game_element/sphrase/point_charac/cha4Reg/abppl24.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/will/abppl24.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha4Reg/abppl24.sphrase diff --git a/leveldesign/game_element/sphrase/point_charac/will/abppl25.sphrase b/leveldesign/game_element/sphrase/point_charac/cha4Reg/abppl25.sphrase similarity index 100% rename from leveldesign/game_element/sphrase/point_charac/will/abppl25.sphrase rename to leveldesign/game_element/sphrase/point_charac/cha4Reg/abppl25.sphrase diff --git a/leveldesign/game_element/sphrase/score_upgrade/abtfoc01.sphrase b/leveldesign/game_element/sphrase/score_upgrade/abtfoc01.sphrase index 511860f..fc4c5d7 100644 --- a/leveldesign/game_element/sphrase/score_upgrade/abtfoc01.sphrase +++ b/leveldesign/game_element/sphrase/score_upgrade/abtfoc01.sphrase @@ -2,6 +2,13 @@
+ + + + + + + diff --git a/leveldesign/game_element/sphrase/score_upgrade/abtfoc02.sphrase b/leveldesign/game_element/sphrase/score_upgrade/abtfoc02.sphrase index 944ce8a..a63ea2b 100644 --- a/leveldesign/game_element/sphrase/score_upgrade/abtfoc02.sphrase +++ b/leveldesign/game_element/sphrase/score_upgrade/abtfoc02.sphrase @@ -2,6 +2,13 @@ + + + + + + + diff --git a/leveldesign/game_element/sphrase/score_upgrade/abtfoc03.sphrase b/leveldesign/game_element/sphrase/score_upgrade/abtfoc03.sphrase index f33c74e..d7813e4 100644 --- a/leveldesign/game_element/sphrase/score_upgrade/abtfoc03.sphrase +++ b/leveldesign/game_element/sphrase/score_upgrade/abtfoc03.sphrase @@ -2,6 +2,13 @@ + + + + + + + diff --git a/leveldesign/game_element/sphrase/score_upgrade/abtfoc04.sphrase b/leveldesign/game_element/sphrase/score_upgrade/abtfoc04.sphrase index 891242d..aa72b07 100644 --- a/leveldesign/game_element/sphrase/score_upgrade/abtfoc04.sphrase +++ b/leveldesign/game_element/sphrase/score_upgrade/abtfoc04.sphrase @@ -2,6 +2,13 @@ + + + + + + + diff --git a/leveldesign/game_element/sphrase/score_upgrade/abtfoc05.sphrase b/leveldesign/game_element/sphrase/score_upgrade/abtfoc05.sphrase index 2422977..75c628a 100644 --- a/leveldesign/game_element/sphrase/score_upgrade/abtfoc05.sphrase +++ b/leveldesign/game_element/sphrase/score_upgrade/abtfoc05.sphrase @@ -2,6 +2,13 @@ + + + + + + + diff --git a/leveldesign/game_element/sphrase/score_upgrade/abthp05.sphrase b/leveldesign/game_element/sphrase/score_upgrade/abthp05.sphrase deleted file mode 100644 index d1d1138..0000000 --- a/leveldesign/game_element/sphrase/score_upgrade/abthp05.sphrase +++ /dev/null @@ -1,22 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - diff --git a/leveldesign/game_element/sphrase/score_upgrade/abthp01.sphrase b/leveldesign/game_element/sphrase/score_upgrade/abtobl01.sphrase similarity index 88% rename from leveldesign/game_element/sphrase/score_upgrade/abthp01.sphrase rename to leveldesign/game_element/sphrase/score_upgrade/abtobl01.sphrase index 64f3732..1613832 100644 --- a/leveldesign/game_element/sphrase/score_upgrade/abthp01.sphrase +++ b/leveldesign/game_element/sphrase/score_upgrade/abtobl01.sphrase @@ -1,7 +1,7 @@
- + diff --git a/leveldesign/game_element/sphrase/score_upgrade/abthp02.sphrase b/leveldesign/game_element/sphrase/score_upgrade/abtobl02.sphrase similarity index 88% rename from leveldesign/game_element/sphrase/score_upgrade/abthp02.sphrase rename to leveldesign/game_element/sphrase/score_upgrade/abtobl02.sphrase index f5c2844..f7818cd 100644 --- a/leveldesign/game_element/sphrase/score_upgrade/abthp02.sphrase +++ b/leveldesign/game_element/sphrase/score_upgrade/abtobl02.sphrase @@ -1,7 +1,7 @@ - + diff --git a/leveldesign/game_element/sphrase/score_upgrade/abthp03.sphrase b/leveldesign/game_element/sphrase/score_upgrade/abtobl03.sphrase similarity index 88% rename from leveldesign/game_element/sphrase/score_upgrade/abthp03.sphrase rename to leveldesign/game_element/sphrase/score_upgrade/abtobl03.sphrase index 92cf01b..3316030 100644 --- a/leveldesign/game_element/sphrase/score_upgrade/abthp03.sphrase +++ b/leveldesign/game_element/sphrase/score_upgrade/abtobl03.sphrase @@ -1,7 +1,7 @@ - + diff --git a/leveldesign/game_element/sphrase/score_upgrade/abthp04.sphrase b/leveldesign/game_element/sphrase/score_upgrade/abtobl04.sphrase similarity index 88% rename from leveldesign/game_element/sphrase/score_upgrade/abthp04.sphrase rename to leveldesign/game_element/sphrase/score_upgrade/abtobl04.sphrase index 2404991..3db08f1 100644 --- a/leveldesign/game_element/sphrase/score_upgrade/abthp04.sphrase +++ b/leveldesign/game_element/sphrase/score_upgrade/abtobl04.sphrase @@ -1,7 +1,7 @@ - + diff --git a/leveldesign/game_element/sphrase/score_upgrade/abtobl05.sphrase b/leveldesign/game_element/sphrase/score_upgrade/abtobl05.sphrase new file mode 100644 index 0000000..323fd30 --- /dev/null +++ b/leveldesign/game_element/sphrase/score_upgrade/abtobl05.sphrase @@ -0,0 +1,22 @@ + + + + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sphrase/score_upgrade/abtpai01.sphrase b/leveldesign/game_element/sphrase/score_upgrade/abtpai01.sphrase new file mode 100644 index 0000000..616bfd6 --- /dev/null +++ b/leveldesign/game_element/sphrase/score_upgrade/abtpai01.sphrase @@ -0,0 +1,22 @@ + +
+ + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sphrase/score_upgrade/abtpai02.sphrase b/leveldesign/game_element/sphrase/score_upgrade/abtpai02.sphrase new file mode 100644 index 0000000..5750f1b --- /dev/null +++ b/leveldesign/game_element/sphrase/score_upgrade/abtpai02.sphrase @@ -0,0 +1,22 @@ + +
+ + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sphrase/score_upgrade/abtpai03.sphrase b/leveldesign/game_element/sphrase/score_upgrade/abtpai03.sphrase new file mode 100644 index 0000000..7158edf --- /dev/null +++ b/leveldesign/game_element/sphrase/score_upgrade/abtpai03.sphrase @@ -0,0 +1,22 @@ + +
+ + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sphrase/score_upgrade/abtpai04.sphrase b/leveldesign/game_element/sphrase/score_upgrade/abtpai04.sphrase new file mode 100644 index 0000000..755e8e2 --- /dev/null +++ b/leveldesign/game_element/sphrase/score_upgrade/abtpai04.sphrase @@ -0,0 +1,22 @@ + +
+ + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sphrase/score_upgrade/abtpai05.sphrase b/leveldesign/game_element/sphrase/score_upgrade/abtpai05.sphrase new file mode 100644 index 0000000..9b637c6 --- /dev/null +++ b/leveldesign/game_element/sphrase/score_upgrade/abtpai05.sphrase @@ -0,0 +1,22 @@ + +
+ + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sphrase/score_upgrade/abtsap01.sphrase b/leveldesign/game_element/sphrase/score_upgrade/abtsap01.sphrase deleted file mode 100644 index 7dcec3e..0000000 --- a/leveldesign/game_element/sphrase/score_upgrade/abtsap01.sphrase +++ /dev/null @@ -1,22 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - diff --git a/leveldesign/game_element/sphrase/score_upgrade/abtsap02.sphrase b/leveldesign/game_element/sphrase/score_upgrade/abtsap02.sphrase deleted file mode 100644 index 4cff809..0000000 --- a/leveldesign/game_element/sphrase/score_upgrade/abtsap02.sphrase +++ /dev/null @@ -1,22 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - diff --git a/leveldesign/game_element/sphrase/score_upgrade/abtsap03.sphrase b/leveldesign/game_element/sphrase/score_upgrade/abtsap03.sphrase deleted file mode 100644 index 1486dda..0000000 --- a/leveldesign/game_element/sphrase/score_upgrade/abtsap03.sphrase +++ /dev/null @@ -1,22 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - diff --git a/leveldesign/game_element/sphrase/score_upgrade/abtsap04.sphrase b/leveldesign/game_element/sphrase/score_upgrade/abtsap04.sphrase deleted file mode 100644 index b633131..0000000 --- a/leveldesign/game_element/sphrase/score_upgrade/abtsap04.sphrase +++ /dev/null @@ -1,22 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - diff --git a/leveldesign/game_element/sphrase/score_upgrade/abtsap05.sphrase b/leveldesign/game_element/sphrase/score_upgrade/abtsap05.sphrase deleted file mode 100644 index a68d909..0000000 --- a/leveldesign/game_element/sphrase/score_upgrade/abtsap05.sphrase +++ /dev/null @@ -1,22 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - diff --git a/leveldesign/game_element/sphrase/score_upgrade/abtsta01.sphrase b/leveldesign/game_element/sphrase/score_upgrade/abtsta01.sphrase deleted file mode 100644 index 42e5b9e..0000000 --- a/leveldesign/game_element/sphrase/score_upgrade/abtsta01.sphrase +++ /dev/null @@ -1,22 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - diff --git a/leveldesign/game_element/sphrase/score_upgrade/abtsta02.sphrase b/leveldesign/game_element/sphrase/score_upgrade/abtsta02.sphrase deleted file mode 100644 index be126aa..0000000 --- a/leveldesign/game_element/sphrase/score_upgrade/abtsta02.sphrase +++ /dev/null @@ -1,22 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - diff --git a/leveldesign/game_element/sphrase/score_upgrade/abtsta03.sphrase b/leveldesign/game_element/sphrase/score_upgrade/abtsta03.sphrase deleted file mode 100644 index 4078401..0000000 --- a/leveldesign/game_element/sphrase/score_upgrade/abtsta03.sphrase +++ /dev/null @@ -1,22 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - diff --git a/leveldesign/game_element/sphrase/score_upgrade/abtsta04.sphrase b/leveldesign/game_element/sphrase/score_upgrade/abtsta04.sphrase deleted file mode 100644 index 51da4af..0000000 --- a/leveldesign/game_element/sphrase/score_upgrade/abtsta04.sphrase +++ /dev/null @@ -1,22 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - diff --git a/leveldesign/game_element/sphrase/score_upgrade/abtsta05.sphrase b/leveldesign/game_element/sphrase/score_upgrade/abtsta05.sphrase deleted file mode 100644 index 5517922..0000000 --- a/leveldesign/game_element/sphrase/score_upgrade/abtsta05.sphrase +++ /dev/null @@ -1,22 +0,0 @@ - -
- - - - - - - - - - - - - - - - - - - - diff --git a/leveldesign/game_element/sphrase/score_upgrade/abttra01.sphrase b/leveldesign/game_element/sphrase/score_upgrade/abttra01.sphrase new file mode 100644 index 0000000..6867c49 --- /dev/null +++ b/leveldesign/game_element/sphrase/score_upgrade/abttra01.sphrase @@ -0,0 +1,22 @@ + +
+ + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sphrase/score_upgrade/abttra02.sphrase b/leveldesign/game_element/sphrase/score_upgrade/abttra02.sphrase new file mode 100644 index 0000000..a1a89d1 --- /dev/null +++ b/leveldesign/game_element/sphrase/score_upgrade/abttra02.sphrase @@ -0,0 +1,22 @@ + +
+ + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sphrase/score_upgrade/abttra03.sphrase b/leveldesign/game_element/sphrase/score_upgrade/abttra03.sphrase new file mode 100644 index 0000000..1a50b19 --- /dev/null +++ b/leveldesign/game_element/sphrase/score_upgrade/abttra03.sphrase @@ -0,0 +1,22 @@ + +
+ + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sphrase/score_upgrade/abttra04.sphrase b/leveldesign/game_element/sphrase/score_upgrade/abttra04.sphrase new file mode 100644 index 0000000..1ff2e38 --- /dev/null +++ b/leveldesign/game_element/sphrase/score_upgrade/abttra04.sphrase @@ -0,0 +1,22 @@ + +
+ + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/game_element/sphrase/score_upgrade/abttra05.sphrase b/leveldesign/game_element/sphrase/score_upgrade/abttra05.sphrase new file mode 100644 index 0000000..8ff25da --- /dev/null +++ b/leveldesign/game_element/sphrase/score_upgrade/abttra05.sphrase @@ -0,0 +1,22 @@ + +
+ + + + + + + + + + + + + + + + + + + +