Translations changes

This commit is contained in:
Yann 2016-03-03 19:47:31 +01:00
parent 71e52e41b4
commit 86ddcad0c5
12 changed files with 101036 additions and 21 deletions

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@ -0,0 +1,87 @@
// DIFF_VERSION 2
// DIFF CHANGED 407
/* OLD VALUE : [
EGS_LOOT_MONEY (money m)
{
[&ITM&You loot $m$ dappers.]
}
] */
// Clause 0 : text changed.
/* OLD VALUE : [
EGS_LOOT_MONEY (money m)
{
[&ITM&You loot $m$ dappers.]
}
] */
// Clause 0 : text changed.
// HASH_VALUE 9A465C4275D98565
EGS_LOOT_MONEY (money m)
{
[&ITM&You loot $m$ dins.]
}
// DIFF CHANGED 1295
/* OLD VALUE : [
GUILD_BUILDING_BAD_MONEY ( int i )
{
[&CHK&To buy a building here, you need $i$ dappers.]
}
] */
// Clause 0 : text changed.
/* OLD VALUE : [
GUILD_BUILDING_BAD_MONEY ( int i )
{
[&CHK&To buy a building here, you need $i$ dappers.]
}
] */
// Clause 0 : text changed.
// HASH_VALUE 55E0F744E5CE7007
GUILD_BUILDING_BAD_MONEY ( int i )
{
[&CHK&To buy a building here, you need $i$ dins.]
}
// DIFF CHANGED 1328
/* OLD VALUE : [
GUILD_NOT_ENOUGH_MONEY (int m)
{
[&CHK&You need $m$ dappers to create a guild.]
}
] */
// Clause 0 : text changed.
/* OLD VALUE : [
GUILD_NOT_ENOUGH_MONEY (int m)
{
[&CHK&You need $m$ dappers to create a guild.]
}
] */
// Clause 0 : text changed.
// HASH_VALUE 2CC1055B64349D8C
GUILD_NOT_ENOUGH_MONEY (int m)
{
[&CHK&You need $m$ dins to create a guild.]
}
// REMOVE THE FOLOWING LINE WHEN TRANSLATION IS DONE

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@ -0,0 +1,87 @@
// DIFF_VERSION 2
// DIFF CHANGED 407
/* OLD VALUE : [
EGS_LOOT_MONEY (money m)
{
[&ITM&You loot $m$ dappers.]
}
] */
// Clause 0 : text changed.
/* OLD VALUE : [
EGS_LOOT_MONEY (money m)
{
[&ITM&Vous pillez $m$ dappers.]
}
] */
// Clause 0 : text changed.
// HASH_VALUE 9A465C4275D98565
EGS_LOOT_MONEY (money m)
{
[&ITM&Vous pillez $m$ dins.]
}
// DIFF CHANGED 1295
/* OLD VALUE : [
GUILD_BUILDING_BAD_MONEY ( int i )
{
[&CHK&To buy a building here, you need $i$ dappers.]
}
] */
// Clause 0 : text changed.
/* OLD VALUE : [
GUILD_BUILDING_BAD_MONEY ( int i )
{
[&CHK&Pour acheter un bâtiment ici, il vous faut $i$ dappers.]
}
] */
// Clause 0 : text changed.
// HASH_VALUE 55E0F744E5CE7007
GUILD_BUILDING_BAD_MONEY ( int i )
{
[&CHK&Pour acheter un bâtiment ici, il vous faut $i$ dins.]
}
// DIFF CHANGED 1328
/* OLD VALUE : [
GUILD_NOT_ENOUGH_MONEY (int m)
{
[&CHK&You need $m$ dappers to create a guild.]
}
] */
// Clause 0 : text changed.
/* OLD VALUE : [
GUILD_NOT_ENOUGH_MONEY (int m)
{
[&CHK&Vous avez besoin de $m$ dappers pour créer une guilde.]
}
] */
// Clause 0 : text changed.
// HASH_VALUE 2CC1055B64349D8C
GUILD_NOT_ENOUGH_MONEY (int m)
{
[&CHK&Vous avez besoin de $m$ dins pour créer une guilde.]
}
// REMOVE THE FOLOWING LINE WHEN TRANSLATION IS DONE

File diff suppressed because it is too large Load diff

File diff suppressed because it is too large Load diff

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@ -0,0 +1,57 @@
// DIFF_VERSION 2
// DIFF CHANGED 1740
/* OLD VALUE : [
EGS_LOOT_MONEY (money m)
{
[&ITM&You loot $m$ dappers.]
}
] */
// Clause 0 : text changed.
// HASH_VALUE 9A465C4275D98565
EGS_LOOT_MONEY (money m)
{
[&ITM&You loot $m$ dins.]
}
// DIFF CHANGED 2147
/* OLD VALUE : [
GUILD_BUILDING_BAD_MONEY ( int i )
{
[&CHK&To buy a building here, you need $i$ dappers.]
}
] */
// Clause 0 : text changed.
// HASH_VALUE 55E0F744E5CE7007
GUILD_BUILDING_BAD_MONEY ( int i )
{
[&CHK&To buy a building here, you need $i$ dins.]
}
// DIFF CHANGED 2109
/* OLD VALUE : [
GUILD_NOT_ENOUGH_MONEY (int m)
{
[&CHK&You need $m$ dappers to create a guild.]
}
] */
// Clause 0 : text changed.
// HASH_VALUE 2CC1055B64349D8C
GUILD_NOT_ENOUGH_MONEY (int m)
{
[&CHK&You need $m$ dins to create a guild.]
}
// REMOVE THE FOLOWING LINE WHEN TRANSLATION IS DONE

View file

@ -3445,10 +3445,30 @@ EGS_LEAVE_PLACE (place p)
} }
// HASH_VALUE 1BC65C70762A6262 /* OLD VALUE : [
EGS_LOOT_MONEY (money m)
{
[&ITM&You loot $m$ dappers.]
}
] */
// Clause 0 : text changed.
/* OLD VALUE : [
EGS_LOOT_MONEY (money m)
{
[&ITM&You loot $m$ dappers.]
}
] */
// Clause 0 : text changed.
// HASH_VALUE 9A465C4275D98565
EGS_LOOT_MONEY (money m) EGS_LOOT_MONEY (money m)
{ {
[&ITM&You loot $m$ dappers.] [&ITM&You loot $m$ dins.]
} }
@ -10461,10 +10481,30 @@ GUILD_BUILDING_BAD_GRADE ()
} }
// HASH_VALUE D660F772C1F54D04 /* OLD VALUE : [
GUILD_BUILDING_BAD_MONEY ( int i )
{
[&CHK&To buy a building here, you need $i$ dappers.]
}
] */
// Clause 0 : text changed.
/* OLD VALUE : [
GUILD_BUILDING_BAD_MONEY ( int i )
{
[&CHK&To buy a building here, you need $i$ dappers.]
}
] */
// Clause 0 : text changed.
// HASH_VALUE 55E0F744E5CE7007
GUILD_BUILDING_BAD_MONEY ( int i ) GUILD_BUILDING_BAD_MONEY ( int i )
{ {
[&CHK&To buy a building here, you need $i$ dappers.] [&CHK&To buy a building here, you need $i$ dins.]
} }
@ -10696,10 +10736,30 @@ GUILD_NEW_LEADER (string_id a)
} }
// HASH_VALUE BA1DA837132B9F9B /* OLD VALUE : [
GUILD_NOT_ENOUGH_MONEY (int m)
{
[&CHK&You need $m$ dappers to create a guild.]
}
] */
// Clause 0 : text changed.
/* OLD VALUE : [
GUILD_NOT_ENOUGH_MONEY (int m)
{
[&CHK&You need $m$ dappers to create a guild.]
}
] */
// Clause 0 : text changed.
// HASH_VALUE 2CC1055B64349D8C
GUILD_NOT_ENOUGH_MONEY (int m) GUILD_NOT_ENOUGH_MONEY (int m)
{ {
[&CHK&You need $m$ dappers to create a guild.] [&CHK&You need $m$ dins to create a guild.]
} }

View file

@ -3577,10 +3577,30 @@ EGS_LEAVE_PLACE (place p)
} }
// HASH_VALUE 1BC65C70762A6262 /* OLD VALUE : [
EGS_LOOT_MONEY (money m)
{
[&ITM&You loot $m$ dappers.]
}
] */
// Clause 0 : text changed.
/* OLD VALUE : [
EGS_LOOT_MONEY (money m)
{
[&ITM&Vous pillez $m$ dappers.]
}
] */
// Clause 0 : text changed.
// HASH_VALUE 9A465C4275D98565
EGS_LOOT_MONEY (money m) EGS_LOOT_MONEY (money m)
{ {
[&ITM&Vous pillez $m$ dappers.] [&ITM&Vous pillez $m$ dins.]
} }
@ -11378,10 +11398,30 @@ GUILD_BUILDING_BAD_GRADE ()
} }
// HASH_VALUE D660F772C1F54D04 /* OLD VALUE : [
GUILD_BUILDING_BAD_MONEY ( int i )
{
[&CHK&To buy a building here, you need $i$ dappers.]
}
] */
// Clause 0 : text changed.
/* OLD VALUE : [
GUILD_BUILDING_BAD_MONEY ( int i )
{
[&CHK&Pour acheter un bâtiment ici, il vous faut $i$ dappers.]
}
] */
// Clause 0 : text changed.
// HASH_VALUE 55E0F744E5CE7007
GUILD_BUILDING_BAD_MONEY ( int i ) GUILD_BUILDING_BAD_MONEY ( int i )
{ {
[&CHK&Pour acheter un bâtiment ici, il vous faut $i$ dappers.] [&CHK&Pour acheter un bâtiment ici, il vous faut $i$ dins.]
} }
@ -11616,10 +11656,30 @@ GUILD_NEW_LEADER (string_id a)
} }
// HASH_VALUE BA1DA837132B9F9B /* OLD VALUE : [
GUILD_NOT_ENOUGH_MONEY (int m)
{
[&CHK&You need $m$ dappers to create a guild.]
}
] */
// Clause 0 : text changed.
/* OLD VALUE : [
GUILD_NOT_ENOUGH_MONEY (int m)
{
[&CHK&Vous avez besoin de $m$ dappers pour créer une guilde.]
}
] */
// Clause 0 : text changed.
// HASH_VALUE 2CC1055B64349D8C
GUILD_NOT_ENOUGH_MONEY (int m) GUILD_NOT_ENOUGH_MONEY (int m)
{ {
[&CHK&Vous avez besoin de $m$ dappers pour créer une guilde.] [&CHK&Vous avez besoin de $m$ dins pour créer une guilde.]
} }

View file

@ -3345,10 +3345,20 @@ EGS_LEAVE_PLACE (place p)
} }
// HASH_VALUE 1BC65C70762A6262 /* OLD VALUE : [
EGS_LOOT_MONEY (money m)
{
[&ITM&You loot $m$ dappers.]
}
] */
// Clause 0 : text changed.
// HASH_VALUE 9A465C4275D98565
EGS_LOOT_MONEY (money m) EGS_LOOT_MONEY (money m)
{ {
[&ITM&You loot $m$ dappers.] [&ITM&You loot $m$ dins.]
} }
@ -10404,10 +10414,20 @@ GUILD_BUILDING_BAD_GRADE ()
} }
// HASH_VALUE 13A03344E5B085F8 /* OLD VALUE : [
GUILD_BUILDING_BAD_MONEY ( int i )
{
[&CHK&To buy a building here, you need $i$ dappers.]
}
] */
// Clause 0 : text changed.
// HASH_VALUE 55E0F744E5CE7007
GUILD_BUILDING_BAD_MONEY ( int i ) GUILD_BUILDING_BAD_MONEY ( int i )
{ {
[&CHK&To buy a building here, you need $i$ dappers.] [&CHK&To buy a building here, you need $i$ dins.]
} }
@ -10639,10 +10659,20 @@ GUILD_NEW_LEADER (string_id a)
} }
// HASH_VALUE 7AD1DD01A7F69F4F /* OLD VALUE : [
GUILD_NOT_ENOUGH_MONEY (int m)
{
[&CHK&You need $m$ dappers to create a guild.]
}
] */
// Clause 0 : text changed.
// HASH_VALUE 2CC1055B64349D8C
GUILD_NOT_ENOUGH_MONEY (int m) GUILD_NOT_ENOUGH_MONEY (int m)
{ {
[&CHK&You need $m$ dappers to create a guild.] [&CHK&You need $m$ dins to create a guild.]
} }

View file

@ -71,7 +71,7 @@ GUILD_INVALID_DESCRIPTION ()
} }
GUILD_NOT_ENOUGH_MONEY (int m) GUILD_NOT_ENOUGH_MONEY (int m)
{ {
[&CHK&You need $m$ seeds to create a guild.] [&CHK&You need $m$ dins to create a guild.]
} }
GUILD_CREATED () GUILD_CREATED ()
{ {
@ -236,7 +236,7 @@ GUILD_BUILDING_BAD_FAME( int i, race r )
} }
GUILD_BUILDING_BAD_MONEY( int i ) GUILD_BUILDING_BAD_MONEY( int i )
{ {
[&CHK&To buy a building here, you need $i$ seeds.] [&CHK&To buy a building here, you need $i$ dins.]
} }

View file

@ -97,6 +97,6 @@ EGS_ITEM_ALREADY_BEING_LOOTED_E (entity e)
EGS_LOOT_MONEY (money m) EGS_LOOT_MONEY (money m)
{ {
[&ITM&You loot $m$ dappers.] [&ITM&You loot $m$ dins.]
} }