From 86b23554aae494c0ea833ae8f73456d8c97bb72d Mon Sep 17 00:00:00 2001 From: deed Date: Mon, 1 Feb 2016 19:02:27 +0100 Subject: [PATCH] Ajout arma de monte --- .../_armamonte.creature | 4 +- .../anim/anim_set/entities.animset_list | 1 + .../pet/arma/arma_default__.animation_set | 436 +++++++++--------- .../pet/arma_monte/arma_mount.animset_mode | 11 + .../arma_mount_alert__.animation_set | 212 +++++++++ .../arma_mount_combat__.animation_set | 290 ++++++++++++ .../arma_mount_death__.animation_set | 85 ++++ .../arma_mount_default__.animation_set | 218 +++++++++ .../arma_monte/arma_mount_eat__.animation_set | 214 +++++++++ .../arma_mount_hungry__.animation_set | 215 +++++++++ .../arma_mount_rest__.animation_set | 130 ++++++ 11 files changed, 1596 insertions(+), 220 deletions(-) create mode 100644 leveldesign/game_element/anim/anim_set/pet/arma_monte/arma_mount.animset_mode create mode 100644 leveldesign/game_element/anim/anim_set/pet/arma_monte/arma_mount_alert__.animation_set create mode 100644 leveldesign/game_element/anim/anim_set/pet/arma_monte/arma_mount_combat__.animation_set create mode 100644 leveldesign/game_element/anim/anim_set/pet/arma_monte/arma_mount_death__.animation_set create mode 100644 leveldesign/game_element/anim/anim_set/pet/arma_monte/arma_mount_default__.animation_set create mode 100644 leveldesign/game_element/anim/anim_set/pet/arma_monte/arma_mount_eat__.animation_set create mode 100644 leveldesign/game_element/anim/anim_set/pet/arma_monte/arma_mount_hungry__.animation_set create mode 100644 leveldesign/game_element/anim/anim_set/pet/arma_monte/arma_mount_rest__.animation_set diff --git a/leveldesign/game_elem/creature/fauna/parent_creature_prototype/_armamonte.creature b/leveldesign/game_elem/creature/fauna/parent_creature_prototype/_armamonte.creature index 06daf81..29ba2c5 100644 --- a/leveldesign/game_elem/creature/fauna/parent_creature_prototype/_armamonte.creature +++ b/leveldesign/game_elem/creature/fauna/parent_creature_prototype/_armamonte.creature @@ -5,7 +5,7 @@ - + @@ -59,7 +59,7 @@ - + diff --git a/leveldesign/game_element/anim/anim_set/entities.animset_list b/leveldesign/game_element/anim/anim_set/entities.animset_list index 69b7ab7..100ec2f 100644 --- a/leveldesign/game_element/anim/anim_set/entities.animset_list +++ b/leveldesign/game_element/anim/anim_set/entities.animset_list @@ -6,6 +6,7 @@ + diff --git a/leveldesign/game_element/anim/anim_set/pet/arma/arma_default__.animation_set b/leveldesign/game_element/anim/anim_set/pet/arma/arma_default__.animation_set index ac71b6c..6677521 100644 --- a/leveldesign/game_element/anim/anim_set/pet/arma/arma_default__.animation_set +++ b/leveldesign/game_element/anim/anim_set/pet/arma/arma_default__.animation_set @@ -1,218 +1,218 @@ - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Converted from old format - Thu Dec 12 16:14:11 2002 (puzin) -Mon Dec 16 14:55:33 2002 (beaume) .death.LodCharacterAnimation = TR_MO_Chien_mort.anim -Mon Dec 16 14:55:33 2002 (beaume) .death_idle.LodCharacterAnimation = TR_MO_Chien_mort_idle.anim -Mon Dec 16 14:55:33 2002 (beaume) .idle.LodCharacterAnimation = TR_MO_Chien_idle.anim -Mon Dec 16 14:55:33 2002 (beaume) .run.LodCharacterAnimation = TR_MO_Chien_course.anim -Mon Dec 16 14:55:33 2002 (beaume) .walk.LodCharacterAnimation = TR_MO_Chien_marche.anim -Fri Mar 21 10:29:44 2003 (arnaudb) .impact.animations[0].filename = TR_MO_Chien_idle_impact.anim -Fri Mar 21 10:29:44 2003 (arnaudb) formName Resized = 1 -Fri Apr 18 11:56:12 2003 (arnaudb) .backward.animations[0].filename = TR_MO_dag_recule.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .death.LodCharacterAnimation = TR_MO_dag_mort.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .death.animations[0].filename = TR_MO_dag_mort.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .death_idle.LodCharacterAnimation = TR_MO_dag_mort_idle.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .death_idle.animations[0].filename = TR_MO_dag_mort_idle.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .idle.LodCharacterAnimation = TR_MO_dag_idle.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[0].filename = TR_MO_dag_idle.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[1].filename = TR_MO_dag_idle1.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[2].filename = TR_MO_dag_idle2.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[3].filename = TR_MO_dag_idle_aboie.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[4].filename = TR_MO_dag_levelapatte.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .idle_to_walk.animations[0].filename = TR_MO_dag_idle_to_marche.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .impact.animations[0].filename = TR_MO_dag_impact.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .run.LodCharacterAnimation = TR_MO_dag_course.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .run.animations[0].filename = TR_MO_dag_course.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left.animations[0].filename = TR_MO_dag_tournegauche.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left.animations[1].filename = TR_MO_dag_demitour_gauche.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left_to_backward.animations[0].filename = TR_MO_dag_tournegauche.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left_to_backward.animations[1].filename = TR_MO_dag_demitour_gauche.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left_to_walk.animations[0].filename = TR_MO_dag_tournegauche.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left_to_walk.animations[1].filename = TR_MO_dag_demitour_gauche.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right.animations[0].filename = TR_MO_dag_tournedroite.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right.animations[1].filename = TR_MO_dag_demitour_droite.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right_to_backward.animations[0].filename = TR_MO_dag_tournedroite.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right_to_backward.animations[1].filename = TR_MO_dag_demitour_droite.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right_to_walk.animations[0].filename = TR_MO_dag_tournedroite.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right_to_walk.animations[1].filename = TR_MO_dag_demitour_droite.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .walk.LodCharacterAnimation = TR_MO_dag_marche.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .walk.animations[0].filename = TR_MO_dag_marche.anim -Fri Apr 18 11:56:12 2003 (arnaudb) .walk_to_run.animations[0].filename = TR_MO_dag_marche_to_course.anim -Fri Apr 18 11:56:12 2003 (arnaudb) formName Resized = 1 -Fri Apr 18 11:56:42 2003 (arnaudb) .rest_mode.animations[0].filename = TR_MO_dag_dormir_init.anim -Fri Apr 18 14:52:04 2003 (arnaudb) .combat_mode.animations[0].filename = TR_MO_dag_idle_to_engarde.anim -Fri Apr 18 14:52:04 2003 (arnaudb) formName Resized = 1 -Fri Jun 06 16:54:35 2003 (beaume) .death_mode.animations[0].filename = TR_MO_dag_mort.anim -Fri Jun 06 16:54:35 2003 (beaume) formName Resized = 1 -Mon Dec 01 14:26:41 2003 (beaume) .stun_begin.animations[0].filename = TR_MO_dag_stun_init.anim -Mon Dec 01 14:26:41 2003 (beaume) .stun_end.animations[0].filename = TR_MO_dag_stun_end.anim -Mon Dec 01 14:26:41 2003 (beaume) .stun_loop.animations[0].filename = TR_MO_dag_stun_loop.anim -Mon Dec 01 14:26:41 2003 (beaume) formName Resized = 1 -Fri Jun 04 11:46:36 2004 (beaume) .idle.animations[5].filename = TR_MO_dag_idle_gratte.anim -Fri Jun 04 11:46:36 2004 (beaume) .idle.animations[6].filename = TR_MO_dag_faire_beau.anim -Fri Jun 04 11:46:36 2004 (beaume) formName Resized = 7 -Mon Jun 07 17:34:07 2004 (beaume) formName Resized = 6 - + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Thu Dec 12 16:14:11 2002 (puzin) +Mon Dec 16 14:55:33 2002 (beaume) .death.LodCharacterAnimation = TR_MO_Chien_mort.anim +Mon Dec 16 14:55:33 2002 (beaume) .death_idle.LodCharacterAnimation = TR_MO_Chien_mort_idle.anim +Mon Dec 16 14:55:33 2002 (beaume) .idle.LodCharacterAnimation = TR_MO_Chien_idle.anim +Mon Dec 16 14:55:33 2002 (beaume) .run.LodCharacterAnimation = TR_MO_Chien_course.anim +Mon Dec 16 14:55:33 2002 (beaume) .walk.LodCharacterAnimation = TR_MO_Chien_marche.anim +Fri Mar 21 10:29:44 2003 (arnaudb) .impact.animations[0].filename = TR_MO_Chien_idle_impact.anim +Fri Mar 21 10:29:44 2003 (arnaudb) formName Resized = 1 +Fri Apr 18 11:56:12 2003 (arnaudb) .backward.animations[0].filename = TR_MO_dag_recule.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .death.LodCharacterAnimation = TR_MO_dag_mort.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .death.animations[0].filename = TR_MO_dag_mort.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .death_idle.LodCharacterAnimation = TR_MO_dag_mort_idle.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .death_idle.animations[0].filename = TR_MO_dag_mort_idle.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .idle.LodCharacterAnimation = TR_MO_dag_idle.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[0].filename = TR_MO_dag_idle.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[1].filename = TR_MO_dag_idle1.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[2].filename = TR_MO_dag_idle2.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[3].filename = TR_MO_dag_idle_aboie.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[4].filename = TR_MO_dag_levelapatte.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .idle_to_walk.animations[0].filename = TR_MO_dag_idle_to_marche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .impact.animations[0].filename = TR_MO_dag_impact.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .run.LodCharacterAnimation = TR_MO_dag_course.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .run.animations[0].filename = TR_MO_dag_course.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left.animations[0].filename = TR_MO_dag_tournegauche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left.animations[1].filename = TR_MO_dag_demitour_gauche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left_to_backward.animations[0].filename = TR_MO_dag_tournegauche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left_to_backward.animations[1].filename = TR_MO_dag_demitour_gauche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left_to_walk.animations[0].filename = TR_MO_dag_tournegauche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left_to_walk.animations[1].filename = TR_MO_dag_demitour_gauche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right.animations[0].filename = TR_MO_dag_tournedroite.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right.animations[1].filename = TR_MO_dag_demitour_droite.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right_to_backward.animations[0].filename = TR_MO_dag_tournedroite.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right_to_backward.animations[1].filename = TR_MO_dag_demitour_droite.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right_to_walk.animations[0].filename = TR_MO_dag_tournedroite.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right_to_walk.animations[1].filename = TR_MO_dag_demitour_droite.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .walk.LodCharacterAnimation = TR_MO_dag_marche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .walk.animations[0].filename = TR_MO_dag_marche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .walk_to_run.animations[0].filename = TR_MO_dag_marche_to_course.anim +Fri Apr 18 11:56:12 2003 (arnaudb) formName Resized = 1 +Fri Apr 18 11:56:42 2003 (arnaudb) .rest_mode.animations[0].filename = TR_MO_dag_dormir_init.anim +Fri Apr 18 14:52:04 2003 (arnaudb) .combat_mode.animations[0].filename = TR_MO_dag_idle_to_engarde.anim +Fri Apr 18 14:52:04 2003 (arnaudb) formName Resized = 1 +Fri Jun 06 16:54:35 2003 (beaume) .death_mode.animations[0].filename = TR_MO_dag_mort.anim +Fri Jun 06 16:54:35 2003 (beaume) formName Resized = 1 +Mon Dec 01 14:26:41 2003 (beaume) .stun_begin.animations[0].filename = TR_MO_dag_stun_init.anim +Mon Dec 01 14:26:41 2003 (beaume) .stun_end.animations[0].filename = TR_MO_dag_stun_end.anim +Mon Dec 01 14:26:41 2003 (beaume) .stun_loop.animations[0].filename = TR_MO_dag_stun_loop.anim +Mon Dec 01 14:26:41 2003 (beaume) formName Resized = 1 +Fri Jun 04 11:46:36 2004 (beaume) .idle.animations[5].filename = TR_MO_dag_idle_gratte.anim +Fri Jun 04 11:46:36 2004 (beaume) .idle.animations[6].filename = TR_MO_dag_faire_beau.anim +Fri Jun 04 11:46:36 2004 (beaume) formName Resized = 7 +Mon Jun 07 17:34:07 2004 (beaume) formName Resized = 6 + diff --git a/leveldesign/game_element/anim/anim_set/pet/arma_monte/arma_mount.animset_mode b/leveldesign/game_element/anim/anim_set/pet/arma_monte/arma_mount.animset_mode new file mode 100644 index 0000000..4f0e499 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/pet/arma_monte/arma_mount.animset_mode @@ -0,0 +1,11 @@ + +
+ + + + + + + + + diff --git a/leveldesign/game_element/anim/anim_set/pet/arma_monte/arma_mount_alert__.animation_set b/leveldesign/game_element/anim/anim_set/pet/arma_monte/arma_mount_alert__.animation_set new file mode 100644 index 0000000..677d671 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/pet/arma_monte/arma_mount_alert__.animation_set @@ -0,0 +1,212 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Thu Dec 12 16:14:11 2002 (puzin) +Mon Dec 16 14:55:33 2002 (beaume) .death.LodCharacterAnimation = TR_MO_Chien_mort.anim +Mon Dec 16 14:55:33 2002 (beaume) .death_idle.LodCharacterAnimation = TR_MO_Chien_mort_idle.anim +Mon Dec 16 14:55:33 2002 (beaume) .idle.LodCharacterAnimation = TR_MO_Chien_idle.anim +Mon Dec 16 14:55:33 2002 (beaume) .run.LodCharacterAnimation = TR_MO_Chien_course.anim +Mon Dec 16 14:55:33 2002 (beaume) .walk.LodCharacterAnimation = TR_MO_Chien_marche.anim +Fri Mar 21 10:29:44 2003 (arnaudb) .impact.animations[0].filename = TR_MO_Chien_idle_impact.anim +Fri Mar 21 10:29:44 2003 (arnaudb) formName Resized = 1 +Fri Apr 18 11:56:12 2003 (arnaudb) .backward.animations[0].filename = TR_MO_dag_recule.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .death.LodCharacterAnimation = TR_MO_dag_mort.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .death.animations[0].filename = TR_MO_dag_mort.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .death_idle.LodCharacterAnimation = TR_MO_dag_mort_idle.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .death_idle.animations[0].filename = TR_MO_dag_mort_idle.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .idle.LodCharacterAnimation = TR_MO_dag_idle.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[0].filename = TR_MO_dag_idle.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[1].filename = TR_MO_dag_idle1.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[2].filename = TR_MO_dag_idle2.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[3].filename = TR_MO_dag_idle_aboie.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[4].filename = TR_MO_dag_levelapatte.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .idle_to_walk.animations[0].filename = TR_MO_dag_idle_to_marche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .impact.animations[0].filename = TR_MO_dag_impact.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .run.LodCharacterAnimation = TR_MO_dag_course.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .run.animations[0].filename = TR_MO_dag_course.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left.animations[0].filename = TR_MO_dag_tournegauche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left.animations[1].filename = TR_MO_dag_demitour_gauche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left_to_backward.animations[0].filename = TR_MO_dag_tournegauche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left_to_backward.animations[1].filename = TR_MO_dag_demitour_gauche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left_to_walk.animations[0].filename = TR_MO_dag_tournegauche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left_to_walk.animations[1].filename = TR_MO_dag_demitour_gauche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right.animations[0].filename = TR_MO_dag_tournedroite.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right.animations[1].filename = TR_MO_dag_demitour_droite.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right_to_backward.animations[0].filename = TR_MO_dag_tournedroite.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right_to_backward.animations[1].filename = TR_MO_dag_demitour_droite.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right_to_walk.animations[0].filename = TR_MO_dag_tournedroite.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right_to_walk.animations[1].filename = TR_MO_dag_demitour_droite.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .walk.LodCharacterAnimation = TR_MO_dag_marche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .walk.animations[0].filename = TR_MO_dag_marche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .walk_to_run.animations[0].filename = TR_MO_dag_marche_to_course.anim +Fri Apr 18 11:56:12 2003 (arnaudb) formName Resized = 1 +Fri Apr 18 11:56:42 2003 (arnaudb) .rest_mode.animations[0].filename = TR_MO_dag_dormir_init.anim +Fri Apr 18 12:06:12 2003 (arnaudb) .idle.animations[0].filename = TR_MO_dag_sentir_danger.anim +Fri Apr 18 12:06:12 2003 (arnaudb) .idle.animations[1].filename = TR_MO_dag_crainte.anim +Fri Apr 18 12:06:12 2003 (arnaudb) .idle.animations[2].filename = TR_MO_dag_idle.anim +Fri Apr 18 12:06:12 2003 (arnaudb) formName Resized = 3 +Fri Jun 06 16:54:13 2003 (beaume) .death_mode.animations[0].filename = TR_MO_dag_mort.anim +Fri Jun 06 16:54:13 2003 (beaume) formName Resized = 1 +Mon Dec 01 14:24:23 2003 (beaume) .stun_begin.animations[0].filename = TR_MO_dag_stun_init.anim +Mon Dec 01 14:24:23 2003 (beaume) .stun_end.animations[0].filename = TR_MO_dag_stun_end.anim +Mon Dec 01 14:24:23 2003 (beaume) .stun_loop.animations[0].filename = TR_MO_dag_stun_loop.anim +Mon Dec 01 14:24:23 2003 (beaume) formName Resized = 1 +Mon Jun 07 17:34:51 2004 (beaume) .idle.animations[3].filename = TR_MO_dag_faire_beau.anim +Mon Jun 07 17:34:51 2004 (beaume) formName Resized = 4 + diff --git a/leveldesign/game_element/anim/anim_set/pet/arma_monte/arma_mount_combat__.animation_set b/leveldesign/game_element/anim/anim_set/pet/arma_monte/arma_mount_combat__.animation_set new file mode 100644 index 0000000..a318b99 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/pet/arma_monte/arma_mount_combat__.animation_set @@ -0,0 +1,290 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Thu Dec 12 16:14:11 2002 (puzin) +Mon Dec 16 14:55:33 2002 (beaume) .death.LodCharacterAnimation = TR_MO_Chien_mort.anim +Mon Dec 16 14:55:33 2002 (beaume) .death_idle.LodCharacterAnimation = TR_MO_Chien_mort_idle.anim +Mon Dec 16 14:55:33 2002 (beaume) .idle.LodCharacterAnimation = TR_MO_Chien_idle.anim +Mon Dec 16 14:55:33 2002 (beaume) .run.LodCharacterAnimation = TR_MO_Chien_course.anim +Mon Dec 16 14:55:33 2002 (beaume) .walk.LodCharacterAnimation = TR_MO_Chien_marche.anim +Fri Mar 21 10:29:44 2003 (arnaudb) .impact.animations[0].filename = TR_MO_Chien_idle_impact.anim +Fri Mar 21 10:29:44 2003 (arnaudb) formName Resized = 1 +Fri Apr 18 11:56:12 2003 (arnaudb) .backward.animations[0].filename = TR_MO_dag_recule.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .death.LodCharacterAnimation = TR_MO_dag_mort.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .death.animations[0].filename = TR_MO_dag_mort.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .death_idle.LodCharacterAnimation = TR_MO_dag_mort_idle.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .death_idle.animations[0].filename = TR_MO_dag_mort_idle.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .idle.LodCharacterAnimation = TR_MO_dag_idle.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[0].filename = TR_MO_dag_idle.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[1].filename = TR_MO_dag_idle1.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[2].filename = TR_MO_dag_idle2.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[3].filename = TR_MO_dag_idle_aboie.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[4].filename = TR_MO_dag_levelapatte.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .idle_to_walk.animations[0].filename = TR_MO_dag_idle_to_marche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .impact.animations[0].filename = TR_MO_dag_impact.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .run.LodCharacterAnimation = TR_MO_dag_course.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .run.animations[0].filename = TR_MO_dag_course.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left.animations[0].filename = TR_MO_dag_tournegauche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left.animations[1].filename = TR_MO_dag_demitour_gauche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left_to_backward.animations[0].filename = TR_MO_dag_tournegauche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left_to_backward.animations[1].filename = TR_MO_dag_demitour_gauche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left_to_walk.animations[0].filename = TR_MO_dag_tournegauche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left_to_walk.animations[1].filename = TR_MO_dag_demitour_gauche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right.animations[0].filename = TR_MO_dag_tournedroite.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right.animations[1].filename = TR_MO_dag_demitour_droite.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right_to_backward.animations[0].filename = TR_MO_dag_tournedroite.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right_to_backward.animations[1].filename = TR_MO_dag_demitour_droite.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right_to_walk.animations[0].filename = TR_MO_dag_tournedroite.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right_to_walk.animations[1].filename = TR_MO_dag_demitour_droite.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .walk.LodCharacterAnimation = TR_MO_dag_marche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .walk.animations[0].filename = TR_MO_dag_marche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .walk_to_run.animations[0].filename = TR_MO_dag_marche_to_course.anim +Fri Apr 18 11:56:12 2003 (arnaudb) formName Resized = 1 +Fri Apr 18 11:56:42 2003 (arnaudb) .rest_mode.animations[0].filename = TR_MO_dag_dormir_init.anim +Fri Apr 18 13:55:16 2003 (arnaudb) .attack1.animations[0].filename = TR_MO_dag_morsure_attack.anim +Fri Apr 18 13:55:16 2003 (arnaudb) .attack2.animations[0].filename = TR_MO_dag_coupdepatte_attack.anim +Fri Apr 18 13:55:16 2003 (arnaudb) .backward atk.animations[0].filename = TR_MO_dag_reculer_mosure_attack.anim +Fri Apr 18 13:55:16 2003 (arnaudb) .backward.animations[0].filename = TR_MO_dag_reculer_attack.anim +Fri Apr 18 13:55:16 2003 (arnaudb) .death.animations[0].filename = TR_MO_dag_mort_attack.anim +Fri Apr 18 13:55:16 2003 (arnaudb) .death_idle.animations[0].filename = TR_MO_dag_idle_mort_attack.anim +Fri Apr 18 13:55:16 2003 (arnaudb) .idle.animations[0].filename = TR_MO_dag_idle_attack.anim +Fri Apr 18 13:55:16 2003 (arnaudb) .impact.animations[0].filename = TR_MO_dag_impact_attack.anim +Fri Apr 18 13:55:16 2003 (arnaudb) .run atk.animations[0].filename = TR_MO_dag_course_morsure_attack.anim +Fri Apr 18 13:55:16 2003 (arnaudb) .run.animations[0].filename = TR_MO_dag_course_attack.anim +Fri Apr 18 13:55:16 2003 (arnaudb) .strafe_left.animations[0].filename = TR_MO_dag_straff_gauche_attack.anim +Fri Apr 18 13:55:16 2003 (arnaudb) .strafe_right.animations[0].filename = TR_MO_dag_straff_droit_attack.anim +Fri Apr 18 13:55:16 2003 (arnaudb) .turn_left.animations[0].filename = TR_MO_dag_tournegauche_attack.anim +Fri Apr 18 13:55:16 2003 (arnaudb) .turn_left.animations[1].filename = TR_MO_dag_demitourgauche_attack.anim +Fri Apr 18 13:55:16 2003 (arnaudb) .turn_left_to_backward.animations[0].filename = TR_MO_dag_tournegauche_attack.anim +Fri Apr 18 13:55:16 2003 (arnaudb) .turn_left_to_backward.animations[1].filename = TR_MO_dag_demitourgauche_attack.anim +Fri Apr 18 13:55:16 2003 (arnaudb) .turn_left_to_walk.animations[0].filename = TR_MO_dag_tournegauche_attack.anim +Fri Apr 18 13:55:16 2003 (arnaudb) .turn_left_to_walk.animations[1].filename = TR_MO_dag_demitourgauche_attack.anim +Fri Apr 18 13:55:16 2003 (arnaudb) .turn_right.animations[0].filename = TR_MO_dag_tournedroite_attack.anim +Fri Apr 18 13:55:16 2003 (arnaudb) .turn_right.animations[1].filename = TR_MO_dag_demitourdroite_attack.anim +Fri Apr 18 13:55:16 2003 (arnaudb) .turn_right_to_backward.animations[0].filename = TR_MO_dag_tournedroite_attack.anim +Fri Apr 18 13:55:16 2003 (arnaudb) .turn_right_to_backward.animations[1].filename = TR_MO_dag_demitourdroite_attack.anim +Fri Apr 18 13:55:16 2003 (arnaudb) .turn_right_to_walk.animations[0].filename = TR_MO_dag_tournedroite_attack.anim +Fri Apr 18 13:55:16 2003 (arnaudb) .turn_right_to_walk.animations[1].filename = TR_MO_dag_demitourdroite_attack.anim +Fri Apr 18 13:55:16 2003 (arnaudb) .walk atk.animations[0].filename = TR_MO_dag_marche_morsure_attack.anim +Fri Apr 18 13:55:16 2003 (arnaudb) .walk.animations[0].filename = TR_MO_dag_marche_attack.anim +Fri Apr 18 13:55:16 2003 (arnaudb) formName Resized = 1 +Fri Apr 18 14:51:32 2003 (arnaudb) .alert_mode.animations[0].filename = TR_MO_dag_engarde_to_idle.anim +Fri Apr 18 14:51:32 2003 (arnaudb) .default_mode.animations[0].filename = TR_MO_dag_engarde_to_idle.anim +Fri Apr 18 14:51:32 2003 (arnaudb) .eat_mode.animations[0].filename = TR_MO_dag_engarde_to_idle.anim +Fri Apr 18 14:51:32 2003 (arnaudb) formName Resized = 1 +Fri Jun 06 16:53:33 2003 (beaume) .death_mode.animations[0].filename = TR_MO_dag_mort_attack.anim +Fri Jun 06 16:53:33 2003 (beaume) formName Resized = 1 +Mon Dec 01 14:25:46 2003 (beaume) .stun_begin.animations[0].filename = TR_MO_dag_attack_stun_init.anim +Mon Dec 01 14:25:46 2003 (beaume) .stun_end.animations[0].filename = TR_MO_dag_attack_stun_end.anim +Mon Dec 01 14:25:46 2003 (beaume) .stun_loop.animations[0].filename = TR_MO_dag_attack_stun_loop.anim +Mon Dec 01 14:25:46 2003 (beaume) formName Resized = 1 +Fri May 28 16:34:33 2004 (beaume) .attack1.animations[1].filename = TR_MO_dag_coupdepatte_attack.anim +Fri May 28 16:34:33 2004 (beaume) formName Resized = 2 + diff --git a/leveldesign/game_element/anim/anim_set/pet/arma_monte/arma_mount_death__.animation_set b/leveldesign/game_element/anim/anim_set/pet/arma_monte/arma_mount_death__.animation_set new file mode 100644 index 0000000..3be09f6 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/pet/arma_monte/arma_mount_death__.animation_set @@ -0,0 +1,85 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Thu Dec 12 16:14:11 2002 (puzin) +Mon Dec 16 14:55:33 2002 (beaume) .death.LodCharacterAnimation = TR_MO_Chien_mort.anim +Mon Dec 16 14:55:33 2002 (beaume) .death_idle.LodCharacterAnimation = TR_MO_Chien_mort_idle.anim +Mon Dec 16 14:55:33 2002 (beaume) .idle.LodCharacterAnimation = TR_MO_Chien_idle.anim +Mon Dec 16 14:55:33 2002 (beaume) .run.LodCharacterAnimation = TR_MO_Chien_course.anim +Mon Dec 16 14:55:33 2002 (beaume) .walk.LodCharacterAnimation = TR_MO_Chien_marche.anim +Fri Mar 21 10:29:44 2003 (arnaudb) .impact.animations[0].filename = TR_MO_Chien_idle_impact.anim +Fri Mar 21 10:29:44 2003 (arnaudb) formName Resized = 1 +Fri Apr 18 11:56:12 2003 (arnaudb) .backward.animations[0].filename = TR_MO_dag_recule.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .death.LodCharacterAnimation = TR_MO_dag_mort.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .death.animations[0].filename = TR_MO_dag_mort.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .death_idle.LodCharacterAnimation = TR_MO_dag_mort_idle.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .death_idle.animations[0].filename = TR_MO_dag_mort_idle.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .idle.LodCharacterAnimation = TR_MO_dag_idle.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[0].filename = TR_MO_dag_idle.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[1].filename = TR_MO_dag_idle1.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[2].filename = TR_MO_dag_idle2.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[3].filename = TR_MO_dag_idle_aboie.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[4].filename = TR_MO_dag_levelapatte.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .idle_to_walk.animations[0].filename = TR_MO_dag_idle_to_marche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .impact.animations[0].filename = TR_MO_dag_impact.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .run.LodCharacterAnimation = TR_MO_dag_course.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .run.animations[0].filename = TR_MO_dag_course.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left.animations[0].filename = TR_MO_dag_tournegauche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left.animations[1].filename = TR_MO_dag_demitour_gauche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left_to_backward.animations[0].filename = TR_MO_dag_tournegauche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left_to_backward.animations[1].filename = TR_MO_dag_demitour_gauche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left_to_walk.animations[0].filename = TR_MO_dag_tournegauche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left_to_walk.animations[1].filename = TR_MO_dag_demitour_gauche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right.animations[0].filename = TR_MO_dag_tournedroite.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right.animations[1].filename = TR_MO_dag_demitour_droite.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right_to_backward.animations[0].filename = TR_MO_dag_tournedroite.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right_to_backward.animations[1].filename = TR_MO_dag_demitour_droite.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right_to_walk.animations[0].filename = TR_MO_dag_tournedroite.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right_to_walk.animations[1].filename = TR_MO_dag_demitour_droite.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .walk.LodCharacterAnimation = TR_MO_dag_marche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .walk.animations[0].filename = TR_MO_dag_marche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .walk_to_run.animations[0].filename = TR_MO_dag_marche_to_course.anim +Fri Apr 18 11:56:12 2003 (arnaudb) formName Resized = 1 +Fri Apr 18 11:56:42 2003 (arnaudb) .rest_mode.animations[0].filename = TR_MO_dag_dormir_init.anim +Fri Apr 18 12:06:12 2003 (arnaudb) .idle.animations[0].filename = TR_MO_dag_sentir_danger.anim +Fri Apr 18 12:06:12 2003 (arnaudb) .idle.animations[1].filename = TR_MO_dag_crainte.anim +Fri Apr 18 12:06:12 2003 (arnaudb) .idle.animations[2].filename = TR_MO_dag_idle.anim +Fri Apr 18 12:06:12 2003 (arnaudb) formName Resized = 3 +Fri Apr 18 12:07:24 2003 (arnaudb) .idle.animations[0].filename = TR_MO_dag_manger.anim +Fri Apr 18 12:07:24 2003 (arnaudb) .idle.animations[1].filename = TR_MO_dag_renifle.anim +Fri Apr 18 12:11:20 2003 (arnaudb) .alert_mode.animations[0].filename = TR_MO_dag_dormir_end.anim +Fri Apr 18 12:11:20 2003 (arnaudb) .combat_mode.animations[0].filename = TR_MO_dag_dormir_end_to_attack.anim +Fri Apr 18 12:11:20 2003 (arnaudb) .default_mode.animations[0].filename = TR_MO_dag_dormir_end.anim +Fri Apr 18 12:11:20 2003 (arnaudb) .eat_mode.animations[0].filename = TR_MO_dag_dormir_end.anim +Fri Apr 18 12:11:20 2003 (arnaudb) .idle.LodCharacterAnimation = TR_MO_dag_dormir_loop.anim +Fri Apr 18 12:11:20 2003 (arnaudb) .idle.animations[0].filename = TR_MO_dag_dormir_loop.anim +Fri Apr 18 12:11:20 2003 (arnaudb) formName Resized = 1 +Fri Jun 06 16:39:17 2003 (beaume) .idle.animations[0].filename = TR_MO_dag_mort_idle.anim +Fri Jun 06 16:39:17 2003 (beaume) formName Resized = 0 + diff --git a/leveldesign/game_element/anim/anim_set/pet/arma_monte/arma_mount_default__.animation_set b/leveldesign/game_element/anim/anim_set/pet/arma_monte/arma_mount_default__.animation_set new file mode 100644 index 0000000..b8279d9 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/pet/arma_monte/arma_mount_default__.animation_set @@ -0,0 +1,218 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Thu Dec 12 16:14:11 2002 (puzin) +Mon Dec 16 14:55:33 2002 (beaume) .death.LodCharacterAnimation = TR_MO_Chien_mort.anim +Mon Dec 16 14:55:33 2002 (beaume) .death_idle.LodCharacterAnimation = TR_MO_Chien_mort_idle.anim +Mon Dec 16 14:55:33 2002 (beaume) .idle.LodCharacterAnimation = TR_MO_Chien_idle.anim +Mon Dec 16 14:55:33 2002 (beaume) .run.LodCharacterAnimation = TR_MO_Chien_course.anim +Mon Dec 16 14:55:33 2002 (beaume) .walk.LodCharacterAnimation = TR_MO_Chien_marche.anim +Fri Mar 21 10:29:44 2003 (arnaudb) .impact.animations[0].filename = TR_MO_Chien_idle_impact.anim +Fri Mar 21 10:29:44 2003 (arnaudb) formName Resized = 1 +Fri Apr 18 11:56:12 2003 (arnaudb) .backward.animations[0].filename = TR_MO_dag_recule.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .death.LodCharacterAnimation = TR_MO_dag_mort.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .death.animations[0].filename = TR_MO_dag_mort.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .death_idle.LodCharacterAnimation = TR_MO_dag_mort_idle.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .death_idle.animations[0].filename = TR_MO_dag_mort_idle.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .idle.LodCharacterAnimation = TR_MO_dag_idle.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[0].filename = TR_MO_dag_idle.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[1].filename = TR_MO_dag_idle1.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[2].filename = TR_MO_dag_idle2.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[3].filename = TR_MO_dag_idle_aboie.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[4].filename = TR_MO_dag_levelapatte.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .idle_to_walk.animations[0].filename = TR_MO_dag_idle_to_marche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .impact.animations[0].filename = TR_MO_dag_impact.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .run.LodCharacterAnimation = TR_MO_dag_course.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .run.animations[0].filename = TR_MO_dag_course.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left.animations[0].filename = TR_MO_dag_tournegauche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left.animations[1].filename = TR_MO_dag_demitour_gauche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left_to_backward.animations[0].filename = TR_MO_dag_tournegauche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left_to_backward.animations[1].filename = TR_MO_dag_demitour_gauche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left_to_walk.animations[0].filename = TR_MO_dag_tournegauche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left_to_walk.animations[1].filename = TR_MO_dag_demitour_gauche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right.animations[0].filename = TR_MO_dag_tournedroite.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right.animations[1].filename = TR_MO_dag_demitour_droite.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right_to_backward.animations[0].filename = TR_MO_dag_tournedroite.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right_to_backward.animations[1].filename = TR_MO_dag_demitour_droite.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right_to_walk.animations[0].filename = TR_MO_dag_tournedroite.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right_to_walk.animations[1].filename = TR_MO_dag_demitour_droite.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .walk.LodCharacterAnimation = TR_MO_dag_marche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .walk.animations[0].filename = TR_MO_dag_marche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .walk_to_run.animations[0].filename = TR_MO_dag_marche_to_course.anim +Fri Apr 18 11:56:12 2003 (arnaudb) formName Resized = 1 +Fri Apr 18 11:56:42 2003 (arnaudb) .rest_mode.animations[0].filename = TR_MO_dag_dormir_init.anim +Fri Apr 18 14:52:04 2003 (arnaudb) .combat_mode.animations[0].filename = TR_MO_dag_idle_to_engarde.anim +Fri Apr 18 14:52:04 2003 (arnaudb) formName Resized = 1 +Fri Jun 06 16:54:35 2003 (beaume) .death_mode.animations[0].filename = TR_MO_dag_mort.anim +Fri Jun 06 16:54:35 2003 (beaume) formName Resized = 1 +Mon Dec 01 14:26:41 2003 (beaume) .stun_begin.animations[0].filename = TR_MO_dag_stun_init.anim +Mon Dec 01 14:26:41 2003 (beaume) .stun_end.animations[0].filename = TR_MO_dag_stun_end.anim +Mon Dec 01 14:26:41 2003 (beaume) .stun_loop.animations[0].filename = TR_MO_dag_stun_loop.anim +Mon Dec 01 14:26:41 2003 (beaume) formName Resized = 1 +Fri Jun 04 11:46:36 2004 (beaume) .idle.animations[5].filename = TR_MO_dag_idle_gratte.anim +Fri Jun 04 11:46:36 2004 (beaume) .idle.animations[6].filename = TR_MO_dag_faire_beau.anim +Fri Jun 04 11:46:36 2004 (beaume) formName Resized = 7 +Mon Jun 07 17:34:07 2004 (beaume) formName Resized = 6 + diff --git a/leveldesign/game_element/anim/anim_set/pet/arma_monte/arma_mount_eat__.animation_set b/leveldesign/game_element/anim/anim_set/pet/arma_monte/arma_mount_eat__.animation_set new file mode 100644 index 0000000..0ff7700 --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/pet/arma_monte/arma_mount_eat__.animation_set @@ -0,0 +1,214 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Thu Dec 12 16:14:11 2002 (puzin) +Mon Dec 16 14:55:33 2002 (beaume) .death.LodCharacterAnimation = TR_MO_Chien_mort.anim +Mon Dec 16 14:55:33 2002 (beaume) .death_idle.LodCharacterAnimation = TR_MO_Chien_mort_idle.anim +Mon Dec 16 14:55:33 2002 (beaume) .idle.LodCharacterAnimation = TR_MO_Chien_idle.anim +Mon Dec 16 14:55:33 2002 (beaume) .run.LodCharacterAnimation = TR_MO_Chien_course.anim +Mon Dec 16 14:55:33 2002 (beaume) .walk.LodCharacterAnimation = TR_MO_Chien_marche.anim +Fri Mar 21 10:29:44 2003 (arnaudb) .impact.animations[0].filename = TR_MO_Chien_idle_impact.anim +Fri Mar 21 10:29:44 2003 (arnaudb) formName Resized = 1 +Fri Apr 18 11:56:12 2003 (arnaudb) .backward.animations[0].filename = TR_MO_dag_recule.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .death.LodCharacterAnimation = TR_MO_dag_mort.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .death.animations[0].filename = TR_MO_dag_mort.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .death_idle.LodCharacterAnimation = TR_MO_dag_mort_idle.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .death_idle.animations[0].filename = TR_MO_dag_mort_idle.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .idle.LodCharacterAnimation = TR_MO_dag_idle.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[0].filename = TR_MO_dag_idle.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[1].filename = TR_MO_dag_idle1.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[2].filename = TR_MO_dag_idle2.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[3].filename = TR_MO_dag_idle_aboie.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[4].filename = TR_MO_dag_levelapatte.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .idle_to_walk.animations[0].filename = TR_MO_dag_idle_to_marche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .impact.animations[0].filename = TR_MO_dag_impact.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .run.LodCharacterAnimation = TR_MO_dag_course.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .run.animations[0].filename = TR_MO_dag_course.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left.animations[0].filename = TR_MO_dag_tournegauche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left.animations[1].filename = TR_MO_dag_demitour_gauche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left_to_backward.animations[0].filename = TR_MO_dag_tournegauche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left_to_backward.animations[1].filename = TR_MO_dag_demitour_gauche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left_to_walk.animations[0].filename = TR_MO_dag_tournegauche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left_to_walk.animations[1].filename = TR_MO_dag_demitour_gauche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right.animations[0].filename = TR_MO_dag_tournedroite.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right.animations[1].filename = TR_MO_dag_demitour_droite.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right_to_backward.animations[0].filename = TR_MO_dag_tournedroite.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right_to_backward.animations[1].filename = TR_MO_dag_demitour_droite.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right_to_walk.animations[0].filename = TR_MO_dag_tournedroite.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right_to_walk.animations[1].filename = TR_MO_dag_demitour_droite.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .walk.LodCharacterAnimation = TR_MO_dag_marche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .walk.animations[0].filename = TR_MO_dag_marche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .walk_to_run.animations[0].filename = TR_MO_dag_marche_to_course.anim +Fri Apr 18 11:56:12 2003 (arnaudb) formName Resized = 1 +Fri Apr 18 11:56:42 2003 (arnaudb) .rest_mode.animations[0].filename = TR_MO_dag_dormir_init.anim +Fri Apr 18 12:06:12 2003 (arnaudb) .idle.animations[0].filename = TR_MO_dag_sentir_danger.anim +Fri Apr 18 12:06:12 2003 (arnaudb) .idle.animations[1].filename = TR_MO_dag_crainte.anim +Fri Apr 18 12:06:12 2003 (arnaudb) .idle.animations[2].filename = TR_MO_dag_idle.anim +Fri Apr 18 12:06:12 2003 (arnaudb) formName Resized = 3 +Fri Apr 18 12:07:24 2003 (arnaudb) .idle.animations[0].filename = TR_MO_dag_manger.anim +Fri Apr 18 12:07:24 2003 (arnaudb) .idle.animations[1].filename = TR_MO_dag_renifle.anim +Fri Jun 06 16:54:57 2003 (beaume) .death_mode.animations[0].filename = TR_MO_dag_mort.anim +Fri Jun 06 16:54:57 2003 (beaume) formName Resized = 1 +Tue Jun 24 15:09:58 2003 (beaume) .idle.animations[1].filename = TR_MO_dag_idle.anim +Tue Jun 24 15:09:58 2003 (beaume) formName Resized = 2 +Mon Dec 01 14:27:54 2003 (beaume) .stun_begin.animations[0].filename = TR_MO_dag_stun_init.anim +Mon Dec 01 14:27:54 2003 (beaume) .stun_end.animations[0].filename = TR_MO_dag_stun_end.anim +Mon Dec 01 14:27:54 2003 (beaume) .stun_loop.animations[0].filename = TR_MO_dag_stun_loop.anim +Mon Dec 01 14:27:54 2003 (beaume) formName Resized = 1 + diff --git a/leveldesign/game_element/anim/anim_set/pet/arma_monte/arma_mount_hungry__.animation_set b/leveldesign/game_element/anim/anim_set/pet/arma_monte/arma_mount_hungry__.animation_set new file mode 100644 index 0000000..0fb79fb --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/pet/arma_monte/arma_mount_hungry__.animation_set @@ -0,0 +1,215 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Thu Dec 12 16:14:11 2002 (puzin) +Mon Dec 16 14:55:33 2002 (beaume) .death.LodCharacterAnimation = TR_MO_Chien_mort.anim +Mon Dec 16 14:55:33 2002 (beaume) .death_idle.LodCharacterAnimation = TR_MO_Chien_mort_idle.anim +Mon Dec 16 14:55:33 2002 (beaume) .idle.LodCharacterAnimation = TR_MO_Chien_idle.anim +Mon Dec 16 14:55:33 2002 (beaume) .run.LodCharacterAnimation = TR_MO_Chien_course.anim +Mon Dec 16 14:55:33 2002 (beaume) .walk.LodCharacterAnimation = TR_MO_Chien_marche.anim +Fri Mar 21 10:29:44 2003 (arnaudb) .impact.animations[0].filename = TR_MO_Chien_idle_impact.anim +Fri Mar 21 10:29:44 2003 (arnaudb) formName Resized = 1 +Fri Apr 18 11:56:12 2003 (arnaudb) .backward.animations[0].filename = TR_MO_dag_recule.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .death.LodCharacterAnimation = TR_MO_dag_mort.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .death.animations[0].filename = TR_MO_dag_mort.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .death_idle.LodCharacterAnimation = TR_MO_dag_mort_idle.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .death_idle.animations[0].filename = TR_MO_dag_mort_idle.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .idle.LodCharacterAnimation = TR_MO_dag_idle.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[0].filename = TR_MO_dag_idle.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[1].filename = TR_MO_dag_idle1.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[2].filename = TR_MO_dag_idle2.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[3].filename = TR_MO_dag_idle_aboie.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[4].filename = TR_MO_dag_levelapatte.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .idle_to_walk.animations[0].filename = TR_MO_dag_idle_to_marche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .impact.animations[0].filename = TR_MO_dag_impact.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .run.LodCharacterAnimation = TR_MO_dag_course.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .run.animations[0].filename = TR_MO_dag_course.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left.animations[0].filename = TR_MO_dag_tournegauche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left.animations[1].filename = TR_MO_dag_demitour_gauche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left_to_backward.animations[0].filename = TR_MO_dag_tournegauche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left_to_backward.animations[1].filename = TR_MO_dag_demitour_gauche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left_to_walk.animations[0].filename = TR_MO_dag_tournegauche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left_to_walk.animations[1].filename = TR_MO_dag_demitour_gauche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right.animations[0].filename = TR_MO_dag_tournedroite.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right.animations[1].filename = TR_MO_dag_demitour_droite.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right_to_backward.animations[0].filename = TR_MO_dag_tournedroite.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right_to_backward.animations[1].filename = TR_MO_dag_demitour_droite.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right_to_walk.animations[0].filename = TR_MO_dag_tournedroite.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right_to_walk.animations[1].filename = TR_MO_dag_demitour_droite.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .walk.LodCharacterAnimation = TR_MO_dag_marche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .walk.animations[0].filename = TR_MO_dag_marche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .walk_to_run.animations[0].filename = TR_MO_dag_marche_to_course.anim +Fri Apr 18 11:56:12 2003 (arnaudb) formName Resized = 1 +Fri Apr 18 11:56:42 2003 (arnaudb) .rest_mode.animations[0].filename = TR_MO_dag_dormir_init.anim +Fri Apr 18 12:06:12 2003 (arnaudb) .idle.animations[0].filename = TR_MO_dag_sentir_danger.anim +Fri Apr 18 12:06:12 2003 (arnaudb) .idle.animations[1].filename = TR_MO_dag_crainte.anim +Fri Apr 18 12:06:12 2003 (arnaudb) .idle.animations[2].filename = TR_MO_dag_idle.anim +Fri Apr 18 12:06:12 2003 (arnaudb) formName Resized = 3 +Fri Apr 18 12:07:24 2003 (arnaudb) .idle.animations[0].filename = TR_MO_dag_manger.anim +Fri Apr 18 12:07:24 2003 (arnaudb) .idle.animations[1].filename = TR_MO_dag_renifle.anim +Fri Jun 06 16:54:57 2003 (beaume) .death_mode.animations[0].filename = TR_MO_dag_mort.anim +Fri Jun 06 16:54:57 2003 (beaume) formName Resized = 1 +Tue Jun 24 15:08:25 2003 (beaume) .idle.animations[0].filename = TR_MO_dag_renifle.anim +Tue Jun 24 15:08:25 2003 (beaume) .idle.animations[1].filename = TR_MO_dag_idle.anim +Tue Jun 24 15:08:25 2003 (beaume) formName Resized = 2 +Mon Dec 01 14:28:38 2003 (beaume) .stun_begin.animations[0].filename = TR_MO_dag_stun_init.anim +Mon Dec 01 14:28:38 2003 (beaume) .stun_end.animations[0].filename = TR_MO_dag_stun_end.anim +Mon Dec 01 14:28:38 2003 (beaume) .stun_loop.animations[0].filename = TR_MO_dag_stun_loop.anim +Mon Dec 01 14:28:38 2003 (beaume) formName Resized = 1 + diff --git a/leveldesign/game_element/anim/anim_set/pet/arma_monte/arma_mount_rest__.animation_set b/leveldesign/game_element/anim/anim_set/pet/arma_monte/arma_mount_rest__.animation_set new file mode 100644 index 0000000..31424fc --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/pet/arma_monte/arma_mount_rest__.animation_set @@ -0,0 +1,130 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Thu Dec 12 16:14:11 2002 (puzin) +Mon Dec 16 14:55:33 2002 (beaume) .death.LodCharacterAnimation = TR_MO_Chien_mort.anim +Mon Dec 16 14:55:33 2002 (beaume) .death_idle.LodCharacterAnimation = TR_MO_Chien_mort_idle.anim +Mon Dec 16 14:55:33 2002 (beaume) .idle.LodCharacterAnimation = TR_MO_Chien_idle.anim +Mon Dec 16 14:55:33 2002 (beaume) .run.LodCharacterAnimation = TR_MO_Chien_course.anim +Mon Dec 16 14:55:33 2002 (beaume) .walk.LodCharacterAnimation = TR_MO_Chien_marche.anim +Fri Mar 21 10:29:44 2003 (arnaudb) .impact.animations[0].filename = TR_MO_Chien_idle_impact.anim +Fri Mar 21 10:29:44 2003 (arnaudb) formName Resized = 1 +Fri Apr 18 11:56:12 2003 (arnaudb) .backward.animations[0].filename = TR_MO_dag_recule.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .death.LodCharacterAnimation = TR_MO_dag_mort.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .death.animations[0].filename = TR_MO_dag_mort.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .death_idle.LodCharacterAnimation = TR_MO_dag_mort_idle.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .death_idle.animations[0].filename = TR_MO_dag_mort_idle.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .idle.LodCharacterAnimation = TR_MO_dag_idle.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[0].filename = TR_MO_dag_idle.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[1].filename = TR_MO_dag_idle1.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[2].filename = TR_MO_dag_idle2.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[3].filename = TR_MO_dag_idle_aboie.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .idle.animations[4].filename = TR_MO_dag_levelapatte.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .idle_to_walk.animations[0].filename = TR_MO_dag_idle_to_marche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .impact.animations[0].filename = TR_MO_dag_impact.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .run.LodCharacterAnimation = TR_MO_dag_course.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .run.animations[0].filename = TR_MO_dag_course.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left.animations[0].filename = TR_MO_dag_tournegauche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left.animations[1].filename = TR_MO_dag_demitour_gauche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left_to_backward.animations[0].filename = TR_MO_dag_tournegauche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left_to_backward.animations[1].filename = TR_MO_dag_demitour_gauche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left_to_walk.animations[0].filename = TR_MO_dag_tournegauche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_left_to_walk.animations[1].filename = TR_MO_dag_demitour_gauche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right.animations[0].filename = TR_MO_dag_tournedroite.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right.animations[1].filename = TR_MO_dag_demitour_droite.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right_to_backward.animations[0].filename = TR_MO_dag_tournedroite.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right_to_backward.animations[1].filename = TR_MO_dag_demitour_droite.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right_to_walk.animations[0].filename = TR_MO_dag_tournedroite.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .turn_right_to_walk.animations[1].filename = TR_MO_dag_demitour_droite.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .walk.LodCharacterAnimation = TR_MO_dag_marche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .walk.animations[0].filename = TR_MO_dag_marche.anim +Fri Apr 18 11:56:12 2003 (arnaudb) .walk_to_run.animations[0].filename = TR_MO_dag_marche_to_course.anim +Fri Apr 18 11:56:12 2003 (arnaudb) formName Resized = 1 +Fri Apr 18 11:56:42 2003 (arnaudb) .rest_mode.animations[0].filename = TR_MO_dag_dormir_init.anim +Fri Apr 18 12:06:12 2003 (arnaudb) .idle.animations[0].filename = TR_MO_dag_sentir_danger.anim +Fri Apr 18 12:06:12 2003 (arnaudb) .idle.animations[1].filename = TR_MO_dag_crainte.anim +Fri Apr 18 12:06:12 2003 (arnaudb) .idle.animations[2].filename = TR_MO_dag_idle.anim +Fri Apr 18 12:06:12 2003 (arnaudb) formName Resized = 3 +Fri Apr 18 12:07:24 2003 (arnaudb) .idle.animations[0].filename = TR_MO_dag_manger.anim +Fri Apr 18 12:07:24 2003 (arnaudb) .idle.animations[1].filename = TR_MO_dag_renifle.anim +Fri Apr 18 12:11:20 2003 (arnaudb) .alert_mode.animations[0].filename = TR_MO_dag_dormir_end.anim +Fri Apr 18 12:11:20 2003 (arnaudb) .combat_mode.animations[0].filename = TR_MO_dag_dormir_end_to_attack.anim +Fri Apr 18 12:11:20 2003 (arnaudb) .default_mode.animations[0].filename = TR_MO_dag_dormir_end.anim +Fri Apr 18 12:11:20 2003 (arnaudb) .eat_mode.animations[0].filename = TR_MO_dag_dormir_end.anim +Fri Apr 18 12:11:20 2003 (arnaudb) .idle.LodCharacterAnimation = TR_MO_dag_dormir_loop.anim +Fri Apr 18 12:11:20 2003 (arnaudb) .idle.animations[0].filename = TR_MO_dag_dormir_loop.anim +Fri Apr 18 12:11:20 2003 (arnaudb) formName Resized = 1 +Fri Jun 06 16:55:16 2003 (beaume) .death_mode.animations[0].filename = TR_MO_dag_mort.anim +Fri Jun 06 16:55:16 2003 (beaume) formName Resized = 1 +