diff --git a/primitives/newbieland/fisherman.primitive b/primitives/newbieland/fisherman.primitive
index cc42281..92abf55 100644
--- a/primitives/newbieland/fisherman.primitive
+++ b/primitives/newbieland/fisherman.primitive
@@ -1760,19 +1760,24 @@
// $botEid, $playerEid
BCaddPlayer(){
BCP = 0;
- switch(v0){
- case 0:{ // No one is fishing
- v0 = 1; // P1 is now fishing
- v1 = 0; // etat initial < 1000, fishing >= 1000
+ $ttt = "v0 = " + v0;
+ ()phraseEndSystemMsg(0, "shout", $ttt);
$ttt = "boteid2 = " + $botEid;
()phraseEndSystemMsg(0, "shout", $ttt);
$ttt = "botFamily2 = " + $botFamily;
()phraseEndSystemMsg(0, "shout", $ttt);
+
+ switch(v0){
+ case 0:{ // No one is fishing
+ v0 = 1; // P1 is now fishing
+ v1 = 0; // etat initial < 1000, fishing >= 1000
+ $ttt = "boteid3 = " + $botEid;
+ ()phraseEndSystemMsg(0, "shout", $ttt);
+ $ttt = "botFamily3 = " + $botFamily;
+ ()phraseEndSystemMsg(0, "shout", $ttt);
()setNamedEntityProp($botEid, "state", $botFamily); // botFamily requirement
BCP = 1;
- ()phraseEndSystemMsg(0, "shout", "0 => 1 => avant");
BuildPlayerSlot();
- ()phraseEndSystemMsg(0, "shout", "0 => 1 => apres");
}
case 1:{ // P1 is fishing
$BCVar = $botEid + "_P11";
@@ -1781,9 +1786,7 @@
v0 = 3; // P1 and P2 are now fishing
BCP = 2;
v2 = 0; // etat initial < 1000, fishing >= 1000
- ()phraseEndSystemMsg(0, "shout", "1 => 2 => avant");
BuildPlayerSlot();
- ()phraseEndSystemMsg(0, "shout", "1 => 2 => apres");
}
}
case 2:{ // P2 is fishing
@@ -1805,18 +1808,10 @@
($playerEid)getCurrentPlayerEid();
- $ttt = "playerEid = " + $playerEid;
- ()phraseEndSystemMsg(0, "shout", $ttt);
-
range = 200; // allow the max range from the fish
playerInRange();
if(playerInRange_ret > 0){ // only work if necessay
($botEid)getBotEid(0);
- $ttt = "boteid1 = " + $botEid;
- ()phraseEndSystemMsg(0, "shout", $ttt);
- $ttt = "botFamily1 = " + $botFamily;
- ()phraseEndSystemMsg(0, "shout", $ttt);
-
BCaddPlayer();
if(BCP != 0){
()phraseEndSystemMsg(0, "shout", "YOU_ARE_PREPARING_TO_FISH");