troubleshoot
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cb7b5c02d3
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1 changed files with 13 additions and 15 deletions
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@ -303,22 +303,20 @@
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<STRING> checkIfInZone();</STRING>
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<STRING> if(playerInRange_ret > 0){</STRING>
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<STRING> (tmp)rndm(0, 1);</STRING>
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<STRING> switch(v1){</STRING>
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<STRING> case 1000:{ // initfish</STRING>
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<STRING> doInitFishAnim();</STRING>
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<STRING> v1++;</STRING>
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<STRING> }</STRING>
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<STRING> case 1001:</STRING>
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<STRING> fishingloop();</STRING>
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<STRING> case 1100: // fish is under capture and approaching</STRING>
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<STRING> fishUnderCapture();</STRING>
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<STRING> case 1101: // fish is under capture and is near</STRING>
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<STRING> fishUnderCapture();</STRING>
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<STRING> case 1102: // fish is catchable</STRING>
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<STRING> fishIsCatchable();</STRING>
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<STRING> case 1103: // fish catched</STRING>
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<STRING> if(v1 == 1000){ // initfish</STRING>
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<STRING> doInitFishAnim();</STRING>
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<STRING> v1++;</STRING>
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<STRING> } else if(v1 == 1001){ // Fishing loop</STRING>
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<STRING> fishingloop();</STRING>
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<STRING> } else if(v1 == 1100){ // fish is under capture and approaching</STRING>
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<STRING> fishUnderCapture();</STRING>
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<STRING> } else if(v1 == 1101){ // fish is under capture and is near</STRING>
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<STRING> fishUnderCapture();</STRING>
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<STRING> } else if(v1 == 1102){ // fish is catchable</STRING>
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<STRING> fishIsCatchable();</STRING>
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<STRING> } else if(v1 == 1103){ // fish caught</STRING>
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<STRING> despawnPhase();</STRING>
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<STRING> case 1110: // fish escapes</STRING>
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<STRING> } else if(v1 == 1110){ // fish escapes</STRING>
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<STRING> despawnPhase();</STRING>
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<STRING> }</STRING>
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<STRING> } else {</STRING>
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