Adding Oublieux vest and pants with crafting plans

This commit is contained in:
Yann 2016-01-05 20:29:08 +01:00
parent 5af6d29e31
commit 5a713953f8
4 changed files with 157 additions and 0 deletions

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<?xml version="1.0"?>
<FORM Revision="$Revision: 1.13 $" State="modified">
<STRUCT>
<STRUCT Name="Basics">
<ATOM Name="FamilyId" Value="BCRAEA"/>
<ATOM Name="SPCost" Value="50"/>
<ATOM Name="LearnRequiresOneOfSkills" Value="SC 0"/>
<ATOM Name="Action Nature" Value="CRAFT"/>
<ATOM Name="Skill" Value="SC"/>
</STRUCT>
<STRUCT Name="Client">
<ATOM Name="Icon" Value="AR_pantabotte.tga"/>
<ATOM Name="IconBack"/>
<ATOM Name="IconOver" Value="FP_over.tga"/>
<ATOM Name="IconOver2"/>
</STRUCT>
<STRUCT Name="faber">
<ATOM Name="Tool type" Value="ArmorTool"/>
<ATOM Name="Item Max Level" Value="100"/>
<STRUCT Name="Create">
<ATOM Name="Crafted Item" Value="icrape.sitem"/>
<ATOM Name="Nb built items" Value="1"/>
<ATOM Name="MP 1" Value="Raw Material for Armor shell"/>
<ATOM Name="Quantity 1" Value="1"/>
<ATOM Name="MP 2" Value="Raw Material for Armor clip"/>
<ATOM Name="Quantity 2" Value="1"/>
<ATOM Name="MP 3"/>
<ATOM Name="Quantity 3" Value="0"/>
<ATOM Name="MP 4"/>
<ATOM Name="Quantity 4" Value="0"/>
<ATOM Name="MP 5"/>
<ATOM Name="Quantity 5" Value="0"/>
</STRUCT>
</STRUCT>
</STRUCT>
<STRUCT/>
<STRUCT/>
<STRUCT/>
<STRUCT/>
</FORM>

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<?xml version="1.0"?>
<FORM Revision="$Revision: 1.13 $" State="modified">
<STRUCT>
<STRUCT Name="Basics">
<ATOM Name="FamilyId" Value="BCRAEA"/>
<ATOM Name="SPCost" Value="50"/>
<ATOM Name="LearnRequiresOneOfSkills" Value="SC 0"/>
<ATOM Name="Action Nature" Value="CRAFT"/>
<ATOM Name="Skill" Value="SC"/>
</STRUCT>
<STRUCT Name="Client">
<ATOM Name="Icon" Value="AR_gilet.tga"/>
<ATOM Name="IconBack"/>
<ATOM Name="IconOver" Value="FP_over.tga"/>
<ATOM Name="IconOver2"/>
</STRUCT>
<STRUCT Name="faber">
<ATOM Name="Tool type" Value="ArmorTool"/>
<ATOM Name="Item Max Level" Value="100"/>
<STRUCT Name="Create">
<ATOM Name="Crafted Item" Value="icrave.sitem"/>
<ATOM Name="Nb built items" Value="1"/>
<ATOM Name="MP 1" Value="Raw Material for Armor shell"/>
<ATOM Name="Quantity 1" Value="1"/>
<ATOM Name="MP 2" Value="Raw Material for Armor clip"/>
<ATOM Name="Quantity 2" Value="1"/>
<ATOM Name="MP 3"/>
<ATOM Name="Quantity 3" Value="0"/>
<ATOM Name="MP 4"/>
<ATOM Name="Quantity 4" Value="0"/>
<ATOM Name="MP 5"/>
<ATOM Name="Quantity 5" Value="0"/>
</STRUCT>
</STRUCT>
</STRUCT>
<STRUCT/>
<STRUCT/>
<STRUCT/>
<STRUCT/>
</FORM>

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<?xml version="1.0"?>
<FORM Revision="$Revision: 1.4 $" State="modified">
<PARENT Filename="_c_ar.sitem"/>
<STRUCT>
<STRUCT Name="basics">
<ATOM Name="name" Value="oublieux vest"/>
<ATOM Name="ItemType" Value="Light vest"/>
<STRUCT Name="EquipmentInfo">
<ARRAY Name="EquipmentSlots">
<ATOM Value="Chest"/>
</ARRAY>
</STRUCT>
<ATOM Name="CraftPlan" Value="bcraea42.sbrick"/>
</STRUCT>
<STRUCT Name="3d">
<ATOM Name="shape" Value="FY_HOM_armor00_gilet.shape"/>
<ATOM Name="shape_female" Value="TR_HOF_refugee_gilet.shape"/>
<ATOM Name="map_variant" Value="Low Quality"/>
<ATOM Name="icon" Value="AR_gilet.tga"/>
<ATOM Name="icon background" Value="BK_generic.tga"/>
<ATOM Name="color" Value="Beige"/>
</STRUCT>
<STRUCT Name="faber">
<ATOM Name="Tool type" Value="ArmorTool"/>
</STRUCT>
</STRUCT>
<STRUCT/>
<STRUCT/>
<STRUCT/>
<STRUCT/>
<LOG></LOG>
</FORM>

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<?xml version="1.0"?>
<FORM Revision="$Revision: 1.4 $" State="modified">
<PARENT Filename="_c_ar.sitem"/>
<STRUCT>
<STRUCT Name="basics">
<ATOM Name="name" Value="oublieux pants"/>
<ATOM Name="ItemType" Value="Light pants"/>
<STRUCT Name="EquipmentInfo">
<ARRAY Name="EquipmentSlots">
<ATOM Value="Legs"/>
</ARRAY>
</STRUCT>
<ATOM Name="CraftPlan" Value="bcraea41.sbrick"/>
</STRUCT>
<STRUCT Name="3d">
<ATOM Name="shape" Value="TR_HOM_refugee_pantabottes.shape"/>
<ATOM Name="shape_female" Value="TR_HOF_refugee_pantabottes.shape"/>
<ATOM Name="map_variant" Value="Low Quality"/>
<ATOM Name="icon" Value="AR_pantabotte.tga"/>
<ATOM Name="icon background" Value="BK_generic.tga"/>
<ATOM Name="color" Value="Beige"/>
</STRUCT>
<STRUCT Name="faber">
<ATOM Name="Tool type" Value="ArmorTool"/>
</STRUCT>
</STRUCT>
<STRUCT/>
<STRUCT/>
<STRUCT/>
<STRUCT/>
<LOG>Wed Aug 07 10:55:32 2002 (mauduit) Form Parents =
Fri Sep 27 14:21:37 2002 (favre) .basics.name = zorai light pants
Wed Oct 02 17:55:48 2002 (favre) .basics.hit points = low
Wed Oct 02 17:55:48 2002 (favre) .basics.weight = middle
Thu Sep 18 10:35:50 2003 (coutelas) .AsBrick.Client.Icon = AR_pantabotte.tga
Thu Sep 18 10:35:50 2003 (coutelas) .basics.ItemType = Light pants
Thu Sep 18 10:35:50 2003 (coutelas) .faber.Skill = zorai light pants craft
Tue Sep 23 16:46:58 2003 (coutelas) .basics.name = zorai refugee pants
Wed Sep 24 11:45:09 2003 (coutelas) .basics.name = refugee pants
Wed Sep 24 11:45:09 2003 (coutelas) .basics.origin = refugee
Wed Sep 24 11:51:02 2003 (coutelas) .3d.color = Beige
Wed Sep 24 12:20:50 2003 (coutelas) .basics.origin =
Fri Sep 26 17:40:28 2003 (saffray) .basics.EquipmentInfo.EquipmentSlots[0] = Legs
Fri Sep 26 17:40:28 2003 (saffray) formName Resized = 1</LOG>
</FORM>