diff --git a/leveldesign/game_element/sphrase/magic/offensive/direct_damage/special/abm_mt_acid_00003.sphrase b/leveldesign/game_element/sphrase/magic/offensive/direct_damage/special/abm_mt_acid_00003.sphrase
index d306b52..0a7061f 100644
--- a/leveldesign/game_element/sphrase/magic/offensive/direct_damage/special/abm_mt_acid_00003.sphrase
+++ b/leveldesign/game_element/sphrase/magic/offensive/direct_damage/special/abm_mt_acid_00003.sphrase
@@ -5,7 +5,9 @@
+
+
diff --git a/leveldesign/game_element/sphrase/magic/offensive/direct_damage/special/abm_mt_cold_00005.sphrase b/leveldesign/game_element/sphrase/magic/offensive/direct_damage/special/abm_mt_cold_00005.sphrase
new file mode 100644
index 0000000..fa3393a
--- /dev/null
+++ b/leveldesign/game_element/sphrase/magic/offensive/direct_damage/special/abm_mt_cold_00005.sphrase
@@ -0,0 +1,16 @@
+
+
diff --git a/leveldesign/game_element/sphrase/magic/offensive/direct_damage/special/abm_mt_electric_00005.sphrase b/leveldesign/game_element/sphrase/magic/offensive/direct_damage/special/abm_mt_electric_00005.sphrase
new file mode 100644
index 0000000..3f5b8e8
--- /dev/null
+++ b/leveldesign/game_element/sphrase/magic/offensive/direct_damage/special/abm_mt_electric_00005.sphrase
@@ -0,0 +1,16 @@
+
+
diff --git a/leveldesign/game_element/sphrase/magic/offensive/direct_damage/special/abm_mt_fire_00005.sphrase b/leveldesign/game_element/sphrase/magic/offensive/direct_damage/special/abm_mt_fire_00005.sphrase
new file mode 100644
index 0000000..c8aa083
--- /dev/null
+++ b/leveldesign/game_element/sphrase/magic/offensive/direct_damage/special/abm_mt_fire_00005.sphrase
@@ -0,0 +1,16 @@
+
+
diff --git a/leveldesign/game_element/sphrase/magic/offensive/direct_damage/special/abm_mt_poison_00005.sphrase b/leveldesign/game_element/sphrase/magic/offensive/direct_damage/special/abm_mt_poison_00005.sphrase
new file mode 100644
index 0000000..2ceddc4
--- /dev/null
+++ b/leveldesign/game_element/sphrase/magic/offensive/direct_damage/special/abm_mt_poison_00005.sphrase
@@ -0,0 +1,16 @@
+
+
diff --git a/leveldesign/game_element/sphrase/magic/offensive/direct_damage/special/abm_mt_rot_00005.sphrase b/leveldesign/game_element/sphrase/magic/offensive/direct_damage/special/abm_mt_rot_00005.sphrase
new file mode 100644
index 0000000..4a3d4bf
--- /dev/null
+++ b/leveldesign/game_element/sphrase/magic/offensive/direct_damage/special/abm_mt_rot_00005.sphrase
@@ -0,0 +1,16 @@
+
+
diff --git a/leveldesign/game_element/sphrase/magic/offensive/direct_damage/special/abm_mt_shockwave_00005.sphrase b/leveldesign/game_element/sphrase/magic/offensive/direct_damage/special/abm_mt_shockwave_00005.sphrase
new file mode 100644
index 0000000..ececd4f
--- /dev/null
+++ b/leveldesign/game_element/sphrase/magic/offensive/direct_damage/special/abm_mt_shockwave_00005.sphrase
@@ -0,0 +1,16 @@
+
+
diff --git a/leveldesign/game_element/sphrase/magic/offensive/direct_damage/special/abm_mt_shockwave_00250.sphrase b/leveldesign/game_element/sphrase/magic/offensive/direct_damage/special/abm_mt_shockwave_00250.sphrase
new file mode 100644
index 0000000..e0f9050
--- /dev/null
+++ b/leveldesign/game_element/sphrase/magic/offensive/direct_damage/special/abm_mt_shockwave_00250.sphrase
@@ -0,0 +1,16 @@
+
+