diff --git a/leveldesign/game_elem/creature/fauna/bestiary/forest/arma_mount.creature b/leveldesign/game_elem/creature/fauna/bestiary/forest/arma_mount.creature
index f47730c..c0ef6cd 100644
--- a/leveldesign/game_elem/creature/fauna/bestiary/forest/arma_mount.creature
+++ b/leveldesign/game_elem/creature/fauna/bestiary/forest/arma_mount.creature
@@ -1,124 +1,84 @@
-
diff --git a/leveldesign/game_elem/creature/fauna/bestiary/forest/armamonte.creature b/leveldesign/game_elem/creature/fauna/bestiary/forest/armamonte.creature
deleted file mode 100644
index a7ebc82..0000000
--- a/leveldesign/game_elem/creature/fauna/bestiary/forest/armamonte.creature
+++ /dev/null
@@ -1,156 +0,0 @@
-
-
diff --git a/leveldesign/game_elem/creature/fauna/bestiary/lacustre/pendo2_pet.creature b/leveldesign/game_elem/creature/fauna/bestiary/lacustre/pendo2_pet.creature
index 9c6793c..28ad91d 100644
--- a/leveldesign/game_elem/creature/fauna/bestiary/lacustre/pendo2_pet.creature
+++ b/leveldesign/game_elem/creature/fauna/bestiary/lacustre/pendo2_pet.creature
@@ -1,7 +1,7 @@
diff --git a/leveldesign/game_elem/creature/fauna/parent_creature_prototype/_armamonte.creature b/leveldesign/game_elem/creature/fauna/parent_creature_prototype/_arma_mount.creature
similarity index 100%
rename from leveldesign/game_elem/creature/fauna/parent_creature_prototype/_armamonte.creature
rename to leveldesign/game_elem/creature/fauna/parent_creature_prototype/_arma_mount.creature
diff --git a/leveldesign/game_element/sitem/animal/_ias.sitem b/leveldesign/game_element/sitem/animal/_ias.sitem
new file mode 100644
index 0000000..63c9e11
--- /dev/null
+++ b/leveldesign/game_element/sitem/animal/_ias.sitem
@@ -0,0 +1,22 @@
+
+
diff --git a/leveldesign/game_element/sitem/animal/arma_mount.sitem b/leveldesign/game_element/sitem/animal/arma_mount.sitem
index 3925d01..4ab4269 100644
--- a/leveldesign/game_element/sitem/animal/arma_mount.sitem
+++ b/leveldesign/game_element/sitem/animal/arma_mount.sitem
@@ -1,27 +1,20 @@
-
-
+
+
diff --git a/leveldesign/game_element/sitem/crafting_tool/itrtam.sitem b/leveldesign/game_element/sitem/crafting_tool/itrtam.sitem
new file mode 100644
index 0000000..7ead7e4
--- /dev/null
+++ b/leveldesign/game_element/sitem/crafting_tool/itrtam.sitem
@@ -0,0 +1,35 @@
+
+
diff --git a/leveldesign/game_element/sitem/crafting_tool/itrtar.sitem b/leveldesign/game_element/sitem/crafting_tool/itrtar.sitem
index 9a5db76..c0ae28c 100644
--- a/leveldesign/game_element/sitem/crafting_tool/itrtar.sitem
+++ b/leveldesign/game_element/sitem/crafting_tool/itrtar.sitem
@@ -31,72 +31,5 @@
- Tue Oct 01 17:00:14 2002 (favre) .basics.family = crafting tool
-Tue Oct 01 17:00:14 2002 (favre) .basics.name = blacksmith tools
-Tue Oct 01 17:00:14 2002 (favre) .basics.quality level = $filename
-Tue Oct 01 17:00:36 2002 (favre) .crafting tool.skill = Blacksmithing
-Wed Oct 02 15:35:47 2002 (favre) .basics.weight = very heavy
-Tue Oct 15 10:52:05 2002 (wuibout) .3d.icon = TO_blacksmith.tga
-Tue Oct 15 10:52:05 2002 (wuibout) .3d.icon background = BK_generic.tga
-Wed Oct 16 20:08:26 2002 (fleury) .crafting tool.skill = Blacksmithing
-Tue Dec 10 11:53:50 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] = Right Hand
-Tue Dec 10 11:53:50 2002 (receveur) formName Resized = 1
-Thu Dec 12 11:31:09 2002 (favre) formName Pasted =
-Fri Jan 03 16:20:12 2003 (receveur) .crafting tool.skill = black smithing
-Fri Feb 21 14:05:23 2003 (favre) .faber.Career = faber
-Tue Feb 25 12:00:22 2003 (receveur) .faber.Create.MP 1 = wood.item
-Tue Feb 25 12:00:22 2003 (receveur) .faber.Create.MP 2 = fodder.item
-Tue Feb 25 12:00:22 2003 (receveur) .faber.Create.Quantity 1 = 3
-Tue Feb 25 12:00:22 2003 (receveur) .faber.Create.Quantity 2 = 3
-Wed Feb 26 12:08:12 2003 (favre) .faber.Skill = make tools
-Wed Feb 26 15:48:27 2003 (favre) .faber.Tool Skill = black smithing
-Wed Feb 26 17:48:47 2003 (favre) .faber.Tool type = Wrench
-Wed Feb 26 17:48:51 2003 (favre) .crafting tool.type = Wrench
-Thu Feb 27 12:11:18 2003 (favre) .crafting tool.type = Blacksmith tools
-Thu Feb 27 12:51:25 2003 (favre) .faber.Component.Cost weight = 1.1
-Thu Feb 27 12:51:25 2003 (favre) .faber.Component.Difficulty weight = 1.1
-Thu Feb 27 12:51:25 2003 (favre) .faber.Create.Cost weight = 1.1
-Thu Feb 27 12:51:25 2003 (favre) .faber.Create.Difficulty weight = 1.1
-Thu Feb 27 12:51:28 2003 (favre) .faber.Component.Execution length = 3
-Thu Feb 27 12:51:32 2003 (favre) .faber.Create.Execution length = 5
-Thu Feb 27 12:52:02 2003 (favre) .faber.Component.Cost = (STA Default/4)*("basics.quality level")*0.6
-Thu Feb 27 12:52:02 2003 (favre) .faber.Component.Difficulty = ("basics.quality level")*10*0.6
-Thu Feb 27 12:52:02 2003 (favre) .faber.Create.Cost = (STA Default/4)*("basics.quality level"-4)*0.8
-Thu Feb 27 12:52:02 2003 (favre) .faber.Create.Difficulty = ("basics.quality level"-4)+(1)*10*0.7
-Thu Feb 27 14:15:55 2003 (favre) .faber.Create.Cost = (Item STA Default/4)*("basics.quality level"-4)*0.8
-Thu Feb 27 14:24:39 2003 (favre) .faber.Component.Cost = ("Item STA Default"/4)*("basics.quality level")*0.6
-Thu Feb 27 14:24:39 2003 (favre) .faber.Create.Cost = "Item STA Default"/4*("basics.quality level"-4)*0.8
-Thu Feb 27 14:28:19 2003 (favre) .faber.Component.Cost = "Item STA Default"/4*("basics.quality level")*0.6
-Thu Feb 27 15:52:26 2003 (favre) .faber.Component.Cost = int ("Item STA Default"*0.6)
-Thu Feb 27 15:52:26 2003 (favre) .faber.Create.Cost = int (("Item STA High"*0.6)/3)
-Thu Feb 27 15:52:26 2003 (favre) .faber.Create.Difficulty =
-Thu Feb 27 15:52:26 2003 (favre) .faber.Create.Execution length = 10
-Thu Feb 27 15:55:33 2003 (favre) .faber.Create.Cost weight = 1.2
-Thu Feb 27 15:55:33 2003 (favre) .faber.Create.Difficulty weight = 1.2
-Thu Feb 27 18:03:52 2003 (favre) .faber.Create.Difficulty = "basics.quality level"*10*(0.9-0.1*("#faber.Create.MP 1"+"#faber.Create.MP 2"+"#faber.Create.MP 3"+"#faber.Create.MP 4"+"#faber.Create.MP 5"))
-Thu Feb 27 18:05:53 2003 (favre) .faber.Create.Difficulty = ("basics.quality level"-4)*10*(0.9-0.1*("#faber.Create.MP 1"+"#faber.Create.MP 2"+"#faber.Create.MP 3"+"#faber.Create.MP 4"+"#faber.Create.MP 5"))
-Wed Mar 12 15:36:19 2003 (receveur) .3d.icon = TO_blacksmith_tools.tga
-Fri Mar 21 19:04:08 2003 (fleury) .faber.Component.Cost = int ("Item STA Default"*0.15)
-Fri Mar 28 11:27:37 2003 (tran) .3d.anim_set = Cut
-Fri Mar 28 11:27:37 2003 (tran) .3d.shape = GE_Kbij_Marteau_A.shape
-Fri Mar 28 11:27:37 2003 (tran) .3d.shape_female = GE_Kbij_Marteau_A.shape
-Fri Mar 28 11:38:22 2003 (tran) .3d.anim_set = Paint
-Fri Mar 28 11:38:22 2003 (tran) .3d.shape = GE_Acc_Pinceau.shape
-Fri Mar 28 11:38:22 2003 (tran) .3d.shape_female = GE_Acc_Pinceau.shape
-Thu Oct 02 19:48:13 2003 (saffray) .basics.ItemType = Blacksmthtools
-Fri Oct 03 15:36:31 2003 (coutelas) .3d.icon = TO_Armor.tga
-Fri Oct 03 15:55:39 2003 (coutelas) .3d.anim_set = Make Clothes
-Wed Dec 03 17:02:34 2003 (tran) .3d.anim_set = Make Clothes
-Wed Dec 03 17:02:34 2003 (tran) .3d.shape = GE_Kcou_aiguille_A.shape
-Wed Dec 03 17:02:34 2003 (tran) .3d.shape_female = GE_Kcou_aiguille_A.shape
-Fri Jan 30 11:07:51 2004 (coutelas) .basics.Bulk = 10
-Fri Feb 06 17:27:03 2004 (coutelas) .basics.Time to Equip In Ticks = 2
-Fri Aug 13 19:06:46 2004 (puzin) .basics.Price = 1000
-Thu Sep 02 13:45:36 2004 (coutelas) .basics.Drop or Sell = false
-Fri Sep 03 10:12:45 2004 (coutelas) .basics.Drop or Sell = true
-Fri Sep 03 10:50:06 2004 (coutelas) .basics.Drop or Sell = false
-Fri Sep 03 10:50:06 2004 (coutelas) .basics.Saleable = false
-Fri Sep 03 10:50:06 2004 (coutelas) .basics.origin = refugee
-Tue May 24 14:38:33 2005 (saffray) .basics.Saleable = true
-Tue May 24 15:18:23 2005 (saffray) .basics.Saleable =
+
diff --git a/leveldesign/game_element/sitem/crafting_tool/itrtje.sitem b/leveldesign/game_element/sitem/crafting_tool/itrtje.sitem
new file mode 100644
index 0000000..00e37f9
--- /dev/null
+++ b/leveldesign/game_element/sitem/crafting_tool/itrtje.sitem
@@ -0,0 +1,36 @@
+
+
diff --git a/leveldesign/game_element/sitem/crafting_tool/itrtmw.sitem b/leveldesign/game_element/sitem/crafting_tool/itrtmw.sitem
index eddd373..825c978 100644
--- a/leveldesign/game_element/sitem/crafting_tool/itrtmw.sitem
+++ b/leveldesign/game_element/sitem/crafting_tool/itrtmw.sitem
@@ -2,7 +2,7 @@
diff --git a/leveldesign/game_element/sitem/inventory/bag.sitem b/leveldesign/game_element/sitem/inventory/bag.sitem
index ed55d46..3371f47 100644
--- a/leveldesign/game_element/sitem/inventory/bag.sitem
+++ b/leveldesign/game_element/sitem/inventory/bag.sitem
@@ -4,12 +4,11 @@
-
-
+
diff --git a/leveldesign/game_element/sitem/inventory/steed_inventory.sitem b/leveldesign/game_element/sitem/inventory/steed_inventory.sitem
new file mode 100644
index 0000000..d1e6176
--- /dev/null
+++ b/leveldesign/game_element/sitem/inventory/steed_inventory.sitem
@@ -0,0 +1,19 @@
+
+