Merge branch 'feature/0007_ajout_DS_test_revif' into 'lirria'
Feature/0007 ajout ds test revif See merge request !25
This commit is contained in:
commit
25f75afa1d
27 changed files with 635 additions and 18 deletions
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@ -1,18 +1,18 @@
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||||||
<?xml version="1.0"?>
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<?xml version="1.0"?>
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||||||
<NEL_WORLD_EDITOR_PROJECT>
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<NEL_WORLD_EDITOR_PROJECT>
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||||||
<VERSION>2</VERSION>
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<VERSION>2</VERSION>
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||||||
<DATA_DIRECTORY VALUE="H:\khaganat\khanat-ressources\continents\newbieland"/>
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<DATA_DIRECTORY VALUE="H:\khaganat\khanat-ressources\continents\newbieland"/>
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||||||
<CONTEXT VALUE=""/>
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<CONTEXT VALUE=""/>
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||||||
<DATABASE_ELEMENT FILENAME="newbieland\newbieland.land" TYPE="landscape">
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<DATABASE_ELEMENT FILENAME="newbieland\newbieland.land" TYPE="landscape">
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||||||
<PRIMITIVES VERSION="1">
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<PRIMITIVES VERSION="1">
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||||||
<ROOT_PRIMITIVE TYPE="CPrimNode">
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<ROOT_PRIMITIVE TYPE="CPrimNode">
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||||||
<ALIAS LAST_GENERATED="0"/>
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<ALIAS LAST_GENERATED="0"/>
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||||||
<PROPERTY TYPE="string">
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<PROPERTY TYPE="string">
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||||||
<NAME>class</NAME>
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<NAME>class</NAME>
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||||||
<STRING>landscape</STRING>
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<STRING>landscape</STRING>
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||||||
</PROPERTY>
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</PROPERTY>
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||||||
</ROOT_PRIMITIVE>
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</ROOT_PRIMITIVE>
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||||||
</PRIMITIVES>
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</PRIMITIVES>
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||||||
</DATABASE_ELEMENT>
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</DATABASE_ELEMENT>
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||||||
<DATABASE_ELEMENT FILENAME="H:\khanat-ressources\primitives\newbieland\village1_lirria.primitive" TYPE="primitive"/>
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<DATABASE_ELEMENT FILENAME="H:\khanat-ressources\primitives\newbieland\village1_lirria.primitive" TYPE="primitive"/>
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||||||
</NEL_WORLD_EDITOR_PROJECT>
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</NEL_WORLD_EDITOR_PROJECT>
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||||||
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@ -0,0 +1,23 @@
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||||||
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<?xml version="1.0"?>
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||||||
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<FORM Version="0.0" State="modified">
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||||||
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<PARENT Filename="_parent_botobject.creature"/>
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||||||
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<STRUCT>
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||||||
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<STRUCT Name="Basics">
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||||||
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<STRUCT Name="Equipment">
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||||||
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<STRUCT Name="Body">
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||||||
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<ATOM Name="Item" Value="egg_revif.shape"/>
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||||||
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</STRUCT>
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||||||
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</STRUCT>
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||||||
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</STRUCT>
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||||||
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<STRUCT Name="Collision">
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||||||
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<ATOM Name="CollisionRadius" Value="1"/>
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||||||
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<ATOM Name="Length" Value="0"/>
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||||||
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<ATOM Name="Width" Value="0"/>
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||||||
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<ATOM Name="Height" Value="0"/>
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||||||
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</STRUCT>
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||||||
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</STRUCT>
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||||||
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<STRUCT/>
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<STRUCT/>
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<STRUCT/>
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<STRUCT/>
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||||||
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</FORM>
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@ -0,0 +1,23 @@
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||||||
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<?xml version="1.0"?>
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<FORM Version="0.0" State="modified">
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||||||
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<PARENT Filename="_parent_botobject.creature"/>
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||||||
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<STRUCT>
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||||||
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<STRUCT Name="Basics">
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||||||
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<STRUCT Name="Equipment">
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||||||
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<STRUCT Name="Body">
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||||||
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<ATOM Name="Item" Value="egg_revif.ps"/>
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||||||
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</STRUCT>
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||||||
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</STRUCT>
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||||||
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</STRUCT>
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||||||
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<STRUCT Name="Collision">
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||||||
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<ATOM Name="CollisionRadius" Value="1"/>
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||||||
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<ATOM Name="Length" Value="0"/>
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||||||
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<ATOM Name="Width" Value="0"/>
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||||||
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<ATOM Name="Height" Value="0"/>
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||||||
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</STRUCT>
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||||||
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</STRUCT>
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||||||
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<STRUCT/>
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<STRUCT/>
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<STRUCT/>
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<STRUCT/>
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||||||
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</FORM>
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@ -0,0 +1,20 @@
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<?xml version="1.0"?>
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<FORM Version="0.0" State="modified">
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<PARENT Filename="_parent_botobject.creature"/>
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<STRUCT>
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||||||
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<STRUCT Name="Basics">
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||||||
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<STRUCT Name="Equipment">
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||||||
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<STRUCT Name="Body">
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||||||
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<ATOM Name="Item" Value="object_a.shape"/>
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||||||
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</STRUCT>
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||||||
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</STRUCT>
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||||||
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</STRUCT>
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||||||
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<STRUCT Name="Properties">
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||||||
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<ATOM Name="Selectable" Value="true"/>
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||||||
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</STRUCT>
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||||||
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</STRUCT>
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||||||
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<STRUCT/>
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<STRUCT/>
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<STRUCT/>
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<STRUCT/>
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</FORM>
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@ -0,0 +1,20 @@
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<?xml version="1.0"?>
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<FORM Version="0.0" State="modified">
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<PARENT Filename="_parent_botobject.creature"/>
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<STRUCT>
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<STRUCT Name="Basics">
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<STRUCT Name="Equipment">
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<STRUCT Name="Body">
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||||||
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<ATOM Name="Item" Value="object_b.shape"/>
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||||||
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</STRUCT>
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</STRUCT>
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</STRUCT>
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<STRUCT Name="Properties">
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<ATOM Name="Selectable" Value="true"/>
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</STRUCT>
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||||||
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</STRUCT>
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<STRUCT/>
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<STRUCT/>
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<STRUCT/>
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<STRUCT/>
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||||||
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</FORM>
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@ -0,0 +1,20 @@
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<?xml version="1.0"?>
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<FORM Version="0.0" State="modified">
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||||||
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<PARENT Filename="_parent_botobject.creature"/>
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||||||
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<STRUCT>
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||||||
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<STRUCT Name="Basics">
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||||||
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<STRUCT Name="Equipment">
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||||||
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<STRUCT Name="Body">
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||||||
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<ATOM Name="Item" Value="object_c.shape"/>
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||||||
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</STRUCT>
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||||||
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</STRUCT>
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||||||
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</STRUCT>
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||||||
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<STRUCT Name="Properties">
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||||||
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<ATOM Name="Selectable" Value="true"/>
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||||||
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</STRUCT>
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||||||
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</STRUCT>
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||||||
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<STRUCT/>
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||||||
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<STRUCT/>
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||||||
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<STRUCT/>
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<STRUCT/>
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||||||
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</FORM>
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@ -0,0 +1,20 @@
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||||||
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<?xml version="1.0"?>
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||||||
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<FORM Version="0.0" State="modified">
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||||||
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<PARENT Filename="_parent_botobject.creature"/>
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||||||
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<STRUCT>
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||||||
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<STRUCT Name="Basics">
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||||||
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<STRUCT Name="Equipment">
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||||||
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<STRUCT Name="Body">
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||||||
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<ATOM Name="Item" Value="object_d.shape"/>
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||||||
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</STRUCT>
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||||||
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</STRUCT>
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||||||
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</STRUCT>
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||||||
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<STRUCT Name="Properties">
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||||||
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<ATOM Name="Selectable" Value="true"/>
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||||||
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</STRUCT>
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||||||
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</STRUCT>
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||||||
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<STRUCT/>
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||||||
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<STRUCT/>
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||||||
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<STRUCT/>
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||||||
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<STRUCT/>
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||||||
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</FORM>
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@ -0,0 +1,20 @@
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||||||
|
<?xml version="1.0"?>
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||||||
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<FORM Version="0.0" State="modified">
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||||||
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<PARENT Filename="_parent_botobject.creature"/>
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||||||
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<STRUCT>
|
||||||
|
<STRUCT Name="Basics">
|
||||||
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<STRUCT Name="Equipment">
|
||||||
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<STRUCT Name="Body">
|
||||||
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<ATOM Name="Item" Value="object_e.shape"/>
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||||||
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</STRUCT>
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||||||
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</STRUCT>
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||||||
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</STRUCT>
|
||||||
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<STRUCT Name="Properties">
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||||||
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<ATOM Name="Selectable" Value="true"/>
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||||||
|
</STRUCT>
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||||||
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</STRUCT>
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||||||
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<STRUCT/>
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||||||
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<STRUCT/>
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||||||
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<STRUCT/>
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||||||
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<STRUCT/>
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||||||
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</FORM>
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@ -0,0 +1,27 @@
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||||||
|
<?xml version="1.0"?>
|
||||||
|
<FORM Revision="$Revision: 1.0 $" State="modified">
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||||||
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<STRUCT>
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||||||
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<STRUCT Name="basics">
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||||||
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<ATOM Name="name" Value="runzatra dress"/>
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||||||
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<ATOM Name="origin" Value="common"/>
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||||||
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<ATOM Name="family" Value="armor"/>
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||||||
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<ATOM Name="Bulk" Value="7"/>
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||||||
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<ATOM Name="Time to Equip In Ticks" Value="30"/>
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||||||
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</STRUCT>
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||||||
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<STRUCT Name="armor">
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||||||
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<ATOM Name="Armor category" Value="light"/>
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||||||
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</STRUCT>
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||||||
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<STRUCT Name="crafting tool">
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||||||
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<ATOM Name="type" Value="ArmorTool"/>
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||||||
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</STRUCT>
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||||||
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<STRUCT Name="3d">
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||||||
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<ATOM Name="map_variant" Value="Default"/>
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||||||
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<ATOM Name="icon overlay" Value="PW_light.tga"/>
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||||||
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</STRUCT>
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||||||
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</STRUCT>
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||||||
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<STRUCT/>
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||||||
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<STRUCT/>
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||||||
|
<STRUCT/>
|
||||||
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<STRUCT/>
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||||||
|
<LOG></LOG>
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||||||
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</FORM>
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@ -0,0 +1,26 @@
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||||||
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<?xml version="1.0"?>
|
||||||
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<FORM Revision="$Revision: 1.0 $" State="modified">
|
||||||
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<PARENT Filename="_test_armor_01_.sitem"/>
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||||||
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<STRUCT>
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||||||
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<STRUCT Name="basics">
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||||||
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<ATOM Name="name" Value="boots"/>
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||||||
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<ATOM Name="ItemType" Value="Light boots"/>
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||||||
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<STRUCT Name="EquipmentInfo">
|
||||||
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<ARRAY Name="EquipmentSlots">
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||||||
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<ATOM Value="Feet"/>
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||||||
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</ARRAY>
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||||||
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</STRUCT>
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||||||
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</STRUCT>
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||||||
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<STRUCT Name="3d">
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||||||
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<ATOM Name="shape" Value="test_bottes_a.shape"/>
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||||||
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<ATOM Name="shape_female" Value="test_bottes_a.shape"/>
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||||||
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<ATOM Name="icon" Value="ar_botte.tga"/>
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||||||
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<ATOM Name="icon background" Value="BK_generic.tga"/>
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||||||
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</STRUCT>
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||||||
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</STRUCT>
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||||||
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<STRUCT/>
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||||||
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<STRUCT/>
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||||||
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<STRUCT/>
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||||||
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<STRUCT/>
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||||||
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<LOG></LOG>
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||||||
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</FORM>
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@ -0,0 +1,26 @@
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||||||
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<?xml version="1.0"?>
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||||||
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<FORM Revision="$Revision: 1.0 $" State="modified">
|
||||||
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<PARENT Filename="_test_armor_01_.sitem"/>
|
||||||
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<STRUCT>
|
||||||
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<STRUCT Name="basics">
|
||||||
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<ATOM Name="name" Value="boots"/>
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||||||
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<ATOM Name="ItemType" Value="Light boots"/>
|
||||||
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<STRUCT Name="EquipmentInfo">
|
||||||
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<ARRAY Name="EquipmentSlots">
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||||||
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<ATOM Value="Feet"/>
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||||||
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</ARRAY>
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||||||
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</STRUCT>
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||||||
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</STRUCT>
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||||||
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<STRUCT Name="3d">
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||||||
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<ATOM Name="shape" Value="test_hom_bottes_b.shape"/>
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||||||
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<ATOM Name="shape_female" Value="test_hof_bottes_b.shape"/>
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||||||
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<ATOM Name="icon" Value="ar_botte.tga"/>
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||||||
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<ATOM Name="icon background" Value="BK_generic.tga"/>
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||||||
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</STRUCT>
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||||||
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</STRUCT>
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||||||
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<STRUCT/>
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||||||
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<STRUCT/>
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||||||
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<STRUCT/>
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||||||
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<STRUCT/>
|
||||||
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<LOG></LOG>
|
||||||
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</FORM>
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26
leveldesign/game_element/sitem/armor/test/test_bras_a.sitem
Normal file
26
leveldesign/game_element/sitem/armor/test/test_bras_a.sitem
Normal file
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@ -0,0 +1,26 @@
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||||||
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<?xml version="1.0"?>
|
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<FORM Revision="$Revision: 1.0 $" State="modified">
|
||||||
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<PARENT Filename="_test_armor_01_.sitem"/>
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<STRUCT>
|
||||||
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<STRUCT Name="basics">
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||||||
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<ATOM Name="name" Value="arms"/>
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||||||
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<ATOM Name="ItemType" Value="Light Sleeves"/>
|
||||||
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<STRUCT Name="EquipmentInfo">
|
||||||
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<ARRAY Name="EquipmentSlots">
|
||||||
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<ATOM Value="Arms"/>
|
||||||
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</ARRAY>
|
||||||
|
</STRUCT>
|
||||||
|
</STRUCT>
|
||||||
|
<STRUCT Name="3d">
|
||||||
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<ATOM Name="shape" Value="test_bras_a.shape"/>
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||||||
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<ATOM Name="shape_female" Value="test_bras_a.shape"/>
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||||||
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<ATOM Name="icon" Value="ar_armpad.tga"/>
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||||||
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<ATOM Name="icon background" Value="BK_generic.tga"/>
|
||||||
|
</STRUCT>
|
||||||
|
</STRUCT>
|
||||||
|
<STRUCT/>
|
||||||
|
<STRUCT/>
|
||||||
|
<STRUCT/>
|
||||||
|
<STRUCT/>
|
||||||
|
<LOG></LOG>
|
||||||
|
</FORM>
|
26
leveldesign/game_element/sitem/armor/test/test_bras_b.sitem
Normal file
26
leveldesign/game_element/sitem/armor/test/test_bras_b.sitem
Normal file
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||||||
|
<?xml version="1.0"?>
|
||||||
|
<FORM Revision="$Revision: 1.0 $" State="modified">
|
||||||
|
<PARENT Filename="_test_armor_01_.sitem"/>
|
||||||
|
<STRUCT>
|
||||||
|
<STRUCT Name="basics">
|
||||||
|
<ATOM Name="name" Value="arms"/>
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||||||
|
<ATOM Name="ItemType" Value="Light Sleeves"/>
|
||||||
|
<STRUCT Name="EquipmentInfo">
|
||||||
|
<ARRAY Name="EquipmentSlots">
|
||||||
|
<ATOM Value="Arms"/>
|
||||||
|
</ARRAY>
|
||||||
|
</STRUCT>
|
||||||
|
</STRUCT>
|
||||||
|
<STRUCT Name="3d">
|
||||||
|
<ATOM Name="shape" Value="test_hom_bras_b.shape"/>
|
||||||
|
<ATOM Name="shape_female" Value="test_hof_bras_b.shape"/>
|
||||||
|
<ATOM Name="icon" Value="ar_armpad.tga"/>
|
||||||
|
<ATOM Name="icon background" Value="BK_generic.tga"/>
|
||||||
|
</STRUCT>
|
||||||
|
</STRUCT>
|
||||||
|
<STRUCT/>
|
||||||
|
<STRUCT/>
|
||||||
|
<STRUCT/>
|
||||||
|
<STRUCT/>
|
||||||
|
<LOG></LOG>
|
||||||
|
</FORM>
|
|
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|
||||||
|
<?xml version="1.0"?>
|
||||||
|
<FORM Revision="$Revision: 1.1 $" State="modified">
|
||||||
|
<PARENT Filename="_test_armor_01_.sitem"/>
|
||||||
|
<STRUCT>
|
||||||
|
<STRUCT Name="basics">
|
||||||
|
<ATOM Name="name" Value="helmet"/>
|
||||||
|
<ATOM Name="ItemType" Value="Light helmet"/>
|
||||||
|
<STRUCT Name="EquipmentInfo">
|
||||||
|
<ARRAY Name="EquipmentSlots">
|
||||||
|
<ATOM Value="Head"/>
|
||||||
|
</ARRAY>
|
||||||
|
</STRUCT>
|
||||||
|
</STRUCT>
|
||||||
|
<STRUCT Name="3d">
|
||||||
|
<ATOM Name="shape" Value="test_casque_a.shape"/>
|
||||||
|
<ATOM Name="shape_female" Value="test_casque_a.shape"/>
|
||||||
|
<ATOM Name="icon" Value="ar_helmet.tga"/>
|
||||||
|
<ATOM Name="icon background" Value="BK_generic.tga"/>
|
||||||
|
</STRUCT>
|
||||||
|
</STRUCT>
|
||||||
|
<STRUCT/>
|
||||||
|
<STRUCT/>
|
||||||
|
<STRUCT/>
|
||||||
|
<STRUCT/>
|
||||||
|
<LOG></LOG>
|
||||||
|
</FORM>
|
|
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|
||||||
|
<?xml version="1.0"?>
|
||||||
|
<FORM Revision="$Revision: 1.1 $" State="modified">
|
||||||
|
<PARENT Filename="_test_armor_01_.sitem"/>
|
||||||
|
<STRUCT>
|
||||||
|
<STRUCT Name="basics">
|
||||||
|
<ATOM Name="name" Value="helmet"/>
|
||||||
|
<ATOM Name="ItemType" Value="Light helmet"/>
|
||||||
|
<STRUCT Name="EquipmentInfo">
|
||||||
|
<ARRAY Name="EquipmentSlots">
|
||||||
|
<ATOM Value="Head"/>
|
||||||
|
</ARRAY>
|
||||||
|
</STRUCT>
|
||||||
|
</STRUCT>
|
||||||
|
<STRUCT Name="3d">
|
||||||
|
<ATOM Name="shape" Value="test_hom_casque_b.shape"/>
|
||||||
|
<ATOM Name="shape_female" Value="test_hof_casque_b.shape"/>
|
||||||
|
<ATOM Name="icon" Value="ar_helmet.tga"/>
|
||||||
|
<ATOM Name="icon background" Value="BK_generic.tga"/>
|
||||||
|
</STRUCT>
|
||||||
|
</STRUCT>
|
||||||
|
<STRUCT/>
|
||||||
|
<STRUCT/>
|
||||||
|
<STRUCT/>
|
||||||
|
<STRUCT/>
|
||||||
|
<LOG></LOG>
|
||||||
|
</FORM>
|
26
leveldesign/game_element/sitem/armor/test/test_gant_a.sitem
Normal file
26
leveldesign/game_element/sitem/armor/test/test_gant_a.sitem
Normal file
|
@ -0,0 +1,26 @@
|
||||||
|
<?xml version="1.0"?>
|
||||||
|
<FORM Revision="$Revision: 1.4 $" State="modified">
|
||||||
|
<PARENT Filename="_test_armor_01_.sitem"/>
|
||||||
|
<STRUCT>
|
||||||
|
<STRUCT Name="basics">
|
||||||
|
<ATOM Name="name" Value="gloves"/>
|
||||||
|
<ATOM Name="ItemType" Value="Light gloves"/>
|
||||||
|
<STRUCT Name="EquipmentInfo">
|
||||||
|
<ARRAY Name="EquipmentSlots">
|
||||||
|
<ATOM Value="Hands"/>
|
||||||
|
</ARRAY>
|
||||||
|
</STRUCT>
|
||||||
|
</STRUCT>
|
||||||
|
<STRUCT Name="3d">
|
||||||
|
<ATOM Name="shape" Value="test_gant_a.shape"/>
|
||||||
|
<ATOM Name="shape_female" Value="test_gant_a.shape"/>
|
||||||
|
<ATOM Name="icon" Value="AR_hand.tga"/>
|
||||||
|
<ATOM Name="icon background" Value="BK_generic.tga"/>
|
||||||
|
</STRUCT>
|
||||||
|
</STRUCT>
|
||||||
|
<STRUCT/>
|
||||||
|
<STRUCT/>
|
||||||
|
<STRUCT/>
|
||||||
|
<STRUCT/>
|
||||||
|
<LOG></LOG>
|
||||||
|
</FORM>
|
26
leveldesign/game_element/sitem/armor/test/test_gant_b.sitem
Normal file
26
leveldesign/game_element/sitem/armor/test/test_gant_b.sitem
Normal file
|
@ -0,0 +1,26 @@
|
||||||
|
<?xml version="1.0"?>
|
||||||
|
<FORM Revision="$Revision: 1.4 $" State="modified">
|
||||||
|
<PARENT Filename="_test_armor_01_.sitem"/>
|
||||||
|
<STRUCT>
|
||||||
|
<STRUCT Name="basics">
|
||||||
|
<ATOM Name="name" Value="gloves"/>
|
||||||
|
<ATOM Name="ItemType" Value="Light gloves"/>
|
||||||
|
<STRUCT Name="EquipmentInfo">
|
||||||
|
<ARRAY Name="EquipmentSlots">
|
||||||
|
<ATOM Value="Hands"/>
|
||||||
|
</ARRAY>
|
||||||
|
</STRUCT>
|
||||||
|
</STRUCT>
|
||||||
|
<STRUCT Name="3d">
|
||||||
|
<ATOM Name="shape" Value="test_hom_gant_b.shape"/>
|
||||||
|
<ATOM Name="shape_female" Value="test_hof_gant_b.shape"/>
|
||||||
|
<ATOM Name="icon" Value="AR_hand.tga"/>
|
||||||
|
<ATOM Name="icon background" Value="BK_generic.tga"/>
|
||||||
|
</STRUCT>
|
||||||
|
</STRUCT>
|
||||||
|
<STRUCT/>
|
||||||
|
<STRUCT/>
|
||||||
|
<STRUCT/>
|
||||||
|
<STRUCT/>
|
||||||
|
<LOG></LOG>
|
||||||
|
</FORM>
|
26
leveldesign/game_element/sitem/armor/test/test_panta_a.sitem
Normal file
26
leveldesign/game_element/sitem/armor/test/test_panta_a.sitem
Normal file
|
@ -0,0 +1,26 @@
|
||||||
|
<?xml version="1.0"?>
|
||||||
|
<FORM Revision="$Revision: 1.0 $" State="modified">
|
||||||
|
<PARENT Filename="_test_armor_01_.sitem"/>
|
||||||
|
<STRUCT>
|
||||||
|
<STRUCT Name="basics">
|
||||||
|
<ATOM Name="name" Value="pants"/>
|
||||||
|
<ATOM Name="ItemType" Value="Light pants"/>
|
||||||
|
<STRUCT Name="EquipmentInfo">
|
||||||
|
<ARRAY Name="EquipmentSlots">
|
||||||
|
<ATOM Value="Legs"/>
|
||||||
|
</ARRAY>
|
||||||
|
</STRUCT>
|
||||||
|
</STRUCT>
|
||||||
|
<STRUCT Name="3d">
|
||||||
|
<ATOM Name="shape" Value="test_panta_a.shape"/>
|
||||||
|
<ATOM Name="shape_female" Value="test_panta_a.shape"/>
|
||||||
|
<ATOM Name="icon" Value="AR_pantabotte.tga"/>
|
||||||
|
<ATOM Name="icon background" Value="BK_generic.tga"/>
|
||||||
|
</STRUCT>
|
||||||
|
</STRUCT>
|
||||||
|
<STRUCT/>
|
||||||
|
<STRUCT/>
|
||||||
|
<STRUCT/>
|
||||||
|
<STRUCT/>
|
||||||
|
<LOG></LOG>
|
||||||
|
</FORM>
|
26
leveldesign/game_element/sitem/armor/test/test_panta_b.sitem
Normal file
26
leveldesign/game_element/sitem/armor/test/test_panta_b.sitem
Normal file
|
@ -0,0 +1,26 @@
|
||||||
|
<?xml version="1.0"?>
|
||||||
|
<FORM Revision="$Revision: 1.0 $" State="modified">
|
||||||
|
<PARENT Filename="_test_armor_01_.sitem"/>
|
||||||
|
<STRUCT>
|
||||||
|
<STRUCT Name="basics">
|
||||||
|
<ATOM Name="name" Value="pants"/>
|
||||||
|
<ATOM Name="ItemType" Value="Light pants"/>
|
||||||
|
<STRUCT Name="EquipmentInfo">
|
||||||
|
<ARRAY Name="EquipmentSlots">
|
||||||
|
<ATOM Value="Legs"/>
|
||||||
|
</ARRAY>
|
||||||
|
</STRUCT>
|
||||||
|
</STRUCT>
|
||||||
|
<STRUCT Name="3d">
|
||||||
|
<ATOM Name="shape" Value="test_hom_panta_b.shape"/>
|
||||||
|
<ATOM Name="shape_female" Value="test_hof_panta_b.shape"/>
|
||||||
|
<ATOM Name="icon" Value="AR_pantabotte.tga"/>
|
||||||
|
<ATOM Name="icon background" Value="BK_generic.tga"/>
|
||||||
|
</STRUCT>
|
||||||
|
</STRUCT>
|
||||||
|
<STRUCT/>
|
||||||
|
<STRUCT/>
|
||||||
|
<STRUCT/>
|
||||||
|
<STRUCT/>
|
||||||
|
<LOG></LOG>
|
||||||
|
</FORM>
|
26
leveldesign/game_element/sitem/armor/test/test_vest_a.sitem
Normal file
26
leveldesign/game_element/sitem/armor/test/test_vest_a.sitem
Normal file
|
@ -0,0 +1,26 @@
|
||||||
|
<?xml version="1.0"?>
|
||||||
|
<FORM Revision="$Revision: 1.0 $" State="modified">
|
||||||
|
<PARENT Filename="_test_armor_01_.sitem"/>
|
||||||
|
<STRUCT>
|
||||||
|
<STRUCT Name="basics">
|
||||||
|
<ATOM Name="name" Value="vest"/>
|
||||||
|
<ATOM Name="ItemType" Value="Light vest"/>
|
||||||
|
<STRUCT Name="EquipmentInfo">
|
||||||
|
<ARRAY Name="EquipmentSlots">
|
||||||
|
<ATOM Value="Chest"/>
|
||||||
|
</ARRAY>
|
||||||
|
</STRUCT>
|
||||||
|
</STRUCT>
|
||||||
|
<STRUCT Name="3d">
|
||||||
|
<ATOM Name="shape" Value="test_vest_a.shape"/>
|
||||||
|
<ATOM Name="shape_female" Value="test_vest_a.shape"/>
|
||||||
|
<ATOM Name="icon" Value="ar_gilet.tga"/>
|
||||||
|
<ATOM Name="icon background" Value="BK_generic.tga"/>
|
||||||
|
</STRUCT>
|
||||||
|
</STRUCT>
|
||||||
|
<STRUCT/>
|
||||||
|
<STRUCT/>
|
||||||
|
<STRUCT/>
|
||||||
|
<STRUCT/>
|
||||||
|
<LOG></LOG>
|
||||||
|
</FORM>
|
26
leveldesign/game_element/sitem/armor/test/test_vest_b.sitem
Normal file
26
leveldesign/game_element/sitem/armor/test/test_vest_b.sitem
Normal file
|
@ -0,0 +1,26 @@
|
||||||
|
<?xml version="1.0"?>
|
||||||
|
<FORM Revision="$Revision: 1.0 $" State="modified">
|
||||||
|
<PARENT Filename="_test_armor_01_.sitem"/>
|
||||||
|
<STRUCT>
|
||||||
|
<STRUCT Name="basics">
|
||||||
|
<ATOM Name="name" Value="vest"/>
|
||||||
|
<ATOM Name="ItemType" Value="Light vest"/>
|
||||||
|
<STRUCT Name="EquipmentInfo">
|
||||||
|
<ARRAY Name="EquipmentSlots">
|
||||||
|
<ATOM Value="Chest"/>
|
||||||
|
</ARRAY>
|
||||||
|
</STRUCT>
|
||||||
|
</STRUCT>
|
||||||
|
<STRUCT Name="3d">
|
||||||
|
<ATOM Name="shape" Value="test_hom_vest_b.shape"/>
|
||||||
|
<ATOM Name="shape_female" Value="test_hof_vest_b.shape"/>
|
||||||
|
<ATOM Name="icon" Value="ar_gilet.tga"/>
|
||||||
|
<ATOM Name="icon background" Value="BK_generic.tga"/>
|
||||||
|
</STRUCT>
|
||||||
|
</STRUCT>
|
||||||
|
<STRUCT/>
|
||||||
|
<STRUCT/>
|
||||||
|
<STRUCT/>
|
||||||
|
<STRUCT/>
|
||||||
|
<LOG></LOG>
|
||||||
|
</FORM>
|
|
@ -0,0 +1,22 @@
|
||||||
|
<?xml version="1.0"?>
|
||||||
|
<FORM Revision="$Revision: 1.2 $" State="modified">
|
||||||
|
<PARENT Filename="_c_m1pd.sitem"/>
|
||||||
|
<STRUCT>
|
||||||
|
<STRUCT Name="basics">
|
||||||
|
<ATOM Name="name" Value="refugee dagger"/>
|
||||||
|
<ATOM Name="origin" Value="refugee"/>
|
||||||
|
<ATOM Name="CraftPlan" Value="bcrmea06.sbrick"/>
|
||||||
|
</STRUCT>
|
||||||
|
<STRUCT Name="3d">
|
||||||
|
<ATOM Name="shape" Value="item_1h_a.shape"/>
|
||||||
|
<ATOM Name="shape_female" Value="item_1h_a.shape"/>
|
||||||
|
<ATOM Name="map_variant" Value="Default"/>
|
||||||
|
<ATOM Name="icon background" Value="BK_generic.tga"/>
|
||||||
|
</STRUCT>
|
||||||
|
</STRUCT>
|
||||||
|
<STRUCT/>
|
||||||
|
<STRUCT/>
|
||||||
|
<STRUCT/>
|
||||||
|
<STRUCT/>
|
||||||
|
<LOG></LOG>
|
||||||
|
</FORM>
|
|
@ -0,0 +1,22 @@
|
||||||
|
<?xml version="1.0"?>
|
||||||
|
<FORM Revision="$Revision: 1.2 $" State="modified">
|
||||||
|
<PARENT Filename="_c_m1pd.sitem"/>
|
||||||
|
<STRUCT>
|
||||||
|
<STRUCT Name="basics">
|
||||||
|
<ATOM Name="name" Value="refugee dagger"/>
|
||||||
|
<ATOM Name="origin" Value="refugee"/>
|
||||||
|
<ATOM Name="CraftPlan" Value="bcrmea06.sbrick"/>
|
||||||
|
</STRUCT>
|
||||||
|
<STRUCT Name="3d">
|
||||||
|
<ATOM Name="shape" Value="item_1h_b.shape"/>
|
||||||
|
<ATOM Name="shape_female" Value="item_1h_b.shape"/>
|
||||||
|
<ATOM Name="map_variant" Value="Default"/>
|
||||||
|
<ATOM Name="icon background" Value="BK_generic.tga"/>
|
||||||
|
</STRUCT>
|
||||||
|
</STRUCT>
|
||||||
|
<STRUCT/>
|
||||||
|
<STRUCT/>
|
||||||
|
<STRUCT/>
|
||||||
|
<STRUCT/>
|
||||||
|
<LOG></LOG>
|
||||||
|
</FORM>
|
|
@ -0,0 +1,22 @@
|
||||||
|
<?xml version="1.0"?>
|
||||||
|
<FORM Revision="$Revision: 1.2 $" State="modified">
|
||||||
|
<PARENT Filename="_c_m1pd.sitem"/>
|
||||||
|
<STRUCT>
|
||||||
|
<STRUCT Name="basics">
|
||||||
|
<ATOM Name="name" Value="refugee dagger"/>
|
||||||
|
<ATOM Name="origin" Value="refugee"/>
|
||||||
|
<ATOM Name="CraftPlan" Value="bcrmea06.sbrick"/>
|
||||||
|
</STRUCT>
|
||||||
|
<STRUCT Name="3d">
|
||||||
|
<ATOM Name="shape" Value="item_1h_c.shape"/>
|
||||||
|
<ATOM Name="shape_female" Value="item_1h_c.shape"/>
|
||||||
|
<ATOM Name="map_variant" Value="Default"/>
|
||||||
|
<ATOM Name="icon background" Value="BK_generic.tga"/>
|
||||||
|
</STRUCT>
|
||||||
|
</STRUCT>
|
||||||
|
<STRUCT/>
|
||||||
|
<STRUCT/>
|
||||||
|
<STRUCT/>
|
||||||
|
<STRUCT/>
|
||||||
|
<LOG></LOG>
|
||||||
|
</FORM>
|
|
@ -0,0 +1,22 @@
|
||||||
|
<?xml version="1.0"?>
|
||||||
|
<FORM Revision="$Revision: 1.2 $" State="modified">
|
||||||
|
<PARENT Filename="_c_m2ss.sitem"/>
|
||||||
|
<STRUCT>
|
||||||
|
<STRUCT Name="basics">
|
||||||
|
<ATOM Name="name" Value="long sword"/>
|
||||||
|
<ATOM Name="origin" Value="refugee"/>
|
||||||
|
<ATOM Name="CraftPlan" Value="bccmea03.sbrick"/>
|
||||||
|
</STRUCT>
|
||||||
|
<STRUCT Name="3d">
|
||||||
|
<ATOM Name="shape" Value="item_2h_a.shape"/>
|
||||||
|
<ATOM Name="shape_female" Value="item_2h_a.shape"/>
|
||||||
|
<ATOM Name="map_variant" Value="Default"/>
|
||||||
|
<ATOM Name="icon background" Value="BK_generic.tga"/>
|
||||||
|
</STRUCT>
|
||||||
|
</STRUCT>
|
||||||
|
<STRUCT/>
|
||||||
|
<STRUCT/>
|
||||||
|
<STRUCT/>
|
||||||
|
<STRUCT/>
|
||||||
|
<LOG></LOG>
|
||||||
|
</FORM>
|
|
@ -0,0 +1,22 @@
|
||||||
|
<?xml version="1.0"?>
|
||||||
|
<FORM Revision="$Revision: 1.2 $" State="modified">
|
||||||
|
<PARENT Filename="_c_m2ss.sitem"/>
|
||||||
|
<STRUCT>
|
||||||
|
<STRUCT Name="basics">
|
||||||
|
<ATOM Name="name" Value="long sword"/>
|
||||||
|
<ATOM Name="origin" Value="refugee"/>
|
||||||
|
<ATOM Name="CraftPlan" Value="bccmea03.sbrick"/>
|
||||||
|
</STRUCT>
|
||||||
|
<STRUCT Name="3d">
|
||||||
|
<ATOM Name="shape" Value="item_2h_b.shape"/>
|
||||||
|
<ATOM Name="shape_female" Value="item_2h_b.shape"/>
|
||||||
|
<ATOM Name="map_variant" Value="Default"/>
|
||||||
|
<ATOM Name="icon background" Value="BK_generic.tga"/>
|
||||||
|
</STRUCT>
|
||||||
|
</STRUCT>
|
||||||
|
<STRUCT/>
|
||||||
|
<STRUCT/>
|
||||||
|
<STRUCT/>
|
||||||
|
<STRUCT/>
|
||||||
|
<LOG></LOG>
|
||||||
|
</FORM>
|
|
@ -0,0 +1,22 @@
|
||||||
|
<?xml version="1.0"?>
|
||||||
|
<FORM Revision="$Revision: 1.2 $" State="modified">
|
||||||
|
<PARENT Filename="_c_m2ss.sitem"/>
|
||||||
|
<STRUCT>
|
||||||
|
<STRUCT Name="basics">
|
||||||
|
<ATOM Name="name" Value="long sword"/>
|
||||||
|
<ATOM Name="origin" Value="refugee"/>
|
||||||
|
<ATOM Name="CraftPlan" Value="bccmea03.sbrick"/>
|
||||||
|
</STRUCT>
|
||||||
|
<STRUCT Name="3d">
|
||||||
|
<ATOM Name="shape" Value="item_2h_c.shape"/>
|
||||||
|
<ATOM Name="shape_female" Value="item_2h_c.shape"/>
|
||||||
|
<ATOM Name="map_variant" Value="Default"/>
|
||||||
|
<ATOM Name="icon background" Value="BK_generic.tga"/>
|
||||||
|
</STRUCT>
|
||||||
|
</STRUCT>
|
||||||
|
<STRUCT/>
|
||||||
|
<STRUCT/>
|
||||||
|
<STRUCT/>
|
||||||
|
<STRUCT/>
|
||||||
|
<LOG></LOG>
|
||||||
|
</FORM>
|
Loading…
Reference in a new issue