fake objects to triangulate the character position
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1 changed files with 44 additions and 0 deletions
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<?xml version="1.0"?>
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<FORM Revision="$Revision: 1.9 $" State="modified">
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<PARENT Filename="_parent_botobject.creature"/>
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<STRUCT>
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<STRUCT Name="Basics">
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<STRUCT Name="Equipment">
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<STRUCT Name="Body">
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<ATOM Name="Item" Value="Water01.shape"/>
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</STRUCT>
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</STRUCT>
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</STRUCT>
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<STRUCT Name="3d data">
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<ATOM Name="CharacterScalePos" Value="0"/>
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<ATOM Name="Scale" Value="0.1"/>
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<ARRAY Name="ProjectileCastRay">
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<STRUCT>
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<STRUCT Name="Origin">
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<ATOM Name="Z" Value="8.5"/>
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</STRUCT>
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<STRUCT Name="Pos">
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<ATOM Name="Z" Value="8.5"/>
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</STRUCT>
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</STRUCT>
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</ARRAY>
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</STRUCT>
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<STRUCT Name="Collision">
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<ATOM Name="CollisionRadius" Value="0"/>
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<ATOM Name="BoundingRadius" Value="0"/>
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<ATOM Name="Length" Value="0"/>
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<ATOM Name="NotTraversable" Value="false"/>
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</STRUCT>
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<STRUCT Name="Properties">
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<ATOM Name="Selectable" Value="false"/>
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<ATOM Name="Talkable" Value="false"/>
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<ATOM Name="Givable" Value="false"/>
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<ATOM Name="SelectableBySpace" Value="false"/>
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</STRUCT>
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</STRUCT>
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<STRUCT/>
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<STRUCT/>
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<STRUCT/>
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<STRUCT/>
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<LOG></LOG>
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</FORM>
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