Configure shard patch
This commit is contained in:
parent
655d10cf4c
commit
23b4ff77fa
3 changed files with 117 additions and 1 deletions
|
@ -56,6 +56,7 @@ ProjectsToProcess += [ "common/cfg" ]
|
||||||
# Shard specific
|
# Shard specific
|
||||||
ProjectsToProcess += [ "shard/data_shard" ]
|
ProjectsToProcess += [ "shard/data_shard" ]
|
||||||
ProjectsToProcess += [ "shard/data_language" ]
|
ProjectsToProcess += [ "shard/data_language" ]
|
||||||
|
ProjectsToProcess += [ "shard/data_leveldesign" ]
|
||||||
|
|
||||||
# Ecosystem projects
|
# Ecosystem projects
|
||||||
ProjectsToProcess += [ "ecosystems/desert" ]
|
ProjectsToProcess += [ "ecosystems/desert" ]
|
||||||
|
@ -76,14 +77,24 @@ InstallShardDataDirectories = [ ]
|
||||||
InstallShardDataDirectories += [ "data_game_share" ]
|
InstallShardDataDirectories += [ "data_game_share" ]
|
||||||
InstallShardDataDirectories += [ "data_common" ]
|
InstallShardDataDirectories += [ "data_common" ]
|
||||||
InstallShardDataDirectories += [ "data_language" ]
|
InstallShardDataDirectories += [ "data_language" ]
|
||||||
|
InstallShardDataDirectories += [ "data_leveldesign" ]
|
||||||
|
InstallShardDataDirectories += [ "data_www" ] # TODO
|
||||||
|
|
||||||
# [ [ "<target_package>", [ "<source_dir>", "<source_dir>" ] ] ] target_dir under shard data, source_dir under install
|
# [ [ "<target_package>", [ "<source_file>", "<source_file>" ] ] ] target_package under shard data, source_file under install
|
||||||
|
InstallShardDataFiles = [ ]
|
||||||
|
|
||||||
|
# [ [ "<target_package>", [ "<source_dir>", "<source_dir>" ] ] ] target_package under shard data, source_dir under install
|
||||||
InstallShardDataMultiDirectories = [ ]
|
InstallShardDataMultiDirectories = [ ]
|
||||||
InstallShardDataMultiDirectories += [ [ "cfg", [ ] ] ]
|
InstallShardDataMultiDirectories += [ [ "cfg", [ ] ] ]
|
||||||
InstallShardDataMultiDirectories += [ [ "data_www", [ ] ] ]
|
InstallShardDataMultiDirectories += [ [ "data_www", [ ] ] ]
|
||||||
InstallShardDataMultiDirectories += [ [ "data_newbieland", [ "newbieland_ai", "newbieland_ig", "newbieland_pacs" ] ] ]
|
InstallShardDataMultiDirectories += [ [ "data_newbieland", [ "newbieland_ai", "newbieland_ig", "newbieland_pacs" ] ] ]
|
||||||
InstallShardDataMultiDirectories += [ [ "data_indoors", [ "indoors_ai", "indoors_ig", "indoors_pacs" ] ] ]
|
InstallShardDataMultiDirectories += [ [ "data_indoors", [ "indoors_ai", "indoors_ig", "indoors_pacs" ] ] ]
|
||||||
InstallShardDataMultiDirectories += [ [ "data_pacs_prim", [ "desert_pacs_prim", "jungle_pacs_prim", "lacustre_pacs_prim", "primes_racines_pacs_prim" ] ] ]
|
InstallShardDataMultiDirectories += [ [ "data_pacs_prim", [ "desert_pacs_prim", "jungle_pacs_prim", "lacustre_pacs_prim", "primes_racines_pacs_prim" ] ] ]
|
||||||
|
InstallShardDataMultiDirectories += [ [ "data_r2_desert", [ ] ] ] # TODO
|
||||||
|
InstallShardDataMultiDirectories += [ [ "data_r2_forest", [ ] ] ] # TODO
|
||||||
|
InstallShardDataMultiDirectories += [ [ "data_r2_jungle", [ ] ] ] # TODO
|
||||||
|
InstallShardDataMultiDirectories += [ [ "data_r2_lakes", [ ] ] ] # TODO
|
||||||
|
InstallShardDataMultiDirectories += [ [ "data_r2_roots", [ ] ] ] # TODO
|
||||||
|
|
||||||
# [ [ "<target_package>", [ "<source_dir>", "<source_dir>" ] ] ] target_dir under shard data, source_dir under primitives
|
# [ [ "<target_package>", [ "<source_dir>", "<source_dir>" ] ] ] target_dir under shard data, source_dir under primitives
|
||||||
InstallShardDataPrimitivesDirectories = [ ]
|
InstallShardDataPrimitivesDirectories = [ ]
|
||||||
|
|
61
workspace/shard/data_leveldesign/directories.py
Normal file
61
workspace/shard/data_leveldesign/directories.py
Normal file
|
@ -0,0 +1,61 @@
|
||||||
|
#!/usr/bin/python
|
||||||
|
#
|
||||||
|
# \file directories.py
|
||||||
|
# \brief Directories configuration
|
||||||
|
# \date 2014-02-13 20:32GMT
|
||||||
|
# \author Jan Boon (Kaetemi)
|
||||||
|
# Python port of game data build pipeline.
|
||||||
|
# Directories configuration.
|
||||||
|
#
|
||||||
|
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
|
||||||
|
# Copyright (C) 2014 by authors
|
||||||
|
#
|
||||||
|
# This program is free software: you can redistribute it and/or modify
|
||||||
|
# it under the terms of the GNU Affero General Public License as
|
||||||
|
# published by the Free Software Foundation, either version 3 of the
|
||||||
|
# License, or (at your option) any later version.
|
||||||
|
#
|
||||||
|
# This program is distributed in the hope that it will be useful,
|
||||||
|
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
# GNU Affero General Public License for more details.
|
||||||
|
#
|
||||||
|
# You should have received a copy of the GNU Affero General Public License
|
||||||
|
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
#
|
||||||
|
|
||||||
|
from buildsite import *
|
||||||
|
import os
|
||||||
|
|
||||||
|
# *** COMMON NAMES AND PATHS ***
|
||||||
|
CommonName = "data_leveldesign"
|
||||||
|
CommonPath = "shard/" + CommonName
|
||||||
|
|
||||||
|
|
||||||
|
# *** DIRECT SOURCE DIRECTORIES ***
|
||||||
|
|
||||||
|
# Copy dir directories
|
||||||
|
CopyDirectSourceDirectories = [ ]
|
||||||
|
CopyDirectSourceFiles = [ WorldEditorFilesDirectory + "/world_editor_classes.xml" ]
|
||||||
|
|
||||||
|
|
||||||
|
# *** SOURCE DIRECTORIES IN LEVELDESIGN ***
|
||||||
|
CopyLeveldesignSourceDirectories = [ "DFN" ]
|
||||||
|
CopyLeveldesignSourceFiles = [ "game_elem/sheet_id.bin", "game_elem/localisation.localisation_table" ]
|
||||||
|
CopyLeveldesignWorldSourceDirectories = [ ]
|
||||||
|
CopyLeveldesignWorldSourceFiles = [ "ryzom.light_cycle" ]
|
||||||
|
CopyLeveldesignDfnSourceDirectories = [ ]
|
||||||
|
CopyLeveldesignDfnSourceFiles = [ ]
|
||||||
|
|
||||||
|
|
||||||
|
# *** SOURCE DIRECTORIES IN THE DATABASE ***
|
||||||
|
|
||||||
|
# Copy dir directories
|
||||||
|
CopyDatabaseSourceDirectories = [ ]
|
||||||
|
CopyDatabaseSourceFiles = [ ]
|
||||||
|
|
||||||
|
|
||||||
|
# *** INSTALL DIRECTORIES IN THE CLIENT DATA ***
|
||||||
|
|
||||||
|
# Common data install directory
|
||||||
|
CopyInstallDirectory = CommonName
|
44
workspace/shard/data_leveldesign/process.py
Normal file
44
workspace/shard/data_leveldesign/process.py
Normal file
|
@ -0,0 +1,44 @@
|
||||||
|
#!/usr/bin/python
|
||||||
|
#
|
||||||
|
# \file config.py
|
||||||
|
# \brief Process configuration
|
||||||
|
# \date 2014-02-13 20:32GMT
|
||||||
|
# \author Jan Boon (Kaetemi)
|
||||||
|
# Python port of game data build pipeline.
|
||||||
|
# Process configuration.
|
||||||
|
#
|
||||||
|
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
|
||||||
|
# Copyright (C) 2014 by authors
|
||||||
|
#
|
||||||
|
# This program is free software: you can redistribute it and/or modify
|
||||||
|
# it under the terms of the GNU Affero General Public License as
|
||||||
|
# published by the Free Software Foundation, either version 3 of the
|
||||||
|
# License, or (at your option) any later version.
|
||||||
|
#
|
||||||
|
# This program is distributed in the hope that it will be useful,
|
||||||
|
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
# GNU Affero General Public License for more details.
|
||||||
|
#
|
||||||
|
# You should have received a copy of the GNU Affero General Public License
|
||||||
|
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
#
|
||||||
|
|
||||||
|
# *** PROCESS CONFIGURATION ***
|
||||||
|
|
||||||
|
# *** PROCESS CONFIG ***
|
||||||
|
ProcessToComplete = [ ]
|
||||||
|
ProcessToComplete += [ "copy" ]
|
||||||
|
|
||||||
|
|
||||||
|
# *** COMMON NAMES AND PATHS ***
|
||||||
|
CommonName = "data_leveldesign"
|
||||||
|
CommonPath = "shard/" + CommonName
|
||||||
|
|
||||||
|
|
||||||
|
# *** PACS PRIM LIST OPTIONS ***
|
||||||
|
|
||||||
|
|
||||||
|
# *** COPY DIR OPTIONS ***
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue