Add data_shard build project
This commit is contained in:
parent
a53a609059
commit
230fb40305
4 changed files with 113 additions and 0 deletions
|
@ -38,6 +38,7 @@ CommonPath = "common/" + CommonName
|
|||
# Copy dir directories
|
||||
CopyDirectSourceDirectories = [ ]
|
||||
CopyDirectSourceDirectories += [ DataCommonDirectory ]
|
||||
CopyDirectSourceDirectories += [ LeveldesignDataCommonDirectory ]
|
||||
CopyDirectSourceFiles = [ ]
|
||||
|
||||
|
||||
|
|
64
workspace/common/data_shard/directories.py
Normal file
64
workspace/common/data_shard/directories.py
Normal file
|
@ -0,0 +1,64 @@
|
|||
#!/usr/bin/python
|
||||
#
|
||||
# \file directories.py
|
||||
# \brief Directories configuration
|
||||
# \date 2010-08-27 17:13GMT
|
||||
# \author Jan Boon (Kaetemi)
|
||||
# \date 2001-2005
|
||||
# \author Nevrax
|
||||
# Python port of game data build pipeline.
|
||||
# Directories configuration.
|
||||
#
|
||||
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
|
||||
# Copyright (C) 2010 Winch Gate Property Limited
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU Affero General Public License as
|
||||
# published by the Free Software Foundation, either version 3 of the
|
||||
# License, or (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU Affero General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU Affero General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
|
||||
from buildsite import *
|
||||
|
||||
# *** COMMON NAMES AND PATHS ***
|
||||
CommonName = "data_shard"
|
||||
CommonPath = "common/" + CommonName
|
||||
|
||||
|
||||
# *** DIRECT SOURCE DIRECTORIES ***
|
||||
|
||||
# Copy dir directories
|
||||
CopyDirectSourceDirectories = [ ]
|
||||
CopyDirectSourceDirectories += [ DataShardDirectory ]
|
||||
CopyDirectSourceDirectories += [ LeveldesignDataShardDirectory ]
|
||||
CopyDirectSourceFiles = [ ]
|
||||
|
||||
|
||||
# *** SOURCE DIRECTORIES IN LEVELDESIGN ***
|
||||
CopyLeveldesignSourceDirectories = [ ]
|
||||
CopyLeveldesignSourceFiles = [ ]
|
||||
CopyLeveldesignWorldSourceDirectories = [ ]
|
||||
CopyLeveldesignWorldSourceFiles = [ ]
|
||||
CopyLeveldesignDfnSourceDirectories = [ ]
|
||||
CopyLeveldesignDfnSourceFiles = [ ]
|
||||
|
||||
|
||||
# *** SOURCE DIRECTORIES IN THE DATABASE ***
|
||||
|
||||
# Copy dir directories
|
||||
CopyDatabaseSourceDirectories = [ ]
|
||||
CopyDatabaseSourceFiles = [ ]
|
||||
|
||||
|
||||
# *** INSTALL DIRECTORIES IN THE CLIENT DATA ***
|
||||
|
||||
# Common data install directory
|
||||
CopyInstallDirectory = CommonName
|
44
workspace/common/data_shard/process.py
Normal file
44
workspace/common/data_shard/process.py
Normal file
|
@ -0,0 +1,44 @@
|
|||
#!/usr/bin/python
|
||||
#
|
||||
# \file config.py
|
||||
# \brief Process configuration
|
||||
# \date 2010-08-27 17:02GMT
|
||||
# \author Jan Boon (Kaetemi)
|
||||
# Python port of game data build pipeline.
|
||||
# Process configuration.
|
||||
#
|
||||
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
|
||||
# Copyright (C) 2010 Winch Gate Property Limited
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU Affero General Public License as
|
||||
# published by the Free Software Foundation, either version 3 of the
|
||||
# License, or (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU Affero General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU Affero General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
|
||||
# *** PROCESS CONFIGURATION ***
|
||||
|
||||
# *** PROCESS CONFIG ***
|
||||
ProcessToComplete = [ ]
|
||||
ProcessToComplete += [ "copy" ]
|
||||
|
||||
|
||||
# *** COMMON NAMES AND PATHS ***
|
||||
CommonName = "data_shard"
|
||||
CommonPath = "common/" + CommonName
|
||||
|
||||
|
||||
# *** PACS PRIM LIST OPTIONS ***
|
||||
|
||||
|
||||
# *** COPY DIR OPTIONS ***
|
||||
|
||||
|
|
@ -46,6 +46,7 @@ ProjectsToProcess += [ "common/fonts" ]
|
|||
ProjectsToProcess += [ "common/gamedev" ]
|
||||
ProjectsToProcess += [ "common/leveldesign" ]
|
||||
ProjectsToProcess += [ "common/data_common" ]
|
||||
ProjectsToProcess += [ "common/data_shard" ]
|
||||
ProjectsToProcess += [ "common/exedll" ]
|
||||
ProjectsToProcess += [ "common/cfg" ]
|
||||
|
||||
|
@ -65,7 +66,10 @@ ProjectsToProcess += [ "continents/indoors" ] # Note: must be after other contin
|
|||
|
||||
|
||||
InstallShardDataDirectories = [ ]
|
||||
InstallShardDataDirectories += [ "data_shard" ]
|
||||
InstallShardDataDirectories += [ "data_common" ]
|
||||
|
||||
InstallShardDataCollisionsDirectory = "data_shard/collisions"
|
||||
InstallShardDataCollisionsDirectories = [ ]
|
||||
InstallShardDataCollisionsDirectories += [ "newbieland_ai" ]
|
||||
InstallShardDataCollisionsDirectories += [ "newbieland_ig" ]
|
||||
|
|
Loading…
Reference in a new issue