Merge branch 'feature/0009_mission_farine' into 'lirria'

ajout et correction des missions liées à la farine de gedja (divers test de trad)

See merge request !27
This commit is contained in:
deed 2017-03-04 19:25:21 +01:00
commit 0846312160
115 changed files with 419895 additions and 7615 deletions

View file

@ -0,0 +1,33 @@
<?xml version="1.0"?>
<FORM Revision="$Revision: 1.0 $" State="modified">
<PARENT Filename="_ucikara_oublieux.creature"/>
<STRUCT>
<STRUCT Name="Basics">
<STRUCT Name="Equipment">
<STRUCT Name="Head">
<ATOM Name="Texture" Value="Default"/>
<ATOM Name="Color" Value="4"/>
</STRUCT>
<STRUCT Name="Face">
<ATOM Name="Item" Value="fy_visage.item"/>
<ATOM Name="Texture" Value="Jungle/High Quality/Old"/>
<ATOM Name="Color" Value="Beige"/>
</STRUCT>
</STRUCT>
</STRUCT>
<STRUCT Name="3d data">
<ATOM Name="HairColor" Value="Color 2"/>
<ATOM Name="EyesColor" Value="Color 3"/>
<ARRAY Name="HairItem">
<STRUCT>
<ATOM Name="Item" Value="fy_hom_hair_artistic02.sitem"/>
</STRUCT>
</ARRAY>
</STRUCT>
</STRUCT>
<STRUCT/>
<STRUCT/>
<STRUCT/>
<STRUCT/>
<LOG></LOG>
</FORM>

View file

@ -1,7 +1,7 @@
<?xml version="1.0"?>
<PRIMITIVES VERSION="1">
<ROOT_PRIMITIVE TYPE="CPrimNode">
<ALIAS LAST_GENERATED="1168"/>
<ALIAS LAST_GENERATED="1172"/>
<CHILD TYPE="CPrimZone">
<PROPERTY TYPE="string">
<NAME>class</NAME>
@ -456,63 +456,6 @@
</CHILD>
</CHILD>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>npc_group</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>bag</STRING>
</PROPERTY>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>npc_group_parameters</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>parameters</STRING>
</PROPERTY>
</CHILD>
<CHILD TYPE="CPrimAlias">
<ALIAS VALUE="1010"/>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>alias</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>alias</STRING>
</PROPERTY>
</CHILD>
<CHILD TYPE="CPrimPoint">
<PT X="8764.116211" Y="-10668.902344" Z="0.000000"/>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>npc_bot</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>bag_flour</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>sheet_client</NAME>
<STRING>object_source</STRING>
</PROPERTY>
<CHILD TYPE="CPrimAlias">
<ALIAS VALUE="1011"/>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>alias</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>alias</STRING>
</PROPERTY>
</CHILD>
</CHILD>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
@ -803,7 +746,7 @@
</PROPERTY>
</CHILD>
<CHILD TYPE="CPrimPoint">
<PT X="8996.070312" Y="-10701.690430" Z="0.000000"/>
<PT X="8996.070313" Y="-10701.690430" Z="0.000000"/>
<ANGLE VALUE="2.022400"/>
<PROPERTY TYPE="string">
<NAME>class</NAME>
@ -1059,7 +1002,7 @@
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>disp_nill</STRING>
<STRING>disp_mill</STRING>
</PROPERTY>
<CHILD TYPE="CPrimAlias">
<ALIAS VALUE="1042"/>
@ -1083,7 +1026,7 @@
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>nill</STRING>
<STRING>mill</STRING>
</PROPERTY>
<CHILD TYPE="CPrimAlias">
<ALIAS VALUE="1043"/>
@ -1103,7 +1046,7 @@
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>nill</STRING>
<STRING>disp_mill</STRING>
</PROPERTY>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
@ -1133,9 +1076,13 @@
<NAME>class</NAME>
<STRING>npc_bot</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>equipment</NAME>
<STRING>USER_MODEL: selectable</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>disp_nill</STRING>
<STRING>disp_mill</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>sheet_client</NAME>
@ -1161,7 +1108,7 @@
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>bag</STRING>
<STRING>disp_bag_mill</STRING>
</PROPERTY>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
@ -1265,6 +1212,114 @@
</CHILD>
</CHILD>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>npc_group</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>disp_bagflour</STRING>
</PROPERTY>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>npc_group_parameters</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>parameters</STRING>
</PROPERTY>
</CHILD>
<CHILD TYPE="CPrimAlias">
<ALIAS VALUE="1170"/>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>alias</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>alias</STRING>
</PROPERTY>
</CHILD>
<CHILD TYPE="CPrimPoint">
<PT X="8764.803711" Y="-10672.581055" Z="0.000000"/>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>npc_bot</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>equipment</NAME>
<STRING>VPB:00</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>disp_bagflour</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>sheet_client</NAME>
<STRING>object_source</STRING>
</PROPERTY>
<CHILD TYPE="CPrimAlias">
<ALIAS VALUE="1171"/>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>alias</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>alias</STRING>
</PROPERTY>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>mission</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>qabb20170303a</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>script</NAME>
<STRING># script generated from 'qabb20170303a.primitive'</STRING>
<STRING></STRING>
<STRING>#mission tags and pre-requisites</STRING>
<STRING>replayable</STRING>
<STRING>solo</STRING>
<STRING>mission_icon : generic_generic</STRING>
<STRING>need_validation</STRING>
<STRING></STRING>
<STRING>#Variables declaration</STRING>
<STRING>decl : bot : giver</STRING>
<STRING>decl : bot : player</STRING>
<STRING>decl : bot : disp_bagflour</STRING>
<STRING></STRING>
<STRING>#pre-requisites</STRING>
<STRING></STRING>
<STRING>#script</STRING>
<STRING>mission_title : qabb20170303a_TITLE</STRING>
<STRING>mission_desc : qabb20170303a_DESC</STRING>
<STRING># step_4</STRING>
<STRING>set_obj_rp : qabb20170303a_OBJ1</STRING>
<STRING>give_item : mgedja 3 1 : giver</STRING>
<STRING>recv_item : mflour 1 1 : disp_bagflour</STRING>
<STRING></STRING>
</PROPERTY>
<CHILD TYPE="CPrimAlias">
<ALIAS VALUE="1172"/>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>alias</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>alias</STRING>
</PROPERTY>
</CHILD>
</CHILD>
</CHILD>
</CHILD>
</CHILD>
</CHILD>
</ROOT_PRIMITIVE>

View file

@ -1,45 +1,45 @@
<?xml version="1.0"?>
<PRIMITIVES VERSION="1">
<ROOT_PRIMITIVE TYPE="CPrimNode">
<ALIAS LAST_GENERATED="1"/>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>ecotypezone_list</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>ecotypezone_list_1</STRING>
</PROPERTY>
<CHILD TYPE="CPrimZone">
<PT X="8098.231445" Y="-10218.320313" Z="0.000000"/>
<PT X="8048.758789" Y="-12317.363281" Z="0.000000"/>
<PT X="11384.611328" Y="-12366.835938" Z="0.000000"/>
<PT X="11384.611328" Y="-10218.320313" Z="0.000000" SELECTED="true"/>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>ecotypezone</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>ecotype</NAME>
<STRING>forest</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>newbieland_ecotype</STRING>
</PROPERTY>
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<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>alias</STRING>
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<NAME>name</NAME>
<STRING>alias</STRING>
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</CHILD>
</CHILD>
</CHILD>
</ROOT_PRIMITIVE>
</PRIMITIVES>
<?xml version="1.0"?>
<PRIMITIVES VERSION="1">
<ROOT_PRIMITIVE TYPE="CPrimNode">
<ALIAS LAST_GENERATED="1"/>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>ecotypezone_list</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>ecotypezone_list_1</STRING>
</PROPERTY>
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<PT X="11384.611328" Y="-10218.320313" Z="0.000000" SELECTED="true"/>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>ecotypezone</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>ecotype</NAME>
<STRING>forest</STRING>
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<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>newbieland_ecotype</STRING>
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<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>alias</STRING>
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<NAME>name</NAME>
<STRING>alias</STRING>
</PROPERTY>
</CHILD>
</CHILD>
</CHILD>
</ROOT_PRIMITIVE>
</PRIMITIVES>

View file

@ -1,169 +1,169 @@
<?xml version="1.0"?>
<PRIMITIVES VERSION="1">
<ROOT_PRIMITIVE TYPE="CPrimNode">
<ALIAS LAST_GENERATED="1"/>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>missions_editor</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>qabb20160310a</STRING>
</PROPERTY>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>mission_tree</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>giver_primitive</NAME>
<STRING>urban_newbieland.primitive</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>global_replay_timer</NAME>
<STRING>90000</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>mission_category</NAME>
<STRING>talk to</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>mission_description</NAME>
<STRING>qabb20160310a_DESC</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>mission_giver</NAME>
<STRING>$givervar@fullname$</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>mission_title</NAME>
<STRING>qabb20160310a_TITLE</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>qabb20160310a</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>replayable</NAME>
<STRING>true</STRING>
</PROPERTY>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>variables</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>variables</STRING>
</PROPERTY>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>var_npc</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>givervar = welcome_ra (fct_dispensary_worker)</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>npc_function</NAME>
<STRING>fct_dispensary_worker</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>npc_name</NAME>
<STRING>welcome_ra</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>var_name</NAME>
<STRING>givervar</STRING>
</PROPERTY>
</CHILD>
</CHILD>
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<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>pre_requisite</STRING>
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<NAME>name</NAME>
<STRING>pre_requisite</STRING>
</PROPERTY>
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<NAME>name</NAME>
<STRING>alias</STRING>
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<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>step</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>step_4</STRING>
</PROPERTY>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>actions</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>pre_actions</STRING>
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<PROPERTY TYPE="string">
<NAME>class</NAME>
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<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>objectives</STRING>
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<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>talk_to</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>talk_to disp_jimman</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>npc_name</NAME>
<STRING>disp_jimman</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>phrase</NAME>
<STRING>TEXT_qabb20160310a</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>roleplay_objective</NAME>
<STRING>qabb20160310a_OBJ </STRING>
</PROPERTY>
</CHILD>
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<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>actions</STRING>
</PROPERTY>
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<NAME>name</NAME>
<STRING>post_actions</STRING>
</PROPERTY>
</CHILD>
</CHILD>
</CHILD>
</CHILD>
</ROOT_PRIMITIVE>
</PRIMITIVES>
<?xml version="1.0"?>
<PRIMITIVES VERSION="1">
<ROOT_PRIMITIVE TYPE="CPrimNode">
<ALIAS LAST_GENERATED="1"/>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>missions_editor</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>qabb20160310a</STRING>
</PROPERTY>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>mission_tree</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>giver_primitive</NAME>
<STRING>urban_newbieland.primitive</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>global_replay_timer</NAME>
<STRING>90000</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>mission_category</NAME>
<STRING>talk to</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>mission_description</NAME>
<STRING>qabb20160310a_DESC</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>mission_giver</NAME>
<STRING>$givervar@fullname$</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>mission_title</NAME>
<STRING>qabb20160310a_TITLE</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>qabb20160310a</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>replayable</NAME>
<STRING>true</STRING>
</PROPERTY>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>variables</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>variables</STRING>
</PROPERTY>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>var_npc</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>givervar = welcome_ra (fct_dispensary_worker)</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>npc_function</NAME>
<STRING>fct_dispensary_worker</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>npc_name</NAME>
<STRING>welcome_ra</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>var_name</NAME>
<STRING>givervar</STRING>
</PROPERTY>
</CHILD>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>pre_requisite</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>pre_requisite</STRING>
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<ALIAS VALUE="1"/>
<PROPERTY TYPE="string">
<NAME>class</NAME>
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<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>alias</STRING>
</PROPERTY>
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<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>step</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>step_4</STRING>
</PROPERTY>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>actions</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>pre_actions</STRING>
</PROPERTY>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>mission_objectives</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>objectives</STRING>
</PROPERTY>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>talk_to</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>talk_to disp_jimman</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>npc_name</NAME>
<STRING>disp_jimman</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>phrase</NAME>
<STRING>TEXT_qabb20160310a</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>roleplay_objective</NAME>
<STRING>qabb20160310a_OBJ </STRING>
</PROPERTY>
</CHILD>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>actions</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>post_actions</STRING>
</PROPERTY>
</CHILD>
</CHILD>
</CHILD>
</CHILD>
</ROOT_PRIMITIVE>
</PRIMITIVES>

View file

@ -1,219 +1,219 @@
<?xml version="1.0"?>
<PRIMITIVES VERSION="1">
<ROOT_PRIMITIVE TYPE="CPrimNode">
<ALIAS LAST_GENERATED="1"/>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>missions_editor</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>qabb20160603a</STRING>
</PROPERTY>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>audience</NAME>
<STRING>solo</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>mission_tree</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>giver_primitive</NAME>
<STRING>urban_newbieland.primitive</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>global_replay_timer</NAME>
<STRING>90000</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>mission_category</NAME>
<STRING>forage</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>mission_description</NAME>
<STRING>qabb20160603a_DESC</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>mission_giver</NAME>
<STRING>$givevar@fullname$</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>mission_icon</NAME>
<STRING>generic_forage</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>mission_title</NAME>
<STRING>qabb20160603a_TITLE</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>qabb20160603a</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>replayable</NAME>
<STRING>true</STRING>
</PROPERTY>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>variables</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>variables</STRING>
</PROPERTY>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>var_npc</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>givevar = disp_jimman (fct_dispensary_steward)</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>npc_function</NAME>
<STRING>fct_dispensary_steward</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>npc_name</NAME>
<STRING>disp_jimman</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>var_name</NAME>
<STRING>givevar</STRING>
</PROPERTY>
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<NAME>class</NAME>
<STRING>pre_requisite</STRING>
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<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>alias</STRING>
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<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>alias</STRING>
</PROPERTY>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>step</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>step_4</STRING>
</PROPERTY>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>actions</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>pre_actions</STRING>
</PROPERTY>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>mission_objectives</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>objectives</STRING>
</PROPERTY>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>forage</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>item/quantity/quality</NAME>
<STRING>mgedja 20 5</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>roleplay_objective</NAME>
<STRING>qabb20160603a_OBJ</STRING>
</PROPERTY>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>give_item</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>item/quantity/quality</NAME>
<STRING>mgedja 20 5</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>npc_name</NAME>
<STRING>disp_sipvandil</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>roleplay_objective</NAME>
<STRING>qabb20160603a_OBJ1</STRING>
</PROPERTY>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>recv_item</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>item/quantity/quality</NAME>
<STRING>fireworks_a 3 1</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>npc_name</NAME>
<STRING>disp_sipvandil</STRING>
</PROPERTY>
</CHILD>
</CHILD>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>actions</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>post_actions</STRING>
</PROPERTY>
</CHILD>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>linear_dyn_chat_continue</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>chat_end</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>npc_name</NAME>
<STRING>disp_sipvandil</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>phrase</NAME>
<STRING>TEXT_qabb20160603a_1</STRING>
</PROPERTY>
</CHILD>
</CHILD>
</CHILD>
</ROOT_PRIMITIVE>
</PRIMITIVES>
<?xml version="1.0"?>
<PRIMITIVES VERSION="1">
<ROOT_PRIMITIVE TYPE="CPrimNode">
<ALIAS LAST_GENERATED="1"/>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>missions_editor</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>qabb20160603a</STRING>
</PROPERTY>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>audience</NAME>
<STRING>solo</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>mission_tree</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>giver_primitive</NAME>
<STRING>urban_newbieland.primitive</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>global_replay_timer</NAME>
<STRING>90000</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>mission_category</NAME>
<STRING>forage</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>mission_description</NAME>
<STRING>qabb20160603a_DESC</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>mission_giver</NAME>
<STRING>$givevar@fullname$</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>mission_icon</NAME>
<STRING>generic_forage</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>mission_title</NAME>
<STRING>qabb20160603a_TITLE</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>qabb20160603a</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>replayable</NAME>
<STRING>true</STRING>
</PROPERTY>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>variables</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>variables</STRING>
</PROPERTY>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>var_npc</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>givevar = disp_jimman (fct_dispensary_steward)</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>npc_function</NAME>
<STRING>fct_dispensary_steward</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>npc_name</NAME>
<STRING>disp_jimman</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>var_name</NAME>
<STRING>givevar</STRING>
</PROPERTY>
</CHILD>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>pre_requisite</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>pre_requisite</STRING>
</PROPERTY>
</CHILD>
<CHILD TYPE="CPrimAlias">
<ALIAS VALUE="1"/>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>alias</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>alias</STRING>
</PROPERTY>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>step</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>step_4</STRING>
</PROPERTY>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>actions</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>pre_actions</STRING>
</PROPERTY>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>mission_objectives</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>objectives</STRING>
</PROPERTY>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>forage</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>item/quantity/quality</NAME>
<STRING>mgedja 20 5</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>roleplay_objective</NAME>
<STRING>qabb20160603a_OBJ</STRING>
</PROPERTY>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>give_item</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>item/quantity/quality</NAME>
<STRING>mgedja 20 5</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>npc_name</NAME>
<STRING>disp_sipvandil</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>roleplay_objective</NAME>
<STRING>qabb20160603a_OBJ1</STRING>
</PROPERTY>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>recv_item</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>item/quantity/quality</NAME>
<STRING>fireworks_a 3 1</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>npc_name</NAME>
<STRING>disp_sipvandil</STRING>
</PROPERTY>
</CHILD>
</CHILD>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>actions</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>post_actions</STRING>
</PROPERTY>
</CHILD>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>linear_dyn_chat_continue</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>chat_end</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>npc_name</NAME>
<STRING>disp_sipvandil</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>phrase</NAME>
<STRING>TEXT_qabb20160603a_1</STRING>
</PROPERTY>
</CHILD>
</CHILD>
</CHILD>
</ROOT_PRIMITIVE>
</PRIMITIVES>

View file

@ -2,6 +2,10 @@
<PRIMITIVES VERSION="1">
<ROOT_PRIMITIVE TYPE="CPrimNode">
<ALIAS LAST_GENERATED="1"/>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING></STRING>
</PROPERTY>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
@ -168,19 +172,43 @@
<STRING>disp_jimman</STRING>
</PROPERTY>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>add_compass</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>npc_to_add</NAME>
<STRING>disp_bagflour</STRING>
</PROPERTY>
</CHILD>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>target</STRING>
<STRING>forage</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>npcs_to_target</NAME>
<STRING>bag_flour</STRING>
<NAME>item/quantity/quality</NAME>
<STRING>mgedja 3 1</STRING>
</PROPERTY>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>give_item</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>item/quantity/quality</NAME>
<STRING>mgedja 3 1</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>npc_name</NAME>
<STRING>disp_bagflour</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>roleplay_objective</NAME>
<STRING>qabb20160603b_OBJ1</STRING>
<STRING>qabb20160603b_OBJ4</STRING>
</PROPERTY>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
@ -189,11 +217,11 @@
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>item/quantity/quality</NAME>
<STRING>mflour 1 1</STRING>
<STRING>mflour 3 1</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>npc_name</NAME>
<STRING>bag_flour</STRING>
<STRING>disp_bagflour</STRING>
</PROPERTY>
</CHILD>
<CHILD TYPE="CPrimNode">

View file

@ -1,293 +1,293 @@
<?xml version="1.0"?>
<PRIMITIVES VERSION="1">
<ROOT_PRIMITIVE TYPE="CPrimNode">
<ALIAS LAST_GENERATED="1"/>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>missions_editor</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>qabb20160607a</STRING>
</PROPERTY>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>audience</NAME>
<STRING>solo</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>mission_tree</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>giver_primitive</NAME>
<STRING>urban_newbieland.primitive</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>mission_category</NAME>
<STRING>loot</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>mission_description</NAME>
<STRING>qabb20160607a_DESC</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>mission_giver</NAME>
<STRING>$givevar@fullname$</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>mission_icon</NAME>
<STRING>generic_travel</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>mission_title</NAME>
<STRING>qabb20160607a_TITLE</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>qabb20160607a</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>replayable</NAME>
<STRING>true</STRING>
</PROPERTY>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>variables</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
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</PROPERTY>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>var_npc</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>givevar = disp_jimman (fct_dispensary_steward)</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>npc_function</NAME>
<STRING>fct_dispensary_steward</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>npc_name</NAME>
<STRING>disp_jimman</STRING>
</PROPERTY>
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<STRING>givevar</STRING>
</PROPERTY>
</CHILD>
</CHILD>
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<NAME>class</NAME>
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<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>linear_dyn_chat_continue</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
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</PROPERTY>
<PROPERTY TYPE="string">
<NAME>npc_name</NAME>
<STRING>disp_jimman</STRING>
</PROPERTY>
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</PROPERTY>
</CHILD>
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<NAME>class</NAME>
<STRING>step</STRING>
</PROPERTY>
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</PROPERTY>
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<NAME>class</NAME>
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</PROPERTY>
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</PROPERTY>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
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</PROPERTY>
<PROPERTY TYPE="string">
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</PROPERTY>
</CHILD>
</CHILD>
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<PROPERTY TYPE="string">
<NAME>class</NAME>
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</PROPERTY>
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<NAME>class</NAME>
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</PROPERTY>
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</PROPERTY>
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</PROPERTY>
</CHILD>
<CHILD TYPE="CPrimNode">
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</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>item/quantity/quality</NAME>
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</PROPERTY>
<PROPERTY TYPE="string">
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</PROPERTY>
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</PROPERTY>
</CHILD>
</CHILD>
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<NAME>class</NAME>
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<NAME>class</NAME>
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</PROPERTY>
<PROPERTY TYPE="string">
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</PROPERTY>
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</CHILD>
</CHILD>
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<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>step</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
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</PROPERTY>
<CHILD TYPE="CPrimNode">
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<NAME>class</NAME>
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<CHILD TYPE="CPrimNode">
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<NAME>class</NAME>
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<NAME>class</NAME>
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</PROPERTY>
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</PROPERTY>
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</PROPERTY>
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</PROPERTY>
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<PROPERTY TYPE="string">
<NAME>class</NAME>
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</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>item/quantity/quality</NAME>
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</PROPERTY>
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</PROPERTY>
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</CHILD>
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</CHILD>
</CHILD>
</CHILD>
</ROOT_PRIMITIVE>
</PRIMITIVES>
<?xml version="1.0"?>
<PRIMITIVES VERSION="1">
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<ALIAS LAST_GENERATED="1"/>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
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</PROPERTY>
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<NAME>name</NAME>
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</PROPERTY>
<CHILD TYPE="CPrimNode">
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<STRING>solo</STRING>
</PROPERTY>
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</PROPERTY>
<PROPERTY TYPE="string">
<NAME>giver_primitive</NAME>
<STRING>urban_newbieland.primitive</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>mission_category</NAME>
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</PROPERTY>
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</PROPERTY>
<PROPERTY TYPE="string">
<NAME>mission_giver</NAME>
<STRING>$givevar@fullname$</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>mission_icon</NAME>
<STRING>generic_travel</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
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<STRING>qabb20160607a_TITLE</STRING>
</PROPERTY>
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<STRING>qabb20160607a</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
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</PROPERTY>
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<NAME>class</NAME>
<STRING>var_npc</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>givevar = disp_jimman (fct_dispensary_steward)</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>npc_function</NAME>
<STRING>fct_dispensary_steward</STRING>
</PROPERTY>
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<NAME>npc_name</NAME>
<STRING>disp_jimman</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>var_name</NAME>
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</PROPERTY>
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<NAME>class</NAME>
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<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
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</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
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</PROPERTY>
<PROPERTY TYPE="string">
<NAME>npc_name</NAME>
<STRING>disp_jimman</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>phrase</NAME>
<STRING>TEXT_qabb20160607a_1</STRING>
</PROPERTY>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>step</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>eggs</STRING>
</PROPERTY>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>actions</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>pre_actions</STRING>
</PROPERTY>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>add_compass</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>place_to_add</NAME>
<STRING>nest_pendo</STRING>
</PROPERTY>
</CHILD>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>mission_objectives</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>objectives</STRING>
</PROPERTY>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>loot</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>item/quantity/quality</NAME>
<STRING>meggchdca01 10 5</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>roleplay_objective</NAME>
<STRING>qabb20160607a_OBJ</STRING>
</PROPERTY>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>give_item</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>item/quantity/quality</NAME>
<STRING>meggchdca01 10 5</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>npc_name</NAME>
<STRING>disp_sipvandil</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>roleplay_objective</NAME>
<STRING>qabb20160607a_OBJ2</STRING>
</PROPERTY>
</CHILD>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>actions</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
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<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>remove_compass</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>place_to_remove</NAME>
<STRING>nest_pendo</STRING>
</PROPERTY>
</CHILD>
</CHILD>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>step</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>cadeau</STRING>
</PROPERTY>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>actions</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>pre_actions</STRING>
</PROPERTY>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>mission_objectives</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>objectives</STRING>
</PROPERTY>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>talk_to</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>npc_name</NAME>
<STRING>disp-sipvandil</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>phrase</NAME>
<STRING>TEXT_qabb20160607a_2</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>roleplay_objective</NAME>
<STRING>qabb20160607a_OBJ3</STRING>
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<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>recv_item</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>item/quantity/quality</NAME>
<STRING>fireworks_c 3 1</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>npc_name</NAME>
<STRING>disp-sipvandil</STRING>
</PROPERTY>
</CHILD>
</CHILD>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>actions</STRING>
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<NAME>name</NAME>
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</CHILD>
</CHILD>
</CHILD>
</ROOT_PRIMITIVE>
</PRIMITIVES>

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<?xml version="1.0"?>
<PRIMITIVES VERSION="1">
<ROOT_PRIMITIVE TYPE="CPrimNode">
<ALIAS LAST_GENERATED="0"/>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>missions_editor</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
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</PROPERTY>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>audience</NAME>
<STRING>solo</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>automatic</NAME>
<STRING>true</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>mission_tree</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>giver_primitive</NAME>
<STRING>urban_newbieland.primitive</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>mission_category</NAME>
<STRING>forage</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>mission_description</NAME>
<STRING>qabb20170302a_DESC</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>mission_giver</NAME>
<STRING>$givevar@fullname$</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>mission_icon</NAME>
<STRING>generic_forage</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>mission_title</NAME>
<STRING>qabb20170302a_TITLE</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>qabb20170302a</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>phrase_auto_menu</NAME>
<STRING>qabb20170302a_PHR</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>replayable</NAME>
<STRING>true</STRING>
</PROPERTY>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>variables</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>variables</STRING>
</PROPERTY>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>var_npc</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>givevar = disp_tydorss (fct_dispensary_miller)</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>npc_function</NAME>
<STRING>fct_dispensary_miller</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>npc_name</NAME>
<STRING>disp_tydorss</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>var_name</NAME>
<STRING>givevar</STRING>
</PROPERTY>
</CHILD>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>pre_requisite</STRING>
</PROPERTY>
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</CHILD>
<CHILD TYPE="CPrimAlias">
<ALIAS VALUE="1"/>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>alias</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
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</PROPERTY>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>step</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
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<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
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<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
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<NAME>name</NAME>
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<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>forage</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>item/quantity/quality</NAME>
<STRING>mgedja 5 1</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>roleplay_objective</NAME>
<STRING>qabb20170302a_OBJ</STRING>
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<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>give_item</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>item/quantity/quality</NAME>
<STRING>mgedja 12 1</STRING>
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<PROPERTY TYPE="string">
<NAME>npc_name</NAME>
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</PROPERTY>
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<NAME>roleplay_objective</NAME>
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<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>recv_item</STRING>
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<PROPERTY TYPE="string_array">
<NAME>item/quantity/quality</NAME>
<STRING>mflour 3 1</STRING>
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<NAME>npc_name</NAME>
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</PROPERTY>
</CHILD>
</CHILD>
<CHILD TYPE="CPrimNode">
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<NAME>class</NAME>
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<NAME>item/quantity/quality</NAME>
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<NAME>roleplay_objective</NAME>
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</PROPERTY>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>amount</NAME>
<STRING>1000</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>class</NAME>
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</CHILD>
</CHILD>
</CHILD>
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<NAME>class</NAME>
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</PROPERTY>
</CHILD>
</CHILD>
</CHILD>
</CHILD>
</ROOT_PRIMITIVE>
</PRIMITIVES>

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<?xml version="1.0"?>
<PRIMITIVES VERSION="1">
<ROOT_PRIMITIVE TYPE="CPrimNode">
<ALIAS LAST_GENERATED="2"/>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
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</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
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</PROPERTY>
<CHILD TYPE="CPrimNode">
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<NAME>audience</NAME>
<STRING>solo</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>class</NAME>
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</PROPERTY>
<PROPERTY TYPE="string">
<NAME>giver_primitive</NAME>
<STRING>botobjects_newbieland.primitive</STRING>
</PROPERTY>
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<NAME>mission_description</NAME>
<STRING>qabb20170303a_DESC</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>mission_giver</NAME>
<STRING>$givevar@fullname$</STRING>
</PROPERTY>
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<NAME>mission_icon</NAME>
<STRING>generic_generic</STRING>
</PROPERTY>
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<NAME>mission_title</NAME>
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</PROPERTY>
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</PROPERTY>
<PROPERTY TYPE="string">
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<STRING>givevar = disp_bagflour</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>npc_name</NAME>
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</PROPERTY>
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<NAME>var_name</NAME>
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</PROPERTY>
</CHILD>
</CHILD>
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<NAME>class</NAME>
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<NAME>item/quantity/quality</NAME>
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<NAME>item/quantity/quality</NAME>
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</CHILD>
</ROOT_PRIMITIVE>
</PRIMITIVES>

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@ -1,189 +1,189 @@
<?xml version="1.0"?>
<PRIMITIVES VERSION="1">
<ROOT_PRIMITIVE TYPE="CPrimNode">
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<PROPERTY TYPE="string">
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<STRING></STRING>
</PROPERTY>
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<NAME>class</NAME>
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</PROPERTY>
<PROPERTY TYPE="string">
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<CHILD TYPE="CPrimNode">
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<NAME>class</NAME>
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<NAME>fauna_type</NAME>
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<PROPERTY TYPE="string">
<NAME>name</NAME>
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<PROPERTY TYPE="string">
<NAME>vertical_pos</NAME>
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<PROPERTY TYPE="string">
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<PROPERTY TYPE="string">
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<PROPERTY TYPE="string">
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<?xml version="1.0"?>
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<CHILD TYPE="CPrimNode">
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<NAME>class</NAME>
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<PROPERTY TYPE="string">
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<PROPERTY TYPE="string">
<NAME>spawn_type</NAME>
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<CHILD TYPE="CPrimAlias">
<ALIAS VALUE="18"/>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>alias</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>alias</STRING>
</PROPERTY>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>people</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>count</NAME>
<STRING>100</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>creature_code</NAME>
<STRING>clapclap_standard</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>clapclap_standard_people</STRING>
</PROPERTY>
</CHILD>
</CHILD>
</CHILD>
</CHILD>
</ROOT_PRIMITIVE>
</PRIMITIVES>

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@ -1,448 +1,448 @@
<?xml version="1.0"?>
<PRIMITIVES VERSION="1">
<ROOT_PRIMITIVE TYPE="CPrimNode">
<ALIAS LAST_GENERATED="1269"/>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>missions_editor</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>guild_missions</STRING>
</PROPERTY>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>audience</NAME>
<STRING>guild</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>auto_remove_from_journal</NAME>
<STRING>false</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>automatic</NAME>
<STRING>false</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>mission_tree</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>fail_if_inventory_is_full</NAME>
<STRING>false</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>giver_primitive</NAME>
<STRING>urban_newbieland.primitive</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>mission_category</NAME>
<STRING>Killing</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>mission_description</NAME>
<STRING>GUILD_MISSION_DESC</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>mission_giver</NAME>
<STRING>$givervar@fullname$</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>mission_title</NAME>
<STRING>GUILD_MISSION_TITLE</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>mono_instance</NAME>
<STRING>false</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>GUILD_MISSION</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>need_validation</NAME>
<STRING>false</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>non_abandonnable</NAME>
<STRING>false</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>not_in_journal</NAME>
<STRING>false</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>not_proposed</NAME>
<STRING>false</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>replayable</NAME>
<STRING>true</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>run_only_once</NAME>
<STRING>false</STRING>
</PROPERTY>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>variables</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>variables</STRING>
</PROPERTY>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>var_npc</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>npc_function</NAME>
<STRING>fct_ranger_leader</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>npc_name</NAME>
<STRING>chiang_the_strong</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>var_name</NAME>
<STRING>givervar</STRING>
</PROPERTY>
</CHILD>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>pre_requisite</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>pre_requisite</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>require_guild_grade</NAME>
<STRING>Leader</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>require_guild_membership</NAME>
<STRING>true</STRING>
</PROPERTY>
</CHILD>
<CHILD TYPE="CPrimAlias">
<ALIAS VALUE="1268"/>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>alias</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>alias</STRING>
</PROPERTY>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>step</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>step</STRING>
</PROPERTY>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>actions</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>pre_actions</STRING>
</PROPERTY>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>spawn_mission</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>giver_name</NAME>
<STRING>chiang_the_strong</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>guild</NAME>
<STRING>true</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>mission_name</NAME>
<STRING>SOLO_GUILD_MISSION</STRING>
</PROPERTY>
</CHILD>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>mission_objectives</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>objectives</STRING>
</PROPERTY>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>do_mission</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>mission_names</NAME>
<STRING>SOLO_GUILD_MISSION 2</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>overload_objective</NAME>
<STRING>MIS_DO_MISSION</STRING>
</PROPERTY>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>kill</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>fauna/quantity</NAME>
<STRING>chdfa1 2</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>kill chdfa1 2</STRING>
</PROPERTY>
</CHILD>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>actions</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>post_actions</STRING>
</PROPERTY>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>amount</NAME>
<STRING>100</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>recv_money</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>guild</NAME>
<STRING>true</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>recv_money 100 guild</STRING>
</PROPERTY>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>amount</NAME>
<STRING>50</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>recv_money</STRING>
</PROPERTY>
</CHILD>
</CHILD>
</CHILD>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>audience</NAME>
<STRING>solo</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>auto_remove_from_journal</NAME>
<STRING>false</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>automatic</NAME>
<STRING>false</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>mission_tree</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>fail_if_inventory_is_full</NAME>
<STRING>false</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>giver_primitive</NAME>
<STRING>urban_newbieland.primitive</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>mission_category</NAME>
<STRING>Killing</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>mission_description</NAME>
<STRING>SOLO_GUILD_MISSION_DESC</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>mission_giver</NAME>
<STRING>$givervar@fullname$</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>mission_title</NAME>
<STRING>SOLO_GUILD_MISSION_TITLE</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>mono_instance</NAME>
<STRING>false</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>SOLO_GUILD_MISSION</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>need_validation</NAME>
<STRING>false</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>non_abandonnable</NAME>
<STRING>false</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>not_in_journal</NAME>
<STRING>false</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>not_proposed</NAME>
<STRING>true</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>replayable</NAME>
<STRING>true</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>run_only_once</NAME>
<STRING>false</STRING>
</PROPERTY>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>variables</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>variables</STRING>
</PROPERTY>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>var_npc</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>npc_function</NAME>
<STRING>fct_ranger_leader</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>npc_name</NAME>
<STRING>chiang_the_strong</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>var_name</NAME>
<STRING>givervar</STRING>
</PROPERTY>
</CHILD>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>pre_requisite</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>pre_requisite</STRING>
</PROPERTY>
</CHILD>
<CHILD TYPE="CPrimAlias">
<ALIAS VALUE="1269"/>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>alias</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>alias</STRING>
</PROPERTY>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>step</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>step</STRING>
</PROPERTY>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>actions</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>pre_actions</STRING>
</PROPERTY>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>mission_objectives</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>objectives</STRING>
</PROPERTY>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>kill</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>fauna/quantity</NAME>
<STRING>chdfa1 1</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>kill chdfa1 1</STRING>
</PROPERTY>
</CHILD>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>actions</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>post_actions</STRING>
</PROPERTY>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>amount</NAME>
<STRING>20</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>recv_money</STRING>
</PROPERTY>
</CHILD>
</CHILD>
</CHILD>
</CHILD>
</CHILD>
</ROOT_PRIMITIVE>
</PRIMITIVES>
<?xml version="1.0"?>
<PRIMITIVES VERSION="1">
<ROOT_PRIMITIVE TYPE="CPrimNode">
<ALIAS LAST_GENERATED="1269"/>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>missions_editor</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>guild_missions</STRING>
</PROPERTY>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>audience</NAME>
<STRING>guild</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>auto_remove_from_journal</NAME>
<STRING>false</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>automatic</NAME>
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</PROPERTY>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>mission_tree</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>fail_if_inventory_is_full</NAME>
<STRING>false</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>giver_primitive</NAME>
<STRING>urban_newbieland.primitive</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>mission_category</NAME>
<STRING>Killing</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>mission_description</NAME>
<STRING>GUILD_MISSION_DESC</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>mission_giver</NAME>
<STRING>$givervar@fullname$</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>mission_title</NAME>
<STRING>GUILD_MISSION_TITLE</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>mono_instance</NAME>
<STRING>false</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>GUILD_MISSION</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>need_validation</NAME>
<STRING>false</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>non_abandonnable</NAME>
<STRING>false</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>not_in_journal</NAME>
<STRING>false</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>not_proposed</NAME>
<STRING>false</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>replayable</NAME>
<STRING>true</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>run_only_once</NAME>
<STRING>false</STRING>
</PROPERTY>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>variables</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>variables</STRING>
</PROPERTY>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>var_npc</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>npc_function</NAME>
<STRING>fct_ranger_leader</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>npc_name</NAME>
<STRING>chiang_the_strong</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>var_name</NAME>
<STRING>givervar</STRING>
</PROPERTY>
</CHILD>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>pre_requisite</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>pre_requisite</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>require_guild_grade</NAME>
<STRING>Leader</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>require_guild_membership</NAME>
<STRING>true</STRING>
</PROPERTY>
</CHILD>
<CHILD TYPE="CPrimAlias">
<ALIAS VALUE="1268"/>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>alias</STRING>
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<PROPERTY TYPE="string">
<NAME>name</NAME>
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<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>step</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>step</STRING>
</PROPERTY>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>actions</STRING>
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<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>pre_actions</STRING>
</PROPERTY>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>spawn_mission</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>giver_name</NAME>
<STRING>chiang_the_strong</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>guild</NAME>
<STRING>true</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>mission_name</NAME>
<STRING>SOLO_GUILD_MISSION</STRING>
</PROPERTY>
</CHILD>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>mission_objectives</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>objectives</STRING>
</PROPERTY>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>do_mission</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>mission_names</NAME>
<STRING>SOLO_GUILD_MISSION 2</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>overload_objective</NAME>
<STRING>MIS_DO_MISSION</STRING>
</PROPERTY>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>kill</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>fauna/quantity</NAME>
<STRING>chdfa1 2</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>kill chdfa1 2</STRING>
</PROPERTY>
</CHILD>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>actions</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
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</PROPERTY>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>amount</NAME>
<STRING>100</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>recv_money</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>guild</NAME>
<STRING>true</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>recv_money 100 guild</STRING>
</PROPERTY>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>amount</NAME>
<STRING>50</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>recv_money</STRING>
</PROPERTY>
</CHILD>
</CHILD>
</CHILD>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>audience</NAME>
<STRING>solo</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>auto_remove_from_journal</NAME>
<STRING>false</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>automatic</NAME>
<STRING>false</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>mission_tree</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>fail_if_inventory_is_full</NAME>
<STRING>false</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>giver_primitive</NAME>
<STRING>urban_newbieland.primitive</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>mission_category</NAME>
<STRING>Killing</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>mission_description</NAME>
<STRING>SOLO_GUILD_MISSION_DESC</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>mission_giver</NAME>
<STRING>$givervar@fullname$</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>mission_title</NAME>
<STRING>SOLO_GUILD_MISSION_TITLE</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>mono_instance</NAME>
<STRING>false</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>SOLO_GUILD_MISSION</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>need_validation</NAME>
<STRING>false</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>non_abandonnable</NAME>
<STRING>false</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>not_in_journal</NAME>
<STRING>false</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>not_proposed</NAME>
<STRING>true</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>replayable</NAME>
<STRING>true</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>run_only_once</NAME>
<STRING>false</STRING>
</PROPERTY>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>variables</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>variables</STRING>
</PROPERTY>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>var_npc</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>npc_function</NAME>
<STRING>fct_ranger_leader</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>npc_name</NAME>
<STRING>chiang_the_strong</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>var_name</NAME>
<STRING>givervar</STRING>
</PROPERTY>
</CHILD>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>pre_requisite</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>pre_requisite</STRING>
</PROPERTY>
</CHILD>
<CHILD TYPE="CPrimAlias">
<ALIAS VALUE="1269"/>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>alias</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>alias</STRING>
</PROPERTY>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>step</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>step</STRING>
</PROPERTY>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>actions</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>pre_actions</STRING>
</PROPERTY>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>mission_objectives</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>objectives</STRING>
</PROPERTY>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>kill</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>fauna/quantity</NAME>
<STRING>chdfa1 1</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>kill chdfa1 1</STRING>
</PROPERTY>
</CHILD>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>actions</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>post_actions</STRING>
</PROPERTY>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>amount</NAME>
<STRING>20</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>recv_money</STRING>
</PROPERTY>
</CHILD>
</CHILD>
</CHILD>
</CHILD>
</CHILD>
</ROOT_PRIMITIVE>
</PRIMITIVES>

View file

@ -1,7 +1,7 @@
<?xml version="1.0"?>
<PRIMITIVES VERSION="1">
<ROOT_PRIMITIVE TYPE="CPrimNode">
<ALIAS LAST_GENERATED="18"/>
<ALIAS LAST_GENERATED="30"/>
<CHILD TYPE="CPrimZone">
<PROPERTY TYPE="string">
<NAME>class</NAME>
@ -9,7 +9,7 @@
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>housing_mairie</STRING>
<STRING>housing_manager</STRING>
</PROPERTY>
<CHILD TYPE="CPrimAlias">
<ALIAS VALUE="1002"/>
@ -89,7 +89,7 @@
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>housing_mairie</STRING>
<STRING>tente_givre</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>sheet_client</NAME>
@ -150,7 +150,7 @@
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>housing_feudecamp</STRING>
<STRING>feudecamp</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>sheet_client</NAME>
@ -176,7 +176,7 @@
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>housing_feuxdecamp</STRING>
<STRING>feuxdecamp</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>sheet_client</NAME>
@ -202,7 +202,7 @@
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>housing_firepit</STRING>
<STRING>ponant_firepit</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>sheet_client</NAME>
@ -220,6 +220,188 @@
</PROPERTY>
</CHILD>
</CHILD>
<CHILD TYPE="CPrimPoint">
<PT X="9102.250977" Y="-10463.150391" Z="0.000000"/>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>npc_bot</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>cuhion</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>sheet_client</NAME>
<STRING>cushion_01</STRING>
</PROPERTY>
<CHILD TYPE="CPrimAlias">
<ALIAS VALUE="1015"/>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>alias</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>alias</STRING>
</PROPERTY>
</CHILD>
</CHILD>
<CHILD TYPE="CPrimPoint">
<PT X="9106.375977" Y="-10466.451172" Z="0.000000"/>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>npc_bot</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>cuhion</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>sheet_client</NAME>
<STRING>cushion_01</STRING>
</PROPERTY>
<CHILD TYPE="CPrimAlias">
<ALIAS VALUE="21"/>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>alias</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>alias</STRING>
</PROPERTY>
</CHILD>
</CHILD>
<CHILD TYPE="CPrimPoint">
<PT X="9093.863281" Y="-10470.300781" Z="0.000000"/>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>npc_bot</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>cuhion</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>sheet_client</NAME>
<STRING>cushion_01</STRING>
</PROPERTY>
<CHILD TYPE="CPrimAlias">
<ALIAS VALUE="20"/>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>alias</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>alias</STRING>
</PROPERTY>
</CHILD>
</CHILD>
<CHILD TYPE="CPrimPoint">
<PT X="9097.576172" Y="-10463.562500" Z="0.000000"/>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>npc_bot</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>cuhion</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>sheet_client</NAME>
<STRING>cushion_01</STRING>
</PROPERTY>
<CHILD TYPE="CPrimAlias">
<ALIAS VALUE="19"/>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>alias</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>alias</STRING>
</PROPERTY>
</CHILD>
</CHILD>
<CHILD TYPE="CPrimPoint">
<PT X="9094.826172" Y="-10466.037109" Z="0.000000"/>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>npc_bot</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>cuhion</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>sheet_client</NAME>
<STRING>cushion_01</STRING>
</PROPERTY>
<CHILD TYPE="CPrimAlias">
<ALIAS VALUE="23"/>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>alias</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>alias</STRING>
</PROPERTY>
</CHILD>
</CHILD>
<CHILD TYPE="CPrimPoint">
<PT X="9095.238281" Y="-10472.912109" Z="0.000000"/>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>npc_bot</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>cuhion</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>sheet_client</NAME>
<STRING>cushion_01</STRING>
</PROPERTY>
<CHILD TYPE="CPrimAlias">
<ALIAS VALUE="22"/>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>alias</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>alias</STRING>
</PROPERTY>
</CHILD>
</CHILD>
<CHILD TYPE="CPrimPoint">
<PT X="9107.476563" Y="-10471.399414" Z="0.000000"/>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>npc_bot</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>cuhion</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>sheet_client</NAME>
<STRING>cushion_01</STRING>
</PROPERTY>
<CHILD TYPE="CPrimAlias">
<ALIAS VALUE="24"/>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>alias</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>alias</STRING>
</PROPERTY>
</CHILD>
</CHILD>
</CHILD>
</CHILD>
<CHILD TYPE="CPrimZone">
@ -229,7 +411,7 @@
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>housing_mairie</STRING>
<STRING>housing_zone_lyne</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>vertical_pos</NAME>
@ -285,11 +467,10 @@
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>equipment</NAME>
<STRING></STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>housing_mairie</STRING>
<STRING>tente_givre</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>sheet_client</NAME>
@ -343,7 +524,7 @@
</PROPERTY>
</CHILD>
<CHILD TYPE="CPrimPoint">
<PT X="9053.976562" Y="-10488.956055" Z="0.000000"/>
<PT X="9053.976563" Y="-10488.956055" Z="0.000000"/>
<ANGLE VALUE="-1.325359"/>
<PROPERTY TYPE="string">
<NAME>class</NAME>
@ -351,7 +532,7 @@
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>ni</STRING>
<STRING>nid_pendo</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>sheet_client</NAME>
@ -378,7 +559,7 @@
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>housing_mairie</STRING>
<STRING>housing_2</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>vertical_pos</NAME>
@ -434,11 +615,10 @@
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>equipment</NAME>
<STRING></STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>housing_mairie</STRING>
<STRING>tente_givre</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>sheet_client</NAME>
@ -494,5 +674,219 @@
</CHILD>
</CHILD>
</CHILD>
<CHILD TYPE="CPrimZone">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>fauna</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>housing_lyne</STRING>
</PROPERTY>
<CHILD TYPE="CPrimAlias">
<ALIAS VALUE="4197"/>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>alias</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>alias</STRING>
</PROPERTY>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>group_fauna</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>fauna_type</NAME>
<STRING>HERBIVORE</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>pendo_papa</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>solidarity</NAME>
<STRING>disabled</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>spawn_times</NAME>
<STRING>1 0 0</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>times</NAME>
<STRING>30 300</STRING>
</PROPERTY>
<CHILD TYPE="CPrimPoint">
<PT X="9056.438477" Y="-10496.838867" Z="0.000000"/>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>rest</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>rest</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>radius</NAME>
<STRING>4</STRING>
</PROPERTY>
<CHILD TYPE="CPrimAlias">
<ALIAS VALUE="4201"/>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>alias</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>alias</STRING>
</PROPERTY>
</CHILD>
</CHILD>
<CHILD TYPE="CPrimPoint">
<PT X="9050.938477" Y="-10493.122070" Z="0.000000" SELECTED="true"/>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>food</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>food</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>radius</NAME>
<STRING>10</STRING>
</PROPERTY>
<CHILD TYPE="CPrimAlias">
<ALIAS VALUE="4200"/>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>alias</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>alias</STRING>
</PROPERTY>
</CHILD>
</CHILD>
<CHILD TYPE="CPrimPoint">
<PT X="9054.272461" Y="-10489.241211" Z="0.000000"/>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>spawn</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>spawn</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>radius</NAME>
<STRING>5</STRING>
</PROPERTY>
<CHILD TYPE="CPrimAlias">
<ALIAS VALUE="4199"/>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>alias</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>alias</STRING>
</PROPERTY>
</CHILD>
</CHILD>
<CHILD TYPE="CPrimAlias">
<ALIAS VALUE="4198"/>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>alias</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>alias</STRING>
</PROPERTY>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>population</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>pendo_papa</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>spawn_type</NAME>
<STRING>always</STRING>
</PROPERTY>
<CHILD TYPE="CPrimAlias">
<ALIAS VALUE="4202"/>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>alias</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>alias</STRING>
</PROPERTY>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>people</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>count</NAME>
<STRING>1</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>creature_code</NAME>
<STRING>pendorid</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>pendo_papa</STRING>
</PROPERTY>
</CHILD>
</CHILD>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>fauna_event_handler</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>event</NAME>
<STRING>start_of_state</STRING>
</PROPERTY>
<CHILD TYPE="CPrimAlias">
<ALIAS VALUE="30"/>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>alias</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>alias</STRING>
</PROPERTY>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>action</NAME>
<STRING>code</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>fauna_event_handler_action</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>parameters</NAME>
<STRING>()rename("Papounet");</STRING>
</PROPERTY>
</CHILD>
</CHILD>
</CHILD>
</ROOT_PRIMITIVE>
</PRIMITIVES>

View file

@ -1,325 +1,325 @@
<?xml version="1.0"?>
<PRIMITIVES VERSION="1">
<ROOT_PRIMITIVE TYPE="CPrimNode">
<ALIAS LAST_GENERATED="0"/>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>missions_editor</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>missions_newbieland</STRING>
</PROPERTY>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>auto_remove_from_journal</NAME>
<STRING>true</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>automatic</NAME>
<STRING>true</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>mission_tree</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>fail_if_inventory_is_full</NAME>
<STRING>true</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>giver_primitive</NAME>
<STRING>urban_newbieland.primitive</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>mission_category</NAME>
<STRING>newbie_mission</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>mission_description</NAME>
<STRING>"mission de respawn points" MIS_DESC</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>mission_giver</NAME>
<STRING>$givervar@fullname$</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>mission_icon</NAME>
<STRING>generic_rite</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>mission_title</NAME>
<STRING>"mission de respawn points" MIS_TITLE</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>NEWBIELAND_START</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>need_validation</NAME>
<STRING>false</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>not_proposed</NAME>
<STRING>true</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>phrase_auto_menu</NAME>
<STRING>AUTO_MISSION_NEWBIE1</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>run_only_once</NAME>
<STRING>false</STRING>
</PROPERTY>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>variables</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>variables</STRING>
</PROPERTY>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>var_npc</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>givervar = welcome_ra (fct_dispensary_worker)</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>npc_function</NAME>
<STRING>fct_dispensary_worker</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>npc_name</NAME>
<STRING>welcome_ra</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>var_name</NAME>
<STRING>givervar</STRING>
</PROPERTY>
</CHILD>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>pre_requisite</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>pre_requisite</STRING>
</PROPERTY>
</CHILD>
<CHILD TYPE="CPrimAlias">
<ALIAS VALUE="17"/>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>alias</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>alias</STRING>
</PROPERTY>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>step</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>step_1</STRING>
</PROPERTY>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>actions</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>pre_actions</STRING>
</PROPERTY>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>set_respawn_points</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>continent</NAME>
<STRING>newbieland</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>hide_others</NAME>
<STRING>false</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>set_respawn_points : newbieland : kami_respawn_starting_city : false</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>respawn_points</NAME>
<STRING>kami_respawn_starting_city</STRING>
</PROPERTY>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>add_compass</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>npc_to_add</NAME>
<STRING>$givervar$</STRING>
</PROPERTY>
</CHILD>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>mission_objectives</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>objectives</STRING>
</PROPERTY>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>talk_to</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>npc_name</NAME>
<STRING>$givervar$</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>overload_objective</NAME>
<STRING>OBJ_INTRO</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>phrase</NAME>
<STRING>NEWBIE_INTRO</STRING>
</PROPERTY>
</CHILD>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>actions</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>post_actions</STRING>
</PROPERTY>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>remove_compass</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>npc_to_remove</NAME>
<STRING>$givervar$</STRING>
</PROPERTY>
</CHILD>
</CHILD>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>linear_dyn_chat_continue</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>INTRO_1</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>npc_name</NAME>
<STRING>$givervar$</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>phrase</NAME>
<STRING>TEXT_INTRO_NEWBIE_1</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>phrase_yes</NAME>
<STRING>ANSWER_WHAT</STRING>
</PROPERTY>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>linear_dyn_chat_continue</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>INTRO_2</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>npc_name</NAME>
<STRING>$givervar$</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>phrase</NAME>
<STRING>TEXT_INTRO_NEWBIE_2</STRING>
</PROPERTY>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>linear_dyn_chat_continue</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>INTRO_3</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>npc_name</NAME>
<STRING>$givervar$</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>phrase</NAME>
<STRING>TEXT_INTRO_NEWBIE_3</STRING>
</PROPERTY>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>linear_dyn_chat_continue</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>INTRO_4</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>npc_name</NAME>
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View file

@ -1,477 +1,477 @@
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<PT X="9890.571289" Y="-11406.727539" Z="0.000000"/>
<PT X="9866.371094" Y="-11376.477539" Z="0.000000" SELECTED="true"/>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>place</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>main place</NAME>
<STRING>false</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>place_promontoire_khan</STRING>
</PROPERTY>
<CHILD TYPE="CPrimAlias">
<ALIAS VALUE="69"/>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>alias</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>alias</STRING>
</PROPERTY>
</CHILD>
</CHILD>
</CHILD>
</ROOT_PRIMITIVE>
</PRIMITIVES>

View file

@ -1,7 +1,7 @@
<?xml version="1.0"?>
<PRIMITIVES VERSION="1">
<ROOT_PRIMITIVE TYPE="CPrimNode">
<ALIAS LAST_GENERATED="1319"/>
<ALIAS LAST_GENERATED="1322"/>
<CHILD TYPE="CPrimZone">
<PROPERTY TYPE="string">
<NAME>class</NAME>
@ -84,9 +84,6 @@
<NAME>class</NAME>
<STRING>npc_bot</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>equipment</NAME>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>welcome_ra$fct_dispensary_worker$</STRING>
@ -203,7 +200,7 @@
<STRING>mission_title : qabb20160310a_TITLE</STRING>
<STRING>mission_desc : qabb20160310a_DESC</STRING>
<STRING># step_4</STRING>
<STRING>set_obj_rp : qabb20160310a_OBJ</STRING>
<STRING>set_obj : qabb20160310a_OBJ</STRING>
<STRING>talk_to : disp_jimman : TEXT_qabb20160310a</STRING>
<STRING></STRING>
</PROPERTY>
@ -520,9 +517,6 @@
<NAME>class</NAME>
<STRING>npc_bot</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>equipment</NAME>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>nbland_marchand_larmor$fct_larmor_merchant$</STRING>
@ -554,9 +548,6 @@
<NAME>class</NAME>
<STRING>npc_bot</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>equipment</NAME>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>nbland_marchand_pet$fct_pet_marchand$</STRING>
@ -622,9 +613,6 @@
<NAME>class</NAME>
<STRING>npc_bot</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>equipment</NAME>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>disp_jimman$fct_dispensary_steward$</STRING>
@ -675,10 +663,10 @@
<STRING>mission_title : qabb20160603a_TITLE</STRING>
<STRING>mission_desc : qabb20160603a_DESC</STRING>
<STRING># step_4</STRING>
<STRING>set_obj_rp : qabb20160603a_OBJ</STRING>
<STRING>set_obj : qabb20160603a_OBJ</STRING>
<STRING>forage : mgedja 20 5</STRING>
<STRING>add_compass_npc : disp_sipvandil</STRING>
<STRING>set_obj_rp : qabb20160603a_OBJ1</STRING>
<STRING>set_obj : qabb20160603a_OBJ1</STRING>
<STRING>give_item : mgedja 20 5 : disp_sipvandil</STRING>
<STRING>recv_item : conso_fireworks_a 3 1 : disp_sipvandil</STRING>
<STRING>recv_money : 1000</STRING>
@ -729,38 +717,39 @@
<STRING>#script</STRING>
<STRING>mission_title : qabb20160603b_TITLE</STRING>
<STRING>mission_desc : qabb20160603b_DESC</STRING>
<STRING># INTRO</STRING>
<STRING>dyn_chat : disp_jimman : TEXT_qabb20160603b_0 : INTRO_resp ANSWER_OK</STRING>
<STRING>jump_point : INTRO_resp</STRING>
<STRING># give</STRING>
<STRING>set_obj : qabb20160603b_OBJ</STRING>
<STRING>talk_to : disp_jimman : qabb20160603b_PHR</STRING>
<STRING>recv_item : mgourd_empty 5 1 : disp_jimman</STRING>
<STRING>add_compass_npc : bag_flour</STRING>
<STRING>set_obj_rp : qabb20160603b_OBJ1</STRING>
<STRING>target_npc : bag_flour</STRING>
<STRING>recv_item : mflour 1 1 : bag_flour</STRING>
<STRING>add_compass_npc : disp_bagflour</STRING>
<STRING>forage : mgedja 3 1</STRING>
<STRING>set_obj : qabb20160603b_OBJ4</STRING>
<STRING>give_item : mgedja 3 1 : disp_bagflour</STRING>
<STRING>recv_item : mflour 3 1 : disp_bagflour</STRING>
<STRING>add_compass_npc : source1</STRING>
<STRING># search</STRING>
<STRING>set_obj_rp : qabb20160603b_OBJ2</STRING>
<STRING>set_obj : qabb20160603b_OBJ2</STRING>
<STRING>give_item : mgourd_empty 1 1 : source1</STRING>
<STRING>add_compass_npc : source2</STRING>
<STRING>recv_item : mgourd_full 1 1 : source1</STRING>
<STRING>set_obj_rp : qabb20160603b_OBJ2</STRING>
<STRING>set_obj : qabb20160603b_OBJ2</STRING>
<STRING>give_item : mgourd_empty 1 1 : source2</STRING>
<STRING>add_compass_npc : source3</STRING>
<STRING>recv_item : mgourd_full 1 1 : source2</STRING>
<STRING>set_obj_rp : qabb20160603b_OBJ2</STRING>
<STRING>set_obj : qabb20160603b_OBJ2</STRING>
<STRING>give_item : mgourd_empty 1 1 : source3</STRING>
<STRING>add_compass_npc : source2</STRING>
<STRING>recv_item : mgourd_full 1 1 : source3</STRING>
<STRING>set_obj_rp : qabb20160603b_OBJ2</STRING>
<STRING>set_obj : qabb20160603b_OBJ2</STRING>
<STRING>give_item : mgourd_empty 1 1 : source2</STRING>
<STRING>add_compass_npc : source1</STRING>
<STRING>recv_item : mgourd_full 1 1 : source2</STRING>
<STRING>set_obj_rp : qabb20160603b_OBJ2</STRING>
<STRING>set_obj : qabb20160603b_OBJ2</STRING>
<STRING>give_item : mgourd_empty 1 1 : source1</STRING>
<STRING>add_compass_npc : disp_sipvandil</STRING>
<STRING>recv_item : mgourd_full 1 1 : source1</STRING>
<STRING># thanks</STRING>
<STRING>set_obj_rp : qabb20160603b_OBJ3</STRING>
<STRING>set_obj : qabb20160603b_OBJ3</STRING>
<STRING>talk_to : disp_sipvandil : TEXT_qabb20160603b_1</STRING>
<STRING># cook</STRING>
<STRING>dyn_chat : disp_sipvandil : TEXT_qabb20160603b_2 : ANSWER1 ANSWER_qabb20160603b_1 : ANSWER2 ANSWER_qabb20160603b_2</STRING>
@ -825,13 +814,13 @@
<STRING>jump_point : INTRO_resp</STRING>
<STRING># step_egg</STRING>
<STRING>add_compass_place : region_newbieland_shining_lake</STRING>
<STRING>set_obj_rp : qabb20160607a_OBJ</STRING>
<STRING>set_obj : qabb20160607a_OBJ</STRING>
<STRING>loot_mp : meggchdca01 10 5</STRING>
<STRING>set_obj_rp : qabb20160607a_OBJ2</STRING>
<STRING>set_obj : qabb20160607a_OBJ2</STRING>
<STRING>give_item : meggchdca01 10 5 : disp_sipvandil</STRING>
<STRING>remove_compass_place : region_newbieland_shining_lake</STRING>
<STRING># cadeau</STRING>
<STRING>set_obj_rp : qabb20160607a_OBJ3</STRING>
<STRING>set_obj : qabb20160607a_OBJ3</STRING>
<STRING>dyn_chat : disp_sipvandil : TEXT_qabb20160607a_2 : chat_end_resp ANSWER_OK</STRING>
<STRING>jump_point : chat_end_resp</STRING>
<STRING>recv_item : conso_fireworks_c 3 1 : disp_sipvandil</STRING>
@ -975,9 +964,6 @@
<NAME>class</NAME>
<STRING>npc_bot</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>equipment</NAME>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>disp_sipvandil$fct_dispensary_cook$</STRING>
@ -999,6 +985,118 @@
</CHILD>
</CHILD>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>npc_group</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>disp_tydorss_group</STRING>
</PROPERTY>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>npc_group_parameters</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>parameters</STRING>
</PROPERTY>
</CHILD>
<CHILD TYPE="CPrimAlias">
<ALIAS VALUE="1320"/>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>alias</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>alias</STRING>
</PROPERTY>
</CHILD>
<CHILD TYPE="CPrimPoint">
<PT X="8763.083984" Y="-10672.821289" Z="0.000000"/>
<ANGLE VALUE="3.180863"/>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>npc_bot</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>disp_tydorss$fct_dispensary_miller$</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>sheet_client</NAME>
<STRING>disp_tydorss</STRING>
</PROPERTY>
<CHILD TYPE="CPrimAlias">
<ALIAS VALUE="1321"/>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>alias</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>alias</STRING>
</PROPERTY>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>mission</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>qabb20170302a</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>script</NAME>
<STRING># script generated from 'qabb20170302a.primitive'</STRING>
<STRING></STRING>
<STRING>#mission tags and pre-requisites</STRING>
<STRING>replayable</STRING>
<STRING>solo</STRING>
<STRING>mission_category : forage</STRING>
<STRING>auto : qabb20170302a_PHR</STRING>
<STRING>mission_icon : generic_forage</STRING>
<STRING>need_validation</STRING>
<STRING></STRING>
<STRING>#Variables declaration</STRING>
<STRING>decl : bot : giver</STRING>
<STRING>decl : bot : player</STRING>
<STRING>decl : bot : disp_tydorss</STRING>
<STRING></STRING>
<STRING>#pre-requisites</STRING>
<STRING></STRING>
<STRING>#script</STRING>
<STRING>mission_title : qabb20170302a_TITLE</STRING>
<STRING>mission_desc : qabb20170302a_DESC</STRING>
<STRING># step_4</STRING>
<STRING>set_obj : qabb20170302a_OBJ</STRING>
<STRING>forage : mgedja 5 1</STRING>
<STRING>set_obj : qabb20170302a_OBJ1</STRING>
<STRING>give_item : mgedja 12 1 : disp_bagflour</STRING>
<STRING>recv_item : mflour 3 1 : disp_bagflour</STRING>
<STRING>set_obj : qabb20170302a_OBJ2</STRING>
<STRING>give_item : mflour 3 1 : giver</STRING>
<STRING>recv_money : 1000</STRING>
<STRING></STRING>
</PROPERTY>
<CHILD TYPE="CPrimAlias">
<ALIAS VALUE="1322"/>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>alias</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>alias</STRING>
</PROPERTY>
</CHILD>
</CHILD>
</CHILD>
</CHILD>
</CHILD>
<CHILD TYPE="CPrimZone">
<PT X="8823.722656" Y="-10624.966797" Z="0.000000"/>
@ -1162,9 +1260,6 @@
<NAME>class</NAME>
<STRING>npc_bot</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>equipment</NAME>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>nbland_esthetics</STRING>

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@ -0,0 +1,77 @@
// DIFF CHANGED 1540
/* OLD VALUE : [What is the Karavan?] */
// HASH_VALUE D678702AD769F3FF
// INDEX 0
menu_who_is_karavan [What is the Khan?]
// DIFF CHANGED 3366
/* OLD VALUE : [Greetings, young homin. If you get into bother come and find me and I shall rally to your defense.] */
// HASH_VALUE 0CF459BC3D6D60E9
// INDEX 1
whoami_newbguard [Greetings, young ra. If you get into bother come and find me and I shall rally to your defense.]
// DIFF ADD 3382
// HASH_VALUE 3278E9A915D97B6F
// INDEX 2
qabb20160603b_OBJ4 [Give gedja to make flour at the mill]
// DIFF ADD 3389
// HASH_VALUE 33E61FC267B5A707
// INDEX 3
qabb20161025a_DESC [Trouvez des klums bien murs, ramassez les. Puis ramenez les à Sipvandil.]
// DIFF ADD 3390
// HASH_VALUE F031448C71A57425
// INDEX 4
qabb20161025a_DSP1 [Vous devez trouver les klums.]
// DIFF ADD 3391
// HASH_VALUE B3F24E923B1F8597
// INDEX 5
qabb20161025a_DSP2 [Regardez sur le sol pour trouver des klums.]
// DIFF ADD 3392
// HASH_VALUE A467C75218DAD171
// INDEX 6
qabb20161025a_DSP3 [Vous êtes partis trop loin.]
// DIFF ADD 3393
// HASH_VALUE 49605EC12AF7DC9A
// INDEX 7
qabb20161025a_DSP4 [Vous avez reussi à trouver les klums.]
// DIFF ADD 3394
// HASH_VALUE 9CED2432E959CA55
// INDEX 8
qabb20161025a_INTRO [J'ai envie d'une belle tarte aux klums, vous devez absolument m'en trouver des bien murs et ramenez les à Sipvandil pour qu'il me fasse une belle tarte *miam*.]
// DIFF ADD 3395
// HASH_VALUE 73752D93DABD631E
// INDEX 9
qabb20161025a_OBJ1 [Cherchez où pousse les arbres à Klums.]
// DIFF ADD 3396
// HASH_VALUE 2FE59F353052CF64
// INDEX 10
qabb20161025a_OBJ2 [Cherchez les klums sur le sol.]
// DIFF ADD 3397
// HASH_VALUE 53AD035347B5DC8F
// INDEX 11
qabb20161025a_OBJ3 [Parlez à Sipvandil.]
// DIFF ADD 3398
// HASH_VALUE 4DAE399A82C9F3A6
// INDEX 12
qabb20161025a_PHR1 [Bonjour, je vous ai ramené des klums de la part de Jimman.]
// DIFF ADD 3399
// HASH_VALUE AED04D1FE58FC30F
// INDEX 13
qabb20161025a_PHR2 [Ah merci. Je vais lui préparer une bonne tarte. je vous donne ça pour vous remercier.]
// DIFF ADD 3400
// HASH_VALUE 9879F4495C9AAC5E
// INDEX 14
qabb20161025a_TITLE [Ramener des klums]

View file

@ -0,0 +1,40 @@
// DIFF ADD 3401
// HASH_VALUE 8DB42C91C7E61657
// INDEX 0
qabb20170302a_DESC [Déterrer douze gedja, de délicieux tubercules, et les tranformer au moulin en farine.]
// DIFF ADD 3402
// HASH_VALUE 2C289A43AD849E58
// INDEX 1
qabb20170302a_OBJ [Récolter douze gedja]
// DIFF ADD 3403
// HASH_VALUE F261EC5E383F6DCA
// INDEX 2
qabb20170302a_OBJ1 [Transformer douze gedja au moulin en farine]
// DIFF ADD 3404
// HASH_VALUE E814B8E8854493A6
// INDEX 3
qabb20170302a_OBJ2 [Donner 3 sacs de farine de gedja]
// DIFF ADD 3405
// HASH_VALUE 53A887772900B42D
// INDEX 4
qabb20170302a_TITLE [Donner de la farine de gedja]
// DIFF ADD 3406
// HASH_VALUE 78A2B5450BB09C3C
// INDEX 5
qabb20170303a_DESC [Transformer 3 gedja en un sac de farine de gedja.]
// DIFF ADD 3407
// HASH_VALUE 9FA020B3360A0BD7
// INDEX 6
qabb20170303a_OBJ [Transformer 3 gedja en un sac de farine.]
// DIFF ADD 3408
// HASH_VALUE 9EEED7A275F3F599
// INDEX 7
qabb20170303a_TITLE [Transformer la racine de gedja en un sac de farine de gedja.]

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@ -0,0 +1,77 @@
// DIFF CHANGED 1765
/* OLD VALUE : [Qu'est-ce que la Karavan ?] */
// HASH_VALUE 2B4617FD9603DA73
// INDEX 0
menu_who_is_karavan [Qu'est-ce que le Khan?]
// DIFF CHANGED 3753
/* OLD VALUE : [Salutations, jeune homin. Si l'on vient vous importuner, venez me trouver et je rallierai votre défense.] */
// HASH_VALUE 2DEF227EC2DF12C1
// INDEX 1
whoami_newbguard [Salutations, jeune ra. Si l'on vient vous importuner, venez me trouver et je rallierai votre défense.]
// DIFF ADD 3769
// HASH_VALUE 39F1D21C584DF17F
// INDEX 2
qabb20160603b_OBJ4 [Donnez des gedja pour faire de la farine au moulin]
// DIFF ADD 3776
// HASH_VALUE 33E61FC267B5A707
// INDEX 3
qabb20161025a_DESC [Trouvez des klums bien murs, ramassez les. Puis ramenez les à Sipvandil.]
// DIFF ADD 3777
// HASH_VALUE F031448C71A57425
// INDEX 4
qabb20161025a_DSP1 [Vous devez trouver les klums.]
// DIFF ADD 3778
// HASH_VALUE B3F24E923B1F8597
// INDEX 5
qabb20161025a_DSP2 [Regardez sur le sol pour trouver des klums.]
// DIFF ADD 3779
// HASH_VALUE A467C75218DAD171
// INDEX 6
qabb20161025a_DSP3 [Vous êtes partis trop loin.]
// DIFF ADD 3780
// HASH_VALUE 49605EC12AF7DC9A
// INDEX 7
qabb20161025a_DSP4 [Vous avez reussi à trouver les klums.]
// DIFF ADD 3781
// HASH_VALUE 9CED2432E959CA55
// INDEX 8
qabb20161025a_INTRO [J'ai envie d'une belle tarte aux klums, vous devez absolument m'en trouver des bien murs et ramenez les à Sipvandil pour qu'il me fasse une belle tarte *miam*.]
// DIFF ADD 3782
// HASH_VALUE 73752D93DABD631E
// INDEX 9
qabb20161025a_OBJ1 [Cherchez où pousse les arbres à Klums.]
// DIFF ADD 3783
// HASH_VALUE 2FE59F353052CF64
// INDEX 10
qabb20161025a_OBJ2 [Cherchez les klums sur le sol.]
// DIFF ADD 3784
// HASH_VALUE 53AD035347B5DC8F
// INDEX 11
qabb20161025a_OBJ3 [Parlez à Sipvandil.]
// DIFF ADD 3785
// HASH_VALUE 4DAE399A82C9F3A6
// INDEX 12
qabb20161025a_PHR1 [Bonjour, je vous ai ramené des klums de la part de Jimman.]
// DIFF ADD 3786
// HASH_VALUE AED04D1FE58FC30F
// INDEX 13
qabb20161025a_PHR2 [Ah merci. Je vais lui préparer une bonne tarte. je vous donne ça pour vous remercier.]
// DIFF ADD 3787
// HASH_VALUE 9879F4495C9AAC5E
// INDEX 14
qabb20161025a_TITLE [Ramener des klums]

View file

@ -0,0 +1,40 @@
// DIFF ADD 3788
// HASH_VALUE 8DB42C91C7E61657
// INDEX 0
qabb20170302a_DESC [Déterrer douze gedja, de délicieux tubercules, et les tranformer au moulin en farine.]
// DIFF ADD 3789
// HASH_VALUE 2C289A43AD849E58
// INDEX 1
qabb20170302a_OBJ [Récolter douze gedja]
// DIFF ADD 3790
// HASH_VALUE F261EC5E383F6DCA
// INDEX 2
qabb20170302a_OBJ1 [Transformer douze gedja au moulin en farine]
// DIFF ADD 3791
// HASH_VALUE E814B8E8854493A6
// INDEX 3
qabb20170302a_OBJ2 [Donner 3 sacs de farine de gedja]
// DIFF ADD 3792
// HASH_VALUE 53A887772900B42D
// INDEX 4
qabb20170302a_TITLE [Donner de la farine de gedja]
// DIFF ADD 3793
// HASH_VALUE 78A2B5450BB09C3C
// INDEX 5
qabb20170303a_DESC [Transformer 3 gedja en un sac de farine de gedja.]
// DIFF ADD 3794
// HASH_VALUE 9FA020B3360A0BD7
// INDEX 6
qabb20170303a_OBJ [Transformer 3 gedja en un sac de farine.]
// DIFF ADD 3795
// HASH_VALUE 9EEED7A275F3F599
// INDEX 7
qabb20170303a_TITLE [Transformer la racine de gedja en un sac de farine de gedja.]

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@ -0,0 +1,77 @@
// DIFF CHANGED 1539
/* OLD VALUE : [What is the Karavan?] */
// HASH_VALUE D678702AD769F3FF
// INDEX 0
menu_who_is_karavan [What is the Khan?]
// DIFF CHANGED 3367
/* OLD VALUE : [Greetings, young homin. If you get into bother come and find me and I shall rally to your defense.] */
// HASH_VALUE 0CF459BC3D6D60E9
// INDEX 1
whoami_newbguard [Greetings, young ra. If you get into bother come and find me and I shall rally to your defense.]
// DIFF ADD 3383
// HASH_VALUE 39F1D21C584DF17F
// INDEX 2
qabb20160603b_OBJ4 [Donnez des gedja pour faire de la farine au moulin]
// DIFF ADD 3390
// HASH_VALUE 33E61FC267B5A707
// INDEX 3
qabb20161025a_DESC [Trouvez des klums bien murs, ramassez les. Puis ramenez les à Sipvandil.]
// DIFF ADD 3391
// HASH_VALUE F031448C71A57425
// INDEX 4
qabb20161025a_DSP1 [Vous devez trouver les klums.]
// DIFF ADD 3392
// HASH_VALUE B3F24E923B1F8597
// INDEX 5
qabb20161025a_DSP2 [Regardez sur le sol pour trouver des klums.]
// DIFF ADD 3393
// HASH_VALUE A467C75218DAD171
// INDEX 6
qabb20161025a_DSP3 [Vous êtes partis trop loin.]
// DIFF ADD 3394
// HASH_VALUE 49605EC12AF7DC9A
// INDEX 7
qabb20161025a_DSP4 [Vous avez reussi à trouver les klums.]
// DIFF ADD 3395
// HASH_VALUE 9CED2432E959CA55
// INDEX 8
qabb20161025a_INTRO [J'ai envie d'une belle tarte aux klums, vous devez absolument m'en trouver des bien murs et ramenez les à Sipvandil pour qu'il me fasse une belle tarte *miam*.]
// DIFF ADD 3396
// HASH_VALUE 73752D93DABD631E
// INDEX 9
qabb20161025a_OBJ1 [Cherchez où pousse les arbres à Klums.]
// DIFF ADD 3397
// HASH_VALUE 2FE59F353052CF64
// INDEX 10
qabb20161025a_OBJ2 [Cherchez les klums sur le sol.]
// DIFF ADD 3398
// HASH_VALUE 53AD035347B5DC8F
// INDEX 11
qabb20161025a_OBJ3 [Parlez à Sipvandil.]
// DIFF ADD 3399
// HASH_VALUE 4DAE399A82C9F3A6
// INDEX 12
qabb20161025a_PHR1 [Bonjour, je vous ai ramené des klums de la part de Jimman.]
// DIFF ADD 3400
// HASH_VALUE AED04D1FE58FC30F
// INDEX 13
qabb20161025a_PHR2 [Ah merci. Je vais lui préparer une bonne tarte. je vous donne ça pour vous remercier.]
// DIFF ADD 3401
// HASH_VALUE 9879F4495C9AAC5E
// INDEX 14
qabb20161025a_TITLE [Ramener des klums]

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@ -0,0 +1,40 @@
// DIFF ADD 3402
// HASH_VALUE 8DB42C91C7E61657
// INDEX 0
qabb20170302a_DESC [Déterrer douze gedja, de délicieux tubercules, et les tranformer au moulin en farine.]
// DIFF ADD 3403
// HASH_VALUE 2C289A43AD849E58
// INDEX 1
qabb20170302a_OBJ [Récolter douze gedja]
// DIFF ADD 3404
// HASH_VALUE F261EC5E383F6DCA
// INDEX 2
qabb20170302a_OBJ1 [Transformer douze gedja au moulin en farine]
// DIFF ADD 3405
// HASH_VALUE E814B8E8854493A6
// INDEX 3
qabb20170302a_OBJ2 [Donner 3 sacs de farine de gedja]
// DIFF ADD 3406
// HASH_VALUE 53A887772900B42D
// INDEX 4
qabb20170302a_TITLE [Donner de la farine de gedja]
// DIFF ADD 3407
// HASH_VALUE 78A2B5450BB09C3C
// INDEX 5
qabb20170303a_DESC [Transformer 3 gedja en un sac de farine de gedja.]
// DIFF ADD 3408
// HASH_VALUE 9FA020B3360A0BD7
// INDEX 6
qabb20170303a_OBJ [Transformer 3 gedja en un sac de farine.]
// DIFF ADD 3409
// HASH_VALUE 9EEED7A275F3F599
// INDEX 7
qabb20170303a_TITLE [Transformer la racine de gedja en un sac de farine de gedja.]

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// DIFF_VERSION 2
// DIFF ADD
// HASH_VALUE CE09BFDE6A1DEDD1
qabb20160603b_OBJ4 ()
{
qabb20160603b_OBJ4 [Give gedja to make flour at the mill]
}

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@ -0,0 +1,65 @@
// DIFF_VERSION 2
// DIFF ADD
// HASH_VALUE 5470147FDC073F2A
qabb20170302a_DESC ()
{
qabb20170302a_DESC [Déterrer douze gedja, de délicieux tubercules, et les tranformer au moulin en farine.]
}
// DIFF ADD
// HASH_VALUE 7153AFC4BEA4D7D8
qabb20170302a_OBJ ()
{
qabb20170302a_OBJ [Récolter douze gedja]
}
// DIFF ADD
// HASH_VALUE 212CB5FD61C279B7
qabb20170302a_OBJ1 ()
{
qabb20170302a_OBJ1 [Transformer douze gedja au moulin en farine]
}
// DIFF ADD
// HASH_VALUE CDB77F3EB580E9E3
qabb20170302a_OBJ2 ()
{
qabb20170302a_OBJ2 [Donner 3 sacs de farine de gedja]
}
// DIFF ADD
// HASH_VALUE 41600732996CE5F4
qabb20170302aa_TITLE ()
{
qabb20170302a_TITLE [Donner de la farine de gedja]
}
// DIFF ADD
// HASH_VALUE ED9A2B1D1639E1BB
qabb20170303a_DESC ()
{
qabb20170303a_DESC [Transformer 3 gedja en un sac de farine de gedja.]
}
// DIFF ADD
// HASH_VALUE E4B421CA8B3D9D14
qabb20170303a_OBJ ()
{
qabb20170303a_OBJ [Transformer 3 gedja en un sac de farine.]
}
// DIFF ADD
// HASH_VALUE 8B99BB31037C3487
qabb20170303a_TITLE ()
{
qabb20170303a_TITLE [Transformer la racine de gedja en un sac de farine de gedja.]
}

View file

@ -0,0 +1,17 @@
// DIFF_VERSION 2
// DIFF ADD
// HASH_VALUE 41600732996CE5F4
qabb20170302a_TITLE ()
{
qabb20170302a_TITLE [Donner de la farine de gedja]
}
// DIFF REMOVED
// HASH_VALUE 41600732996CE5F4
qabb20170302aa_TITLE ()
{
qabb20170302a_TITLE [Donner de la farine de gedja]
}

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// DIFF_VERSION 2
// DIFF ADD
// HASH_VALUE CE09BFDE6A1DEDD1
qabb20160603b_OBJ4 ()
{
qabb20160603b_OBJ4 [Donnez des gedja pour faire de la farine au moulin]
}

View file

@ -0,0 +1,65 @@
// DIFF_VERSION 2
// DIFF ADD
// HASH_VALUE 5470147FDC073F2A
qabb20170302a_DESC ()
{
qabb20170302a_DESC [Déterrer douze gedja, de délicieux tubercules, et les tranformer au moulin en farine.]
}
// DIFF ADD
// HASH_VALUE 7153AFC4BEA4D7D8
qabb20170302a_OBJ ()
{
qabb20170302a_OBJ [Récolter douze gedja]
}
// DIFF ADD
// HASH_VALUE 212CB5FD61C279B7
qabb20170302a_OBJ1 ()
{
qabb20170302a_OBJ1 [Transformer douze gedja au moulin en farine]
}
// DIFF ADD
// HASH_VALUE CDB77F3EB580E9E3
qabb20170302a_OBJ2 ()
{
qabb20170302a_OBJ2 [Donner 3 sacs de farine de gedja]
}
// DIFF ADD
// HASH_VALUE 41600732996CE5F4
qabb20170302aa_TITLE ()
{
qabb20170302a_TITLE [Donner de la farine de gedja]
}
// DIFF ADD
// HASH_VALUE ED9A2B1D1639E1BB
qabb20170303a_DESC ()
{
qabb20170303a_DESC [Transformer 3 gedja en un sac de farine de gedja.]
}
// DIFF ADD
// HASH_VALUE E4B421CA8B3D9D14
qabb20170303a_OBJ ()
{
qabb20170303a_OBJ [Transformer 3 gedja en un sac de farine.]
}
// DIFF ADD
// HASH_VALUE 8B99BB31037C3487
qabb20170303a_TITLE ()
{
qabb20170303a_TITLE [Transformer la racine de gedja en un sac de farine de gedja.]
}

View file

@ -0,0 +1,17 @@
// DIFF_VERSION 2
// DIFF ADD
// HASH_VALUE 41600732996CE5F4
qabb20170302a_TITLE ()
{
qabb20170302a_TITLE [Donner de la farine de gedja]
}
// DIFF REMOVED
// HASH_VALUE 41600732996CE5F4
qabb20170302aa_TITLE ()
{
qabb20170302a_TITLE [Donner de la farine de gedja]
}

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// DIFF_VERSION 2
// DIFF ADD
// HASH_VALUE CE09BFDE6A1DEDD1
qabb20160603b_OBJ4 ()
{
qabb20160603b_OBJ4 [Donnez des gedja pour faire de la farine au moulin]
}

View file

@ -0,0 +1,65 @@
// DIFF_VERSION 2
// DIFF ADD
// HASH_VALUE 76A83C2AE2E75510
qabb20170302a_DESC ()
{
qabb20170302a_DESC [Déterrer douze gedja, de délicieux tubercules, et les tranformer au moulin en farine.]
}
// DIFF ADD
// HASH_VALUE C0BD0070D37454CF
qabb20170302a_OBJ ()
{
qabb20170302a_OBJ [Récolter douze gedja]
}
// DIFF ADD
// HASH_VALUE 212CB5FD61C279B7
qabb20170302a_OBJ1 ()
{
qabb20170302a_OBJ1 [Transformer douze gedja au moulin en farine]
}
// DIFF ADD
// HASH_VALUE CDB77F3EB580E9E3
qabb20170302a_OBJ2 ()
{
qabb20170302a_OBJ2 [Donner 3 sacs de farine de gedja]
}
// DIFF ADD
// HASH_VALUE 41600732996CE5F4
qabb20170302aa_TITLE ()
{
qabb20170302a_TITLE [Donner de la farine de gedja]
}
// DIFF ADD
// HASH_VALUE ED9A2B1D1639E1BB
qabb20170303a_DESC ()
{
qabb20170303a_DESC [Transformer 3 gedja en un sac de farine de gedja.]
}
// DIFF ADD
// HASH_VALUE E4B421CA8B3D9D14
qabb20170303a_OBJ ()
{
qabb20170303a_OBJ [Transformer 3 gedja en un sac de farine.]
}
// DIFF ADD
// HASH_VALUE 8B99BB31037C3487
qabb20170303a_TITLE ()
{
qabb20170303a_TITLE [Transformer la racine de gedja en un sac de farine de gedja.]
}

View file

@ -0,0 +1,17 @@
// DIFF_VERSION 2
// DIFF ADD
// HASH_VALUE 41600732996CE5F4
qabb20170302a_TITLE ()
{
qabb20170302a_TITLE [Donner de la farine de gedja]
}
// DIFF REMOVED
// HASH_VALUE 41600732996CE5F4
qabb20170302aa_TITLE ()
{
qabb20170302a_TITLE [Donner de la farine de gedja]
}

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116
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Log Starting [2017/03/04 18:49:22]
2017/03/04 18:49:22 INF 733603648 <Unknown> path.cpp 1020 addSearchPath : PATH: CPath::addSearchPath(./work/, 1, 0): adding the path './work/'
2017/03/04 18:49:22 WRN 733603648 <Unknown> path.cpp 1531 insertFileInMap : PATH: CPath::insertFileInMap(phrase_wk.txt, ./work/phrases/phrase_wk.txt, 0, txt): already inserted from './work/', skip it
2017/03/04 18:49:22 INF 733603648 <Unknown> path.cpp 1020 addSearchPath : PATH: CPath::addSearchPath(./diff/, 1, 0): adding the path './diff/'
2017/03/04 18:49:22 INF 733603648 <Unknown> i18n.cpp 817 _readTextFile : Preprocess: In file work/phrase_wk.txt(1) : Including 'work/phrases/phrase_test_wk.txt'
2017/03/04 18:49:22 INF 733603648 <Unknown> i18n.cpp 817 _readTextFile : Preprocess: In file work/phrase_wk.txt(2) : Including 'work/phrases/generic_missions_wk.txt'
2017/03/04 18:49:22 INF 733603648 <Unknown> i18n.cpp 817 _readTextFile : Preprocess: In file work/phrase_wk.txt(3) : Including 'work/phrases/emotes_wk.txt'
2017/03/04 18:49:22 INF 733603648 <Unknown> i18n.cpp 817 _readTextFile : Preprocess: In file work/phrase_wk.txt(4) : Including 'work/phrases/encyclopedia/phrase_ency_wk.txt'
2017/03/04 18:49:22 INF 733603648 <Unknown> i18n.cpp 817 _readTextFile : Preprocess: In file work/phrases/encyclopedia/phrase_ency_wk.txt(2) : Including 'work/phrases/encyclopedia/phrase_ency_alb_00_wk.txt'
2017/03/04 18:49:22 INF 733603648 <Unknown> i18n.cpp 817 _readTextFile : Preprocess: In file work/phrase_wk.txt(5) : Including 'work/phrases/rites/phrase_rites_wk.txt'
2017/03/04 18:49:22 INF 733603648 <Unknown> i18n.cpp 817 _readTextFile : Preprocess: In file work/phrases/rites/phrase_rites_wk.txt(2) : Including 'work/phrases/rites/rite_00_01_first_rite_wk.txt'
2017/03/04 18:49:22 INF 733603648 <Unknown> i18n.cpp 817 _readTextFile : Preprocess: In file work/phrase_wk.txt(6) : Including 'work/phrases/whoami_wk.txt'
2017/03/04 18:49:22 INF 733603648 <Unknown> i18n.cpp 817 _readTextFile : Preprocess: In file work/phrase_wk.txt(7) : Including 'work/phrases/named_items_wk.txt'
2017/03/04 18:49:22 INF 733603648 <Unknown> i18n.cpp 817 _readTextFile : Preprocess: In file work/phrase_wk.txt(8) : Including 'work/phrases/mission_test_wk.txt'
2017/03/04 18:49:22 INF 733603648 <Unknown> i18n.cpp 817 _readTextFile : Preprocess: In file work/phrase_wk.txt(9) : Including 'work/phrases/nbland_missions_wk.txt'
2017/03/04 18:49:22 INF 733603648 <Unknown> i18n.cpp 817 _readTextFile : Preprocess: In file work/phrase_wk.txt(10) : Including 'work/phrases/generic_task_phrases_wk.txt'
2017/03/04 18:49:22 INF 733603648 <Unknown> i18n.cpp 817 _readTextFile : Preprocess: In file work/phrase_wk.txt(11) : Including 'work/phrases/phrase_wk.txt'
2017/03/04 18:49:22 INF 733603648 <Unknown> i18n.cpp 817 _readTextFile : Preprocess: In file work/phrase_wk.txt(12) : Including 'work/phrases/phrase_combat_wk.txt'
2017/03/04 18:49:22 INF 733603648 <Unknown> i18n.cpp 817 _readTextFile : Preprocess: In file work/phrase_wk.txt(13) : Including 'work/phrases/phrase_forage_wk.txt'
2017/03/04 18:49:22 INF 733603648 <Unknown> i18n.cpp 817 _readTextFile : Preprocess: In file work/phrase_wk.txt(14) : Including 'work/phrases/phrase_death_wk.txt'
2017/03/04 18:49:22 INF 733603648 <Unknown> i18n.cpp 817 _readTextFile : Preprocess: In file work/phrase_wk.txt(15) : Including 'work/phrases/phrase_magic_wk.txt'
2017/03/04 18:49:22 INF 733603648 <Unknown> i18n.cpp 817 _readTextFile : Preprocess: In file work/phrase_wk.txt(16) : Including 'work/phrases/phrase_xpgain_wk.txt'
2017/03/04 18:49:22 INF 733603648 <Unknown> i18n.cpp 817 _readTextFile : Preprocess: In file work/phrase_wk.txt(17) : Including 'work/phrases/phrase_faction_wk.txt'
2017/03/04 18:49:22 INF 733603648 <Unknown> i18n.cpp 817 _readTextFile : Preprocess: In file work/phrase_wk.txt(18) : Including 'work/phrases/phrase_loot_wk.txt'
2017/03/04 18:49:22 INF 733603648 <Unknown> i18n.cpp 817 _readTextFile : Preprocess: In file work/phrase_wk.txt(19) : Including 'work/phrases/phrase_ring_wk.txt'
2017/03/04 18:49:22 INF 733603648 <Unknown> i18n.cpp 817 _readTextFile : Preprocess: In file work/phrase_wk.txt(20) : Including 'work/phrases/phrase_target_wk.txt'
2017/03/04 18:49:22 INF 733603648 <Unknown> i18n.cpp 817 _readTextFile : Preprocess: In file work/phrase_wk.txt(21) : Including 'work/phrases/phrase_inventory_wk.txt'
2017/03/04 18:49:22 INF 733603648 <Unknown> i18n.cpp 817 _readTextFile : Preprocess: In file work/phrase_wk.txt(22) : Including 'work/phrases/phrase_sphrase_wk.txt'
2017/03/04 18:49:22 INF 733603648 <Unknown> i18n.cpp 817 _readTextFile : Preprocess: In file work/phrase_wk.txt(23) : Including 'work/phrases/phrase_mission_wk.txt'
2017/03/04 18:49:22 INF 733603648 <Unknown> i18n.cpp 817 _readTextFile : Preprocess: In file work/phrase_wk.txt(24) : Including 'work/phrases/phrase_craft_wk.txt'
2017/03/04 18:49:22 INF 733603648 <Unknown> i18n.cpp 817 _readTextFile : Preprocess: In file work/phrase_wk.txt(25) : Including 'work/phrases/phrase_effect_wk.txt'
2017/03/04 18:49:22 INF 733603648 <Unknown> i18n.cpp 817 _readTextFile : Preprocess: In file work/phrase_wk.txt(26) : Including 'work/phrases/phrase_team_wk.txt'
2017/03/04 18:49:22 INF 733603648 <Unknown> i18n.cpp 817 _readTextFile : Preprocess: In file work/phrase_wk.txt(27) : Including 'work/phrases/phrase_exchange_wk.txt'
2017/03/04 18:49:22 INF 733603648 <Unknown> i18n.cpp 817 _readTextFile : Preprocess: In file work/phrase_wk.txt(28) : Including 'work/phrases/phrase_zone_wk.txt'
2017/03/04 18:49:22 INF 733603648 <Unknown> i18n.cpp 817 _readTextFile : Preprocess: In file work/phrase_wk.txt(29) : Including 'work/phrases/phrase_power_wk.txt'
2017/03/04 18:49:22 INF 733603648 <Unknown> i18n.cpp 817 _readTextFile : Preprocess: In file work/phrase_wk.txt(30) : Including 'work/phrases/phrase_lift_wk.txt'
2017/03/04 18:49:22 INF 733603648 <Unknown> i18n.cpp 817 _readTextFile : Preprocess: In file work/phrase_wk.txt(31) : Including 'work/phrases/phrase_enchantment_wk.txt'
2017/03/04 18:49:22 INF 733603648 <Unknown> i18n.cpp 817 _readTextFile : Preprocess: In file work/phrase_wk.txt(32) : Including 'work/phrases/phrase_guild_wk.txt'
2017/03/04 18:49:22 INF 733603648 <Unknown> i18n.cpp 817 _readTextFile : Preprocess: In file work/phrase_wk.txt(33) : Including 'work/phrases/phrase_outpost_wk.txt'
2017/03/04 18:49:22 INF 733603648 <Unknown> i18n.cpp 817 _readTextFile : Preprocess: In file work/phrase_wk.txt(34) : Including 'work/phrases/phrase_pvp_wk.txt'
2017/03/04 18:49:22 INF 733603648 <Unknown> i18n.cpp 817 _readTextFile : Preprocess: In file work/phrase_wk.txt(35) : Including 'work/phrases/phrase_fame_wk.txt'
2017/03/04 18:49:22 INF 733603648 <Unknown> i18n.cpp 817 _readTextFile : Preprocess: In file work/phrase_wk.txt(36) : Including 'work/phrases/phrase_animal_wk.txt'
2017/03/04 18:49:22 INF 733603648 <Unknown> i18n.cpp 817 _readTextFile : Preprocess: In file work/phrase_wk.txt(37) : Including 'work/phrases/missions/qabb20160310a_wk.txt'
2017/03/04 18:49:22 INF 733603648 <Unknown> i18n.cpp 817 _readTextFile : Preprocess: In file work/phrase_wk.txt(38) : Including 'work/phrases/missions/qabb20160603a_wk.txt'
2017/03/04 18:49:22 INF 733603648 <Unknown> i18n.cpp 817 _readTextFile : Preprocess: In file work/phrase_wk.txt(39) : Including 'work/phrases/missions/qabb20160603b_wk.txt'
2017/03/04 18:49:22 INF 733603648 <Unknown> i18n.cpp 817 _readTextFile : Preprocess: In file work/phrase_wk.txt(40) : Including 'work/phrases/missions/qabb20160607a_wk.txt'
2017/03/04 18:49:22 INF 733603648 <Unknown> i18n.cpp 817 _readTextFile : Preprocess: In file work/phrase_wk.txt(41) : Including 'work/phrases/missions/qabb20161025a_wk.txt'
2017/03/04 18:49:22 INF 733603648 <Unknown> i18n.cpp 817 _readTextFile : Preprocess: In file work/phrase_wk.txt(42) : Including 'work/phrases/missions/qabb20170302a_wk.txt'
2017/03/04 18:49:22 INF 733603648 <Unknown> i18n.cpp 817 _readTextFile : Preprocess: In file work/phrase_wk.txt(43) : Including 'work/phrases/missions/qabb20170303a_wk.txt'
2017/03/04 18:49:22 INF 733603648 <Unknown> main.cpp 2652 onAdd : Added qabb20170302a_TITLE at 2368
2017/03/04 18:49:22 INF 733603648 <Unknown> main.cpp 2666 onRemove : Removed qabb20170302aa_TITLE at 0
Log Starting [2017/03/04 18:49:44]
2017/03/04 18:49:44 INF 78534464 <Unknown> path.cpp 1020 addSearchPath : PATH: CPath::addSearchPath(./work/, 1, 0): adding the path './work/'
2017/03/04 18:49:44 WRN 78534464 <Unknown> path.cpp 1531 insertFileInMap : PATH: CPath::insertFileInMap(phrase_wk.txt, ./work/phrases/phrase_wk.txt, 0, txt): already inserted from './work/', skip it
2017/03/04 18:49:44 INF 78534464 <Unknown> path.cpp 1020 addSearchPath : PATH: CPath::addSearchPath(./diff/, 1, 0): adding the path './diff/'
Log Starting [2017/03/04 18:49:49]
2017/03/04 18:49:49 INF 360085312 <Unknown> path.cpp 1020 addSearchPath : PATH: CPath::addSearchPath(./work/, 1, 0): adding the path './work/'
2017/03/04 18:49:49 WRN 360085312 <Unknown> path.cpp 1531 insertFileInMap : PATH: CPath::insertFileInMap(phrase_wk.txt, ./work/phrases/phrase_wk.txt, 0, txt): already inserted from './work/', skip it
2017/03/04 18:49:49 INF 360085312 <Unknown> path.cpp 1020 addSearchPath : PATH: CPath::addSearchPath(./diff/, 1, 0): adding the path './diff/'
2017/03/04 18:49:49 INF 360085312 <Unknown> i18n.cpp 817 _readTextFile : Preprocess: In file work/phrase_wk.txt(1) : Including 'work/phrases/phrase_test_wk.txt'
2017/03/04 18:49:49 INF 360085312 <Unknown> i18n.cpp 817 _readTextFile : Preprocess: In file work/phrase_wk.txt(2) : Including 'work/phrases/generic_missions_wk.txt'
2017/03/04 18:49:49 INF 360085312 <Unknown> i18n.cpp 817 _readTextFile : Preprocess: In file work/phrase_wk.txt(3) : Including 'work/phrases/emotes_wk.txt'
2017/03/04 18:49:49 INF 360085312 <Unknown> i18n.cpp 817 _readTextFile : Preprocess: In file work/phrase_wk.txt(4) : Including 'work/phrases/encyclopedia/phrase_ency_wk.txt'
2017/03/04 18:49:49 INF 360085312 <Unknown> i18n.cpp 817 _readTextFile : Preprocess: In file work/phrases/encyclopedia/phrase_ency_wk.txt(2) : Including 'work/phrases/encyclopedia/phrase_ency_alb_00_wk.txt'
2017/03/04 18:49:49 INF 360085312 <Unknown> i18n.cpp 817 _readTextFile : Preprocess: In file work/phrase_wk.txt(5) : Including 'work/phrases/rites/phrase_rites_wk.txt'
2017/03/04 18:49:49 INF 360085312 <Unknown> i18n.cpp 817 _readTextFile : Preprocess: In file work/phrases/rites/phrase_rites_wk.txt(2) : Including 'work/phrases/rites/rite_00_01_first_rite_wk.txt'
2017/03/04 18:49:49 INF 360085312 <Unknown> i18n.cpp 817 _readTextFile : Preprocess: In file work/phrase_wk.txt(6) : Including 'work/phrases/whoami_wk.txt'
2017/03/04 18:49:49 INF 360085312 <Unknown> i18n.cpp 817 _readTextFile : Preprocess: In file work/phrase_wk.txt(7) : Including 'work/phrases/named_items_wk.txt'
2017/03/04 18:49:49 INF 360085312 <Unknown> i18n.cpp 817 _readTextFile : Preprocess: In file work/phrase_wk.txt(8) : Including 'work/phrases/mission_test_wk.txt'
2017/03/04 18:49:49 INF 360085312 <Unknown> i18n.cpp 817 _readTextFile : Preprocess: In file work/phrase_wk.txt(9) : Including 'work/phrases/nbland_missions_wk.txt'
2017/03/04 18:49:49 INF 360085312 <Unknown> i18n.cpp 817 _readTextFile : Preprocess: In file work/phrase_wk.txt(10) : Including 'work/phrases/generic_task_phrases_wk.txt'
2017/03/04 18:49:49 INF 360085312 <Unknown> i18n.cpp 817 _readTextFile : Preprocess: In file work/phrase_wk.txt(11) : Including 'work/phrases/phrase_wk.txt'
2017/03/04 18:49:49 INF 360085312 <Unknown> i18n.cpp 817 _readTextFile : Preprocess: In file work/phrase_wk.txt(12) : Including 'work/phrases/phrase_combat_wk.txt'
2017/03/04 18:49:49 INF 360085312 <Unknown> i18n.cpp 817 _readTextFile : Preprocess: In file work/phrase_wk.txt(13) : Including 'work/phrases/phrase_forage_wk.txt'
2017/03/04 18:49:49 INF 360085312 <Unknown> i18n.cpp 817 _readTextFile : Preprocess: In file work/phrase_wk.txt(14) : Including 'work/phrases/phrase_death_wk.txt'
2017/03/04 18:49:49 INF 360085312 <Unknown> i18n.cpp 817 _readTextFile : Preprocess: In file work/phrase_wk.txt(15) : Including 'work/phrases/phrase_magic_wk.txt'
2017/03/04 18:49:49 INF 360085312 <Unknown> i18n.cpp 817 _readTextFile : Preprocess: In file work/phrase_wk.txt(16) : Including 'work/phrases/phrase_xpgain_wk.txt'
2017/03/04 18:49:49 INF 360085312 <Unknown> i18n.cpp 817 _readTextFile : Preprocess: In file work/phrase_wk.txt(17) : Including 'work/phrases/phrase_faction_wk.txt'
2017/03/04 18:49:49 INF 360085312 <Unknown> i18n.cpp 817 _readTextFile : Preprocess: In file work/phrase_wk.txt(18) : Including 'work/phrases/phrase_loot_wk.txt'
2017/03/04 18:49:49 INF 360085312 <Unknown> i18n.cpp 817 _readTextFile : Preprocess: In file work/phrase_wk.txt(19) : Including 'work/phrases/phrase_ring_wk.txt'
2017/03/04 18:49:49 INF 360085312 <Unknown> i18n.cpp 817 _readTextFile : Preprocess: In file work/phrase_wk.txt(20) : Including 'work/phrases/phrase_target_wk.txt'
2017/03/04 18:49:49 INF 360085312 <Unknown> i18n.cpp 817 _readTextFile : Preprocess: In file work/phrase_wk.txt(21) : Including 'work/phrases/phrase_inventory_wk.txt'
2017/03/04 18:49:49 INF 360085312 <Unknown> i18n.cpp 817 _readTextFile : Preprocess: In file work/phrase_wk.txt(22) : Including 'work/phrases/phrase_sphrase_wk.txt'
2017/03/04 18:49:49 INF 360085312 <Unknown> i18n.cpp 817 _readTextFile : Preprocess: In file work/phrase_wk.txt(23) : Including 'work/phrases/phrase_mission_wk.txt'
2017/03/04 18:49:49 INF 360085312 <Unknown> i18n.cpp 817 _readTextFile : Preprocess: In file work/phrase_wk.txt(24) : Including 'work/phrases/phrase_craft_wk.txt'
2017/03/04 18:49:49 INF 360085312 <Unknown> i18n.cpp 817 _readTextFile : Preprocess: In file work/phrase_wk.txt(25) : Including 'work/phrases/phrase_effect_wk.txt'
2017/03/04 18:49:49 INF 360085312 <Unknown> i18n.cpp 817 _readTextFile : Preprocess: In file work/phrase_wk.txt(26) : Including 'work/phrases/phrase_team_wk.txt'
2017/03/04 18:49:49 INF 360085312 <Unknown> i18n.cpp 817 _readTextFile : Preprocess: In file work/phrase_wk.txt(27) : Including 'work/phrases/phrase_exchange_wk.txt'
2017/03/04 18:49:49 INF 360085312 <Unknown> i18n.cpp 817 _readTextFile : Preprocess: In file work/phrase_wk.txt(28) : Including 'work/phrases/phrase_zone_wk.txt'
2017/03/04 18:49:49 INF 360085312 <Unknown> i18n.cpp 817 _readTextFile : Preprocess: In file work/phrase_wk.txt(29) : Including 'work/phrases/phrase_power_wk.txt'
2017/03/04 18:49:49 INF 360085312 <Unknown> i18n.cpp 817 _readTextFile : Preprocess: In file work/phrase_wk.txt(30) : Including 'work/phrases/phrase_lift_wk.txt'
2017/03/04 18:49:49 INF 360085312 <Unknown> i18n.cpp 817 _readTextFile : Preprocess: In file work/phrase_wk.txt(31) : Including 'work/phrases/phrase_enchantment_wk.txt'
2017/03/04 18:49:49 INF 360085312 <Unknown> i18n.cpp 817 _readTextFile : Preprocess: In file work/phrase_wk.txt(32) : Including 'work/phrases/phrase_guild_wk.txt'
2017/03/04 18:49:49 INF 360085312 <Unknown> i18n.cpp 817 _readTextFile : Preprocess: In file work/phrase_wk.txt(33) : Including 'work/phrases/phrase_outpost_wk.txt'
2017/03/04 18:49:49 INF 360085312 <Unknown> i18n.cpp 817 _readTextFile : Preprocess: In file work/phrase_wk.txt(34) : Including 'work/phrases/phrase_pvp_wk.txt'
2017/03/04 18:49:49 INF 360085312 <Unknown> i18n.cpp 817 _readTextFile : Preprocess: In file work/phrase_wk.txt(35) : Including 'work/phrases/phrase_fame_wk.txt'
2017/03/04 18:49:49 INF 360085312 <Unknown> i18n.cpp 817 _readTextFile : Preprocess: In file work/phrase_wk.txt(36) : Including 'work/phrases/phrase_animal_wk.txt'
2017/03/04 18:49:49 INF 360085312 <Unknown> i18n.cpp 817 _readTextFile : Preprocess: In file work/phrase_wk.txt(37) : Including 'work/phrases/missions/qabb20160310a_wk.txt'
2017/03/04 18:49:49 INF 360085312 <Unknown> i18n.cpp 817 _readTextFile : Preprocess: In file work/phrase_wk.txt(38) : Including 'work/phrases/missions/qabb20160603a_wk.txt'
2017/03/04 18:49:49 INF 360085312 <Unknown> i18n.cpp 817 _readTextFile : Preprocess: In file work/phrase_wk.txt(39) : Including 'work/phrases/missions/qabb20160603b_wk.txt'
2017/03/04 18:49:49 INF 360085312 <Unknown> i18n.cpp 817 _readTextFile : Preprocess: In file work/phrase_wk.txt(40) : Including 'work/phrases/missions/qabb20160607a_wk.txt'
2017/03/04 18:49:49 INF 360085312 <Unknown> i18n.cpp 817 _readTextFile : Preprocess: In file work/phrase_wk.txt(41) : Including 'work/phrases/missions/qabb20161025a_wk.txt'
2017/03/04 18:49:49 INF 360085312 <Unknown> i18n.cpp 817 _readTextFile : Preprocess: In file work/phrase_wk.txt(42) : Including 'work/phrases/missions/qabb20170302a_wk.txt'
2017/03/04 18:49:49 INF 360085312 <Unknown> i18n.cpp 817 _readTextFile : Preprocess: In file work/phrase_wk.txt(43) : Including 'work/phrases/missions/qabb20170303a_wk.txt'
2017/03/04 18:49:49 INF 360085312 <Unknown> main.cpp 2652 onAdd : Added qabb20170302a_TITLE at 2371
2017/03/04 18:49:49 INF 360085312 <Unknown> main.cpp 2666 onRemove : Removed qabb20170302aa_TITLE at 0
2017/03/04 18:49:49 INF 360085312 <Unknown> main.cpp 2652 onAdd : Added qabb20170302a_TITLE at 2371
2017/03/04 18:49:49 INF 360085312 <Unknown> main.cpp 2666 onRemove : Removed qabb20170302aa_TITLE at 0
Log Starting [2017/03/04 18:50:05]
2017/03/04 18:50:05 INF 1720969024 <Unknown> path.cpp 1020 addSearchPath : PATH: CPath::addSearchPath(./work/, 1, 0): adding the path './work/'
2017/03/04 18:50:05 WRN 1720969024 <Unknown> path.cpp 1531 insertFileInMap : PATH: CPath::insertFileInMap(phrase_wk.txt, ./work/phrases/phrase_wk.txt, 0, txt): already inserted from './work/', skip it
2017/03/04 18:50:05 INF 1720969024 <Unknown> path.cpp 1020 addSearchPath : PATH: CPath::addSearchPath(./diff/, 1, 0): adding the path './diff/'

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