Adding new clothes temporary craft plans
This commit is contained in:
parent
693ba8aff9
commit
083c492c12
8 changed files with 164 additions and 4 deletions
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<?xml version="1.0"?>
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<FORM Revision="$Revision: 1.13 $" State="modified">
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<STRUCT>
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<STRUCT Name="Basics">
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<ATOM Name="FamilyId" Value="BCRAEA"/>
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<ATOM Name="SPCost" Value="50"/>
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<ATOM Name="LearnRequiresOneOfSkills" Value="SC 0"/>
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<ATOM Name="Action Nature" Value="CRAFT"/>
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<ATOM Name="Skill" Value="SC"/>
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</STRUCT>
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<STRUCT Name="Client">
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<ATOM Name="Icon" Value="AR_gilet.tga"/>
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<ATOM Name="IconBack"/>
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<ATOM Name="IconOver" Value="FP_over.tga"/>
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<ATOM Name="IconOver2"/>
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</STRUCT>
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<STRUCT Name="faber">
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<ATOM Name="Tool type" Value="ArmorTool"/>
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<ATOM Name="Item Max Level" Value="100"/>
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<STRUCT Name="Create">
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<ATOM Name="Crafted Item" Value="ic_a_runzatra_01_b.sitem"/>
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<ATOM Name="Nb built items" Value="1"/>
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<ATOM Name="MP 1" Value="Raw Material for Armor shell"/>
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<ATOM Name="Quantity 1" Value="1"/>
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<ATOM Name="MP 2" Value="Raw Material for Armor clip"/>
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<ATOM Name="Quantity 2" Value="1"/>
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<ATOM Name="MP 3"/>
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<ATOM Name="Quantity 3" Value="0"/>
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<ATOM Name="MP 4"/>
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<ATOM Name="Quantity 4" Value="0"/>
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<ATOM Name="MP 5"/>
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<ATOM Name="Quantity 5" Value="0"/>
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</STRUCT>
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</STRUCT>
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</STRUCT>
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<STRUCT/>
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<STRUCT/>
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<STRUCT/>
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<STRUCT/>
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</FORM>
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<?xml version="1.0"?>
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<FORM Revision="$Revision: 1.13 $" State="modified">
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<STRUCT>
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<STRUCT Name="Basics">
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<ATOM Name="FamilyId" Value="BCRAEA"/>
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<ATOM Name="SPCost" Value="50"/>
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<ATOM Name="LearnRequiresOneOfSkills" Value="SC 0"/>
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<ATOM Name="Action Nature" Value="CRAFT"/>
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<ATOM Name="Skill" Value="SC"/>
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</STRUCT>
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<STRUCT Name="Client">
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<ATOM Name="Icon" Value="AR_gilet.tga"/>
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<ATOM Name="IconBack"/>
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<ATOM Name="IconOver" Value="FP_over.tga"/>
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<ATOM Name="IconOver2"/>
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</STRUCT>
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<STRUCT Name="faber">
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<ATOM Name="Tool type" Value="ArmorTool"/>
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<ATOM Name="Item Max Level" Value="100"/>
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<STRUCT Name="Create">
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<ATOM Name="Crafted Item" Value="ic_v_runzatra_01_b.sitem"/>
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<ATOM Name="Nb built items" Value="1"/>
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<ATOM Name="MP 1" Value="Raw Material for Armor shell"/>
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<ATOM Name="Quantity 1" Value="1"/>
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<ATOM Name="MP 2" Value="Raw Material for Armor clip"/>
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<ATOM Name="Quantity 2" Value="1"/>
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<ATOM Name="MP 3"/>
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<ATOM Name="Quantity 3" Value="0"/>
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<ATOM Name="MP 4"/>
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<ATOM Name="Quantity 4" Value="0"/>
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<ATOM Name="MP 5"/>
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<ATOM Name="Quantity 5" Value="0"/>
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</STRUCT>
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</STRUCT>
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</STRUCT>
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<STRUCT/>
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<STRUCT/>
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<STRUCT/>
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<STRUCT/>
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</FORM>
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<?xml version="1.0"?>
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<FORM Revision="$Revision: 1.13 $" State="modified">
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<STRUCT>
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<STRUCT Name="Basics">
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<ATOM Name="FamilyId" Value="BCRAEA"/>
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<ATOM Name="SPCost" Value="50"/>
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<ATOM Name="LearnRequiresOneOfSkills" Value="SC 0"/>
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<ATOM Name="Action Nature" Value="CRAFT"/>
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<ATOM Name="Skill" Value="SC"/>
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</STRUCT>
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<STRUCT Name="Client">
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<ATOM Name="Icon" Value="AR_gilet.tga"/>
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<ATOM Name="IconBack"/>
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<ATOM Name="IconOver" Value="FP_over.tga"/>
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<ATOM Name="IconOver2"/>
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</STRUCT>
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<STRUCT Name="faber">
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<ATOM Name="Tool type" Value="ArmorTool"/>
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<ATOM Name="Item Max Level" Value="100"/>
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<STRUCT Name="Create">
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<ATOM Name="Crafted Item" Value="ic_p_runzatra_01_b.sitem"/>
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<ATOM Name="Nb built items" Value="1"/>
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<ATOM Name="MP 1" Value="Raw Material for Armor shell"/>
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<ATOM Name="Quantity 1" Value="1"/>
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<ATOM Name="MP 2" Value="Raw Material for Armor clip"/>
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<ATOM Name="Quantity 2" Value="1"/>
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<ATOM Name="MP 3"/>
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<ATOM Name="Quantity 3" Value="0"/>
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<ATOM Name="MP 4"/>
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<ATOM Name="Quantity 4" Value="0"/>
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<ATOM Name="MP 5"/>
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<ATOM Name="Quantity 5" Value="0"/>
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</STRUCT>
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</STRUCT>
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</STRUCT>
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<STRUCT/>
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<STRUCT/>
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<STRUCT/>
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<STRUCT/>
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</FORM>
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@ -0,0 +1,40 @@
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<?xml version="1.0"?>
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<FORM Revision="$Revision: 1.13 $" State="modified">
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<STRUCT>
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<STRUCT Name="Basics">
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<ATOM Name="FamilyId" Value="BCRAEA"/>
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<ATOM Name="SPCost" Value="50"/>
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<ATOM Name="LearnRequiresOneOfSkills" Value="SC 0"/>
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<ATOM Name="Action Nature" Value="CRAFT"/>
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<ATOM Name="Skill" Value="SC"/>
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</STRUCT>
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<STRUCT Name="Client">
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<ATOM Name="Icon" Value="AR_gilet.tga"/>
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<ATOM Name="IconBack"/>
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<ATOM Name="IconOver" Value="FP_over.tga"/>
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<ATOM Name="IconOver2"/>
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</STRUCT>
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<STRUCT Name="faber">
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<ATOM Name="Tool type" Value="ArmorTool"/>
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<ATOM Name="Item Max Level" Value="100"/>
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<STRUCT Name="Create">
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<ATOM Name="Crafted Item" Value="ic_b_runzatra_01_b.sitem"/>
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<ATOM Name="Nb built items" Value="1"/>
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<ATOM Name="MP 1" Value="Raw Material for Armor shell"/>
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<ATOM Name="Quantity 1" Value="1"/>
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<ATOM Name="MP 2" Value="Raw Material for Armor clip"/>
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<ATOM Name="Quantity 2" Value="1"/>
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<ATOM Name="MP 3"/>
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<ATOM Name="Quantity 3" Value="0"/>
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<ATOM Name="MP 4"/>
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<ATOM Name="Quantity 4" Value="0"/>
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<ATOM Name="MP 5"/>
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<ATOM Name="Quantity 5" Value="0"/>
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</STRUCT>
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</STRUCT>
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</STRUCT>
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<STRUCT/>
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<STRUCT/>
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<STRUCT/>
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<STRUCT/>
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</FORM>
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@ -10,7 +10,7 @@
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<ATOM Value="Arms"/>
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<ATOM Value="Arms"/>
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</ARRAY>
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</ARRAY>
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</STRUCT>
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</STRUCT>
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<ATOM Name="CraftPlan" Value="bcraea41.sbrick"/>
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<ATOM Name="CraftPlan" Value="bcraea43.sbrick"/>
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</STRUCT>
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</STRUCT>
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<STRUCT Name="3d">
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<STRUCT Name="3d">
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<ATOM Name="shape" Value="runzatra_bras_01_b.shape"/>
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<ATOM Name="shape" Value="runzatra_bras_01_b.shape"/>
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@ -10,7 +10,7 @@
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<ATOM Value="Feet"/>
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<ATOM Value="Feet"/>
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</ARRAY>
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</ARRAY>
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</STRUCT>
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</STRUCT>
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<ATOM Name="CraftPlan" Value="bcraea41.sbrick"/>
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<ATOM Name="CraftPlan" Value="bcraea46.sbrick"/>
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</STRUCT>
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</STRUCT>
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<STRUCT Name="3d">
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<STRUCT Name="3d">
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<ATOM Name="shape" Value="runzatra_bottes_01_b.shape"/>
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<ATOM Name="shape" Value="runzatra_bottes_01_b.shape"/>
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@ -10,7 +10,7 @@
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<ATOM Value="Legs"/>
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<ATOM Value="Legs"/>
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</ARRAY>
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</ARRAY>
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</STRUCT>
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</STRUCT>
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<ATOM Name="CraftPlan" Value="bcraea41.sbrick"/>
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<ATOM Name="CraftPlan" Value="bcraea45.sbrick"/>
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</STRUCT>
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</STRUCT>
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<STRUCT Name="3d">
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<STRUCT Name="3d">
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<ATOM Name="shape" Value="runzatra_panta_01_b.shape"/>
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<ATOM Name="shape" Value="runzatra_panta_01_b.shape"/>
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@ -10,7 +10,7 @@
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<ATOM Value="Chest"/>
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<ATOM Value="Chest"/>
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</ARRAY>
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</ARRAY>
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</STRUCT>
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</STRUCT>
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<ATOM Name="CraftPlan" Value="bcraea41.sbrick"/>
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<ATOM Name="CraftPlan" Value="bcraea44.sbrick"/>
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</STRUCT>
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</STRUCT>
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<STRUCT Name="3d">
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<STRUCT Name="3d">
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<ATOM Name="shape" Value="runzatra_torse_01_b.shape"/>
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<ATOM Name="shape" Value="runzatra_torse_01_b.shape"/>
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