Cleaning files - Moving spawns
This commit is contained in:
parent
f6d4a15cc1
commit
003324b60b
3 changed files with 13 additions and 107 deletions
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@ -20,46 +20,5 @@
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<STRUCT/>
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<STRUCT/>
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<STRUCT/>
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<STRUCT/>
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<STRUCT/>
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<STRUCT/>
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<LOG>Wed Sep 25 12:22:57 2002 (receveur) .Basics.Race = karavan
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<LOG></LOG>
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Wed Sep 25 12:23:20 2002 (receveur) .Basics.MeleeFightingCompetences.HandToHand = "Basics.Level"*10
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Wed Sep 25 12:23:33 2002 (receveur) .Basics.RangeFightingCompetences.Pistol = "Basics.Level"*10
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Wed Sep 25 12:23:36 2002 (receveur) .Basics.RangeFightingCompetences.Rifle = "Basics.Level"*10
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Wed Sep 25 12:28:31 2002 (receveur) .Basics.MeleeFightingCompetences.Kick = "Basics.Level"*10
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Wed Sep 25 12:28:45 2002 (receveur) .Basics.MeleeFightingCompetences.HeavyArmourWear = "Basics.Level"*10
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Wed Sep 25 12:28:45 2002 (receveur) .Basics.MeleeFightingCompetences.LightArmourWear = "Basics.Level"*10
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Wed Sep 25 12:28:45 2002 (receveur) .Basics.MeleeFightingCompetences.MediumArmourWear = "Basics.Level"*10
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Tue Oct 29 10:30:52 2002 (receveur) formName Pasted =
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Tue Oct 29 10:41:56 2002 (receveur) formName Resized =
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Tue Oct 29 15:12:56 2002 (receveur) .Basics.First Name = karavan
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Wed Feb 05 18:18:27 2003 (receveur) .Basics.Species = karavan
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Fri Sep 19 11:54:01 2003 (mauduit) .3d data.Automaton =
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Fri Sep 19 11:54:01 2003 (mauduit) .3d data.Skel = Ma_roadsign_1_skel.skel
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Fri Sep 19 11:54:01 2003 (mauduit) .Basics.Equipment.Body.Item = Ma_roadsign_poteau_1.shape
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Fri Sep 19 11:54:01 2003 (mauduit) .Basics.Race =
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Fri Sep 19 11:54:01 2003 (mauduit) .Basics.Species =
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Fri Sep 19 11:54:24 2003 (mauduit) .Basics.DamageLocalisationTable =
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Fri Sep 19 11:54:24 2003 (mauduit) .Basics.Gender =
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Fri Sep 19 11:54:24 2003 (mauduit) .Basics.Size =
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Fri Sep 19 11:54:43 2003 (mauduit) Form Parents =
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Fri Sep 19 12:16:12 2003 (mauduit) .3d data.AnimSetBaseName = roadsign_1_default_.animation_set
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Thu Sep 25 14:44:56 2003 (mauduit) .3d data.AnimSetBaseName = roadsign_1
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Wed Mar 17 14:28:37 2004 (camerlo) .Basics.Equipment.Body.Item = GE_Mission_Altar_Kamik.shape
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Wed Mar 17 14:29:50 2004 (camerlo) .3d data.AnimSetBaseName =
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Wed Mar 17 14:29:50 2004 (camerlo) .3d data.Skel =
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Wed Mar 17 14:33:50 2004 (camerlo) .Basics.Equipment.Body.Item = GE_Mission_Altar_Karavan.shape
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Wed May 26 14:09:11 2004 (camerlo) .Basics.Equipment.Body.Item = GE_Mission_1_Caisse.shape
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Wed May 26 14:09:29 2004 (camerlo) .Basics.Equipment.Body.Item = GE_Mission_3_Caisse.shape
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Wed May 26 14:10:00 2004 (camerlo) .Basics.Equipment.Body.Item = GE_Mission_1_Tonneau.shape
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Tue Jun 15 17:46:36 2004 (ly) .Basics.Equipment.Body.Item = Gen_Mission_Tonneau_broke
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Tue Jun 15 17:47:25 2004 (ly) .Basics.Equipment.Body.Item = GE_Mission_Tourgarde
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Tue Jul 06 14:44:53 2004 (camerlo) .Collision.CollisionRadius = 8
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Thu Jul 08 18:48:31 2004 (camerlo) .Collision.CollisionRadius = 7.8
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Thu Jul 15 14:43:29 2004 (camerlo) Form Parents =
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Tue Jul 20 16:17:27 2004 (camerlo) .Collision.Height = 15
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Tue Jul 20 16:17:27 2004 (camerlo) .Collision.Length = 0
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Tue Jul 20 16:17:27 2004 (camerlo) .Collision.Width = 0
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Thu Feb 17 11:18:15 2005 (tran) .3d data.ProjectileCastOffsetZ = 8.5
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Mon May 02 14:23:43 2005 (tran) .3d data.ProjectileCastRay[0].Origin.Z = 8.5
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Mon May 02 14:23:43 2005 (tran) formName Resized = 1
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Tue May 03 17:42:15 2005 (tran) .3d data.ProjectileCastRay[0].Pos.Z = 8.5</LOG>
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</FORM>
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</FORM>
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@ -9,18 +9,6 @@
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</STRUCT>
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</STRUCT>
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</STRUCT>
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</STRUCT>
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</STRUCT>
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</STRUCT>
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<STRUCT Name="3d data">
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<ARRAY Name="ProjectileCastRay">
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<STRUCT>
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<STRUCT Name="Origin">
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<ATOM Name="Z" Value="8.5"/>
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</STRUCT>
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<STRUCT Name="Pos">
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<ATOM Name="Z" Value="8.5"/>
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</STRUCT>
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</STRUCT>
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</ARRAY>
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</STRUCT>
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<STRUCT Name="Collision">
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<STRUCT Name="Collision">
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<ATOM Name="CollisionRadius" Value="7.8"/>
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<ATOM Name="CollisionRadius" Value="7.8"/>
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<ATOM Name="Length" Value="0"/>
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<ATOM Name="Length" Value="0"/>
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@ -32,46 +20,5 @@
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<STRUCT/>
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<STRUCT/>
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<STRUCT/>
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<STRUCT/>
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<STRUCT/>
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<STRUCT/>
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<LOG>Wed Sep 25 12:22:57 2002 (receveur) .Basics.Race = karavan
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<LOG></LOG>
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Wed Sep 25 12:23:20 2002 (receveur) .Basics.MeleeFightingCompetences.HandToHand = "Basics.Level"*10
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Wed Sep 25 12:23:33 2002 (receveur) .Basics.RangeFightingCompetences.Pistol = "Basics.Level"*10
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Wed Sep 25 12:23:36 2002 (receveur) .Basics.RangeFightingCompetences.Rifle = "Basics.Level"*10
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Wed Sep 25 12:28:31 2002 (receveur) .Basics.MeleeFightingCompetences.Kick = "Basics.Level"*10
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Wed Sep 25 12:28:45 2002 (receveur) .Basics.MeleeFightingCompetences.HeavyArmourWear = "Basics.Level"*10
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Wed Sep 25 12:28:45 2002 (receveur) .Basics.MeleeFightingCompetences.LightArmourWear = "Basics.Level"*10
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Wed Sep 25 12:28:45 2002 (receveur) .Basics.MeleeFightingCompetences.MediumArmourWear = "Basics.Level"*10
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Tue Oct 29 10:30:52 2002 (receveur) formName Pasted =
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Tue Oct 29 10:41:56 2002 (receveur) formName Resized =
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Tue Oct 29 15:12:56 2002 (receveur) .Basics.First Name = karavan
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Wed Feb 05 18:18:27 2003 (receveur) .Basics.Species = karavan
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Fri Sep 19 11:54:01 2003 (mauduit) .3d data.Automaton =
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Fri Sep 19 11:54:01 2003 (mauduit) .3d data.Skel = Ma_roadsign_1_skel.skel
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Fri Sep 19 11:54:01 2003 (mauduit) .Basics.Equipment.Body.Item = Ma_roadsign_poteau_1.shape
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Fri Sep 19 11:54:01 2003 (mauduit) .Basics.Race =
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Fri Sep 19 11:54:01 2003 (mauduit) .Basics.Species =
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Fri Sep 19 11:54:24 2003 (mauduit) .Basics.DamageLocalisationTable =
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Fri Sep 19 11:54:24 2003 (mauduit) .Basics.Gender =
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Fri Sep 19 11:54:24 2003 (mauduit) .Basics.Size =
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Fri Sep 19 11:54:43 2003 (mauduit) Form Parents =
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Fri Sep 19 12:16:12 2003 (mauduit) .3d data.AnimSetBaseName = roadsign_1_default_.animation_set
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Thu Sep 25 14:44:56 2003 (mauduit) .3d data.AnimSetBaseName = roadsign_1
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Wed Mar 17 14:28:37 2004 (camerlo) .Basics.Equipment.Body.Item = GE_Mission_Altar_Kamik.shape
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Wed Mar 17 14:29:50 2004 (camerlo) .3d data.AnimSetBaseName =
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Wed Mar 17 14:29:50 2004 (camerlo) .3d data.Skel =
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Wed Mar 17 14:33:50 2004 (camerlo) .Basics.Equipment.Body.Item = GE_Mission_Altar_Karavan.shape
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Wed May 26 14:09:11 2004 (camerlo) .Basics.Equipment.Body.Item = GE_Mission_1_Caisse.shape
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Wed May 26 14:09:29 2004 (camerlo) .Basics.Equipment.Body.Item = GE_Mission_3_Caisse.shape
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Wed May 26 14:10:00 2004 (camerlo) .Basics.Equipment.Body.Item = GE_Mission_1_Tonneau.shape
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Tue Jun 15 17:46:36 2004 (ly) .Basics.Equipment.Body.Item = Gen_Mission_Tonneau_broke
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Tue Jun 15 17:47:25 2004 (ly) .Basics.Equipment.Body.Item = GE_Mission_Tourgarde
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Tue Jul 06 14:44:53 2004 (camerlo) .Collision.CollisionRadius = 8
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Thu Jul 08 18:48:31 2004 (camerlo) .Collision.CollisionRadius = 7.8
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Thu Jul 15 14:43:29 2004 (camerlo) Form Parents =
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Tue Jul 20 16:17:27 2004 (camerlo) .Collision.Height = 15
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Tue Jul 20 16:17:27 2004 (camerlo) .Collision.Length = 0
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Tue Jul 20 16:17:27 2004 (camerlo) .Collision.Width = 0
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Thu Feb 17 11:18:15 2005 (tran) .3d data.ProjectileCastOffsetZ = 8.5
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Mon May 02 14:23:43 2005 (tran) .3d data.ProjectileCastRay[0].Origin.Z = 8.5
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Mon May 02 14:23:43 2005 (tran) formName Resized = 1
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Tue May 03 17:42:15 2005 (tran) .3d data.ProjectileCastRay[0].Pos.Z = 8.5</LOG>
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</FORM>
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</FORM>
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@ -213,13 +213,13 @@
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</PROPERTY>
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</PROPERTY>
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</CHILD>
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</CHILD>
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<CHILD TYPE="CPrimZone">
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<CHILD TYPE="CPrimZone">
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<PT X="10723.309570" Y="-11795.406250" Z="0.000000"/>
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<PT X="9284.508789" Y="-10728.406250" Z="0.000000"/>
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<PT X="10722.209961" Y="-11565.506836" Z="0.000000"/>
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<PT X="9164.609375" Y="-10670.107422" Z="0.000000"/>
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<PT X="10332.809570" Y="-11566.606445" Z="0.000000"/>
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<PT X="9019.409180" Y="-10556.806641" Z="0.000000"/>
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<PT X="9978.608398" Y="-11412.606445" Z="0.000000"/>
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<PT X="8825.807617" Y="-10600.806641" Z="0.000000"/>
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<PT X="9870.809570" Y="-11703.006836" Z="0.000000" SELECTED="true"/>
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<PT X="8788.409180" Y="-10748.206055" Z="0.000000"/>
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<PT X="10200.809570" Y="-12044.006836" Z="0.000000"/>
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<PT X="8858.809570" Y="-11023.207031" Z="0.000000"/>
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<PT X="10534.109375" Y="-12042.906250" Z="0.000000"/>
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<PT X="9229.509766" Y="-11033.105469" Z="0.000000" SELECTED="true"/>
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<PROPERTY TYPE="string">
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<PROPERTY TYPE="string">
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<NAME>class</NAME>
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<NAME>class</NAME>
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<STRING>cell</STRING>
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<STRING>cell</STRING>
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@ -249,7 +249,7 @@
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</PROPERTY>
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</PROPERTY>
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</CHILD>
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</CHILD>
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<CHILD TYPE="CPrimPoint">
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<CHILD TYPE="CPrimPoint">
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<PT X="10305.438477" Y="-11723.675781" Z="0.000000"/>
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<PT X="9077.838867" Y="-10850.275391" Z="0.000000"/>
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<PROPERTY TYPE="string">
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<PROPERTY TYPE="string">
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<NAME>class</NAME>
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<NAME>class</NAME>
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<STRING>dyn_fauna_zone</STRING>
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<STRING>dyn_fauna_zone</STRING>
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@ -353,7 +353,7 @@
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<STRING>30 30</STRING>
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<STRING>30 30</STRING>
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</PROPERTY>
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</PROPERTY>
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<CHILD TYPE="CPrimPoint">
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<CHILD TYPE="CPrimPoint">
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<PT X="10317.258789" Y="-11708.253906" Z="0.000000"/>
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<PT X="8984.058594" Y="-10716.053711" Z="0.000000"/>
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<ANGLE VALUE="-0.078540"/>
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<ANGLE VALUE="-0.078540"/>
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<PROPERTY TYPE="string">
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<PROPERTY TYPE="string">
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<NAME>class</NAME>
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<NAME>class</NAME>
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@ -380,7 +380,7 @@
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</CHILD>
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</CHILD>
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</CHILD>
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</CHILD>
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<CHILD TYPE="CPrimPoint">
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<CHILD TYPE="CPrimPoint">
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<PT X="10315.617188" Y="-11705.802734" Z="0.000000"/>
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<PT X="8852.616211" Y="-10623.402344" Z="0.000000"/>
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<ANGLE VALUE="-0.078540"/>
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<ANGLE VALUE="-0.078540"/>
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<PROPERTY TYPE="string">
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<PROPERTY TYPE="string">
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<NAME>class</NAME>
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<NAME>class</NAME>
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@ -407,7 +407,7 @@
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</CHILD>
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</CHILD>
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</CHILD>
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</CHILD>
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<CHILD TYPE="CPrimPoint">
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<CHILD TYPE="CPrimPoint">
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<PT X="10316.840820" Y="-11722.496094" Z="0.000000"/>
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<PT X="9054.040039" Y="-10822.695313" Z="0.000000"/>
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<ANGLE VALUE="-0.078540"/>
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<ANGLE VALUE="-0.078540"/>
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<PROPERTY TYPE="string">
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<PROPERTY TYPE="string">
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<NAME>class</NAME>
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<NAME>class</NAME>
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