Cleaning files - Moving spawns

This commit is contained in:
Yann 2016-01-22 22:31:29 +01:00
parent f6d4a15cc1
commit 003324b60b
3 changed files with 13 additions and 107 deletions

View file

@ -20,46 +20,5 @@
<STRUCT/>
<STRUCT/>
<STRUCT/>
<LOG>Wed Sep 25 12:22:57 2002 (receveur) .Basics.Race = karavan
Wed Sep 25 12:23:20 2002 (receveur) .Basics.MeleeFightingCompetences.HandToHand = &quot;Basics.Level&quot;*10
Wed Sep 25 12:23:33 2002 (receveur) .Basics.RangeFightingCompetences.Pistol = &quot;Basics.Level&quot;*10
Wed Sep 25 12:23:36 2002 (receveur) .Basics.RangeFightingCompetences.Rifle = &quot;Basics.Level&quot;*10
Wed Sep 25 12:28:31 2002 (receveur) .Basics.MeleeFightingCompetences.Kick = &quot;Basics.Level&quot;*10
Wed Sep 25 12:28:45 2002 (receveur) .Basics.MeleeFightingCompetences.HeavyArmourWear = &quot;Basics.Level&quot;*10
Wed Sep 25 12:28:45 2002 (receveur) .Basics.MeleeFightingCompetences.LightArmourWear = &quot;Basics.Level&quot;*10
Wed Sep 25 12:28:45 2002 (receveur) .Basics.MeleeFightingCompetences.MediumArmourWear = &quot;Basics.Level&quot;*10
Tue Oct 29 10:30:52 2002 (receveur) formName Pasted =
Tue Oct 29 10:41:56 2002 (receveur) formName Resized =
Tue Oct 29 15:12:56 2002 (receveur) .Basics.First Name = karavan
Wed Feb 05 18:18:27 2003 (receveur) .Basics.Species = karavan
Fri Sep 19 11:54:01 2003 (mauduit) .3d data.Automaton =
Fri Sep 19 11:54:01 2003 (mauduit) .3d data.Skel = Ma_roadsign_1_skel.skel
Fri Sep 19 11:54:01 2003 (mauduit) .Basics.Equipment.Body.Item = Ma_roadsign_poteau_1.shape
Fri Sep 19 11:54:01 2003 (mauduit) .Basics.Race =
Fri Sep 19 11:54:01 2003 (mauduit) .Basics.Species =
Fri Sep 19 11:54:24 2003 (mauduit) .Basics.DamageLocalisationTable =
Fri Sep 19 11:54:24 2003 (mauduit) .Basics.Gender =
Fri Sep 19 11:54:24 2003 (mauduit) .Basics.Size =
Fri Sep 19 11:54:43 2003 (mauduit) Form Parents =
Fri Sep 19 12:16:12 2003 (mauduit) .3d data.AnimSetBaseName = roadsign_1_default_.animation_set
Thu Sep 25 14:44:56 2003 (mauduit) .3d data.AnimSetBaseName = roadsign_1
Wed Mar 17 14:28:37 2004 (camerlo) .Basics.Equipment.Body.Item = GE_Mission_Altar_Kamik.shape
Wed Mar 17 14:29:50 2004 (camerlo) .3d data.AnimSetBaseName =
Wed Mar 17 14:29:50 2004 (camerlo) .3d data.Skel =
Wed Mar 17 14:33:50 2004 (camerlo) .Basics.Equipment.Body.Item = GE_Mission_Altar_Karavan.shape
Wed May 26 14:09:11 2004 (camerlo) .Basics.Equipment.Body.Item = GE_Mission_1_Caisse.shape
Wed May 26 14:09:29 2004 (camerlo) .Basics.Equipment.Body.Item = GE_Mission_3_Caisse.shape
Wed May 26 14:10:00 2004 (camerlo) .Basics.Equipment.Body.Item = GE_Mission_1_Tonneau.shape
Tue Jun 15 17:46:36 2004 (ly) .Basics.Equipment.Body.Item = Gen_Mission_Tonneau_broke
Tue Jun 15 17:47:25 2004 (ly) .Basics.Equipment.Body.Item = GE_Mission_Tourgarde
Tue Jul 06 14:44:53 2004 (camerlo) .Collision.CollisionRadius = 8
Thu Jul 08 18:48:31 2004 (camerlo) .Collision.CollisionRadius = 7.8
Thu Jul 15 14:43:29 2004 (camerlo) Form Parents =
Tue Jul 20 16:17:27 2004 (camerlo) .Collision.Height = 15
Tue Jul 20 16:17:27 2004 (camerlo) .Collision.Length = 0
Tue Jul 20 16:17:27 2004 (camerlo) .Collision.Width = 0
Thu Feb 17 11:18:15 2005 (tran) .3d data.ProjectileCastOffsetZ = 8.5
Mon May 02 14:23:43 2005 (tran) .3d data.ProjectileCastRay[0].Origin.Z = 8.5
Mon May 02 14:23:43 2005 (tran) formName Resized = 1
Tue May 03 17:42:15 2005 (tran) .3d data.ProjectileCastRay[0].Pos.Z = 8.5</LOG>
<LOG></LOG>
</FORM>

View file

@ -9,18 +9,6 @@
</STRUCT>
</STRUCT>
</STRUCT>
<STRUCT Name="3d data">
<ARRAY Name="ProjectileCastRay">
<STRUCT>
<STRUCT Name="Origin">
<ATOM Name="Z" Value="8.5"/>
</STRUCT>
<STRUCT Name="Pos">
<ATOM Name="Z" Value="8.5"/>
</STRUCT>
</STRUCT>
</ARRAY>
</STRUCT>
<STRUCT Name="Collision">
<ATOM Name="CollisionRadius" Value="7.8"/>
<ATOM Name="Length" Value="0"/>
@ -32,46 +20,5 @@
<STRUCT/>
<STRUCT/>
<STRUCT/>
<LOG>Wed Sep 25 12:22:57 2002 (receveur) .Basics.Race = karavan
Wed Sep 25 12:23:20 2002 (receveur) .Basics.MeleeFightingCompetences.HandToHand = &quot;Basics.Level&quot;*10
Wed Sep 25 12:23:33 2002 (receveur) .Basics.RangeFightingCompetences.Pistol = &quot;Basics.Level&quot;*10
Wed Sep 25 12:23:36 2002 (receveur) .Basics.RangeFightingCompetences.Rifle = &quot;Basics.Level&quot;*10
Wed Sep 25 12:28:31 2002 (receveur) .Basics.MeleeFightingCompetences.Kick = &quot;Basics.Level&quot;*10
Wed Sep 25 12:28:45 2002 (receveur) .Basics.MeleeFightingCompetences.HeavyArmourWear = &quot;Basics.Level&quot;*10
Wed Sep 25 12:28:45 2002 (receveur) .Basics.MeleeFightingCompetences.LightArmourWear = &quot;Basics.Level&quot;*10
Wed Sep 25 12:28:45 2002 (receveur) .Basics.MeleeFightingCompetences.MediumArmourWear = &quot;Basics.Level&quot;*10
Tue Oct 29 10:30:52 2002 (receveur) formName Pasted =
Tue Oct 29 10:41:56 2002 (receveur) formName Resized =
Tue Oct 29 15:12:56 2002 (receveur) .Basics.First Name = karavan
Wed Feb 05 18:18:27 2003 (receveur) .Basics.Species = karavan
Fri Sep 19 11:54:01 2003 (mauduit) .3d data.Automaton =
Fri Sep 19 11:54:01 2003 (mauduit) .3d data.Skel = Ma_roadsign_1_skel.skel
Fri Sep 19 11:54:01 2003 (mauduit) .Basics.Equipment.Body.Item = Ma_roadsign_poteau_1.shape
Fri Sep 19 11:54:01 2003 (mauduit) .Basics.Race =
Fri Sep 19 11:54:01 2003 (mauduit) .Basics.Species =
Fri Sep 19 11:54:24 2003 (mauduit) .Basics.DamageLocalisationTable =
Fri Sep 19 11:54:24 2003 (mauduit) .Basics.Gender =
Fri Sep 19 11:54:24 2003 (mauduit) .Basics.Size =
Fri Sep 19 11:54:43 2003 (mauduit) Form Parents =
Fri Sep 19 12:16:12 2003 (mauduit) .3d data.AnimSetBaseName = roadsign_1_default_.animation_set
Thu Sep 25 14:44:56 2003 (mauduit) .3d data.AnimSetBaseName = roadsign_1
Wed Mar 17 14:28:37 2004 (camerlo) .Basics.Equipment.Body.Item = GE_Mission_Altar_Kamik.shape
Wed Mar 17 14:29:50 2004 (camerlo) .3d data.AnimSetBaseName =
Wed Mar 17 14:29:50 2004 (camerlo) .3d data.Skel =
Wed Mar 17 14:33:50 2004 (camerlo) .Basics.Equipment.Body.Item = GE_Mission_Altar_Karavan.shape
Wed May 26 14:09:11 2004 (camerlo) .Basics.Equipment.Body.Item = GE_Mission_1_Caisse.shape
Wed May 26 14:09:29 2004 (camerlo) .Basics.Equipment.Body.Item = GE_Mission_3_Caisse.shape
Wed May 26 14:10:00 2004 (camerlo) .Basics.Equipment.Body.Item = GE_Mission_1_Tonneau.shape
Tue Jun 15 17:46:36 2004 (ly) .Basics.Equipment.Body.Item = Gen_Mission_Tonneau_broke
Tue Jun 15 17:47:25 2004 (ly) .Basics.Equipment.Body.Item = GE_Mission_Tourgarde
Tue Jul 06 14:44:53 2004 (camerlo) .Collision.CollisionRadius = 8
Thu Jul 08 18:48:31 2004 (camerlo) .Collision.CollisionRadius = 7.8
Thu Jul 15 14:43:29 2004 (camerlo) Form Parents =
Tue Jul 20 16:17:27 2004 (camerlo) .Collision.Height = 15
Tue Jul 20 16:17:27 2004 (camerlo) .Collision.Length = 0
Tue Jul 20 16:17:27 2004 (camerlo) .Collision.Width = 0
Thu Feb 17 11:18:15 2005 (tran) .3d data.ProjectileCastOffsetZ = 8.5
Mon May 02 14:23:43 2005 (tran) .3d data.ProjectileCastRay[0].Origin.Z = 8.5
Mon May 02 14:23:43 2005 (tran) formName Resized = 1
Tue May 03 17:42:15 2005 (tran) .3d data.ProjectileCastRay[0].Pos.Z = 8.5</LOG>
<LOG></LOG>
</FORM>

View file

@ -213,13 +213,13 @@
</PROPERTY>
</CHILD>
<CHILD TYPE="CPrimZone">
<PT X="10723.309570" Y="-11795.406250" Z="0.000000"/>
<PT X="10722.209961" Y="-11565.506836" Z="0.000000"/>
<PT X="10332.809570" Y="-11566.606445" Z="0.000000"/>
<PT X="9978.608398" Y="-11412.606445" Z="0.000000"/>
<PT X="9870.809570" Y="-11703.006836" Z="0.000000" SELECTED="true"/>
<PT X="10200.809570" Y="-12044.006836" Z="0.000000"/>
<PT X="10534.109375" Y="-12042.906250" Z="0.000000"/>
<PT X="9284.508789" Y="-10728.406250" Z="0.000000"/>
<PT X="9164.609375" Y="-10670.107422" Z="0.000000"/>
<PT X="9019.409180" Y="-10556.806641" Z="0.000000"/>
<PT X="8825.807617" Y="-10600.806641" Z="0.000000"/>
<PT X="8788.409180" Y="-10748.206055" Z="0.000000"/>
<PT X="8858.809570" Y="-11023.207031" Z="0.000000"/>
<PT X="9229.509766" Y="-11033.105469" Z="0.000000" SELECTED="true"/>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>cell</STRING>
@ -249,7 +249,7 @@
</PROPERTY>
</CHILD>
<CHILD TYPE="CPrimPoint">
<PT X="10305.438477" Y="-11723.675781" Z="0.000000"/>
<PT X="9077.838867" Y="-10850.275391" Z="0.000000"/>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>dyn_fauna_zone</STRING>
@ -353,7 +353,7 @@
<STRING>30 30</STRING>
</PROPERTY>
<CHILD TYPE="CPrimPoint">
<PT X="10317.258789" Y="-11708.253906" Z="0.000000"/>
<PT X="8984.058594" Y="-10716.053711" Z="0.000000"/>
<ANGLE VALUE="-0.078540"/>
<PROPERTY TYPE="string">
<NAME>class</NAME>
@ -380,7 +380,7 @@
</CHILD>
</CHILD>
<CHILD TYPE="CPrimPoint">
<PT X="10315.617188" Y="-11705.802734" Z="0.000000"/>
<PT X="8852.616211" Y="-10623.402344" Z="0.000000"/>
<ANGLE VALUE="-0.078540"/>
<PROPERTY TYPE="string">
<NAME>class</NAME>
@ -407,7 +407,7 @@
</CHILD>
</CHILD>
<CHILD TYPE="CPrimPoint">
<PT X="10316.840820" Y="-11722.496094" Z="0.000000"/>
<PT X="9054.040039" Y="-10822.695313" Z="0.000000"/>
<ANGLE VALUE="-0.078540"/>
<PROPERTY TYPE="string">
<NAME>class</NAME>