khanat-ressources-NeL/leveldesign/game_element/sitem/fishing_tool/icrtfi.sitem

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<?xml version="1.0"?>
<FORM Revision="$Revision: 1.2 $" State="modified">
<STRUCT>
<STRUCT Name="basics">
<ATOM Name="name" Value="Fishing Rod"/>
<ATOM Name="origin" Value="refugee"/>
<ATOM Name="family" Value="generic item"/>
<ATOM Name="ItemType" Value="Generic"/>
<ATOM Name="sack_type" Value="1"/>
<STRUCT Name="EquipmentInfo">
<ARRAY Name="EquipmentSlots">
<ATOM Name="right_hand_exclusive_hand" Value="Right Hand"/>
</ARRAY>
</STRUCT>
<ATOM Name="CraftPlan" Value="bccoea01.sbrick"/>
<ATOM Name="Bulk" Value="5"/>
<ATOM Name="Saleable" Value="false"/>
<ATOM Name="Price" Value="1000"/>
<ATOM Name="Time to Equip In Ticks" Value="10"/>
<ATOM Name="RequiredCharacQualityFactor" Value="1"/>
<ATOM Name="RequiredCharacQualityOffset" Value="-10"/>
</STRUCT>
<STRUCT Name="melee weapon">
<ATOM Name="melee range" Value="0"/>
</STRUCT>
<STRUCT Name="crafting tool">
<ATOM Name="type" Value="Sharpener"/>
</STRUCT>
<STRUCT Name="bag">
<ATOM Name="weight_max" Value="5.0"/>
<ATOM Name="bulk_max" Value="5.0"/>
</STRUCT>
<STRUCT Name="3d">
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<ATOM Name="shape" Value="fishing_rod.shape"/>
<ATOM Name="shape_female" Value="fishing_rod.shape"/>
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<ATOM Name="icon" Value="to_fishing_rod.tga"/>
<ATOM Name="icon background" Value="BK_generic.tga"/>
<ATOM Name="anim_set" Value="Fish"/>
<ATOM Name="never hide when equiped" Value="true"/>
</STRUCT>
</STRUCT>
<STRUCT/>
<STRUCT/>
<STRUCT/>
<STRUCT/>
<COMMENTS>Special effects:&#xD;
FIGHT_ADD_CRITICAL&#xD;
FIGHT_VAMPIRISM&#xD;
MAGIC_DIVINE_INTERVENTION&#xD;
FORAGE_NO_RISK:num&#xD;
MAGIC_SHOOT_AGAIN&#xD;
CRAFT_ADD_STAT_BONUS&#xD;
CRAFT_ADD_LIMIT&#xD;
FORAGE_ADD_RM:num1:num2&#xD;
</COMMENTS>
<LOG></LOG>
</FORM>