khanat-ressources-NeL/leveldesign/Game_elem/LootTables/axe_dagger_matis.loot

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2013-07-24 19:45:31 +00:00
<?xml version="1.0"?>
<FORM Revision="$Revision: 1.1 $" State="modified">
<STRUCT>
<ARRAY Name="LootTable">
<STRUCT Name="axe">
<ATOM Name="Item" Value="matis_axe_lvl_01_05.item"/>
<ATOM Name="Probability" Value="30"/>
<ATOM Name="MinLevel" Value="1"/>
<ATOM Name="MaxLevel" Value="5"/>
<ATOM Name="RangeLevel" Value="1"/>
</STRUCT>
<STRUCT Name="dagger">
<ATOM Name="Item" Value="matis_dagger_lvl_01_05.item"/>
<ATOM Name="Probability" Value="50"/>
<ATOM Name="MinLevel" Value="1"/>
<ATOM Name="MaxLevel" Value="5"/>
<ATOM Name="RangeLevel" Value="1"/>
</STRUCT>
</ARRAY>
</STRUCT>
<STRUCT/>
<STRUCT/>
<STRUCT/>
<STRUCT/>
<LOG>Mon Aug 26 16:00:49 2002 (saffray) .LootTable[0].Item = shield_of_kelpeucalya_lvl_08.item
Mon Aug 26 16:00:49 2002 (saffray) .LootTable[0].MaxLevel = 40
Mon Aug 26 16:00:49 2002 (saffray) .LootTable[0].MinLevel = 1
Mon Aug 26 16:00:49 2002 (saffray) .LootTable[0].Probability = 25
Mon Aug 26 16:00:49 2002 (saffray) .LootTable[0].RangeLevel = 5
Mon Aug 26 16:00:49 2002 (saffray) .LootTable[1].Item = matis_pistol_lvl_12.item
Mon Aug 26 16:00:49 2002 (saffray) .LootTable[1].MaxLevel = 40
Mon Aug 26 16:00:49 2002 (saffray) .LootTable[1].MinLevel = 1
Mon Aug 26 16:00:49 2002 (saffray) .LootTable[1].Probability = 25
Mon Aug 26 16:00:49 2002 (saffray) .LootTable[1].RangeLevel = 5
Mon Aug 26 16:00:49 2002 (saffray) .LootTable[2].Item = matis_sword_lvl_11.item
Mon Aug 26 16:00:49 2002 (saffray) .LootTable[2].MaxLevel = 40
Mon Aug 26 16:00:49 2002 (saffray) .LootTable[2].MinLevel = 1
Mon Aug 26 16:00:49 2002 (saffray) .LootTable[2].Probability = 25
Mon Aug 26 16:00:49 2002 (saffray) .LootTable[2].RangeLevel = 5
Mon Aug 26 16:00:49 2002 (saffray) formName Resized = 3
Mon Aug 26 16:47:20 2002 (saffray) .LootTable[0].MaxLevel = 10
Mon Aug 26 16:47:20 2002 (saffray) .LootTable[0].MinLevel = 6
Mon Aug 26 16:47:50 2002 (saffray) .LootTable[1].MaxLevel = 13
Mon Aug 26 16:47:50 2002 (saffray) .LootTable[1].MinLevel = 10
Mon Aug 26 16:47:50 2002 (saffray) formName Resized = 4
Mon Aug 26 16:48:31 2002 (saffray) .LootTable[2].MaxLevel = 13
Mon Aug 26 16:48:31 2002 (saffray) .LootTable[2].MinLevel = 10
Mon Aug 26 16:48:31 2002 (saffray) .LootTable[2].RangeLevel = 1
Mon Aug 26 16:49:38 2002 (saffray) .LootTable[0].RangeLevel = 1
Mon Aug 26 16:49:38 2002 (saffray) .LootTable[1].RangeLevel = 1
Mon Aug 26 16:49:38 2002 (saffray) .LootTable[3].RangeLevel = 1
Mon Aug 26 17:04:48 2002 (saffray) formName Resized = 3
Mon Nov 25 17:45:29 2002 (receveur) .LootTable[0] Renamed = axe
Mon Nov 25 17:45:29 2002 (receveur) .LootTable[0].Item = matis_axe_lvl_01_05.item
Mon Nov 25 17:45:29 2002 (receveur) .LootTable[0].MaxLevel = 5
Mon Nov 25 17:45:29 2002 (receveur) .LootTable[0].MinLevel = 1
Mon Nov 25 17:45:29 2002 (receveur) .LootTable[0].Probability = 30
Mon Nov 25 17:45:29 2002 (receveur) .LootTable[1] Renamed = dagger
Mon Nov 25 17:45:29 2002 (receveur) formName Resized = 2
Mon Nov 25 17:45:44 2002 (receveur) .LootTable[1].Item = matis_dagger_lvl_01_05.item
Mon Nov 25 17:45:58 2002 (receveur) .LootTable[1].MaxLevel = 5
Mon Nov 25 17:45:58 2002 (receveur) .LootTable[1].MinLevel = 1
Mon Nov 25 17:45:58 2002 (receveur) .LootTable[1].Probability = 60
Mon Nov 25 17:46:11 2002 (receveur) .LootTable[1].Probability = 50</LOG>
</FORM>