khanat-ressources-NeL/leveldesign/game_element/sbrick/interface/bonusmalus/debuff_dodge.sbrick

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2014-02-06 19:54:38 +00:00
<?xml version="1.0"?>
<FORM Revision="$Revision: 1.2 $" State="modified">
<STRUCT>
<STRUCT Name="Basics">
<ATOM Name="FamilyId" Value="BIG"/>
<ATOM Name="IndexInFamily" Value="9"/>
</STRUCT>
<STRUCT Name="Client">
<ATOM Name="Icon" Value="ICO_Dodge.tga"/>
<ATOM Name="IconBack" Value="EF_Back.tga"/>
<ATOM Name="IconOver"/>
</STRUCT>
</STRUCT>
<STRUCT/>
<STRUCT/>
<STRUCT/>
<STRUCT/>
<LOG>Mon Aug 09 14:43:26 2004 (coutelas) .Client.IconBack = EF_Back.tga
Mon Aug 09 14:43:43 2004 (coutelas) .Client.Icon = ICO_Dodge.tga</LOG>
</FORM>