khanat-ressources-NeL/leveldesign/game_elem/createperso/_parent/_harvester.starting_role

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2013-07-24 19:45:31 +00:00
<?xml version="1.0"?>
<FORM Revision="$Revision: 1.8 $" State="modified">
<STRUCT>
<ATOM Name="Role" Value="Harvester"/>
<ARRAY Name="PreMemorizedSentences1">
<STRUCT Name="Fyros Boot Pattern">
<ATOM Name="Sabrina Phrase" Value="abcfaea07.sphrase"/>
</STRUCT>
<STRUCT Name="Matis Boot Pattern">
<ATOM Name="Sabrina Phrase" Value="abcmaea07.sphrase"/>
</STRUCT>
<STRUCT Name="Tryker Boot Pattern">
<ATOM Name="Sabrina Phrase" Value="abctaea07.sphrase"/>
</STRUCT>
<STRUCT Name="Zorai Boot Pattern">
<ATOM Name="Sabrina Phrase" Value="abczaea07.sphrase"/>
</STRUCT>
<STRUCT Name="Fyros Dagger Pattern">
<ATOM Name="Sabrina Phrase" Value="abcfmea06.sphrase"/>
</STRUCT>
<STRUCT Name="Matis Dagger Pattern">
<ATOM Name="Sabrina Phrase" Value="abcmmea06.sphrase"/>
</STRUCT>
<STRUCT Name="Tryker Dagger Pattern">
<ATOM Name="Sabrina Phrase" Value="abctmea06.sphrase"/>
</STRUCT>
<STRUCT Name="Zorai Dagger Pattern">
<ATOM Name="Sabrina Phrase" Value="abczmea06.sphrase"/>
</STRUCT>
<STRUCT Name="Fyros Earring Pattern">
<ATOM Name="Sabrina Phrase" Value="abcfjea04.sphrase"/>
</STRUCT>
<STRUCT Name="Matis Earring Pattern">
<ATOM Name="Sabrina Phrase" Value="abcmjea04.sphrase"/>
</STRUCT>
<STRUCT Name="Tryker Earring Pattern">
<ATOM Name="Sabrina Phrase" Value="abctjea04.sphrase"/>
</STRUCT>
<STRUCT Name="Zorai Earring Pattern">
<ATOM Name="Sabrina Phrase" Value="abczjea04.sphrase"/>
</STRUCT>
<STRUCT Name="Fyros Shield Pattern">
<ATOM Name="Sabrina Phrase" Value="abcfsea01.sphrase"/>
</STRUCT>
<STRUCT Name="Matis Shield Pattern">
<ATOM Name="Sabrina Phrase" Value="abcmsea01.sphrase"/>
</STRUCT>
<STRUCT Name="Tryker Shield Pattern">
<ATOM Name="Sabrina Phrase" Value="abctsea01.sphrase"/>
</STRUCT>
<STRUCT Name="Zorai Shield Pattern">
<ATOM Name="Sabrina Phrase" Value="abczsea01.sphrase"/>
</STRUCT>
<STRUCT Name="Fyros Ammo Pattern">
<ATOM Name="Sabrina Phrase" Value="abcfpea17.sphrase"/>
</STRUCT>
<STRUCT Name="Matis Ammo Pattern">
<ATOM Name="Sabrina Phrase" Value="abcmpea17.sphrase"/>
</STRUCT>
<STRUCT Name="Tryker Ammo Pattern">
<ATOM Name="Sabrina Phrase" Value="abctpea17.sphrase"/>
</STRUCT>
<STRUCT Name="Zorai Ammo Pattern">
<ATOM Name="Sabrina Phrase" Value="abczpea17.sphrase"/>
</STRUCT>
<STRUCT Name="Fyros Range Weapon Pattern">
<ATOM Name="Sabrina Phrase" Value="abcfrea04.sphrase"/>
</STRUCT>
<STRUCT Name="Matis Range Weapon Pattern">
<ATOM Name="Sabrina Phrase" Value="abcmrea04.sphrase"/>
</STRUCT>
<STRUCT Name="Tryker Range Weapon Pattern">
<ATOM Name="Sabrina Phrase" Value="abctrea04.sphrase"/>
</STRUCT>
<STRUCT Name="Zorai Range Weapon Pattern">
<ATOM Name="Sabrina Phrase" Value="abczrea04.sphrase"/>
</STRUCT>
<STRUCT Name="default atk">
<ATOM Name="Sabrina Phrase" Value="abf01.sphrase"/>
<ATOM Name="Memory Type" Value="EmptyHand"/>
</STRUCT>
<STRUCT Name="power">
<ATOM Name="Sabrina Phrase" Value="abe_use_item_power.sphrase"/>
<ATOM Name="Memory Type" Value="Dagger"/>
</STRUCT>
<STRUCT Name="extraction">
<ATOM Name="Sabrina Phrase" Value="abhfepa01.sphrase"/>
<ATOM Name="Memory Type" Value="Harvest"/>
</STRUCT>
</ARRAY>
<STRUCT Name="StartEquipment1">
<STRUCT Name="HandR">
<ATOM Name="Item" Value="itrtfo.sitem"/>
<ATOM Name="Quality" Value="1"/>
</STRUCT>
</STRUCT>
<ARRAY Name="PreMemorizedSentences2">
<STRUCT Name="Fyros Boot Pattern">
<ATOM Name="Sabrina Phrase" Value="abcfaea07.sphrase"/>
</STRUCT>
<STRUCT Name="Matis Boot Pattern">
<ATOM Name="Sabrina Phrase" Value="abcmaea07.sphrase"/>
</STRUCT>
<STRUCT Name="Tryker Boot Pattern">
<ATOM Name="Sabrina Phrase" Value="abctaea07.sphrase"/>
</STRUCT>
<STRUCT Name="Zorai Boot Pattern">
<ATOM Name="Sabrina Phrase" Value="abczaea07.sphrase"/>
</STRUCT>
<STRUCT Name="Fyros Dagger Pattern">
<ATOM Name="Sabrina Phrase" Value="abcfmea06.sphrase"/>
</STRUCT>
<STRUCT Name="Matis Dagger Pattern">
<ATOM Name="Sabrina Phrase" Value="abcmmea06.sphrase"/>
</STRUCT>
<STRUCT Name="Tryker Dagger Pattern">
<ATOM Name="Sabrina Phrase" Value="abctmea06.sphrase"/>
</STRUCT>
<STRUCT Name="Zorai Dagger Pattern">
<ATOM Name="Sabrina Phrase" Value="abczmea06.sphrase"/>
</STRUCT>
<STRUCT Name="Fyros Earring Pattern">
<ATOM Name="Sabrina Phrase" Value="abcfjea04.sphrase"/>
</STRUCT>
<STRUCT Name="Matis Earring Pattern">
<ATOM Name="Sabrina Phrase" Value="abcmjea04.sphrase"/>
</STRUCT>
<STRUCT Name="Tryker Earring Pattern">
<ATOM Name="Sabrina Phrase" Value="abctjea04.sphrase"/>
</STRUCT>
<STRUCT Name="Zorai Earring Pattern">
<ATOM Name="Sabrina Phrase" Value="abczjea04.sphrase"/>
</STRUCT>
<STRUCT Name="Fyros Shield Pattern">
<ATOM Name="Sabrina Phrase" Value="abcfsea01.sphrase"/>
</STRUCT>
<STRUCT Name="Matis Shield Pattern">
<ATOM Name="Sabrina Phrase" Value="abcmsea01.sphrase"/>
</STRUCT>
<STRUCT Name="Tryker Shield Pattern">
<ATOM Name="Sabrina Phrase" Value="abctsea01.sphrase"/>
</STRUCT>
<STRUCT Name="Zorai Shield Pattern">
<ATOM Name="Sabrina Phrase" Value="abczsea01.sphrase"/>
</STRUCT>
<STRUCT Name="Fyros Ammo Pattern">
<ATOM Name="Sabrina Phrase" Value="abcfpea17.sphrase"/>
</STRUCT>
<STRUCT Name="Matis Ammo Pattern">
<ATOM Name="Sabrina Phrase" Value="abcmpea17.sphrase"/>
</STRUCT>
<STRUCT Name="Tryker Ammo Pattern">
<ATOM Name="Sabrina Phrase" Value="abctpea17.sphrase"/>
</STRUCT>
<STRUCT Name="Zorai Ammo Pattern">
<ATOM Name="Sabrina Phrase" Value="abczpea17.sphrase"/>
</STRUCT>
<STRUCT Name="Fyros Range Weapon Pattern">
<ATOM Name="Sabrina Phrase" Value="abcfrea04.sphrase"/>
</STRUCT>
<STRUCT Name="Matis Range Weapon Pattern">
<ATOM Name="Sabrina Phrase" Value="abcmrea04.sphrase"/>
</STRUCT>
<STRUCT Name="Tryker Range Weapon Pattern">
<ATOM Name="Sabrina Phrase" Value="abctrea04.sphrase"/>
</STRUCT>
<STRUCT Name="Zorai Range Weapon Pattern">
<ATOM Name="Sabrina Phrase" Value="abczrea04.sphrase"/>
</STRUCT>
<STRUCT Name="default atk">
<ATOM Name="Sabrina Phrase" Value="abf01.sphrase"/>
<ATOM Name="Memory Type" Value="EmptyHand"/>
</STRUCT>
<STRUCT Name="power">
<ATOM Name="Sabrina Phrase" Value="abe_use_item_power.sphrase"/>
<ATOM Name="Memory Type" Value="Dagger"/>
</STRUCT>
<STRUCT Name="extraction">
<ATOM Name="Sabrina Phrase" Value="abhfepa01.sphrase"/>
<ATOM Name="Memory Type" Value="Harvest"/>
</STRUCT>
<STRUCT Name="prospection">
<ATOM Name="Sabrina Phrase" Value="abhfppa01.sphrase"/>
<ATOM Name="Memory Type" Value="Harvest"/>
</STRUCT>
</ARRAY>
<ARRAY Name="PreMemorizedSentences3">
<STRUCT Name="Fyros Boot Pattern">
<ATOM Name="Sabrina Phrase" Value="abcfaea07.sphrase"/>
</STRUCT>
<STRUCT Name="Matis Boot Pattern">
<ATOM Name="Sabrina Phrase" Value="abcmaea07.sphrase"/>
</STRUCT>
<STRUCT Name="Tryker Boot Pattern">
<ATOM Name="Sabrina Phrase" Value="abctaea07.sphrase"/>
</STRUCT>
<STRUCT Name="Zorai Boot Pattern">
<ATOM Name="Sabrina Phrase" Value="abczaea07.sphrase"/>
</STRUCT>
<STRUCT Name="Fyros Dagger Pattern">
<ATOM Name="Sabrina Phrase" Value="abcfmea06.sphrase"/>
</STRUCT>
<STRUCT Name="Matis Dagger Pattern">
<ATOM Name="Sabrina Phrase" Value="abcmmea06.sphrase"/>
</STRUCT>
<STRUCT Name="Tryker Dagger Pattern">
<ATOM Name="Sabrina Phrase" Value="abctmea06.sphrase"/>
</STRUCT>
<STRUCT Name="Zorai Dagger Pattern">
<ATOM Name="Sabrina Phrase" Value="abczmea06.sphrase"/>
</STRUCT>
<STRUCT Name="Fyros Earring Pattern">
<ATOM Name="Sabrina Phrase" Value="abcfjea04.sphrase"/>
</STRUCT>
<STRUCT Name="Matis Earring Pattern">
<ATOM Name="Sabrina Phrase" Value="abcmjea04.sphrase"/>
</STRUCT>
<STRUCT Name="Tryker Earring Pattern">
<ATOM Name="Sabrina Phrase" Value="abctjea04.sphrase"/>
</STRUCT>
<STRUCT Name="Zorai Earring Pattern">
<ATOM Name="Sabrina Phrase" Value="abczjea04.sphrase"/>
</STRUCT>
<STRUCT Name="Fyros Shield Pattern">
<ATOM Name="Sabrina Phrase" Value="abcfsea01.sphrase"/>
</STRUCT>
<STRUCT Name="Matis Shield Pattern">
<ATOM Name="Sabrina Phrase" Value="abcmsea01.sphrase"/>
</STRUCT>
<STRUCT Name="Tryker Shield Pattern">
<ATOM Name="Sabrina Phrase" Value="abctsea01.sphrase"/>
</STRUCT>
<STRUCT Name="Zorai Shield Pattern">
<ATOM Name="Sabrina Phrase" Value="abczsea01.sphrase"/>
</STRUCT>
<STRUCT Name="Fyros Ammo Pattern">
<ATOM Name="Sabrina Phrase" Value="abcfpea17.sphrase"/>
</STRUCT>
<STRUCT Name="Matis Ammo Pattern">
<ATOM Name="Sabrina Phrase" Value="abcmpea17.sphrase"/>
</STRUCT>
<STRUCT Name="Tryker Ammo Pattern">
<ATOM Name="Sabrina Phrase" Value="abctpea17.sphrase"/>
</STRUCT>
<STRUCT Name="Zorai Ammo Pattern">
<ATOM Name="Sabrina Phrase" Value="abczpea17.sphrase"/>
</STRUCT>
<STRUCT Name="Fyros Range Weapon Pattern">
<ATOM Name="Sabrina Phrase" Value="abcfrea04.sphrase"/>
</STRUCT>
<STRUCT Name="Matis Range Weapon Pattern">
<ATOM Name="Sabrina Phrase" Value="abcmrea04.sphrase"/>
</STRUCT>
<STRUCT Name="Tryker Range Weapon Pattern">
<ATOM Name="Sabrina Phrase" Value="abctrea04.sphrase"/>
</STRUCT>
<STRUCT Name="Zorai Range Weapon Pattern">
<ATOM Name="Sabrina Phrase" Value="abczrea04.sphrase"/>
</STRUCT>
<STRUCT Name="default atk">
<ATOM Name="Sabrina Phrase" Value="abf01.sphrase"/>
<ATOM Name="Memory Type" Value="EmptyHand"/>
</STRUCT>
<STRUCT Name="power">
<ATOM Name="Sabrina Phrase" Value="abe_use_item_power.sphrase"/>
<ATOM Name="Memory Type" Value="Dagger"/>
</STRUCT>
<STRUCT Name="extraction">
<ATOM Name="Sabrina Phrase" Value="abhfepa01.sphrase"/>
<ATOM Name="Memory Type" Value="Harvest"/>
</STRUCT>
<STRUCT Name="prospection">
<ATOM Name="Sabrina Phrase" Value="abhfppa01.sphrase"/>
<ATOM Name="Memory Type" Value="Harvest"/>
</STRUCT>
<STRUCT Name="prospection speed">
<ATOM Name="Sabrina Phrase" Value="abhfpmg01.sphrase"/>
<ATOM Name="Memory Type" Value="Harvest"/>
</STRUCT>
<STRUCT Name="source time +">
<ATOM Name="Sabrina Phrase" Value="abhfpmh01.sphrase"/>
<ATOM Name="Memory Type" Value="Harvest"/>
</STRUCT>
<STRUCT Name="harmful">
<ATOM Name="Sabrina Phrase" Value="abhfeec02.sphrase"/>
<ATOM Name="Memory Type" Value="Harvest"/>
</STRUCT>
</ARRAY>
</STRUCT>
<STRUCT/>
<STRUCT/>
<STRUCT/>
<STRUCT/>
<LOG>Sun Sep 21 05:16:47 2003 (saffray) .Race = matis
Sun Sep 21 05:16:47 2003 (saffray) .Role = fighter
Sun Sep 21 05:17:09 2003 (saffray) .Race = fyros
Sun Sep 21 05:17:23 2003 (saffray) .Race = tryker
Sun Sep 21 05:17:36 2003 (saffray) .Race = zorai
Sun Sep 21 05:18:19 2003 (saffray) .Race = fyros
Sun Sep 21 05:18:19 2003 (saffray) .Role = magician
Sun Sep 21 05:18:37 2003 (saffray) .Race = matis
Mon Sep 22 18:09:49 2003 (saffray) .PreMemorizedSentences[0].Sabrina Phrase = abm_blunt_dmg_1.sphrase
Mon Sep 22 18:09:49 2003 (saffray) .PreMemorizedSentences[1].Sabrina Phrase = abm_slas_dmg_1.sphrase
Mon Sep 22 18:09:49 2003 (saffray) .PreMemorizedSentences[2].Sabrina Phrase = abm_pierce_dmg_1.sphrase
Mon Sep 22 18:09:49 2003 (saffray) formName Resized = 3
Mon Sep 22 18:10:17 2003 (saffray) .PreMemorizedSentences[1].Sabrina Phrase = abm_slash_dmg_1.sphrase
Mon Sep 22 19:54:56 2003 (saffray) .PreMemorizedSentences[0].Memory Type = EmptyHand
Mon Sep 22 19:54:56 2003 (saffray) .PreMemorizedSentences[1].Memory Type = EmptyHand
Mon Sep 22 19:54:56 2003 (saffray) .PreMemorizedSentences[2].Memory Type = EmptyHand
Wed Sep 24 14:25:41 2003 (coutelas) .StartEquipment.Arms.Color = From Item (Item must NOT be in UserColor)
Wed Sep 24 14:25:41 2003 (coutelas) .StartEquipment.Arms.Item = refugee_sleeves_red.sitem
Wed Sep 24 14:25:41 2003 (coutelas) .StartEquipment.Body.Color = From Item (Item must NOT be in UserColor)
Wed Sep 24 14:25:41 2003 (coutelas) .StartEquipment.Body.Item = refugee_vest_red.sitem
Wed Sep 24 14:25:41 2003 (coutelas) .StartEquipment.Feet.Color = From Item (Item must NOT be in UserColor)
Wed Sep 24 14:25:41 2003 (coutelas) .StartEquipment.Feet.Item = refugee_boots_red.sitem
Wed Sep 24 14:25:41 2003 (coutelas) .StartEquipment.Hands.Color = From Item (Item must NOT be in UserColor)
Wed Sep 24 14:25:41 2003 (coutelas) .StartEquipment.Hands.Item = refugee_gloves_red.sitem
Wed Sep 24 14:25:41 2003 (coutelas) .StartEquipment.Legs.Color = From Item (Item must NOT be in UserColor)
Wed Sep 24 14:25:41 2003 (coutelas) .StartEquipment.Legs.Item = refugee_pants_red.sitem
Wed Sep 24 14:30:32 2003 (coutelas) .Race =
Wed Sep 24 18:28:11 2003 (saffray) .StartEquipment.Arms.Quality = 5
Wed Sep 24 18:28:11 2003 (saffray) .StartEquipment.Body.Quality = 5
Wed Sep 24 18:28:11 2003 (saffray) .StartEquipment.Feet.Quality = 5
Wed Sep 24 18:28:11 2003 (saffray) .StartEquipment.Hands.Quality = 5
Wed Sep 24 18:28:11 2003 (saffray) .StartEquipment.Head.Quality = 5
Wed Sep 24 18:28:11 2003 (saffray) .StartEquipment.Legs.Quality = 5
Mon Feb 23 16:47:41 2004 (puzin) .Role = Caster
Mon Feb 23 16:48:02 2004 (puzin) .Role = Harvester
Mon Feb 23 20:28:38 2004 (puzin) .PreMemorizedSentences1[2].Memory Type = Harvest
Mon Feb 23 20:28:38 2004 (puzin) .PreMemorizedSentences2[2].Memory Type = Harvest
Mon Feb 23 20:28:38 2004 (puzin) .PreMemorizedSentences2[3].Memory Type = Harvest
Mon Feb 23 20:28:38 2004 (puzin) .PreMemorizedSentences2[4].Memory Type = Harvest
Mon Feb 23 20:28:38 2004 (puzin) .PreMemorizedSentences3[2].Memory Type = Harvest
Mon Feb 23 20:28:38 2004 (puzin) .PreMemorizedSentences3[3].Memory Type = Harvest
Mon Feb 23 20:28:38 2004 (puzin) .PreMemorizedSentences3[4].Memory Type = Harvest
Mon Feb 23 20:28:38 2004 (puzin) .PreMemorizedSentences3[5].Memory Type = Harvest
Mon Feb 23 20:28:38 2004 (puzin) .PreMemorizedSentences3[6].Memory Type = Harvest
Fri Aug 13 18:40:32 2004 (puzin) .StartEquipment1.HandR.Item = itforage.sitem
Fri Aug 13 18:40:32 2004 (puzin) .StartEquipment1.HandR.Quality = 1
Fri Aug 13 18:40:42 2004 (puzin) .StartEquipment2.HandR.Item = itforage.sitem
Fri Aug 13 18:40:42 2004 (puzin) .StartEquipment2.HandR.Quality = 1
Fri Aug 13 18:40:51 2004 (puzin) .StartEquipment3.HandR.Item = itforage.sitem
Fri Aug 13 18:40:51 2004 (puzin) .StartEquipment3.HandR.Quality = 1
Fri Aug 13 19:18:44 2004 (puzin) .StartEquipment2.HandR.Item =
Fri Aug 13 19:18:44 2004 (puzin) .StartEquipment2.HandR.Quality =
Fri Aug 13 19:19:00 2004 (puzin) .StartEquipment3.HandR.Item =
Fri Aug 13 19:19:00 2004 (puzin) .StartEquipment3.HandR.Quality =
Thu Feb 02 18:55:17 2006 (berenguier) formName Deleted = </LOG>
</FORM>