khanat-ressources-NeL/leveldesign/game_element/sitem/handled_item/bigbrush.sitem

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2016-03-17 20:08:24 +00:00
<?xml version="1.0"?>
<FORM Revision="$Revision: 1.0 $" State="modified">
<STRUCT>
<STRUCT Name="basics">
<ATOM Name="name" Value="bigbrush"/>
<ATOM Name="origin" Value="fyros"/>
<ATOM Name="family" Value="handled item"/>
<STRUCT Name="EquipmentInfo">
<ARRAY Name="EquipmentSlots">
<ATOM Name="two_hands" Value="Two Hands"/>
</ARRAY>
</STRUCT>
<ATOM Name="Bulk" Value="10"/>
<ATOM Name="Saleable" Value="false"/>
<ATOM Name="Time to Equip In Ticks" Value="1"/>
</STRUCT>
<STRUCT Name="3d">
<ATOM Name="shape" Value="ge_wea_brush.shape"/>
<ATOM Name="shape_female" Value="ge_wea_brush.shape"/>
<ATOM Name="icon" Value="to_brush.tga"/>
<ATOM Name="icon background" Value="bk_primes.tga"/>
<ATOM Name="anim_set" Value="2HLance"/>
</STRUCT>
</STRUCT>
<STRUCT/>
<STRUCT/>
<STRUCT/>
<STRUCT/>
<LOG></LOG>
</FORM>