khanat-ressources-NeL/leveldesign/game_elem/creature/objects/barrel_powder.creature

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<?xml version="1.0"?>
<FORM Revision="$Revision: 1.9 $" State="modified">
<PARENT Filename="_parent_botobject.creature"/>
<STRUCT>
<STRUCT Name="Basics">
<STRUCT Name="Equipment">
<STRUCT Name="Body">
<ATOM Name="Item" Value="barrel_01.shape"/>
<ATOM Name="Texture" Value="Desert/Medium Quality/Normal"/>
</STRUCT>
</STRUCT>
</STRUCT>
<STRUCT Name="Collision">
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<ATOM Name="CollisionRadius" Value="0.48"/>
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<ATOM Name="Length" Value="0"/>
<ATOM Name="Width" Value="0"/>
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<ATOM Name="Height" Value="1"/>
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</STRUCT>
</STRUCT>
<STRUCT/>
<STRUCT/>
<STRUCT/>
<STRUCT/>
<LOG></LOG>
</FORM>