2017-03-04 18:15:03 +00:00
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<?xml version="1.0"?>
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<PRIMITIVES VERSION="1">
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<ROOT_PRIMITIVE TYPE="CPrimNode">
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<ALIAS LAST_GENERATED="0"/>
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<CHILD TYPE="CPrimNode">
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<PROPERTY TYPE="string">
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<NAME>class</NAME>
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<STRING>missions_editor</STRING>
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</PROPERTY>
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<PROPERTY TYPE="string">
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<NAME>name</NAME>
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<STRING>missions_newbieland</STRING>
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</PROPERTY>
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<CHILD TYPE="CPrimNode">
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<PROPERTY TYPE="string">
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<NAME>auto_remove_from_journal</NAME>
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<STRING>true</STRING>
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</PROPERTY>
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<PROPERTY TYPE="string">
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<NAME>automatic</NAME>
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<STRING>true</STRING>
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</PROPERTY>
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<PROPERTY TYPE="string">
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<NAME>class</NAME>
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<STRING>mission_tree</STRING>
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</PROPERTY>
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<PROPERTY TYPE="string">
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<NAME>fail_if_inventory_is_full</NAME>
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<STRING>true</STRING>
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</PROPERTY>
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<PROPERTY TYPE="string">
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<NAME>giver_primitive</NAME>
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<STRING>urban_newbieland.primitive</STRING>
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</PROPERTY>
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<PROPERTY TYPE="string">
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<NAME>mission_category</NAME>
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<STRING>newbie_mission</STRING>
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</PROPERTY>
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<PROPERTY TYPE="string_array">
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<NAME>mission_description</NAME>
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<STRING>"mission de respawn points" MIS_DESC</STRING>
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</PROPERTY>
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<PROPERTY TYPE="string">
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<NAME>mission_giver</NAME>
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<STRING>$givervar@fullname$</STRING>
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</PROPERTY>
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<PROPERTY TYPE="string">
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<NAME>mission_icon</NAME>
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<STRING>generic_rite</STRING>
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</PROPERTY>
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<PROPERTY TYPE="string_array">
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<NAME>mission_title</NAME>
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<STRING>"mission de respawn points" MIS_TITLE</STRING>
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</PROPERTY>
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<PROPERTY TYPE="string">
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<NAME>name</NAME>
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<STRING>NEWBIELAND_START</STRING>
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</PROPERTY>
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<PROPERTY TYPE="string">
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<NAME>need_validation</NAME>
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<STRING>false</STRING>
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</PROPERTY>
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<PROPERTY TYPE="string">
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<NAME>not_proposed</NAME>
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<STRING>true</STRING>
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</PROPERTY>
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<PROPERTY TYPE="string_array">
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<NAME>phrase_auto_menu</NAME>
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<STRING>AUTO_MISSION_NEWBIE1</STRING>
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</PROPERTY>
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<PROPERTY TYPE="string">
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<NAME>run_only_once</NAME>
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<STRING>false</STRING>
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</PROPERTY>
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<CHILD TYPE="CPrimNode">
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<PROPERTY TYPE="string">
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<NAME>class</NAME>
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<STRING>variables</STRING>
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</PROPERTY>
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<PROPERTY TYPE="string">
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<NAME>name</NAME>
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<STRING>variables</STRING>
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</PROPERTY>
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<CHILD TYPE="CPrimNode">
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<PROPERTY TYPE="string">
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<NAME>class</NAME>
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<STRING>var_npc</STRING>
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</PROPERTY>
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<PROPERTY TYPE="string">
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<NAME>name</NAME>
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<STRING>givervar = welcome_ra (fct_dispensary_worker)</STRING>
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</PROPERTY>
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<PROPERTY TYPE="string">
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<NAME>npc_function</NAME>
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<STRING>fct_dispensary_worker</STRING>
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</PROPERTY>
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<PROPERTY TYPE="string">
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<NAME>npc_name</NAME>
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<STRING>welcome_ra</STRING>
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</PROPERTY>
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<PROPERTY TYPE="string">
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<NAME>var_name</NAME>
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<STRING>givervar</STRING>
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</PROPERTY>
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</CHILD>
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</CHILD>
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<CHILD TYPE="CPrimNode">
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<PROPERTY TYPE="string">
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<NAME>class</NAME>
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<STRING>pre_requisite</STRING>
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</PROPERTY>
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<PROPERTY TYPE="string">
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<NAME>name</NAME>
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<STRING>pre_requisite</STRING>
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</PROPERTY>
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</CHILD>
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<CHILD TYPE="CPrimAlias">
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<ALIAS VALUE="17"/>
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<PROPERTY TYPE="string">
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<NAME>class</NAME>
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<STRING>alias</STRING>
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</PROPERTY>
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<PROPERTY TYPE="string">
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<NAME>name</NAME>
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<STRING>alias</STRING>
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</PROPERTY>
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</CHILD>
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<CHILD TYPE="CPrimNode">
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<PROPERTY TYPE="string">
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<NAME>class</NAME>
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<STRING>step</STRING>
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</PROPERTY>
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<PROPERTY TYPE="string">
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<NAME>name</NAME>
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<STRING>step_1</STRING>
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</PROPERTY>
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<CHILD TYPE="CPrimNode">
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<PROPERTY TYPE="string">
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<NAME>class</NAME>
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<STRING>actions</STRING>
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</PROPERTY>
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<PROPERTY TYPE="string">
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<NAME>name</NAME>
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<STRING>pre_actions</STRING>
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</PROPERTY>
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<CHILD TYPE="CPrimNode">
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<PROPERTY TYPE="string">
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<NAME>class</NAME>
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<STRING>set_respawn_points</STRING>
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</PROPERTY>
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<PROPERTY TYPE="string">
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<NAME>continent</NAME>
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<STRING>newbieland</STRING>
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</PROPERTY>
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<PROPERTY TYPE="string">
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<NAME>hide_others</NAME>
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<STRING>false</STRING>
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</PROPERTY>
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<PROPERTY TYPE="string">
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<NAME>name</NAME>
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<STRING>set_respawn_points : newbieland : kami_respawn_starting_city : false</STRING>
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</PROPERTY>
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<PROPERTY TYPE="string_array">
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<NAME>respawn_points</NAME>
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<STRING>kami_respawn_starting_city</STRING>
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</PROPERTY>
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</CHILD>
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<CHILD TYPE="CPrimNode">
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<PROPERTY TYPE="string">
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<NAME>class</NAME>
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<STRING>add_compass</STRING>
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</PROPERTY>
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<PROPERTY TYPE="string">
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<NAME>npc_to_add</NAME>
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<STRING>$givervar$</STRING>
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</PROPERTY>
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</CHILD>
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</CHILD>
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<CHILD TYPE="CPrimNode">
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<PROPERTY TYPE="string">
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<NAME>class</NAME>
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<STRING>mission_objectives</STRING>
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</PROPERTY>
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<PROPERTY TYPE="string">
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<NAME>name</NAME>
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<STRING>objectives</STRING>
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</PROPERTY>
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<CHILD TYPE="CPrimNode">
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<PROPERTY TYPE="string">
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<NAME>class</NAME>
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<STRING>talk_to</STRING>
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</PROPERTY>
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<PROPERTY TYPE="string">
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<NAME>npc_name</NAME>
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<STRING>$givervar$</STRING>
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</PROPERTY>
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<PROPERTY TYPE="string_array">
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<NAME>overload_objective</NAME>
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<STRING>OBJ_INTRO</STRING>
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</PROPERTY>
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<PROPERTY TYPE="string_array">
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<NAME>phrase</NAME>
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<STRING>NEWBIE_INTRO</STRING>
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</PROPERTY>
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</CHILD>
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</CHILD>
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<CHILD TYPE="CPrimNode">
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<PROPERTY TYPE="string">
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<NAME>class</NAME>
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<STRING>actions</STRING>
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</PROPERTY>
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<PROPERTY TYPE="string">
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<NAME>name</NAME>
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<STRING>post_actions</STRING>
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</PROPERTY>
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<CHILD TYPE="CPrimNode">
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<PROPERTY TYPE="string">
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<NAME>class</NAME>
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<STRING>remove_compass</STRING>
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</PROPERTY>
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<PROPERTY TYPE="string">
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<NAME>npc_to_remove</NAME>
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<STRING>$givervar$</STRING>
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</PROPERTY>
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</CHILD>
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</CHILD>
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</CHILD>
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<CHILD TYPE="CPrimNode">
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<PROPERTY TYPE="string">
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<NAME>class</NAME>
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<STRING>linear_dyn_chat_continue</STRING>
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</PROPERTY>
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<PROPERTY TYPE="string">
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<NAME>name</NAME>
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<STRING>INTRO_1</STRING>
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</PROPERTY>
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<PROPERTY TYPE="string">
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<NAME>npc_name</NAME>
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<STRING>$givervar$</STRING>
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</PROPERTY>
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<PROPERTY TYPE="string_array">
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<NAME>phrase</NAME>
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<STRING>TEXT_INTRO_NEWBIE_1</STRING>
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</PROPERTY>
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<PROPERTY TYPE="string_array">
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<NAME>phrase_yes</NAME>
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<STRING>ANSWER_WHAT</STRING>
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</PROPERTY>
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</CHILD>
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<CHILD TYPE="CPrimNode">
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<PROPERTY TYPE="string">
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<NAME>class</NAME>
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<STRING>linear_dyn_chat_continue</STRING>
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</PROPERTY>
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<PROPERTY TYPE="string">
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<NAME>name</NAME>
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<STRING>INTRO_2</STRING>
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</PROPERTY>
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<PROPERTY TYPE="string">
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<NAME>npc_name</NAME>
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<STRING>$givervar$</STRING>
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</PROPERTY>
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<PROPERTY TYPE="string_array">
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<NAME>phrase</NAME>
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<STRING>TEXT_INTRO_NEWBIE_2</STRING>
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</PROPERTY>
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</CHILD>
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<CHILD TYPE="CPrimNode">
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<PROPERTY TYPE="string">
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<NAME>class</NAME>
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<STRING>linear_dyn_chat_continue</STRING>
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</PROPERTY>
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<PROPERTY TYPE="string">
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<NAME>name</NAME>
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<STRING>INTRO_3</STRING>
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</PROPERTY>
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<PROPERTY TYPE="string">
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<NAME>npc_name</NAME>
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<STRING>$givervar$</STRING>
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</PROPERTY>
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<PROPERTY TYPE="string_array">
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<NAME>phrase</NAME>
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<STRING>TEXT_INTRO_NEWBIE_3</STRING>
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</PROPERTY>
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</CHILD>
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<CHILD TYPE="CPrimNode">
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<PROPERTY TYPE="string">
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<NAME>class</NAME>
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<STRING>linear_dyn_chat_continue</STRING>
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</PROPERTY>
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<PROPERTY TYPE="string">
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<NAME>name</NAME>
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<STRING>INTRO_4</STRING>
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</PROPERTY>
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<PROPERTY TYPE="string">
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<NAME>npc_name</NAME>
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<STRING>$givervar$</STRING>
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</PROPERTY>
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<PROPERTY TYPE="string_array">
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<NAME>phrase</NAME>
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<STRING>TEXT_INTRO_NEWBIE_4</STRING>
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</PROPERTY>
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</CHILD>
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<CHILD TYPE="CPrimNode">
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<PROPERTY TYPE="string">
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<NAME>class</NAME>
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<STRING>linear_dyn_chat_continue</STRING>
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</PROPERTY>
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<PROPERTY TYPE="string">
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<NAME>name</NAME>
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<STRING>INTRO_5</STRING>
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</PROPERTY>
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<PROPERTY TYPE="string">
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<NAME>npc_name</NAME>
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<STRING>$givervar$</STRING>
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</PROPERTY>
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<PROPERTY TYPE="string_array">
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<NAME>phrase</NAME>
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<STRING>TEXT_INTRO_NEWBIE_5</STRING>
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</PROPERTY>
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</CHILD>
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</CHILD>
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</CHILD>
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</ROOT_PRIMITIVE>
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</PRIMITIVES>
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