86 lines
2.7 KiB
C++
86 lines
2.7 KiB
C++
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#if !defined(AFX_LIGHT_GROUP_FACTOR_H__7214CE3B_2ADD_4355_A18C_85B112C0D093__INCLUDED_)
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#define AFX_LIGHT_GROUP_FACTOR_H__7214CE3B_2ADD_4355_A18C_85B112C0D093__INCLUDED_
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#if _MSC_VER > 1000
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#pragma once
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#endif // _MSC_VER > 1000
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// light_group_factor.h : header file
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//
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#include "color_button.h"
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/////////////////////////////////////////////////////////////////////////////
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// CLightGroupFactor dialog
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class CLightGroupFactor : public CDialog
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{
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// Construction
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public:
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CLightGroupFactor(CWnd* pParent = NULL); // standard constructor
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void handle ();
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// Dialog Data
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//{{AFX_DATA(CLightGroupFactor)
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enum { IDD = IDD_LIGHT_GROUP_FACTOR };
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CColorButton ColorStart0;
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CColorButton ColorStart1;
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CColorButton ColorStart2;
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CColorButton ColorEnd0;
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CColorButton ColorEnd1;
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CColorButton ColorEnd2;
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CSliderCtrl LightGroup3Ctrl;
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CSliderCtrl LightGroup2Ctrl;
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CSliderCtrl LightGroup1Ctrl;
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int LightGroup1;
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int LightGroup2;
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int LightGroup3;
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//}}AFX_DATA
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// Overrides
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// ClassWizard generated virtual function overrides
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//{{AFX_VIRTUAL(CLightGroupFactor)
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protected:
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virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
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//}}AFX_VIRTUAL
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// Implementation
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protected:
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// Generated message map functions
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//{{AFX_MSG(CLightGroupFactor)
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virtual BOOL OnInitDialog();
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afx_msg void OnHScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar);
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afx_msg void OnButtonColorEnd0();
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afx_msg void OnButtonColorEnd1();
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afx_msg void OnButtonColorEnd2();
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afx_msg void OnButtonColorStart0();
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afx_msg void OnButtonColorStart1();
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afx_msg void OnButtonColorStart2();
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//}}AFX_MSG
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DECLARE_MESSAGE_MAP()
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void chooseColor(CColorButton &colbut);
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};
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//{{AFX_INSERT_LOCATION}}
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// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
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#endif // !defined(AFX_LIGHT_GROUP_FACTOR_H__7214CE3B_2ADD_4355_A18C_85B112C0D093__INCLUDED_)
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