khanat-opennel-code/code/ryzom/common/src/game_share/armor_types.h

52 lines
1.3 KiB
C++

// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef RY_ARMOR_TYPES_H
#define RY_ARMOR_TYPES_H
#include "nel/misc/types_nl.h"
namespace ARMORTYPE
{
// Mode
enum EArmorType
{
UNKNOWN = 0,
HEAVY,
MEDIUM,
LIGHT,
ALL,
NUM_ARMOR_TYPE
};
/**
* get the right armor type from the input string
* \param str the input string
* \return the EDamageType associated to this string (UNKNOWN if the string cannot be interpreted)
*/
EArmorType toArmorType(const std::string &str);
const std::string &toString(EArmorType e);
}; // ARMORTYPE
#endif // RY_ARMOR_TYPES_H
/* End of armor_types.h */