61 lines
1.6 KiB
C++
61 lines
1.6 KiB
C++
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
|
|
// Copyright (C) 2010 Winch Gate Property Limited
|
|
//
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU Affero General Public License as
|
|
// published by the Free Software Foundation, either version 3 of the
|
|
// License, or (at your option) any later version.
|
|
//
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU Affero General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU Affero General Public License
|
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
#ifndef NL_PS_SPAWN_INFO_H
|
|
#define NL_PS_SPAWN_INFO_H
|
|
|
|
#include "nel/misc/vector.h"
|
|
#include "nel/3d/animation_time.h"
|
|
#include "nel/3d/particle_system_process.h"
|
|
|
|
namespace NL3D
|
|
{
|
|
|
|
class CPSLocated;
|
|
|
|
// info about the state of an emitting particle
|
|
class CPSEmitterInfo
|
|
{
|
|
public:
|
|
CPSLocated *Loc;
|
|
NLMISC::CVector Pos;
|
|
NLMISC::CVector Speed;
|
|
float InvMass;
|
|
float Life;
|
|
public:
|
|
void setDefaults()
|
|
{
|
|
Loc = NULL;
|
|
Pos = NLMISC::CVector::Null;
|
|
Speed = NLMISC::CVector::Null;
|
|
InvMass = 1.f;
|
|
Life = 0.f;
|
|
}
|
|
};
|
|
|
|
|
|
// info about a particle that should be spawned
|
|
struct CPSSpawnInfo
|
|
{
|
|
CPSEmitterInfo EmitterInfo;
|
|
NLMISC::CVector SpawnPos;
|
|
NLMISC::CVector Speed;
|
|
TPSMatrixMode SpeedCoordSystem;
|
|
TAnimationTime LifeTime; // age of the particle when it is spawned (may not be 0 because of sub-frame accuracy)
|
|
};
|
|
|
|
}
|
|
#endif
|