khanat-opennel-code/code/nel/include/nel/3d/ps_particle.h

37 lines
1.3 KiB
C

// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef NL_PS_PARTICLE_H
#define NL_PS_PARTICLE_H
/** NOTE : All particle definitions where done here. Now they are splitted in different files
* This file is maintained for backward compatibility
*/
#include "nel/3d/ps_dot.h"
#include "nel/3d/ps_face_look_at.h"
#include "nel/3d/ps_fan_light.h"
#include "nel/3d/ps_tail_dot.h"
#include "nel/3d/ps_ribbon.h"
#include "nel/3d/ps_ribbon_look_at.h"
#include "nel/3d/ps_face.h"
#include "nel/3d/ps_shockwave.h"
#endif // NL_PS_PARTICLE_H
/* End of ps_particle.h */