37 lines
1.4 KiB
C++
37 lines
1.4 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "stdpch.h"
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#include "characs_build.h"
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#include "nel/georges/u_form_elm.h"
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void loadCharacteristicsFromSheet(const NLGEORGES::UFormElm &rootNode, std::string prefix, sint8 dest[CHARACTERISTICS::NUM_CHARACTERISTICS])
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{
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for(uint k = 0; k < CHARACTERISTICS::NUM_CHARACTERISTICS; ++k)
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{
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const std::string &characName = CHARACTERISTICS::toString((CHARACTERISTICS::TCharacteristics) k);
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std::string characPath = prefix + characName;
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if(!rootNode.getValueByName(dest[k], characPath.c_str()))
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{
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nlwarning(("Key " + characName + "not found.").c_str());
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}
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}
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}
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