63 lines
2.9 KiB
HTML
63 lines
2.9 KiB
HTML
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
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<html>
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<head>
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<title></title>
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<meta content="text/html; charset=utf-8" http-equiv="Content-Type">
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</head>
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<body marginheight="0" marginwidth="0" topmargin="0" leftmargin="0"
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alink="#0000ff" vlink="#ff0000" link="#00ff00" text="#ffffff"
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bgcolor="#333333">
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<!-- Title -->
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<table cellpadding="0" cellspacing="4" border="0" width="100%">
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<tbody>
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<tr>
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<td align="center">
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<h1><a
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href="ah:context_help&target=ui:interface:animal_global&text=uiAnimalsTitle">Animals</a></h1>
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</td>
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</tr>
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</tbody>
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</table>
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<!-- Content -->
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<p>This interface references all of the animals in your posession. It
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closely resembles the 'team' interface.<br>
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<h4>Basics</h4>
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<a href="">Selection</a> : In order to select an animal you must click
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on their name. You can only select animals that are physically close to
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you. Clicking on the name of animal who is too far away has no effect.<br>
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<a href="">Orders</a> : The context menu on the right mouse button is
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used to give orders to your animals. Click the right mouse button on
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the name of an animal in order to give it individual orders. Click the
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right mouse button on the title bar of the animals interface in order
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to give the same orders to all of the animals at once.<br>
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<a href="">Stables</a> : When you are close to stable buildings you can
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order your animals to enter or leave. Stables are places where your
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animals are safe. Given that your animals can be attacked and cannot be
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resurreted when they die, you are strongly recomended to leave your
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animals in stables whenever you don't have an immediate need for them.
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There is a stable building located at the entrance to each town and
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village. Note that when you are close to the stables where your animals
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are located you continue to the inventories of items that they are
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carrying.<br>
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<h4>Description</h4>
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<a href="">Name or Type</a> : Indicates whether an animal is a steed or
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a pack animal.<br>
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<a href="">Weight</a> : Displays the total weight carried by your
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animal (a value followed by the 'weight' icon). Weight has no impact at
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all on your pack animals. The value is purely informative.<br>
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<a href="">Life</a> :The red bar represents your animal's life (hit
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points). When the bar is empty your animal will die. A dead animal
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cannot be brought back to life. One can only retrieve the items that
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they were carrying.<br>
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<a href="">Bulk</a> : The yellow bar (the last bar) represents the bulk
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of the items carried by the animal.
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When the bar is full it becomes impossible to add more items to the
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animal's inventory.<br>
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<a href="">Inventory</a> : The icon depicting a chest (displayed on the
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right) gives access to the items transported by an animal. You are
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always allowed to look at the items carried by all of your animals.
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However, you cannot do anything with items that are carried by animals
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who are not near by.<br>
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</p>
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</body>
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</html>
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