69 lines
1.4 KiB
C++
69 lines
1.4 KiB
C++
#include "vertex_tree_paint.h"
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#include "../nel_3dsmax_shared/nel_3dsmax_shared.h"
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#include <maxversion.h>
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HINSTANCE hInstance;
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BOOL WINAPI DllMain(HINSTANCE hinstDLL,ULONG fdwReason,LPVOID lpvReserved)
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{
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// initialize nel context
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if (!NLMISC::INelContext::isContextInitialised())
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{
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new NLMISC::CLibraryContext(GetSharedNelContext());
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nldebug("NeL Vertex Tree Paint: DllMain");
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}
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hInstance = hinstDLL; // Hang on to this DLL's instance handle.
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switch (fdwReason) {
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case DLL_PROCESS_ATTACH:
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#if MAX_VERSION_MAJOR < 14
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InitCustomControls(hInstance); // Initialize MAX's custom controls
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#endif
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InitCommonControls(); // Initialize Win95 controls
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break;
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}
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return (TRUE);
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}
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__declspec( dllexport ) const TCHAR* LibDescription()
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{
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return GetString(IDS_LIBDESCRIPTION);
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}
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__declspec( dllexport ) int LibNumberClasses()
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{
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return 1;
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}
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__declspec( dllexport ) ClassDesc* LibClassDesc(int i)
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{
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switch(i) {
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case 0: return GetVertexPaintDesc();
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default: return 0;
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}
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}
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__declspec( dllexport ) ULONG LibVersion()
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{
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return VERSION_3DSMAX;
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}
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// Let the plug-in register itself for deferred loading
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__declspec( dllexport ) ULONG CanAutoDefer()
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{
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return 1;
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}
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TCHAR *GetString(int id)
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{
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static TCHAR buf[256];
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if (hInstance)
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return LoadString(hInstance, id, buf, sizeof(buf)) ? buf : NULL;
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return NULL;
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}
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