100 lines
2.7 KiB
C++
100 lines
2.7 KiB
C++
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef NL_ZONE_EDGE_H
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#define NL_ZONE_EDGE_H
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// NeL include
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#include "nel/misc/types_nl.h"
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#include "nel/misc/vector.h"
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// STL include
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#include <vector>
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namespace NLMISC
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{
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class IStream;
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class CMatrix;
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}
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namespace NLLIGO
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{
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class CLigoError;
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class CLigoConfig;
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/**
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* A ZoneEdge descriptor
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*
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* \author Cyril 'Hulud' Corvazier
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* \author Nevrax France
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* \date 2001
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*/
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class CZoneEdge
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{
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public:
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/// Build a edge zone
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bool build (const std::vector<NLMISC::CVector> &theEdge, const std::vector<uint32> &theId, uint rotation,
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sint32 offsetX, sint32 offsetY, const CLigoConfig &config, CLigoError &errors);
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/// Serial
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void serial (NLMISC::IStream& s);
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/// Is symetrical ?
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bool isSymetrical (const CLigoConfig &config, CLigoError &errors) const;
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/// Is the same edge ?
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bool isTheSame (const CZoneEdge &other, const CLigoConfig &config, CLigoError &errors) const;
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/// Invert the edge
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void invert (const CLigoConfig &config);
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/// Return the vertex count
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uint getNumVertex () const { return (uint)_TheEdge.size(); }
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/// Return the vertex
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const NLMISC::CVector& getVertex (uint id) const { return _TheEdge[id]; }
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/// Return the matrix
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void buildMatrix (NLMISC::CMatrix& mat, const CLigoConfig &config) const;
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/// Get values
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uint32 getRotation () const { return _Rotation; }
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sint32 getOffsetX () const { return _OffsetX; }
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sint32 getOffsetY () const { return _OffsetY; }
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private:
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/// The vector of position for this edge
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std::vector<NLMISC::CVector> _TheEdge;
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/// Id of the vertices
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std::vector<uint32> _Id;
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/// Rotation of the edge. Must be 0, 1, 2, 3. The rotation angle is Pi/2 * (double)_Rotation in CCW.
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uint32 _Rotation;
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/// X an Y offset of the edge. the position of the i-th vertex is rotate (_Rotation) * (theEdge[i], 0, 0) + (_OffsetX, _OffsetY, 0)
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sint32 _OffsetX;
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sint32 _OffsetY;
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};
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}
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#endif // NL_ZONE_EDGE_H
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/* End of zone_edge.h */
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