118 lines
2.9 KiB
C++
118 lines
2.9 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef RY_AI_EVENT_REPORT_H
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#define RY_AI_EVENT_REPORT_H
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#include "game_share/action_nature.h"
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#include "game_share/scores.h"
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#include "game_share/mirror.h"
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namespace AI_EVENT_REPORT
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{
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enum TAIReportStat
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{
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HitPoints = 0,
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Stamina,
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Sap,
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Unknown,
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};
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/**
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* get the right string from the given enum value
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* \param jop the TAIReportStat value to convert
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* \return the string associated to this enum number (Unknown if the enum number not exist)
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*/
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const std::string& toString( TAIReportStat stat );
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/**
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* get the right TAIReportStat from its string
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* \param str the input string
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* \return the TAIReportStat associated to this string (unknown if the string cannot be interpreted)
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*/
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TAIReportStat toStat( const std::string& str );
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/**
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* get the right TAIReportStat from a score
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* \param score the score to convert
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* \return the TAIReportStat associated to this score (unknown if the score is unknown)
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*/
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TAIReportStat scoreToStat( SCORES::TScores score );
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} // AI_EVENT_REPORT
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struct CAiEventReport
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{
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CAiEventReport()
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{
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// AggroMul = 1.0;
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AggroAdd = 0.0f;
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Type = ACTNATURE::UNKNOWN;
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}
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inline void init()
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{
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// AggroMul = 1.0;
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AggroAdd = 0.0f;
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Type = ACTNATURE::UNKNOWN;
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AffectedStats.clear();
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DeltaValue.clear();
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Originator = TDataSetRow();
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Target = TDataSetRow();
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}
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inline void addDelta(AI_EVENT_REPORT::TAIReportStat stat, sint32 delta)
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{
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const uint size = (uint)AffectedStats.size();
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for (uint i = 0; i < size; ++i)
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{
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if (AffectedStats[i] == stat)
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{
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DeltaValue[i] += delta;
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return;
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}
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}
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AffectedStats.push_back(stat);
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DeltaValue.push_back(delta);
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}
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/// Originator
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TDataSetRow Originator;
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/// Target
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TDataSetRow Target;
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/// the affected stats (Hp, sap...)
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std::vector<AI_EVENT_REPORT::TAIReportStat> AffectedStats;
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/// the delta values
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std::vector<sint32> DeltaValue;
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/// multiplier on target aggro
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// float AggroMul;
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/// value to add to target creature aggro
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float AggroAdd;
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/// type of action (beneficial, neutral, offensive)
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ACTNATURE::TActionNature Type;
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};
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#endif // RY_AI_EVENT_REPORT_H //
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