Khanat is based upon OpenNeL engine, initiated by Nevrax and core systemp of Ryzom Core and Ryzom game.
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Dremor c58e1a3506 Merge branch 'feature/chascore-donner-des-noms-standards-aux-barres-de-ressource+CI-LIN64' into 'develop'
Changed all HP, Sap, Stamina and Focus occurences to ChaScoreX

Issue #5 :

Changed all HP (or similar) occurences to ChaScore1 (or cha_score1).
Changed all Stamina (or similar) occurences to ChaScore2 (or cha_score2).
Changed all Sap occurences to ChaScore3 (or cha_score3).
Changed all Focus (or similar) occurences to ChaScore4 (or cha_score4).

See merge request !17
2016-05-23 18:22:24 +00:00
code changed all HP, Sap, Stamina and Focus occurences 2016-05-23 11:45:43 +02:00
dist/debian Changed: Use egrep because grep syntax different under OS X 2016-01-20 13:50:46 +01:00
.editorconfig Editor config script 2015-09-19 17:15:06 +02:00
.gitignore Merged github:zerotacg/ryzomcore/feature/travis-ci 2015-12-08 22:39:33 +01:00
.gitlab-ci.yml Remove cache, as it tend to make compilation errors 2016-05-18 12:15:27 +02:00
LICENSE New CI file 2016-05-17 15:04:33 +02:00
README.md petite modif :) 2016-04-08 23:53:16 +02:00

Ryzom Core Build Status

Ryzom Core is the open-source project related to Ryzom Game. Written in C++, Ryzom Core contains the whole code (client, server, tools) used to make the commercial MMORPG Ryzom. Ryzom Core is a toolkit for the development of massively multiplayer online universes. It provides the base technologies and a set of development methodologies for the development of both client and server code.

Ryzom Core is open source and released under the terms of the GNU Affero General Public License 3.0 (GNU/AGPLv3) for the source code and the Creative Commons Attributions-ShareAlike 3.0 (CC-BY-SA) for the art assets. Which means you can create your own game using Ryzom Core, for more information on doing so check out Creating Your Own Game Using Ryzom Core.

Modification par la Team Khaganat