b9231adb78
--HG-- branch : develop
77 lines
2.1 KiB
XML
77 lines
2.1 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<ui version="4.0">
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<class>display_settings_advanced_widget</class>
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<widget class="QWidget" name="display_settings_advanced_widget">
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<property name="geometry">
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<rect>
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<x>0</x>
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<y>0</y>
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<width>391</width>
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<height>429</height>
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</rect>
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</property>
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<property name="windowTitle">
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<string>Display advanced</string>
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</property>
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<layout class="QVBoxLayout" name="verticalLayout_3">
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<item>
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<layout class="QVBoxLayout" name="verticalLayout_2">
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<item>
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<widget class="QLabel" name="label">
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<property name="text">
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<string>Modify these settings only if you have trouble launching the game</string>
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</property>
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</widget>
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</item>
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<item>
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<layout class="QVBoxLayout" name="verticalLayout">
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<item>
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<widget class="QCheckBox" name="texcompressionCheckBox">
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<property name="text">
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<string>Force texture compression</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QCheckBox" name="vertexshaderCheckBox">
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<property name="text">
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<string>Disable vertex shaders</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QCheckBox" name="verticesagpCheckBox">
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<property name="text">
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<string>Disable AGP for vertices</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QCheckBox" name="pixelshadersCheckBox">
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<property name="text">
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<string>Disable pixel shaders</string>
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</property>
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</widget>
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</item>
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</layout>
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</item>
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</layout>
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</item>
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<item>
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<spacer name="verticalSpacer">
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<property name="orientation">
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<enum>Qt::Vertical</enum>
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</property>
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<property name="sizeHint" stdset="0">
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<size>
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<width>20</width>
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<height>293</height>
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</size>
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</property>
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</spacer>
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</item>
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</layout>
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</widget>
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<resources/>
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<connections/>
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</ui>
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