66 lines
No EOL
2.8 KiB
INI
66 lines
No EOL
2.8 KiB
INI
// Le programme est dans R:/code/ryzom/src_v2/sheet_random_generator
|
|
|
|
RawMaterialPath = "r:/code/ryzom/data_leveldesign/leveldesign/game_element/sitem/raw_material/";
|
|
|
|
CreatureSubPath = "/leveldesign/game_elem/creature/fauna/bestiary/";
|
|
CreatureAssignmentPath = "r:/code/ryzom/data_leveldesign/leveldesign/game_elem/creature/raw_material_assignment/";
|
|
DepositSubPath = "r:/code/ryzom/data_leveldesign/leveldesign/game_element/deposit";
|
|
|
|
WriteSheetsToDisk = 1; // inactive for RM if EraseOldCreatureAssignments mode is ON
|
|
GenOnlyNewRawMaterials = 0;
|
|
//SortByOriginality = 0; //deprecated
|
|
MaxNbRMByFamilyEZ = 1;
|
|
MaxNbRMByCraftSlotE = 120; // si MaxNbRMByFamilyEZ>1, risque de ne pas avoir toutes les familles par le sorter
|
|
ExistingRMAction = 1; // 0=browse 1=modify 2=skip
|
|
SkipRawMaterialsForCreatures = 0;
|
|
AssignRawMaterialsHarvestToCreatureSheets = 1; // even if ExistingRMAction is browse
|
|
AssignOnlyToUnassignedCreatures = 0;
|
|
SkipRawMaterialsForDeposits = 0;
|
|
GenOnlyMissionRawMaterials = 0;
|
|
|
|
AssignRawMaterialsHarvestToDepositSheets = 0;
|
|
BrowseOtherDeposits = 0;
|
|
FixDeposits = 0;
|
|
EraseOldCreatureAssignments = 0;
|
|
TestExistingAssigments = 0;
|
|
OutputNameList = 1;
|
|
DisplayFamAndProp = 0;
|
|
ProduceDoc = 1;
|
|
CheckDurability = 0;
|
|
//GetSelectionUntilLevel = 1;
|
|
GenerateDepositSystemMpFiles = 1;
|
|
|
|
// Format: "sheetFilename", "PropertyName", "Value"
|
|
CustomizedProperties =
|
|
{
|
|
"_mc.sitem", "basics.Saleable", "false",
|
|
"_md.sitem", "basics.Saleable", "false",
|
|
"_mf.sitem", "basics.Saleable", "false",
|
|
"_mj.sitem", "basics.Saleable", "false",
|
|
"_ml.sitem", "basics.Saleable", "false",
|
|
"_mp.sitem", "basics.Saleable", "false",
|
|
"m0001dxacb01.sitem", "basics.Saleable", "true",
|
|
"m0001dxacc01.sitem", "basics.Saleable", "true",
|
|
"m0021dxacb01.sitem", "basics.Saleable", "true",
|
|
"m0021dxacc01.sitem", "basics.Saleable", "true",
|
|
"m0023dxacb01.sitem", "basics.Saleable", "true",
|
|
"m0023dxacc01.sitem", "basics.Saleable", "true",
|
|
"m0046dxacb01.sitem", "basics.Saleable", "true",
|
|
"m0046dxacc01.sitem", "basics.Saleable", "true",
|
|
"m0053dxacb01.sitem", "basics.Saleable", "true",
|
|
"m0053dxacc01.sitem", "basics.Saleable", "true",
|
|
"m0101dxacb01.sitem", "basics.Saleable", "true",
|
|
"m0101dxacc01.sitem", "basics.Saleable", "true",
|
|
"m0102dxacb01.sitem", "basics.Saleable", "true",
|
|
"m0102dxacc01.sitem", "basics.Saleable", "true",
|
|
"m0109dxacb01.sitem", "basics.Saleable", "true",
|
|
"m0109dxacc01.sitem", "basics.Saleable", "true",
|
|
"m0565dxacb01.sitem", "basics.Saleable", "true",
|
|
"m0565dxacc01.sitem", "basics.Saleable", "true",
|
|
"m0662dxacb01.sitem", "basics.Saleable", "true",
|
|
"m0662dxacc01.sitem", "basics.Saleable", "true"
|
|
};
|
|
|
|
// Notes
|
|
// Creatures *6 must not be processed are they are mission creature with custom raw materials
|
|
// (if they have custom raw materials, these must not be removed from CVS) |