33 lines
1.2 KiB
HTML
33 lines
1.2 KiB
HTML
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
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<HTML>
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<HEAD>
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<META http-equiv=Content-Type content="text/html; charset=unicode">
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<META content="MSHTML 6.00.2716.2200" name=GENERATOR>
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</HEAD>
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<BODY>
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<P><FONT color=green size=5>emot</FONT></P>
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<P>Start an emot for one or more bot.</p>
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<P>
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Emot list is available in a george file here
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<a href="../../../Game_elem/emot/list.emot">list.emot</a><BR>
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As events and actions are group wide, you could specifie
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the name of one or more bots (for named bot) or the number of one or more
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bots (in a group of non named bots) that will play the emot.<BR>
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If no name or number filter are found, then all the bots in the group will
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play the same emot. This is not an issue for groups with only one bot.
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<P>
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If the action is triggered from a <B>'player_follow_npc'</B> or
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<B>'player_target_npc'</B> event, then the followed or targeted bot will be
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automaticaly selected to play the emot. In this case, bot_name and bot_number
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are simply ignored.
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</P>
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<P><STRONG>Parameters :</STRONG><BR>
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<FONT color=gray><emot_name><BR>
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[<bot_name>|<bot_number>]<BR>
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[...]
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</FONT>
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</P>
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</BODY>
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</HTML>
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